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authorDarkvater <darkvater@openttd.org>2006-10-18 21:38:45 +0000
committerDarkvater <darkvater@openttd.org>2006-10-18 21:38:45 +0000
commit7c99e38c600457d0e1c2a34183ebd4d8b6aa96cf (patch)
tree6537dc6da1b41a157d465a988166c0a17bbb4510
parentb1fb27dc2ed65f7ac7d399a47047f0371b3ff53a (diff)
downloadopenttd-7c99e38c600457d0e1c2a34183ebd4d8b6aa96cf.tar.xz
(svn r6828) -Fix: Properly fix r6842
-rw-r--r--main_gui.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/main_gui.c b/main_gui.c
index 46c32df53..91e0e1ff8 100644
--- a/main_gui.c
+++ b/main_gui.c
@@ -2328,12 +2328,12 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
#ifdef ENABLE_NETWORK
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
if (_networking) {
- const NetworkClientInfo *ci = NULL;
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
bool has_team = false;
/* Only players actually playing can speak to team. Eg spectators cannot */
if (IsValidPlayer(cio->client_playas)) {
+ const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (ci->client_playas == cio->client_playas && ci != cio) {
has_team = true;
@@ -2342,7 +2342,7 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
}
}
- ShowNetworkChatQueryWindow(has_team ? DESTTYPE_PLAYER : DESTTYPE_BROADCAST, ci->client_playas);
+ ShowNetworkChatQueryWindow(has_team ? DESTTYPE_PLAYER : DESTTYPE_BROADCAST, cio->client_playas);
break;
}
break;