diff options
author | Darkvater <darkvater@openttd.org> | 2005-10-29 22:27:34 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-10-29 22:27:34 +0000 |
commit | b5583659e0318e40a5f93c21f6f77bd1f2219fa6 (patch) | |
tree | 860fa1d93642a6f2c97a4696b4c76948d5f6855b | |
parent | 6d41c23cf2f485728a64470fe49a10c155e250cd (diff) | |
download | openttd-b5583659e0318e40a5f93c21f6f77bd1f2219fa6.tar.xz |
(svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved.
-rw-r--r-- | gfxinit.c | 11 | ||||
-rw-r--r-- | table/sprites.h | 2 |
2 files changed, 9 insertions, 4 deletions
@@ -266,7 +266,12 @@ static const SpriteID trg1idx[] = { 0xFFFF }; -#define OPENTTD_SPRITES_COUNT 100 +/* NOTE: When adding a normal sprite, increase OPENTTD_SPRITES_COUNT with the + * amount of sprites and add them to the end of the list, with the index of + * the old sprite-count offset from SPR_OPENTTD_BASE. With this there is no + * correspondence of any kind with the ID's in the grf file, but results in + * a maximum use of sprite slots. */ +#define OPENTTD_SPRITES_COUNT 101 static const SpriteID _openttd_grf_indexes[] = { SPR_OPENTTD_BASE + 0, SPR_OPENTTD_BASE + 7, // icons etc 134, 134, // euro symbol medium size @@ -277,7 +282,7 @@ static const SpriteID _openttd_grf_indexes[] = { 616, 616, // nordic char: Æ 666, 666, // nordic char: ø 634, 634, // nordic char: Ø - SPR_OPENTTD_BASE+62, SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // more icons + SPR_OPENTTD_BASE+62, SPR_OPENTTD_BASE + 100, // more icons 382, 383, // ¼ ½ tiny 158, 159, // ¼ ½ medium 606, 607, // ¼ ½ large @@ -303,7 +308,7 @@ static const SpriteID _openttd_grf_indexes[] = { 317, 320, // { | } ~ tiny 93, 96, // { | } ~ medium 541, 544, // { | } ~ large - SPR_OPENTTD_BASE+138, SPR_OPENTTD_BASE+138, // icon + SPR_OPENTTD_BASE + 101, SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // icon (HOUSE) 0xffff, }; diff --git a/table/sprites.h b/table/sprites.h index e443753b0..585805342 100644 --- a/table/sprites.h +++ b/table/sprites.h @@ -60,7 +60,7 @@ enum Sprites { SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 66, SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 67, SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 94, // resize icon - SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 138, + SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 101, // arrow icons pointing in all 4 directions SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 95, SPR_ARROW_UP = SPR_OPENTTD_BASE + 96, |