diff options
author | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
---|---|---|
committer | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
commit | 231111ce3d3d37c05a71591a4760a6dc95beac69 (patch) | |
tree | 8071fe32ed8927c4e25ff2e453aa8297bc8dfe37 | |
parent | e205c58ddc66684c24517cca5c94e41b767ae7d6 (diff) | |
download | openttd-231111ce3d3d37c05a71591a4760a6dc95beac69.tar.xz |
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | depot.c | 2 | ||||
-rw-r--r-- | depot.h | 4 | ||||
-rw-r--r-- | engine.c | 2 | ||||
-rw-r--r-- | engine.h | 4 | ||||
-rw-r--r-- | industry.h | 4 | ||||
-rw-r--r-- | industry_cmd.c | 2 | ||||
-rw-r--r-- | newgrf_sound.c | 4 | ||||
-rw-r--r-- | newgrf_spritegroup.c | 4 | ||||
-rw-r--r-- | oldpool.c (renamed from pool.c) | 8 | ||||
-rw-r--r-- | oldpool.h (renamed from pool.h) | 44 | ||||
-rw-r--r-- | openttd.tgt | 2 | ||||
-rw-r--r-- | openttd.vcproj | 4 | ||||
-rw-r--r-- | openttd_vs80.vcproj | 4 | ||||
-rw-r--r-- | order.h | 4 | ||||
-rw-r--r-- | order_cmd.c | 2 | ||||
-rw-r--r-- | player.h | 2 | ||||
-rw-r--r-- | saveload.c | 2 | ||||
-rw-r--r-- | signs.c | 2 | ||||
-rw-r--r-- | signs.h | 4 | ||||
-rw-r--r-- | station.h | 6 | ||||
-rw-r--r-- | station_cmd.c | 4 | ||||
-rw-r--r-- | town.h | 4 | ||||
-rw-r--r-- | town_cmd.c | 2 | ||||
-rw-r--r-- | vehicle.c | 2 | ||||
-rw-r--r-- | vehicle.h | 4 | ||||
-rw-r--r-- | waypoint.c | 2 | ||||
-rw-r--r-- | waypoint.h | 4 |
28 files changed, 67 insertions, 67 deletions
@@ -741,6 +741,7 @@ SRCS += newgrf_text.c SRCS += news_gui.c SRCS += npf.c SRCS += oldloader.c +SRCS += oldpool.c SRCS += openttd.c SRCS += order_cmd.c SRCS += order_gui.c @@ -748,7 +749,6 @@ SRCS += os_timer.c SRCS += pathfind.c SRCS += player_gui.c SRCS += players.c -SRCS += pool.c SRCS += queue.c SRCS += rail.c SRCS += rail_cmd.c @@ -23,7 +23,7 @@ static void DepotPoolNewBlock(uint start_item) for (d = GetDepot(start_item); d != NULL; d = (d->index + 1U < GetDepotPoolSize()) ? GetDepot(d->index + 1U) : NULL) d->index = start_item++; } -DEFINE_POOL(Depot, Depot, DepotPoolNewBlock, NULL) +DEFINE_OLD_POOL(Depot, Depot, DepotPoolNewBlock, NULL) /** @@ -7,7 +7,7 @@ * @see depot.c */ #include "direction.h" -#include "pool.h" +#include "oldpool.h" #include "tile.h" #include "variables.h" @@ -17,7 +17,7 @@ struct Depot { DepotID index; }; -DECLARE_POOL(Depot, Depot, 3, 8000) +DECLARE_OLD_POOL(Depot, Depot, 3, 8000) /** * Check if a depot really exists. @@ -431,7 +431,7 @@ bool IsEngineBuildable(EngineID engine, byte type, PlayerID player) static void EngineRenewPoolNewBlock(uint start_item); -DEFINE_POOL(EngineRenew, EngineRenew, EngineRenewPoolNewBlock, NULL) +DEFINE_OLD_POOL(EngineRenew, EngineRenew, EngineRenewPoolNewBlock, NULL) static void EngineRenewPoolNewBlock(uint start_item) { @@ -5,7 +5,7 @@ /** @file engine.h */ -#include "pool.h" +#include "oldpool.h" typedef struct RailVehicleInfo { byte image_index; @@ -235,7 +235,7 @@ typedef struct EngineRenew EngineRenew; * placed here so the only exception to this rule, the saveload code, can use * it. */ -DECLARE_POOL(EngineRenew, EngineRenew, 3, 8000) +DECLARE_OLD_POOL(EngineRenew, EngineRenew, 3, 8000) /** * Check if a EngineRenew really exists. diff --git a/industry.h b/industry.h index 7369450db..db1b915f3 100644 --- a/industry.h +++ b/industry.h @@ -3,7 +3,7 @@ #ifndef INDUSTRY_H #define INDUSTRY_H -#include "pool.h" +#include "oldpool.h" typedef byte IndustryGfx; typedef uint8 IndustryType; @@ -80,7 +80,7 @@ typedef struct IndustrySpec { const IndustrySpec *GetIndustrySpec(IndustryType thistype); -DECLARE_POOL(Industry, Industry, 3, 8000) +DECLARE_OLD_POOL(Industry, Industry, 3, 8000) /** * Check if an Industry really exists. diff --git a/industry_cmd.c b/industry_cmd.c index 5d6c78d67..4516de189 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -45,7 +45,7 @@ static void IndustryPoolNewBlock(uint start_item) for (i = GetIndustry(start_item); i != NULL; i = (i->index + 1U < GetIndustryPoolSize()) ? GetIndustry(i->index + 1U) : NULL) i->index = start_item++; } -DEFINE_POOL(Industry, Industry, IndustryPoolNewBlock, NULL) +DEFINE_OLD_POOL(Industry, Industry, IndustryPoolNewBlock, NULL) /** * Retrieve the type for this industry. Although it is accessed by a tile, diff --git a/newgrf_sound.c b/newgrf_sound.c index b21ce7a4e..e96934104 100644 --- a/newgrf_sound.c +++ b/newgrf_sound.c @@ -2,7 +2,7 @@ #include "stdafx.h" #include "openttd.h" -#include "pool.h" +#include "oldpool.h" #include "sound.h" #include "engine.h" #include "vehicle.h" @@ -11,7 +11,7 @@ #include "newgrf_sound.h" static uint _sound_count = 0; -STATIC_POOL(SoundInternal, FileEntry, 3, 1000, NULL, NULL) +STATIC_OLD_POOL(SoundInternal, FileEntry, 3, 1000, NULL, NULL) /* Allocate a new FileEntry */ diff --git a/newgrf_spritegroup.c b/newgrf_spritegroup.c index 48985a2c5..ef2ca9091 100644 --- a/newgrf_spritegroup.c +++ b/newgrf_spritegroup.c @@ -4,14 +4,14 @@ #include "openttd.h" #include "variables.h" #include "macros.h" -#include "pool.h" +#include "oldpool.h" #include "newgrf_spritegroup.h" #include "date.h" static void SpriteGroupPoolCleanBlock(uint start_item, uint end_item); static uint _spritegroup_count = 0; -STATIC_POOL(SpriteGroup, SpriteGroup, 4, 8000, NULL, SpriteGroupPoolCleanBlock) +STATIC_OLD_POOL(SpriteGroup, SpriteGroup, 4, 8000, NULL, SpriteGroupPoolCleanBlock) static void DestroySpriteGroup(SpriteGroup *group) { @@ -4,12 +4,12 @@ #include "openttd.h" #include "debug.h" #include "functions.h" -#include "pool.h" +#include "oldpool.h" /** * Clean a pool in a safe way (does free all blocks) */ -void CleanPool(MemoryPool *pool) +void CleanPool(OldMemoryPool *pool) { uint i; @@ -38,7 +38,7 @@ void CleanPool(MemoryPool *pool) * * @return Returns false if the pool could not be increased */ -bool AddBlockToPool(MemoryPool *pool) +bool AddBlockToPool(OldMemoryPool *pool) { /* Is the pool at his max? */ if (pool->max_blocks == pool->current_blocks) @@ -76,7 +76,7 @@ bool AddBlockToPool(MemoryPool *pool) * * @return Returns false if adding failed */ -bool AddBlockIfNeeded(MemoryPool *pool, uint index) +bool AddBlockIfNeeded(OldMemoryPool *pool, uint index) { while (index >= pool->total_items) { if (!AddBlockToPool(pool)) @@ -3,19 +3,19 @@ #ifndef POOL_H #define POOL_H -typedef struct MemoryPool MemoryPool; +typedef struct OldMemoryPool OldMemoryPool; /* The function that is called after a new block is added start_item is the first item of the new made block */ -typedef void MemoryPoolNewBlock(uint start_item); +typedef void OldMemoryPoolNewBlock(uint start_item); /* The function that is called before a block is cleaned up */ -typedef void MemoryPoolCleanBlock(uint start_item, uint end_item); +typedef void OldMemoryPoolCleanBlock(uint start_item, uint end_item); /** - * Stuff for dynamic vehicles. Use the wrappers to access the MemoryPool + * Stuff for dynamic vehicles. Use the wrappers to access the OldMemoryPool * please try to avoid manual calls! */ -struct MemoryPool { +struct OldMemoryPool { const char* const name; ///< Name of the pool (just for debugging) const uint max_blocks; ///< The max amount of blocks this pool can have @@ -23,9 +23,9 @@ struct MemoryPool { const uint item_size; ///< How many bytes one block is /// Pointer to a function that is called after a new block is added - MemoryPoolNewBlock *new_block_proc; + OldMemoryPoolNewBlock *new_block_proc; /// Pointer to a function that is called to clean a block - MemoryPoolCleanBlock *clean_block_proc; + OldMemoryPoolCleanBlock *clean_block_proc; uint current_blocks; ///< How many blocks we have in our pool uint total_items; ///< How many items we now have in this pool @@ -40,25 +40,25 @@ struct MemoryPool { * AddBlockToPool adds 1 more block to the pool. Returns false if there is no * more room */ -void CleanPool(MemoryPool *array); -bool AddBlockToPool(MemoryPool *array); +void CleanPool(OldMemoryPool *array); +bool AddBlockToPool(OldMemoryPool *array); /** * Adds blocks to the pool if needed (and possible) till index fits inside the pool * * @return Returns false if adding failed */ -bool AddBlockIfNeeded(MemoryPool *array, uint index); +bool AddBlockIfNeeded(OldMemoryPool *array, uint index); -#define POOL_ENUM(name, type, block_size_bits, max_blocks) \ +#define OLD_POOL_ENUM(name, type, block_size_bits, max_blocks) \ enum { \ name##_POOL_BLOCK_SIZE_BITS = block_size_bits, \ name##_POOL_MAX_BLOCKS = max_blocks \ }; -#define POOL_ACCESSORS(name, type) \ +#define OLD_POOL_ACCESSORS(name, type) \ static inline type* Get##name(uint index) \ { \ assert(index < _##name##_pool.total_items); \ @@ -74,23 +74,23 @@ bool AddBlockIfNeeded(MemoryPool *array, uint index); } -#define DECLARE_POOL(name, type, block_size_bits, max_blocks) \ - POOL_ENUM(name, type, block_size_bits, max_blocks) \ - extern MemoryPool _##name##_pool; \ - POOL_ACCESSORS(name, type) +#define DECLARE_OLD_POOL(name, type, block_size_bits, max_blocks) \ + OLD_POOL_ENUM(name, type, block_size_bits, max_blocks) \ + extern OldMemoryPool _##name##_pool; \ + OLD_POOL_ACCESSORS(name, type) -#define DEFINE_POOL(name, type, new_block_proc, clean_block_proc) \ - MemoryPool _##name##_pool = { \ +#define DEFINE_OLD_POOL(name, type, new_block_proc, clean_block_proc) \ + OldMemoryPool _##name##_pool = { \ #name, name##_POOL_MAX_BLOCKS, name##_POOL_BLOCK_SIZE_BITS, sizeof(type), \ new_block_proc, clean_block_proc, \ 0, 0, NULL \ }; -#define STATIC_POOL(name, type, block_size_bits, max_blocks, new_block_proc, clean_block_proc) \ - POOL_ENUM(name, type, block_size_bits, max_blocks) \ - static DEFINE_POOL(name, type, new_block_proc, clean_block_proc) \ - POOL_ACCESSORS(name, type) +#define STATIC_OLD_POOL(name, type, block_size_bits, max_blocks, new_block_proc, clean_block_proc) \ + OLD_POOL_ENUM(name, type, block_size_bits, max_blocks) \ + static DEFINE_OLD_POOL(name, type, new_block_proc, clean_block_proc) \ + OLD_POOL_ACCESSORS(name, type) #endif /* POOL_H */ diff --git a/openttd.tgt b/openttd.tgt index 0d3fa1dd3..dc2c11089 100644 --- a/openttd.tgt +++ b/openttd.tgt @@ -1687,7 +1687,7 @@ WVList 387 MItem 6 -pool.c +oldpool.c 388 WString 4 diff --git a/openttd.vcproj b/openttd.vcproj index 46746b3af..25154a552 100644 --- a/openttd.vcproj +++ b/openttd.vcproj @@ -361,7 +361,7 @@ RelativePath="players.c"> </File> <File - RelativePath=".\pool.c"> + RelativePath=".\oldpool.c"> </File> <File RelativePath=".\queue.c"> @@ -611,7 +611,7 @@ RelativePath=".\player.h"> </File> <File - RelativePath=".\pool.h"> + RelativePath=".\oldpool.h"> </File> <File RelativePath=".\queue.h"> diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj index 79f8ec3d0..c1dc2d0a9 100644 --- a/openttd_vs80.vcproj +++ b/openttd_vs80.vcproj @@ -729,7 +729,7 @@ > </File> <File - RelativePath=".\pool.c" + RelativePath=".\oldpool.c" > </File> <File @@ -1112,7 +1112,7 @@ > </File> <File - RelativePath=".\pool.h" + RelativePath=".\oldpool.h" > </File> <File @@ -6,7 +6,7 @@ #define ORDER_H #include "macros.h" -#include "pool.h" +#include "oldpool.h" enum { INVALID_VEH_ORDER_ID = 0xFF, @@ -107,7 +107,7 @@ typedef struct { VARDEF TileIndex _backup_orders_tile; VARDEF BackuppedOrders _backup_orders_data[1]; -DECLARE_POOL(Order, Order, 6, 1000) +DECLARE_OLD_POOL(Order, Order, 6, 1000) static inline VehicleOrderID GetOrderArraySize(void) { diff --git a/order_cmd.c b/order_cmd.c index 20966a084..fe4511d77 100644 --- a/order_cmd.c +++ b/order_cmd.c @@ -28,7 +28,7 @@ static void OrderPoolNewBlock(uint start_item) for (order = GetOrder(start_item); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) order->index = start_item++; } -DEFINE_POOL(Order, Order, OrderPoolNewBlock, NULL) +DEFINE_OLD_POOL(Order, Order, OrderPoolNewBlock, NULL) /** * @@ -3,7 +3,7 @@ #ifndef PLAYER_H #define PLAYER_H -#include "pool.h" +#include "oldpool.h" #include "aystar.h" #include "rail.h" #include "engine.h" diff --git a/saveload.c b/saveload.c index 0b492c076..3a5a7889d 100644 --- a/saveload.c +++ b/saveload.c @@ -1056,7 +1056,7 @@ typedef struct ThreadedSave { } ThreadedSave; /* A maximum size of of 128K * 500 = 64.000KB savegames */ -STATIC_POOL(Savegame, byte, 17, 500, NULL, NULL) +STATIC_OLD_POOL(Savegame, byte, 17, 500, NULL, NULL) static ThreadedSave _ts; static bool InitMem(void) @@ -25,7 +25,7 @@ static void SignPoolNewBlock(uint start_item) } /* Initialize the sign-pool */ -DEFINE_POOL(Sign, Sign, SignPoolNewBlock, NULL) +DEFINE_OLD_POOL(Sign, Sign, SignPoolNewBlock, NULL) /** * @@ -3,7 +3,7 @@ #ifndef SIGNS_H #define SIGNS_H -#include "pool.h" +#include "oldpool.h" typedef struct Sign { StringID str; @@ -16,7 +16,7 @@ typedef struct Sign { SignID index; } Sign; -DECLARE_POOL(Sign, Sign, 2, 16000) +DECLARE_OLD_POOL(Sign, Sign, 2, 16000) static inline SignID GetSignArraySize(void) { @@ -4,7 +4,7 @@ #define STATION_H #include "player.h" -#include "pool.h" +#include "oldpool.h" #include "sprite.h" #include "tile.h" #include "newgrf_station.h" @@ -142,7 +142,7 @@ void UpdateAllStationVirtCoord(void); void RebuildStationLists(void); void ResortStationLists(void); -DECLARE_POOL(Station, Station, 6, 1000) +DECLARE_OLD_POOL(Station, Station, 6, 1000) static inline StationID GetStationArraySize(void) { @@ -181,7 +181,7 @@ static inline void DeleteStation(Station *st) /* Stuff for ROADSTOPS */ -DECLARE_POOL(RoadStop, RoadStop, 5, 2000) +DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000) /** * Check if a RaodStop really exists. diff --git a/station_cmd.c b/station_cmd.c index 7de77721e..3c82289d9 100644 --- a/station_cmd.c +++ b/station_cmd.c @@ -68,8 +68,8 @@ static void RoadStopPoolNewBlock(uint start_item) for (rs = GetRoadStop(start_item); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) rs->index = start_item++; } -DEFINE_POOL(Station, Station, StationPoolNewBlock, StationPoolCleanBlock) -DEFINE_POOL(RoadStop, RoadStop, RoadStopPoolNewBlock, NULL) +DEFINE_OLD_POOL(Station, Station, StationPoolNewBlock, StationPoolCleanBlock) +DEFINE_OLD_POOL(RoadStop, RoadStop, RoadStopPoolNewBlock, NULL) extern void UpdateAirplanesOnNewStation(Station *st); @@ -3,7 +3,7 @@ #ifndef TOWN_H #define TOWN_H -#include "pool.h" +#include "oldpool.h" #include "player.h" struct Town { @@ -152,7 +152,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type); VARDEF const Town** _town_sort; -DECLARE_POOL(Town, Town, 3, 8000) +DECLARE_OLD_POOL(Town, Town, 3, 8000) /** * Check if a Town really exists. diff --git a/town_cmd.c b/town_cmd.c index 20be3354a..d5c0b10b2 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -43,7 +43,7 @@ static void TownPoolNewBlock(uint start_item) } /* Initialize the town-pool */ -DEFINE_POOL(Town, Town, TownPoolNewBlock, NULL) +DEFINE_OLD_POOL(Town, Town, TownPoolNewBlock, NULL) void DestroyTown(Town *t) { @@ -95,7 +95,7 @@ static void VehiclePoolNewBlock(uint start_item) } /* Initialize the vehicle-pool */ -DEFINE_POOL(Vehicle, Vehicle, VehiclePoolNewBlock, NULL) +DEFINE_OLD_POOL(Vehicle, Vehicle, VehiclePoolNewBlock, NULL) void VehicleServiceInDepot(Vehicle *v) { @@ -3,7 +3,7 @@ #ifndef VEHICLE_H #define VEHICLE_H -#include "pool.h" +#include "oldpool.h" #include "order.h" #include "rail.h" @@ -368,7 +368,7 @@ Direction GetDirectionTowards(const Vehicle* v, int x, int y); #define BEGIN_ENUM_WAGONS(v) do { #define END_ENUM_WAGONS(v) } while ( (v=v->next) != NULL); -DECLARE_POOL(Vehicle, Vehicle, 9, 125) +DECLARE_OLD_POOL(Vehicle, Vehicle, 9, 125) static inline VehicleID GetVehicleArraySize(void) { diff --git a/waypoint.c b/waypoint.c index cb3195e5f..499faa3a1 100644 --- a/waypoint.c +++ b/waypoint.c @@ -36,7 +36,7 @@ static void WaypointPoolNewBlock(uint start_item) for (wp = GetWaypoint(start_item); wp != NULL; wp = (wp->index + 1U < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1U) : NULL) wp->index = start_item++; } -DEFINE_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL) +DEFINE_OLD_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL) /* Create a new waypoint */ static Waypoint* AllocateWaypoint(void) diff --git a/waypoint.h b/waypoint.h index 59ffa84ad..0b689b317 100644 --- a/waypoint.h +++ b/waypoint.h @@ -3,7 +3,7 @@ #ifndef WAYPOINT_H #define WAYPOINT_H -#include "pool.h" +#include "oldpool.h" #include "rail_map.h" struct Waypoint { @@ -24,7 +24,7 @@ struct Waypoint { byte deleted; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted. }; -DECLARE_POOL(Waypoint, Waypoint, 3, 8000) +DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000) /** * Check if a Waypoint really exists. |