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author | peter1138 <peter1138@openttd.org> | 2008-01-08 16:07:32 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2008-01-08 16:07:32 +0000 |
commit | 352f13dad15d2786d8aacaf814f1bfb2b8ea7d15 (patch) | |
tree | 2b7e5bb1d01b09bdb80a71850e652b45d01c3ac4 | |
parent | 4479c06e2dada9acd4f407f90dc2233bc35bbbc3 (diff) | |
download | openttd-352f13dad15d2786d8aacaf814f1bfb2b8ea7d15.tar.xz |
(svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
-rw-r--r-- | src/oldloader.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/oldloader.cpp b/src/oldloader.cpp index 3a85d7f89..68c5dfb9c 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -25,7 +25,6 @@ #include "date_func.h" #include "vehicle_func.h" #include "variables.h" -#include "autoreplace_gui.h" enum { HEADER_SIZE = 49, @@ -1623,7 +1622,6 @@ static bool LoadOldMain(LoadgameState *ls) for (Engine *e = _engines; e != endof(_engines); e++) { if (_date >= (e->intro_date + 365)) { e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; - AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); e->player_avail = (byte)-1; } } |