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authorrubidium <rubidium@openttd.org>2009-12-22 08:34:40 +0000
committerrubidium <rubidium@openttd.org>2009-12-22 08:34:40 +0000
commitc816281e091abc6a46835df74572bf99fdf39798 (patch)
tree48924e35196db6a5a04413a021375e702cfc806e
parent8d8bd3d45fc899618fbda5e3ff1f1df0d1ad638b (diff)
downloadopenttd-c816281e091abc6a46835df74572bf99fdf39798.tar.xz
(svn r18598) -Fix [FS#3402]: also cancel the save-pause when loading a savegame as scenario
-rw-r--r--src/openttd.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 46999783c..300f14462 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1023,6 +1023,8 @@ void SwitchToMode(SwitchMode new_mode)
if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR, NO_DIRECTORY)) {
SetLocalCompany(OWNER_NONE);
_settings_newgame.game_creation.starting_year = _cur_year;
+ /* Cancel the saveload pausing */
+ DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
} else {
SetDParamStr(0, GetSaveLoadErrorString());
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, 0, 0);