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authorrubidium <rubidium@openttd.org>2009-08-05 12:48:48 +0000
committerrubidium <rubidium@openttd.org>2009-08-05 12:48:48 +0000
commit5351db3703227d1a6f968901ab4d39bb437ccfca (patch)
treeb496c777feb29247ec9e26e94baf58102453fdee
parent6b59a238ae136a22e8e0c50b2c74daacb8bdf9bb (diff)
downloadopenttd-5351db3703227d1a6f968901ab4d39bb437ccfca.tar.xz
(svn r17068) -Change: make a number of strings more consistent with their relatives
-rw-r--r--src/lang/english.txt142
1 files changed, 71 insertions, 71 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 1e1559723..a63435cbc 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -297,7 +297,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build ai
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
-STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information
+STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, AI debug, screenshots, about OpenTTD
# Extra tooltips for the scenario editor toolbar
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
@@ -372,13 +372,13 @@ STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed perfor
############ range ends here
############ range for industry menu starts
-STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry Directory
+STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
-STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified Railway construction
+STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
############ range ends here
@@ -415,10 +415,10 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
-STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle Console
-STR_ABOUT_MENU_AI_DEBUG :AI Debug
+STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
+STR_ABOUT_MENU_AI_DEBUG :AI debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
-STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant Screenshot (Ctrl+G)
+STR_ABOUT_MENU_GIANT_SCREENSHOT :Giant screenshot (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
############ range ends here
@@ -723,7 +723,7 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIGFONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_NEWS_ROAD_VEHICLE_CRASH :{BIGFONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
-STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
+STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
STR_NEWS_DISASTER_ZEPPELIN :{BIGFONT}{BLACK}Zeppelin disaster at {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIGFONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
@@ -978,7 +978,7 @@ STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}City co
############ range for difficulty settings ends
STR_NONE :None
-STR_NUM_VERY_LOW :Very low
+STR_NUM_VERY_LOW :Very Low
STR_NUM_LOW :Low
STR_NUM_NORMAL :Normal
STR_NUM_HIGH :High
@@ -1296,7 +1296,7 @@ STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a s
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
-STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multi-player game
+STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
@@ -1331,7 +1331,7 @@ STR_OSNAME_SUNOS :SunOS
# Abandom game
STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario?
+STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
# Cheat window
STR_CHEATS :{WHITE}Cheats
@@ -1622,9 +1622,9 @@ STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server i
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Client List
+STR_NETWORK_CLIENT_LIST :{WHITE}Client list
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
-STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New Company
+STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New company
# Network client list
STR_NETWORK_CLIENTLIST_NONE :(none)
@@ -1678,7 +1678,7 @@ STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Could no
STR_NETWORK_ERR_SERVER_START :{WHITE}Could not start the server
STR_NETWORK_ERR_CLIENT_START :{WHITE}Could not connect
STR_NETWORK_ERR_TIMEOUT :{WHITE}Connection #{NUM} timed out
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}A protocol-error was made and the connection was closed
+STR_NETWORK_ERR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
STR_NETWORK_ERR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Wrong password
STR_NETWORK_ERR_SERVER_FULL :{WHITE}The server is full
@@ -1698,7 +1698,7 @@ STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strang
STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
+STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
@@ -1929,7 +1929,7 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
# Waterways toolbar (last two for SE only)
-STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways construction
+STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways Construction
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks
@@ -2103,7 +2103,7 @@ STR_ROAD_DESCRIPTION_TRAMWAY :Tramway
STR_TREE_NAME_TREES :Trees
STR_TREE_NAME_RAINFOREST :Rainforest
-STR_TREE_NAME_CACTUS_PLANTS :Cactus Plants
+STR_TREE_NAME_CACTUS_PLANTS :Cactus plants
STR_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
@@ -2146,7 +2146,7 @@ STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
+STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
# About OpenTTD window
@@ -2173,7 +2173,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the
STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}World generation
+STR_WORLD_GENERATION_CAPTION :{WHITE}World Generation
STR_MAPSIZE :{BLACK}Map size:
STR_BY :{BLACK}*
STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
@@ -2182,7 +2182,7 @@ STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of i
STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up
STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
-STR_RANDOM_SEED :{BLACK}Random Seed:
+STR_RANDOM_SEED :{BLACK}Random seed:
STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
STR_RANDOM :{BLACK}Randomise
STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
@@ -2214,7 +2214,7 @@ STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change s
STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
# SE Map generation
-STR_SE_CAPTION :{WHITE}Scenario type
+STR_SE_CAPTION :{WHITE}Scenario Type
STR_SE_FLAT_WORLD :{WHITE}Flat land
STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
STR_SE_RANDOM_LAND :{WHITE}Random land
@@ -2225,7 +2225,7 @@ STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
# Map generation progress
-STR_GENERATION_WORLD :{WHITE}Generating world...
+STR_GENERATION_WORLD :{WHITE}Generating World...
STR_GENERATION_ABORT :{BLACK}Abort
STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
@@ -2240,7 +2240,7 @@ STR_PREPARING_TILELOOP :{BLACK}Running
STR_PREPARING_GAME :{BLACK}Preparing game
# NewGRF settings
-STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF settings
+STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset
STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset
STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset
@@ -2680,7 +2680,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
-STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
+STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information, drag vehicle to add/remove from train
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - click on vehicle for information
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - click on ship for information
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
@@ -2761,7 +2761,7 @@ STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {C
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
STR_VEHICLE_TRAIN :Train
-STR_VEHICLE_ROAD_VEHICLE :Road vehicle
+STR_VEHICLE_ROAD_VEHICLE :Road Vehicle
STR_VEHICLE_SHIP :Ship
STR_VEHICLE_AIRCRAFT :Aircraft
@@ -2812,7 +2812,7 @@ STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force tr
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
-STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit cargo ship to carry a different cargo type
+STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry a different cargo type
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
@@ -3185,16 +3185,16 @@ STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}...no suitable town locations
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario
+STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
+STR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
-STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
+STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... file not found.
+STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed.
+STR_PNGMAP_ERR_MISC :{WHITE}... something just went wrong. Sorry. (probably corrupted file)
STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
+STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type.
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
@@ -3213,13 +3213,13 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too clos
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
-STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this....
+STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
-STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
-STR_ERROR_SITE_UNSUITABLE :{WHITE}...site unsuitable
-STR_ERROR_ALREADY_BUILT :{WHITE}...already built
-STR_ERROR_OWNED_BY :{WHITE}...owned by {STRING2}
-STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
+STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
+STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
+STR_ERROR_ALREADY_BUILT :{WHITE}... already built
+STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
+STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
@@ -3243,10 +3243,10 @@ STR_ALREADY_LEVELLED :{WHITE}... alre
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
-STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY}
+STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximum permitted loan size is {CURRENCY}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
-STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
-STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} required
+STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
+STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} required
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
@@ -3259,10 +3259,10 @@ STR_PROTECTED :{WHITE}This com
STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
-STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...too close to edge of map
-STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
-STR_ERROR_TOO_MANY_TOWNS :{WHITE}...too many towns
-STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
+STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
+STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
+STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
+STR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
@@ -3270,15 +3270,15 @@ STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road wor
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry
-STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first
-STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town
-STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...can only be built in towns with a population of at least 1200
-STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
-STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas
-STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns
-STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
-STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
+STR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
+STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... must build town first
+STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... can only be built in rainforest areas
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... can only be built in desert areas
+STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... can only be built in towns
+STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... can only be positioned near edges of map
+STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... forest can only be planted above snow-line
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
@@ -3290,8 +3290,8 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't bu
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
-STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
+STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
+STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nonuniform stations disabled
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
@@ -3301,8 +3301,8 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too clos
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...this is a town owned road
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...road facing in the wrong direction
+STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... this is a town owned road
+STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... road facing in the wrong direction
# Station destruction related errors
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
@@ -3330,8 +3330,8 @@ STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't ch
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
-STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
-STR_BUOY_IS_IN_USE :{WHITE}...buoy is in use!
+STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
+STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
@@ -3340,7 +3340,7 @@ STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't bu
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot
-STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...must be stopped inside a road vehicle depot
+STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a road vehicle depot
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
@@ -3386,13 +3386,13 @@ STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't re
STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here...
-STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
-STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
+STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
+STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
# Tree related errors
-STR_ERROR_TREE_ALREADY_HERE :{WHITE}...tree already here
+STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
# Bridge related errors
@@ -3402,7 +3402,7 @@ STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Can't st
STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
-STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
+STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
@@ -3414,9 +3414,9 @@ STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable t
# Unmovable related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
-STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
+STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
-STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
+STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
# Group related errors
STR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
@@ -3496,13 +3496,13 @@ STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't mo
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
-STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicle can't go to all stations
-STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehicle can't go to that station
-STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station
+STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
+STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
+STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
-STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...too far from previous destination
+STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
# Timetable related errors
STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
@@ -3510,7 +3510,7 @@ STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles
STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
# Sign related errors
-STR_ERROR_TOO_MANY_SIGNS :{WHITE}...too many signs
+STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...