diff options
author | tron <tron@openttd.org> | 2005-07-22 18:19:06 +0000 |
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committer | tron <tron@openttd.org> | 2005-07-22 18:19:06 +0000 |
commit | a13d515d5ecc320932523a0c469d97686a9f81b9 (patch) | |
tree | cdb8e11f7c61a45d35d3d937e6ff2d0e98af4d4a | |
parent | c50223526ce416144495b3c5746e1e2de3d5371b (diff) | |
download | openttd-a13d515d5ecc320932523a0c469d97686a9f81b9.tar.xz |
(svn r2682) Static, casts, misc.
-rw-r--r-- | w32dm.c | 22 | ||||
-rw-r--r-- | w32dm2.cpp | 103 |
2 files changed, 63 insertions, 62 deletions
@@ -60,14 +60,11 @@ extern void StopSegment (void); extern bool IsSegmentPlaying (void); extern void SetVolume (long); -bool seeking = false; +static bool seeking = false; static const char * DMusicMidiStart(const char * const *parm) { - if (InitDirectMusic() == true) - return(0); - - return("Unable to initialize DirectMusic"); + return InitDirectMusic() ? NULL : "Unable to initialize DirectMusic"; } static void DMusicMidiStop(void) @@ -85,8 +82,7 @@ static void DMusicMidiPlaySong(const char *filename) ttd_strlcpy(dir, filename, MAX_PATH); pos = strrchr(dir, '\\') + 1; ttd_strlcpy(file, pos, MAX_PATH); - //strchr(file, ' ')[0] = 0; - *pos = 0; + *pos = '\0'; LoadMIDI(dir, file); PlaySegment(); @@ -100,14 +96,12 @@ static void DMusicMidiStopSong(void) static bool DMusicMidiIsSongPlaying(void) { - if ((IsSegmentPlaying() == 0) && (seeking == true)) // Not the nicest code, but there is a - return(true); // short delay before playing actually - // starts. OpenTTD makes no provision for - if (IsSegmentPlaying() == 1) // this. - seeking = false; - + /* Not the nicest code, but there is a short delay before playing actually + * starts. OpenTTD makes no provision for this. */ + if (!IsSegmentPlaying() && seeking) return true; + if (IsSegmentPlaying()) seeking = false; - return(IsSegmentPlaying()); + return IsSegmentPlaying(); } static void DMusicMidiSetVolume(byte vol) diff --git a/w32dm2.cpp b/w32dm2.cpp index 409dfea73..ee8f71008 100644 --- a/w32dm2.cpp +++ b/w32dm2.cpp @@ -54,22 +54,24 @@ #include <dmusicc.h> #include <dmusicf.h> -#define VARIANT int - #define MSGBOX(output) DEBUG(misc, 0) ("DirectMusic driver: %s\n", output); //MessageBox(NULL, output, "dxmci",MB_OK); -#define MULTI_TO_WIDE( x,y ) MultiByteToWideChar( CP_ACP,MB_PRECOMPOSED, y,-1,x,_MAX_PATH); + +static void MultiToWide(WCHAR* to, const char* from) +{ + MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, from, -1, to, _MAX_PATH); +} // the performance object controls manipulation of the segments -IDirectMusicPerformance *performance = NULL; +static IDirectMusicPerformance *performance = NULL; // the segment object is where the MIDI data is stored for playback -IDirectMusicSegment *segment = NULL; +static IDirectMusicSegment *segment = NULL; // the loader bject can load many types of DMusic related files -IDirectMusicLoader *loader = NULL; +static IDirectMusicLoader *loader = NULL; // whether we've initialized COM or not (when deciding whether to shut down) -int COMInitialized = 0; +static int COMInitialized = 0; extern "C" bool LoadLibraryList(void **proc, const char *dll); @@ -109,7 +111,7 @@ extern "C" { #endif // Initialize COM and DirectMusic -bool InitDirectMusic (void) +bool InitDirectMusic(void) { if (NULL != performance) return true; @@ -127,12 +129,13 @@ bool InitDirectMusic (void) // Create the performance object via CoCreateInstance if (FAILED(_proc.CoCreateInstance( - (REFCLSID)CLSID_DirectMusicPerformance, - NULL, - CLSCTX_INPROC, - (REFIID)IID_IDirectMusicPerformance, - (LPVOID *)&performance))) { - MSGBOX ("Failed to create the performance object"); + CLSID_DirectMusicPerformance, + NULL, + CLSCTX_INPROC, + IID_IDirectMusicPerformance, + (LPVOID*)&performance + ))) { + MSGBOX("Failed to create the performance object"); return false; } @@ -143,7 +146,7 @@ bool InitDirectMusic (void) } // Choose default Windows synth - if (FAILED(performance->AddPort (NULL))) { + if (FAILED(performance->AddPort(NULL))) { MSGBOX("AddPort failed"); return false; } @@ -151,10 +154,13 @@ bool InitDirectMusic (void) // now we'll create the loader object. This will be used to load the // midi file for our demo. Again, we need to use CoCreateInstance // and pass the appropriate ID parameters - if (FAILED(_proc.CoCreateInstance((REFCLSID)CLSID_DirectMusicLoader, - NULL, CLSCTX_INPROC, - (REFIID)IID_IDirectMusicLoader, - (LPVOID *)&loader))) { + if (FAILED(_proc.CoCreateInstance( + CLSID_DirectMusicLoader, + NULL, + CLSCTX_INPROC, + IID_IDirectMusicLoader, + (LPVOID*)&loader + ))) { MSGBOX("Failed to create loader object"); return false; } @@ -166,28 +172,28 @@ bool InitDirectMusic (void) // Releases memory used by all of the initialized // DirectMusic objects in the program -void ReleaseSegment (void) +void ReleaseSegment(void) { if (NULL != segment) { - segment->Release (); + segment->Release(); segment = NULL; } } -void ShutdownDirectMusic (void) + +void ShutdownDirectMusic(void) { // release everything but the segment, which the performance // will release automatically (and it'll crash if it's been // released already) if (NULL != loader) { - loader->Release (); + loader->Release(); loader = NULL; } - if (NULL != performance) - { - performance->CloseDown (); - performance->Release (); + if (NULL != performance) { + performance->CloseDown(); + performance->Release(); performance = NULL; } @@ -198,7 +204,7 @@ void ShutdownDirectMusic (void) } // Load MIDI file for playing -bool LoadMIDI (char *directory, char *filename) +bool LoadMIDI(const char *directory, const char *filename) { DMUS_OBJECTDESC obj_desc; WCHAR w_directory[_MAX_PATH]; // utf-16 version of the directory name. @@ -207,22 +213,23 @@ bool LoadMIDI (char *directory, char *filename) if (NULL == performance) return false; - MULTI_TO_WIDE(w_directory,directory); + MultiToWide(w_directory, directory); - if (FAILED(loader->SetSearchDirectory((REFGUID) GUID_DirectMusicAllTypes, - w_directory, FALSE))) { + if (FAILED(loader->SetSearchDirectory( + GUID_DirectMusicAllTypes, w_directory, FALSE + ))) { MSGBOX("LoadMIDI: SetSearchDirectory failed"); return false; } // set up the loader object info - ZeroMemory (&obj_desc, sizeof (obj_desc)); - obj_desc.dwSize = sizeof (obj_desc); + ZeroMemory(&obj_desc, sizeof(obj_desc)); + obj_desc.dwSize = sizeof(obj_desc); - MULTI_TO_WIDE(w_filename,filename); + MultiToWide(w_filename, filename); obj_desc.guidClass = CLSID_DirectMusicSegment; - wcscpy (obj_desc.wszFileName,w_filename); + wcscpy(obj_desc.wszFileName, w_filename); obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME; // release the existing segment if we have any @@ -230,24 +237,24 @@ bool LoadMIDI (char *directory, char *filename) ReleaseSegment(); // and make a new segment - if (FAILED(loader->GetObject(&obj_desc, - (REFIID)IID_IDirectMusicSegment, - (LPVOID *) &segment))) { + if (FAILED(loader->GetObject( + &obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment + ))) { MSGBOX("LoadMIDI: Get object failed"); - return FALSE; + return false; } // next we need to tell the segment what kind of data it contains. We do this // with the IDirectMusicSegment::SetParam function. - if (FAILED(segment->SetParam((REFGUID)GUID_StandardMIDIFile, - 0xFFFFFFFF, 0, 0, (LPVOID)performance))) { + if (FAILED(segment->SetParam( + GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance + ))) { MSGBOX("LoadMIDI: SetParam (MIDI file) failed"); return false; } // finally, we need to tell the segment to 'download' the instruments - if (FAILED(segment->SetParam((REFGUID)GUID_Download, - 0xFFFFFFFF, 0, 0, (LPVOID)performance))) { + if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) { MSGBOX("LoadMIDI: Failed to download instruments"); return false; } @@ -257,7 +264,7 @@ bool LoadMIDI (char *directory, char *filename) } // Start playing the MIDI file -void PlaySegment (void) +void PlaySegment(void) { if (NULL == performance) return; @@ -268,7 +275,7 @@ void PlaySegment (void) } // Stop playing -void StopSegment (void) +void StopSegment(void) { if (NULL == performance || NULL == segment) return; @@ -279,13 +286,13 @@ void StopSegment (void) } // Find out whether playing has started or stopped -bool IsSegmentPlaying (void) +bool IsSegmentPlaying(void) { if (NULL == performance || NULL == segment) - return FALSE; + return false; // IsPlaying return S_OK if the segment is currently playing - return performance->IsPlaying(segment, NULL) == S_OK ? TRUE : FALSE; + return performance->IsPlaying(segment, NULL) == S_OK; } void SetVolume(long vol) |