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authorbjarni <bjarni@openttd.org>2006-08-31 13:28:59 +0000
committerbjarni <bjarni@openttd.org>2006-08-31 13:28:59 +0000
commit68e070322644913ce9a34204856505e735cdf308 (patch)
treeb03f5affeca0e08d5c91336432af7ffc40c2b4ed
parentd3f5b7da3ea3079511d75438131bedfd98586b05 (diff)
downloadopenttd-68e070322644913ce9a34204856505e735cdf308.tar.xz
(svn r6269) -Fix r6240: fixed incorrect row count in vehicle lists when resizing to smaller windows (AsterixMG)
-rw-r--r--vehicle_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/vehicle_gui.c b/vehicle_gui.c
index fede02861..895581a6d 100644
--- a/vehicle_gui.c
+++ b/vehicle_gui.c
@@ -1487,7 +1487,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
case WE_RESIZE:
/* Update the scroll + matrix */
if (vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x;
- w->vscroll.cap += e->sizing.diff.y / w->resize.step_height;
+ w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height;
w->widget[7].unkA = (w->vscroll.cap << 8) + 1;
break;
}