diff options
author | tron <tron@openttd.org> | 2006-02-14 07:32:45 +0000 |
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committer | tron <tron@openttd.org> | 2006-02-14 07:32:45 +0000 |
commit | a2acfb51ed65598a38572ada38f6702ed977413a (patch) | |
tree | 19c5fe3aa522fefcef761abad29a9587fe6874ab | |
parent | b5b449147118624149a356d2582d666e4a9d5a8f (diff) | |
download | openttd-a2acfb51ed65598a38572ada38f6702ed977413a.tar.xz |
(svn r3604) Remove two unnecessary local variables
-rw-r--r-- | openttd.c | 54 |
1 files changed, 27 insertions, 27 deletions
@@ -675,22 +675,22 @@ static void StartScenario(void) bool SafeSaveOrLoad(const char *filename, int mode, int newgm) { byte ogm = _game_mode; - int r; _game_mode = newgm; - r = SaveOrLoad(filename, mode); - if (r == SL_REINIT) { - switch (ogm) { - case GM_MENU: LoadIntroGame(); break; - case GM_EDITOR: MakeNewEditorWorld(); break; - default: MakeNewGame(); break; - } - return false; - } else if (r != SL_OK) { - _game_mode = ogm; - return false; - } else { - return true; + switch (SaveOrLoad(filename, mode)) { + case SL_OK: return true; + + case SL_REINIT: + switch (ogm) { + case GM_MENU: LoadIntroGame(); break; + case GM_EDITOR: MakeNewEditorWorld(); break; + default: MakeNewGame(); break; + } + return false; + + default: + _game_mode = ogm; + return false; } } @@ -916,7 +916,6 @@ static void HandleKeyScrolling(void) void GameLoop(void) { - int m; ThreadMsg message; if ((message = OTTD_PollThreadEvent()) != 0) ProcessSentMessage(message); @@ -932,23 +931,24 @@ void GameLoop(void) if (_dirkeys) HandleKeyScrolling(); // make a screenshot? - if ((m=_make_screenshot) != 0) { - _make_screenshot = 0; - switch(m) { - case 1: // make small screenshot - UndrawMouseCursor(); - ShowScreenshotResult(MakeScreenshot()); - break; - case 2: // make large screenshot - ShowScreenshotResult(MakeWorldScreenshot(-(int)MapMaxX() * TILE_PIXELS, 0, (MapMaxX() + MapMaxY()) * TILE_PIXELS, (MapMaxX() + MapMaxY()) * TILE_PIXELS >> 1, 0)); - break; + if (_make_screenshot != 0) { + switch (_make_screenshot) { + case 1: // make small screenshot + UndrawMouseCursor(); + ShowScreenshotResult(MakeScreenshot()); + break; + + case 2: // make large screenshot + ShowScreenshotResult(MakeWorldScreenshot(-(int)MapMaxX() * TILE_PIXELS, 0, (MapMaxX() + MapMaxY()) * TILE_PIXELS, (MapMaxX() + MapMaxY()) * TILE_PIXELS >> 1, 0)); + break; } + _make_screenshot = 0; } // switch game mode? - if ((m=_switch_mode) != SM_NONE) { + if (_switch_mode != SM_NONE) { + SwitchMode(_switch_mode); _switch_mode = SM_NONE; - SwitchMode(m); } IncreaseSpriteLRU(); |