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authorrubidium <rubidium@openttd.org>2013-11-23 13:16:05 +0000
committerrubidium <rubidium@openttd.org>2013-11-23 13:16:05 +0000
commitba1b35a0acb6aa789583c249dade13047952b8ae (patch)
tree4c8265d4f58d42a1b7f10e9e0ef59fab0461bc75
parent0e9c9921040a1d0e2aa4b820b20535f40a0d75a3 (diff)
downloadopenttd-ba1b35a0acb6aa789583c249dade13047952b8ae.tar.xz
(svn r26059) -Fix (r20435): missed one instance causing to compare an array to NULL instead of an array's element
-rw-r--r--src/newgrf_house.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 38b127f97..e54a97685 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -610,7 +610,7 @@ static void DoTriggerHouse(TileIndex tile, HouseTrigger trigger, byte base_rando
HouseID hid = GetHouseType(tile);
HouseSpec *hs = HouseSpec::Get(hid);
- if (hs->grf_prop.spritegroup == NULL) return;
+ if (hs->grf_prop.spritegroup[0] == NULL) return;
HouseResolverObject object(hid, tile, Town::GetByTile(tile), CBID_RANDOM_TRIGGER);
object.trigger = trigger;