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author | rubidium <rubidium@openttd.org> | 2007-01-05 21:33:58 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-05 21:33:58 +0000 |
commit | 8ce23a5881b535cb3e9d85c03e62c65c096862d5 (patch) | |
tree | c88869a689f38cf27044cebedc0c96a42465047a | |
parent | 674dcfa5d2b6ecdc6af005d2675faece49d6d0a3 (diff) | |
download | openttd-8ce23a5881b535cb3e9d85c03e62c65c096862d5.tar.xz |
(svn r7888) -Change: add documentation about the 'on-the-wire' structure of the network game information request and reply packets.
-rw-r--r-- | src/network/core/udp.c | 5 | ||||
-rw-r--r-- | src/network/core/udp.h | 57 |
2 files changed, 62 insertions, 0 deletions
diff --git a/src/network/core/udp.c b/src/network/core/udp.c index 3e23ca962..5e32ad8e4 100644 --- a/src/network/core/udp.c +++ b/src/network/core/udp.c @@ -175,6 +175,8 @@ void NetworkSend_NetworkGameInfo(Packet *p, const NetworkGameInfo *info) * The parts must be read in the same order as they are sent! */ + /* Update the documentation in udp.h on changes + * to the NetworkGameInfo wire-protocol! */ /* NETWORK_GAME_INFO_VERSION = 4 */ { @@ -236,6 +238,9 @@ void NetworkRecv_NetworkGameInfo(NetworkClientState *cs, Packet *p, NetworkGameI * The parts must be read in the same order as they are sent! */ + /* Update the documentation in udp.h on changes + * to the NetworkGameInfo wire-protocol! */ + switch (info->game_info_version) { case 4: { GRFConfig *c, **dst = &info->grfconfig; diff --git a/src/network/core/udp.h b/src/network/core/udp.h index f0d4ed983..04bf198f9 100644 --- a/src/network/core/udp.h +++ b/src/network/core/udp.h @@ -12,6 +12,63 @@ /** * @file udp.h Basic functions to receive and send UDP packets. + * + * + * *** Requesting game information from a server *** + * + * This describes the on-the-wire structure of the request and reply + * packet of the NetworkGameInfo (see game.h) data. + * + * --- Points of attention --- + * - all > 1 byte integral values are written in little endian, + * unless specified otherwise. + * Thus, 0x01234567 would be sent as {0x67, 0x45, 0x23, 0x01}. + * - all sent strings are of variable length and terminated by a '\0'. + * Thus, the length of the strings is not sent. + * - years that are leap years in the 'days since X' to 'date' calculations: + * (year % 4 == 0) and ((year % 100 != 0) or (year % 400 == 0)) + * + * --- Request --- + * Bytes: Description: + * 2 size of the whole packet, in this case 3 + * 1 type of packet, in this case PACKET_UDP_CLIENT_FIND_SERVER (0) + * This packet would look like: { 0x03, 0x00, 0x00 } + * + * --- Reply --- + * Version: Bytes: Description: + * all 2 size of the whole packet + * all 1 type of packet, in this case PACKET_UDP_SERVER_RESPONSE (1) + * all 1 the version of this packet's structure + * + * 4+ 1 number of GRFs attached (n) + * 4+ n * 20 unique identifier for GRF files. Constists of: + * - one 4 byte variable with the GRF ID + * - 16 bytes (sent sequentially) for the MD5 checksum + * of the GRF + * + * 3+ 4 current game date in days since 1-1-0 (DMY) + * 3+ 4 game introduction date in days since 1-1-0 (DMY) + * + * 2+ 1 maximum number of companies allowed on the server + * 2+ 1 number of companies on the server + * 2+ 1 maximum number of spectators allowed on the server + * + * 1+ var string with the name of the server + * 1+ var string with the revision of the server + * 1+ 1 the language run on the server + * (0 = any, 1 = English, 2 = German, 3 = French) + * 1+ 1 whether the server uses a password (0 = no, 1 = yes) + * 1+ 1 maximum number of clients allowed on the server + * 1+ 1 number of clients on the server + * 1+ 1 number of spectators on the server + * 1 & 2 2 current game date in days since 1-1-1920 (DMY) + * 1 & 2 2 game introduction date in days since 1-1-1920 (DMY) + * 1+ var string with the name of the map + * 1+ 2 width of the map in tiles + * 1+ 2 height of the map in tiles + * 1+ 1 type of map: + * (0 = temperate, 1 = arctic, 2 = desert, 3 = toyland) + * 1+ 1 whether the server is dedicated (0 = no, 1 = yes) */ ///** Sending/receiving of UDP packets **//// |