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author | rubidium <rubidium@openttd.org> | 2010-09-10 20:03:45 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-09-10 20:03:45 +0000 |
commit | c0ba81e617de24b1965814785faa75a00bc042f0 (patch) | |
tree | 751ff0e5bbb23b879f595ba056b8c517044bff07 | |
parent | a3fc7c05bfe19d0bc1d072219b0f8bf65b6ec0ca (diff) | |
download | openttd-c0ba81e617de24b1965814785faa75a00bc042f0.tar.xz |
(svn r20783) -Change/Fix: do autosave-on-exit as well when using kill/CTRL-C to terminate a dedicated OpenTTD
-rw-r--r-- | src/video/dedicated_v.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index 6553aeec0..2e35f4678 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -23,6 +23,7 @@ #include "../blitter/factory.hpp" #include "../company_func.h" #include "../core/random_func.hpp" +#include "../saveload/saveload.h" #include "dedicated_v.h" #ifdef BEOS_NET_SERVER @@ -70,6 +71,7 @@ static void OS2_SwitchToConsoleMode() /* Signal handlers */ static void DedicatedSignalHandler(int sig) { + if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave(); _exit_game = true; signal(sig, DedicatedSignalHandler); } |