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author | skidd13 <skidd13@openttd.org> | 2007-11-25 15:17:16 +0000 |
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committer | skidd13 <skidd13@openttd.org> | 2007-11-25 15:17:16 +0000 |
commit | 2bf2be987d414e2d80a20b7ace9ad9bde90fc7b8 (patch) | |
tree | 0f01ba1cadd6e1ebef93882080c0c26b84afadef | |
parent | 1d5010edf96789140f65c0495495a24c53b5ba1b (diff) | |
download | openttd-2bf2be987d414e2d80a20b7ace9ad9bde90fc7b8.tar.xz |
(svn r11522) -Fix: The scrollbar of the network gui could run out of bounds
-rw-r--r-- | src/network/network_gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index cddd67d31..50af415a7 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -539,6 +539,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) w->widget[NGWW_MATRIX].data = (w->vscroll.cap << 8) + 1; + SetVScrollCount(w, ld->list_length); + int widget_width = w->widget[NGWW_FIND].right - w->widget[NGWW_FIND].left; int space = (w->width - 4 * widget_width - 25) / 3; |