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authortruebrain <truebrain@openttd.org>2011-12-19 21:05:14 +0000
committertruebrain <truebrain@openttd.org>2011-12-19 21:05:14 +0000
commit403cd3acdb7b7fedf2b5e823326611bb32113385 (patch)
treedff28e68ec5c8015279ea1120dc822f2896f9ace
parent3ada3b9cc5b63a593c2b2655aafedbcbdedcd041 (diff)
downloadopenttd-403cd3acdb7b7fedf2b5e823326611bb32113385.tar.xz
(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
-rw-r--r--projects/openttd_vs100.vcxproj2
-rw-r--r--projects/openttd_vs100.vcxproj.filters6
-rw-r--r--projects/openttd_vs80.vcproj8
-rw-r--r--projects/openttd_vs90.vcproj8
-rw-r--r--source.list2
-rw-r--r--src/game/game_instance.cpp3
-rw-r--r--src/script/api/ai/ai_event.hpp.sq1
-rw-r--r--src/script/api/game/game_event.hpp.sq1
-rw-r--r--src/script/api/game/game_event_types.hpp.sq17
-rw-r--r--src/script/api/game/game_window.hpp.sq1276
-rw-r--r--src/script/api/script_event.hpp1
-rw-r--r--src/script/api/script_event_types.hpp47
-rw-r--r--src/script/api/script_window.cpp59
-rw-r--r--src/script/api/script_window.hpp2365
-rw-r--r--src/script/api/template/template_event_types.hpp.sq9
-rw-r--r--src/script/api/template/template_window.hpp.sq255
-rw-r--r--src/widget.cpp21
-rw-r--r--src/widget_type.h33
-rw-r--r--src/window.cpp95
-rw-r--r--src/window_gui.h7
20 files changed, 4215 insertions, 1 deletions
diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj
index 63bb99707..8bd20a2f0 100644
--- a/projects/openttd_vs100.vcxproj
+++ b/projects/openttd_vs100.vcxproj
@@ -989,6 +989,7 @@
<ClInclude Include="..\src\script\api\script_viewport.hpp" />
<ClInclude Include="..\src\script\api\script_waypoint.hpp" />
<ClInclude Include="..\src\script\api\script_waypointlist.hpp" />
+ <ClInclude Include="..\src\script\api\script_window.hpp" />
<ClCompile Include="..\src\script\api\script_accounting.cpp" />
<ClCompile Include="..\src\script\api\script_admin.cpp" />
<ClCompile Include="..\src\script\api\script_airport.cpp" />
@@ -1045,6 +1046,7 @@
<ClCompile Include="..\src\script\api\script_viewport.cpp" />
<ClCompile Include="..\src\script\api\script_waypoint.cpp" />
<ClCompile Include="..\src\script\api\script_waypointlist.cpp" />
+ <ClCompile Include="..\src\script\api\script_window.cpp" />
<ClCompile Include="..\src\blitter\32bpp_anim.cpp" />
<ClInclude Include="..\src\blitter\32bpp_anim.hpp" />
<ClCompile Include="..\src\blitter\32bpp_base.cpp" />
diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters
index ff0d59326..e5cd8a177 100644
--- a/projects/openttd_vs100.vcxproj.filters
+++ b/projects/openttd_vs100.vcxproj.filters
@@ -2196,6 +2196,9 @@
<ClInclude Include="..\src\script\api\script_waypointlist.hpp">
<Filter>Script API</Filter>
</ClInclude>
+ <ClInclude Include="..\src\script\api\script_window.hpp">
+ <Filter>Script API</Filter>
+ </ClInclude>
<ClCompile Include="..\src\script\api\script_accounting.cpp">
<Filter>Script API Implementation</Filter>
</ClCompile>
@@ -2364,6 +2367,9 @@
<ClCompile Include="..\src\script\api\script_waypointlist.cpp">
<Filter>Script API Implementation</Filter>
</ClCompile>
+ <ClCompile Include="..\src\script\api\script_window.cpp">
+ <Filter>Script API Implementation</Filter>
+ </ClCompile>
<ClCompile Include="..\src\blitter\32bpp_anim.cpp">
<Filter>Blitters</Filter>
</ClCompile>
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index aea0f39fd..0a24d1062 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -3290,6 +3290,10 @@
RelativePath=".\..\src\script\api\script_waypointlist.hpp"
>
</File>
+ <File
+ RelativePath=".\..\src\script\api\script_window.hpp"
+ >
+ </File>
</Filter>
<Filter
Name="Script API Implementation"
@@ -3518,6 +3522,10 @@
RelativePath=".\..\src\script\api\script_waypointlist.cpp"
>
</File>
+ <File
+ RelativePath=".\..\src\script\api\script_window.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Blitters"
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 04b5eb539..e819d7944 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -3287,6 +3287,10 @@
RelativePath=".\..\src\script\api\script_waypointlist.hpp"
>
</File>
+ <File
+ RelativePath=".\..\src\script\api\script_window.hpp"
+ >
+ </File>
</Filter>
<Filter
Name="Script API Implementation"
@@ -3515,6 +3519,10 @@
RelativePath=".\..\src\script\api\script_waypointlist.cpp"
>
</File>
+ <File
+ RelativePath=".\..\src\script\api\script_window.cpp"
+ >
+ </File>
</Filter>
<Filter
Name="Blitters"
diff --git a/source.list b/source.list
index c11338491..bdbffc207 100644
--- a/source.list
+++ b/source.list
@@ -767,6 +767,7 @@ script/api/script_vehiclelist.hpp
script/api/script_viewport.hpp
script/api/script_waypoint.hpp
script/api/script_waypointlist.hpp
+script/api/script_window.hpp
# Script API Implementation
script/api/script_accounting.cpp
@@ -825,6 +826,7 @@ script/api/script_vehiclelist.cpp
script/api/script_viewport.cpp
script/api/script_waypoint.cpp
script/api/script_waypointlist.cpp
+script/api/script_window.cpp
# Blitters
#if DEDICATED
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp
index ffe9a2db5..daa122158 100644
--- a/src/game/game_instance.cpp
+++ b/src/game/game_instance.cpp
@@ -75,6 +75,7 @@
#include "../script/api/game/game_viewport.hpp.sq"
#include "../script/api/game/game_waypoint.hpp.sq"
#include "../script/api/game/game_waypointlist.hpp.sq"
+#include "../script/api/game/game_window.hpp.sq"
GameInstance::GameInstance() :
@@ -130,6 +131,7 @@ void GameInstance::RegisterAPI()
SQGSEventSubsidyOfferExpired_Register(this->engine);
SQGSEventTownFounded_Register(this->engine);
SQGSEventVehicleCrashed_Register(this->engine);
+ SQGSEventWindowWidgetClick_Register(this->engine);
SQGSExecMode_Register(this->engine);
SQGSGame_Register(this->engine);
SQGSGameSettings_Register(this->engine);
@@ -174,6 +176,7 @@ void GameInstance::RegisterAPI()
SQGSWaypoint_Register(this->engine);
SQGSWaypointList_Register(this->engine);
SQGSWaypointList_Vehicle_Register(this->engine);
+ SQGSWindow_Register(this->engine);
}
diff --git a/src/script/api/ai/ai_event.hpp.sq b/src/script/api/ai/ai_event.hpp.sq
index df515755d..e18845188 100644
--- a/src/script/api/ai/ai_event.hpp.sq
+++ b/src/script/api/ai/ai_event.hpp.sq
@@ -46,6 +46,7 @@ void SQAIEvent_Register(Squirrel *engine)
SQAIEvent.DefSQConst(engine, ScriptEvent::ET_TOWN_FOUNDED, "ET_TOWN_FOUNDED");
SQAIEvent.DefSQConst(engine, ScriptEvent::ET_AIRCRAFT_DEST_TOO_FAR, "ET_AIRCRAFT_DEST_TOO_FAR");
SQAIEvent.DefSQConst(engine, ScriptEvent::ET_ADMIN_PORT, "ET_ADMIN_PORT");
+ SQAIEvent.DefSQConst(engine, ScriptEvent::ET_WINDOW_WIDGET_CLICK, "ET_WINDOW_WIDGET_CLICK");
SQAIEvent.DefSQMethod(engine, &ScriptEvent::GetEventType, "GetEventType", 1, "x");
diff --git a/src/script/api/game/game_event.hpp.sq b/src/script/api/game/game_event.hpp.sq
index 5bc8e9896..1ac964518 100644
--- a/src/script/api/game/game_event.hpp.sq
+++ b/src/script/api/game/game_event.hpp.sq
@@ -46,6 +46,7 @@ void SQGSEvent_Register(Squirrel *engine)
SQGSEvent.DefSQConst(engine, ScriptEvent::ET_TOWN_FOUNDED, "ET_TOWN_FOUNDED");
SQGSEvent.DefSQConst(engine, ScriptEvent::ET_AIRCRAFT_DEST_TOO_FAR, "ET_AIRCRAFT_DEST_TOO_FAR");
SQGSEvent.DefSQConst(engine, ScriptEvent::ET_ADMIN_PORT, "ET_ADMIN_PORT");
+ SQGSEvent.DefSQConst(engine, ScriptEvent::ET_WINDOW_WIDGET_CLICK, "ET_WINDOW_WIDGET_CLICK");
SQGSEvent.DefSQMethod(engine, &ScriptEvent::GetEventType, "GetEventType", 1, "x");
diff --git a/src/script/api/game/game_event_types.hpp.sq b/src/script/api/game/game_event_types.hpp.sq
index 6358dbeae..25734cdaf 100644
--- a/src/script/api/game/game_event_types.hpp.sq
+++ b/src/script/api/game/game_event_types.hpp.sq
@@ -232,3 +232,20 @@ void SQGSEventAdminPort_Register(Squirrel *engine)
SQGSEventAdminPort.PostRegister(engine);
}
+
+
+template <> const char *GetClassName<ScriptEventWindowWidgetClick, ST_GS>() { return "GSEventWindowWidgetClick"; }
+
+void SQGSEventWindowWidgetClick_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptEventWindowWidgetClick, ST_GS> SQGSEventWindowWidgetClick("GSEventWindowWidgetClick");
+ SQGSEventWindowWidgetClick.PreRegister(engine, "GSEvent");
+
+ SQGSEventWindowWidgetClick.DefSQStaticMethod(engine, &ScriptEventWindowWidgetClick::Convert, "Convert", 2, ".x");
+
+ SQGSEventWindowWidgetClick.DefSQMethod(engine, &ScriptEventWindowWidgetClick::GetWindowClass, "GetWindowClass", 1, "x");
+ SQGSEventWindowWidgetClick.DefSQMethod(engine, &ScriptEventWindowWidgetClick::GetWindowNumber, "GetWindowNumber", 1, "x");
+ SQGSEventWindowWidgetClick.DefSQMethod(engine, &ScriptEventWindowWidgetClick::GetWidgetNumber, "GetWidgetNumber", 1, "x");
+
+ SQGSEventWindowWidgetClick.PostRegister(engine);
+}
diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq
new file mode 100644
index 000000000..83e40aabd
--- /dev/null
+++ b/src/script/api/game/game_window.hpp.sq
@@ -0,0 +1,1276 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_window.hpp"
+#include "../template/template_window.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptWindow, ST_GS>() { return "GSWindow"; }
+
+void SQGSWindow_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptWindow, ST_GS> SQGSWindow("GSWindow");
+ SQGSWindow.PreRegister(engine);
+ SQGSWindow.AddConstructor<void (ScriptWindow::*)(), 1>(engine, "x");
+
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_AI, "WN_GAME_OPTIONS_AI");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_ABOUT, "WN_GAME_OPTIONS_ABOUT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_NEWGRF_STATE, "WN_GAME_OPTIONS_NEWGRF_STATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_MESSAGE_OPTION, "WN_GAME_OPTIONS_MESSAGE_OPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_GAME_OPTIONS, "WN_GAME_OPTIONS_GAME_OPTIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_GAME_DIFFICULTY, "WN_GAME_OPTIONS_GAME_DIFFICULTY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_GAME_OPTIONS_GAME_SETTINGS, "WN_GAME_OPTIONS_GAME_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_QUERY_STRING, "WN_QUERY_STRING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_QUERY_STRING_SIGN, "WN_QUERY_STRING_SIGN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_CONFIRM_POPUP_QUERY, "WN_CONFIRM_POPUP_QUERY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_CONFIRM_POPUP_QUERY_BOOTSTRAP, "WN_CONFIRM_POPUP_QUERY_BOOTSTRAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_WINDOW_GAME, "WN_NETWORK_WINDOW_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_WINDOW_LOBBY, "WN_NETWORK_WINDOW_LOBBY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_WINDOW_CONTENT_LIST, "WN_NETWORK_WINDOW_CONTENT_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_WINDOW_START, "WN_NETWORK_WINDOW_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_STATUS_WINDOW_JOIN, "WN_NETWORK_STATUS_WINDOW_JOIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD, "WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MAIN_WINDOW, "WC_MAIN_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MAIN_TOOLBAR, "WC_MAIN_TOOLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_STATUS_BAR, "WC_STATUS_BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_TOOLBAR, "WC_BUILD_TOOLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SCEN_BUILD_TOOLBAR, "WC_SCEN_BUILD_TOOLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_TREES, "WC_BUILD_TREES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TRANSPARENCY_TOOLBAR, "WC_TRANSPARENCY_TOOLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_SIGNAL, "WC_BUILD_SIGNAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SMALLMAP, "WC_SMALLMAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_ERRMSG, "WC_ERRMSG");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TOOLTIPS, "WC_TOOLTIPS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_QUERY_STRING, "WC_QUERY_STRING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CONFIRM_POPUP_QUERY, "WC_CONFIRM_POPUP_QUERY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SAVELOAD, "WC_SAVELOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_LAND_INFO, "WC_LAND_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_DROPDOWN_MENU, "WC_DROPDOWN_MENU");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_OSK, "WC_OSK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SET_DATE, "WC_SET_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_AI_SETTINGS, "WC_AI_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_GRF_PARAMETERS, "WC_GRF_PARAMETERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_NEWGRF_TEXTFILE, "WC_NEWGRF_TEXTFILE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TOWN_AUTHORITY, "WC_TOWN_AUTHORITY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_DETAILS, "WC_VEHICLE_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_REFIT, "WC_VEHICLE_REFIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_ORDERS, "WC_VEHICLE_ORDERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_REPLACE_VEHICLE, "WC_REPLACE_VEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_TIMETABLE, "WC_VEHICLE_TIMETABLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_COLOUR, "WC_COMPANY_COLOUR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_MANAGER_FACE, "WC_COMPANY_MANAGER_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SELECT_STATION, "WC_SELECT_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_NEWS_WINDOW, "WC_NEWS_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TOWN_DIRECTORY, "WC_TOWN_DIRECTORY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SUBSIDIES_LIST, "WC_SUBSIDIES_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INDUSTRY_DIRECTORY, "WC_INDUSTRY_DIRECTORY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MESSAGE_HISTORY, "WC_MESSAGE_HISTORY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SIGN_LIST, "WC_SIGN_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_AI_LIST, "WC_AI_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_GOALS_LIST, "WC_GOALS_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_STATION_LIST, "WC_STATION_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TRAINS_LIST, "WC_TRAINS_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_ROADVEH_LIST, "WC_ROADVEH_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SHIPS_LIST, "WC_SHIPS_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_AIRCRAFT_LIST, "WC_AIRCRAFT_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TOWN_VIEW, "WC_TOWN_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_VIEW, "WC_VEHICLE_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_STATION_VIEW, "WC_STATION_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_VEHICLE_DEPOT, "WC_VEHICLE_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_WAYPOINT_VIEW, "WC_WAYPOINT_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INDUSTRY_VIEW, "WC_INDUSTRY_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY, "WC_COMPANY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_OBJECT, "WC_BUILD_OBJECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_VEHICLE, "WC_BUILD_VEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_BRIDGE, "WC_BUILD_BRIDGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_STATION, "WC_BUILD_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUS_STATION, "WC_BUS_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_TRUCK_STATION, "WC_TRUCK_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_DEPOT, "WC_BUILD_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_WAYPOINT, "WC_BUILD_WAYPOINT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_FOUND_TOWN, "WC_FOUND_TOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUILD_INDUSTRY, "WC_BUILD_INDUSTRY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SELECT_GAME, "WC_SELECT_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SCEN_LAND_GEN, "WC_SCEN_LAND_GEN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_GENERATE_LANDSCAPE, "WC_GENERATE_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MODAL_PROGRESS, "WC_MODAL_PROGRESS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_NETWORK_WINDOW, "WC_NETWORK_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CLIENT_LIST, "WC_CLIENT_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CLIENT_LIST_POPUP, "WC_CLIENT_LIST_POPUP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_NETWORK_STATUS_WINDOW, "WC_NETWORK_STATUS_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SEND_NETWORK_MSG, "WC_SEND_NETWORK_MSG");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_PASSWORD_WINDOW, "WC_COMPANY_PASSWORD_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INDUSTRY_CARGOES, "WC_INDUSTRY_CARGOES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_GRAPH_LEGEND, "WC_GRAPH_LEGEND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_FINANCES, "WC_FINANCES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INCOME_GRAPH, "WC_INCOME_GRAPH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_OPERATING_PROFIT, "WC_OPERATING_PROFIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_DELIVERED_CARGO, "WC_DELIVERED_CARGO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_PERFORMANCE_HISTORY, "WC_PERFORMANCE_HISTORY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_VALUE, "WC_COMPANY_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_LEAGUE, "WC_COMPANY_LEAGUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_PAYMENT_RATES, "WC_PAYMENT_RATES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_PERFORMANCE_DETAIL, "WC_PERFORMANCE_DETAIL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_COMPANY_INFRASTRUCTURE, "WC_COMPANY_INFRASTRUCTURE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BUY_COMPANY, "WC_BUY_COMPANY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_ENGINE_PREVIEW, "WC_ENGINE_PREVIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MUSIC_WINDOW, "WC_MUSIC_WINDOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_MUSIC_TRACK_SELECTION, "WC_MUSIC_TRACK_SELECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_GAME_OPTIONS, "WC_GAME_OPTIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CUSTOM_CURRENCY, "WC_CUSTOM_CURRENCY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CHEATS, "WC_CHEATS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_EXTRA_VIEW_PORT, "WC_EXTRA_VIEW_PORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_CONSOLE, "WC_CONSOLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_BOOTSTRAP, "WC_BOOTSTRAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_HIGHSCORE, "WC_HIGHSCORE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_ENDSCREEN, "WC_ENDSCREEN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_AI_DEBUG, "WC_AI_DEBUG");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_NEWGRF_INSPECT, "WC_NEWGRF_INSPECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_SPRITE_ALIGNER, "WC_SPRITE_ALIGNER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WC_INVALID, "WC_INVALID");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_BLUE, "TC_BLUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_SILVER, "TC_SILVER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_GOLD, "TC_GOLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_RED, "TC_RED");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_PURPLE, "TC_PURPLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_LIGHT_BROWN, "TC_LIGHT_BROWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_ORANGE, "TC_ORANGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_GREEN, "TC_GREEN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_YELLOW, "TC_YELLOW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_DARK_GREEN, "TC_DARK_GREEN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_CREAM, "TC_CREAM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_BROWN, "TC_BROWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_WHITE, "TC_WHITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_LIGHT_BLUE, "TC_LIGHT_BLUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_GREY, "TC_GREY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_DARK_BLUE, "TC_DARK_BLUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_BLACK, "TC_BLACK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::TC_INVALID, "TC_INVALID");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::NUMBER_ALL, "NUMBER_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WIDGET_ALL, "WIDGET_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_CAPTION, "WID_AIL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_LIST, "WID_AIL_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_SCROLLBAR, "WID_AIL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_INFO_BG, "WID_AIL_INFO_BG");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_ACCEPT, "WID_AIL_ACCEPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_CANCEL, "WID_AIL_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_CAPTION, "WID_AIS_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_BACKGROUND, "WID_AIS_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_SCROLLBAR, "WID_AIS_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_ACCEPT, "WID_AIS_ACCEPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_RESET, "WID_AIS_RESET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_BACKGROUND, "WID_AIC_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_DECREASE, "WID_AIC_DECREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_INCREASE, "WID_AIC_INCREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_NUMBER, "WID_AIC_NUMBER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_GAMELIST, "WID_AIC_GAMELIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_LIST, "WID_AIC_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_SCROLLBAR, "WID_AIC_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_MOVE_UP, "WID_AIC_MOVE_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_MOVE_DOWN, "WID_AIC_MOVE_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CHANGE, "WID_AIC_CHANGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CONFIGURE, "WID_AIC_CONFIGURE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CLOSE, "WID_AIC_CLOSE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CONTENT_DOWNLOAD, "WID_AIC_CONTENT_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_VIEW, "WID_AID_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_NAME_TEXT, "WID_AID_NAME_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SETTINGS, "WID_AID_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SCRIPT_GAME, "WID_AID_SCRIPT_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_RELOAD_TOGGLE, "WID_AID_RELOAD_TOGGLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_LOG_PANEL, "WID_AID_LOG_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SCROLLBAR, "WID_AID_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_COMPANY_BUTTON_START, "WID_AID_COMPANY_BUTTON_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_COMPANY_BUTTON_END, "WID_AID_COMPANY_BUTTON_END");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STRING_WIDGETS, "WID_AID_BREAK_STRING_WIDGETS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STR_ON_OFF_BTN, "WID_AID_BREAK_STR_ON_OFF_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STR_EDIT_BOX, "WID_AID_BREAK_STR_EDIT_BOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_MATCH_CASE_BTN, "WID_AID_MATCH_CASE_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_CONTINUE_BTN, "WID_AID_CONTINUE_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AT_AIRPORT, "WID_AT_AIRPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AT_DEMOLISH, "WID_AT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_CLASS_DROPDOWN, "WID_AP_CLASS_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_AIRPORT_LIST, "WID_AP_AIRPORT_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_SCROLLBAR, "WID_AP_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_NUM, "WID_AP_LAYOUT_NUM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_DECREASE, "WID_AP_LAYOUT_DECREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_INCREASE, "WID_AP_LAYOUT_INCREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_AIRPORT_SPRITE, "WID_AP_AIRPORT_SPRITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_EXTRA_TEXT, "WID_AP_EXTRA_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BOTTOMPANEL, "WID_AP_BOTTOMPANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_COVERAGE_LABEL, "WID_AP_COVERAGE_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BTN_DONTHILIGHT, "WID_AP_BTN_DONTHILIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BTN_DOHILIGHT, "WID_AP_BTN_DOHILIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_CAPTION, "WID_RV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_MATRIX, "WID_RV_LEFT_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_SCROLLBAR, "WID_RV_LEFT_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_MATRIX, "WID_RV_RIGHT_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_SCROLLBAR, "WID_RV_RIGHT_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_DETAILS, "WID_RV_LEFT_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_DETAILS, "WID_RV_RIGHT_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_START_REPLACE, "WID_RV_START_REPLACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_INFO_TAB, "WID_RV_INFO_TAB");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_STOP_REPLACE, "WID_RV_STOP_REPLACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_ENGINEWAGON_TOGGLE, "WID_RV_TRAIN_ENGINEWAGON_TOGGLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_FLUFF_LEFT, "WID_RV_TRAIN_FLUFF_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_RAILTYPE_DROPDOWN, "WID_RV_TRAIN_RAILTYPE_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_FLUFF_RIGHT, "WID_RV_TRAIN_FLUFF_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_WAGONREMOVE_TOGGLE, "WID_RV_TRAIN_WAGONREMOVE_TOGGLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BB_BACKGROUND, "WID_BB_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_QUESTION, "WID_BAFD_QUESTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_YES, "WID_BAFD_YES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_NO, "WID_BAFD_NO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_CAPTION, "WID_BBS_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_DROPDOWN_ORDER, "WID_BBS_DROPDOWN_ORDER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_DROPDOWN_CRITERIA, "WID_BBS_DROPDOWN_CRITERIA");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_BRIDGE_LIST, "WID_BBS_BRIDGE_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_SCROLLBAR, "WID_BBS_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_CAPTION, "WID_BV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SORT_ASSENDING_DESCENDING, "WID_BV_SORT_ASSENDING_DESCENDING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SORT_DROPDOWN, "WID_BV_SORT_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_CARGO_FILTER_DROPDOWN, "WID_BV_CARGO_FILTER_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_LIST, "WID_BV_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SCROLLBAR, "WID_BV_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_PANEL, "WID_BV_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_BUILD, "WID_BV_BUILD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_BUILD_SEL, "WID_BV_BUILD_SEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_RENAME, "WID_BV_RENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_PANEL, "WID_C_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_CAPTION, "WID_C_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_FACE, "WID_C_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_FACE_TITLE, "WID_C_FACE_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INAUGURATION, "WID_C_DESC_INAUGURATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COLOUR_SCHEME, "WID_C_DESC_COLOUR_SCHEME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COLOUR_SCHEME_EXAMPLE, "WID_C_DESC_COLOUR_SCHEME_EXAMPLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_VEHICLE, "WID_C_DESC_VEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_VEHICLE_COUNTS, "WID_C_DESC_VEHICLE_COUNTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COMPANY_VALUE, "WID_C_DESC_COMPANY_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INFRASTRUCTURE, "WID_C_DESC_INFRASTRUCTURE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INFRASTRUCTURE_COUNTS, "WID_C_DESC_INFRASTRUCTURE_COUNTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_DESC_OWNERS, "WID_C_SELECT_DESC_OWNERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_OWNERS, "WID_C_DESC_OWNERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_BUTTONS, "WID_C_SELECT_BUTTONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_NEW_FACE, "WID_C_NEW_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COLOUR_SCHEME, "WID_C_COLOUR_SCHEME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_PRESIDENT_NAME, "WID_C_PRESIDENT_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_NAME, "WID_C_COMPANY_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BUY_SHARE, "WID_C_BUY_SHARE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELL_SHARE, "WID_C_SELL_SHARE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_VIEW_BUILD_HQ, "WID_C_SELECT_VIEW_BUILD_HQ");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_VIEW_HQ, "WID_C_VIEW_HQ");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BUILD_HQ, "WID_C_BUILD_HQ");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_RELOCATE, "WID_C_SELECT_RELOCATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_RELOCATE_HQ, "WID_C_RELOCATE_HQ");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_VIEW_INFRASTRUCTURE, "WID_C_VIEW_INFRASTRUCTURE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_HAS_PASSWORD, "WID_C_HAS_PASSWORD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_MULTIPLAYER, "WID_C_SELECT_MULTIPLAYER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_PASSWORD, "WID_C_COMPANY_PASSWORD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_JOIN, "WID_C_COMPANY_JOIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_CAPTION, "WID_CF_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOGGLE_SIZE, "WID_CF_TOGGLE_SIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_PANEL, "WID_CF_SEL_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_CATEGORY, "WID_CF_EXPS_CATEGORY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE1, "WID_CF_EXPS_PRICE1");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE2, "WID_CF_EXPS_PRICE2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE3, "WID_CF_EXPS_PRICE3");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOTAL_PANEL, "WID_CF_TOTAL_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_MAXLOAN, "WID_CF_SEL_MAXLOAN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_BALANCE_VALUE, "WID_CF_BALANCE_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_LOAN_VALUE, "WID_CF_LOAN_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_LOAN_LINE, "WID_CF_LOAN_LINE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOTAL_VALUE, "WID_CF_TOTAL_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_MAXLOAN_GAP, "WID_CF_MAXLOAN_GAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_MAXLOAN_VALUE, "WID_CF_MAXLOAN_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_BUTTONS, "WID_CF_SEL_BUTTONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_INCREASE_LOAN, "WID_CF_INCREASE_LOAN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_REPAY_LOAN, "WID_CF_REPAY_LOAN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_INFRASTRUCTURE, "WID_CF_INFRASTRUCTURE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CAPTION, "WID_SCL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_GENERAL, "WID_SCL_CLASS_GENERAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_RAIL, "WID_SCL_CLASS_RAIL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_ROAD, "WID_SCL_CLASS_ROAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_SHIP, "WID_SCL_CLASS_SHIP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_AIRCRAFT, "WID_SCL_CLASS_AIRCRAFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SPACER_DROPDOWN, "WID_SCL_SPACER_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_PRI_COL_DROPDOWN, "WID_SCL_PRI_COL_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SEC_COL_DROPDOWN, "WID_SCL_SEC_COL_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_MATRIX, "WID_SCL_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CAPTION, "WID_SCMF_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TOGGLE_LARGE_SMALL, "WID_SCMF_TOGGLE_LARGE_SMALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SELECT_FACE, "WID_SCMF_SELECT_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CANCEL, "WID_SCMF_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ACCEPT, "WID_SCMF_ACCEPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_MALE, "WID_SCMF_MALE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FEMALE, "WID_SCMF_FEMALE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_MALE2, "WID_SCMF_MALE2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FEMALE2, "WID_SCMF_FEMALE2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_LOADSAVE, "WID_SCMF_SEL_LOADSAVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_MALEFEMALE, "WID_SCMF_SEL_MALEFEMALE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_PARTS, "WID_SCMF_SEL_PARTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_RANDOM_NEW_FACE, "WID_SCMF_RANDOM_NEW_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON, "WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FACE, "WID_SCMF_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LOAD, "WID_SCMF_LOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FACECODE, "WID_SCMF_FACECODE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SAVE, "WID_SCMF_SAVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT, "WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_TEXT, "WID_SCMF_TIE_EARRING_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_TEXT, "WID_SCMF_LIPS_MOUSTACHE_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_GLASSES_TEXT, "WID_SCMF_HAS_GLASSES_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_TEXT, "WID_SCMF_HAIR_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_TEXT, "WID_SCMF_EYEBROWS_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_TEXT, "WID_SCMF_EYECOLOUR_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_TEXT, "WID_SCMF_GLASSES_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_TEXT, "WID_SCMF_NOSE_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_TEXT, "WID_SCMF_CHIN_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_TEXT, "WID_SCMF_JACKET_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_TEXT, "WID_SCMF_COLLAR_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ETHNICITY_EUR, "WID_SCMF_ETHNICITY_EUR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ETHNICITY_AFR, "WID_SCMF_ETHNICITY_AFR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_MOUSTACHE_EARRING, "WID_SCMF_HAS_MOUSTACHE_EARRING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_GLASSES, "WID_SCMF_HAS_GLASSES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_L, "WID_SCMF_EYECOLOUR_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR, "WID_SCMF_EYECOLOUR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_R, "WID_SCMF_EYECOLOUR_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_L, "WID_SCMF_CHIN_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN, "WID_SCMF_CHIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_R, "WID_SCMF_CHIN_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_L, "WID_SCMF_EYEBROWS_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS, "WID_SCMF_EYEBROWS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_R, "WID_SCMF_EYEBROWS_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_L, "WID_SCMF_LIPS_MOUSTACHE_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE, "WID_SCMF_LIPS_MOUSTACHE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_R, "WID_SCMF_LIPS_MOUSTACHE_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_L, "WID_SCMF_NOSE_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE, "WID_SCMF_NOSE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_R, "WID_SCMF_NOSE_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_L, "WID_SCMF_HAIR_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR, "WID_SCMF_HAIR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_R, "WID_SCMF_HAIR_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_L, "WID_SCMF_JACKET_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET, "WID_SCMF_JACKET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_R, "WID_SCMF_JACKET_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_L, "WID_SCMF_COLLAR_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR, "WID_SCMF_COLLAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_R, "WID_SCMF_COLLAR_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_L, "WID_SCMF_TIE_EARRING_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING, "WID_SCMF_TIE_EARRING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_R, "WID_SCMF_TIE_EARRING_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_L, "WID_SCMF_GLASSES_L");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES, "WID_SCMF_GLASSES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_R, "WID_SCMF_GLASSES_R");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_CAPTION, "WID_CI_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_DESC, "WID_CI_RAIL_DESC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_COUNT, "WID_CI_RAIL_COUNT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_DESC, "WID_CI_ROAD_DESC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_COUNT, "WID_CI_ROAD_COUNT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_DESC, "WID_CI_WATER_DESC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_COUNT, "WID_CI_WATER_COUNT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_DESC, "WID_CI_STATION_DESC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_COUNT, "WID_CI_STATION_COUNT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL_DESC, "WID_CI_TOTAL_DESC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL, "WID_CI_TOTAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_CAPTION, "WID_BC_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_FACE, "WID_BC_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_QUESTION, "WID_BC_QUESTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_NO, "WID_BC_NO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_YES, "WID_BC_YES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BACKGROUND, "WID_C_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_DAY, "WID_SD_DAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_MONTH, "WID_SD_MONTH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_YEAR, "WID_SD_YEAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_SET_DATE, "WID_SD_SET_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CAPTION, "WID_D_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL, "WID_D_SELL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_SELL_CHAIN, "WID_D_SHOW_SELL_CHAIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_CHAIN, "WID_D_SELL_CHAIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_ALL, "WID_D_SELL_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_AUTOREPLACE, "WID_D_AUTOREPLACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_MATRIX, "WID_D_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_V_SCROLL, "WID_D_V_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_H_SCROLL, "WID_D_SHOW_H_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_H_SCROLL, "WID_D_H_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_BUILD, "WID_D_BUILD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CLONE, "WID_D_CLONE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_LOCATION, "WID_D_LOCATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_RENAME, "WID_D_SHOW_RENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_RENAME, "WID_D_RENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_VEHICLE_LIST, "WID_D_VEHICLE_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_STOP_ALL, "WID_D_STOP_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_START_ALL, "WID_D_START_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_BACKGROUND, "WID_BDD_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_X, "WID_BDD_X");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_Y, "WID_BDD_Y");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_CANAL, "WID_DT_CANAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_LOCK, "WID_DT_LOCK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEMOLISH, "WID_DT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEPOT, "WID_DT_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_STATION, "WID_DT_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUOY, "WID_DT_BUOY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_RIVER, "WID_DT_RIVER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUILD_AQUEDUCT, "WID_DT_BUILD_AQUEDUCT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_INVALID, "WID_DT_INVALID");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_ITEMS, "WID_DM_ITEMS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SHOW_SCROLL, "WID_DM_SHOW_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SCROLL, "WID_DM_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_QUESTION, "WID_EP_QUESTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_NO, "WID_EP_NO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_YES, "WID_EP_YES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_CAPTION, "WID_EM_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_FACE, "WID_EM_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_MESSAGE, "WID_EM_MESSAGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CAPTION, "WID_SL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYNAME, "WID_SL_SORT_BYNAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYDATE, "WID_SL_SORT_BYDATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_BACKGROUND, "WID_SL_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_FILE_BACKGROUND, "WID_SL_FILE_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_HOME_BUTTON, "WID_SL_HOME_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DRIVES_DIRECTORIES_LIST, "WID_SL_DRIVES_DIRECTORIES_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SCROLLBAR, "WID_SL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD, "WID_SL_CONTENT_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_OSK_TITLE, "WID_SL_SAVE_OSK_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DELETE_SELECTION, "WID_SL_DELETE_SELECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_GAME, "WID_SL_SAVE_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD_SEL, "WID_SL_CONTENT_DOWNLOAD_SEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DETAILS, "WID_SL_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_NEWGRF_INFO, "WID_SL_NEWGRF_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_LOAD_BUTTON, "WID_SL_LOAD_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_MISSING_NEWGRFS, "WID_SL_MISSING_NEWGRFS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TEMPERATE, "WID_GL_TEMPERATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ARCTIC, "WID_GL_ARCTIC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TROPICAL, "WID_GL_TROPICAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOYLAND, "WID_GL_TOYLAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_X_PULLDOWN, "WID_GL_MAPSIZE_X_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_Y_PULLDOWN, "WID_GL_MAPSIZE_Y_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOWN_PULLDOWN, "WID_GL_TOWN_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INDUSTRY_PULLDOWN, "WID_GL_INDUSTRY_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RANDOM_EDITBOX, "WID_GL_RANDOM_EDITBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RANDOM_BUTTON, "WID_GL_RANDOM_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_GENERATE_BUTTON, "WID_GL_GENERATE_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_DOWN, "WID_GL_START_DATE_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_TEXT, "WID_GL_START_DATE_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_UP, "WID_GL_START_DATE_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_DOWN, "WID_GL_SNOW_LEVEL_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_TEXT, "WID_GL_SNOW_LEVEL_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_UP, "WID_GL_SNOW_LEVEL_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TREE_PULLDOWN, "WID_GL_TREE_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LANDSCAPE_PULLDOWN, "WID_GL_LANDSCAPE_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_NAME_TEXT, "WID_GL_HEIGHTMAP_NAME_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_SIZE_TEXT, "WID_GL_HEIGHTMAP_SIZE_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN, "WID_GL_HEIGHTMAP_ROTATION_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TERRAIN_PULLDOWN, "WID_GL_TERRAIN_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_PULLDOWN, "WID_GL_WATER_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RIVER_PULLDOWN, "WID_GL_RIVER_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SMOOTHNESS_PULLDOWN, "WID_GL_SMOOTHNESS_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_VARIETY_PULLDOWN, "WID_GL_VARIETY_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BORDERS_RANDOM, "WID_GL_BORDERS_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NW, "WID_GL_WATER_NW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NE, "WID_GL_WATER_NE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SE, "WID_GL_WATER_SE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SW, "WID_GL_WATER_SW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TEMPERATE, "WID_CS_TEMPERATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_ARCTIC, "WID_CS_ARCTIC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TROPICAL, "WID_CS_TROPICAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TOYLAND, "WID_CS_TOYLAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_EMPTY_WORLD, "WID_CS_EMPTY_WORLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_RANDOM_WORLD, "WID_CS_RANDOM_WORLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_X_PULLDOWN, "WID_CS_MAPSIZE_X_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_Y_PULLDOWN, "WID_CS_MAPSIZE_Y_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_DOWN, "WID_CS_START_DATE_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_TEXT, "WID_CS_START_DATE_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_UP, "WID_CS_START_DATE_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_DOWN, "WID_CS_FLAT_LAND_HEIGHT_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_TEXT, "WID_CS_FLAT_LAND_HEIGHT_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_UP, "WID_CS_FLAT_LAND_HEIGHT_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_BAR, "WID_GP_PROGRESS_BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_TEXT, "WID_GP_PROGRESS_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_ABORT, "WID_GP_ABORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_PANEL, "WID_GL_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SCROLLBAR, "WID_GL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BACKGROUND, "WID_GL_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_FIRST_COMPANY, "WID_GL_FIRST_COMPANY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LAST_COMPANY, "WID_GL_LAST_COMPANY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_KEY_BUTTON, "WID_CV_KEY_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_BACKGROUND, "WID_CV_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_GRAPH, "WID_CV_GRAPH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_RESIZE, "WID_CV_RESIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_KEY, "WID_PHG_KEY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_DETAILED_PERFORMANCE, "WID_PHG_DETAILED_PERFORMANCE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_BACKGROUND, "WID_PHG_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_GRAPH, "WID_PHG_GRAPH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_RESIZE, "WID_PHG_RESIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_BACKGROUND, "WID_CPR_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_HEADER, "WID_CPR_HEADER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_GRAPH, "WID_CPR_GRAPH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_RESIZE, "WID_CPR_RESIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_FOOTER, "WID_CPR_FOOTER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_ENABLE_CARGOES, "WID_CPR_ENABLE_CARGOES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_DISABLE_CARGOES, "WID_CPR_DISABLE_CARGOES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_CARGO_FIRST, "WID_CPR_CARGO_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CL_BACKGROUND, "WID_CL_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_FIRST, "WID_PRD_SCORE_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_LAST, "WID_PRD_SCORE_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_FIRST, "WID_PRD_COMPANY_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_LAST, "WID_PRD_COMPANY_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CAPTION, "WID_GL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_ORDER, "WID_GL_SORT_BY_ORDER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_DROPDOWN, "WID_GL_SORT_BY_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE, "WID_GL_LIST_VEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE_SCROLLBAR, "WID_GL_LIST_VEHICLE_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_AVAILABLE_VEHICLES, "WID_GL_AVAILABLE_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MANAGE_VEHICLES_DROPDOWN, "WID_GL_MANAGE_VEHICLES_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_STOP_ALL, "WID_GL_STOP_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_ALL, "WID_GL_START_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ALL_VEHICLES, "WID_GL_ALL_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DEFAULT_VEHICLES, "WID_GL_DEFAULT_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP, "WID_GL_LIST_GROUP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP_SCROLLBAR, "WID_GL_LIST_GROUP_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CREATE_GROUP, "WID_GL_CREATE_GROUP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP, "WID_GL_DELETE_GROUP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP, "WID_GL_RENAME_GROUP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION, "WID_GL_REPLACE_PROTECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND, "WID_H_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET, "WID_DPI_MATRIX_WIDGET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR, "WID_DPI_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_INFOPANEL, "WID_DPI_INFOPANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_DISPLAY_WIDGET, "WID_DPI_DISPLAY_WIDGET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_FUND_WIDGET, "WID_DPI_FUND_WIDGET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_CAPTION, "WID_IV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_VIEWPORT, "WID_IV_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_INFO, "WID_IV_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_GOTO, "WID_IV_GOTO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_DISPLAY, "WID_IV_DISPLAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_ORDER, "WID_ID_DROPDOWN_ORDER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_CRITERIA, "WID_ID_DROPDOWN_CRITERIA");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_INDUSTRY_LIST, "WID_ID_INDUSTRY_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_SCROLLBAR, "WID_ID_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_CAPTION, "WID_IC_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_NOTIFY, "WID_IC_NOTIFY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_PANEL, "WID_IC_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_SCROLLBAR, "WID_IC_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GENERATE_GAME, "WID_SGI_GENERATE_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_LOAD_GAME, "WID_SGI_LOAD_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_SCENARIO, "WID_SGI_PLAY_SCENARIO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_HEIGHTMAP, "WID_SGI_PLAY_HEIGHTMAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EDIT_SCENARIO, "WID_SGI_EDIT_SCENARIO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_NETWORK, "WID_SGI_PLAY_NETWORK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TEMPERATE_LANDSCAPE, "WID_SGI_TEMPERATE_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_ARCTIC_LANDSCAPE, "WID_SGI_ARCTIC_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TROPIC_LANDSCAPE, "WID_SGI_TROPIC_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TOYLAND_LANDSCAPE, "WID_SGI_TOYLAND_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION_SELECTION, "WID_SGI_TRANSLATION_SELECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION, "WID_SGI_TRANSLATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_OPTIONS, "WID_SGI_OPTIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_DIFFICULTIES, "WID_SGI_DIFFICULTIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_SETTINGS_OPTIONS, "WID_SGI_SETTINGS_OPTIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GRF_SETTINGS, "WID_SGI_GRF_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_CONTENT_DOWNLOAD, "WID_SGI_CONTENT_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_AI_SETTINGS, "WID_SGI_AI_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EXIT, "WID_SGI_EXIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_VIEWPORT, "WID_M_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LI_BACKGROUND, "WID_LI_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BACKGROUND, "WID_TT_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_SCROLLING_TEXT, "WID_A_SCROLLING_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_WEBSITE, "WID_A_WEBSITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CAPTION, "WID_QS_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_TEXT, "WID_QS_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_DEFAULT, "WID_QS_DEFAULT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CANCEL, "WID_QS_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_OK, "WID_QS_OK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_CAPTION, "WID_Q_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_TEXT, "WID_Q_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_NO, "WID_Q_NO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_YES, "WID_Q_YES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT, "WID_MTS_LIST_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST, "WID_MTS_PLAYLIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT, "WID_MTS_LIST_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL, "WID_MTS_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD, "WID_MTS_OLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW, "WID_MTS_NEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_EZY, "WID_MTS_EZY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM1, "WID_MTS_CUSTOM1");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM2, "WID_MTS_CUSTOM2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CLEAR, "WID_MTS_CLEAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PREV, "WID_M_PREV");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEXT, "WID_M_NEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_STOP, "WID_M_STOP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PLAY, "WID_M_PLAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SLIDERS, "WID_M_SLIDERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_MUSIC_VOL, "WID_M_MUSIC_VOL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EFFECT_VOL, "WID_M_EFFECT_VOL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_BACKGROUND, "WID_M_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK, "WID_M_TRACK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NR, "WID_M_TRACK_NR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_TITLE, "WID_M_TRACK_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NAME, "WID_M_TRACK_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SHUFFLE, "WID_M_SHUFFLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PROGRAMME, "WID_M_PROGRAMME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_ALL, "WID_M_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_OLD, "WID_M_OLD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEW, "WID_M_NEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EZY, "WID_M_EZY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM1, "WID_M_CUSTOM1");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM2, "WID_M_CUSTOM2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_CLOSE, "WID_NC_CLOSE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_BACKGROUND, "WID_NC_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_DESTINATION, "WID_NC_DESTINATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_TEXTBOX, "WID_NC_TEXTBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_SENDBUTTON, "WID_NC_SENDBUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_BACKGROUND, "WID_NCDS_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_CANCELOK, "WID_NCDS_CANCELOK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_BACKGROUND, "WID_NCL_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER_CAPT, "WID_NCL_FILTER_CAPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER, "WID_NCL_FILTER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CHECKBOX, "WID_NCL_CHECKBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_TYPE, "WID_NCL_TYPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_NAME, "WID_NCL_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_MATRIX, "WID_NCL_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SCROLLBAR, "WID_NCL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DETAILS, "WID_NCL_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_ALL, "WID_NCL_SELECT_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_UPDATE, "WID_NCL_SELECT_UPDATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_UNSELECT, "WID_NCL_UNSELECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_OPEN_URL, "WID_NCL_OPEN_URL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CANCEL, "WID_NCL_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DOWNLOAD, "WID_NCL_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SEL_ALL_UPDATE, "WID_NCL_SEL_ALL_UPDATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAIN, "WID_NG_MAIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONNECTION, "WID_NG_CONNECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONN_BTN, "WID_NG_CONN_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT_LABEL, "WID_NG_CLIENT_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT, "WID_NG_CLIENT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_HEADER, "WID_NG_HEADER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NAME, "WID_NG_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENTS, "WID_NG_CLIENTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAPSIZE, "WID_NG_MAPSIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DATE, "WID_NG_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_YEARS, "WID_NG_YEARS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_INFO, "WID_NG_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MATRIX, "WID_NG_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_SCROLLBAR, "WID_NG_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_LABEL, "WID_NG_LASTJOINED_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED, "WID_NG_LASTJOINED");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_SPACER, "WID_NG_LASTJOINED_SPACER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS, "WID_NG_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS_SPACER, "WID_NG_DETAILS_SPACER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_JOIN, "WID_NG_JOIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_REFRESH, "WID_NG_REFRESH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF, "WID_NG_NEWGRF");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_SEL, "WID_NG_NEWGRF_SEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING, "WID_NG_NEWGRF_MISSING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING_SEL, "WID_NG_NEWGRF_MISSING_SEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FIND, "WID_NG_FIND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_ADD, "WID_NG_ADD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_START, "WID_NG_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CANCEL, "WID_NG_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_BACKGROUND, "WID_NSS_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME_LABEL, "WID_NSS_GAMENAME_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME, "WID_NSS_GAMENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SETPWD, "WID_NSS_SETPWD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CONNTYPE_LABEL, "WID_NSS_CONNTYPE_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CONNTYPE_BTN, "WID_NSS_CONNTYPE_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_LABEL, "WID_NSS_CLIENTS_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_BTND, "WID_NSS_CLIENTS_BTND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_TXT, "WID_NSS_CLIENTS_TXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_BTNU, "WID_NSS_CLIENTS_BTNU");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_LABEL, "WID_NSS_COMPANIES_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_BTND, "WID_NSS_COMPANIES_BTND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_TXT, "WID_NSS_COMPANIES_TXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_BTNU, "WID_NSS_COMPANIES_BTNU");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_LABEL, "WID_NSS_SPECTATORS_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_BTND, "WID_NSS_SPECTATORS_BTND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_TXT, "WID_NSS_SPECTATORS_TXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_BTNU, "WID_NSS_SPECTATORS_BTNU");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LANGUAGE_LABEL, "WID_NSS_LANGUAGE_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LANGUAGE_BTN, "WID_NSS_LANGUAGE_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GENERATE_GAME, "WID_NSS_GENERATE_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LOAD_GAME, "WID_NSS_LOAD_GAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_PLAY_SCENARIO, "WID_NSS_PLAY_SCENARIO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_PLAY_HEIGHTMAP, "WID_NSS_PLAY_HEIGHTMAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CANCEL, "WID_NSS_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_BACKGROUND, "WID_NL_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_TEXT, "WID_NL_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_HEADER, "WID_NL_HEADER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_MATRIX, "WID_NL_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_SCROLLBAR, "WID_NL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_DETAILS, "WID_NL_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_JOIN, "WID_NL_JOIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_NEW, "WID_NL_NEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_SPECTATE, "WID_NL_SPECTATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_REFRESH, "WID_NL_REFRESH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_CANCEL, "WID_NL_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CL_PANEL, "WID_CL_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CLP_PANEL, "WID_CLP_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NJS_BACKGROUND, "WID_NJS_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NJS_CANCELOK, "WID_NJS_CANCELOK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_BACKGROUND, "WID_NCP_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_LABEL, "WID_NCP_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_PASSWORD, "WID_NCP_PASSWORD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_SAVE_AS_DEFAULT_PASSWORD, "WID_NCP_SAVE_AS_DEFAULT_PASSWORD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_CANCEL, "WID_NCP_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_OK, "WID_NCP_OK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_CAPTION, "WID_NGRFI_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_PARENT, "WID_NGRFI_PARENT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_MAINPANEL, "WID_NGRFI_MAINPANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_SCROLLBAR, "WID_NGRFI_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_CAPTION, "WID_SA_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_PREVIOUS, "WID_SA_PREVIOUS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_GOTO, "WID_SA_GOTO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_NEXT, "WID_SA_NEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_UP, "WID_SA_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_LEFT, "WID_SA_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_RIGHT, "WID_SA_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_DOWN, "WID_SA_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SPRITE, "WID_SA_SPRITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS, "WID_SA_OFFSETS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_PICKER, "WID_SA_PICKER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_LIST, "WID_SA_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SCROLLBAR, "WID_SA_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SHOW_NUMPAR, "WID_NP_SHOW_NUMPAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_DEC, "WID_NP_NUMPAR_DEC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_INC, "WID_NP_NUMPAR_INC");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR, "WID_NP_NUMPAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_TEXT, "WID_NP_NUMPAR_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_BACKGROUND, "WID_NP_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SCROLLBAR, "WID_NP_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_ACCEPT, "WID_NP_ACCEPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_RESET, "WID_NP_RESET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SHOW_DESCRIPTION, "WID_NP_SHOW_DESCRIPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_DESCRIPTION, "WID_NP_DESCRIPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NT_CAPTION, "WID_NT_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NT_BACKGROUND, "WID_NT_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NT_VSCROLLBAR, "WID_NT_VSCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NT_HSCROLLBAR, "WID_NT_HSCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_LIST, "WID_NS_PRESET_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_SAVE, "WID_NS_PRESET_SAVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_DELETE, "WID_NS_PRESET_DELETE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_ADD, "WID_NS_ADD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_REMOVE, "WID_NS_REMOVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_MOVE_UP, "WID_NS_MOVE_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_MOVE_DOWN, "WID_NS_MOVE_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_FILTER, "WID_NS_FILTER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_FILE_LIST, "WID_NS_FILE_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SCROLLBAR, "WID_NS_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_AVAIL_LIST, "WID_NS_AVAIL_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SCROLL2BAR, "WID_NS_SCROLL2BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_INFO_TITLE, "WID_NS_NEWGRF_INFO_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_INFO, "WID_NS_NEWGRF_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_OPEN_URL, "WID_NS_OPEN_URL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_TEXTFILE, "WID_NS_NEWGRF_TEXTFILE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SET_PARAMETERS, "WID_NS_SET_PARAMETERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_TOGGLE_PALETTE, "WID_NS_TOGGLE_PALETTE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_APPLY_CHANGES, "WID_NS_APPLY_CHANGES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_RESCAN_FILES, "WID_NS_RESCAN_FILES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_RESCAN_FILES2, "WID_NS_RESCAN_FILES2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_CONTENT_DOWNLOAD, "WID_NS_CONTENT_DOWNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_CONTENT_DOWNLOAD2, "WID_NS_CONTENT_DOWNLOAD2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SHOW_REMOVE, "WID_NS_SHOW_REMOVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SHOW_APPLY, "WID_NS_SHOW_APPLY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SP_PROGRESS_BAR, "WID_SP_PROGRESS_BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SP_PROGRESS_TEXT, "WID_SP_PROGRESS_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_PANEL, "WID_N_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_TITLE, "WID_N_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_HEADLINE, "WID_N_HEADLINE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_CLOSEBOX, "WID_N_CLOSEBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_DATE, "WID_N_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_CAPTION, "WID_N_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_INSET, "WID_N_INSET");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VIEWPORT, "WID_N_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_COMPANY_MSG, "WID_N_COMPANY_MSG");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MESSAGE, "WID_N_MESSAGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MGR_FACE, "WID_N_MGR_FACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MGR_NAME, "WID_N_MGR_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_TITLE, "WID_N_VEH_TITLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_BKGND, "WID_N_VEH_BKGND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_NAME, "WID_N_VEH_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_SPR, "WID_N_VEH_SPR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_INFO, "WID_N_VEH_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_STICKYBOX, "WID_MH_STICKYBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_BACKGROUND, "WID_MH_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_SCROLLBAR, "WID_MH_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_BACKGROUND, "WID_MO_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_LABEL, "WID_MO_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_DROP_SUMMARY, "WID_MO_DROP_SUMMARY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_LABEL_SUMMARY, "WID_MO_LABEL_SUMMARY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_SOUNDTICKER, "WID_MO_SOUNDTICKER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_SOUNDTICKER_LABEL, "WID_MO_SOUNDTICKER_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_START_OPTION, "WID_MO_START_OPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MO_END_OPTION, "WID_MO_END_OPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_CLASS_LIST, "WID_BO_CLASS_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR, "WID_BO_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX, "WID_BO_OBJECT_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE, "WID_BO_OBJECT_SPRITE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE, "WID_BO_OBJECT_SIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO, "WID_BO_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX, "WID_BO_SELECT_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_IMAGE, "WID_BO_SELECT_IMAGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_SCROLL, "WID_BO_SELECT_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_CAPTION, "WID_O_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_TIMETABLE_VIEW, "WID_O_TIMETABLE_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_ORDER_LIST, "WID_O_ORDER_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SCROLLBAR, "WID_O_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SKIP, "WID_O_SKIP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_DELETE, "WID_O_DELETE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_STOP_SHARING, "WID_O_STOP_SHARING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_NON_STOP, "WID_O_NON_STOP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_GOTO, "WID_O_GOTO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_FULL_LOAD, "WID_O_FULL_LOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_UNLOAD, "WID_O_UNLOAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_REFIT, "WID_O_REFIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SERVICE, "WID_O_SERVICE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_EMPTY, "WID_O_EMPTY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_REFIT_DROPDOWN, "WID_O_REFIT_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_VARIABLE, "WID_O_COND_VARIABLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_COMPARATOR, "WID_O_COND_COMPARATOR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_VALUE, "WID_O_COND_VALUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_LEFT, "WID_O_SEL_TOP_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_MIDDLE, "WID_O_SEL_TOP_MIDDLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_RIGHT, "WID_O_SEL_TOP_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_ROW_GROUNDVEHICLE, "WID_O_SEL_TOP_ROW_GROUNDVEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_ROW, "WID_O_SEL_TOP_ROW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_BOTTOM_MIDDLE, "WID_O_SEL_BOTTOM_MIDDLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SHARED_ORDER_LIST, "WID_O_SHARED_ORDER_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CAPTION, "WID_OSK_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_TEXT, "WID_OSK_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CANCEL, "WID_OSK_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_OK, "WID_OSK_OK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_BACKSPACE, "WID_OSK_BACKSPACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SPECIAL, "WID_OSK_SPECIAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CAPS, "WID_OSK_CAPS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SHIFT, "WID_OSK_SHIFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SPACE, "WID_OSK_SPACE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_LEFT, "WID_OSK_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_RIGHT, "WID_OSK_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_LETTERS, "WID_OSK_LETTERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_NUMBERS_FIRST, "WID_OSK_NUMBERS_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_NUMBERS_LAST, "WID_OSK_NUMBERS_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_QWERTY_FIRST, "WID_OSK_QWERTY_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_QWERTY_LAST, "WID_OSK_QWERTY_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ASDFG_FIRST, "WID_OSK_ASDFG_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ASDFG_LAST, "WID_OSK_ASDFG_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ZXCVB_FIRST, "WID_OSK_ZXCVB_FIRST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ZXCVB_LAST, "WID_OSK_ZXCVB_LAST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_CAPTION, "WID_RAT_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_NS, "WID_RAT_BUILD_NS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_X, "WID_RAT_BUILD_X");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_EW, "WID_RAT_BUILD_EW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_Y, "WID_RAT_BUILD_Y");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_AUTORAIL, "WID_RAT_AUTORAIL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_DEMOLISH, "WID_RAT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_DEPOT, "WID_RAT_BUILD_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_WAYPOINT, "WID_RAT_BUILD_WAYPOINT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_STATION, "WID_RAT_BUILD_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_SIGNALS, "WID_RAT_BUILD_SIGNALS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_BRIDGE, "WID_RAT_BUILD_BRIDGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_TUNNEL, "WID_RAT_BUILD_TUNNEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_REMOVE, "WID_RAT_REMOVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_CONVERT_RAIL, "WID_RAT_CONVERT_RAIL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_DIR_X, "WID_BRAS_PLATFORM_DIR_X");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_DIR_Y, "WID_BRAS_PLATFORM_DIR_Y");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_1, "WID_BRAS_PLATFORM_NUM_1");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_2, "WID_BRAS_PLATFORM_NUM_2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_3, "WID_BRAS_PLATFORM_NUM_3");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_4, "WID_BRAS_PLATFORM_NUM_4");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_5, "WID_BRAS_PLATFORM_NUM_5");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_6, "WID_BRAS_PLATFORM_NUM_6");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_7, "WID_BRAS_PLATFORM_NUM_7");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_1, "WID_BRAS_PLATFORM_LEN_1");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_2, "WID_BRAS_PLATFORM_LEN_2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_3, "WID_BRAS_PLATFORM_LEN_3");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_4, "WID_BRAS_PLATFORM_LEN_4");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_5, "WID_BRAS_PLATFORM_LEN_5");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_6, "WID_BRAS_PLATFORM_LEN_6");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_7, "WID_BRAS_PLATFORM_LEN_7");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_DRAG_N_DROP, "WID_BRAS_PLATFORM_DRAG_N_DROP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_HIGHLIGHT_OFF, "WID_BRAS_HIGHLIGHT_OFF");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_HIGHLIGHT_ON, "WID_BRAS_HIGHLIGHT_ON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_COVERAGE_TEXTS, "WID_BRAS_COVERAGE_TEXTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_MATRIX, "WID_BRAS_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_IMAGE, "WID_BRAS_IMAGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_MATRIX_SCROLL, "WID_BRAS_MATRIX_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_ADDITIONS, "WID_BRAS_SHOW_NEWST_ADDITIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_MATRIX, "WID_BRAS_SHOW_NEWST_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_RESIZE, "WID_BRAS_SHOW_NEWST_RESIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_SHOW_NEWST_TYPE, "WID_BRAS_SHOW_NEWST_TYPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_NEWST_LIST, "WID_BRAS_NEWST_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_NEWST_SCROLL, "WID_BRAS_NEWST_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_NUM_BEGIN, "WID_BRAS_PLATFORM_NUM_BEGIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAS_PLATFORM_LEN_BEGIN, "WID_BRAS_PLATFORM_LEN_BEGIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_NORM, "WID_BS_SEMAPHORE_NORM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_ENTRY, "WID_BS_SEMAPHORE_ENTRY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_EXIT, "WID_BS_SEMAPHORE_EXIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_COMBO, "WID_BS_SEMAPHORE_COMBO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_PBS, "WID_BS_SEMAPHORE_PBS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_SEMAPHORE_PBS_OWAY, "WID_BS_SEMAPHORE_PBS_OWAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_NORM, "WID_BS_ELECTRIC_NORM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_ENTRY, "WID_BS_ELECTRIC_ENTRY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_EXIT, "WID_BS_ELECTRIC_EXIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_COMBO, "WID_BS_ELECTRIC_COMBO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_PBS, "WID_BS_ELECTRIC_PBS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_ELECTRIC_PBS_OWAY, "WID_BS_ELECTRIC_PBS_OWAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_CONVERT, "WID_BS_CONVERT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_DRAG_SIGNALS_DENSITY_LABEL, "WID_BS_DRAG_SIGNALS_DENSITY_LABEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_DRAG_SIGNALS_DENSITY_DECREASE, "WID_BS_DRAG_SIGNALS_DENSITY_DECREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BS_DRAG_SIGNALS_DENSITY_INCREASE, "WID_BS_DRAG_SIGNALS_DENSITY_INCREASE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAD_DEPOT_NE, "WID_BRAD_DEPOT_NE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAD_DEPOT_SE, "WID_BRAD_DEPOT_SE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAD_DEPOT_SW, "WID_BRAD_DEPOT_SW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRAD_DEPOT_NW, "WID_BRAD_DEPOT_NW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRW_WAYPOINT_MATRIX, "WID_BRW_WAYPOINT_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRW_WAYPOINT, "WID_BRW_WAYPOINT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BRW_SCROLL, "WID_BRW_SCROLL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_ROAD_X, "WID_ROT_ROAD_X");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_ROAD_Y, "WID_ROT_ROAD_Y");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_AUTOROAD, "WID_ROT_AUTOROAD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_DEMOLISH, "WID_ROT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_DEPOT, "WID_ROT_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_BUS_STATION, "WID_ROT_BUS_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_TRUCK_STATION, "WID_ROT_TRUCK_STATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_ONE_WAY, "WID_ROT_ONE_WAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_BUILD_BRIDGE, "WID_ROT_BUILD_BRIDGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_BUILD_TUNNEL, "WID_ROT_BUILD_TUNNEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ROT_REMOVE, "WID_ROT_REMOVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROD_CAPTION, "WID_BROD_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROD_DEPOT_NE, "WID_BROD_DEPOT_NE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROD_DEPOT_SE, "WID_BROD_DEPOT_SE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROD_DEPOT_SW, "WID_BROD_DEPOT_SW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROD_DEPOT_NW, "WID_BROD_DEPOT_NW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_CAPTION, "WID_BROS_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_BACKGROUND, "WID_BROS_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_NE, "WID_BROS_STATION_NE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_SE, "WID_BROS_STATION_SE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_SW, "WID_BROS_STATION_SW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_NW, "WID_BROS_STATION_NW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_X, "WID_BROS_STATION_X");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_STATION_Y, "WID_BROS_STATION_Y");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_LT_OFF, "WID_BROS_LT_OFF");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_LT_ON, "WID_BROS_LT_ON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BROS_INFO, "WID_BROS_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BACKGROUND, "WID_GO_BACKGROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_CURRENCY_DROPDOWN, "WID_GO_CURRENCY_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_DISTANCE_DROPDOWN, "WID_GO_DISTANCE_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_ROADSIDE_DROPDOWN, "WID_GO_ROADSIDE_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_TOWNNAME_DROPDOWN, "WID_GO_TOWNNAME_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_AUTOSAVE_DROPDOWN, "WID_GO_AUTOSAVE_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_LANG_DROPDOWN, "WID_GO_LANG_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_RESOLUTION_DROPDOWN, "WID_GO_RESOLUTION_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_FULLSCREEN_BUTTON, "WID_GO_FULLSCREEN_BUTTON");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_SCREENSHOT_DROPDOWN, "WID_GO_SCREENSHOT_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_DROPDOWN, "WID_GO_BASE_GRF_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_STATUS, "WID_GO_BASE_GRF_STATUS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_GRF_DESCRIPTION, "WID_GO_BASE_GRF_DESCRIPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_SFX_DROPDOWN, "WID_GO_BASE_SFX_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_SFX_DESCRIPTION, "WID_GO_BASE_SFX_DESCRIPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_DROPDOWN, "WID_GO_BASE_MUSIC_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_STATUS, "WID_GO_BASE_MUSIC_STATUS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GO_BASE_MUSIC_DESCRIPTION, "WID_GO_BASE_MUSIC_DESCRIPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_EASY, "WID_GD_LVL_EASY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_MEDIUM, "WID_GD_LVL_MEDIUM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_HARD, "WID_GD_LVL_HARD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_LVL_CUSTOM, "WID_GD_LVL_CUSTOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_HIGHSCORE, "WID_GD_HIGHSCORE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_ACCEPT, "WID_GD_ACCEPT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_CANCEL, "WID_GD_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GD_OPTIONS_START, "WID_GD_OPTIONS_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GS_OPTIONSPANEL, "WID_GS_OPTIONSPANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GS_SCROLLBAR, "WID_GS_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_RATE_DOWN, "WID_CC_RATE_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_RATE_UP, "WID_CC_RATE_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_RATE, "WID_CC_RATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_SEPARATOR_EDIT, "WID_CC_SEPARATOR_EDIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_SEPARATOR, "WID_CC_SEPARATOR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_PREFIX_EDIT, "WID_CC_PREFIX_EDIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_PREFIX, "WID_CC_PREFIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_SUFFIX_EDIT, "WID_CC_SUFFIX_EDIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_SUFFIX, "WID_CC_SUFFIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_YEAR_DOWN, "WID_CC_YEAR_DOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_YEAR_UP, "WID_CC_YEAR_UP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_YEAR, "WID_CC_YEAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CC_PREVIEW, "WID_CC_PREVIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_CAPTION, "WID_SIL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_LIST, "WID_SIL_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_SCROLLBAR, "WID_SIL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_TEXT, "WID_SIL_FILTER_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_MATCH_CASE_BTN, "WID_SIL_FILTER_MATCH_CASE_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SIL_FILTER_CLEAR_BTN, "WID_SIL_FILTER_CLEAR_BTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_CAPTION, "WID_QES_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_TEXT, "WID_QES_TEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_OK, "WID_QES_OK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_CANCEL, "WID_QES_CANCEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_DELETE, "WID_QES_DELETE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_PREVIOUS, "WID_QES_PREVIOUS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QES_NEXT, "WID_QES_NEXT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_CAPTION, "WID_SM_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_MAP_BORDER, "WID_SM_MAP_BORDER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_MAP, "WID_SM_MAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_LEGEND, "WID_SM_LEGEND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_ZOOM_IN, "WID_SM_ZOOM_IN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_ZOOM_OUT, "WID_SM_ZOOM_OUT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_CONTOUR, "WID_SM_CONTOUR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_VEHICLES, "WID_SM_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_INDUSTRIES, "WID_SM_INDUSTRIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_ROUTES, "WID_SM_ROUTES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_VEGETATION, "WID_SM_VEGETATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_OWNERS, "WID_SM_OWNERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_CENTERMAP, "WID_SM_CENTERMAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_TOGGLETOWNNAME, "WID_SM_TOGGLETOWNNAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_SELECT_BUTTONS, "WID_SM_SELECT_BUTTONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_ENABLE_ALL, "WID_SM_ENABLE_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_DISABLE_ALL, "WID_SM_DISABLE_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SM_SHOW_HEIGHT, "WID_SM_SHOW_HEIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_CAPTION, "WID_SV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_WAITING, "WID_SV_WAITING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_SCROLLBAR, "WID_SV_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_ACCEPT_RATING_LIST, "WID_SV_ACCEPT_RATING_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_LOCATION, "WID_SV_LOCATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_ACCEPTS_RATINGS, "WID_SV_ACCEPTS_RATINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_RENAME, "WID_SV_RENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_TRAINS, "WID_SV_TRAINS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_ROADVEHS, "WID_SV_ROADVEHS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_SHIPS, "WID_SV_SHIPS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SV_PLANES, "WID_SV_PLANES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_CAPTION, "WID_STL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_LIST, "WID_STL_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_SCROLLBAR, "WID_STL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_TRAIN, "WID_STL_TRAIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_TRUCK, "WID_STL_TRUCK");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_BUS, "WID_STL_BUS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_AIRPLANE, "WID_STL_AIRPLANE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_SHIP, "WID_STL_SHIP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_FACILALL, "WID_STL_FACILALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_NOCARGOWAITING, "WID_STL_NOCARGOWAITING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_CARGOALL, "WID_STL_CARGOALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_SORTBY, "WID_STL_SORTBY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_SORTDROPBTN, "WID_STL_SORTDROPBTN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_STL_CARGOSTART, "WID_STL_CARGOSTART");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_JS_CAPTION, "WID_JS_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_JS_PANEL, "WID_JS_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_JS_SCROLLBAR, "WID_JS_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_S_LEFT, "WID_S_LEFT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_S_MIDDLE, "WID_S_MIDDLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_S_RIGHT, "WID_S_RIGHT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SUL_PANEL, "WID_SUL_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SUL_SCROLLBAR, "WID_SUL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_SHOW_PLACE_OBJECT, "WID_TT_SHOW_PLACE_OBJECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BUTTONS_START, "WID_TT_BUTTONS_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_LOWER_LAND, "WID_TT_LOWER_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_RAISE_LAND, "WID_TT_RAISE_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_LEVEL_LAND, "WID_TT_LEVEL_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_DEMOLISH, "WID_TT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BUY_LAND, "WID_TT_BUY_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_PLANT_TREES, "WID_TT_PLANT_TREES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_PLACE_SIGN, "WID_TT_PLACE_SIGN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_PLACE_OBJECT, "WID_TT_PLACE_OBJECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_SHOW_PLACE_DESERT, "WID_ETT_SHOW_PLACE_DESERT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_START, "WID_ETT_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_DOTS, "WID_ETT_DOTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_BUTTONS_START, "WID_ETT_BUTTONS_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_DEMOLISH, "WID_ETT_DEMOLISH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_LOWER_LAND, "WID_ETT_LOWER_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_RAISE_LAND, "WID_ETT_RAISE_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_LEVEL_LAND, "WID_ETT_LEVEL_LAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_PLACE_ROCKS, "WID_ETT_PLACE_ROCKS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_PLACE_DESERT, "WID_ETT_PLACE_DESERT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_PLACE_OBJECT, "WID_ETT_PLACE_OBJECT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_BUTTONS_END, "WID_ETT_BUTTONS_END");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_INCREASE_SIZE, "WID_ETT_INCREASE_SIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_DECREASE_SIZE, "WID_ETT_DECREASE_SIZE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_NEW_SCENARIO, "WID_ETT_NEW_SCENARIO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ETT_RESET_LANDSCAPE, "WID_ETT_RESET_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_CAPTION, "WID_VT_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_ORDER_VIEW, "WID_VT_ORDER_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_TIMETABLE_PANEL, "WID_VT_TIMETABLE_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_ARRIVAL_DEPARTURE_PANEL, "WID_VT_ARRIVAL_DEPARTURE_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_SCROLLBAR, "WID_VT_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_SUMMARY_PANEL, "WID_VT_SUMMARY_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_START_DATE, "WID_VT_START_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_CHANGE_TIME, "WID_VT_CHANGE_TIME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_CLEAR_TIME, "WID_VT_CLEAR_TIME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_RESET_LATENESS, "WID_VT_RESET_LATENESS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_AUTOFILL, "WID_VT_AUTOFILL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_EXPECTED, "WID_VT_EXPECTED");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_SHARED_ORDER_LIST, "WID_VT_SHARED_ORDER_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_ARRIVAL_DEPARTURE_SELECTION, "WID_VT_ARRIVAL_DEPARTURE_SELECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VT_EXPECTED_SELECTION, "WID_VT_EXPECTED_SELECTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_PAUSE, "WID_TN_PAUSE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_FAST_FORWARD, "WID_TN_FAST_FORWARD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SETTINGS, "WID_TN_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SAVE, "WID_TN_SAVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SMALL_MAP, "WID_TN_SMALL_MAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_TOWNS, "WID_TN_TOWNS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SUBSIDIES, "WID_TN_SUBSIDIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_STATIONS, "WID_TN_STATIONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_FINANCES, "WID_TN_FINANCES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_COMPANIES, "WID_TN_COMPANIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_GRAPHS, "WID_TN_GRAPHS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_LEAGUE, "WID_TN_LEAGUE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_INDUSTRIES, "WID_TN_INDUSTRIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_VEHICLE_START, "WID_TN_VEHICLE_START");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_TRAINS, "WID_TN_TRAINS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ROADVEHS, "WID_TN_ROADVEHS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SHIPS, "WID_TN_SHIPS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_AIRCRAFTS, "WID_TN_AIRCRAFTS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ZOOM_IN, "WID_TN_ZOOM_IN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ZOOM_OUT, "WID_TN_ZOOM_OUT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_RAILS, "WID_TN_RAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ROADS, "WID_TN_ROADS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_WATER, "WID_TN_WATER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_AIR, "WID_TN_AIR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_LANDSCAPE, "WID_TN_LANDSCAPE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_MUSIC_SOUND, "WID_TN_MUSIC_SOUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_MESSAGES, "WID_TN_MESSAGES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_HELP, "WID_TN_HELP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SWITCH_BAR, "WID_TN_SWITCH_BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_END, "WID_TN_END");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_PAUSE, "WID_TE_PAUSE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_FAST_FORWARD, "WID_TE_FAST_FORWARD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SETTINGS, "WID_TE_SETTINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SAVE, "WID_TE_SAVE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SPACER, "WID_TE_SPACER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_DATE, "WID_TE_DATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_DATE_BACKWARD, "WID_TE_DATE_BACKWARD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_DATE_FORWARD, "WID_TE_DATE_FORWARD");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SMALL_MAP, "WID_TE_SMALL_MAP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_ZOOM_IN, "WID_TE_ZOOM_IN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_ZOOM_OUT, "WID_TE_ZOOM_OUT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_LAND_GENERATE, "WID_TE_LAND_GENERATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_TOWN_GENERATE, "WID_TE_TOWN_GENERATE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_INDUSTRY, "WID_TE_INDUSTRY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_ROADS, "WID_TE_ROADS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_WATER, "WID_TE_WATER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_TREES, "WID_TE_TREES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SIGNS, "WID_TE_SIGNS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_DATE_PANEL, "WID_TE_DATE_PANEL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_MUSIC_SOUND, "WID_TE_MUSIC_SOUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_HELP, "WID_TE_HELP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TE_SWITCH_BAR, "WID_TE_SWITCH_BAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_SORT_NAME, "WID_TD_SORT_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_SORT_POPULATION, "WID_TD_SORT_POPULATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_LIST, "WID_TD_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_SCROLLBAR, "WID_TD_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TD_WORLD_POPULATION, "WID_TD_WORLD_POPULATION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_CAPTION, "WID_TA_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_RATING_INFO, "WID_TA_RATING_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_COMMAND_LIST, "WID_TA_COMMAND_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_SCROLLBAR, "WID_TA_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_ACTION_INFO, "WID_TA_ACTION_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TA_EXECUTE, "WID_TA_EXECUTE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CAPTION, "WID_TV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_VIEWPORT, "WID_TV_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_INFO, "WID_TV_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CENTER_VIEW, "WID_TV_CENTER_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_SHOW_AUTHORITY, "WID_TV_SHOW_AUTHORITY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_CHANGE_NAME, "WID_TV_CHANGE_NAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_EXPAND, "WID_TV_EXPAND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TV_DELETE, "WID_TV_DELETE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_NEW_TOWN, "WID_TF_NEW_TOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_RANDOM_TOWN, "WID_TF_RANDOM_TOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_MANY_RANDOM_TOWNS, "WID_TF_MANY_RANDOM_TOWNS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_TOWN_NAME_EDITBOX, "WID_TF_TOWN_NAME_EDITBOX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_TOWN_NAME_RANDOM, "WID_TF_TOWN_NAME_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_SIZE_SMALL, "WID_TF_SIZE_SMALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_SIZE_MEDIUM, "WID_TF_SIZE_MEDIUM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_SIZE_LARGE, "WID_TF_SIZE_LARGE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_SIZE_RANDOM, "WID_TF_SIZE_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_CITY, "WID_TF_CITY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_LAYOUT_ORIGINAL, "WID_TF_LAYOUT_ORIGINAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_LAYOUT_BETTER, "WID_TF_LAYOUT_BETTER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_LAYOUT_GRID2, "WID_TF_LAYOUT_GRID2");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_LAYOUT_GRID3, "WID_TF_LAYOUT_GRID3");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_LAYOUT_RANDOM, "WID_TF_LAYOUT_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BEGIN, "WID_TT_BEGIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_SIGNS, "WID_TT_SIGNS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_TREES, "WID_TT_TREES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_HOUSES, "WID_TT_HOUSES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_INDUSTRIES, "WID_TT_INDUSTRIES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BUILDINGS, "WID_TT_BUILDINGS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BRIDGES, "WID_TT_BRIDGES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_STRUCTURES, "WID_TT_STRUCTURES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_CATENARY, "WID_TT_CATENARY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_LOADING, "WID_TT_LOADING");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_END, "WID_TT_END");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BUTTONS, "WID_TT_BUTTONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_11, "WID_BT_TYPE_11");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_12, "WID_BT_TYPE_12");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_13, "WID_BT_TYPE_13");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_14, "WID_BT_TYPE_14");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_21, "WID_BT_TYPE_21");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_22, "WID_BT_TYPE_22");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_23, "WID_BT_TYPE_23");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_24, "WID_BT_TYPE_24");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_31, "WID_BT_TYPE_31");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_32, "WID_BT_TYPE_32");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_33, "WID_BT_TYPE_33");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_34, "WID_BT_TYPE_34");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_TYPE_RANDOM, "WID_BT_TYPE_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BT_MANY_RANDOM, "WID_BT_MANY_RANDOM");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_CAPTION, "WID_VV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_VIEWPORT, "WID_VV_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_START_STOP, "WID_VV_START_STOP");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_CENTER_MAIN_VIEW, "WID_VV_CENTER_MAIN_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_GOTO_DEPOT, "WID_VV_GOTO_DEPOT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_REFIT, "WID_VV_REFIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_SHOW_ORDERS, "WID_VV_SHOW_ORDERS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_SHOW_DETAILS, "WID_VV_SHOW_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_CLONE, "WID_VV_CLONE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_SELECT_DEPOT_CLONE, "WID_VV_SELECT_DEPOT_CLONE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_SELECT_REFIT_TURN, "WID_VV_SELECT_REFIT_TURN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_TURN_AROUND, "WID_VV_TURN_AROUND");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VV_FORCE_PROCEED, "WID_VV_FORCE_PROCEED");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_CAPTION, "WID_VR_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_VEHICLE_PANEL_DISPLAY, "WID_VR_VEHICLE_PANEL_DISPLAY");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_SHOW_HSCROLLBAR, "WID_VR_SHOW_HSCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_HSCROLLBAR, "WID_VR_HSCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_SELECT_HEADER, "WID_VR_SELECT_HEADER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_MATRIX, "WID_VR_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_SCROLLBAR, "WID_VR_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_INFO, "WID_VR_INFO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VR_REFIT, "WID_VR_REFIT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_CAPTION, "WID_VD_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_RENAME_VEHICLE, "WID_VD_RENAME_VEHICLE");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_TOP_DETAILS, "WID_VD_TOP_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_INCREASE_SERVICING_INTERVAL, "WID_VD_INCREASE_SERVICING_INTERVAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_DECREASE_SERVICING_INTERVAL, "WID_VD_DECREASE_SERVICING_INTERVAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_SERVICING_INTERVAL, "WID_VD_SERVICING_INTERVAL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_MIDDLE_DETAILS, "WID_VD_MIDDLE_DETAILS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_MATRIX, "WID_VD_MATRIX");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_SCROLLBAR, "WID_VD_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_DETAILS_CARGO_CARRIED, "WID_VD_DETAILS_CARGO_CARRIED");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_DETAILS_TRAIN_VEHICLES, "WID_VD_DETAILS_TRAIN_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_DETAILS_CAPACITY_OF_EACH, "WID_VD_DETAILS_CAPACITY_OF_EACH");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VD_DETAILS_TOTAL_CARGO, "WID_VD_DETAILS_TOTAL_CARGO");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_CAPTION, "WID_VL_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_SORT_ORDER, "WID_VL_SORT_ORDER");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_SORT_BY_PULLDOWN, "WID_VL_SORT_BY_PULLDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_LIST, "WID_VL_LIST");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_SCROLLBAR, "WID_VL_SCROLLBAR");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_HIDE_BUTTONS, "WID_VL_HIDE_BUTTONS");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_AVAILABLE_VEHICLES, "WID_VL_AVAILABLE_VEHICLES");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_MANAGE_VEHICLES_DROPDOWN, "WID_VL_MANAGE_VEHICLES_DROPDOWN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_STOP_ALL, "WID_VL_STOP_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_VL_START_ALL, "WID_VL_START_ALL");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_CAPTION, "WID_EV_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_VIEWPORT, "WID_EV_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_ZOOM_IN, "WID_EV_ZOOM_IN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_ZOOM_OUT, "WID_EV_ZOOM_OUT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_MAIN_TO_VIEW, "WID_EV_MAIN_TO_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EV_VIEW_TO_MAIN, "WID_EV_VIEW_TO_MAIN");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_W_CAPTION, "WID_W_CAPTION");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_W_VIEWPORT, "WID_W_VIEWPORT");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_W_CENTER_VIEW, "WID_W_CENTER_VIEW");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_W_RENAME, "WID_W_RENAME");
+ SQGSWindow.DefSQConst(engine, ScriptWindow::WID_W_SHOW_VEHICLES, "WID_W_SHOW_VEHICLES");
+
+ SQGSWindow.DefSQStaticMethod(engine, &ScriptWindow::Close, "Close", 3, ".ii");
+ SQGSWindow.DefSQStaticMethod(engine, &ScriptWindow::IsOpen, "IsOpen", 3, ".ii");
+ SQGSWindow.DefSQStaticMethod(engine, &ScriptWindow::Highlight, "Highlight", 5, ".iiii");
+
+ SQGSWindow.PostRegister(engine);
+}
diff --git a/src/script/api/script_event.hpp b/src/script/api/script_event.hpp
index 323ac189e..db8657b53 100644
--- a/src/script/api/script_event.hpp
+++ b/src/script/api/script_event.hpp
@@ -51,6 +51,7 @@ public:
ET_TOWN_FOUNDED,
ET_AIRCRAFT_DEST_TOO_FAR,
ET_ADMIN_PORT,
+ ET_WINDOW_WIDGET_CLICK,
};
/**
diff --git a/src/script/api/script_event_types.hpp b/src/script/api/script_event_types.hpp
index d6552aad1..a33d68524 100644
--- a/src/script/api/script_event_types.hpp
+++ b/src/script/api/script_event_types.hpp
@@ -14,6 +14,7 @@
#include "script_event.hpp"
#include "script_company.hpp"
+#include "script_window.hpp"
/**
* Event Vehicle Crash, indicating a vehicle of yours is crashed.
@@ -885,4 +886,50 @@ private:
char *ReadString(HSQUIRRELVM vm, char *p);
};
+/**
+ * Event Window Widget Click, when a user clicks on a highlighted widget.
+ * @api game
+ */
+class ScriptEventWindowWidgetClick : public ScriptEvent {
+public:
+ /**
+ * @param window The windowclass that was clicked.
+ * @param number The windownumber that was clicked.
+ * @param widget The widget in the window that was clicked.
+ */
+ ScriptEventWindowWidgetClick(ScriptWindow::WindowClass window, uint32 number, uint8 widget) :
+ ScriptEvent(ET_WINDOW_WIDGET_CLICK),
+ window(window),
+ number(number),
+ widget(widget)
+ {}
+
+ /**
+ * Convert an ScriptEvent to the real instance.
+ * @param instance The instance to convert.
+ * @return The converted instance.
+ */
+ static ScriptEventWindowWidgetClick *Convert(ScriptEvent *instance) { return (ScriptEventWindowWidgetClick *)instance; }
+
+ /**
+ * Get the class of the window that was clicked.
+ */
+ ScriptWindow::WindowClass GetWindowClass() { return this->window; }
+
+ /**
+ * Get the number of the window that was clicked.
+ */
+ uint32 GetWindowNumber() { return this->number; }
+
+ /**
+ * Get the number of the widget that was clicked.
+ */
+ uint8 GetWidgetNumber() { return this->widget; }
+
+private:
+ ScriptWindow::WindowClass window; ///< Window of the click.
+ uint32 number; ///< Number of the click.
+ uint8 widget; ///< Widget of the click.
+};
+
#endif /* SCRIPT_EVENT_TYPES_HPP */
diff --git a/src/script/api/script_window.cpp b/src/script/api/script_window.cpp
new file mode 100644
index 000000000..086e59f63
--- /dev/null
+++ b/src/script/api/script_window.cpp
@@ -0,0 +1,59 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_window.cpp Implementation of ScriptWindow. */
+
+#include "../../stdafx.h"
+#include "script_window.hpp"
+#include "script_game.hpp"
+#include "../../window_func.h"
+#include "../../window_gui.h"
+
+/* static */ void ScriptWindow::Close(WindowClass window, uint32 number)
+{
+ if (ScriptGame::IsMultiplayer()) return;
+
+ if (number == NUMBER_ALL) {
+ DeleteWindowByClass((::WindowClass)window);
+ return;
+ }
+
+ DeleteWindowById((::WindowClass)window, number);
+}
+
+/* static */ bool ScriptWindow::IsOpen(WindowClass window, uint32 number)
+{
+ if (ScriptGame::IsMultiplayer()) return false;
+
+ if (number == NUMBER_ALL) {
+ return (FindWindowByClass((::WindowClass)window) != NULL);
+ }
+
+ return FindWindowById((::WindowClass)window, number) != NULL;
+}
+
+/* static */ void ScriptWindow::Highlight(WindowClass window, uint32 number, uint8 widget, TextColour colour)
+{
+ if (ScriptGame::IsMultiplayer()) return;
+ if (number == NUMBER_ALL) return;
+ if (!IsOpen(window, number)) return;
+ if (colour != TC_INVALID && (::TextColour)colour >= ::TC_END) return;
+
+ Window *w = FindWindowById((::WindowClass)window, number);
+
+ if (widget == WIDGET_ALL) {
+ if (colour != TC_INVALID) return;
+ w->DisableAllWidgetHighlight();
+ return;
+ }
+
+ const NWidgetBase *wid = w->GetWidget<NWidgetBase>(widget);
+ if (wid == NULL) return;
+ w->SetWidgetHighlight(widget, (::TextColour)colour);
+}
diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp
new file mode 100644
index 000000000..e2e1ae319
--- /dev/null
+++ b/src/script/api/script_window.hpp
@@ -0,0 +1,2365 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_window.hpp Everything to handle window interaction. */
+
+#ifndef SCRIPT_WINDOW_HPP
+#define SCRIPT_WINDOW_HPP
+
+#include "script_object.hpp"
+#include "../../window_type.h"
+#include "../../gfx_type.h"
+
+#include "../../widgets/ai_widget.h"
+#include "../../widgets/airport_widget.h"
+#include "../../widgets/autoreplace_widget.h"
+#include "../../widgets/bootstrap_widget.h"
+#include "../../widgets/bridge_widget.h"
+#include "../../widgets/build_vehicle_widget.h"
+#include "../../widgets/cheat_widget.h"
+#include "../../widgets/company_widget.h"
+#include "../../widgets/console_widget.h"
+#include "../../widgets/date_widget.h"
+#include "../../widgets/depot_widget.h"
+#include "../../widgets/dock_widget.h"
+#include "../../widgets/dropdown_widget.h"
+#include "../../widgets/engine_widget.h"
+#include "../../widgets/error_widget.h"
+#include "../../widgets/fios_widget.h"
+#include "../../widgets/genworld_widget.h"
+#include "../../widgets/goal_widget.h"
+#include "../../widgets/graph_widget.h"
+#include "../../widgets/group_widget.h"
+#include "../../widgets/highscore_widget.h"
+#include "../../widgets/industry_widget.h"
+#include "../../widgets/intro_widget.h"
+#include "../../widgets/main_widget.h"
+#include "../../widgets/misc_widget.h"
+#include "../../widgets/music_widget.h"
+#include "../../widgets/network_chat_widget.h"
+#include "../../widgets/network_content_widget.h"
+#include "../../widgets/network_widget.h"
+#include "../../widgets/newgrf_debug_widget.h"
+#include "../../widgets/newgrf_widget.h"
+#include "../../widgets/news_widget.h"
+#include "../../widgets/object_widget.h"
+#include "../../widgets/order_widget.h"
+#include "../../widgets/osk_widget.h"
+#include "../../widgets/rail_widget.h"
+#include "../../widgets/road_widget.h"
+#include "../../widgets/settings_widget.h"
+#include "../../widgets/sign_widget.h"
+#include "../../widgets/smallmap_widget.h"
+#include "../../widgets/station_widget.h"
+#include "../../widgets/statusbar_widget.h"
+#include "../../widgets/subsidy_widget.h"
+#include "../../widgets/terraform_widget.h"
+#include "../../widgets/timetable_widget.h"
+#include "../../widgets/toolbar_widget.h"
+#include "../../widgets/town_widget.h"
+#include "../../widgets/transparency_widget.h"
+#include "../../widgets/tree_widget.h"
+#include "../../widgets/vehicle_widget.h"
+#include "../../widgets/viewport_widget.h"
+#include "../../widgets/waypoint_widget.h"
+
+/**
+ * Class that handles window interaction. A Window in OpenTTD has two imporant
+ * values. The WindowClass, and a Window number. The first indicates roughly
+ * which window it is. WC_TOWN_VIEW for example, is the view of a town.
+ * The Window number is a bit more complex, as it depends mostly on the
+ * WindowClass. For example for WC_TOWN_VIEW it is the TownID. In general a
+ * good rule of thumb is: either the number is always 0, or the ID of the
+ * object in question.
+ * In the comment at the widget enum, it is mentioned how the number is used.
+ * @api game
+ */
+class ScriptWindow : public ScriptObject {
+public:
+ /**
+ * Window numbers.
+ */
+ enum WindowNumberEnum {
+ WN_GAME_OPTIONS_AI = ::WN_GAME_OPTIONS_AI, ///< AI settings.
+ WN_GAME_OPTIONS_ABOUT = ::WN_GAME_OPTIONS_ABOUT, ///< About window.
+ WN_GAME_OPTIONS_NEWGRF_STATE = ::WN_GAME_OPTIONS_NEWGRF_STATE, ///< NewGRF settings.
+ WN_GAME_OPTIONS_MESSAGE_OPTION = ::WN_GAME_OPTIONS_MESSAGE_OPTION, ///< News settings.
+ WN_GAME_OPTIONS_GAME_OPTIONS = ::WN_GAME_OPTIONS_GAME_OPTIONS, ///< Game options.
+ WN_GAME_OPTIONS_GAME_DIFFICULTY = ::WN_GAME_OPTIONS_GAME_DIFFICULTY, ///< Game difficulty.
+ WN_GAME_OPTIONS_GAME_SETTINGS = ::WN_GAME_OPTIONS_GAME_SETTINGS, ///< Game settings.
+ WN_QUERY_STRING = ::WN_QUERY_STRING, ///< Query string.
+ WN_QUERY_STRING_SIGN = ::WN_QUERY_STRING_SIGN, ///< Query string for signs.
+ WN_CONFIRM_POPUP_QUERY = ::WN_CONFIRM_POPUP_QUERY, ///< Query popup confirm.
+ WN_CONFIRM_POPUP_QUERY_BOOTSTRAP = ::WN_CONFIRM_POPUP_QUERY_BOOTSTRAP, ///< Query popup confirm for bootstrap.
+ WN_NETWORK_WINDOW_GAME = ::WN_NETWORK_WINDOW_GAME, ///< Network game window.
+ WN_NETWORK_WINDOW_LOBBY = ::WN_NETWORK_WINDOW_LOBBY, ///< Network lobby window.
+ WN_NETWORK_WINDOW_CONTENT_LIST = ::WN_NETWORK_WINDOW_CONTENT_LIST, ///< Network content list.
+ WN_NETWORK_WINDOW_START = ::WN_NETWORK_WINDOW_START, ///< Network start server.
+ WN_NETWORK_STATUS_WINDOW_JOIN = ::WN_NETWORK_STATUS_WINDOW_JOIN, ///< Network join status.
+ WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD = ::WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD, ///< Network content download status.
+ };
+
+ /**
+ * Window classes.
+ */
+ enum WindowClass {
+ /**
+ * Main window; Window numbers:
+ * - 0 = #MainWidgets
+ */
+ WC_MAIN_WINDOW = ::WC_MAIN_WINDOW,
+
+ /**
+ * Main toolbar (the long bar at the top); Window numbers:
+ * - 0 = #ToolbarNormalWidgets
+ * - 0 = #ToolbarEditorWidgets
+ */
+ WC_MAIN_TOOLBAR = ::WC_MAIN_TOOLBAR,
+
+ /**
+ * Statusbar (at the bottom of your screen); Window numbers:
+ * - 0 = #StatusbarWidget
+ */
+ WC_STATUS_BAR = ::WC_STATUS_BAR,
+
+ /**
+ * Build toolbar; Window numbers:
+ * - #TRANSPORT_RAIL = #RailToolbarWidgets
+ * - #TRANSPORT_AIR = #AirportToolbarWidgets
+ * - #TRANSPORT_WATER = #DockToolbarWidgets
+ * - #TRANSPORT_ROAD = #RoadToolbarWidgets
+ */
+ WC_BUILD_TOOLBAR = ::WC_BUILD_TOOLBAR,
+
+ /**
+ * Scenario build toolbar; Window numbers:
+ * - #TRANSPORT_WATER = #DockToolbarWidgets
+ * - #TRANSPORT_ROAD = #RoadToolbarWidgets
+ */
+ WC_SCEN_BUILD_TOOLBAR = ::WC_SCEN_BUILD_TOOLBAR,
+
+ /**
+ * Build trees toolbar; Window numbers:
+ * - 0 = #BuildTreesWidgets
+ */
+ WC_BUILD_TREES = ::WC_BUILD_TREES,
+
+ /**
+ * Transparency toolbar; Window numbers:
+ * - 0 = #TransparencyToolbarWidgets
+ */
+ WC_TRANSPARENCY_TOOLBAR = ::WC_TRANSPARENCY_TOOLBAR,
+
+ /**
+ * Build signal toolbar; Window numbers:
+ * - #TRANSPORT_RAIL = #BuildSignalWidgets
+ */
+ WC_BUILD_SIGNAL = ::WC_BUILD_SIGNAL,
+
+ /**
+ * Small map; Window numbers:
+ * - 0 = #SmallMapWidgets
+ */
+ WC_SMALLMAP = ::WC_SMALLMAP,
+
+ /**
+ * Error message; Window numbers:
+ * - 0 = #ErrorMessageWidgets
+ */
+ WC_ERRMSG = ::WC_ERRMSG,
+
+ /**
+ * Tooltip window; Window numbers:
+ * - 0 = #ToolTipsWidgets
+ */
+ WC_TOOLTIPS = ::WC_TOOLTIPS,
+
+ /**
+ * Query string window; Window numbers:
+ * - #WN_QUERY_STRING = #QueryStringWidgets
+ * - #WN_QUERY_STRING_SIGN = #QueryEditSignWidgets
+ */
+ WC_QUERY_STRING = ::WC_QUERY_STRING,
+
+ /**
+ * Popup with confirm question; Window numbers:
+ * - #WN_CONFIRM_POPUP_QUERY = #QueryWidgets
+ * - #WN_CONFIRM_POPUP_QUERY_BOOTSTRAP = #BootstrapAskForDownloadWidgets
+ */
+ WC_CONFIRM_POPUP_QUERY = ::WC_CONFIRM_POPUP_QUERY,
+
+
+ /**
+ * Saveload window; Window numbers:
+ * - 0 = #SaveLoadWidgets
+ */
+ WC_SAVELOAD = ::WC_SAVELOAD,
+
+ /**
+ * Land info window; Window numbers:
+ * - 0 = #LandInfoWidgets
+ */
+ WC_LAND_INFO = ::WC_LAND_INFO,
+
+ /**
+ * Drop down menu; Window numbers:
+ * - 0 = #DropdownMenuWidgets
+ */
+ WC_DROPDOWN_MENU = ::WC_DROPDOWN_MENU,
+
+ /**
+ * On Screen Keyboard; Window numbers:
+ * - 0 = #OnScreenKeyboardWidgets
+ */
+ WC_OSK = ::WC_OSK,
+
+ /**
+ * Set date; Window numbers:
+ * - #VehicleID = #SetDateWidgets
+ */
+ WC_SET_DATE = ::WC_SET_DATE,
+
+
+ /**
+ * AI settings; Window numbers:
+ * - 0 = #AISettingsWidgets
+ */
+ WC_AI_SETTINGS = ::WC_AI_SETTINGS,
+
+ /**
+ * NewGRF parameters; Window numbers:
+ * - 0 = #NewGRFParametersWidgets
+ */
+ WC_GRF_PARAMETERS = ::WC_GRF_PARAMETERS,
+
+ /**
+ * textfile; Window numbers:
+ * - 0 = #NewGRFTextfileWidgets
+ */
+ WC_NEWGRF_TEXTFILE = ::WC_NEWGRF_TEXTFILE,
+
+
+ /**
+ * Town authority; Window numbers:
+ * - #TownID = #TownAuthorityWidgets
+ */
+ WC_TOWN_AUTHORITY = ::WC_TOWN_AUTHORITY,
+
+ /**
+ * Vehicle details; Window numbers:
+ * - #VehicleID = #VehicleDetailsWidgets
+ */
+ WC_VEHICLE_DETAILS = ::WC_VEHICLE_DETAILS,
+
+ /**
+ * Vehicle refit; Window numbers:
+ * - #VehicleID = #VehicleRefitWidgets
+ */
+ WC_VEHICLE_REFIT = ::WC_VEHICLE_REFIT,
+
+ /**
+ * Vehicle orders; Window numbers:
+ * - #VehicleID = #OrderWidgets
+ */
+ WC_VEHICLE_ORDERS = ::WC_VEHICLE_ORDERS,
+
+ /**
+ * Replace vehicle window; Window numbers:
+ * - #VehicleType = #ReplaceVehicleWidgets
+ */
+ WC_REPLACE_VEHICLE = ::WC_REPLACE_VEHICLE,
+
+ /**
+ * Vehicle timetable; Window numbers:
+ * - #VehicleID = #VehicleTimetableWidgets
+ */
+ WC_VEHICLE_TIMETABLE = ::WC_VEHICLE_TIMETABLE,
+
+ /**
+ * Company colour selection; Window numbers:
+ * - #CompanyID = #SelectCompanyLiveryWidgets
+ */
+ WC_COMPANY_COLOUR = ::WC_COMPANY_COLOUR,
+
+ /**
+ * Alter company face window; Window numbers:
+ * - #CompanyID = #SelectCompanyManagerFaceWidgets
+ */
+ WC_COMPANY_MANAGER_FACE = ::WC_COMPANY_MANAGER_FACE,
+
+ /**
+ * Select station (when joining stations); Window numbers:
+ * - 0 = #JoinStationWidgets
+ */
+ WC_SELECT_STATION = ::WC_SELECT_STATION,
+
+ /**
+ * News window; Window numbers:
+ * - 0 = #NewsWidgets
+ */
+ WC_NEWS_WINDOW = ::WC_NEWS_WINDOW,
+
+ /**
+ * Town directory; Window numbers:
+ * - 0 = #TownDirectoryWidgets
+ */
+ WC_TOWN_DIRECTORY = ::WC_TOWN_DIRECTORY,
+
+ /**
+ * Subsidies list; Window numbers:
+ * - 0 = #SubsidyListWidgets
+ */
+ WC_SUBSIDIES_LIST = ::WC_SUBSIDIES_LIST,
+
+ /**
+ * Industry directory; Window numbers:
+ * - 0 = #IndustryDirectoryWidgets
+ */
+ WC_INDUSTRY_DIRECTORY = ::WC_INDUSTRY_DIRECTORY,
+
+ /**
+ * News history list; Window numbers:
+ * - 0 = #MessageHistoryWidgets
+ */
+ WC_MESSAGE_HISTORY = ::WC_MESSAGE_HISTORY,
+
+ /**
+ * Sign list; Window numbers:
+ * - 0 = #SignListWidgets
+ */
+ WC_SIGN_LIST = ::WC_SIGN_LIST,
+
+ /**
+ * AI list; Window numbers:
+ * - 0 = #AIListWidgets
+ */
+ WC_AI_LIST = ::WC_AI_LIST,
+
+ /**
+ * Goals list; Window numbers:
+ * - 0 ; #GoalListWidgets
+ */
+ WC_GOALS_LIST = ::WC_GOALS_LIST,
+
+
+ /**
+ * Station list; Window numbers:
+ * - #CompanyID = #StationListWidgets
+ */
+ WC_STATION_LIST = ::WC_STATION_LIST,
+
+ /**
+ * Trains list; Window numbers:
+ * - Packed value = #GroupListWidgets / #VehicleListWidgets
+ */
+ WC_TRAINS_LIST = ::WC_TRAINS_LIST,
+
+ /**
+ * Road vehicle list; Window numbers:
+ * - Packed value = #GroupListWidgets / #VehicleListWidgets
+ */
+ WC_ROADVEH_LIST = ::WC_ROADVEH_LIST,
+
+ /**
+ * Ships list; Window numbers:
+ * - Packed value = #GroupListWidgets / #VehicleListWidgets
+ */
+ WC_SHIPS_LIST = ::WC_SHIPS_LIST,
+
+ /**
+ * Aircraft list; Window numbers:
+ * - Packed value = #GroupListWidgets / #VehicleListWidgets
+ */
+ WC_AIRCRAFT_LIST = ::WC_AIRCRAFT_LIST,
+
+
+ /**
+ * Town view; Window numbers:
+ * - #TownID = #TownViewWidgets
+ */
+ WC_TOWN_VIEW = ::WC_TOWN_VIEW,
+
+ /**
+ * Vehicle view; Window numbers:
+ * - #VehicleID = #VehicleViewWidgets
+ */
+ WC_VEHICLE_VIEW = ::WC_VEHICLE_VIEW,
+
+ /**
+ * Station view; Window numbers:
+ * - #StationID = #StationViewWidgets
+ */
+ WC_STATION_VIEW = ::WC_STATION_VIEW,
+
+ /**
+ * Depot view; Window numbers:
+ * - #TileIndex = #DepotWidgets
+ */
+ WC_VEHICLE_DEPOT = ::WC_VEHICLE_DEPOT,
+
+ /**
+ * Waypoint view; Window numbers:
+ * - #WaypointID = #WaypointWidgets
+ */
+ WC_WAYPOINT_VIEW = ::WC_WAYPOINT_VIEW,
+
+ /**
+ * Industry view; Window numbers:
+ * - #IndustryID = #IndustryViewWidgets
+ */
+ WC_INDUSTRY_VIEW = ::WC_INDUSTRY_VIEW,
+
+ /**
+ * Company view; Window numbers:
+ * - #CompanyID = #CompanyWidgets
+ */
+ WC_COMPANY = ::WC_COMPANY,
+
+
+ /**
+ * Build object; Window numbers:
+ * - 0 = #BuildObjectWidgets
+ */
+ WC_BUILD_OBJECT = ::WC_BUILD_OBJECT,
+
+ /**
+ * Build vehicle; Window numbers:
+ * - #VehicleType = #BuildVehicleWidgets
+ * - #TileIndex = #BuildVehicleWidgets
+ */
+ WC_BUILD_VEHICLE = ::WC_BUILD_VEHICLE,
+
+ /**
+ * Build bridge; Window numbers:
+ * - #TransportType = #BuildBridgeSelectionWidgets
+ */
+ WC_BUILD_BRIDGE = ::WC_BUILD_BRIDGE,
+
+ /**
+ * Build station; Window numbers:
+ * - #TRANSPORT_AIR = #AirportPickerWidgets
+ * - #TRANSPORT_WATER = #DockToolbarWidgets
+ * - #TRANSPORT_RAIL = #BuildRailStationWidgets
+ */
+ WC_BUILD_STATION = ::WC_BUILD_STATION,
+
+ /**
+ * Build bus station; Window numbers:
+ * - #TRANSPORT_ROAD = #BuildRoadStationWidgets
+ */
+ WC_BUS_STATION = ::WC_BUS_STATION,
+
+ /**
+ * Build truck station; Window numbers:
+ * - #TRANSPORT_ROAD = #BuildRoadStationWidgets
+ */
+ WC_TRUCK_STATION = ::WC_TRUCK_STATION,
+
+ /**
+ * Build depot; Window numbers:
+ * - #TRANSPORT_WATER = #BuildDockDepotWidgets
+ * - #TRANSPORT_RAIL = #BuildRailDepotWidgets
+ * - #TRANSPORT_ROAD = #BuildRoadDepotWidgets
+ */
+ WC_BUILD_DEPOT = ::WC_BUILD_DEPOT,
+
+ /**
+ * Build waypoint; Window numbers:
+ * - #TRANSPORT_RAIL = #BuildRailWaypointWidgets
+ */
+ WC_BUILD_WAYPOINT = ::WC_BUILD_WAYPOINT,
+
+ /**
+ * Found a town; Window numbers:
+ * - 0 = #TownFoundingWidgets
+ */
+ WC_FOUND_TOWN = ::WC_FOUND_TOWN,
+
+ /**
+ * Build industry; Window numbers:
+ * - 0 = #DynamicPlaceIndustriesWidgets
+ */
+ WC_BUILD_INDUSTRY = ::WC_BUILD_INDUSTRY,
+
+
+ /**
+ * Select game window; Window numbers:
+ * - 0 = #SelectGameIntroWidgets
+ */
+ WC_SELECT_GAME = ::WC_SELECT_GAME,
+
+ /**
+ * Landscape generation (in Scenario Editor); Window numbers:
+ * - 0 = #TerraformToolbarWidgets
+ * - 0 = #EditorTerraformToolbarWidgets
+ */
+ WC_SCEN_LAND_GEN = ::WC_SCEN_LAND_GEN,
+
+ /**
+ * Generate landscape (newgame); Window numbers:
+ * - GLWM_SCENARIO = #CreateScenarioWidgets
+ * - #GenenerateLandscapeWindowMode = #GenerateLandscapeWidgets
+ */
+ WC_GENERATE_LANDSCAPE = ::WC_GENERATE_LANDSCAPE,
+
+ /**
+ * Progress report of landscape generation; Window numbers:
+ * - 0 = #GenerationProgressWidgets
+ * - 1 = #ScanProgressWidgets
+ */
+ WC_MODAL_PROGRESS = ::WC_MODAL_PROGRESS,
+
+
+ /**
+ * Network window; Window numbers:
+ * - #WN_NETWORK_WINDOW_GAME = #NetworkGameWidgets
+ * - #WN_NETWORK_WINDOW_LOBBY = #NetworkLobbyWidgets
+ * - #WN_NETWORK_WINDOW_CONTENT_LIST = #NetworkContentListWidgets
+ * - #WN_NETWORK_WINDOW_START = #NetworkStartServerWidgets
+ */
+ WC_NETWORK_WINDOW = ::WC_NETWORK_WINDOW,
+
+ /**
+ * Client list; Window numbers:
+ * - 0 = #ClientListWidgets
+ */
+ WC_CLIENT_LIST = ::WC_CLIENT_LIST,
+
+ /**
+ * Popup for the client list; Window numbers:
+ * - #ClientID = #ClientListPopupWidgets
+ */
+ WC_CLIENT_LIST_POPUP = ::WC_CLIENT_LIST_POPUP,
+
+ /**
+ * Network status window; Window numbers:
+ * - #WN_NETWORK_STATUS_WINDOW_JOIN = #NetworkJoinStatusWidgets
+ * - #WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD = #NetworkContentDownloadStatusWidgets
+ */
+ WC_NETWORK_STATUS_WINDOW = ::WC_NETWORK_STATUS_WINDOW,
+
+ /**
+ * Chatbox; Window numbers:
+ * - #DestType = #NetWorkChatWidgets
+ */
+ WC_SEND_NETWORK_MSG = ::WC_SEND_NETWORK_MSG,
+
+ /**
+ * Company password query; Window numbers:
+ * - 0 = #NetworkCompanyPasswordWidgets
+ */
+ WC_COMPANY_PASSWORD_WINDOW = ::WC_COMPANY_PASSWORD_WINDOW,
+
+
+ /**
+ * Industry cargoes chain; Window numbers:
+ * - 0 = #IndustryCargoesWidgets
+ */
+ WC_INDUSTRY_CARGOES = ::WC_INDUSTRY_CARGOES,
+
+ /**
+ * Legend for graphs; Window numbers:
+ * - 0 = #GraphLegendWidgets
+ */
+ WC_GRAPH_LEGEND = ::WC_GRAPH_LEGEND,
+
+ /**
+ * Finances of a company; Window numbers:
+ * - #CompanyID = #CompanyWidgets
+ */
+ WC_FINANCES = ::WC_FINANCES,
+
+ /**
+ * Income graph; Window numbers:
+ * - 0 = #CompanyValueWidgets
+ */
+ WC_INCOME_GRAPH = ::WC_INCOME_GRAPH,
+
+ /**
+ * Operating profit graph; Window numbers:
+ * - 0 = #CompanyValueWidgets
+ */
+ WC_OPERATING_PROFIT = ::WC_OPERATING_PROFIT,
+
+ /**
+ * Delivered cargo graph; Window numbers:
+ * - 0 = #CompanyValueWidgets
+ */
+ WC_DELIVERED_CARGO = ::WC_DELIVERED_CARGO,
+
+ /**
+ * Performance history graph; Window numbers:
+ * - 0 = #PerformanceHistoryGraphWidgets
+ */
+ WC_PERFORMANCE_HISTORY = ::WC_PERFORMANCE_HISTORY,
+
+ /**
+ * Company value graph; Window numbers:
+ * - 0 = #CompanyValueWidgets
+ */
+ WC_COMPANY_VALUE = ::WC_COMPANY_VALUE,
+
+ /**
+ * Company league window; Window numbers:
+ * - 0 = #CompanyLeagueWidgets
+ */
+ WC_COMPANY_LEAGUE = ::WC_COMPANY_LEAGUE,
+
+ /**
+ * Payment rates graph; Window numbers:
+ * - 0 = #CargoPaymentRatesWidgets
+ */
+ WC_PAYMENT_RATES = ::WC_PAYMENT_RATES,
+
+ /**
+ * Performance detail window; Window numbers:
+ * - 0 = #PerformanceRatingDetailsWidgets
+ */
+ WC_PERFORMANCE_DETAIL = ::WC_PERFORMANCE_DETAIL,
+
+ /**
+ * Company infrastructure overview; Window numbers:
+ * - #CompanyID = #CompanyInfrastructureWidgets
+ */
+ WC_COMPANY_INFRASTRUCTURE = ::WC_COMPANY_INFRASTRUCTURE,
+
+
+ /**
+ * Buyout company (merger); Window numbers:
+ * - #CompanyID = #BuyCompanyWidgets
+ */
+ WC_BUY_COMPANY = ::WC_BUY_COMPANY,
+
+ /**
+ * Engine preview window; Window numbers:
+ * - #EngineID = #EnginePreviewWidgets
+ */
+ WC_ENGINE_PREVIEW = ::WC_ENGINE_PREVIEW,
+
+
+ /**
+ * Music window; Window numbers:
+ * - 0 = #MusicWidgets
+ */
+ WC_MUSIC_WINDOW = ::WC_MUSIC_WINDOW,
+
+ /**
+ * Music track selection; Window numbers:
+ * - 0 = MusicTrackSelectionWidgets
+ */
+ WC_MUSIC_TRACK_SELECTION = ::WC_MUSIC_TRACK_SELECTION,
+
+ /**
+ * Game options window; Window numbers:
+ * - #WN_GAME_OPTIONS_AI = #AIConfigWidgets
+ * - #WN_GAME_OPTIONS_ABOUT = #AboutWidgets
+ * - #WN_GAME_OPTIONS_NEWGRF_STATE = #NewGRFStateWidgets
+ * - #WN_GAME_OPTIONS_MESSAGE_OPTION = #MessageOptionWidgets
+ * - #WN_GAME_OPTIONS_GAME_OPTIONS = #GameOptionsWidgets
+ * - #WN_GAME_OPTIONS_GAME_DIFFICULTY = #GameDifficultyWidgets
+ * - #WN_GAME_OPTIONS_GAME_SETTINGS = #GameSettingsWidgets
+ */
+ WC_GAME_OPTIONS = ::WC_GAME_OPTIONS,
+
+ /**
+ * Custom currency; Window numbers:
+ * - 0 = #CustomCurrencyWidgets
+ */
+ WC_CUSTOM_CURRENCY = ::WC_CUSTOM_CURRENCY,
+
+ /**
+ * Cheat window; Window numbers:
+ * - 0 = #CheatWidgets
+ */
+ WC_CHEATS = ::WC_CHEATS,
+
+ /**
+ * Extra viewport; Window numbers:
+ * - Ascending value = #ExtraViewportWidgets
+ */
+ WC_EXTRA_VIEW_PORT = ::WC_EXTRA_VIEW_PORT,
+
+
+ /**
+ * Console; Window numbers:
+ * - 0 = #ConsoleWidgets
+ */
+ WC_CONSOLE = ::WC_CONSOLE,
+
+ /**
+ * Bootstrap; Window numbers:
+ * - 0 = #BootstrapBackgroundWidgets
+ */
+ WC_BOOTSTRAP = ::WC_BOOTSTRAP,
+
+ /**
+ * Highscore; Window numbers:
+ * - 0 = #HighscoreWidgets
+ */
+ WC_HIGHSCORE = ::WC_HIGHSCORE,
+
+ /**
+ * Endscreen; Window numbers:
+ * - 0 = #HighscoreWidgets
+ */
+ WC_ENDSCREEN = ::WC_ENDSCREEN,
+
+
+ /**
+ * AI debug window; Window numbers:
+ * - 0 = #AIDebugWidgets
+ */
+ WC_AI_DEBUG = ::WC_AI_DEBUG,
+
+ /**
+ * NewGRF inspect (debug); Window numbers:
+ * - Packed value = #NewGRFInspectWidgets
+ */
+ WC_NEWGRF_INSPECT = ::WC_NEWGRF_INSPECT,
+
+ /**
+ * Sprite aligner (debug); Window numbers:
+ * - 0 = #SpriteAlignerWidgets
+ */
+ WC_SPRITE_ALIGNER = ::WC_SPRITE_ALIGNER,
+
+ WC_INVALID = ::WC_INVALID, ///< Invalid window.
+ };
+
+
+ /**
+ * The colours in the game which you can use for text and highlights.
+ */
+ enum TextColour {
+ /* Note: these values represent part of the in-game TextColour enum */
+ TC_BLUE = ::TC_BLUE, ///< Blue colour.
+ TC_SILVER = ::TC_SILVER, ///< Silver colour.
+ TC_GOLD = ::TC_GOLD, ///< Gold colour.
+ TC_RED = ::TC_RED, ///< Red colour.
+ TC_PURPLE = ::TC_PURPLE, ///< Purple colour.
+ TC_LIGHT_BROWN = ::TC_LIGHT_BROWN, ///< Light brown colour.
+ TC_ORANGE = ::TC_ORANGE, ///< Orange colour.
+ TC_GREEN = ::TC_GREEN, ///< Green colour.
+ TC_YELLOW = ::TC_YELLOW, ///< Yellow colour.
+ TC_DARK_GREEN = ::TC_DARK_GREEN, ///< Dark green colour.
+ TC_CREAM = ::TC_CREAM, ///< Cream colour.
+ TC_BROWN = ::TC_BROWN, ///< Brown colour.
+ TC_WHITE = ::TC_WHITE, ///< White colour.
+ TC_LIGHT_BLUE = ::TC_LIGHT_BLUE, ///< Light blue colour.
+ TC_GREY = ::TC_GREY, ///< Grey colour.
+ TC_DARK_BLUE = ::TC_DARK_BLUE, ///< Dark blue colour.
+ TC_BLACK = ::TC_BLACK, ///< Black colour.
+ TC_INVALID = ::TC_INVALID, ///< Invalid colour.
+ };
+
+ /**
+ * Special number values.
+ */
+ enum NumberType {
+ NUMBER_ALL = 0xFFFFFFFF, ///< Value to select all windows of a class.
+ };
+
+ /**
+ * Special widget values.
+ */
+ enum WidgetType {
+ WIDGET_ALL = 0xFF, ///< Value to select all widgets of a window.
+ };
+
+ /**
+ * Close a window.
+ * @param window The class of the window to close.
+ * @param number The number of the window to close, or NUMBER_ALL to close all of this class.
+ * @pre !ScriptGame::IsMultiplayer().
+ */
+ static void Close(WindowClass window, uint32 number);
+
+ /**
+ * Check if a window is open.
+ * @param window The class of the window to check for.
+ * @param number The number of the window to check for, or NUMBER_ALL to check for any in the class.
+ * @pre !ScriptGame::IsMultiplayer().
+ * @return True if the window is open.
+ */
+ static bool IsOpen(WindowClass window, uint32 number);
+
+ /**
+ * Highlight a widget in a window.
+ * @param window The class of the window to highlight a widget in.
+ * @param number The number of the window to highlight a widget in.
+ * @param widget The widget in the window to highlight, or WIDGET_ALL (in combination with TC_INVALID) to disable all widget highlighting on this window.
+ * @param colour The colour of the highlight, or TC_INVALID for disabling.
+ * @pre !ScriptGame::IsMultiplayer().
+ * @pre number != NUMBER_ALL.
+ * @pre colour < TC_END || (widget == WIDGET_ALL && colour == TC_INVALID).
+ * @pre IsOpen(window, number).
+ */
+ static void Highlight(WindowClass window, uint32 number, uint8 widget, TextColour colour);
+
+ /** Widgets of the #AIListWindow class. */
+ enum AIListWidgets {
+ WID_AIL_CAPTION = ::WID_AIL_CAPTION, ///< Caption of the window.
+ WID_AIL_LIST = ::WID_AIL_LIST, ///< The matrix with all available AIs.
+ WID_AIL_SCROLLBAR = ::WID_AIL_SCROLLBAR, ///< Scrollbar next to the AI list.
+ WID_AIL_INFO_BG = ::WID_AIL_INFO_BG, ///< Panel to draw some AI information on.
+ WID_AIL_ACCEPT = ::WID_AIL_ACCEPT, ///< Accept button.
+ WID_AIL_CANCEL = ::WID_AIL_CANCEL, ///< Cancel button.
+ };
+
+ /** Widgets of the #AISettingsWindow class. */
+ enum AISettingsWidgets {
+ WID_AIS_CAPTION = ::WID_AIS_CAPTION, ///< Caption of the window.
+ WID_AIS_BACKGROUND = ::WID_AIS_BACKGROUND, ///< Panel to draw the settings on.
+ WID_AIS_SCROLLBAR = ::WID_AIS_SCROLLBAR, ///< Scrollbar to scroll through all settings.
+ WID_AIS_ACCEPT = ::WID_AIS_ACCEPT, ///< Accept button.
+ WID_AIS_RESET = ::WID_AIS_RESET, ///< Reset button.
+ };
+
+ /** Widgets of the #AIConfigWindow class. */
+ enum AIConfigWidgets {
+ WID_AIC_BACKGROUND = ::WID_AIC_BACKGROUND, ///< Window background.
+ WID_AIC_DECREASE = ::WID_AIC_DECREASE, ///< Decrease the number of AIs.
+ WID_AIC_INCREASE = ::WID_AIC_INCREASE, ///< Increase the number of AIs.
+ WID_AIC_NUMBER = ::WID_AIC_NUMBER, ///< Number of AIs.
+ WID_AIC_GAMELIST = ::WID_AIC_GAMELIST, ///< List with current selected GameScript.
+ WID_AIC_LIST = ::WID_AIC_LIST, ///< List with currently selected AIs.
+ WID_AIC_SCROLLBAR = ::WID_AIC_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs.
+ WID_AIC_MOVE_UP = ::WID_AIC_MOVE_UP, ///< Move up button.
+ WID_AIC_MOVE_DOWN = ::WID_AIC_MOVE_DOWN, ///< Move down button.
+ WID_AIC_CHANGE = ::WID_AIC_CHANGE, ///< Select another AI button.
+ WID_AIC_CONFIGURE = ::WID_AIC_CONFIGURE, ///< Change AI settings button.
+ WID_AIC_CLOSE = ::WID_AIC_CLOSE, ///< Close window button.
+ WID_AIC_CONTENT_DOWNLOAD = ::WID_AIC_CONTENT_DOWNLOAD, ///< Download content button.
+ };
+
+ /** Widgets of the #AIDebugWindow class. */
+ enum AIDebugWidgets {
+ WID_AID_VIEW = ::WID_AID_VIEW, ///< The row of company buttons.
+ WID_AID_NAME_TEXT = ::WID_AID_NAME_TEXT, ///< Name of the current selected.
+ WID_AID_SETTINGS = ::WID_AID_SETTINGS, ///< Settings button.
+ WID_AID_SCRIPT_GAME = ::WID_AID_SCRIPT_GAME, ///< Game Script button.
+ WID_AID_RELOAD_TOGGLE = ::WID_AID_RELOAD_TOGGLE, ///< Reload button.
+ WID_AID_LOG_PANEL = ::WID_AID_LOG_PANEL, ///< Panel where the log is in.
+ WID_AID_SCROLLBAR = ::WID_AID_SCROLLBAR, ///< Scrollbar of the log pannel.
+ WID_AID_COMPANY_BUTTON_START = ::WID_AID_COMPANY_BUTTON_START, ///< Buttons in the VIEW.
+ WID_AID_COMPANY_BUTTON_END = ::WID_AID_COMPANY_BUTTON_END, ///< Last possible button in the VIEW.
+ WID_AID_BREAK_STRING_WIDGETS = ::WID_AID_BREAK_STRING_WIDGETS, ///< The panel to handle the breaking on string.
+ WID_AID_BREAK_STR_ON_OFF_BTN = ::WID_AID_BREAK_STR_ON_OFF_BTN, ///< Enable breaking on string.
+ WID_AID_BREAK_STR_EDIT_BOX = ::WID_AID_BREAK_STR_EDIT_BOX, ///< Edit box for the string to break on.
+ WID_AID_MATCH_CASE_BTN = ::WID_AID_MATCH_CASE_BTN, ///< Checkbox to use match caching or not.
+ WID_AID_CONTINUE_BTN = ::WID_AID_CONTINUE_BTN, ///< Continue button.
+ };
+
+ /** Widgets of the #BuildAirToolbarWindow class. */
+ enum AirportToolbarWidgets {
+ WID_AT_AIRPORT = ::WID_AT_AIRPORT, ///< Build airport button.
+ WID_AT_DEMOLISH = ::WID_AT_DEMOLISH, ///< Demolish button.
+ };
+
+ /** Widgets of the #BuildAirportWindow class. */
+ enum AirportPickerWidgets {
+ WID_AP_CLASS_DROPDOWN = ::WID_AP_CLASS_DROPDOWN, ///< Dropdown of airport classes.
+ WID_AP_AIRPORT_LIST = ::WID_AP_AIRPORT_LIST, ///< List of airports.
+ WID_AP_SCROLLBAR = ::WID_AP_SCROLLBAR, ///< Scrollbar of the list.
+ WID_AP_LAYOUT_NUM = ::WID_AP_LAYOUT_NUM, ///< Current number of the layout.
+ WID_AP_LAYOUT_DECREASE = ::WID_AP_LAYOUT_DECREASE, ///< Decrease the layout number.
+ WID_AP_LAYOUT_INCREASE = ::WID_AP_LAYOUT_INCREASE, ///< Increase the layout number.
+ WID_AP_AIRPORT_SPRITE = ::WID_AP_AIRPORT_SPRITE, ///< A visual display of the airport currently selected.
+ WID_AP_EXTRA_TEXT = ::WID_AP_EXTRA_TEXT, ///< Additional text about the airport.
+ WID_AP_BOTTOMPANEL = ::WID_AP_BOTTOMPANEL, ///< Panel at the bottom.
+ WID_AP_COVERAGE_LABEL = ::WID_AP_COVERAGE_LABEL, ///< Label if you want to see the coverage.
+ WID_AP_BTN_DONTHILIGHT = ::WID_AP_BTN_DONTHILIGHT, ///< Don't show the coverage button.
+ WID_AP_BTN_DOHILIGHT = ::WID_AP_BTN_DOHILIGHT, ///< Show the coverage button.
+ };
+
+ /** Widgets of the #ReplaceVehicleWindow class. */
+ enum ReplaceVehicleWidgets {
+ WID_RV_CAPTION = ::WID_RV_CAPTION, ///< Caption of the window.
+ WID_RV_LEFT_MATRIX = ::WID_RV_LEFT_MATRIX, ///< The matrix on the left.
+ WID_RV_LEFT_SCROLLBAR = ::WID_RV_LEFT_SCROLLBAR, ///< The scrollbar for the matrix on the left.
+ WID_RV_RIGHT_MATRIX = ::WID_RV_RIGHT_MATRIX, ///< The matrix on the right.
+ WID_RV_RIGHT_SCROLLBAR = ::WID_RV_RIGHT_SCROLLBAR, ///< The scrollbar for the matrxi on the right.
+ WID_RV_LEFT_DETAILS = ::WID_RV_LEFT_DETAILS, ///< Details of the entry on the left.
+ WID_RV_RIGHT_DETAILS = ::WID_RV_RIGHT_DETAILS, ///< Details of the entry on the right.
+ WID_RV_START_REPLACE = ::WID_RV_START_REPLACE, ///< Start Replacing button.
+ WID_RV_INFO_TAB = ::WID_RV_INFO_TAB, ///< Info tab.
+ WID_RV_STOP_REPLACE = ::WID_RV_STOP_REPLACE, ///< Stop Replacing button.
+ WID_RV_TRAIN_ENGINEWAGON_TOGGLE = ::WID_RV_TRAIN_ENGINEWAGON_TOGGLE, ///< Button to toggle engines and/or wagons.
+ WID_RV_TRAIN_FLUFF_LEFT = ::WID_RV_TRAIN_FLUFF_LEFT, ///< The fluff on the left.
+ WID_RV_TRAIN_RAILTYPE_DROPDOWN = ::WID_RV_TRAIN_RAILTYPE_DROPDOWN, ///< Dropdown menu about the railtype.
+ WID_RV_TRAIN_FLUFF_RIGHT = ::WID_RV_TRAIN_FLUFF_RIGHT, ///< The fluff on the right.
+ WID_RV_TRAIN_WAGONREMOVE_TOGGLE = ::WID_RV_TRAIN_WAGONREMOVE_TOGGLE, ///< Button to toggle removing wagons.
+ };
+
+ /** Widgets of the #BootstrapBackground class. */
+ enum BootstrapBackgroundWidgets {
+ WID_BB_BACKGROUND = ::WID_BB_BACKGROUND, ///< Background of the window.
+ };
+
+ /** Widgets of the #BootstrapContentDownloadStatusWindow class. */
+ enum BootstrapAskForDownloadWidgets {
+ WID_BAFD_QUESTION = ::WID_BAFD_QUESTION, ///< The question whether to download.
+ WID_BAFD_YES = ::WID_BAFD_YES, ///< An affirmative answer to the question.
+ WID_BAFD_NO = ::WID_BAFD_NO, ///< An negative answer to the question.
+ };
+
+ /** Widgets of the #BuildBridgeWindow class. */
+ enum BuildBridgeSelectionWidgets {
+ WID_BBS_CAPTION = ::WID_BBS_CAPTION, ///< Caption of the window.
+ WID_BBS_DROPDOWN_ORDER = ::WID_BBS_DROPDOWN_ORDER, ///< Direction of sort dropdown.
+ WID_BBS_DROPDOWN_CRITERIA = ::WID_BBS_DROPDOWN_CRITERIA, ///< Criteria of sort dropdown.
+ WID_BBS_BRIDGE_LIST = ::WID_BBS_BRIDGE_LIST, ///< List of bridges.
+ WID_BBS_SCROLLBAR = ::WID_BBS_SCROLLBAR, ///< Scrollbar of the list.
+ };
+
+ /** Widgets of the #BuildVehicleWindow class. */
+ enum BuildVehicleWidgets {
+ WID_BV_CAPTION = ::WID_BV_CAPTION, ///< Caption of window.
+ WID_BV_SORT_ASSENDING_DESCENDING = ::WID_BV_SORT_ASSENDING_DESCENDING, ///< Sort direction.
+ WID_BV_SORT_DROPDOWN = ::WID_BV_SORT_DROPDOWN, ///< Criteria of sorting dropdown.
+ WID_BV_CARGO_FILTER_DROPDOWN = ::WID_BV_CARGO_FILTER_DROPDOWN, ///< Cargo filter dropdown.
+ WID_BV_LIST = ::WID_BV_LIST, ///< List of vehicles.
+ WID_BV_SCROLLBAR = ::WID_BV_SCROLLBAR, ///< Scrollbar of list.
+ WID_BV_PANEL = ::WID_BV_PANEL, ///< Button panel.
+ WID_BV_BUILD = ::WID_BV_BUILD, ///< Build panel.
+ WID_BV_BUILD_SEL = ::WID_BV_BUILD_SEL, ///< Build button.
+ WID_BV_RENAME = ::WID_BV_RENAME, ///< Rename button.
+ };
+
+ /** Widgets of the #CheatWindow class.. */
+ enum CheatWidgets {
+ WID_C_PANEL = ::WID_C_PANEL, ///< Panel where all cheats are shown in.
+ };
+
+ /** Widgets of the #CompanyWindow class. */
+ enum CompanyWidgets {
+ WID_C_CAPTION = ::WID_C_CAPTION, ///< Caption of the window.
+ WID_C_FACE = ::WID_C_FACE, ///< View of the face.
+ WID_C_FACE_TITLE = ::WID_C_FACE_TITLE, ///< Title for the face.
+ WID_C_DESC_INAUGURATION = ::WID_C_DESC_INAUGURATION, ///< Inauguration.
+ WID_C_DESC_COLOUR_SCHEME = ::WID_C_DESC_COLOUR_SCHEME, ///< Colour scheme.
+ WID_C_DESC_COLOUR_SCHEME_EXAMPLE = ::WID_C_DESC_COLOUR_SCHEME_EXAMPLE, ///< Colour scheme example.
+ WID_C_DESC_VEHICLE = ::WID_C_DESC_VEHICLE, ///< Vehicles.
+ WID_C_DESC_VEHICLE_COUNTS = ::WID_C_DESC_VEHICLE_COUNTS, ///< Vehicle count.
+ WID_C_DESC_COMPANY_VALUE = ::WID_C_DESC_COMPANY_VALUE, ///< Company value.
+ WID_C_DESC_INFRASTRUCTURE = ::WID_C_DESC_INFRASTRUCTURE, ///< Infrastructure.
+ WID_C_DESC_INFRASTRUCTURE_COUNTS = ::WID_C_DESC_INFRASTRUCTURE_COUNTS, ///< Infrastructure count.
+ WID_C_SELECT_DESC_OWNERS = ::WID_C_SELECT_DESC_OWNERS, ///< Owners.
+ WID_C_DESC_OWNERS = ::WID_C_DESC_OWNERS, ///< Owner in Owners.
+ WID_C_SELECT_BUTTONS = ::WID_C_SELECT_BUTTONS, ///< Selection widget for the button bar.
+ WID_C_NEW_FACE = ::WID_C_NEW_FACE, ///< Button to make new face.
+ WID_C_COLOUR_SCHEME = ::WID_C_COLOUR_SCHEME, ///< Button to change colour scheme.
+ WID_C_PRESIDENT_NAME = ::WID_C_PRESIDENT_NAME, ///< Button to change president name.
+ WID_C_COMPANY_NAME = ::WID_C_COMPANY_NAME, ///< Button to change company name.
+ WID_C_BUY_SHARE = ::WID_C_BUY_SHARE, ///< Button to buy a share.
+ WID_C_SELL_SHARE = ::WID_C_SELL_SHARE, ///< Button to sell a share.
+ WID_C_SELECT_VIEW_BUILD_HQ = ::WID_C_SELECT_VIEW_BUILD_HQ, ///< Panel about HQ.
+ WID_C_VIEW_HQ = ::WID_C_VIEW_HQ, ///< Button to view the HQ.
+ WID_C_BUILD_HQ = ::WID_C_BUILD_HQ, ///< Button to build the HQ.
+ WID_C_SELECT_RELOCATE = ::WID_C_SELECT_RELOCATE, ///< Panel about 'Relocate HQ'.
+ WID_C_RELOCATE_HQ = ::WID_C_RELOCATE_HQ, ///< Button to relocate the HQ.
+ WID_C_VIEW_INFRASTRUCTURE = ::WID_C_VIEW_INFRASTRUCTURE, ///< Panel about infrastructure.
+ WID_C_HAS_PASSWORD = ::WID_C_HAS_PASSWORD, ///< Has company password lock.
+ WID_C_SELECT_MULTIPLAYER = ::WID_C_SELECT_MULTIPLAYER, ///< Multiplayer selection panel.
+ WID_C_COMPANY_PASSWORD = ::WID_C_COMPANY_PASSWORD, ///< Button to set company password.
+ WID_C_COMPANY_JOIN = ::WID_C_COMPANY_JOIN, ///< Button to join company.
+ };
+
+ /** Widgets of the #CompanyFinancesWindow class. */
+ enum CompanyFinancesWidgets {
+ WID_CF_CAPTION = ::WID_CF_CAPTION, ///< Caption of the window.
+ WID_CF_TOGGLE_SIZE = ::WID_CF_TOGGLE_SIZE, ///< Toggle windows size.
+ WID_CF_SEL_PANEL = ::WID_CF_SEL_PANEL, ///< Select panel or nothing.
+ WID_CF_EXPS_CATEGORY = ::WID_CF_EXPS_CATEGORY, ///< Column for expenses category strings.
+ WID_CF_EXPS_PRICE1 = ::WID_CF_EXPS_PRICE1, ///< Column for year Y-2 expenses.
+ WID_CF_EXPS_PRICE2 = ::WID_CF_EXPS_PRICE2, ///< Column for year Y-1 expenses.
+ WID_CF_EXPS_PRICE3 = ::WID_CF_EXPS_PRICE3, ///< Column for year Y expenses.
+ WID_CF_TOTAL_PANEL = ::WID_CF_TOTAL_PANEL, ///< Panel for totals.
+ WID_CF_SEL_MAXLOAN = ::WID_CF_SEL_MAXLOAN, ///< Selection of maxloan column.
+ WID_CF_BALANCE_VALUE = ::WID_CF_BALANCE_VALUE, ///< Bank balance value.
+ WID_CF_LOAN_VALUE = ::WID_CF_LOAN_VALUE, ///< Loan.
+ WID_CF_LOAN_LINE = ::WID_CF_LOAN_LINE, ///< Line for summing bank balance and loan.
+ WID_CF_TOTAL_VALUE = ::WID_CF_TOTAL_VALUE, ///< Total.
+ WID_CF_MAXLOAN_GAP = ::WID_CF_MAXLOAN_GAP, ///< Gap above max loan widget.
+ WID_CF_MAXLOAN_VALUE = ::WID_CF_MAXLOAN_VALUE, ///< Max loan widget.
+ WID_CF_SEL_BUTTONS = ::WID_CF_SEL_BUTTONS, ///< Selection of buttons.
+ WID_CF_INCREASE_LOAN = ::WID_CF_INCREASE_LOAN, ///< Increase loan.
+ WID_CF_REPAY_LOAN = ::WID_CF_REPAY_LOAN, ///< Decrease loan..
+ WID_CF_INFRASTRUCTURE = ::WID_CF_INFRASTRUCTURE, ///< View company infrastructure.
+ };
+
+ /** Widgets of the #SelectCompanyLiveryWindow class. */
+ enum SelectCompanyLiveryWidgets {
+ WID_SCL_CAPTION = ::WID_SCL_CAPTION, ///< Caption of window.
+ WID_SCL_CLASS_GENERAL = ::WID_SCL_CLASS_GENERAL, ///< Class general.
+ WID_SCL_CLASS_RAIL = ::WID_SCL_CLASS_RAIL, ///< Class rail.
+ WID_SCL_CLASS_ROAD = ::WID_SCL_CLASS_ROAD, ///< Class road.
+ WID_SCL_CLASS_SHIP = ::WID_SCL_CLASS_SHIP, ///< Class ship.
+ WID_SCL_CLASS_AIRCRAFT = ::WID_SCL_CLASS_AIRCRAFT, ///< Class aircraft.
+ WID_SCL_SPACER_DROPDOWN = ::WID_SCL_SPACER_DROPDOWN, ///< Spacer for dropdown.
+ WID_SCL_PRI_COL_DROPDOWN = ::WID_SCL_PRI_COL_DROPDOWN, ///< Dropdown for primary colour.
+ WID_SCL_SEC_COL_DROPDOWN = ::WID_SCL_SEC_COL_DROPDOWN, ///< Dropdown for secondary colour.
+ WID_SCL_MATRIX = ::WID_SCL_MATRIX, ///< Matrix.
+ };
+
+ /**
+ * Widgets of the #SelectCompanyManagerFaceWindow class.
+ * Do not change the order of the widgets from WID_SCMF_HAS_MOUSTACHE_EARRING to WID_SCMF_GLASSES_R,
+ * this order is needed for the WE_CLICK event of DrawFaceStringLabel().
+ */
+ enum SelectCompanyManagerFaceWidgets {
+ WID_SCMF_CAPTION = ::WID_SCMF_CAPTION, ///< Caption of window.
+ WID_SCMF_TOGGLE_LARGE_SMALL = ::WID_SCMF_TOGGLE_LARGE_SMALL, ///< Toggle for large or small.
+ WID_SCMF_SELECT_FACE = ::WID_SCMF_SELECT_FACE, ///< Select face.
+ WID_SCMF_CANCEL = ::WID_SCMF_CANCEL, ///< Cancel.
+ WID_SCMF_ACCEPT = ::WID_SCMF_ACCEPT, ///< Accept.
+ WID_SCMF_MALE = ::WID_SCMF_MALE, ///< Male button in the simple view.
+ WID_SCMF_FEMALE = ::WID_SCMF_FEMALE, ///< Female button in the simple view.
+ WID_SCMF_MALE2 = ::WID_SCMF_MALE2, ///< Male button in the advanced view.
+ WID_SCMF_FEMALE2 = ::WID_SCMF_FEMALE2, ///< Female button in the advanced view.
+ WID_SCMF_SEL_LOADSAVE = ::WID_SCMF_SEL_LOADSAVE, ///< Selection to display the load/save/number buttons in the advanced view.
+ WID_SCMF_SEL_MALEFEMALE = ::WID_SCMF_SEL_MALEFEMALE, ///< Selection to display the male/female buttons in the simple view.
+ WID_SCMF_SEL_PARTS = ::WID_SCMF_SEL_PARTS, ///< Selection to display the buttons for setting each part of the face in the advanced view.
+ WID_SCMF_RANDOM_NEW_FACE = ::WID_SCMF_RANDOM_NEW_FACE, ///< Create random new face.
+ WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON = ::WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON, ///< Toggle for large or small.
+ WID_SCMF_FACE = ::WID_SCMF_FACE, ///< Current face.
+ WID_SCMF_LOAD = ::WID_SCMF_LOAD, ///< Load face.
+ WID_SCMF_FACECODE = ::WID_SCMF_FACECODE, ///< Get the face code.
+ WID_SCMF_SAVE = ::WID_SCMF_SAVE, ///< Save face.
+ WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT = ::WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT, ///< Text about moustache and earring.
+ WID_SCMF_TIE_EARRING_TEXT = ::WID_SCMF_TIE_EARRING_TEXT, ///< Text about tie and earring.
+ WID_SCMF_LIPS_MOUSTACHE_TEXT = ::WID_SCMF_LIPS_MOUSTACHE_TEXT, ///< Text about lips and moustache.
+ WID_SCMF_HAS_GLASSES_TEXT = ::WID_SCMF_HAS_GLASSES_TEXT, ///< Text about glasses.
+ WID_SCMF_HAIR_TEXT = ::WID_SCMF_HAIR_TEXT, ///< Text about hair.
+ WID_SCMF_EYEBROWS_TEXT = ::WID_SCMF_EYEBROWS_TEXT, ///< Text about eyebrows.
+ WID_SCMF_EYECOLOUR_TEXT = ::WID_SCMF_EYECOLOUR_TEXT, ///< Text about eyecolour.
+ WID_SCMF_GLASSES_TEXT = ::WID_SCMF_GLASSES_TEXT, ///< Text about glasses.
+ WID_SCMF_NOSE_TEXT = ::WID_SCMF_NOSE_TEXT, ///< Text about nose.
+ WID_SCMF_CHIN_TEXT = ::WID_SCMF_CHIN_TEXT, ///< Text about chin.
+ WID_SCMF_JACKET_TEXT = ::WID_SCMF_JACKET_TEXT, ///< Text about jacket.
+ WID_SCMF_COLLAR_TEXT = ::WID_SCMF_COLLAR_TEXT, ///< Text about collar.
+ WID_SCMF_ETHNICITY_EUR = ::WID_SCMF_ETHNICITY_EUR, ///< Text about ethnicity european.
+ WID_SCMF_ETHNICITY_AFR = ::WID_SCMF_ETHNICITY_AFR, ///< Text about ethnicity african.
+ WID_SCMF_HAS_MOUSTACHE_EARRING = ::WID_SCMF_HAS_MOUSTACHE_EARRING, ///< Has moustache or earring.
+ WID_SCMF_HAS_GLASSES = ::WID_SCMF_HAS_GLASSES, ///< Has glasses.
+ WID_SCMF_EYECOLOUR_L = ::WID_SCMF_EYECOLOUR_L, ///< Eyecolour left.
+ WID_SCMF_EYECOLOUR = ::WID_SCMF_EYECOLOUR, ///< Eyecolour.
+ WID_SCMF_EYECOLOUR_R = ::WID_SCMF_EYECOLOUR_R, ///< Eyecolour right.
+ WID_SCMF_CHIN_L = ::WID_SCMF_CHIN_L, ///< Chin left.
+ WID_SCMF_CHIN = ::WID_SCMF_CHIN, ///< Chin.
+ WID_SCMF_CHIN_R = ::WID_SCMF_CHIN_R, ///< Chin right.
+ WID_SCMF_EYEBROWS_L = ::WID_SCMF_EYEBROWS_L, ///< Eyebrows left.
+ WID_SCMF_EYEBROWS = ::WID_SCMF_EYEBROWS, ///< Eyebrows.
+ WID_SCMF_EYEBROWS_R = ::WID_SCMF_EYEBROWS_R, ///< Eyebrows right.
+ WID_SCMF_LIPS_MOUSTACHE_L = ::WID_SCMF_LIPS_MOUSTACHE_L, ///< Lips / Moustache left.
+ WID_SCMF_LIPS_MOUSTACHE = ::WID_SCMF_LIPS_MOUSTACHE, ///< Lips / Moustache.
+ WID_SCMF_LIPS_MOUSTACHE_R = ::WID_SCMF_LIPS_MOUSTACHE_R, ///< Lips / Moustache right.
+ WID_SCMF_NOSE_L = ::WID_SCMF_NOSE_L, ///< Nose left.
+ WID_SCMF_NOSE = ::WID_SCMF_NOSE, ///< Nose.
+ WID_SCMF_NOSE_R = ::WID_SCMF_NOSE_R, ///< Nose right.
+ WID_SCMF_HAIR_L = ::WID_SCMF_HAIR_L, ///< Hair left.
+ WID_SCMF_HAIR = ::WID_SCMF_HAIR, ///< Hair.
+ WID_SCMF_HAIR_R = ::WID_SCMF_HAIR_R, ///< Hair right.
+ WID_SCMF_JACKET_L = ::WID_SCMF_JACKET_L, ///< Jacket left.
+ WID_SCMF_JACKET = ::WID_SCMF_JACKET, ///< Jacket.
+ WID_SCMF_JACKET_R = ::WID_SCMF_JACKET_R, ///< Jacket right.
+ WID_SCMF_COLLAR_L = ::WID_SCMF_COLLAR_L, ///< Collar left.
+ WID_SCMF_COLLAR = ::WID_SCMF_COLLAR, ///< Collar.
+ WID_SCMF_COLLAR_R = ::WID_SCMF_COLLAR_R, ///< Collar right.
+ WID_SCMF_TIE_EARRING_L = ::WID_SCMF_TIE_EARRING_L, ///< Tie / Earring left.
+ WID_SCMF_TIE_EARRING = ::WID_SCMF_TIE_EARRING, ///< Tie / Earring.
+ WID_SCMF_TIE_EARRING_R = ::WID_SCMF_TIE_EARRING_R, ///< Tie / Earring right.
+ WID_SCMF_GLASSES_L = ::WID_SCMF_GLASSES_L, ///< Glasses left.
+ WID_SCMF_GLASSES = ::WID_SCMF_GLASSES, ///< Glasses.
+ WID_SCMF_GLASSES_R = ::WID_SCMF_GLASSES_R, ///< Glasses right.
+ };
+
+ /** Widgets of the #CompanyInfrastructureWindow class. */
+ enum CompanyInfrastructureWidgets {
+ WID_CI_CAPTION = ::WID_CI_CAPTION, ///< Caption of window.
+ WID_CI_RAIL_DESC = ::WID_CI_RAIL_DESC, ///< Description of rail.
+ WID_CI_RAIL_COUNT = ::WID_CI_RAIL_COUNT, ///< Count of rail.
+ WID_CI_ROAD_DESC = ::WID_CI_ROAD_DESC, ///< Description of road.
+ WID_CI_ROAD_COUNT = ::WID_CI_ROAD_COUNT, ///< Count of road.
+ WID_CI_WATER_DESC = ::WID_CI_WATER_DESC, ///< Description of water.
+ WID_CI_WATER_COUNT = ::WID_CI_WATER_COUNT, ///< Count of water.
+ WID_CI_STATION_DESC = ::WID_CI_STATION_DESC, ///< Description of station.
+ WID_CI_STATION_COUNT = ::WID_CI_STATION_COUNT, ///< Count of station.
+ WID_CI_TOTAL_DESC = ::WID_CI_TOTAL_DESC, ///< Description of total.
+ WID_CI_TOTAL = ::WID_CI_TOTAL, ///< Count of total.
+ };
+
+ /** Widgets of the #BuyCompanyWindow class. */
+ enum BuyCompanyWidgets {
+ WID_BC_CAPTION = ::WID_BC_CAPTION, ///< Caption of window.
+ WID_BC_FACE = ::WID_BC_FACE, ///< Face button.
+ WID_BC_QUESTION = ::WID_BC_QUESTION, ///< Question text.
+ WID_BC_NO = ::WID_BC_NO, ///< No button.
+ WID_BC_YES = ::WID_BC_YES, ///< Yes button.
+ };
+
+ /** Widgets of the #IConsoleWindow class. */
+ enum ConsoleWidgets {
+ WID_C_BACKGROUND = ::WID_C_BACKGROUND, ///< Background of the console.
+ };
+
+ /** Widgets of the #SetDateWindow class. */
+ enum SetDateWidgets {
+ WID_SD_DAY = ::WID_SD_DAY, ///< Dropdown for the day.
+ WID_SD_MONTH = ::WID_SD_MONTH, ///< Dropdown for the month.
+ WID_SD_YEAR = ::WID_SD_YEAR, ///< Dropdown for the year.
+ WID_SD_SET_DATE = ::WID_SD_SET_DATE, ///< Actually set the date.
+ };
+
+ /** Widgets of the #DepotWindow class. */
+ enum DepotWidgets {
+ WID_D_CAPTION = ::WID_D_CAPTION, ///< Caption of window.
+ WID_D_SELL = ::WID_D_SELL, ///< Sell button.
+ WID_D_SHOW_SELL_CHAIN = ::WID_D_SHOW_SELL_CHAIN, ///< Show sell chain panel.
+ WID_D_SELL_CHAIN = ::WID_D_SELL_CHAIN, ///< Sell chain button.
+ WID_D_SELL_ALL = ::WID_D_SELL_ALL, ///< Sell all button.
+ WID_D_AUTOREPLACE = ::WID_D_AUTOREPLACE, ///< Autoreplace button.
+ WID_D_MATRIX = ::WID_D_MATRIX, ///< Matrix of vehicles.
+ WID_D_V_SCROLL = ::WID_D_V_SCROLL, ///< Vertical scrollbar.
+ WID_D_SHOW_H_SCROLL = ::WID_D_SHOW_H_SCROLL, ///< Show horizontal scrollbar panel.
+ WID_D_H_SCROLL = ::WID_D_H_SCROLL, ///< Horizontal scrollbar.
+ WID_D_BUILD = ::WID_D_BUILD, ///< Build button.
+ WID_D_CLONE = ::WID_D_CLONE, ///< Clone button.
+ WID_D_LOCATION = ::WID_D_LOCATION, ///< Location button.
+ WID_D_SHOW_RENAME = ::WID_D_SHOW_RENAME, ///< Show rename panel.
+ WID_D_RENAME = ::WID_D_RENAME, ///< Rename button.
+ WID_D_VEHICLE_LIST = ::WID_D_VEHICLE_LIST, ///< List of vehicles.
+ WID_D_STOP_ALL = ::WID_D_STOP_ALL, ///< Stop all button.
+ WID_D_START_ALL = ::WID_D_START_ALL, ///< Start all button.
+ };
+
+ /** Widgets of the #BuildDocksDepotWindow class. */
+ enum BuildDockDepotWidgets {
+ WID_BDD_BACKGROUND = ::WID_BDD_BACKGROUND, ///< Background of the window.
+ WID_BDD_X = ::WID_BDD_X, ///< X-direction button.
+ WID_BDD_Y = ::WID_BDD_Y, ///< Y-direction button.
+ };
+
+ /** Widgets of the #BuildDocksToolbarWindow class. */
+ enum DockToolbarWidgets {
+ WID_DT_CANAL = ::WID_DT_CANAL, ///< Build canal button.
+ WID_DT_LOCK = ::WID_DT_LOCK, ///< Build lock button.
+ WID_DT_DEMOLISH = ::WID_DT_DEMOLISH, ///< Demolish aka dynamite button.
+ WID_DT_DEPOT = ::WID_DT_DEPOT, ///< Build depot button.
+ WID_DT_STATION = ::WID_DT_STATION, ///< Build station button.
+ WID_DT_BUOY = ::WID_DT_BUOY, ///< Build buoy button.
+ WID_DT_RIVER = ::WID_DT_RIVER, ///< Build river button (in scenario editor).
+ WID_DT_BUILD_AQUEDUCT = ::WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button.
+ WID_DT_INVALID = ::WID_DT_INVALID, ///< Used to initialize a variable.
+ };
+
+ /** Widgets of the #DropdownWindow class. */
+ enum DropdownMenuWidgets {
+ WID_DM_ITEMS = ::WID_DM_ITEMS, ///< Panel showing the dropdown items.
+ WID_DM_SHOW_SCROLL = ::WID_DM_SHOW_SCROLL, ///< Hide scrollbar if too few items.
+ WID_DM_SCROLL = ::WID_DM_SCROLL, ///< Scrollbar.
+ };
+
+ /** Widgets of the #EnginePreviewWindow class. */
+ enum EnginePreviewWidgets {
+ WID_EP_QUESTION = ::WID_EP_QUESTION, ///< The container for the question.
+ WID_EP_NO = ::WID_EP_NO, ///< No button.
+ WID_EP_YES = ::WID_EP_YES, ///< Yes button.
+ };
+
+ /** Widgets of the #ErrmsgWindow class. */
+ enum ErrorMessageWidgets {
+ WID_EM_CAPTION = ::WID_EM_CAPTION, ///< Caption of the window.
+ WID_EM_FACE = ::WID_EM_FACE, ///< Error title.
+ WID_EM_MESSAGE = ::WID_EM_MESSAGE, ///< Error message.
+ };
+
+ /** Widgets of the #SaveLoadWindow class. */
+ enum SaveLoadWidgets {
+ WID_SL_CAPTION = ::WID_SL_CAPTION, ///< Caption of the window.
+ WID_SL_SORT_BYNAME = ::WID_SL_SORT_BYNAME, ///< Sort by name button.
+ WID_SL_SORT_BYDATE = ::WID_SL_SORT_BYDATE, ///< Sort by date button.
+ WID_SL_BACKGROUND = ::WID_SL_BACKGROUND, ///< Background of window.
+ WID_SL_FILE_BACKGROUND = ::WID_SL_FILE_BACKGROUND, ///< Background of file selection.
+ WID_SL_HOME_BUTTON = ::WID_SL_HOME_BUTTON, ///< Home button.
+ WID_SL_DRIVES_DIRECTORIES_LIST = ::WID_SL_DRIVES_DIRECTORIES_LIST, ///< Drives list.
+ WID_SL_SCROLLBAR = ::WID_SL_SCROLLBAR, ///< Scrollbar of the file list.
+ WID_SL_CONTENT_DOWNLOAD = ::WID_SL_CONTENT_DOWNLOAD, ///< Content download button, only available for play scenario/heightmap.
+ WID_SL_SAVE_OSK_TITLE = ::WID_SL_SAVE_OSK_TITLE, ///< Title textbox, only available for save operations.
+ WID_SL_DELETE_SELECTION = ::WID_SL_DELETE_SELECTION, ///< Delete button, only available for save operations.
+ WID_SL_SAVE_GAME = ::WID_SL_SAVE_GAME, ///< Save button, only available for save operations.
+ WID_SL_CONTENT_DOWNLOAD_SEL = ::WID_SL_CONTENT_DOWNLOAD_SEL, ///< Selection 'stack' to 'hide' the content download.
+ WID_SL_DETAILS = ::WID_SL_DETAILS, ///< Panel with game details.
+ WID_SL_NEWGRF_INFO = ::WID_SL_NEWGRF_INFO, ///< Button to open NewGgrf configuration.
+ WID_SL_LOAD_BUTTON = ::WID_SL_LOAD_BUTTON, ///< Button to load game/scenario.
+ WID_SL_MISSING_NEWGRFS = ::WID_SL_MISSING_NEWGRFS, ///< Button to find missing NewGRFs online.
+ };
+
+ /** Widgets of the #GenerateLandscapeWindow class. */
+ enum GenerateLandscapeWidgets {
+ WID_GL_TEMPERATE = ::WID_GL_TEMPERATE, ///< Button with icon "Temperate".
+ WID_GL_ARCTIC = ::WID_GL_ARCTIC, ///< Button with icon "Arctic".
+ WID_GL_TROPICAL = ::WID_GL_TROPICAL, ///< Button with icon "Tropical".
+ WID_GL_TOYLAND = ::WID_GL_TOYLAND, ///< Button with icon "Toyland".
+ WID_GL_MAPSIZE_X_PULLDOWN = ::WID_GL_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'.
+ WID_GL_MAPSIZE_Y_PULLDOWN = ::WID_GL_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'.
+ WID_GL_TOWN_PULLDOWN = ::WID_GL_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'.
+ WID_GL_INDUSTRY_PULLDOWN = ::WID_GL_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'.
+ WID_GL_RANDOM_EDITBOX = ::WID_GL_RANDOM_EDITBOX, ///< 'Random seed' editbox.
+ WID_GL_RANDOM_BUTTON = ::WID_GL_RANDOM_BUTTON, ///< 'Randomise' button.
+ WID_GL_GENERATE_BUTTON = ::WID_GL_GENERATE_BUTTON, ///< 'Generate' button.
+ WID_GL_START_DATE_DOWN = ::WID_GL_START_DATE_DOWN, ///< Decrease start year.
+ WID_GL_START_DATE_TEXT = ::WID_GL_START_DATE_TEXT, ///< Start year.
+ WID_GL_START_DATE_UP = ::WID_GL_START_DATE_UP, ///< Increase start year.
+ WID_GL_SNOW_LEVEL_DOWN = ::WID_GL_SNOW_LEVEL_DOWN, ///< Decrease snow level.
+ WID_GL_SNOW_LEVEL_TEXT = ::WID_GL_SNOW_LEVEL_TEXT, ///< Snow level.
+ WID_GL_SNOW_LEVEL_UP = ::WID_GL_SNOW_LEVEL_UP, ///< Increase snow level.
+ WID_GL_TREE_PULLDOWN = ::WID_GL_TREE_PULLDOWN, ///< Dropdown 'Tree algorithm'.
+ WID_GL_LANDSCAPE_PULLDOWN = ::WID_GL_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'.
+ WID_GL_HEIGHTMAP_NAME_TEXT = ::WID_GL_HEIGHTMAP_NAME_TEXT, ///< Heightmap name.
+ WID_GL_HEIGHTMAP_SIZE_TEXT = ::WID_GL_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap.
+ WID_GL_HEIGHTMAP_ROTATION_PULLDOWN = ::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'.
+ WID_GL_TERRAIN_PULLDOWN = ::WID_GL_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'.
+ WID_GL_WATER_PULLDOWN = ::WID_GL_WATER_PULLDOWN, ///< Dropdown 'Sea level'.
+ WID_GL_RIVER_PULLDOWN = ::WID_GL_RIVER_PULLDOWN, ///< Dropdown 'Rivers'.
+ WID_GL_SMOOTHNESS_PULLDOWN = ::WID_GL_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'.
+ WID_GL_VARIETY_PULLDOWN = ::WID_GL_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'.
+ WID_GL_BORDERS_RANDOM = ::WID_GL_BORDERS_RANDOM, ///< 'Random'/'Manual' borders.
+ WID_GL_WATER_NW = ::WID_GL_WATER_NW, ///< NW 'Water'/'Freeform'.
+ WID_GL_WATER_NE = ::WID_GL_WATER_NE, ///< NE 'Water'/'Freeform'.
+ WID_GL_WATER_SE = ::WID_GL_WATER_SE, ///< SE 'Water'/'Freeform'.
+ WID_GL_WATER_SW = ::WID_GL_WATER_SW, ///< SW 'Water'/'Freeform'.
+ };
+
+ /** Widgets of the #CreateScenarioWindow class. */
+ enum CreateScenarioWidgets {
+ WID_CS_TEMPERATE = ::WID_CS_TEMPERATE, ///< Select temperate landscape style.
+ WID_CS_ARCTIC = ::WID_CS_ARCTIC, ///< Select arctic landscape style.
+ WID_CS_TROPICAL = ::WID_CS_TROPICAL, ///< Select tropical landscape style.
+ WID_CS_TOYLAND = ::WID_CS_TOYLAND, ///< Select toy-land landscape style.
+ WID_CS_EMPTY_WORLD = ::WID_CS_EMPTY_WORLD, ///< Generate an empty flat world.
+ WID_CS_RANDOM_WORLD = ::WID_CS_RANDOM_WORLD, ///< Generate random land button
+ WID_CS_MAPSIZE_X_PULLDOWN = ::WID_CS_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size.
+ WID_CS_MAPSIZE_Y_PULLDOWN = ::WID_CS_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size.
+ WID_CS_START_DATE_DOWN = ::WID_CS_START_DATE_DOWN, ///< Decrease start year (start earlier).
+ WID_CS_START_DATE_TEXT = ::WID_CS_START_DATE_TEXT, ///< Clickable start date value.
+ WID_CS_START_DATE_UP = ::WID_CS_START_DATE_UP, ///< Increase start year (start later).
+ WID_CS_FLAT_LAND_HEIGHT_DOWN = ::WID_CS_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
+ WID_CS_FLAT_LAND_HEIGHT_TEXT = ::WID_CS_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
+ WID_CS_FLAT_LAND_HEIGHT_UP = ::WID_CS_FLAT_LAND_HEIGHT_UP, ///< Increase flat land height.
+ };
+
+ /** Widgets of the #GenerateProgressWindow class. */
+ enum GenerationProgressWidgets {
+ WID_GP_PROGRESS_BAR = ::WID_GP_PROGRESS_BAR, ///< Progress bar.
+ WID_GP_PROGRESS_TEXT = ::WID_GP_PROGRESS_TEXT, ///< Text with the progress bar.
+ WID_GP_ABORT = ::WID_GP_ABORT, ///< Abort button.
+ };
+
+ /** Widgets of the #GoalListWindow class. */
+ enum GoalListWidgets {
+ WID_GL_PANEL = ::WID_GL_PANEL, ///< Panel of the window.
+ WID_GL_SCROLLBAR = ::WID_GL_SCROLLBAR, ///< Scrollbar of the panel.
+ };
+
+ /** Widgets of the #GraphLegendWindow class. */
+ enum GraphLegendWidgets {
+ WID_GL_BACKGROUND = ::WID_GL_BACKGROUND, ///< Background of the window.
+ WID_GL_FIRST_COMPANY = ::WID_GL_FIRST_COMPANY, ///< First company in the legend.
+ WID_GL_LAST_COMPANY = ::WID_GL_LAST_COMPANY, ///< Last company in the legend.
+ };
+
+ /** Widgets of the #OperatingProfitGraphWindow class, #IncomeGraphWindow class, #DeliveredCargoGraphWindow class, and #CompanyValueGraphWindow class. */
+ enum CompanyValueWidgets {
+ WID_CV_KEY_BUTTON = ::WID_CV_KEY_BUTTON, ///< Key button.
+ WID_CV_BACKGROUND = ::WID_CV_BACKGROUND, ///< Background of the window.
+ WID_CV_GRAPH = ::WID_CV_GRAPH, ///< Graph itself.
+ WID_CV_RESIZE = ::WID_CV_RESIZE, ///< Resize button.
+ };
+
+ /** Widget of the #PerformanceHistoryGraphWindow class. */
+ enum PerformanceHistoryGraphWidgets {
+ WID_PHG_KEY = ::WID_PHG_KEY, ///< Key button.
+ WID_PHG_DETAILED_PERFORMANCE = ::WID_PHG_DETAILED_PERFORMANCE, ///< Detailed performance.
+ WID_PHG_BACKGROUND = ::WID_PHG_BACKGROUND, ///< Background of the window.
+ WID_PHG_GRAPH = ::WID_PHG_GRAPH, ///< Graph itself.
+ WID_PHG_RESIZE = ::WID_PHG_RESIZE, ///< Resize button.
+ };
+
+ /** Widget of the #PaymentRatesGraphWindow class. */
+ enum CargoPaymentRatesWidgets {
+ WID_CPR_BACKGROUND = ::WID_CPR_BACKGROUND, ///< Background of the window.
+ WID_CPR_HEADER = ::WID_CPR_HEADER, ///< Header.
+ WID_CPR_GRAPH = ::WID_CPR_GRAPH, ///< Graph itself.
+ WID_CPR_RESIZE = ::WID_CPR_RESIZE, ///< Resize button.
+ WID_CPR_FOOTER = ::WID_CPR_FOOTER, ///< Footer.
+ WID_CPR_ENABLE_CARGOES = ::WID_CPR_ENABLE_CARGOES, ///< Enable cargoes button.
+ WID_CPR_DISABLE_CARGOES = ::WID_CPR_DISABLE_CARGOES, ///< Disable cargoes button.
+ WID_CPR_CARGO_FIRST = ::WID_CPR_CARGO_FIRST, ///< First cargo in the list.
+ };
+
+ /** Widget of the #CompanyLeagueWindow class. */
+ enum CompanyLeagueWidgets {
+ WID_CL_BACKGROUND = ::WID_CL_BACKGROUND, ///< Background of the window.
+ };
+
+ /** Widget of the #PerformanceRatingDetailWindow class. */
+ enum PerformanceRatingDetailsWidgets {
+ WID_PRD_SCORE_FIRST = ::WID_PRD_SCORE_FIRST, ///< First entry in the score list.
+ WID_PRD_SCORE_LAST = ::WID_PRD_SCORE_LAST, ///< Last entry in the score list.
+ WID_PRD_COMPANY_FIRST = ::WID_PRD_COMPANY_FIRST, ///< First company.
+ WID_PRD_COMPANY_LAST = ::WID_PRD_COMPANY_LAST, ///< Last company.
+ };
+
+ /** Widgets of the #VehicleGroupWindow class. */
+ enum GroupListWidgets {
+ WID_GL_CAPTION = ::WID_GL_CAPTION, ///< Caption of the window.
+ WID_GL_SORT_BY_ORDER = ::WID_GL_SORT_BY_ORDER, ///< Sort order.
+ WID_GL_SORT_BY_DROPDOWN = ::WID_GL_SORT_BY_DROPDOWN, ///< Sort by dropdown list.
+ WID_GL_LIST_VEHICLE = ::WID_GL_LIST_VEHICLE, ///< List of the vehicles.
+ WID_GL_LIST_VEHICLE_SCROLLBAR = ::WID_GL_LIST_VEHICLE_SCROLLBAR, ///< Scrollbar for the list.
+ WID_GL_AVAILABLE_VEHICLES = ::WID_GL_AVAILABLE_VEHICLES, ///< Available vehicles.
+ WID_GL_MANAGE_VEHICLES_DROPDOWN = ::WID_GL_MANAGE_VEHICLES_DROPDOWN, ///< Manage vehicles dropdown list.
+ WID_GL_STOP_ALL = ::WID_GL_STOP_ALL, ///< Stop all button.
+ WID_GL_START_ALL = ::WID_GL_START_ALL, ///< Start all button.
+ WID_GL_ALL_VEHICLES = ::WID_GL_ALL_VEHICLES, ///< All vehicles entry.
+ WID_GL_DEFAULT_VEHICLES = ::WID_GL_DEFAULT_VEHICLES, ///< Default vehicles entry.
+ WID_GL_LIST_GROUP = ::WID_GL_LIST_GROUP, ///< List of the groups.
+ WID_GL_LIST_GROUP_SCROLLBAR = ::WID_GL_LIST_GROUP_SCROLLBAR, ///< Scrollbar for the list.
+ WID_GL_CREATE_GROUP = ::WID_GL_CREATE_GROUP, ///< Create group button.
+ WID_GL_DELETE_GROUP = ::WID_GL_DELETE_GROUP, ///< Delete group button.
+ WID_GL_RENAME_GROUP = ::WID_GL_RENAME_GROUP, ///< Rename group button.
+ WID_GL_REPLACE_PROTECTION = ::WID_GL_REPLACE_PROTECTION, ///< Replace protection button.
+ };
+
+ /** Widgets of the #EndGameHighScoreBaseWindow class and #HighScoreWindow class. */
+ enum HighscoreWidgets {
+ WID_H_BACKGROUND = ::WID_H_BACKGROUND, ///< Background of the window.
+ };
+
+ /** Widgets of the #BuildIndustryWindow class. */
+ enum DynamicPlaceIndustriesWidgets {
+ WID_DPI_MATRIX_WIDGET = ::WID_DPI_MATRIX_WIDGET, ///< Matrix of the industries.
+ WID_DPI_SCROLLBAR = ::WID_DPI_SCROLLBAR, ///< Scrollbar of the matrix.
+ WID_DPI_INFOPANEL = ::WID_DPI_INFOPANEL, ///< Info panel about the industry.
+ WID_DPI_DISPLAY_WIDGET = ::WID_DPI_DISPLAY_WIDGET, ///< Display chain button.
+ WID_DPI_FUND_WIDGET = ::WID_DPI_FUND_WIDGET, ///< Fund button.
+ };
+
+ /** Widgets of the #IndustryViewWindow class. */
+ enum IndustryViewWidgets {
+ WID_IV_CAPTION = ::WID_IV_CAPTION, ///< Caption of the window.
+ WID_IV_VIEWPORT = ::WID_IV_VIEWPORT, ///< Viewport of the industry.
+ WID_IV_INFO = ::WID_IV_INFO, ///< Info of the industry.
+ WID_IV_GOTO = ::WID_IV_GOTO, ///< Goto button.
+ WID_IV_DISPLAY = ::WID_IV_DISPLAY, ///< Display chain button.
+ };
+
+ /** Widgets of the #IndustryDirectoryWindow class. */
+ enum IndustryDirectoryWidgets {
+ WID_ID_DROPDOWN_ORDER = ::WID_ID_DROPDOWN_ORDER, ///< Dropdown for the order of the sort.
+ WID_ID_DROPDOWN_CRITERIA = ::WID_ID_DROPDOWN_CRITERIA, ///< Dropdown for the criteria of the sort.
+ WID_ID_INDUSTRY_LIST = ::WID_ID_INDUSTRY_LIST, ///< Industry list.
+ WID_ID_SCROLLBAR = ::WID_ID_SCROLLBAR, ///< Scrollbar of the list.
+ };
+
+ /** Widgets of the #IndustryCargoesWindow class */
+ enum IndustryCargoesWidgets {
+ WID_IC_CAPTION = ::WID_IC_CAPTION, ///< Caption of the window.
+ WID_IC_NOTIFY = ::WID_IC_NOTIFY, ///< Row of buttons at the bottom.
+ WID_IC_PANEL = ::WID_IC_PANEL, ///< Panel that shows the chain.
+ WID_IC_SCROLLBAR = ::WID_IC_SCROLLBAR, ///< Scrollbar of the panel.
+ };
+
+ /** Widgets of the #SelectGameWindow class. */
+ enum SelectGameIntroWidgets {
+ WID_SGI_GENERATE_GAME = ::WID_SGI_GENERATE_GAME, ///< Generate game button.
+ WID_SGI_LOAD_GAME = ::WID_SGI_LOAD_GAME, ///< Load game button.
+ WID_SGI_PLAY_SCENARIO = ::WID_SGI_PLAY_SCENARIO, ///< Play scenario button.
+ WID_SGI_PLAY_HEIGHTMAP = ::WID_SGI_PLAY_HEIGHTMAP, ///< Play heightmap button.
+ WID_SGI_EDIT_SCENARIO = ::WID_SGI_EDIT_SCENARIO, ///< Edit scenario button.
+ WID_SGI_PLAY_NETWORK = ::WID_SGI_PLAY_NETWORK, ///< Play network button.
+ WID_SGI_TEMPERATE_LANDSCAPE = ::WID_SGI_TEMPERATE_LANDSCAPE, ///< Select temperate landscape button.
+ WID_SGI_ARCTIC_LANDSCAPE = ::WID_SGI_ARCTIC_LANDSCAPE, ///< Select arctic landscape button.
+ WID_SGI_TROPIC_LANDSCAPE = ::WID_SGI_TROPIC_LANDSCAPE, ///< Select tropic landscape button.
+ WID_SGI_TOYLAND_LANDSCAPE = ::WID_SGI_TOYLAND_LANDSCAPE, ///< Select toyland landscape button.
+ WID_SGI_TRANSLATION_SELECTION = ::WID_SGI_TRANSLATION_SELECTION, ///< Translation selection.
+ WID_SGI_TRANSLATION = ::WID_SGI_TRANSLATION, ///< Translation.
+ WID_SGI_OPTIONS = ::WID_SGI_OPTIONS, ///< Options button.
+ WID_SGI_DIFFICULTIES = ::WID_SGI_DIFFICULTIES, ///< Difficulties button.
+ WID_SGI_SETTINGS_OPTIONS = ::WID_SGI_SETTINGS_OPTIONS, ///< Settings button.
+ WID_SGI_GRF_SETTINGS = ::WID_SGI_GRF_SETTINGS, ///< NewGRF button.
+ WID_SGI_CONTENT_DOWNLOAD = ::WID_SGI_CONTENT_DOWNLOAD, ///< Content Download button.
+ WID_SGI_AI_SETTINGS = ::WID_SGI_AI_SETTINGS, ///< AI button.
+ WID_SGI_EXIT = ::WID_SGI_EXIT, ///< Exit button.
+ };
+
+ /** Widgets of the #MainWindow class. */
+ enum MainWidgets {
+ WID_M_VIEWPORT = ::WID_M_VIEWPORT, ///< Main window viewport.
+ };
+
+ /** Widgets of the #LandInfoWindow class. */
+ enum LandInfoWidgets {
+ WID_LI_BACKGROUND = ::WID_LI_BACKGROUND, ///< Background of the window.
+ };
+
+ /** Widgets of the #TooltipsWindow class. */
+ enum ToolTipsWidgets {
+ WID_TT_BACKGROUND = ::WID_TT_BACKGROUND, ///< Background of the window.
+ };
+
+ /** Widgets of the #AboutWindow class. */
+ enum AboutWidgets {
+ WID_A_SCROLLING_TEXT = ::WID_A_SCROLLING_TEXT, ///< The actually scrolling text.
+ WID_A_WEBSITE = ::WID_A_WEBSITE, ///< URL of OpenTTD website.
+ };
+
+ /** Widgets of the #QueryStringWindow class. */
+ enum QueryStringWidgets {
+ WID_QS_CAPTION = ::WID_QS_CAPTION, ///< Caption of the window.
+ WID_QS_TEXT = ::WID_QS_TEXT, ///< Text of the query.
+ WID_QS_DEFAULT = ::WID_QS_DEFAULT, ///< Default button.
+ WID_QS_CANCEL = ::WID_QS_CANCEL, ///< Cancel button.
+ WID_QS_OK = ::WID_QS_OK, ///< OK button.
+ };
+
+ /** Widgets of the #QueryWindow class. */
+ enum QueryWidgets {
+ WID_Q_CAPTION = ::WID_Q_CAPTION, ///< Caption of the window.
+ WID_Q_TEXT = ::WID_Q_TEXT, ///< Text of the query.
+ WID_Q_NO = ::WID_Q_NO, ///< Yes button.
+ WID_Q_YES = ::WID_Q_YES, ///< No button.
+ };
+
+ /** Widgets of the #MusicTrackSelectionWindow class. */
+ enum MusicTrackSelectionWidgets {
+ WID_MTS_LIST_LEFT = ::WID_MTS_LIST_LEFT, ///< Left button.
+ WID_MTS_PLAYLIST = ::WID_MTS_PLAYLIST, ///< Playlist.
+ WID_MTS_LIST_RIGHT = ::WID_MTS_LIST_RIGHT, ///< Right button.
+ WID_MTS_ALL = ::WID_MTS_ALL, ///< All button.
+ WID_MTS_OLD = ::WID_MTS_OLD, ///< Old button.
+ WID_MTS_NEW = ::WID_MTS_NEW, ///< New button.
+ WID_MTS_EZY = ::WID_MTS_EZY, ///< Ezy button.
+ WID_MTS_CUSTOM1 = ::WID_MTS_CUSTOM1, ///< Custom1 button.
+ WID_MTS_CUSTOM2 = ::WID_MTS_CUSTOM2, ///< Custom2 button.
+ WID_MTS_CLEAR = ::WID_MTS_CLEAR, ///< Clear button.
+ };
+
+ /** Widgets of the #MusicWindow class. */
+ enum MusicWidgets {
+ WID_M_PREV = ::WID_M_PREV, ///< Previous button.
+ WID_M_NEXT = ::WID_M_NEXT, ///< Next button.
+ WID_M_STOP = ::WID_M_STOP, ///< Stop button.
+ WID_M_PLAY = ::WID_M_PLAY, ///< Play button.
+ WID_M_SLIDERS = ::WID_M_SLIDERS, ///< Sliders.
+ WID_M_MUSIC_VOL = ::WID_M_MUSIC_VOL, ///< Music volume.
+ WID_M_EFFECT_VOL = ::WID_M_EFFECT_VOL, ///< Effect volume.
+ WID_M_BACKGROUND = ::WID_M_BACKGROUND, ///< Background of the window.
+ WID_M_TRACK = ::WID_M_TRACK, ///< Track playing.
+ WID_M_TRACK_NR = ::WID_M_TRACK_NR, ///< Track number.
+ WID_M_TRACK_TITLE = ::WID_M_TRACK_TITLE, ///< Track title.
+ WID_M_TRACK_NAME = ::WID_M_TRACK_NAME, ///< Track name.
+ WID_M_SHUFFLE = ::WID_M_SHUFFLE, ///< Shuffle button.
+ WID_M_PROGRAMME = ::WID_M_PROGRAMME, ///< Program button.
+ WID_M_ALL = ::WID_M_ALL, ///< All button.
+ WID_M_OLD = ::WID_M_OLD, ///< Old button.
+ WID_M_NEW = ::WID_M_NEW, ///< New button.
+ WID_M_EZY = ::WID_M_EZY, ///< Ezy button.
+ WID_M_CUSTOM1 = ::WID_M_CUSTOM1, ///< Custom1 button.
+ WID_M_CUSTOM2 = ::WID_M_CUSTOM2, ///< Custom2 button.
+ };
+
+ /** Widgets of the #NetworkChatWindow class. */
+ enum NetWorkChatWidgets {
+ WID_NC_CLOSE = ::WID_NC_CLOSE, ///< Close button.
+ WID_NC_BACKGROUND = ::WID_NC_BACKGROUND, ///< Background of the window.
+ WID_NC_DESTINATION = ::WID_NC_DESTINATION, ///< Destination.
+ WID_NC_TEXTBOX = ::WID_NC_TEXTBOX, ///< Textbox.
+ WID_NC_SENDBUTTON = ::WID_NC_SENDBUTTON, ///< Send button.
+ };
+
+ /** Widgets of the #NetworkContentDownloadStatusWindow class. */
+ enum NetworkContentDownloadStatusWidgets {
+ WID_NCDS_BACKGROUND = ::WID_NCDS_BACKGROUND, ///< Background of the window.
+ WID_NCDS_CANCELOK = ::WID_NCDS_CANCELOK, ///< (Optional) Cancel/OK button.
+ };
+
+ /** Widgets of the #NetworkContentListWindow class. */
+ enum NetworkContentListWidgets {
+ WID_NCL_BACKGROUND = ::WID_NCL_BACKGROUND, ///< Resize button.
+ WID_NCL_FILTER_CAPT = ::WID_NCL_FILTER_CAPT, ///< Caption for the filter editbox.
+ WID_NCL_FILTER = ::WID_NCL_FILTER, ///< Filter editbox.
+ WID_NCL_CHECKBOX = ::WID_NCL_CHECKBOX, ///< Button above checkboxes.
+ WID_NCL_TYPE = ::WID_NCL_TYPE, ///< 'Type' button.
+ WID_NCL_NAME = ::WID_NCL_NAME, ///< 'Name' button.
+ WID_NCL_MATRIX = ::WID_NCL_MATRIX, ///< Panel with list of content.
+ WID_NCL_SCROLLBAR = ::WID_NCL_SCROLLBAR, ///< Scrollbar of matrix.
+ WID_NCL_DETAILS = ::WID_NCL_DETAILS, ///< Panel with content details.
+ WID_NCL_SELECT_ALL = ::WID_NCL_SELECT_ALL, ///< 'Select all' button.
+ WID_NCL_SELECT_UPDATE = ::WID_NCL_SELECT_UPDATE, ///< 'Select updates' button.
+ WID_NCL_UNSELECT = ::WID_NCL_UNSELECT, ///< 'Unselect all' button.
+ WID_NCL_OPEN_URL = ::WID_NCL_OPEN_URL, ///< 'Open url' button.
+ WID_NCL_CANCEL = ::WID_NCL_CANCEL, ///< 'Cancel' button.
+ WID_NCL_DOWNLOAD = ::WID_NCL_DOWNLOAD, ///< 'Download' button.
+ WID_NCL_SEL_ALL_UPDATE = ::WID_NCL_SEL_ALL_UPDATE, ///< #NWID_SELECTION widget for select all/update buttons..
+ };
+
+ /** Widgets of the #NetworkGameWindow class. */
+ enum NetworkGameWidgets {
+ WID_NG_MAIN = ::WID_NG_MAIN, ///< Main panel.
+ WID_NG_CONNECTION = ::WID_NG_CONNECTION, ///< Label in front of connection droplist.
+ WID_NG_CONN_BTN = ::WID_NG_CONN_BTN, ///< 'Connection' droplist button.
+ WID_NG_CLIENT_LABEL = ::WID_NG_CLIENT_LABEL, ///< Label in front of client name edit box.
+ WID_NG_CLIENT = ::WID_NG_CLIENT, ///< Panel with editbox to set client name.
+ WID_NG_HEADER = ::WID_NG_HEADER, ///< Header container of the matrix.
+ WID_NG_NAME = ::WID_NG_NAME, ///< 'Name' button.
+ WID_NG_CLIENTS = ::WID_NG_CLIENTS, ///< 'Clients' button.
+ WID_NG_MAPSIZE = ::WID_NG_MAPSIZE, ///< 'Map size' button.
+ WID_NG_DATE = ::WID_NG_DATE, ///< 'Date' button.
+ WID_NG_YEARS = ::WID_NG_YEARS, ///< 'Years' button.
+ WID_NG_INFO = ::WID_NG_INFO, ///< Third button in the game list panel.
+ WID_NG_MATRIX = ::WID_NG_MATRIX, ///< Panel with list of games.
+ WID_NG_SCROLLBAR = ::WID_NG_SCROLLBAR, ///< Scrollbar of matrix.
+ WID_NG_LASTJOINED_LABEL = ::WID_NG_LASTJOINED_LABEL, ///< Label "Last joined server:".
+ WID_NG_LASTJOINED = ::WID_NG_LASTJOINED, ///< Info about the last joined server.
+ WID_NG_LASTJOINED_SPACER = ::WID_NG_LASTJOINED_SPACER, ///< Spacer after last joined server panel.
+ WID_NG_DETAILS = ::WID_NG_DETAILS, ///< Panel with game details.
+ WID_NG_DETAILS_SPACER = ::WID_NG_DETAILS_SPACER, ///< Spacer for game actual details.
+ WID_NG_JOIN = ::WID_NG_JOIN, ///< 'Join game' button.
+ WID_NG_REFRESH = ::WID_NG_REFRESH, ///< 'Refresh server' button.
+ WID_NG_NEWGRF = ::WID_NG_NEWGRF, ///< 'NewGRF Settings' button.
+ WID_NG_NEWGRF_SEL = ::WID_NG_NEWGRF_SEL, ///< Selection 'widget' to hide the NewGRF settings.
+ WID_NG_NEWGRF_MISSING = ::WID_NG_NEWGRF_MISSING, ///< 'Find missing NewGRF online' button.
+ WID_NG_NEWGRF_MISSING_SEL = ::WID_NG_NEWGRF_MISSING_SEL, ///< Selection widget for the above button.
+ WID_NG_FIND = ::WID_NG_FIND, ///< 'Find server' button.
+ WID_NG_ADD = ::WID_NG_ADD, ///< 'Add server' button.
+ WID_NG_START = ::WID_NG_START, ///< 'Start server' button.
+ WID_NG_CANCEL = ::WID_NG_CANCEL, ///< 'Cancel' button.
+ };
+
+ /** Widgets of the #NetworkStartServerWindow class. */
+ enum NetworkStartServerWidgets {
+ WID_NSS_BACKGROUND = ::WID_NSS_BACKGROUND, ///< Background of the window.
+ WID_NSS_GAMENAME_LABEL = ::WID_NSS_GAMENAME_LABEL, ///< Label for the game name.
+ WID_NSS_GAMENAME = ::WID_NSS_GAMENAME, ///< Background for editbox to set game name.
+ WID_NSS_SETPWD = ::WID_NSS_SETPWD, ///< 'Set password' button.
+ WID_NSS_CONNTYPE_LABEL = ::WID_NSS_CONNTYPE_LABEL, ///< Label for 'connection type'.
+ WID_NSS_CONNTYPE_BTN = ::WID_NSS_CONNTYPE_BTN, ///< 'Connection type' droplist button.
+ WID_NSS_CLIENTS_LABEL = ::WID_NSS_CLIENTS_LABEL, ///< Label for 'max clients'.
+ WID_NSS_CLIENTS_BTND = ::WID_NSS_CLIENTS_BTND, ///< 'Max clients' downarrow.
+ WID_NSS_CLIENTS_TXT = ::WID_NSS_CLIENTS_TXT, ///< 'Max clients' text.
+ WID_NSS_CLIENTS_BTNU = ::WID_NSS_CLIENTS_BTNU, ///< 'Max clients' uparrow.
+ WID_NSS_COMPANIES_LABEL = ::WID_NSS_COMPANIES_LABEL, ///< Label for 'max companies'.
+ WID_NSS_COMPANIES_BTND = ::WID_NSS_COMPANIES_BTND, ///< 'Max companies' downarrow.
+ WID_NSS_COMPANIES_TXT = ::WID_NSS_COMPANIES_TXT, ///< 'Max companies' text.
+ WID_NSS_COMPANIES_BTNU = ::WID_NSS_COMPANIES_BTNU, ///< 'Max companies' uparrow.
+ WID_NSS_SPECTATORS_LABEL = ::WID_NSS_SPECTATORS_LABEL, ///< Label for 'max spectators'.
+ WID_NSS_SPECTATORS_BTND = ::WID_NSS_SPECTATORS_BTND, ///< 'Max spectators' downarrow.
+ WID_NSS_SPECTATORS_TXT = ::WID_NSS_SPECTATORS_TXT, ///< 'Max spectators' text.
+ WID_NSS_SPECTATORS_BTNU = ::WID_NSS_SPECTATORS_BTNU, ///< 'Max spectators' uparrow.
+ WID_NSS_LANGUAGE_LABEL = ::WID_NSS_LANGUAGE_LABEL, ///< Label for 'language spoken'.
+ WID_NSS_LANGUAGE_BTN = ::WID_NSS_LANGUAGE_BTN, ///< 'Language spoken' droplist button.
+ WID_NSS_GENERATE_GAME = ::WID_NSS_GENERATE_GAME, ///< New game button.
+ WID_NSS_LOAD_GAME = ::WID_NSS_LOAD_GAME, ///< Load game button.
+ WID_NSS_PLAY_SCENARIO = ::WID_NSS_PLAY_SCENARIO, ///< Play scenario button.
+ WID_NSS_PLAY_HEIGHTMAP = ::WID_NSS_PLAY_HEIGHTMAP, ///< Play heightmap button.
+ WID_NSS_CANCEL = ::WID_NSS_CANCEL, ///< 'Cancel' button.
+ };
+
+ /** Widgets of the #NetworkLobbyWindow class. */
+ enum NetworkLobbyWidgets {
+ WID_NL_BACKGROUND = ::WID_NL_BACKGROUND, ///< Background of the window.
+ WID_NL_TEXT = ::WID_NL_TEXT, ///< Heading text.
+ WID_NL_HEADER = ::WID_NL_HEADER, ///< Header above list of companies.
+ WID_NL_MATRIX = ::WID_NL_MATRIX, ///< List of companies.
+ WID_NL_SCROLLBAR = ::WID_NL_SCROLLBAR, ///< Scroll bar.
+ WID_NL_DETAILS = ::WID_NL_DETAILS, ///< Company details.
+ WID_NL_JOIN = ::WID_NL_JOIN, ///< 'Join company' button.
+ WID_NL_NEW = ::WID_NL_NEW, ///< 'New company' button.
+ WID_NL_SPECTATE = ::WID_NL_SPECTATE, ///< 'Spectate game' button.
+ WID_NL_REFRESH = ::WID_NL_REFRESH, ///< 'Refresh server' button.
+ WID_NL_CANCEL = ::WID_NL_CANCEL, ///< 'Cancel' button.
+ };
+
+ /** Widgets of the #NetworkClientListWindow class. */
+ enum ClientListWidgets {
+ WID_CL_PANEL = ::WID_CL_PANEL, ///< Panel of the window.
+ };
+
+ /** Widgets of the #NetworkClientListPopupWindow class. */
+ enum ClientListPopupWidgets {
+ WID_CLP_PANEL = ::WID_CLP_PANEL, ///< Panel of the window.
+ };
+
+ /** Widgets of the #NetworkJoinStatusWindow class. */
+ enum NetworkJoinStatusWidgets {
+ WID_NJS_BACKGROUND = ::WID_NJS_BACKGROUND, ///< Background of the window.
+ WID_NJS_CANCELOK = ::WID_NJS_CANCELOK, ///< Cancel / OK button.
+ };
+
+ /** Widgets of the #NetworkCompanyPasswordWindow class. */
+ enum NetworkCompanyPasswordWidgets {
+ WID_NCP_BACKGROUND = ::WID_NCP_BACKGROUND, ///< Background of the window.
+ WID_NCP_LABEL = ::WID_NCP_LABEL, ///< Label in front of the password field.
+ WID_NCP_PASSWORD = ::WID_NCP_PASSWORD, ///< Input field for the password.
+ WID_NCP_SAVE_AS_DEFAULT_PASSWORD = ::WID_NCP_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password.
+ WID_NCP_CANCEL = ::WID_NCP_CANCEL, ///< Close the window without changing anything.
+ WID_NCP_OK = ::WID_NCP_OK, ///< Safe the password etc.
+ };
+
+ /** Widgets of the #NewGRFInspectWindow class. */
+ enum NewGRFInspectWidgets {
+ WID_NGRFI_CAPTION = ::WID_NGRFI_CAPTION, ///< The caption bar of course.
+ WID_NGRFI_PARENT = ::WID_NGRFI_PARENT, ///< Inspect the parent.
+ WID_NGRFI_MAINPANEL = ::WID_NGRFI_MAINPANEL, ///< Panel widget containing the actual data.
+ WID_NGRFI_SCROLLBAR = ::WID_NGRFI_SCROLLBAR, ///< Scrollbar.
+ };
+
+ /** Widgets of the #SpriteAlignerWindow class. */
+ enum SpriteAlignerWidgets {
+ WID_SA_CAPTION = ::WID_SA_CAPTION, ///< Caption of the window.
+ WID_SA_PREVIOUS = ::WID_SA_PREVIOUS, ///< Skip to the previous sprite.
+ WID_SA_GOTO = ::WID_SA_GOTO, ///< Go to a given sprite.
+ WID_SA_NEXT = ::WID_SA_NEXT, ///< Skip to the next sprite.
+ WID_SA_UP = ::WID_SA_UP, ///< Move the sprite up.
+ WID_SA_LEFT = ::WID_SA_LEFT, ///< Move the sprite to the left.
+ WID_SA_RIGHT = ::WID_SA_RIGHT, ///< Move the sprite to the right.
+ WID_SA_DOWN = ::WID_SA_DOWN, ///< Move the sprite down.
+ WID_SA_SPRITE = ::WID_SA_SPRITE, ///< The actual sprite.
+ WID_SA_OFFSETS = ::WID_SA_OFFSETS, ///< The sprite offsets.
+ WID_SA_PICKER = ::WID_SA_PICKER, ///< Sprite picker.
+ WID_SA_LIST = ::WID_SA_LIST, ///< Queried sprite list.
+ WID_SA_SCROLLBAR = ::WID_SA_SCROLLBAR, ///< Scrollbar for sprite list.
+ };
+
+ /** Widgets of the #NewGRFParametersWindow class. */
+ enum NewGRFParametersWidgets {
+ WID_NP_SHOW_NUMPAR = ::WID_NP_SHOW_NUMPAR, ///< #NWID_SELECTION to optionally display #WID_NP_NUMPAR.
+ WID_NP_NUMPAR_DEC = ::WID_NP_NUMPAR_DEC, ///< Button to decrease number of parameters.
+ WID_NP_NUMPAR_INC = ::WID_NP_NUMPAR_INC, ///< Button to increase number of parameters.
+ WID_NP_NUMPAR = ::WID_NP_NUMPAR, ///< Optional number of parameters.
+ WID_NP_NUMPAR_TEXT = ::WID_NP_NUMPAR_TEXT, ///< Text description.
+ WID_NP_BACKGROUND = ::WID_NP_BACKGROUND, ///< Panel to draw the settings on.
+ WID_NP_SCROLLBAR = ::WID_NP_SCROLLBAR, ///< Scrollbar to scroll through all settings.
+ WID_NP_ACCEPT = ::WID_NP_ACCEPT, ///< Accept button.
+ WID_NP_RESET = ::WID_NP_RESET, ///< Reset button.
+ WID_NP_SHOW_DESCRIPTION = ::WID_NP_SHOW_DESCRIPTION, ///< #NWID_SELECTION to optionally display parameter descriptions.
+ WID_NP_DESCRIPTION = ::WID_NP_DESCRIPTION, ///< Multi-line description of a parameter.
+ };
+
+ /** Widgets of the #NewGRFTextfileWindow class. */
+ enum NewGRFTextfileWidgets {
+ WID_NT_CAPTION = ::WID_NT_CAPTION, ///< The caption of the window.
+ WID_NT_BACKGROUND = ::WID_NT_BACKGROUND, ///< Panel to draw the textfile on.
+ WID_NT_VSCROLLBAR = ::WID_NT_VSCROLLBAR, ///< Vertical scrollbar to scroll through the textfile up-and-down.
+ WID_NT_HSCROLLBAR = ::WID_NT_HSCROLLBAR, ///< Horizontal scrollbar to scroll through the textfile left-to-right.
+ };
+
+ /** Widgets of the #NewGRFWindow class. */
+ enum NewGRFStateWidgets {
+ WID_NS_PRESET_LIST = ::WID_NS_PRESET_LIST, ///< Active NewGRF preset.
+ WID_NS_PRESET_SAVE = ::WID_NS_PRESET_SAVE, ///< Save list of active NewGRFs as presets.
+ WID_NS_PRESET_DELETE = ::WID_NS_PRESET_DELETE, ///< Delete active preset.
+ WID_NS_ADD = ::WID_NS_ADD, ///< Add NewGRF to active list.
+ WID_NS_REMOVE = ::WID_NS_REMOVE, ///< Remove NewGRF from active list.
+ WID_NS_MOVE_UP = ::WID_NS_MOVE_UP, ///< Move NewGRF up in active list.
+ WID_NS_MOVE_DOWN = ::WID_NS_MOVE_DOWN, ///< Move NewGRF down in active list.
+ WID_NS_FILTER = ::WID_NS_FILTER, ///< Filter list of available NewGRFs.
+ WID_NS_FILE_LIST = ::WID_NS_FILE_LIST, ///< List window of active NewGRFs.
+ WID_NS_SCROLLBAR = ::WID_NS_SCROLLBAR, ///< Scrollbar for active NewGRF list.
+ WID_NS_AVAIL_LIST = ::WID_NS_AVAIL_LIST, ///< List window of available NewGRFs.
+ WID_NS_SCROLL2BAR = ::WID_NS_SCROLL2BAR, ///< Scrollbar for available NewGRF list.
+ WID_NS_NEWGRF_INFO_TITLE = ::WID_NS_NEWGRF_INFO_TITLE, ///< Title for Info on selected NewGRF.
+ WID_NS_NEWGRF_INFO = ::WID_NS_NEWGRF_INFO, ///< Panel for Info on selected NewGRF.
+ WID_NS_OPEN_URL = ::WID_NS_OPEN_URL, ///< Open URL of NewGRF.
+ WID_NS_NEWGRF_TEXTFILE = ::WID_NS_NEWGRF_TEXTFILE, ///< Open NewGRF readme, changelog (+1) or license (+2).
+ WID_NS_SET_PARAMETERS = ::WID_NS_SET_PARAMETERS, ///< Open Parameters Window for selected, active NewGRF.
+ WID_NS_TOGGLE_PALETTE = ::WID_NS_TOGGLE_PALETTE, ///< Toggle Palette of selected, active NewGRF.
+ WID_NS_APPLY_CHANGES = ::WID_NS_APPLY_CHANGES, ///< Apply changes to NewGRF config.
+ WID_NS_RESCAN_FILES = ::WID_NS_RESCAN_FILES, ///< Rescan files (available NewGRFs).
+ WID_NS_RESCAN_FILES2 = ::WID_NS_RESCAN_FILES2, ///< Rescan files (active NewGRFs).
+ WID_NS_CONTENT_DOWNLOAD = ::WID_NS_CONTENT_DOWNLOAD, ///< Open content download (available NewGRFs).
+ WID_NS_CONTENT_DOWNLOAD2 = ::WID_NS_CONTENT_DOWNLOAD2, ///< Open content download (active NewGRFs).
+ WID_NS_SHOW_REMOVE = ::WID_NS_SHOW_REMOVE, ///< Select active list buttons (0 = normal, 1 = simple layout).
+ WID_NS_SHOW_APPLY = ::WID_NS_SHOW_APPLY, ///< Select display of the buttons below the 'details'.
+ };
+
+ /** Widgets of the #ScanProgressWindow class. */
+ enum ScanProgressWidgets {
+ WID_SP_PROGRESS_BAR = ::WID_SP_PROGRESS_BAR, ///< Simple progress bar.
+ WID_SP_PROGRESS_TEXT = ::WID_SP_PROGRESS_TEXT, ///< Text explaining what is happening.
+ };
+
+ /** Widgets of the #NewsWindow class. */
+ enum NewsWidgets {
+ WID_N_PANEL = ::WID_N_PANEL, ///< Panel of the window.
+ WID_N_TITLE = ::WID_N_TITLE, ///< Title of the company news.
+ WID_N_HEADLINE = ::WID_N_HEADLINE, ///< The news headline.
+ WID_N_CLOSEBOX = ::WID_N_CLOSEBOX, ///< Close the window.
+ WID_N_DATE = ::WID_N_DATE, ///< Date of the news item.
+ WID_N_CAPTION = ::WID_N_CAPTION, ///< Title bar of the window. Only used in small news items.
+ WID_N_INSET = ::WID_N_INSET, ///< Inset around the viewport in the window. Only used in small news items.
+ WID_N_VIEWPORT = ::WID_N_VIEWPORT, ///< Viewport in the window.
+ WID_N_COMPANY_MSG = ::WID_N_COMPANY_MSG, ///< Message in company news items.
+ WID_N_MESSAGE = ::WID_N_MESSAGE, ///< Space for displaying the message. Only used in small news items.
+ WID_N_MGR_FACE = ::WID_N_MGR_FACE, ///< Face of the manager.
+ WID_N_MGR_NAME = ::WID_N_MGR_NAME, ///< Name of the manager.
+ WID_N_VEH_TITLE = ::WID_N_VEH_TITLE, ///< Vehicle new title.
+ WID_N_VEH_BKGND = ::WID_N_VEH_BKGND, ///< Dark background of new vehicle news.
+ WID_N_VEH_NAME = ::WID_N_VEH_NAME, ///< Name of the new vehicle.
+ WID_N_VEH_SPR = ::WID_N_VEH_SPR, ///< Graphical display of the new vehicle.
+ WID_N_VEH_INFO = ::WID_N_VEH_INFO, ///< Some technical data of the new vehicle.
+ };
+
+ /** Widgets of the #MessageHistoryWindow class. */
+ enum MessageHistoryWidgets {
+ WID_MH_STICKYBOX = ::WID_MH_STICKYBOX, ///< Stickybox.
+ WID_MH_BACKGROUND = ::WID_MH_BACKGROUND, ///< Background of the window.
+ WID_MH_SCROLLBAR = ::WID_MH_SCROLLBAR, ///< Scrollbar for the list.
+ };
+
+ /** Widgets of the #MessageOptionsWindow class. */
+ enum MessageOptionWidgets {
+ WID_MO_BACKGROUND = ::WID_MO_BACKGROUND, ///< Background of the window.
+ WID_MO_LABEL = ::WID_MO_LABEL, ///< Top label.
+ WID_MO_DROP_SUMMARY = ::WID_MO_DROP_SUMMARY, ///< Dropdown that adjusts at once the level for all settings.
+ WID_MO_LABEL_SUMMARY = ::WID_MO_LABEL_SUMMARY, ///< Label of the summary drop down.
+ WID_MO_SOUNDTICKER = ::WID_MO_SOUNDTICKER, ///< Button for (de)activating sound on events.
+ WID_MO_SOUNDTICKER_LABEL = ::WID_MO_SOUNDTICKER_LABEL, ///< Label of the soundticker button.
+ WID_MO_START_OPTION = ::WID_MO_START_OPTION, ///< First widget that is part of a group [<][label][>] [description].
+ WID_MO_END_OPTION = ::WID_MO_END_OPTION, ///< First widget after the groups.
+ };
+
+ /** Widgets of the #BuildObjectWindow class. */
+ enum BuildObjectWidgets {
+ WID_BO_CLASS_LIST = ::WID_BO_CLASS_LIST, ///< The list with classes.
+ WID_BO_SCROLLBAR = ::WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
+ WID_BO_OBJECT_MATRIX = ::WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
+ WID_BO_OBJECT_SPRITE = ::WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
+ WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of an object.
+ WID_BO_INFO = ::WID_BO_INFO, ///< Other information about the object (from the NewGRF).
+ WID_BO_SELECT_MATRIX = ::WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
+ WID_BO_SELECT_IMAGE = ::WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX.
+ WID_BO_SELECT_SCROLL = ::WID_BO_SELECT_SCROLL, ///< Scrollbar next to the #WID_BO_SELECT_MATRIX.
+ };
+
+ /** Widgets of the #OrdersWindow class. */
+ enum OrderWidgets {
+ WID_O_CAPTION = ::WID_O_CAPTION, ///< Caption of the window.
+ WID_O_TIMETABLE_VIEW = ::WID_O_TIMETABLE_VIEW, ///< Toggle timetable view.
+ WID_O_ORDER_LIST = ::WID_O_ORDER_LIST, ///< Order list panel.
+ WID_O_SCROLLBAR = ::WID_O_SCROLLBAR, ///< Order list scrollbar.
+ WID_O_SKIP = ::WID_O_SKIP, ///< Skip current order.
+ WID_O_DELETE = ::WID_O_DELETE, ///< Delete selected order.
+ WID_O_STOP_SHARING = ::WID_O_STOP_SHARING, ///< Stop sharing orders.
+ WID_O_NON_STOP = ::WID_O_NON_STOP, ///< Goto non-stop to destination.
+ WID_O_GOTO = ::WID_O_GOTO, ///< Goto destination.
+ WID_O_FULL_LOAD = ::WID_O_FULL_LOAD, ///< Select full load.
+ WID_O_UNLOAD = ::WID_O_UNLOAD, ///< Select unload.
+ WID_O_REFIT = ::WID_O_REFIT, ///< Select refit.
+ WID_O_SERVICE = ::WID_O_SERVICE, ///< Select service (at depot).
+ WID_O_EMPTY = ::WID_O_EMPTY, ///< Placeholder for refit dropdown when not owner.
+ WID_O_REFIT_DROPDOWN = ::WID_O_REFIT_DROPDOWN, ///< Open refit options.
+ WID_O_COND_VARIABLE = ::WID_O_COND_VARIABLE, ///< Choose condition variable.
+ WID_O_COND_COMPARATOR = ::WID_O_COND_COMPARATOR, ///< Choose condition type.
+ WID_O_COND_VALUE = ::WID_O_COND_VALUE, ///< Choose condition value.
+ WID_O_SEL_TOP_LEFT = ::WID_O_SEL_TOP_LEFT, ///< #NWID_SELECTION widget for left part of the top row of the 'your train' order window.
+ WID_O_SEL_TOP_MIDDLE = ::WID_O_SEL_TOP_MIDDLE, ///< #NWID_SELECTION widget for middle part of the top row of the 'your train' order window.
+ WID_O_SEL_TOP_RIGHT = ::WID_O_SEL_TOP_RIGHT, ///< #NWID_SELECTION widget for right part of the top row of the 'your train' order window.
+ WID_O_SEL_TOP_ROW_GROUNDVEHICLE = ::WID_O_SEL_TOP_ROW_GROUNDVEHICLE, ///< #NWID_SELECTION widget for the top row of the 'your train' order window.
+ WID_O_SEL_TOP_ROW = ::WID_O_SEL_TOP_ROW, ///< #NWID_SELECTION widget for the top row of the 'your non-trains' order window.
+ WID_O_SEL_BOTTOM_MIDDLE = ::WID_O_SEL_BOTTOM_MIDDLE, ///< #NWID_SELECTION widget for the middle part of the bottom row of the 'your train' order window.
+ WID_O_SHARED_ORDER_LIST = ::WID_O_SHARED_ORDER_LIST, ///< Open list of shared vehicles.
+ };
+
+ /** Widgets of the #OskWindow class. */
+ enum OnScreenKeyboardWidgets {
+ WID_OSK_CAPTION = ::WID_OSK_CAPTION, ///< Caption of window.
+ WID_OSK_TEXT = ::WID_OSK_TEXT, ///< Edit box.
+ WID_OSK_CANCEL = ::WID_OSK_CANCEL, ///< Cancel key.
+ WID_OSK_OK = ::WID_OSK_OK, ///< Ok key.
+ WID_OSK_BACKSPACE = ::WID_OSK_BACKSPACE, ///< Backspace key.
+ WID_OSK_SPECIAL = ::WID_OSK_SPECIAL, ///< Special key (at keyborads often used for tab key).
+ WID_OSK_CAPS = ::WID_OSK_CAPS, ///< Capslock key.
+ WID_OSK_SHIFT = ::WID_OSK_SHIFT, ///< Shift(lock) key.
+ WID_OSK_SPACE = ::WID_OSK_SPACE, ///< Space bar.
+ WID_OSK_LEFT = ::WID_OSK_LEFT, ///< Cursor left key.
+ WID_OSK_RIGHT = ::WID_OSK_RIGHT, ///< Cursor right key.
+ WID_OSK_LETTERS = ::WID_OSK_LETTERS, ///< First widget of the 'normal' keys.
+ WID_OSK_NUMBERS_FIRST = ::WID_OSK_NUMBERS_FIRST, ///< First widget of the numbers row.
+ WID_OSK_NUMBERS_LAST = ::WID_OSK_NUMBERS_LAST, ///< Last widget of the numbers row.
+ WID_OSK_QWERTY_FIRST = ::WID_OSK_QWERTY_FIRST, ///< First widget of the qwerty row.
+ WID_OSK_QWERTY_LAST = ::WID_OSK_QWERTY_LAST, ///< Last widget of the qwerty row.
+ WID_OSK_ASDFG_FIRST = ::WID_OSK_ASDFG_FIRST, ///< First widget of the asdfg row.
+ WID_OSK_ASDFG_LAST = ::WID_OSK_ASDFG_LAST, ///< Last widget of the asdfg row.
+ WID_OSK_ZXCVB_FIRST = ::WID_OSK_ZXCVB_FIRST, ///< First widget of the zxcvb row.
+ WID_OSK_ZXCVB_LAST = ::WID_OSK_ZXCVB_LAST, ///< Last widget of the zxcvb row.
+ };
+
+ /** Widgets of the #BuildRailToolbarWindow ckass. */
+ enum RailToolbarWidgets {
+ WID_RAT_CAPTION = ::WID_RAT_CAPTION, ///< Caption of the window.
+ WID_RAT_BUILD_NS = ::WID_RAT_BUILD_NS, ///< Build rail along the game view Y axis.
+ WID_RAT_BUILD_X = ::WID_RAT_BUILD_X, ///< Build rail along the game grid X axis.
+ WID_RAT_BUILD_EW = ::WID_RAT_BUILD_EW, ///< Build rail along the game view X axis.
+ WID_RAT_BUILD_Y = ::WID_RAT_BUILD_Y, ///< Build rail along the game grid Y axis.
+ WID_RAT_AUTORAIL = ::WID_RAT_AUTORAIL, ///< Autorail tool.
+ WID_RAT_DEMOLISH = ::WID_RAT_DEMOLISH, ///< Destroy something with dynamite!
+ WID_RAT_BUILD_DEPOT = ::WID_RAT_BUILD_DEPOT, ///< Build a depot.
+ WID_RAT_BUILD_WAYPOINT = ::WID_RAT_BUILD_WAYPOINT, ///< Build a waypoint.
+ WID_RAT_BUILD_STATION = ::WID_RAT_BUILD_STATION, ///< Build a station.
+ WID_RAT_BUILD_SIGNALS = ::WID_RAT_BUILD_SIGNALS, ///< Build signals.
+ WID_RAT_BUILD_BRIDGE = ::WID_RAT_BUILD_BRIDGE, ///< Build a bridge.
+ WID_RAT_BUILD_TUNNEL = ::WID_RAT_BUILD_TUNNEL, ///< Build a tunnel.
+ WID_RAT_REMOVE = ::WID_RAT_REMOVE, ///< Bulldozer to remove rail.
+ WID_RAT_CONVERT_RAIL = ::WID_RAT_CONVERT_RAIL, ///< Convert other rail to this type.
+ };
+
+ /** Widgets of the #BuildRailStationWindow class. */
+ enum BuildRailStationWidgets {
+ WID_BRAS_PLATFORM_DIR_X = ::WID_BRAS_PLATFORM_DIR_X, ///< Button to select '/' view.
+ WID_BRAS_PLATFORM_DIR_Y = ::WID_BRAS_PLATFORM_DIR_Y, ///< Button to select '\' view.
+ WID_BRAS_PLATFORM_NUM_1 = ::WID_BRAS_PLATFORM_NUM_1, ///< Button to select stations with a single platform.
+ WID_BRAS_PLATFORM_NUM_2 = ::WID_BRAS_PLATFORM_NUM_2, ///< Button to select stations with 2 platforms.
+ WID_BRAS_PLATFORM_NUM_3 = ::WID_BRAS_PLATFORM_NUM_3, ///< Button to select stations with 3 platforms.
+ WID_BRAS_PLATFORM_NUM_4 = ::WID_BRAS_PLATFORM_NUM_4, ///< Button to select stations with 4 platforms.
+ WID_BRAS_PLATFORM_NUM_5 = ::WID_BRAS_PLATFORM_NUM_5, ///< Button to select stations with 5 platforms.
+ WID_BRAS_PLATFORM_NUM_6 = ::WID_BRAS_PLATFORM_NUM_6, ///< Button to select stations with 6 platforms.
+ WID_BRAS_PLATFORM_NUM_7 = ::WID_BRAS_PLATFORM_NUM_7, ///< Button to select stations with 7 platforms.
+ WID_BRAS_PLATFORM_LEN_1 = ::WID_BRAS_PLATFORM_LEN_1, ///< Button to select single tile length station platforms.
+ WID_BRAS_PLATFORM_LEN_2 = ::WID_BRAS_PLATFORM_LEN_2, ///< Button to select 2 tiles length station platforms.
+ WID_BRAS_PLATFORM_LEN_3 = ::WID_BRAS_PLATFORM_LEN_3, ///< Button to select 3 tiles length station platforms.
+ WID_BRAS_PLATFORM_LEN_4 = ::WID_BRAS_PLATFORM_LEN_4, ///< Button to select 4 tiles length station platforms.
+ WID_BRAS_PLATFORM_LEN_5 = ::WID_BRAS_PLATFORM_LEN_5, ///< Button to select 5 tiles length station platforms.
+ WID_BRAS_PLATFORM_LEN_6 = ::WID_BRAS_PLATFORM_LEN_6, ///< Button to select 6 tiles length station platforms.
+ WID_BRAS_PLATFORM_LEN_7 = ::WID_BRAS_PLATFORM_LEN_7, ///< Button to select 7 tiles length station platforms.
+ WID_BRAS_PLATFORM_DRAG_N_DROP = ::WID_BRAS_PLATFORM_DRAG_N_DROP, ///< Button to enable drag and drop type station placement.
+ WID_BRAS_HIGHLIGHT_OFF = ::WID_BRAS_HIGHLIGHT_OFF, ///< Button for turning coverage highlighting off.
+ WID_BRAS_HIGHLIGHT_ON = ::WID_BRAS_HIGHLIGHT_ON, ///< Button for turning coverage highlighting on.
+ WID_BRAS_COVERAGE_TEXTS = ::WID_BRAS_COVERAGE_TEXTS, ///< Empty space for the coverage texts.
+ WID_BRAS_MATRIX = ::WID_BRAS_MATRIX, ///< Matrix widget displaying the available stations.
+ WID_BRAS_IMAGE = ::WID_BRAS_IMAGE, ///< Panel used at each cell of the matrix.
+ WID_BRAS_MATRIX_SCROLL = ::WID_BRAS_MATRIX_SCROLL, ///< Scrollbar of the matrix widget.
+ WID_BRAS_SHOW_NEWST_ADDITIONS = ::WID_BRAS_SHOW_NEWST_ADDITIONS, ///< Selection for newstation class selection list.
+ WID_BRAS_SHOW_NEWST_MATRIX = ::WID_BRAS_SHOW_NEWST_MATRIX, ///< Selection for newstation image matrix.
+ WID_BRAS_SHOW_NEWST_RESIZE = ::WID_BRAS_SHOW_NEWST_RESIZE, ///< Selection for panel and resize at bottom right for newstation.
+ WID_BRAS_SHOW_NEWST_TYPE = ::WID_BRAS_SHOW_NEWST_TYPE, ///< Display of selected station type.
+ WID_BRAS_NEWST_LIST = ::WID_BRAS_NEWST_LIST, ///< List with available newstation classes.
+ WID_BRAS_NEWST_SCROLL = ::WID_BRAS_NEWST_SCROLL, ///< Scrollbar of the #WID_BRAS_NEWST_LIST.
+ WID_BRAS_PLATFORM_NUM_BEGIN = ::WID_BRAS_PLATFORM_NUM_BEGIN, ///< Helper for determining the chosen platform width.
+ WID_BRAS_PLATFORM_LEN_BEGIN = ::WID_BRAS_PLATFORM_LEN_BEGIN, ///< Helper for determining the chosen platform length.
+ };
+
+ /** Widgets of the #BuildSignalWindow class. */
+ enum BuildSignalWidgets {
+ WID_BS_SEMAPHORE_NORM = ::WID_BS_SEMAPHORE_NORM, ///< Build a semaphore normal block signal
+ WID_BS_SEMAPHORE_ENTRY = ::WID_BS_SEMAPHORE_ENTRY, ///< Build a semaphore entry block signal
+ WID_BS_SEMAPHORE_EXIT = ::WID_BS_SEMAPHORE_EXIT, ///< Build a semaphore exit block signal
+ WID_BS_SEMAPHORE_COMBO = ::WID_BS_SEMAPHORE_COMBO, ///< Build a semaphore combo block signal
+ WID_BS_SEMAPHORE_PBS = ::WID_BS_SEMAPHORE_PBS, ///< Build a semaphore path signal.
+ WID_BS_SEMAPHORE_PBS_OWAY = ::WID_BS_SEMAPHORE_PBS_OWAY, ///< Build a semaphore one way path signal.
+ WID_BS_ELECTRIC_NORM = ::WID_BS_ELECTRIC_NORM, ///< Build an electric normal block signal
+ WID_BS_ELECTRIC_ENTRY = ::WID_BS_ELECTRIC_ENTRY, ///< Build an electric entry block signal
+ WID_BS_ELECTRIC_EXIT = ::WID_BS_ELECTRIC_EXIT, ///< Build an electric exit block signal
+ WID_BS_ELECTRIC_COMBO = ::WID_BS_ELECTRIC_COMBO, ///< Build an electric combo block signal
+ WID_BS_ELECTRIC_PBS = ::WID_BS_ELECTRIC_PBS, ///< Build an electric path signal.
+ WID_BS_ELECTRIC_PBS_OWAY = ::WID_BS_ELECTRIC_PBS_OWAY, ///< Build an electric one way path signal.
+ WID_BS_CONVERT = ::WID_BS_CONVERT, ///< Convert the signal.
+ WID_BS_DRAG_SIGNALS_DENSITY_LABEL = ::WID_BS_DRAG_SIGNALS_DENSITY_LABEL, ///< The current signal density.
+ WID_BS_DRAG_SIGNALS_DENSITY_DECREASE = ::WID_BS_DRAG_SIGNALS_DENSITY_DECREASE, ///< Decrease the signal density.
+ WID_BS_DRAG_SIGNALS_DENSITY_INCREASE = ::WID_BS_DRAG_SIGNALS_DENSITY_INCREASE, ///< Increase the signal density.
+ };
+
+ /** Widgets of the #BuildRailDepotWindow class. */
+ enum BuildRailDepotWidgets {
+ WID_BRAD_DEPOT_NE = ::WID_BRAD_DEPOT_NE, ///< Build a depot with the entrace in the north east.
+ WID_BRAD_DEPOT_SE = ::WID_BRAD_DEPOT_SE, ///< Build a depot with the entrace in the south east.
+ WID_BRAD_DEPOT_SW = ::WID_BRAD_DEPOT_SW, ///< Build a depot with the entrace in the south west.
+ WID_BRAD_DEPOT_NW = ::WID_BRAD_DEPOT_NW, ///< Build a depot with the entrace in the north west.
+ };
+
+ /** Widgets of the #BuildRailWaypointWindow class. */
+ enum BuildRailWaypointWidgets {
+ WID_BRW_WAYPOINT_MATRIX = ::WID_BRW_WAYPOINT_MATRIX, ///< Matrix with waypoints.
+ WID_BRW_WAYPOINT = ::WID_BRW_WAYPOINT, ///< A single waypoint.
+ WID_BRW_SCROLL = ::WID_BRW_SCROLL, ///< Scrollbar for the matrix.
+ };
+
+ /** Widgets of the #BuildRoadToolbarWindow class. */
+ enum RoadToolbarWidgets {
+ WID_ROT_ROAD_X = ::WID_ROT_ROAD_X, ///< Build road in x-direction.
+ WID_ROT_ROAD_Y = ::WID_ROT_ROAD_Y, ///< Build road in y-direction.
+ WID_ROT_AUTOROAD = ::WID_ROT_AUTOROAD, ///< Autorail.
+ WID_ROT_DEMOLISH = ::WID_ROT_DEMOLISH, ///< Demolish.
+ WID_ROT_DEPOT = ::WID_ROT_DEPOT, ///< Build depot.
+ WID_ROT_BUS_STATION = ::WID_ROT_BUS_STATION, ///< Build bus station.
+ WID_ROT_TRUCK_STATION = ::WID_ROT_TRUCK_STATION, ///< Build truck station.
+ WID_ROT_ONE_WAY = ::WID_ROT_ONE_WAY, ///< Build one-way road.
+ WID_ROT_BUILD_BRIDGE = ::WID_ROT_BUILD_BRIDGE, ///< Build bridge.
+ WID_ROT_BUILD_TUNNEL = ::WID_ROT_BUILD_TUNNEL, ///< Build tunnel.
+ WID_ROT_REMOVE = ::WID_ROT_REMOVE, ///< Remove road.
+ };
+
+ /** Widgets of the #BuildRoadDepotWindow class. */
+ enum BuildRoadDepotWidgets {
+ WID_BROD_CAPTION = ::WID_BROD_CAPTION, ///< Caption of the window.
+ WID_BROD_DEPOT_NE = ::WID_BROD_DEPOT_NE, ///< Depot with NE entry.
+ WID_BROD_DEPOT_SE = ::WID_BROD_DEPOT_SE, ///< Depot with SE entry.
+ WID_BROD_DEPOT_SW = ::WID_BROD_DEPOT_SW, ///< Depot with SW entry.
+ WID_BROD_DEPOT_NW = ::WID_BROD_DEPOT_NW, ///< Depot with NW entry.
+ };
+
+ /** Widgets of the #BuildRoadStationWindow class. */
+ enum BuildRoadStationWidgets {
+ WID_BROS_CAPTION = ::WID_BROS_CAPTION, ///< Caption of the window.
+ WID_BROS_BACKGROUND = ::WID_BROS_BACKGROUND, ///< Background of the window.
+ WID_BROS_STATION_NE = ::WID_BROS_STATION_NE, ///< Terminal station with NE entry.
+ WID_BROS_STATION_SE = ::WID_BROS_STATION_SE, ///< Terminal station with SE entry.
+ WID_BROS_STATION_SW = ::WID_BROS_STATION_SW, ///< Terminal station with SW entry.
+ WID_BROS_STATION_NW = ::WID_BROS_STATION_NW, ///< Terminal station with NW entry.
+ WID_BROS_STATION_X = ::WID_BROS_STATION_X, ///< Drive-through station in x-direction.
+ WID_BROS_STATION_Y = ::WID_BROS_STATION_Y, ///< Drive-through station in y-direction.
+ WID_BROS_LT_OFF = ::WID_BROS_LT_OFF, ///< Turn off area highlight.
+ WID_BROS_LT_ON = ::WID_BROS_LT_ON, ///< Turn on area highlight.
+ WID_BROS_INFO = ::WID_BROS_INFO, ///< Station acceptance info.
+ };
+
+ /** Widgets of the #GameOptionsWindow class. */
+ enum GameOptionsWidgets {
+ WID_GO_BACKGROUND = ::WID_GO_BACKGROUND, ///< Background of the window.
+ WID_GO_CURRENCY_DROPDOWN = ::WID_GO_CURRENCY_DROPDOWN, ///< Currency dropdown.
+ WID_GO_DISTANCE_DROPDOWN = ::WID_GO_DISTANCE_DROPDOWN, ///< Measuring unit dropdown.
+ WID_GO_ROADSIDE_DROPDOWN = ::WID_GO_ROADSIDE_DROPDOWN, ///< Dropdown to select the road side (to set the right side ;)).
+ WID_GO_TOWNNAME_DROPDOWN = ::WID_GO_TOWNNAME_DROPDOWN, ///< Town name dropdown.
+ WID_GO_AUTOSAVE_DROPDOWN = ::WID_GO_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave.
+ WID_GO_LANG_DROPDOWN = ::WID_GO_LANG_DROPDOWN, ///< Language dropdown.
+ WID_GO_RESOLUTION_DROPDOWN = ::WID_GO_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution.
+ WID_GO_FULLSCREEN_BUTTON = ::WID_GO_FULLSCREEN_BUTTON, ///< Toggle fullscreen.
+ WID_GO_SCREENSHOT_DROPDOWN = ::WID_GO_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!.
+ WID_GO_BASE_GRF_DROPDOWN = ::WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
+ WID_GO_BASE_GRF_STATUS = ::WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
+ WID_GO_BASE_GRF_DESCRIPTION = ::WID_GO_BASE_GRF_DESCRIPTION, ///< Description of selected base GRF.
+ WID_GO_BASE_SFX_DROPDOWN = ::WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
+ WID_GO_BASE_SFX_DESCRIPTION = ::WID_GO_BASE_SFX_DESCRIPTION, ///< Description of selected base SFX.
+ WID_GO_BASE_MUSIC_DROPDOWN = ::WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
+ WID_GO_BASE_MUSIC_STATUS = ::WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
+ WID_GO_BASE_MUSIC_DESCRIPTION = ::WID_GO_BASE_MUSIC_DESCRIPTION, ///< Description of selected base music set.
+ };
+
+ /** Widgets of the #GameDifficultyWindow class. */
+ enum GameDifficultyWidgets {
+ WID_GD_LVL_EASY = ::WID_GD_LVL_EASY, ///< Easy level button.
+ WID_GD_LVL_MEDIUM = ::WID_GD_LVL_MEDIUM, ///< Medium level button.
+ WID_GD_LVL_HARD = ::WID_GD_LVL_HARD, ///< Hard level button.
+ WID_GD_LVL_CUSTOM = ::WID_GD_LVL_CUSTOM, ///< Custom level button.
+ WID_GD_HIGHSCORE = ::WID_GD_HIGHSCORE, ///< Highscore button.
+ WID_GD_ACCEPT = ::WID_GD_ACCEPT, ///< Accept button.
+ WID_GD_CANCEL = ::WID_GD_CANCEL, ///< Cancel button.
+ WID_GD_OPTIONS_START = ::WID_GD_OPTIONS_START, ///< Start of the options.
+ };
+
+ /** Widgets of the #GameSettingsWindow class. */
+ enum GameSettingsWidgets {
+ WID_GS_OPTIONSPANEL = ::WID_GS_OPTIONSPANEL, ///< Panel widget containing the option lists.
+ WID_GS_SCROLLBAR = ::WID_GS_SCROLLBAR, ///< Scrollbar.
+ };
+
+ /** Widgets of the #CustomCurrencyWindow class. */
+ enum CustomCurrencyWidgets {
+ WID_CC_RATE_DOWN = ::WID_CC_RATE_DOWN, ///< Down button.
+ WID_CC_RATE_UP = ::WID_CC_RATE_UP, ///< Up button.
+ WID_CC_RATE = ::WID_CC_RATE, ///< Rate of currency.
+ WID_CC_SEPARATOR_EDIT = ::WID_CC_SEPARATOR_EDIT, ///< Seperator edit button.
+ WID_CC_SEPARATOR = ::WID_CC_SEPARATOR, ///< Current seperator.
+ WID_CC_PREFIX_EDIT = ::WID_CC_PREFIX_EDIT, ///< Prefix edit button.
+ WID_CC_PREFIX = ::WID_CC_PREFIX, ///< Current prefix.
+ WID_CC_SUFFIX_EDIT = ::WID_CC_SUFFIX_EDIT, ///< Suffix edit button.
+ WID_CC_SUFFIX = ::WID_CC_SUFFIX, ///< Current suffix.
+ WID_CC_YEAR_DOWN = ::WID_CC_YEAR_DOWN, ///< Down button.
+ WID_CC_YEAR_UP = ::WID_CC_YEAR_UP, ///< Up button.
+ WID_CC_YEAR = ::WID_CC_YEAR, ///< Year of introduction.
+ WID_CC_PREVIEW = ::WID_CC_PREVIEW, ///< Preview.
+ };
+
+ /** Widgets of the #SignListWindow class. */
+ enum SignListWidgets {
+ WID_SIL_CAPTION = ::WID_SIL_CAPTION, ///< Caption of the window.
+ WID_SIL_LIST = ::WID_SIL_LIST, ///< List of signs.
+ WID_SIL_SCROLLBAR = ::WID_SIL_SCROLLBAR, ///< Scrollbar of list.
+ WID_SIL_FILTER_TEXT = ::WID_SIL_FILTER_TEXT, ///< Text box for typing a filter string.
+ WID_SIL_FILTER_MATCH_CASE_BTN = ::WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used.
+ WID_SIL_FILTER_CLEAR_BTN = ::WID_SIL_FILTER_CLEAR_BTN, ///< Button to clear the filter.
+ };
+
+ /** Widgets of the #SignWindow class. */
+ enum QueryEditSignWidgets {
+ WID_QES_CAPTION = ::WID_QES_CAPTION, ///< Caption of the window.
+ WID_QES_TEXT = ::WID_QES_TEXT, ///< Text of the query.
+ WID_QES_OK = ::WID_QES_OK, ///< OK button.
+ WID_QES_CANCEL = ::WID_QES_CANCEL, ///< Cancel button.
+ WID_QES_DELETE = ::WID_QES_DELETE, ///< Delete button.
+ WID_QES_PREVIOUS = ::WID_QES_PREVIOUS, ///< Previous button.
+ WID_QES_NEXT = ::WID_QES_NEXT, ///< Next button.
+ };
+
+ /** Widgets of the #SmallMapWindow class. */
+ enum SmallMapWidgets {
+ WID_SM_CAPTION = ::WID_SM_CAPTION, ///< Caption of the window.
+ WID_SM_MAP_BORDER = ::WID_SM_MAP_BORDER, ///< Border around the smallmap.
+ WID_SM_MAP = ::WID_SM_MAP, ///< Panel containing the smallmap.
+ WID_SM_LEGEND = ::WID_SM_LEGEND, ///< Bottom panel to display smallmap legends.
+ WID_SM_ZOOM_IN = ::WID_SM_ZOOM_IN, ///< Button to zoom in one step.
+ WID_SM_ZOOM_OUT = ::WID_SM_ZOOM_OUT, ///< Button to zoom out one step.
+ WID_SM_CONTOUR = ::WID_SM_CONTOUR, ///< Button to select the contour view (height map).
+ WID_SM_VEHICLES = ::WID_SM_VEHICLES, ///< Button to select the vehicles view.
+ WID_SM_INDUSTRIES = ::WID_SM_INDUSTRIES, ///< Button to select the industries view.
+ WID_SM_ROUTES = ::WID_SM_ROUTES, ///< Button to select the routes view.
+ WID_SM_VEGETATION = ::WID_SM_VEGETATION, ///< Button to select the vegetation view.
+ WID_SM_OWNERS = ::WID_SM_OWNERS, ///< Button to select the owners view.
+ WID_SM_CENTERMAP = ::WID_SM_CENTERMAP, ///< Button to move smallmap center to main window center.
+ WID_SM_TOGGLETOWNNAME = ::WID_SM_TOGGLETOWNNAME, ///< Toggle button to display town names.
+ WID_SM_SELECT_BUTTONS = ::WID_SM_SELECT_BUTTONS, ///< Selection widget for the buttons present in some smallmap modes.
+ WID_SM_ENABLE_ALL = ::WID_SM_ENABLE_ALL, ///< Button to enable display of all legend entries.
+ WID_SM_DISABLE_ALL = ::WID_SM_DISABLE_ALL, ///< Button to disable display of all legend entries.
+ WID_SM_SHOW_HEIGHT = ::WID_SM_SHOW_HEIGHT, ///< Show heightmap toggle button.
+ };
+
+ /** Widgets of the #StationViewWindow class. */
+ enum StationViewWidgets {
+ WID_SV_CAPTION = ::WID_SV_CAPTION, ///< Caption of the window.
+ WID_SV_WAITING = ::WID_SV_WAITING, ///< List of waiting cargo.
+ WID_SV_SCROLLBAR = ::WID_SV_SCROLLBAR, ///< Scrollbar.
+ WID_SV_ACCEPT_RATING_LIST = ::WID_SV_ACCEPT_RATING_LIST, ///< List of accepted cargoes / rating of cargoes.
+ WID_SV_LOCATION = ::WID_SV_LOCATION, ///< 'Location' button.
+ WID_SV_ACCEPTS_RATINGS = ::WID_SV_ACCEPTS_RATINGS, ///< 'Accepts' / 'Ratings' button.
+ WID_SV_RENAME = ::WID_SV_RENAME, ///< 'Rename' button.
+ WID_SV_TRAINS = ::WID_SV_TRAINS, ///< List of scheduled trains button.
+ WID_SV_ROADVEHS = ::WID_SV_ROADVEHS, ///< List of scheduled road vehs button.
+ WID_SV_SHIPS = ::WID_SV_SHIPS, ///< List of scheduled ships button.
+ WID_SV_PLANES = ::WID_SV_PLANES, ///< List of scheduled planes button.
+ };
+
+ /** Widgets of the #CompanyStationsWindow class. */
+ enum StationListWidgets {
+ WID_STL_CAPTION = ::WID_STL_CAPTION, ///< Caption of the window.
+ WID_STL_LIST = ::WID_STL_LIST, ///< The main panel, list of stations.
+ WID_STL_SCROLLBAR = ::WID_STL_SCROLLBAR, ///< Scrollbar next to the main panel.
+ WID_STL_TRAIN = ::WID_STL_TRAIN, ///< 'TRAIN' button - list only facilities where is a railroad station.
+ WID_STL_TRUCK = ::WID_STL_TRUCK, ///< 'TRUCK' button - list only facilities where is a truck stop.
+ WID_STL_BUS = ::WID_STL_BUS, ///< 'BUS' button - list only facilities where is a bus stop.
+ WID_STL_AIRPLANE = ::WID_STL_AIRPLANE, ///< 'AIRPLANE' button - list only facilities where is an airport.
+ WID_STL_SHIP = ::WID_STL_SHIP, ///< 'SHIP' button - list only facilities where is a dock.
+ WID_STL_FACILALL = ::WID_STL_FACILALL, ///< 'ALL' button - list all facilities.
+ WID_STL_NOCARGOWAITING = ::WID_STL_NOCARGOWAITING, ///< 'NO' button - list stations where no cargo is waiting.
+ WID_STL_CARGOALL = ::WID_STL_CARGOALL, ///< 'ALL' button - list all stations.
+ WID_STL_SORTBY = ::WID_STL_SORTBY, ///< 'Sort by' button - reverse sort direction.
+ WID_STL_SORTDROPBTN = ::WID_STL_SORTDROPBTN, ///< Dropdown button.
+ WID_STL_CARGOSTART = ::WID_STL_CARGOSTART, ///< Widget numbers used for list of cargo types (not present in _company_stations_widgets).
+ };
+
+ /** Widgets of the #SelectStationWindow class. */
+ enum JoinStationWidgets {
+ WID_JS_CAPTION = ::WID_JS_CAPTION, // Caption of the window.
+ WID_JS_PANEL = ::WID_JS_PANEL, // Main panel.
+ WID_JS_SCROLLBAR = ::WID_JS_SCROLLBAR, // Scrollbar of the panel.
+ };
+
+ /** Widgets of the #StatusBarWindow class. */
+ enum StatusbarWidget {
+ WID_S_LEFT = ::WID_S_LEFT, ///< Left part of the statusbar; date is shown there.
+ WID_S_MIDDLE = ::WID_S_MIDDLE, ///< Middle part; current news or company name or *** SAVING *** or *** PAUSED ***.
+ WID_S_RIGHT = ::WID_S_RIGHT, ///< Right part; bank balance.
+ };
+
+ /** Widgets of the #SubsidyListWindow class. */
+ enum SubsidyListWidgets {
+ WID_SUL_PANEL = ::WID_SUL_PANEL, ///< Main panel of window.
+ WID_SUL_SCROLLBAR = ::WID_SUL_SCROLLBAR, ///< Scrollbar of panel.
+ };
+
+ /** Widgets of the #TerraformToolbarWindow class. */
+ enum TerraformToolbarWidgets {
+ WID_TT_SHOW_PLACE_OBJECT = ::WID_TT_SHOW_PLACE_OBJECT, ///< Should the place object button be shown?
+ WID_TT_BUTTONS_START = ::WID_TT_BUTTONS_START, ///< Start of pushable buttons.
+ WID_TT_LOWER_LAND = ::WID_TT_LOWER_LAND, ///< Lower land button.
+ WID_TT_RAISE_LAND = ::WID_TT_RAISE_LAND, ///< Raise land button.
+ WID_TT_LEVEL_LAND = ::WID_TT_LEVEL_LAND, ///< Level land button.
+ WID_TT_DEMOLISH = ::WID_TT_DEMOLISH, ///< Demolish aka dynamite button.
+ WID_TT_BUY_LAND = ::WID_TT_BUY_LAND, ///< Buy land button.
+ WID_TT_PLANT_TREES = ::WID_TT_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button).
+ WID_TT_PLACE_SIGN = ::WID_TT_PLACE_SIGN, ///< Place sign button.
+ WID_TT_PLACE_OBJECT = ::WID_TT_PLACE_OBJECT, ///< Place object button.
+ };
+
+ /** Widgets of the #ScenarioEditorLandscapeGenerationWindow class. */
+ enum EditorTerraformToolbarWidgets {
+ WID_ETT_SHOW_PLACE_DESERT = ::WID_ETT_SHOW_PLACE_DESERT, ///< Should the place desert button be shown?
+ WID_ETT_START = ::WID_ETT_START, ///< Used for iterations.
+ WID_ETT_DOTS = ::WID_ETT_DOTS, ///< Invisible widget for rendering the terraform size on.
+ WID_ETT_BUTTONS_START = ::WID_ETT_BUTTONS_START, ///< Start of pushable buttons.
+ WID_ETT_DEMOLISH = ::WID_ETT_DEMOLISH, ///< Demolish aka dynamite button.
+ WID_ETT_LOWER_LAND = ::WID_ETT_LOWER_LAND, ///< Lower land button.
+ WID_ETT_RAISE_LAND = ::WID_ETT_RAISE_LAND, ///< Raise land button.
+ WID_ETT_LEVEL_LAND = ::WID_ETT_LEVEL_LAND, ///< Level land button.
+ WID_ETT_PLACE_ROCKS = ::WID_ETT_PLACE_ROCKS, ///< Place rocks button.
+ WID_ETT_PLACE_DESERT = ::WID_ETT_PLACE_DESERT, ///< Place desert button (in tropical climate).
+ WID_ETT_PLACE_OBJECT = ::WID_ETT_PLACE_OBJECT, ///< Place transmitter button.
+ WID_ETT_BUTTONS_END = ::WID_ETT_BUTTONS_END, ///< End of pushable buttons.
+ WID_ETT_INCREASE_SIZE = ::WID_ETT_INCREASE_SIZE, ///< Upwards arrow button to increase terraforming size.
+ WID_ETT_DECREASE_SIZE = ::WID_ETT_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size.
+ WID_ETT_NEW_SCENARIO = ::WID_ETT_NEW_SCENARIO, ///< Button for generating a new scenario.
+ WID_ETT_RESET_LANDSCAPE = ::WID_ETT_RESET_LANDSCAPE, ///< Button for removing all company-owned property.
+ };
+
+ /** Widgets of the #TimetableWindow class. */
+ enum VehicleTimetableWidgets {
+ WID_VT_CAPTION = ::WID_VT_CAPTION, ///< Caption of the window.
+ WID_VT_ORDER_VIEW = ::WID_VT_ORDER_VIEW, ///< Order view.
+ WID_VT_TIMETABLE_PANEL = ::WID_VT_TIMETABLE_PANEL, ///< Timetable panel.
+ WID_VT_ARRIVAL_DEPARTURE_PANEL = ::WID_VT_ARRIVAL_DEPARTURE_PANEL, ///< Panel with the expected/scheduled arrivals.
+ WID_VT_SCROLLBAR = ::WID_VT_SCROLLBAR, ///< Scrollbar for the panel.
+ WID_VT_SUMMARY_PANEL = ::WID_VT_SUMMARY_PANEL, ///< Summary panel.
+ WID_VT_START_DATE = ::WID_VT_START_DATE, ///< Start date button.
+ WID_VT_CHANGE_TIME = ::WID_VT_CHANGE_TIME, ///< Change time button.
+ WID_VT_CLEAR_TIME = ::WID_VT_CLEAR_TIME, ///< Clear time button.
+ WID_VT_RESET_LATENESS = ::WID_VT_RESET_LATENESS, ///< Reset lateness button.
+ WID_VT_AUTOFILL = ::WID_VT_AUTOFILL, ///< Autofill button.
+ WID_VT_EXPECTED = ::WID_VT_EXPECTED, ///< Toggle between expected and scheduled arrivals.
+ WID_VT_SHARED_ORDER_LIST = ::WID_VT_SHARED_ORDER_LIST, ///< Show the shared order list.
+ WID_VT_ARRIVAL_DEPARTURE_SELECTION = ::WID_VT_ARRIVAL_DEPARTURE_SELECTION, ///< Disable/hide the arrival departure panel.
+ WID_VT_EXPECTED_SELECTION = ::WID_VT_EXPECTED_SELECTION, ///< Disable/hide the expected selection button.
+ };
+
+ /** Widgets of the #MainToolbarWindow class. */
+ enum ToolbarNormalWidgets {
+ WID_TN_PAUSE = ::WID_TN_PAUSE, ///< Pause the game.
+ WID_TN_FAST_FORWARD = ::WID_TN_FAST_FORWARD, ///< Fast forward the game.
+ WID_TN_SETTINGS = ::WID_TN_SETTINGS, ///< Settings menu.
+ WID_TN_SAVE = ::WID_TN_SAVE, ///< Save menu.
+ WID_TN_SMALL_MAP = ::WID_TN_SMALL_MAP, ///< Small map menu.
+ WID_TN_TOWNS = ::WID_TN_TOWNS, ///< Town menu.
+ WID_TN_SUBSIDIES = ::WID_TN_SUBSIDIES, ///< Subsidy menu.
+ WID_TN_STATIONS = ::WID_TN_STATIONS, ///< Station menu.
+ WID_TN_FINANCES = ::WID_TN_FINANCES, ///< Finance menu.
+ WID_TN_COMPANIES = ::WID_TN_COMPANIES, ///< Company menu.
+ WID_TN_GRAPHS = ::WID_TN_GRAPHS, ///< Graph menu.
+ WID_TN_LEAGUE = ::WID_TN_LEAGUE, ///< Company league menu.
+ WID_TN_INDUSTRIES = ::WID_TN_INDUSTRIES, ///< Industry menu.
+ WID_TN_VEHICLE_START = ::WID_TN_VEHICLE_START, ///< Helper for the offset of the vehicle menus.
+ WID_TN_TRAINS = ::WID_TN_TRAINS, ///< Train menu.
+ WID_TN_ROADVEHS = ::WID_TN_ROADVEHS, ///< Road vehicle menu.
+ WID_TN_SHIPS = ::WID_TN_SHIPS, ///< Ship menu.
+ WID_TN_AIRCRAFTS = ::WID_TN_AIRCRAFTS, ///< Aircraft menu.
+ WID_TN_ZOOM_IN = ::WID_TN_ZOOM_IN, ///< Zoom in the main viewport.
+ WID_TN_ZOOM_OUT = ::WID_TN_ZOOM_OUT, ///< Zoom out the main viewport.
+ WID_TN_RAILS = ::WID_TN_RAILS, ///< Rail building menu.
+ WID_TN_ROADS = ::WID_TN_ROADS, ///< Road building menu.
+ WID_TN_WATER = ::WID_TN_WATER, ///< Water building toolbar.
+ WID_TN_AIR = ::WID_TN_AIR, ///< Airport building toolbar.
+ WID_TN_LANDSCAPE = ::WID_TN_LANDSCAPE, ///< Landscaping toolbar.
+ WID_TN_MUSIC_SOUND = ::WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
+ WID_TN_MESSAGES = ::WID_TN_MESSAGES, ///< Messages menu.
+ WID_TN_HELP = ::WID_TN_HELP, ///< Help menu.
+ WID_TN_SWITCH_BAR = ::WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
+ WID_TN_END = ::WID_TN_END, ///< Helper for knowing the amount of widgets.
+ };
+
+ /** Widgets of the #ScenarioEditorToolbarWindow class. */
+ enum ToolbarEditorWidgets {
+ WID_TE_PAUSE = ::WID_TE_PAUSE, ///< Pause the game.
+ WID_TE_FAST_FORWARD = ::WID_TE_FAST_FORWARD, ///< Fast forward the game.
+ WID_TE_SETTINGS = ::WID_TE_SETTINGS, ///< Settings menu.
+ WID_TE_SAVE = ::WID_TE_SAVE, ///< Save menu.
+ WID_TE_SPACER = ::WID_TE_SPACER, ///< Spacer with "scenario editor" text.
+ WID_TE_DATE = ::WID_TE_DATE, ///< The date of the scenario.
+ WID_TE_DATE_BACKWARD = ::WID_TE_DATE_BACKWARD, ///< Reduce the date of the scenario.
+ WID_TE_DATE_FORWARD = ::WID_TE_DATE_FORWARD, ///< Increase the date of the scenario.
+ WID_TE_SMALL_MAP = ::WID_TE_SMALL_MAP, ///< Small map menu.
+ WID_TE_ZOOM_IN = ::WID_TE_ZOOM_IN, ///< Zoom in the main viewport.
+ WID_TE_ZOOM_OUT = ::WID_TE_ZOOM_OUT, ///< Zoom out the main viewport.
+ WID_TE_LAND_GENERATE = ::WID_TE_LAND_GENERATE, ///< Land generation.
+ WID_TE_TOWN_GENERATE = ::WID_TE_TOWN_GENERATE, ///< Town building window.
+ WID_TE_INDUSTRY = ::WID_TE_INDUSTRY, ///< Industry building window.
+ WID_TE_ROADS = ::WID_TE_ROADS, ///< Road building menu.
+ WID_TE_WATER = ::WID_TE_WATER, ///< Water building toolbar.
+ WID_TE_TREES = ::WID_TE_TREES, ///< Tree building toolbar.
+ WID_TE_SIGNS = ::WID_TE_SIGNS, ///< Sign building.
+ WID_TE_DATE_PANEL = ::WID_TE_DATE_PANEL, ///< Container for the date widgets.
+ WID_TE_MUSIC_SOUND = ::WID_TE_MUSIC_SOUND, ///< Music/sound configuration menu.
+ WID_TE_HELP = ::WID_TE_HELP, ///< Help menu.
+ WID_TE_SWITCH_BAR = ::WID_TE_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
+ };
+
+ /** Widgets of the #TownDirectoryWindow class. */
+ enum TownDirectoryWidgets {
+ WID_TD_SORT_NAME = ::WID_TD_SORT_NAME, ///< Sort by town name.
+ WID_TD_SORT_POPULATION = ::WID_TD_SORT_POPULATION, ///< Sort by town population.
+ WID_TD_LIST = ::WID_TD_LIST, ///< List of towns.
+ WID_TD_SCROLLBAR = ::WID_TD_SCROLLBAR, ///< Scrollbar for the town list.
+ WID_TD_WORLD_POPULATION = ::WID_TD_WORLD_POPULATION, ///< The world's population.
+ };
+
+ /** Widgets of the #TownAuthorityWindow class. */
+ enum TownAuthorityWidgets {
+ WID_TA_CAPTION = ::WID_TA_CAPTION, ///< Caption of window.
+ WID_TA_RATING_INFO = ::WID_TA_RATING_INFO, ///< Overview with ratings for each company.
+ WID_TA_COMMAND_LIST = ::WID_TA_COMMAND_LIST, ///< List of commands for the player.
+ WID_TA_SCROLLBAR = ::WID_TA_SCROLLBAR, ///< Scrollbar of the list of commands.
+ WID_TA_ACTION_INFO = ::WID_TA_ACTION_INFO, ///< Additional information about the action.
+ WID_TA_EXECUTE = ::WID_TA_EXECUTE, ///< Do-it button.
+ };
+
+ /** Widgets of the #TownViewWindow class. */
+ enum TownViewWidgets {
+ WID_TV_CAPTION = ::WID_TV_CAPTION, ///< Caption of window.
+ WID_TV_VIEWPORT = ::WID_TV_VIEWPORT, ///< View of the center of the town.
+ WID_TV_INFO = ::WID_TV_INFO, ///< General information about the town.
+ WID_TV_CENTER_VIEW = ::WID_TV_CENTER_VIEW, ///< Center the main view on this town.
+ WID_TV_SHOW_AUTHORITY = ::WID_TV_SHOW_AUTHORITY, ///< Show the town authority window.
+ WID_TV_CHANGE_NAME = ::WID_TV_CHANGE_NAME, ///< Change the name of this town.
+ WID_TV_EXPAND = ::WID_TV_EXPAND, ///< Expand this town (scenario editor only).
+ WID_TV_DELETE = ::WID_TV_DELETE, ///< Delete this town (scenario editor only).
+ };
+
+ /** Widgets of the #FoundTownWindow class. */
+ enum TownFoundingWidgets {
+ WID_TF_NEW_TOWN = ::WID_TF_NEW_TOWN, ///< Create a new town.
+ WID_TF_RANDOM_TOWN = ::WID_TF_RANDOM_TOWN, ///< Randomly place a town.
+ WID_TF_MANY_RANDOM_TOWNS = ::WID_TF_MANY_RANDOM_TOWNS, ///< Randomly place many towns.
+ WID_TF_TOWN_NAME_EDITBOX = ::WID_TF_TOWN_NAME_EDITBOX, ///< Editor for the town name.
+ WID_TF_TOWN_NAME_RANDOM = ::WID_TF_TOWN_NAME_RANDOM, ///< Generate a random town name.
+ WID_TF_SIZE_SMALL = ::WID_TF_SIZE_SMALL, ///< Selection for a small town.
+ WID_TF_SIZE_MEDIUM = ::WID_TF_SIZE_MEDIUM, ///< Selection for a medium town.
+ WID_TF_SIZE_LARGE = ::WID_TF_SIZE_LARGE, ///< Selection for a large town.
+ WID_TF_SIZE_RANDOM = ::WID_TF_SIZE_RANDOM, ///< Selection for a randomly sized town.
+ WID_TF_CITY = ::WID_TF_CITY, ///< Selection for the town's city state.
+ WID_TF_LAYOUT_ORIGINAL = ::WID_TF_LAYOUT_ORIGINAL, ///< Selection for the original town layout.
+ WID_TF_LAYOUT_BETTER = ::WID_TF_LAYOUT_BETTER, ///< Selection for the better town layout.
+ WID_TF_LAYOUT_GRID2 = ::WID_TF_LAYOUT_GRID2, ///< Selection for the 2x2 grid town layout.
+ WID_TF_LAYOUT_GRID3 = ::WID_TF_LAYOUT_GRID3, ///< Selection for the 3x3 grid town layout.
+ WID_TF_LAYOUT_RANDOM = ::WID_TF_LAYOUT_RANDOM, ///< Selection for a randomly chosen town layout.
+ };
+
+ /** Widgets of the #TransparenciesWindow class. */
+ enum TransparencyToolbarWidgets {
+ WID_TT_BEGIN = ::WID_TT_BEGIN, ///< First toggle button.
+ WID_TT_SIGNS = ::WID_TT_SIGNS, ///< Signs background transparency toggle button.
+ WID_TT_TREES = ::WID_TT_TREES, ///< Trees transparency toggle button.
+ WID_TT_HOUSES = ::WID_TT_HOUSES, ///< Houses transparency toggle button.
+ WID_TT_INDUSTRIES = ::WID_TT_INDUSTRIES, ///< industries transparency toggle button.
+ WID_TT_BUILDINGS = ::WID_TT_BUILDINGS, ///< Company buildings and structures transparency toggle button.
+ WID_TT_BRIDGES = ::WID_TT_BRIDGES, ///< Bridges transparency toggle button.
+ WID_TT_STRUCTURES = ::WID_TT_STRUCTURES, ///< Object structure transparency toggle button.
+ WID_TT_CATENARY = ::WID_TT_CATENARY, ///< Catenary transparency toggle button.
+ WID_TT_LOADING = ::WID_TT_LOADING, ///< Loading indicators transparency toggle button.
+ WID_TT_END = ::WID_TT_END, ///< End of toggle buttons.
+ WID_TT_BUTTONS = ::WID_TT_BUTTONS, ///< Panel with 'invisibility' buttons.
+ };
+
+ /** Widgets of the #BuildTreesWindow class. */
+ enum BuildTreesWidgets {
+ WID_BT_TYPE_11 = ::WID_BT_TYPE_11, ///< Tree 1st column 1st row.
+ WID_BT_TYPE_12 = ::WID_BT_TYPE_12, ///< Tree 1st column 2nd row.
+ WID_BT_TYPE_13 = ::WID_BT_TYPE_13, ///< Tree 1st column 3rd row.
+ WID_BT_TYPE_14 = ::WID_BT_TYPE_14, ///< Tree 1st column 4th row.
+ WID_BT_TYPE_21 = ::WID_BT_TYPE_21, ///< Tree 2st column 1st row.
+ WID_BT_TYPE_22 = ::WID_BT_TYPE_22, ///< Tree 2st column 2nd row.
+ WID_BT_TYPE_23 = ::WID_BT_TYPE_23, ///< Tree 2st column 3rd row.
+ WID_BT_TYPE_24 = ::WID_BT_TYPE_24, ///< Tree 2st column 4th row.
+ WID_BT_TYPE_31 = ::WID_BT_TYPE_31, ///< Tree 3st column 1st row.
+ WID_BT_TYPE_32 = ::WID_BT_TYPE_32, ///< Tree 3st column 2nd row.
+ WID_BT_TYPE_33 = ::WID_BT_TYPE_33, ///< Tree 3st column 3rd row.
+ WID_BT_TYPE_34 = ::WID_BT_TYPE_34, ///< Tree 3st column 4th row.
+ WID_BT_TYPE_RANDOM = ::WID_BT_TYPE_RANDOM, ///< Button to build random type of tree.
+ WID_BT_MANY_RANDOM = ::WID_BT_MANY_RANDOM, ///< Button to build many random trees.
+ };
+
+ /** Widgets of the #VehicleViewWindow class. */
+ enum VehicleViewWidgets {
+ WID_VV_CAPTION = ::WID_VV_CAPTION, ///< Caption of window.
+ WID_VV_VIEWPORT = ::WID_VV_VIEWPORT, ///< Viewport widget.
+ WID_VV_START_STOP = ::WID_VV_START_STOP, ///< Start or stop this vehicle, and show information about the current state.
+ WID_VV_CENTER_MAIN_VIEW = ::WID_VV_CENTER_MAIN_VIEW, ///< Center the main view on this vehicle.
+ WID_VV_GOTO_DEPOT = ::WID_VV_GOTO_DEPOT, ///< Order this vehicle to go to the depot.
+ WID_VV_REFIT = ::WID_VV_REFIT, ///< Open the refit window.
+ WID_VV_SHOW_ORDERS = ::WID_VV_SHOW_ORDERS, ///< Show the orders of this vehicle.
+ WID_VV_SHOW_DETAILS = ::WID_VV_SHOW_DETAILS, ///< Show details of this vehicle.
+ WID_VV_CLONE = ::WID_VV_CLONE, ///< Clone this vehicle.
+ WID_VV_SELECT_DEPOT_CLONE = ::WID_VV_SELECT_DEPOT_CLONE, ///< Selection widget between 'goto depot', and 'clone vehicle' buttons.
+ WID_VV_SELECT_REFIT_TURN = ::WID_VV_SELECT_REFIT_TURN, ///< Selection widget between 'refit' and 'turn around' buttons.
+ WID_VV_TURN_AROUND = ::WID_VV_TURN_AROUND, ///< Turn this vehicle around.
+ WID_VV_FORCE_PROCEED = ::WID_VV_FORCE_PROCEED, ///< Force this vehicle to pass a signal at danger.
+ };
+
+ /** Widgets of the #RefitWindow class. */
+ enum VehicleRefitWidgets {
+ WID_VR_CAPTION = ::WID_VR_CAPTION, ///< Caption of window.
+ WID_VR_VEHICLE_PANEL_DISPLAY = ::WID_VR_VEHICLE_PANEL_DISPLAY, ///< Display with a representation of the vehicle to refit.
+ WID_VR_SHOW_HSCROLLBAR = ::WID_VR_SHOW_HSCROLLBAR, ///< Selection widget for the horizontal scrollbar.
+ WID_VR_HSCROLLBAR = ::WID_VR_HSCROLLBAR, ///< Horizontal scrollbar or the vehicle display.
+ WID_VR_SELECT_HEADER = ::WID_VR_SELECT_HEADER, ///< Header with question about the cargo to carry.
+ WID_VR_MATRIX = ::WID_VR_MATRIX, ///< Options to refit to.
+ WID_VR_SCROLLBAR = ::WID_VR_SCROLLBAR, ///< Scrollbar for the refit options.
+ WID_VR_INFO = ::WID_VR_INFO, ///< Information about the currently selected refit option.
+ WID_VR_REFIT = ::WID_VR_REFIT, ///< Perform the refit.
+ };
+
+ /** Widgets of the #VehicleDetailsWindow class. */
+ enum VehicleDetailsWidgets {
+ WID_VD_CAPTION = ::WID_VD_CAPTION, ///< Caption of window.
+ WID_VD_RENAME_VEHICLE = ::WID_VD_RENAME_VEHICLE, ///< Rename this vehicle.
+ WID_VD_TOP_DETAILS = ::WID_VD_TOP_DETAILS, ///< Panel with generic details.
+ WID_VD_INCREASE_SERVICING_INTERVAL = ::WID_VD_INCREASE_SERVICING_INTERVAL, ///< Increase the servicing interval.
+ WID_VD_DECREASE_SERVICING_INTERVAL = ::WID_VD_DECREASE_SERVICING_INTERVAL, ///< Decrease the servicing interval.
+ WID_VD_SERVICING_INTERVAL = ::WID_VD_SERVICING_INTERVAL, ///< Information about the servicing interval.
+ WID_VD_MIDDLE_DETAILS = ::WID_VD_MIDDLE_DETAILS, ///< Details for non-trains.
+ WID_VD_MATRIX = ::WID_VD_MATRIX, ///< List of details for trains.
+ WID_VD_SCROLLBAR = ::WID_VD_SCROLLBAR, ///< Scrollbar for train details.
+ WID_VD_DETAILS_CARGO_CARRIED = ::WID_VD_DETAILS_CARGO_CARRIED, ///< Show carried cargo per part of the train.
+ WID_VD_DETAILS_TRAIN_VEHICLES = ::WID_VD_DETAILS_TRAIN_VEHICLES, ///< Show all parts of the train with their description.
+ WID_VD_DETAILS_CAPACITY_OF_EACH = ::WID_VD_DETAILS_CAPACITY_OF_EACH, ///< Show the capacity of all train parts.
+ WID_VD_DETAILS_TOTAL_CARGO = ::WID_VD_DETAILS_TOTAL_CARGO, ///< Show the capacity and carried cargo amounts aggregrated per cargo of the train.
+ };
+
+ /** Widgets of the #VehicleListWindow class. */
+ enum VehicleListWidgets {
+ WID_VL_CAPTION = ::WID_VL_CAPTION, ///< Caption of window.
+ WID_VL_SORT_ORDER = ::WID_VL_SORT_ORDER, ///< Sort order.
+ WID_VL_SORT_BY_PULLDOWN = ::WID_VL_SORT_BY_PULLDOWN, ///< Sort by dropdown list.
+ WID_VL_LIST = ::WID_VL_LIST, ///< List of the vehicles.
+ WID_VL_SCROLLBAR = ::WID_VL_SCROLLBAR, ///< Scrollbar for the list.
+ WID_VL_HIDE_BUTTONS = ::WID_VL_HIDE_BUTTONS, ///< Selection to hide the buttons.
+ WID_VL_AVAILABLE_VEHICLES = ::WID_VL_AVAILABLE_VEHICLES, ///< Available vehicles.
+ WID_VL_MANAGE_VEHICLES_DROPDOWN = ::WID_VL_MANAGE_VEHICLES_DROPDOWN, ///< Manage vehicles dropdown list.
+ WID_VL_STOP_ALL = ::WID_VL_STOP_ALL, ///< Stop all button.
+ WID_VL_START_ALL = ::WID_VL_START_ALL, ///< Start all button.
+ };
+
+ /** Widgets of the #ExtraViewportWindow class. */
+ enum ExtraViewportWidgets {
+ WID_EV_CAPTION = ::WID_EV_CAPTION, ///< Caption of window.
+ WID_EV_VIEWPORT = ::WID_EV_VIEWPORT, ///< The viewport.
+ WID_EV_ZOOM_IN = ::WID_EV_ZOOM_IN, ///< Zoom in.
+ WID_EV_ZOOM_OUT = ::WID_EV_ZOOM_OUT, ///< Zoom out.
+ WID_EV_MAIN_TO_VIEW = ::WID_EV_MAIN_TO_VIEW, ///< Center the view of this viewport on the main view.
+ WID_EV_VIEW_TO_MAIN = ::WID_EV_VIEW_TO_MAIN, ///< Center the main view on the view of this viewport.
+ };
+
+ /** Widgets of the #WaypointWindow class. */
+ enum WaypointWidgets {
+ WID_W_CAPTION = ::WID_W_CAPTION, ///< Caption of window.
+ WID_W_VIEWPORT = ::WID_W_VIEWPORT, ///< The viewport on this waypoint.
+ WID_W_CENTER_VIEW = ::WID_W_CENTER_VIEW, ///< Center the main view on this waypoint.
+ WID_W_RENAME = ::WID_W_RENAME, ///< Rename this waypoint.
+ WID_W_SHOW_VEHICLES = ::WID_W_SHOW_VEHICLES, ///< Show the vehicles visiting this waypoint.
+ };
+};
+
+#endif /* SCRIPT_WINDOW_HPP */
diff --git a/src/script/api/template/template_event_types.hpp.sq b/src/script/api/template/template_event_types.hpp.sq
index b5dc02605..264ec5d8a 100644
--- a/src/script/api/template/template_event_types.hpp.sq
+++ b/src/script/api/template/template_event_types.hpp.sq
@@ -221,3 +221,12 @@ namespace SQConvert {
template <> inline const ScriptEventAdminPort &GetParam(ForceType<const ScriptEventAdminPort &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventAdminPort *)instance; }
template <> inline int Return<ScriptEventAdminPort *>(HSQUIRRELVM vm, ScriptEventAdminPort *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventAdminPort", res, NULL, DefSQDestructorCallback<ScriptEventAdminPort>, true); return 1; }
} // namespace SQConvert
+
+namespace SQConvert {
+ /* Allow ScriptEventWindowWidgetClick to be used as Squirrel parameter */
+ template <> inline ScriptEventWindowWidgetClick *GetParam(ForceType<ScriptEventWindowWidgetClick *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventWindowWidgetClick *)instance; }
+ template <> inline ScriptEventWindowWidgetClick &GetParam(ForceType<ScriptEventWindowWidgetClick &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventWindowWidgetClick *)instance; }
+ template <> inline const ScriptEventWindowWidgetClick *GetParam(ForceType<const ScriptEventWindowWidgetClick *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptEventWindowWidgetClick *)instance; }
+ template <> inline const ScriptEventWindowWidgetClick &GetParam(ForceType<const ScriptEventWindowWidgetClick &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptEventWindowWidgetClick *)instance; }
+ template <> inline int Return<ScriptEventWindowWidgetClick *>(HSQUIRRELVM vm, ScriptEventWindowWidgetClick *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "EventWindowWidgetClick", res, NULL, DefSQDestructorCallback<ScriptEventWindowWidgetClick>, true); return 1; }
+} // namespace SQConvert
diff --git a/src/script/api/template/template_window.hpp.sq b/src/script/api/template/template_window.hpp.sq
new file mode 100644
index 000000000..08c99bc1e
--- /dev/null
+++ b/src/script/api/template/template_window.hpp.sq
@@ -0,0 +1,255 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_window.hpp"
+
+namespace SQConvert {
+ /* Allow enums to be used as Squirrel parameters */
+ template <> inline ScriptWindow::WindowNumberEnum GetParam(ForceType<ScriptWindow::WindowNumberEnum>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::WindowNumberEnum)tmp; }
+ template <> inline int Return<ScriptWindow::WindowNumberEnum>(HSQUIRRELVM vm, ScriptWindow::WindowNumberEnum res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::WindowClass GetParam(ForceType<ScriptWindow::WindowClass>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::WindowClass)tmp; }
+ template <> inline int Return<ScriptWindow::WindowClass>(HSQUIRRELVM vm, ScriptWindow::WindowClass res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TextColour GetParam(ForceType<ScriptWindow::TextColour>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TextColour)tmp; }
+ template <> inline int Return<ScriptWindow::TextColour>(HSQUIRRELVM vm, ScriptWindow::TextColour res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NumberType GetParam(ForceType<ScriptWindow::NumberType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NumberType)tmp; }
+ template <> inline int Return<ScriptWindow::NumberType>(HSQUIRRELVM vm, ScriptWindow::NumberType res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::WidgetType GetParam(ForceType<ScriptWindow::WidgetType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::WidgetType)tmp; }
+ template <> inline int Return<ScriptWindow::WidgetType>(HSQUIRRELVM vm, ScriptWindow::WidgetType res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AIListWidgets GetParam(ForceType<ScriptWindow::AIListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AIListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AIListWidgets>(HSQUIRRELVM vm, ScriptWindow::AIListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AISettingsWidgets GetParam(ForceType<ScriptWindow::AISettingsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AISettingsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AISettingsWidgets>(HSQUIRRELVM vm, ScriptWindow::AISettingsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AIConfigWidgets GetParam(ForceType<ScriptWindow::AIConfigWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AIConfigWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AIConfigWidgets>(HSQUIRRELVM vm, ScriptWindow::AIConfigWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AIDebugWidgets GetParam(ForceType<ScriptWindow::AIDebugWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AIDebugWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AIDebugWidgets>(HSQUIRRELVM vm, ScriptWindow::AIDebugWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AirportToolbarWidgets GetParam(ForceType<ScriptWindow::AirportToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AirportToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AirportToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::AirportToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AirportPickerWidgets GetParam(ForceType<ScriptWindow::AirportPickerWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AirportPickerWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AirportPickerWidgets>(HSQUIRRELVM vm, ScriptWindow::AirportPickerWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ReplaceVehicleWidgets GetParam(ForceType<ScriptWindow::ReplaceVehicleWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ReplaceVehicleWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ReplaceVehicleWidgets>(HSQUIRRELVM vm, ScriptWindow::ReplaceVehicleWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BootstrapBackgroundWidgets GetParam(ForceType<ScriptWindow::BootstrapBackgroundWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BootstrapBackgroundWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BootstrapBackgroundWidgets>(HSQUIRRELVM vm, ScriptWindow::BootstrapBackgroundWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BootstrapAskForDownloadWidgets GetParam(ForceType<ScriptWindow::BootstrapAskForDownloadWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BootstrapAskForDownloadWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BootstrapAskForDownloadWidgets>(HSQUIRRELVM vm, ScriptWindow::BootstrapAskForDownloadWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildBridgeSelectionWidgets GetParam(ForceType<ScriptWindow::BuildBridgeSelectionWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildBridgeSelectionWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildBridgeSelectionWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildBridgeSelectionWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildVehicleWidgets GetParam(ForceType<ScriptWindow::BuildVehicleWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildVehicleWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildVehicleWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildVehicleWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CheatWidgets GetParam(ForceType<ScriptWindow::CheatWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CheatWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CheatWidgets>(HSQUIRRELVM vm, ScriptWindow::CheatWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CompanyWidgets GetParam(ForceType<ScriptWindow::CompanyWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CompanyWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CompanyWidgets>(HSQUIRRELVM vm, ScriptWindow::CompanyWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CompanyFinancesWidgets GetParam(ForceType<ScriptWindow::CompanyFinancesWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CompanyFinancesWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CompanyFinancesWidgets>(HSQUIRRELVM vm, ScriptWindow::CompanyFinancesWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SelectCompanyLiveryWidgets GetParam(ForceType<ScriptWindow::SelectCompanyLiveryWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SelectCompanyLiveryWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SelectCompanyLiveryWidgets>(HSQUIRRELVM vm, ScriptWindow::SelectCompanyLiveryWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SelectCompanyManagerFaceWidgets GetParam(ForceType<ScriptWindow::SelectCompanyManagerFaceWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SelectCompanyManagerFaceWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SelectCompanyManagerFaceWidgets>(HSQUIRRELVM vm, ScriptWindow::SelectCompanyManagerFaceWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CompanyInfrastructureWidgets GetParam(ForceType<ScriptWindow::CompanyInfrastructureWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CompanyInfrastructureWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CompanyInfrastructureWidgets>(HSQUIRRELVM vm, ScriptWindow::CompanyInfrastructureWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuyCompanyWidgets GetParam(ForceType<ScriptWindow::BuyCompanyWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuyCompanyWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuyCompanyWidgets>(HSQUIRRELVM vm, ScriptWindow::BuyCompanyWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ConsoleWidgets GetParam(ForceType<ScriptWindow::ConsoleWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ConsoleWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ConsoleWidgets>(HSQUIRRELVM vm, ScriptWindow::ConsoleWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SetDateWidgets GetParam(ForceType<ScriptWindow::SetDateWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SetDateWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SetDateWidgets>(HSQUIRRELVM vm, ScriptWindow::SetDateWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::DepotWidgets GetParam(ForceType<ScriptWindow::DepotWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::DepotWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::DepotWidgets>(HSQUIRRELVM vm, ScriptWindow::DepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildDockDepotWidgets GetParam(ForceType<ScriptWindow::BuildDockDepotWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildDockDepotWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildDockDepotWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildDockDepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::DockToolbarWidgets GetParam(ForceType<ScriptWindow::DockToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::DockToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::DockToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::DockToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::DropdownMenuWidgets GetParam(ForceType<ScriptWindow::DropdownMenuWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::DropdownMenuWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::DropdownMenuWidgets>(HSQUIRRELVM vm, ScriptWindow::DropdownMenuWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::EnginePreviewWidgets GetParam(ForceType<ScriptWindow::EnginePreviewWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::EnginePreviewWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::EnginePreviewWidgets>(HSQUIRRELVM vm, ScriptWindow::EnginePreviewWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ErrorMessageWidgets GetParam(ForceType<ScriptWindow::ErrorMessageWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ErrorMessageWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ErrorMessageWidgets>(HSQUIRRELVM vm, ScriptWindow::ErrorMessageWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SaveLoadWidgets GetParam(ForceType<ScriptWindow::SaveLoadWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SaveLoadWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SaveLoadWidgets>(HSQUIRRELVM vm, ScriptWindow::SaveLoadWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GenerateLandscapeWidgets GetParam(ForceType<ScriptWindow::GenerateLandscapeWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GenerateLandscapeWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GenerateLandscapeWidgets>(HSQUIRRELVM vm, ScriptWindow::GenerateLandscapeWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CreateScenarioWidgets GetParam(ForceType<ScriptWindow::CreateScenarioWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CreateScenarioWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CreateScenarioWidgets>(HSQUIRRELVM vm, ScriptWindow::CreateScenarioWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GenerationProgressWidgets GetParam(ForceType<ScriptWindow::GenerationProgressWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GenerationProgressWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GenerationProgressWidgets>(HSQUIRRELVM vm, ScriptWindow::GenerationProgressWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GoalListWidgets GetParam(ForceType<ScriptWindow::GoalListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GoalListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GoalListWidgets>(HSQUIRRELVM vm, ScriptWindow::GoalListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GraphLegendWidgets GetParam(ForceType<ScriptWindow::GraphLegendWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GraphLegendWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GraphLegendWidgets>(HSQUIRRELVM vm, ScriptWindow::GraphLegendWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CompanyValueWidgets GetParam(ForceType<ScriptWindow::CompanyValueWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CompanyValueWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CompanyValueWidgets>(HSQUIRRELVM vm, ScriptWindow::CompanyValueWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::PerformanceHistoryGraphWidgets GetParam(ForceType<ScriptWindow::PerformanceHistoryGraphWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::PerformanceHistoryGraphWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::PerformanceHistoryGraphWidgets>(HSQUIRRELVM vm, ScriptWindow::PerformanceHistoryGraphWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CargoPaymentRatesWidgets GetParam(ForceType<ScriptWindow::CargoPaymentRatesWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CargoPaymentRatesWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CargoPaymentRatesWidgets>(HSQUIRRELVM vm, ScriptWindow::CargoPaymentRatesWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CompanyLeagueWidgets GetParam(ForceType<ScriptWindow::CompanyLeagueWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CompanyLeagueWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CompanyLeagueWidgets>(HSQUIRRELVM vm, ScriptWindow::CompanyLeagueWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::PerformanceRatingDetailsWidgets GetParam(ForceType<ScriptWindow::PerformanceRatingDetailsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::PerformanceRatingDetailsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::PerformanceRatingDetailsWidgets>(HSQUIRRELVM vm, ScriptWindow::PerformanceRatingDetailsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GroupListWidgets GetParam(ForceType<ScriptWindow::GroupListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GroupListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GroupListWidgets>(HSQUIRRELVM vm, ScriptWindow::GroupListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::HighscoreWidgets GetParam(ForceType<ScriptWindow::HighscoreWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::HighscoreWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::HighscoreWidgets>(HSQUIRRELVM vm, ScriptWindow::HighscoreWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::DynamicPlaceIndustriesWidgets GetParam(ForceType<ScriptWindow::DynamicPlaceIndustriesWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::DynamicPlaceIndustriesWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::DynamicPlaceIndustriesWidgets>(HSQUIRRELVM vm, ScriptWindow::DynamicPlaceIndustriesWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::IndustryViewWidgets GetParam(ForceType<ScriptWindow::IndustryViewWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::IndustryViewWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::IndustryViewWidgets>(HSQUIRRELVM vm, ScriptWindow::IndustryViewWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::IndustryDirectoryWidgets GetParam(ForceType<ScriptWindow::IndustryDirectoryWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::IndustryDirectoryWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::IndustryDirectoryWidgets>(HSQUIRRELVM vm, ScriptWindow::IndustryDirectoryWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::IndustryCargoesWidgets GetParam(ForceType<ScriptWindow::IndustryCargoesWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::IndustryCargoesWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::IndustryCargoesWidgets>(HSQUIRRELVM vm, ScriptWindow::IndustryCargoesWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SelectGameIntroWidgets GetParam(ForceType<ScriptWindow::SelectGameIntroWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SelectGameIntroWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SelectGameIntroWidgets>(HSQUIRRELVM vm, ScriptWindow::SelectGameIntroWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::MainWidgets GetParam(ForceType<ScriptWindow::MainWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::MainWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::MainWidgets>(HSQUIRRELVM vm, ScriptWindow::MainWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::LandInfoWidgets GetParam(ForceType<ScriptWindow::LandInfoWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::LandInfoWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::LandInfoWidgets>(HSQUIRRELVM vm, ScriptWindow::LandInfoWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ToolTipsWidgets GetParam(ForceType<ScriptWindow::ToolTipsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ToolTipsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ToolTipsWidgets>(HSQUIRRELVM vm, ScriptWindow::ToolTipsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::AboutWidgets GetParam(ForceType<ScriptWindow::AboutWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::AboutWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::AboutWidgets>(HSQUIRRELVM vm, ScriptWindow::AboutWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::QueryStringWidgets GetParam(ForceType<ScriptWindow::QueryStringWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::QueryStringWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::QueryStringWidgets>(HSQUIRRELVM vm, ScriptWindow::QueryStringWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::QueryWidgets GetParam(ForceType<ScriptWindow::QueryWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::QueryWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::QueryWidgets>(HSQUIRRELVM vm, ScriptWindow::QueryWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::MusicTrackSelectionWidgets GetParam(ForceType<ScriptWindow::MusicTrackSelectionWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::MusicTrackSelectionWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::MusicTrackSelectionWidgets>(HSQUIRRELVM vm, ScriptWindow::MusicTrackSelectionWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::MusicWidgets GetParam(ForceType<ScriptWindow::MusicWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::MusicWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::MusicWidgets>(HSQUIRRELVM vm, ScriptWindow::MusicWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetWorkChatWidgets GetParam(ForceType<ScriptWindow::NetWorkChatWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetWorkChatWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetWorkChatWidgets>(HSQUIRRELVM vm, ScriptWindow::NetWorkChatWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkContentDownloadStatusWidgets GetParam(ForceType<ScriptWindow::NetworkContentDownloadStatusWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkContentDownloadStatusWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkContentDownloadStatusWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkContentDownloadStatusWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkContentListWidgets GetParam(ForceType<ScriptWindow::NetworkContentListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkContentListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkContentListWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkContentListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkGameWidgets GetParam(ForceType<ScriptWindow::NetworkGameWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkGameWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkGameWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkGameWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkStartServerWidgets GetParam(ForceType<ScriptWindow::NetworkStartServerWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkStartServerWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkStartServerWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkStartServerWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkLobbyWidgets GetParam(ForceType<ScriptWindow::NetworkLobbyWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkLobbyWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkLobbyWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkLobbyWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ClientListWidgets GetParam(ForceType<ScriptWindow::ClientListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ClientListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ClientListWidgets>(HSQUIRRELVM vm, ScriptWindow::ClientListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ClientListPopupWidgets GetParam(ForceType<ScriptWindow::ClientListPopupWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ClientListPopupWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ClientListPopupWidgets>(HSQUIRRELVM vm, ScriptWindow::ClientListPopupWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkJoinStatusWidgets GetParam(ForceType<ScriptWindow::NetworkJoinStatusWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkJoinStatusWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkJoinStatusWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkJoinStatusWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NetworkCompanyPasswordWidgets GetParam(ForceType<ScriptWindow::NetworkCompanyPasswordWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NetworkCompanyPasswordWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NetworkCompanyPasswordWidgets>(HSQUIRRELVM vm, ScriptWindow::NetworkCompanyPasswordWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NewGRFInspectWidgets GetParam(ForceType<ScriptWindow::NewGRFInspectWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NewGRFInspectWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NewGRFInspectWidgets>(HSQUIRRELVM vm, ScriptWindow::NewGRFInspectWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SpriteAlignerWidgets GetParam(ForceType<ScriptWindow::SpriteAlignerWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SpriteAlignerWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SpriteAlignerWidgets>(HSQUIRRELVM vm, ScriptWindow::SpriteAlignerWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NewGRFParametersWidgets GetParam(ForceType<ScriptWindow::NewGRFParametersWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NewGRFParametersWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NewGRFParametersWidgets>(HSQUIRRELVM vm, ScriptWindow::NewGRFParametersWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NewGRFTextfileWidgets GetParam(ForceType<ScriptWindow::NewGRFTextfileWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NewGRFTextfileWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NewGRFTextfileWidgets>(HSQUIRRELVM vm, ScriptWindow::NewGRFTextfileWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NewGRFStateWidgets GetParam(ForceType<ScriptWindow::NewGRFStateWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NewGRFStateWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NewGRFStateWidgets>(HSQUIRRELVM vm, ScriptWindow::NewGRFStateWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ScanProgressWidgets GetParam(ForceType<ScriptWindow::ScanProgressWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ScanProgressWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ScanProgressWidgets>(HSQUIRRELVM vm, ScriptWindow::ScanProgressWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::NewsWidgets GetParam(ForceType<ScriptWindow::NewsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::NewsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::NewsWidgets>(HSQUIRRELVM vm, ScriptWindow::NewsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::MessageHistoryWidgets GetParam(ForceType<ScriptWindow::MessageHistoryWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::MessageHistoryWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::MessageHistoryWidgets>(HSQUIRRELVM vm, ScriptWindow::MessageHistoryWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::MessageOptionWidgets GetParam(ForceType<ScriptWindow::MessageOptionWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::MessageOptionWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::MessageOptionWidgets>(HSQUIRRELVM vm, ScriptWindow::MessageOptionWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildObjectWidgets GetParam(ForceType<ScriptWindow::BuildObjectWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildObjectWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildObjectWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildObjectWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::OrderWidgets GetParam(ForceType<ScriptWindow::OrderWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::OrderWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::OrderWidgets>(HSQUIRRELVM vm, ScriptWindow::OrderWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::OnScreenKeyboardWidgets GetParam(ForceType<ScriptWindow::OnScreenKeyboardWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::OnScreenKeyboardWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::OnScreenKeyboardWidgets>(HSQUIRRELVM vm, ScriptWindow::OnScreenKeyboardWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::RailToolbarWidgets GetParam(ForceType<ScriptWindow::RailToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::RailToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::RailToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::RailToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildRailStationWidgets GetParam(ForceType<ScriptWindow::BuildRailStationWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRailStationWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildRailStationWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRailStationWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildSignalWidgets GetParam(ForceType<ScriptWindow::BuildSignalWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildSignalWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildSignalWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildSignalWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildRailDepotWidgets GetParam(ForceType<ScriptWindow::BuildRailDepotWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRailDepotWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildRailDepotWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRailDepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildRailWaypointWidgets GetParam(ForceType<ScriptWindow::BuildRailWaypointWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRailWaypointWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildRailWaypointWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRailWaypointWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::RoadToolbarWidgets GetParam(ForceType<ScriptWindow::RoadToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::RoadToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::RoadToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::RoadToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildRoadDepotWidgets GetParam(ForceType<ScriptWindow::BuildRoadDepotWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRoadDepotWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildRoadDepotWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadDepotWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildRoadStationWidgets GetParam(ForceType<ScriptWindow::BuildRoadStationWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildRoadStationWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildRoadStationWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildRoadStationWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GameOptionsWidgets GetParam(ForceType<ScriptWindow::GameOptionsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameOptionsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GameOptionsWidgets>(HSQUIRRELVM vm, ScriptWindow::GameOptionsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GameDifficultyWidgets GetParam(ForceType<ScriptWindow::GameDifficultyWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameDifficultyWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GameDifficultyWidgets>(HSQUIRRELVM vm, ScriptWindow::GameDifficultyWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::GameSettingsWidgets GetParam(ForceType<ScriptWindow::GameSettingsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::GameSettingsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::GameSettingsWidgets>(HSQUIRRELVM vm, ScriptWindow::GameSettingsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::CustomCurrencyWidgets GetParam(ForceType<ScriptWindow::CustomCurrencyWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::CustomCurrencyWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::CustomCurrencyWidgets>(HSQUIRRELVM vm, ScriptWindow::CustomCurrencyWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SignListWidgets GetParam(ForceType<ScriptWindow::SignListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SignListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SignListWidgets>(HSQUIRRELVM vm, ScriptWindow::SignListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::QueryEditSignWidgets GetParam(ForceType<ScriptWindow::QueryEditSignWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::QueryEditSignWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::QueryEditSignWidgets>(HSQUIRRELVM vm, ScriptWindow::QueryEditSignWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SmallMapWidgets GetParam(ForceType<ScriptWindow::SmallMapWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SmallMapWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SmallMapWidgets>(HSQUIRRELVM vm, ScriptWindow::SmallMapWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::StationViewWidgets GetParam(ForceType<ScriptWindow::StationViewWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::StationViewWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::StationViewWidgets>(HSQUIRRELVM vm, ScriptWindow::StationViewWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::StationListWidgets GetParam(ForceType<ScriptWindow::StationListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::StationListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::StationListWidgets>(HSQUIRRELVM vm, ScriptWindow::StationListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::JoinStationWidgets GetParam(ForceType<ScriptWindow::JoinStationWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::JoinStationWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::JoinStationWidgets>(HSQUIRRELVM vm, ScriptWindow::JoinStationWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::StatusbarWidget GetParam(ForceType<ScriptWindow::StatusbarWidget>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::StatusbarWidget)tmp; }
+ template <> inline int Return<ScriptWindow::StatusbarWidget>(HSQUIRRELVM vm, ScriptWindow::StatusbarWidget res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::SubsidyListWidgets GetParam(ForceType<ScriptWindow::SubsidyListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::SubsidyListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::SubsidyListWidgets>(HSQUIRRELVM vm, ScriptWindow::SubsidyListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TerraformToolbarWidgets GetParam(ForceType<ScriptWindow::TerraformToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TerraformToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TerraformToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::TerraformToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::EditorTerraformToolbarWidgets GetParam(ForceType<ScriptWindow::EditorTerraformToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::EditorTerraformToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::EditorTerraformToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::EditorTerraformToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::VehicleTimetableWidgets GetParam(ForceType<ScriptWindow::VehicleTimetableWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::VehicleTimetableWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::VehicleTimetableWidgets>(HSQUIRRELVM vm, ScriptWindow::VehicleTimetableWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ToolbarNormalWidgets GetParam(ForceType<ScriptWindow::ToolbarNormalWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ToolbarNormalWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ToolbarNormalWidgets>(HSQUIRRELVM vm, ScriptWindow::ToolbarNormalWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ToolbarEditorWidgets GetParam(ForceType<ScriptWindow::ToolbarEditorWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ToolbarEditorWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ToolbarEditorWidgets>(HSQUIRRELVM vm, ScriptWindow::ToolbarEditorWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TownDirectoryWidgets GetParam(ForceType<ScriptWindow::TownDirectoryWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TownDirectoryWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TownDirectoryWidgets>(HSQUIRRELVM vm, ScriptWindow::TownDirectoryWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TownAuthorityWidgets GetParam(ForceType<ScriptWindow::TownAuthorityWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TownAuthorityWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TownAuthorityWidgets>(HSQUIRRELVM vm, ScriptWindow::TownAuthorityWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TownViewWidgets GetParam(ForceType<ScriptWindow::TownViewWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TownViewWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TownViewWidgets>(HSQUIRRELVM vm, ScriptWindow::TownViewWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TownFoundingWidgets GetParam(ForceType<ScriptWindow::TownFoundingWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TownFoundingWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TownFoundingWidgets>(HSQUIRRELVM vm, ScriptWindow::TownFoundingWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::TransparencyToolbarWidgets GetParam(ForceType<ScriptWindow::TransparencyToolbarWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::TransparencyToolbarWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::TransparencyToolbarWidgets>(HSQUIRRELVM vm, ScriptWindow::TransparencyToolbarWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::BuildTreesWidgets GetParam(ForceType<ScriptWindow::BuildTreesWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::BuildTreesWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::BuildTreesWidgets>(HSQUIRRELVM vm, ScriptWindow::BuildTreesWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::VehicleViewWidgets GetParam(ForceType<ScriptWindow::VehicleViewWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::VehicleViewWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::VehicleViewWidgets>(HSQUIRRELVM vm, ScriptWindow::VehicleViewWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::VehicleRefitWidgets GetParam(ForceType<ScriptWindow::VehicleRefitWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::VehicleRefitWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::VehicleRefitWidgets>(HSQUIRRELVM vm, ScriptWindow::VehicleRefitWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::VehicleDetailsWidgets GetParam(ForceType<ScriptWindow::VehicleDetailsWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::VehicleDetailsWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::VehicleDetailsWidgets>(HSQUIRRELVM vm, ScriptWindow::VehicleDetailsWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::VehicleListWidgets GetParam(ForceType<ScriptWindow::VehicleListWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::VehicleListWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::VehicleListWidgets>(HSQUIRRELVM vm, ScriptWindow::VehicleListWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::ExtraViewportWidgets GetParam(ForceType<ScriptWindow::ExtraViewportWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::ExtraViewportWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::ExtraViewportWidgets>(HSQUIRRELVM vm, ScriptWindow::ExtraViewportWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+ template <> inline ScriptWindow::WaypointWidgets GetParam(ForceType<ScriptWindow::WaypointWidgets>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptWindow::WaypointWidgets)tmp; }
+ template <> inline int Return<ScriptWindow::WaypointWidgets>(HSQUIRRELVM vm, ScriptWindow::WaypointWidgets res) { sq_pushinteger(vm, (int32)res); return 1; }
+
+ /* Allow ScriptWindow to be used as Squirrel parameter */
+ template <> inline ScriptWindow *GetParam(ForceType<ScriptWindow *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptWindow *)instance; }
+ template <> inline ScriptWindow &GetParam(ForceType<ScriptWindow &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptWindow *)instance; }
+ template <> inline const ScriptWindow *GetParam(ForceType<const ScriptWindow *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptWindow *)instance; }
+ template <> inline const ScriptWindow &GetParam(ForceType<const ScriptWindow &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptWindow *)instance; }
+ template <> inline int Return<ScriptWindow *>(HSQUIRRELVM vm, ScriptWindow *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "Window", res, NULL, DefSQDestructorCallback<ScriptWindow>, true); return 1; }
+} // namespace SQConvert
diff --git a/src/widget.cpp b/src/widget.cpp
index ad8b18064..705ee105b 100644
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -21,6 +21,7 @@
#include "table/sprites.h"
#include "table/strings.h"
+#include "table/palettes.h"
static const char *UPARROW = "\xEE\x8A\xA0"; ///< String containing an upwards pointing arrow.
static const char *DOWNARROW = "\xEE\x8A\xAA"; ///< String containing a downwards pointing arrow.
@@ -570,6 +571,26 @@ void Window::DrawWidgets() const
if (this->flags & WF_WHITE_BORDER) {
DrawFrameRect(0, 0, this->width - 1, this->height - 1, COLOUR_WHITE, FR_BORDERONLY);
}
+
+ if (this->flags & WF_HIGHLIGHTED) {
+ extern bool _window_highlight_colour;
+ for (uint i = 0; i < this->nested_array_size; i++) {
+ const NWidgetBase *widget = this->GetWidget<NWidgetBase>(i);
+ if (widget == NULL || !widget->IsHighlighted()) continue;
+
+ int left = widget->pos_x;
+ int top = widget->pos_y;
+ int right = left + widget->current_x - 1;
+ int bottom = top + widget->current_y - 1;
+
+ int colour = _string_colourmap[_window_highlight_colour ? widget->GetHighlightColour() : TC_WHITE];
+
+ GfxFillRect(left, top, left, bottom - WD_BEVEL_BOTTOM, colour);
+ GfxFillRect(left + WD_BEVEL_LEFT, top, right - WD_BEVEL_RIGHT, top, colour);
+ GfxFillRect(right, top, right, bottom - WD_BEVEL_BOTTOM, colour);
+ GfxFillRect(left, bottom, right, bottom, colour);
+ }
+ }
}
/**
diff --git a/src/widget_type.h b/src/widget_type.h
index ebabb0e6c..80e6d5c03 100644
--- a/src/widget_type.h
+++ b/src/widget_type.h
@@ -132,6 +132,10 @@ public:
virtual NWidgetCore *GetWidgetFromPos(int x, int y) = 0;
virtual NWidgetBase *GetWidgetOfType(WidgetType tp);
+ virtual bool IsHighlighted() const { return false; }
+ virtual TextColour GetHighlightColour() const { return TC_INVALID; }
+ virtual void SetHighlighted(TextColour highlight_colour) {}
+
/**
* Set additional space (padding) around the widget.
* @param top Amount of additional space above the widget.
@@ -254,9 +258,12 @@ enum NWidgetDisplay {
/* Scrollbar widget. */
NDB_SCROLLBAR_UP = 6, ///< Up-button is lowered bit.
NDB_SCROLLBAR_DOWN = 7, ///< Down-button is lowered bit.
+ /* Generic. */
+ NDB_HIGHLIGHT = 8, ///< Highlight of widget is on.
ND_LOWERED = 1 << NDB_LOWERED, ///< Bit value of the lowered flag.
ND_DISABLED = 1 << NDB_DISABLED, ///< Bit value of the disabled flag.
+ ND_HIGHLIGHT = 1 << NDB_HIGHLIGHT, ///< Bit value of the highlight flag.
ND_NO_TRANSPARENCY = 1 << NDB_NO_TRANSPARENCY, ///< Bit value of the 'no transparency' flag.
ND_SHADE_GREY = 1 << NDB_SHADE_GREY, ///< Bit value of the 'shade to grey' flag.
ND_SHADE_DIMMED = 1 << NDB_SHADE_DIMMED, ///< Bit value of the 'dimmed colours' flag.
@@ -285,6 +292,9 @@ public:
/* virtual */ void FillNestedArray(NWidgetBase **array, uint length);
/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y);
+ /* virtual */ bool IsHighlighted() const;
+ /* virtual */ TextColour GetHighlightColour() const;
+ /* virtual */ void SetHighlighted(TextColour highlight_colour);
NWidgetDisplay disp_flags; ///< Flags that affect display and interaction with the widget.
Colours colour; ///< Colour of this widget.
@@ -292,9 +302,32 @@ public:
uint16 widget_data; ///< Data of the widget. @see Widget::data
StringID tool_tip; ///< Tooltip of the widget. @see Widget::tootips
int scrollbar_index; ///< Index of an attached scrollbar.
+ TextColour highlight_colour; ///< Colour of highlight.
};
/**
+ * Highlight the widget or not.
+ * @param higlighted Widget must be highlighted (blink).
+ */
+inline void NWidgetCore::SetHighlighted(TextColour highlight_colour)
+{
+ this->disp_flags = highlight_colour != TC_INVALID ? SETBITS(this->disp_flags, ND_HIGHLIGHT) : CLRBITS(this->disp_flags, ND_HIGHLIGHT);
+ this->highlight_colour = highlight_colour;
+}
+
+/** Return whether the widget is highlighted. */
+inline bool NWidgetCore::IsHighlighted() const
+{
+ return HasBit(this->disp_flags, NDB_HIGHLIGHT);
+}
+
+/** Return the colour of the highlight. */
+inline TextColour NWidgetCore::GetHighlightColour() const
+{
+ return this->highlight_colour;
+}
+
+/**
* Lower or raise the widget.
* @param lowered Widget must be lowered (drawn pressed down).
*/
diff --git a/src/window.cpp b/src/window.cpp
index a00bb0649..02cdc94ad 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -33,6 +33,7 @@
#include "toolbar_gui.h"
#include "statusbar_gui.h"
#include "error.h"
+#include "game/game.hpp"
static Point _drag_delta; ///< delta between mouse cursor and upper left corner of dragged window
@@ -44,6 +45,9 @@ Window *_z_front_window = NULL;
/** List of windows opened at the screen sorted from the back. */
Window *_z_back_window = NULL;
+/** If false, highlight is white, otherwise the by the widget defined colour. */
+bool _window_highlight_colour = false;
+
/*
* Window that currently has focus. - The main purpose is to generate
* #FocusLost events, not to give next window in z-order focus when a
@@ -99,6 +103,72 @@ int Window::GetRowFromWidget(int clickpos, int widget, int padding, int line_hei
}
/**
+ * Disable the highlighted status of all widgets.
+ */
+void Window::DisableAllWidgetHighlight()
+{
+ for (uint i = 0; i < this->nested_array_size; i++) {
+ NWidgetBase *nwid = this->GetWidget<NWidgetBase>(i);
+ if (nwid == NULL) continue;
+
+ if (nwid->IsHighlighted()) {
+ nwid->SetHighlighted(TC_INVALID);
+ this->SetWidgetDirty(i);
+ }
+ }
+
+ CLRBITS(this->flags, WF_HIGHLIGHTED);
+}
+
+/**
+ * Sets the highlighted status of a widget.
+ * @param widget_index index of this widget in the window
+ * @param highlighted_colour Colour of highlight, or TC_INVALID to disable.
+ */
+void Window::SetWidgetHighlight(byte widget_index, TextColour highlighted_colour)
+{
+ assert(widget_index < this->nested_array_size);
+
+ NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget_index);
+ if (nwid == NULL) return;
+
+ nwid->SetHighlighted(highlighted_colour);
+ this->SetWidgetDirty(widget_index);
+
+ if (highlighted_colour != TC_INVALID) {
+ /* If we set a highlight, the window has a highlight */
+ this->flags |= WF_HIGHLIGHTED;
+ } else {
+ /* If we disable a highlight, check all widgets if anyone still has a highlight */
+ bool valid = false;
+ for (uint i = 0; i < this->nested_array_size; i++) {
+ NWidgetBase *nwid = this->GetWidget<NWidgetBase>(i);
+ if (nwid == NULL) continue;
+ if (!nwid->IsHighlighted()) continue;
+
+ valid = true;
+ }
+ /* If nobody has a highlight, disable the flag on the window */
+ if (!valid) CLRBITS(this->flags, WF_HIGHLIGHTED);
+ }
+}
+
+/**
+ * Gets the highlighted status of a widget.
+ * @param widget_index index of this widget in the window
+ * @return status of the widget ie: highlighted = true, not highlighted = false
+ */
+bool Window::IsWidgetHighlighted(byte widget_index) const
+{
+ assert(widget_index < this->nested_array_size);
+
+ const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget_index);
+ if (nwid == NULL) return false;
+
+ return nwid->IsHighlighted();
+}
+
+/**
* Return the Scrollbar to a widget index.
* @param widnum Scrollbar widget index
* @return Scrollbar to the widget
@@ -384,6 +454,12 @@ static void DispatchLeftClickEvent(Window *w, int x, int y, int click_count)
/* Widget has no index, so the window is not interested in it. */
if (widget_index < 0) return;
+ /* Check if the widget is highlighted; if so, disable highlight and dispatch an event to the GameScript */
+ if (w->IsWidgetHighlighted(widget_index)) {
+ w->SetWidgetHighlight(widget_index, TC_INVALID);
+ Game::NewEvent(new ScriptEventWindowWidgetClick((ScriptWindow::WindowClass)w->window_class, w->window_number, widget_index));
+ }
+
Point pt = { x, y };
w->OnClick(pt, widget_index, click_count);
}
@@ -2506,8 +2582,15 @@ void UpdateWindows()
{
Window *w;
+ static int highlight_timer = 1;
+ if (--highlight_timer == 0) {
+ highlight_timer = 15;
+ _window_highlight_colour = !_window_highlight_colour;
+ }
+
FOR_ALL_WINDOWS_FROM_FRONT(w) {
w->ProcessScheduledInvalidations();
+ w->ProcessHighlightedInvalidations();
}
static int we4_timer = 0;
@@ -2607,6 +2690,18 @@ void Window::ProcessScheduledInvalidations()
}
/**
+ * Process all invalidation of highlighted widgets.
+ */
+void Window::ProcessHighlightedInvalidations()
+{
+ if ((this->flags & WF_HIGHLIGHTED) == 0) return;
+
+ for (uint i = 0; i < this->nested_array_size; i++) {
+ if (this->IsWidgetHighlighted(i)) this->SetWidgetDirty(i);
+ }
+}
+
+/**
* Mark window data of the window of a given class and specific window number as invalid (in need of re-computing)
*
* Note that by default the invalidation is not considered to be called from GUI scope.
diff --git a/src/window_gui.h b/src/window_gui.h
index f60b39d01..a0c03805d 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -218,7 +218,7 @@ enum WindowFlags {
WF_STICKY = 1 << 6, ///< Window is made sticky by user
WF_DISABLE_VP_SCROLL = 1 << 7, ///< Window does not do autoscroll, @see HandleAutoscroll().
WF_WHITE_BORDER = 1 << 8, ///< Window white border counter bit mask.
-
+ WF_HIGHLIGHTED = 1 << 9, ///< Window has a widget that has a highlight.
WF_CENTERED = 1 << 10, ///< Window is centered and shall stay centered after ReInit.
};
DECLARE_ENUM_AS_BIT_SET(WindowFlags)
@@ -338,6 +338,10 @@ public:
this->white_border_timer = WHITE_BORDER_DURATION;
}
+ void DisableAllWidgetHighlight();
+ void SetWidgetHighlight(byte widget_index, TextColour highlighted_colour);
+ bool IsWidgetHighlighted(byte widget_index) const;
+
/**
* Sets the enabled/disabled status of a widget.
* By default, widgets are enabled.
@@ -482,6 +486,7 @@ public:
void InvalidateData(int data = 0, bool gui_scope = true);
void ProcessScheduledInvalidations();
+ void ProcessHighlightedInvalidations();
/*** Event handling ***/