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author | smatz <smatz@openttd.org> | 2009-08-07 20:30:38 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-08-07 20:30:38 +0000 |
commit | 33288c9d5059fba7aee5eb15eb5c4b60034178c5 (patch) | |
tree | ffb799c5e5345b7475e5de75ef8a7fdcbf54af93 | |
parent | 3532592e7d026fb077f584946e48010e4a5b65a1 (diff) | |
download | openttd-33288c9d5059fba7aee5eb15eb5c4b60034178c5.tar.xz |
(svn r17105) -Codechange: no need to reset list of industries nearby that often, clearing is enough
-rw-r--r-- | src/station.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/station.cpp b/src/station.cpp index 89064f77a..ee000a8e0 100644 --- a/src/station.cpp +++ b/src/station.cpp @@ -287,7 +287,7 @@ static bool FindIndustryToDeliver(TileIndex ind_tile, void *user_data) */ void Station::RecomputeIndustriesNear() { - this->industries_near.Reset(); + this->industries_near.Clear(); if (this->rect.IsEmpty()) return; /* Compute acceptance rectangle */ |