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authorPatric Stout <truebrain@openttd.org>2021-02-19 10:45:25 +0100
committerPatric Stout <github@truebrain.nl>2021-02-20 17:08:44 +0100
commit38b4ae1c0ea05944cda66a499454a5b08a7a4462 (patch)
tree2689b5c9cb3e2bc507526fc00053624b65407a25
parentd21442941c321f47442c428c0ba89e0d0d53850f (diff)
downloadopenttd-38b4ae1c0ea05944cda66a499454a5b08a7a4462.tar.xz
Codechange: [Win32] make fast-forward check the same as with other drivers
It was of all the drivers the only one doing this slightly different. When trying to unify more code, that was rather annoying.
-rw-r--r--src/video/win32_v.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index f3ae911b7..3f230e621 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -1175,13 +1175,13 @@ void VideoDriver_Win32::MainLoop()
if (_exit_game) break;
#if defined(_DEBUG)
- if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0 &&
+ if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0)
#else
/* Speed up using TAB, but disable for ALT+TAB of course */
- if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0 &&
+ if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0)
#endif
- !_networking && _game_mode != GM_MENU) {
- _fast_forward |= 2;
+ {
+ if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
} else if (_fast_forward & 2) {
_fast_forward = 0;
}