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author | rubidium <rubidium@openttd.org> | 2011-02-07 09:50:20 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-02-07 09:50:20 +0000 |
commit | 64cba95fbedc66c1da8802380e9eb85d6ad6abe4 (patch) | |
tree | a37dced0a0f6e4edcc40b0635b7ef255a4025d92 | |
parent | 4828ed94baeb65d25afd1421bbad25205d80029e (diff) | |
download | openttd-64cba95fbedc66c1da8802380e9eb85d6ad6abe4.tar.xz |
(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges
-rw-r--r-- | src/vehicle.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index d04bc3eab..1c55ff95b 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -50,6 +50,7 @@ #include "effectvehicle_func.h" #include "effectvehicle_base.h" #include "vehiclelist.h" +#include "bridge_map.h" #include "tunnel_map.h" #include "depot_map.h" @@ -2108,11 +2109,13 @@ void Vehicle::ShowVisualEffect() const /* Show no smoke when: * - Smoke has been disabled for this vehicle * - The vehicle is not visible + * - The vehicle is under a bridge * - The vehicle is on a depot tile * - The vehicle is on a tunnel tile * - The vehicle is a train engine that is currently unpowered */ if (disable_effect || v->vehstatus & VS_HIDDEN || + (MayHaveBridgeAbove(v->tile) && IsBridgeAbove(v->tile)) || IsDepotTile(v->tile) || IsTunnelTile(v->tile) || (v->type == VEH_TRAIN && |