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author | frosch <frosch@openttd.org> | 2014-10-09 19:57:40 +0000 |
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committer | frosch <frosch@openttd.org> | 2014-10-09 19:57:40 +0000 |
commit | 3836d83e8d1f20d4c017635a2230b8cd517a93b5 (patch) | |
tree | fccd7aafd598ee02b151357ce196649f23d71d99 | |
parent | 7979f9a47509786e11ad47548cd8b0b0257d1280 (diff) | |
download | openttd-3836d83e8d1f20d4c017635a2230b8cd517a93b5.tar.xz |
(svn r26984) -Fix (r26905) [FS#6134]: Heightlevels must be scaled by number of intervals, not by the value of the highest interval. Otherwise the highest interval becomes non-proportionally small.
-rw-r--r-- | src/heightmap.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/heightmap.cpp b/src/heightmap.cpp index acbb202e2..97e525725 100644 --- a/src/heightmap.cpp +++ b/src/heightmap.cpp @@ -364,16 +364,16 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map) assert(img_row < img_height); assert(img_col < img_width); - /* The height in 1/255ths. */ + /* The height in 1/256ths. */ uint heightmap_height = map[img_row * img_width + img_col]; - /* The height in 1/255ths of the maximum height. */ - heightmap_height *= _settings_game.construction.max_heightlevel; + /* The height in 1/256ths of the maximum height. */ + heightmap_height *= (1 + _settings_game.construction.max_heightlevel); /* Scaling should not alter the coastline, thus values in the interval ]0..1] result in a heightlevel of 1 */ - if (IsInsideMM(heightmap_height, 1, UINT8_MAX)) heightmap_height = UINT8_MAX; + if (IsInsideMM(heightmap_height, 1, 256)) heightmap_height = 256; - SetTileHeight(tile, heightmap_height / UINT8_MAX); + SetTileHeight(tile, heightmap_height / 256); } /* Only clear the tiles within the map area. */ if (IsInnerTile(tile)) { |