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authorfrosch <frosch@openttd.org>2009-05-17 19:14:22 +0000
committerfrosch <frosch@openttd.org>2009-05-17 19:14:22 +0000
commitceca68fca7bbd15674b88e908d5ebc7dab439bb7 (patch)
tree1bc85adbad3181a0c1ee10b20a782b996649f55e
parent5507a5b23341e3f79c4764431f3797e1d326c0ef (diff)
downloadopenttd-ceca68fca7bbd15674b88e908d5ebc7dab439bb7.tar.xz
(svn r16343) -Fix (r16066): Invalid free on exit after changing base graphics set in game.
-rw-r--r--src/openttd.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 6807a75dd..5f0ec19f9 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -576,48 +576,53 @@ int ttd_main(int argc, char *argv[])
/* This must be done early, since functions use the InvalidateWindow* calls */
InitWindowSystem();
- if (graphics_set == NULL) graphics_set = _ini_graphics_set;
+ if (graphics_set == NULL) graphics_set = strdup(_ini_graphics_set);
if (!SetGraphicsSet(graphics_set)) {
StrEmpty(graphics_set) ?
usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD.") :
usererror("Failed to select requested graphics set '%s'", graphics_set);
}
+ free(graphics_set);
/* Initialize game palette */
GfxInitPalettes();
DEBUG(misc, 1, "Loading blitter...");
- if (blitter == NULL) blitter = _ini_blitter;
+ if (blitter == NULL) blitter = strdup(_ini_blitter);
if (BlitterFactoryBase::SelectBlitter(blitter) == NULL)
StrEmpty(blitter) ?
usererror("Failed to autoprobe blitter") :
usererror("Failed to select requested blitter '%s'; does it exist?", blitter);
+ free(blitter);
DEBUG(driver, 1, "Loading drivers...");
- if (sounddriver == NULL) sounddriver = _ini_sounddriver;
+ if (sounddriver == NULL) sounddriver = strdup(_ini_sounddriver);
_sound_driver = (SoundDriver*)SoundDriverFactoryBase::SelectDriver(sounddriver, Driver::DT_SOUND);
if (_sound_driver == NULL) {
StrEmpty(sounddriver) ?
usererror("Failed to autoprobe sound driver") :
usererror("Failed to select requested sound driver '%s'", sounddriver);
}
+ free(sounddriver);
- if (musicdriver == NULL) musicdriver = _ini_musicdriver;
+ if (musicdriver == NULL) musicdriver = strdup(_ini_musicdriver);
_music_driver = (MusicDriver*)MusicDriverFactoryBase::SelectDriver(musicdriver, Driver::DT_MUSIC);
if (_music_driver == NULL) {
StrEmpty(musicdriver) ?
usererror("Failed to autoprobe music driver") :
usererror("Failed to select requested music driver '%s'", musicdriver);
}
+ free(musicdriver);
- if (videodriver == NULL) videodriver = _ini_videodriver;
+ if (videodriver == NULL) videodriver = strdup(_ini_videodriver);
_video_driver = (VideoDriver*)VideoDriverFactoryBase::SelectDriver(videodriver, Driver::DT_VIDEO);
if (_video_driver == NULL) {
StrEmpty(videodriver) ?
usererror("Failed to autoprobe video driver") :
usererror("Failed to select requested video driver '%s'", videodriver);
}
+ free(videodriver);
_savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
/* Initialize the zoom level of the screen to normal */
@@ -707,11 +712,11 @@ int ttd_main(int argc, char *argv[])
/* Reset windowing system, stop drivers, free used memory, ... */
ShutdownGame();
- free(graphics_set);
- free(musicdriver);
- free(sounddriver);
- free(videodriver);
- free(blitter);
+ free(_ini_graphics_set);
+ free(_ini_musicdriver);
+ free(_ini_sounddriver);
+ free(_ini_videodriver);
+ free(_ini_blitter);
return 0;
}