summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPatric Stout <truebrain@openttd.org>2021-08-31 14:31:37 +0200
committerGitHub <noreply@github.com>2021-08-31 14:31:37 +0200
commit2c05412d722903748bf928fd201b15cdad586a94 (patch)
tree0878e1a863cb7ca20215eadee20ac0fe68c893f9
parent69e9acd70285feacf4ab44603d4f73b1f5bd0a78 (diff)
downloadopenttd-2c05412d722903748bf928fd201b15cdad586a94.tar.xz
Fix #9407: desync when founding a town nearby a station (#9526)
"stations_near" wasn't updated when founding a town near a station. As this variable is not saved, any client joining after the town is founded has a different value for "stations_near", potentially causing desyncs. As the intention of this if() statement was to skip an expensive calculation when there are clearly no stations, better to move that check inside the function, so other places also enjoy the speedup.
-rw-r--r--src/station_base.h3
-rw-r--r--src/town_cmd.cpp10
2 files changed, 7 insertions, 6 deletions
diff --git a/src/station_base.h b/src/station_base.h
index c63dcade1..eff191860 100644
--- a/src/station_base.h
+++ b/src/station_base.h
@@ -565,6 +565,9 @@ void RebuildStationKdtree();
template<typename Func>
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
{
+ /* There are no stations, so we will never find anything. */
+ if (Station::GetNumItems() == 0) return;
+
/* Not using, or don't have a nearby stations list, so we need to scan. */
std::set<StationID> seen_stations;
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index d53cd5783..2863b4d6f 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -2310,12 +2310,10 @@ static void MakeTownHouse(TileIndex t, Town *town, byte counter, byte stage, Hou
if (size & BUILDING_2_TILES_X) ClearMakeHouseTile(t + TileDiffXY(1, 0), town, counter, stage, ++type, random_bits);
if (size & BUILDING_HAS_4_TILES) ClearMakeHouseTile(t + TileDiffXY(1, 1), town, counter, stage, ++type, random_bits);
- if (!_generating_world) {
- ForAllStationsAroundTiles(TileArea(t, (size & BUILDING_2_TILES_X) ? 2 : 1, (size & BUILDING_2_TILES_Y) ? 2 : 1), [town](Station *st, TileIndex tile) {
- town->stations_near.insert(st);
- return true;
- });
- }
+ ForAllStationsAroundTiles(TileArea(t, (size & BUILDING_2_TILES_X) ? 2 : 1, (size & BUILDING_2_TILES_Y) ? 2 : 1), [town](Station *st, TileIndex tile) {
+ town->stations_near.insert(st);
+ return true;
+ });
}