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author | rubidium <rubidium@openttd.org> | 2014-04-26 16:55:30 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-04-26 16:55:30 +0000 |
commit | aa5a570b0de70b8b49da6905085e1e0cbe325d11 (patch) | |
tree | 6dbdfafc42c5c03371749fac0baf6e85fc39b6ff | |
parent | 5ebf72d1260fbe38e1a3ee118ac4b692041c9885 (diff) | |
download | openttd-aa5a570b0de70b8b49da6905085e1e0cbe325d11.tar.xz |
(svn r26518) -Change: make genworld messages on the dedicated server disable-able by using -dnet=0
-rw-r--r-- | src/genworld.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/genworld.cpp b/src/genworld.cpp index 804e46d75..474f51333 100644 --- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -101,7 +101,7 @@ static void _GenerateWorld(void *) try { _generating_world = true; _modal_progress_work_mutex->BeginCritical(); - if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait..."); + if (_network_dedicated) DEBUG(net, 1, "Generating map, please wait..."); /* Set the Random() seed to generation_seed so we produce the same map with the same seed */ if (_settings_game.game_creation.generation_seed == GENERATE_NEW_SEED) _settings_game.game_creation.generation_seed = _settings_newgame.game_creation.generation_seed = InteractiveRandom(); _random.SetSeed(_settings_game.game_creation.generation_seed); @@ -198,7 +198,7 @@ static void _GenerateWorld(void *) ShowNewGRFError(); - if (_network_dedicated) DEBUG(net, 0, "Map generated, starting game"); + if (_network_dedicated) DEBUG(net, 1, "Map generated, starting game"); DEBUG(desync, 1, "new_map: %08x", _settings_game.game_creation.generation_seed); if (_debug_desync_level > 0) { |