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author | tron <tron@openttd.org> | 2006-04-04 06:01:45 +0000 |
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committer | tron <tron@openttd.org> | 2006-04-04 06:01:45 +0000 |
commit | 2ecfed2fad84d91cf445809a21501593c07638b3 (patch) | |
tree | 07fe590858ebbc1abc4e450c50740302246fff6e | |
parent | 4e743232ded5df844d8095ac7955b0e43871626f (diff) | |
download | openttd-2ecfed2fad84d91cf445809a21501593c07638b3.tar.xz |
(svn r4269) We don't use GNU indentation style
-rw-r--r-- | water_cmd.c | 64 |
1 files changed, 33 insertions, 31 deletions
diff --git a/water_cmd.c b/water_cmd.c index a3fc115b7..9abcc7fd9 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -281,47 +281,49 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) if (flags & DC_EXEC) DoClearSquare(tile); return _price.clear_water; - case WATER_COAST: - { - uint slope = GetTileSlope(tile, NULL); - // Make sure no vehicle is on the tile - if (!EnsureNoVehicle(tile)) return CMD_ERROR; + case WATER_COAST: { + uint slope = GetTileSlope(tile, NULL); - // Make sure it's not an edge tile. - if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) || - !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) { - return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); - } + // Make sure no vehicle is on the tile + if (!EnsureNoVehicle(tile)) return CMD_ERROR; - if (flags & DC_EXEC) DoClearSquare(tile); - if (slope == 8 || slope == 4 || slope == 2 || slope == 1) { - return _price.clear_water; - } else { - return _price.purchase_land; - } + // Make sure it's not an edge tile. + if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) || + !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) { + return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); } - case WATER_LOCK: - { - static const TileIndexDiffC _shiplift_tomiddle_offs[] = { - { 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle - {-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower - { 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper - }; - - if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); - if (_current_player == OWNER_WATER) return CMD_ERROR; - // move to the middle tile.. - return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags); + + if (flags & DC_EXEC) DoClearSquare(tile); + if (slope == 8 || slope == 4 || slope == 2 || slope == 1) { + return _price.clear_water; + } else { + return _price.purchase_land; } + } + + case WATER_LOCK: { + static const TileIndexDiffC _shiplift_tomiddle_offs[] = { + { 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle + {-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower + { 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper + }; + + if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); + if (_current_player == OWNER_WATER) return CMD_ERROR; + // move to the middle tile.. + return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags); + } + case WATER_DEPOT: if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); return RemoveShipDepot(tile, flags); - default: NOT_REACHED(); - } - return 0; // useless but silences warning + default: + NOT_REACHED(); + return 0; + } } // return true if a tile is a water tile. |