diff options
author | Darkvater <darkvater@openttd.org> | 2006-09-03 23:27:38 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2006-09-03 23:27:38 +0000 |
commit | 794cc6d55ef41b3f1f74b3ac528f75e94fe3eb7c (patch) | |
tree | d68e3bad2ab41ec5f072e13cd16cb748aa8653f5 | |
parent | e42d819b6aa6ae343968b52cfd8567bcd0300ab8 (diff) | |
download | openttd-794cc6d55ef41b3f1f74b3ac528f75e94fe3eb7c.tar.xz |
(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
-Codechange: Unify the Sorting struct both for vehicle-lists and network-lists.
-rw-r--r-- | network_gui.c | 7 | ||||
-rw-r--r-- | vehicle_gui.c | 38 | ||||
-rw-r--r-- | vehicle_gui.h | 27 | ||||
-rw-r--r-- | window.h | 24 |
4 files changed, 43 insertions, 53 deletions
diff --git a/network_gui.c b/network_gui.c index 0d951afb1..bc1eea67e 100644 --- a/network_gui.c +++ b/network_gui.c @@ -47,13 +47,8 @@ typedef struct network_ql_d { } network_ql_d; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_ql_d)); -typedef struct NetworkGameSorting { - bool order; // Ascending / Descending - byte criteria; // Sorted by name/clients/connectivity -} NetworkGameSorting; - /* Global to remember sorting after window has been closed */ -static NetworkGameSorting _ng_sorting; +static Listing _ng_sorting; static char _edit_str_buf[64]; static bool _chat_tab_completion_active; diff --git a/vehicle_gui.c b/vehicle_gui.c index a130d89d1..a82f816b7 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -28,7 +28,23 @@ #include "roadveh.h" #include "depot.h" -Sorting _sorting; +typedef struct Sorting { + Listing aircraft; + Listing roadveh; + Listing ship; + Listing train; +} Sorting; + +static Sorting _sorting; + +typedef struct vehiclelist_d { + const Vehicle** sort_list; // list of vehicles (sorted) + uint16 list_length; + byte sort_type; + SortListFlags flags; + uint16 resort_timer; +} vehiclelist_d; +assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d)); static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names static const Vehicle* _last_vehicle; // cached vehicle to hopefully speed up name-sorting @@ -1074,7 +1090,7 @@ static const WindowDesc _replace_ship_aircraft_vehicle_desc = { }; -void ShowReplaceVehicleWindow(byte vehicletype) +static void ShowReplaceVehicleWindow(byte vehicletype) { Window *w; @@ -1100,8 +1116,9 @@ void ShowReplaceVehicleWindow(byte vehicletype) break; default: return; } + w->caption_color = _local_player; - WP(w,replaceveh_d).vehicletype = vehicletype; + WP(w, replaceveh_d).vehicletype = vehicletype; w->vscroll2.cap = w->vscroll.cap; // these two are always the same } @@ -1153,7 +1170,6 @@ void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) * 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed) * 16-31 StationID or OrderID depending on window type (bit 8-10) **/ - void PlayerVehWndProc(Window *w, WindowEvent *e) { vehiclelist_d *vl = &WP(w, vehiclelist_d); @@ -1237,10 +1253,9 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); for (i = w->vscroll.pos; i < max; ++i) { - const Vehicle* v = vl->sort_list[i]; - StringID str; + const Vehicle *v = vl->sort_list[i]; + StringID str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2; - str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; SetDParam(0, v->profit_this_year); SetDParam(1, v->profit_last_year); switch (vehicle_type) { @@ -1248,6 +1263,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE); DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F; + if (v->string_id != STR_SV_TRAIN_NAME) { SetDParam(0, v->string_id); DrawString(x + 21, y, STR_01AB, 0); @@ -1257,6 +1273,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE); DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (IsRoadVehInDepot(v)) str = STR_021F; + if (v->string_id != STR_SV_ROADVEH_NAME) { SetDParam(0, v->string_id); DrawString(x + 24, y, STR_01AB, 0); @@ -1266,21 +1283,25 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE); DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (IsShipInDepot(v)) str = STR_021F; + if (v->string_id != STR_SV_SHIP_NAME) { SetDParam(0, v->string_id); DrawString(x + 12, y, STR_01AB, 0); } DrawSmallOrderListShip(v, x + 138, y); + break; case VEH_Aircraft: DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE); DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (IsAircraftInHangar(v)) str = STR_021F; + if (v->string_id != STR_SV_AIRCRAFT_NAME) { SetDParam(0, v->string_id); DrawString(x + 19, y, STR_01AB, 0); } DrawSmallOrderListAircraft(v, x + 136, y); + break; default: NOT_REACHED(); break; } @@ -1414,8 +1435,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) } break; - case WE_RESIZE: - /* Update the scroll + matrix */ + case WE_RESIZE: /* Update the scroll + matrix */ if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x; w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; w->widget[7].unkA = (w->vscroll.cap << 8) + 1; diff --git a/vehicle_gui.h b/vehicle_gui.h index 29bbf32c6..ed9efeb0b 100644 --- a/vehicle_gui.h +++ b/vehicle_gui.h @@ -3,12 +3,8 @@ #ifndef VEHICLE_GUI_H #define VEHICLE_GUI_H -#include "station.h" -#include "vehicle.h" #include "window.h" -struct vehiclelist_d; - void DrawVehicleProfitButton(const Vehicle *v, int x, int y); CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel); void InitializeVehiclesGuiList(void); @@ -19,20 +15,6 @@ void ResortVehicleLists(void); #define PERIODIC_RESORT_DAYS 10 -typedef struct Listing { - bool order; // Ascending/descending? - byte criteria; // Sorting criteria -} Listing; - -typedef struct Sorting { - Listing aircraft; - Listing roadveh; - Listing ship; - Listing train; -} Sorting; - -extern Sorting _sorting; - enum { PLY_WND_PRC__OFFSET_TOP_WIDGET = 26, PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26, @@ -54,8 +36,6 @@ static inline bool ValidVLWFlags(uint16 flags) void PlayerVehWndProc(Window *w, WindowEvent *e); -void ShowReplaceVehicleWindow(byte vehicletype); - void DrawTrainEnginePurchaseInfo(int x, int y, EngineID engine_number); void DrawTrainWagonPurchaseInfo(int x, int y, EngineID engine_number); void DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number); @@ -66,17 +46,16 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection); void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection); void DrawSmallOrderListShip(const Vehicle *v, int x, int y); +void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); +void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y); void ShowBuildTrainWindow(TileIndex tile); void ShowBuildRoadVehWindow(TileIndex tile); void ShowBuildShipWindow(TileIndex tile); void ShowBuildAircraftWindow(TileIndex tile); -void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection); -void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y); - void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v); -int ShowAdditionalText(int x, int y, int w, EngineID engine_number); +int ShowAdditionalText(int x, int y, int w, EngineID engine); #endif /* VEHICLE_GUI_H */ @@ -449,26 +449,22 @@ typedef struct { } scroller_d; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(scroller_d)); -typedef enum VehicleListFlags { +typedef enum SortListFlags { VL_DESC = 0x01, // sort descending or ascending VL_RESORT = 0x02, // instruct the code to resort the list in the next loop VL_REBUILD = 0x04 // create sort-listing to use for qsort and friends -} VehicleListFlags; +} SortListFlags; -typedef struct vehiclelist_d { - const Vehicle** sort_list; - uint16 list_length; - byte sort_type; - VehicleListFlags flags; - uint16 resort_timer; -} vehiclelist_d; -assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d)); +typedef struct Listing { + bool order; // Ascending/descending + byte criteria; // Sorting criteria +} Listing; typedef struct list_d { - uint16 list_length; // length of the list being sorted - byte sort_type; // what criteria to sort on - VehicleListFlags flags;// used to control sorting/resorting/etc. - uint16 resort_timer; // resort list after a given amount of ticks if set + uint16 list_length; // length of the list being sorted + byte sort_type; // what criteria to sort on + SortListFlags flags; // used to control sorting/resorting/etc. + uint16 resort_timer; // resort list after a given amount of ticks if set } list_d; assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(list_d)); |