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authorrubidium <rubidium@openttd.org>2010-05-12 18:31:39 +0000
committerrubidium <rubidium@openttd.org>2010-05-12 18:31:39 +0000
commit863ff6522b671ce69a1265fe246149b25e83a847 (patch)
treedea696bc261a69f8c6b499d8111a9f1c3c1680d6
parent0d9281dde3ca4001a2e25ea0f2945ca4ebdab9f9 (diff)
downloadopenttd-863ff6522b671ce69a1265fe246149b25e83a847.tar.xz
(svn r19798) -Codechange: generalise the waypoint naming method
-rw-r--r--src/town.h64
-rw-r--r--src/waypoint_base.h11
-rw-r--r--src/waypoint_cmd.cpp66
3 files changed, 79 insertions, 62 deletions
diff --git a/src/town.h b/src/town.h
index d589d8f1e..b1cae99cc 100644
--- a/src/town.h
+++ b/src/town.h
@@ -258,4 +258,68 @@ static inline uint TileHash2Bit(uint x, uint y)
return GB(TileHash(x, y), 0, 2);
}
+/**
+ * Set the default name for a depot/waypoint
+ * @tparam T The type/class to make a default name for
+ * @param obj The object/instance we want to find the name for
+ */
+template <class T>
+void MakeDefaultName(T *obj)
+{
+ /* We only want to set names if it hasn't been set before. */
+ assert(obj->name == NULL);
+
+ obj->town = ClosestTownFromTile(obj->xy, UINT_MAX);
+
+ /* Find first unused number belonging to this town. This can never fail,
+ * as long as there can be at most 65535 waypoints/depots in total.
+ *
+ * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at
+ * most 'n * (1 + ceil(m / 32))' steps (n - number of waypoints in pool,
+ * m - number of waypoints near this town).
+ * Usually, it needs only 'n' steps.
+ *
+ * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
+ * but this way it is faster */
+
+ uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
+ uint32 next = 0; // first number in the bitmap
+ uint32 idx = 0; // index where we will stop
+ uint32 cid = 0; // current index, goes to T::GetPoolSize()-1, then wraps to 0
+
+ do {
+ T *lobj = T::GetIfValid(cid);
+
+ /* check only valid waypoints... */
+ if (lobj != NULL && obj != lobj) {
+ /* only objects with 'generic' name within the same city and with the same type*/
+ if (lobj->name == NULL && lobj->town == obj->town && lobj->IsOfType(obj)) {
+ /* if lobj->town_cn < next, uint will overflow to '+inf' */
+ uint i = (uint)lobj->town_cn - next;
+
+ if (i < 32) {
+ SetBit(used, i); // update bitmap
+ if (i == 0) {
+ /* shift bitmap while the lowest bit is '1';
+ * increase the base of the bitmap too */
+ do {
+ used >>= 1;
+ next++;
+ } while (HasBit(used, 0));
+ /* when we are at 'idx' again at end of the loop and
+ * 'next' hasn't changed, then no object had town_cn == next,
+ * so we can safely use it */
+ idx = cid;
+ }
+ }
+ }
+ }
+
+ cid++;
+ if (cid == T::GetPoolSize()) cid = 0; // wrap to zero...
+ } while (cid != idx);
+
+ obj->town_cn = (uint16)next; // set index...
+}
+
#endif /* TOWN_H */
diff --git a/src/waypoint_base.h b/src/waypoint_base.h
index 3f8a48db9..7dc7a5753 100644
--- a/src/waypoint_base.h
+++ b/src/waypoint_base.h
@@ -49,6 +49,17 @@ struct Waypoint : SpecializedStation<Waypoint, true> {
{
return (this->facilities & FACIL_TRAIN) != 0 && this->train_station.w == 1 && this->train_station.h == 1;
}
+
+ /**
+ * Is the "type" of waypoint the same as the given waypoint,
+ * i.e. are both a rail waypoint or are both a buoy?
+ * @param wp The waypoint to compare to.
+ * @return true iff their types are equal.
+ */
+ FORCEINLINE bool IsOfType(const Waypoint *wp) const
+ {
+ return this->string_id == wp->string_id;
+ }
};
#define FOR_ALL_WAYPOINTS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Waypoint, var)
diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp
index 5e8ce29bd..cf333f4ed 100644
--- a/src/waypoint_cmd.cpp
+++ b/src/waypoint_cmd.cpp
@@ -44,65 +44,6 @@ void Waypoint::UpdateVirtCoord()
}
/**
- * Set the default name for a waypoint
- * @param wp Waypoint to work on
- */
-static void MakeDefaultWaypointName(Waypoint *wp)
-{
- uint32 used = 0; // bitmap of used waypoint numbers, sliding window with 'next' as base
- uint32 next = 0; // first waypoint number in the bitmap
- StationID idx = 0; // index where we will stop
-
- wp->town = ClosestTownFromTile(wp->xy, UINT_MAX);
-
- /* Find first unused waypoint number belonging to this town. This can never fail,
- * as long as there can be at most 65535 waypoints in total.
- *
- * This does 'n * m' search, but with 32bit 'used' bitmap, it needs at most 'n * (1 + ceil(m / 32))'
- * steps (n - number of waypoints in pool, m - number of waypoints near this town).
- * Usually, it needs only 'n' steps.
- *
- * If it wasn't using 'used' and 'idx', it would just search for increasing 'next',
- * but this way it is faster */
-
- StationID cid = 0; // current index, goes to Waypoint::GetPoolSize()-1, then wraps to 0
- do {
- Waypoint *lwp = Waypoint::GetIfValid(cid);
-
- /* check only valid waypoints... */
- if (lwp != NULL && wp != lwp) {
- /* only waypoints with 'generic' name within the same city */
- if (lwp->name == NULL && lwp->town == wp->town && lwp->string_id == wp->string_id) {
- /* if lwp->town_cn < next, uint will overflow to '+inf' */
- uint i = (uint)lwp->town_cn - next;
-
- if (i < 32) {
- SetBit(used, i); // update bitmap
- if (i == 0) {
- /* shift bitmap while the lowest bit is '1';
- * increase the base of the bitmap too */
- do {
- used >>= 1;
- next++;
- } while (HasBit(used, 0));
- /* when we are at 'idx' again at end of the loop and
- * 'next' hasn't changed, then no waypoint had town_cn == next,
- * so we can safely use it */
- idx = cid;
- }
- }
- }
- }
-
- cid++;
- if (cid == Waypoint::GetPoolSize()) cid = 0; // wrap to zero...
- } while (cid != idx);
-
- wp->town_cn = (uint16)next; // set index...
- wp->name = NULL; // ... and use generic name
-}
-
-/**
* Find a deleted waypoint close to a tile.
* @param tile to search from
* @param str the string to get the 'type' of
@@ -295,7 +236,7 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
wp->string_id = STR_SV_STNAME_WAYPOINT;
wp->train_station = new_location;
- if (wp->town == NULL) MakeDefaultWaypointName(wp);
+ if (wp->town == NULL) MakeDefaultName(wp);
wp->UpdateVirtCoord();
@@ -365,7 +306,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
wp->build_date = _date;
- if (wp->town == NULL) MakeDefaultWaypointName(wp);
+ if (wp->town == NULL) MakeDefaultName(wp);
MakeBuoy(tile, wp->index, GetWaterClass(tile));
@@ -459,7 +400,8 @@ CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
free(wp->name);
if (reset) {
- MakeDefaultWaypointName(wp); // sets wp->name = NULL
+ wp->name = NULL;
+ MakeDefaultName(wp);
} else {
wp->name = strdup(text);
}