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authorbelugas <belugas@openttd.org>2006-07-07 02:44:51 +0000
committerbelugas <belugas@openttd.org>2006-07-07 02:44:51 +0000
commit94692a2905efd4be61d726672f5048f9a31cfbb9 (patch)
treed03d3af94e7ce1ddb0e15dba460d980f00d5d203
parentd2e0eb8fbf97df3fee5e5a0644e385456f1f3e15 (diff)
downloadopenttd-94692a2905efd4be61d726672f5048f9a31cfbb9.tar.xz
(svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it. Added music.c[ch] files, to make it all a bit cleaner. Now, the name of the gm file is associated with the title of the song.
-rw-r--r--Makefile1
-rw-r--r--lang/english.txt1
-rw-r--r--music.c28
-rw-r--r--music.h16
-rw-r--r--music_gui.c93
-rw-r--r--openttd.vcproj6
-rw-r--r--openttd_vs80.vcproj8
-rw-r--r--strings.c28
8 files changed, 113 insertions, 68 deletions
diff --git a/Makefile b/Makefile
index 40603f06f..6471b6ebd 100644
--- a/Makefile
+++ b/Makefile
@@ -671,6 +671,7 @@ SRCS += misc.c
SRCS += misc_cmd.c
SRCS += misc_gui.c
SRCS += mixer.c
+SRCS += music.c
SRCS += music_gui.c
SRCS += namegen.c
SRCS += network.c
diff --git a/lang/english.txt b/lang/english.txt
index 55ee294aa..ef823281a 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -551,6 +551,7 @@ STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select '
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only)
STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings
STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
+STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off
STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town
diff --git a/music.c b/music.c
new file mode 100644
index 000000000..80c6dfe51
--- /dev/null
+++ b/music.c
@@ -0,0 +1,28 @@
+/* $Id */
+
+#include "music.h"
+
+const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE] = {
+ {"gm_tt00.gm", "Tycoon DELUXE Theme"},
+ {"gm_tt02.gm", "Easy Driver"},
+ {"gm_tt03.gm", "Little Red Diesel"},
+ {"gm_tt17.gm", "Cruise Control"},
+ {"gm_tt07.gm", "Don't Walk!"},
+ {"gm_tt09.gm", "Fell Apart On Me"},
+ {"gm_tt04.gm", "City Groove"},
+ {"gm_tt19.gm", "Funk Central"},
+ {"gm_tt06.gm", "Stoke It"},
+ {"gm_tt12.gm", "Road Hog"},
+ {"gm_tt05.gm", "Aliens Ate My Railway"},
+ {"gm_tt01.gm", "Snarl Up"},
+ {"gm_tt18.gm", "Stroll On"},
+ {"gm_tt10.gm", "Can't Get There From Here"},
+ {"gm_tt08.gm", "Sawyer's Tune"},
+ {"gm_tt13.gm", "Hold That Train!"},
+ {"gm_tt21.gm", "Movin' On"},
+ {"gm_tt15.gm", "Goss Groove"},
+ {"gm_tt16.gm", "Small Town"},
+ {"gm_tt14.gm", "Broomer's Oil Rag"},
+ {"gm_tt20.gm", "Jammit"},
+ {"gm_tt11.gm", "Hard Drivin'"},
+};
diff --git a/music.h b/music.h
new file mode 100644
index 000000000..5d968404a
--- /dev/null
+++ b/music.h
@@ -0,0 +1,16 @@
+/* $Id */
+
+#ifndef MUSIC_H
+#define MUSIC_H
+
+#define NUM_SONGS_PLAYLIST 33
+#define NUM_SONGS_AVAILABLE 22
+
+typedef struct SongSpecs {
+ char filename[256];
+ char song_name[64];
+} SongSpecs;
+
+extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];
+
+#endif //MUSIC_H
diff --git a/music_gui.c b/music_gui.c
index 3a9eb2e69..dee4a6896 100644
--- a/music_gui.c
+++ b/music_gui.c
@@ -10,12 +10,12 @@
#include "hal.h"
#include "macros.h"
#include "variables.h"
+#include "music.h"
static byte _music_wnd_cursong;
static bool _song_is_active;
-static byte _cur_playlist[33];
+static byte _cur_playlist[NUM_SONGS_PLAYLIST];
-#define NUM_SONGS_AVAILABLE 22
static byte _playlist_all[] = {
@@ -43,33 +43,6 @@ static byte * const _playlists[] = {
msf.custom_2,
};
-// Map the order of the song names to the numbers of the midi filenames
-static const byte midi_idx[] = {
- 0, // Tycoon DELUXE Theme
- 2, // Easy Driver
- 3, // Little Red Diesel
- 17, // Cruise Control
- 7, // Don't Walk!
- 9, // Fell Apart On Me
- 4, // City Groove
- 19, // Funk Central
- 6, // Stoke It
- 12, // Road Hog
- 5, // Aliens Ate My Railway
- 1, // Snarl Up
- 18, // Stroll On
- 10, // Can't Get There From Here
- 8, // Sawyer's Tune
- 13, // Hold That Train!
- 21, // Movin' On
- 15, // Goss Groove
- 16, // Small Town
- 14, // Broomer's Oil Rag
- 20, // Jammit
- 11 // Hard Drivin'
-};
-
-
static void SkipToPrevSong(void)
{
byte *b = _cur_playlist;
@@ -118,8 +91,8 @@ static void MusicVolumeChanged(byte new_vol)
static void DoPlaySong(void)
{
char filename[256];
- snprintf(filename, sizeof(filename), "%sgm_tt%.2d.gm",
- _path.gm_dir, midi_idx[_music_wnd_cursong - 1]);
+ snprintf(filename, sizeof(filename), "%s%s",
+ _path.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
_music_driver->play_song(filename);
}
@@ -131,10 +104,19 @@ static void DoStopMusic(void)
static void SelectSongToPlay(void)
{
uint i = 0;
+ uint j = 0;
+ char filename[256];
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
- _cur_playlist[i] = _playlists[msf.playlist][i];
+ snprintf(filename, sizeof(filename), "%s%s",
+ _path.gm_dir, origin_songs_specs[_playlists[msf.playlist][i]].filename);
+ //we are now checking for the existence of that file prior
+ //to add it to the list of available songs
+ if (FileExists(filename)) {
+ _cur_playlist[j] = _playlists[msf.playlist][i];
+ j++;
+ }
} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);
if (msf.shuffle) {
@@ -165,7 +147,15 @@ static void PlayPlaylistSong(void)
{
if (_cur_playlist[0] == 0) {
SelectSongToPlay();
- if (_cur_playlist[0] == 0) return;
+ //if there is not songs in the playlist, it may indicate
+ //no file on the gm folder, or even no gm folder.
+ //Stop the playback, then
+ if (_cur_playlist[0] == 0) {
+ _song_is_active = false;
+ _music_wnd_cursong = 0;
+ msf.playing = false;
+ return;
+ }
}
_music_wnd_cursong = _cur_playlist[0];
DoPlaySong();
@@ -188,7 +178,7 @@ void MusicLoop(void)
PlayPlaylistSong();
}
- if (_song_is_active == false) return;
+ if (!_song_is_active) return;
if (!_music_driver->is_song_playing()) {
if (_game_mode != GM_MENU) {
@@ -233,7 +223,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
}
DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
- DrawStringCentered(216, 45+8*6+16*2, STR_01F1_SAVE, 0);
+ //DrawStringCentered(216, 45+8*6+16*2, STR_01F1_SAVE, 0);
y = 23;
for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
@@ -257,7 +247,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
p = _playlists[msf.playlist];
- for (i = 0; i != 32; i++) {
+ for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
if (p[i] == 0) {
p[i] = y + 1;
p[i + 1] = 0;
@@ -266,17 +256,36 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
break;
}
}
+ } break;
+
+ case 4: { /* remove from playlist */
+ int y = (e->click.pt.y - 23) / 6;
+ uint i;
+ byte *p;
+ if (msf.playlist < 4) return;
+ if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
+
+ p = _playlists[msf.playlist];
+ for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
+ p[i] = p[i + 1];
+ }
+
+ SetWindowDirty(w);
+ SelectSongToPlay();
} break;
+
case 11: /* clear */
_playlists[msf.playlist][0] = 0;
SetWindowDirty(w);
StopMusic();
SelectSongToPlay();
break;
- case 12: /* save */
- ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
- break;
+
+ //case 12: /* save */
+ // ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
+ // break;
+
case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
msf.playlist = e->click.widget - 5;
SetWindowDirty(w);
@@ -294,7 +303,7 @@ static const Widget _music_track_selection_widgets[] = {
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 431, 0, 13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 431, 14, 217, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 181, 22, 215, 0x0, STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_01F2_CURRENT_PROGRAM_OF_MUSIC},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_CLICK_ON_TRACK_TO_REMOVE},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 44, 51, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 52, 59, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 60, 67, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC},
@@ -302,7 +311,7 @@ static const Widget _music_track_selection_widgets[] = {
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 76, 83, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 84, 91, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 108, 115, 0x0, STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
-{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS},
+//{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS},
{ WIDGETS_END},
};
@@ -339,7 +348,7 @@ static void MusicWindowWndProc(Window *w, WindowEvent *e)
color = 0xB8;
}
}
- GfxFillRect(187, 33 - i * 2, 200, 33 - i * 2, color);
+ GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
}
GfxFillRect(60, 46, 239, 52, 0);
diff --git a/openttd.vcproj b/openttd.vcproj
index 37afbc289..fae8e0b59 100644
--- a/openttd.vcproj
+++ b/openttd.vcproj
@@ -253,6 +253,9 @@
RelativePath=".\mixer.c">
</File>
<File
+ RelativePath=".\music.c">
+ </File>
+ <File
RelativePath=".\namegen.c">
</File>
<File
@@ -479,6 +482,9 @@
RelativePath=".\mixer.h">
</File>
<File
+ RelativePath=".\music.h">
+ </File>
+ <File
RelativePath=".\network.h">
</File>
<File
diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj
index 5384f1052..091fe29b0 100644
--- a/openttd_vs80.vcproj
+++ b/openttd_vs80.vcproj
@@ -346,6 +346,10 @@
>
</File>
<File
+ RelativePath=".\music.c"
+ >
+ </File>
+ <File
RelativePath=".\namegen.c"
>
</File>
@@ -655,6 +659,10 @@
>
</File>
<File
+ RelativePath=".\music.h"
+ >
+ </File>
+ <File
RelativePath=".\network.h"
>
</File>
diff --git a/strings.c b/strings.c
index 84439828d..2e976f4ad 100644
--- a/strings.c
+++ b/strings.c
@@ -18,6 +18,7 @@
#include "variables.h"
#include "newgrf_text.h"
#include "table/landscape_const.h"
+#include "music.h"
char _userstring[128];
@@ -1015,31 +1016,6 @@ static char *GenPresidentName(char *buff, uint32 x)
return buff;
}
-static const char * const _song_names[] = {
- "Tycoon DELUXE Theme",
- "Easy Driver",
- "Little Red Diesel",
- "Cruise Control",
- "Don't Walk!",
- "Fell Apart On Me",
- "City Groove",
- "Funk Central",
- "Stoke It",
- "Road Hog",
- "Aliens Ate My Railway",
- "Snarl Up",
- "Stroll On",
- "Can't Get There From Here",
- "Sawyer's Tune",
- "Hold That Train!",
- "Movin' On",
- "Goss Groove",
- "Small Town",
- "Broomer's Oil Rag",
- "Jammit",
- "Hard Drivin'"
-};
-
static char *GetSpecialPlayerNameString(char *buff, int ind, const int32 *argv)
{
switch (ind) {
@@ -1053,7 +1029,7 @@ static char *GetSpecialPlayerNameString(char *buff, int ind, const int32 *argv)
return GenPresidentName(buff, GetInt32(&argv));
case 4: // song names
- return strecpy(buff, _song_names[GetInt32(&argv) - 1], NULL);
+ return strecpy(buff, origin_songs_specs[GetInt32(&argv) - 1].song_name, NULL);
}
// town name?