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author | truelight <truelight@openttd.org> | 2005-01-23 13:30:02 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-01-23 13:30:02 +0000 |
commit | bb276ef5a9e93b3a043dc080b8135269fce14ca0 (patch) | |
tree | cef419291ca2e46b12addb2858f75232a2f21306 | |
parent | 7d0468aaa4331946958e51549abd8cfcf94373f1 (diff) | |
download | openttd-bb276ef5a9e93b3a043dc080b8135269fce14ca0.tar.xz |
(svn r1612) -Fix: made sure that ->next pointers are set to NULL
-rw-r--r-- | order_cmd.c | 1 | ||||
-rw-r--r-- | vehicle.c | 2 |
2 files changed, 3 insertions, 0 deletions
diff --git a/order_cmd.c b/order_cmd.c index f1d4cce2d..b0e638cb5 100644 --- a/order_cmd.c +++ b/order_cmd.c @@ -89,6 +89,7 @@ static Order *AllocateOrder(void) uint index = order->index; memset(order, 0, sizeof(Order)); order->index = index; + order->next = NULL; return order; } } @@ -192,6 +192,8 @@ static Vehicle *InitializeVehicle(Vehicle *v) v->next = NULL; v->next_hash = 0xffff; v->string_id = 0; + v->next_shared = NULL; + v->prev_shared = NULL; /* random_bits is used to pick out a random sprite for vehicles which are technical the same (newgrf stuff). Because RandomRange() results in desyncs, and because it does |