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authorrubidium <rubidium@openttd.org>2009-12-19 22:04:02 +0000
committerrubidium <rubidium@openttd.org>2009-12-19 22:04:02 +0000
commit2555c7966aced8c9f6ae66bf4a5725fa126f11cd (patch)
tree484649e76bb3b59719c3d77aeb056d1fc0e467c1
parent59c303e7cd7f602cd9e5ef0ad40cabf6db9e055d (diff)
downloadopenttd-2555c7966aced8c9f6ae66bf4a5725fa126f11cd.tar.xz
(svn r18553) -Fix: make aircraft behave the same on autoreplace/autorenew as other vehicles
-rw-r--r--src/aircraft_cmd.cpp44
1 files changed, 2 insertions, 42 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index dd2884a8c..8ce5e1fd7 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -1374,46 +1374,6 @@ void AircraftLeaveHangar(Aircraft *v)
SetWindowClassesDirty(WC_AIRCRAFT_LIST);
}
-/** Checks if an aircraft should head towards a hangar because it needs replacement
- * @param *v the vehicle to test
- * @return true if the aircraft should head towards a hangar
- */
-static inline bool CheckSendAircraftToHangarForReplacement(const Vehicle *v)
-{
- EngineID new_engine;
- Company *c = Company::Get(v->owner);
-
- if (VehicleHasDepotOrders(v)) return false; // The aircraft will end up in the hangar eventually on it's own
-
- new_engine = EngineReplacementForCompany(c, v->engine_type, v->group_id);
-
- if (new_engine == INVALID_ENGINE) {
- /* There is no autoreplace assigned to this EngineID so we will set it to renew to the same type if needed */
- new_engine = v->engine_type;
-
- if (!v->NeedsAutorenewing(c)) {
- /* No need to replace the aircraft */
- return false;
- }
- }
-
- if (!HasBit(Engine::Get(new_engine)->company_avail, v->owner)) {
- /* Engine is not buildable anymore */
- return false;
- }
-
- if (c->money < (c->settings.engine_renew_money + (2 * DoCommand(0, new_engine, 0, DC_QUERY_COST, CMD_BUILD_AIRCRAFT).GetCost()))) {
- /* We lack enough money to request the replacement right away.
- * We want 2*(the price of the new vehicle) and not looking at the value of the vehicle we are going to sell.
- * The reason is that we don't want to send a whole lot of vehicles to the hangars when we only have enough money to replace a single one.
- * Remember this happens in the background so the user can't stop this. */
- return false;
- }
-
- /* We found no reason NOT to send the aircraft to a hangar so we will send it there at once */
- return true;
-}
-
////////////////////////////////////////////////////////////////////////////////
/////////////////// AIRCRAFT MOVEMENT SCHEME ////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@@ -1555,7 +1515,7 @@ static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass
AircraftNextAirportPos_and_Order(v);
/* Send the helicopter to a hangar if needed for replacement */
- if (CheckSendAircraftToHangarForReplacement(v)) {
+ if (v->NeedsAutomaticServicing()) {
_current_company = v->owner;
DoCommand(v->tile, v->index, DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
_current_company = OWNER_NONE;
@@ -1607,7 +1567,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
AircraftLandAirplane(v); // maybe crash airplane
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
- if (CheckSendAircraftToHangarForReplacement(v)) {
+ if (v->NeedsAutomaticServicing()) {
_current_company = v->owner;
DoCommand(v->tile, v->index, DEPOT_SERVICE, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
_current_company = OWNER_NONE;