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authorrubidium <rubidium@openttd.org>2011-11-04 10:31:46 +0000
committerrubidium <rubidium@openttd.org>2011-11-04 10:31:46 +0000
commit798f5a860876ac3f61e6ecc989e3086caac480bd (patch)
tree0681790969f7719b7b9731f871f483f51618237b
parenta8c4efcff49b3377b9bdd748b33dbad2094f9eaa (diff)
downloadopenttd-798f5a860876ac3f61e6ecc989e3086caac480bd.tar.xz
(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
-rw-r--r--src/clear_cmd.cpp2
-rw-r--r--src/dock_gui.cpp4
-rw-r--r--src/elrail.cpp2
-rw-r--r--src/industry_cmd.cpp2
-rw-r--r--src/misc_gui.cpp2
-rw-r--r--src/newgrf_canal.cpp2
-rw-r--r--src/rail_cmd.cpp2
7 files changed, 8 insertions, 8 deletions
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp
index 5f0b32aed..c173d196e 100644
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -231,7 +231,7 @@ static void TileLoop_Clear(TileIndex tile)
/* If the tile is at any edge flood it to prevent maps without water. */
if (_settings_game.construction.freeform_edges && DistanceFromEdge(tile) == 1) {
uint z;
- Slope slope = GetTilePixelSlope(tile, &z);
+ Slope slope = GetTileSlope(tile, &z);
if (z == 0 && slope == SLOPE_FLAT) {
DoFloodTile(tile);
MarkTileDirtyByTile(tile);
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index 31ee24338..d1a76ed12 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -60,7 +60,7 @@ void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = NULL)
{
uint z;
- DiagDirection dir = GetInclinedSlopeDirection(GetTilePixelSlope(tile_from, &z));
+ DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, &z));
/* If the direction isn't right, just return the next tile so the command
* complains about the wrong slope instead of the ends not matching up.
@@ -79,7 +79,7 @@ static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = N
if (length > max_length) break;
- if (GetTileMaxPixelZ(endtile) > z) {
+ if (GetTileMaxZ(endtile) > z) {
if (tile_to != NULL) *tile_to = endtile;
break;
}
diff --git a/src/elrail.cpp b/src/elrail.cpp
index f8868bd4e..86170149f 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -376,7 +376,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
}
- ApplyPixelFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
+ ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
/* Half tile slopes coincide only with horizontal/vertical track.
* Faking a flat slope results in the correct sprites on positions. */
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index 4fdc306d4..3f1aa0613 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1262,7 +1262,7 @@ static CommandCost CheckNewIndustry_Lumbermill(TileIndex tile)
*/
static CommandCost CheckNewIndustry_BubbleGen(TileIndex tile)
{
- if (GetTilePixelZ(tile) > TILE_HEIGHT * 4) {
+ if (GetTileZ(tile) > 4) {
return_cmd_error(STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS);
}
return CommandCost();
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 2be271f61..7b5338704 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -221,7 +221,7 @@ public:
snprintf(tmp, lengthof(tmp), "0x%.4X", tile);
SetDParam(0, TileX(tile));
SetDParam(1, TileY(tile));
- SetDParam(2, GetTilePixelZ(tile) / TILE_HEIGHT);
+ SetDParam(2, GetTileZ(tile));
SetDParamStr(3, tmp);
GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
line_nr++;
diff --git a/src/newgrf_canal.cpp b/src/newgrf_canal.cpp
index 696b88eb3..9bbf8fbb6 100644
--- a/src/newgrf_canal.cpp
+++ b/src/newgrf_canal.cpp
@@ -48,7 +48,7 @@ static uint32 CanalGetVariable(const ResolverObject *object, byte variable, byte
switch (variable) {
/* Height of tile */
case 0x80: {
- uint z = GetTilePixelZ(tile) / TILE_HEIGHT;
+ uint z = GetTileZ(tile);
/* Return consistent height within locks */
if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetLockPart(tile) == LOCK_PART_UPPER) z--;
return z;
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index b33c6829d..e799b95c9 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -676,7 +676,7 @@ bool FloodHalftile(TileIndex t)
}
} else {
/* Make shore on steep slopes and 'three-corners-raised'-slopes. */
- if (ApplyPixelFoundationToSlope(GetRailFoundation(tileh, rail_bits), &tileh) == 0) {
+ if (ApplyFoundationToSlope(GetRailFoundation(tileh, rail_bits), &tileh) == 0) {
if (IsSteepSlope(tileh) || IsSlopeWithThreeCornersRaised(tileh)) {
flooded = true;
SetRailGroundType(t, RAIL_GROUND_WATER);