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authorrubidium <rubidium@openttd.org>2009-08-05 17:59:21 +0000
committerrubidium <rubidium@openttd.org>2009-08-05 17:59:21 +0000
commit1fe3ad3288fd2198f5480f75a17b707cd2a3c2af (patch)
tree89d8ada3dbf29005d4cf5ab88204c3b24dd97795
parent2fe966fd8c56a7cab7a4a9dd9485e0034e6cf7f0 (diff)
downloadopenttd-1fe3ad3288fd2198f5480f75a17b707cd2a3c2af.tar.xz
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
-rw-r--r--src/ai/ai_gui.cpp72
-rw-r--r--src/ai/ai_info_dummy.cpp2
-rw-r--r--src/ai/ai_instance.cpp2
-rw-r--r--src/ai/api/ai_bridge.hpp2
-rw-r--r--src/ai/api/ai_bridge.hpp.sq2
-rw-r--r--src/ai/api/ai_error.hpp4
-rw-r--r--src/ai/api/ai_error.hpp.sq4
-rw-r--r--src/ai/api/ai_rail.hpp4
-rw-r--r--src/ai/api/ai_rail.hpp.sq4
-rw-r--r--src/ai/api/ai_road.hpp6
-rw-r--r--src/ai/api/ai_road.hpp.sq6
-rw-r--r--src/ai/api/ai_tile.hpp2
-rw-r--r--src/ai/api/ai_tile.hpp.sq2
-rw-r--r--src/ai/api/ai_vehicle.hpp8
-rw-r--r--src/ai/api/ai_vehicle.hpp.sq16
-rw-r--r--src/aircraft_cmd.cpp6
-rw-r--r--src/aircraft_gui.cpp2
-rw-r--r--src/airport_gui.cpp2
-rw-r--r--src/autoreplace_gui.cpp12
-rw-r--r--src/bridge_gui.cpp10
-rw-r--r--src/build_vehicle_gui.cpp24
-rw-r--r--src/cheat_gui.cpp8
-rw-r--r--src/clear_cmd.cpp14
-rw-r--r--src/company_cmd.cpp4
-rw-r--r--src/company_gui.cpp248
-rw-r--r--src/depot_gui.cpp22
-rw-r--r--src/dock_gui.cpp12
-rw-r--r--src/economy.cpp10
-rw-r--r--src/engine.cpp2
-rw-r--r--src/engine_gui.cpp18
-rw-r--r--src/genworld_gui.cpp276
-rw-r--r--src/graph_gui.cpp90
-rw-r--r--src/group_cmd.cpp2
-rw-r--r--src/group_gui.cpp72
-rw-r--r--src/heightmap.cpp14
-rw-r--r--src/industry_cmd.cpp8
-rw-r--r--src/industry_gui.cpp50
-rw-r--r--src/intro_gui.cpp8
-rw-r--r--src/lang/afrikaans.txt1454
-rw-r--r--src/lang/arabic_egypt.txt1546
-rw-r--r--src/lang/brazilian_portuguese.txt1536
-rw-r--r--src/lang/bulgarian.txt1472
-rw-r--r--src/lang/catalan.txt1546
-rw-r--r--src/lang/croatian.txt1500
-rw-r--r--src/lang/czech.txt1534
-rw-r--r--src/lang/danish.txt1546
-rw-r--r--src/lang/dutch.txt1562
-rw-r--r--src/lang/english.txt1562
-rw-r--r--src/lang/english_US.txt1544
-rw-r--r--src/lang/esperanto.txt1182
-rw-r--r--src/lang/estonian.txt1530
-rw-r--r--src/lang/finnish.txt1562
-rw-r--r--src/lang/french.txt1562
-rw-r--r--src/lang/galician.txt1540
-rw-r--r--src/lang/german.txt1562
-rw-r--r--src/lang/hebrew.txt1478
-rw-r--r--src/lang/hungarian.txt1546
-rw-r--r--src/lang/icelandic.txt1530
-rw-r--r--src/lang/indonesian.txt1562
-rw-r--r--src/lang/italian.txt1546
-rw-r--r--src/lang/japanese.txt1506
-rw-r--r--src/lang/korean.txt1544
-rw-r--r--src/lang/latvian.txt1496
-rw-r--r--src/lang/lithuanian.txt1428
-rw-r--r--src/lang/luxembourgish.txt1530
-rw-r--r--src/lang/norwegian_bokmal.txt1540
-rw-r--r--src/lang/norwegian_nynorsk.txt1500
-rw-r--r--src/lang/polish.txt1528
-rw-r--r--src/lang/portuguese.txt1544
-rw-r--r--src/lang/romanian.txt1562
-rw-r--r--src/lang/russian.txt1570
-rw-r--r--src/lang/serbian.txt1564
-rw-r--r--src/lang/simplified_chinese.txt1562
-rw-r--r--src/lang/slovak.txt1546
-rw-r--r--src/lang/slovenian.txt1530
-rw-r--r--src/lang/spanish.txt1562
-rw-r--r--src/lang/swedish.txt1544
-rw-r--r--src/lang/traditional_chinese.txt1530
-rw-r--r--src/lang/turkish.txt1544
-rw-r--r--src/lang/ukrainian.txt1530
-rw-r--r--src/lang/unfinished/frisian.txt368
-rw-r--r--src/lang/unfinished/greek.txt980
-rw-r--r--src/lang/unfinished/ido.txt24
-rw-r--r--src/lang/unfinished/macedonian.txt122
-rw-r--r--src/lang/unfinished/malay.txt320
-rw-r--r--src/lang/unfinished/persian.txt248
-rw-r--r--src/lang/unfinished/thai.txt76
-rw-r--r--src/lang/unfinished/urdu.txt50
-rw-r--r--src/lang/unfinished/vietnamese.txt76
-rw-r--r--src/lang/welsh.txt1530
-rw-r--r--src/main_gui.cpp2
-rw-r--r--src/misc_cmd.cpp4
-rw-r--r--src/misc_gui.cpp64
-rw-r--r--src/network/core/tcp_game.cpp2
-rw-r--r--src/network/network.cpp54
-rw-r--r--src/network/network_chat_gui.cpp4
-rw-r--r--src/network/network_client.cpp32
-rw-r--r--src/network/network_content_gui.cpp44
-rw-r--r--src/network/network_gui.cpp324
-rw-r--r--src/network/network_server.cpp2
-rw-r--r--src/newgrf_gui.cpp84
-rw-r--r--src/newgrf_station.cpp4
-rw-r--r--src/news_gui.cpp12
-rw-r--r--src/openttd.cpp2
-rw-r--r--src/order_gui.cpp96
-rw-r--r--src/osk_gui.cpp12
-rw-r--r--src/rail_cmd.cpp80
-rw-r--r--src/rail_gui.cpp66
-rw-r--r--src/road_cmd.cpp26
-rw-r--r--src/road_gui.cpp24
-rw-r--r--src/roadveh_cmd.cpp8
-rw-r--r--src/roadveh_gui.cpp4
-rw-r--r--src/saveload/afterload.cpp6
-rw-r--r--src/saveload/saveload.cpp4
-rw-r--r--src/settings.cpp2
-rw-r--r--src/settings_gui.cpp66
-rw-r--r--src/ship_cmd.cpp6
-rw-r--r--src/ship_gui.cpp2
-rw-r--r--src/signs.cpp2
-rw-r--r--src/signs_gui.cpp28
-rw-r--r--src/smallmap_gui.cpp16
-rw-r--r--src/station_cmd.cpp38
-rw-r--r--src/station_gui.cpp82
-rw-r--r--src/strings.cpp6
-rw-r--r--src/subsidy_gui.cpp8
-rw-r--r--src/table/bridge_land.h26
-rw-r--r--src/table/railtypes.h8
-rw-r--r--src/table/unmovable_land.h8
-rw-r--r--src/terraform_cmd.cpp2
-rw-r--r--src/terraform_gui.cpp18
-rw-r--r--src/timetable_cmd.cpp4
-rw-r--r--src/timetable_gui.cpp24
-rw-r--r--src/toolbar_gui.cpp2
-rw-r--r--src/town_cmd.cpp14
-rw-r--r--src/town_gui.cpp42
-rw-r--r--src/train_cmd.cpp8
-rw-r--r--src/train_gui.cpp6
-rw-r--r--src/transparency_gui.cpp22
-rw-r--r--src/tree_cmd.cpp4
-rw-r--r--src/tree_gui.cpp4
-rw-r--r--src/tunnelbridge_cmd.cpp12
-rw-r--r--src/vehicle_cmd.cpp4
-rw-r--r--src/vehicle_gui.cpp80
-rw-r--r--src/viewport.cpp24
-rw-r--r--src/water_cmd.cpp14
-rw-r--r--src/waypoint_cmd.cpp6
-rw-r--r--src/waypoint_gui.cpp12
-rw-r--r--src/widget.cpp4
148 files changed, 35235 insertions, 35235 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index bff57b008..991c95147 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -97,7 +97,7 @@ struct AIListWindow : public Window {
int y = this->nested_array[AIL_WIDGET_LIST]->pos_y;
/* First AI in the list is hardcoded to random */
if (this->vscroll.pos == 0) {
- DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_AI_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
+ DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
AIInfoList::const_iterator it = this->ai_info_list->begin();
@@ -119,14 +119,14 @@ struct AIListWindow : public Window {
if (selected_info != NULL) {
int y = r.top + WD_FRAMERECT_TOP;
SetDParamStr(0, selected_info->GetAuthor());
- DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_AUTHOR);
+ DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
SetDParam(0, selected_info->GetVersion());
- DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_VERSION);
+ DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
if (selected_info->GetURL() != NULL) {
SetDParamStr(0, selected_info->GetURL());
- DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_URL);
+ DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
SetDParamStr(0, selected_info->GetDescription());
@@ -173,7 +173,7 @@ struct AIListWindow : public Window {
case AIL_WIDGET_CONTENT_DOWNLOAD:
if (!_network_available) {
- ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
@@ -212,14 +212,14 @@ static const NWidgetPart _nested_ai_list_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIL_WIDGET_CAPTION), SetMinimalSize(189, 14), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_MATRIX, COLOUR_MAUVE, AIL_WIDGET_LIST), SetMinimalSize(188, 112), SetResize(1, 1), SetDataTip(0x501, STR_AI_AILIST_TIP),
+ NWidget(WWT_MATRIX, COLOUR_MAUVE, AIL_WIDGET_LIST), SetMinimalSize(188, 112), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIL_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIL_WIDGET_INFO_BG), SetMinimalSize(200, 84), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_ACCEPT, STR_AI_ACCEPT_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_CANCEL, STR_AI_CANCEL_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetMinimalSize(100, 12), SetResize(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CONTENT_DOWNLOAD), SetMinimalSize(188, 12), SetResize(1, 0), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
@@ -361,13 +361,13 @@ struct AISettingsWindow : public Window {
if (_settings_newgame.difficulty.diff_level != 3) {
_settings_newgame.difficulty.diff_level = 3;
- ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
}
} else if (!bool_item) {
/* Display a query box so users can enter a custom value. */
this->clicked_row = num;
SetDParam(0, this->ai_config->GetSetting(config_item.name));
- ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPT, 10, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
this->SetDirty();
@@ -420,8 +420,8 @@ static const NWidgetPart _nested_ai_settings_widgets[] = {
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIS_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_ACCEPT), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_CLOSE, STR_NULL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_RESET), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_RESET, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_ACCEPT), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_RESET), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIS_WIDGET_RESIZE),
EndContainer(),
};
@@ -462,14 +462,14 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(WWT_PANEL, COLOUR_MAUVE, AIC_WIDGET_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 16),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetDataTip(0x801, STR_AI_LIST_TIP),
+ NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetDataTip(0x801, STR_AI_CONFIG_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIC_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 0, 5),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CHANGE, STR_AI_CHANGE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIGURE, STR_AI_CONFIGURE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CLOSE, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
EndContainer(),
@@ -544,9 +544,9 @@ struct AIConfigWindow : public Window {
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
} else if (i == 0) {
- text = STR_AI_HUMAN_PLAYER;
+ text = STR_AI_CONFIG_HUMAN_PLAYER;
} else {
- text = STR_AI_RANDOM_AI;
+ text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
@@ -881,48 +881,48 @@ static const NWidgetPart _nested_ai_debug_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_VIEW),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 1), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 1), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 2), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 2), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 3), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 3), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 4), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 4), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 5), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 5), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 6), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 6), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 7), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 7), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 8), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 8), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 9), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 9), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 10), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 10), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 11), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 11), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 12), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 12), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 13), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 13), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 14), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 14), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(39, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_NAME_TEXT), SetMinimalSize(150, 20), SetResize(1, 0), SetDataTip(0x0, STR_AI_DEBUG_NAME_TIP),
+ NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_NAME_TEXT), SetMinimalSize(150, 20), SetResize(1, 0), SetDataTip(0x0, STR_AI_DEBUG_NAME_TOOLTIP),
EndContainer(),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_RELOAD_TOGGLE), SetMinimalSize(149, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_RELOAD_TOGGLE), SetMinimalSize(149, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1),
@@ -948,6 +948,6 @@ void ShowAIDebugWindow(CompanyID show_company)
if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
} else {
- ShowErrorMessage(INVALID_STRING_ID, STR_AI_DEBUG_SERVER_ONLY, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_AI_DEBUG_SERVER_ONLY, 0, 0);
}
}
diff --git a/src/ai/ai_info_dummy.cpp b/src/ai/ai_info_dummy.cpp
index 2a6f29732..c70f030ce 100644
--- a/src/ai/ai_info_dummy.cpp
+++ b/src/ai/ai_info_dummy.cpp
@@ -54,7 +54,7 @@ void AI_CreateAIDummy(HSQUIRRELVM vm)
* 1) We get the error message
*/
char error_message[1024];
- GetString(error_message, STR_AI_NO_AI_FOUND, lastof(error_message));
+ GetString(error_message, STR_ERROR_AI_NO_AI_FOUND, lastof(error_message));
/* 2) We construct the AI's code. This is done by merging a header, body and footer */
char dummy_script[4096];
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp
index 28d416925..c79ea0d34 100644
--- a/src/ai/ai_instance.cpp
+++ b/src/ai/ai_instance.cpp
@@ -262,7 +262,7 @@ void AIInstance::Died()
const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo();
if (info != NULL) {
- ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_AI_PLEASE_REPORT_CRASH, 0, 0);
if (info->GetURL() != NULL) {
AILog::Info("Please report the error to the following URL:");
diff --git a/src/ai/api/ai_bridge.hpp b/src/ai/api/ai_bridge.hpp
index bec17ca7a..7be500129 100644
--- a/src/ai/api/ai_bridge.hpp
+++ b/src/ai/api/ai_bridge.hpp
@@ -31,7 +31,7 @@ public:
ERR_BRIDGE_CANNOT_END_IN_WATER, // [STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH]
/** The bride heads need to be on the same height */
- ERR_BRIDGE_HEADS_NOT_ON_SAME_HEIGHT, // [STR_BRIDGEHEADS_NOT_SAME_HEIGHT]
+ ERR_BRIDGE_HEADS_NOT_ON_SAME_HEIGHT, // [STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT]
};
static const char *GetClassName() { return "AIBridge"; }
diff --git a/src/ai/api/ai_bridge.hpp.sq b/src/ai/api/ai_bridge.hpp.sq
index 593dc83ed..1026afbf2 100644
--- a/src/ai/api/ai_bridge.hpp.sq
+++ b/src/ai/api/ai_bridge.hpp.sq
@@ -28,7 +28,7 @@ void SQAIBridge_Register(Squirrel *engine) {
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, AIBridge::ERR_BRIDGE_TYPE_UNAVAILABLE);
AIError::RegisterErrorMap(STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH, AIBridge::ERR_BRIDGE_CANNOT_END_IN_WATER);
- AIError::RegisterErrorMap(STR_BRIDGEHEADS_NOT_SAME_HEIGHT, AIBridge::ERR_BRIDGE_HEADS_NOT_ON_SAME_HEIGHT);
+ AIError::RegisterErrorMap(STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT, AIBridge::ERR_BRIDGE_HEADS_NOT_ON_SAME_HEIGHT);
AIError::RegisterErrorMapString(AIBridge::ERR_BRIDGE_TYPE_UNAVAILABLE, "ERR_BRIDGE_TYPE_UNAVAILABLE");
AIError::RegisterErrorMapString(AIBridge::ERR_BRIDGE_CANNOT_END_IN_WATER, "ERR_BRIDGE_CANNOT_END_IN_WATER");
diff --git a/src/ai/api/ai_error.hpp b/src/ai/api/ai_error.hpp
index c845f3de7..f890b7cac 100644
--- a/src/ai/api/ai_error.hpp
+++ b/src/ai/api/ai_error.hpp
@@ -90,13 +90,13 @@ public:
ERR_ALREADY_BUILT, // [STR_ERROR_ALREADY_BUILT, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST]
/** Area isn't clear, try to demolish the building on it */
- ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE]
+ ERR_AREA_NOT_CLEAR, // [STR_ERROR_BUILDING_MUST_BE_DEMOLISHED, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_RAILROAD, STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST, STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST, STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, STR_ERROR_BUOY_IN_THE_WAY, STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, STR_ERROR_COMPANY_HEADQUARTERS_IN, STR_ERROR_OBJECT_IN_THE_WAY, STR_ERROR_MUST_REMOVE_ROAD_FIRST, STR_ERROR_MUST_REMOVE_RAILROAD_TRACK, STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST, STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST, STR_ERROR_EXCAVATION_WOULD_DAMAGE]
/** Area / property is owned by another company */
ERR_OWNED_BY_ANOTHER_COMPANY, // [STR_ERROR_AREA_IS_OWNED_BY_ANOTHER, STR_ERROR_OWNED_BY]
/** The name given is not unique for the object type */
- ERR_NAME_IS_NOT_UNIQUE, // [STR_NAME_MUST_BE_UNIQUE]
+ ERR_NAME_IS_NOT_UNIQUE, // [STR_ERROR_NAME_MUST_BE_UNIQUE]
/** The building you want to build requires flat land */
ERR_FLAT_LAND_REQUIRED, // [STR_ERROR_FLAT_LAND_REQUIRED]
diff --git a/src/ai/api/ai_error.hpp.sq b/src/ai/api/ai_error.hpp.sq
index e5c91074e..399118fe8 100644
--- a/src/ai/api/ai_error.hpp.sq
+++ b/src/ai/api/ai_error.hpp.sq
@@ -69,7 +69,7 @@ void SQAIError_Register(Squirrel *engine) {
AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_BUOY_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST, AIError::ERR_AREA_NOT_CLEAR);
- AIError::RegisterErrorMap(STR_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
+ AIError::RegisterErrorMap(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_COMPANY_HEADQUARTERS_IN, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_OBJECT_IN_THE_WAY, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_MUST_REMOVE_ROAD_FIRST, AIError::ERR_AREA_NOT_CLEAR);
@@ -79,7 +79,7 @@ void SQAIError_Register(Squirrel *engine) {
AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AIError::ERR_AREA_NOT_CLEAR);
AIError::RegisterErrorMap(STR_ERROR_AREA_IS_OWNED_BY_ANOTHER, AIError::ERR_OWNED_BY_ANOTHER_COMPANY);
AIError::RegisterErrorMap(STR_ERROR_OWNED_BY, AIError::ERR_OWNED_BY_ANOTHER_COMPANY);
- AIError::RegisterErrorMap(STR_NAME_MUST_BE_UNIQUE, AIError::ERR_NAME_IS_NOT_UNIQUE);
+ AIError::RegisterErrorMap(STR_ERROR_NAME_MUST_BE_UNIQUE, AIError::ERR_NAME_IS_NOT_UNIQUE);
AIError::RegisterErrorMap(STR_ERROR_FLAT_LAND_REQUIRED, AIError::ERR_FLAT_LAND_REQUIRED);
AIError::RegisterErrorMap(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION, AIError::ERR_LAND_SLOPED_WRONG);
AIError::RegisterErrorMap(STR_ERROR_TRAIN_IN_THE_WAY, AIError::ERR_VEHICLE_IN_THE_WAY);
diff --git a/src/ai/api/ai_rail.hpp b/src/ai/api/ai_rail.hpp
index e17a5d52c..1676b959f 100644
--- a/src/ai/api/ai_rail.hpp
+++ b/src/ai/api/ai_rail.hpp
@@ -24,13 +24,13 @@ public:
ERR_RAIL_BASE = AIError::ERR_CAT_RAIL << AIError::ERR_CAT_BIT_SIZE,
/** One-way roads cannot have crossings */
- ERR_CROSSING_ON_ONEWAY_ROAD, // [STR_ERR_CROSSING_ON_ONEWAY_ROAD]
+ ERR_CROSSING_ON_ONEWAY_ROAD, // [STR_ERROR_CROSSING_ON_ONEWAY_ROAD]
/** Track not suitable for signals */
ERR_UNSUITABLE_TRACK, // [STR_ERROR_NO_SUITABLE_RAILROAD_TRACK]
/** Non-uniform stations is diabled */
- ERR_NONUNIFORM_STATIONS_DISABLED, // [STR_NONUNIFORM_STATIONS_DISALLOWED]
+ ERR_NONUNIFORM_STATIONS_DISABLED, // [STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED]
};
/**
diff --git a/src/ai/api/ai_rail.hpp.sq b/src/ai/api/ai_rail.hpp.sq
index 85d531d46..e4e19dcda 100644
--- a/src/ai/api/ai_rail.hpp.sq
+++ b/src/ai/api/ai_rail.hpp.sq
@@ -52,9 +52,9 @@ void SQAIRail_Register(Squirrel *engine) {
SQAIRail.DefSQConst(engine, AIRail::SIGNALTYPE_COMBO_TWOWAY, "SIGNALTYPE_COMBO_TWOWAY");
SQAIRail.DefSQConst(engine, AIRail::SIGNALTYPE_NONE, "SIGNALTYPE_NONE");
- AIError::RegisterErrorMap(STR_ERR_CROSSING_ON_ONEWAY_ROAD, AIRail::ERR_CROSSING_ON_ONEWAY_ROAD);
+ AIError::RegisterErrorMap(STR_ERROR_CROSSING_ON_ONEWAY_ROAD, AIRail::ERR_CROSSING_ON_ONEWAY_ROAD);
AIError::RegisterErrorMap(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK, AIRail::ERR_UNSUITABLE_TRACK);
- AIError::RegisterErrorMap(STR_NONUNIFORM_STATIONS_DISALLOWED, AIRail::ERR_NONUNIFORM_STATIONS_DISABLED);
+ AIError::RegisterErrorMap(STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED, AIRail::ERR_NONUNIFORM_STATIONS_DISABLED);
AIError::RegisterErrorMapString(AIRail::ERR_CROSSING_ON_ONEWAY_ROAD, "ERR_CROSSING_ON_ONEWAY_ROAD");
AIError::RegisterErrorMapString(AIRail::ERR_UNSUITABLE_TRACK, "ERR_UNSUITABLE_TRACK");
diff --git a/src/ai/api/ai_road.hpp b/src/ai/api/ai_road.hpp
index e4aefec6d..a1ff43b39 100644
--- a/src/ai/api/ai_road.hpp
+++ b/src/ai/api/ai_road.hpp
@@ -24,13 +24,13 @@ public:
ERR_ROAD_BASE = AIError::ERR_CAT_ROAD << AIError::ERR_CAT_BIT_SIZE,
/** Road works are in progress */
- ERR_ROAD_WORKS_IN_PROGRESS, // [STR_ROAD_WORKS_IN_PROGRESS]
+ ERR_ROAD_WORKS_IN_PROGRESS, // [STR_ERROR_ROAD_WORKS_IN_PROGRESS]
/** Drive through is in the wrong direction */
- ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION, // [STR_DRIVE_THROUGH_ERROR_DIRECTION]
+ ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION, // [STR_ERROR_DRIVE_THROUGH_DIRECTION]
/** Drive through roads can't be build on town owned roads */
- ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, // [STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD]
+ ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, // [STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD]
/** One way roads can't have junctions */
diff --git a/src/ai/api/ai_road.hpp.sq b/src/ai/api/ai_road.hpp.sq
index 050382337..5349d0891 100644
--- a/src/ai/api/ai_road.hpp.sq
+++ b/src/ai/api/ai_road.hpp.sq
@@ -36,9 +36,9 @@ void SQAIRoad_Register(Squirrel *engine) {
SQAIRoad.DefSQConst(engine, AIRoad::ROADVEHTYPE_BUS, "ROADVEHTYPE_BUS");
SQAIRoad.DefSQConst(engine, AIRoad::ROADVEHTYPE_TRUCK, "ROADVEHTYPE_TRUCK");
- AIError::RegisterErrorMap(STR_ROAD_WORKS_IN_PROGRESS, AIRoad::ERR_ROAD_WORKS_IN_PROGRESS);
- AIError::RegisterErrorMap(STR_DRIVE_THROUGH_ERROR_DIRECTION, AIRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION);
- AIError::RegisterErrorMap(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD, AIRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD);
+ AIError::RegisterErrorMap(STR_ERROR_ROAD_WORKS_IN_PROGRESS, AIRoad::ERR_ROAD_WORKS_IN_PROGRESS);
+ AIError::RegisterErrorMap(STR_ERROR_DRIVE_THROUGH_DIRECTION, AIRoad::ERR_ROAD_DRIVE_THROUGH_WRONG_DIRECTION);
+ AIError::RegisterErrorMap(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD, AIRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD);
AIError::RegisterErrorMap(STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION, AIRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS);
AIError::RegisterErrorMapString(AIRoad::ERR_ROAD_WORKS_IN_PROGRESS, "ERR_ROAD_WORKS_IN_PROGRESS");
diff --git a/src/ai/api/ai_tile.hpp b/src/ai/api/ai_tile.hpp
index 589792513..b35bcc270 100644
--- a/src/ai/api/ai_tile.hpp
+++ b/src/ai/api/ai_tile.hpp
@@ -31,7 +31,7 @@ public:
ERR_TILE_TOO_LOW, // [STR_ERROR_ALREADY_AT_SEA_LEVEL]
/** The area was already flat */
- ERR_AREA_ALREADY_FLAT, // [STR_ALREADY_LEVELLED]
+ ERR_AREA_ALREADY_FLAT, // [STR_ERROR_ALREADY_LEVELLED]
/** There is a tunnel underneed */
ERR_EXCAVATION_WOULD_DAMAGE, // [STR_ERROR_EXCAVATION_WOULD_DAMAGE]
diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq
index fa825a93d..4c46df1bb 100644
--- a/src/ai/api/ai_tile.hpp.sq
+++ b/src/ai/api/ai_tile.hpp.sq
@@ -67,7 +67,7 @@ void SQAITile_Register(Squirrel *engine) {
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
- AIError::RegisterErrorMap(STR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
+ AIError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
diff --git a/src/ai/api/ai_vehicle.hpp b/src/ai/api/ai_vehicle.hpp
index f2022ba49..53786adfb 100644
--- a/src/ai/api/ai_vehicle.hpp
+++ b/src/ai/api/ai_vehicle.hpp
@@ -28,13 +28,13 @@ public:
ERR_VEHICLE_TOO_MANY, // [STR_ERROR_TOO_MANY_VEHICLES_IN_GAME]
/** Vehicle is not available */
- ERR_VEHICLE_NOT_AVAILABLE, // [STR_AIRCRAFT_NOT_AVAILABLE, STR_ROAD_VEHICLE_NOT_AVAILABLE, STR_SHIP_NOT_AVAILABLE, STR_RAIL_VEHICLE_NOT_AVAILABLE]
+ ERR_VEHICLE_NOT_AVAILABLE, // [STR_ERROR_AIRCRAFT_NOT_AVAILABLE, STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE, STR_ERROR_SHIP_NOT_AVAILABLE, STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE]
/** Vehicle can't be build due to game settigns */
ERR_VEHICLE_BUILD_DISABLED, // [STR_ERROR_CAN_T_BUILD_TRAIN, STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, STR_ERROR_CAN_T_BUILD_SHIP, STR_ERROR_CAN_T_BUILD_AIRCRAFT]
/** Vehicle can't be build in the selected depot */
- ERR_VEHICLE_WRONG_DEPOT, // [STR_DEPOT_WRONG_DEPOT_TYPE]
+ ERR_VEHICLE_WRONG_DEPOT, // [STR_ERROR_DEPOT_WRONG_DEPOT_TYPE]
/** Vehicle can't return to the depot */
ERR_VEHICLE_CANNOT_SEND_TO_DEPOT, // [STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT, STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR]
@@ -49,7 +49,7 @@ public:
ERR_VEHICLE_CANNOT_REFIT, // [STR_ERROR_CAN_T_REFIT_TRAIN, STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE, STR_ERROR_CAN_T_REFIT_SHIP, STR_ERROR_CAN_T_REFIT_AIRCRAFT]
/** Vehicle is destroyed */
- ERR_VEHICLE_IS_DESTROYED, // [STR_CAN_T_REFIT_DESTROYED_VEHICLE, STR_CAN_T_SELL_DESTROYED_VEHICLE]
+ ERR_VEHICLE_IS_DESTROYED, // [STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE, STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE]
/** Vehicle is not in a depot */
ERR_VEHICLE_NOT_IN_DEPOT, // [STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT, STR_TRAIN_MUST_BE_STOPPED, STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT]
@@ -58,7 +58,7 @@ public:
ERR_VEHICLE_IN_FLIGHT, // [STR_ERROR_AIRCRAFT_IS_IN_FLIGHT]
/** Vehicle is without power */
- ERR_VEHICLE_NO_POWER, // [STR_TRAIN_START_NO_CATENARY]
+ ERR_VEHICLE_NO_POWER, // [STR_ERROR_TRAIN_START_NO_CATENARY]
};
diff --git a/src/ai/api/ai_vehicle.hpp.sq b/src/ai/api/ai_vehicle.hpp.sq
index 2b802e07f..562f63e42 100644
--- a/src/ai/api/ai_vehicle.hpp.sq
+++ b/src/ai/api/ai_vehicle.hpp.sq
@@ -53,15 +53,15 @@ void SQAIVehicle_Register(Squirrel *engine) {
SQAIVehicle.DefSQConst(engine, AIVehicle::VS_INVALID, "VS_INVALID");
AIError::RegisterErrorMap(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME, AIVehicle::ERR_VEHICLE_TOO_MANY);
- AIError::RegisterErrorMap(STR_AIRCRAFT_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
- AIError::RegisterErrorMap(STR_ROAD_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
- AIError::RegisterErrorMap(STR_SHIP_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
- AIError::RegisterErrorMap(STR_RAIL_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
+ AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
+ AIError::RegisterErrorMap(STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
+ AIError::RegisterErrorMap(STR_ERROR_SHIP_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
+ AIError::RegisterErrorMap(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE, AIVehicle::ERR_VEHICLE_NOT_AVAILABLE);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_TRAIN, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_SHIP, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_AIRCRAFT, AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
- AIError::RegisterErrorMap(STR_DEPOT_WRONG_DEPOT_TYPE, AIVehicle::ERR_VEHICLE_WRONG_DEPOT);
+ AIError::RegisterErrorMap(STR_ERROR_DEPOT_WRONG_DEPOT_TYPE, AIVehicle::ERR_VEHICLE_WRONG_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT);
@@ -78,14 +78,14 @@ void SQAIVehicle_Register(Squirrel *engine) {
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_SHIP, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_AIRCRAFT, AIVehicle::ERR_VEHICLE_CANNOT_REFIT);
- AIError::RegisterErrorMap(STR_CAN_T_REFIT_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
- AIError::RegisterErrorMap(STR_CAN_T_SELL_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
+ AIError::RegisterErrorMap(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
+ AIError::RegisterErrorMap(STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE, AIVehicle::ERR_VEHICLE_IS_DESTROYED);
AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_TRAIN_MUST_BE_STOPPED, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT, AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT);
AIError::RegisterErrorMap(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT, AIVehicle::ERR_VEHICLE_IN_FLIGHT);
- AIError::RegisterErrorMap(STR_TRAIN_START_NO_CATENARY, AIVehicle::ERR_VEHICLE_NO_POWER);
+ AIError::RegisterErrorMap(STR_ERROR_TRAIN_START_NO_CATENARY, AIVehicle::ERR_VEHICLE_NO_POWER);
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_TOO_MANY, "ERR_VEHICLE_TOO_MANY");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_NOT_AVAILABLE, "ERR_VEHICLE_NOT_AVAILABLE");
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 01460abf0..f338d1631 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -250,7 +250,7 @@ uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi)
*/
CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
- if (!IsEngineBuildable(p1, VEH_AIRCRAFT, _current_company)) return_cmd_error(STR_AIRCRAFT_NOT_AVAILABLE);
+ if (!IsEngineBuildable(p1, VEH_AIRCRAFT, _current_company)) return_cmd_error(STR_ERROR_AIRCRAFT_NOT_AVAILABLE);
const AircraftVehicleInfo *avi = AircraftVehInfo(p1);
const Engine *e = Engine::Get(p1);
@@ -451,7 +451,7 @@ CommandCost CmdSellAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_SELL_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE);
CommandCost ret(EXPENSES_NEW_VEHICLES, -v->value);
@@ -522,7 +522,7 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
Aircraft *v = Aircraft::GetIfValid(p1);
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_REFIT_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
/* Check cargo */
CargoID new_cid = GB(p2, 0, 8);
diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp
index 038950f7a..90f886645 100644
--- a/src/aircraft_gui.cpp
+++ b/src/aircraft_gui.cpp
@@ -58,7 +58,7 @@ void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
}
SetDParam(0, feeder_share);
- DrawString(left, right, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE);
+ DrawString(left, right, y + 33 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp
index 84dbe6a0f..0c9da8732 100644
--- a/src/airport_gui.cpp
+++ b/src/airport_gui.cpp
@@ -224,7 +224,7 @@ public:
if (_settings_game.economy.station_noise_level) {
/* show the noise of the selected airport */
SetDParam(0, airport->noise_level);
- DrawString(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_STATION_NOISE);
+ DrawString(panel_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_STATION_BUILD_NOISE);
top += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 0b78db723..ada739ae8 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -264,14 +264,14 @@ public:
!EngineHasReplacementForCompany(c, selected_id[0], selected_group));
/* now the actual drawing of the window itself takes place */
- SetDParam(0, STR_VEHICLE_TRAIN + this->window_number);
+ SetDParam(0, STR_REPLACE_VEHICLE_TRAIN + this->window_number);
if (this->window_number == VEH_TRAIN) {
/* set on/off for renew_keep_length */
SetDParam(1, c->settings.renew_keep_length ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
/* set wagon/engine button */
- SetDParam(2, this->wagon_btnstate ? STR_ENGINES : STR_WAGONS);
+ SetDParam(2, this->wagon_btnstate ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
/* sets the colour of that art thing */
this->widget[RVW_WIDGET_TRAIN_FLUFF_LEFT].colour = _company_colours[_local_company];
@@ -289,13 +289,13 @@ public:
/* sets up the string for the vehicle that is being replaced to */
if (selected_id[0] != INVALID_ENGINE) {
if (!EngineHasReplacementForCompany(c, selected_id[0], selected_group)) {
- SetDParam(0, STR_NOT_REPLACING);
+ SetDParam(0, STR_REPLACE_NOT_REPLACING);
} else {
SetDParam(0, STR_ENGINE_NAME);
SetDParam(1, EngineReplacementForCompany(c, selected_id[0], selected_group));
}
} else {
- SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
+ SetDParam(0, STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED);
}
DrawString(this->widget[RVW_WIDGET_INFO_TAB].left + 6, this->widget[RVW_WIDGET_INFO_TAB].right - 6, this->widget[RVW_WIDGET_INFO_TAB].top + 1, STR_BLACK_STRING);
@@ -440,7 +440,7 @@ public:
static const Widget _replace_vehicle_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // RVW_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // RVW_WIDGET_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // RVW_WIDGET_STICKY
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 444, 455, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // RVW_WIDGET_STICKY
{ WWT_MATRIX, RESIZE_BOTTOM, COLOUR_GREY, 0, 215, 14, 13, 0x1, STR_REPLACE_HELP_LEFT_ARRAY}, // RVW_WIDGET_LEFT_MATRIX
{ WWT_SCROLLBAR, RESIZE_BOTTOM, COLOUR_GREY, 216, 227, 14, 13, STR_NULL, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // RVW_WIDGET_LEFT_SCROLLBAR
@@ -452,7 +452,7 @@ static const Widget _replace_vehicle_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 138, 106, 117, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, // RVW_WIDGET_START_REPLACE
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 139, 305, 106, 117, 0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB}, // RVW_WIDGET_INFO_TAB
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 306, 443, 106, 117, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, // RVW_WIDGET_STOP_REPLACE
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 444, 455, 106, 117, STR_NULL, STR_RESIZE_BUTTON}, // RVW_WIDGET_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 444, 455, 106, 117, STR_NULL, STR_TOOLTIP_RESIZE}, // RVW_WIDGET_RESIZE
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 138, 128, 139, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE
{ WWT_PANEL, RESIZE_TB, COLOUR_GREY, 139, 153, 128, 139, 0x0, STR_NULL}, // RVW_WIDGET_TRAIN_FLUFF_LEFT
diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp
index c24917136..a0c5b8de9 100644
--- a/src/bridge_gui.cpp
+++ b/src/bridge_gui.cpp
@@ -190,7 +190,7 @@ public:
SetDParam(2, this->bridges->Get(i)->cost);
SetDParam(1, b->speed);
SetDParam(0, b->material);
- text_dim = maxdim(text_dim, GetStringBoundingBox(STR_BUILD_BRIDGE_INFO));
+ text_dim = maxdim(text_dim, GetStringBoundingBox(STR_SELECT_BRIDGE_INFO));
}
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
@@ -221,7 +221,7 @@ public:
SetDParam(0, b->material);
DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
- DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height, STR_BUILD_BRIDGE_INFO);
+ DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height, STR_SELECT_BRIDGE_INFO);
y += this->resize.step_height;
}
break;
@@ -317,11 +317,11 @@ static const NWidgetPart _nested_build_bridge_widgets[] = {
NWidget(NWID_VERTICAL),
/* Sort order + criteria buttons */
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_ORDER), SetFill(1, 0), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_CRITERIA), SetFill(1, 0), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_ORDER), SetFill(1, 0), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_DARK_GREEN, BBSW_DROPDOWN_CRITERIA), SetFill(1, 0), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
EndContainer(),
/* Matrix. */
- NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, BBSW_BRIDGE_LIST), SetFill(1, 0), SetResize(0, 22), SetDataTip(0x401, STR_BUILD_BRIDGE_SELECTION_TOOLTIP),
+ NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, BBSW_BRIDGE_LIST), SetFill(1, 0), SetResize(0, 22), SetDataTip(0x401, STR_SELECT_BRIDGE_SELECTION_TOOLTIP),
EndContainer(),
/* scrollbar + resize button */
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp
index 706a6e1dc..986d1a0e3 100644
--- a/src/build_vehicle_gui.cpp
+++ b/src/build_vehicle_gui.cpp
@@ -50,9 +50,9 @@ static const Widget _build_vehicle_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW }, // BUILD_VEHICLE_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 239, 0, 13, 0x0, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS }, // BUILD_VEHICLE_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 239, 14, 37, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_LIST_CONTROL
- { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING
- { WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // BUILD_VEHICLE_WIDGET_SORT_DROPDOWN
- { WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 26, 37, 0x0, STR_FILTER_CRITERIA_TIP}, // BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN
+ { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER}, // BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING
+ { WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 14, 25, 0x0, STR_TOOLTIP_SORT_CRITERIAP}, // BUILD_VEHICLE_WIDGET_SORT_DROPDOWN
+ { WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_GREY, 81, 239, 26, 37, 0x0, STR_TOOLTIP_FILTER_CRITERIA}, // BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN
{ WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 227, 38, 51, 0x101, STR_NULL }, // BUILD_VEHICLE_WIDGET_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 228, 239, 38, 51, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST },// BUILD_VEHICLE_WIDGET_SCROLLBAR
@@ -60,7 +60,7 @@ static const Widget _build_vehicle_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 114, 174, 185, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_BUILD
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 115, 227, 174, 185, 0x0, STR_NULL }, // BUILD_VEHICLE_WIDGET_RENAME
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 228, 239, 174, 185, 0x0, STR_RESIZE_BUTTON }, // BUILD_VEHICLE_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 228, 239, 174, 185, 0x0, STR_TOOLTIP_RESIZE }, // BUILD_VEHICLE_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -72,13 +72,13 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, BUILD_VEHICLE_WIDGET_LIST_CONTROL),
/* Sort order + criteria button row. */
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
EndContainer(),
/* Filter criteria row. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_FILTER_CRITERIA_TIP),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN), SetMinimalSize(159, 12), SetResize(1, 0), SetDataTip(0x0, STR_TOOLTIP_FILTER_CRITERIA),
EndContainer(),
EndContainer(),
/* Vehicle list. */
@@ -421,7 +421,7 @@ static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine, Ve
SetDParam(0, c);
SetDParam(1, cap[c]);
- SetDParam(2, refittable ? STR_REFITTABLE : STR_EMPTY);
+ SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
y += FONT_HEIGHT_NORMAL;
@@ -545,7 +545,7 @@ static int DrawShipPurchaseInfo(int left, int right, int y, EngineID engine_numb
/* Cargo type + capacity */
SetDParam(0, e->GetDefaultCargoType());
SetDParam(1, e->GetDisplayDefaultCapacity());
- SetDParam(2, refittable ? STR_REFITTABLE : STR_EMPTY);
+ SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
y += FONT_HEIGHT_NORMAL;
@@ -581,7 +581,7 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_
* callback, then the capacity shown is likely to be incorrect. */
SetDParam(0, cargo);
SetDParam(1, e->GetDisplayDefaultCapacity());
- SetDParam(2, refittable ? STR_REFITTABLE : STR_EMPTY);
+ SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
}
y += FONT_HEIGHT_NORMAL;
@@ -759,7 +759,7 @@ void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *
DrawVehicleEngine(type, x, y + y_offset, engine, (count_location != 0 && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company));
if (count_location != 0) {
SetDParam(0, num_engines);
- DrawString(x, count_location, y + (GetVehicleListHeight(type) == 14 ? 3 : 8), STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT);
+ DrawString(x, count_location, y + (GetVehicleListHeight(type) == 14 ? 3 : 8), STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT);
}
}
}
@@ -872,7 +872,7 @@ struct BuildVehicleWindow : Window {
/* Setup widget strings to fit the different types of vehicles */
void SetupWindowStrings(VehicleType type)
{
- this->widget[BUILD_VEHICLE_WIDGET_CAPTION].data = (this->listview_mode ? STR_AVAILABLE_TRAINS : STR_BUILD_VEHICLE_TRAIN_ALL_CAPTION) + type;
+ this->widget[BUILD_VEHICLE_WIDGET_CAPTION].data = (this->listview_mode ? STR_VEHICLE_LIST_AVAILABLE_TRAINS : STR_BUILD_VEHICLE_TRAIN_ALL_CAPTION) + type;
this->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips = STR_BUILD_VEHICLE_TRAIN_LIST_TOOLTIP + type;
this->widget[BUILD_VEHICLE_WIDGET_BUILD].data = STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_BUTTON + type;
this->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips = STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_TOOLTIP + type;
diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp
index de7eaec97..5620c4571 100644
--- a/src/cheat_gui.cpp
+++ b/src/cheat_gui.cpp
@@ -128,8 +128,8 @@ static const CheatEntry _cheats_ui[] = {
static const Widget _cheat_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TOOLTIP},
{ WIDGETS_END},
};
@@ -138,7 +138,7 @@ static const NWidgetPart _nested_cheat_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_GREY, 0),
NWidget(WWT_CAPTION, COLOUR_GREY, 1), SetDataTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, 2), SetMinimalSize(400, 156), SetDataTip(0x0, STR_CHEATS_TIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_GREY, 2), SetMinimalSize(400, 156), SetDataTip(0x0, STR_CHEATS_TOOLTIP), EndContainer(),
};
struct CheatWindow : Window {
@@ -186,7 +186,7 @@ struct CheatWindow : Window {
break;
/* Set correct string for switch climate cheat */
- case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
+ case STR_CHEAT_SWITCH_CLIMATE: val += STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE;
/* Fallthrough */
default: SetDParam(0, val);
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp
index f018f4252..d644f09e1 100644
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -310,18 +310,18 @@ static TrackStatus GetTileTrackStatus_Clear(TileIndex tile, TransportType mode,
}
static const StringID _clear_land_str[] = {
- STR_CLEAR_LAND_DESCRIPTION_GRASS,
- STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND,
- STR_CLEAR_LAND_DESCRIPTION_ROCKS,
- STR_CLEAR_LAND_DESCRIPTION_FIELDS,
- STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND,
- STR_CLEAR_LAND_DESCRIPTION_DESERT
+ STR_LAI_CLEAR_DESCRIPTION_GRASS,
+ STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND,
+ STR_LAI_CLEAR_DESCRIPTION_ROCKS,
+ STR_LAI_CLEAR_DESCRIPTION_FIELDS,
+ STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND,
+ STR_LAI_CLEAR_DESCRIPTION_DESERT
};
static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
{
if (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) == 0) {
- td->str = STR_CLEAR_LAND_DESCRIPTION_BARE_LAND;
+ td->str = STR_LAI_CLEAR_DESCRIPTION_BARE_LAND;
} else {
td->str = _clear_land_str[GetClearGround(tile)];
}
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp
index 47543389e..15c8eeb84 100644
--- a/src/company_cmd.cpp
+++ b/src/company_cmd.cpp
@@ -278,7 +278,7 @@ set_name:;
SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
SetDParamStr(2, cni->company_name);
SetDParam(3, t->index);
- AddNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_NEW, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
+ AddNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_NEW, NR_TILE, c->last_build_coordinate, NR_NONE, UINT32_MAX, cni);
}
AI::BroadcastNewEvent(new AIEventCompanyNew(c->index), c->index);
return;
@@ -716,7 +716,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
SetDParam(0, STR_NEWS_COMPANY_BANKRUPT_TITLE);
SetDParam(1, STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION);
SetDParamStr(2, cni->company_name);
- AddCompanyNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_BANKRUPT, cni);
+ AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_BANKRUPT, cni);
/* Remove the company */
ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
diff --git a/src/company_gui.cpp b/src/company_gui.cpp
index f9aca2d1f..26c98a6ba 100644
--- a/src/company_gui.cpp
+++ b/src/company_gui.cpp
@@ -192,7 +192,7 @@ static void DrawCompanyEconomyStats(const Company *c, bool small, const Widget *
/* draw max loan aligned to loan below (y += 10) */
SetDParam(0, _economy.max_loan);
- DrawString(widget[CFW_TOTAL_MAXLOAN].left, widget[CFW_TOTAL_MAXLOAN].right, y + 10, STR_MAX_LOAN);
+ DrawString(widget[CFW_TOTAL_MAXLOAN].left, widget[CFW_TOTAL_MAXLOAN].right, y + 10, STR_FINANCES_MAX_LOAN);
} else {
y = 15;
}
@@ -219,7 +219,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, CFW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, CFW_CAPTION), SetMinimalSize(369, 14), SetDataTip(STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_IMGBTN, COLOUR_GREY, CFW_TOGGLE_SIZE), SetMinimalSize(14, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOGGLE_LARGE_SMALL_WINDOW),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, CFW_TOGGLE_SIZE), SetMinimalSize(14, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
NWidget(WWT_STICKYBOX, COLOUR_GREY, CFW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, CFW_EXPS_PANEL),
@@ -252,8 +252,8 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
static const Widget _company_finances_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // CFW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 380, 0, 13, STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // CFW_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 381, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_TOGGLE_LARGE_SMALL_WINDOW}, // CFW_TOGGLE_SIZE
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, // CFW_STICKY
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 381, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW}, // CFW_TOGGLE_SIZE
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 395, 406, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // CFW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 406, 14, 14, 0x0, STR_NULL}, // CFW_EXPS_PANEL
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 122, 14, 14, 0x0, STR_NULL}, // CFW_EXPS_CATEGORY
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 130, 215, 14, 14, 0x0, STR_NULL}, // CFW_EXPS_PRICE1
@@ -272,7 +272,7 @@ static const NWidgetPart _nested_company_finances_small_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, CFW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, CFW_CAPTION), SetMinimalSize(243, 14), SetDataTip(STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_IMGBTN, COLOUR_GREY, CFW_TOGGLE_SIZE), SetMinimalSize(14, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOGGLE_LARGE_SMALL_WINDOW),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, CFW_TOGGLE_SIZE), SetMinimalSize(14, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
NWidget(WWT_STICKYBOX, COLOUR_GREY, CFW_STICKY),
EndContainer(),
NWidget(WWT_EMPTY, COLOUR_GREY, CFW_EXPS_PANEL),
@@ -297,8 +297,8 @@ static const NWidgetPart _nested_company_finances_small_widgets[] = {
static const Widget _company_finances_small_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // CFW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 253, 0, 13, STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // CFW_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_TOGGLE_LARGE_SMALL_WINDOW}, // CFW_TOGGLE_SIZE
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, // CFW_STICKY
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW}, // CFW_TOGGLE_SIZE
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 268, 279, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // CFW_STICKY
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // CFW_EXPS_PANEL
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // CFW_EXPS_CATEGORY
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // CFW_EXPS_PRICE1
@@ -707,34 +707,34 @@ static const NWidgetPart _nested_select_company_livery_widgets [] = {
NWidget(WWT_CAPTION, COLOUR_GREY, SCLW_WIDGET_CAPTION), SetMinimalSize(389, 14), SetDataTip(STR_LIVERY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_GENERAL), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_RAIL), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_ROAD), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRUCKLIST, STR_LIVERY_ROAD_VEHICLE_TIP),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_SHIP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_AIRCRAFT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_GENERAL), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_RAIL), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_ROAD), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TRUCKLIST, STR_LIVERY_ROAD_VEHICLE_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_SHIP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCLW_WIDGET_CLASS_AIRCRAFT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, SCLW_WIDGET_SPACER_CLASS), SetMinimalSize(290, 22), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, SCLW_WIDGET_SPACER_DROPDOWN), SetMinimalSize(150, 12), EndContainer(),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, SCLW_WIDGET_PRI_COL_DROPDOWN), SetMinimalSize(125, 12), SetDataTip(STR_BLACK_STRING, STR_LIVERY_PRIMARY_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, SCLW_WIDGET_SEC_COL_DROPDOWN), SetMinimalSize(125, 12), SetDataTip(STR_NETWORK_LAN_INTERNET_COMBO, STR_LIVERY_SECONDARY_TIP),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, SCLW_WIDGET_PRI_COL_DROPDOWN), SetMinimalSize(125, 12), SetDataTip(STR_BLACK_STRING, STR_LIVERY_PRIMARY_TOOLTIP),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, SCLW_WIDGET_SEC_COL_DROPDOWN), SetMinimalSize(125, 12), SetDataTip(STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_LIVERY_SECONDARY_TOOLTIP),
EndContainer(),
- NWidget(WWT_MATRIX, COLOUR_GREY, SCLW_WIDGET_MATRIX), SetMinimalSize(400, 15), SetDataTip((1 << MAT_ROW_START) | (1 << MAT_COL_START), STR_LIVERY_PANEL_TIP),
+ NWidget(WWT_MATRIX, COLOUR_GREY, SCLW_WIDGET_MATRIX), SetMinimalSize(400, 15), SetDataTip((1 << MAT_ROW_START) | (1 << MAT_COL_START), STR_LIVERY_PANEL_TOOLTIP),
};
static const Widget _select_company_livery_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_LIVERY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROAD_VEHICLE_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP },
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TOOLTIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TOOLTIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROAD_VEHICLE_TOOLTIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TOOLTIP },
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TOOLTIP },
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 110, 399, 14, 35, 0x0, STR_NULL },
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 149, 36, 47, 0x0, STR_NULL },
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 150, 274, 36, 47, STR_BLACK_STRING, STR_LIVERY_PRIMARY_TIP },
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 275, 399, 36, 47, STR_NETWORK_LAN_INTERNET_COMBO, STR_LIVERY_SECONDARY_TIP },
-{ WWT_MATRIX, RESIZE_NONE, COLOUR_GREY, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP },
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 150, 274, 36, 47, STR_BLACK_STRING, STR_LIVERY_PRIMARY_TOOLTIP },
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 275, 399, 36, 47, STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_LIVERY_SECONDARY_TOOLTIP },
+{ WWT_MATRIX, RESIZE_NONE, COLOUR_GREY, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TOOLTIP },
{ WIDGETS_END },
};
@@ -851,7 +851,7 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, SCMFW_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, SCMFW_WIDGET_CAPTION), SetMinimalSize(164, 14), SetDataTip(STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL), SetMinimalSize(15, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL), SetMinimalSize(15, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SCMFW_WIDGET_SELECT_FACE),
NWidget(NWID_HORIZONTAL),
@@ -864,7 +864,7 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(1, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON), SetMinimalSize(93, 12), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON), SetMinimalSize(93, 12), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 47),
NWidget(WWT_TEXTBTN, COLOUR_GREY, SCMFW_WIDGET_MALE), SetMinimalSize(93, 12), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, SCMFW_WIDGET_FEMALE), SetMinimalSize(93, 12), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
@@ -874,8 +874,8 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CANCEL), SetMinimalSize(95, 12), SetDataTip(STR_QUERY_CANCEL, STR_FACE_CANCEL_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_ACCEPT), SetMinimalSize(95, 12), SetDataTip(STR_QUERY_OK, STR_FACE_OK_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CANCEL), SetMinimalSize(95, 12), SetDataTip(STR_BUTTON_CANCEL, STR_FACE_CANCEL_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_ACCEPT), SetMinimalSize(95, 12), SetDataTip(STR_BUTTON_OK, STR_FACE_OK_TOOLTIP),
EndContainer(),
};
@@ -883,14 +883,14 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
static const Widget _select_company_manager_face_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 174, 0, 13, STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 189, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 189, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 189, 14, 150, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 151, 162, STR_QUERY_CANCEL, STR_FACE_CANCEL_TOOLTIP}, // SCMFW_WIDGET_CANCEL
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 189, 151, 162, STR_QUERY_OK, STR_FACE_OK_TOOLTIP}, // SCMFW_WIDGET_ACCEPT
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 151, 162, STR_BUTTON_CANCEL, STR_FACE_CANCEL_TOOLTIP}, // SCMFW_WIDGET_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 189, 151, 162, STR_BUTTON_OK, STR_FACE_OK_TOOLTIP}, // SCMFW_WIDGET_ACCEPT
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 75, 86, STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP}, // SCMFW_WIDGET_MALE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 87, 98, STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP}, // SCMFW_WIDGET_FEMALE
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_FACE_NEW_FACE_BUTTON, STR_FACE_NEW_FACE_TOOLTIP}, // SCMFW_WIDGET_RANDOM_NEW_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 16, 27, STR_FACE_ADVANCED, STR_FACE_ADVANCED_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 187, 16, 27, STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 2, 93, 16, 134, 0x0, STR_NULL}, // SCMFW_WIDGET_FACE
{ WIDGETS_END},
};
@@ -899,24 +899,24 @@ static const NWidgetPart _nested_select_company_manager_face_adv_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, SCMFW_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, SCMFW_WIDGET_CAPTION), SetMinimalSize(194, 14), SetDataTip(STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_IMGBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL), SetMinimalSize(15, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TIP),
+ NWidget(WWT_IMGBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL), SetMinimalSize(15, 14), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SCMFW_WIDGET_SELECT_FACE),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_GREY, SCMFM_WIDGET_FACE), SetMinimalSize(92, 119), SetPadding(2, 0, 2, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_RANDOM_NEW_FACE), SetMinimalSize(92, 12), SetDataTip(STR_RANDOM, STR_FACE_NEW_FACE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_RANDOM_NEW_FACE), SetMinimalSize(92, 12), SetDataTip(STR_MAPGEN_RANDOM, STR_FACE_NEW_FACE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_LOAD), SetMinimalSize(92, 12), SetDataTip(STR_FACE_LOAD, STR_FACE_LOAD_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_FACECODE), SetMinimalSize(92, 12), SetDataTip(STR_FACE_FACECODE, STR_FACE_FACECODE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_SAVE), SetMinimalSize(92, 12), SetDataTip(STR_FACE_SAVE, STR_FACE_SAVE_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_LOAD), SetMinimalSize(92, 12), SetDataTip(STR_FACE_LOAD, STR_FACE_LOAD_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_FACECODE), SetMinimalSize(92, 12), SetDataTip(STR_FACE_FACECODE, STR_FACE_FACECODE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_SAVE), SetMinimalSize(92, 12), SetDataTip(STR_FACE_SAVE, STR_FACE_SAVE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 14),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(1, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON), SetMinimalSize(123, 12), SetDataTip(STR_FACE_SIMPLE, STR_FACE_SIMPLE_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON), SetMinimalSize(123, 12), SetDataTip(STR_FACE_SIMPLE, STR_FACE_SIMPLE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(1, 0),
@@ -936,58 +936,58 @@ static const NWidgetPart _nested_select_company_manager_face_adv_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, COLOUR_GREY, SCMFW_WIDGET_LABELS), SetMinimalSize(75, 146), SetPadding(0, 4, 0, 1),
NWidget(NWID_VERTICAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAS_MOUSTACHE_EARRING), SetMinimalSize(43, 12), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAS_GLASSES), SetMinimalSize(43, 12), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAS_MOUSTACHE_EARRING), SetMinimalSize(43, 12), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAS_GLASSES), SetMinimalSize(43, 12), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_HAIR_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_HAIR_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_HAIR_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_HAIR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_HAIR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYEBROWS_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_EYECOLOUR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_GLASSES_TIP_2),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TIP_2),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_GLASSES_TIP_2),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_GLASSES_TOOLTIP_2),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_GLASSES_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_GLASSES_TOOLTIP_2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_NOSE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_NOSE_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_NOSE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_NOSE_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_NOSE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_LIPS_MOUSTACHE_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_CHIN_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_CHIN_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_CHIN_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_CHIN_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_CHIN_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_JACKET_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_JACKET_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_JACKET_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_JACKET_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_JACKET_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_COLLAR_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_COLLAR_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_COLLAR_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_COLLAR_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_COLLAR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING_L), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING), SetMinimalSize(25, 12), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SCMFW_WIDGET_TIE_EARRING_R), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
@@ -997,8 +997,8 @@ static const NWidgetPart _nested_select_company_manager_face_adv_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CANCEL), SetMinimalSize(95, 12), SetDataTip(STR_QUERY_CANCEL, STR_FACE_CANCEL_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_ACCEPT), SetMinimalSize(125, 12), SetDataTip(STR_QUERY_OK, STR_FACE_OK_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_CANCEL), SetMinimalSize(95, 12), SetDataTip(STR_BUTTON_CANCEL, STR_FACE_CANCEL_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SCMFW_WIDGET_ACCEPT), SetMinimalSize(125, 12), SetDataTip(STR_BUTTON_OK, STR_FACE_OK_TOOLTIP),
EndContainer(),
};
@@ -1006,52 +1006,52 @@ static const NWidgetPart _nested_select_company_manager_face_adv_widgets[] = {
static const Widget _select_company_manager_face_adv_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SCMFW_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 204, 0, 13, STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SCMFW_WIDGET_CAPTION
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 205, 219, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 205, 219, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_FACE_SIMPLE_TOOLTIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 219, 14, 207, 0x0, STR_NULL}, // SCMFW_WIDGET_SELECT_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 208, 219, STR_QUERY_CANCEL, STR_FACE_CANCEL_TOOLTIP}, // SCMFW_WIDGET_CANCEL
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 219, 208, 219, STR_QUERY_OK, STR_FACE_OK_TOOLTIP}, // SCMFW_WIDGET_ACCEPT
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 94, 208, 219, STR_BUTTON_CANCEL, STR_FACE_CANCEL_TOOLTIP}, // SCMFW_WIDGET_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 219, 208, 219, STR_BUTTON_OK, STR_FACE_OK_TOOLTIP}, // SCMFW_WIDGET_ACCEPT
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 32, 43, STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP}, // SCMFW_WIDGET_MALE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 32, 43, STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP}, // SCMFW_WIDGET_FEMALE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_RANDOM, STR_FACE_NEW_FACE_TOOLTIP}, // SCMFW_WIDGET_RANDOM_NEW_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 217, 16, 27, STR_FACE_SIMPLE, STR_FACE_SIMPLE_TIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 137, 148, STR_MAPGEN_RANDOM, STR_FACE_NEW_FACE_TOOLTIP}, // SCMFW_WIDGET_RANDOM_NEW_FACE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 95, 217, 16, 27, STR_FACE_SIMPLE, STR_FACE_SIMPLE_TOOLTIP}, // SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 2, 93, 16, 134, 0x0, STR_NULL}, // SCMFW_WIDGET_FACE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 158, 169, STR_FACE_LOAD, STR_FACE_LOAD_TIP}, // SCMFW_WIDGET_LOAD
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 170, 181, STR_FACE_FACECODE, STR_FACE_FACECODE_TIP}, // SCMFW_WIDGET_FACECODE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 182, 193, STR_FACE_SAVE, STR_FACE_SAVE_TIP}, // SCMFW_WIDGET_SAVE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 158, 169, STR_FACE_LOAD, STR_FACE_LOAD_TOOLTIP}, // SCMFW_WIDGET_LOAD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 170, 181, STR_FACE_FACECODE, STR_FACE_FACECODE_TOOLTIP}, // SCMFW_WIDGET_FACECODE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 93, 182, 193, STR_FACE_SAVE, STR_FACE_SAVE_TOOLTIP}, // SCMFW_WIDGET_SAVE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 96, 156, 46, 57, STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN}, // SCMFW_WIDGET_ETHNICITY_EUR
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 157, 217, 46, 57, STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN}, // SCMFW_WIDGET_ETHNICITY_AFR
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 60, 71, STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TIP}, // SCMFW_WIDGET_HAS_MOUSTACHE_EARRING
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 72, 83, STR_EMPTY, STR_FACE_GLASSES_TIP}, // SCMFW_WIDGET_HAS_GLASSES
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 110, 121, SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 110, 121, STR_EMPTY, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 110, 121, SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TIP}, // SCMFW_WIDGET_EYECOLOUR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 158, 169, SPR_ARROW_LEFT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 158, 169, STR_EMPTY, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 158, 169, SPR_ARROW_RIGHT, STR_FACE_CHIN_TIP}, // SCMFW_WIDGET_CHIN_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 98, 109, SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 98, 109, STR_EMPTY, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 98, 109, SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TIP}, // SCMFW_WIDGET_EYEBROWS_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 146, 157, SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 146, 157, STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 146, 157, SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 134, 145, SPR_ARROW_LEFT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 134, 145, STR_EMPTY, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 134, 145, SPR_ARROW_RIGHT, STR_FACE_NOSE_TIP}, // SCMFW_WIDGET_NOSE_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 86, 97, SPR_ARROW_LEFT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 86, 97, STR_EMPTY, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 86, 97, SPR_ARROW_RIGHT, STR_FACE_HAIR_TIP}, // SCMFW_WIDGET_HAIR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 170, 181, SPR_ARROW_LEFT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 170, 181, STR_EMPTY, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 170, 181, SPR_ARROW_RIGHT, STR_FACE_JACKET_TIP}, // SCMFW_WIDGET_JACKET_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 182, 193, SPR_ARROW_LEFT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 182, 193, STR_EMPTY, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 182, 193, SPR_ARROW_RIGHT, STR_FACE_COLLAR_TIP}, // SCMFW_WIDGET_COLLAR_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 194, 205, SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 194, 205, STR_EMPTY, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 194, 205, SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TIP}, // SCMFW_WIDGET_TIE_EARRING_R
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 122, 133, SPR_ARROW_LEFT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_L
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 122, 133, STR_EMPTY, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES
-{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 122, 133, SPR_ARROW_RIGHT, STR_FACE_GLASSES_TIP_2}, // SCMFW_WIDGET_GLASSES_R
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 60, 71, STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP}, // SCMFW_WIDGET_HAS_MOUSTACHE_EARRING
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 175, 217, 72, 83, STR_EMPTY, STR_FACE_GLASSES_TOOLTIP}, // SCMFW_WIDGET_HAS_GLASSES
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 110, 121, SPR_ARROW_LEFT, STR_FACE_EYECOLOUR_TOOLTIP}, // SCMFW_WIDGET_EYECOLOUR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 110, 121, STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP}, // SCMFW_WIDGET_EYECOLOUR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 110, 121, SPR_ARROW_RIGHT, STR_FACE_EYECOLOUR_TOOLTIP}, // SCMFW_WIDGET_EYECOLOUR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 158, 169, SPR_ARROW_LEFT, STR_FACE_CHIN_TOOLTIP}, // SCMFW_WIDGET_CHIN_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 158, 169, STR_EMPTY, STR_FACE_CHIN_TOOLTIP}, // SCMFW_WIDGET_CHIN
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 158, 169, SPR_ARROW_RIGHT, STR_FACE_CHIN_TOOLTIP}, // SCMFW_WIDGET_CHIN_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 98, 109, SPR_ARROW_LEFT, STR_FACE_EYEBROWS_TOOLTIP}, // SCMFW_WIDGET_EYEBROWS_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 98, 109, STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP}, // SCMFW_WIDGET_EYEBROWS
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 98, 109, SPR_ARROW_RIGHT, STR_FACE_EYEBROWS_TOOLTIP}, // SCMFW_WIDGET_EYEBROWS_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 146, 157, SPR_ARROW_LEFT, STR_FACE_LIPS_MOUSTACHE_TOOLTIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 146, 157, STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 146, 157, SPR_ARROW_RIGHT, STR_FACE_LIPS_MOUSTACHE_TOOLTIP}, // SCMFW_WIDGET_LIPS_MOUSTACHE_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 134, 145, SPR_ARROW_LEFT, STR_FACE_NOSE_TOOLTIP}, // SCMFW_WIDGET_NOSE_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 134, 145, STR_EMPTY, STR_FACE_NOSE_TOOLTIP}, // SCMFW_WIDGET_NOSE
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 134, 145, SPR_ARROW_RIGHT, STR_FACE_NOSE_TOOLTIP}, // SCMFW_WIDGET_NOSE_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 86, 97, SPR_ARROW_LEFT, STR_FACE_HAIR_TOOLTIP}, // SCMFW_WIDGET_HAIR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 86, 97, STR_EMPTY, STR_FACE_HAIR_TOOLTIP}, // SCMFW_WIDGET_HAIR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 86, 97, SPR_ARROW_RIGHT, STR_FACE_HAIR_TOOLTIP}, // SCMFW_WIDGET_HAIR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 170, 181, SPR_ARROW_LEFT, STR_FACE_JACKET_TOOLTIP}, // SCMFW_WIDGET_JACKET_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 170, 181, STR_EMPTY, STR_FACE_JACKET_TOOLTIP}, // SCMFW_WIDGET_JACKET
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 170, 181, SPR_ARROW_RIGHT, STR_FACE_JACKET_TOOLTIP}, // SCMFW_WIDGET_JACKET_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 182, 193, SPR_ARROW_LEFT, STR_FACE_COLLAR_TOOLTIP}, // SCMFW_WIDGET_COLLAR_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 182, 193, STR_EMPTY, STR_FACE_COLLAR_TOOLTIP}, // SCMFW_WIDGET_COLLAR
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 182, 193, SPR_ARROW_RIGHT, STR_FACE_COLLAR_TOOLTIP}, // SCMFW_WIDGET_COLLAR_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 194, 205, SPR_ARROW_LEFT, STR_FACE_TIE_EARRING_TOOLTIP}, // SCMFW_WIDGET_TIE_EARRING_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 194, 205, STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP}, // SCMFW_WIDGET_TIE_EARRING
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 194, 205, SPR_ARROW_RIGHT, STR_FACE_TIE_EARRING_TOOLTIP}, // SCMFW_WIDGET_TIE_EARRING_R
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 175, 183, 122, 133, SPR_ARROW_LEFT, STR_FACE_GLASSES_TOOLTIP_2}, // SCMFW_WIDGET_GLASSES_L
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 184, 208, 122, 133, STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2}, // SCMFW_WIDGET_GLASSES
+{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 209, 217, 122, 133, SPR_ARROW_RIGHT, STR_FACE_GLASSES_TOOLTIP_2}, // SCMFW_WIDGET_GLASSES_R
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 96, 170, 60, 205, 0x0, STR_NULL}, // SCMFW_WIDGET_LABELS
{ WIDGETS_END},
};
@@ -1408,11 +1408,11 @@ static const Widget _company_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 269, 158, 169, STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON, STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 270, 359, 158, 169, STR_COMPANY_VIEW_COMPANY_NAME_BUTTON, STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP},
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 18, 29, STR_COMPANY_VIEW_VIEW_HQ_BUTTON, STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 32, 43, STR_COMPANY_VIEW_RELOCATE_HQ, STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 179, 158, 169, STR_COMPANY_VIEW_BUY_SHARE_BUTTON, STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 359, 158, 169, STR_COMPANY_VIEW_SELL_SHARE_BUTTON, STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_JOIN, STR_COMPANY_JOIN_TIP},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_VIEW_PASSWORD, STR_COMPANY_VIEW_PASSWORD_TOOLTIP},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_VIEW_JOIN, STR_COMPANY_VIEW_JOIN_TOOLTIP},
{ WIDGETS_END},
};
@@ -1432,7 +1432,7 @@ static const NWidgetPart _nested_company_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, CW_WIDGET_RELOCATE_HQ), SetMinimalSize(90, 12), SetPadding(0, 4, 0, 0),
- SetDataTip(STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS),
+ SetDataTip(STR_COMPANY_VIEW_RELOCATE_HQ, STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 94),
/* Multi player buttons. */
@@ -1440,12 +1440,12 @@ static const NWidgetPart _nested_company_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, CW_WIDGET_COMPANY_PASSWORD), SetMinimalSize(90, 12), SetPadding(0, 4, 0, 0),
- SetDataTip(STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP),
+ SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_COMPANY_VIEW_PASSWORD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, CW_WIDGET_COMPANY_JOIN), SetMinimalSize(90, 12), SetPadding(0, 4, 0, 0),
- SetDataTip(STR_COMPANY_JOIN, STR_COMPANY_JOIN_TIP),
+ SetDataTip(STR_COMPANY_VIEW_JOIN, STR_COMPANY_VIEW_JOIN_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
@@ -1497,7 +1497,7 @@ static void DrawCompanyVehiclesAmount(CompanyID company, int right)
DrawString(x + 70, right, y, STR_COMPANY_VIEW_VEHICLES_NONE);
} else {
static const StringID strings[] = {
- STR_TRAINS, STR_ROAD_VEHICLES, STR_SHIPS, STR_AIRCRAFT
+ STR_COMPANY_VIEW_TRAINS, STR_COMPANY_VIEW_ROAD_VEHICLES, STR_COMPANY_VIEW_SHIPS, STR_COMPANY_VIEW_AIRCRAFT
};
assert_compile(lengthof(amounts) == lengthof(strings));
@@ -1642,13 +1642,13 @@ struct CompanyWindow : Window
case CW_WIDGET_PRESIDENT_NAME:
this->query_widget = CW_WIDGET_PRESIDENT_NAME;
SetDParam(0, this->window_number);
- ShowQueryString(STR_PRESIDENT_NAME, STR_QUERY_PRESIDENT_S_NAME_CAPTION, MAX_LENGTH_PRESIDENT_NAME_BYTES, MAX_LENGTH_PRESIDENT_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
+ ShowQueryString(STR_PRESIDENT_NAME, STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION, MAX_LENGTH_PRESIDENT_NAME_BYTES, MAX_LENGTH_PRESIDENT_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
break;
case CW_WIDGET_COMPANY_NAME:
this->query_widget = CW_WIDGET_COMPANY_NAME;
SetDParam(0, this->window_number);
- ShowQueryString(STR_COMPANY_NAME, STR_QUERY_COMPANY_NAME_CAPTION, MAX_LENGTH_COMPANY_NAME_BYTES, MAX_LENGTH_COMPANY_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
+ ShowQueryString(STR_COMPANY_NAME, STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION, MAX_LENGTH_COMPANY_NAME_BYTES, MAX_LENGTH_COMPANY_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
break;
case CW_WIDGET_BUILD_VIEW_HQ: {
@@ -1812,8 +1812,8 @@ static const Widget _buy_company_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 333, 0, 13, STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 333, 14, 136, 0x0, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 148, 207, 117, 128, STR_NO, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 218, 277, 117, 128, STR_YES, STR_NULL},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 148, 207, 117, 128, STR_QUIT_NO, STR_NULL},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 218, 277, 117, 128, STR_QUIT_YES, STR_NULL},
{ WIDGETS_END},
};
@@ -1826,9 +1826,9 @@ static const NWidgetPart _nested_buy_company_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(334, 103), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(148, 0), SetFill(1, 0),
- NWidget(WWT_TEXTBTN, COLOUR_LIGHT_BLUE, BCW_NO), SetMinimalSize(60, 12), SetDataTip(STR_NO, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_LIGHT_BLUE, BCW_NO), SetMinimalSize(60, 12), SetDataTip(STR_QUIT_NO, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
- NWidget(WWT_TEXTBTN, COLOUR_LIGHT_BLUE, BCW_YES), SetMinimalSize(60, 12), SetDataTip(STR_YES, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_LIGHT_BLUE, BCW_YES), SetMinimalSize(60, 12), SetDataTip(STR_QUIT_YES, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(56, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(1, 0),
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp
index 457bcdc84..82e12e2e3 100644
--- a/src/depot_gui.cpp
+++ b/src/depot_gui.cpp
@@ -72,11 +72,11 @@ enum DepotWindowWidgets {
static const Widget _depot_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // DEPOT_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 23, 0, 13, 0x0, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // DEPOT_WIDGET_CAPTION
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 24, 35, 0, 13, 0x0, STR_STICKY_BUTTON}, // DEPOT_WIDGET_STICKY
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 24, 35, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // DEPOT_WIDGET_STICKY
/* Widgets are set up run-time */
{ WWT_IMGBTN, RESIZE_LRB, COLOUR_GREY, 1, 23, 14, -32, 0x0, STR_NULL}, // DEPOT_WIDGET_SELL
- { WWT_IMGBTN, RESIZE_LRTB, COLOUR_GREY, 1, 23, -55, -32, SPR_SELL_CHAIN_TRAIN,STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP}, // DEPOT_WIDGET_SELL_CHAIN, trains only
+ { WWT_IMGBTN, RESIZE_LRTB, COLOUR_GREY, 1, 23, -55, -32, SPR_SELL_CHAIN_TRAIN,STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP}, // DEPOT_WIDGET_SELL_CHAIN, trains only
{ WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 1, 23, -31, -9, 0x0, STR_NULL}, // DEPOT_WIDGET_SELL_ALL
{ WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 1, 23, -8, 14, 0x0, STR_NULL}, // DEPOT_WIDGET_AUTOREPLACE
@@ -93,7 +93,7 @@ static const Widget _depot_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, -11, 0, 15, 26, 0x0, STR_NULL}, // DEPOT_WIDGET_VEHICLE_LIST
{ WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 1, 11, 15, 26, SPR_FLAG_VEH_STOPPED,STR_NULL}, // DEPOT_WIDGET_STOP_ALL
{ WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 12, 23, 15, 26, SPR_FLAG_VEH_RUNNING,STR_NULL}, // DEPOT_WIDGET_START_ALL
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 24, 35, 15, 26, 0x0, STR_RESIZE_BUTTON}, // DEPOT_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 24, 35, 15, 26, 0x0, STR_TOOLTIP_RESIZE}, // DEPOT_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -275,7 +275,7 @@ struct DepotWindow : Window {
/* Number of wagons relative to a standard length wagon (rounded up) */
SetDParam(0, (u->tcache.cached_total_length + 7) / 8);
- DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK, TC_FROMSTRING, SA_RIGHT); // Draw the counter
+ DrawString(this->widget[DEPOT_WIDGET_MATRIX].left, this->widget[DEPOT_WIDGET_MATRIX].right - 1, y + 4, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}
@@ -585,19 +585,19 @@ struct DepotWindow : Window {
void SetupStringsForDepotWindow(VehicleType type)
{
this->widget[DEPOT_WIDGET_CAPTION].data = STR_DEPOT_TRAIN_CAPTION + type;
- this->widget[DEPOT_WIDGET_STOP_ALL].tooltips = STR_MASS_STOP_DEPOT_TRAIN_TIP + type;
- this->widget[DEPOT_WIDGET_START_ALL].tooltips = STR_MASS_START_DEPOT_TRAIN_TIP + type;
+ this->widget[DEPOT_WIDGET_STOP_ALL].tooltips = STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP + type;
+ this->widget[DEPOT_WIDGET_START_ALL].tooltips = STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP + type;
this->widget[DEPOT_WIDGET_SELL].tooltips = STR_DEPOT_TRAIN_SELL_TOOLTIP + type;
- this->widget[DEPOT_WIDGET_SELL_ALL].tooltips = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP + type;
+ this->widget[DEPOT_WIDGET_SELL_ALL].tooltips = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP + type;
this->widget[DEPOT_WIDGET_BUILD].data = STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON + type;
this->widget[DEPOT_WIDGET_BUILD].tooltips = STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP + type;
- this->widget[DEPOT_WIDGET_CLONE].data = STR_CLONE_TRAIN + type;
- this->widget[DEPOT_WIDGET_CLONE].tooltips = STR_CLONE_TRAIN_DEPOT_INFO + type;
+ this->widget[DEPOT_WIDGET_CLONE].data = STR_DEPOT_CLONE_TRAIN + type;
+ this->widget[DEPOT_WIDGET_CLONE].tooltips = STR_DEPOT_CLONE_TRAIN_DEPOT_INFO + type;
this->widget[DEPOT_WIDGET_LOCATION].tooltips = STR_DEPOT_TRAIN_LOCATION_TOOLTIP + type;
- this->widget[DEPOT_WIDGET_VEHICLE_LIST].tooltips = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP + type;
- this->widget[DEPOT_WIDGET_AUTOREPLACE].tooltips = STR_DEPOT_AUTOREPLACE_TRAIN_TIP + type;
+ this->widget[DEPOT_WIDGET_VEHICLE_LIST].tooltips = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP + type;
+ this->widget[DEPOT_WIDGET_AUTOREPLACE].tooltips = STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP + type;
switch (type) {
default: NOT_REACHED();
diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp
index 994034ab5..bb7f92607 100644
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -70,7 +70,7 @@ static void PlaceDocks_BuildCanal(TileIndex tile)
static void PlaceDocks_BuildLock(TileIndex tile)
{
- DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS), CcBuildDocks);
+ DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
}
static void PlaceDocks_BuildRiver(TileIndex tile)
@@ -220,16 +220,16 @@ struct BuildDocksToolbarWindow : Window {
case DDSP_BUILD_BRIDGE:
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2);
- DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
+ DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CREATE_WATER:
- DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR ? _ctrl_pressed : 0), CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS), CcBuildCanal);
+ DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR ? _ctrl_pressed : 0), CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcBuildCanal);
break;
case DDSP_CREATE_RIVER:
- DoCommandP(end_tile, start_tile, 2, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_PLACE_RIVERS), CcBuildCanal);
+ DoCommandP(end_tile, start_tile, 2, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcBuildCanal);
break;
default: break;
@@ -305,11 +305,11 @@ static const NWidgetPart _nested_build_docks_scen_toolbar_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, DTW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DTW_SEPERATOR), SetMinimalSize(5, 22), SetFill(0, 1), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, DTW_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
EndContainer(),
};
diff --git a/src/economy.cpp b/src/economy.cpp
index 39c030ebd..e6084e654 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -491,7 +491,7 @@ static void CompanyCheckBankrupt(Company *c)
SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
SetDParamStr(2, cni->company_name);
- AddCompanyNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_TROUBLE, cni);
+ AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
AI::BroadcastNewEvent(new AIEventCompanyInTrouble(c->index));
break;
case 3: {
@@ -501,7 +501,7 @@ static void CompanyCheckBankrupt(Company *c)
SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
SetDParamStr(2, cni->company_name);
- AddCompanyNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_TROUBLE, cni);
+ AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
break;
}
@@ -536,7 +536,7 @@ static void CompanyCheckBankrupt(Company *c)
SetDParam(0, STR_NEWS_COMPANY_BANKRUPT_TITLE);
SetDParam(1, STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION);
SetDParamStr(2, cni->company_name);
- AddCompanyNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_BANKRUPT, cni);
+ AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_BANKRUPT, cni);
/* Remove the company */
ChangeNetworkOwner(c->index, COMPANY_SPECTATOR);
@@ -1532,7 +1532,7 @@ static void DoAcquireCompany(Company *c)
SetDParamStr(2, cni->company_name);
SetDParamStr(3, cni->other_company_name);
SetDParam(4, c->bankrupt_value);
- AddCompanyNewsItem(STR_NEWS_MESSAGE, NS_COMPANY_MERGER, cni);
+ AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
AI::BroadcastNewEvent(new AIEventCompanyMerger(ci, _current_company));
/* original code does this a little bit differently */
@@ -1584,7 +1584,7 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (c == NULL || !_settings_game.economy.allow_shares || _current_company == (CompanyID)p1) return CMD_ERROR;
/* Protect new companies from hostile takeovers */
- if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_PROTECTED);
+ if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
/* Those lines are here for network-protection (clients can be slow) */
if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
diff --git a/src/engine.cpp b/src/engine.cpp
index 85c17f3f2..58879c204 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -747,7 +747,7 @@ CommandCost CmdRenameEngine(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (!reset) {
if (strlen(text) >= MAX_LENGTH_ENGINE_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueEngineName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueEngineName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp
index 7b9953908..cfda12234 100644
--- a/src/engine_gui.cpp
+++ b/src/engine_gui.cpp
@@ -45,8 +45,8 @@ static const Widget _engine_preview_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // EPW_CLOSE
{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 299, 0, 13, STR_ENGINE_PREVIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // EPW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 299, 14, 191, 0x0, STR_NULL}, // EPW_BACKGROUND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 85, 144, 172, 183, STR_NO, STR_NULL}, // EPW_NO
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 155, 214, 172, 183, STR_YES, STR_NULL}, // EPW_YES
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 85, 144, 172, 183, STR_QUIT_NO, STR_NULL}, // EPW_NO
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 155, 214, 172, 183, STR_QUIT_YES, STR_NULL}, // EPW_YES
{ WIDGETS_END},
};
@@ -58,8 +58,8 @@ static const NWidgetPart _nested_engine_preview_widgets[] = {
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, EPW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 158),
NWidget(NWID_HORIZONTAL), SetPIP(85, 10, 85),
- NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, EPW_NO), SetMinimalSize(60, 12), SetDataTip(STR_NO, STR_NULL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, EPW_YES), SetMinimalSize(60, 12), SetDataTip(STR_YES, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, EPW_NO), SetMinimalSize(60, 12), SetDataTip(STR_QUIT_NO, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, EPW_YES), SetMinimalSize(60, 12), SetDataTip(STR_QUIT_YES, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
EndContainer(),
@@ -165,7 +165,7 @@ static void DrawTrainEngineInfo(EngineID engine, int left, int right, int top, i
} else {
SetDParam(5, CT_INVALID);
}
- DrawStringMultiLine(left, right, top, bottom, STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER, TC_FROMSTRING, SA_CENTER);
+ DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER, TC_FROMSTRING, SA_CENTER);
}
static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top, int bottom)
@@ -182,7 +182,7 @@ static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top
SetDParam(5, e->u.air.mail_capacity);
SetDParam(6, e->GetRunningCost());
- DrawStringMultiLine(left, right, top, bottom, STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
+ DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
} else {
SetDParam(0, e->GetCost());
SetDParam(1, e->GetDisplayMaxSpeed());
@@ -190,7 +190,7 @@ static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top
SetDParam(3, e->GetDisplayDefaultCapacity());
SetDParam(4, e->GetRunningCost());
- DrawStringMultiLine(left, right, top, bottom, STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
+ DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
}
}
@@ -209,7 +209,7 @@ static void DrawRoadVehEngineInfo(EngineID engine, int left, int right, int top,
}
SetDParam(4, e->GetRunningCost());
- DrawStringMultiLine(left, right, top, bottom, STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
+ DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
}
static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, int bottom)
@@ -221,7 +221,7 @@ static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, in
SetDParam(2, e->GetDefaultCargoType());
SetDParam(3, e->GetDisplayDefaultCapacity());
SetDParam(4, e->GetRunningCost());
- DrawStringMultiLine(left, right, top, bottom, STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
+ DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
}
void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 8503938fe..9f9939d62 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -115,7 +115,7 @@ enum GenerateLandscapeWindowWidgets {
static const Widget _generate_landscape_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // GLAND_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_WORLD_GENERATION_CAPTION, STR_NULL}, // GLAND_TITLEBAR
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL}, // GLAND_TITLEBAR
{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 337, 14, 313, 0x0, STR_NULL}, // GLAND_BACKGROUND
/* Landscape selection */
@@ -125,78 +125,78 @@ static const Widget _generate_landscape_widgets[] = {
{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 24, 78, SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE}, // GLAND_TOYLAND
/* Mapsize X */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 91, 101, STR_MAPSIZE, STR_NULL}, // GLAND_MAPSIZE_X_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 91, 101, STR_MAPGEN_MAPSIZE, STR_NULL}, // GLAND_MAPSIZE_X_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 161, 90, 101, STR_NUM_1, STR_NULL}, // GLAND_MAPSIZE_X_PULLDOWN
/* Mapsize Y */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 168, 176, 91, 101, STR_BY, STR_NULL}, // GLAND_MAPSIZE_Y_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 168, 176, 91, 101, STR_MAPGEN_BY, STR_NULL}, // GLAND_MAPSIZE_Y_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 180, 227, 90, 101, STR_NUM_2, STR_NULL}, // GLAND_MAPSIZE_Y_PULLDOWN
/* Number of towns */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 113, 123, STR_NUMBER_OF_TOWNS, STR_NULL}, // GLAND_TOWN_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 113, 123, STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL}, // GLAND_TOWN_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 175, 112, 123, 0x0, STR_NULL}, // GLAND_TOWN_PULLDOWN
/* Number of industries */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 131, 141, STR_NUMBER_OF_INDUSTRIES, STR_NULL}, // GLAND_INDUSTRY_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 131, 141, STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL}, // GLAND_INDUSTRY_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 175, 130, 141, 0x0, STR_NULL}, // GLAND_INDUSTRY_PULLDOWN
/* Edit box for seed */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 153, 163, STR_RANDOM_SEED, STR_NULL}, // GLAND_RANDOM_TEXT
-{ WWT_EDITBOX, RESIZE_NONE, COLOUR_WHITE, 114, 207, 152, 163, STR_RANDOM_SEED_OSKTITLE, STR_RANDOM_SEED_HELP}, // GLAND_RANDOM_EDITBOX
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 326, 152, 163, STR_RANDOM, STR_RANDOM_HELP}, // GLAND_RANDOM_BUTTON
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 153, 163, STR_MAPGEN_RANDOM_SEED, STR_NULL}, // GLAND_RANDOM_TEXT
+{ WWT_EDITBOX, RESIZE_NONE, COLOUR_WHITE, 114, 207, 152, 163, STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP}, // GLAND_RANDOM_EDITBOX
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 326, 152, 163, STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP}, // GLAND_RANDOM_BUTTON
/* Generate button */
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 243, 326, 228, 257, STR_GENERATE, STR_NULL}, // GLAND_GENERATE_BUTTON
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 243, 326, 228, 257, STR_MAPGEN_GENERATE, STR_NULL}, // GLAND_GENERATE_BUTTON
/* Start date */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 212, 113, 123, STR_DATE, STR_NULL}, // GLAND_START_DATE_TEXT1
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 212, 113, 123, STR_MAPGEN_DATE, STR_NULL}, // GLAND_START_DATE_TEXT1
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 227, 112, 123, SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD}, // GLAND_START_DATE_DOWN
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 112, 123, STR_GENERATE_DATE, STR_NULL}, // GLAND_START_DATE_TEXT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 112, 123, STR_BLACK_DATE_LONG, STR_NULL}, // GLAND_START_DATE_TEXT
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 112, 123, SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD}, // GLAND_START_DATE_UP
/* Snow line */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 278, 131, 141, STR_SNOW_LINE_HEIGHT, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT1
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 130, 141, SPR_ARROW_DOWN, STR_SNOW_LINE_DOWN}, // GLAND_SNOW_LEVEL_DOWN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 278, 131, 141, STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT1
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 130, 141, SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN}, // GLAND_SNOW_LEVEL_DOWN
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 294, 314, 130, 141, STR_NUM_3, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 130, 141, SPR_ARROW_UP, STR_SNOW_LINE_UP}, // GLAND_SNOW_LEVEL_UP
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 130, 141, SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP}, // GLAND_SNOW_LEVEL_UP
/* Tree placer */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 193, 203, STR_TREE_PLACER, STR_NULL}, // GLAND_TREE_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 193, 203, STR_MAPGEN_TREE_PLACER, STR_NULL}, // GLAND_TREE_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 192, 203, 0x0, STR_NULL}, // GLAND_TREE_PULLDOWN
/* Landscape generator */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 175, 185, STR_LAND_GENERATOR, STR_NULL}, // GLAND_LANDSCAPE_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 175, 185, STR_MAPGEN_LAND_GENERATOR, STR_NULL}, // GLAND_LANDSCAPE_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 174, 185, 0x0, STR_NULL}, // GLAND_LANDSCAPE_PULLDOWN
/* Terrain type */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 211, 221, STR_TERRAIN_TYPE, STR_NULL}, // GLAND_TERRAIN_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 211, 221, STR_MAPGEN_TERRAIN_TYPE, STR_NULL}, // GLAND_TERRAIN_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 210, 221, 0x0, STR_NULL}, // GLAND_TERRAIN_PULLDOWN
/* Water quantity */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 229, 239, STR_QUANTITY_OF_SEA_LAKES, STR_NULL}, // GLAND_WATER_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 229, 239, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL}, // GLAND_WATER_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 228, 239, 0x0, STR_NULL}, // GLAND_WATER_PULLDOWN
/* Map smoothness */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 247, 257, STR_SMOOTHNESS, STR_NULL}, // GLAND_SMOOTHNESS_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 247, 257, STR_MAPGEN_SMOOTHNESS, STR_NULL}, // GLAND_SMOOTHNESS_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 246, 257, 0x0, STR_NULL}, // GLAND_SMOOTHNESS_PULLDOWN
/* Water borders */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 265, 275, STR_BORDER_TYPE, STR_NULL}, // GLAND_BORDER_TYPES
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 264, 275, STR_BORDER_RANDOMIZE, STR_NULL}, // GLAND_BORDERS_RANDOM
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 95, 282, 292, STR_NORTHWEST, STR_NULL}, // GLAND_WATER_NW_TEXT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 282, 292, STR_NORTHEAST, STR_NULL}, // GLAND_WATER_NE_TEXT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 294, 304, STR_SOUTHEAST, STR_NULL}, // GLAND_WATER_SE_TEXT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 95, 294, 304, STR_SOUTHWEST, STR_NULL}, // GLAND_WATER_SW_TEXT
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 100, 172, 280, 291, 0x0, STR_NORTHWEST}, // GLAND_WATER_NW
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 173, 245, 280, 291, 0x0, STR_NORTHEAST}, // GLAND_WATER_NE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 173, 245, 292, 303, 0x0, STR_SOUTHEAST}, // GLAND_WATER_SE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 100, 172, 292, 303, 0x0, STR_SOUTHWEST}, // GLAND_WATER_SW
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 265, 275, STR_MAPGEN_BORDER_TYPE, STR_NULL}, // GLAND_BORDER_TYPES
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 264, 275, STR_MAPGEN_BORDER_RANDOMIZE, STR_NULL}, // GLAND_BORDERS_RANDOM
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 95, 282, 292, STR_MAPGEN_NORTHWEST, STR_NULL}, // GLAND_WATER_NW_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 282, 292, STR_MAPGEN_NORTHEAST, STR_NULL}, // GLAND_WATER_NE_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 294, 304, STR_MAPGEN_SOUTHEAST, STR_NULL}, // GLAND_WATER_SE_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 95, 294, 304, STR_MAPGEN_SOUTHWEST, STR_NULL}, // GLAND_WATER_SW_TEXT
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 100, 172, 280, 291, 0x0, STR_MAPGEN_NORTHWEST}, // GLAND_WATER_NW
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 173, 245, 280, 291, 0x0, STR_MAPGEN_NORTHEAST}, // GLAND_WATER_NE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 173, 245, 292, 303, 0x0, STR_MAPGEN_SOUTHEAST}, // GLAND_WATER_SE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_ORANGE, 100, 172, 292, 303, 0x0, STR_MAPGEN_SOUTHWEST}, // GLAND_WATER_SW
{ WIDGETS_END},
};
static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, GLAND_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_BROWN, GLAND_TITLEBAR), SetDataTip(STR_WORLD_GENERATION_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_BROWN, GLAND_TITLEBAR), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, GLAND_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
@@ -213,25 +213,25 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
/* Left column with labels. */
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_X_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPSIZE, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_X_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TOWN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_NUMBER_OF_TOWNS, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TOWN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_INDUSTRY_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_NUMBER_OF_INDUSTRIES, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_INDUSTRY_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_RANDOM_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_RANDOM_SEED, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_RANDOM_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_LANDSCAPE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_LAND_GENERATOR, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_LANDSCAPE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TREE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_TREE_PLACER, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TREE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TERRAIN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_TERRAIN_TYPE, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TERRAIN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_QUANTITY_OF_SEA_LAKES, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_SMOOTHNESS_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_SMOOTHNESS, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_SMOOTHNESS_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_BORDER_TYPES), SetMinimalSize(99, 11), SetDataTip(STR_BORDER_TYPE, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_BORDER_TYPES), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
/* Widgets at the right of the labels. */
@@ -240,7 +240,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetMinimalSize(48, 12), SetDataTip(STR_NUM_1, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_Y_TEXT), SetMinimalSize(9, 11), SetDataTip(STR_BY, STR_NULL), SetPadding(1, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_Y_TEXT), SetMinimalSize(9, 11), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetMinimalSize(48, 12), SetDataTip(STR_NUM_2, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
@@ -251,10 +251,10 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetMinimalSize(62, 12), SetDataTip(0x0, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
/* Starting date. */
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_START_DATE_TEXT1), SetMinimalSize(31, 11), SetDataTip(STR_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_START_DATE_TEXT1), SetMinimalSize(31, 11), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
- NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_GENERATE_DATE, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
@@ -265,19 +265,19 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
/* Snow line. */
NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT1), SetMinimalSize(97, 11),
- SetDataTip(STR_SNOW_LINE_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
+ SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SNOW_LINE_DOWN),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetMinimalSize(21, 12), SetDataTip(STR_NUM_3, STR_NULL),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SNOW_LINE_UP),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
/* Edit box for seed. */
- NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetMinimalSize(94, 12), SetDataTip(STR_RANDOM_SEED_OSKTITLE, STR_RANDOM_SEED_HELP),
+ NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetMinimalSize(94, 12), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP),
NWidget(NWID_SPACER), SetMinimalSize(8, 0),
- NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetMinimalSize(111, 12), SetDataTip(STR_RANDOM, STR_RANDOM_HELP),
+ NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetMinimalSize(111, 12), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -294,11 +294,11 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetMinimalSize(118, 12),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetMinimalSize(118, 12), SetDataTip(STR_BORDER_RANDOMIZE, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetMinimalSize(118, 12), SetDataTip(STR_MAPGEN_BORDER_RANDOMIZE, STR_NULL),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84,30),
- SetDataTip(STR_GENERATE, STR_NULL), SetPadding(64, 0, 0, 11),
+ SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetPadding(64, 0, 0, 11),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
@@ -310,22 +310,22 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
/* Map borders buttons for each edge. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_NW_TEXT), SetMinimalSize(84, 11), SetDataTip(STR_NORTHWEST, STR_NULL), SetPadding(2, 0, 0, 12),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_SW_TEXT), SetMinimalSize(84, 11), SetDataTip(STR_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 12),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_NW_TEXT), SetMinimalSize(84, 11), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(2, 0, 0, 12),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_SW_TEXT), SetMinimalSize(84, 11), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 12),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetMinimalSize(73, 12), SetDataTip(0x0, STR_NORTHWEST), SetPadding(0, 0, 0, 4),
- NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetMinimalSize(73, 12), SetDataTip(0x0, STR_NORTHEAST),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetMinimalSize(73, 12), SetDataTip(0x0, STR_MAPGEN_NORTHWEST), SetPadding(0, 0, 0, 4),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetMinimalSize(73, 12), SetDataTip(0x0, STR_MAPGEN_NORTHEAST),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetMinimalSize(73, 12), SetDataTip(0x0, STR_SOUTHWEST), SetPadding(0, 0, 0, 4),
- NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetMinimalSize(73, 12), SetDataTip(0x0, STR_SOUTHEAST),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetMinimalSize(73, 12), SetDataTip(0x0, STR_MAPGEN_SOUTHWEST), SetPadding(0, 0, 0, 4),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetMinimalSize(73, 12), SetDataTip(0x0, STR_MAPGEN_SOUTHEAST),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_NE_TEXT), SetMinimalSize(77, 11), SetDataTip(STR_NORTHEAST, STR_NULL), SetPadding(2, 0, 0, 4),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_SE_TEXT), SetMinimalSize(77, 11), SetDataTip(STR_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 4),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_NE_TEXT), SetMinimalSize(77, 11), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(2, 0, 0, 4),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_WATER_SE_TEXT), SetMinimalSize(77, 11), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 4),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
@@ -335,7 +335,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
static const Widget _heightmap_load_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // GLAND_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_WORLD_GENERATION_CAPTION, STR_NULL}, // GLAND_TITLEBAR
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL}, // GLAND_TITLEBAR
{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 337, 14, 235, 0x0, STR_NULL}, // GLAND_BACKGROUND
/* Landscape selection */
@@ -345,46 +345,46 @@ static const Widget _heightmap_load_widgets[] = {
{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 24, 78, SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE}, // GLAND_TOYLAND
/* Mapsize X */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 113, 123, STR_MAPSIZE, STR_NULL}, // GLAND_MAPSIZE_X_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 113, 123, STR_MAPGEN_MAPSIZE, STR_NULL}, // GLAND_MAPSIZE_X_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 161, 112, 123, STR_NUM_1, STR_NULL}, // GLAND_MAPSIZE_X_PULLDOWN
/* Mapsize Y */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 168, 176, 113, 123, STR_BY, STR_NULL}, // GLAND_MAPSIZE_Y_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 168, 176, 113, 123, STR_MAPGEN_BY, STR_NULL}, // GLAND_MAPSIZE_Y_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 180, 227, 112, 123, STR_NUM_2, STR_NULL}, // GLAND_MAPSIZE_Y_PULLDOWN
/* Number of towns */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 135, 145, STR_NUMBER_OF_TOWNS, STR_NULL}, // GLAND_TOWN_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 135, 145, STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL}, // GLAND_TOWN_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 175, 134, 145, 0x0, STR_NULL}, // GLAND_TOWN_PULLDOWN
/* Number of industries */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 153, 163, STR_NUMBER_OF_INDUSTRIES, STR_NULL}, // GLAND_INDUSTRY_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 153, 163, STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL}, // GLAND_INDUSTRY_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 175, 152, 163, 0x0, STR_NULL}, // GLAND_INDUSTRY_PULLDOWN
/* Edit box for seed */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 175, 185, STR_RANDOM_SEED, STR_NULL}, // GLAND_RANDOM_TEXT
-{ WWT_EDITBOX, RESIZE_NONE, COLOUR_WHITE, 114, 207, 174, 185, STR_RANDOM_SEED_OSKTITLE, STR_RANDOM_SEED_HELP}, // GLAND_RANDOM_EDITBOX
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 326, 174, 185, STR_RANDOM, STR_RANDOM_HELP}, // GLAND_RANDOM_BUTTON
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 175, 185, STR_MAPGEN_RANDOM_SEED, STR_NULL}, // GLAND_RANDOM_TEXT
+{ WWT_EDITBOX, RESIZE_NONE, COLOUR_WHITE, 114, 207, 174, 185, STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP}, // GLAND_RANDOM_EDITBOX
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 326, 174, 185, STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP}, // GLAND_RANDOM_BUTTON
/* Generate button */
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 243, 326, 196, 225, STR_GENERATE, STR_NULL}, // GLAND_GENERATE_BUTTON
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 243, 326, 196, 225, STR_MAPGEN_GENERATE, STR_NULL}, // GLAND_GENERATE_BUTTON
/* Starting date */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 212, 135, 145, STR_DATE, STR_NULL}, // GLAND_START_DATE_TEXT1
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 212, 135, 145, STR_MAPGEN_DATE, STR_NULL}, // GLAND_START_DATE_TEXT1
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 227, 134, 145, SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD}, // GLAND_START_DATE_DOWN
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 134, 145, STR_GENERATE_DATE, STR_NULL}, // GLAND_START_DATE_TEXT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 134, 145, STR_BLACK_DATE_LONG, STR_NULL}, // GLAND_START_DATE_TEXT
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 134, 145, SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD}, // GLAND_START_DATE_UP
/* Snow line */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 278, 153, 163, STR_SNOW_LINE_HEIGHT, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT1
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 152, 163, SPR_ARROW_DOWN, STR_SNOW_LINE_DOWN}, // GLAND_SNOW_LEVEL_DOWN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 182, 278, 153, 163, STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT1
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 152, 163, SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN}, // GLAND_SNOW_LEVEL_DOWN
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 294, 314, 152, 163, STR_NUM_3, STR_NULL}, // GLAND_SNOW_LEVEL_TEXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 152, 163, SPR_ARROW_UP, STR_SNOW_LINE_UP}, // GLAND_SNOW_LEVEL_UP
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 152, 163, SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP}, // GLAND_SNOW_LEVEL_UP
/* Tree placer */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 197, 207, STR_TREE_PLACER, STR_NULL}, // GLAND_TREE_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 197, 207, STR_MAPGEN_TREE_PLACER, STR_NULL}, // GLAND_TREE_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 196, 207, STR_BLACK_ARROW_DOWN, STR_NULL}, // GLAND_TREE_PULLDOWN
/* Heightmap rotation */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 215, 225, STR_HEIGHTMAP_ROTATION, STR_NULL}, // GLAND_HEIGHTMAP_ROTATION_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 12, 110, 215, 225, STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL}, // GLAND_HEIGHTMAP_ROTATION_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 114, 231, 214, 225, STR_BLACK_ARROW_DOWN, STR_NULL}, // GLAND_HEIGHTMAP_ROTATION_PULLDOWN
{ WIDGETS_END},
@@ -394,7 +394,7 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
/* Window header. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, GLAND_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_BROWN, GLAND_TITLEBAR), SetDataTip(STR_WORLD_GENERATION_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_BROWN, GLAND_TITLEBAR), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, GLAND_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
@@ -411,17 +411,17 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
/* Labels at the left side. */
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_X_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPSIZE, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_X_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TOWN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_NUMBER_OF_TOWNS, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TOWN_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_INDUSTRY_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_NUMBER_OF_INDUSTRIES, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_INDUSTRY_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_RANDOM_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_RANDOM_SEED, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_RANDOM_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TREE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_TREE_PLACER, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_TREE_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_HEIGHTMAP_ROTATION, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_TEXT), SetMinimalSize(99, 11), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
@@ -432,7 +432,7 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetMinimalSize(48, 12), SetDataTip(STR_NUM_1, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_Y_TEXT), SetMinimalSize(9, 11), SetDataTip(STR_BY, STR_NULL), SetPadding(1, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_MAPSIZE_Y_TEXT), SetMinimalSize(9, 11), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetMinimalSize(48, 12), SetDataTip(STR_NUM_2, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
@@ -443,10 +443,10 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetMinimalSize(62, 12), SetDataTip(0x0, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
/* Starting date. */
- NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_START_DATE_TEXT1), SetMinimalSize(31, 11), SetDataTip(STR_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
+ NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_START_DATE_TEXT1), SetMinimalSize(31, 11), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
- NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_GENERATE_DATE, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
@@ -457,19 +457,19 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
/* Snow line. */
NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT1), SetMinimalSize(97, 11),
- SetDataTip(STR_SNOW_LINE_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
+ SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SNOW_LINE_DOWN),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetMinimalSize(21, 12), SetDataTip(STR_NUM_3, STR_NULL),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SNOW_LINE_UP),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
NWidget(NWID_HORIZONTAL),
/* Edit box for seed. */
- NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetMinimalSize(94, 12), SetDataTip(STR_RANDOM_SEED_OSKTITLE, STR_RANDOM_SEED_HELP),
+ NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetMinimalSize(94, 12), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP),
NWidget(NWID_SPACER), SetMinimalSize(8, 0),
- NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetMinimalSize(111, 12), SetDataTip(STR_RANDOM, STR_RANDOM_HELP),
+ NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetMinimalSize(111, 12), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
@@ -483,7 +483,7 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(11, 0),
/* Generate button. */
- NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_GENERATE, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetFill(0, 1),
@@ -607,18 +607,18 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->widget[GLAND_TERRAIN_PULLDOWN].data = _elevations[_settings_newgame.difficulty.terrain_type];
this->widget[GLAND_WATER_PULLDOWN].data = _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes];
this->widget[GLAND_SMOOTHNESS_PULLDOWN].data = _smoothness[_settings_newgame.game_creation.tgen_smoothness];
- this->widget[GLAND_BORDERS_RANDOM].data = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_BORDER_RANDOMIZE : STR_BORDER_MANUAL;
+ this->widget[GLAND_BORDERS_RANDOM].data = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL;
if (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) {
- this->widget[GLAND_WATER_NE].data = STR_BORDER_RANDOM;
- this->widget[GLAND_WATER_NW].data = STR_BORDER_RANDOM;
- this->widget[GLAND_WATER_SE].data = STR_BORDER_RANDOM;
- this->widget[GLAND_WATER_SW].data = STR_BORDER_RANDOM;
+ this->widget[GLAND_WATER_NE].data = STR_MAPGEN_BORDER_RANDOM;
+ this->widget[GLAND_WATER_NW].data = STR_MAPGEN_BORDER_RANDOM;
+ this->widget[GLAND_WATER_SE].data = STR_MAPGEN_BORDER_RANDOM;
+ this->widget[GLAND_WATER_SW].data = STR_MAPGEN_BORDER_RANDOM;
} else {
- this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
- this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_BORDER_WATER : STR_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_NE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_NW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_SE].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM;
+ this->widget[GLAND_WATER_SW].data = HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM;
}
} else {
this->widget[GLAND_TREE_PULLDOWN].data = _tree_placer[_settings_newgame.game_creation.tree_placer];
@@ -643,9 +643,9 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
SetDParam(0, this->x);
SetDParam(1, this->y);
}
- int right = DrawString(0, 326, 91, STR_HEIGHTMAP_SIZE, TC_FROMSTRING, SA_RIGHT);
+ int right = DrawString(0, 326, 91, STR_MAPGEN_HEIGHTMAP_SIZE, TC_FROMSTRING, SA_RIGHT);
- DrawString( 12, 114, 91, STR_HEIGHTMAP_NAME);
+ DrawString( 12, 114, 91, STR_MAPGEN_HEIGHTMAP_NAME);
DrawString(114, right - 5, 91, this->name, TC_ORANGE);
}
}
@@ -695,8 +695,8 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
ShowQuery(
- STR_HEIGHTMAP_SCALE_WARNING_CAPTION,
- STR_HEIGHTMAP_SCALE_WARNING_MESSAGE,
+ STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
+ STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
this,
LandscapeGenerationCallback);
} else {
@@ -719,7 +719,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case GLAND_START_DATE_TEXT: // Year text
this->widget_id = GLAND_START_DATE_TEXT;
SetDParam(0, _settings_newgame.game_creation.starting_year);
- ShowQueryString(STR_JUST_INT, STR_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
break;
case GLAND_SNOW_LEVEL_DOWN:
@@ -737,7 +737,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case GLAND_SNOW_LEVEL_TEXT: // Snow line text
this->widget_id = GLAND_SNOW_LEVEL_TEXT;
SetDParam(0, _settings_newgame.game_creation.snow_line_height);
- ShowQueryString(STR_JUST_INT, STR_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
break;
case GLAND_TREE_PULLDOWN: // Tree placer
@@ -818,7 +818,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
this->widget_id = widget;
SetDParam(0, _settings_newgame.game_creation.custom_town_number);
- ShowQueryString(STR_JUST_INT, STR_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
};
IConsoleSetSetting("difficulty.number_towns", index);
break;
@@ -1043,7 +1043,7 @@ struct CreateScenarioWindow : public Window
case CSCEN_START_DATE_TEXT: // Year text
this->widget_id = CSCEN_START_DATE_TEXT;
SetDParam(0, _settings_newgame.game_creation.starting_year);
- ShowQueryString(STR_JUST_INT, STR_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
break;
case CSCEN_FLAT_LAND_HEIGHT_DOWN:
@@ -1061,7 +1061,7 @@ struct CreateScenarioWindow : public Window
case CSCEN_FLAT_LAND_HEIGHT_TEXT: // Height level text
this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
- ShowQueryString(STR_JUST_INT, STR_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
break;
}
}
@@ -1099,7 +1099,7 @@ struct CreateScenarioWindow : public Window
static const Widget _create_scenario_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // CSCEN_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_SE_CAPTION, STR_NULL}, // CSCEN_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 337, 0, 13, STR_SE_MAPGEN_CAPTION, STR_NULL}, // CSCEN_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 337, 14, 169, 0x0, STR_NULL}, // CSCEN_BACKGROUND
/* Landscape selection */
@@ -1109,34 +1109,34 @@ static const Widget _create_scenario_widgets[] = {
{ WWT_IMGBTN_2, RESIZE_NONE, COLOUR_ORANGE, 250, 326, 24, 78, SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE}, // CSCEN_TOYLAND
/* Generation type */
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 12, 115, 95, 124, STR_SE_FLAT_WORLD, STR_SE_FLAT_WORLD_TIP}, // CSCEN_EMPTY_WORLD
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 12, 115, 131, 160, STR_SE_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND},// CSCEN_RANDOM_WORLD
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 12, 115, 95, 124, STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP}, // CSCEN_EMPTY_WORLD
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 12, 115, 131, 160, STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND},// CSCEN_RANDOM_WORLD
/* Mapsize X */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 212, 96, 106, STR_MAPSIZE, STR_NULL}, // CSCEN_MAPSIZE_X_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 212, 96, 106, STR_MAPGEN_MAPSIZE, STR_NULL}, // CSCEN_MAPSIZE_X_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 216, 263, 95, 106, STR_NUM_1, STR_NULL}, // CSCEN_MAPSIZE_X_PULLDOWN
/* Mapsize Y */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 268, 276, 96, 106, STR_BY, STR_NULL}, // CSCEN_MAPSIZE_Y_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 268, 276, 96, 106, STR_MAPGEN_BY, STR_NULL}, // CSCEN_MAPSIZE_Y_TEXT
{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_ORANGE, 279, 326, 95, 106, STR_NUM_2, STR_NULL}, // CSCEN_MAPSIZE_Y_PULLDOWN
/* Start date */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 212, 114, 124, STR_DATE, STR_NULL}, // CSCEN_START_DATE_LABEL
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 212, 114, 124, STR_MAPGEN_DATE, STR_NULL}, // CSCEN_START_DATE_LABEL
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 216, 227, 113, 124, SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD}, // CSCEN_START_DATE_DOWN
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 113, 124, STR_GENERATE_DATE, STR_NULL}, // CSCEN_START_DATE_TEXT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 228, 314, 113, 124, STR_BLACK_DATE_LONG, STR_NULL}, // CSCEN_START_DATE_TEXT
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 113, 124, SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD}, // CSCEN_START_DATE_UP
/* Flat map height */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 278, 132, 142, STR_FLAT_WORLD_HEIGHT, STR_NULL}, // CSCEN_FLAT_LAND_HEIGHT_LABEL
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 131, 142, SPR_ARROW_DOWN, STR_FLAT_WORLD_HEIGHT_DOWN}, // CSCEN_FLAT_LAND_HEIGHT_DOWN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_ORANGE, 135, 278, 132, 142, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL}, // CSCEN_FLAT_LAND_HEIGHT_LABEL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 282, 293, 131, 142, SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN}, // CSCEN_FLAT_LAND_HEIGHT_DOWN
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_ORANGE, 294, 314, 131, 142, STR_NUM_3, STR_NULL}, // CSCEN_FLAT_LAND_HEIGHT_TEXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 131, 142, SPR_ARROW_UP, STR_FLAT_WORLD_HEIGHT_UP}, // CSCEN_FLAT_LAND_HEIGHT_UP
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_ORANGE, 315, 326, 131, 142, SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP}, // CSCEN_FLAT_LAND_HEIGHT_UP
{ WIDGETS_END},
};
static const NWidgetPart _nested_create_scenario_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, CSCEN_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_BROWN, CSCEN_CAPTION), SetDataTip(STR_SE_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_BROWN, CSCEN_CAPTION), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, CSCEN_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
@@ -1150,40 +1150,40 @@ static const NWidgetPart _nested_create_scenario_widgets[] = {
NWidget(NWID_HORIZONTAL), SetPIP(12, 19, 11),
/* Green generation type buttons: 'Flat land' and 'Random land'. */
NWidget(NWID_VERTICAL), SetPIP(16, 6, 9),
- NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetMinimalSize(104, 30), SetDataTip(STR_SE_FLAT_WORLD, STR_SE_FLAT_WORLD_TIP),
- NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetMinimalSize(104, 30), SetDataTip(STR_SE_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND),
+ NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetMinimalSize(104, 30), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP),
+ NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetMinimalSize(104, 30), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND),
EndContainer(),
/* Labels + setting drop-downs */
NWidget(NWID_VERTICAL), SetPIP(16, 6, 0),
/* Map size. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_ORANGE, CSCEN_MAPSIZE_X_TEXT), SetMinimalSize(78, 11),
- SetDataTip(STR_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
+ SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetMinimalSize(48, 12),
SetDataTip(STR_NUM_1, STR_NULL), SetPadding(0, 4, 0, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_TEXT), SetMinimalSize(9, 11),
- SetDataTip(STR_BY, STR_NULL), SetPadding(1, 2, 0, 0),
+ SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetMinimalSize(48, 12),
SetDataTip(STR_NUM_2, STR_NULL),
EndContainer(),
/* Date. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_ORANGE, CSCEN_START_DATE_LABEL), SetMinimalSize(78, 11),
- SetDataTip(STR_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
+ SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
- NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_GENERATE_DATE, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetMinimalSize(87, 12), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
EndContainer(),
/* Flat map height. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_LABEL), SetMinimalSize(144, 11),
- SetDataTip(STR_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
+ SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_FLAT_WORLD_HEIGHT_DOWN),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetMinimalSize(21, 12), SetDataTip(STR_NUM_3, STR_NULL),
- NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_FLAT_WORLD_HEIGHT_UP),
+ NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
@@ -1285,7 +1285,7 @@ struct GenerateProgressWindow : public Window {
DrawFrameRect(19, 20, (this->width - 18), 37, COLOUR_GREY, FR_BORDERONLY);
DrawFrameRect(20, 21, (int)((this->width - 40) * _tp.percent / 100) + 20, 36, COLOUR_MAUVE, FR_NONE);
SetDParam(0, _tp.percent);
- DrawString(this->widget[GPWW_BACKGROUND].left, this->widget[GPWW_BACKGROUND].right, 25, STR_PROGRESS, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[GPWW_BACKGROUND].left, this->widget[GPWW_BACKGROUND].right, 25, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_CENTER);
/* Tell which class we are generating */
DrawString(this->widget[GPWW_BACKGROUND].left, this->widget[GPWW_BACKGROUND].right, 46, _tp.cls, TC_FROMSTRING, SA_CENTER);
@@ -1293,7 +1293,7 @@ struct GenerateProgressWindow : public Window {
/* And say where we are in that class */
SetDParam(0, _tp.current);
SetDParam(1, _tp.total);
- DrawString(this->widget[GPWW_BACKGROUND].left, this->widget[GPWW_BACKGROUND].right, 58, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[GPWW_BACKGROUND].left, this->widget[GPWW_BACKGROUND].right, 58, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_CENTER);
this->SetDirty();
}
@@ -1304,7 +1304,7 @@ struct GenerateProgressWindow : public Window {
*/
void PrepareGenerateWorldProgress()
{
- _tp.cls = STR_WORLD_GENERATION;
+ _tp.cls = STR_GENERATION_WORLD_GENERATION;
_tp.current = 0;
_tp.total = 0;
_tp.percent = 0;
@@ -1324,16 +1324,16 @@ static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total
{
static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
static const StringID class_table[GWP_CLASS_COUNT] = {
- STR_WORLD_GENERATION,
+ STR_GENERATION_WORLD_GENERATION,
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
- STR_CLEARING_TILES,
+ STR_GENERATION_CLEARING_TILES,
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
- STR_UNMOVABLE_GENERATION,
- STR_TREE_GENERATION,
- STR_SETTINGUP_GAME,
- STR_PREPARING_TILELOOP,
- STR_PREPARING_GAME
+ STR_GENERATION_UNMOVABLE_GENERATION,
+ STR_GENERATION_TREE_GENERATION,
+ STR_GENERATION_SETTINGUP_GAME,
+ STR_GENERATION_PREPARING_TILELOOP,
+ STR_GENERATION_PREPARING_GAME
};
assert(cls < GWP_CLASS_COUNT);
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
index 77c86c1e6..6df83105a 100644
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -109,7 +109,7 @@ static NWidgetBase *MakeNWidgetCompanyLines(int *biggest_index)
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, COLOUR_GREY, widnum);
panel->SetMinimalSize(246, 12);
panel->SetFill(false, false);
- panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION);
+ panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP);
vert->Add(panel);
}
*biggest_index = GLW_LAST_COMPANY;
@@ -484,7 +484,7 @@ public:
struct OperatingProfitGraphWindow : BaseGraphWindow {
OperatingProfitGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
- BaseGraphWindow(desc, window_number, 2, 18, 136, true, STR_CURRCOMPACT)
+ BaseGraphWindow(desc, window_number, 2, 18, 136, true, STR_JUST_CURRCOMPACT)
{
this->FindWindowPlacementAndResize(desc);
}
@@ -532,7 +532,7 @@ void ShowOperatingProfitGraph()
struct IncomeGraphWindow : BaseGraphWindow {
IncomeGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
- BaseGraphWindow(desc, window_number, 2, 18, 104, false, STR_CURRCOMPACT)
+ BaseGraphWindow(desc, window_number, 2, 18, 104, false, STR_JUST_CURRCOMPACT)
{
this->FindWindowPlacementAndResize(desc);
}
@@ -655,7 +655,7 @@ static const Widget _performance_history_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // PHW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 475, 0, 13, STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // PHW_CAPTION
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 526, 575, 0, 13, STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP}, // PHW_KEY
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 476, 525, 0, 13, STR_PERFORMANCE_DETAIL_KEY, STR_SHOW_DETAILED_PERFORMANCE_RATINGS}, // PHW_DETAILED_PERFORMANCE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 476, 525, 0, 13, STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP}, // PHW_DETAILED_PERFORMANCE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 575, 14, 237, 0x0, STR_NULL}, // PHW_BACKGROUND
{ WIDGETS_END},
};
@@ -664,7 +664,7 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, PHW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, PHW_CAPTION), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, PHW_DETAILED_PERFORMANCE), SetMinimalSize(50, 14), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_SHOW_DETAILED_PERFORMANCE_RATINGS),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, PHW_DETAILED_PERFORMANCE), SetMinimalSize(50, 14), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, PHW_KEY), SetMinimalSize(50, 14), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, PHW_BACKGROUND), SetMinimalSize(576, 224), EndContainer(),
@@ -688,7 +688,7 @@ void ShowPerformanceHistoryGraph()
struct CompanyValueGraphWindow : BaseGraphWindow {
CompanyValueGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
- BaseGraphWindow(desc, window_number, 2, 18, 200, false, STR_CURRCOMPACT)
+ BaseGraphWindow(desc, window_number, 2, 18, 200, false, STR_JUST_CURRCOMPACT)
{
this->FindWindowPlacementAndResize(desc);
}
@@ -742,7 +742,7 @@ enum CargoPaymentRatesWidgets {
struct PaymentRatesGraphWindow : BaseGraphWindow {
PaymentRatesGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
- BaseGraphWindow(desc, window_number, 2, 24, 200, false, STR_CURRCOMPACT)
+ BaseGraphWindow(desc, window_number, 2, 24, 200, false, STR_JUST_CURRCOMPACT)
{
uint num_active = 0;
const CargoSpec *cs;
@@ -1000,7 +1000,7 @@ enum CompanyLeagueWidgets {
static const Widget _company_league_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 387, 0, 13, STR_COMPANY_LEAGUE_TABLE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 388, 399, 0, 13, STR_NULL, STR_STICKY_BUTTON},
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 388, 399, 0, 13, STR_NULL, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 166, 0x0, STR_NULL},
{ WIDGETS_END},
};
@@ -1238,16 +1238,16 @@ CompanyID PerformanceRatingDetailWindow::company = INVALID_COMPANY;
static NWidgetBase *MakePerformanceDetailPanels(int *biggest_index)
{
const StringID performance_tips[] = {
- STR_PERFORMANCE_DETAIL_VEHICLES_TIP,
- STR_PERFORMANCE_DETAIL_STATIONS_TIP,
- STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP,
- STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP,
- STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP,
- STR_PERFORMANCE_DETAIL_DELIVERED_TIP,
- STR_PERFORMANCE_DETAIL_CARGO_TIP,
- STR_PERFORMANCE_DETAIL_MONEY_TIP,
- STR_PERFORMANCE_DETAIL_LOAN_TIP,
- STR_PERFORMANCE_DETAIL_TOTAL_TIP,
+ STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP,
+ STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP,
};
assert(lengthof(performance_tips) == SCORE_END - SCORE_BEGIN);
@@ -1293,7 +1293,7 @@ static NWidgetBase *MakeCompanyButtonRows(int *biggest_index)
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, COLOUR_GREY, widnum);
panel->SetMinimalSize(37, 13);
panel->SetFill(false, false);
- panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION);
+ panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP);
hor->Add(panel);
hor_length++;
}
@@ -1315,32 +1315,32 @@ static const Widget _performance_rating_detail_widgets[] = {
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 298, 0, 13, STR_PERFORMANCE_DETAIL, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // PRW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 14, 40, 0x0, STR_NULL}, // PRW_BACKGROUND
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 41, 60, 0x0, STR_PERFORMANCE_DETAIL_VEHICLES_TIP}, // PRW_SCORE_FIRST
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 61, 80, 0x0, STR_PERFORMANCE_DETAIL_STATIONS_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 81, 100, 0x0, STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 101, 120, 0x0, STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 121, 140, 0x0, STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 141, 160, 0x0, STR_PERFORMANCE_DETAIL_DELIVERED_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 161, 180, 0x0, STR_PERFORMANCE_DETAIL_CARGO_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 181, 200, 0x0, STR_PERFORMANCE_DETAIL_MONEY_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 201, 220, 0x0, STR_PERFORMANCE_DETAIL_LOAN_TIP},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 221, 240, 0x0, STR_PERFORMANCE_DETAIL_TOTAL_TIP}, // PRW_SCORE_LAST
-
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 2, 38, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION}, // PRW_COMPANY_FIRST
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 39, 75, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 76, 112, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 113, 149, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 150, 186, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 187, 223, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 224, 260, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 261, 297, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 2, 38, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 39, 75, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 76, 112, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 113, 149, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 150, 186, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 187, 223, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION},
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 224, 260, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION}, // PRW_COMPANY_LAST
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 41, 60, 0x0, STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP}, // PRW_SCORE_FIRST
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 61, 80, 0x0, STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 81, 100, 0x0, STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 101, 120, 0x0, STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 121, 140, 0x0, STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 141, 160, 0x0, STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 161, 180, 0x0, STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 181, 200, 0x0, STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 201, 220, 0x0, STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 298, 221, 240, 0x0, STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP}, // PRW_SCORE_LAST
+
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 2, 38, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP}, // PRW_COMPANY_FIRST
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 39, 75, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 76, 112, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 113, 149, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 150, 186, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 187, 223, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 224, 260, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 261, 297, 14, 26, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 2, 38, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 39, 75, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 76, 112, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 113, 149, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 150, 186, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 187, 223, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP},
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 224, 260, 27, 39, 0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP}, // PRW_COMPANY_LAST
{ WIDGETS_END},
};
diff --git a/src/group_cmd.cpp b/src/group_cmd.cpp
index 7ef41258b..1baac2876 100644
--- a/src/group_cmd.cpp
+++ b/src/group_cmd.cpp
@@ -165,7 +165,7 @@ CommandCost CmdRenameGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (!reset) {
if (strlen(text) >= MAX_LENGTH_GROUP_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueGroupName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueGroupName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index e4548c128..9ac433d69 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -72,9 +72,9 @@ static void ShowGroupActionDropdown(Window *w, GroupID gid)
{
DropDownList *list = new DropDownList();
- list->push_back(new DropDownListStringItem(STR_REPLACE_VEHICLES, GALF_REPLACE, false));
- list->push_back(new DropDownListStringItem(STR_SEND_FOR_SERVICING, GALF_SERVICE, false));
- list->push_back(new DropDownListStringItem(STR_SEND_TRAIN_TO_DEPOT, GALF_DEPOT, false));
+ list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, GALF_REPLACE, false));
+ list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, GALF_SERVICE, false));
+ list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT, GALF_DEPOT, false));
if (Group::IsValidID(gid)) {
list->push_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, GALF_ADD_SHARED, false));
@@ -88,30 +88,30 @@ static void ShowGroupActionDropdown(Window *w, GroupID gid)
static const Widget _group_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // GRP_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 447, 0, 13, 0x0, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},// GRP_WIDGET_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 448, 459, 0, 13, 0x0, STR_STICKY_BUTTON}, // GRP_WIDGET_STICKY
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 200, 280, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // GRP_WIDGET_SORT_BY_ORDER
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 281, 447, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // GRP_WIDGET_SORT_BY_DROPDOWN
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 448, 459, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // GRP_WIDGET_STICKY
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 200, 280, 14, 25, STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER}, // GRP_WIDGET_SORT_BY_ORDER
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 281, 447, 14, 25, 0x0, STR_TOOLTIP_SORT_CRITERIAP}, // GRP_WIDGET_SORT_BY_DROPDOWN
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 448, 459, 14, 25, 0x0, STR_NULL}, // GRP_WIDGET_EMPTY_TOP_RIGHT
{ WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 200, 447, 26, 181, 0x701, STR_NULL}, // GRP_WIDGET_LIST_VEHICLE
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 448, 459, 26, 181, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // GRP_WIDGET_LIST_VEHICLE_SCROLLBAR
{ WWT_PANEL, RESIZE_TB, COLOUR_GREY, 188, 199, 169, 193, 0x0, STR_NULL}, // GRP_WIDGET_EMPTY2
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 200, 305, 182, 193, 0x0, STR_AVAILABLE_ENGINES_TIP}, // GRP_WIDGET_AVAILABLE_VEHICLES
-{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 306, 423, 182, 193, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP}, // GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 424, 435, 182, 193, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP}, // GRP_WIDGET_STOP_ALL
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 436, 447, 182, 193, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP}, // GRP_WIDGET_START_ALL
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 200, 305, 182, 193, 0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP}, // GRP_WIDGET_AVAILABLE_VEHICLES
+{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 306, 423, 182, 193, STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP}, // GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 424, 435, 182, 193, SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP}, // GRP_WIDGET_STOP_ALL
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 436, 447, 182, 193, SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP}, // GRP_WIDGET_START_ALL
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 448, 447, 182, 193, 0x0, STR_NULL}, // GRP_WIDGET_EMPTY_BOTTOM_RIGHT
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 448, 459, 182, 193, 0x0, STR_RESIZE_BUTTON}, // GRP_WIDGET_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 448, 459, 182, 193, 0x0, STR_TOOLTIP_RESIZE}, // GRP_WIDGET_RESIZE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 199, 14, 25, 0x0, STR_NULL}, // GRP_WIDGET_EMPTY_TOP_LEFT
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 199, 26, 38, 0x0, STR_NULL}, // GRP_WIDGET_ALL_VEHICLES
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 199, 39, 51, 0x0, STR_NULL}, // GRP_WIDGET_DEFAULT_VEHICLES
-{ WWT_MATRIX, RESIZE_BOTTOM, COLOUR_GREY, 0, 187, 52, 168, 0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TIP}, // GRP_WIDGET_LIST_GROUP
+{ WWT_MATRIX, RESIZE_BOTTOM, COLOUR_GREY, 0, 187, 52, 168, 0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP}, // GRP_WIDGET_LIST_GROUP
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, COLOUR_GREY, 188, 199, 52, 168, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // GRP_WIDGET_LIST_GROUP_SCROLLBAR
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 0, 23, 169, 193, 0x0, STR_GROUP_CREATE_TIP}, // GRP_WIDGET_CREATE_GROUP
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 24, 47, 169, 193, 0x0, STR_GROUP_DELETE_TIP}, // GRP_WIDGET_DELETE_GROUP
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 48, 71, 169, 193, 0x0, STR_GROUP_RENAME_TIP}, // GRP_WIDGET_RENAME_GROUP
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 0, 23, 169, 193, 0x0, STR_GROUP_CREATE_TOOLTIP}, // GRP_WIDGET_CREATE_GROUP
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 24, 47, 169, 193, 0x0, STR_GROUP_DELETE_TOOLTIP}, // GRP_WIDGET_DELETE_GROUP
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 48, 71, 169, 193, 0x0, STR_GROUP_RENAME_TOOLTIP}, // GRP_WIDGET_RENAME_GROUP
{ WWT_PANEL, RESIZE_TB, COLOUR_GREY, 72, 163, 169, 193, 0x0, STR_NULL}, // GRP_WIDGET_EMPTY1
-{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 164, 187, 169, 193, 0x0, STR_GROUP_REPLACE_PROTECTION_TIP}, // GRP_WIDGET_REPLACE_PROTECTION
+{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 164, 187, 169, 193, 0x0, STR_GROUP_REPLACE_PROTECTION_TOOLTIP}, // GRP_WIDGET_REPLACE_PROTECTION
{ WIDGETS_END},
};
@@ -130,23 +130,23 @@ static const NWidgetPart _nested_group_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_ALL_VEHICLES), SetMinimalSize(200, 13), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_DEFAULT_VEHICLES), SetMinimalSize(200, 13), EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 117), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TIP), SetResize(0, 1),
+ NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 117), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP), SetResize(0, 1),
NWidget(WWT_SCROLL2BAR, COLOUR_GREY, GRP_WIDGET_LIST_GROUP_SCROLLBAR), SetMinimalSize(12, 117),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_CREATE_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_DELETE_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_RENAME_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_CREATE_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_DELETE_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_RENAME_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_EMPTY1), SetMinimalSize(92, 25), SetFill(1, 0), EndContainer(),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_REPLACE_PROTECTION_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetDataTip(0x0, STR_GROUP_REPLACE_PROTECTION_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_EMPTY2), SetMinimalSize(12, 25), EndContainer(),
EndContainer(),
EndContainer(),
/* right part */
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_EMPTY_TOP_RIGHT), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -154,10 +154,10 @@ static const NWidgetPart _nested_group_widgets[] = {
NWidget(WWT_SCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR), SetMinimalSize(12, 156),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetDataTip(0x0, STR_AVAILABLE_ENGINES_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetDataTip(STR_MANAGE_LIST, STR_MANAGE_LIST_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetDataTip(0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_EMPTY_BOTTOM_RIGHT), SetMinimalSize(0, 12), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, GRP_WIDGET_RESIZE), SetMinimalSize(12, 12),
EndContainer(),
@@ -263,7 +263,7 @@ public:
this->vehicle_sel = INVALID_VEHICLE;
this->widget[GRP_WIDGET_LIST_VEHICLE].tooltips = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type;
- this->widget[GRP_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS + this->vehicle_type;
+ this->widget[GRP_WIDGET_AVAILABLE_VEHICLES].data = STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vehicle_type;
switch (this->vehicle_type) {
case VEH_TRAIN:
@@ -417,7 +417,7 @@ public:
/* draw the number of vehicles of the group */
SetDParam(0, g->num_vehicle);
- DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left, this->widget[GRP_WIDGET_LIST_GROUP].right, y1 + 1, STR_GROUP_TINY_NUM, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT);
+ DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left, this->widget[GRP_WIDGET_LIST_GROUP].right, y1 + 1, STR_TINY_COMMA, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT);
}
this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
@@ -489,14 +489,14 @@ public:
}
case GRP_WIDGET_CREATE_GROUP: // Create a new group
- DoCommandP(0, this->vehicle_type, 0, CMD_CREATE_GROUP | CMD_MSG(STR_GROUP_CAN_T_CREATE));
+ DoCommandP(0, this->vehicle_type, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE));
break;
case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group
GroupID group = this->group_sel;
this->group_sel = ALL_GROUP;
- DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_GROUP_CAN_T_DELETE));
+ DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE));
break;
}
@@ -543,7 +543,7 @@ public:
switch (widget) {
case GRP_WIDGET_ALL_VEHICLES: // All vehicles
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles
- DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_GROUP_CAN_T_ADD_VEHICLE));
+ DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
this->vehicle_sel = INVALID_VEHICLE;
@@ -565,7 +565,7 @@ public:
if (id_g >= this->groups.Length()) return;
- DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_GROUP_CAN_T_ADD_VEHICLE));
+ DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
break;
}
@@ -601,7 +601,7 @@ public:
{
if (str == NULL) return;
- DoCommandP(0, this->group_sel, 0, CMD_RENAME_GROUP | CMD_MSG(STR_GROUP_CAN_T_RENAME), NULL, str);
+ DoCommandP(0, this->group_sel, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
}
virtual void OnResize(Point delta)
@@ -639,12 +639,12 @@ public:
case GALF_ADD_SHARED: // Add shared Vehicles
assert(Group::IsValidID(this->group_sel));
- DoCommandP(0, this->group_sel, this->vehicle_type, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
+ DoCommandP(0, this->group_sel, this->vehicle_type, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
break;
case GALF_REMOVE_ALL: // Remove all Vehicles from the selected group
assert(Group::IsValidID(this->group_sel));
- DoCommandP(0, this->group_sel, this->vehicle_type, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
+ DoCommandP(0, this->group_sel, this->vehicle_type, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
break;
default: NOT_REACHED();
}
diff --git a/src/heightmap.cpp b/src/heightmap.cpp
index 04207cd2e..202905e8a 100644
--- a/src/heightmap.cpp
+++ b/src/heightmap.cpp
@@ -101,20 +101,20 @@ static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map)
fp = FioFOpenFile(filename, "rb");
if (fp == NULL) {
- ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_PNGMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_PNGMAP_FILE_NOT_FOUND, STR_ERROR_PNGMAP, 0, 0);
return false;
}
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
- ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_PNGMAP_MISC, STR_ERROR_PNGMAP, 0, 0);
fclose(fp);
return false;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL || setjmp(png_jmpbuf(png_ptr))) {
- ShowErrorMessage(STR_PNGMAP_ERR_MISC, STR_PNGMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_PNGMAP_MISC, STR_ERROR_PNGMAP, 0, 0);
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
return false;
@@ -130,7 +130,7 @@ static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map)
/* Maps of wrong colour-depth are not used.
* (this should have been taken care of by stripping alpha and 16-bit samples on load) */
if ((info_ptr->channels != 1) && (info_ptr->channels != 3) && (info_ptr->bit_depth != 8)) {
- ShowErrorMessage(STR_PNGMAP_ERR_IMAGE_TYPE, STR_PNGMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_PNGMAP_IMAGE_TYPE, STR_ERROR_PNGMAP, 0, 0);
fclose(fp);
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
return false;
@@ -224,14 +224,14 @@ static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
f = FioFOpenFile(filename, "rb");
if (f == NULL) {
- ShowErrorMessage(STR_PNGMAP_ERR_FILE_NOT_FOUND, STR_BMPMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_PNGMAP_FILE_NOT_FOUND, STR_ERROR_BMPMAP, 0, 0);
return false;
}
BmpInitializeBuffer(&buffer, f);
if (!BmpReadHeader(&buffer, &info, &data)) {
- ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_BMPMAP_IMAGE_TYPE, STR_ERROR_BMPMAP, 0, 0);
fclose(f);
BmpDestroyData(&data);
return false;
@@ -239,7 +239,7 @@ static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
if (map != NULL) {
if (!BmpReadBitmap(&buffer, &info, &data)) {
- ShowErrorMessage(STR_BMPMAP_ERR_IMAGE_TYPE, STR_BMPMAP_ERROR, 0, 0);
+ ShowErrorMessage(STR_ERROR_BMPMAP_IMAGE_TYPE, STR_ERROR_BMPMAP, 0, 0);
fclose(f);
BmpDestroyData(&data);
return false;
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
index c9adb7734..1fd566ef9 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -428,7 +428,7 @@ static void GetTileDesc_Industry(TileIndex tile, TileDesc *td)
td->str = is->name;
if (!IsIndustryCompleted(tile)) {
SetDParamX(td->dparam, 0, td->str);
- td->str = STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION;
+ td->str = STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION;
}
if (is->grf_prop.grffile != NULL) {
@@ -453,7 +453,7 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags)
((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) ||
HasBit(GetIndustryTileSpec(GetIndustryGfx(tile))->slopes_refused, 5)))) {
SetDParam(0, indspec->name);
- return_cmd_error(flags & DC_AUTO ? STR_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
+ return_cmd_error(flags & DC_AUTO ? STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
}
if (flags & DC_EXEC) {
@@ -1457,7 +1457,7 @@ static bool CheckIfFarEnoughFromIndustry(TileIndex tile, int type)
_game_mode != GM_EDITOR || // editor must not be stopped
!_settings_game.economy.same_industry_close ||
!_settings_game.economy.multiple_industry_per_town)) {
- _error_message = STR_INDUSTRY_TOO_CLOSE;
+ _error_message = STR_ERROR_INDUSTRY_TOO_CLOSE;
return false;
}
@@ -1466,7 +1466,7 @@ static bool CheckIfFarEnoughFromIndustry(TileIndex tile, int type)
i->type == indspec->conflicting[1] ||
i->type == indspec->conflicting[2]) &&
in_low_distance) {
- _error_message = STR_INDUSTRY_TOO_CLOSE;
+ _error_message = STR_ERROR_INDUSTRY_TOO_CLOSE;
return false;
}
}
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index 65b2ec593..23492a765 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -76,11 +76,11 @@ enum DynamicPlaceIndustriesWidgets {
static const Widget _build_industry_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // DPIW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 169, 0, 13, STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // DPIW_CAPTION
-{ WWT_MATRIX, RESIZE_RB, COLOUR_DARK_GREEN, 0, 157, 14, 118, 0x801, STR_INDUSTRY_SELECTION_HINT}, // DPIW_MATRIX_WIDGET
+{ WWT_MATRIX, RESIZE_RB, COLOUR_DARK_GREEN, 0, 157, 14, 118, 0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP}, // DPIW_MATRIX_WIDGET
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 158, 169, 14, 118, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // DPIW_SCROLLBAR
{ WWT_PANEL, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 169, 119, 199, 0x0, STR_NULL}, // DPIW_INFOPANEL
-{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 157, 200, 211, STR_FUND_NEW_INDUSTRY, STR_NULL}, // DPIW_FUND_WIDGET
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 158, 169, 200, 211, 0x0, STR_RESIZE_BUTTON}, // DPIW_RESIZE_WIDGET
+{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_DARK_GREEN, 0, 157, 200, 211, STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY, STR_NULL}, // DPIW_FUND_WIDGET
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 158, 169, 200, 211, 0x0, STR_TOOLTIP_RESIZE}, // DPIW_RESIZE_WIDGET
{ WIDGETS_END},
};
@@ -90,13 +90,13 @@ static const NWidgetPart _nested_build_industry_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, DPIW_CAPTION), SetMinimalSize(159, 14), SetDataTip(STR_FUND_INDUSTRY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, DPIW_MATRIX_WIDGET), SetMinimalSize(158, 105), SetDataTip(0x801, STR_INDUSTRY_SELECTION_HINT), SetResize(1, 1),
+ NWidget(WWT_MATRIX, COLOUR_DARK_GREEN, DPIW_MATRIX_WIDGET), SetMinimalSize(158, 105), SetDataTip(0x801, STR_FUND_INDUSTRY_SELECTION_TOOLTIP), SetResize(1, 1),
NWidget(WWT_SCROLLBAR, COLOUR_DARK_GREEN, DPIW_SCROLLBAR), SetResize(0, 1),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, DPIW_INFOPANEL), SetMinimalSize(170, 81), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_FUND_WIDGET), SetMinimalSize(158, 12), SetResize(1, 0), SetDataTip(STR_FUND_NEW_INDUSTRY, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_DARK_GREEN, DPIW_FUND_WIDGET), SetMinimalSize(158, 12), SetResize(1, 0), SetDataTip(STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY, STR_NULL),
NWidget(WWT_RESIZEBOX, COLOUR_DARK_GREEN, DPIW_RESIZE_WIDGET),
EndContainer(),
};
@@ -213,9 +213,9 @@ public:
if (_game_mode == GM_EDITOR) {
/* We've chosen many random industries but no industries have been specified */
if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0;
- this->widget[DPIW_FUND_WIDGET].data = STR_BUILD_NEW_INDUSTRY;
+ this->widget[DPIW_FUND_WIDGET].data = STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY;
} else {
- this->widget[DPIW_FUND_WIDGET].data = (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_PROSPECT_NEW_INDUSTRY : STR_FUND_NEW_INDUSTRY;
+ this->widget[DPIW_FUND_WIDGET].data = (_settings_game.construction.raw_industry_construction == 2 && indsp->IsRawIndustry()) ? STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY : STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY;
}
this->SetWidgetDisabledState(DPIW_FUND_WIDGET, !this->enabled[this->selected_index]);
@@ -231,7 +231,7 @@ public:
bool selected = this->selected_index == i + this->vscroll.pos;
if (this->index[i + this->vscroll.pos] == INVALID_INDUSTRYTYPE) {
- DrawString(20, right, y + offset, STR_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE);
+ DrawString(20, right, y + offset, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES, selected ? TC_WHITE : TC_ORANGE);
continue;
}
const IndustrySpec *indsp = GetIndustrySpec(this->index[i + this->vscroll.pos]);
@@ -243,13 +243,13 @@ public:
}
if (this->selected_type == INVALID_INDUSTRYTYPE) {
- DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_RANDOM_INDUSTRIES_TIP);
+ DrawStringMultiLine(x_str, x_str + max_width, y_str, wi->bottom, STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP);
return;
}
if (_game_mode != GM_EDITOR) {
SetDParam(0, indsp->GetConstructionCost());
- DrawString(x_str, right, y_str, STR_INDUSTRY_BUILD_COST);
+ DrawString(x_str, right, y_str, STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST);
y_str += 11;
}
@@ -335,7 +335,7 @@ public:
this->HandleButtonClick(DPIW_FUND_WIDGET);
if (Town::GetNumItems() == 0) {
- ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
+ ShowErrorMessage(STR_ERROR_MUST_BUILD_TOWN_FIRST, STR_ERROR_CAN_T_GENERATE_INDUSTRIES, 0, 0);
} else {
extern void GenerateIndustries();
_generating_world = true;
@@ -682,13 +682,13 @@ static void UpdateIndustryProduction(Industry *i)
static const Widget _industry_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_CREAM, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // IVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_CREAM, 11, 247, 0, 13, STR_INDUSTRY_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // IVW_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_CREAM, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // IVW_STICKY
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_CREAM, 248, 259, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // IVW_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_CREAM, 0, 259, 14, 105, 0x0, STR_NULL}, // IVW_BACKGROUND
{ WWT_INSET, RESIZE_RB, COLOUR_CREAM, 2, 257, 16, 103, 0x0, STR_NULL}, // IVW_VIEWPORT
{ WWT_PANEL, RESIZE_RTB, COLOUR_CREAM, 0, 259, 106, 107, 0x0, STR_NULL}, // IVW_INFO
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_CREAM, 0, 129, 108, 119, STR_BUTTON_LOCATION, STR_INDUSTRY_VIEW_LOCATION_TOOLTIP}, // IVW_GOTO
{ WWT_PANEL, RESIZE_RTB, COLOUR_CREAM, 130, 247, 108, 119, 0x0, STR_NULL}, // IVW_SPACER
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_CREAM, 248, 259, 108, 119, 0x0, STR_RESIZE_BUTTON}, // IVW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_CREAM, 248, 259, 108, 119, 0x0, STR_TOOLTIP_RESIZE}, // IVW_RESIZE
{ WIDGETS_END},
};
@@ -740,34 +740,34 @@ enum IndustryDirectoryWidgets {
/** Widget definition of the industy directory gui */
static const Widget _industry_directory_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // IDW_CLOSEBOX
-{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 415, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // IDW_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 416, 427, 0, 13, 0x0, STR_STICKY_BUTTON}, // IDW_STICKY
+{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 415, 0, 13, STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // IDW_CAPTION
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 416, 427, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // IDW_STICKY
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_BROWN, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // IDW_DROPDOWN_ORDER
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_BROWN, 81, 243, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // IDW_DROPDOWN_CRITERIA
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_BROWN, 0, 80, 14, 25, STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER}, // IDW_DROPDOWN_ORDER
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_BROWN, 81, 243, 14, 25, 0x0, STR_TOOLTIP_SORT_CRITERIAP}, // IDW_DROPDOWN_CRITERIA
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_BROWN, 244, 415, 14, 25, 0x0, STR_NULL}, // IDW_SPACER
-{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 415, 26, 189, 0x0, STR_INDUSTRYDIR_LIST_CAPTION}, // IDW_INDUSTRY_LIST
+{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 415, 26, 189, 0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION}, // IDW_INDUSTRY_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_BROWN, 416, 427, 14, 177, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // IDW_SCROLLBAR
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 416, 427, 178, 189, 0x0, STR_RESIZE_BUTTON}, // IDW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 416, 427, 178, 189, 0x0, STR_TOOLTIP_RESIZE}, // IDW_RESIZE
{ WIDGETS_END},
};
static const NWidgetPart _nested_industry_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, IDW_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_BROWN, IDW_CAPTION), SetMinimalSize(405, 14), SetDataTip(STR_INDUSTRYDIR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
+ NWidget(WWT_CAPTION, COLOUR_BROWN, IDW_CAPTION), SetMinimalSize(405, 14), SetDataTip(STR_INDUSTRY_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetResize(1, 0),
NWidget(WWT_STICKYBOX, COLOUR_BROWN, IDW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_BROWN, IDW_DROPDOWN_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_BROWN, IDW_DROPDOWN_CRITERIA), SetMinimalSize(163, 12), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_TEXTBTN, COLOUR_BROWN, IDW_DROPDOWN_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_BROWN, IDW_DROPDOWN_CRITERIA), SetMinimalSize(163, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL , COLOUR_BROWN, IDW_SPACER), SetResize(1, 0),
EndContainer(),
EndContainer(),
- NWidget(WWT_PANEL, COLOUR_BROWN, IDW_INDUSTRY_LIST), SetMinimalSize(416, 164), SetDataTip(0x0, STR_INDUSTRYDIR_LIST_CAPTION), SetResize(1, 1),
+ NWidget(WWT_PANEL, COLOUR_BROWN, IDW_INDUSTRY_LIST), SetMinimalSize(416, 164), SetDataTip(0x0, STR_INDUSTRY_DIRECTORY_LIST_CAPTION), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
@@ -964,8 +964,8 @@ public:
}
/* Drawing the right string */
- StringID str = STR_INDUSTRYDIR_ITEM_NOPROD;
- if (p != 1) str = (p == 5) ? STR_INDUSTRYDIR_ITEM : STR_INDUSTRYDIR_ITEM_TWO;
+ StringID str = STR_INDUSTRY_DIRECTORY_ITEM_NOPROD;
+ if (p != 1) str = (p == 5) ? STR_INDUSTRY_DIRECTORY_ITEM : STR_INDUSTRY_DIRECTORY_ITEM_TWO;
DrawString(4, this->widget[IDW_INDUSTRY_LIST].right, y, str);
y += 10;
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp
index cf0f0bb13..ffcc83f97 100644
--- a/src/intro_gui.cpp
+++ b/src/intro_gui.cpp
@@ -118,7 +118,7 @@ struct SelectGameWindow : public Window {
case SGI_PLAY_NETWORK:
if (!_network_available) {
- ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
ShowNetworkGameWindow();
}
@@ -137,7 +137,7 @@ struct SelectGameWindow : public Window {
case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
case SGI_CONTENT_DOWNLOAD:
if (!_network_available) {
- ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
ShowNetworkContentListWindow();
}
@@ -287,7 +287,7 @@ void AskExitGame()
#endif
ShowQuery(
STR_QUIT_CAPTION,
- STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
+ STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
NULL,
AskExitGameCallback
);
@@ -303,7 +303,7 @@ void AskExitToGameMenu()
{
ShowQuery(
STR_ABANDON_GAME_CAPTION,
- (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY,
+ (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDOM_SCENARIO_QUERY,
NULL,
AskExitToGameMenuCallback
);
diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt
index f7931d34c..ae5030150 100644
--- a/src/lang/afrikaans.txt
+++ b/src/lang/afrikaans.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kaart -
STR_GAME_OPTIONS_CAPTION :{WHITE}Spel Opsies
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Boodskap
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Boodskap van {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Versigtig!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Versigtig!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan dit nie doen nie....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan nie hierdie area skoon maak nie....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Die OpenTTD span
STR_QUIT_CAPTION :{WHITE}Verlaat
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nee
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Is u seker u wil OpenTTD verlaat en terug keer na {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nee
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Is u seker u wil OpenTTD verlaat en terug keer na {STRING}?
STR_JUST_NOTHING :Niks
STR_COLOUR_DARK_BLUE :Donker Blou
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Woestyn
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sneeu
STR_NEWS_MESSAGE_CAPTION :{WHITE}Boodskap
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Gewone
-STR_QUERY_CANCEL :{BLACK}Kanselleer
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Hernoem
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Gewone
+STR_BUTTON_CANCEL :{BLACK}Kanselleer
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Hernoem
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Vrag
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Inligting
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasiteite
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Totaale Vrag
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Totaale vrag kapasitiet van die trein:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Totaale vrag kapasitiet van die trein:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nuwe Spel
STR_INTRO_LOAD_GAME :{BLACK}Laai Spel
STR_INTRO_MULTIPLAYER :{BLACK}Veelspeler
STR_INTRO_SCENARIO_EDITOR :{BLACK}Draaiboek Redakteur
-STR_MAPSIZE :{BLACK}Kaart groote:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kaart groote:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spel Opsies
STR_COMPANY_SOMEONE :iemand{SKIP}{SKIP}
@@ -309,10 +309,10 @@ STR_FILE_MENU_QUIT_GAME :Verlaat spel
STR_FILE_MENU_EXIT :Gaan uit
STR_ABANDON_GAME_QUERY :{YELLOW}Is jy seker jy wil die speletjie verlaat?
STR_ABANDON_GAME_CAPTION :{WHITE}Verlaat Spel
-STR_SORT_ORDER_TIP :{BLACK}Selekteer sorteer orde (afklimende/klimende)
-STR_SORT_CRITERIA_TIP :{BLACK}Selekteer sorteer maatstaf
-STR_FILTER_CRITERIA_TIP :{BLACK}Selekteer filtrering kriteria
-STR_SORT_BY :{BLACK}Sorteer by
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selekteer sorteer orde (afklimende/klimende)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selekteer sorteer maatstaf
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selekteer filtrering kriteria
+STR_BUTTON_SORT_BY :{BLACK}Sorteer by
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Populasie
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :Loopkoste
STR_SORT_BY_POWER_VS_RUNNING_COST :Krag/Loopkoste
STR_SORT_BY_CARGO_CAPACITY :Vrag Kapasiteit
-STR_NO_WAITING_CARGO :{BLACK}Geen vrag van enige tipe is op wag
-STR_SELECT_ALL_FACILITIES :{BLACK}Kies alle fakulteite
-STR_SELECT_ALL_TYPES :{BLACK}Kies alle vrag tipes (geen wag vrag ingesluit)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Toon 'n lys van beskikbaare enjin tipes vir die voertiug tipe.
-STR_MANAGE_LIST :{BLACK}Bestuur lys
-STR_MANAGE_LIST_TIP :{BLACK}Stuur instruksies na alle voertuie in die lys
-STR_REPLACE_VEHICLES :Vervang voertuie
-STR_SEND_FOR_SERVICING :Stuur vir Diens
-
-STR_AVAILABLE_TRAINS :{BLACK}Beskikbaar Treine
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Beskikbaar Voertuie
-STR_AVAILABLE_SHIPS :{BLACK}Beskikbaar Skepe
-STR_AVAILABLE_AIRCRAFT :{BLACK}Beskikbaar Vliegtuie
-
-STR_SEND_TRAIN_TO_DEPOT :Stuur na Depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur na Depot
-STR_SEND_SHIP_TO_DEPOT :Stuur na Depot
-STR_SEND_AIRCRAFT_TO_HANGAR :Stuur na Hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Geen vrag van enige tipe is op wag
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle fakulteite
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrag tipes (geen wag vrag ingesluit)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Toon 'n lys van beskikbaare enjin tipes vir die voertiug tipe.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Bestuur lys
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Stuur instruksies na alle voertuie in die lys
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Vervang voertuie
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Stuur vir Diens
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Beskikbaar Treine
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Beskikbaar Voertuie
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Beskikbaar Skepe
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Beskikbaar Vliegtuie
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Stuur na Depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur na Depot
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Stuur na Depot
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Stuur na Hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opsies
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan nie diens interval verander nie...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Maak venster toe
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Venster titel - sleep om venster te beweeg
-STR_STICKY_BUTTON :{BLACK}Merk die venster as ontoemaakbaar met die"Sluit Alle Vensters" sleutel
-STR_RESIZE_BUTTON :{BLACK}Kliek en sleep om venster te vergroot
+STR_TOOLTIP_STICKY :{BLACK}Merk die venster as ontoemaakbaar met die"Sluit Alle Vensters" sleutel
+STR_TOOLTIP_RESIZE :{BLACK}Kliek en sleep om venster te vergroot
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliek hier om na die huidige spaar/laai lêer te spring
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Vernietig geboue ens. op 'n vierkant van land
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag 'n hoek van land
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog 'n hoek van land
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag 'n hoek van land
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog 'n hoek van land
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Rol staaf - rol die lys op/af
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rol baan - rol die lys op/af
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Toon land hoogtelyne op landkaart
@@ -409,14 +409,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Tokkel d
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Wins die jaar: {CURRENCY} (verlede jaar: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ja{P ar re} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ja{P ar re} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ja{P ar re} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ja{P ar re} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Trein
-STR_VEHICLE_ROAD_VEHICLE :Pad voertuig
-STR_VEHICLE_SHIP :Skip
-STR_VEHICLE_AIRCRAFT :Vliegtuig
+STR_REPLACE_VEHICLE_TRAIN :Trein
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Pad voertuig
+STR_REPLACE_VEHICLE_SHIP :Skip
+STR_REPLACE_VEHICLE_AIRCRAFT :Vliegtuig
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} raak oud.
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} raak baie oud.
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} raak baie oud en benodig dringende vervanging.
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Spoorweg
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Plaaslike raad: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Geen
STR_VEHICLE_NAME_BUTTON :{BLACK}Naam
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1ste
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Kliek op
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliek op musiek lied om te verwyder van huidige program (Slegs Gewoonte1 of Gewoonte2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Tokkel musiek lys skommel aan/af
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon liedjie keuse venster
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliek op diens om uitsig op die nywerheid/stad te senter
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliek op diens om uitsig op die nywerheid/stad te senter
STR_INTRO_DIFFICULTY :{BLACK}Moeilikheid ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Laaste boodskap/nuus verslag
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verminde
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Genereer lukraake land
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Herstel landskap
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Herstel Landskap
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Verwyder alle speler-besit eiendom van die kaart af
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Verwyder alle speler-besit eiendom van die kaart af
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Is jy seker u wil alle speler-besit eiendom verwyder?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landskap generasie
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Dorp generasie
@@ -606,8 +606,8 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...te na
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...te naby aan 'n ander dorp
STR_ERROR_SITE_UNSUITABLE :{WHITE}...ligging ongeskik
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...te veel dorpe
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan nie enige stede bou nie
-STR_NO_SPACE_FOR_TOWN :{WHITE}...daar is nie meer spasie oor op die kaart nie
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan nie enige stede bou nie
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...daar is nie meer spasie oor op die kaart nie
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}vermeerder grootte van dorp
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Brei uit
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Lukraak Dorp
@@ -623,13 +623,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plaas ro
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Plaas ligtoring
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Plaas sender
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Bepaal woestyn gebied.{}Druk en hou in CTRL om te verwyder
-STR_CREATE_LAKE :{BLACK}Bepaal water area.{}Maak 'n kanaal, tensy CTRL is ingehou teen seevlak, dan sal dit vloed vul die omgewings
-STR_CREATE_RIVER :{BLACK}Plaas riviere
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Bepaal water area.{}Maak 'n kanaal, tensy CTRL is ingehou teen seevlak, dan sal dit vloed vul die omgewings
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plaas riviere
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Vee uit
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Vee hierdie dorp heeltemal uit
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Stoor draaiboek
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Laai draaiboek
-STR_MENU_LOAD_HEIGHTMAP :Laai Hoogtekaart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Laai Hoogtekaart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Verlaat redigeerder
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Verlaat
@@ -639,7 +639,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Stoor Dr
STR_INTRO_PLAY_SCENARIO :{BLACK}Speel Draaiboek
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Speel Hoogtekaart
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}begin 'n nuwe speletjie, gebruikend 'n hoogtekaart as 'n landskap
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Is jy seker jy wil die draaiboek verlaat?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Is jy seker jy wil die draaiboek verlaat?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan slegs in dorpe met te minste 1200 mense gebou word
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Beweeg die begin datum 1 jaar terug
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Beweeg die begin datum 1 jaar voorentoe
@@ -651,12 +651,12 @@ STR_FOUND_TOWN_CITY :{BLACK}Stad
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Kies dorp groote
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Dorp groote:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Straat uitleg van dorp:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Kies straat uitleg ingebruik vir dorp
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Oorspronklik
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Beter strate
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Straat uitleg van dorp:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Kies straat uitleg ingebruik vir dorp
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Oorspronklik
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Beter strate
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Toon laaste boodskap of nuus verslag
STR_NEWS_MESSAGES_OFF :Af
STR_NEWS_MESSAGES_SUMMARY :Opsomming
@@ -754,10 +754,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ST
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skermskoot suksesvol gestoor as '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Skermskoot het misluk!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land vir gebruk in die toekoms
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land vir gebruk in die toekoms
STR_STATUSBAR_AUTOSAVE :{RED}OUTOSTOOR
STR_STATUSBAR_SAVING_GAME :{RED}* * SPAAR SPELETJIE * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Spaar nog in vorder, {}wag asb tot dit klaar is!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Spaar nog in vorder, {}wag asb tot dit klaar is!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Kies 'Ezy Straat styl musiek' program
############ start of townname region
@@ -820,7 +820,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Kies die
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Volskerm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Kies die blokkie om OpenTTD in volleskerm te speel
-STR_FULLSCREEN_FAILED :{WHITE}Volskerm metode gedop
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Volskerm metode gedop
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skerm resolusie
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Kies die skerm resolusie om te gebruik
@@ -833,12 +833,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Kies die
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} verlore / korrupte ler{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Addisioneel informasie oor die basis grapfieke stel
-STR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
-STR_HEADING_FOR_STATION :{LTBLUE}Op pad na {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Op pad na {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Geen opdrae
-STR_NO_ORDERS_VEL :{LTBLUE}Geen opdrae, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Op pad na {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Op pad na {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Geen opdrae
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Geen opdrae, {VELOCITY}
STR_PASSENGERS :passasiers
STR_BAGS :sakke
@@ -849,9 +849,9 @@ STR_CRATES :hokke
STR_RES_OTHER :ander
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan nie opdraglys deel nie...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan nie opdrag lys kopie nie...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Einde van Gedeel Opdrae - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan nie opdraglys deel nie...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan nie opdrag lys kopie nie...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Einde van Gedeel Opdrae - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kan nie 'n roete vind om aan te gaan nie.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} is verlore.
@@ -1103,15 +1103,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-groot
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :gestrem
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Verander stel waarde
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Verander stel waarde
-STR_TEMPERATE_LANDSCAPE :Magtig landskap
-STR_SUB_ARCTIC_LANDSCAPE :Sub-artiese landskap
-STR_SUB_TROPICAL_LANDSCAPE :Sub-tropiese landskap
-STR_TOYLAND_LANDSCAPE :Speelgoedland landskap
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Magtig landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-artiese landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropiese landskap
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Speelgoedland landskap
STR_CHEATS :{WHITE}Kullery
-STR_CHEATS_TIP :{BLACK}Tikblokkies wys ann as jy die bedreig vroeë gebruik het
+STR_CHEATS_TOOLTIP :{BLACK}Tikblokkies wys ann as jy die bedreig vroeë gebruik het
STR_CHEATS_WARNING :{BLACK}Waarskuwing! U staan op die punt om jou mededinger te verrai. Hou in gedagte dat so 'n skande sal vir ewigheid onthou word.
STR_CHEAT_MONEY :{LTBLUE}Vermeerder geld by {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Speel as maatskappy: {ORANGE}{COMMA}
@@ -1123,176 +1123,176 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Skakel
STR_CHEAT_CHANGE_DATE :{LTBLUE}Verander datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Ontsper modifisering van produksie waardes: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Op pad na {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Op pad na {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Op pad na {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Op pad na {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Gaan oor {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Gaan deurgaande oor {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Gaan oor {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Gaan deurgaande oor {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Wegpunt {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Wegpunt {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Wegpunt
+STR_FORMAT_WAYPOINT_NAME :Wegpunt {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Wegpunt {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Wegpunt
-STR_WAYPOINT :{WHITE}Wegpunt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Kies wegpunt tipe
+STR_WAYPOINT_CAPTION :{WHITE}Wegpunt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Kies wegpunt tipe
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Redigeer wegpunt naam
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan nie wegpunt naam verander nie...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan nie wegpunt naam verander nie...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Verdoel spoor na wegpunt
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kanie nie trein wegpunt hier bou nie...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan nie trein wegpunt van hier werwyder nie...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kanie nie trein wegpunt hier bou nie...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan nie trein wegpunt van hier werwyder nie...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bou spoorweg spoor met die Outospoor metode
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...daar is geen dorp in die draaiboek
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...daar is geen dorp in die draaiboek
-STR_MANY_RANDOM_TOWNS :{BLACK}Baie lukraak dorpe
-STR_RANDOM_TOWNS_TIP :{BLACK}Maak die kaart vol met wildweg geplaased dorpe
-STR_MANY_RANDOM_INDUSTRIES :Baie luraak nywehede
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Maak die kaart vol met wildweg geplaased nywerhede
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan nie nywerhede opwek nie...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Baie lukraak dorpe
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Maak die kaart vol met wildweg geplaased dorpe
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Baie luraak nywehede
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Maak die kaart vol met wildweg geplaased nywerhede
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan nie nywerhede opwek nie...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Oppe die landargitekteur werktuigbaan om land te verhoog/verlaag, boome beplant, ens.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landargitekteur
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte daal
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Vlakte daal
STR_TREES_RANDOM_TYPE :{BLACK}Boome van lukraak tipe
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plaas boome van lukraak tipe
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plaas boome van lukraak tipe
-STR_CANT_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan nie kanaale hier bou nie...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bou kanaale.
-STR_LANDINFO_CANAL :Kanaal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanaal
-STR_CANT_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan nie sluite hier bou nie...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bou sluite
-STR_LANDINFO_LOCK :Sluit
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluit
-STR_CANT_PLACE_RIVERS :{WHITE}Can nie riviere hier plaas nie...
-STR_LANDINFO_RIVER :Rivier
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can nie riviere hier plaas nie...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rivier
-STR_BUOY_IS_IN_USE :{WHITE}...baken is in gebruik!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...baken is in gebruik!
-STR_LANDINFO_COORDS :{BLACK}Koördineer: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koördineer: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan nie deel van stasie verwyder nie...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan nie spoor tipe hier verdoel nie...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan nie deel van stasie verwyder nie...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan nie spoor tipe hier verdoel nie...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Verdoel/Opgradeer die spoor tipe
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Sleep trein enjin hier om hele trein te verkoop
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Sleep trein enjin hier om hele trein te verkoop
STR_STATION_BUILD_DRAG_DROP :{BLACK}Sleep & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bou 'n stasie gebruikend sleep & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Kies 'n stasie klas om te vertoon
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Kies die stasie tipe om te bou
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Kies 'n stasie klas om te vertoon
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Kies die stasie tipe om te bou
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Vinnig vooruit die spel
STR_MESSAGE_HISTORY :{WHITE}Boodskap Geskidenis
-STR_MESSAGE_HISTORY_TIP :{BLACK}'n Lys van al die onlangs nuus boodskappe
-STR_MESSAGES_DISABLE_ALL :{BLACK}Sper alle
-STR_MESSAGES_ENABLE_ALL :{BLACK}Ontsper alle
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}'n Lys van al die onlangs nuus boodskappe
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Sper alle
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Ontsper alle
-STR_INDUSTRYDIR_CAPTION :{WHITE}Nywerhede
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% uitgevoer)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% uitgevoer)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nywerheid name - kliek op naam om uitsig op die nywerheid te plaas
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Nywerhede
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% uitgevoer)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% uitgevoer)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nywerheid name - kliek op naam om uitsig op die nywerheid te plaas
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...te naby aan 'n ander nywerheid
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...te naby aan 'n ander nywerheid
STR_CONFIG_GAME_PRODUCTION :{WHITE}Verander produksie
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multispeler
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Speler naam:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Die is die naam waarmee ander spelers sal jou aanwys
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Tik in jou naam
-STR_NETWORK_CONNECTION :{BLACK}Verbinding:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Kies teen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
-
-STR_NETWORK_START_SERVER :{BLACK}Begin verskaffer
-STR_NETWORK_START_SERVER_TIP :{BLACK}Begin u eie verskaffer
-
-STR_NETWORK_GAME_NAME :{BLACK}Naam
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Naam van die speletjie
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Taal, bediender verwerking, ens.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Kliek 'n speletjie van die lys om dit te selekteer
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Die bedienaar wat jy laaste aan deelgeneem het
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Die bedienaar wat jy laaste op gespeel het
-
-STR_NETWORK_FIND_SERVER :{BLACK}Versoek verskaffer
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Versoek netwerk vir 'n verskaffer
-STR_NETWORK_ADD_SERVER :{BLACK}Byvoeg Bediender
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Voeg 'n verskaffer tot die lys wat sal altyd wees gemerk vir loopende speletjies.
-STR_NETWORK_ENTER_IP :{BLACK}Invoeg die adres van die gasheer
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Kliente
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Kliente oplyn / Kliente maks{}Maatskappye oplyn / Maatskappye maks
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Landkaart grote
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Landkaart grote van die speeletjie{}Kliek om volgens area te sorteer
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Huidigge datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}jare
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Hoeveelheid jaar{}wat die speeletjie hardloop
-
-STR_NETWORK_GAME_INFO :{SILVER}SPEL INFORMASIE
-STR_NETWORK_CLIENTS :{SILVER}Kliente: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Blokkiestel: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kaart groote: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Verskaffer hersiening: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Verskaffer adres: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Begin datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Huidige datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Wagwoord beskerm!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}VERSKAFFER AFLYN
-STR_NETWORK_SERVER_FULL :{SILVER}VERSKAFFER VOL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}HERSIENING ONGELYK
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISPAS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Verbind spel
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Begin nuwe multispeler speletjie
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spel naam:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Die spel naam sal vertoon word na ander spelers in die multispeler keuse
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Tik 'n naam in vir die netwerk speeletjie
-STR_NETWORK_SET_PASSWORD :{BLACK}Stel wagwoord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Beskerm jou spel met 'n wagwoord as jy wil dit nie publieke toepassing laat wees nie
-STR_NETWORK_SELECT_MAP :{BLACK}Kies 'n kaart
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Watter kaart wil jy speel?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (adverteer)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Klient{P "" e}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maks kliente:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Kies die maksimum nommer van kliente. Alle gleufe hoef nie om vol te wees nie
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Maatskap{P py pye}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks maatskappye:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van maatskappye
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} aanskouer{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks aanskouers:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van aanskouers
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Taal gepraat:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Ander spelers sal weet watter taal op die verskaffer gepraat is
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Begin Speletjie
-STR_NETWORK_START_GAME_TIP :{BLACK}Begin 'n nuwe netwerk spel van 'n lukraak kaart of draaiboek
-STR_NETWORK_LOAD_GAME :{BLACK}Laai Speletjie
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Hervat 'n vroeër gespaar multispeler speletjie (wees seker om te konnekteer as die korrekte speler)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multispeler
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Speler naam:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Die is die naam waarmee ander spelers sal jou aanwys
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Tik in jou naam
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Verbinding:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Kies teen internet spel of 'n Plaaslike Area Netwerk (LAN) spel
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Begin verskaffer
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Begin u eie verskaffer
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Naam
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Naam van die speletjie
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Taal, bediender verwerking, ens.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Kliek 'n speletjie van die lys om dit te selekteer
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Die bedienaar wat jy laaste aan deelgeneem het
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Die bedienaar wat jy laaste op gespeel het
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Versoek verskaffer
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Versoek netwerk vir 'n verskaffer
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Byvoeg Bediender
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Voeg 'n verskaffer tot die lys wat sal altyd wees gemerk vir loopende speletjies.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Invoeg die adres van die gasheer
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Kliente
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Kliente oplyn / Kliente maks{}Maatskappye oplyn / Maatskappye maks
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Landkaart grote
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Landkaart grote van die speeletjie{}Kliek om volgens area te sorteer
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Huidigge datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}jare
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Hoeveelheid jaar{}wat die speeletjie hardloop
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPEL INFORMASIE
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Kliente: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Blokkiestel: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaart groote: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verskaffer hersiening: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Verskaffer adres: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Begin datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Huidige datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Wagwoord beskerm!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}VERSKAFFER AFLYN
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}VERSKAFFER VOL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}HERSIENING ONGELYK
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISPAS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Verbind spel
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Begin nuwe multispeler speletjie
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spel naam:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Die spel naam sal vertoon word na ander spelers in die multispeler keuse
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Tik 'n naam in vir die netwerk speeletjie
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Stel wagwoord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Beskerm jou spel met 'n wagwoord as jy wil dit nie publieke toepassing laat wees nie
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Kies 'n kaart
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Watter kaart wil jy speel?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (adverteer)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Klient{P "" e}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maks kliente:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies die maksimum nommer van kliente. Alle gleufe hoef nie om vol te wees nie
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Maatskap{P py pye}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks maatskappye:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van maatskappye
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} aanskouer{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks aanskouers:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk die verskaffer na 'n sekere bedrag van aanskouers
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Taal gepraat:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Ander spelers sal weet watter taal op die verskaffer gepraat is
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Begin Speletjie
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Begin 'n nuwe netwerk spel van 'n lukraak kaart of draaiboek
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Laai Speletjie
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Hervat 'n vroeër gespaar multispeler speletjie (wees seker om te konnekteer as die korrekte speler)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Enige
@@ -1328,33 +1328,33 @@ STR_NETWORK_LANG_AFRIKAANS :Afrikaans
STR_NETWORK_LANG_GREEK :Grieks
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Multispeler spel tuiste
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multispeler spel tuiste
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Voorberei om te verbind: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}'n Lys van alle ondernemings tans in hierdie speletjie. U kan een van beide sluit aan een of begin 'n nuwe een indien daar is 'n vry maatskappy gleuf
-STR_NETWORK_NEW_COMPANY :{BLACK}Nuwe Maatskappy
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Skep 'n nuwe maatskappy
-STR_NETWORK_SPECTATE_GAME :{BLACK}Aanskou speletjie
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Bekyk die spel as 'n aanskouer
-STR_NETWORK_JOIN_COMPANY :{BLACK}Verbind maatskappy
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hulp om die maatskappy te bestuur
-STR_NETWORK_REFRESH :{BLACK}Vervris verskaffer
-STR_NETWORK_REFRESH_TIP :{BLACK}Vervris die verskaffer inligting
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Voorberei om te verbind: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}'n Lys van alle ondernemings tans in hierdie speletjie. U kan een van beide sluit aan een of begin 'n nuwe een indien daar is 'n vry maatskappy gleuf
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nuwe Maatskappy
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Skep 'n nuwe maatskappy
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Aanskou speletjie
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Bekyk die spel as 'n aanskouer
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Verbind maatskappy
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hulp om die maatskappy te bestuur
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Vervris verskaffer
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Vervris die verskaffer inligting
-STR_NETWORK_COMPANY_INFO :{SILVER}MAATSKAPPY INFORMASIE
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}MAATSKAPPY INFORMASIE
-STR_NETWORK_COMPANY_NAME :{SILVER}Maatskappy naam: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inwyding: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Maatskappy waarde: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Hudige balans: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Verlede jaar se inkome: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Prestasie: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Maatskappy naam: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inwyding: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Maatskappy waarde: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Hudige balans: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Verlede jaar se inkome: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestasie: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Voertuie: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stasies: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Voertuie: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasies: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Besig om the konnek...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Besig om the konnek...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Konnek...
@@ -1370,61 +1370,61 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Haal maa
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} Klient{P "" e} voor jou
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} afgelaai dusver
-STR_NETWORK_DISCONNECT :{BLACK}Loskoppel
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Loskoppel
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Sleutel die bedrag geld in wat u wil gee
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Verskaffer is beskerm. Invoeg wagwoord
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Maatskappy is beskerm. Invoeg wagwoord
-STR_NETWORK_CLIENT_LIST :{WHITE}Klient Lys
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klient Lys
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nuwe Maatskapy
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Geen netwerk ontwerp gevind of voldoen sonder ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Kan nie enige netwerk speletjies vind nie
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Die verskaffer het nie die versoek geantwoord nie
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kan nie konnekteer te danke aan newgrf mispas nie
-STR_NETWORK_ERR_DESYNC :{WHITE} Netwerk-Spel sinchroniseering gedop
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Netwerk-Spel verbinding verloor
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kan nie spaarspel laai nie
-STR_NETWORK_ERR_SERVER_START :{WHITE} Verskaffer kan nie aangesit word nie
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Kan nie verbinding kry nie
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Verbinding #{NUM} het betyds uitgeloop
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} A protokol-fout was gemaak en die verbinding was verlore
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Die hersiening van die klient is nie gelyk aan die verskaffer se hersiening nie
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Verkeerde wagwoord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Die verskaffer is vol
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Jy is van die verskaffer verban
-STR_NETWORK_ERR_KICKED :{WHITE} Jy is van die spel geskop
-STR_NETWORK_ERR_CHEATER :{WHITE} Bedrieg is nie toegelaat op hierdie verskaffer
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Geen netwerk ontwerp gevind of voldoen sonder ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Kan nie enige netwerk speletjies vind nie
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Die verskaffer het nie die versoek geantwoord nie
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Kan nie konnekteer te danke aan newgrf mispas nie
+STR_NETWORK_ERROR_DESYNC :{WHITE} Netwerk-Spel sinchroniseering gedop
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Netwerk-Spel verbinding verloor
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Kan nie spaarspel laai nie
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Verskaffer kan nie aangesit word nie
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Kan nie verbinding kry nie
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Verbinding #{NUM} het betyds uitgeloop
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} A protokol-fout was gemaak en die verbinding was verlore
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Die hersiening van die klient is nie gelyk aan die verskaffer se hersiening nie
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Verkeerde wagwoord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Die verskaffer is vol
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Jy is van die verskaffer verban
+STR_NETWORK_ERROR_KICKED :{WHITE} Jy is van die spel geskop
+STR_NETWORK_ERROR_CHEATER :{WHITE} Bedrieg is nie toegelaat op hierdie verskaffer
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :algemeen fout
-STR_NETWORK_ERR_CLIENT_DESYNC :desync fout
-STR_NETWORK_ERR_CLIENT_SAVEGAME :kan nie kaart laai nie
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :verbinding verloor
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol fout
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mispas
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nie gemagtig nie
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :vreemde pakket aanvaar
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :verkeerde hersiening
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :naam reeds in gebruik
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :verkeerde wagwoord
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :verkeerde maatskapy-id in DoenBevel
-STR_NETWORK_ERR_CLIENT_KICKED :geskop by verskaffer
-STR_NETWORK_ERR_CLIENT_CHEATER :het probeer om 'n bedreig te gebruik
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :verskaffer vol
+STR_NETWORK_ERROR_CLIENT_GENERAL :algemeen fout
+STR_NETWORK_ERROR_CLIENT_DESYNC :desync fout
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :kan nie kaart laai nie
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :verbinding verloor
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokol fout
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mispas
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nie gemagtig nie
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :vreemde pakket aanvaar
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :verkeerde hersiening
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :naam reeds in gebruik
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :verkeerde wagwoord
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :verkeerde maatskapy-id in DoenBevel
+STR_NETWORK_ERROR_CLIENT_KICKED :geskop by verskaffer
+STR_NETWORK_ERROR_CLIENT_CHEATER :het probeer om 'n bedreig te gebruik
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :verskaffer vol
############ End of leave-in-this-order
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS :Speletjie gepoos (not enough players)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS :Speletjie ongepoos (genoeg spelers)
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Speletjie gepoos (konnekteer kliënt)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_JOINED :*** {STRING} het by die spel aangesluit
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} het by besigheid #{2:NUM} aangesluit
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} het aangesluit by die spektators
-STR_NETWORK_CLIENT_LEFT :*** {STRING} het die spel verlaat ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} het sy/haar naam verander na {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} het jou besigheid {2:CURRENCY} gegee
-STR_NETWORK_GAVE_MONEY_AWAY :*** Jy het {1:STRING} {2:CURRENCY} gegee
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} het by die spel aangesluit
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} het by besigheid #{2:NUM} aangesluit
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} het aangesluit by die spektators
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} het die spel verlaat ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} het sy/haar naam verander na {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} het jou besigheid {2:CURRENCY} gegee
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Jy het {1:STRING} {2:CURRENCY} gegee
STR_NETWORK_CHAT_COMPANY_CAPTION :[Span] :
STR_NETWORK_CHAT_COMPANY :[Span] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Span] Na {STRING}: {WHITE}{STRING}
@@ -1434,8 +1434,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privaat] Na {S
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Tik woord in vir netwerk kominikasie
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Die verskaffer het die sessie toegemaak
-STR_NETWORK_SERVER_REBOOT :{WHITE} Die verskaffer is besig om te weerbegin...{}Wag asb...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Die verskaffer het die sessie toegemaak
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Die verskaffer is besig om te weerbegin...{}Wag asb...
STR_NETWORK_SERVER :Verskaffer
STR_NETWORK_CLIENT :Klient
@@ -1449,19 +1449,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Praat met maats
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privaate boodskap
-STR_NETWORK_SEND :{BLACK}Stuur
+STR_NETWORK_CHAT_SEND :{BLACK}Stuur
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kan nie landskap van PNG laai nie...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...lêer nie gevind nie.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kan nie prent tipe verdoel. 8 of 24-bit PNG prent vereis.
-STR_PNGMAP_ERR_MISC :{WHITE}...iets het verkeerd gegaan. Jammer. (moontlik korrup lêer)
+STR_ERROR_PNGMAP :{WHITE}Kan nie landskap van PNG laai nie...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...lêer nie gevind nie.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kan nie prent tipe verdoel. 8 of 24-bit PNG prent vereis.
+STR_ERROR_PNGMAP_MISC :{WHITE}...iets het verkeerd gegaan. Jammer. (moontlik korrup lêer)
-STR_BMPMAP_ERROR :{WHITE}Kan nie landskap van BMP laai nie...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan nie beeld tipe verdoel nie.
+STR_ERROR_BMPMAP :{WHITE}Kan nie landskap van BMP laai nie...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kan nie beeld tipe verdoel nie.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Koste: {CURRENCY}
@@ -1475,13 +1475,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}kan nie land hier verhoog nie...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan nie land hier verlaag nie...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan nie grond hier gelyk maak nie...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rotse
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ongelyke land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Kaal land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Velde
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Woestyn
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotse
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ongelyke land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Kaal land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Velde
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestyn
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land loop in verkeerde rigting
@@ -1489,11 +1489,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onmoontl
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Uitgrawings sal tonnel beskadig
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... reeds op seevlak
STR_ERROR_TOO_HIGH :{WHITE}... te hoog
-STR_ALREADY_LEVELLED :{WHITE}... klaar gelyk
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... klaar gelyk
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Geen geskikte spoor
STR_ERROR_ALREADY_BUILT :{WHITE}...alreeds gebou
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Moet eers spoor verwyder
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Pad is een rigting of geblok
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Pad is een rigting of geblok
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Spoorweg Kostruksie
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifiseerde Spoorweg Konstruksie
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Enkelspoor Konstruksie
@@ -1517,40 +1517,40 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Bou spoo
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bou spoorweg brug
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Bou spoorweg tonnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Tokkel bou/verwyder vir spoore en seinligte
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brug seleksie - kliek op jou verkose brug om dit te bou
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brug seleksie - kliek op jou verkose brug om dit te bou
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Kies spoorweg skuur orientasie
-STR_RAILROAD_TRACK :Spoorweg
-STR_RAILROAD_TRAIN_DEPOT :Spoorweg trein skuur
+STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein skuur
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...gebied is besit deur 'n ander maatskappy
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met gewone seine
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Spoorweg spoor met gewone seine
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met uitgang-seine
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met kombo-seine
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Treinspoor met rigting aanwysers
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Treinspoor met een-rigting aanwysers
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met gewone en pre-seine
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met geowne en uitgang-seine
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met gewone en kombo-seine
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Trainspoor met blok en rigting aanwysers
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trainspoor met blok en een-rigting aanwysers
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met pre- en uitgang-seine
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met pre- en kombo-seine
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met pre- en pad seiene
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met pre- en een-rigting seiene
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met uitgang- en kombo-seine
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met afklim- en pad seiene
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Treinspoor met afklim- en een-rigting aanwysers
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Trainspoor met kombineer- en rigting aanwysers
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trainspoor met kombineer- en een-rigting aanwysers
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Trainspoor met rigting- en een-rigting aanwysers
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Moet eers spoorweg stasie verwyder
-STR_SELECT_STATION_TO_JOIN :{BLACK}Sluit by stasie aan
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met gewone seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met gewone seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met uitgang-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met kombo-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Treinspoor met rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Treinspoor met een-rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met gewone en pre-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met geowne en uitgang-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met gewone en kombo-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trainspoor met blok en rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trainspoor met blok en een-rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met pre- en uitgang-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met pre- en kombo-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met pre- en pad seiene
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met pre- en een-rigting seiene
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met uitgang- en kombo-seine
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met afklim- en pad seiene
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Treinspoor met afklim- en een-rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trainspoor met kombineer- en rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trainspoor met kombineer- en een-rigting aanwysers
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trainspoor met rigting- en een-rigting aanwysers
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Moet eers spoorweg stasie verwyder
+STR_JOIN_STATION_CAPTION :{BLACK}Sluit by stasie aan
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Moet pad eers verwyder word
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Pad Konstruksie
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tremweg Konstruksie
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selekteer Pad Brug
@@ -1586,14 +1586,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bou trem
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktifeer/Deaktifeer ee-rigting paaie
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Tokkel bou/verwyder vir pad bou
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Tokkel bou/verwyder vir tremweg konstruksie
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Kies pad voertuig depot orientasie
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Kies trem voertuig depot orientasie
-STR_ROAD_DESCRIPTION_ROAD :Pad
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Boom-belynde pad
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Pad voertuig depot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Pad/spoor vlak kruising
-STR_ROAD_DESCRIPTION_TRAMWAY :Tremweg
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Kies pad voertuig depot orientasie
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Kies trem voertuig depot orientasie
+STR_LAI_ROAD_DESCRIPTION_ROAD :Pad
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Boom-belynde pad
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Pad voertuig depot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Pad/spoor vlak kruising
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tremweg
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan nie bus stasie verwyder nie...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan nie vragmotor stasie verwyder stasie...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan nie passasier stasie verwyder nie...
@@ -1601,12 +1601,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kan nie
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Dorpe
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Gebou moet eers afgebreek word
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
@@ -1619,7 +1619,7 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Senter s
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Verander dorp naam
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasiers verlede maand: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pos verlede maand: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} gelewer laas maand
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} gelewer laas maand
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Hoog kantoor blok
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kantoor blok
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Klein blok van woonstelle
@@ -1691,7 +1691,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Verkeer warboel in {TOWN}!{}{}Pad heropbou program befonds deur {STRING} bring 6 maande van ellende na motoriste!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (onder konstruksie)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (onder konstruksie)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teepot-Huis
@@ -1704,17 +1704,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Plaas teken
STR_PLANT_TREE_CAPTION :{WHITE}Boome
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...boom reeds daar
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan nie boom hier beplant nie...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...te veel tekens
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kan nie teken hier plaas nie...
-STR_SIGN_DEFAULT :Teken
+STR_DEFAULT_SIGN_NAME :Teken
STR_EDIT_SIGN_CAPTION :{WHITE}Redigeer teken teks
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan nie teken naam verander nie...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan nie teken verwyder nie
STR_PLANT_TREE_TOOLTIP :{BLACK}Kies boom tipe om te beplant
-STR_TREE_NAME_TREES :Boome
-STR_TREE_NAME_RAINFOREST :Reenwoud
-STR_TREE_NAME_CACTUS_PLANTS :Kaktus Plante
+STR_LAI_TREE_NAME_TREES :Boome
+STR_LAI_TREE_NAME_RAINFOREST :Reenwoud
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktus Plante
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Spoor Stasie Keuse
@@ -1734,7 +1734,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Moet eer
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Te naby aan 'n ander lughawe
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Moet eers lughawe afbreek
-STR_QUERY_RENAME_STATION_CAPTION :Hernoem stasie/laai area
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Hernoem stasie/laai area
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Stasie kan nie hernoem word nie...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Graderings
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aanvaar
@@ -1752,10 +1752,10 @@ STR_CARGO_RATING_OUTSTANDING :Treffend
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Toon alle treine wat hierdie stasie op hul skedule het
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Toon alle pad voertuie wat hierdie stasie op hul skedule het
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Toon alle vliegtuie wat hierdie stasie op hul skedule het
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Toon alle skepe wat hierdie stasie op hul skedule het
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Toon alle treine wat hierdie stasie op hul skedule het
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Toon alle pad voertuie wat hierdie stasie op hul skedule het
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Toon alle vliegtuie wat hierdie stasie op hul skedule het
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Toon alle skepe wat hierdie stasie op hul skedule het
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} aanvaar nie meer {STRING} nie
@@ -1788,47 +1788,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Verander
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Toon lys van aanvaarde vrag
STR_STATION_LIST_TOOLTIP :{BLACK}Stasie naame - Kliek naam om skerm op stasie te senter
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Kies groote/tipe van lughawe
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Spoorweg stasie
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Vliegtuig hangar
-STR_STATION_DESCRIPTION_AIRPORT :Lughawe
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vragmotor laai area
-STR_STATION_DESCRIPTION_BUS_STATION :Bus stasie
-STR_STATION_DESCRIPTION_SHIP_DOCK :Skip werf
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Spoorweg stasie
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Vliegtuig hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lughawe
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vragmotor laai area
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus stasie
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Skip werf
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Verlig dekking area van die voorgestelde bouterrein
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Moenie die dekking area van die voorgestelde bouterrein verlig nie
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Dekking area verlig
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Werf
-STR_STATION_DESCRIPTION_BUOY :Baken
+STR_LAI_STATION_DESCRIPTION_BUOY :Baken
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...baken in die pad
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...Stasie te ver van mekaar af
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ongelyk stasies is versper
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hou in CTRL om meer as een item te selekteer
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ongelyk stasies is versper
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hou in CTRL om meer as een item te selekteer
STR_UNDEFINED :(undefined string)
-STR_STAT_CLASS_DFLT :Verstek stasie
-STR_STAT_CLASS_WAYP :Wegpunte
+STR_STATION_CLASS_DFLT :Verstek stasie
+STR_STATION_CLASS_WAYP :Wegpunte
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Skip Depot Orientasie
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...moet op water gebou word
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Skip depot kan nie hier gebou word nie...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Kies skip depot orientasie
-STR_WATER_DESCRIPTION_WATER :Water
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kus of oewer
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Skip depot
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akwamaryn
+STR_LAI_WATER_DESCRIPTION_WATER :Water
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kus of oewer
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skip depot
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwamaryn
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Kan nie op water bou nie
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Moet eers kanaale afbreek
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Moet eers kanaale afbreek
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Speletjie
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Laai Speletjie
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Spaar
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Uitvee
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spektator, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Spektator, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vry
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -1844,12 +1844,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lys van
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Huidige naam vir spaar-speletjie
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Vee uit die huidige verkieste spaar-speletjie
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Spaar die huidige speletjie, met die verkieste naame
-STR_NETWORK_SERVER_RANDOM_GAME :Opwek lukraak nuwe speletjie
-STR_LOAD_HEIGHTMAP :{WHITE}Laai Hoogtekaart
-STR_SAVE_OSKTITLE :{BLACK}Tik 'n naam in vir die stoor-speeletjie
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Opwek lukraak nuwe speletjie
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laai Hoogtekaart
+STR_SAVELOAD_OSKTITLE :{BLACK}Tik 'n naam in vir die stoor-speeletjie
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in die pad
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in die pad
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kool Myn
STR_INDUSTRY_NAME_POWER_STATION :Krag Stasie
@@ -1907,7 +1907,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Senter skerm op nywerheid
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nuwe {STRING} onder opbou naby {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nuwe {STRING} word naby {TOWN} beplant!
-STR_INDUSTRY_BUILD_COST :{BLACK}Koste: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Koste: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nywerheid tipe kan nie hier gebou word nie...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...woud kan net bo sneeu-lyn beplant word
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} aankondig dreigend sluiting!
@@ -1925,16 +1925,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ander tonnel in die pad
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie daal vir ander einde van tonnel te uitgrawe nie
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Moet eers tonnel afbreek
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Moet eers brug afbreek
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan nie in die selfde plek begin en eindig nie
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brug hoofde is nie op die selfde vlak nie
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is te laag vie die daal
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan nie in die selfde plek begin en eindig nie
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brug hoofde is nie op die selfde vlak nie
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is te laag vie die daal
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begin en einde moet in lyn wees
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plek ongeskik vir tonnel ingang
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie, Staal
STR_BRIDGE_NAME_GIRDER_STEEL :Balk, Staal
STR_BRIDGE_NAME_CANTILEVER_STEEL :Vrydraer, Staal
@@ -1945,30 +1945,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL : Buis, Staal
STR_BRIDGE_TUBULAR_SILICON :Buis, Silicon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Brug kan nie daar gebou word nie...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tonnel kan nie daar gebou word nie...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Spoorweg tonnel
-STR_TUNNEL_DESCRIPTION_ROAD :Pad tonnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Staal stuspensie spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Staal balk spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Staal vrydraer spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Versterk beton suspensie spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houterig spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton spoor brug
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Staal suspensie pad brug
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Staal balk pad brug
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Staal vrydraer pad brug
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Versterk beton suspensie pad brug
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houterig pad brug
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton pad brug
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Buis spoor brug
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis pad brug
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Spoorweg tonnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Pad tonnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Staal stuspensie spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Staal balk spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Staal vrydraer spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Versterk beton suspensie spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houterig spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Staal suspensie pad brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Staal balk pad brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Staal vrydraer pad brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Versterk beton suspensie pad brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houterig pad brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton pad brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Buis spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis pad brug
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Voorwerp in die pad
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoring
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoring
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Maatskappy Hoofkwartier
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...maatskappy hoofkwartier in die weg
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besitte land
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Die land area kan nie aangekoop word nie...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...jy besit dit alreeds!
@@ -2014,7 +2014,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stasie
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Moeite Vlak
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Bewaar
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Bewaar
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Maklik
@@ -2086,8 +2086,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Kleur Ske
STR_LIVERY_CAPTION :{WHITE}Nuwe Kleur Skema
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Maatskappy Naam
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Bestuurder Naam
-STR_QUERY_COMPANY_NAME_CAPTION :Maatskappy Naam
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Bestuurder se Naam
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Maatskappy Naam
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Bestuurder se Naam
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Maatskappy naam kan nie verander word nie...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Bestuurder se naam kan nie verander word nie...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finansies {BLACK}{COMPANYNUM}
@@ -2111,11 +2111,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Inkome Grafiek
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Bediening Profyt Grafiek
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balans
STR_FINANCES_LOAN_TITLE :{WHITE}Lening
-STR_MAX_LOAN :{WHITE}Maks Lening: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks Lening: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Leen {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Terugbetaal {SKIP}{SKIP}{CURRENCY}
@@ -2124,7 +2124,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan nie
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...geen lening om terug te betaal
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} vereis
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan nie lening terugbetaal nie...
-STR_INSUFFICIENT_FUNDS :{WHITE}Kan nie geld wat van die bank geleen is weggee nie...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan nie geld wat van die bank geleen is weggee nie...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Kies nuwe gesig vir bestuurder
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Verander die maatskappy voertuig lewery
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Verander bestuurder se naam
@@ -2134,10 +2134,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Terugbet
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Bestuurder)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Bevestig: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Voertuie
-STR_TRAINS :{WHITE}{COMMA} trein{P "" e}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} pad voertui{P g e}
-STR_AIRCRAFT :{WHITE}{COMMA} vliegtuig
-STR_SHIPS :{WHITE}{COMMA} sk{P ip epe}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} trein{P "" e}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} pad voertui{P g e}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} vliegtuig
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} sk{P ip epe}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Geen
STR_FACE_CAPTION :{WHITE}Gesig Keuse
STR_FACE_MALE_BUTTON :{BLACK}Manlik
@@ -2151,7 +2151,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Opwek lu
STR_GRAPH_KEY_BUTTON :{BLACK}Sleutel
STR_GRAPH_KEY_TOOLTIP :{BLACK}Wys sleutel na grafieke
STR_GRAPH_KEY_CAPTION :{WHITE}Sleutel vir maatskappy grafieke
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Kliek hier om maatskappy se intrede op grafiek aan/af te skakel
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliek hier om maatskappy se intrede op grafiek aan/af te skakel
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Eenheide van vrag afgelewer
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Maatskappy prestasie graderings (maksimum gradering=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Maatskappy waarde
@@ -2185,23 +2185,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bou HK
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bou maatskappy hoofkwartiers / wys maatskappy hoofkwartiers
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbou maatskappy hoofkwartiers elders vir 1% koste van maatskappy waarde
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbou maatskappy hoofkwartiers elders vir 1% koste van maatskappy waarde
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Maatskappy hoofkwartiers kan nie hier gebou word nie...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Wys HK
-STR_RELOCATE_HQ :{BLACK}Beweeg HQ
-STR_COMPANY_JOIN :{BLACK}Bind
-STR_COMPANY_JOIN_TIP :{BLACK}Bind en speel as maatskapy
-STR_COMPANY_PASSWORD :{BLACK}Wagwoord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
-STR_SET_COMPANY_PASSWORD :{BLACK}Stel maatskappy wagwoord
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Beweeg HQ
+STR_COMPANY_VIEW_JOIN :{BLACK}Bind
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Bind en speel as maatskapy
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Wagwoord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Stel maatskappy wagwoord
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Moenie die ingesleutelde wagwoord bewaar nie
STR_COMPANY_PASSWORD_OK :{BLACK}Gee die maatskappy die nuwe wagwoord
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Maatskappy wagwoord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Voorbepaalde maatskappy wagwoord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Gebruik die maatskapy wagwoord as die standaard vir nuwe maatskappye
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Voorbepaalde maatskappy wagwoord
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Gebruik die maatskapy wagwoord as die standaard vir nuwe maatskappye
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Wêreld Resessie!{}{}Finasiële kenners vrees die ergste terwyl ekonomie val!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Insinking Oor!{}{}Oplewing in sake gee vertroue na nywerhede as ekonomie versterk!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tokkel groot/klein venster groote
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tokkel groot/klein venster groote
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Maatskappy waarde: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop 25% aandeel in maatskappy
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop 25% aandeel in maatskappy
@@ -2211,7 +2211,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan nie
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan nie 25% aandeel in die maatskappy verkoop nie...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% besit by {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} is deur {STRING} oorgevat!
-STR_PROTECTED :{WHITE}Die maatskappy is nie oud genoeg om aandeele te handel nie...
+STR_ERROR_PROTECTED :{WHITE}Die maatskappy is nie oud genoeg om aandeele te handel nie...
STR_LIVERY_DEFAULT :Standaard Lewery
STR_LIVERY_STEAM :Stoom Enjin
@@ -2237,14 +2237,14 @@ STR_LIVERY_LARGE_PLANE :Groot Vliegtuig
STR_LIVERY_PASSENGER_TRAM :Passasier Trem
STR_LIVERY_FREIGHT_TRAM :Vrag Trem
-STR_LIVERY_GENERAL_TIP :{BLACK}Toon generaal kleur skemas
-STR_LIVERY_TRAIN_TIP :{BLACK}Wys trein kleur skemas
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Toon pad voertuig kleur skemas
-STR_LIVERY_SHIP_TIP :{BLACK}Toon skip kleur skemas
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Toon vliegtuig kleurskemas
-STR_LIVERY_PRIMARY_TIP :{BLACK}Kies die premere kleur vir die verkieste skema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Kies die sekondere kleur vir die verkieste skema
-STR_LIVERY_PANEL_TIP :{BLACK}Kies 'n kleur skema te verander, of veelvoud skemas met CTRL+kliek. Kliek op die boks te skakel gebruik van skema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Toon generaal kleur skemas
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Wys trein kleur skemas
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Toon pad voertuig kleur skemas
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Toon skip kleur skemas
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Toon vliegtuig kleurskemas
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Kies die premere kleur vir die verkieste skema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Kies die sekondere kleur vir die verkieste skema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Kies 'n kleur skema te verander, of veelvoud skemas met CTRL+kliek. Kliek op die boks te skakel gebruik van skema
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Stoom)
@@ -2551,9 +2551,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Geen aflaay en
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Verander die stop gedrag van die geselekteerde bevel
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Verander die op-laai gedrag van die geselekteerde bevel
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}verander die aflaai gedrag ven die geselekteerde bevel
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Sit 'n bevorderde bevel in
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Sit 'n bevorderde bevel in
STR_ORDER_GO_TO_NEAREST_DEPOT :Gaan na naaste diensstasie
STR_ORDER_GO_TO_NEAREST_HANGAR :Gaan na naaste vliegtuigloods
STR_ORDER_NEAREST_DEPOT :die naaste
@@ -2563,9 +2563,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Diens geen-stop
STR_ORDER_TRAIN_DEPOT :Trein Diensstasie
STR_ORDER_ROAD_VEHICLE_DEPOT :Pad Voertuig Diensstasie
STR_ORDER_SHIP_DEPOT :Sleep Diensstasie
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Beweeg altyd
STR_ORDER_DROP_SERVICE_DEPOT :Diens indien nodig
@@ -2589,10 +2589,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is meer as
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is meer as of gelyk aan
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is waar
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is fals
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Spring oor na bevel {COMMA}
-STR_CONDITIONAL_NUM :Spring oor na bevel {COMMA} wanneer {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Spring oor na bevel {COMMA} wanneer {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Spring oor na bevel {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Spring oor na bevel {COMMA} wanneer {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Spring oor na bevel {COMMA} wanneer {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Geen reis
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Reis (Nie gerooster nie)
@@ -2615,17 +2615,17 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Treine k
STR_ORDERS_SKIP_BUTTON :{BLACK}Sprong
STR_ORDERS_DELETE_BUTTON :{BLACK}Uit vee
STR_ORDERS_GO_TO_BUTTON :{BLACK}Gaan Na
-STR_REFIT :{BLACK}Herpas
-STR_REFIT_TIP :{BLACK}Kies watter vrag tipe te herpas na in die opdraag. CTRL-kliek om herpas instruksie te verwyder
-STR_REFIT_ORDER :(Herpas na {STRING})
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}Rooster
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skakel na die rooster uitsig
-STR_ORDER_VIEW :{BLACK}Bevele
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Verander na die bevel lys
+STR_ORDER_REFIT :{BLACK}Herpas
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Kies watter vrag tipe te herpas na in die opdraag. CTRL-kliek om herpas instruksie te verwyder
+STR_ORDER_REFIT_ORDER :(Herpas na {STRING})
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Rooster
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skakel na die rooster uitsig
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Bevele
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Verander na die bevel lys
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Opdrae)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Einde van Opdrae - -
-STR_SERVICE :{BLACK}Diens
+STR_ORDER_SERVICE :{BLACK}Diens
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Waarde: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2645,7 +2645,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}voertuig
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}'n voertuig wat heirdie opdrag deel kan nie na daadie stasie toe gaan
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan nie voertuig beweeg nie...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Die agterste motor sal altyd die voorste motor volg
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan nie roete na plaaslike depot vind nie
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}%{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
@@ -2665,8 +2665,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Rooster
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Verander die bedrag van tyd die verlig opdrag moes vat
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Vee uit die totaal van tyd vir die gespesiveerde opdrag
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Herstel die laat teller, so dat die voertuig op tyd is
-STR_SERVICE_HINT :{BLACK}Sprong die opdraag tensy 'n diens nodig is
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kos: {CURRENCY} Gewig: {WEIGHT_S}{}Spoed: {VELOCITY} Krag: {POWER}{}Loopkoste: {CURRENCY}/jr{}Kapasitiet: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Sprong die opdraag tensy 'n diens nodig is
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kos: {CURRENCY} Gewig: {WEIGHT_S}{}Spoed: {VELOCITY} Krag: {POWER}{}Loopkoste: {CURRENCY}/jr{}Kapasitiet: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}Gestop
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan nie trein forseer om sein te vermy op gevaar...
STR_VEHICLE_STATUS_CRASHED :{RED}Botsing!
@@ -2674,27 +2674,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Botsing!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Trein Botsing!{}{COMMA} sterf in vuurbol na botsing
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan nie rigting van trein omkeer nie...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan nie voertuie van veel deele draai nie
-STR_CLEAR_TIME :{BLACK}Reinig Tyd
-STR_RESET_LATENESS :{BLACK}Herstel Laat Teller
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Verander wegpunt name
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Reinig Tyd
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Herstel Laat Teller
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Verander wegpunt name
-STR_TRAIN_STOPPING :{RED}Ophou
-STR_TRAIN_STOPPING_VEL :{RED}Ophou, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Onbestaaanbaar spoor tipes
-STR_TRAIN_NO_POWER :{RED}Geen Krag
-STR_TRAIN_START_NO_CATENARY :Die spoor kort n kettinglyn, dus kan die trien nie aanskakel nie
-STR_TRAIN_STUCK :{ORANGE}Wag vir beskikbare pad
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Ophou
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Ophou, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Onbestaaanbaar spoor tipes
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Geen Krag
+STR_ERROR_TRAIN_START_NO_CATENARY :Die spoor kort n kettinglyn, dus kan die trien nie aanskakel nie
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Wag vir beskikbare pad
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nuwe {STRING} nou beskikbaar!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nuwe {STRING} nou beskikbaar! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan nie vernietige voertuig verkoop nie...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan nie vernietigte voertuig aanpas nie...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan nie vernietige voertuig verkoop nie...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan nie vernietigte voertuig aanpas nie...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan nie rooster voertuig nie...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Voertuie kan slegs by stasies wag.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Die voertuig stop nie by die stasie nie.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan nie rooster voertuig nie...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Voertuie kan slegs by stasies wag.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Die voertuig stop nie by die stasie nie.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Verander Tyd
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Die voertuig loop tans op tyd
STR_TIMETABLE_STATUS_LATE :{BLACK}Die voertuig loop tans {STRING} laat
@@ -2708,7 +2708,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Vul die
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...moet gestop binne 'n pad voertuig depot wees
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan nie plaaslike depot vind nie
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forseer voertuig om te draai om
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} voertuig{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2734,11 +2734,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plaas baken wat kan as 'n wegpunt gebruik word
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan nie baken hier plaas nie...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bou akwamaryn
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan nie akwamaryn hier bou nie...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan nie akwamaryn hier bou nie...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Herstel)
STR_REFIT_TITLE :{GOLD}Kies vrag tipe vir skip te ontvoer:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nuwe kapasiteit: {GOLD}{CARGO}{}{BLACK}Herstelkoste: {GOLD}{CURRENCY}
-STR_REFITTABLE :(herstelbaar)
+STR_PURCHASE_INFO_REFITTABLE :(herstelbaar)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lughawe
@@ -2751,7 +2751,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bou lugh
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Burgers herdenk . . .{}Eerste vliegtuig arriveer by {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Vliegtuig Botsing!{}{COMMA} stef in die vuurbol by {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Vliegtuig Ongeluk!{}Vliegtuig het geen petrol nie, {COMMA} sterf in 'n bal van vuur!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Rooster)
@@ -2764,13 +2764,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Kool myn bedaaring los spoor van vernietiging naby {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Oorstroom!{}Te minste {COMMA} vermis, aangeneem dood na beduidende oorstroom!
-STR_BRIBE_FAILED :{WHITE}Jou omkooping onderneeming is deur
-STR_BRIBE_FAILED_2 :{WHITE}'n streek navorser uitgevind
-STR_BUILD_DATE :{BLACK}Gebou: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Jou omkooping onderneeming is deur
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}'n streek navorser uitgevind
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Gebou: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stasie klas: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stasie tiepe: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NuweGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stasie klas: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stasie tiepe: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NuweGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Aanwysend prestasie gradering
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Aanwyse
@@ -2790,28 +2790,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Geld:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lening:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totaal:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nommer van voertuie; dit sluit pad voertuie, treine, skepe en vliegtuie in
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Aantal van stasie parte. Elke deel van 'n stasie (b.v. trein stasie, bushalte, lughawe) is getel, selfs indien hulle is konnekteer as een stasie
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Die profyt van die voertuig met die laagste inkome (van alle voertuie ouer as 2 jaare)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Bedrag van kontant gemaak in die maand met die laagste profyt in die laaste 12 kwartiers
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Bedrag van kontant gemaak in die maand met die hoogste profyt in die laaste 12 kwartiers
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Eenheide van vrag afgelewer in die laaste vier kwartiers
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Nommer van vrag tipes afgelewer in die verlede kwartier
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Bedrag van geld die maatskappy het in die bank
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Die bedrag van geld dat die maatskappy het gevat op lening
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totaale punte uit van moontlike punte
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nommer van voertuie; dit sluit pad voertuie, treine, skepe en vliegtuie in
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Aantal van stasie parte. Elke deel van 'n stasie (b.v. trein stasie, bushalte, lughawe) is getel, selfs indien hulle is konnekteer as een stasie
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Die profyt van die voertuig met die laagste inkome (van alle voertuie ouer as 2 jaare)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Bedrag van kontant gemaak in die maand met die laagste profyt in die laaste 12 kwartiers
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Bedrag van kontant gemaak in die maand met die hoogste profyt in die laaste 12 kwartiers
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Eenheide van vrag afgelewer in die laaste vier kwartiers
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Nommer van vrag tipes afgelewer in die verlede kwartier
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Bedrag van geld die maatskappy het in die bank
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Die bedrag van geld dat die maatskappy het gevat op lening
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Totaale punte uit van moontlike punte
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Stellings
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Wys NewGRF stellings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stellings
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Wend aan veranderings
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Tokkel pallet
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Tokkel die pallet van die geselekteurde NewGRF.{}Doen dit wanneer die grafika van hierdie NewGRF pink lyk in die speletjie.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Stel parameters
-STR_NEWGRF_FILENAME :{BLACK}Lêer naam: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Pallet: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Wend aan veranderings
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Tokkel pallet
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Tokkel die pallet van die geselekteurde NewGRF.{}Doen dit wanneer die grafika van hierdie NewGRF pink lyk in die speletjie.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stel parameters
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Lêer naam: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Pallet: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Jy is besig om veranderings op 'n tans gebruikte speletjie te doen. Dit kan OpenTTD beskadig. {}Is jy heeltemal seker ?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2832,34 +2832,34 @@ STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Onbekende Aksie
STR_NEWGRF_ERROR_INVALID_ID :Pooging om onvoldoende ID te gebruik.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} het 'n korrupte "sprite". Alle korrupte "sprites" sal gewys word as 'n rooi vraag teken (?).
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Laai die gekose voorafstel
-STR_NEWGRF_PRESET_SAVE :{BLACK}Stoor voorafstel
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Stoor die huidige lys as 'n voorafstel
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Sleutel 'n naam vir die voorafstel in
-STR_NEWGRF_PRESET_DELETE :{BLACK}Vee voorafstel uit
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Vee die huidige gekose voorafstel uit
-STR_NEWGRF_ADD :{BLACK}Voeg
-STR_NEWGRF_ADD_TIP :{BLACK}Voeg 'n NewGRF na die lys
-STR_NEWGRF_REMOVE :{BLACK}Verwyder
-STR_NEWGRF_REMOVE_TIP :{BLACK}Verwyder die gekose NewGRF lêer van die lys
-STR_NEWGRF_MOVEUP :{BLACK}Beweeg Op
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Beweeg die gekose NewGRF op in die lys
-STR_NEWGRF_MOVEDOWN :{BLACK}Beweeg Af
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Beweeg die gekose NewGRF af in die lys
-STR_NEWGRF_FILE_TIP :{BLACK}'n Lys van die NewGRF lêers wat installer. Kliek 'n lêer om sy parameter te verander.
-STR_NEWGRF_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Invoer NewGRF parameters
-STR_NEWGRF_NO_INFO :{BLACK}Geen informasie beskikbaar
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Laai die gekose voorafstel
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Stoor voorafstel
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Stoor die huidige lys as 'n voorafstel
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Sleutel 'n naam vir die voorafstel in
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Vee voorafstel uit
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Vee die huidige gekose voorafstel uit
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Voeg
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Voeg 'n NewGRF na die lys
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Verwyder
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Verwyder die gekose NewGRF lêer van die lys
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Beweeg Op
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Beweeg die gekose NewGRF op in die lys
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Beweeg Af
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Beweeg die gekose NewGRF af in die lys
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}'n Lys van die NewGRF lêers wat installer. Kliek 'n lêer om sy parameter te verander.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Invoer NewGRF parameters
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Geen informasie beskikbaar
STR_NEWGRF_ADD_CAPTION :{WHITE}Beskikbaar NewGRF lêers
STR_NEWGRF_ADD_FILE :{BLACK}Voeg na seleksie
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Voeg die verkiesde NewGRF lêer na u configurasie
-STR_NEWGRF_RESCAN_FILES :{BLACK}Herskandeer lêers
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Bywerk die lys van beskikbaar NewGRF lêers
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Voeg die verkiesde NewGRF lêer na u configurasie
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Herskandeer lêers
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Bywerk die lys van beskikbaar NewGRF lêers
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan nie lêer voeg: duplikaat GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Gelyke lêer nie gevind nie
-STR_NEWGRF_DISABLED :{RED}Gestrem
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Gelyke lêer nie gevind nie
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Gestrem
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Gelyke lêer nie gevind nie (versoenbaar GRF gelaai)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbaar GRF(s) gelaai vir vermis lêers
@@ -2869,7 +2869,7 @@ STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Dit vera
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' wat aan '{COMPANY}' behoort het 'n onaanvaarbare lengte. Dit is heel waarskeinlik veroorsaak deur probleme met NewGRFs. Speeletjie mag uit sinkrone gaan of hang.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Speeletjie was gesoor in 'n weergawe sonder trem toelaating. Alle tremme was verwyder.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Speeletjie was gesoor in 'n weergawe sonder trem toelaating. Alle tremme was verwyder.
STR_CURRENCY_WINDOW :{WHITE}Gewoonte koers
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wissel koers: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2880,16 +2880,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Verwiss
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Verwissel na Euro: {ORANGE}nooit
STR_CURRENCY_PREVIEW :{LTBLUE}Voorskou: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}verander gebruiklike koers parameter
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Verlaag die hoeveelheid van jou koers vir een Pond (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Verhoog die hoeveelheid van jou koers vir een Pond (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Stel die wissel koers vir jou koers vir een Pond (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Stel die skeier vir jou koers
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Stel die voorvoegsel teks vir jou koers
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Stel die agtervoegsel teks vir jou koers
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skakel na Euro vroeër
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skakel na Euro later
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Stel die jaar om na Euro toe te skakel
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pond (£) in jou koers
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verlaag die hoeveelheid van jou koers vir een Pond (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verhoog die hoeveelheid van jou koers vir een Pond (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Stel die wissel koers vir jou koers vir een Pond (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Stel die skeier vir jou koers
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Stel die voorvoegsel teks vir jou koers
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Stel die agtervoegsel teks vir jou koers
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skakel na Euro vroeër
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skakel na Euro later
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Stel die jaar om na Euro toe te skakel
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pond (£) in jou koers
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2908,8 +2908,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Skeep{P "" e}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Vliegtuie
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Gedeel opdrae van {COMMA} Voertui{P g e}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Toon alle voertuie wat die rooster deel
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Gedeel opdrae van {COMMA} Voertui{P g e}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Toon alle voertuie wat die rooster deel
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} wag in die vliegtuig hangar
@@ -3013,39 +3013,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Herpas p
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Herstel vrag skip om 'n ander vrag tipe te ontvoer
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Hestel vliegtuig om 'n ander vrag tipe te ontvoer
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op pad na {TOWN} Trein Depot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Trein Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Op pad na {TOWN} Pad Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Pad Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op pad na {TOWN} Skip Depot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Skip Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Op pad na {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Op pad na {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Trein Depot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Trein Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Pad Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Pad Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Skip Depot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Skip Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Diens by {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Diens by {STATION} Hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kloon Trein
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloon Voertuig
-STR_CLONE_SHIP :{BLACK}Kloon Skip
-STR_CLONE_AIRCRAFT :{BLACK}Kloon Vliegtuig
-
-STR_CLONE_TRAIN_INFO :{BLACK}Dit sa 'n kopie van die trein bou insluitend alle trokke. Control-kliek sal die opdrae deel
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dit sal 'n kopie van die pad voertuig bou. Control-kliek sal die opdrae deel
-STR_CLONE_SHIP_INFO :{BLACK}Dit sal 'n kopie van die skip bou. Control-kliek sal die opdrae deel
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Dit sal 'n kopie van die vliegtuig bou. Control-kliek sal die opdrae deel
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n trein bou insluitend alle trokke. Kliek die knoppie en dan op 'n trein binne of buite die depot. Control-kliek sal die opdrae deel
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n pad voertuig bou. Kliek die knoppie en dan op 'n pad voertuig binne of buite die depot. Control-kliek sal die opdrae deel
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n skip bou. Kliek die knoppie en dan op 'n skip binne of buite die depot. Control-kliek sal die opdrae deel
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dit sal 'n kopie van 'n vliegtuig bou. Kliek die knoppie en dan op 'n vliegtuig binne of buite die hangar. Control-kliek sal die opdrae deel
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op pad na {TOWN} Trein Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Trein Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Op pad na {TOWN} Pad Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Pad Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op pad na {TOWN} Skip Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op pad na {TOWN} Skip Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Op pad na {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Op pad na {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Trein Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Trein Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Pad Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Pad Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Diens by {TOWN} Skip Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Diens by {TOWN} Skip Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Diens by {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Diens by {STATION} Hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kloon Trein
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloon Voertuig
+STR_DEPOT_CLONE_SHIP :{BLACK}Kloon Skip
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloon Vliegtuig
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dit sa 'n kopie van die trein bou insluitend alle trokke. Control-kliek sal die opdrae deel
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dit sal 'n kopie van die pad voertuig bou. Control-kliek sal die opdrae deel
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dit sal 'n kopie van die skip bou. Control-kliek sal die opdrae deel
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dit sal 'n kopie van die vliegtuig bou. Control-kliek sal die opdrae deel
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n trein bou insluitend alle trokke. Kliek die knoppie en dan op 'n trein binne of buite die depot. Control-kliek sal die opdrae deel
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n pad voertuig bou. Kliek die knoppie en dan op 'n pad voertuig binne of buite die depot. Control-kliek sal die opdrae deel
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dit sal 'n kopie van 'n skip bou. Kliek die knoppie en dan op 'n skip binne of buite die depot. Control-kliek sal die opdrae deel
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dit sal 'n kopie van 'n vliegtuig bou. Kliek die knoppie en dan op 'n vliegtuig binne of buite die hangar. Control-kliek sal die opdrae deel
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nuwe Spoor Voertuie
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nuwe Elektries Spoor Voertuie
@@ -3115,28 +3115,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Senter s
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}U staan op die punt om al die voertuie in die depot te verkoop. Is jy seker?
-STR_DEPOT_WRONG_DEPOT_TYPE :Verkeerde depot tipe
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Verkeerde depot tipe
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Verkoop allep treine in die depot
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Verkoop alle pad voertuie in die depot
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Verkoop alle skepe in die depot
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Verkoop alle vliegtuie in die hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Verkoop allep treine in die depot
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Verkoop alle pad voertuie in die depot
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Verkoop alle skepe in die depot
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Verkoop alle vliegtuie in die hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Kry 'n lys van alle treine met die huidige depot in sy opdrae
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Kry 'n lys van alle pad voertuie met die huidige depot in sy opdrae
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Kry 'n lys van alle skepe met die huidige depot in sy opdrae
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Kry 'n lys van alle vliegtuie wat enige hangar by die lughawe in sy opdrae het
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Kry 'n lys van alle treine met die huidige depot in sy opdrae
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Kry 'n lys van alle pad voertuie met die huidige depot in sy opdrae
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Kry 'n lys van alle skepe met die huidige depot in sy opdrae
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Kry 'n lys van alle vliegtuie wat enige hangar by die lughawe in sy opdrae het
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Outovervang alle treine in die depot
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Outovervang alle pad voertuie in die depot
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Outovervang alle skepe in die depot
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Outovervang alle vlietuie in die hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Outovervang alle treine in die depot
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Outovervang alle pad voertuie in die depot
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Outovervang alle skepe in die depot
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Outovervang alle vlietuie in die hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vervang {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Begin Voertuie Vervang
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Voertuie Vervang
-STR_NOT_REPLACING :{BLACK}Word nie vervang nie
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig gekies
+STR_REPLACE_NOT_REPLACING :{BLACK}Word nie vervang nie
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig gekies
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Kies die enjin tipe te vervang
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Kies die nuwe enjin tipe wat jy wil gebriuk in plaas van die linker gekose enjin tipe
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Druk om die vervaardiging van die linker gekose enjin tipe te stop
@@ -3148,26 +3148,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Maak aut
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vervang: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skakel tussen enjin en wa vervang vensters
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Voertuig is nie beskikbaar nie
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Voertuig is nie beskikbaar nie
-STR_SHIP_NOT_AVAILABLE :{WHITE}Skip is nie beskikbaar
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Vliegtuig is nie beskikbaar nie
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Voertuig is nie beskikbaar nie
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Voertuig is nie beskikbaar nie
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skip is nie beskikbaar
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Vliegtuig is nie beskikbaar nie
-STR_ENGINES :Enjine
-STR_WAGONS :Waens
+STR_REPLACE_ENGINES :Enjine
+STR_REPLACE_WAGONS :Waens
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te stop
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliek om alle pad voertuie in die depot te stop
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te stop
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Kliek om alle vlietuie in die hangar te stop
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliek om alle treine in die depot te stop
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliek om alle pad voertuie in die depot te stop
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Kliek om alle skepe in die depot te stop
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Kliek om alle vlietuie in die hangar te stop
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kliek om alle treine in die depot te aanskakel
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliek om alle pad voertuie in die depot te aanskakel
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kliek om alle skepe in die depot te aanskakel
-STR_MASS_START_HANGAR_TIP :{BLACK}Kliek om alle vliegtuie in die hangar te aanskakel
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliek om alle treine in die depot te aanskakel
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliek om alle pad voertuie in die depot te aanskakel
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Kliek om alle skepe in die depot te aanskakel
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Kliek om alle vliegtuie in die hangar te aanskakel
-STR_MASS_STOP_LIST_TIP :{BLACK}Kliek om alle voertuie in die lys te stop
-STR_MASS_START_LIST_TIP :{BLACK}Kliek om aller voertuie in die lys te aanskakel
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kliek om alle voertuie in die lys te stop
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kliek om aller voertuie in die lys te aanskakel
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Teken Lys - {COMMA} Teken{P "" s}
@@ -3175,14 +3175,14 @@ STR_SIGN_LIST_CAPTION :{WHITE}Teken Ly
############ Lists rail types
-STR_RAIL_VEHICLES :Spoort voertuie
-STR_ELRAIL_VEHICLES :Elektrifiseerde Spoor Voertuie
-STR_MONORAIL_VEHICLES :Eenspoor Voertuie
-STR_MAGLEV_VEHICLES :Maglev Voertuie
+STR_REPLACE_RAIL_VEHICLES :Spoort voertuie
+STR_REPLACE_ELRAIL_VEHICLES :Elektrifiseerde Spoor Voertuie
+STR_REPLACE_MONORAIL_VEHICLES :Eenspoor Voertuie
+STR_REPLACE_MAGLEV_VEHICLES :Maglev Voertuie
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kos: {GOLD}{CURRENCY}{BLACK} Gewig: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Spoed: {GOLD}{VELOCITY}{BLACK} Krag: {GOLD}{POWER}
@@ -3208,69 +3208,69 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Opwek
-STR_RANDOM :{BLACK}Lukraake
-STR_RANDOM_HELP :{BLACK}Verander die lukraak saad gebruik vir Terrein Generasie
-STR_WORLD_GENERATION_CAPTION :{WHITE}Wêreld generasie
-STR_RANDOM_SEED :{BLACK}Lukraak Saad:
-STR_RANDOM_SEED_HELP :{BLACK}Kliek om 'n lukraak saad in te voeg
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Sleutel 'n lukraak saad in
-STR_LAND_GENERATOR :{BLACK}Daal genereerder:
-STR_TREE_PLACER :{BLACK}Boom algoritme:
-STR_HEIGHTMAP_ROTATION :{BLACK}Hoogtekaart rotasie:
-STR_TERRAIN_TYPE :{BLACK}Terrein tipe:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Seevlak:
-STR_SMOOTHNESS :{BLACK}Gladheid:
-STR_SNOW_LINE_HEIGHT :{BLACK}Sneeu lyn hoogte:
-STR_DATE :{BLACK}Date:
-STR_NUMBER_OF_TOWNS :{BLACK}Hoev. van dorpe
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Hoev. van nywerhede
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Beweeg die sneeu lyn een op
-STR_SNOW_LINE_DOWN :{BLACK}Beweeg die sneeu lyn een af
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Verander sneeu lyn hoogte
-STR_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skaal waaskuwing
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Om die kaart te veel te verstel is nie aanbeveel. Gaan voort met die generasie?
-STR_HEIGHTMAP_NAME :{BLACK}Hoogtekaart name:
-STR_HEIGHTMAP_SIZE :{BLACK}Groote: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Opwek
+STR_MAPGEN_RANDOM :{BLACK}Lukraake
+STR_MAPGEN_RANDOM_HELP :{BLACK}Verander die lukraak saad gebruik vir Terrein Generasie
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Wêreld generasie
+STR_MAPGEN_RANDOM_SEED :{BLACK}Lukraak Saad:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kliek om 'n lukraak saad in te voeg
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Sleutel 'n lukraak saad in
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Daal genereerder:
+STR_MAPGEN_TREE_PLACER :{BLACK}Boom algoritme:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Hoogtekaart rotasie:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrein tipe:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Seevlak:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Gladheid:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Sneeu lyn hoogte:
+STR_MAPGEN_DATE :{BLACK}Date:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Hoev. van dorpe
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Hoev. van nywerhede
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweeg die sneeu lyn een op
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweeg die sneeu lyn een af
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Verander sneeu lyn hoogte
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaal waaskuwing
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Om die kaart te veel te verstel is nie aanbeveel. Gaan voort met die generasie?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Hoogtekaart name:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Groote: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Genereer wêreld...
STR_GENERATION_ABORT :{BLACK}Verlaat
STR_GENERATION_ABORT_CAPTION :{WHITE}Verlaat Wêreld Generasie
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Wil jy rerig die generasie verlaat?
-STR_PROGRESS :{WHITE}{NUM}% klaar
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Wêreld generasie
-STR_TREE_GENERATION :{BLACK}Boom generasie
-STR_UNMOVABLE_GENERATION :{BLACK}Onbeweegbaar generasie
-STR_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
-STR_SETTINGUP_GAME :{BLACK}Stel speletjie op
-STR_PREPARING_TILELOOP :{BLACK}Hardloop teël-herhaling
-STR_PREPARING_GAME :{BLACK}Voorbereiding speletjie
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Hierdie aksie verander die moeite vlak to gebruiklike
-STR_SE_FLAT_WORLD :{WHITE}Platte daal
-STR_SE_FLAT_WORLD_TIP :{BLACK}Opwek 'n plat daal
-STR_SE_RANDOM_LAND :{WHITE}Lukraak daal
-STR_SE_NEW_WORLD :{BLACK}Skep nuwe draaiboek
-STR_SE_CAPTION :{WHITE}Draaiboek tipe
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Beweeg die hoogte van platte daal een af
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Beweeg die hoogte van platte daal bo een
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander die hoogte van platte daal
-STR_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte daal:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% klaar
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Wêreld generasie
+STR_GENERATION_TREE_GENERATION :{BLACK}Boom generasie
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Onbeweegbaar generasie
+STR_GENERATION_CLEARING_TILES :{BLACK}Ru en rotserig area ontwikkeling
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Stel speletjie op
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Hardloop teël-herhaling
+STR_GENERATION_PREPARING_GAME :{BLACK}Voorbereiding speletjie
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Hierdie aksie verander die moeite vlak to gebruiklike
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Platte daal
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Opwek 'n plat daal
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Lukraak daal
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Skep nuwe draaiboek
+STR_SE_MAPGEN_CAPTION :{WHITE}Draaiboek tipe
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Beweeg die hoogte van platte daal een af
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Beweeg die hoogte van platte daal bo een
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander die hoogte van platte daal
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte daal:
STR_SMALLMAP_CENTER :{BLACK}Senter die kleinkaart op die huidige posisie
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kaart kante:
-STR_NORTHWEST :{BLACK}Noordwes
-STR_NORTHEAST :{BLACK}Noordoos
-STR_SOUTHEAST :{BLACK}Suidoos
-STR_SOUTHWEST :{BLACK}Suidwes
-STR_BORDER_FREEFORM :{BLACK}Vryeform
-STR_BORDER_WATER :{BLACK}Water
-STR_BORDER_RANDOM :{BLACK}Lukraak
-STR_BORDER_RANDOMIZE :{BLACK}Lukraak
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kaart kante:
+STR_MAPGEN_NORTHWEST :{BLACK}Noordwes
+STR_MAPGEN_NORTHEAST :{BLACK}Noordoos
+STR_MAPGEN_SOUTHEAST :{BLACK}Suidoos
+STR_MAPGEN_SOUTHWEST :{BLACK}Suidwes
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Vryeform
+STR_MAPGEN_BORDER_WATER :{BLACK}Water
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Lukraak
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Lukraak
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Klein
@@ -3295,20 +3295,20 @@ STR_MEASURE_AREA :{BLACK}Area: {N
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengte: {NUM}{}Hoogte verskil: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Hoogte verskil: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}oordra Krediete: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...hierdie is 'n dorp besit pad
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...pad teenoor in die verkeerde rigting
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Deursigtigheid Opsies
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Tokkel deursigtigheid vir stasie tekens
-STR_TRANSPARENT_TREES_DESC :{BLACK}Tokkel deursigtigheid vir boome
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Tokkel deursigtigheid vir huise
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Tokkel deursigtigheid vir nywerhede
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Tokkel deursigtigheid vir boubaardes soos stasies, depots, weypunte en catenary
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Tokkel deursigtigheid vir brue
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Tokkel deursigtigheid vir strukture soos vuurtorings en senders, miskien in toekoms vir ooglekkers
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Tokkel deursigtigheid vir laai aanwysers
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Stel voorwerpe onsigbaar inplaas van deursigtig
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}oordra Krediete: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...hierdie is 'n dorp besit pad
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...pad teenoor in die verkeerde rigting
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Deursigtigheid Opsies
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Tokkel deursigtigheid vir stasie tekens
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Tokkel deursigtigheid vir boome
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Tokkel deursigtigheid vir huise
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Tokkel deursigtigheid vir nywerhede
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Tokkel deursigtigheid vir boubaardes soos stasies, depots, weypunte en catenary
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Tokkel deursigtigheid vir brue
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Tokkel deursigtigheid vir strukture soos vuurtorings en senders, miskien in toekoms vir ooglekkers
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Tokkel deursigtigheid vir laai aanwysers
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Stel voorwerpe onsigbaar inplaas van deursigtig
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3318,7 +3318,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Alle triene
STR_GROUP_ALL_ROAD_VEHICLES :Alle pad voertuie
STR_GROUP_ALL_SHIPS :Alle skepe
@@ -3327,24 +3327,24 @@ STR_GROUP_DEFAULT_TRAINS :Ongegroepeerde
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongegroepeerde pad voertuie
STR_GROUP_DEFAULT_SHIPS :Ongegroepeerde skepe
STR_GROUP_DEFAULT_AIRCRAFTS :Ongegroepeerde vliegtuig
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Voeg gedeel voertuie
STR_GROUP_REMOVE_ALL_VEHICLES :Verwyder alle voertuie
STR_GROUP_RENAME_CAPTION :{BLACK}Hernoem groep
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan nie groep skep nie...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan nie groep uitvee nie...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan nie groep hernoem nie...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan nie alle voertuie van groep verwyder nie...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan nie voeg die voertuig tot hierdie groep nie...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan nie gedeel voertuie na groep byvoeg...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan nie groep skep nie...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan nie groep uitvee nie...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan nie groep hernoem nie...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan nie alle voertuie van groep verwyder nie...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan nie voeg die voertuig tot hierdie groep nie...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan nie gedeel voertuie na groep byvoeg...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groepe - Kliek op 'n groep om te lys alle voertuie van hierdie groep
-STR_GROUP_CREATE_TIP :{BLACK}kliek om groep te skep
-STR_GROUP_DELETE_TIP :{BLACK}Vee uit die gekose groep
-STR_GROUP_RENAME_TIP :{BLACK}Hernoem die gekose groep
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Kliek om te beskerm hierdie groep van wêreldwyd outovervang
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepe - Kliek op 'n groep om te lys alle voertuie van hierdie groep
+STR_GROUP_CREATE_TOOLTIP :{BLACK}kliek om groep te skep
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Vee uit die gekose groep
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Hernoem die gekose groep
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliek om te beskerm hierdie groep van wêreldwyd outovervang
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3405,35 +3405,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet unike wees
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet unike wees
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Gaan na volgende teken
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Gaan na vorige teken
-STR_SIGN_OSKTITLE :{BLACK}Tik 'n naam vir die teken in
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Gaan na volgende teken
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Gaan na vorige teken
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Tik 'n naam vir die teken in
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Fonds
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospek
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bou
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Kies die paslike nywerheid van hierdie lys
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fonds
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospek
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bou
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Kies die paslike nywerheid van hierdie lys
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Voorlopend
-STR_FACE_ADVANCED_TIP :{BLACK}Voorloopend gesig keuse.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Voorloopend gesig keuse.
STR_FACE_SIMPLE :{BLACK}Eenvoudig
-STR_FACE_SIMPLE_TIP :{BLACK}Eenvoudig gesig keuse.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Eenvoudig gesig keuse.
STR_FACE_LOAD :{BLACK}Laai
-STR_FACE_LOAD_TIP :{BLACK}Laai gunsteling gesig
+STR_FACE_LOAD_TOOLTIP :{BLACK}Laai gunsteling gesig
STR_FACE_LOAD_DONE :{WHITE}Jou gunsteling gesig is van die OpenTTD stellings lêer gelaai.
STR_FACE_FACECODE :{BLACK}Speler gesig no.
-STR_FACE_FACECODE_TIP :{BLACK}Toon en/of stel speler gesig nommer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Toon en/of stel speler gesig nommer
STR_FACE_FACECODE_CAPTION :{WHITE}Toon en/of stel speler gesig nommer
STR_FACE_FACECODE_SET :{WHITE}Nuwe gesig nommer kode is gestel.
STR_FACE_FACECODE_ERR :{WHITE}Kon nie speler gesig nommer stel - moet numeries wees tussen 0 en 4,294,967,295!
STR_FACE_SAVE :{BLACK}Spaar
-STR_FACE_SAVE_TIP :{BLACK}Spaar gunsteling gesig
+STR_FACE_SAVE_TOOLTIP :{BLACK}Spaar gunsteling gesig
STR_FACE_SAVE_DONE :{WHITE}Die gesig sal as u gunsteling gesig in die OpenTTD stellings lêer gespaar word.
STR_FACE_EUROPEAN :{BLACK}Europiese
STR_FACE_SELECT_EUROPEAN :{BLACK}Kies europiese gesige
@@ -3441,40 +3441,40 @@ STR_FACE_AFRICAN :{BLACK}Afrikaan
STR_FACE_SELECT_AFRICAN :{BLACK}Kies afrikaanse gesige
STR_FACE_YES :Ja
STR_FACE_NO :Nee
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Ontsper snor of oorbel
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Ontsper snor of oorbel
STR_FACE_HAIR :Hare:
-STR_FACE_HAIR_TIP :{BLACK}Verander hare
+STR_FACE_HAIR_TOOLTIP :{BLACK}Verander hare
STR_FACE_EYEBROWS :Winkbroue:
-STR_FACE_EYEBROWS_TIP :{BLACK}Verander winkbroue
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Verander winkbroue
STR_FACE_EYECOLOUR :Oog kleur:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Verander oogkleur
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Verander oogkleur
STR_FACE_GLASSES :Brille:
-STR_FACE_GLASSES_TIP :{BLACK}Ontsper brille
-STR_FACE_GLASSES_TIP_2 :{BLACK}Verander brille
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Ontsper brille
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Verander brille
STR_FACE_NOSE :Neus:
-STR_FACE_NOSE_TIP :{BLACK}Verander neus
+STR_FACE_NOSE_TOOLTIP :{BLACK}Verander neus
STR_FACE_LIPS :Lippe:
STR_FACE_MOUSTACHE :Snor:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Verander lippe of snor
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Verander lippe of snor
STR_FACE_CHIN :Ken:
-STR_FACE_CHIN_TIP :{BLACK}Verander ken
+STR_FACE_CHIN_TOOLTIP :{BLACK}Verander ken
STR_FACE_JACKET :Jas:
-STR_FACE_JACKET_TIP :{BLACK}Verander jas
+STR_FACE_JACKET_TOOLTIP :{BLACK}Verander jas
STR_FACE_COLLAR :Kraag:
-STR_FACE_COLLAR_TIP :{BLACK}Verander kraag
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Verander kraag
STR_FACE_TIE :Das:
STR_FACE_EARRING :Oorbel:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Verander das of oorbel
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Verander das of oorbel
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Sein seleksie
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan nie seine hier verander nie...
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Een-rigting pad sein (elektries){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Een-rigting seine kan nie van die agterkant verby gevat word nie.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Sein verander{}Wanneer geselekteer is, 'n kliek askei op die sein sal die sein verander na die geselekteerde sein tiepe en waarde, CTRL-kliek sal die bestaande waarde tokkel.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Sein sleep digtheid
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Verminder sein sleep digtheid
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Verhoog sein sleep digtheid
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Sein seleksie
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan nie seine hier verander nie...
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Een-rigting pad sein (elektries){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Een-rigting seine kan nie van die agterkant verby gevat word nie.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein verander{}Wanneer geselekteer is, 'n kliek askei op die sein sal die sein verander na die geselekteerde sein tiepe en waarde, CTRL-kliek sal die bestaande waarde tokkel.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Sein sleep digtheid
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verminder sein sleep digtheid
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Verhoog sein sleep digtheid
########
############ on screen keyboard
@@ -3486,42 +3486,42 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI Stellings
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Wys AI stellings
STR_AI_DEBUG :{WHITE}AI ontfout
-STR_AI_DEBUG_NAME_TIP :{BLACK}Naam van die AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van die AI
STR_AI_DEBUG_RELOAD :{BLACK}Herlaai AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Maak die AI dood, herlaai die skrif en herlaai die AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Die AI ontfout venster is net beskikbaar vir die dienaar
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Maak die AI dood, herlaai die skrif en herlaai die AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Die AI ontfout venster is net beskikbaar vir die dienaar
STR_AI_CONFIG_CAPTION :{WHITE}AI Konfigurasie
-STR_AI_CHANGE :{BLACK}Kies AI
-STR_AI_CONFIGURE :{BLACK}Konfigureer
-STR_AI_CHANGE_TIP :{BLACK}Laai nog 'n AI
-STR_AI_CONFIGURE_TIP :{BLACK}Konfigureer die parameters van AI
-STR_AI_LIST_TIP :{BLACK}Alle AIs wat in die volgende spel gelaai gaan word
+STR_AI_CONFIG_CHANGE :{BLACK}Kies AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigureer
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Laai nog 'n AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigureer die parameters van AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alle AIs wat in die volgende spel gelaai gaan word
STR_AI_LIST_CAPTION :{WHITE}Beskikbare AIs
-STR_AI_AILIST_TIP :{BLACK}Kliek om 'n AI te kies
-STR_AI_ACCEPT :{BLACK}Aanvaar
-STR_AI_ACCEPT_TIP :{BLACK}Kies beligte AI
-STR_AI_CANCEL :{BLACK}Kanseleer
-STR_AI_CANCEL_TIP :{BLACK}Moenie AI verander nie
-STR_AI_CLOSE :{BLACK}Maak toe
-STR_AI_HUMAN_PLAYER :Mens Speler
+STR_AI_LIST_TOOLTIP :{BLACK}Kliek om 'n AI te kies
+STR_AI_LIST_ACCEPT :{BLACK}Aanvaar
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Kies beligte AI
+STR_AI_LIST_CANCEL :{BLACK}Kanseleer
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Moenie AI verander nie
+STR_AI_SETTINGS_CLOSE :{BLACK}Maak toe
+STR_AI_CONFIG_HUMAN_PLAYER :Mens Speler
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
-STR_AI_AUTHOR :{BLACK}Skrywer: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Daar was n fout met een van die AIs. Rapporteer assblief aan die skrywer met n skermskoot van die AI ontfout venster.
+STR_AI_LIST_AUTHOR :{BLACK}Skrywer: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Daar was n fout met een van die AIs. Rapporteer assblief aan die skrywer met n skermskoot van die AI ontfout venster.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Geraaas limit in dorp: {ORANGE}{COMMA}{BLACK} Maks: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Geraas gegenereer: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geraaas limit in dorp: {ORANGE}{COMMA}{BLACK} Maks: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Geraas gegenereer: {GOLD}{COMMA}
########
############ Downloading of content from the central server
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipe
STR_CONTENT_NAME_CAPTION :{BLACK}Naam
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Naam van die inhoud
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Naam van die inhoud
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Selekteer alles
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Merk al die inhoud wat afgelaai moet word
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Merk alle inhoud wat nie afgelaai moet word nie
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Begin om die geselekteerde inligting af te laai
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk al die inhoud wat afgelaai moet word
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk alle inhoud wat nie afgelaai moet word nie
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Begin om die geselekteerde inligting af te laai
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Jy het nie dit geselekteer om af te laai nie
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Jy het dit geselekeer om af te laai
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Jy het hierdie reeds
@@ -3533,6 +3533,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kon nie
STR_INTRO_ONLINE_CONTENT :{BLACK}Kyk Na Aanlyn Inhoud
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kyk vir nuwe of bygewerkde inhoud om af te laai
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Vind vermisde inhoud aanlyn
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Kyk of die vermisde inhoud aanlyn kan gevind word
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Vind vermisde inhoud aanlyn
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Kyk of die vermisde inhoud aanlyn kan gevind word
########
diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt
index a72ee6427..dc89d0a9a 100644
--- a/src/lang/arabic_egypt.txt
+++ b/src/lang/arabic_egypt.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}الخر
STR_GAME_OPTIONS_CAPTION :{WHITE}خيارات
STR_ERROR_MESSAGE_CAPTION :{YELLOW}رسالة
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}رسالة من {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}تحذير!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}تحذير!
STR_ERROR_CAN_T_DO_THIS :{WHITE}لا يمكن تنÙيذة....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}لا يمكن ازالتة ....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الأصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محÙوظة
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}النس
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المÙتوحة {COPYRIGHT}2002-2009 Ùريق النسخة المÙتوحة
STR_QUIT_CAPTION :{WHITE}انهاء
-STR_YES :{BLACK}نعم
-STR_NO :{BLACK}لا
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}هل تود اغلاق النسخة المÙتوحة Ùˆ العودة لـ {STRING}?
+STR_QUIT_YES :{BLACK}نعم
+STR_QUIT_NO :{BLACK}لا
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}هل تود اغلاق النسخة المÙتوحة Ùˆ العودة لـ {STRING}?
STR_JUST_NOTHING :Ùارغ
STR_COLOUR_DARK_BLUE :ازرق غامق
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}صحراء
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}ثلج
STR_NEWS_MESSAGE_CAPTION :{WHITE}رسالة
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}اÙتراضي
-STR_QUERY_CANCEL :{BLACK}الغاء
-STR_QUERY_OK :{BLACK}مواÙÙ‚
-STR_QUERY_RENAME :{BLACK}اعادة تسمية
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}اÙتراضي
+STR_BUTTON_CANCEL :{BLACK}الغاء
+STR_BUTTON_OK :{BLACK}مواÙÙ‚
+STR_BUTTON_RENAME :{BLACK}اعادة تسمية
STR_OSNAME_WINDOWS :ويندوز
STR_OSNAME_DOS :دوس
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}بضاع
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}معلومات
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK} السعة
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}مجموع الحمولة
-STR_TOTAL_CAPACITY_TEXT :{BLACK}الحمولة القصوى لهذا القطار:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}الحمولة القصوى لهذا القطار:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}لعبة جديدة
STR_INTRO_LOAD_GAME :{BLACK} تحميل
STR_INTRO_MULTIPLAYER :{BLACK}لعب جماعي
STR_INTRO_SCENARIO_EDITOR :{BLACK}محرر الخريطة
-STR_MAPSIZE :{BLACK}حجم الخريطة
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}حجم الخريطة
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}خيارات اللعبة
STR_COMPANY_SOMEONE :شخص ما {SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :اغلاق ال
STR_FILE_MENU_EXIT :خروج
STR_ABANDON_GAME_QUERY :{YELLOW}هل انت متأكد انك تود ترك هذة اللعبة و اغلاقها؟
STR_ABANDON_GAME_CAPTION :{WHITE}ترك اللعبة
-STR_SORT_ORDER_TIP :{BLACK} اختر طريقة الترتيب - تنازلي / تصاعدي
-STR_SORT_CRITERIA_TIP :{BLACK} اختر نوع الترتيب
-STR_FILTER_CRITERIA_TIP :{BLACK} اختر معايير الÙلترة
-STR_SORT_BY :{BLACK} رتب بـ
+STR_TOOLTIP_SORT_ORDER :{BLACK} اختر طريقة الترتيب - تنازلي / تصاعدي
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK} اختر نوع الترتيب
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK} اختر معايير الÙلترة
+STR_BUTTON_SORT_BY :{BLACK} رتب بـ
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}عدد السكان
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :تكلÙØ© ال
STR_SORT_BY_POWER_VS_RUNNING_COST :القوة/تكلÙØ© التشغيل
STR_SORT_BY_CARGO_CAPACITY :سعة الشحن
-STR_NO_WAITING_CARGO :{BLACK}لا يوجد اي شحنة منتظرة
-STR_SELECT_ALL_FACILITIES :{BLACK}اختر جميع المراÙÙ‚
-STR_SELECT_ALL_TYPES :{BLACK}اختر كل انواع الشحن (حتى غير المنتظرة(
-STR_AVAILABLE_ENGINES_TIP :{BLACK}عرض جميع المحركات لهذا النوع من العربات
-STR_MANAGE_LIST :{BLACK}ادارة الوحدات
-STR_MANAGE_LIST_TIP :{BLACK}ارسل تعليمات لكل الوحدات المتاحة
-STR_REPLACE_VEHICLES :استبدال بجديد
-STR_SEND_FOR_SERVICING :توجة للصيانة
-
-STR_AVAILABLE_TRAINS :{BLACK}القطارات المتاحة
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}العربات المتاحة
-STR_AVAILABLE_SHIPS :{BLACK}السÙÙ† المتاحة
-STR_AVAILABLE_AIRCRAFT :{BLACK}الطائرات المتاحة
-
-STR_SEND_TRAIN_TO_DEPOT :توجة الى الورشة
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :توجة الى الورشة
-STR_SEND_SHIP_TO_DEPOT :توجة الى حوض الصيانة
-STR_SEND_AIRCRAFT_TO_HANGAR :توجة الى حظيرة الصيانة
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}لا يوجد اي شحنة منتظرة
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}اختر جميع المراÙÙ‚
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}اختر كل انواع الشحن (حتى غير المنتظرة(
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}عرض جميع المحركات لهذا النوع من العربات
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ادارة الوحدات
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}ارسل تعليمات لكل الوحدات المتاحة
+STR_VEHICLE_LIST_REPLACE_VEHICLES :استبدال بجديد
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :توجة للصيانة
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}القطارات المتاحة
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}العربات المتاحة
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}السÙÙ† المتاحة
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}الطائرات المتاحة
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :توجة الى الورشة
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :توجة الى الورشة
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :توجة الى حوض الصيانة
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :توجة الى حظيرة الصيانة
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}خيار
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}لا يمكن تغيير Ùترات الصيانة
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}اغلاق الاطار
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}عنوان الاطار- اسحب لتحريك الاطار
-STR_STICKY_BUTTON :{BLACK}خصص هذا الاطار بان يبقى Ù…Ùتوح عند اغلاق كاÙØ© الاطارات
-STR_RESIZE_BUTTON :{BLACK}اضغط واسحب لتعديل حجم الاطار
+STR_TOOLTIP_STICKY :{BLACK}خصص هذا الاطار بان يبقى Ù…Ùتوح عند اغلاق كاÙØ© الاطارات
+STR_TOOLTIP_RESIZE :{BLACK}اضغط واسحب لتعديل حجم الاطار
STR_SAVELOAD_HOME_BUTTON :{BLACK}اضغط هنا لتوجة الى دليل الحÙظ/الÙتح القياسي
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}هدم المباني و غيرها
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Ø®Ùض ركن الارض
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}رÙع ركن الارض
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Ø®Ùض ركن الارض
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}رÙع ركن الارض
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}شريط العرض- Ùوق /تحت
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}عمود التحريك - يمين/يسار
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}عرض التضاريس على الخريطة
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}عرض/Ø
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK} دخل السنة الحالية : {CURRENCY} ( السنة السابقة : {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA}سنة ({COMMA})
-STR_AGE_RED :{RED}{COMMA}سنة ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA}سنة ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}سنة ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :قطار
-STR_VEHICLE_ROAD_VEHICLE :مركبات
-STR_VEHICLE_SHIP :سÙÙ†
-STR_VEHICLE_AIRCRAFT :طائرات
+STR_REPLACE_VEHICLE_TRAIN :قطار
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :مركبات
+STR_REPLACE_VEHICLE_SHIP :سÙÙ†
+STR_REPLACE_VEHICLE_AIRCRAFT :طائرات
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} اصبحت قديمة
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} اصبحت قديمة جدا
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} قديمة جدا وتحتاج الى استبدال Ùوري
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}معلومات ارض
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK} تكلÙØ© الازالة : {LTBLUE} غير متاح
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}تكلÙØ© الازالة : {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK} الدخل عند للتجديد: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK} الدخل عند للتجديد: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :غير متاح
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}المالك: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}مالك الطريق: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}مالك
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}السلطة المحلية: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ùارغ
STR_VEHICLE_NAME_BUTTON :{BLACK}اسم
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}اضغط
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}اضغط على المسار لازالته من القائمة
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}تشغيل / ايقا٠العشوائي
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}اظهار اطار اختيار الموسيقى
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}اضغط على الخدمة لتوسيط الخريطة على المصنع/المدينة
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}اضغط على الخدمة لتوسيط الخريطة على المصنع/المدينة
STR_INTRO_DIFFICULTY :{BLACK} مستوى الصعوبة ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :الرسالة الأخيرة/التقرير الجديد
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}انقا
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}انشاء مسطحات عشوائية
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}اعادة المسطحات الأرضية الى وضعها السابق
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}اعادة المسطحات الأرضية الى وضعها السابق
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}ازالة ممتلكات اللاعبين من الخريطة
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}ازالة ممتلكات اللاعبين من الخريطة
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}هل انت متأكد من ازالة ممتلكات اللاعبين من الخريطة
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}بناء المسطحات الأرضية
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}بناء المدن
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...قرÙ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...قريبة جدا من مدينة أخرى
STR_ERROR_SITE_UNSUITABLE :{WHITE}... الموقع غير مناسب
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... المدن كثيرة جدا
-STR_CANNOT_GENERATE_TOWN :{WHITE}لا يمكن انشاء اي مدينة
-STR_NO_SPACE_FOR_TOWN :{WHITE}.... لا يوجد Ùراغ ÙÙŠ الخريطة
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}لا يمكن انشاء اي مدينة
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}.... لا يوجد Ùراغ ÙÙŠ الخريطة
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}زيادة حجم المدينة
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}توسيع المدينة
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}مدينة عشوائية
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}بناء مدينة ÙÙŠ مكان عشوائي
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}لايمكن انشاء {STRING} هنا...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}اضاÙ
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}وضع منارة ضوئية
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}وضع هوائي لاسلكي
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عر٠منطقة صحراوية. {}اضغط بشكل متواصل Ù…Ùتاح كنترول لأزالتها
-STR_CREATE_LAKE :{BLACK}عر٠منطقة البحر.{} انشأ قناة, يجب الضغط المتواصل على Ù…Ùتاح كنترول عند مستوى البحر والا طمرت المياة الاجزاء المجاورة
-STR_CREATE_RIVER :{BLACK}انشاء انهار
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}عر٠منطقة البحر.{} انشأ قناة, يجب الضغط المتواصل على Ù…Ùتاح كنترول عند مستوى البحر والا طمرت المياة الاجزاء المجاورة
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}انشاء انهار
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}حذÙ
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}حذ٠المدينة كليا
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Ø­Ùظ الخريطة
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Ùتح خريطة
-STR_MENU_LOAD_HEIGHTMAP :Ùتح خريطة مرتÙعات
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Ùتح خريطة مرتÙعات
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :خروج من المحرر
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :انهاء
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Ø­Ùظ Ø
STR_INTRO_PLAY_SCENARIO :{BLACK}لعب خريطة
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}العب خريطة المرتÙعات
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}ابدأ لعبة جديدة بواسطة خريطة المرتÙعات
-STR_QUIT_SCENARIO_QUERY :{YELLOW}هل تريد الخروج من انشاء الخريطة
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}هل تريد الخروج من انشاء الخريطة
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...يمكن بنائة ÙÙŠ مدن يزيد سكانها عن 1200 نسمة
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}العودة بتاريخ البدأ سنة واحدة
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}تقديم تاريخ البدأ سنة واحدة لالأمام
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...يجØ
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}صغير
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}وسط
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}كبير
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK} عشوائي
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK} عشوائي
STR_FOUND_TOWN_CITY :{BLACK}مدينة
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية. {} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}اختر حجم المدينة
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}حجم المدينة:
-STR_TOWN_ROAD_LAYOUT :{YELLOW} تصميم طرق المدينة
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK} اختر تصميم الطرق لهذه المدينة
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK} اصلي
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK} طرق اÙضل
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK} نمط 2 * 2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK} نمط 3 * 3
-STR_SELECT_LAYOUT_RANDOM :{BLACK} عشوائي
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW} تصميم طرق المدينة
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK} اختر تصميم الطرق لهذه المدينة
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK} اصلي
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK} طرق اÙضل
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK} نمط 2 * 2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK} نمط 3 * 3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK} عشوائي
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}اظهر اخر رسالة / تقرير
STR_NEWS_MESSAGES_OFF :اغلاق
STR_NEWS_MESSAGES_SUMMARY :ملخص
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * Ù…
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}صورة من الشاشة Ø­Ùظت بنجاح باسم: '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}لم يتم Ø­Ùظ الصورة
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}شاء ارض للأستخدام المستقبلي
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}شاء ارض للأستخدام المستقبلي
STR_STATUSBAR_AUTOSAVE :{RED}Ø­Ùظ تلقائي
STR_STATUSBAR_SAVING_GAME :{RED}* * يتم Ø­Ùظ اللعبة * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}الحÙظ مازال جاريا الآن{}الرجاء الأنتظار حتر ينتهي
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}الحÙظ مازال جاريا الآن{}الرجاء الأنتظار حتر ينتهي
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}اختر'Ezy Street style music'برنامج
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}اختر
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}شاشة كاملة
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}اختر هذا المربع للعب OpenTTD على لشاشة الكاملة
-STR_FULLSCREEN_FAILED :{WHITE}Ùشل تشغيل نمط الشاشة الكاملة
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Ùشل تشغيل نمط الشاشة الكاملة
STR_GAME_OPTIONS_RESOLUTION :{BLACK}دقة الشاشة
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK} اختØ
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} مل٠مÙقود او غير صالح
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK} معلومات اضاÙية عن القاعدة الرسومية
-STR_AUTOSAVE_FAILED :{WHITE}Ùشل الحÙظ التلقائي
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Ùشل الحÙظ التلقائي
-STR_HEADING_FOR_STATION :{LTBLUE}تتوجة الى {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}تتوجة الى {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}لايوجد اوامر وجهات
-STR_NO_ORDERS_VEL :{LTBLUE}لا يوجد اوامر وجهات , {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}تتوجة الى {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}تتوجة الى {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}لايوجد اوامر وجهات
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}لا يوجد اوامر وجهات , {VELOCITY}
STR_PASSENGERS :ركاب
STR_BAGS :صناديق
@@ -857,9 +857,9 @@ STR_CRATES :صناديق
STR_RES_OTHER :اخرى
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}لا يمكن مشاركة قائمة الأوامر
-STR_CANT_COPY_ORDER_LIST :{WHITE}لا يمكن نسخ قائمة الأوامر
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - نهاية الأوامر المشتركة - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}لا يمكن مشاركة قائمة الأوامر
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}لا يمكن نسخ قائمة الأوامر
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - نهاية الأوامر المشتركة - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} لا يستطيع ايجاد طريق للمواصلة
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} تائه
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}طول
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :غير Ù…Ùعل
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}عدل قيمة التغيير
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}عدل قيمة التغيير
-STR_TEMPERATE_LANDSCAPE :مناطق معتدلة
-STR_SUB_ARCTIC_LANDSCAPE :مناطق ثلجية
-STR_SUB_TROPICAL_LANDSCAPE :مناطق مدارية
-STR_TOYLAND_LANDSCAPE :ألعاب
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :مناطق معتدلة
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :مناطق ثلجية
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :مناطق مدارية
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :ألعاب
STR_CHEATS :{WHITE}اسرار
-STR_CHEATS_TIP :{BLACK}علامة صح اذا استخدمت هذا السر من قبل
+STR_CHEATS_TOOLTIP :{BLACK}علامة صح اذا استخدمت هذا السر من قبل
STR_CHEATS_WARNING :{BLACK}تحذير! انت على وشك ان تخون مناÙسيك. هذا الخيانة ستبقى عار عليك الى الأبد.
STR_CHEAT_MONEY :{LTBLUE}زيادة السيولة بـ {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}العب كشركة{ORANGE}{COMMA}
@@ -1148,179 +1148,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}بدل
STR_CHEAT_CHANGE_DATE :{LTBLUE}عدل التاريخ {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}تÙعيل تغيير قيمة الانتاج: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}متوجه ل{WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}متوجه ل {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}متوجه ل{WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}متوجه ل {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :أذهب من خلال{WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :توجة بشكل بدون توق٠خلال {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :أذهب من خلال{WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :توجة بشكل بدون توق٠خلال {WAYPOINT}
-STR_WAYPOINTNAME_CITY :نقطة عبور {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} نقطة عبور #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} عوامة
-STR_BUOYNAME_CITY_SERIAL :{TOWN} عوامة #{COMMA}
-STR_LANDINFO_WAYPOINT :نقطة عبور
+STR_FORMAT_WAYPOINT_NAME :نقطة عبور {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} نقطة عبور #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} عوامة
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} عوامة #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :نقطة عبور
-STR_WAYPOINT :{WHITE} نقطة عبور
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK} اختر نوع نقطة العبور
+STR_WAYPOINT_CAPTION :{WHITE} نقطة عبور
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK} اختر نوع نقطة العبور
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}عدل اسم نقطة العبور
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}لا يمكن تعديل نقطة العبور
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}لا يمكن تعديل نقطة العبور
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}غير السكة الى نقطة عبور
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}لا يمكن بناء نقطة عبور هنا ...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}لا يمكن ازالة نقطة العبور من هنا ...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}لا يمكن بناء نقطة عبور هنا ...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}لا يمكن ازالة نقطة العبور من هنا ...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}بناء سكة القطار باستخدام البناء التلقائي
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... لا يوجد مدن ÙÙŠ هذه الخريطة
-STR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توق٠... {} ... لا يوجد مواقع مناسبة للمدن
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... لا يوجد مدن ÙÙŠ هذه الخريطة
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توق٠... {} ... لا يوجد مواقع مناسبة للمدن
-STR_MANY_RANDOM_TOWNS :{BLACK}العديد من المدن العشوائية
-STR_RANDOM_TOWNS_TIP :{BLACK}غطي الخريطة عشوائيا بمدن
-STR_MANY_RANDOM_INDUSTRIES :الكثير من المصانع
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}غطي الخريطة عشوائيا بالمصانع
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}لا يمكن انشاء مصانع ...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}العديد من المدن العشوائية
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}غطي الخريطة عشوائيا بمدن
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :الكثير من المصانع
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}غطي الخريطة عشوائيا بالمصانع
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}لا يمكن انشاء مصانع ...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}اÙتح مدير تحرير التضاريس لرÙع / Ø®Ùض الارض, زراعة الاشجار, الخ.
STR_LANDSCAPING_TOOLBAR :{WHITE}التضاريس
-STR_LEVEL_LAND_TOOLTIP :{BLACK}مستوى الارض
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}مستوى الارض
STR_TREES_RANDOM_TYPE :{BLACK}شجر عشوائي
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}ضع شجر عشوائي
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}ضع شجر عشوائي
-STR_CANT_BUILD_CANALS :{WHITE}لا يمكن بناء قناة مياة هنا ...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}لا يمكن بناء قناة مياة هنا ...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}بناء قناة
-STR_LANDINFO_CANAL :قناة
+STR_LAI_WATER_DESCRIPTION_CANAL :قناة
-STR_CANT_BUILD_LOCKS :{WHITE}لا يمكن بناء حاجز هنا
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}لا يمكن بناء حاجز هنا
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK} بناء Ù‚ÙÙ„
-STR_LANDINFO_LOCK :Ù‚ÙÙ„
+STR_LAI_WATER_DESCRIPTION_LOCK :Ù‚ÙÙ„
-STR_CANT_PLACE_RIVERS :{WHITE}لا يمكن وضع نهر هنا ...
-STR_LANDINFO_RIVER :نهر
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}لا يمكن وضع نهر هنا ...
+STR_LAI_WATER_DESCRIPTION_RIVER :نهر
-STR_BUOY_IS_IN_USE :{WHITE} ... العوامة مستخدمة
+STR_ERROR_BUOY_IS_IN_USE :{WHITE} ... العوامة مستخدمة
-STR_LANDINFO_COORDS :{BLACK}الأحداثيات: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}الأحداثيات: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}لا يمكن حذ٠جزء من المحطة ...
-STR_CANT_CONVERT_RAIL :{WHITE}لا يمكن تحويل سكة القطار هنا ...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}لا يمكن حذ٠جزء من المحطة ...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}لا يمكن تحويل سكة القطار هنا ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}حول / طور سكة القطار
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}أسحب محرك القطار إلى هنا لبيع القطار كاملا
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}أسحب محرك القطار إلى هنا لبيع القطار كاملا
STR_STATION_BUILD_DRAG_DROP :{BLACK}أسحب وأÙلت
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}بناء محطة بطريقة السحب والإÙلات
-STR_SELECT_STATION_CLASS_TIP :{BLACK} اختر Ùئة المحطات لعرضها
-STR_SELECT_STATION_TYPE_TIP :{BLACK}أختر نوع المحطة لبنائها
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK} اختر Ùئة المحطات لعرضها
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}أختر نوع المحطة لبنائها
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}سرع اللعبه
STR_MESSAGE_HISTORY :{WHITE}الرسائل السابقة
-STR_MESSAGE_HISTORY_TIP :{BLACK}قائمة بآخر الاخبار
-STR_MESSAGES_DISABLE_ALL :{BLACK}تعطيل الكل
-STR_MESSAGES_ENABLE_ALL :{BLACK}تÙعيل الكل
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}قائمة بآخر الاخبار
+STR_SMALLMAP_DISABLE_ALL :{BLACK}تعطيل الكل
+STR_SMALLMAP_ENABLE_ALL :{BLACK}تÙعيل الكل
-STR_INDUSTRYDIR_CAPTION :{WHITE}صناعات
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW}({COMMA}% صدرت)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW}({COMMA}%/{COMMA}% صدرت)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}اسماء المصانع - اضغط على اسم لتوسيط الشاشة علية
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}صناعات
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW}({COMMA}% صدرت)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW}({COMMA}%/{COMMA}% صدرت)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}اسماء المصانع - اضغط على اسم لتوسيط الشاشة علية
-STR_INDUSTRY_TOO_CLOSE :{WHITE}قريب جدا من مصنع آخر
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}قريب جدا من مصنع آخر
STR_CONFIG_GAME_PRODUCTION :{WHITE}تغيير الانتاج
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}تعدد اللاعبين
-
-STR_NETWORK_PLAYER_NAME :{BLACK}أسم اللاعب
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}هذا الآسم الذي ستعر٠به ÙÙŠ اللعبة
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}أدخل أسمك
-STR_NETWORK_CONNECTION :{BLACK}اتصال
-STR_NETWORK_CONNECTION_TIP :{BLACK}أختر بين لعبة على الإنترنت أو الشبكة المحلية (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}أبدأ الخادم
-STR_NETWORK_START_SERVER_TIP :{BLACK}أبدأ خادمك الخاص
-
-STR_NETWORK_GAME_NAME :{BLACK}الأسم
-STR_NETWORK_GAME_NAME_TIP :{BLACK}أسم اللعبة
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}اللغة ، نسخة الخادم ، إلخ
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}أضغط على لعبة من القائمة لإختيارها
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}الخادم الذي أنضممت إليه آخر مره:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}اضغط للعب الخادم الذي لعبت به آخر مرة.
-
-STR_NETWORK_FIND_SERVER :{BLACK}أبحث عن خادم
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}أبحث ÙÙŠ الشبكة عن خادم
-STR_NETWORK_ADD_SERVER :{BLACK}اض٠خادم - سيرÙر
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}اض٠خادم (سيرÙر) Ùˆ الذي سو٠يÙحص اذا كان هناك لعبة قيد التشغيل حاليا
-STR_NETWORK_ENTER_IP :{BLACK}أدخل عنوان المضيÙ
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}عميل
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}عملاء متصلين / أقصى عدد للعملاء{}شركات متصلة / أقصى عدد للشركات
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}حجم الخريطة
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}حجم خريطة اللعبة{}أضغط لترتيب بالحجم
-
-STR_NETWORK_DATE_CAPTION :{BLACK}التاريخ
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}التاريخ الحالي
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}سنين
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}عدد السنوات{}اللعبة قائمة
-
-STR_NETWORK_GAME_INFO :{SILVER}معلومات اللعبة
-STR_NETWORK_CLIENTS :{SILVER}عملاء:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}اللغة:{WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}مجموعة المربعات:{WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}حجم الخريطة: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}نسخة الخادم:{WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}عنوان الخادم:{WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}تاريخ البداية:{WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}التاريخ الحالي:{WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}كلمت السر محمية!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}الخادم غير موجود
-STR_NETWORK_SERVER_FULL :{SILVER}الخادم ممتلئ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}النسخة غير متطابقة
-STR_NETWORK_GRF_MISMATCH :{SILVER} عدم تواÙÙ‚ NewGFR
-
-STR_NETWORK_JOIN_GAME :{BLACK}أنضم للعبة
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}أبدا لعبة متعددة اللاعبين جديدة
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}أسم اللعبة:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}أسم اللعبة سيظهر للآخرين ÙÙŠ قائمة تعدد اللاعبين
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}أدخل أسم اللعبة للشبكة
-STR_NETWORK_SET_PASSWORD :{BLACK}ضع كلمة سر
-STR_NETWORK_PASSWORD_TIP :{BLACK}احم لعبتك برقم سري حتى لا تصبح لعبتك Ù…Ùتوحة للجميع
-STR_NETWORK_SELECT_MAP :{BLACK}اختر خريطة:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}ÙÙŠ أي خريطة تود ان تلعب؟
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :شبكة محلية
-STR_NETWORK_INTERNET :انترنت
-STR_NETWORK_LAN_INTERNET :شبكة محلية / انترنت
-STR_NETWORK_INTERNET_ADVERTISE :انترنت (دعاية)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM}عميل
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}اقصى عدد عملاء:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}أختر أقصى عدد للعملاء
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}شركة
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}أقصى عدد شركات:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}حدد العدد الاقصى للشركات ÙÙŠ هذا الخادم
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}مشاهد
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}أقصى عدد مشاهدين:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}حدد عدد المشاهدين لهذا الخادم
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}اللغة المتحدثة:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}اللاعبين الآخرين سيعرÙون اللغة المتحدثة
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}أبدأ اللعبة
-STR_NETWORK_START_GAME_TIP :{BLACK}ابدأ لعبة شبكة جديدة من خريطة عشوائية او سيناريو.
-STR_NETWORK_LOAD_GAME :{BLACK}حمل اللعبة
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}استعادة لعبة متعددة اللاعبين سابقة (تأكد من الربط باللاعب الصحيح).
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}تعدد اللاعبين
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}أسم اللاعب
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}هذا الآسم الذي ستعر٠به ÙÙŠ اللعبة
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}أدخل أسمك
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}اتصال
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}أختر بين لعبة على الإنترنت أو الشبكة المحلية (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}أبدأ الخادم
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}أبدأ خادمك الخاص
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}الأسم
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}أسم اللعبة
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}اللغة ، نسخة الخادم ، إلخ
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}أضغط على لعبة من القائمة لإختيارها
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}الخادم الذي أنضممت إليه آخر مره:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}اضغط للعب الخادم الذي لعبت به آخر مرة.
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}أبحث عن خادم
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}أبحث ÙÙŠ الشبكة عن خادم
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}اض٠خادم - سيرÙر
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}اض٠خادم (سيرÙر) Ùˆ الذي سو٠يÙحص اذا كان هناك لعبة قيد التشغيل حاليا
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}أدخل عنوان المضيÙ
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}عميل
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}عملاء متصلين / أقصى عدد للعملاء{}شركات متصلة / أقصى عدد للشركات
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}حجم الخريطة
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}حجم خريطة اللعبة{}أضغط لترتيب بالحجم
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}التاريخ
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}التاريخ الحالي
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}سنين
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}عدد السنوات{}اللعبة قائمة
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}معلومات اللعبة
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}عملاء:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}اللغة:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}مجموعة المربعات:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}حجم الخريطة: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}نسخة الخادم:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}عنوان الخادم:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}تاريخ البداية:{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}التاريخ الحالي:{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}كلمت السر محمية!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}الخادم غير موجود
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}الخادم ممتلئ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}النسخة غير متطابقة
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER} عدم تواÙÙ‚ NewGFR
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}أنضم للعبة
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}أبدا لعبة متعددة اللاعبين جديدة
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}أسم اللعبة:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}أسم اللعبة سيظهر للآخرين ÙÙŠ قائمة تعدد اللاعبين
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}أدخل أسم اللعبة للشبكة
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}ضع كلمة سر
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}احم لعبتك برقم سري حتى لا تصبح لعبتك Ù…Ùتوحة للجميع
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}اختر خريطة:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}ÙÙŠ أي خريطة تود ان تلعب؟
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :شبكة محلية
+STR_NETWORK_SERVER_LIST_INTERNET :انترنت
+STR_NETWORK_START_SERVER_LAN_INTERNET :شبكة محلية / انترنت
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :انترنت (دعاية)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM}عميل
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}اقصى عدد عملاء:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}أختر أقصى عدد للعملاء
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}شركة
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}أقصى عدد شركات:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}حدد العدد الاقصى للشركات ÙÙŠ هذا الخادم
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}مشاهد
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}أقصى عدد مشاهدين:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}حدد عدد المشاهدين لهذا الخادم
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}اللغة المتحدثة:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}اللاعبين الآخرين سيعرÙون اللغة المتحدثة
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}أبدأ اللعبة
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}ابدأ لعبة شبكة جديدة من خريطة عشوائية او سيناريو.
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}حمل اللعبة
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}استعادة لعبة متعددة اللاعبين سابقة (تأكد من الربط باللاعب الصحيح).
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :أي
@@ -1361,33 +1361,33 @@ STR_NETWORK_LANG_GREEK :اليونانÙ
STR_NETWORK_LANG_LATVIAN :اللاتÙية
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}ردهة تعدد اللاعبين
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}ردهة تعدد اللاعبين
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}التحضير لالانضمام الى:{ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}قائمة بالشركات الموجودة باللعبة ، يمكنك الإنضمام لشركة أو تأسيس واحدة
-STR_NETWORK_NEW_COMPANY :{BLACK}شركة جديدة
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}أنشئ شركة جديدة
-STR_NETWORK_SPECTATE_GAME :{BLACK}شاهد اللعبة
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}شاهد اللعبة كامشاهد
-STR_NETWORK_JOIN_COMPANY :{BLACK}أنضم لشركة
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}ساعد ÙÙŠ إدارة الشركة
-STR_NETWORK_REFRESH :{BLACK}حدث الخادم
-STR_NETWORK_REFRESH_TIP :{BLACK}حدث معلومات الخادم
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}التحضير لالانضمام الى:{ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}قائمة بالشركات الموجودة باللعبة ، يمكنك الإنضمام لشركة أو تأسيس واحدة
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}شركة جديدة
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}أنشئ شركة جديدة
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}شاهد اللعبة
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}شاهد اللعبة كامشاهد
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}أنضم لشركة
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ساعد ÙÙŠ إدارة الشركة
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}حدث الخادم
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}حدث معلومات الخادم
-STR_NETWORK_COMPANY_INFO :{SILVER}معلومات الشركة
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}معلومات الشركة
-STR_NETWORK_COMPANY_NAME :{SILVER}أسم الشركة:{WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}اÙتتاح:{WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}قيمة الشركة:{WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}الرصيد الحالي:{WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}دخل السنة الماضية:{WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}الأداء:{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}أسم الشركة:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}اÙتتاح:{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}قيمة الشركة:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}الرصيد الحالي:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}دخل السنة الماضية:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}الأداء:{WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}مركبة:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}محطات:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}لاعبين:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}مركبة:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}محطات:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}لاعبين:{WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}إتصال...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}إتصال...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) إتصال..
@@ -1403,49 +1403,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}جلب Ù
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM}انتظار اللاعبين السابقين
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} حمل حتى الان
-STR_NETWORK_DISCONNECT :{BLACK}Ùصل
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Ùصل
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE} ادخل قدر المال الذي تود اعطائه
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}الخادم محمي، أدخل الرقم السر
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}الشركة محمية ، أدخل الرقم السري
-STR_NETWORK_CLIENT_LIST :{WHITE}قائمة العملاء
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}قائمة العملاء
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE} شاهد
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE} شركة جديدة
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} لايوجد أجهزة شبكة او الشبكة معطلة
-STR_NETWORK_ERR_NOSERVER :{WHITE} لايوجد ألعاب شبكة
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} الخادم لم يجب على الطلب
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} لم يتم الربط بسبب عدم تواÙÙ‚ NewGFR
-STR_NETWORK_ERR_DESYNC :{WHITE}Ùشل تحديث البيانات
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} انقطع الاتصال بلعبة الشبكة
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} لايمكن تحميل اللعبة المخزنة
-STR_NETWORK_ERR_SERVER_START :{WHITE} لايمكن بدء الخادم
-STR_NETWORK_ERR_CLIENT_START :{WHITE} لايمكن الإتصال
-STR_NETWORK_ERR_TIMEOUT :{WHITE} الاتصال رقم # {NUM}انهى الوقت المتاح للربط
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} حدث خطأ ÙÙŠ البروتوكول Ùˆ انقطع الاتصال
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}نسخة اللاعب غير مطابقة لنسخة الخادم
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} رقم سري خاطئ
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} الخادم ممتلئ
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} أنت ممنوع من هذا الخادم
-STR_NETWORK_ERR_KICKED :{WHITE} لقد طردت من اللعبة
-STR_NETWORK_ERR_CHEATER :{WHITE} الغش ليس مسموحا به ÙÙŠ هذه اللعبة
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} لايوجد أجهزة شبكة او الشبكة معطلة
+STR_NETWORK_ERROR_NOSERVER :{WHITE} لايوجد ألعاب شبكة
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} الخادم لم يجب على الطلب
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} لم يتم الربط بسبب عدم تواÙÙ‚ NewGFR
+STR_NETWORK_ERROR_DESYNC :{WHITE}Ùشل تحديث البيانات
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} انقطع الاتصال بلعبة الشبكة
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} لايمكن تحميل اللعبة المخزنة
+STR_NETWORK_ERROR_SERVER_START :{WHITE} لايمكن بدء الخادم
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} لايمكن الإتصال
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} الاتصال رقم # {NUM}انهى الوقت المتاح للربط
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} حدث خطأ ÙÙŠ البروتوكول Ùˆ انقطع الاتصال
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}نسخة اللاعب غير مطابقة لنسخة الخادم
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} رقم سري خاطئ
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} الخادم ممتلئ
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} أنت ممنوع من هذا الخادم
+STR_NETWORK_ERROR_KICKED :{WHITE} لقد طردت من اللعبة
+STR_NETWORK_ERROR_CHEATER :{WHITE} الغش ليس مسموحا به ÙÙŠ هذه اللعبة
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :خطاء عام
-STR_NETWORK_ERR_CLIENT_DESYNC :خطأ ÙÙŠ DESYNC
-STR_NETWORK_ERR_CLIENT_SAVEGAME :لايمكن تحميل الخريطة
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Ùقد الإتصال
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :خطاء ÙÙŠ البروتكول
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :عدم تواÙÙ‚ ÙÙŠ NewGFR
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :غير مصرح
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :استلمت معلومات غريبة
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :اصدار خاطئ
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :الأسم مستخدم
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :رقم سري خاطئ
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :اسم الشركة خاطئ ÙÙŠ الشبكة
-STR_NETWORK_ERR_CLIENT_KICKED :طردت من الخادم
-STR_NETWORK_ERR_CLIENT_CHEATER :كان يحاول استخدام سر للغش
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :خادم ممتلئ
+STR_NETWORK_ERROR_CLIENT_GENERAL :خطاء عام
+STR_NETWORK_ERROR_CLIENT_DESYNC :خطأ ÙÙŠ DESYNC
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :لايمكن تحميل الخريطة
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Ùقد الإتصال
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :خطاء ÙÙŠ البروتكول
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :عدم تواÙÙ‚ ÙÙŠ NewGFR
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :غير مصرح
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :استلمت معلومات غريبة
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :اصدار خاطئ
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :الأسم مستخدم
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :رقم سري خاطئ
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :اسم الشركة خاطئ ÙÙŠ الشبكة
+STR_NETWORK_ERROR_CLIENT_KICKED :طردت من الخادم
+STR_NETWORK_ERROR_CLIENT_CHEATER :كان يحاول استخدام سر للغش
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :خادم ممتلئ
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1455,15 +1455,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :اللعب مت
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :الاستمرار باللعب - تم ربط اللاعب
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :الاستمرار باللعب - Ùشل ربط اللاعب
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :يغادر
-STR_NETWORK_CLIENT_JOINED :*** {STRING} قد انضم للعبة
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} انضم الى الشركة رقم : {2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} انضم الى المشاهدين
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} قد بدأ شركة جديدة: (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} قد غادر اللعبة : - {2:STRING}-
-STR_NETWORK_NAME_CHANGE :*** {STRING} قد غير اسمه / اسمها الى {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} اعطى شركتك : {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** انت اعطيت : {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :يغادر
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} قد انضم للعبة
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} انضم الى الشركة رقم : {2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} انضم الى المشاهدين
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} قد بدأ شركة جديدة: (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} قد غادر اللعبة : - {2:STRING}-
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} قد غير اسمه / اسمها الى {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} اعطى شركتك : {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** انت اعطيت : {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Ùريق]
STR_NETWORK_CHAT_COMPANY :[Ùريق]{STRING} : {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Ùريق] الى {STRING} : {WHITE}{STRING}
@@ -1473,8 +1473,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[خاص] الى
STR_NETWORK_CHAT_ALL_CAPTION :[الكل]:
STR_NETWORK_CHAT_ALL :[الكل] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}ادخل نص للمحادثة
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE}اقÙÙ„ الخادم الجلسة
-STR_NETWORK_SERVER_REBOOT :{WHITE} يتم بدأ الخادم من جديد ... {} الرجاء الأنتظار
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}اقÙÙ„ الخادم الجلسة
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} يتم بدأ الخادم من جديد ... {} الرجاء الأنتظار
STR_NETWORK_SERVER :خادم
STR_NETWORK_CLIENT :عميل
@@ -1488,19 +1488,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :تحدث لشر
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :رسالة خاصة
-STR_NETWORK_SEND :{BLACK}ارسل
+STR_NETWORK_CHAT_SEND :{BLACK}ارسل
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}لا يمكن تحميل الخريطة من PNG ...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... المل٠غير موجود.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... لا يمكن تحويل صيغة الملÙ.مطلوب مل٠PNG . 8 او 24 - بت
-STR_PNGMAP_ERR_MISC :{WHITE}حدث خطأ ما ... للاس٠! (قد يكون مل٠تالÙ).
+STR_ERROR_PNGMAP :{WHITE}لا يمكن تحميل الخريطة من PNG ...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... المل٠غير موجود.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... لا يمكن تحويل صيغة الملÙ.مطلوب مل٠PNG . 8 او 24 - بت
+STR_ERROR_PNGMAP_MISC :{WHITE}حدث خطأ ما ... للاس٠! (قد يكون مل٠تالÙ).
-STR_BMPMAP_ERROR :{WHITE}لا يمكن تحميل الخريطة من BMP ...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}لايمكن تحويل نوع الصورة...
+STR_ERROR_BMPMAP :{WHITE}لا يمكن تحميل الخريطة من BMP ...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}لايمكن تحويل نوع الصورة...
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}تكلÙØ©: {CURRENCY}
@@ -1514,13 +1514,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}الدخ
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}لا يمكن رÙع الأرض هنا
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}لا يمكن Ø®Ùض الأرض هنا
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}لا يمكن تسوية الأرض هنا ...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :صخور
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :ارض جبلية
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :ارض جرداء
-STR_CLEAR_LAND_DESCRIPTION_GRASS :عشب
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :حقول
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية
-STR_CLEAR_LAND_DESCRIPTION_DESERT :صحراء
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :صخور
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :ارض جبلية
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :ارض جرداء
+STR_LAI_CLEAR_DESCRIPTION_GRASS :عشب
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :حقول
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية
+STR_LAI_CLEAR_DESCRIPTION_DESERT :صحراء
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}الأرض مائلة ÙÙŠ الأتجاة الغير مناسب
@@ -1528,11 +1528,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}تركي
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}الحÙر سو٠يضر بالقناة
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... تم الوصول لمستوى البحر
STR_ERROR_TOO_HIGH :{WHITE}عالي جدا...
-STR_ALREADY_LEVELLED :{WHITE}مسطحة ...
+STR_ERROR_ALREADY_LEVELLED :{WHITE}مسطحة ...
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}....مسار السكة الحديدية غير مناسب
STR_ERROR_ALREADY_BUILT :{WHITE}...تم بنائة
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}يجب ازالة السكة اولا
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}طريق بإتجاه واحد أو مغلق
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}طريق بإتجاه واحد أو مغلق
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}بناء السكك الحديدية
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}بناء سكة القطار الكهربائية
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}بناء السكة الاحادية
@@ -1556,44 +1556,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}بناء
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}بناء جسر قطارات
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}بناء Ù†ÙÙ‚ قطار
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}تناوب بناء/ازالة سكك واشارات القطارات
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}بناء الجسور - اختر الجسر المÙضل لديك لبنائة
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}بناء الجسور - اختر الجسر المÙضل لديك لبنائة
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}اختر اتجاة ورشة صيانة القطارات
-STR_RAILROAD_TRACK :سكة القطار
-STR_RAILROAD_TRAIN_DEPOT :ورشة صيانة القطار
+STR_LAI_RAIL_DESCRIPTION_TRACK :سكة القطار
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ورشة صيانة القطار
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...المنطقة مملوكة لشركة مناÙسة
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :سكة قطار مع مرتبطة باشارة سابقة
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :سكة قطار مع اشارة خروج
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :سكة قطار مع اشارة مزدوجة
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :سكة قطار مع اشارة طريق
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :سكة قطار مع اشارة اتجاة واحد
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :سكة قطار مع اشارة اغلاق و اشارة سابقة
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ خروج
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اشارة مزدوجة
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اشارة طريق
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اتجاة واحد
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :سكة قطار مع اشارة خروج و اشارة مسبقة
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :سكة قطار مع اشارةمزدوجة و اشارة مسبقة
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :سكة قطار مع اشارة طريق و اشارة مسبقة
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :سكة قطار مع اشارة اتجاة واحد و اشارة مسبقة
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة خروج
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :سكة قطار مع اشارة خروج و اتجاة
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :سكة قطار مع اشارة خروج و اتجاة واحد
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة مسار
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة طريق واحد
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :سكة قطار مع اشارة مسار و اتجاة موحد
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}يجب ازالة محطة القطار اولا
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE} يجب ازالة سكة الحديد اولا
-STR_CREATE_SPLITTED_STATION :{YELLOW} بناء محطة Ù…Ùصلة
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW} ابني نقطة عبور مستقلة
-STR_SELECT_STATION_TO_JOIN :{BLACK} اربط المحطات
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK} اربط نقطة العبور
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :سكة قطار مع مرتبطة باشارة سابقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :سكة قطار مع اشارة خروج
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :سكة قطار مع اشارة مزدوجة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :سكة قطار مع اشارة طريق
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :سكة قطار مع اشارة اتجاة واحد
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :سكة قطار مع اشارة اغلاق و اشارة سابقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ خروج
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اشارة مزدوجة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اشارة طريق
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :سكة قطار مع اشارة Ù‚ÙÙ„ Ùˆ اتجاة واحد
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :سكة قطار مع اشارة خروج و اشارة مسبقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :سكة قطار مع اشارةمزدوجة و اشارة مسبقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :سكة قطار مع اشارة طريق و اشارة مسبقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :سكة قطار مع اشارة اتجاة واحد و اشارة مسبقة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة خروج
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :سكة قطار مع اشارة خروج و اتجاة
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :سكة قطار مع اشارة خروج و اتجاة واحد
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة مسار
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :سكة قطار مع اشارة مزدوجة و اشارة طريق واحد
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :سكة قطار مع اشارة مسار و اتجاة موحد
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}يجب ازالة محطة القطار اولا
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE} يجب ازالة سكة الحديد اولا
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW} بناء محطة Ù…Ùصلة
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW} ابني نقطة عبور مستقلة
+STR_JOIN_STATION_CAPTION :{BLACK} اربط المحطات
+STR_JOIN_WAYPOINT_CAPTION :{BLACK} اربط نقطة العبور
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}يجب ازالة الطريق اولا
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنÙيذ
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنÙيذ
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}بناء الطرق
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}بناء ترام
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}اختر الجسر المناسب
@@ -1629,14 +1629,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}بناء
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ùعل / عطل الطرق موحدة الاتجاة
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}تناوب بناء/ ازالة الطرق
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}بدل بناء / ازالة طرق الترام
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}اختر اتجاة ورشة صيانة العربات
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}اختر اتجاة مستودع الترام
-STR_ROAD_DESCRIPTION_ROAD :طريق
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :طريق مرصو٠بالشجر
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :ورشة صيانة العربات
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :تقاطع طريق مع سكة قطار
-STR_ROAD_DESCRIPTION_TRAMWAY :الترام
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}اختر اتجاة ورشة صيانة العربات
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}اختر اتجاة مستودع الترام
+STR_LAI_ROAD_DESCRIPTION_ROAD :طريق
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :طريق مرصو٠بالشجر
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :ورشة صيانة العربات
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :تقاطع طريق مع سكة قطار
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :الترام
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}لا يمكن حذ٠محطة الركاب ...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}لا يمكن ازالة محطة البضائع من هنا ...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}لا يمكن ازالة محطة الترام للركاب
@@ -1644,12 +1644,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}لا ÙŠÙ
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}مدن/ بلدات
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ){COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ){COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}يجب هدم المبنى اولا
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} - مدينة -
@@ -1662,9 +1662,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}وسط Ø
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}تغيير اسم المدينة
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}الركاب الشهر الماضي: {ORANGE}{COMMA}{BLACK} الأقصى: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}طرود البريد الشهر الماضي: {ORANGE}{COMMA}{BLACK} الأقصى: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK} نمو المدينة يتطلب بضائع
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} مطلوب
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} اوصل الشهر الماضي
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK} نمو المدينة يتطلب بضائع
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} مطلوب
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} اوصل الشهر الماضي
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :مبنى مكاتب عالي
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :مبنى مكاتب
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :مبنى شقق صغيرة
@@ -1701,7 +1701,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}شركة {STRING} Ùازت بالعرض{}{} نقل {STRING} من {STATION} الى {STATION} سو٠يعطي 3 اضعا٠الدخل للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK} شركة {STRING} Ùازت بالعرض !{}{} نقل {STRING} من {STATION} الى {STATION} سو٠يعطي اربعة اضعا٠الدخل للسنة القادمة
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}البلدية ترÙض بناء مطار آخر ÙÙŠ هذه المدينة
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE} بلدية {TOWN}{} ترÙض السماح بمطار هنا بسبب تتعلق بالضوضاء العالية منه .
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE} بلدية {TOWN}{} ترÙض السماح بمطار هنا بسبب تتعلق بالضوضاء العالية منه .
STR_TOWN_BUILDING_NAME_COTTAGES_1 :اكواخ
STR_TOWN_BUILDING_NAME_HOUSES_1 :منازل
STR_TOWN_BUILDING_NAME_FLATS_1 :شقق
@@ -1737,7 +1737,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK} Ùوضى طرق عارمة ÙÙŠ مدينة {TOWN}!{}{}اعادة ترميم الطرق مولت من قبل شركة {STRING}{} تجلي ستة أشهر من الشقاء لعربات الطريق.
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ) {COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (تحت الانشاء)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (تحت الانشاء)
STR_TOWN_BUILDING_NAME_IGLOO_1 :مبنى قباني
STR_TOWN_BUILDING_NAME_TEPEES_1 :خيم
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :مبنى ابريق الشاي
@@ -1750,17 +1750,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :وضع علام
STR_PLANT_TREE_CAPTION :{WHITE} اشجار
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... الاشجار موجودة هنا مسبقا
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}... لا يمكن زراعة اشجار هنا
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... العلامات كثيرة جدا
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE} لايمكن وضع علامة هنا...
-STR_SIGN_DEFAULT :علامة
+STR_DEFAULT_SIGN_NAME :علامة
STR_EDIT_SIGN_CAPTION :{WHITE}عدل نص العلامة
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}لا يمكن تعديل اسم العلامة ...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}لا يمكن حذ٠العلامة ...
STR_PLANT_TREE_TOOLTIP :{BLACK} اختر نوع الشجر لزراعتة
-STR_TREE_NAME_TREES :اشجار
-STR_TREE_NAME_RAINFOREST :غابات ماطرة
-STR_TREE_NAME_CACTUS_PLANTS :اشجار الصبار
+STR_LAI_TREE_NAME_TREES :اشجار
+STR_LAI_TREE_NAME_RAINFOREST :غابات ماطرة
+STR_LAI_TREE_NAME_CACTUS_PLANTS :اشجار الصبار
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE} اختر محطة القطار
@@ -1782,7 +1782,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}يجب Ø
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}قريب جدا من مطار آخر
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}يجب هدم المطار اولا
-STR_QUERY_RENAME_STATION_CAPTION :اعادة تسمية المحطة
+STR_STATION_VIEW_RENAME_STATION_CAPTION :اعادة تسمية المحطة
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}لا يمكن اعادة التسمية
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}معدل النقل
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}يستقبل
@@ -1800,10 +1800,10 @@ STR_CARGO_RATING_OUTSTANDING :خارق
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK} عرض جميع القطارات المرتبطة بهذه المحطة
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK} عرض جميع العربات المرتبطة بهذه المحطة
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK} عرض جميع القطارات المرتبطة بهذه المحطة
-STR_SCHEDULED_SHIPS_TIP :{BLACK}عرض جميع السÙÙ† المرتبطة بهذا المرÙئ
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK} عرض جميع القطارات المرتبطة بهذه المحطة
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK} عرض جميع العربات المرتبطة بهذه المحطة
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK} عرض جميع القطارات المرتبطة بهذه المحطة
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}عرض جميع السÙÙ† المرتبطة بهذا المرÙئ
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING} :{YELLOW}{STRING} ) {COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} لم تعد تقبل {STRING}
@@ -1839,47 +1839,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}غير Ø
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}عرض لائحة بالبضائع المقبولة
STR_STATION_LIST_TOOLTIP :{BLACK}اسم المحطة - اضغط على اسم المحطة لتوسيطها ÙÙŠ الشاشة
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}اختر حجم / نوع المطار
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :محطة قطارات
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :حظيرة طائرات
-STR_STATION_DESCRIPTION_AIRPORT :مطار
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :محطة تحميل عربات
-STR_STATION_DESCRIPTION_BUS_STATION :محطة باصات
-STR_STATION_DESCRIPTION_SHIP_DOCK :مرÙØ¡ سÙÙ†
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :محطة قطارات
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :حظيرة طائرات
+STR_LAI_STATION_DESCRIPTION_AIRPORT :مطار
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :محطة تحميل عربات
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :محطة باصات
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :مرÙØ¡ سÙÙ†
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}وضح منطقة التغطيةللموقع المقترح
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}لا توضح منطقة التغطية للموقح المقترح
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}وضح منطقة التغطية
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}مرÙØ¡
-STR_STATION_DESCRIPTION_BUOY :عوامة
+STR_LAI_STATION_DESCRIPTION_BUOY :عوامة
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... عوامة ÙÙŠ المسار
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... المحطة واسعة جدا
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}منع المحطات الغير منتظمة ...
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}اضغط بشكل متواصل على Ù…Ùتاح كنترول لاختيار اكثر من وحدة
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}منع المحطات الغير منتظمة ...
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}اضغط بشكل متواصل على Ù…Ùتاح كنترول لاختيار اكثر من وحدة
STR_UNDEFINED :وصلة غير معرÙØ©
-STR_STAT_CLASS_DFLT :المحطة القياسية
-STR_STAT_CLASS_WAYP :نقطة عبور
+STR_STATION_CLASS_DFLT :المحطة القياسية
+STR_STATION_CLASS_WAYP :نقطة عبور
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}اتجاة حوض الصيانة
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}يجب ان يبنى ÙÙŠ الماء
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}لا يمكن بناء حوض صيانة هنا ...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK} اختر اتجاة حوض الصيانة
-STR_WATER_DESCRIPTION_WATER :مياة
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :ساحل او ضÙØ© نهر
-STR_WATER_DESCRIPTION_SHIP_DEPOT :حوض صيانة للسÙÙ†
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :قناة مائية
+STR_LAI_WATER_DESCRIPTION_WATER :مياة
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :ساحل او ضÙØ© نهر
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :حوض صيانة للسÙÙ†
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :قناة مائية
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE} ... لا يمكن بنائة على الماء
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}يجب هدم القتاة اولا
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}يجب هدم القتاة اولا
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Ø­Ùظ اللعبة
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Ùتح
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Ø­Ùظ
STR_SAVELOAD_DELETE_BUTTON :{BLACK}حذÙ
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :المشاهدين, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :المشاهدين, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} متاح
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}لا يمكن قرائة القرص
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ùشل Ø­Ùظ اللعبة{}{STRING}
@@ -1895,12 +1895,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}قائم
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}الاسم المختار حاليا لحÙظ اللعبة
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}حذ٠اللعبة المحÙوظة حاليا
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}احÙظ اللعبة الحالية، بواسطة الاسم المختار
-STR_NETWORK_SERVER_RANDOM_GAME :ولد لعبة جديدة عشوائيا
-STR_LOAD_HEIGHTMAP :{WHITE}حمل خريطة مرتÙعات
-STR_SAVE_OSKTITLE :{BLACK}ادخل اسم الحÙظ للعبة
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :ولد لعبة جديدة عشوائيا
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}حمل خريطة مرتÙعات
+STR_SAVELOAD_OSKTITLE :{BLACK}ادخل اسم الحÙظ للعبة
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} على الطريق
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} على الطريق
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :منجم Ùحم
STR_INDUSTRY_NAME_POWER_STATION :محطة طاقة
@@ -1958,7 +1958,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}وسط الشاشة على المصنع
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}{STRING} جديد تحت الانشاء قرب {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK} {STRING} جديدة يتم تجهيزها قرب {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}التكلÙØ©: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}التكلÙØ©: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}لا بمكن بناء المصنع هنا ...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... يمكن زراعة الغابة Ùوق خط الثلج Ùقط
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING}يعلن الاغلاق الÙوري
@@ -1976,16 +1976,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ù†ÙÙ‚ آخر ÙÙŠ مسار هذا النÙÙ‚
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE} الانÙاق تنتهي خارج حدود الخريطة
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE} الانÙاق تنتهي خارج حدود الخريطة
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}لا يمكن تعديل الأرض ÙÙŠ نهاية النÙÙ‚
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}يجب هدم النÙÙ‚ اولا
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}يجب هدم الجسر اولا
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}لا يمكن ان يبدء وينتهي ÙÙŠ Ù†Ùس المكان
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE} نهايات الجسر ليست على استقامة واحدة
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}الجسر منخÙض جدا للوادي
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}لا يمكن ان يبدء وينتهي ÙÙŠ Ù†Ùس المكان
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE} نهايات الجسر ليست على استقامة واحدة
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}الجسر منخÙض جدا للوادي
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}البداية و النهاية يجب ان تكون على استقامة واحدة
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}الموقع غير صالح لمدخل النÙÙ‚
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :تعليق, حديدي
STR_BRIDGE_NAME_GIRDER_STEEL :العارضة, حديدية
STR_BRIDGE_NAME_CANTILEVER_STEEL :الحامل, حديدي
@@ -1996,30 +1996,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :انبوبي, Ø
STR_BRIDGE_TUBULAR_SILICON :أنبوبي،سيلكون
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}لا يمكن بناء جسر هنا ...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}لا يمكن بناء Ù†ÙÙ‚ هنا ...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Ù†ÙÙ‚ سكة القطار
-STR_TUNNEL_DESCRIPTION_ROAD :Ù†ÙÙ‚ طريق عربات
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :جسر قطارات بتعليق حديدي
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :جسر قطارات بعوارض حديدية
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :جسر قطار بحوامل حديدية
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :جسر قطار بتعليق اسمنتي من الغابات الماطرة
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :جسر قطار خشبي
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :جسر قطار اسمنتي
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :جسر عربات بتعليق حديدي
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :جسر عربات بعوارض حديدية
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :جسر عربات بحوامل حديدية
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :جسر عربات بتعليق اسمنتي من الغابات الماطرة
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :جسر عربات خشبي
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :جسر عربات اسمنتي
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :جسر قطار انبوبي
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :جسر عربات انبوبي
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Ù†ÙÙ‚ سكة القطار
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Ù†ÙÙ‚ طريق عربات
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :جسر قطارات بتعليق حديدي
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :جسر قطارات بعوارض حديدية
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :جسر قطار بحوامل حديدية
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :جسر قطار بتعليق اسمنتي من الغابات الماطرة
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :جسر قطار خشبي
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :جسر قطار اسمنتي
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :جسر عربات بتعليق حديدي
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :جسر عربات بعوارض حديدية
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :جسر عربات بحوامل حديدية
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :جسر عربات بتعليق اسمنتي من الغابات الماطرة
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :جسر عربات خشبي
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :جسر عربات اسمنتي
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :جسر قطار انبوبي
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :جسر عربات انبوبي
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}عائق ÙÙŠ الطريق
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :برج ارسال
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :منارة ضوئية
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :برج ارسال
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :منارة ضوئية
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :مبنى الشركة الرئيسي
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}مبنى شركة على الطريق
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملوكة لشركة
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}لا يمكن شراء هذة القطعة ...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}هذه القطعة ملك لك من قبل ...
@@ -2067,7 +2067,7 @@ STR_SV_STNAME_FALLBACK :{STRING}محطØ
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}مستوى الصعوبة
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Ø­Ùظ
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Ø­Ùظ
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}سهل
@@ -2140,8 +2140,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}اللوÙ
STR_LIVERY_CAPTION :{WHITE}الوان جديدة
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}اسم الشركة
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}اسم صاحب الشركة
-STR_QUERY_COMPANY_NAME_CAPTION :اسم الشركة
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :اسم صاحب الشركة
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :اسم الشركة
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :اسم صاحب الشركة
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}لا يمكن تغيير اسم الشركة
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}لا يمكن تغيير اسم صاحب الشركة
STR_FINANCES_CAPTION :{WHITE}{COMPANY} {BLACK} {COMPANYNUM} سجل المحاسبة
@@ -2165,11 +2165,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}المجموع
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}الرسم البياني للدخل
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}الرسم البياني لتشغيل
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}السيولة المتاحة
STR_FINANCES_LOAN_TITLE :{WHITE}القرض
-STR_MAX_LOAN :{WHITE}اقصى حد للقرض: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}اقصى حد للقرض: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}اقتراض{SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}تسديد{SKIP}{SKIP}{CURRENCY}
@@ -2178,7 +2178,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}بلغت
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... لا يوجد دين للسداد
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} مطلوب
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}لا يمكن تسديد الدين
-STR_INSUFFICIENT_FUNDS :{WHITE}لا يمكن التخلي عن النقود المعطاة من البنك على سبيل الاعارة ...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}لا يمكن التخلي عن النقود المعطاة من البنك على سبيل الاعارة ...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}اختر وجة جديد للمدير
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}غير الوان مركبات الشركة
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}غير اسم المدير
@@ -2188,10 +2188,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}اعاد
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD} (المدير)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}ÙŠÙتتح: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}العربات:
-STR_TRAINS :{WHITE}{COMMA} قطار
-STR_ROAD_VEHICLES :{WHITE}{COMMA}عربة
-STR_AIRCRAFT :{WHITE}{COMMA} طائرة
-STR_SHIPS :{WHITE}{COMMA} سÙينة
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} قطار
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA}عربة
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} طائرة
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} سÙينة
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}بدون
STR_FACE_CAPTION :{WHITE}اختيار الوجة
STR_FACE_MALE_BUTTON :{BLACK}رجل
@@ -2204,9 +2204,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}اختر
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}اختر وجة عشوائي
STR_GRAPH_KEY_BUTTON :{BLACK}Ù…Ùتاح
STR_GRAPH_KEY_TOOLTIP :{BLACK}اظهار Ù…Ùتاح الرسم البياني
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}عرض كامل تÙاصيل الأداء
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}عرض كامل تÙاصيل الأداء
STR_GRAPH_KEY_CAPTION :{WHITE}Ù…Ùتاح الشركات ÙÙŠ الرسم البياني
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}اضغط لعرض/اخÙاء الشركة ÙÙŠ الرسم
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}اضغط لعرض/اخÙاء الشركة ÙÙŠ الرسم
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}عدد الوحدات المنقولة
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}تقييم الأداء العام للشركة ---- اقصى اداء = 1000
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}قيمة الشركة
@@ -2240,23 +2240,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :ملك
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :امبراطور
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}بناء مقر الشركة الرئيسي
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}بناء / عرض مبنى الشركة الرئيسي
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}اعادة بناء مقر الشركة بمكان آخر Ùˆ بتكلÙØ© 1% من قيمة الشركة.
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}اعادة بناء مقر الشركة بمكان آخر Ùˆ بتكلÙØ© 1% من قيمة الشركة.
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}لا يمكن بناء مبنى الشركة الئيسي ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}عرض مبنى الشركة الئيسي
-STR_RELOCATE_HQ :{BLACK}اعادة بناء مقر الشركة
-STR_COMPANY_JOIN :{BLACK} انضم
-STR_COMPANY_JOIN_TIP :{BLACK} انضم و العب بهذه الشركة
-STR_COMPANY_PASSWORD :{BLACK}كلمة المرور
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}احم شركتك بكلمة مرور خاصة لمنع الوصول الغير مسموح من اللاعبين الآخرين.
-STR_SET_COMPANY_PASSWORD :{BLACK}ادخل كلمة المرور
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}اعادة بناء مقر الشركة
+STR_COMPANY_VIEW_JOIN :{BLACK} انضم
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK} انضم و العب بهذه الشركة
+STR_COMPANY_VIEW_PASSWORD :{BLACK}كلمة المرور
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}احم شركتك بكلمة مرور خاصة لمنع الوصول الغير مسموح من اللاعبين الآخرين.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}ادخل كلمة المرور
STR_COMPANY_PASSWORD_CANCEL :{BLACK}لا تحÙظ كلمة المرور المدخلة
STR_COMPANY_PASSWORD_OK :{BLACK}اعط الشركة كلمة المرور الجديدة
STR_COMPANY_PASSWORD_CAPTION :{WHITE}كلمة مرور الشركة
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}كلمة مرور الشركة القياسية
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}استخدم هذه الكلمة كقياسية لكل الشركات الجديدة
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}كلمة مرور الشركة القياسية
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}استخدم هذه الكلمة كقياسية لكل الشركات الجديدة
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}ركود اقتصادي!{}{}خبراء الأقتصاد خائÙون من ركود اقتصادي وشيك
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}الركود انتهى!{}{}العودة للصعود ÙÙŠ الاقتصاد اعطى الثقة ÙÙŠ قوة الاقتصاد
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}تبديل حجم الاطار كبير / صغير
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}تبديل حجم الاطار كبير / صغير
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}قيمة الشركة: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}اشتري 25% من اسهم الشركة
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}بيع 25% من اسهم الشركة
@@ -2266,7 +2266,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}لا ÙŠÙ
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}لا يمكن بيع 25% من اسهم الشركة ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE} ( {COMMA}% مملوكة بواسطة {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING}تم الاستحواذ عليها بواسطة {STRING}!
-STR_PROTECTED :{WHITE}هذه الشركة ليست عريقة بقدر كاÙÙŠ لمشاركة الأسهم ...
+STR_ERROR_PROTECTED :{WHITE}هذه الشركة ليست عريقة بقدر كاÙÙŠ لمشاركة الأسهم ...
STR_LIVERY_DEFAULT :الزي القياسي
STR_LIVERY_STEAM :محرك بخاري
@@ -2292,14 +2292,14 @@ STR_LIVERY_LARGE_PLANE :طائرة ÙƒØ
STR_LIVERY_PASSENGER_TRAM :ترام ركاب
STR_LIVERY_FREIGHT_TRAM :عربة ترام للشحن
-STR_LIVERY_GENERAL_TIP :{BLACK}اظهر اللون العام
-STR_LIVERY_TRAIN_TIP :{BLACK}اظهر لون القطائرات
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}اظهر لون العربات النمطي
-STR_LIVERY_SHIP_TIP :{BLACK}اظهر لون السÙÙ†
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}اظهر ألوان الطائرات
-STR_LIVERY_PRIMARY_TIP :{BLACK}اختر اللون الأساسي
-STR_LIVERY_SECONDARY_TIP :{BLACK}اختر اللون الثانوي
-STR_LIVERY_PANEL_TIP :{BLACK}اختر اللون, أو Ù…Ùتاح كنترول لاكثر من لون. اضغط على الصندوق Ù„Ùتح/ Ù‚ÙÙ„ الالوان.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}اظهر اللون العام
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}اظهر لون القطائرات
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}اظهر لون العربات النمطي
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}اظهر لون السÙÙ†
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}اظهر ألوان الطائرات
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}اختر اللون الأساسي
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}اختر اللون الثانوي
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}اختر اللون, أو Ù…Ùتاح كنترول لاكثر من لون. اضغط على الصندوق Ù„Ùتح/ Ù‚ÙÙ„ الالوان.
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :كربي باول -بخاري
@@ -2607,9 +2607,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :( عدم انØ
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}غير سلوك التوق٠لالأمر المختار
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}غير سلوك امر التحميل المختار
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}غير سلوك التنزيل للامر المختار
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}ادخل امر متقدم
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}ادخل امر متقدم
STR_ORDER_GO_TO_NEAREST_DEPOT :اذهب الى اقرب مستودع صيانة
STR_ORDER_GO_TO_NEAREST_HANGAR :اذهب الى اقرب حظيرة صيانة
STR_ORDER_NEAREST_DEPOT :الأقرب
@@ -2619,9 +2619,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :الصيانة
STR_ORDER_TRAIN_DEPOT :مستودع قطار
STR_ORDER_ROAD_VEHICLE_DEPOT :مستودع العربات
STR_ORDER_SHIP_DEPOT :حوض صيانة السÙÙ†
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} حظيرة
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} حظيرة
STR_ORDER_DROP_GO_ALWAYS_DEPOT :الذهاب دائما
STR_ORDER_DROP_SERVICE_DEPOT :الصيانة عند الحاجة
@@ -2646,10 +2646,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :اكثر من
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :اكثر او مساو لـ
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :صحيح
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :خاطئ
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :اقÙز الى الأمر {COMMA}
-STR_CONDITIONAL_NUM :اقÙز للامر{COMMA} عندما {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :اقÙز للامر {COMMA} عندما {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :اقÙز الى الأمر {COMMA}
+STR_ORDER_CONDITIONAL_NUM :اقÙز للامر{COMMA} عندما {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :اقÙز للامر {COMMA} عندما {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}لا رحيل
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}مساÙر (ليس هناك جدولة)
@@ -2672,18 +2672,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}يمكن
STR_ORDERS_SKIP_BUTTON :{BLACK}تجاوز
STR_ORDERS_DELETE_BUTTON :{BLACK}حذÙ
STR_ORDERS_GO_TO_BUTTON :{BLACK}اذهب الى
-STR_REFIT :{BLACK}اعادة تهيئة
-STR_REFIT_TIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات ÙÙŠ هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
-STR_REFIT_ORDER :هيئة الى {STRING}
-STR_REFIT_STOP_ORDER :هيئت الى {STRING} Ùˆ توقÙ
-STR_STOP_ORDER :توقÙ
-STR_TIMETABLE_VIEW :{BLACK}جدولة الاوامر
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}غير الى ناÙذة جدولة الاوامر
-STR_ORDER_VIEW :{BLACK}الأوامر
-STR_ORDER_VIEW_TOOLTIP :{BLACK}حول الى عرض الاوامر
+STR_ORDER_REFIT :{BLACK}اعادة تهيئة
+STR_ORDER_REFIT_TOOLTIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات ÙÙŠ هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
+STR_ORDER_REFIT_ORDER :هيئة الى {STRING}
+STR_ORDER_REFIT_STOP_ORDER :هيئت الى {STRING} Ùˆ توقÙ
+STR_ORDER_STOP_ORDER :توقÙ
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}جدولة الاوامر
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}غير الى ناÙذة جدولة الاوامر
+STR_TIMETABLE_ORDER_VIEW :{BLACK}الأوامر
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}حول الى عرض الاوامر
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (اوامر)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - نهاية الاوامر - -
-STR_SERVICE :{BLACK} صيانة
+STR_ORDER_SERVICE :{BLACK} صيانة
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK}بني: {LTBLUE}{NUM}{BLACK} تكلÙØ©: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} تكلÙØ©: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2703,7 +2703,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE} العØ
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE} العربة المشتركة لا تستطيع الوصول للمحطة
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}لا يمكن تحريك العربة ...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}المحرك الخلÙÙŠ دائما سيتبع الامامي
-STR_CARGO_N_A :غير متاح {SKIP}
+STR_QUANTITY_N_A :غير متاح {SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}لا يمكن ايجاد طريق للورشة
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Ùترات الصيانة: {LTBLUE}{COMMA} يوم {BLACK} اخر صيانة: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Ùترات الصيانة: {LTBLUE}{COMMA}% {BLACK} الصيانة الأخيرة: {LTBLUE}{DATE_LONG}
@@ -2723,10 +2723,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}جدول
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}غير مقدار الزمن الذي يستغرقة الامر
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}مسح مقدار الوقت للامر
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}عدل وقت التاخير للعداد حتى تصل المركبة ÙÙŠ الوقت المحدد
-STR_SERVICE_HINT :{BLACK}تجاوز هذا الامر الا اذا لم تكن الصيانة مطلوبة
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK} التكلÙØ©: {CURRENCY} الوزن: {WEIGHT_S} {} السرعة: {VELOCITY} الطاقة: {POWER}{} كلÙØ© التشغيل: {CURRENCY} / سنة {} السعة: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلÙØ© {CURRENCY} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO} {CARGO}{} كلÙØ© التشغيل {CURRENCY} / سنة
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلÙØ© {CURRENCY} السرعة القصوى {VELOCITY}{} السعة {CARGO}{} كلÙØ© التشغيل {CURRENCY} / سنة
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}تجاوز هذا الامر الا اذا لم تكن الصيانة مطلوبة
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلÙØ©: {CURRENCY} الوزن: {WEIGHT_S} {} السرعة: {VELOCITY} الطاقة: {POWER}{} كلÙØ© التشغيل: {CURRENCY} / سنة {} السعة: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلÙØ© {CURRENCY} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO} {CARGO}{} كلÙØ© التشغيل {CURRENCY} / سنة
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلÙØ© {CURRENCY} السرعة القصوى {VELOCITY}{} السعة {CARGO}{} كلÙØ© التشغيل {CURRENCY} / سنة
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK} العمر {LTBLUE}{STRING}{BLACK} تكلÙØ© التشغيل {LTBLUE}{CURRENCY} / سنة
STR_VEHICLE_INFO_MAX_SPEED :{BLACK} السرعة القصوى {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK} الوزن {LTBLUE}{WEIGHT_S} {BLACK} الطاقة {LTBLUE}{POWER}{BLACK} السرعى القصوى {LTBLUE}{VELOCITY}
@@ -2746,28 +2746,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}لا يمكن عكس اتجاة القطار...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE} لا يمكن تغيير اتجاة العربة ...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}لا يمكن انعطا٠العربات المكونة من اكثر من وحدة.
-STR_CLEAR_TIME :{BLACK}مسح الوقت
-STR_RESET_LATENESS :{BLACK}اعد ضبط العداد التأخير
-STR_CHANGE_WAYPOINT_NAME :{BLACK}غير اسم نقطة العبور
-STR_CHANGE_BUOY_NAME :{BLACK} غير اسم العومة
-
-STR_TRAIN_STOPPING :{RED}يتوقÙ
-STR_TRAIN_STOPPING_VEL :{RED}يتوق٠, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :نوع سكة حديد متعارض
-STR_TRAIN_NO_POWER :{RED}لا توجد طاقة
-STR_TRAIN_START_NO_CATENARY :هذة السكة تÙتقد السلسال لذا لا يستطيع القطار ان يتحرك
-STR_TRAIN_STUCK :{ORANGE}ينتظر لمسار متاح
+STR_TIMETABLE_CLEAR_TIME :{BLACK}مسح الوقت
+STR_TIMETABLE_RESET_LATENESS :{BLACK}اعد ضبط العداد التأخير
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}غير اسم نقطة العبور
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK} غير اسم العومة
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}يتوقÙ
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}يتوق٠, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :نوع سكة حديد متعارض
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}لا توجد طاقة
+STR_ERROR_TRAIN_START_NO_CATENARY :هذة السكة تÙتقد السلسال لذا لا يستطيع القطار ان يتحرك
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}ينتظر لمسار متاح
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}جديد {STRING}الآن متاحة !
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}جديد {STRING} الآن متاح ! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE} لا يمكن بيع العربة المحطمة ...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}لا يمكن اعادة العربة المحطمة ...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE} لا يمكن بيع العربة المحطمة ...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}لا يمكن اعادة العربة المحطمة ...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}لا يمكن جدولة العربة ...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}يمكن للعربات الانتظار ÙÙŠ المحطات Ùقط.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}هذه العربة لا تتوق٠ÙÙŠ هذه المحطة.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}لا يمكن جدولة العربة ...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}يمكن للعربات الانتظار ÙÙŠ المحطات Ùقط.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}هذه العربة لا تتوق٠ÙÙŠ هذه المحطة.
STR_TIMETABLE_CHANGE_TIME :{BLACK}غير الوقت
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}هذه العربة تعمل حسب الجدولة ÙÙŠ الوقت المحدد
STR_TIMETABLE_STATUS_LATE :{BLACK}هذه العربة {STRING} متاخرة حاليا عن الجدولة
@@ -2781,7 +2781,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}املأ
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE} ... يجب ان يوق٠داخل ورشة الصيانة.
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}لم يتم العثور على ورشة قريبة من العربة
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}اجبر العربة لدوان للخلÙ
-STR_ARTICULATED_RV_CAPACITY :{BLACK}السعة: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}السعة: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM}العربات {STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2808,11 +2808,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}وضع عوامة - يمكن استخدامها نقطة عبور
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}لا يمكن وضع عوامة هنا
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}بناء قناة مائية
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}لا يمكن بناء قناة مياة هنا ...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}لا يمكن بناء قناة مياة هنا ...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} )تغيير(
STR_REFIT_TITLE :{GOLD}اختر نوع الحمولة ...
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}السعة الجديدة: {GOLD}{CARGO}{}{BLACK}تكلÙØ© التغيير: {GOLD}{CURRENCY}
-STR_REFITTABLE :)قابل لتغيير(
+STR_PURCHASE_INFO_REFITTABLE :)قابل لتغيير(
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}مطارات
@@ -2825,7 +2825,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}بناء
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}الأهالي يحتÙلون . . . {}بوصول أول طائرة الى {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}تحطم طائرة !{}{COMMA}ماتوا ÙÙŠ الحريق بمطار {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توÙÙŠ اثر الحادث !
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} جدولة الاوامر
@@ -2838,13 +2838,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}الخمود ÙÙŠ منجم الÙحم يتسبب ÙÙŠ سلسلة انÙجارات قرب {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Ùيضانات !{}على الأقل {COMMA} Ù…Ùقودين او ÙÙŠ عداد الأموات بعد Ùيضانات عارمة !
-STR_BRIBE_FAILED :{WHITE}محاولتك لرشوة السلطات المحلية Ùشلت
-STR_BRIBE_FAILED_2 :{WHITE}أكتشÙت من مقبل اللمحققين المحلين
-STR_BUILD_DATE :{BLACK}بني: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}محاولتك لرشوة السلطات المحلية Ùشلت
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}أكتشÙت من مقبل اللمحققين المحلين
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}بني: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK} Ùئة المحطة: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}نوع المحطة: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK} Ùئة المحطة: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}نوع المحطة: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}التقييم المÙصل
STR_PERFORMANCE_DETAIL_KEY :{BLACK}تÙاصيل
@@ -2864,28 +2864,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}السي
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}الدين:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}المجموع:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}عدد العربات, وتشمل عربات الطريق,Ùˆ القطارات,Ùˆ السÙÙ† Ùˆ الطائرات.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}كل انواع المحطات (محطة قطار, موق٠باص, مطار, الخ) حتى لو كانت مرتبطة ببعضها كمحطة واحدة
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK} دخل المركبات ذات الدخل الادنى (لكل العربات اكثر من سنتين ÙÙŠ الخدمة).
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}ادنى دخل تم تحقيقة ÙÙŠ شهر واحد من الشهور الاثنى عشر الماضية
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}اعلى مكاسب تم تحقيقها ÙÙŠ شهر واحد من الاثنى عشر شهرا الماضية
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}الوحدات التي نقلت الاثنى عشر شهرا الماضية
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}عدد انواع الشحن الي تم نقلها ÙÙŠ الربع الأخير
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}السيولة المالية المتوÙرة للشركة ÙÙŠ البنك.
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}مقدار الدين الذي اخذته هذه الشركة
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}مجموع النقاط من المجموع الكلي الممكن
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}عدد العربات, وتشمل عربات الطريق,Ùˆ القطارات,Ùˆ السÙÙ† Ùˆ الطائرات.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}كل انواع المحطات (محطة قطار, موق٠باص, مطار, الخ) حتى لو كانت مرتبطة ببعضها كمحطة واحدة
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK} دخل المركبات ذات الدخل الادنى (لكل العربات اكثر من سنتين ÙÙŠ الخدمة).
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}ادنى دخل تم تحقيقة ÙÙŠ شهر واحد من الشهور الاثنى عشر الماضية
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}اعلى مكاسب تم تحقيقها ÙÙŠ شهر واحد من الاثنى عشر شهرا الماضية
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}الوحدات التي نقلت الاثنى عشر شهرا الماضية
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}عدد انواع الشحن الي تم نقلها ÙÙŠ الربع الأخير
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}السيولة المالية المتوÙرة للشركة ÙÙŠ البنك.
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}مقدار الدين الذي اخذته هذه الشركة
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}مجموع النقاط من المجموع الكلي الممكن
STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK} عرض اعدادات newGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE} اعدادات NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Ù†ÙØ° التغييرات
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Ùتح/اغلاق اللوحة
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Ùتح / اغلاق لوحة NewGRF المختارة.{} اÙعل هذا عندما تكون الرسومات الجديدة وردية اللون.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}اضبط الاعدادات
-STR_NEWGRF_FILENAME :{BLACK}ام الملÙ: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK} صحيÙØ© : {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRFمعر٠: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK} : مجموع ام دي 5 {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ù†ÙØ° التغييرات
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Ùتح/اغلاق اللوحة
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Ùتح / اغلاق لوحة NewGRF المختارة.{} اÙعل هذا عندما تكون الرسومات الجديدة وردية اللون.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}اضبط الاعدادات
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}ام الملÙ: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK} صحيÙØ© : {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRFمعر٠: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK} : مجموع ام دي 5 {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}ان على وشك ان تحدث تغييرات ÙÙŠ لعبة شغالة؛ قد يتسبب ÙÙŠ توق٠OpenTTD.{} هل انت متأكد تماما من هذا؟
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2908,34 +2908,34 @@ STR_NEWGRF_ERROR_INVALID_ID :محاولة ا
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} يحتوي على خصائص غير صالحة. جميع الخصائص الغير صالحة سو٠يشار لها بعلامة استÙهام حمراء.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :يحتوي على اوامر متعددة - 8 مدخلات
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Ùتح مجموعة الاعدادات المسجلة
-STR_NEWGRF_PRESET_SAVE :{BLACK}Ø­Ùظ مجموعة الاعدادات
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Ø­Ùظ القائمة الحالية كمجموعة اعدادات
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}ادخل اسم للمجموعة المسجلة
-STR_NEWGRF_PRESET_DELETE :{BLACK}حذÙمجموعة الاعدادات المسجلة
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}حذ٠مجموعة الاعدادات الحالية
-STR_NEWGRF_ADD :{BLACK} اضÙ
-STR_NEWGRF_ADD_TIP :{BLACK}اضاÙØ© ملÙات NewGFR الى القائمة
-STR_NEWGRF_REMOVE :{BLACK}ازالة
-STR_NEWGRF_REMOVE_TIP :{BLACK}ازالة مل٠NewGRF من القائمة
-STR_NEWGRF_MOVEUP :{BLACK}تحريك للأعلى
-STR_NEWGRF_MOVEUP_TIP :{BLACK}حرك المل٠المختار الى الأعلى
-STR_NEWGRF_MOVEDOWN :{BLACK}تحريك للأسÙÙ„
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}حرك المل٠المختار الى الاسÙÙ„ ÙÙŠ القائمة
-STR_NEWGRF_FILE_TIP :{BLACK}قائمة ملÙات NewGRF المركبة. اضغط على المل٠لتغييرة.
-STR_NEWGRF_PARAMETER :{BLACK}الاعدادات: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}ادخل اعدادات NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}لا يوجد معلومات متاحة
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Ùتح مجموعة الاعدادات المسجلة
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Ø­Ùظ مجموعة الاعدادات
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Ø­Ùظ القائمة الحالية كمجموعة اعدادات
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}ادخل اسم للمجموعة المسجلة
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}حذÙمجموعة الاعدادات المسجلة
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}حذ٠مجموعة الاعدادات الحالية
+STR_NEWGRF_SETTINGS_ADD :{BLACK} اضÙ
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}اضاÙØ© ملÙات NewGFR الى القائمة
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}ازالة
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}ازالة مل٠NewGRF من القائمة
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}تحريك للأعلى
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}حرك المل٠المختار الى الأعلى
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}تحريك للأسÙÙ„
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}حرك المل٠المختار الى الاسÙÙ„ ÙÙŠ القائمة
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}قائمة ملÙات NewGRF المركبة. اضغط على المل٠لتغييرة.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}الاعدادات: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}ادخل اعدادات NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}لا يوجد معلومات متاحة
STR_NEWGRF_ADD_CAPTION :{WHITE}ملÙات NewGFR المتاحة
STR_NEWGRF_ADD_FILE :{BLACK}اض٠الى الخيارات
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}اض٠مل٠NewGFR المختار الى اعداداتك الخاصة
-STR_NEWGRF_RESCAN_FILES :{BLACK}اعادة كش٠للملÙات
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}تحديث قائمة NewGRF المتاحة
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}اض٠مل٠NewGFR المختار الى اعداداتك الخاصة
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}اعادة كش٠للملÙات
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}تحديث قائمة NewGRF المتاحة
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}لا يمكن اضاÙØ© الملÙ: نسخة سابقة منه مضاÙØ©
-STR_NEWGRF_NOT_FOUND :{RED}لم يتم العثور على المل٠المقترن
-STR_NEWGRF_DISABLED :{RED}معطل
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}لم يتم العثور على المل٠المقترن
+STR_NEWGRF_SETTINGS_DISABLED :{RED}معطل
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}المل٠المطابق غير موجود (مل٠متواÙÙ‚ من NewGRFحمل)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}تم تحميل مل٠GFR مطابق بدلا من المÙقود
@@ -2951,7 +2951,7 @@ STR_NEWGRF_BUGGY :{WHITE} الرØ
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE} التكلÙØ© \ السعة Ù„ '{1:ENGINE}' تختل٠ما بين قائمة الشراء Ùˆ مابعد البناء. قد يتسبب هذا ÙÙŠ Ùشل التبديل الذاتي.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' تسبب بدورة غير منتهية ÙÙŠ نداء الانتاج
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة Ø­Ùظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذÙ.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة Ø­Ùظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذÙ.
STR_CURRENCY_WINDOW :{WHITE}عمله مخصصه
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}معامل التبديل: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2962,16 +2962,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}حول
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}حول إلى يورو : {ORANGE}أبدا
STR_CURRENCY_PREVIEW :{LTBLUE}عرض: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}غير الخيارات الاختيارة
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK} £ قلل قيمة عملتك لكل جنية استرليني
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK} £ زد قيمة عملتك لكل جنية استرليني
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK} حدد قيمة الصر٠لعملتك مقابل الجنية الاسترليني (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK} حدد الÙاصل لعملتك
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK} حدد الرمز الاستهلالي لعملتك
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK} حدد الرمز اللاحق لعملتك
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK} بدل الى اليورو مبكرا
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK} بدل الى اليورو متاخرا
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK} حدد السنة لتبديل العملة لليورو
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK} 10000 جنية استرليني ÙÙŠ عملتك
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK} £ قلل قيمة عملتك لكل جنية استرليني
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK} £ زد قيمة عملتك لكل جنية استرليني
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK} حدد قيمة الصر٠لعملتك مقابل الجنية الاسترليني (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK} حدد الÙاصل لعملتك
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK} حدد الرمز الاستهلالي لعملتك
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK} حدد الرمز اللاحق لعملتك
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK} بدل الى اليورو مبكرا
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK} بدل الى اليورو متاخرا
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK} حدد السنة لتبديل العملة لليورو
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK} 10000 جنية استرليني ÙÙŠ عملتك
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2990,8 +2990,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} سÙينة
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} طائرة
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE} مشاركة الاوامر لـ {COMMA} عربة
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK} عرض جميع العربات التي تشترك ÙÙŠ هذا الجدول
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE} مشاركة الاوامر لـ {COMMA} عربة
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK} عرض جميع العربات التي تشترك ÙÙŠ هذا الجدول
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} ينتظر ÙÙŠ المستودع
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} تنتظر ÙÙŠ المستودع
@@ -3098,39 +3098,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK} هيئ
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}تغيير نوع الحمولة للسÙينة
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}غير نوع الحمولة الى نوع آخر
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}متوجه لورشة قطارات {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}متوجة الى ورشة {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}متوجه لورشة {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}متوجة الى ورشة {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}متوجه لحوض سÙÙ†{TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}تتجة الى حوض {TOWN}للسÙÙ†, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}متوجه لحظيرة {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}تتوجة الى حظيرة {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ ورشة قطار {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE} صيانة ÙÙŠ ورشة {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ ورشة {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE} صيانة ÙÙŠ ورشة {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ حوض سÙÙ† {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}صيانة ÙÙŠ حوض{TOWN}للسÙÙ†, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}صيانه ÙÙŠ حظيرة {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}الصيانة ÙÙŠ حظيرة {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}نسخ قطار
-STR_CLONE_ROAD_VEHICLE :{BLACK}نسخ عربة
-STR_CLONE_SHIP :{BLACK}انسخ السÙينة
-STR_CLONE_AIRCRAFT :{BLACK}نسخ الطائرة
-
-STR_CLONE_TRAIN_INFO :{BLACK}هذا سو٠يشتري نسخة عن قطار بكل عرباته. Ù…Ùتاح التحكم + الضغط سو٠يشارك الاوامر.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}هذا سو٠يشتري عربة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
-STR_CLONE_SHIP_INFO :{BLACK}هذا سو٠يشتري سÙينة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
-STR_CLONE_AIRCRAFT_INFO :{BLACK}هذا سو٠يشتري طائرة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من القطار. اضغط على هذا الزر ثم اي قطار داخل او خارج ورشة الصيانة. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من العربة. اضغط على هذا الزر ثم اي عربة داخل او خارج ورشة الصيانة. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من السÙينة. اضغط على هذا الزر ثم اي سÙينة داخل او خارج حوض السÙÙ†. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}هذا سو٠يشتري نسخة مطابقة من الطائرة. اضغط على هذا الزر ثم اي طائرة داخل او خارج حظيرة الطائرات. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}متوجه لورشة قطارات {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}متوجة الى ورشة {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}متوجه لورشة {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}متوجة الى ورشة {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}متوجه لحوض سÙÙ†{TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}تتجة الى حوض {TOWN}للسÙÙ†, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}متوجه لحظيرة {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}تتوجة الى حظيرة {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ ورشة قطار {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE} صيانة ÙÙŠ ورشة {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ ورشة {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE} صيانة ÙÙŠ ورشة {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}صيانة ÙÙŠ حوض سÙÙ† {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}صيانة ÙÙŠ حوض{TOWN}للسÙÙ†, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}صيانه ÙÙŠ حظيرة {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}الصيانة ÙÙŠ حظيرة {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}نسخ قطار
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}نسخ عربة
+STR_DEPOT_CLONE_SHIP :{BLACK}انسخ السÙينة
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}نسخ الطائرة
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}هذا سو٠يشتري نسخة عن قطار بكل عرباته. Ù…Ùتاح التحكم + الضغط سو٠يشارك الاوامر.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}هذا سو٠يشتري عربة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}هذا سو٠يشتري سÙينة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}هذا سو٠يشتري طائرة مطابقة للمختارة. Ù…Ùتاح التحكم كنترول + الضغط سو٠يتشارك بالاوامر.
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من القطار. اضغط على هذا الزر ثم اي قطار داخل او خارج ورشة الصيانة. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من العربة. اضغط على هذا الزر ثم اي عربة داخل او خارج ورشة الصيانة. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}هذا سو٠يشتري نسخة مطابقة من السÙينة. اضغط على هذا الزر ثم اي سÙينة داخل او خارج حوض السÙÙ†. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}هذا سو٠يشتري نسخة مطابقة من الطائرة. اضغط على هذا الزر ثم اي طائرة داخل او خارج حظيرة الطائرات. Ù…Ùناح كنترول + الضغط سو٠يشارك الأوامر.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}عربات قطار جديدة
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}عربات قطار كهربائية جديدة
@@ -3200,28 +3200,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}وضع Ø
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}أنت على وشك بيع جميع المركبات الموجودة ÙÙŠ الورشة، هل أنت متأكد؟
-STR_DEPOT_WRONG_DEPOT_TYPE :ورشةمن نوع خاطئ
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :ورشةمن نوع خاطئ
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}بع جميع القطارات الموجودة ÙÙŠ الورشة
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}بع جميع المركبات الموجودة ÙÙŠ الورشة
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}بع جميع السÙÙ† الموجودة ÙÙŠ حوض السÙÙ†
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}بع جميع الطائرات ÙÙŠ الحظيرة
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}بع جميع القطارات الموجودة ÙÙŠ الورشة
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}بع جميع المركبات الموجودة ÙÙŠ الورشة
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}بع جميع السÙÙ† الموجودة ÙÙŠ حوض السÙÙ†
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}بع جميع الطائرات ÙÙŠ الحظيرة
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}عرض قائمة بالقطارات ÙÙŠ الورشة
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}عرض قائمة العربات التابعة لهذة الورشة بالترتيب
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}عرض قائمة بالسÙÙ† ÙÙŠ حوض الصيانة
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}عرض قائمة بالطائرات التابعة لهذا المطار ÙÙŠ اي هنجر
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}عرض قائمة بالقطارات ÙÙŠ الورشة
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}عرض قائمة العربات التابعة لهذة الورشة بالترتيب
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}عرض قائمة بالسÙÙ† ÙÙŠ حوض الصيانة
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}عرض قائمة بالطائرات التابعة لهذا المطار ÙÙŠ اي هنجر
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}بدل جميع القطارات ÙÙŠ الورشة آليا
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}بدل جميع المركبات ÙÙŠ الورشة آلياً
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}بدل جميع السÙÙ† ÙÙŠ حوض السÙÙ† آلياً
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}بدل جميع الطائرات ÙÙŠ الحظيرة آلياً
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}بدل جميع القطارات ÙÙŠ الورشة آليا
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}بدل جميع المركبات ÙÙŠ الورشة آلياً
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}بدل جميع السÙÙ† ÙÙŠ حوض السÙÙ† آلياً
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}بدل جميع الطائرات ÙÙŠ الحظيرة آلياً
STR_REPLACE_VEHICLES_WHITE :{WHITE} تبديل {STRING}
STR_REPLACE_VEHICLES_START :{BLACK} بدأ تبديل العربات
STR_REPLACE_VEHICLES_STOP :{BLACK} اوق٠تبديل العربات
-STR_NOT_REPLACING :{BLACK}لم يتم التبديل
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}لم يتم اختيار اي عربة
+STR_REPLACE_NOT_REPLACING :{BLACK}لم يتم التبديل
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}لم يتم اختيار اي عربة
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK} اختر نوع المحرك لاستبدالة
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} اختر نوع المحرك المراد احلالة مكان المحرك المختار ÙÙŠ القائمة اليسرى
STR_REPLACE_HELP_STOP_BUTTON :{BLACK} اضغط لايقا٠تبديل المحركات المختارة ÙÙŠ اليسار
@@ -3233,26 +3233,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK} المØ
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK} تبديل: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} بدل بين ناÙذة استبدال المحركات Ùˆ العربات
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}العربة غير متاحة
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE} العربات غير متاحة
-STR_SHIP_NOT_AVAILABLE :{WHITE} السÙÙ† غير متاحة
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}الطائرة غير متاحة
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}العربة غير متاحة
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE} العربات غير متاحة
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE} السÙÙ† غير متاحة
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}الطائرة غير متاحة
-STR_ENGINES :محركات
-STR_WAGONS :عربات
+STR_REPLACE_ENGINES :محركات
+STR_REPLACE_WAGONS :عربات
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}اضغط لايقا٠جميع القطارات داخل مستودع الصيانة
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}اضغط لايقا٠جميع العربات داخل مستودع الصيانة
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK} اضغط لايقا٠جميع السÙÙ† داخل حوض الصيانة
-STR_MASS_STOP_HANGAR_TIP :{BLACK} اضغط لايقا٠جميع الطائرات داخل حظيرة الصيانة
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}اضغط لايقا٠جميع القطارات داخل مستودع الصيانة
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}اضغط لايقا٠جميع العربات داخل مستودع الصيانة
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK} اضغط لايقا٠جميع السÙÙ† داخل حوض الصيانة
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK} اضغط لايقا٠جميع الطائرات داخل حظيرة الصيانة
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}اضغط هنا لتشغيل كل القطارات المتوقÙØ© داخل الورشة
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}اضغط هنا لتشغيل كل العربات المتوقÙØ© داخل الورشة
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}اضغط هنا لتشغيل كل السÙÙ† المتوقÙØ© داخل حوض السÙÙ†
-STR_MASS_START_HANGAR_TIP :{BLACK} اضغط لتشغيل جميع الطائرات داخل حظيرة الصيانة
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}اضغط هنا لتشغيل كل القطارات المتوقÙØ© داخل الورشة
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}اضغط هنا لتشغيل كل العربات المتوقÙØ© داخل الورشة
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}اضغط هنا لتشغيل كل السÙÙ† المتوقÙØ© داخل حوض السÙÙ†
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK} اضغط لتشغيل جميع الطائرات داخل حظيرة الصيانة
-STR_MASS_STOP_LIST_TIP :{BLACK}اضغط لايقا٠جميع العربات ÙÙŠ القائمة
-STR_MASS_START_LIST_TIP :{BLACK}اضغط لتشغيل جميع العربات ÙÙŠ القائمة
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}اضغط لايقا٠جميع العربات ÙÙŠ القائمة
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}اضغط لتشغيل جميع العربات ÙÙŠ القائمة
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}قائمة العلامات - {COMMA} علامة
@@ -3261,14 +3261,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE} امر
############ Lists rail types
-STR_RAIL_VEHICLES :عربات القطار
-STR_ELRAIL_VEHICLES :سكة حديد كهربائية
-STR_MONORAIL_VEHICLES :عربات احادية السكة
-STR_MAGLEV_VEHICLES :مركبات ممغنطة
+STR_REPLACE_RAIL_VEHICLES :عربات القطار
+STR_REPLACE_ELRAIL_VEHICLES :سكة حديد كهربائية
+STR_REPLACE_MONORAIL_VEHICLES :عربات احادية السكة
+STR_REPLACE_MAGLEV_VEHICLES :مركبات ممغنطة
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK} التكلÙØ©: {GOLD}{CURRENCY}{BLACK} الوزن: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}السرعة: {GOLD}{VELOCITY}{BLACK} الطاقة: {GOLD}{POWER}
@@ -3295,70 +3295,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}ولد
-STR_RANDOM :{BLACK}عشوائي
-STR_RANDOM_HELP :{BLACK}غير المرجع العشوائي لتوليد تضاريس الخريطة
-STR_WORLD_GENERATION_CAPTION :{WHITE} مولد الخريطة
-STR_RANDOM_SEED :{BLACK}مرجع عشوائي
-STR_RANDOM_SEED_HELP :{BLACK}اضغط لادخال مرجع عشوائي
-STR_RANDOM_SEED_OSKTITLE :{BLACK}ادخل مرجع عشوائي
-STR_LAND_GENERATOR :{BLACK}مولد الخريطة:
-STR_TREE_PLACER :{BLACK} لوغاريثم الشجر:
-STR_HEIGHTMAP_ROTATION :{BLACK}اتجاة خريطة المرتÙعات:
-STR_TERRAIN_TYPE :{BLACK} نوع التضاريس
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}مستوى البحر
-STR_SMOOTHNESS :{BLACK} النعومة:
-STR_SNOW_LINE_HEIGHT :{BLACK} ارتÙاع خط الثلج
-STR_DATE :{BLACK}التاريخ:
-STR_NUMBER_OF_TOWNS :{BLACK}عدد المدن:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}عدد المصانع:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}ارÙع خط الثلج مستوى واحد
-STR_SNOW_LINE_DOWN :{BLACK}Ø®Ùض خط الثلج مستوى واحد
-STR_SNOW_LINE_QUERY_CAPT :{WHITE} غير مستوى خط الثلج
-STR_START_DATE_QUERY_CAPT :{WHITE} غير سنة البداية
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}تحذير
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}اعادة تحجيم الخريطة المصدر كثيرا غير مستحسن. هل تريد اكمال توليد الخريطة؟
-STR_HEIGHTMAP_NAME :{BLACK}اسم خريطة المرتÙعات:
-STR_HEIGHTMAP_SIZE :{BLACK}الحجم: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}ولد
+STR_MAPGEN_RANDOM :{BLACK}عشوائي
+STR_MAPGEN_RANDOM_HELP :{BLACK}غير المرجع العشوائي لتوليد تضاريس الخريطة
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE} مولد الخريطة
+STR_MAPGEN_RANDOM_SEED :{BLACK}مرجع عشوائي
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}اضغط لادخال مرجع عشوائي
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}ادخل مرجع عشوائي
+STR_MAPGEN_LAND_GENERATOR :{BLACK}مولد الخريطة:
+STR_MAPGEN_TREE_PLACER :{BLACK} لوغاريثم الشجر:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}اتجاة خريطة المرتÙعات:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK} نوع التضاريس
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}مستوى البحر
+STR_MAPGEN_SMOOTHNESS :{BLACK} النعومة:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK} ارتÙاع خط الثلج
+STR_MAPGEN_DATE :{BLACK}التاريخ:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}عدد المدن:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}عدد المصانع:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}ارÙع خط الثلج مستوى واحد
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Ø®Ùض خط الثلج مستوى واحد
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE} غير مستوى خط الثلج
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE} غير سنة البداية
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}تحذير
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}اعادة تحجيم الخريطة المصدر كثيرا غير مستحسن. هل تريد اكمال توليد الخريطة؟
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}اسم خريطة المرتÙعات:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}الحجم: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}توليد الخريطة
STR_GENERATION_ABORT :{BLACK}ألغي
STR_GENERATION_ABORT_CAPTION :{WHITE}ايقا٠توليد الخريطة
STR_GENERATION_ABORT_MESSAGE :{YELLOW}هل انت متأكد بأنك ترغبب ÙÙŠ ايقا٠توليد الخريطة؟
-STR_PROGRESS :{WHITE}{NUM}% انتهى
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK} مولد الخريطة
-STR_TREE_GENERATION :{BLACK} مولد الشجر
-STR_UNMOVABLE_GENERATION :{BLACK} غير قابل لتحريك
-STR_CLEARING_TILES :{BLACK}مولد المناطق الخشنة والصخرية
-STR_SETTINGUP_GAME :{BLACK}تجهيز لعبة
-STR_PREPARING_TILELOOP :{BLACK} تشغيل المتكررة
-STR_PREPARING_GAME :{BLACK}يتك تجهيز اللعبة
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}هذا التغيير سيحول مستوى الصعوبة الى اختياري
-STR_SE_FLAT_WORLD :{WHITE} سطح مسطح مستوي
-STR_SE_FLAT_WORLD_TIP :{BLACK}توليد سطح مسطح
-STR_SE_RANDOM_LAND :{WHITE}ارض عشوائية
-STR_SE_NEW_WORLD :{BLACK} انشاء خريطة جديدة
-STR_SE_CAPTION :{WHITE} نوع الخريطة
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}حرك ارتÙاع الأرض المنبسطة واحد للاسÙÙ„
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}حرك ارتÙاع الأرض المنبسطة واحد للأعلى
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}غير ارتÙاع الارض المنبسطة
-STR_FLAT_WORLD_HEIGHT :{BLACK}ارتÙاع الأرض المنبسطة
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% انتهى
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK} مولد الخريطة
+STR_GENERATION_TREE_GENERATION :{BLACK} مولد الشجر
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK} غير قابل لتحريك
+STR_GENERATION_CLEARING_TILES :{BLACK}مولد المناطق الخشنة والصخرية
+STR_GENERATION_SETTINGUP_GAME :{BLACK}تجهيز لعبة
+STR_GENERATION_PREPARING_TILELOOP :{BLACK} تشغيل المتكررة
+STR_GENERATION_PREPARING_GAME :{BLACK}يتك تجهيز اللعبة
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}هذا التغيير سيحول مستوى الصعوبة الى اختياري
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE} سطح مسطح مستوي
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}توليد سطح مسطح
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}ارض عشوائية
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK} انشاء خريطة جديدة
+STR_SE_MAPGEN_CAPTION :{WHITE} نوع الخريطة
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}حرك ارتÙاع الأرض المنبسطة واحد للاسÙÙ„
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}حرك ارتÙاع الأرض المنبسطة واحد للأعلى
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}غير ارتÙاع الارض المنبسطة
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}ارتÙاع الأرض المنبسطة
STR_SMALLMAP_CENTER :{BLACK}وسط الخريطة الصغيرة على الموقع الحالي
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK} حدود الخريطة:
-STR_NORTHWEST :{BLACK} الشمال الغربي
-STR_NORTHEAST :{BLACK} الشمال الشرقي
-STR_SOUTHEAST :{BLACK} الجنوب الشرقي
-STR_SOUTHWEST :{BLACK} الجنوب الغربي
-STR_BORDER_FREEFORM :{BLACK} حر
-STR_BORDER_WATER :{BLACK} ماء
-STR_BORDER_RANDOM :{BLACK} عشوائي
-STR_BORDER_RANDOMIZE :{BLACK} عشوائيا
-STR_BORDER_MANUAL :{BLACK} يدوي
+STR_MAPGEN_BORDER_TYPE :{BLACK} حدود الخريطة:
+STR_MAPGEN_NORTHWEST :{BLACK} الشمال الغربي
+STR_MAPGEN_NORTHEAST :{BLACK} الشمال الشرقي
+STR_MAPGEN_SOUTHEAST :{BLACK} الجنوب الشرقي
+STR_MAPGEN_SOUTHWEST :{BLACK} الجنوب الغربي
+STR_MAPGEN_BORDER_FREEFORM :{BLACK} حر
+STR_MAPGEN_BORDER_WATER :{BLACK} ماء
+STR_MAPGEN_BORDER_RANDOM :{BLACK} عشوائي
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK} عشوائيا
+STR_MAPGEN_BORDER_MANUAL :{BLACK} يدوي
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}صغير
@@ -3383,21 +3383,21 @@ STR_MEASURE_AREA :{BLACK}المس
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}الطول: {NUM}{}Ùرق الارتÙاع: {NUM} Ù…
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}المساحة: {NUM} x {NUM}{}Ùرق الارتÙاع{NUM} Ù…
-STR_FEEDER_CARGO_VALUE :{BLACK}مقدار التحويل: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}هذا طريق مملوك للمدينه
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... اتجاة الطريق خاطئ
-
-STR_TRANSPARENCY_TOOLB :{WHITE}خيارات الشÙاÙية
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}بدل Ø´ÙاÙية اسماء المحطات. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_TREES_DESC :{BLACK}بدل الشÙاÙية للشجر. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}بدل الشÙاÙية للمباني. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}بدل الشÙاÙية للمصانع. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}بدل الشÙاÙية للمحطات Ùˆ ملحقاتها. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK} بدل الشÙاÙية للجسور. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}بدل بين الشÙاÙية للعلامات مثل المنارات الضوئية Ùˆ هواائيات الارسال. Ù…Ùتاح كنترول لالغلاق.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK} غير Ø´ÙاÙية سكك الحديد. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}غير الشÙاÙية لنسبة التحميل. Ù…Ùتاح كنترول للاغلاق.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}اخÙاء الاجرام تماما بدلا من الشÙاÙية
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}مقدار التحويل: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}هذا طريق مملوك للمدينه
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... اتجاة الطريق خاطئ
+
+STR_TRANSPARENCY_CAPTION :{WHITE}خيارات الشÙاÙية
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}بدل Ø´ÙاÙية اسماء المحطات. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}بدل الشÙاÙية للشجر. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}بدل الشÙاÙية للمباني. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}بدل الشÙاÙية للمصانع. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}بدل الشÙاÙية للمحطات Ùˆ ملحقاتها. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK} بدل الشÙاÙية للجسور. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}بدل بين الشÙاÙية للعلامات مثل المنارات الضوئية Ùˆ هواائيات الارسال. Ù…Ùتاح كنترول لالغلاق.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK} غير Ø´ÙاÙية سكك الحديد. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}غير الشÙاÙية لنسبة التحميل. Ù…Ùتاح كنترول للاغلاق.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}اخÙاء الاجرام تماما بدلا من الشÙاÙية
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3407,7 +3407,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :جميع القطارات
STR_GROUP_ALL_ROAD_VEHICLES :جميع المركبات
STR_GROUP_ALL_SHIPS :جميع السÙÙ†
@@ -3416,24 +3416,24 @@ STR_GROUP_DEFAULT_TRAINS :قطار لات
STR_GROUP_DEFAULT_ROAD_VEHICLES :لاتنتمي لأي مجموعة
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :اضاÙØ© عربات مشتركة
STR_GROUP_REMOVE_ALL_VEHICLES :أزل جميع المركبات
STR_GROUP_RENAME_CAPTION :{BLACK}إعادة تسمية مجموعة
-STR_GROUP_CAN_T_CREATE :{WHITE}لايمكن إنشاء مجموعة
-STR_GROUP_CAN_T_DELETE :{WHITE}لايمكن حذ٠المجموعة
-STR_GROUP_CAN_T_RENAME :{WHITE}لايمكن إعادة تسمية المجموعة
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}لايمكن إزالة جميع المركبات من هذه المجموعة
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}لا يمكن اضاÙØ© المركبة للمجموعة ...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}لا يمكن اضاÙØ© مركبات مشتركة للمجموعة ...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}لايمكن إنشاء مجموعة
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}لايمكن حذ٠المجموعة
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}لايمكن إعادة تسمية المجموعة
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}لايمكن إزالة جميع المركبات من هذه المجموعة
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}لا يمكن اضاÙØ© المركبة للمجموعة ...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}لا يمكن اضاÙØ© مركبات مشتركة للمجموعة ...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض المركبات التابعة لها
-STR_GROUP_CREATE_TIP :{BLACK}أضغط لإنشاء مجموعة
-STR_GROUP_DELETE_TIP :{BLACK}أحذ٠المجموعة المختارة
-STR_GROUP_RENAME_TIP :{BLACK}أعد تسمية المجموعة المختارة
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}اضغط لحماية المجموعة من التغيير الكلي للعربات
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض المركبات التابعة لها
+STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
+STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذ٠المجموعة المختارة
+STR_GROUP_RENAME_TOOLTIP :{BLACK}أعد تسمية المجموعة المختارة
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}اضغط لحماية المجموعة من التغيير الكلي للعربات
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3494,35 +3494,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}السم يجب ان يكون Ùريدا - غير مستخدم
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}السم يجب ان يكون Ùريدا - غير مستخدم
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}توجة الى العلامة التالية
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}توجة الى الاشارة السابقة
-STR_SIGN_OSKTITLE :{BLACK}ادخل اسم العلامة
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}توجة الى العلامة التالية
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}توجة الى الاشارة السابقة
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}ادخل اسم العلامة
########
-STR_FUND_NEW_INDUSTRY :{BLACK}مول
-STR_PROSPECT_NEW_INDUSTRY :{BLACK} الاحتمالية
-STR_BUILD_NEW_INDUSTRY :{BLACK}بناء
-STR_INDUSTRY_SELECTION_HINT :{BLACK}اختر المصنع المناسب من القائمة
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}مول
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK} الاحتمالية
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}بناء
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}اختر المصنع المناسب من القائمة
############ Face formatting
STR_FACE_ADVANCED :{BLACK}متقدم
-STR_FACE_ADVANCED_TIP :{BLACK}إختيار وجه متقدم
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}إختيار وجه متقدم
STR_FACE_SIMPLE :{BLACK}بسيط
-STR_FACE_SIMPLE_TIP :{BLACK}اختيار الوجة المبسط
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}اختيار الوجة المبسط
STR_FACE_LOAD :{BLACK}حمل
-STR_FACE_LOAD_TIP :{BLACK}حمل الوجه المÙضل
+STR_FACE_LOAD_TOOLTIP :{BLACK}حمل الوجه المÙضل
STR_FACE_LOAD_DONE :{WHITE}وجهك المÙضل تم تحميله من مل٠التكوين الخاص بـ OpenTTD.
STR_FACE_FACECODE :{BLACK}رقم وجة اللاعب
-STR_FACE_FACECODE_TIP :{BLACK}عرض او تغيير رقم الوجة
+STR_FACE_FACECODE_TOOLTIP :{BLACK}عرض او تغيير رقم الوجة
STR_FACE_FACECODE_CAPTION :{WHITE}عرض او تغيير رقم وجة اللاعب
STR_FACE_FACECODE_SET :{WHITE}رقم الوجة الجديد - كود - تم تعيينة
STR_FACE_FACECODE_ERR :{WHITE}لا نتمكن من تغيير رقم الوجة. - يجب ان يكون من 0 الى 4,294,967,295 !
STR_FACE_SAVE :{BLACK}Ø­Ùظ
-STR_FACE_SAVE_TIP :{BLACK}Ø­Ùظ الوجه المÙضل
+STR_FACE_SAVE_TOOLTIP :{BLACK}Ø­Ùظ الوجه المÙضل
STR_FACE_SAVE_DONE :{WHITE}هذا الوجه سيحÙظ كالمÙضل ÙÙŠ مل٠تكوين الخاص بـ Open TTD.
STR_FACE_EUROPEAN :{BLACK}أوربي
STR_FACE_SELECT_EUROPEAN :{BLACK}إختيار وجوه أوربيه
@@ -3530,51 +3530,51 @@ STR_FACE_AFRICAN :{BLACK}Ø£Ùري
STR_FACE_SELECT_AFRICAN :{BLACK}إختيار وجوه Ø£Ùريقيه
STR_FACE_YES :نعم
STR_FACE_NO :لا
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}تÙعيل الشوارب أو أقراط الأذان
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}تÙعيل الشوارب أو أقراط الأذان
STR_FACE_HAIR :الشعر:
-STR_FACE_HAIR_TIP :{BLACK}غير الشعر
+STR_FACE_HAIR_TOOLTIP :{BLACK}غير الشعر
STR_FACE_EYEBROWS :الحواجب:
-STR_FACE_EYEBROWS_TIP :{BLACK}غير الحواجب
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}غير الحواجب
STR_FACE_EYECOLOUR :لون العيون:
-STR_FACE_EYECOLOUR_TIP :{BLACK}غير لون العيون
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}غير لون العيون
STR_FACE_GLASSES :نظارات:
-STR_FACE_GLASSES_TIP :{BLACK}تÙعيل النظارات
-STR_FACE_GLASSES_TIP_2 :{BLACK}غير النظارات
+STR_FACE_GLASSES_TOOLTIP :{BLACK}تÙعيل النظارات
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}غير النظارات
STR_FACE_NOSE :الأنÙ:
-STR_FACE_NOSE_TIP :{BLACK}غير الأنÙ
+STR_FACE_NOSE_TOOLTIP :{BLACK}غير الأنÙ
STR_FACE_LIPS :الشÙاه:
STR_FACE_MOUSTACHE :الشوارب:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}غير الشÙاه أو الشوارب
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}غير الشÙاه أو الشوارب
STR_FACE_CHIN :الذقن:
-STR_FACE_CHIN_TIP :{BLACK}غير الذقن
+STR_FACE_CHIN_TOOLTIP :{BLACK}غير الذقن
STR_FACE_JACKET :سترة:
-STR_FACE_JACKET_TIP :{BLACK}غير السترة
+STR_FACE_JACKET_TOOLTIP :{BLACK}غير السترة
STR_FACE_COLLAR :الياقة:
-STR_FACE_COLLAR_TIP :{BLACK}غير الياقة
+STR_FACE_COLLAR_TOOLTIP :{BLACK}غير الياقة
STR_FACE_TIE :الربطة:
STR_FACE_EARRING :أقراط الأذان:
-STR_FACE_TIE_EARRING_TIP :{BLACK}غير الربطة أو أقراط الأذن
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}غير الربطة أو أقراط الأذن
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}اختيار الاشارات
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}لا يمكن تحويل الاشارة هنا ...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}اشارة اقÙال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد ÙÙŠ القسم Ùˆ الوقت الواحد
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء ÙÙŠ اشارات الخروج التالية لها. والا تكون حمراء.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}اشارة خروج (بالاعلام) {}تعمل مثل اشارة الاقÙال, لكن يجب تنشيط الوضع الصحيح ÙÙŠ الدخول Ùˆ الاشارة المزدوجة.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}اشارة مزدوجة (بالاعلام) {} الاشارة المزدوجة تعمل للدخول Ùˆ الخروج. Ùهي تسمح لك بعمل شجرة كبيرة من الاشارات
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطار ÙÙŠ القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل ÙÙŠ القسم التالي ÙÙŠ Ù†Ùس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلÙ.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}اشارة اقÙال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد ÙÙŠ القسم Ùˆ الوقت الواحد
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء ÙÙŠ اشارات الخروج التالية لها. والا تكون حمراء.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}اشارة خروج (كهربائية) {}تعمل مثل اشارة الاقÙال, لكن يجب تنشيط الوضع الصحيح ÙÙŠ الدخول Ùˆ الاشارة المزدوجة.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}اشارة مزدوجة (كهربائية) {} الاشارة المزدوجة تعمل للدخول Ùˆ الخروج. Ùهي تسمح لك بعمل شجرة كبيرة من الاشارات.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}اشارة طريق (كهربائية){}تسمح بمرور اكثر من قطار ÙÙŠ القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل ÙÙŠ القسم التالي ÙÙŠ Ù†Ùس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلÙ.
-STR_SIGNAL_CONVERT_TIP :{BLACK} تغيير الاشارات {} عند الاختيار, سو٠يتم تغيير الاشارة الى النوع المختار. الضغط على Ù…Ùتاح كنترول سو٠يبدل بين انواع الاشارات.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}سرعة السحب
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}تقليل سرعة السحب
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}زيادة سرعة السحب
+STR_BUILD_SIGNAL_CAPTION :{WHITE}اختيار الاشارات
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}لا يمكن تحويل الاشارة هنا ...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}اشارة اقÙال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد ÙÙŠ القسم Ùˆ الوقت الواحد
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء ÙÙŠ اشارات الخروج التالية لها. والا تكون حمراء.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام) {}تعمل مثل اشارة الاقÙال, لكن يجب تنشيط الوضع الصحيح ÙÙŠ الدخول Ùˆ الاشارة المزدوجة.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام) {} الاشارة المزدوجة تعمل للدخول Ùˆ الخروج. Ùهي تسمح لك بعمل شجرة كبيرة من الاشارات
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطار ÙÙŠ القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل ÙÙŠ القسم التالي ÙÙŠ Ù†Ùس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلÙ.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}اشارة اقÙال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد ÙÙŠ القسم Ùˆ الوقت الواحد
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء ÙÙŠ اشارات الخروج التالية لها. والا تكون حمراء.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية) {}تعمل مثل اشارة الاقÙال, لكن يجب تنشيط الوضع الصحيح ÙÙŠ الدخول Ùˆ الاشارة المزدوجة.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية) {} الاشارة المزدوجة تعمل للدخول Ùˆ الخروج. Ùهي تسمح لك بعمل شجرة كبيرة من الاشارات.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}اشارة طريق (كهربائية){}تسمح بمرور اكثر من قطار ÙÙŠ القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل ÙÙŠ القسم التالي ÙÙŠ Ù†Ùس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلÙ.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات {} عند الاختيار, سو٠يتم تغيير الاشارة الى النوع المختار. الضغط على Ù…Ùتاح كنترول سو٠يبدل بين انواع الاشارات.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}سرعة السحب
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}تقليل سرعة السحب
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}زيادة سرعة السحب
########
############ on screen keyboard
@@ -3586,37 +3586,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :Ø°1234567890-=Ø
STR_INTRO_AI_SETTINGS :{BLACK} اعدادات الذكاء الصناعي
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK} عرض اعدادات الذكاء الصناعي
STR_AI_DEBUG :{WHITE} مكتش٠اخطاء الذكاء الصناعي
-STR_AI_DEBUG_NAME_TIP :{BLACK} اسم الذكاء الصناعي
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK} اسم الذكاء الصناعي
STR_AI_DEBUG_RELOAD :{BLACK} اعادة تحميل الذكاء الصناعي
-STR_AI_DEBUG_RELOAD_TIP :{BLACK} حذ٠الذكاء الصناعي - اعادة تحميل الذكاء الصناعي و بدء تشغيلة من جديد
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوÙرة Ùقط ÙÙŠ الخادم
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK} حذ٠الذكاء الصناعي - اعادة تحميل الذكاء الصناعي و بدء تشغيلة من جديد
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوÙرة Ùقط ÙÙŠ الخادم
STR_AI_CONFIG_CAPTION :{WHITE} اعداد الذكاء الصناعي
-STR_AI_CHANGE :{BLACK} اختر الذكاء الصناعي
-STR_AI_CONFIGURE :{BLACK} اعداد
-STR_AI_CHANGE_TIP :{BLACK} حمل ذكاء صناعي آخر
-STR_AI_CONFIGURE_TIP :{BLACK} اعداد خواص الذكاء الصناعي
-STR_AI_LIST_TIP :{BLACK} كل الذكاء الصناعي سو٠يحمل ÙÙŠ اللعبة التالية
+STR_AI_CONFIG_CHANGE :{BLACK} اختر الذكاء الصناعي
+STR_AI_CONFIG_CONFIGURE :{BLACK} اعداد
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK} حمل ذكاء صناعي آخر
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK} اعداد خواص الذكاء الصناعي
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK} كل الذكاء الصناعي سو٠يحمل ÙÙŠ اللعبة التالية
STR_AI_LIST_CAPTION :{WHITE} الذكاء الصناعي المتاح
-STR_AI_AILIST_TIP :{BLACK} اضغط لاختيار ذكاء اصطناعي
-STR_AI_ACCEPT :{BLACK} اقبل
-STR_AI_ACCEPT_TIP :{BLACK} اختر الذكاء الصناعي المنتقى
-STR_AI_CANCEL :{BLACK} الغاء
-STR_AI_CANCEL_TIP :{BLACK} لا تغير الذكاء الصناعي
-STR_AI_CLOSE :{BLACK} اغلاق
-STR_AI_RESET :{BLACK} اعادة ضبط
-STR_AI_HUMAN_PLAYER :لاعب انساني
-STR_AI_RANDOM_AI :ذكاء صناعي عشوائي
+STR_AI_LIST_TOOLTIP :{BLACK} اضغط لاختيار ذكاء اصطناعي
+STR_AI_LIST_ACCEPT :{BLACK} اقبل
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK} اختر الذكاء الصناعي المنتقى
+STR_AI_LIST_CANCEL :{BLACK} الغاء
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK} لا تغير الذكاء الصناعي
+STR_AI_SETTINGS_CLOSE :{BLACK} اغلاق
+STR_AI_SETTINGS_RESET :{BLACK} اعادة ضبط
+STR_AI_CONFIG_HUMAN_PLAYER :لاعب انساني
+STR_AI_CONFIG_RANDOM_AI :ذكاء صناعي عشوائي
STR_AI_SETTINGS_CAPTION :{WHITE} خصائص الذكاء الصناعي
-STR_AI_AUTHOR :{BLACK}المؤلÙ: {STRING}
-STR_AI_VERSION :{BLACK}الاصدار: {NUM}
-STR_AI_URL :{BLACK}العنوان : {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE} واحد من الذكاء الصناعي Ùشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
-STR_AI_NO_AI_FOUND :لا يوجد اضاÙات مناسبة للتحميل {} هذه اضاÙØ© غبية ولن تÙعل شيئا لك {} تستطيع تحميل اضاÙات من الشبكة عن طريق نظام التحميل
+STR_AI_LIST_AUTHOR :{BLACK}المؤلÙ: {STRING}
+STR_AI_LIST_VERSION :{BLACK}الاصدار: {NUM}
+STR_AI_LIST_URL :{BLACK}العنوان : {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE} واحد من الذكاء الصناعي Ùشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
+STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضاÙات مناسبة للتحميل {} هذه اضاÙØ© غبية ولن تÙعل شيئا لك {} تستطيع تحميل اضاÙات من الشبكة عن طريق نظام التحميل
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}حدود الضوضاء داخل المدن: {ORANGE}{COMMA}{BLACK} القصوى: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK} الضوضاء المتولدة: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}حدود الضوضاء داخل المدن: {ORANGE}{COMMA}{BLACK} القصوى: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK} الضوضاء المتولدة: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3630,21 +3630,21 @@ STR_CONTENT_TYPE_SCENARIO :سناريو
STR_CONTENT_TYPE_HEIGHTMAP :خارطة المرتÙعات
STR_CONTENT_TITLE :{WHITE} تحميل المحتوى
STR_CONTENT_TYPE_CAPTION :{BLACK} نوع
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK} نوع المحتوى
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} نوع المحتوى
STR_CONTENT_NAME_CAPTION :{BLACK} الاسم
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK} اسم المحتوى
-STR_CONTENT_MATRIX_TIP :{BLACK} اضغط على الخط لرؤية التÙاصيل. {} اضغط على مربع الاختيار لتحميل.
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK} اسم المحتوى
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التÙاصيل. {} اضغط على مربع الاختيار لتحميل.
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK} اختيار الكل
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK} تحميل كامل المحتوى
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK} تحميل كامل المحتوى
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} اختر التحديث
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK} ضع علامة على التحديثات للمحتويات الموجودة و التي سيتم تحميلها
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK} ضع علامة على التحديثات للمحتويات الموجودة و التي سيتم تحميلها
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK} مسح الكل
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK} ضع علامة على المحتوى التي لن يتم تحميلها
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK} ضع علامة على المحتوى التي لن يتم تحميلها
STR_CONTENT_FILTER_OSKTITLE :{BLACK} ادخل Ùلتر
-STR_CONTENT_FILTER_TIP :{BLACK} اختر كلمة اساسية Ù„Ùلترة القائمة
+STR_CONTENT_FILTER_TOOLTIP :{BLACK} اختر كلمة اساسية Ù„Ùلترة القائمة
STR_CONTENT_FILTER_TITLE :{BLACK} Ùلتر:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK} تحميل
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK} ابدأ تحميل المحتويات المختارة
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK} ابدأ تحميل المحتويات المختارة
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER} حجم البيانات التي سيتم تحميلها: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER} معلومات المحتوى
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER} لم تختر هذا المحتوى لتحميل
@@ -3677,6 +3677,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE} لم ي
STR_INTRO_ONLINE_CONTENT :{BLACK} ابحث عن المحتوى على الانتر نت
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK} جد المحتوى المÙقود على الشبكة
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK} لتأكد ما اذا كان بالامكان ايجاد المحتوى المÙقود او الناقص عن طريق الشبكة العنكبوتية
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK} جد المحتوى المÙقود على الشبكة
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK} لتأكد ما اذا كان بالامكان ايجاد المحتوى المÙقود او الناقص عن طريق الشبكة العنكبوتية
########
diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt
index a22e9b0ae..9b1f5445d 100644
--- a/src/lang/brazilian_portuguese.txt
+++ b/src/lang/brazilian_portuguese.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapa - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Opções do Jogo
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Mensagem
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensagem de {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Impossível fazer isto....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossível limpar esta área....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 A equipe do OpenTTD
STR_QUIT_CAPTION :{WHITE}Sair
-STR_YES :{BLACK}Sim
-STR_NO :{BLACK}Não
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Tem a certeza que deseja abandonar este jogo e voltar ao {STRING}?
+STR_QUIT_YES :{BLACK}Sim
+STR_QUIT_NO :{BLACK}Não
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Tem a certeza que deseja abandonar este jogo e voltar ao {STRING}?
STR_JUST_NOTHING :Nada
STR_COLOUR_DARK_BLUE :Azul Escuro
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Deserto
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Neve
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mensagem
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Padrão
-STR_QUERY_CANCEL :{BLACK}Cancelar
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Renomear
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Padrão
+STR_BUTTON_CANCEL :{BLACK}Cancelar
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Renomear
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Carga
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informação
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacidades
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Carga Total
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Capacidade total deste trem:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Capacidade total deste trem:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Novo Jogo
STR_INTRO_LOAD_GAME :{BLACK}Abrir Jogo
STR_INTRO_MULTIPLAYER :{BLACK}Multi-jogador
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor de Cenário
-STR_MAPSIZE :{BLACK}Dimensões do mapa:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Dimensões do mapa:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Opções do Jogo
STR_COMPANY_SOMEONE :alguém{SKIP}{SKIP}
@@ -309,10 +309,10 @@ STR_FILE_MENU_QUIT_GAME :Abandonar jogo
STR_FILE_MENU_EXIT :Sair
STR_ABANDON_GAME_QUERY :{YELLOW}Tem certeza que deseja abandonar este jogo?
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
-STR_SORT_ORDER_TIP :{BLACK}Selecionar forma de ordenação (descendente/ascendente)
-STR_SORT_CRITERIA_TIP :{BLACK}Selecionar um critério de classificação
-STR_FILTER_CRITERIA_TIP :{BLACK}Selecionar critério para filtração
-STR_SORT_BY :{BLACK}Ordenar por
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selecionar forma de ordenação (descendente/ascendente)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selecionar um critério de classificação
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selecionar critério para filtração
+STR_BUTTON_SORT_BY :{BLACK}Ordenar por
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}População
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :Custo de Manute
STR_SORT_BY_POWER_VS_RUNNING_COST :Potência por Custo
STR_SORT_BY_CARGO_CAPACITY :Capacidade de Carga
-STR_NO_WAITING_CARGO :{BLACK}Não há carga de nenhum tipo aguardando
-STR_SELECT_ALL_FACILITIES :{BLACK}Selecionar todas as instalações
-STR_SELECT_ALL_TYPES :{BLACK}Selecionar todos os tipos de carga (inclusive as que não tem espera)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver uma lista dos designs de motor disponíveis para este tipo de veículo.
-STR_MANAGE_LIST :{BLACK}Administrar lista
-STR_MANAGE_LIST_TIP :{BLACK}Envia instruções a todos os veículos desta lista
-STR_REPLACE_VEHICLES :Substituir veículos
-STR_SEND_FOR_SERVICING :Enviar para Manutenção
-
-STR_AVAILABLE_TRAINS :{BLACK}Trens disponíveis
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Automóveis disponíveis
-STR_AVAILABLE_SHIPS :{BLACK}Embarcações disponíveis
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aeronaves disponíveis
-
-STR_SEND_TRAIN_TO_DEPOT :Enviar para Depósito
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar para Garagem
-STR_SEND_SHIP_TO_DEPOT :Enviar para Depósito Naval
-STR_SEND_AIRCRAFT_TO_HANGAR :Enviar para Hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Não há carga de nenhum tipo aguardando
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Selecionar todas as instalações
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecionar todos os tipos de carga (inclusive as que não tem espera)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ver uma lista dos designs de motor disponíveis para este tipo de veículo.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administrar lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envia instruções a todos os veículos desta lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Substituir veículos
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Manutenção
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trens disponíveis
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Automóveis disponíveis
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Embarcações disponíveis
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aeronaves disponíveis
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar para Depósito
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar para Garagem
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Enviar para Depósito Naval
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Enviar para Hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{} {NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opções
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossível alterar o intervalo de manutenção...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fechar janela
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Título da janela - arraste para mover a janela
-STR_STICKY_BUTTON :{BLACK}Marcar esta janela para não fechar pela tecla 'Fechar Todas as Janelas'
-STR_RESIZE_BUTTON :{BLACK}Clique e arraste para redimensionar a janela
+STR_TOOLTIP_STICKY :{BLACK}Marcar esta janela para não fechar pela tecla 'Fechar Todas as Janelas'
+STR_TOOLTIP_RESIZE :{BLACK}Clique e arraste para redimensionar a janela
STR_SAVELOAD_HOME_BUTTON :{BLACK}Clique aqui para selecionar o diretório padrão de jogos salvos
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolir edifícios, etc. num quadrado de terreno
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar um canto do terreno
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar um canto do terreno
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar um canto do terreno
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar um canto do terreno
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de rolagem - rola a lista acima/abaixo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de rolagem - Move a lista para esquerda/direita
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Exibir relevo do terreno no mapa
@@ -409,21 +409,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Alternar
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Lucro anual: {CURRENCY} (último ano: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ano{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :{G=m}Trem
-STR_VEHICLE_ROAD_VEHICLE :{G=m}Automóvel
-STR_VEHICLE_SHIP :{G=m}Embarcação
-STR_VEHICLE_AIRCRAFT :{G=f}Aeronave
+STR_REPLACE_VEHICLE_TRAIN :{G=m}Trem
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=m}Automóvel
+STR_REPLACE_VEHICLE_SHIP :{G=m}Embarcação
+STR_REPLACE_VEHICLE_AIRCRAFT :{G=f}Aeronave
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está ficando velho
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está ficando muito velho
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} está ficando muito velho e necessita ser substituído
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informações do Terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Custo para limpar: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Custo para limpar: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ganhos pela limpeza: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ganhos pela limpeza: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Proprietário: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Dono da estrada: {LTBLUE}{STRING}
@@ -432,7 +432,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Dono da
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoridade local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nenhum
STR_VEHICLE_NAME_BUTTON :{BLACK}Nome
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -544,7 +544,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Clique n
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Clique na música para remover da programação (Custom1 ou Custom2 somente)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Alternar exibir/ocultar programação aleatória
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Exibir janela de seleção de faixas de música
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centralizar a visualização numa indústria/cidade
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centralizar a visualização numa indústria/cidade
STR_INTRO_DIFFICULTY :{BLACK}Dificuldade ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Última mensagem/notícia
@@ -593,7 +593,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Limpar terreno
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Limpar Terreno
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remover todas as propriedades do jogador no mapa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remover todas as propriedades do jogador no mapa
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Tem certeza que deseja remover todas as propriedades do jogador?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar cidades
@@ -607,11 +607,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...muito
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...muito perto de outra cidade
STR_ERROR_SITE_UNSUITABLE :{WHITE}...local inadequado
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...muitas cidades
-STR_CANNOT_GENERATE_TOWN :{WHITE}Impossível construir qualquer cidade
-STR_NO_SPACE_FOR_TOWN :{WHITE}...não há mais espaço no mapa
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Impossível construir qualquer cidade
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...não há mais espaço no mapa
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumentar o tamanho da cidade
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandir
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar essa opção através de Config. Avançadas>Economia>Cidades.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar essa opção através de Config. Avançadas>Economia>Cidades.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatória
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construir cidade num local aleatório
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossível construir {STRING} aqui...
@@ -625,13 +625,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la
-STR_CREATE_LAKE :{BLACK}Define área com água.{}Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
-STR_CREATE_RIVER :{BLACK}Criar Rios
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define área com água.{}Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Criar Rios
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Remover
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Remover esta cidade completamente
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salvar cenário
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Abrir cenário
-STR_MENU_LOAD_HEIGHTMAP :Carregar relevo
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Carregar relevo
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Sair do editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Sair
@@ -641,7 +641,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvar C
STR_INTRO_PLAY_SCENARIO :{BLACK}Jogar Cenário
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Jogar num mapa de relevo
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Inica um novo jogo, a partir de um mapa de relevo
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...só pode ser construído em cidades com pelo menos 1200 habitantes
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroceder data de inicio em 1 ano
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avançar data de inicio em 1 ano
@@ -649,21 +649,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...os ex
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequena
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Média
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Randômico
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Randômico
STR_FOUND_TOWN_CITY :{BLACK}Cidade
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cidades grandes cresem mais rápido que as cidades normais{}Dependendo das configs. são maiores quando fundadas.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selecionar tamanho da cidade
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da cidade:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Disposição das ruas das cidades
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecione a disposição de ruas a ser utilizada nessa cidade
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Melhorado
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Quadras 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Quadras 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Randômico
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição das ruas das cidades
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecione a disposição de ruas a ser utilizada nessa cidade
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Melhorado
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Quadras 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Quadras 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Randômico
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Exibir a última mensagem ou notícia
STR_NEWS_MESSAGES_OFF :Desligado
STR_NEWS_MESSAGES_SUMMARY :Resumo
@@ -763,10 +763,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Foto salvado com sucesso como '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Falha ao tirar foto!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreno para uso futuro
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreno para uso futuro
STR_STATUSBAR_AUTOSAVE :{RED}Gravado automaticamente
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVANDO JOGO * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Gravação em progresso,{}por favor aguarde até que termine!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Gravação em progresso,{}por favor aguarde até que termine!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Selecionar programa 'Ezy Street'
############ start of townname region
@@ -829,7 +829,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Selecion
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Tela cheia
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Selecione esta opção para jogar o OpenTTD em modo de tela cheia
-STR_FULLSCREEN_FAILED :{WHITE}Falha no modo de tela cheia
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Falha no modo de tela cheia
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolução da tela
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecionar a resolução da tela que deseja utilizar
@@ -842,12 +842,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecion
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arquivo faltando/corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informações adicionais sobre o set de gráficos base
-STR_AUTOSAVE_FAILED :{WHITE}Falha ao salvar automaticamente
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Falha ao salvar automaticamente
-STR_HEADING_FOR_STATION :{LTBLUE}Indo para {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Indo para {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sem ordens
-STR_NO_ORDERS_VEL :{LTBLUE}Sem ordens, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Indo para {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Indo para {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sem ordens
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sem ordens, {VELOCITY}
STR_PASSENGERS :passageiros
STR_BAGS :sacos
@@ -858,9 +858,9 @@ STR_CRATES :caixas
STR_RES_OTHER :outra
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Impossível compartilhar a lista de ordens...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Impossível copiar a lista de ordens...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fim de Ordens Compartilhadas - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Impossível compartilhar a lista de ordens...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Impossível copiar a lista de ordens...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fim de Ordens Compartilhadas - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} não pode encontrar um caminho para seguir
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} está perdido
@@ -1129,15 +1129,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-taman
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :desativado
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Alterar valor
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Alterar valor
-STR_TEMPERATE_LANDSCAPE :terreno temperado
-STR_SUB_ARCTIC_LANDSCAPE :terreno subártico
-STR_SUB_TROPICAL_LANDSCAPE :terreno subtropical
-STR_TOYLAND_LANDSCAPE :terreno 'toyland'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :terreno temperado
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :terreno subártico
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :terreno subtropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :terreno 'toyland'
STR_CHEATS :{WHITE}Trapaças
-STR_CHEATS_TIP :{BLACK}As caixas de verificação indicam se esta trapaça já foi usada antes
+STR_CHEATS_TOOLTIP :{BLACK}As caixas de verificação indicam se esta trapaça já foi usada antes
STR_CHEATS_WARNING :{BLACK}Atenção! Você está prestes a trair os seus oponentes. Saiba que isto ficará registrado para sempre.
STR_CHEAT_MONEY :{LTBLUE}Aumentar dinheiro em {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jogando pela Co.: {ORANGE}{COMMA}
@@ -1149,179 +1149,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Mudar d
STR_CHEAT_CHANGE_DATE :{LTBLUE}Alterar data: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Ativar modificação de valores de produção: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Indo para {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Indo para {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Indo para {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Indo para {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Ir via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ir sem parar via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ir via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sem parar via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Ponto de controle {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Ponto de controle {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Bóia
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Bóia #{COMMA}
-STR_LANDINFO_WAYPOINT :Ponto de controle
+STR_FORMAT_WAYPOINT_NAME :Ponto de controle {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Ponto de controle {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Bóia
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bóia #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Ponto de controle
-STR_WAYPOINT :{WHITE}Ponto de controle
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Selecione um tipo de ponto de controle
+STR_WAYPOINT_CAPTION :{WHITE}Ponto de controle
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selecione um tipo de ponto de controle
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Editar nome do ponto de controle
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Impossível alterar o nome do ponto de controle...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Impossível alterar o nome do ponto de controle...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converter linha em ponto de controle
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Impossível construir ponto de controle de trem aqui...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossível remover ponto de controle de trem aqui...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Impossível construir ponto de controle de trem aqui...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossível remover ponto de controle de trem aqui...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construir ferrovias usando o modo automático
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...não existe cidade neste cenário
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...não existe cidade neste cenário
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
-STR_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
-STR_RANDOM_TOWNS_TIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
-STR_MANY_RANDOM_INDUSTRIES :Várias indústrias aleatórias
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cobrir o mapa com indústrias colocadas aleatoriamente
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossível gerar indústrias...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Várias indústrias aleatórias
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cobrir o mapa com indústrias colocadas aleatoriamente
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossível gerar indústrias...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Abra a barra de modelação ambiental para elevar ou baixar terreno, plantar árvores, etc.
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreno
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
STR_TREES_RANDOM_TYPE :{BLACK}Ãrvores de tipo aleatório
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plantar árvores de tipo aleatório
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plantar árvores de tipo aleatório
-STR_CANT_BUILD_CANALS :{WHITE}Impossível construir canais aqui...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Impossível construir canais aqui...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construir canais.
-STR_LANDINFO_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
-STR_CANT_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Impossível construir eclusas aqui...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construir eclusas
-STR_LANDINFO_LOCK :Eclusa
+STR_LAI_WATER_DESCRIPTION_LOCK :Eclusa
-STR_CANT_PLACE_RIVERS :{WHITE}Impossível fazer rios aqui...
-STR_LANDINFO_RIVER :Rio
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Impossível fazer rios aqui...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rio
-STR_BUOY_IS_IN_USE :{WHITE}...bóia está em uso!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bóia está em uso!
-STR_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Impossível remover parte da estação...
-STR_CANT_CONVERT_RAIL :{WHITE}Impossível converter o tipo de linha aqui...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossível remover parte da estação...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Impossível converter o tipo de linha aqui...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Converter/Atualizar tipo de linha
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arraste locomotiva aqui para vender todo o trem
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Arraste locomotiva aqui para vender todo o trem
STR_STATION_BUILD_DRAG_DROP :{BLACK}Arrastar
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construir estação arrastando
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecionar a classe de estação a ser exibida
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecionar o tipo de estação a construir
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Selecionar a classe de estação a ser exibida
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Selecionar o tipo de estação a construir
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumentar velocidade do jogo
STR_MESSAGE_HISTORY :{WHITE}Histórico de Mensagens
-STR_MESSAGE_HISTORY_TIP :{BLACK}Lista de notícias recentes
-STR_MESSAGES_DISABLE_ALL :{BLACK}Desativar tudo
-STR_MESSAGES_ENABLE_ALL :{BLACK}Ativar tudo
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista de notícias recentes
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Desativar tudo
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Ativar tudo
-STR_INDUSTRYDIR_CAPTION :{WHITE}Indústrias
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nomes das indústrias - clique no nome para localizar a indústria
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Indústrias
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nomes das indústrias - clique no nome para localizar a indústria
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...muito perto de outra indústria
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...muito perto de outra indústria
STR_CONFIG_GAME_PRODUCTION :{WHITE}Modificar produção
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multi-jogador
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nome:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Este é o nome pelo qual os outros jogadores irão te identificar
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Coloque seu nome
-STR_NETWORK_CONNECTION :{BLACK}Conexão:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Escolha entre um jogo pela Internet ou pela rede local
-
-STR_NETWORK_START_SERVER :{BLACK}Iniciar servidor
-STR_NETWORK_START_SERVER_TIP :{BLACK}Iniciar um servidor próprio
-
-STR_NETWORK_GAME_NAME :{BLACK}Nome
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nome do jogo
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Idioma, versão do servidor, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Clique num jogo da lista para o selecionar
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}O servidor que você entrou da última vez:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Clique para selecionar o servidor que você jogou da última vez
-
-STR_NETWORK_FIND_SERVER :{BLACK}Localizar servidor
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Pesquisar por um servidor na rede
-STR_NETWORK_ADD_SERVER :{BLACK}Adicionar servidor
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adiciona um servidor à lista que será sempre verificada se existem jogos ocorrendo.
-STR_NETWORK_ENTER_IP :{BLACK}Coloque o endereço IP do servidor
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clientes
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clientes ligados / max. clientes{}Empresas ligados / max, empresas
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Tamanho do mapa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Tamanho do mapa do jogo{}Clique para exibir por área
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data atual
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Anos
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Número de anos{}decorridos no jogo
-
-STR_NETWORK_GAME_INFO :{SILVER}INFORMAÇÃO DO JOGO
-STR_NETWORK_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Tamanho do mapa: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}IP do servidor: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data de inicio: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data atual: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protegido por senha!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
-STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR CHEIO
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSÃO INCOMPATÃVEL
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NÃO ENCONTRADO
-
-STR_NETWORK_JOIN_GAME :{BLACK}Entrar no jogo
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Iniciar novo jogo
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nome do jogo:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}O nome do jogo será exibido aos outros jogadores no menu de seleção de jogos multi-jogador
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Coloque o nome para o jogo em rede
-STR_NETWORK_SET_PASSWORD :{BLACK}Definir senha
-STR_NETWORK_PASSWORD_TIP :{BLACK}Proteja o jogo com uma senha se não desejar que seja publicamente acessível
-STR_NETWORK_SELECT_MAP :{BLACK}Selecionar um mapa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Em qual mapa deseja jogar?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Rede Local
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :Rede Local / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (divulgar)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Máx de clientes:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Escolha o número máximo de clientes. Não é necessário estarem todos preenchidos
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} empresa{P "" s}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limita o servidor para uma certa quantia de empresas
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Máx de espectadores:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limita o servidor para um certa quantia de espectadores
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Outros jogadores saberão o idioma utilizado no servidor.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Iniciar Jogo
-STR_NETWORK_START_GAME_TIP :{BLACK}Iniciar um novo jogo em rede com mapa ou cenário aleatórios
-STR_NETWORK_LOAD_GAME :{BLACK}Abrir Jogo
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuar um jogo multi-jogador anteriormente gravado (assegure-se de conectar com o jogador correto)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multi-jogador
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nome:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Este é o nome pelo qual os outros jogadores irão te identificar
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Coloque seu nome
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Conexão:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Escolha entre um jogo pela Internet ou pela rede local
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Iniciar servidor
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Iniciar um servidor próprio
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nome
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nome do jogo
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Idioma, versão do servidor, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Clique num jogo da lista para o selecionar
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}O servidor que você entrou da última vez:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Clique para selecionar o servidor que você jogou da última vez
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Localizar servidor
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Pesquisar por um servidor na rede
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adicionar servidor
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adiciona um servidor à lista que será sempre verificada se existem jogos ocorrendo.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Coloque o endereço IP do servidor
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes ligados / max. clientes{}Empresas ligados / max, empresas
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamanho do mapa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamanho do mapa do jogo{}Clique para exibir por área
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data atual
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Anos
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Número de anos{}decorridos no jogo
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMAÇÃO DO JOGO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamanho do mapa: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}IP do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de inicio: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data atual: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegido por senha!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR CHEIO
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSÃO INCOMPATÃVEL
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF NÃO ENCONTRADO
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Entrar no jogo
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Iniciar novo jogo
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nome do jogo:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}O nome do jogo será exibido aos outros jogadores no menu de seleção de jogos multi-jogador
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Coloque o nome para o jogo em rede
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Definir senha
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Proteja o jogo com uma senha se não desejar que seja publicamente acessível
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selecionar um mapa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Em qual mapa deseja jogar?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Rede Local
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :Rede Local / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (divulgar)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx de clientes:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolha o número máximo de clientes. Não é necessário estarem todos preenchidos
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} empresa{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita o servidor para uma certa quantia de empresas
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Máx de espectadores:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita o servidor para um certa quantia de espectadores
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros jogadores saberão o idioma utilizado no servidor.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Iniciar Jogo
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Iniciar um novo jogo em rede com mapa ou cenário aleatórios
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Abrir Jogo
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuar um jogo multi-jogador anteriormente gravado (assegure-se de conectar com o jogador correto)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Qualquer
@@ -1362,33 +1362,33 @@ STR_NETWORK_LANG_GREEK :Grego
STR_NETWORK_LANG_LATVIAN :Letão
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Sala de espera do jogo
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera do jogo
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparando para conectar em: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Lista de todas as empresas ativas no jogo. Você pode juntar-se a uma delas ou iniciar uma nova empresa.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova empresa
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Criar uma nova empresa
-STR_NETWORK_SPECTATE_GAME :{BLACK}Observar jogo
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Ver jogo como um espectador
-STR_NETWORK_JOIN_COMPANY :{BLACK}Unir-se à empresa
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Auxiliar na gestão desta empresa
-STR_NETWORK_REFRESH :{BLACK}Atualizar dados
-STR_NETWORK_REFRESH_TIP :{BLACK}Atualiza as informações sobre o servidor
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para conectar em: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista de todas as empresas ativas no jogo. Você pode juntar-se a uma delas ou iniciar uma nova empresa.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova empresa
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Criar uma nova empresa
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar jogo
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver jogo como um espectador
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unir-se à empresa
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auxiliar na gestão desta empresa
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Atualizar dados
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Atualiza as informações sobre o servidor
-STR_NETWORK_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balanço atual: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanço atual: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Conectando...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectando..
@@ -1404,49 +1404,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Obtendo
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} à sua frente
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} obtidos até agora
-STR_NETWORK_DISCONNECT :{BLACK}Desconectar
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconectar
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Entre a quantia a ser dada
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor está protegido. Digite a senha
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Empresa está protegida. Digite a senha
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista de clientes
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de clientes
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Assistir
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Companhia
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Não foram encontrados jogos em rede
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}O servidor não respondeu ao pedido
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Não pode conectar devido ao NewGRF errado
-STR_NETWORK_ERR_DESYNC :{WHITE}A sincronização do jogo falhou.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}A conexão do jogo foi perdida
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Não foi possível abrir o jogo.
-STR_NETWORK_ERR_SERVER_START :{WHITE}Não foi possível iniciar o servidor
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Não foi possível estabelecer conexão
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Tempo de espera esgotado na conexão #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Ocorreu um erro de protocolo e a conexão foi encerrada
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}A versão deste cliente não condiz com a versão do servidor
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Senha incorreta
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}O servidor está cheio
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Você foi banido deste servidor
-STR_NETWORK_ERR_KICKED :{WHITE}Você foi expulso do jogo
-STR_NETWORK_ERR_CHEATER :{WHITE}Trapaceiros não são permitidos neste servidor
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Não foram encontrados jogos em rede
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}O servidor não respondeu ao pedido
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Não pode conectar devido ao NewGRF errado
+STR_NETWORK_ERROR_DESYNC :{WHITE}A sincronização do jogo falhou.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}A conexão do jogo foi perdida
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Não foi possível abrir o jogo.
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Não foi possível iniciar o servidor
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Não foi possível estabelecer conexão
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Tempo de espera esgotado na conexão #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Ocorreu um erro de protocolo e a conexão foi encerrada
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}A versão deste cliente não condiz com a versão do servidor
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Senha incorreta
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}O servidor está cheio
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Você foi banido deste servidor
+STR_NETWORK_ERROR_KICKED :{WHITE}Você foi expulso do jogo
+STR_NETWORK_ERROR_CHEATER :{WHITE}Trapaceiros não são permitidos neste servidor
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :erro geral
-STR_NETWORK_ERR_CLIENT_DESYNC :erro de dessincronização
-STR_NETWORK_ERR_CLIENT_SAVEGAME :não foi possível carregar o mapa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexão perdida
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erro de protocolo
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF errado
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :não autorizado
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versão incorreta
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nome já está em uso
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :senha incorreta
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand (ERRO)
-STR_NETWORK_ERR_CLIENT_KICKED :expulso pelo servidor
-STR_NETWORK_ERR_CLIENT_CHEATER :estava tentando trapacear
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servidor cheio
+STR_NETWORK_ERROR_CLIENT_GENERAL :erro geral
+STR_NETWORK_ERROR_CLIENT_DESYNC :erro de dessincronização
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :não foi possível carregar o mapa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :conexão perdida
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :erro de protocolo
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF errado
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :não autorizado
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versão incorreta
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nome já está em uso
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :senha incorreta
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand (ERRO)
+STR_NETWORK_ERROR_CLIENT_KICKED :expulso pelo servidor
+STR_NETWORK_ERROR_CLIENT_CHEATER :estava tentando trapacear
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor cheio
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1456,15 +1456,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Jogo pausado (c
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Jogo des-pausado (cliente conectado)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Jogo des-pausado (cliente não se conectou)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :saindo
-STR_NETWORK_CLIENT_JOINED :*** {STRING} entrou no jogo
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} entrou na companhia #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} está assistindo ao jogo
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} abriu uma nova companhia (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} saiu do jogo ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} mudou seu nome para {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} deu à sua companhia{2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Você deu a {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :saindo
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} entrou no jogo
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} entrou na companhia #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} está assistindo ao jogo
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} abriu uma nova companhia (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} saiu do jogo ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} mudou seu nome para {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} deu à sua companhia{2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Você deu a {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipe] :
STR_NETWORK_CHAT_COMPANY :[Equipe] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Equipe] Para {STRING}: {WHITE}{STRING}
@@ -1474,8 +1474,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privado] Para
STR_NETWORK_CHAT_ALL_CAPTION :[Todos] :
STR_NETWORK_CHAT_ALL :[Todos] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Coloque o texto para o jogo em rede
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} O servidor fechou a sessão
-STR_NETWORK_SERVER_REBOOT :{WHITE} O servidor está reiniciando...{}Aguarde...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} O servidor fechou a sessão
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} O servidor está reiniciando...{}Aguarde...
STR_NETWORK_SERVER :Servidor
STR_NETWORK_CLIENT :Cliente
@@ -1489,19 +1489,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Falar com a emp
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Mensagem privada
-STR_NETWORK_SEND :{BLACK}Enviar
+STR_NETWORK_CHAT_SEND :{BLACK}Enviar
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Impossível carregar terreno a partir de PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...arquivo não encontrado.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...impossível converter tipo de imagem. Precisa imagem PNG de 8 ou 24-bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...alguma coisa deu errado. Desculpe. (provavel arquivo corrupto)
+STR_ERROR_PNGMAP :{WHITE}Impossível carregar terreno a partir de PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...arquivo não encontrado.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...impossível converter tipo de imagem. Precisa imagem PNG de 8 ou 24-bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...alguma coisa deu errado. Desculpe. (provavel arquivo corrupto)
-STR_BMPMAP_ERROR :{WHITE}Impossível carregar terreno a partir de BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...não foi possível converter o tipo de imagem
+STR_ERROR_BMPMAP :{WHITE}Impossível carregar terreno a partir de BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...não foi possível converter o tipo de imagem
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Custo: {CURRENCY}
@@ -1515,13 +1515,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Lucro Es
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Impossível elevar terreno aqui...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Impossível baixar terreno aqui...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Impossível terraplanar aqui...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rochas
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terreno Irregular
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Deserto
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gramado
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Campos
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Neve
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Deserto
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rochas
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terreno Irregular
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Deserto
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gramado
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direção incorreta
@@ -1529,11 +1529,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossí
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}A escavação estragaria o túnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Já está ao nível do mar
STR_ERROR_TOO_HIGH :{WHITE}Muito alto
-STR_ALREADY_LEVELLED :{WHITE}... já está plano
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... já está plano
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo de linha não apropriado
STR_ERROR_ALREADY_BUILT :{WHITE}...já construído
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Deve remover a ferrovia primeiro
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Rua é mão única ou está bloqueado
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Rua é mão única ou está bloqueado
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construir ferrovias
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Construir ferrovias (elétricas)
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Construir ferrovias (monotrilho)
@@ -1557,41 +1557,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construir ponte ferroviária
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construir túnel ferroviário
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Alternar construir/remover ferrovias e sinais
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Seleção de ponte - clique na ponte desejada para construir
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Seleção de ponte - clique na ponte desejada para construir
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selecionar a orientação do depósito ferroviário
-STR_RAILROAD_TRACK :Ferrovia
-STR_RAILROAD_TRAIN_DEPOT :Depósito ferroviário
+STR_LAI_RAIL_DESCRIPTION_TRACK :Ferrovia
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviário
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a área é propriedade de outra empresa
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Ferrovia com sinais de bloco
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Ferrovia com pré-sinais
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Ferrovia com sinais de saída
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Ferrovia com sinais combo
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Ferrovia com sinais de via
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Ferrovia com sinais de mão única de via
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Linha de trem com sinais de bloco e pré-sinais
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Linha de trem com sinais de bloco e de saída
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia com sinais de bloco e combo
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia com sinais de bloco e de via
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia com sinais de bloco e de via de mão única
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Linha de trem com pré-sinais e de saída
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia com pré-sinais e combo
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia com pré-sinais e sinais de via
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia com pré-sinais e sinais de via de mão única
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia com sinais combo e de saída
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia com sinais de saída e de via
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia com sinais de saída e sinais de via de mão única
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia com sinais combo e de via
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia com sinais combo e sinais de via de mão única
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia com sinais de via e de via de mão única
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Deve remover a estação de trem antes
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construir uma estação separada
-STR_SELECT_STATION_TO_JOIN :{BLACK}Unir estações
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrovia com sinais de bloco
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrovia com pré-sinais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrovia com sinais de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrovia com sinais combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrovia com sinais de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrovia com sinais de mão única de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Linha de trem com sinais de bloco e pré-sinais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Linha de trem com sinais de bloco e de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia com sinais de bloco e combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia com sinais de bloco e de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia com sinais de bloco e de via de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Linha de trem com pré-sinais e de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia com pré-sinais e combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia com pré-sinais e sinais de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia com pré-sinais e sinais de via de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia com sinais combo e de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia com sinais de saída e de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia com sinais de saída e sinais de via de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia com sinais combo e de via
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia com sinais combo e sinais de via de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia com sinais de via e de via de mão única
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Deve remover a estação de trem antes
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construir uma estação separada
+STR_JOIN_STATION_CAPTION :{BLACK}Unir estações
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Deve remover a rodovia primeiro
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Construir rodovias
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Construção de Bonde
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecionar Ponte Rodoviária
@@ -1627,14 +1627,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Construi
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ativar/Desativar vias de mão única
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Alternar construir/remover para contrução rodoviária
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Alternar construir/remover linhas de bonde e sinais
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Selecionar a orientação da garagem
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Selecionar a orientação do depósito de bonde
-STR_ROAD_DESCRIPTION_ROAD :Rodovia
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Rodovia arborizada
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garagem
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passagem de nível
-STR_ROAD_DESCRIPTION_TRAMWAY :Linha de bonde
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecionar a orientação da garagem
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecionar a orientação do depósito de bonde
+STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Rodovia arborizada
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garagem
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passagem de nível
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Linha de bonde
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Impossível remover estação de ônibus
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Impossível remover parada de caminhões
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Impossível remover estação de bonde...
@@ -1642,12 +1642,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Impossí
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}O edifício deve ser demolido primeiro
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Cidade)
@@ -1660,9 +1660,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrali
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da cidade
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passageiros no mês passado: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Cartas no mês passado: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Carga necessária para prover o crescimento:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necessário(a)
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregue no mes passado
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Carga necessária para prover o crescimento:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necessário(a)
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregue no mes passado
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Edifício alto de escritórios
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Edifício de escritórios
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Edifício de apartamentos grande
@@ -1699,7 +1699,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subsídio concedido a {STRING}!{}{} Transporte de {STRING} de {STATION} para {STATION} receberá o triplo durante um ano!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subsídio concedido a {STRING}!{}{} Transporte de {STRING} de {STATION} para {STATION} receberá o quadruplo durante um ano!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}a autoridade local de {TOWN} não permite que outro aeroporto seja construído nesta cidade
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}A prefeitura de {TOWN} reclama do barulho que será gerado pelo aeroporto
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}A prefeitura de {TOWN} reclama do barulho que será gerado pelo aeroporto
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Casas de campo
STR_TOWN_BUILDING_NAME_HOUSES_1 :Casas
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartamentos
@@ -1735,7 +1735,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Tráfego caótico em {TOWN}!{}{} Programa de reconstrução rodoviária financiado por {STRING} provoca 6 meses de miséria aos condutores!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (em construção)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (em construção)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglú
STR_TOWN_BUILDING_NAME_TEPEES_1 :Ocas
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Casa-bule
@@ -1748,17 +1748,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Colocar placas
STR_PLANT_TREE_CAPTION :{WHITE}Ãrvores
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...árvore já plantada aqui
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Impossível plantar árvore aqui...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...muitas placas
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Impossível colocar placa aqui...
-STR_SIGN_DEFAULT :Placa
+STR_DEFAULT_SIGN_NAME :Placa
STR_EDIT_SIGN_CAPTION :{WHITE}Editar texto da placa
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Impossível alterar nome da placa...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Impossível remover placa
STR_PLANT_TREE_TOOLTIP :{BLACK}Selecionar um tipo de árvore para plantar
-STR_TREE_NAME_TREES :Ãrvores
-STR_TREE_NAME_RAINFOREST :Floresta Tropical
-STR_TREE_NAME_CACTUS_PLANTS :Cactos
+STR_LAI_TREE_NAME_TREES :Ãrvores
+STR_LAI_TREE_NAME_RAINFOREST :Floresta Tropical
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactos
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Seleção de Estação
@@ -1778,7 +1778,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Deve dem
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Muito perto de outro aeroporto
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Deve demolir o aeroporto primeiro
-STR_QUERY_RENAME_STATION_CAPTION :Renomear estação/área de carga
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Renomear estação/área de carga
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Impossível renomear a estação...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita
@@ -1796,10 +1796,10 @@ STR_CARGO_RATING_OUTSTANDING :Proeminente
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Exibir todos os trens que possuem esta estação nas ordens de serviço
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Exibir todos os automóveis que possuem esta estação nas ordens de serviço
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Exibir todas as aeronaves que possuem esta estação nas ordens de serviço
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Exibir todas as embarcações que possuem esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Exibir todos os trens que possuem esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Exibir todos os automóveis que possuem esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Exibir todas as aeronaves que possuem esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Exibir todas as embarcações que possuem esta estação nas ordens de serviço
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} não aceita mais {STRING}
@@ -1832,47 +1832,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Alterar
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Exibir lista de carga aceita
STR_STATION_LIST_TOOLTIP :{BLACK}Nome da estação - clique no nome para centralizar a visualização na estação
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Selecionar tamanho/tipo de aeroporto
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Estação ferroviária
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Aeroporto
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carga de caminhões
-STR_STATION_DESCRIPTION_BUS_STATION :Estação de ônibus
-STR_STATION_DESCRIPTION_SHIP_DOCK :Doca
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Estação ferroviária
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroporto
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carga de caminhões
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Estação de ônibus
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Doca
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Destacar área de cobertura da construção proposta
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Não destacar área de cobertura da construção proposto
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Destacar cobertura
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Doca
-STR_STATION_DESCRIPTION_BUOY :Bóia
+STR_LAI_STATION_DESCRIPTION_BUOY :Bóia
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bóia no caminho
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...estação muito extensa
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Estações não-uniformes desativadas
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Segure CTRL para selecionar mais de um item
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Estações não-uniformes desativadas
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Segure CTRL para selecionar mais de um item
STR_UNDEFINED :(undefined string)
-STR_STAT_CLASS_DFLT :Estação padrão
-STR_STAT_CLASS_WAYP :Pontos de controle
+STR_STATION_CLASS_DFLT :Estação padrão
+STR_STATION_CLASS_WAYP :Pontos de controle
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientação do Depósito Naval
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...deve ser construído na água
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Impossível construir depósito naval aqui...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Selecionar orientação do depósito naval
-STR_WATER_DESCRIPTION_WATER :Ãgua
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou margem
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Depósito naval
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
+STR_LAI_WATER_DESCRIPTION_WATER :Ãgua
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou margem
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depósito naval
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Impossível construir na água
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Deve demolir o canal primeiro
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Deve demolir o canal primeiro
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Abrir Jogo
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salvar
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Remover
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Espectador, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Espectador, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Incapaz de ler unidade
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Falha ao Salvar Jogo{}{STRING}
@@ -1888,12 +1888,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nome selecionado para salvar o jogo
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Remover o jogo selecionado
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvar o jogo atual, usando o nome escolhido
-STR_NETWORK_SERVER_RANDOM_GAME :Gerar novo jogo aleatório
-STR_LOAD_HEIGHTMAP :{WHITE}Carregar Relevo
-STR_SAVE_OSKTITLE :{BLACK}Coloque o nome para o jogo salvo
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Gerar novo jogo aleatório
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carregar Relevo
+STR_SAVELOAD_OSKTITLE :{BLACK}Coloque o nome para o jogo salvo
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :{G=f}Mina de Carvão
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Usina de Energia
@@ -1951,7 +1951,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centralizar visualização na localização da indústria
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nov{G o a} {STRING} em construção em {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nov{G o a} {STRING} sendo plantada em {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossível construir este tipo de indústria aqui...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...a floresta só pode ser plantada acima do nível de neve
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} anuncia o fechamento!
@@ -1969,16 +1969,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outro túnel no caminho
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel não tem onde sair
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel não tem onde sair
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Incapaz de escavar o terreno para o outro lado do túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Deve demolir o túnel primeiro
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Deve demolir a ponte primeiro
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Impossível iniciar e terminar no mesmo ponto
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremidades da ponte não estão no mesmo nível
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte é muito baixa para o terreno
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Impossível iniciar e terminar no mesmo ponto
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremidades da ponte não estão no mesmo nível
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte é muito baixa para o terreno
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Inicio e fim devem estar alinhados
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}O local não é adequado para a entrada do túnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensa, Aço
STR_BRIDGE_NAME_GIRDER_STEEL :Vigas, Aço
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Aço
@@ -1989,30 +1989,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Aço
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silício
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Impossível construir ponte aqui...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Impossível construir túnel aqui...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviário
-STR_TUNNEL_DESCRIPTION_ROAD :Túnel rodoviário
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas em aço
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviária cantilever em aço
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de concreto reforçado
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviária de concreto
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte rodoviária suspensa em aço
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte rodoviária com vigas em aço
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte rodoviária cantilever em aço
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte rodoviária suspensa de concreto reforçado
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte rodoviária de madeira
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte rodoviária de concreto
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte ferroviária tubular
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte rodoviária tubular
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviário
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel rodoviário
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviária cantilever em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de concreto reforçado
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviária de concreto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte rodoviária suspensa em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte rodoviária com vigas em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte rodoviária cantilever em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte rodoviária suspensa de concreto reforçado
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte rodoviária de madeira
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte rodoviária de concreto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte ferroviária tubular
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte rodoviária tubular
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto no caminho
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...sede de empresa no caminho
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é propriedade de uma empresa
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossível comprar esta área...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...já a possui!
@@ -2060,7 +2060,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Estaç
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :Nível de Dificuldade{WHITE}
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Salvar
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Salvar
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Fácil
@@ -2133,8 +2133,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cores:
STR_LIVERY_CAPTION :{WHITE}Novo Esquema de Cores
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Empresa
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Presidente
-STR_QUERY_COMPANY_NAME_CAPTION :Nome da Empresa
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nome do Presidente
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nome da Empresa
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nome do Presidente
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Impossível alterar o nome da empresa...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Impossível alterar o nome do presidente...
STR_FINANCES_CAPTION :{WHITE}Finanças de {COMPANY} {BLACK}{COMPANYNUM}
@@ -2158,11 +2158,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Gráfico de Rendimentos
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Gráfico de Lucros Operacionais
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanço Bancário
STR_FINANCES_LOAN_TITLE :{WHITE}Empréstimo
-STR_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Pagar {SKIP}{SKIP}{CURRENCY}
@@ -2171,7 +2171,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Impossí
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...não há empréstimo para pagar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...precisa de {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Impossível pagar empréstimo...
-STR_INSUFFICIENT_FUNDS :{WHITE}Impossível dar o dinheiro emprestado do banco
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Impossível dar o dinheiro emprestado do banco
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selecionar novo rosto para o presidente
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Alterar cores dos veículos
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Alterar nome do presidente
@@ -2181,10 +2181,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Pagar pa
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Presidente)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurado: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veículos:
-STR_TRAINS :{WHITE}{COMMA} tre{P m ns}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} automóve{P l is}
-STR_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
-STR_SHIPS :{WHITE}{COMMA} embarcaç{P ão ões}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tre{P m ns}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automóve{P l is}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} embarcaç{P ão ões}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nenhum
STR_FACE_CAPTION :{WHITE}Seleção de Rosto
STR_FACE_MALE_BUTTON :{BLACK}Masculino
@@ -2197,9 +2197,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Rostos f
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Gerar novo rosto aleatoriamente
STR_GRAPH_KEY_BUTTON :{BLACK}Legenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Exibir legenda dos gráficos
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Exibir avaliações de performance detalhadas
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Exibir avaliações de performance detalhadas
STR_GRAPH_KEY_CAPTION :{WHITE}Legendas dos gráficos da empresa
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Clique aqui para alternar exibir/ocultar empresas no gráfico
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Clique aqui para alternar exibir/ocultar empresas no gráfico
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unidades de carga entregues
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Avaliações da empresa (máximo=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valor da empresa
@@ -2233,23 +2233,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Presidente
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnata
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir sede
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir sede da empresa / ver sede da empresa
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruir sede da empresa em outro local por 1% do valor da empresa
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruir sede da empresa em outro local por 1% do valor da empresa
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Impossível construir sede da empresa...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ver sede
-STR_RELOCATE_HQ :{BLACK}Mover sede
-STR_COMPANY_JOIN :{BLACK}Entrar
-STR_COMPANY_JOIN_TIP :{BLACK}Entrar e jogar como essa companhia
-STR_COMPANY_PASSWORD :{BLACK}Senha
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Usar senha na empresa para prevenir utilizadores não autorizados.
-STR_SET_COMPANY_PASSWORD :{BLACK}Definir senha para empresa
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mover sede
+STR_COMPANY_VIEW_JOIN :{BLACK}Entrar
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Entrar e jogar como essa companhia
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Senha
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Usar senha na empresa para prevenir utilizadores não autorizados.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Definir senha para empresa
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Não salvar a senha digitada
STR_COMPANY_PASSWORD_OK :{BLACK}Dar à empresa uma nova senha
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Senha da empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Senha padrão da empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Usar esta senha de empresa como padrão para novas empresas
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Senha padrão da empresa
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar esta senha de empresa como padrão para novas empresas
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Recessão Mundial!{}{}Economistas temem crise!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Fim da recessão!{}{}Melhoras no comércio inspiram confiança nas indústrias à medida que a economia se fortalece!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Alternar entre janela grande/pequena
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Alternar entre janela grande/pequena
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor da empresa: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Comprar 25% de ações
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender 25% de ações
@@ -2259,7 +2259,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Impossí
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Impossível vender 25% das ações desta empresa...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propriedade de {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} foi comprada por {STRING}!
-STR_PROTECTED :{WHITE}Esta empresa ainda não troca ações...
+STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca ações...
STR_LIVERY_DEFAULT :Cores padrão
STR_LIVERY_STEAM :Máquina a Vapor
@@ -2285,14 +2285,14 @@ STR_LIVERY_LARGE_PLANE :Aeronave Grande
STR_LIVERY_PASSENGER_TRAM :Bonde de Passageiros
STR_LIVERY_FREIGHT_TRAM :Bonde de Carga
-STR_LIVERY_GENERAL_TIP :{BLACK}Exibir esquemas de cor gerais
-STR_LIVERY_TRAIN_TIP :{BLACK}Exibir esquemas de cor de trens
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Exibir os esquemas de cor de automóveis
-STR_LIVERY_SHIP_TIP :{BLACK}Exibir esquemas de cor de embarcação
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Exibir esquemas de cor de aviões
-STR_LIVERY_PRIMARY_TIP :{BLACK}Escolha a cor principal para o esquema selecionado
-STR_LIVERY_SECONDARY_TIP :{BLACK}Escolha a cor secundária para o esquema selecionado
-STR_LIVERY_PANEL_TIP :{BLACK}Selecionar um esquema de cores para mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Exibir esquemas de cor gerais
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Exibir esquemas de cor de trens
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Exibir os esquemas de cor de automóveis
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Exibir esquemas de cor de embarcação
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Exibir esquemas de cor de aviões
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Escolha a cor principal para o esquema selecionado
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Escolha a cor secundária para o esquema selecionado
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Selecionar um esquema de cores para mudar, ou múltiplos esquemas com CTRL+clique. Marque a opção para utilizar o esquema
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapor)
@@ -2600,9 +2600,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Não descarreg
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Altera a instrução de paradas da ordem selecionada
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Altera a instrução de carregamento da ordem selecionada
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Altera a instrução de descargas da ordem selecionada
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserir ordem avançada
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserir ordem avançada
STR_ORDER_GO_TO_NEAREST_DEPOT :Ir para depósito mais próximo
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir para hangar mais próximo
STR_ORDER_NEAREST_DEPOT :mais próximo
@@ -2612,9 +2612,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Manutenção se
STR_ORDER_TRAIN_DEPOT :Deósito de Trem
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito de Veículos
STR_ORDER_SHIP_DEPOT :Depósito de Navios
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ir sempre
STR_ORDER_DROP_SERVICE_DEPOT :Manutenção, se necessária
@@ -2639,10 +2639,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :é maior que
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :é maior ou igual a
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :é verdadeiro
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :é falso
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Saltar para a ordem {COMMA}
-STR_CONDITIONAL_NUM :Saltar para a ordem {COMMA} quando {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Saltar para a ordem {COMMA} quando {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar para a ordem {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Saltar para a ordem {COMMA} quando {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Saltar para a ordem {COMMA} quando {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Não viajar
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Viajar (não progamado)
@@ -2665,18 +2665,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Os trens
STR_ORDERS_SKIP_BUTTON :{BLACK}Saltar
STR_ORDERS_DELETE_BUTTON :{BLACK}Remover
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ir Para
-STR_REFIT :{BLACK}Adaptar
-STR_REFIT_TIP :{BLACK}Selecionar a adaptação na ordem atual. CTRL + Clique para remover a instrução
-STR_REFIT_ORDER :(Adaptar para {STRING})
-STR_REFIT_STOP_ORDER :(Adaptar a {STRING} e parar)
-STR_STOP_ORDER :(Parar)
-STR_TIMETABLE_VIEW :{BLACK}Plano de horário
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Exibe o plano de horário
-STR_ORDER_VIEW :{BLACK}Ordens
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Alternar para ver as ordens
+STR_ORDER_REFIT :{BLACK}Adaptar
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecionar a adaptação na ordem atual. CTRL + Clique para remover a instrução
+STR_ORDER_REFIT_ORDER :(Adaptar para {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Adaptar a {STRING} e parar)
+STR_ORDER_STOP_ORDER :(Parar)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Plano de horário
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Exibe o plano de horário
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordens
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Alternar para ver as ordens
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordens)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
-STR_SERVICE :{BLACK}Manutenção
+STR_ORDER_SERVICE :{BLACK}Manutenção
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construído: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2696,7 +2696,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}o veícu
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}um veículo com essa mesma ordem não chega àquela estação
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Impossível mover veículo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}A locomotiva traseira sempre deve seguir sua complementar frontal
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Incapaz de encontrar rota para o depósito local
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}dias{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}%{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
@@ -2716,10 +2716,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Plano de
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mude a quantidade de tempo que a ordem deverá levar
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Reseta a quantidade de tempo para a ordem selecionada
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reseta o contador de atraso, fazendo o veículo estar na hora
-STR_SERVICE_HINT :{BLACK}Pular esta ordem a menos que necessite de manutenção
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preço: {CURRENCY} Velocidade Max: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo de manutenção: {CURRENCY}/ano
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Max; {VELOCITY}{}Capacidade: {CARGO}{}Custo de manuteção: {CURRENCY}/ano
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Pular esta ordem a menos que necessite de manutenção
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preço: {CURRENCY} Velocidade Max: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo de manutenção: {CURRENCY}/ano
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Max; {VELOCITY}{}Capacidade: {CARGO}{}Custo de manuteção: {CURRENCY}/ano
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de manutenção: {LTBLUE}{CURRENCY}/ano
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidade Max: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Força: {LTBLUE}{POWER}{BLACK} Velocidade Max: {LTBLUE}{VELOCITY}
@@ -2739,27 +2739,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Impossível inverter a direção do trem...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Impossível virar o veículo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Impossível virar veículos formados por unidades múltiplas
-STR_CLEAR_TIME :{BLACK}Resetar horário
-STR_RESET_LATENESS :{BLACK}Resetar contador de atraso
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Renomear ponto de controle
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Resetar horário
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Resetar contador de atraso
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Renomear ponto de controle
-STR_TRAIN_STOPPING :{RED}Parando
-STR_TRAIN_STOPPING_VEL :{RED}Parando, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Tipo de ferrovia incompatível
-STR_TRAIN_NO_POWER :{RED}Sem força
-STR_TRAIN_START_NO_CATENARY :Essa linha não tem energia, portanto o trem não parte
-STR_TRAIN_STUCK :{ORANGE}Aguardando via livre
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Parando
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Parando, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipo de ferrovia incompatível
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sem força
+STR_ERROR_TRAIN_START_NO_CATENARY :Essa linha não tem energia, portanto o trem não parte
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Aguardando via livre
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nov{G o a} {STRING} agora disponível!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nov{G o a} {STRING} agora disponível! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossível vender veículo destruído...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossível adptar veículo destruído...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossível vender veículo destruído...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossível adptar veículo destruído...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossível programar veículo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Veículos só podem aguardar em estações
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Esse veículo não pára nesta estação
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossível programar veículo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Veículos só podem aguardar em estações
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Esse veículo não pára nesta estação
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mudar horário
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Esse veículo está no horário
STR_TIMETABLE_STATUS_LATE :{BLACK}Esse veículo está {STRING} atrasado
@@ -2773,7 +2773,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Preenche
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...deve estar parado dentro de uma garagem
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Incapaz de encontrar a garagem local
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forçar veículo a dar a volta
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} veículo{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2800,11 +2800,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Posicione a bóia, que pode ser usada para marcar pontos de rota adicionais
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossível posicionar bóia aqui...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construir aqueduto
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossível construir aqueduto aqui
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossível construir aqueduto aqui
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Adaptar)
STR_REFIT_TITLE :{GOLD}Selecionar tipo de carga:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova capacidade: {GOLD}{CARGO}{}{BLACK}Custo da adaptação: {GOLD}{CURRENCY}
-STR_REFITTABLE :(adaptável)
+STR_PURCHASE_INFO_REFITTABLE :(adaptável)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aeroportos
@@ -2817,7 +2817,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Construi
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Cidadãos celebram . . .{}Primeira aeronave chega a {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Acidente Aéreo!{} {COMMA} mortos numa explosão em {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Acidente Aéreo!{} Aeronave ficou sem combustivél, {COMMA} mortos numa explosão!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
@@ -2830,13 +2830,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Afundamento da mina de carvão deixa um rasto de destruição em {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Inundações!{}Pelo menos {COMMA} perdidos ou mortos após terríveis inundações!
-STR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi
-STR_BRIBE_FAILED_2 :{WHITE}descoberta por um investigador regional
-STR_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}descoberta por um investigador regional
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Classe de Estação: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Classe de Estação: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detalhes de rendimentos
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalhes
@@ -2856,28 +2856,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Empréstimo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Número de veículos: Incluindo automóveis, trens, embarcações e aeronaves.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, estação de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unidades de carga entregues nos últimos 4 trimestres.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipos de carga entregues no último trimestre.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Dinheiro 'em mãos'
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Tem um empréstimo muito elevado?
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de pontos sobre o máximo de pontos
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos: Incluindo automóveis, trens, embarcações e aeronaves.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, estação de ônibus, aeroporto) é contado, mesmo se eles estiverem ligados a uma estação.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga entregues nos últimos 4 trimestres.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipos de carga entregues no último trimestre.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Dinheiro 'em mãos'
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Tem um empréstimo muito elevado?
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de pontos sobre o máximo de pontos
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Configurar NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Exibir configs. dos NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configurar NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplicar alterações
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Liga/Desliga paleta
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Liga/desliga a paleta do NewGRF selecionado.{}Faça isso quando os gráficos deste ficarem rosa durante o jogo
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Definir parâmetros
-STR_NEWGRF_FILENAME :{BLACK}Nome do arquivo: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}SomaMD5 (verf. de segurança): {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplicar alterações
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Liga/Desliga paleta
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Liga/desliga a paleta do NewGRF selecionado.{}Faça isso quando os gráficos deste ficarem rosa durante o jogo
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Definir parâmetros
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nome do arquivo: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}SomaMD5 (verf. de segurança): {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Você está prestes a efetuar alterações neste jogo atual; isto pode danificar o OpenTTD. {}Tem absoluta certeza que deseja fazer isto?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2900,34 +2900,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém 8 entradas de Ação múltipla.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Carrega o padrão selecionado
-STR_NEWGRF_PRESET_SAVE :{BLACK}Salvar padrão
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Salva a lista atual como um padrão
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Digite um nome para o padrão
-STR_NEWGRF_PRESET_DELETE :{BLACK}Remover padrão
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Remove o padrão selecionado
-STR_NEWGRF_ADD :{BLACK}Adicionar
-STR_NEWGRF_ADD_TIP :{BLACK}Adiciona um NewGRF à lista
-STR_NEWGRF_REMOVE :{BLACK}Remover
-STR_NEWGRF_REMOVE_TIP :{BLACK}Remove o NewGRF selecionado da lista
-STR_NEWGRF_MOVEUP :{BLACK}Mover cima
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Move o NewGRF selecionado para cima
-STR_NEWGRF_MOVEDOWN :{BLACK}Mover baixo
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move o NewGRF selecionado para baixo
-STR_NEWGRF_FILE_TIP :{BLACK}Lista dos NewGRF instalados. Clique em um deles para mudar seus parâmetros
-STR_NEWGRF_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Insira novos parâmetros de NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}Sem informação disponível
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carrega o padrão selecionado
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Salvar padrão
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Salva a lista atual como um padrão
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Digite um nome para o padrão
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Remover padrão
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Remove o padrão selecionado
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Adicionar
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Adiciona um NewGRF à lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remover
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove o NewGRF selecionado da lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Mover cima
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move o NewGRF selecionado para cima
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Mover baixo
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move o NewGRF selecionado para baixo
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista dos NewGRF instalados. Clique em um deles para mudar seus parâmetros
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Insira novos parâmetros de NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Sem informação disponível
STR_NEWGRF_ADD_CAPTION :{WHITE}NewGRF disponíveis
STR_NEWGRF_ADD_FILE :{BLACK}Adicionar à seleção
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Adiciona o NewGRF selecionado à sua configuração
-STR_NEWGRF_RESCAN_FILES :{BLACK}Procurar arquivos NewGRF
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Atualiza a lista de NewGRF disponíveis
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Adiciona o NewGRF selecionado à sua configuração
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Procurar arquivos NewGRF
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Atualiza a lista de NewGRF disponíveis
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossível adicionar: registro de GRF já existe
-STR_NEWGRF_NOT_FOUND :{RED}Arquivo correspondente não encontrado
-STR_NEWGRF_DISABLED :{RED}Desativado
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Arquivo correspondente não encontrado
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Desativado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Arquivo procurado não encontrado (carregado compatível com GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Carregado compativel com GRF(s) por falta de arquivo
@@ -2943,7 +2943,7 @@ STR_NEWGRF_BUGGY :{WHITE}O NewGRF
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de adaptação para '{1:ENGINE}' difere da lista de compras após a construção. Isso pode causar erros na autosubstituição/autoadaptação.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback da produção.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos.
STR_CURRENCY_WINDOW :{WHITE}Moeda Modificada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taxa de câmbio: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2954,16 +2954,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Mudar p
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Mudar para Euro: {ORANGE}nunca
STR_CURRENCY_PREVIEW :{LTBLUE}Prevêr: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Mudar parametro de moeda personalizada
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Diminui a taxa de câmbio em uma Libra (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Aumenta a taxa de câmbio em uma Libra (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Define a taxa de câmbio para 1:1 Libra (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Define o separador numérico
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Define o prefixo
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Define o sufixo
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Trocar para Euro antes
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Trocar para Euro depois
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Selecionar o ano para trocar para Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Libras (£) na sua moeda
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Diminui a taxa de câmbio em uma Libra (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Aumenta a taxa de câmbio em uma Libra (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Define a taxa de câmbio para 1:1 Libra (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Define o separador numérico
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Define o prefixo
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Define o sufixo
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Trocar para Euro antes
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Trocar para Euro depois
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Selecionar o ano para trocar para Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Libras (£) na sua moeda
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2982,8 +2982,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Embarcaç{P ão ões}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronaves
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordens compartilhadas de {COMMA} veículo{P "" s}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Exibir todos os veículos com a mesma rota
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordens compartilhadas de {COMMA} veículo{P "" s}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Exibir todos os veículos com a mesma rota
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} está aguardando no depósito
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} está aguardando no depósito
@@ -3090,39 +3090,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Adaptar
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Adaptar a carga da embarcação para transportar uma carga diferente
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Adaptar aeronave para transportar uma carga diferente
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Indo para o depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Indo para o depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Indo para a garagem de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Indo para a garagem de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Indo para o depósito naval de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Indo para o depósito naval {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Indo para o hangar de {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Indo para o hangar de {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Manutenção no depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção no depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Manutenção na garagem de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção na garagem de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Manutenção no depósito naval de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção no depósito naval de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Manutenção no Hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Manutenção no Hangar de {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Clonar Trem
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar Automóvel
-STR_CLONE_SHIP :{BLACK}Clonar Embarcação
-STR_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
-
-STR_CLONE_TRAIN_INFO :{BLACK}Isso vai construir uma cópia do trem, incluindo os vagões. Control-clique vai compartilhar as ordens
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Isso irá construir uma cópia do automóvel. Control-clique vai compartilhar as ordens
-STR_CLONE_SHIP_INFO :{BLACK}Isso vai construir uma cópia da embarcação. Control-clique vai compartilhar as ordens
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Isso vai construir uma cópia da aeronave. Control-clique vai compartilhar as ordens
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Isso irá construir uma cópia do trem, incluindo os vagões. Clique neste botão e depois em um trem dentro ou fora do depósito . Control-clique vai compartilhar as ordens
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Isso irá construir uma cópia do automóvel. Clique neste botão e depois em um automóvel dentro ou fora da garagem. Control-clique vai compartilhar as ordens
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Isso irá construir uma cópia da embarcação. Clique neste botão e depois em uma embarcação dentro ou fora do depósito naval. Control-clique vai compartilhar as ordens
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Isso vai construir uma cópia de uma aeronave. Clique nesse botão e depois em uma aeronave dentro ou fora do hangar. Control-clique vai compartilhar as ordens
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Indo para o depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Indo para o depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Indo para a garagem de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Indo para a garagem de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Indo para o depósito naval de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Indo para o depósito naval {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Indo para o hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Indo para o hangar de {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Manutenção no depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção no depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Manutenção na garagem de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção na garagem de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Manutenção no depósito naval de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Manutenção no depósito naval de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Manutenção no Hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Manutenção no Hangar de {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clonar Trem
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonar Automóvel
+STR_DEPOT_CLONE_SHIP :{BLACK}Clonar Embarcação
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Isso vai construir uma cópia do trem, incluindo os vagões. Control-clique vai compartilhar as ordens
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Isso irá construir uma cópia do automóvel. Control-clique vai compartilhar as ordens
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Isso vai construir uma cópia da embarcação. Control-clique vai compartilhar as ordens
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Isso vai construir uma cópia da aeronave. Control-clique vai compartilhar as ordens
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Isso irá construir uma cópia do trem, incluindo os vagões. Clique neste botão e depois em um trem dentro ou fora do depósito . Control-clique vai compartilhar as ordens
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Isso irá construir uma cópia do automóvel. Clique neste botão e depois em um automóvel dentro ou fora da garagem. Control-clique vai compartilhar as ordens
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Isso irá construir uma cópia da embarcação. Clique neste botão e depois em uma embarcação dentro ou fora do depósito naval. Control-clique vai compartilhar as ordens
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Isso vai construir uma cópia de uma aeronave. Clique nesse botão e depois em uma aeronave dentro ou fora do hangar. Control-clique vai compartilhar as ordens
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Novos Veículos Ferroviários
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nova Locomotiva Elétrica
@@ -3192,28 +3192,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrar
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Você está prestes a vender todos os automóveis da garagem. Você tem certeza?
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito errado
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito errado
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender todos os trens no depósito
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vender todos os automóveis na garagem
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender todas as embarcações no depósito naval
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender todas as aeronaves no hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vender todos os trens no depósito
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vender todos os automóveis na garagem
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vender todas as embarcações no depósito naval
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vender todas as aeronaves no hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obtém uma lista de todos os trens com este depósito em suas ordens
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Obtém uma lista de todos os automóveis com esta garagem em suas ordens
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obtém uma lista de todas as embarcações com este depósito naval em suas ordens
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obtém uma lista de todas as aeronaves com este hangar em suas ordens
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Obtém uma lista de todos os trens com este depósito em suas ordens
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Obtém uma lista de todos os automóveis com esta garagem em suas ordens
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Obtém uma lista de todas as embarcações com este depósito naval em suas ordens
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Obtém uma lista de todas as aeronaves com este hangar em suas ordens
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autosubstituir todos os trens no depósito
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autosubstituir todos os automóveis na garagem
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autosubstituir todos as embarcações no depósito naval
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autosubstituir todas as aeronaves no hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autosubstituir todos os trens no depósito
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstituir todos os automóveis na garagem
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autosubstituir todos as embarcações no depósito naval
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autosubstituir todas as aeronaves no hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Substituição
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
-STR_NOT_REPLACING :{BLACK}Não substituindo
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo selecionado
+STR_REPLACE_NOT_REPLACING :{BLACK}Não substituindo
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo selecionado
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecionar o tipo de motor para substituir
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecionar o novo tipo de motor para substituir o que selecionou à esquerda
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
@@ -3225,26 +3225,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Faz auto
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituindo: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Trem não disponível
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Automóvel não disponível
-STR_SHIP_NOT_AVAILABLE :{WHITE}Embarcação não disponível
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave não disponível
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Trem não disponível
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Automóvel não disponível
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Embarcação não disponível
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave não disponível
-STR_ENGINES :Motores
-STR_WAGONS :Vagões
+STR_REPLACE_ENGINES :Motores
+STR_REPLACE_WAGONS :Vagões
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Clique para parar todos os trens dentro do depósito
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clique para parar todos os automoveis dentro da garagem
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Clique para parar todos as embarcações dentro do depósito naval
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Clique para parar todos as aeronaves
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Clique para parar todos os trens dentro do depósito
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clique para parar todos os automoveis dentro da garagem
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Clique para parar todos as embarcações dentro do depósito naval
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Clique para parar todos as aeronaves
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Clique para mandar todos os trens para o trabalho
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clique para mandar todos os automóveis para o trabalho
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Clique para mandar todos as embarcações para o trabalho
-STR_MASS_START_HANGAR_TIP :{BLACK}Clique para mandar todos as aeronaves para o trabalho
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Clique para mandar todos os trens para o trabalho
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clique para mandar todos os automóveis para o trabalho
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Clique para mandar todos as embarcações para o trabalho
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Clique para mandar todos as aeronaves para o trabalho
-STR_MASS_STOP_LIST_TIP :{BLACK}Clique para mandar todos os veículos pararem
-STR_MASS_START_LIST_TIP :{BLACK}Clique para mandar todos os veículos para o trabalho
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Clique para mandar todos os veículos pararem
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Clique para mandar todos os veículos para o trabalho
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Lista de Placas - {COMMA} Placa{P "" s}
@@ -3253,14 +3253,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE
############ Lists rail types
-STR_RAIL_VEHICLES :Trens
-STR_ELRAIL_VEHICLES :Locomotivas Elétricas
-STR_MONORAIL_VEHICLES :Monotrilho
-STR_MAGLEV_VEHICLES :Trem-Bala
+STR_REPLACE_RAIL_VEHICLES :Trens
+STR_REPLACE_ELRAIL_VEHICLES :Locomotivas Elétricas
+STR_REPLACE_MONORAIL_VEHICLES :Monotrilho
+STR_REPLACE_MAGLEV_VEHICLES :Trem-Bala
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Custo: {GOLD}{CURRENCY}{BLACK} Peso: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocidade: {GOLD}{VELOCITY}{BLACK} Potência: {GOLD}{POWER}
@@ -3287,70 +3287,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Gerar
-STR_RANDOM :{BLACK}Randomizar
-STR_RANDOM_HELP :{BLACK}Muda a semente randômica da Geração de Terreno
-STR_WORLD_GENERATION_CAPTION :{WHITE}Geração de mundo
-STR_RANDOM_SEED :{BLACK}Semente:
-STR_RANDOM_SEED_HELP :{BLACK}Clique para digitar uma semente
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Coloque uma semente randomica
-STR_LAND_GENERATOR :{BLACK}Gerador de terra
-STR_TREE_PLACER :{BLACK}Algorítimo de árvores
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotação do mapa em relevo:
-STR_TERRAIN_TYPE :{BLACK}Tipo de terreno
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
-STR_SMOOTHNESS :{BLACK}Regularidade
-STR_SNOW_LINE_HEIGHT :{BLACK}Linha da neve
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}No. de cidades:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}No. de indústrias:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Aumentar a linha da neve em um ponto
-STR_SNOW_LINE_DOWN :{BLACK}Diminuir a linha da neve em um ponto
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Mudar linha da neve
-STR_START_DATE_QUERY_CAPT :{WHITE}Mudar data de início
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Aviso de Escala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Alterar muito o tamanho do mapa original não é recomendado. Continuar com a geração?
-STR_HEIGHTMAP_NAME :{BLACK}Nome do mapa em relevo:
-STR_HEIGHTMAP_SIZE :{BLACK}Tamanho: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Gerar
+STR_MAPGEN_RANDOM :{BLACK}Randomizar
+STR_MAPGEN_RANDOM_HELP :{BLACK}Muda a semente randômica da Geração de Terreno
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Geração de mundo
+STR_MAPGEN_RANDOM_SEED :{BLACK}Semente:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clique para digitar uma semente
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Coloque uma semente randomica
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Gerador de terra
+STR_MAPGEN_TREE_PLACER :{BLACK}Algorítimo de árvores
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação do mapa em relevo:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Regularidade
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Linha da neve
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. de cidades:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. de indústrias:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Aumentar a linha da neve em um ponto
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Diminuir a linha da neve em um ponto
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Mudar linha da neve
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Mudar data de início
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de Escala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Alterar muito o tamanho do mapa original não é recomendado. Continuar com a geração?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome do mapa em relevo:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Tamanho: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Gerando mundo...
STR_GENERATION_ABORT :{BLACK}Abortar
STR_GENERATION_ABORT_CAPTION :{WHITE}Abortar Geração de Mundo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Você quer mesmo abortar a geração?
-STR_PROGRESS :{WHITE}{NUM}% completo
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Geração de mundo
-STR_TREE_GENERATION :{BLACK}Geração de árvores
-STR_UNMOVABLE_GENERATION :{BLACK}Geração imóvel
-STR_CLEARING_TILES :{BLACK}Geração de area rochosa e irregular
-STR_SETTINGUP_GAME :{BLACK}Preparando jogo
-STR_PREPARING_TILELOOP :{BLACK}Passando tile-loop
-STR_PREPARING_GAME :{BLACK}Preparando jogo
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Essa ação mudou o nível de dificuldade para personalizado
-STR_SE_FLAT_WORLD :{WHITE}Terra plana
-STR_SE_FLAT_WORLD_TIP :{BLACK}Gera uma terra plana
-STR_SE_RANDOM_LAND :{WHITE}Terra randômica
-STR_SE_NEW_WORLD :{BLACK}Criar novo cenário
-STR_SE_CAPTION :{WHITE}Tipo de cenário
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mover a altitude da terra plana em uma unidade a menos
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Mover a altitude da terra plana em uma unidade a mais
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Mudar a altitude da terra plana
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altitude da terra plana
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% completo
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Geração de mundo
+STR_GENERATION_TREE_GENERATION :{BLACK}Geração de árvores
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração imóvel
+STR_GENERATION_CLEARING_TILES :{BLACK}Geração de area rochosa e irregular
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Preparando jogo
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passando tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparando jogo
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Essa ação mudou o nível de dificuldade para personalizado
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Terra plana
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Gera uma terra plana
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Terra randômica
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Criar novo cenário
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipo de cenário
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mover a altitude da terra plana em uma unidade a menos
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Mover a altitude da terra plana em uma unidade a mais
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Mudar a altitude da terra plana
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altitude da terra plana
STR_SMALLMAP_CENTER :{BLACK}Centralizar o minimapa na posição atual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Bordas do mapa:
-STR_NORTHWEST :{BLACK}Noroeste
-STR_NORTHEAST :{BLACK}Nordeste
-STR_SOUTHEAST :{BLACK}Sudeste
-STR_SOUTHWEST :{BLACK}Sudoeste
-STR_BORDER_FREEFORM :{BLACK}Livre
-STR_BORDER_WATER :{BLACK}Mar
-STR_BORDER_RANDOM :{BLACK}Randômico
-STR_BORDER_RANDOMIZE :{BLACK}Randômico
-STR_BORDER_MANUAL :{BLACK}Manual
+STR_MAPGEN_BORDER_TYPE :{BLACK}Bordas do mapa:
+STR_MAPGEN_NORTHWEST :{BLACK}Noroeste
+STR_MAPGEN_NORTHEAST :{BLACK}Nordeste
+STR_MAPGEN_SOUTHEAST :{BLACK}Sudeste
+STR_MAPGEN_SOUTHWEST :{BLACK}Sudoeste
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Livre
+STR_MAPGEN_BORDER_WATER :{BLACK}Mar
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Randômico
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Randômico
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Pequeno
@@ -3375,21 +3375,21 @@ STR_MEASURE_AREA :{BLACK}Area: {N
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de Altura: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Diferença de altura: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transferir Dinheiro: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...é uma rua local
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...rua na direção errada
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Opções de Transparência
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Alternar transparência para sinais de estação. Ctrl+Clique para travar.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Alternar transparência para árvores. Ctrl+Clique para travar.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Alternar transparência para casas. Ctrl+Clique para travar.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Alternar transparência para indústrias. Ctrl+Clique para travar.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Alternar transparência para construções como estações, depósitos, pontos de controle e eletrificação da ferrovia. Ctrl+Clique para travar.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Alternar transparência para pontes. Ctrl+Clique para travar.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Alternar transparência para estruturas como faróis e antenas. Ctrl+Clique para travar.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Alternar transparência para catenária. CTRL+click para travar.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Definir objetivos como invisíveis ao invés de transparentes.
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Dinheiro: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...é uma rua local
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...rua na direção errada
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Opções de Transparência
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Alternar transparência para sinais de estação. Ctrl+Clique para travar.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Alternar transparência para árvores. Ctrl+Clique para travar.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Alternar transparência para casas. Ctrl+Clique para travar.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Alternar transparência para indústrias. Ctrl+Clique para travar.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Alternar transparência para construções como estações, depósitos, pontos de controle e eletrificação da ferrovia. Ctrl+Clique para travar.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Alternar transparência para pontes. Ctrl+Clique para travar.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Alternar transparência para estruturas como faróis e antenas. Ctrl+Clique para travar.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Alternar transparência para catenária. CTRL+click para travar.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Altera transparência para os indicadores de carga. Ctrl+Clique para travar.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Definir objetivos como invisíveis ao invés de transparentes.
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3399,7 +3399,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Todos os trens
STR_GROUP_ALL_ROAD_VEHICLES :Todos os automóveis
STR_GROUP_ALL_SHIPS :Todas as embarcações
@@ -3408,24 +3408,24 @@ STR_GROUP_DEFAULT_TRAINS :Trens sem grupo
STR_GROUP_DEFAULT_ROAD_VEHICLES :Automóveis sem grupo
STR_GROUP_DEFAULT_SHIPS :Embarcações sem grupo
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Adicionar veículos compartilhados
STR_GROUP_REMOVE_ALL_VEHICLES :Remover todos os veículos
STR_GROUP_RENAME_CAPTION :{BLACK}Renomear um grupo
-STR_GROUP_CAN_T_CREATE :{WHITE}Impossível criar grupo...
-STR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover grupo...
-STR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear grupo...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossível remover todos os veículos desse grupo...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar veículo a esse grupo
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos compartilhados a esse grupo...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossível criar grupo...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover grupo...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear grupo...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossível remover todos os veículos desse grupo...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar veículo a esse grupo
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos compartilhados a esse grupo...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupos - Clique em um grupo para listar seus veículos
-STR_GROUP_CREATE_TIP :{BLACK}Clique para criar um grupo
-STR_GROUP_DELETE_TIP :{BLACK}Remove o grupo selecionado
-STR_GROUP_RENAME_TIP :{BLACK}Renomeia o grupo selecionado
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Clique para excluir esse grupo da substituição automática
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Clique em um grupo para listar seus veículos
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Remove o grupo selecionado
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Renomeia o grupo selecionado
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clique para excluir esse grupo da substituição automática
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3486,35 +3486,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Próxima Placa
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Placa anterior
-STR_SIGN_OSKTITLE :{BLACK}Coloque um nome para a placa
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Próxima Placa
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Placa anterior
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Coloque um nome para a placa
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Fundar
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prosperir
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construir
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Escolha a indústria apropriada
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fundar
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prosperir
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construir
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Escolha a indústria apropriada
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avançado
-STR_FACE_ADVANCED_TIP :{BLACK}Seleção de face avançada.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Seleção de face avançada.
STR_FACE_SIMPLE :{BLACK}Simples
-STR_FACE_SIMPLE_TIP :{BLACK}Seleção de face simples.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Seleção de face simples.
STR_FACE_LOAD :{BLACK}Carregar
-STR_FACE_LOAD_TIP :{BLACK}Carregar face favorita
+STR_FACE_LOAD_TOOLTIP :{BLACK}Carregar face favorita
STR_FACE_LOAD_DONE :{WHITE}Seu rosto favorito foi carregado do arquivo de configuração do OpenTTD.
STR_FACE_FACECODE :{BLACK}Número da face do jogador.
-STR_FACE_FACECODE_TIP :{BLACK}Ver e/ou alterar número da face do jogador
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver e/ou alterar número da face do jogador
STR_FACE_FACECODE_CAPTION :{WHITE}Ver e/ou alterar número da face do jogador
STR_FACE_FACECODE_SET :{WHITE}Novo código de número da face face foi alterado
STR_FACE_FACECODE_ERR :{WHITE}Não pode alterar o número de face do jogador precisa ser um número entre 0 e 4,294,967,295!
STR_FACE_SAVE :{BLACK}Salvar
-STR_FACE_SAVE_TIP :{BLACK}Salvar face favorita
+STR_FACE_SAVE_TOOLTIP :{BLACK}Salvar face favorita
STR_FACE_SAVE_DONE :{WHITE}Este rosto irá ser salvo como seu rosto favorito no arquivo de configuração do OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europeu
STR_FACE_SELECT_EUROPEAN :{BLACK}Selecione faces européias
@@ -3522,51 +3522,51 @@ STR_FACE_AFRICAN :{BLACK}Africano
STR_FACE_SELECT_AFRICAN :{BLACK}Selecione faces africanas
STR_FACE_YES :Sim
STR_FACE_NO :Não
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Ativar bigode ou brinco
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Ativar bigode ou brinco
STR_FACE_HAIR :Cabelo:
-STR_FACE_HAIR_TIP :{BLACK}Alterar cabelo
+STR_FACE_HAIR_TOOLTIP :{BLACK}Alterar cabelo
STR_FACE_EYEBROWS :Sombrancelhas:
-STR_FACE_EYEBROWS_TIP :{BLACK}Alterar sombrancelhas
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Alterar sombrancelhas
STR_FACE_EYECOLOUR :Cor do olho:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Alterar cor do olho
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Alterar cor do olho
STR_FACE_GLASSES :Óculos:
-STR_FACE_GLASSES_TIP :{BLACK}Ativar óculos
-STR_FACE_GLASSES_TIP_2 :{BLACK}Alterar óculos
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Ativar óculos
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Alterar óculos
STR_FACE_NOSE :Nariz:
-STR_FACE_NOSE_TIP :{BLACK}Alterar nariz
+STR_FACE_NOSE_TOOLTIP :{BLACK}Alterar nariz
STR_FACE_LIPS :Boca:
STR_FACE_MOUSTACHE :Bigode:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Alterar boca ou bigode
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Alterar boca ou bigode
STR_FACE_CHIN :Queixo:
-STR_FACE_CHIN_TIP :{BLACK}Alterar queixo
+STR_FACE_CHIN_TOOLTIP :{BLACK}Alterar queixo
STR_FACE_JACKET :Casaco:
-STR_FACE_JACKET_TIP :{BLACK}Alterar casaco
+STR_FACE_JACKET_TOOLTIP :{BLACK}Alterar casaco
STR_FACE_COLLAR :Colarinho:
-STR_FACE_COLLAR_TIP :{BLACK}Alterar colarinho
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Alterar colarinho
STR_FACE_TIE :Gravata:
STR_FACE_EARRING :Brinco:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Alterar gravata ou brinco
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Alterar gravata ou brinco
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Seleção de Sinais
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossível converter sinais aqui...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Sinais padrão (semáforos){}Sinais são necessários para impedir trens de colidirem nas malhas ferroviárias com mais de um trem.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sinal de Entrada (semáforo){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sinal de entrada (elétrico){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Sinal combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Sinal avançado(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. CTRL+clique muda a variante atual.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densidade dos sinais ao clicar e arrastar
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Diminuir a densidade dos sinais
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Aumentar a densidade dos sinais
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Seleção de Sinais
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossível converter sinais aqui...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais padrão (semáforos){}Sinais são necessários para impedir trens de colidirem nas malhas ferroviárias com mais de um trem.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de entrada (elétrico){}Verde contanto que haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, fica vermelho.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de sinais combo ou de entrada.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal avançado(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. CTRL+clique muda a variante atual.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade dos sinais ao clicar e arrastar
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuir a densidade dos sinais
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumentar a densidade dos sinais
########
############ on screen keyboard
@@ -3578,37 +3578,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Opções da IA
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Exibir configs. da IA
STR_AI_DEBUG :{WHITE}Debug da IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nome da IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nome da IA
STR_AI_DEBUG_RELOAD :{BLACK}Recarregar IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Desativar a IA, recarregar o script e religar a IA
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Debug de IA só é acessível pelo servidor
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Desativar a IA, recarregar o script e religar a IA
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Debug de IA só é acessível pelo servidor
STR_AI_CONFIG_CAPTION :{WHITE}Configuração da IA
-STR_AI_CHANGE :{BLACK}Selecionar IA
-STR_AI_CONFIGURE :{BLACK}Configurar
-STR_AI_CHANGE_TIP :{BLACK}Carregar outra IA
-STR_AI_CONFIGURE_TIP :{BLACK}Configurar os parâmetros da IA
-STR_AI_LIST_TIP :{BLACK}Todas as IA's que serão carregadas no próximo jogo
+STR_AI_CONFIG_CHANGE :{BLACK}Selecionar IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carregar outra IA
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurar os parâmetros da IA
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Todas as IA's que serão carregadas no próximo jogo
STR_AI_LIST_CAPTION :{WHITE}IA's disponíveis
-STR_AI_AILIST_TIP :{BLACK}Clique para selecionar uma IA
-STR_AI_ACCEPT :{BLACK}Aceitar
-STR_AI_ACCEPT_TIP :{BLACK}Aceita a IA selecionada
-STR_AI_CANCEL :{BLACK}Cancelar
-STR_AI_CANCEL_TIP :{BLACK}Não muda a IA atual
-STR_AI_CLOSE :{BLACK}Fechar
-STR_AI_RESET :{BLACK}Resetar
-STR_AI_HUMAN_PLAYER :Jogador Humano
-STR_AI_RANDOM_AI :IA Randômica
+STR_AI_LIST_TOOLTIP :{BLACK}Clique para selecionar uma IA
+STR_AI_LIST_ACCEPT :{BLACK}Aceitar
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Aceita a IA selecionada
+STR_AI_LIST_CANCEL :{BLACK}Cancelar
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Não muda a IA atual
+STR_AI_SETTINGS_CLOSE :{BLACK}Fechar
+STR_AI_SETTINGS_RESET :{BLACK}Resetar
+STR_AI_CONFIG_HUMAN_PLAYER :Jogador Humano
+STR_AI_CONFIG_RANDOM_AI :IA Randômica
STR_AI_SETTINGS_CAPTION :{WHITE}Parâmetros da IA
-STR_AI_AUTHOR :{BLACK}Progamador: {STRING}
-STR_AI_VERSION :{BLACK}Versão: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Uma das IA's travou. Favor relatar ao autor da IA com uma screenshot da Janela de Debug da IA.
-STR_AI_NO_AI_FOUND :Nenhuma IA encontrada. {} Essa é uma IA inativa e não faz nada. {} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'.
+STR_AI_LIST_AUTHOR :{BLACK}Progamador: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versão: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uma das IA's travou. Favor relatar ao autor da IA com uma screenshot da Janela de Debug da IA.
+STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA encontrada. {} Essa é uma IA inativa e não faz nada. {} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Ruído gerado: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Ruído gerado: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3622,21 +3622,21 @@ STR_CONTENT_TYPE_SCENARIO :Cenário
STR_CONTENT_TYPE_HEIGHTMAP :Mapa de altitudes
STR_CONTENT_TITLE :{WHITE}Baixando conteúdo
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipo
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipo do conteúdo
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipo do conteúdo
STR_CONTENT_NAME_CAPTION :{BLACK}Nome
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nome do conteúdo
-STR_CONTENT_MATRIX_TIP :{BLACK}Clique numa linha para ver os detalhes{}Clique na caixa para selecionar para baixar
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nome do conteúdo
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Clique numa linha para ver os detalhes{}Clique na caixa para selecionar para baixar
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Selecionar todos
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Seleciona todos para serem baixados
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Seleciona todos para serem baixados
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Selecionar upgrades
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Seleciona tudo que consistir em upgrades para conteúdo existente para ser baixado
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Seleciona tudo que consistir em upgrades para conteúdo existente para ser baixado
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Descelecionar tudo
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Desceleciona todos
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Desceleciona todos
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Entre com o filtro desejado
-STR_CONTENT_FILTER_TIP :{BLACK}Entre uma palavra a ser filtrada
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Entre uma palavra a ser filtrada
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/nome do filtro:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Baixar
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Baixa o conteúdo selecionado
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Baixa o conteúdo selecionado
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Tamanho total do download: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO DO CONT.
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Você não selecionou para ser baixado
@@ -3669,6 +3669,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Falha na
STR_INTRO_ONLINE_CONTENT :{BLACK}Checar conteúdo on-line
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Checka por conteúdo on-line e upgrades
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Procurar o conteúdo on-line
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Checa se o conteúdo que falta pode ser encontrado on-line
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Procurar o conteúdo on-line
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Checa se o conteúdo que falta pode ser encontrado on-line
########
diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt
index 9a4ba80bc..81995a11c 100644
--- a/src/lang/bulgarian.txt
+++ b/src/lang/bulgarian.txt
@@ -160,7 +160,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Карт
STR_GAME_OPTIONS_CAPTION :{WHITE}ÐаÑтройки
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Съобщение
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Съобщение от {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Внимание!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Внимание!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Това е невъзможно....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ИзчиÑтването е невъзможно....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ÐвторÑки права {COPYRIGHT} 1995 ÐšÑ€Ð¸Ñ Ð¡Ð¾Ð¹ÐµÑ€ (Chris Sawyer), Ð’Ñички права Ñа запазени
@@ -168,9 +168,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}Изход
-STR_YES :{BLACK}Да
-STR_NO :{BLACK}Ðе
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Желаете ли да прекъÑнете играта и да Ñе върнете към {STRING}?
+STR_QUIT_YES :{BLACK}Да
+STR_QUIT_NO :{BLACK}Ðе
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Желаете ли да прекъÑнете играта и да Ñе върнете към {STRING}?
STR_JUST_NOTHING :Ðищо
STR_COLOUR_DARK_BLUE :Тъмно Ñиньо
@@ -231,11 +231,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ПуÑтинÑ
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}СнÑг
STR_NEWS_MESSAGE_CAPTION :{WHITE}Съобщение
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}По подразбиране
-STR_QUERY_CANCEL :{BLACK}Отказ
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Преименувай
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}По подразбиране
+STR_BUTTON_CANCEL :{BLACK}Отказ
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Преименувай
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :ДОС
@@ -252,16 +252,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Това
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}ИнформациÑ
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}ВмеÑтимоÑти
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Общо товар
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Обща товарна вмеÑтимоÑÑ‚ на влака:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Обща товарна вмеÑтимоÑÑ‚ на влака:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Ðова игра
STR_INTRO_LOAD_GAME :{BLACK}ОтварÑне на игра
STR_INTRO_MULTIPLAYER :{BLACK}Много играчи
STR_INTRO_SCENARIO_EDITOR :{BLACK}Редактор Ñценарии
-STR_MAPSIZE :{BLACK}Размер:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Размер:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}ÐаÑтройки
STR_COMPANY_SOMEONE :нÑкой{SKIP}{SKIP}
@@ -310,9 +310,9 @@ STR_FILE_MENU_QUIT_GAME :ПрекъÑвÐ
STR_FILE_MENU_EXIT :Изход
STR_ABANDON_GAME_QUERY :{YELLOW}ИÑкате ли да прекъÑнете играта?
STR_ABANDON_GAME_CAPTION :{WHITE}ПрекъÑване на играта
-STR_SORT_ORDER_TIP :{BLACK}Избери вида на Ñортирането (намалÑващо/нараÑтващо)
-STR_SORT_CRITERIA_TIP :{BLACK}Избери критерий за Ñортиране
-STR_SORT_BY :{BLACK}Сортирай по
+STR_TOOLTIP_SORT_ORDER :{BLACK}Избери вида на Ñортирането (намалÑващо/нараÑтващо)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Избери критерий за Ñортиране
+STR_BUTTON_SORT_BY :{BLACK}Сортирай по
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}ÐаÑеление
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :Цена за Ð
STR_SORT_BY_POWER_VS_RUNNING_COST :МощноÑÑ‚/Цена за движение
STR_SORT_BY_CARGO_CAPACITY :Товарен капацитет
-STR_NO_WAITING_CARGO :{BLACK}ÐÑма чакащ товар
-STR_SELECT_ALL_FACILITIES :{BLACK}Избор на вÑички ÑъоръжениÑ
-STR_SELECT_ALL_TYPES :{BLACK}Избор на вÑички товари (включително нечакащите)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Виж ÑпиÑъкът Ñ Ð½Ð°Ð»Ð¸Ñ‡Ð½Ð¸Ñ‚Ðµ видове машини за този тип превозно ÑредÑтво.
-STR_MANAGE_LIST :{BLACK}Ðаправи ÑпиÑък
-STR_MANAGE_LIST_TIP :{BLACK}Прати инÑтрукциите до вÑички машини в този лиÑÑ‚
-STR_REPLACE_VEHICLES :ЗамÑна на превозни ÑредÑтва
-STR_SEND_FOR_SERVICING :Прати за обÑлужване
-
-STR_AVAILABLE_TRAINS :{BLACK}Ðалични влакове
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Ðалични коли
-STR_AVAILABLE_SHIPS :{BLACK}Ðалични кораби
-STR_AVAILABLE_AIRCRAFT :{BLACK}Ðалични Ñамолети
-
-STR_SEND_TRAIN_TO_DEPOT :Прати в депото
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Прати в Ñервиза
-STR_SEND_SHIP_TO_DEPOT :Прати в дока
-STR_SEND_AIRCRAFT_TO_HANGAR :Прати в хангара
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}ÐÑма чакащ товар
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Избор на вÑички ÑъоръжениÑ
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Избор на вÑички товари (включително нечакащите)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Виж ÑпиÑъкът Ñ Ð½Ð°Ð»Ð¸Ñ‡Ð½Ð¸Ñ‚Ðµ видове машини за този тип превозно ÑредÑтво.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Ðаправи ÑпиÑък
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Прати инÑтрукциите до вÑички машини в този лиÑÑ‚
+STR_VEHICLE_LIST_REPLACE_VEHICLES :ЗамÑна на превозни ÑредÑтва
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Прати за обÑлужване
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Ðалични влакове
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Ðалични коли
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Ðалични кораби
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Ðалични Ñамолети
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Прати в депото
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Прати в Ñервиза
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Прати в дока
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Прати в хангара
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}ÐаÑÑ‚
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Интервала на техн. преглед не може да Ñе промени...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Затвори прозореца
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Заглавие на прозорец - премеÑтване на прозореца Ñ Ð¼Ð¸ÑˆÐºÐ°Ñ‚Ð°
-STR_STICKY_BUTTON :{BLACK}Маркиране прозореца за незатварÑне от клавиша 'ЗатварÑне вÑички прозороци'
-STR_RESIZE_BUTTON :{BLACK}ПремеÑтете за оразмерÑване прозореца
+STR_TOOLTIP_STICKY :{BLACK}Маркиране прозореца за незатварÑне от клавиша 'ЗатварÑне вÑички прозороци'
+STR_TOOLTIP_RESIZE :{BLACK}ПремеÑтете за оразмерÑване прозореца
STR_SAVELOAD_HOME_BUTTON :{BLACK}ПреÑкачане към директориÑта за запиÑ/зарездане по подразбиране
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Разруши поÑтройки и др. върху квадрат от картата
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Понижи ъгъл от земÑта
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Повиши ъгъл от земÑта
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Понижи ъгъл от земÑта
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Повиши ъгъл от земÑта
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Лента за позициониране - превърта ÑпиÑъка нагоре/надолу
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Превъртаща ивица - превърта ÑпиÑъка на лÑво/дÑÑно
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Покажи земните контури на картата
@@ -409,21 +409,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Пока
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Печалба тази година: {CURRENCY} (минала година: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} годин{P а и} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} годин{P а и} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} годин{P а и} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} годин{P а и} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Влак
-STR_VEHICLE_ROAD_VEHICLE :ÐвтобуÑ/камион
-STR_VEHICLE_SHIP :Кораб
-STR_VEHICLE_AIRCRAFT :Самолет
+STR_REPLACE_VEHICLE_TRAIN :Влак
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :ÐвтобуÑ/камион
+STR_REPLACE_VEHICLE_SHIP :Кораб
+STR_REPLACE_VEHICLE_AIRCRAFT :Самолет
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} започва да оÑтарÑва
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} е много оÑтарÑло
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} е прекалено оÑтарÑло и Ñпешно има нужда от замÑна
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Ð˜Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð·Ð° земÑта
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Цена за изчиÑтване: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Цена за изчиÑтване: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Приход от изчиÑтване: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Приход от изчиÑтване: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Ðе Ñе предлага
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}СобÑтвеник: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}СобÑтвеник на шоÑето: {LTBLUE}{STRING}
@@ -432,7 +432,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}СобÑ
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Община: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ðищо
STR_VEHICLE_NAME_BUTTON :{BLACK}Име
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1-ви
@@ -544,7 +544,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Ðати
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}ÐатиÑнете върху парче за да го премахнете от програмата (Custom1 и Custom2 Ñамо)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Ðктивирай/деактивирай размеÑтване на парчетата
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Покажи прозореца за избор на музикални парчета
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Кликни върху уÑлугата, за да Ñе фокуÑира върху индуÑтриÑта/града
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Кликни върху уÑлугата, за да Ñе фокуÑира върху индуÑтриÑта/града
STR_INTRO_DIFFICULTY :{BLACK}СложноÑÑ‚ ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :ПоÑледно Ñъобщение/новини
@@ -593,7 +593,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Ðама
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Генерирай Ñлучаен терен
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}ИзчиÑти терена
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}ИзчиÑти терена
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Премахни вÑичко, принадлежащо на играча, от картата
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Премахни вÑичко, принадлежащо на играча, от картата
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Сигурен ли Ñи, че иÑкаш да премахнеш вÑичко, принадлежашо на играча?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Създаване на терен
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Създаване на град
@@ -607,8 +607,8 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...прÐ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...прекалено близо до друг град
STR_ERROR_SITE_UNSUITABLE :{WHITE}...неподходÑщо мÑÑто
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...прекалено много градове
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ðе може да Ñе ÑтроÑÑ‚ градове
-STR_NO_SPACE_FOR_TOWN :{WHITE}...нÑма повече мÑÑто на картата
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ðе може да Ñе ÑтроÑÑ‚ градове
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...нÑма повече мÑÑто на картата
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Увеличи размера на града
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Увеличи
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случаен град
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}ПоÑÑ‚
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}ПоÑтавÑне фар
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}ПоÑтави предавател
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Избери пуÑтинен терен.{}Задръж CTRL за да го премахнеш.
-STR_CREATE_LAKE :{BLACK}Определи водна площ.{}ПоÑтрои канал, оÑвем когато CTRL е натиÑнат на морÑко ниво, когато ще наводни околната Ñреда в замÑна
-STR_CREATE_RIVER :{BLACK}Ðаправи реки.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Определи водна площ.{}ПоÑтрои канал, оÑвем когато CTRL е натиÑнат на морÑко ниво, когато ще наводни околната Ñреда в замÑна
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Ðаправи реки.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Изтрий
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Премахни напълно града
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Ð—Ð°Ð¿Ð¸Ñ Ð½Ð° Ñценарий
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Зареждане на Ñценарий
-STR_MENU_LOAD_HEIGHTMAP :Отвори виÑочинна карта
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Отвори виÑочинна карта
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Изход от редактора
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Изход
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Запи
STR_INTRO_PLAY_SCENARIO :{BLACK}Играене на Ñценарий
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Игра виÑочинна карта
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Ðова игра, използвайки виÑочинна карта като терен
-STR_QUIT_SCENARIO_QUERY :{YELLOW}ИÑкате ли да прекъÑнете ÑценариÑ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}ИÑкате ли да прекъÑнете ÑценариÑ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...може да бъде поÑтроен Ñамо в градове Ñ Ð½Ð°Ñеление повече от 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}ПремеÑти назад началната дата Ñ 1 година
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}ПремеÑти напред началната дата Ñ 1 година
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...крÐ
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Малък
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Среден
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}ГолÑм
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Случаен
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Случаен
STR_FOUND_TOWN_CITY :{BLACK}Град
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Градовете Ñе разраÑтват по-бързо от градчетата.{}Ð’ завиÑимоÑÑ‚ от наÑтройките те Ñа по-големи при Ñ‚Ñхното Ñъздаване
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Избери големина на града
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Големина на града:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}План на пътищата:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Изберете план за пътищата в този град
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Оргинален
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}По-добри пътища
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}мрежа 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}мрежа 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Случаен
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}План на пътищата:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Изберете план за пътищата в този град
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Оргинален
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}По-добри пътища
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}мрежа 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}мрежа 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Случаен
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Покажи поÑледното Ñъобщение или отчет на новините
STR_NEWS_MESSAGES_OFF :изключено
STR_NEWS_MESSAGES_SUMMARY :Обобщение
@@ -761,10 +761,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ИÐ
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}ЕкраноÑнимката е уÑпешно зъхранена Ñ Ð¸Ð¼ÐµÑ‚Ð¾ '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}ЕкраноÑнимката не Ñе получи!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Купи Ð·ÐµÐ¼Ñ Ð·Ð° бъдещо ползване
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Купи Ð·ÐµÐ¼Ñ Ð·Ð° бъдещо ползване
STR_STATUSBAR_AUTOSAVE :{RED}ÐВТОЗÐПÐЗВÐÐЕ
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗÐПИСВÐÐЕ ÐРИГРР* *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ЗапиÑването продължава,{}Ð¼Ð¾Ð»Ñ Ð¸Ð·Ñ‡Ð°ÐºÐ°Ð¹Ñ‚Ðµ да Ñръши!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ЗапиÑването продължава,{}Ð¼Ð¾Ð»Ñ Ð¸Ð·Ñ‡Ð°ÐºÐ°Ð¹Ñ‚Ðµ да Ñръши!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Избери програмата 'Ezy Street style music'
############ start of townname region
@@ -827,7 +827,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Избо
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}ЦÑл екран
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Изберете тази Ð¾Ð¿Ñ†Ð¸Ñ Ð·Ð° да играете OpenTTD в цÑл екран
-STR_FULLSCREEN_FAILED :{WHITE}Проблем при включване на режим "цÑл екран"
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Проблем при включване на режим "цÑл екран"
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Размер на екрана
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Избор размера на екран
@@ -838,12 +838,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Избо
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Базов графичен набор
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Изберете базов графичен набор
-STR_AUTOSAVE_FAILED :{WHITE}Ðвтозапазването е неуÑпешно
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Ðвтозапазването е неуÑпешно
-STR_HEADING_FOR_STATION :{LTBLUE}Отиващ към {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Отиващ към {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Без заповеди
-STR_NO_ORDERS_VEL :{LTBLUE}Без заповеди, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Отиващ към {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Отиващ към {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Без заповеди
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Без заповеди, {VELOCITY}
STR_PASSENGERS :паÑажери
STR_BAGS :торби
@@ -854,9 +854,9 @@ STR_CRATES :кратери
STR_RES_OTHER :друго
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Ðе може да Ñе ÑÐ¿Ð¾Ð´ÐµÐ»Ñ ÑпиÑъка ÑÑŠÑ Ð·Ð°Ð´Ð°Ñ‡Ð¸...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Ðе може да Ñе копира ÑпиÑъка от задачи...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Край на Ð¡Ð¿Ð¾Ð´ÐµÐ»ÐµÐ½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚ - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ðе може да Ñе ÑÐ¿Ð¾Ð´ÐµÐ»Ñ ÑпиÑъка ÑÑŠÑ Ð·Ð°Ð´Ð°Ñ‡Ð¸...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ðе може да Ñе копира ÑпиÑъка от задачи...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Край на Ð¡Ð¿Ð¾Ð´ÐµÐ»ÐµÐ½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚ - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} не може да намери път за да продължи.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} Ñе е загубил.
@@ -1108,15 +1108,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-раÐ
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :изключено
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}ПромÑна ÑтойноÑта на наÑтройка
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}ПромÑна ÑтойноÑта на наÑтройка
-STR_TEMPERATE_LANDSCAPE :умерен климат
-STR_SUB_ARCTIC_LANDSCAPE :Ðрктичен климат
-STR_SUB_TROPICAL_LANDSCAPE :ТропичеÑки климат
-STR_TOYLAND_LANDSCAPE :ЗемÑта на играчките
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :умерен климат
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Ðрктичен климат
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :ТропичеÑки климат
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :ЗемÑта на играчките
STR_CHEATS :{WHITE}Кодове
-STR_CHEATS_TIP :{BLACK}Кутийките показват дали този код е бил използван
+STR_CHEATS_TOOLTIP :{BLACK}Кутийките показват дали този код е бил използван
STR_CHEATS_WARNING :{BLACK}Внимание! По този начин ще измамите Ñвоите Ñъперници. Имайте в предвид, че това безчеÑтие ще бъде запомнено вовеки веков.
STR_CHEAT_MONEY :{LTBLUE}Увеличаване на парите Ñ {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Играе като компаниÑ: {ORANGE}{COMMA}
@@ -1128,176 +1128,176 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}ПроÐ
STR_CHEAT_CHANGE_DATE :{LTBLUE}ПромÑна на датата: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}ПромÑна на производÑтвените ÑтойноÑти: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Отиващ към {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Отиващ към {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Отиващ към {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Отиващ към {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Отиди чрез пътеводител {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Премини без Ñпиране през {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Отиди чрез пътеводител {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Премини без Ñпиране през {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Пътна точка {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Пътна точка {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Пътна точка
+STR_FORMAT_WAYPOINT_NAME :Пътна точка {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Пътна точка {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Пътна точка
-STR_WAYPOINT :{WHITE}Пътна точка
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Избор тип на пътни точки
+STR_WAYPOINT_CAPTION :{WHITE}Пътна точка
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Избор тип на пътни точки
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Ð ÐµÐ´Ð°ÐºÑ†Ð¸Ñ Ð¸Ð¼ÐµÑ‚Ð¾ на пътна точка
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Ðе може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ð¸Ð¼ÐµÑ‚Ð¾ на пункта...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Ðе може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ð¸Ð¼ÐµÑ‚Ð¾ на пункта...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}ПромÑна ЖП Ð»Ð¸Ð½Ð¸Ñ Ð½Ð° пункт
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Тук не може да Ñе Ñтрои влаков пункт...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Оттук не може да Ñе премахва Ð²Ð»Ð°ÐºÐ¾Ð²Ð¸Ñ Ð¿ÑƒÐ½ÐºÑ‚...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Тук не може да Ñе Ñтрои влаков пункт...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Оттук не може да Ñе премахва Ð²Ð»Ð°ÐºÐ¾Ð²Ð¸Ñ Ð¿ÑƒÐ½ÐºÑ‚...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK} Строеж на жп Ð»Ð¸Ð½Ð¸Ñ Ð² режим Ðвтоматичен
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...нÑма град в този Ñценарий
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...нÑма град в този Ñценарий
-STR_MANY_RANDOM_TOWNS :{BLACK}Много Ñлучайни градове
-STR_RANDOM_TOWNS_TIP :{BLACK}Покриване на картата ÑÑŠÑ Ñлучайно поÑтавени градове
-STR_MANY_RANDOM_INDUSTRIES :Много Ñлучайни индуÑтрии
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Покриване на картата ÑÑŠÑ Ñлучайно поÑтавени индуÑтрии
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðе може да Ñе генерира промишленоÑÑ‚...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Много Ñлучайни градове
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Покриване на картата ÑÑŠÑ Ñлучайно поÑтавени градове
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Много Ñлучайни индуÑтрии
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Покриване на картата ÑÑŠÑ Ñлучайно поÑтавени индуÑтрии
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðе може да Ñе генерира промишленоÑÑ‚...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Отворете ивицата Ñ Ð¸Ð½Ñтрументи за тераформиране за да повишавате/понижавате земÑ, заÑаждате дърва, и др.
STR_LANDSCAPING_TOOLBAR :{WHITE}Тераформиране
-STR_LEVEL_LAND_TOOLTIP :{BLACK}ПодравнÑване на земÑ
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}ПодравнÑване на земÑ
STR_TREES_RANDOM_TYPE :{BLACK}Дървета от произволен тип
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}ПоÑтави дървета от произволен тип
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}ПоÑтави дървета от произволен тип
-STR_CANT_BUILD_CANALS :{WHITE}Тук не може да Ñе ÑтроÑÑ‚ канали...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Тук не може да Ñе ÑтроÑÑ‚ канали...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}ПоÑтрои канал.
-STR_LANDINFO_CANAL :Канал
+STR_LAI_WATER_DESCRIPTION_CANAL :Канал
-STR_CANT_BUILD_LOCKS :{WHITE}Тук не може да Ñе ÑтроÑÑ‚ шлюзове...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Тук не може да Ñе ÑтроÑÑ‚ шлюзове...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Строеж на шлюзове
-STR_LANDINFO_LOCK :Заключване
+STR_LAI_WATER_DESCRIPTION_LOCK :Заключване
-STR_CANT_PLACE_RIVERS :{WHITE}Ðе можеш да Ñложиш реката тук...
-STR_LANDINFO_RIVER :Река
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ðе можеш да Ñложиш реката тук...
+STR_LAI_WATER_DESCRIPTION_RIVER :Река
-STR_BUOY_IS_IN_USE :{WHITE}...шамандурата Ñе използва!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...шамандурата Ñе използва!
-STR_LANDINFO_COORDS :{BLACK}Координати: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координати: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Ðе може да Ñе премахва чаÑÑ‚ от гарата...
-STR_CANT_CONVERT_RAIL :{WHITE}Тук не може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ñ‚Ð¸Ð¿Ð° на жп линиÑта...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Ðе може да Ñе премахва чаÑÑ‚ от гарата...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Тук не може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ñ‚Ð¸Ð¿Ð° на жп линиÑта...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}ПромÑна/обновÑване на ЖП линиÑ
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}ПремеÑтването на локомотив тук ще продаде Ñ†ÐµÐ»Ð¸Ñ Ð²Ð»Ð°Ðº
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}ПремеÑтването на локомотив тук ще продаде Ñ†ÐµÐ»Ð¸Ñ Ð²Ð»Ð°Ðº
STR_STATION_BUILD_DRAG_DROP :{BLACK}Влачене & ПуÑкане
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Строене на ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ñ‡Ñ€ÐµÐ· изтеглÑне
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Избор на ÐºÐ»Ð°Ñ ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ð·Ð° показване
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Избор тип на ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ð·Ð° Ñтроене
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Избор на ÐºÐ»Ð°Ñ ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ð·Ð° показване
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Избор тип на ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ð·Ð° Ñтроене
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Бързо превъртане на играта
STR_MESSAGE_HISTORY :{WHITE}ИÑÑ‚Ð¾Ñ€Ð¸Ñ Ð½Ð° ÑъобщениÑта
-STR_MESSAGE_HISTORY_TIP :{BLACK}СпиÑък Ñ Ð¿Ð¾Ñледните новини
-STR_MESSAGES_DISABLE_ALL :{BLACK}Изключване на вÑички
-STR_MESSAGES_ENABLE_ALL :{BLACK}Включване на вÑички
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}СпиÑък Ñ Ð¿Ð¾Ñледните новини
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Изключване на вÑички
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Включване на вÑички
-STR_INDUSTRYDIR_CAPTION :{WHITE}ИндуÑтрии
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% превозено)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% превозено)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Имена на индуÑтиите - натиÑни за да центрираш изгледа
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}ИндуÑтрии
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% превозено)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% превозено)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Имена на индуÑтиите - натиÑни за да центрираш изгледа
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...прекалено близо до друка индуÑтриÑ
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...прекалено близо до друка индуÑтриÑ
STR_CONFIG_GAME_PRODUCTION :{WHITE}ПромÑна на производÑтво
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}ÐÑколко играча
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Име на играч:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Чрез това име другите играчи ще ви идентифицират
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Въведете името Ñи
-STR_NETWORK_CONNECTION :{BLACK}Връзка:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Избор между игра в интернет или локална мрежа (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}ПуÑкане на Ñървър
-STR_NETWORK_START_SERVER_TIP :{BLACK}ПуÑнете ваш ÑобÑтвен Ñървър
-
-STR_NETWORK_GAME_NAME :{BLACK}Име
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Име на играта
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Език, верÑÐ¸Ñ Ð½Ð° Ñървъра, и др.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Щракни върху игра от ÑпиÑъка, за да Ñ Ð¸Ð·Ð±ÐµÑ€ÐµÑˆ
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}ПоÑледно Ð¸Ð·Ð¿Ð¾Ð»Ð·Ð²Ð°Ð½Ð¸Ñ Ñървър:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}ÐатиÑни за да избереш поÑледно Ð¸Ð·Ð¿Ð¾Ð»Ð·Ð²Ð°Ð½Ð¸Ñ Ñървър
-
-STR_NETWORK_FIND_SERVER :{BLACK}ТърÑене на Ñървър
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}ПретърÑване на мрежата за Ñървър
-STR_NETWORK_ADD_SERVER :{BLACK}Добави Ñървър
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}ДобÑви Ñървър към ÑпиÑакът, който винаги ще бъде проверÑван за активни игри.
-STR_NETWORK_ENTER_IP :{BLACK}Въведете адреÑа на хоÑта
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Играчи
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Онлайн играчи / макÑ. брой играчи{}Онлайн компании / макÑ. компании
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Големина на картата
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Големина на картата в играта{}ÐатиÑни за Ñортиране по площ
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Дата
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}ÐаÑтоÑща дата
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Години
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Брой години{}през които продължава играта
-
-STR_NETWORK_GAME_INFO :{SILVER}ИÐФО ЗРИГРÐТÐ
-STR_NETWORK_CLIENTS :{SILVER}Играчи: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Език: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Терен: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Големина на картата: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}ВерÑÐ¸Ñ Ð½Ð° Ñървъра: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}ÐÐ´Ñ€ÐµÑ Ð½Ð° Ñървъра: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Ðачална дата: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Текуща дата: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Защитено Ñ Ð¿Ð°Ñ€Ð¾Ð»Ð°!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}ИЗКЛЮЧЕРСЪРВЪР
-STR_NETWORK_SERVER_FULL :{SILVER}ПЪЛЕРСЪРВЪР
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ГРЕШÐРВЕРСИЯ
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF БЪРКОТИЯ
-
-STR_NETWORK_JOIN_GAME :{BLACK}ПриÑъединÑване към игра
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Започване на нова игра
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Име на игра:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Името на играта ще Ñе вижда от другите играчи при избор на игра
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Въведете име за мрежовата игра
-STR_NETWORK_SET_PASSWORD :{BLACK}ПоÑтавÑне на парола
-STR_NETWORK_PASSWORD_TIP :{BLACK}Защитаване на вашата игра Ñ Ð¿Ð°Ñ€Ð¾Ð»Ð° за да не е публично доÑтъпна
-STR_NETWORK_SELECT_MAP :{BLACK}Избор на карта:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}ÐšÐ¾Ñ ÐºÐ°Ñ€Ñ‚Ð° желаете да играете?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Интернет
-STR_NETWORK_LAN_INTERNET :LAN / Интернет
-STR_NETWORK_INTERNET_ADVERTISE :Интернет (реклама)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клиент{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}МакÑ. брой клиенти:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Избор на макÑÐ¸Ð¼Ð°Ð»Ð½Ð¸Ñ Ð±Ñ€Ð¾Ð¹ клиенти. Ðе вÑички Ñлотове Ñ‚Ñ€Ñбва да Ñе попълнÑÑ‚
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компани{P а ий}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}МакÑ. брой компании:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ограничаване на играта до определен брой компании
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} зрител{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}МакÑ. брой наблюдатели:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ограничаване на Ñървъра до определен брой наблюдатели
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Говорим език:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Другите играчи ще знаÑÑ‚ езика на който Ñе говори на Ñървъра
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Ðачало на игра
-STR_NETWORK_START_GAME_TIP :{BLACK}Започване на нова мрежова игра от Ñлучайна карта или Ñценарий
-STR_NETWORK_LOAD_GAME :{BLACK}Зареждане на игра
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Продължаване на предварително запиÑана мрежова игра (проверете дали Ñе Ñвързвате като Ð¿Ñ€Ð°Ð²Ð¸Ð»Ð½Ð¸Ñ Ð¸Ð³Ñ€Ð°Ñ‡)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}ÐÑколко играча
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Име на играч:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Чрез това име другите играчи ще ви идентифицират
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Въведете името Ñи
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Връзка:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Избор между игра в интернет или локална мрежа (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}ПуÑкане на Ñървър
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}ПуÑнете ваш ÑобÑтвен Ñървър
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Име
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Име на играта
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Език, верÑÐ¸Ñ Ð½Ð° Ñървъра, и др.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Щракни върху игра от ÑпиÑъка, за да Ñ Ð¸Ð·Ð±ÐµÑ€ÐµÑˆ
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}ПоÑледно Ð¸Ð·Ð¿Ð¾Ð»Ð·Ð²Ð°Ð½Ð¸Ñ Ñървър:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}ÐатиÑни за да избереш поÑледно Ð¸Ð·Ð¿Ð¾Ð»Ð·Ð²Ð°Ð½Ð¸Ñ Ñървър
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}ТърÑене на Ñървър
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}ПретърÑване на мрежата за Ñървър
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Добави Ñървър
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}ДобÑви Ñървър към ÑпиÑакът, който винаги ще бъде проверÑван за активни игри.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Въведете адреÑа на хоÑта
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Играчи
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Онлайн играчи / макÑ. брой играчи{}Онлайн компании / макÑ. компании
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Големина на картата
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Големина на картата в играта{}ÐатиÑни за Ñортиране по площ
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}ÐаÑтоÑща дата
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Години
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Брой години{}през които продължава играта
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ИÐФО ЗРИГРÐТÐ
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Играчи: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Език: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Терен: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Големина на картата: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}ВерÑÐ¸Ñ Ð½Ð° Ñървъра: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}ÐÐ´Ñ€ÐµÑ Ð½Ð° Ñървъра: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Ðачална дата: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Текуща дата: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Защитено Ñ Ð¿Ð°Ñ€Ð¾Ð»Ð°!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}ИЗКЛЮЧЕРСЪРВЪР
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}ПЪЛЕРСЪРВЪР
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ГРЕШÐРВЕРСИЯ
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF БЪРКОТИЯ
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}ПриÑъединÑване към игра
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Започване на нова игра
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Име на игра:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Името на играта ще Ñе вижда от другите играчи при избор на игра
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Въведете име за мрежовата игра
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}ПоÑтавÑне на парола
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Защитаване на вашата игра Ñ Ð¿Ð°Ñ€Ð¾Ð»Ð° за да не е публично доÑтъпна
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Избор на карта:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}ÐšÐ¾Ñ ÐºÐ°Ñ€Ñ‚Ð° желаете да играете?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Интернет
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Интернет
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Интернет (реклама)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клиент{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}МакÑ. брой клиенти:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Избор на макÑÐ¸Ð¼Ð°Ð»Ð½Ð¸Ñ Ð±Ñ€Ð¾Ð¹ клиенти. Ðе вÑички Ñлотове Ñ‚Ñ€Ñбва да Ñе попълнÑÑ‚
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компани{P а ий}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}МакÑ. брой компании:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ограничаване на играта до определен брой компании
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} зрител{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}МакÑ. брой наблюдатели:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ограничаване на Ñървъра до определен брой наблюдатели
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Говорим език:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Другите играчи ще знаÑÑ‚ езика на който Ñе говори на Ñървъра
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Ðачало на игра
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Започване на нова мрежова игра от Ñлучайна карта или Ñценарий
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Зареждане на игра
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Продължаване на предварително запиÑана мрежова игра (проверете дали Ñе Ñвързвате като Ð¿Ñ€Ð°Ð²Ð¸Ð»Ð½Ð¸Ñ Ð¸Ð³Ñ€Ð°Ñ‡)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Ð’Ñеки
@@ -1338,33 +1338,33 @@ STR_NETWORK_LANG_GREEK :Гръцки
STR_NETWORK_LANG_LATVIAN :ЛатвийÑки
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Преддверие
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Преддверие
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Подготовка за приÑъединÑване: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}СпиÑък Ñ Ð²Ñички компании в играта. Можете да Ñе приÑъедините към нÑÐºÐ¾Ñ Ð¸Ð»Ð¸ да започнете нова ако има Ñвободно мÑÑто
-STR_NETWORK_NEW_COMPANY :{BLACK}Ðова компаниÑ
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Създаване на нова компаниÑ
-STR_NETWORK_SPECTATE_GAME :{BLACK}Ðаблюдаване на играта
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Ðаблюдаване на играта като наблюдател
-STR_NETWORK_JOIN_COMPANY :{BLACK}ПриÑъединÑване към компаниÑ
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Помощ за управлението на компаниÑта
-STR_NETWORK_REFRESH :{BLACK}ОбновÑване Ñървъра
-STR_NETWORK_REFRESH_TIP :{BLACK}ОбновÑва информациÑта за Ñъръра
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Подготовка за приÑъединÑване: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}СпиÑък Ñ Ð²Ñички компании в играта. Можете да Ñе приÑъедините към нÑÐºÐ¾Ñ Ð¸Ð»Ð¸ да започнете нова ако има Ñвободно мÑÑто
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Ðова компаниÑ
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Създаване на нова компаниÑ
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ðаблюдаване на играта
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ðаблюдаване на играта като наблюдател
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}ПриÑъединÑване към компаниÑ
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Помощ за управлението на компаниÑта
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}ОбновÑване Ñървъра
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}ОбновÑва информациÑта за Ñъръра
-STR_NETWORK_COMPANY_INFO :{SILVER}ИÐФОРМÐЦИЯ ЗРКОМПÐÐИЯ
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ИÐФОРМÐЦИЯ ЗРКОМПÐÐИЯ
-STR_NETWORK_COMPANY_NAME :{SILVER}Име на компаниÑ: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}ОÑноваване: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}СтойноÑÑ‚ на компаниÑта: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Текущ баланÑ: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Приход от предходната година: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}ПредÑтавÑне: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Име на компаниÑ: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}ОÑноваване: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}СтойноÑÑ‚ на компаниÑта: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Текущ баланÑ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Приход от предходната година: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}ПредÑтавÑне: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Превозни ÑредÑтва: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Играчи: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Превозни ÑредÑтва: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Играчи: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Свързване...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Свързване...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Свързване..
@@ -1379,48 +1379,48 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Свал
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} клиент{P "" и} Ñрещу ваÑ
-STR_NETWORK_DISCONNECT :{BLACK}Изключване
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Изключване
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Въведете количеÑтвото пари, което иÑкате да дадете
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сървъра е защитен. Въведете парола
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}КомпаниÑта е защитена. Въведете парола
-STR_NETWORK_CLIENT_LIST :{WHITE}СпиÑък Ñ Ð¸Ð³Ñ€Ð°Ñ‡Ð¸Ñ‚Ðµ
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}СпиÑък Ñ Ð¸Ð³Ñ€Ð°Ñ‡Ð¸Ñ‚Ðµ
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Ðова Фирма
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ðе Ñа открити мрежови уÑтройÑтва или е компилирано без ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Ðе може да Ð¾Ñ‚ÐºÑ€Ð¸Ñ Ð¼Ñ€ÐµÐ¶Ð¾Ð²Ð¸ игри
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Сървърът не отговори на заÑвката
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ðе може да Ñе Ñвърже поради различие в NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE} СинхронизациÑта на мрежовата игра Ñе провали
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Връзката Ñ Ð¼Ñ€ÐµÐ¶Ð¾Ð²Ð°Ñ‚Ð° игра Ñе загуби
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Ðе може да зареди играта
-STR_NETWORK_ERR_SERVER_START :{WHITE} Сървъра не може да бъде Ñтартиран
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Ðе може да Ñе Ñвърже
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Връзка #{NUM} изтече времето
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Грешка в протокола Ñе Ñлучи и връзката бе прекъÑната
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} РевизиÑта на клиента не Ð¾Ñ‚Ð³Ð¾Ð²Ð°Ñ€Ñ Ð½Ð° Ñървъра
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Грешна парола
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Сървъра е пълен
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Забранено ви е влизането на този Ñървър
-STR_NETWORK_ERR_KICKED :{WHITE} БÑхте изхвърлен от играта
-STR_NETWORK_ERR_CHEATER :{WHITE} Маменето не е разрешено на този Ñървър
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Ðе Ñа открити мрежови уÑтройÑтва или е компилирано без ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Ðе може да Ð¾Ñ‚ÐºÑ€Ð¸Ñ Ð¼Ñ€ÐµÐ¶Ð¾Ð²Ð¸ игри
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Сървърът не отговори на заÑвката
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Ðе може да Ñе Ñвърже поради различие в NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE} СинхронизациÑта на мрежовата игра Ñе провали
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Връзката Ñ Ð¼Ñ€ÐµÐ¶Ð¾Ð²Ð°Ñ‚Ð° игра Ñе загуби
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Ðе може да зареди играта
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Сървъра не може да бъде Ñтартиран
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Ðе може да Ñе Ñвърже
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Връзка #{NUM} изтече времето
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Грешка в протокола Ñе Ñлучи и връзката бе прекъÑната
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} РевизиÑта на клиента не Ð¾Ñ‚Ð³Ð¾Ð²Ð°Ñ€Ñ Ð½Ð° Ñървъра
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Грешна парола
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Сървъра е пълен
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Забранено ви е влизането на този Ñървър
+STR_NETWORK_ERROR_KICKED :{WHITE} БÑхте изхвърлен от играта
+STR_NETWORK_ERROR_CHEATER :{WHITE} Маменето не е разрешено на този Ñървър
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :обща грешка
-STR_NETWORK_ERR_CLIENT_DESYNC :загуба на ÑинхронизациÑ
-STR_NETWORK_ERR_CLIENT_SAVEGAME :не може да зареди картата
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :връзката прекъÑна
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :грешка в протокола
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF Ñе различават
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :не оторизиран
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :получен Ñтранен пакет
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :грешна ревизиÑ
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :името вече Ñе използва
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :грешна парола
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :изхрърлен от Ñървъра
-STR_NETWORK_ERR_CLIENT_CHEATER :Ñе опита да използва измама
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Ñървърът е пълен
+STR_NETWORK_ERROR_CLIENT_GENERAL :обща грешка
+STR_NETWORK_ERROR_CLIENT_DESYNC :загуба на ÑинхронизациÑ
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :не може да зареди картата
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :връзката прекъÑна
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :грешка в протокола
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF Ñе различават
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :не оторизиран
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :получен Ñтранен пакет
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :грешна ревизиÑ
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :името вече Ñе използва
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :грешна парола
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :изхрърлен от Ñървъра
+STR_NETWORK_ERROR_CLIENT_CHEATER :Ñе опита да използва измама
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Ñървърът е пълен
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1430,15 +1430,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Играта е
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Играта продължава (новиÑÑ‚ играч Ñе Ñвърза)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Играта продължава (новиÑÑ‚ играч не уÑÐ¿Ñ Ð´Ð° Ñе Ñвърже)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :напуÑкам
-STR_NETWORK_CLIENT_JOINED :*** {STRING} Ñе приÑъедини към играта
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} пое контрола над ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} Ñе приÑъедини като наблюдател
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} Ñъздаде нова ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} напуÑна играта ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} Ñи промени името на {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} изпрати {2:CURRENCY} на твоÑта компаниÑ
-STR_NETWORK_GAVE_MONEY_AWAY :*** Ти даде {2:CURRENCY} на {1:STRING}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :напуÑкам
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} Ñе приÑъедини към играта
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} пое контрола над ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} Ñе приÑъедини като наблюдател
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} Ñъздаде нова ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} напуÑна играта ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} Ñи промени името на {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} изпрати {2:CURRENCY} на твоÑта компаниÑ
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Ти даде {2:CURRENCY} на {1:STRING}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] До {STRING}: {WHITE}{STRING}
@@ -1448,8 +1448,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] До
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Въведи текÑÑ‚ за мрежов разговор
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Сървъра прекъÑна ÑеÑиÑта
-STR_NETWORK_SERVER_REBOOT :{WHITE} Сървъра Ñе реÑтартира...{}ÐœÐ¾Ð»Ñ Ð¸Ð·Ñ‡Ð°ÐºÐ°Ð¹Ñ‚Ðµ...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Сървъра прекъÑна ÑеÑиÑта
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Сървъра Ñе реÑтартира...{}ÐœÐ¾Ð»Ñ Ð¸Ð·Ñ‡Ð°ÐºÐ°Ð¹Ñ‚Ðµ...
STR_NETWORK_SERVER :Сървър
STR_NETWORK_CLIENT :Клиент
@@ -1463,19 +1463,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Кажи на Ð
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Лично Ñъобщение
-STR_NETWORK_SEND :{BLACK}Изпращане
+STR_NETWORK_CHAT_SEND :{BLACK}Изпращане
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ðе може да зареди терена от PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...файла не е намерен.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...преобразуване типа на картинката е невъзможно. ТрÑбва 8 или 24-битова PNG картинка.
-STR_PNGMAP_ERR_MISC :{WHITE}...нещо лошо Ñлочи. ИзвинениÑ. (вероÑтно повреден файл)
+STR_ERROR_PNGMAP :{WHITE}Ðе може да зареди терена от PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...файла не е намерен.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...преобразуване типа на картинката е невъзможно. ТрÑбва 8 или 24-битова PNG картинка.
+STR_ERROR_PNGMAP_MISC :{WHITE}...нещо лошо Ñлочи. ИзвинениÑ. (вероÑтно повреден файл)
-STR_BMPMAP_ERROR :{WHITE}Ðе може да отвориш пейзаж от BMP..
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...не може да Ñе промени бида на Ñнимката.
+STR_ERROR_BMPMAP :{WHITE}Ðе може да отвориш пейзаж от BMP..
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...не може да Ñе промени бида на Ñнимката.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Цена: {CURRENCY}
@@ -1489,13 +1489,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Приб
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Ðе може да повдигаш земÑта тук...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Ðе може да понижиш земÑта тук...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ðе може да Ñе изравнÑва земÑта на това мÑÑто...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Скали
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ðеравна земÑ
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :ПуÑта земÑ
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Трева
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :ПолÑ
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑнежена земÑ
-STR_CLEAR_LAND_DESCRIPTION_DESERT :ПуÑтинÑ
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Скали
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ðеравна земÑ
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :ПуÑта земÑ
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Трева
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :ПолÑ
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑнежена земÑ
+STR_LAI_CLEAR_DESCRIPTION_DESERT :ПуÑтинÑ
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}ЗемÑта е наклонена в неправилна поÑока
@@ -1503,11 +1503,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Ðевъ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Изкопните работи ще повредÑÑ‚ тунела
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}МорÑкото ниво е вече доÑтигнато
STR_ERROR_TOO_HIGH :{WHITE}Прекалено виÑоко
-STR_ALREADY_LEVELLED :{WHITE}... вече е равно
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... вече е равно
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}ÐеподходÑщ за употреба релÑов път
STR_ERROR_ALREADY_BUILT :{WHITE}...вече е поÑтроено
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Първо Ñ‚Ñ€Ñбва да премахнеш релÑÐ¾Ð²Ð¸Ñ Ð¿ÑŠÑ‚
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}ПътÑÑ‚ е еднопоÑочен или блокиран
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}ПътÑÑ‚ е еднопоÑочен или блокиран
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}КонÑтрукции за ДвурелÑов път
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Строене на електрифицирана ЖП мрежа
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}КонÑтрукции за ЕднорелÑов път
@@ -1531,41 +1531,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}ПоÑÑ‚
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}ПоÑтрой ЖП моÑÑ‚
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Строене на жп тунел
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Строене/премахване на жп Ð»Ð¸Ð½Ð¸Ñ Ð¸ Ñемафори
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Избиране на моÑÑ‚ - натиÑни върху Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð¾Ñ‚ теб моÑÑ‚, за да Ñе поÑтрои
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Избиране на моÑÑ‚ - натиÑни върху Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð¾Ñ‚ теб моÑÑ‚, за да Ñе поÑтрои
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Избиране Ð¾Ñ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð½Ð° ЖП депо
-STR_RAILROAD_TRACK :ЖП линиÑ
-STR_RAILROAD_TRAIN_DEPOT :ЖП депо
+STR_LAI_RAIL_DESCRIPTION_TRACK :ЖП линиÑ
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ЖП депо
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...земÑта е притежание на друга компаниÑ
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ Ñигнали
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ-Ñигнали
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ Ñигнали
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Железопътна линиа Ñ ÐºÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸ знаци
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¼Ð°Ñ€ÑˆÑ€ÑƒÑ‚Ð¸Ð·Ð¸Ñ€Ð°Ñ‰Ð¸ знаци
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ ÐµÐ´Ð½Ð¾Ð¿Ð¾ÑÑочни маршрутизиращи знаци
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и пре-Ñигнали
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и изходни Ñигнали
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и комбинирани знаци
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¾Ð±Ð¸ÐºÐ½Ð¾Ð²ÐµÐ½Ð¸ и маршрутизиращи знаци
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¾Ð±Ð¸ÐºÐ½Ð¾Ð²ÐµÐ½Ð¸ и еднопоÑочни маршрутизиращи знаци
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Железопътна линиа Ñ Ð¿Ñ€Ðµ- и изходни Ñигнали
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Железопътна линиа Ñ Ð¿Ñ€Ðµ- и комбинирани Ñигнали
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ- и маршрутизиращи Ñигнали
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ- и еднопоÑочни маршрутизиращи Ñигнали
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Железопътна линиа Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и комбинирани знаци
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и еднопоÑочни маршрутизиращи Ñигнали
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и еднопоÑочни маршрутизиращи Ñигнали
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :РелÑов път ÑÑŠÑ ÑмеÑени и двупоÑочни знаци
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :РелÑов път ÑÑŠÑ ÑмеÑени и еднопоÑочни знаци
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :РелÑов път Ñ Ð´Ð²ÑƒÐ¿Ð¾Ñочни и еднопоÑочни знаци
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Железопътната гара Ñ‚Ñ€Ñбва да бъде премахната първо
-STR_CREATE_SPLITTED_STATION :{YELLOW}Ðаправи отделна ÑтанциÑ
-STR_SELECT_STATION_TO_JOIN :{BLACK}ПриÑъедини ÑтанциÑта
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ-Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Железопътна линиа Ñ ÐºÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸ знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¼Ð°Ñ€ÑˆÑ€ÑƒÑ‚Ð¸Ð·Ð¸Ñ€Ð°Ñ‰Ð¸ знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ ÐµÐ´Ð½Ð¾Ð¿Ð¾ÑÑочни маршрутизиращи знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и пре-Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и изходни Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Железопътна линиа Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»Ð½Ð¸ и комбинирани знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¾Ð±Ð¸ÐºÐ½Ð¾Ð²ÐµÐ½Ð¸ и маршрутизиращи знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¾Ð±Ð¸ÐºÐ½Ð¾Ð²ÐµÐ½Ð¸ и еднопоÑочни маршрутизиращи знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Железопътна линиа Ñ Ð¿Ñ€Ðµ- и изходни Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Железопътна линиа Ñ Ð¿Ñ€Ðµ- и комбинирани Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ- и маршрутизиращи Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¿Ñ€Ðµ- и еднопоÑочни маршрутизиращи Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Железопътна линиа Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и комбинирани знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и еднопоÑочни маршрутизиращи Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ЖП Ð»Ð¸Ð½Ð¸Ñ Ñ Ð¸Ð·Ñ…Ð¾Ð´Ð½Ð¸ и еднопоÑочни маршрутизиращи Ñигнали
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :РелÑов път ÑÑŠÑ ÑмеÑени и двупоÑочни знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :РелÑов път ÑÑŠÑ ÑмеÑени и еднопоÑочни знаци
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :РелÑов път Ñ Ð´Ð²ÑƒÐ¿Ð¾Ñочни и еднопоÑочни знаци
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Железопътната гара Ñ‚Ñ€Ñбва да бъде премахната първо
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Ðаправи отделна ÑтанциÑ
+STR_JOIN_STATION_CAPTION :{BLACK}ПриÑъедини ÑтанциÑта
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Първо махнете пътÑ
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Пътни ремонти в процеÑ
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Пътни ремонти в процеÑ
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Пътно ÑтроителÑтво
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Трамвайно ÑтроителÑтво
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Избор на аÑфалтов моÑÑ‚
@@ -1601,14 +1601,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Прок
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ðктивирай/Деактивирай еднопоÑочни пътища
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Премахване на аÑфалтов път
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Превключване Ñтроене/разрушаване на трамвайни конÑктрукции
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}ÐžÑ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð½Ð° гараж
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Избор поÑоката на трамвайно депо
-STR_ROAD_DESCRIPTION_ROAD :път
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ÐÑфалтов път Ñ ÑƒÐ»Ð¸Ñ‡Ð½Ð¸ лампи
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :ÐÑфалтов път Ñ Ð´ÑŠÑ€Ð²ÐµÑ‚Ð°
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Ðвто депо
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ЖП прелез
-STR_ROAD_DESCRIPTION_TRAMWAY :Трамвайна линиÑ
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}ÐžÑ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð½Ð° гараж
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Избор поÑоката на трамвайно депо
+STR_LAI_ROAD_DESCRIPTION_ROAD :път
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ÐÑфалтов път Ñ ÑƒÐ»Ð¸Ñ‡Ð½Ð¸ лампи
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :ÐÑфалтов път Ñ Ð´ÑŠÑ€Ð²ÐµÑ‚Ð°
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Ðвто депо
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ЖП прелез
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Трамвайна линиÑ
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Ðе може да премахне автогарата...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Ðе може да премахне товарната гара...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Ðе може да Ñе разруши пътничеÑката трамвайната Ñпирка...
@@ -1616,12 +1616,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Ðе мÐ
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Градове
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Сградата първо Ñ‚Ñ€Ñбва да бъде разрушена
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Град)
@@ -1634,7 +1634,7 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Цент
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}ПромÑна на име на град
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}ПаÑажери през поÑÐ»ÐµÐ´Ð½Ð¸Ñ Ð¼ÐµÑец: {ORANGE}{COMMA}{BLACK} макÑимум: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Поща през поÑÐ»ÐµÐ´Ð½Ð¸Ñ Ð¼ÐµÑец: {ORANGE}{COMMA}{BLACK} макÑимум: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} необходим
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} необходим
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :ВиÑока Ð¾Ñ„Ð¸Ñ Ñграда
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :ÐžÑ„Ð¸Ñ Ñграда
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Малък жилищен блок
@@ -1671,7 +1671,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}{STRING} Ñпечели ÑубÑидиÑ!!{}{}Превоз на {STRING} от {STATION} до {STATION} ще Ñе заплаща тройно през Ñледващата година!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}{STRING} Ñпечели ÑубÑидиÑ!!{}{}Превоз на {STRING} от {STATION} до {STATION} ще Ñе заплаща четворно през Ñледващата година!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} меÑтни влаÑти отказват да позволÑÑ‚ поÑтроÑването на друго летище в града
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} локалните влаÑти отказват разрешение за летището (твърде шумно)
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} локалните влаÑти отказват разрешение за летището (твърде шумно)
STR_TOWN_BUILDING_NAME_COTTAGES_1 :СелÑки къщи
STR_TOWN_BUILDING_NAME_HOUSES_1 :Къщи
STR_TOWN_BUILDING_NAME_FLATS_1 :Ðпартаменти
@@ -1707,7 +1707,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Ð¥Ð°Ð¾Ñ Ð½Ð° трафика в {TOWN}!{}{}Програмата за пътна реконÑтрукциÑ, финанÑирана от {STRING}, доведе до 6 меÑеца Ð¼Ð¸Ð·ÐµÑ€Ð¸Ñ Ð·Ð° моториÑтите!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (в Ð¿Ñ€Ð¾Ñ†ÐµÑ Ð½Ð° изграждане)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (в Ð¿Ñ€Ð¾Ñ†ÐµÑ Ð½Ð° изграждане)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Иглу
STR_TOWN_BUILDING_NAME_TEPEES_1 :ИндианÑки колиби
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Фабрика за чай
@@ -1720,17 +1720,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :ПоÑтавÑÐ
STR_PLANT_TREE_CAPTION :{WHITE}Дървета
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...вече има дърво
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Тук не може да бъде заÑадено дърво...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...твърде много знаци
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Тук не може да бъде поÑтавÑн знак...
-STR_SIGN_DEFAULT :Знак
+STR_DEFAULT_SIGN_NAME :Знак
STR_EDIT_SIGN_CAPTION :{WHITE}ПромÑна текÑта на знака
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Името на знака не може да бъде променÑно...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Ðе може да изтриеш знака....
STR_PLANT_TREE_TOOLTIP :{BLACK}Избор тип на дърво за заÑаждане
-STR_TREE_NAME_TREES :Дървета
-STR_TREE_NAME_RAINFOREST :Дъждовни гори
-STR_TREE_NAME_CACTUS_PLANTS :КактуÑи
+STR_LAI_TREE_NAME_TREES :Дървета
+STR_LAI_TREE_NAME_RAINFOREST :Дъждовни гори
+STR_LAI_TREE_NAME_CACTUS_PLANTS :КактуÑи
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Избор на жп гара
@@ -1750,7 +1750,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Първ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Прекалено близо до друго летище
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Първо разрушете летището
-STR_QUERY_RENAME_STATION_CAPTION :Преименуване на ÑтанциÑ
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Преименуване на ÑтанциÑ
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}СтанциÑта не може да бъде преименувана...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинги
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Приема
@@ -1768,10 +1768,10 @@ STR_CARGO_RATING_OUTSTANDING :ÐевероÑÑ
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Показване на вÑички влакове които минават през гарата
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Показване на вÑички автомобили които минават през гарата
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Показване на вÑички Ñамолети които кацат на летището
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Показване на вÑички кораби които Ñпират на приÑтанището
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Показване на вÑички влакове които минават през гарата
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Показване на вÑички автомобили които минават през гарата
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Показване на вÑички Ñамолети които кацат на летището
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Показване на вÑички кораби които Ñпират на приÑтанището
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} вече не приема {STRING}
@@ -1804,47 +1804,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Пром
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Покажи ÑпиÑък Ñ Ð¿Ñ€Ð¸ÐµÑ‚Ð¸Ñ‚Ðµ товари
STR_STATION_LIST_TOOLTIP :{BLACK}Имена на Ñтанции - натиÑнете върху името за да центрирате Ð³Ð»Ð°Ð²Ð½Ð¸Ñ Ð¿Ñ€Ð¾Ð·Ð¾Ñ€ÐµÑ† върху ÑтанциÑта
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Големина/тип на летището
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ЖП гара
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Хангар за Ñамолети
-STR_STATION_DESCRIPTION_AIRPORT :Летище
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Товарна гара
-STR_STATION_DESCRIPTION_BUS_STATION :Ðвтогара
-STR_STATION_DESCRIPTION_SHIP_DOCK :Корабен док
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ЖП гара
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Хангар за Ñамолети
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Летище
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Товарна гара
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Ðвтогара
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Корабен док
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Отбележи зоната от предложеното мÑÑто
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ðе отбелÑзвай зоната от предложеното мÑÑто
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Маркиране на ОтбелÑзаната зона
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Док
-STR_STATION_DESCRIPTION_BUOY :Шамандура
+STR_LAI_STATION_DESCRIPTION_BUOY :Шамандура
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...шамандура на пътÑ
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...ÑтанциÑта е прекалено разпръÑната
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неправилните Ñтанции Ñа изключени
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Задържете CTRL за да изберете повече от един обект
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неправилните Ñтанции Ñа изключени
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Задържете CTRL за да изберете повече от един обект
STR_UNDEFINED :(неопределен текÑÑ‚)
-STR_STAT_CLASS_DFLT :Ð¡Ñ‚Ð°Ð½Ñ†Ð¸Ñ Ð¿Ð¾ подразбиране
-STR_STAT_CLASS_WAYP :Пътни точки
+STR_STATION_CLASS_DFLT :Ð¡Ñ‚Ð°Ð½Ñ†Ð¸Ñ Ð¿Ð¾ подразбиране
+STR_STATION_CLASS_WAYP :Пътни точки
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}ÐžÑ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð½Ð° дока
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...Ñ‚Ñ€Ñбва да Ñе поÑтрои във вода
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Дока не може да бъде поÑтроен тук...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Избор на Ð¾Ñ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð½Ð° док
-STR_WATER_DESCRIPTION_WATER :Вода
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :БрÑг или поречие
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Корабно депо
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведукт
+STR_LAI_WATER_DESCRIPTION_WATER :Вода
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :БрÑг или поречие
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Корабно депо
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведукт
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Ðе може да бъде поÑтроено във водата
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}ТрÑбва да разрушиш каналът първо
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}ТрÑбва да разрушиш каналът първо
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
STR_SAVELOAD_LOAD_CAPTION :{WHITE}ОтварÑне на игра
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Запази
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Изтрий
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Ðаблюдател, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Ðаблюдател, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} Ñвободно
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ðе може да прочете диÑка
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Запазването на играта е неуÑпешно{}{STRING}
@@ -1860,12 +1860,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}СпиÑ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Избрано име за запазена игра
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Изтрий избраната запазената игра
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Запазване на наÑтоÑщата игра Ñ Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¾Ñ‚Ð¾ име
-STR_NETWORK_SERVER_RANDOM_GAME :Генерирай произволна нова игра
-STR_LOAD_HEIGHTMAP :{WHITE}ОтварÑне на виÑочинна карта
-STR_SAVE_OSKTITLE :{BLACK}Въведете име за запазената игра
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Генерирай произволна нова игра
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}ОтварÑне на виÑочинна карта
+STR_SAVELOAD_OSKTITLE :{BLACK}Въведете име за запазената игра
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} пречи
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} пречи
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Мина за въглища
STR_INDUSTRY_NAME_POWER_STATION :Електроцентрала
@@ -1923,7 +1923,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Центриране Ð³Ð»Ð°Ð²Ð½Ð¸Ñ Ð¿Ñ€Ð¾Ð·Ð¾Ñ€ÐµÑ† върху индуÑтриÑта
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Ðова {STRING} Ñе Ñтрои близо до {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Ðова {STRING} Ñе заÑажда близо до {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Цена: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Цена: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Този вид индуÑÑ‚Ð¸Ñ Ð½Ðµ може да бъде поÑтроена тук...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...гора може да Ñе заÑажда Ñамо над линиÑта на Ñнега
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} обÑви незабавно закриване!
@@ -1941,16 +1941,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Друг тунел пречи
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунела би завършил извън картата
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунела би завършил извън картата
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðе може да бъде изкопан Ð´Ñ€ÑƒÐ³Ð¸Ñ ÐºÑ€Ð°Ð¹ на тунела
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Първо разрушете тунела
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Първо Ñ‚Ñ€Ñбва да разрушите моÑта
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ðе може да започва и да Ñвърша на едно и Ñъщо мÑÑто
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}МоÑтни начала не Ñа на Ñъщото ниво
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑÑ‚ÑŠÑ‚ е ту ниÑък за теренът
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ðе може да започва и да Ñвърша на едно и Ñъщо мÑÑто
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}МоÑтни начала не Ñа на Ñъщото ниво
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑÑ‚ÑŠÑ‚ е ту ниÑък за теренът
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Ðачалото и краÑÑ‚ Ñ‚Ñ€Ñбва да Ñа на една линиÑ
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}ÐœÑÑтото е неподходÑщо за вход на тунел
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ВиÑÑщ, Стоманен
STR_BRIDGE_NAME_GIRDER_STEEL :Гредоред, Стоманен
STR_BRIDGE_NAME_CANTILEVER_STEEL :Конзолен, Стоманен
@@ -1961,30 +1961,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Тръбен, Ð
STR_BRIDGE_TUBULAR_SILICON :Тръбен, Силиконов
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Ðе може да бъде поÑтроен моÑÑ‚ тук...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ðе може да бъде поÑтроен тунел тук...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ЖП тунел
-STR_TUNNEL_DESCRIPTION_ROAD :Пътен тунел
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Стоманен виÑÑщ ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Стоманен гредореден ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Стоманен конзолен ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Железобетонен виÑÑщ ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Дървен ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонен ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Стоманен виÑÑщ пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Стоманен гредореден пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Стоманен конзолен пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Железобетонен виÑÑщ пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Дървен пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонен пътен моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Тръбовиден ЖП моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Тръбовиден пътен моÑÑ‚
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ЖП тунел
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Пътен тунел
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Стоманен виÑÑщ ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Стоманен гредореден ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Стоманен конзолен ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Железобетонен виÑÑщ ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Дървен ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонен ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Стоманен виÑÑщ пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Стоманен гредореден пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Стоманен конзолен пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Железобетонен виÑÑщ пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Дървен пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонен пътен моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Тръбовиден ЖП моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Тръбовиден пътен моÑÑ‚
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Обект на пътÑ
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Предавател
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Фар
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :централа
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Предавател
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Фар
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :централа
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...централата е на пътÑ
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :ЗемÑ, притежавана от компаниÑта
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ЗемÑта не може да бъде закупена...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...вие вече притежавате това!
@@ -2030,7 +2030,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Гар
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Ðиво на трудноÑÑ‚
-STR_OPTIONS_SAVE_CHANGES :{BLACK}ЗапиÑ
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}ЗапиÑ
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}леÑно
@@ -2103,8 +2103,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}ЦветÐ
STR_LIVERY_CAPTION :{WHITE}Ðова цветове
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Име на компаниÑта
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Име на управителÑÑ‚
-STR_QUERY_COMPANY_NAME_CAPTION :Име на компаниÑта
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Име на управителÑ
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Име на компаниÑта
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Име на управителÑ
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ðе може да бъде променено името на компаниÑта...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ðе може да Ñе промени името на управителÑ...
STR_FINANCES_CAPTION :{WHITE}ФинанÑов отчет на {COMPANY} {BLACK}{COMPANYNUM}
@@ -2128,11 +2128,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ð’Ñичко:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Графика на приходите
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Графика на оперативните приходи
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Ð‘Ð°Ð»Ð°Ð½Ñ Ð½Ð° банковата Ñметка
STR_FINANCES_LOAN_TITLE :{WHITE}Заем
-STR_MAX_LOAN :{WHITE}МакÑимален заем: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}МакÑимален заем: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Изтегли {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Изплати {SKIP}{SKIP}{CURRENCY}
@@ -2141,7 +2141,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ðе мÐ
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...нÑма заем за изплащане
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} Ñа необходими
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ðе може да изплатиш заема...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ðе може да Ñе харчат пари които Ñа заети от банка...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ðе може да Ñе харчат пари които Ñа заети от банка...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Избери друго лице за управителÑ
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Смени цвета на компаниÑта
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Смени името на управителÑ
@@ -2151,10 +2151,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Изпл
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Управител)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Открита: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}МПС-та:
-STR_TRAINS :{WHITE}{COMMA} влак{P "" ове}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} автомобил{P "" и}
-STR_AIRCRAFT :{WHITE}{COMMA} Ñамолет
-STR_SHIPS :{WHITE}{COMMA} кораб{P "" и}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} влак{P "" ове}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} автомобил{P "" и}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} Ñамолет
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} кораб{P "" и}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ðиколко
STR_FACE_CAPTION :{WHITE}Избор на лице
STR_FACE_MALE_BUTTON :{BLACK}Мъж
@@ -2168,7 +2168,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Гене
STR_GRAPH_KEY_BUTTON :{BLACK}Легенда
STR_GRAPH_KEY_TOOLTIP :{BLACK}Покажи легендата на графиката
STR_GRAPH_KEY_CAPTION :{WHITE}Легенда на графиката за компаниите
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Кликни тук, за да активираш поÑвÑването/Ñкриването на компаниÑта от графиката
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Кликни тук, за да активираш поÑвÑването/Ñкриването на компаниÑта от графиката
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Брой на доÑтавените Ñтоки
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Райтинг на предÑтавÑнето на компаниÑта (макÑимален рейтинг=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}СтойноÑÑ‚ на КомпаниÑта
@@ -2202,23 +2202,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :ПреÑидеÐ
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Магнат
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}ПоÑтрой Централен ОфиÑ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}ПоÑтрой централен Ð¾Ñ„Ð¸Ñ Ð½Ð° компаниÑта / покажи Ñ†ÐµÐ½Ñ‚Ñ€Ð°Ð»Ð½Ð¸Ñ Ð¾Ñ„Ð¸Ñ Ð½Ð° компаниÑта
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПремеÑтване централата на компаниÑта другаде за 1% от ÑтойноÑта на компаниÑта
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПремеÑтване централата на компаниÑта другаде за 1% от ÑтойноÑта на компаниÑта
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ðе може на поÑтроиш централен офиÑ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Покажи Ð¦ÐµÐ½Ñ‚Ñ€Ð°Ð»Ð½Ð¸Ñ ÐžÑ„Ð¸Ñ
-STR_RELOCATE_HQ :{BLACK}ПремеÑтване ЦК
-STR_COMPANY_JOIN :{BLACK}ПриÑъедини Ñе
-STR_COMPANY_JOIN_TIP :{BLACK}ПриÑъедини Ñе, управлÑвайки тази компаниÑ
-STR_COMPANY_PASSWORD :{BLACK}Парола
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}ПоÑтави парола за да предпазиш компаниÑта Ñи от неоторизирани потребители.
-STR_SET_COMPANY_PASSWORD :{BLACK}ПоÑтавÑне парола на компаниÑта
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}ПремеÑтване ЦК
+STR_COMPANY_VIEW_JOIN :{BLACK}ПриÑъедини Ñе
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}ПриÑъедини Ñе, управлÑвайки тази компаниÑ
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Парола
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}ПоÑтави парола за да предпазиш компаниÑта Ñи от неоторизирани потребители.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}ПоÑтавÑне парола на компаниÑта
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ðезапазвай паролата
STR_COMPANY_PASSWORD_OK :{BLACK}Дай на компаниÑта новата парола
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Парола на компаниÑта
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Парола по подразбиране за компаниÑ
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Използване на тази парола по подразбиране за нови компании
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Парола по подразбиране за компаниÑ
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Използване на тази парола по подразбиране за нови компании
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Световна икономичеÑка криза!{}{}ФинанÑовите екÑперти очакват най-лошото от Ñриващата Ñе Ñветовна икономика!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Световната икономичеÑка криза отмина!{}{}Възходът на търговиÑта дава увереноÑÑ‚ на индуÑтриите в новата заÑилваща Ñе икономичеÑка реалноÑÑ‚!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Ðктивирай голÑм/малък размер на прозореца
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Ðктивирай голÑм/малък размер на прозореца
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}СтойноÑÑ‚ на КомпаниÑта: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Купи 25% от акциите на компаниÑта
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Продай 25% от акциите на компаниÑта
@@ -2228,7 +2228,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ðе мÐ
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Ðе може да продадеш 25% от акциите на тази компаниÑ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% е притежание на {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} бе закупена от {STRING}!
-STR_PROTECTED :{WHITE}Тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ð²Ñе още не е доÑтатъчно Ñтара да предлага акции...
+STR_ERROR_PROTECTED :{WHITE}Тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ð²Ñе още не е доÑтатъчно Ñтара да предлага акции...
STR_LIVERY_DEFAULT :Стандартен Ливъри
STR_LIVERY_STEAM :Парен локомотив
@@ -2254,14 +2254,14 @@ STR_LIVERY_LARGE_PLANE :ГолÑм ае
STR_LIVERY_PASSENGER_TRAM :ПътничеÑки трамвай
STR_LIVERY_FREIGHT_TRAM :Товарен трамвай
-STR_LIVERY_GENERAL_TIP :{BLACK}Показване на общи цветови Ñхеми
-STR_LIVERY_TRAIN_TIP :{BLACK}Показване цветовите Ñхеми на влаковете
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Показване на цветови Ñхеми за автомобилите
-STR_LIVERY_SHIP_TIP :{BLACK}Показване цветови Ñхеми на корабите
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Показване цветовата Ñхема на Ñамолетите
-STR_LIVERY_PRIMARY_TIP :{BLACK}Изберете оÑÐ½Ð¾Ð²Ð½Ð¸Ñ Ñ†Ð²ÑÑ‚ за избранта Ñхема
-STR_LIVERY_SECONDARY_TIP :{BLACK}Изберете допълнителен жвÑÑ‚ за избраната Ñхема
-STR_LIVERY_PANEL_TIP :{BLACK}Изберете цветова Ñхема за промÑна или нÑколко - CTRL+щрак. ÐатиÑнете в кутиÑта за да превключите използването на Ñхемата
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показване на общи цветови Ñхеми
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показване цветовите Ñхеми на влаковете
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Показване на цветови Ñхеми за автомобилите
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Показване цветови Ñхеми на корабите
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Показване цветовата Ñхема на Ñамолетите
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Изберете оÑÐ½Ð¾Ð²Ð½Ð¸Ñ Ñ†Ð²ÑÑ‚ за избранта Ñхема
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Изберете допълнителен жвÑÑ‚ за избраната Ñхема
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Изберете цветова Ñхема за промÑна или нÑколко - CTRL+щрак. ÐатиÑнете в кутиÑта за да превключите използването на Ñхемата
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul ЦиÑтерна (Парен)
@@ -2569,9 +2569,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ðеразто
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Промени начинат на Ñпиране на оÑветената заповед
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Промени начинат на натоварÑне на оÑветената заповед
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Промени начинат на разтоварÑне на оÑветената заповед
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Вмъкни допълнителна заповед
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Вмъкни допълнителна заповед
STR_ORDER_GO_TO_NEAREST_DEPOT :Отиди до най-близкото депо
STR_ORDER_GO_TO_NEAREST_HANGAR :Отиди до най-близкиÑÑ‚ хангар
STR_ORDER_NEAREST_DEPOT :най-близкото депо
@@ -2581,9 +2581,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Сервиз б
STR_ORDER_TRAIN_DEPOT :Депо за влакове
STR_ORDER_ROAD_VEHICLE_DEPOT :Депо за пътни превозни ÑредÑтва
STR_ORDER_SHIP_DEPOT :Депо за кораби
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} хангар
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} хангар
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Винаги напред
STR_ORDER_DROP_SERVICE_DEPOT :Сервиз, когато е необходимо
@@ -2608,10 +2608,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :е повече
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :е повече или равно на
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :е правилно
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :е неправилно
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Премини на заповед {COMMA}
-STR_CONDITIONAL_NUM :Премини на заповед {COMMA} когато {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Премини на заповед {COMMA} когато {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Премини на заповед {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Премини на заповед {COMMA} когато {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Премини на заповед {COMMA} когато {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Без преминаване
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Патувай (без разпиÑание)
@@ -2634,18 +2634,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Влак
STR_ORDERS_SKIP_BUTTON :{BLACK}ОÑтави
STR_ORDERS_DELETE_BUTTON :{BLACK}Изтрий
STR_ORDERS_GO_TO_BUTTON :{BLACK}Отиди на
-STR_REFIT :{BLACK}ПреуÑтройÑтво
-STR_REFIT_TIP :{BLACK}Избор какво преуÑтройÑто да Ñе направи. Щракване ÑÑŠÑ Ð·Ð°Ð´ÑŠÑ€Ð¶Ð°Ð½ контрол премахва инÑтрукциÑта
-STR_REFIT_ORDER :(ПреуÑтройÑтво към {STRING})
-STR_REFIT_STOP_ORDER :(Преоборудване на {STRING} и Ñпиране)
-STR_STOP_ORDER :(Спри)
-STR_TIMETABLE_VIEW :{BLACK}РазпиÑание
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Виж разпиÑанието
-STR_ORDER_VIEW :{BLACK}Сортиране
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Промени ÑортациÑта
+STR_ORDER_REFIT :{BLACK}ПреуÑтройÑтво
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Избор какво преуÑтройÑто да Ñе направи. Щракване ÑÑŠÑ Ð·Ð°Ð´ÑŠÑ€Ð¶Ð°Ð½ контрол премахва инÑтрукциÑта
+STR_ORDER_REFIT_ORDER :(ПреуÑтройÑтво към {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Преоборудване на {STRING} и Ñпиране)
+STR_ORDER_STOP_ORDER :(Спри)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}РазпиÑание
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Виж разпиÑанието
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Сортиране
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Промени ÑортациÑта
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Заповеди)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Край на Заповедите - -
-STR_SERVICE :{BLACK}Ремонт
+STR_ORDER_SERVICE :{BLACK}Ремонт
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Купи: {LTBLUE}{NUM}{BLACK} Цена: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Цена: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2664,7 +2664,7 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}прев
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}превозноÑто ÑредÑтво не може да отиде до тази ÑтанциÑ
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ðе може да премеÑтиш машината...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Ð—Ð°Ð´Ð½Ð¸Ñ Ð»Ð¾ÐºÐ¾Ð¼Ð¾Ñ‚Ð¸Ð² ще Ñледва винаги Ð¿Ñ€ÐµÐ´Ð½Ð¸Ñ Ñи Ñъбрат
-STR_CARGO_N_A :Ðе Ñе предлага{SKIP}
+STR_QUANTITY_N_A :Ðе Ñе предлага{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ðе може да намери маршрута до меÑтното депо
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Дни на обÑлужване: {LTBLUE}{COMMA}дни{BLACK} ПоÑледно облужване: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Интервал на Ñервиз: {LTBLUE}{COMMA}%{BLACK} ПоÑледен Ñервиз: {LTBLUE}{DATE_LONG}
@@ -2684,8 +2684,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Врем
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Промени времетраенето на маркираната заповед
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}ИзчиÑти времетраенето на маркираната заповед
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
-STR_SERVICE_HINT :{BLACK}ПропуÑни оÑвен ако е необходим ремонт
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} Тегло: {WEIGHT_S}{}СкороÑÑ‚: {VELOCITY} МощноÑÑ‚: {POWER}{}Разход: {CURRENCY}/г.{}Капацитет: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ПропуÑни оÑвен ако е необходим ремонт
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} Тегло: {WEIGHT_S}{}СкороÑÑ‚: {VELOCITY} МощноÑÑ‚: {POWER}{}Разход: {CURRENCY}/г.{}Капацитет: {CARGO}
STR_VEHICLE_INFO_CAPACITY :{BLACK}Капацитет: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Капацитет: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Капацитет: {LTBLUE}{CARGO}, {CARGO}{STRING}
@@ -2696,27 +2696,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}КатаÑ
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Влакова катаÑтрофа!{}{COMMA} умрели в огнената екÑплозиÑ
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ðе може да обърне поÑоката на влак...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ðе може да обърне превозно ÑредÑтво ÑÑŠÑтоÑщо Ñе от нÑколко елемента
-STR_CLEAR_TIME :{BLACK}ИзчиÑти времето
-STR_RESET_LATENESS :{BLACK}Преправи закъÑнÑлата бройка
-STR_CHANGE_WAYPOINT_NAME :{BLACK}СмÑна на името на пътната точка
+STR_TIMETABLE_CLEAR_TIME :{BLACK}ИзчиÑти времето
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Преправи закъÑнÑлата бройка
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}СмÑна на името на пътната точка
-STR_TRAIN_STOPPING :{RED}Спира
-STR_TRAIN_STOPPING_VEL :{RED}Спира, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :ÐеÑъвмеÑтими ЖП линии
-STR_TRAIN_NO_POWER :{RED}ÐÑма мощноÑÑ‚
-STR_TRAIN_START_NO_CATENARY :Влака не може да тръгне, защото ЖП линиÑта нÑма catenary
-STR_TRAIN_STUCK :{ORANGE}Изчакване за Ñвободен път
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Спира
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Спира, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :ÐеÑъвмеÑтими ЖП линии
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}ÐÑма мощноÑÑ‚
+STR_ERROR_TRAIN_START_NO_CATENARY :Влака не може да тръгне, защото ЖП линиÑта нÑма catenary
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Изчакване за Ñвободен път
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Ðов {STRING} е на разположение!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ðов {STRING} е на разположение! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Унищожено превозно ÑредÑтво не може да Ñе продаде...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ðе може да Ñе преуÑтройва разрушено превозно ÑредÑтво...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Унищожено превозно ÑредÑтво не може да Ñе продаде...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ðе може да Ñе преуÑтройва разрушено превозно ÑредÑтво...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе може да добави разпиÑание на превозно ÑредÑтво...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Превозни ÑредÑтва могат да чакат Ñамо на гари.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Това превознот ÑредÑтво не Ñпира на тази гара.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе може да добави разпиÑание на превозно ÑредÑтво...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Превозни ÑредÑтва могат да чакат Ñамо на гари.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Това превознот ÑредÑтво не Ñпира на тази гара.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Промени времето
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Това превознот ÑредÑтво е в момента на време
STR_TIMETABLE_STATUS_LATE :{BLACK}Това превознот ÑредÑтво е в момента Ñ {STRING} закъÑнение
@@ -2730,7 +2730,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Запъ
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...Ñ‚Ñ€Ñбва да бъде ÑпрÑно в Ñервиз за коли
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ðе може да намери Ð»Ð¾ÐºÐ°Ð»Ð½Ð¸Ñ Ñервиз
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}ÐаÑилÑтвено обръщане на ПС
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Капацитет: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Капацитет: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} превозно ÑредÑтво{P о а}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2756,11 +2756,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}ПоÑтавете шамандура, използва Ñе като отправна точка
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Ðе може да поÑтави шамандура...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}ПоÑтрой акведукт
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ðе може да поÑтроиш акведукт тук...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ðе може да поÑтроиш акведукт тук...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (ПреуÑтройване)
STR_REFIT_TITLE :{GOLD}Изберете вид товар за превозване:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ðов капацитет: {GOLD}{CARGO}{}{BLACK}Цена за преуÑтройÑтво: {GOLD}{CURRENCY}
-STR_REFITTABLE :(преуÑтроим)
+STR_PURCHASE_INFO_REFITTABLE :(преуÑтроим)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Летища
@@ -2773,7 +2773,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Стро
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Гражданите празнуват . . .{}ÐŸÑŠÑ€Ð²Ð¸Ñ Ñамолет кацнал на {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Самолетна катаÑтрофа!{}{COMMA} умират в Ð¾Ð³ÑŠÐ½Ñ Ð½Ð° {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Самолетна катаÑтрофа!{}Самолета оÑтана без гориво, {COMMA} умрÑха в огненото кълбо!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (РазпиÑание)
@@ -2786,13 +2786,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Срутване на мина за въглища оÑтави Ñледи от разрушение близо до {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}ÐаводнениÑ!{}Ðай-малко {COMMA} Ñа изчезнали, Ñчитат Ñе за загинали Ñлед значителни наводнениÑ!
-STR_BRIBE_FAILED :{WHITE}ТвоÑÑ‚ опит за подкуп беше
-STR_BRIBE_FAILED_2 :{WHITE}разкрит от меÑтен дознател
-STR_BUILD_DATE :{BLACK}ПоÑтроен: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}ТвоÑÑ‚ опит за подкуп беше
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}разкрит от меÑтен дознател
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}ПоÑтроен: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}ÐšÐ»Ð°Ñ Ð½Ð° ÑтанциÑта: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Тип на ÑтанциÑта: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}ÐšÐ»Ð°Ñ Ð½Ð° ÑтанциÑта: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Тип на ÑтанциÑта: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Подробна оценка на предÑтавÑнето
STR_PERFORMANCE_DETAIL_KEY :{BLACK}ПодробноÑти
@@ -2812,28 +2812,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Пари
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Заем:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Общо:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Брой превозни ÑредÑтва; това включва автомобили, влакове, кораби и Ñамолети
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Брой Ñтанции. Ð’ÑÑка чаÑÑ‚ на ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ (напр. ЖП гара, автогара, летище) Ñе брои отделно, даже ако Ñа Ñвързани като една ÑтанциÑ
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Печалбата на превозното ÑредÑтво Ñ Ð½Ð°Ð¹-ниÑък доход (от вÑички на поне 2 години)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Сумата пари Ñпечелена през меÑеца Ñ Ð½Ð°Ð¹-ниÑка печалба от поÑледните 12 четвъртини
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Сумата пари Ñпечелена през меÑеца Ñ Ð½Ð°Ð¹-виÑока печалба от поÑледните 12 четвъртини
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Единици товар доÑтавени през поÑледната година
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Брой различни видове товари доÑтавени през поÑледните 4 меÑеца
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Сума пари тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ð¸Ð¼Ð° в банката
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Сума пари тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ðµ вÑела от банката
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Ðатрупани точки от Ð¾Ð±Ñ‰Ð¸Ñ Ð²ÑŠÐ·Ð¼Ð¾Ð¶ÐµÐ½ брой
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Брой превозни ÑредÑтва; това включва автомобили, влакове, кораби и Ñамолети
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Брой Ñтанции. Ð’ÑÑка чаÑÑ‚ на ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ (напр. ЖП гара, автогара, летище) Ñе брои отделно, даже ако Ñа Ñвързани като една ÑтанциÑ
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Печалбата на превозното ÑредÑтво Ñ Ð½Ð°Ð¹-ниÑък доход (от вÑички на поне 2 години)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Сумата пари Ñпечелена през меÑеца Ñ Ð½Ð°Ð¹-ниÑка печалба от поÑледните 12 четвъртини
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Сумата пари Ñпечелена през меÑеца Ñ Ð½Ð°Ð¹-виÑока печалба от поÑледните 12 четвъртини
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Единици товар доÑтавени през поÑледната година
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Брой различни видове товари доÑтавени през поÑледните 4 меÑеца
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Сума пари тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ð¸Ð¼Ð° в банката
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Сума пари тази ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ðµ вÑела от банката
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Ðатрупани точки от Ð¾Ð±Ñ‰Ð¸Ñ Ð²ÑŠÐ·Ð¼Ð¾Ð¶ÐµÐ½ брой
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF наÑтройки
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Покажи NewGRF наÑтройки
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Newgrf наÑтройки
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Прилагане на промените
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Превключване на палитрата
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Превключване на палитрата на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF.{}Когато графиката от NewGRF изглежда розова в играта
-STR_NEWGRF_SET_PARAMETERS :{BLACK}ÐаÑтройване на параметрите
-STR_NEWGRF_FILENAME :{BLACK}Име на файл: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Палитра: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5 Ñума: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Прилагане на промените
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Превключване на палитрата
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Превключване на палитрата на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF.{}Когато графиката от NewGRF изглежда розова в играта
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}ÐаÑтройване на параметрите
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Име на файл: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палитра: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 Ñума: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Ðа път Ñи да извършиш промени в активна игра; това може да крашне OpenTTD.{}Ðапълно ли Ñи Ñигурен в това?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2856,34 +2856,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} Ñъдържа повреден обект. Ð’Ñкички повредени обекти ще бъдат показани като червена въпроÑителна (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Съдържа множеÑтво ДейÑтвие 8 впиÑваниÑ.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Зареди Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½
-STR_NEWGRF_PRESET_SAVE :{BLACK}Запиши шаблон
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Запиши Ñ‚ÐµÐºÑƒÑ‰Ð¸Ñ ÑпиÑък като шаблон
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Въведи име на шаблона
-STR_NEWGRF_PRESET_DELETE :{BLACK}Изтрий шаблон
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Изтрий текущо Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½
-STR_NEWGRF_ADD :{BLACK}Добави
-STR_NEWGRF_ADD_TIP :{BLACK}ДобавÑне на NewGRF файл към ÑпиÑъка
-STR_NEWGRF_REMOVE :{BLACK}Махни
-STR_NEWGRF_REMOVE_TIP :{BLACK}Премахва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл от ÑпиÑъка
-STR_NEWGRF_MOVEUP :{BLACK}Ðагоре
-STR_NEWGRF_MOVEUP_TIP :{BLACK}ПремеÑтва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл нагоре в ÑпиÑъка
-STR_NEWGRF_MOVEDOWN :{BLACK}Ðадолу
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}ПремеÑтва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл надолу в ÑпиÑъка
-STR_NEWGRF_FILE_TIP :{BLACK}СпиÑък на инÑталираните NewGRF файлове. Изберете файл за да промените параметрите му
-STR_NEWGRF_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Въвеждане на NewGRF параметри
-STR_NEWGRF_NO_INFO :{BLACK}ÐÑма налична информациÑ
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Зареди Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Запиши шаблон
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Запиши Ñ‚ÐµÐºÑƒÑ‰Ð¸Ñ ÑпиÑък като шаблон
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Въведи име на шаблона
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Изтрий шаблон
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Изтрий текущо Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Добави
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}ДобавÑне на NewGRF файл към ÑпиÑъка
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Махни
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Премахва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл от ÑпиÑъка
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Ðагоре
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}ПремеÑтва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл нагоре в ÑпиÑъка
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Ðадолу
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}ПремеÑтва Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ NewGRF файл надолу в ÑпиÑъка
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}СпиÑък на инÑталираните NewGRF файлове. Изберете файл за да промените параметрите му
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Въвеждане на NewGRF параметри
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}ÐÑма налична информациÑ
STR_NEWGRF_ADD_CAPTION :{WHITE}Ðалични NewGRF файлове
STR_NEWGRF_ADD_FILE :{BLACK}Добави избраните
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ð”Ð¾Ð±Ð°Ð²Ñ Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ‚Ðµ NewGRF файлове към конфигурациÑта
-STR_NEWGRF_RESCAN_FILES :{BLACK}Обнови
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}ОбновÑва ÑпиÑъка Ñ Ð½Ð°Ð»Ð¸Ñ‡Ð½Ð¸ NewGRF файлове
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Ð”Ð¾Ð±Ð°Ð²Ñ Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ‚Ðµ NewGRF файлове към конфигурациÑта
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Обнови
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}ОбновÑва ÑпиÑъка Ñ Ð½Ð°Ð»Ð¸Ñ‡Ð½Ð¸ NewGRF файлове
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ðе може да добавиш файл: дупликиран GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Ðе е намерен отговарÑщ файл
-STR_NEWGRF_DISABLED :{RED}Изключен
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ðе е намерен отговарÑщ файл
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Изключен
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}ЛипÑват файлове (заредени Ñа ÑъвмеÑтими GRF файлове)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}СъвмеÑтими GRF файлове за заредени вмеÑто липÑващите
@@ -2897,7 +2897,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Влак
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' дава невÑрна информациÑ.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Играта бе запиÑана във верÑÐ¸Ñ Ð±ÐµÐ· поддръжка на трамваи. Ð’Ñички трамваи Ñа изтрити.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Играта бе запиÑана във верÑÐ¸Ñ Ð±ÐµÐ· поддръжка на трамваи. Ð’Ñички трамваи Ñа изтрити.
STR_CURRENCY_WINDOW :{WHITE}Парична единица
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Обменен курÑ: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2926,8 +2926,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Кораб{P "" и}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Самолет
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Споделено разпиÑание Ñ {COMMA} превозн{P о и} ÑредÑÑ‚{P о а}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Показване на вÑички превозни ÑредÑтва които ÑподелÑÑ‚ разпиÑанието
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Споделено разпиÑание Ñ {COMMA} превозн{P о и} ÑредÑÑ‚{P о а}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Показване на вÑички превозни ÑредÑтва които ÑподелÑÑ‚ разпиÑанието
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} чака в депото
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} чака в депото
@@ -3034,39 +3034,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Прео
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}ПреуÑтройване на товарен кораб за друг тип товар
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}ПреуÑтройване на Ñамолета за превоз на друг товар
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Отиващ към Влаковото депо на {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Отиващ към Влаковото депо на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Отиващ към Ðвтодепото на {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Отиващ към Ðвтодепото на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Отиващ към Корабното депо на {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Отиващ към Корабното депо на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Отиващ към Хангара на летище {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Отиващ към Хангара на летище {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Ðа ремонт във Влаковото депо на {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Ремонт във Влаковото депо на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Ðа ремонт в Ðвтодепото на {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Ðа ремонт в Ðвтодепото на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Ðа ремонт в Корабното депо на {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Ðа ремонт в Корабното депо на {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Ðа ремонт в Хангара на летище {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Ðа ремонт в Хангара на летище {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Клониране на влак
-STR_CLONE_ROAD_VEHICLE :{BLACK}Копиране на превозно ÑредÑтво
-STR_CLONE_SHIP :{BLACK}Клониране на кораб
-STR_CLONE_AIRCRAFT :{BLACK}Клониране на летателен апарат
-
-STR_CLONE_TRAIN_INFO :{BLACK}Така ще бъде поÑтроено копие на влака заедно Ñ Ð²Ñички негови вагони. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Така ще бъде поÑтроено копие на пътното превозно ÑредÑтво. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_SHIP_INFO :{BLACK}Така ще бъде поÑтроено копие на кораб. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Така ще бъде поÑтроено копие на Ð»ÐµÑ‚Ð°Ñ‚ÐµÐ»Ð½Ð¸Ñ Ð°Ð¿Ð°Ñ€Ð°Ñ‚. ÐатиÑни CTRL за да Ñподелиш задачите
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на влака заедно Ñ Ð²Ñички негови вагони. ÐатиÑни на този бутон и Ñлед това на влак вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на пътното превозно ÑредÑтво. ÐатиÑни на този бутон и Ñлед това на пътно превозно ÑредÑтво вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на кораб. ÐатиÑни този бутон и Ñлед това върху кораб вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Така ще бъде поÑтроено копие на Ð»ÐµÑ‚Ð°Ñ‚ÐµÐ»Ð½Ð¸Ñ Ð°Ð¿Ð°Ñ€Ð°Ñ‚. ÐатиÑни на този бутон и Ñлед това на летателен апарат вътре или вън от хангара. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Отиващ към Влаковото депо на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Отиващ към Влаковото депо на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Отиващ към Ðвтодепото на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Отиващ към Ðвтодепото на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Отиващ към Корабното депо на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Отиващ към Корабното депо на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Отиващ към Хангара на летище {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Отиващ към Хангара на летище {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Ðа ремонт във Влаковото депо на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Ремонт във Влаковото депо на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Ðа ремонт в Ðвтодепото на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Ðа ремонт в Ðвтодепото на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Ðа ремонт в Корабното депо на {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Ðа ремонт в Корабното депо на {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Ðа ремонт в Хангара на летище {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Ðа ремонт в Хангара на летище {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Клониране на влак
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Копиране на превозно ÑредÑтво
+STR_DEPOT_CLONE_SHIP :{BLACK}Клониране на кораб
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Клониране на летателен апарат
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Така ще бъде поÑтроено копие на влака заедно Ñ Ð²Ñички негови вагони. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Така ще бъде поÑтроено копие на пътното превозно ÑредÑтво. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Така ще бъде поÑтроено копие на кораб. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Така ще бъде поÑтроено копие на Ð»ÐµÑ‚Ð°Ñ‚ÐµÐ»Ð½Ð¸Ñ Ð°Ð¿Ð°Ñ€Ð°Ñ‚. ÐатиÑни CTRL за да Ñподелиш задачите
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на влака заедно Ñ Ð²Ñички негови вагони. ÐатиÑни на този бутон и Ñлед това на влак вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на пътното превозно ÑредÑтво. ÐатиÑни на този бутон и Ñлед това на пътно превозно ÑредÑтво вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Така ще бъде поÑтроено копие на кораб. ÐатиÑни този бутон и Ñлед това върху кораб вътре или вън от депото. ÐатиÑни CTRL за да Ñподелиш задачите
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Така ще бъде поÑтроено копие на Ð»ÐµÑ‚Ð°Ñ‚ÐµÐ»Ð½Ð¸Ñ Ð°Ð¿Ð°Ñ€Ð°Ñ‚. ÐатиÑни на този бутон и Ñлед това на летателен апарат вътре или вън от хангара. ÐатиÑни CTRL за да Ñподелиш задачите
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Ðови Машини за ДвурелÑов път
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Ðови електричеÑки влакове
@@ -3136,28 +3136,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Цент
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}ИÑкате ли да продадете вÑички коли в депото?
-STR_DEPOT_WRONG_DEPOT_TYPE :Погрешен депо теп
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Погрешен депо теп
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Продажба вÑички влакове в депото
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Продажба вÑички автомобили в гаража
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Продажба вÑички кораби в депото
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Продажба вÑички Ñамолети в хангара
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Продажба вÑички влакове в депото
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Продажба вÑички автомобили в гаража
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Продажба вÑички кораби в депото
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Продажба вÑички Ñамолети в хангара
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}СпиÑък на вÑички влакове Ñ Ñ‚Ð¾Ð²Ð° депо в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}СпиÑък на вÑички автомобили Ñ Ñ‚Ð¾Ð·Ð¸ гараж в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}СпиÑък на вÑички кораби Ñ Ñ‚Ð¾Ð²Ð° депо в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}СпиÑък на вÑички Ñамолети Ñ Ñ…Ð°Ð½Ð³Ð°Ñ€ на това летище в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}СпиÑък на вÑички влакове Ñ Ñ‚Ð¾Ð²Ð° депо в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}СпиÑък на вÑички автомобили Ñ Ñ‚Ð¾Ð·Ð¸ гараж в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}СпиÑък на вÑички кораби Ñ Ñ‚Ð¾Ð²Ð° депо в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}СпиÑък на вÑички Ñамолети Ñ Ñ…Ð°Ð½Ð³Ð°Ñ€ на това летище в Ñ‚ÐµÑ…Ð½Ð¸Ñ Ð¿ÑŠÑ‚ÐµÐ½ лиÑÑ‚
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Ðвтоматична замÑна на вÑички влакове в депото
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Ðвтоматична замÑна на вÑички автомобили в депото
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Ðвтоматична замÑна на вÑички кораби в депото
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Ðвтоматична замÑна на вÑички Ñамолети в хангара
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Ðвтоматична замÑна на вÑички влакове в депото
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Ðвтоматична замÑна на вÑички автомобили в депото
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Ðвтоматична замÑна на вÑички кораби в депото
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Ðвтоматична замÑна на вÑички Ñамолети в хангара
STR_REPLACE_VEHICLES_WHITE :{WHITE}ЗамÑна {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Започване замÑната
STR_REPLACE_VEHICLES_STOP :{BLACK}Спиране на замÑната
-STR_NOT_REPLACING :{BLACK}ÐезаменÑ
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ÐÑма избрани превозни ÑредÑтва
+STR_REPLACE_NOT_REPLACING :{BLACK}ÐезаменÑ
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ÐÑма избрани превозни ÑредÑтва
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Избор на нов двигател за замÑната
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Изберете нов двигател, който бихте желали да поÑтавите на мÑÑтото на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð² лÑво двигател
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}ÐатиÑнете за Ñпиране подновÑването на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð² лÑво двигател
@@ -3169,26 +3169,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ðвто
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}ЗамÑна: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Превключване между замÑна на локомотиви и вагони
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Превозното ÑредÑтво не е на разположение
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Превозното ÑредÑтво не е на разположение
-STR_SHIP_NOT_AVAILABLE :{WHITE}Корабът не е на разположение
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Самолетът не е на разположение
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Превозното ÑредÑтво не е на разположение
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Превозното ÑредÑтво не е на разположение
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Корабът не е на разположение
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Самолетът не е на разположение
-STR_ENGINES :Двигатели
-STR_WAGONS :Вагони
+STR_REPLACE_ENGINES :Двигатели
+STR_REPLACE_WAGONS :Вагони
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Спиране на вÑички влакове в депото
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Спиране на вÑички автомобили в гаража
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Спиране на вÑички кораби в депото
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Спиране на вÑички Ñамолети в хангара
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Спиране на вÑички влакове в депото
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Спиране на вÑички автомобили в гаража
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Спиране на вÑички кораби в депото
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Спиране на вÑички Ñамолети в хангара
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Стартиране на вÑички влакове в депото
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Стартиране на вÑички автомобили в депото
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Стартиране на вÑички кораби в депото
-STR_MASS_START_HANGAR_TIP :{BLACK}Стартиране на вÑички Ñамолети в хангара
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Стартиране на вÑички влакове в депото
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Стартиране на вÑички автомобили в депото
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Стартиране на вÑички кораби в депото
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Стартиране на вÑички Ñамолети в хангара
-STR_MASS_STOP_LIST_TIP :{BLACK}Спиране на вÑички превозни ÑредÑтва в ÑпиÑъка
-STR_MASS_START_LIST_TIP :{BLACK}Стартиране на вÑички превозни ÑредÑтва в ÑпиÑъка
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Спиране на вÑички превозни ÑредÑтва в ÑпиÑъка
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Стартиране на вÑички превозни ÑредÑтва в ÑпиÑъка
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}СпиÑък Ñ Ñ‚Ð°Ð±ÐµÐ»Ð¸ - {COMMA} Табел{P а и}
@@ -3197,14 +3197,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Пров
############ Lists rail types
-STR_RAIL_VEHICLES :ЖП влакове
-STR_ELRAIL_VEHICLES :ЕлектричеÑки локомотиви
-STR_MONORAIL_VEHICLES :МонорелÑови локомотиви
-STR_MAGLEV_VEHICLES :Маглев влакове
+STR_REPLACE_RAIL_VEHICLES :ЖП влакове
+STR_REPLACE_ELRAIL_VEHICLES :ЕлектричеÑки локомотиви
+STR_REPLACE_MONORAIL_VEHICLES :МонорелÑови локомотиви
+STR_REPLACE_MAGLEV_VEHICLES :Маглев влакове
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Цена: {GOLD}{CURRENCY}{BLACK} Тегло: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}СкороÑÑ‚: {GOLD}{VELOCITY}{BLACK} МощноÑÑ‚: {GOLD}{POWER}
@@ -3231,67 +3231,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Генериране
-STR_RANDOM :{BLACK}Произволно
-STR_RANDOM_HELP :{BLACK}ПромÑна на ÑлучайноÑтта използване за генериране на терен
-STR_WORLD_GENERATION_CAPTION :{WHITE}Световна генерациÑ
-STR_RANDOM_SEED :{BLACK}СлучайноÑÑ‚:
-STR_RANDOM_SEED_HELP :{BLACK}ÐатиÑнете за въвеждане Ñеме на ÑлучайноÑÑ‚
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Въведи Ñлучаено Ñеме
-STR_LAND_GENERATOR :{BLACK}Земегенератор:
-STR_TREE_PLACER :{BLACK}ДърворазÑад:
-STR_HEIGHTMAP_ROTATION :{BLACK}Завъртане на виÑочинна карта:
-STR_TERRAIN_TYPE :{BLACK}Тип на терен:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}МорÑко ниво:
-STR_SMOOTHNESS :{BLACK}ПолегатоÑÑ‚:
-STR_SNOW_LINE_HEIGHT :{BLACK}Снежна линиÑ:
-STR_DATE :{BLACK}Дата:
-STR_NUMBER_OF_TOWNS :{BLACK}Брой градове:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Брой индуÑтрии:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}ПремеÑтване Ñнежната Ð»Ð¸Ð½Ð¸Ñ Ð½Ð°Ð³Ð¾Ñ€Ðµ
-STR_SNOW_LINE_DOWN :{BLACK}ПремеÑтване Ñнежната Ð»Ð¸Ð½Ð¸Ñ Ð½Ð°Ð´Ð¾Ð»Ñƒ
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}ВиÑочина на Ñнежната линиÑ
-STR_START_DATE_QUERY_CAPT :{WHITE}ПромÑна началната година
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Мащаб предупреждение
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Прекаленото оразмерÑване не е препорачително. Продължаване Ñ Ð³ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñта?
-STR_HEIGHTMAP_NAME :{BLACK}Име на виÑочинна карта:
-STR_HEIGHTMAP_SIZE :{BLACK}Размер: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Генериране
+STR_MAPGEN_RANDOM :{BLACK}Произволно
+STR_MAPGEN_RANDOM_HELP :{BLACK}ПромÑна на ÑлучайноÑтта използване за генериране на терен
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Световна генерациÑ
+STR_MAPGEN_RANDOM_SEED :{BLACK}СлучайноÑÑ‚:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}ÐатиÑнете за въвеждане Ñеме на ÑлучайноÑÑ‚
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Въведи Ñлучаено Ñеме
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Земегенератор:
+STR_MAPGEN_TREE_PLACER :{BLACK}ДърворазÑад:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Завъртане на виÑочинна карта:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип на терен:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}МорÑко ниво:
+STR_MAPGEN_SMOOTHNESS :{BLACK}ПолегатоÑÑ‚:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Снежна линиÑ:
+STR_MAPGEN_DATE :{BLACK}Дата:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Брой градове:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Брой индуÑтрии:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}ПремеÑтване Ñнежната Ð»Ð¸Ð½Ð¸Ñ Ð½Ð°Ð³Ð¾Ñ€Ðµ
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}ПремеÑтване Ñнежната Ð»Ð¸Ð½Ð¸Ñ Ð½Ð°Ð´Ð¾Ð»Ñƒ
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}ВиÑочина на Ñнежната линиÑ
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}ПромÑна началната година
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Мащаб предупреждение
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Прекаленото оразмерÑване не е препорачително. Продължаване Ñ Ð³ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñта?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Име на виÑочинна карта:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Размер: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Създаване на ÑвÑÑ‚...
STR_GENERATION_ABORT :{BLACK}ПрекъÑване
STR_GENERATION_ABORT_CAPTION :{WHITE}ПрекъÑване генерирането на ÑвÑÑ‚
STR_GENERATION_ABORT_MESSAGE :{YELLOW}ИÑкате ли да прекъÑнете Ñъздаването?
-STR_PROGRESS :{WHITE}{NUM}% готово
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° ÑвÑÑ‚
-STR_TREE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° дърва
-STR_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични
-STR_CLEARING_TILES :{BLACK}Създаване на твърда и Ñкална повърноÑÑ‚
-STR_SETTINGUP_GAME :{BLACK}ÐаÑтройка на играта
-STR_PREPARING_TILELOOP :{BLACK}ИзпълнÑване цикъл на плочките
-STR_PREPARING_GAME :{BLACK}ПодготвÑне на играта
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Това дейÑтвие промени нивото на трудноÑÑ‚ на custom
-STR_SE_FLAT_WORLD :{WHITE}ПлоÑка земÑ
-STR_SE_FLAT_WORLD_TIP :{BLACK}Генериране на плоÑка земÑ
-STR_SE_RANDOM_LAND :{WHITE}Случайна карта
-STR_SE_NEW_WORLD :{BLACK}Създаване на нов Ñценарий
-STR_SE_CAPTION :{WHITE}Тип на ÑценариÑ
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}СвалÑне виÑочината на плоÑка земÑ
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Повишаване виÑочината на плоÑка земÑ
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}ПромÑна виÑочината на плоÑка земÑ
-STR_FLAT_WORLD_HEIGHT :{BLACK}ВиÑочина на плоÑка земÑ:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% готово
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° ÑвÑÑ‚
+STR_GENERATION_TREE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° дърва
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½Ð° Ñтатични
+STR_GENERATION_CLEARING_TILES :{BLACK}Създаване на твърда и Ñкална повърноÑÑ‚
+STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка на играта
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}ИзпълнÑване цикъл на плочките
+STR_GENERATION_PREPARING_GAME :{BLACK}ПодготвÑне на играта
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Това дейÑтвие промени нивото на трудноÑÑ‚ на custom
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}ПлоÑка земÑ
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Генериране на плоÑка земÑ
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Случайна карта
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Създаване на нов Ñценарий
+STR_SE_MAPGEN_CAPTION :{WHITE}Тип на ÑценариÑ
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}СвалÑне виÑочината на плоÑка земÑ
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Повишаване виÑочината на плоÑка земÑ
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}ПромÑна виÑочината на плоÑка земÑ
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}ВиÑочина на плоÑка земÑ:
STR_SMALLMAP_CENTER :{BLACK}Центриране на малката карта на текущата позициÑ
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_NORTHWEST :{BLACK}Северозапад
-STR_NORTHEAST :{BLACK}Североизток
-STR_SOUTHEAST :{BLACK}Югоизток
-STR_SOUTHWEST :{BLACK}Югозапад
-STR_BORDER_WATER :{BLACK}Вода
-STR_BORDER_RANDOM :{BLACK}Случаен
-STR_BORDER_RANDOMIZE :{BLACK}Случаен
+STR_MAPGEN_NORTHWEST :{BLACK}Северозапад
+STR_MAPGEN_NORTHEAST :{BLACK}Североизток
+STR_MAPGEN_SOUTHEAST :{BLACK}Югоизток
+STR_MAPGEN_SOUTHWEST :{BLACK}Югозапад
+STR_MAPGEN_BORDER_WATER :{BLACK}Вода
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Случаен
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Случаен
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Малко
@@ -3316,21 +3316,21 @@ STR_MEASURE_AREA :{BLACK}Площ
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Дължина: {NUM}{}Разлика във виÑочината: {NUM} м
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площ: {NUM} x {NUM}{}Разлика във виÑочината: {NUM} м
-STR_FEEDER_CARGO_VALUE :{BLACK}Сума за премеÑтване: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...този път принадлежи на градът
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...пътÑÑ‚ е наÑочен в погрешната поÑока
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Опций на прозрачноÑÑ‚
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Използвай прозрачноÑÑ‚ за знаци на гара
-STR_TRANSPARENT_TREES_DESC :{BLACK}Използвай прозрачноÑÑ‚ за дървета
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Използвай прозрачноÑÑ‚ за къщи
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Използвай прозрачноÑÑ‚ за промишленоÑÑ‚
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Използвай прозрачноÑÑ‚ за Ñгради като гари, депа, пътни точки и виÑÑщи жици
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Използвай прозрачноÑÑ‚ за моÑтове
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Използвай прозрачноÑÑ‚ за Ñгради като фарове и антени, може би в бъдеще за украÑи
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Ðктивирай прозрачноÑÑ‚ за виÑÑщите. CTRL+клик за фикÑиране.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Вклучи прозрачноÑÑ‚ за товарещи указатели
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Ðаправи обектите невидими вмеÑто прозрачни
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Сума за премеÑтване: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...този път принадлежи на градът
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...пътÑÑ‚ е наÑочен в погрешната поÑока
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Опций на прозрачноÑÑ‚
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за знаци на гара
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за дървета
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за къщи
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за промишленоÑÑ‚
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за Ñгради като гари, депа, пътни точки и виÑÑщи жици
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за моÑтове
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Използвай прозрачноÑÑ‚ за Ñгради като фарове и антени, може би в бъдеще за украÑи
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Ðктивирай прозрачноÑÑ‚ за виÑÑщите. CTRL+клик за фикÑиране.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Вклучи прозрачноÑÑ‚ за товарещи указатели
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ðаправи обектите невидими вмеÑто прозрачни
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3340,7 +3340,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Ð’Ñички влакове
STR_GROUP_ALL_ROAD_VEHICLES :Ð’Ñички пътни превозни ÑредÑтва
STR_GROUP_ALL_SHIPS :Ð’Ñички кораби
@@ -3349,24 +3349,24 @@ STR_GROUP_DEFAULT_TRAINS :БезгрупÐ
STR_GROUP_DEFAULT_ROAD_VEHICLES :Безгрупни пътни превозни ÑредÑтва
STR_GROUP_DEFAULT_SHIPS :Безгрупни кораби
STR_GROUP_DEFAULT_AIRCRAFTS :Безгрупни Ñамолети
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Добави Ñподелени превозни ÑредÑтва
STR_GROUP_REMOVE_ALL_VEHICLES :Премахни вÑички превозни ÑредÑва
STR_GROUP_RENAME_CAPTION :{BLACK}Преименовай група
-STR_GROUP_CAN_T_CREATE :{WHITE}Групата неможе да бъде Ñъздадена...
-STR_GROUP_CAN_T_DELETE :{WHITE}Тази група неможе да бъде изтрита...
-STR_GROUP_CAN_T_RENAME :{WHITE}Групата неможе да бъде преименована...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ð’Ñички превозни ÑредÑтва немогат да бъдат премахнати от тази група...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Превозното ÑредÑтво неможе да Ñе добави към тази група...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Поделени превозни ÑредÑва немогат да бъдат добавени към групата...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Групата неможе да бъде Ñъздадена...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Тази група неможе да бъде изтрита...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Групата неможе да бъде преименована...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ð’Ñички превозни ÑредÑтва немогат да бъдат премахнати от тази група...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Превозното ÑредÑтво неможе да Ñе добави към тази група...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Поделени превозни ÑредÑва немогат да бъдат добавени към групата...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Групи - Щракни на група за да видиш ÑпиÑък на вÑички превозни ÑредÑтва от тази група
-STR_GROUP_CREATE_TIP :{BLACK}Щракни да Ñъздадеш група
-STR_GROUP_DELETE_TIP :{BLACK}Изтрий избраната група
-STR_GROUP_RENAME_TIP :{BLACK}Преименувай избраната група
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Щракни да защитиш тази група от глобална автоматична замÑна
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - Щракни на група за да видиш ÑпиÑък на вÑички превозни ÑредÑтва от тази група
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Щракни да Ñъздадеш група
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Изтрий избраната група
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Преименувай избраната група
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Щракни да защитиш тази група от глобална автоматична замÑна
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3427,35 +3427,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Името Ñ‚Ñ€Ñбва да е уникално
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Името Ñ‚Ñ€Ñбва да е уникално
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Отиди до Ñледващиат знак
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Отиди до предишниат знак
-STR_SIGN_OSKTITLE :{BLACK}Въведете име за знакът
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Отиди до Ñледващиат знак
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Отиди до предишниат знак
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Въведете име за знакът
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Фонд
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}ПерÑпектива
-STR_BUILD_NEW_INDUSTRY :{BLACK}ПоÑтрои
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Избери правилната промишленоÑÑ‚ от Ñледниат ÑпиÑък
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Фонд
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}ПерÑпектива
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}ПоÑтрои
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Избери правилната промишленоÑÑ‚ от Ñледниат ÑпиÑък
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Hапреднат
-STR_FACE_ADVANCED_TIP :{BLACK}Ðапредната лице Ñелекциа.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Ðапредната лице Ñелекциа.
STR_FACE_SIMPLE :{BLACK}ПроÑÑ‚
-STR_FACE_SIMPLE_TIP :{BLACK}ПроÑта лице Ñелекциа.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}ПроÑта лице Ñелекциа.
STR_FACE_LOAD :{BLACK}ОтварÑне
-STR_FACE_LOAD_TIP :{BLACK}ОтварÑне на любимо лице
+STR_FACE_LOAD_TOOLTIP :{BLACK}ОтварÑне на любимо лице
STR_FACE_LOAD_DONE :{WHITE}Твоето любимо лице е заредено от OpenTTD config файлът.
STR_FACE_FACECODE :{BLACK}Ðомер на лице на играч.
-STR_FACE_FACECODE_TIP :{BLACK}Виж и/или избери номер на лицето на играчът
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Виж и/или избери номер на лицето на играчът
STR_FACE_FACECODE_CAPTION :{WHITE}Виж и/или избери номер на лицето на играчът
STR_FACE_FACECODE_SET :{WHITE}Ðов номер на лицето е избран.
STR_FACE_FACECODE_ERR :{WHITE}Ðов номер на лицето неможе да бъде избран - Ñ‚Ñ€Ñбва да бъде номер между 0 и 4,294,967,295!
STR_FACE_SAVE :{BLACK}Запази
-STR_FACE_SAVE_TIP :{BLACK}Запази любимо лице
+STR_FACE_SAVE_TOOLTIP :{BLACK}Запази любимо лице
STR_FACE_SAVE_DONE :{WHITE}Това лице ще бъде запазено като твоето любимо в OpenTTD config файлът.
STR_FACE_EUROPEAN :{BLACK}Eвропеец
STR_FACE_SELECT_EUROPEAN :{BLACK}Избери ЕвропейÑки лица
@@ -3463,51 +3463,51 @@ STR_FACE_AFRICAN :{BLACK}AфриÐ
STR_FACE_SELECT_AFRICAN :{BLACK}Избери ÐфриканÑки лица
STR_FACE_YES :Дa
STR_FACE_NO :He
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Позволи муÑтак или обица
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Позволи муÑтак или обица
STR_FACE_HAIR :KоÑа:
-STR_FACE_HAIR_TIP :{BLACK}Cмени kocaтa
+STR_FACE_HAIR_TOOLTIP :{BLACK}Cмени kocaтa
STR_FACE_EYEBROWS :Вежди:
-STR_FACE_EYEBROWS_TIP :{BLACK}Смени веждите
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Смени веждите
STR_FACE_EYECOLOUR :ЦвÑÑ‚ на очи:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Смени цветът на очите
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Смени цветът на очите
STR_FACE_GLASSES :Oчила:
-STR_FACE_GLASSES_TIP :{BLACK}Позволи oчила
-STR_FACE_GLASSES_TIP_2 :{BLACK}Cмени очилатa
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Позволи oчила
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Cмени очилатa
STR_FACE_NOSE :Hoc:
-STR_FACE_NOSE_TIP :{BLACK}Cмени ноÑÑŠÑ‚
+STR_FACE_NOSE_TOOLTIP :{BLACK}Cмени ноÑÑŠÑ‚
STR_FACE_LIPS :УÑтни:
STR_FACE_MOUSTACHE :MуÑтак :
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Cмени уÑтните или mуÑтакът
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Cмени уÑтните или mуÑтакът
STR_FACE_CHIN :Брада:
-STR_FACE_CHIN_TIP :{BLACK}Cмени брадатa
+STR_FACE_CHIN_TOOLTIP :{BLACK}Cмени брадатa
STR_FACE_JACKET :Cако:
-STR_FACE_JACKET_TIP :{BLACK}Cмени cakoтo
+STR_FACE_JACKET_TOOLTIP :{BLACK}Cмени cakoтo
STR_FACE_COLLAR :Яка:
-STR_FACE_COLLAR_TIP :{BLACK}Cмени Ñкатa
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Cмени Ñкатa
STR_FACE_TIE :Вратовръзкa:
STR_FACE_EARRING :Oбица:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Cмени вратовръзкатa или oбицатa
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Cмени вратовръзкатa или oбицатa
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Сигнал ÑелекциÑ
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Тук не може да Ñе конвертират Ñигналите...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Ðормален Ñигнал (Ñемафор){}Сигналите Ñа необходими за да предпазват влаковете от катаÑтрофи по ЖП мрежата.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Входен Ñигнал (Ñемафор){}Свети зелено докато има поне един зелен изходен Ñигнал от ÑÐ»ÐµÐ´Ð²Ð°Ñ‰Ð¸Ñ Ñегмент от пътÑ. Ð’ противен Ñлучай Ñвети червено.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Изходен Ñигнал (Ñемафор){}ДейÑтва като нормален Ñигнал, но е необходим за да работÑÑ‚ входните и комбинираните Ñигнали.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Комбиниран Ñигнал (Ñемафор){}ÐšÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸Ñ Ñигнал дейÑтва едновременно като входен и изходен Ñигнал. Това позволÑва за изграждането на големи "дървета" от Ñигнали.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Маршрутизиращ знак(Ñемафор){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. През Ñтандартните Ñигнали може да Ñе преминава и в двете поÑоки.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}ЕднопоÑочен маршрутизиращ знак(Ñемафор){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. рез еднопоÑочните Ñигнали може да Ñе премине Ñамо в едната поÑока.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Ðормален Ñигнал (електричеÑки){}Сигналите Ñа необходими за да предпазват влаковете от катаÑтрофи по ЖП мрежата.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Входен Ñигнал (електричеÑки){}Свети зелено докато има поне един зелен изходен Ñигнал от ÑÐ»ÐµÐ´Ð²Ð°Ñ‰Ð¸Ñ Ñегмент от пътÑ. Ð’ противен Ñлучай Ñвети червено.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Изходен Ñигнал (електричеÑки){}ДейÑтва като нормален Ñигнал, но е необходим за да работÑÑ‚ входните и комбинираните Ñигнали.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Комбиниран Ñигнал (електричеÑки){}ÐšÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸Ñ Ñигнал дейÑтва едновременно като входен и изходен Ñигнал. Това позволÑва за изграждането на големи "дървета" от Ñигнали.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Маршрутизиращ знак(електричеÑки){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. През Ñтандартните Ñигнали може да Ñе преминава и в двете поÑоки.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}ЕднопоÑочен маршрутизиращ знак(електричеÑки){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. рез еднопоÑочните Ñигнали може да Ñе премине Ñамо в едната поÑока.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Конвертиране на Ñигнал{}Когато е избран, натиÑкането на ÑъщеÑтвуващ Ñигнал ще го конвертира в Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ñ‚Ð¸Ð¿ и вариант, CTRL-click ще Ñмени ÑъщеÑÑ‚Ð²ÑƒÐ²Ð°Ñ‰Ð¸Ñ Ð²Ð°Ñ€Ð¸Ð°Ð½Ñ‚.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}ПлътноÑÑ‚ на Ñигналите при влачене
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}ÐамалÑва плътноÑта на Ñигналите при влачене
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Увеличава плътноÑта на Ñигналите при влачене
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Сигнал ÑелекциÑ
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Тук не може да Ñе конвертират Ñигналите...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Ðормален Ñигнал (Ñемафор){}Сигналите Ñа необходими за да предпазват влаковете от катаÑтрофи по ЖП мрежата.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Входен Ñигнал (Ñемафор){}Свети зелено докато има поне един зелен изходен Ñигнал от ÑÐ»ÐµÐ´Ð²Ð°Ñ‰Ð¸Ñ Ñегмент от пътÑ. Ð’ противен Ñлучай Ñвети червено.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Изходен Ñигнал (Ñемафор){}ДейÑтва като нормален Ñигнал, но е необходим за да работÑÑ‚ входните и комбинираните Ñигнали.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Комбиниран Ñигнал (Ñемафор){}ÐšÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸Ñ Ñигнал дейÑтва едновременно като входен и изходен Ñигнал. Това позволÑва за изграждането на големи "дървета" от Ñигнали.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Маршрутизиращ знак(Ñемафор){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. През Ñтандартните Ñигнали може да Ñе преминава и в двете поÑоки.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}ЕднопоÑочен маршрутизиращ знак(Ñемафор){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. рез еднопоÑочните Ñигнали може да Ñе премине Ñамо в едната поÑока.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Ðормален Ñигнал (електричеÑки){}Сигналите Ñа необходими за да предпазват влаковете от катаÑтрофи по ЖП мрежата.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Входен Ñигнал (електричеÑки){}Свети зелено докато има поне един зелен изходен Ñигнал от ÑÐ»ÐµÐ´Ð²Ð°Ñ‰Ð¸Ñ Ñегмент от пътÑ. Ð’ противен Ñлучай Ñвети червено.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Изходен Ñигнал (електричеÑки){}ДейÑтва като нормален Ñигнал, но е необходим за да работÑÑ‚ входните и комбинираните Ñигнали.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбиниран Ñигнал (електричеÑки){}ÐšÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð°Ð½Ð¸Ñ Ñигнал дейÑтва едновременно като входен и изходен Ñигнал. Това позволÑва за изграждането на големи "дървета" от Ñигнали.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутизиращ знак(електричеÑки){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. През Ñтандартните Ñигнали може да Ñе преминава и в двете поÑоки.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}ЕднопоÑочен маршрутизиращ знак(електричеÑки){}Маршрутизиращите знаци позволÑват на повече от един влак да навлÑзат в Ñигнален блок едновременно ако влаковете могат да резервират маршрут до безопаÑно мÑÑто. рез еднопоÑочните Ñигнали може да Ñе премине Ñамо в едната поÑока.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Конвертиране на Ñигнал{}Когато е избран, натиÑкането на ÑъщеÑтвуващ Ñигнал ще го конвертира в Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ñ‚Ð¸Ð¿ и вариант, CTRL-click ще Ñмени ÑъщеÑÑ‚Ð²ÑƒÐ²Ð°Ñ‰Ð¸Ñ Ð²Ð°Ñ€Ð¸Ð°Ð½Ñ‚.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}ПлътноÑÑ‚ на Ñигналите при влачене
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}ÐамалÑва плътноÑта на Ñигналите при влачене
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Увеличава плътноÑта на Ñигналите при влачене
########
############ on screen keyboard
@@ -3518,29 +3518,29 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!?+"%=:/_№І
############ AI GUI
STR_INTRO_AI_SETTINGS :{BLACK}AI ÐаÑтройки
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Покажи AI наÑтройки
-STR_AI_DEBUG_NAME_TIP :{BLACK}Име на AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Име на AI
STR_AI_DEBUG_RELOAD :{BLACK}Презареждане AI
STR_AI_CONFIG_CAPTION :{WHITE}AI КонфигурациÑ
-STR_AI_CHANGE :{BLACK}Изберете AI
-STR_AI_CONFIGURE :{BLACK}Конфигуриране
-STR_AI_CHANGE_TIP :{BLACK}Зареди друг AI
-STR_AI_CONFIGURE_TIP :{BLACK}Конфигурирайте параметрите на AI
-STR_AI_AILIST_TIP :{BLACK}Кликнете за да изберете AI
-STR_AI_ACCEPT :{BLACK}Приеми
-STR_AI_CANCEL :{BLACK}Отмени
-STR_AI_CANCEL_TIP :{BLACK}Ðе променÑй AI
-STR_AI_CLOSE :{BLACK}Затвари
-STR_AI_HUMAN_PLAYER :Човешки играч
-STR_AI_RANDOM_AI :Случаен AI
+STR_AI_CONFIG_CHANGE :{BLACK}Изберете AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Конфигуриране
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Зареди друг AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Конфигурирайте параметрите на AI
+STR_AI_LIST_TOOLTIP :{BLACK}Кликнете за да изберете AI
+STR_AI_LIST_ACCEPT :{BLACK}Приеми
+STR_AI_LIST_CANCEL :{BLACK}Отмени
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ðе променÑй AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Затвари
+STR_AI_CONFIG_HUMAN_PLAYER :Човешки играч
+STR_AI_CONFIG_RANDOM_AI :Случаен AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI Параметри
-STR_AI_AUTHOR :{BLACK}Ðвтор: {STRING}
-STR_AI_VERSION :{BLACK}ВерÑиÑ: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Ðвтор: {STRING}
+STR_AI_LIST_VERSION :{BLACK}ВерÑиÑ: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Лимит на шумът в градът: {ORANGE}{COMMA}{BLACK} най-много: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Произведен шум: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Лимит на шумът в градът: {ORANGE}{COMMA}{BLACK} най-много: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Произведен шум: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3549,21 +3549,21 @@ STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI библиотека
STR_CONTENT_TYPE_SCENARIO :Сценарий
STR_CONTENT_TYPE_CAPTION :{BLACK}Вид
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Вид на Ñъдържанието
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Вид на Ñъдържанието
STR_CONTENT_NAME_CAPTION :{BLACK}Име
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Име на Ñъдържанието
-STR_CONTENT_MATRIX_TIP :{BLACK}Кликни върху линиÑта за да видиш детайлите{}Сложи отметка за да избереш за ÑвалÑне
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Име на Ñъдържанието
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Кликни върху линиÑта за да видиш детайлите{}Сложи отметка за да избереш за ÑвалÑне
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Избери вÑички
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Избери вÑичко за ÑвалÑне
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Избери вÑичко за ÑвалÑне
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Избери обновÑваниÑ
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Избери вÑичко, което ще обновнови вече инÑтралирани компоненти
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Избери вÑичко, което ще обновнови вече инÑтралирани компоненти
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Премахнете вÑички
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Размаркирай вÑичко
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Размаркирай вÑичко
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Въведете филтър
-STR_CONTENT_FILTER_TIP :{BLACK}Въведете ключова дума за филтър на ÑпиÑъка
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Въведете ключова дума за филтър на ÑпиÑъка
STR_CONTENT_FILTER_TITLE :{BLACK}Филтър по таг/име:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}СвалÑне
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Започни ÑвалÑнето на избраните модули
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Започни ÑвалÑнето на избраните модули
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Общо за ÑвалÑне: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}ИÐФОРМÐЦИЯ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Ðе Ñте избрали този модул за ÑвалÑне
diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt
index 6f28f44de..8381c0fe5 100644
--- a/src/lang/catalan.txt
+++ b/src/lang/catalan.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapa - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcions del Joc
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Missatge
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Missatge de {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
STR_ERROR_CAN_T_DO_THIS :{WHITE}No es pot fer això....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No es pot netejar l'àrea....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 L'equip d'OpenTTD
STR_QUIT_CAPTION :{WHITE}Surt
-STR_YES :{BLACK}Si
-STR_NO :{BLACK}No
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Estàs segur que vols abandonar aquest joc i tornar a {STRING}?
+STR_QUIT_YES :{BLACK}Si
+STR_QUIT_NO :{BLACK}No
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Estàs segur que vols abandonar aquest joc i tornar a {STRING}?
STR_JUST_NOTHING :Res
STR_COLOUR_DARK_BLUE :Blau Fosc
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Desert
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Neu
STR_NEWS_MESSAGE_CAPTION :{WHITE}Missatge
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Predeterminat
-STR_QUERY_CANCEL :{BLACK}Cancel·la
-STR_QUERY_OK :{BLACK}Bé
-STR_QUERY_RENAME :{BLACK}Reanomena
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Predeterminat
+STR_BUTTON_CANCEL :{BLACK}Cancel·la
+STR_BUTTON_OK :{BLACK}Bé
+STR_BUTTON_RENAME :{BLACK}Reanomena
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Càrrega
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informació
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacitats
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Càrrega Total
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Càrrega total (capacitat) d'aquest tren:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Càrrega total (capacitat) d'aquest tren:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nou Joc
STR_INTRO_LOAD_GAME :{BLACK}Carrega un Joc
STR_INTRO_MULTIPLAYER :{BLACK}Multijugador
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor d'Escenaris
-STR_MAPSIZE :{BLACK}Mida del mapa:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Mida del mapa:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Opcions del Joc
STR_COMPANY_SOMEONE :algú{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :Abandona el joc
STR_FILE_MENU_EXIT :Surt
STR_ABANDON_GAME_QUERY :{YELLOW}Estàs segur que vols abandonar aquest joc?
STR_ABANDON_GAME_CAPTION :{WHITE}Abandona el Joc
-STR_SORT_ORDER_TIP :{BLACK}Selecciona ordre de classificació (descendent/ascendent)
-STR_SORT_CRITERIA_TIP :{BLACK}Selecciona criteri de classificació
-STR_FILTER_CRITERIA_TIP :{BLACK}Selecciona el criteri de filtratge
-STR_SORT_BY :{BLACK}Ordenar per
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selecciona ordre de classificació (descendent/ascendent)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selecciona criteri de classificació
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selecciona el criteri de filtratge
+STR_BUTTON_SORT_BY :{BLACK}Ordenar per
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Població
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :Cost d'utilitza
STR_SORT_BY_POWER_VS_RUNNING_COST :Potència/Cost d'utilització
STR_SORT_BY_CARGO_CAPACITY :Capacitat de càrrega
-STR_NO_WAITING_CARGO :{BLACK}No hi ha càrrega d'aquest tipus esperant
-STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar totes les instal·lacions
-STR_SELECT_ALL_TYPES :{BLACK}Selecciona tots els tipus de càrrega (incloent carga sense espera)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Veure una llista dels motors disponibles per aquest tipus de vehicle
-STR_MANAGE_LIST :{BLACK}Administra llista
-STR_MANAGE_LIST_TIP :{BLACK}Envia instruccions a tots els vehicles de la llista
-STR_REPLACE_VEHICLES :Substitueix Vehicles
-STR_SEND_FOR_SERVICING :Enviar a fer Revisió
-
-STR_AVAILABLE_TRAINS :{BLACK}Trens Disponibles
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicles Disponibles
-STR_AVAILABLE_SHIPS :{BLACK}Vaixells Disponibles
-STR_AVAILABLE_AIRCRAFT :{BLACK}Avions Disponibles
-
-STR_SEND_TRAIN_TO_DEPOT :Enviar a la Cotxera
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a la Cotxera
-STR_SEND_SHIP_TO_DEPOT :Enviar a la Drassana
-STR_SEND_AIRCRAFT_TO_HANGAR :Enviar a l'Hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No hi ha càrrega d'aquest tipus esperant
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar totes les instal·lacions
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecciona tots els tipus de càrrega (incloent carga sense espera)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Veure una llista dels motors disponibles per aquest tipus de vehicle
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administra llista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envia instruccions a tots els vehicles de la llista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Substitueix Vehicles
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar a fer Revisió
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trens Disponibles
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicles Disponibles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Vaixells Disponibles
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Avions Disponibles
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar a la Cotxera
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a la Cotxera
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Enviar a la Drassana
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Enviar a l'Hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opcions
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}No es pot canviar l'interval del manteniment...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Tanca la finestra
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Títol de la finestra - arrossega això per moure la finestra
-STR_STICKY_BUTTON :{BLACK}Marca aquesta finestra com a no eliminable pel 'Tanca totes les Finestres'
-STR_RESIZE_BUTTON :{BLACK}Prem i arrossega per canviar la mida de la finestra
+STR_TOOLTIP_STICKY :{BLACK}Marca aquesta finestra com a no eliminable pel 'Tanca totes les Finestres'
+STR_TOOLTIP_RESIZE :{BLACK}Prem i arrossega per canviar la mida de la finestra
STR_SAVELOAD_HOME_BUTTON :{BLACK}Prem aquí per anar a la carpeta per defecte actual de desa/carrega
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Enderroca edificis, etc. en un quadre de terreny
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rebaixa una cantonada del terreny
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Eleva una cantonada del terreny
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rebaixa una cantonada del terreny
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Eleva una cantonada del terreny
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplaçament - desplaça la llista amunt/avall
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplaçament - desplaça la llista dreta/esquerra
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Mostra els límits de terreny al mapa
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Activa/d
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Benefici enguany: {CURRENCY} (darrer any: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} any{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} any{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} any{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} any{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Tren
-STR_VEHICLE_ROAD_VEHICLE :Vehicle
-STR_VEHICLE_SHIP :Vaixell
-STR_VEHICLE_AIRCRAFT :Avió
+STR_REPLACE_VEHICLE_TRAIN :Tren
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vehicle
+STR_REPLACE_VEHICLE_SHIP :Vaixell
+STR_REPLACE_VEHICLE_AIRCRAFT :Avió
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} s'està fent vell
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} s'està fent molt vell
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} s'està fent molt vell i necessita ser substituït urgentment
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informació del terreny
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost de neteja: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost de neteja: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ingressos en netejar: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ingressos en netejar: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propietari: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Propietari de la carretera: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Propieta
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoritat Local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ningú
STR_VEHICLE_NAME_BUTTON :{BLACK}Nom
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Clica a
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Clica a la pista de música per treure-la del programa actual (Custom1 o Custom2 només)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Control de programa aleatori actiu/inactiu
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostra la finestra de selecció de pistes de música
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clica al servei per centrar la vista a l'indústria/població
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clica al servei per centrar la vista a l'indústria/població
STR_INTRO_DIFFICULTY :{BLACK}Dificultat ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Darrer missatge/notícia
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminue
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Genera un terreny aleatori
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Restableix paisatge
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Restablir Paisatge
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Treure totes les propietats pertanyents a jugadors del mapa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Treure totes les propietats pertanyents a jugadors del mapa
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Estàs segur que vols treure totes les propietats pertanyents a jugadors?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generació de Paisatges
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generació de Poblacions
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...massa
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...massa prop d'una altra població
STR_ERROR_SITE_UNSUITABLE :{WHITE}...lloc inadequat
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...massa poblacions
-STR_CANNOT_GENERATE_TOWN :{WHITE}Impossible construir poblacions
-STR_NO_SPACE_FOR_TOWN :{WHITE}...no queda espai al mapa
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Impossible construir poblacions
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...no queda espai al mapa
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Incrementa la mida de la població
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandeix
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El poble no construirà carrers. Pots activar la construcció de carrers via Paràmetres avançats->Economia->Pobles.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El poble no construirà carrers. Pots activar la construcció de carrers via Paràmetres avançats->Economia->Pobles.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localitat Aleatòria
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construeix una població en un lloc aleatori
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Aquí no es pot construir {STRING}...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Situa à
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Situa un far
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Situa un repetidor
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Defineix àrea de desert.{}Prem i mantingues la tecla CTRL per treure'l
-STR_CREATE_LAKE :{BLACK}Defineix l'àrea d'aigua.{}Fa un canal, excepte si CTRL està polsat al nivell del mar, llavors s'inundaran els voltants
-STR_CREATE_RIVER :{BLACK}Posa rius.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Defineix l'àrea d'aigua.{}Fa un canal, excepte si CTRL està polsat al nivell del mar, llavors s'inundaran els voltants
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Posa rius.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Esborra
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Esborra totalment aquesta població
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Desa l'escenari
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Carrega un escenari
-STR_MENU_LOAD_HEIGHTMAP :Carrega Mapa d'alçades
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Carrega Mapa d'alçades
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Surt de l'editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Surt
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Desa l'E
STR_INTRO_PLAY_SCENARIO :{BLACK}Juga un Escenari
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Juga un mapa d'alçades
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Comença un nou joc, utilitzant un mapa d'alçades com a terreny
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Estàs segur que vols sortir d'aquest escenari ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Estàs segur que vols sortir d'aquest escenari ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...només es pot construir en poblacions de més de 1200 hab.
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retarda la data d'inici 1 any
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avança la data d'inici 1 any
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...els e
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Petit
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mitjà
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Gran
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aleatori
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatori
STR_FOUND_TOWN_CITY :{BLACK}Ciutat
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Les ciutats creixen més ràpid que els pobles normals{}Depenent de la configuració, són més grans quan es funden
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selecciona la mida de la població
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Mida de població:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Disposició de les carreteres del poble:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecciona la disposició de les carreteres utilitzades per aquest poble
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Millors carreteres
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}graella 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}graella 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aleatori
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposició de les carreteres del poble:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecciona la disposició de les carreteres utilitzades per aquest poble
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Millors carreteres
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}graella 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}graella 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aleatori
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra el darrer missatge o notícia
STR_NEWS_MESSAGES_OFF :Fora
STR_NEWS_MESSAGES_SUMMARY :Resum
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * EN
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Còpia de pantalla desada correctament a disc com a '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Error a la còpia de pantalla!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Compra un terreny per un ús posterior
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Compra un terreny per un ús posterior
STR_STATUSBAR_AUTOSAVE :{RED}AUTO DESAR
STR_STATUSBAR_SAVING_GAME :{RED}* * DESANT JOC * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}S'està desant el joc,{}espera a que acabi l'operació!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}S'està desant el joc,{}espera a que acabi l'operació!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Selecciona el programa 'Ezy Street style music'
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pantalla Completa
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca la casella per tenir l'OpenTTD en pantalla completa
-STR_FULLSCREEN_FAILED :{WHITE}El mode en pantalla completa ha fallat
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}El mode en pantalla completa ha fallat
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolució de Pantalla
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecciona la resolució de pantalla
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arxiu{P "" s} faltant{P "" s}/corromput{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informació adicional sobre el conjunt de gràfics base
-STR_AUTOSAVE_FAILED :{WHITE}Ha fallat el desat automàtic
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Ha fallat el desat automàtic
-STR_HEADING_FOR_STATION :{LTBLUE}Cap a {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Cap a {STATION}, a {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sense ordres
-STR_NO_ORDERS_VEL :{LTBLUE}Sense ordres, a {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Cap a {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Cap a {STATION}, a {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sense ordres
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sense ordres, a {VELOCITY}
STR_PASSENGERS :passatgers
STR_BAGS :sacs
@@ -857,9 +857,9 @@ STR_CRATES :palets
STR_RES_OTHER :altres
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}No es pot compartir la llista d'ordres...
-STR_CANT_COPY_ORDER_LIST :{WHITE}No es pot copiar la llista d'ordres...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fi d'Ordres Compartides - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}No es pot compartir la llista d'ordres...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}No es pot copiar la llista d'ordres...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fi d'Ordres Compartides - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} no pot trobar un camí per on continuar.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} està perdut.
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Mida-Y
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :desactivat
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Canvia el valor de l'ajustament
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Canvia el valor de l'ajustament
-STR_TEMPERATE_LANDSCAPE :paisatge temperat
-STR_SUB_ARCTIC_LANDSCAPE :paisatge subàrtic
-STR_SUB_TROPICAL_LANDSCAPE :paisatge subtropical
-STR_TOYLAND_LANDSCAPE :paisatge de joguines
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :paisatge temperat
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :paisatge subàrtic
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :paisatge subtropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :paisatge de joguines
STR_CHEATS :{WHITE}Trampes
-STR_CHEATS_TIP :{BLACK}Els quadres marcats indiquen que ja has fet servir aquesta trampa
+STR_CHEATS_TOOLTIP :{BLACK}Els quadres marcats indiquen que ja has fet servir aquesta trampa
STR_CHEATS_WARNING :{BLACK}Atenció! Estàs a punt d'enredar als teus companys competidors. Pensa que una cosa així serà recordada per tota la eternitat!.
STR_CHEAT_MONEY :{LTBLUE}Incrementa els diners en {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jugant com la companyia: {ORANGE}{COMMA}
@@ -1148,179 +1148,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Canvia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Canvia la data: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Activa la modificació de valors de producció: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Cap a {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Cap a {WAYPOINT}, a {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Cap a {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Cap a {WAYPOINT}, a {VELOCITY}
-STR_GO_TO_WAYPOINT :Ves via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ves sense parar via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ves via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ves sense parar via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :{TOWN} Punt de Control
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Punt de Control #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Boia
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boia #{COMMA}
-STR_LANDINFO_WAYPOINT :Punt de Control
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Punt de Control
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Punt de Control #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Boia
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boia #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Punt de Control
-STR_WAYPOINT :{WHITE}Punt de control
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Selecciona tipus de punt de control
+STR_WAYPOINT_CAPTION :{WHITE}Punt de control
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selecciona tipus de punt de control
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Edita nom de punt de control
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}No es pot canviar el nom del punt de control...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No es pot canviar el nom del punt de control...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converteix una via a punt de control
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Aquí no es pot construir punt de control de tren...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Aquí no es pot treure punt de control de tren...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Aquí no es pot construir punt de control de tren...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Aquí no es pot treure punt de control de tren...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construeix vies de tren utilitzant el mode Autorail
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...no hi ha poblacions en aquest escenari
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generació del mapa avortada...{}...no hi ha llocs adequats per als pobles
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...no hi ha poblacions en aquest escenari
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generació del mapa avortada...{}...no hi ha llocs adequats per als pobles
-STR_MANY_RANDOM_TOWNS :{BLACK}Moltes poblacions aleatòries
-STR_RANDOM_TOWNS_TIP :{BLACK}Omple el mapa amb poblacions situades aleatòriament
-STR_MANY_RANDOM_INDUSTRIES :Moltes indústries aleatòries
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Omple el mapa amb indústries situades aleatòriament
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No es poden generar indústries...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Moltes poblacions aleatòries
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Omple el mapa amb poblacions situades aleatòriament
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Moltes indústries aleatòries
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Omple el mapa amb indústries situades aleatòriament
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No es poden generar indústries...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Obre la barra d'eines del terreny per elevar/rebaixar nivell, plantar arbres, etc.
STR_LANDSCAPING_TOOLBAR :{WHITE}Creació de paisatge
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Anivella el terreny
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Anivella el terreny
STR_TREES_RANDOM_TYPE :{BLACK}Arbres de tipus aleatori
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Situar arbres de tipus aleatori
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Situar arbres de tipus aleatori
-STR_CANT_BUILD_CANALS :{WHITE}Aquí no es poden construir canals...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Aquí no es poden construir canals...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construir canals.
-STR_LANDINFO_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
-STR_CANT_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Aquí no es pot construir una resclosa...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construeix rescloses
-STR_LANDINFO_LOCK :Resclosa
+STR_LAI_WATER_DESCRIPTION_LOCK :Resclosa
-STR_CANT_PLACE_RIVERS :{WHITE}Aquí no es poden posar rius...
-STR_LANDINFO_RIVER :Riu
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Aquí no es poden posar rius...
+STR_LAI_WATER_DESCRIPTION_RIVER :Riu
-STR_BUOY_IS_IN_USE :{WHITE}...boia en ús!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...boia en ús!
-STR_LANDINFO_COORDS :{BLACK}Coordenades: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordenades: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}No es pot treure part de la estació...
-STR_CANT_CONVERT_RAIL :{WHITE}Aquí no es pot convertir el tipus de via...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}No es pot treure part de la estació...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Aquí no es pot convertir el tipus de via...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Converteix/Millora el tipus de via
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arrossega la màquina de tren aquí per vendre el tren sencer
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Arrossega la màquina de tren aquí per vendre el tren sencer
STR_STATION_BUILD_DRAG_DROP :{BLACK}Arrossega i Deixa
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construeix una estació arrossegant i deixant
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecciona un tipus de estació a mostrar
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecciona el tipus de estació a construir
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Selecciona un tipus de estació a mostrar
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Selecciona el tipus de estació a construir
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Avanç ràpid del joc
STR_MESSAGE_HISTORY :{WHITE}Històric de Missatges
-STR_MESSAGE_HISTORY_TIP :{BLACK}Llista de les notícies més recents
-STR_MESSAGES_DISABLE_ALL :{BLACK}Desactiva tots
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activa tots
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Llista de les notícies més recents
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactiva tots
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activa tots
-STR_INDUSTRYDIR_CAPTION :{WHITE}Indústries
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista a la indústria
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Indústries
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nom de les indústries - clica al nom per centrar la vista a la indústria
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...massa prop d'altres indústries
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...massa prop d'altres indústries
STR_CONFIG_GAME_PRODUCTION :{WHITE}Canvi de producció
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multijugador
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nom del jugador:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Aquest és el nom amb el que els altres jugadors t'identificaran
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Posa el teu nom
-STR_NETWORK_CONNECTION :{BLACK}Connexió:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Tria entre jugar per internet o jugar en xarxa local
-
-STR_NETWORK_START_SERVER :{BLACK}Inicia el servidor
-STR_NETWORK_START_SERVER_TIP :{BLACK}Inicia en un servidor propi
-
-STR_NETWORK_GAME_NAME :{BLACK}Nom
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nom del joc
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Idioma, versió de servidor, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Clica en un joc de la llista per triar-lo
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}El servidor en el que has entrat per darrera vegada:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Clica per seleccionar al servidor en el que has jugat per darrera vegada:
-
-STR_NETWORK_FIND_SERVER :{BLACK}Busca servidor
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Cercant un servidor a la xarxa
-STR_NETWORK_ADD_SERVER :{BLACK}Afegeix un servidor
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Afegeix un servidor a la llista que sempre es comprovarà per a jocs iniciats.
-STR_NETWORK_ENTER_IP :{BLACK}Entra l'adreça IP del servidor
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients en línia / clients màxim{}Companyies en línia / companyies màxim
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Mida del Mapa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Mida del mapa del joc{}Clica per ordenar l'àrea
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data actual
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Anys
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Nombre d'anys{}el joc està corrent
-
-STR_NETWORK_GAME_INFO :{SILVER}INFORMACIÓ DEL JOC
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Grup de cel·les: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Mida del mapa: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versió del servidor: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adreça del servidor: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data inicial: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protegit per contrasenya!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR DESCONNECTAT
-STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR PLÉ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}LA VERSIÓ NO COINCIDEIX
-STR_NETWORK_GRF_MISMATCH :{SILVER}NO COINCIDÈNCIA DE NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Connectar-se al joc
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Inicia un nou joc multijugador
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nom del joc:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}El nom del joc es mostrarà a altres jugadors en el menú de selecció de joc multijugador
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Posa el nom del joc per xarxa
-STR_NETWORK_SET_PASSWORD :{BLACK}Posa una contrasenya
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protegeix el teu joc amb una contrasenya si no vols que d'altre gent el pugui utilitzar
-STR_NETWORK_SELECT_MAP :{BLACK}Selecciona un mapa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}amb quin mapa vols jugar?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (anunci)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Tria el nombre màxim de clients. No és necessari omplir tots els llocs.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} companyi{P a es}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Màx companyies:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limita el servidor a un cert nombre de companyies
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Màx espectadors:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limita el servidor a un cert nombre de espectadors
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Idioma parlat:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Els altres jugadors sabran quin idioma es parla en aquest servidor.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Inicia el Joc
-STR_NETWORK_START_GAME_TIP :{BLACK}Inicia un nou joc de xarxa des de un mapa aleatori, o escenari
-STR_NETWORK_LOAD_GAME :{BLACK}Carrega Joc
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continua amb un joc multijugador desat prèviament (comprova que estàs connectat amb el jugador correcte)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multijugador
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nom del jugador:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Aquest és el nom amb el que els altres jugadors t'identificaran
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Posa el teu nom
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connexió:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Tria entre jugar per internet o jugar en xarxa local
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Inicia el servidor
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Inicia en un servidor propi
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nom
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nom del joc
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Idioma, versió de servidor, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Clica en un joc de la llista per triar-lo
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}El servidor en el que has entrat per darrera vegada:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Clica per seleccionar al servidor en el que has jugat per darrera vegada:
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Busca servidor
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Cercant un servidor a la xarxa
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Afegeix un servidor
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Afegeix un servidor a la llista que sempre es comprovarà per a jocs iniciats.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Entra l'adreça IP del servidor
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients en línia / clients màxim{}Companyies en línia / companyies màxim
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Mida del Mapa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Mida del mapa del joc{}Clica per ordenar l'àrea
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data actual
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Anys
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Nombre d'anys{}el joc està corrent
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACIÓ DEL JOC
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Grup de cel·les: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Mida del mapa: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versió del servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adreça del servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data inicial: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegit per contrasenya!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESCONNECTAT
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR PLÉ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}LA VERSIÓ NO COINCIDEIX
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NO COINCIDÈNCIA DE NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Connectar-se al joc
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Inicia un nou joc multijugador
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nom del joc:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}El nom del joc es mostrarà a altres jugadors en el menú de selecció de joc multijugador
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Posa el nom del joc per xarxa
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Posa una contrasenya
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protegeix el teu joc amb una contrasenya si no vols que d'altre gent el pugui utilitzar
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selecciona un mapa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}amb quin mapa vols jugar?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anunci)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Tria el nombre màxim de clients. No és necessari omplir tots els llocs.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} companyi{P a es}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Màx companyies:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita el servidor a un cert nombre de companyies
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Màx espectadors:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita el servidor a un cert nombre de espectadors
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma parlat:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Els altres jugadors sabran quin idioma es parla en aquest servidor.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Inicia el Joc
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Inicia un nou joc de xarxa des de un mapa aleatori, o escenari
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Carrega Joc
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continua amb un joc multijugador desat prèviament (comprova que estàs connectat amb el jugador correcte)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Qualsevol
@@ -1361,33 +1361,33 @@ STR_NETWORK_LANG_GREEK :Grec
STR_NETWORK_LANG_LATVIAN :Letó
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Lobby de partida multijugador
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobby de partida multijugador
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparant per connectar: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Una llista de totes les empreses actuals en aquest joc. Pots utilitzar-ne una o bé iniciar-ne una de nova si hi ha algun lloc lliure
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova Empresa
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Obre una nova Empresa
-STR_NETWORK_SPECTATE_GAME :{BLACK}Espectador
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Veure el joc com a espectador
-STR_NETWORK_JOIN_COMPANY :{BLACK}Uneix-te a la companyia
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Ajuda a gestionar aquesta companyia
-STR_NETWORK_REFRESH :{BLACK}Actualitza servidor
-STR_NETWORK_REFRESH_TIP :{BLACK}Actualitza la informació del servidor
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparant per connectar: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Una llista de totes les empreses actuals en aquest joc. Pots utilitzar-ne una o bé iniciar-ne una de nova si hi ha algun lloc lliure
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova Empresa
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Obre una nova Empresa
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Espectador
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Veure el joc com a espectador
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Uneix-te a la companyia
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ajuda a gestionar aquesta companyia
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Actualitza servidor
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Actualitza la informació del servidor
-STR_NETWORK_COMPANY_INFO :{SILVER}INFORMACIÓ DE L'EMPRESA
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓ DE L'EMPRESA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nom companyia: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguració: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valor de la companyia: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balanç actual: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Ingressos de l'últim any: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Rendiment: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nom companyia: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguració: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor de la companyia: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanç actual: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingressos de l'últim any: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendiment: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Estacions: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Jugadors: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estacions: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jugadors: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Connectant...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connectant...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connectant..
@@ -1403,49 +1403,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Obtenint
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} rivals
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} descarregats fins ara
-STR_NETWORK_DISCONNECT :{BLACK}Desconnecta
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconnecta
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introdueix la quantitat de diners que vols donar
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor protegit. Entra la contrasenya
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Empresa protegida. Entra la contrasenya
-STR_NETWORK_CLIENT_LIST :{WHITE}Llista de Clients
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Llista de Clients
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Espectador
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Companyia
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}No s'han trobat dispositius de xarxa o s'ha compilat sense l'opció ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}No s'ha pogut trobar cap joc en xarxa
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}El servidor no ha contestat a la petició
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}No s'ha pogut connectar degut a una diferència de NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Ha fallat la sincronització del joc en xarxa.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}S'ha perdut la connexió al joc en xarxa.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}No s'ha pogut carregar el joc desat
-STR_NETWORK_ERR_SERVER_START :{WHITE}No s'ha pogut iniciar el servidor
-STR_NETWORK_ERR_CLIENT_START :{WHITE}No s'ha pogut connectar
-STR_NETWORK_ERR_TIMEOUT :{WHITE}La connexió #{NUM} ha esgotat el temps d'espera
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}S'ha obtingut un error de protocol i s'ha tancat la connexió
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}La revisió d'aquest client no concorda amb la revisió del servidor
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Contrasenya incorrecta
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}El servidor està ple
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Estàs exclòs d'aquest servidor
-STR_NETWORK_ERR_KICKED :{WHITE}T'han fet fora del joc
-STR_NETWORK_ERR_CHEATER :{WHITE}No es permet fer trampes en aquest servidor
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No s'han trobat dispositius de xarxa o s'ha compilat sense l'opció ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}No s'ha pogut trobar cap joc en xarxa
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}El servidor no ha contestat a la petició
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}No s'ha pogut connectar degut a una diferència de NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Ha fallat la sincronització del joc en xarxa.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}S'ha perdut la connexió al joc en xarxa.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}No s'ha pogut carregar el joc desat
+STR_NETWORK_ERROR_SERVER_START :{WHITE}No s'ha pogut iniciar el servidor
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}No s'ha pogut connectar
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}La connexió #{NUM} ha esgotat el temps d'espera
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}S'ha obtingut un error de protocol i s'ha tancat la connexió
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}La revisió d'aquest client no concorda amb la revisió del servidor
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Contrasenya incorrecta
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}El servidor està ple
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Estàs exclòs d'aquest servidor
+STR_NETWORK_ERROR_KICKED :{WHITE}T'han fet fora del joc
+STR_NETWORK_ERROR_CHEATER :{WHITE}No es permet fer trampes en aquest servidor
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :error general
-STR_NETWORK_ERR_CLIENT_DESYNC :error de sincronització
-STR_NETWORK_ERR_CLIENT_SAVEGAME :no es pot carregar el mapa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connexió perduda
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error de protocol
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Diferència NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autoritzat
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :s'ha rebut un paquet estrany
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisió incorrecta
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nom ja utilitzat
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :contrasenya incorrecta
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :id-companyia erroni en DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :tret pel servidor
-STR_NETWORK_ERR_CLIENT_CHEATER :s'ha intentat utilitzar una trampa
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servidor ple
+STR_NETWORK_ERROR_CLIENT_GENERAL :error general
+STR_NETWORK_ERROR_CLIENT_DESYNC :error de sincronització
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :no es pot carregar el mapa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connexió perduda
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :error de protocol
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Diferència NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :no autoritzat
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :s'ha rebut un paquet estrany
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :revisió incorrecta
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nom ja utilitzat
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contrasenya incorrecta
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :id-companyia erroni en DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :tret pel servidor
+STR_NETWORK_ERROR_CLIENT_CHEATER :s'ha intentat utilitzar una trampa
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor ple
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1455,15 +1455,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Joc en pausa (c
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Joc en marxa (client connectat)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Joc en marxa (el client no s'ha pogut connectar)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :deixant
-STR_NETWORK_CLIENT_JOINED :*** {STRING} s'ha unit al joc
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} s'ha unit a la companyia #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} s'ha unit als espectadors
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ha començat una nova companyia (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ha deixat el joc ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ha canviat el seu nom a {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} ha donat a la teva companyia {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Has donat {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :deixant
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} s'ha unit al joc
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} s'ha unit a la companyia #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} s'ha unit als espectadors
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ha començat una nova companyia (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ha deixat el joc ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ha canviat el seu nom a {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ha donat a la teva companyia {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Has donat {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] a {STRING}: {WHITE}{STRING}
@@ -1473,8 +1473,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privat] A {STR
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Posa el text pel xat de xarxa
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} El servidor ha tancat la sessió
-STR_NETWORK_SERVER_REBOOT :{WHITE} El servidor està reiniciant...{}Espera un moment...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} El servidor ha tancat la sessió
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} El servidor està reiniciant...{}Espera un moment...
STR_NETWORK_SERVER :Servidor
STR_NETWORK_CLIENT :Client
@@ -1488,19 +1488,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Parla a l'Empre
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Missatge Privat
-STR_NETWORK_SEND :{BLACK}Envia
+STR_NETWORK_CHAT_SEND :{BLACK}Envia
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Impossible carregar un terreny des del PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fitxer no trobat.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...no s'ha pogut convertir la imatge. Es necessita una imatge PNG de 8 o 24-bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...alguna cosa ha anat malament. Ho sento. (probablement un fitxer corrupte)
+STR_ERROR_PNGMAP :{WHITE}Impossible carregar un terreny des del PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fitxer no trobat.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...no s'ha pogut convertir la imatge. Es necessita una imatge PNG de 8 o 24-bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...alguna cosa ha anat malament. Ho sento. (probablement un fitxer corrupte)
-STR_BMPMAP_ERROR :{WHITE}Impossible carregar el terreny des del BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...no s'ha pogut convertir la imatge.
+STR_ERROR_BMPMAP :{WHITE}Impossible carregar el terreny des del BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...no s'ha pogut convertir la imatge.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cost: {CURRENCY}
@@ -1514,13 +1514,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Ingresso
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Aquí no es pot elevar el terreny...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Aquí no es pot rebaixar el terreny...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Aquí no es pot anivellar...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Roques
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terreny Irregular
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Terreny erm
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gespa
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Camps
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Terreny nevat
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Desert
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Roques
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terreny Irregular
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terreny erm
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gespa
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Camps
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreny nevat
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreny inclinat en direcció incorrecta
@@ -1528,11 +1528,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinac
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}La excavació pot malmetre el túnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Ja ets a nivell del mar
STR_ERROR_TOO_HIGH :{WHITE}Massa alt
-STR_ALREADY_LEVELLED :{WHITE}... ja és pla
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ja és pla
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Via de tren no apropiada
STR_ERROR_ALREADY_BUILT :{WHITE}...ja construït
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}S'ha de treure la via primer
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La carretera és un d'un sol sentit o està bloquejada
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La carretera és un d'un sol sentit o està bloquejada
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construcció de Ferrocarril
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Construcció de Ferrocarril Elèctric
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Construcció de Monorail
@@ -1556,44 +1556,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construe
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construeix un pont de tren
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construeix túnel de tren
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Intercanvia funció construeix/treu per vies de tren i senyals
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica al pont triat per construir-lo
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica al pont triat per construir-lo
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres de tren
-STR_RAILROAD_TRACK :Via de tren
-STR_RAILROAD_TRAIN_DEPOT :Cotxeres de tren
+STR_LAI_RAIL_DESCRIPTION_TRACK :Via de tren
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Cotxeres de tren
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...l'àrea és propietat d'una altra companyia
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Via de tren amb senyals tram
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Via de tren amb pre-senyals
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Via de tren amb senyals de sortida
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Via de tren amb senyals combinades
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Via de tren amb senyals de camí
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Via de tren amb senyals de camí d'un sentit
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Via de tren amb senyals tram i pre-senyals
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Via de tren amb senyals tram i senyals de sortida
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Via de tren amb senyals tram i senyals combinades
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Via de tren amb senyals tram i de camí
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Via de tren amb senyals tram i de camí d'un sentit
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Via de tren amb pre-senyals i senyals de sortida
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Via de tren amb pre-senyals i senyals combinades
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Via de tren amb senyals pre- i de camí
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Via de tren amb senyals pre- i de camí d'un sentit
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Via de tren amb senyals de sortida i senyals combinades
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Via de tren amb senyals sortida- i de camí
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Via de tren amb senyals sortida- i de camí d'un sentit
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Via de tren amb senyals combo- i de camí
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Via de tren amb senyals combo- i de camí d'un sentit
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Via de tren amb senyals de camí i de camí d'un sentit
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Primer has de treure la via de l'estació
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primer s'ha de treure la via punt de control
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construir una estació separada
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construeix un punt de control separat
-STR_SELECT_STATION_TO_JOIN :{BLACK}Ajuntar estació
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Uneix punt de control
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Via de tren amb senyals tram
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Via de tren amb pre-senyals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Via de tren amb senyals de sortida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Via de tren amb senyals combinades
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Via de tren amb senyals de camí
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Via de tren amb senyals de camí d'un sentit
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Via de tren amb senyals tram i pre-senyals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Via de tren amb senyals tram i senyals de sortida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Via de tren amb senyals tram i senyals combinades
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Via de tren amb senyals tram i de camí
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Via de tren amb senyals tram i de camí d'un sentit
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Via de tren amb pre-senyals i senyals de sortida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Via de tren amb pre-senyals i senyals combinades
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Via de tren amb senyals pre- i de camí
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Via de tren amb senyals pre- i de camí d'un sentit
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Via de tren amb senyals de sortida i senyals combinades
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Via de tren amb senyals sortida- i de camí
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Via de tren amb senyals sortida- i de camí d'un sentit
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Via de tren amb senyals combo- i de camí
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Via de tren amb senyals combo- i de camí d'un sentit
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Via de tren amb senyals de camí i de camí d'un sentit
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Primer has de treure la via de l'estació
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primer s'ha de treure la via punt de control
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construir una estació separada
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construeix un punt de control separat
+STR_JOIN_STATION_CAPTION :{BLACK}Ajuntar estació
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Uneix punt de control
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}S'ha de treure la carretera primer
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Obres en progrés
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Obres en progrés
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Construcció de Carreteres
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Construcció de Tramvies
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecciona un Pont per Carretera
@@ -1629,14 +1629,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Construe
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activa/Desactiva les carreteres d'un sentit
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Intercanvia funció construeix/treu per la construcció de carreteres
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Canvia construeix/treu de la construcció de vies de tramvia
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Selecciona l'orientació de les cotxeres
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Selecciona l'orientació de les cotxeres de tramvies
-STR_ROAD_DESCRIPTION_ROAD :Carretera
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera amb fanals
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Carretera de tres carrils
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Cotxeres
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Pas a nivell
-STR_ROAD_DESCRIPTION_TRAMWAY :Rail de Tramvia
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres de tramvies
+STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera amb fanals
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Carretera de tres carrils
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Cotxeres
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Pas a nivell
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Rail de Tramvia
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}No es pot treure l'estació d'autobusos...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}No es pot treure l'estació de camions...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}No puc treure l'estació de tramvies de passatgers
@@ -1644,12 +1644,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}No puc t
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Poblacions
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}L'edifici s'ha d'enderrocar primer
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Ciutat)
@@ -1662,9 +1662,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra l
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Canvia el nom de la població
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passatgers el darrer mes: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Correu el darrer mes: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Càrrega requerida per tal de que el poble creixi:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requerides
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} lliurades el darrer mes
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Càrrega requerida per tal de que el poble creixi:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requerides
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} lliurades el darrer mes
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Bloc d'oficines alt
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Bloc d'oficines
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Petit bloc d'apartaments
@@ -1701,7 +1701,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subvenció per Servei concedida a {STRING}!{}{} Servei de {STRING} des de {STATION} fins a {STATION} percebrà el triple de la tarifa durant el pròxim any!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subvenció per Servei concedida a {STRING}!{}{} Servei de {STRING} des de {STATION} fins a {STATION} percebrà el quàdruple de la tarifa durant el pròxim any!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} l'autoritat local denega el permís de construir un altre aeroport en aquesta població
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autoritat local de {TOWN} rebutja donar el permís per a l'aeroport degut al soroll que causaria
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autoritat local de {TOWN} rebutja donar el permís per a l'aeroport degut al soroll que causaria
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Xalets
STR_TOWN_BUILDING_NAME_HOUSES_1 :Cases
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartaments
@@ -1737,7 +1737,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Caos de trànsit en {TOWN}!{}{}El programa de rehabilitació dels carrers patrocinat per {STRING} porta 6 mesos de misèria als motoristes!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en construcció)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en construcció)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglú
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipis
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Casa-Tetera
@@ -1750,17 +1750,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Situa una senya
STR_PLANT_TREE_CAPTION :{WHITE}Arbres
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...aquí ja hi ha arbres
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Aquí no es poden plantar arbres...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...massa senyals
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Aquí no es pot situar una senyal...
-STR_SIGN_DEFAULT :Senyal
+STR_DEFAULT_SIGN_NAME :Senyal
STR_EDIT_SIGN_CAPTION :{WHITE}Edita el text de la senyal
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}No es pot canviar el nom del senyal...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}La senyal no es pot esborrar...
STR_PLANT_TREE_TOOLTIP :{BLACK}Selecciona el tipus d'arbre a plantar
-STR_TREE_NAME_TREES :Arbres
-STR_TREE_NAME_RAINFOREST :Selva Tropical
-STR_TREE_NAME_CACTUS_PLANTS :Plantes de Cactus
+STR_LAI_TREE_NAME_TREES :Arbres
+STR_LAI_TREE_NAME_RAINFOREST :Selva Tropical
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Plantes de Cactus
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Estacions de Tren
@@ -1782,7 +1782,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Primer h
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Massa prop d'un altre aeroport
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Primer has d'enderrocar l'aeroport
-STR_QUERY_RENAME_STATION_CAPTION :Reanomena l'estació/àrea de càrrega
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Reanomena l'estació/àrea de càrrega
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}No es pot reanomenar l'estació...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratis
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepta
@@ -1800,10 +1800,10 @@ STR_CARGO_RATING_OUTSTANDING :Excepcional
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostra tots els trens que tinguin aquesta estació en el seu itinerari
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostra tots els vehicles que tinguin aquesta estació en el seu itinerari
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostra tots els avions que tinguin aquest aeroport en el seu itinerari
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostra tots els vaixells que tinguin aquest port en el seu itinerari
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostra tots els trens que tinguin aquesta estació en el seu itinerari
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostra tots els vehicles que tinguin aquesta estació en el seu itinerari
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostra tots els avions que tinguin aquest aeroport en el seu itinerari
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostra tots els vaixells que tinguin aquest port en el seu itinerari
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ja no accepta més {STRING}
@@ -1839,47 +1839,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Canvia e
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostra la llista de càrregues admeses
STR_STATION_LIST_TOOLTIP :{BLACK}Noms d'estació - clica al nom per centrar la vista principal a l'estació
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Selecciona mida/tipus d'aeroport
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Estació de Ferrocarril
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar d'Avions
-STR_STATION_DESCRIPTION_AIRPORT :Aeroport
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Àrea de càrrega de camions
-STR_STATION_DESCRIPTION_BUS_STATION :Parada d'autobús
-STR_STATION_DESCRIPTION_SHIP_DOCK :Moll per vaixells
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Estació de Ferrocarril
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar d'Avions
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroport
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Àrea de càrrega de camions
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Parada d'autobús
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Moll per vaixells
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Marcar l'àrea de cobertura del lloc proposat
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}No marcar l'àrea de cobertura del lloc proposat
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Marca l'àrea de cobertura
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Moll
-STR_STATION_DESCRIPTION_BUOY :Boia
+STR_LAI_STATION_DESCRIPTION_BUOY :Boia
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boia en el camí
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...estació massa extensa
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estacions no uniformes desactivades
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantingues polsat CTRL per a seleccionar més d'un ítem
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estacions no uniformes desactivades
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantingues polsat CTRL per a seleccionar més d'un ítem
STR_UNDEFINED :(cadena sense definir)
-STR_STAT_CLASS_DFLT :Estació per defecte
-STR_STAT_CLASS_WAYP :Punt de pas
+STR_STATION_CLASS_DFLT :Estació per defecte
+STR_STATION_CLASS_WAYP :Punt de pas
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Drassanes
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...s'han de construir dins l'aigua
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Aquí no es pot construir una drassana...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Selecciona l'orientació de la drassana
-STR_WATER_DESCRIPTION_WATER :Aigua
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa o marge de riu
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Drassana
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqüeducte
+STR_LAI_WATER_DESCRIPTION_WATER :Aigua
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa o marge de riu
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Drassana
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqüeducte
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...No es pot construir dins l'aigua
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Has de demolir el canal primer
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Has de demolir el canal primer
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa el Joc
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Carrega un Joc
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Desa
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Esborra
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Espectador, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Espectador, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} lliures
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Impossible llegir la unitat de disc
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Desat del Joc erroni{}{STRING}
@@ -1895,12 +1895,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Llista d
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nom actualment seleccionat per joc desat
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Esborra el joc desat actualment seleccionat
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Desa el joc actual, usant el nom seleccionat
-STR_NETWORK_SERVER_RANDOM_GAME :Genera un nou joc aleatori
-STR_LOAD_HEIGHTMAP :{WHITE}Carrega un Mapa d'alçades
-STR_SAVE_OSKTITLE :{BLACK}Posa el nom pel joc desat
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Genera un nou joc aleatori
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carrega un Mapa d'alçades
+STR_SAVELOAD_OSKTITLE :{BLACK}Posa el nom pel joc desat
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} en el camí
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} en el camí
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Mina de Carbó
STR_INDUSTRY_NAME_POWER_STATION :Central Tèrmica
@@ -1958,7 +1958,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centra la vista principal al lloc de l'indústria
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nou/nova {STRING} en construcció prop de {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}S'està plantant un nou {STRING} prop de {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Aquí no es pot construir aquest tipus d'indústria...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...els boscos només es poden plantar sota la cota de neu
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} anuncia el seu imminent tancament!
@@ -1976,16 +1976,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Un altre túnel en el camí
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabarà fora del mapa
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabarà fora del mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible excavar la terra a l'altre extrem del túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Primer has d'enderrocar el túnel
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primer has d'enderrocar el pont
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}No es pot començar i acabar a la mateixa posició
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Les capçaleres del pont no són al mateix nivell
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El pont és massa baix pel terreny
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No es pot començar i acabar a la mateixa posició
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Les capçaleres del pont no són al mateix nivell
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El pont és massa baix pel terreny
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Inici i final han d'estar en línia recta
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lloc inadequat per l'entrada del túnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensió, Acer
STR_BRIDGE_NAME_GIRDER_STEEL :Biga, Acer
STR_BRIDGE_NAME_CANTILEVER_STEEL :Volada, Acer
@@ -1996,30 +1996,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Acer
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicona
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Aquí no es pot construir el pont...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Aquí no es pot construir el túnel...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviari
-STR_TUNNEL_DESCRIPTION_ROAD :Túnel de carretera
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont ferroviari en suspensió d'acer
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont ferroviari de biga d'acer
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont ferroviari de volada d'acer
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont ferroviari en suspensió de formigó reforçat
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont ferroviari de fusta
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont ferroviari de formigó
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont de carretera en suspensió d'acer
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont de carretera de biga d'acer
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont de carretera de volada d'acer
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont de carretera en suspensió de formigó reforçat
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont de carretera de fusta
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont de carretera de formigó
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont ferroviari tubular
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont de carretera tubular
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviari
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de carretera
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont ferroviari en suspensió d'acer
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont ferroviari de biga d'acer
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont ferroviari de volada d'acer
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont ferroviari en suspensió de formigó reforçat
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont ferroviari de fusta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont ferroviari de formigó
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont de carretera en suspensió d'acer
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont de carretera de biga d'acer
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont de carretera de volada d'acer
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont de carretera en suspensió de formigó reforçat
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont de carretera de fusta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont de carretera de formigó
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont ferroviari tubular
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont de carretera tubular
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecte en el camí
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Repetidor
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Repetidor
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empresa
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...seu en el camí
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No pots comprar aquesta àrea de terreny...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...ja és propietat teva!
@@ -2067,7 +2067,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Estaci
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Nivell de Dificultat
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Desa
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Desa
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Fàcil
@@ -2140,8 +2140,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Esquema d
STR_LIVERY_CAPTION :{WHITE}Nou esquema de color
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nom Empresa
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nom President
-STR_QUERY_COMPANY_NAME_CAPTION :Nom Empresa
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nom President
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nom Empresa
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nom President
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}No es pot canviar el nom de la companyia...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}No es pot canviar el nom de president...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Economia {BLACK}{COMPANYNUM}
@@ -2165,11 +2165,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Gràfic d'Ingressos
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Gràfic de Rendiment d'Operacions
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanç del Banc
STR_FINANCES_LOAN_TITLE :{WHITE}Préstec
-STR_MAX_LOAN :{WHITE}Préstec Màxim: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Préstec Màxim: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Demana {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Amortitza {SKIP}{SKIP}{CURRENCY}
@@ -2178,7 +2178,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No pots
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...No queda préstec per amortitzar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} necessari
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}No es pot amortitzar préstec...
-STR_INSUFFICIENT_FUNDS :{WHITE}No es poden regalar els diners deixats pel banc...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}No es poden regalar els diners deixats pel banc...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selecciona una nova cara pel president
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Canvia l'aspecte dels vehicles de la companyia
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Canvia el nom del president
@@ -2188,10 +2188,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Amortitz
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurat: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
-STR_TRAINS :{WHITE}{COMMA} tren{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} automòbil{P "" s}
-STR_AIRCRAFT :{WHITE}{COMMA} avió{P "" ns}
-STR_SHIPS :{WHITE}{COMMA} vaixell{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automòbil{P "" s}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} avió{P "" ns}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} vaixell{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Cap
STR_FACE_CAPTION :{WHITE}Selecció de cares
STR_FACE_MALE_BUTTON :{BLACK}Home
@@ -2204,9 +2204,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Seleccio
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Genera una nova cara aleatòria
STR_GRAPH_KEY_BUTTON :{BLACK}Llegenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Mostra la llegenda als gràfics
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Mostra ratis de rendiment detallats
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Mostra ratis de rendiment detallats
STR_GRAPH_KEY_CAPTION :{WHITE}Llegenda dels gràfics de la companyia
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Clica aquí per activar/desactivar l'entrada als gràfics de la companyia
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Clica aquí per activar/desactivar l'entrada als gràfics de la companyia
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unitats de càrrega entregada
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ratis de rendiment de la companyia (màxim rati=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valors de la companyia
@@ -2240,23 +2240,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnat
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir Seu
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir seu de la companyia / veure seu de la companyia
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Trasllada la seu de la companyia a un altre lloc amb el cost d'un 1% del seu valor
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Trasllada la seu de la companyia a un altre lloc amb el cost d'un 1% del seu valor
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No es pot construir la seu de la companyia...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Veure Seu
-STR_RELOCATE_HQ :{BLACK}Trasllada la Seu
-STR_COMPANY_JOIN :{BLACK}Unir-se
-STR_COMPANY_JOIN_TIP :{BLACK}Unir-se i jugar amb aquesta companyia
-STR_COMPANY_PASSWORD :{BLACK}Contrasenya
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Protegeix la teva Empresa amb contrasenya per tal d'evitar que la utilitzin usuaris no autoritzats.
-STR_SET_COMPANY_PASSWORD :{BLACK}Estableix la contrasenya de l'Empresa
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Trasllada la Seu
+STR_COMPANY_VIEW_JOIN :{BLACK}Unir-se
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Unir-se i jugar amb aquesta companyia
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Contrasenya
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protegeix la teva Empresa amb contrasenya per tal d'evitar que la utilitzin usuaris no autoritzats.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Estableix la contrasenya de l'Empresa
STR_COMPANY_PASSWORD_CANCEL :{BLACK}No desis la contrasenya introduïda
STR_COMPANY_PASSWORD_OK :{BLACK}Dóna a la companyia una nova contrasenya
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Contrasenya de la companyia
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Contrasenya de la companyia predeterminada
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Utilitza la contrasenya d'aquesta companyia com a predeterminada per a noves companyies
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Contrasenya de la companyia predeterminada
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Utilitza la contrasenya d'aquesta companyia com a predeterminada per a noves companyies
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Recessió Mundial!{}{}Economistes experts temen que l'economia es desplomi!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recessió Acabada!{}{}La millora als negocis dóna confiança a les indústries a la vegada que l'economia s'enforteix!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Intercanvia mida gran/petita de finestra
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Intercanvia mida gran/petita de finestra
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor de l'Empresa: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Compra un 25% d'accions
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendre un 25% d'accions
@@ -2266,7 +2266,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}No pots
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}No pots vendre el 25% de participació en aquesta companyia...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propietat de {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} ha estat absorbida per {STRING}!
-STR_PROTECTED :{WHITE}Aquesta companyia ja no negocia participacions...
+STR_ERROR_PROTECTED :{WHITE}Aquesta companyia ja no negocia participacions...
STR_LIVERY_DEFAULT :Decoració estàndard
STR_LIVERY_STEAM :Motor de vapor
@@ -2292,14 +2292,14 @@ STR_LIVERY_LARGE_PLANE :Avió gran
STR_LIVERY_PASSENGER_TRAM :Tramvia de passatgers
STR_LIVERY_FREIGHT_TRAM :Tramvia de càrrega
-STR_LIVERY_GENERAL_TIP :{BLACK}Mostra esquemes de colors generals
-STR_LIVERY_TRAIN_TIP :{BLACK}Mostra els esquemes de colors dels trens
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Mostra els esquemes de colors dels automòbils
-STR_LIVERY_SHIP_TIP :{BLACK}Mostra els esquemes de colors dels vaixells
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Mostra esquemes de colors dels avions
-STR_LIVERY_PRIMARY_TIP :{BLACK}Escolleix el color primari per l'esquema triat
-STR_LIVERY_SECONDARY_TIP :{BLACK}Escolleix el color secundari per l'esquema triat
-STR_LIVERY_PANEL_TIP :{BLACK}Selecciona un esquema de colors per canviar-lo, o diversos esquemes amb CTRL+Clic. Clica a la casella per canviar l'esquema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostra esquemes de colors generals
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostra els esquemes de colors dels trens
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mostra els esquemes de colors dels automòbils
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Mostra els esquemes de colors dels vaixells
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostra esquemes de colors dels avions
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Escolleix el color primari per l'esquema triat
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Escolleix el color secundari per l'esquema triat
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Selecciona un esquema de colors per canviar-lo, o diversos esquemes amb CTRL+Clic. Clica a la casella per canviar l'esquema
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapor)
@@ -2607,9 +2607,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No descarregui
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Canvia el comportament de parada de l'ordre remarcada
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Canvia el comportament de càrrega de l'ordre remarcada
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Canvia el comportament de descàrrega de l'ordre remarcada
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insereix una ordre avançada
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insereix una ordre avançada
STR_ORDER_GO_TO_NEAREST_DEPOT :Ves al dipòsit més proper
STR_ORDER_GO_TO_NEAREST_HANGAR :Ves a l'hangar més proper
STR_ORDER_NEAREST_DEPOT :el més proper
@@ -2619,9 +2619,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Revisió sense
STR_ORDER_TRAIN_DEPOT :Cotxeres de tren
STR_ORDER_ROAD_VEHICLE_DEPOT :Cotxera de Vehicles
STR_ORDER_SHIP_DEPOT :Drassanes
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ves sempre
STR_ORDER_DROP_SERVICE_DEPOT :Revisa si és necessari
@@ -2646,10 +2646,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :és més gran q
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :és més gran o igual que
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :és verdader
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :és fals
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :salta a l'ordre {COMMA}
-STR_CONDITIONAL_NUM :Salta a l'ordre {COMMA} quan {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Salta a l'ordre {COMMA} quan {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :salta a l'ordre {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Salta a l'ordre {COMMA} quan {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Salta a l'ordre {COMMA} quan {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Sense viatge
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Viatge (fora d'horari)
@@ -2672,18 +2672,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Els tren
STR_ORDERS_SKIP_BUTTON :{BLACK}Salta
STR_ORDERS_DELETE_BUTTON :{BLACK}Esborra
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ves a
-STR_REFIT :{BLACK}Remodela
-STR_REFIT_TIP :{BLACK}Selecciona quin tipus de càrrega vols remodelar en aquesta ordre. Control+Clic per eliminar l'ordre de remodelar
-STR_REFIT_ORDER :(Remodela a {STRING})
-STR_REFIT_STOP_ORDER :(Remodela a {STRING} i para)
-STR_STOP_ORDER :(Para)
-STR_TIMETABLE_VIEW :{BLACK}Horari
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Canvia cap a la vista d'horari
-STR_ORDER_VIEW :{BLACK}Ordres
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Commuta l'ordre de la vista
+STR_ORDER_REFIT :{BLACK}Remodela
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecciona quin tipus de càrrega vols remodelar en aquesta ordre. Control+Clic per eliminar l'ordre de remodelar
+STR_ORDER_REFIT_ORDER :(Remodela a {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Remodela a {STRING} i para)
+STR_ORDER_STOP_ORDER :(Para)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horari
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Canvia cap a la vista d'horari
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordres
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Commuta l'ordre de la vista
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordres)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fi d'Ordres - -
-STR_SERVICE :{BLACK}Servei
+STR_ORDER_SERVICE :{BLACK}Servei
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construït: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2703,7 +2703,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}el vehic
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}un vehicle que comparteix aquesta ordre no pot anar a aquesta estació
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}No es pot moure el vehicle...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}La màquina posterior sempre ha de seguir la seva parella davantera
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Incapaç de trobar el camí a la cotxera local
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval de manteniment: {LTBLUE}{COMMA}dies{BLACK} Darrer manteniment: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Interval de manteniment: {LTBLUE}{COMMA}%{BLACK} Darrer manteniment: {LTBLUE}{DATE_LONG}
@@ -2723,10 +2723,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Horari -
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Canvia la quantitat de temps que l'ordre marcada hauria de prendre
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Esborra la quantitat de temps de l'ordre marcada
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reseteja el comptador de retards, de manera que el vehicle serà puntual
-STR_SERVICE_HINT :{BLACK}Saltar l'ordre a menys que es necessiti manteniment
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Pes: {WEIGHT_S}{}Velocitat: {VELOCITY} Potència: {POWER}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Vel. Max: {VELOCITY}{}Capacitat: {CARGO}, {CARGO}{}Cost d'utilització: {CURRENCY}/any
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Vel. Max: {VELOCITY}{}Capacitat: {CARGO}{}Cost d'utilització: {CURRENCY}/any
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Saltar l'ordre a menys que es necessiti manteniment
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Pes: {WEIGHT_S}{}Velocitat: {VELOCITY} Potència: {POWER}{}Cost de circulació: {CURRENCY}/any{}Capacitat: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Vel. Max: {VELOCITY}{}Capacitat: {CARGO}, {CARGO}{}Cost d'utilització: {CURRENCY}/any
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Vel. Max: {VELOCITY}{}Capacitat: {CARGO}{}Cost d'utilització: {CURRENCY}/any
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Anys: {LTBLUE}{STRING}{BLACK} Cost d'utilització: {LTBLUE}{CURRENCY}/any
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Vel. Max: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pes: {LTBLUE}{WEIGHT_S} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Vel. Max: {LTBLUE}{VELOCITY}
@@ -2746,28 +2746,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}No es pot invertir la direcció del tren...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}No s'ha pogut invertir el sentit del vehicle...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}No es poden girar vehicles que estan formats per múltiples unitats
-STR_CLEAR_TIME :{BLACK}Esborra Temps
-STR_RESET_LATENESS :{BLACK}Reset. control de retard
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Canvia el nom del punt de trobada
-STR_CHANGE_BUOY_NAME :{BLACK}Canvia el nom de la boia
-
-STR_TRAIN_STOPPING :{RED}Parant
-STR_TRAIN_STOPPING_VEL :{RED}Parant, a {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Tipus de rail incompatible
-STR_TRAIN_NO_POWER :{RED}Sense energia
-STR_TRAIN_START_NO_CATENARY :Aquesta via no té catenària, el tren no pot arrencar
-STR_TRAIN_STUCK :{ORANGE}Esperant una ruta lliure
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Esborra Temps
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset. control de retard
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Canvia el nom del punt de trobada
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Canvia el nom de la boia
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Parant
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Parant, a {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipus de rail incompatible
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sense energia
+STR_ERROR_TRAIN_START_NO_CATENARY :Aquesta via no té catenària, el tren no pot arrencar
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Esperant una ruta lliure
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nou/Nova {STRING} disponible!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nou/Nova {STRING} disponible! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}No es pot vendre el vehicle destruït...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}No es pot remodelar el vehicle destruït...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}No es pot vendre el vehicle destruït...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}No es pot remodelar el vehicle destruït...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossible establir l'horari del vehicle...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Els vehicles només poden esperar a les estacions.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Aquest vehicle no para en aquesta estació.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossible establir l'horari del vehicle...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Els vehicles només poden esperar a les estacions.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Aquest vehicle no para en aquesta estació.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Canvia Temps
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Actualment aquest vehicle és puntual
STR_TIMETABLE_STATUS_LATE :{BLACK}Actualment aquest vehicle va {STRING} tard
@@ -2781,7 +2781,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Omple au
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...s'ha de parar dins d'una cotxera
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Impossible trobar la cotxera local
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Obliga al vehicle a tornar
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacitat: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacitat: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2808,11 +2808,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Situa boia, que pot ser útil per marques de ruta addicionals
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Aquí no es pot situar una boia...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK} Construeix aqüeducte
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Aquí no es pot construir un aqüeducte...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Aquí no es pot construir un aqüeducte...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Remodela)
STR_REFIT_TITLE :{GOLD}Selecciona el tipus de càrrega a transportar:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova capacitat: {GOLD}{CARGO}{}{BLACK}Cost de la remodelació: {GOLD}{CURRENCY}
-STR_REFITTABLE :(remodelable)
+STR_PURCHASE_INFO_REFITTABLE :(remodelable)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aeroports
@@ -2825,7 +2825,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Construe
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Celebració popular . . .{}El primer avió arriba a {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Accident d'avió!{}{COMMA} moren en una bola de foc a {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Accident d'aviació!{}L'avió s'ha quedat sense combustible, {COMMA} morts en l'accident!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horari)
@@ -2838,13 +2838,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}L'enfonsament d'una mina de carbó deixa un rastre de destrucció prop de {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Inundacions!{}Al menys {COMMA} presumptament desapareguts o morts després de les inundacions!
-STR_BRIBE_FAILED :{WHITE}El teu intent de suborn ha estat
-STR_BRIBE_FAILED_2 :{WHITE}descobert per un investigador regional
-STR_BUILD_DATE :{BLACK}Construït: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}El teu intent de suborn ha estat
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}descobert per un investigador regional
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construït: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Classe d'estació: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipus d'estació: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Classe d'estació: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipus d'estació: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detall de ratis de rendiment
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detall
@@ -2864,28 +2864,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Diner:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstec:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Quantitat de vehicles. Inclou els automòbils, trens, vaixells i avions.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Quantitat de parts d'estacions. Cada part d'una estació es compta (ex. estació de tren, parada d'autobús, aeroport), encara que estigui connectada a una altra estació.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}El benefici del vehicle amb els menors ingressos (de tots els vehicles més antics de 2 anys)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Quantitat de diners fets durant el mes amb el mínim benefici dels darrers 12 trimestres
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Quantitat de diners fets durant el mes amb el màxim benefici dels darrers 12 trimestres
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unitats de càrrega entregades en els darrers quatre trimestres.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipus de càrrega entregada durant el darrer trimestre.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Quantitats de diners en efectiu
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}La quantitat de diners que aquesta companyia té com a préstec
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de punts sobre els punts possibles
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Quantitat de vehicles. Inclou els automòbils, trens, vaixells i avions.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Quantitat de parts d'estacions. Cada part d'una estació es compta (ex. estació de tren, parada d'autobús, aeroport), encara que estigui connectada a una altra estació.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}El benefici del vehicle amb els menors ingressos (de tots els vehicles més antics de 2 anys)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Quantitat de diners fets durant el mes amb el mínim benefici dels darrers 12 trimestres
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Quantitat de diners fets durant el mes amb el màxim benefici dels darrers 12 trimestres
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unitats de càrrega entregades en els darrers quatre trimestres.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipus de càrrega entregada durant el darrer trimestre.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Quantitats de diners en efectiu
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}La quantitat de diners que aquesta companyia té com a préstec
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de punts sobre els punts possibles
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Extensions NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra els paràmetres NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Extensions NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplica els canvis
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Commuta paleta
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Commuta la paleta del NewGRF seleccionat.{}Fes això quan els gràfics del NewGRF en el joc siguin rosats
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Estableix paràm.
-STR_NEWGRF_FILENAME :{BLACK}Nom d'arxiu: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}Id de GRF: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplica els canvis
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Commuta paleta
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Commuta la paleta del NewGRF seleccionat.{}Fes això quan els gràfics del NewGRF en el joc siguin rosats
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Estableix paràm.
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nom d'arxiu: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}Id de GRF: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu; això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2908,34 +2908,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Intenta utilitz
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conté un sprite corrupte. Tots els sprites corruptes seran mostrats amb un interrogant vermell (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conté múltiples Accions 8 entrades.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Carrega la predefinició seleccionada
-STR_NEWGRF_PRESET_SAVE :{BLACK}Desa predef.
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Desa la llista actual com a predefinició
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Introdueix el nom de la predefinició
-STR_NEWGRF_PRESET_DELETE :{BLACK}Esborra predef.
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Esborra la predefinició selecciona actualment
-STR_NEWGRF_ADD :{BLACK}Afegeix
-STR_NEWGRF_ADD_TIP :{BLACK}Afegeix un arxiu NewGRF a la llista
-STR_NEWGRF_REMOVE :{BLACK}Treu
-STR_NEWGRF_REMOVE_TIP :{BLACK}Treu l'arxiu NewGRF seleccionat de la llista
-STR_NEWGRF_MOVEUP :{BLACK}Mou amunt
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Mou amunt l'arxiu NewGRF seleccionat de la llista
-STR_NEWGRF_MOVEDOWN :{BLACK}Mou avall
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Mou avall l'arxiu NewGRF seleccionat de la llista
-STR_NEWGRF_FILE_TIP :{BLACK}Una llista d'arxius NewGRF que han estat instal·lats. Clica un arxiu per canviar els seus paràmetres
-STR_NEWGRF_PARAMETER :{BLACK}Paràmetres: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introdueix els paràmetres NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}No hi ha informació disponible
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carrega la predefinició seleccionada
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Desa predef.
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Desa la llista actual com a predefinició
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Introdueix el nom de la predefinició
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Esborra predef.
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Esborra la predefinició selecciona actualment
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Afegeix
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Afegeix un arxiu NewGRF a la llista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Treu
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Treu l'arxiu NewGRF seleccionat de la llista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Mou amunt
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Mou amunt l'arxiu NewGRF seleccionat de la llista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Mou avall
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Mou avall l'arxiu NewGRF seleccionat de la llista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Una llista d'arxius NewGRF que han estat instal·lats. Clica un arxiu per canviar els seus paràmetres
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paràmetres: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Introdueix els paràmetres NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No hi ha informació disponible
STR_NEWGRF_ADD_CAPTION :{WHITE}Arxius NewGRF disponibles
STR_NEWGRF_ADD_FILE :{BLACK}Afegeix a la selecció
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Afegeix l'arxiu NewGRF seleccionat a la teva configuració
-STR_NEWGRF_RESCAN_FILES :{BLACK}Reescaneja arxius
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualitza la llista d'arxius NewGRF disponibles
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Afegeix l'arxiu NewGRF seleccionat a la teva configuració
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Reescaneja arxius
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Actualitza la llista d'arxius NewGRF disponibles
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No es pot afegir l'arxiu: ID GRF duplicada
-STR_NEWGRF_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident
-STR_NEWGRF_DISABLED :{RED}Desactivat
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivat
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}No s'ha trobat un arxiu coincident (els GRF compatibles s'han carregat)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}S'han carregat els GRF(s) compatibles pels arxius faltants
@@ -2951,7 +2951,7 @@ STR_NEWGRF_BUGGY :{WHITE}El NewGR
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La informació de càrrega/remodelació per '{1:ENGINE}' no encaixa amb la llista de compres després de la construcció. Això podria causar un mal funcionament de autorenov/-substitueix.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha provocat un bucle infinit en la crida de producció.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}El joc s'ha desat en una versió sense suport de tramvies. Tots els tramvies s'han eliminat.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El joc s'ha desat en una versió sense suport de tramvies. Tots els tramvies s'han eliminat.
STR_CURRENCY_WINDOW :{WHITE}Moneda personalitzada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Canvi de moneda: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2962,16 +2962,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Canvi a
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Canvi a Euro: {ORANGE}mai
STR_CURRENCY_PREVIEW :{LTBLUE}Vista prèvia: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Canvia el paràmetre de la moneda personalitzada
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Disminueix la quantitat de moneda per cada Lliura (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Augmenta la quantitat de moneda per cada Lliura (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Estableix el tipus de canvi per a la teva moneda per cada Lliura (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Estableix el separador per a la teva moneda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Estableix el prefix de text per a la teva moneda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Estableix el sufix de text per a la teva moneda
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Canvia a l'Euro més aviat
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Canvia a l'Euro més tard
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Estableix l'any d'introducció de l'Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Lliures (£) en la teva moneda
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Disminueix la quantitat de moneda per cada Lliura (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Augmenta la quantitat de moneda per cada Lliura (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Estableix el tipus de canvi per a la teva moneda per cada Lliura (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Estableix el separador per a la teva moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Estableix el prefix de text per a la teva moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Estableix el sufix de text per a la teva moneda
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'Euro més aviat
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'Euro més tard
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Estableix l'any d'introducció de l'Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Lliures (£) en la teva moneda
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2990,8 +2990,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Vaixells
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Avions
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordres compartides de {COMMA} Vehicle{P "" s}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostra tots els vehicles que tenen les mateixes ordres
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordres compartides de {COMMA} Vehicle{P "" s}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Mostra tots els vehicles que tenen les mateixes ordres
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} està esperant a la cotxera
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} està esperant a la cotxera
@@ -3098,39 +3098,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Remodela
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Remodela vaixell mercant per portar un tipus diferent de càrrega
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Remodela avions per poder transportar diferents tipus de càrrega
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Cap a cotxeres de {TOWN}.
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Cap a cotxeres de {TOWN}, a {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Cap a la cotxera de {TOWN}.
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Cap a la cotxera de {TOWN}, a {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Cap a la drassana de {TOWN}.
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Cap a la drassana de{TOWN}, a {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Cap a l'hangar de {STATION}.
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Cap a l'hangar de {STATION}, a {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Revisió a la cotxera de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la cotxera de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Revisió a la cotxera de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la cotxera de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Revisió a la drassana de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la drassana de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisió a l'hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisió a l'hangar de {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Clona Tren
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clona Vehicle
-STR_CLONE_SHIP :{BLACK}Clona Vaixell
-STR_CLONE_AIRCRAFT :{BLACK}Clona Avió
-
-STR_CLONE_TRAIN_INFO :{BLACK}Fa una còpia del tren inclosos tots els vagons. Control+Clic compartirà les ordres
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Fa una còpia del vehicle. Control+Clic compartirà les ordres
-STR_CLONE_SHIP_INFO :{BLACK}Fa una còpia del vaixell. Control+Clic compartirà les ordres
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Fa una còpia de l'avió. Control+Clic compartirà les ordres
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Fa una còpia del tren inclosos tots els vagons. Clica aquest botó i després en un tren dins o fora de les cotxeres. Control+Clic compartirà les ordres
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Fa una còpia del vehicle. Clica aquest botó i després en un vehicle dins o fora de les cotxeres. Control+Clic compartirà les ordres
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Fa una còpia del vaixell. Prem aquest botó i després en un vaixell dins o fora les drassanes. Control+Clic compartirà les ordres
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Fa una còpia de l'avió. Prem aquest botó i després en un avió dins o fora l'hangar. Control+Clic compartirà les ordres
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Cap a cotxeres de {TOWN}.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Cap a cotxeres de {TOWN}, a {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Cap a la cotxera de {TOWN}.
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Cap a la cotxera de {TOWN}, a {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Cap a la drassana de {TOWN}.
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Cap a la drassana de{TOWN}, a {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Cap a l'hangar de {STATION}.
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Cap a l'hangar de {STATION}, a {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Revisió a la cotxera de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la cotxera de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Revisió a la cotxera de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la cotxera de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Revisió a la drassana de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisió a la drassana de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisió a l'hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisió a l'hangar de {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clona Tren
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clona Vehicle
+STR_DEPOT_CLONE_SHIP :{BLACK}Clona Vaixell
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clona Avió
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Fa una còpia del tren inclosos tots els vagons. Control+Clic compartirà les ordres
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Fa una còpia del vehicle. Control+Clic compartirà les ordres
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Fa una còpia del vaixell. Control+Clic compartirà les ordres
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Fa una còpia de l'avió. Control+Clic compartirà les ordres
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Fa una còpia del tren inclosos tots els vagons. Clica aquest botó i després en un tren dins o fora de les cotxeres. Control+Clic compartirà les ordres
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Fa una còpia del vehicle. Clica aquest botó i després en un vehicle dins o fora de les cotxeres. Control+Clic compartirà les ordres
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Fa una còpia del vaixell. Prem aquest botó i després en un vaixell dins o fora les drassanes. Control+Clic compartirà les ordres
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Fa una còpia de l'avió. Prem aquest botó i després en un avió dins o fora l'hangar. Control+Clic compartirà les ordres
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nous Trens
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nous Trens de Via Electrificada
@@ -3200,28 +3200,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centra l
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de vendre tots els vehicles de la cotxera. N'estàs segur?
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipus de cotxera incorrecta
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipus de cotxera incorrecta
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vendre tots els trens de la cotxera
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vendre tots els vehicles de la cotxera
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vendre tots els vaixells de la drassana
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vendre tots els avions de l'hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vendre tots els trens de la cotxera
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vendre tots els vehicles de la cotxera
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vendre tots els vaixells de la drassana
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vendre tots els avions de l'hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Treure una llista de tots els trens amb aquesta cotxera en les seves ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Treure una llista de tots els vehicles amb aquesta cotxera en les seves ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Treure una llista de tots els vaixells amb aquesta drassana en les seves ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Treu una llista de tots els avions amb algun hangar d'aquest aeroport en les seves ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Treure una llista de tots els trens amb aquesta cotxera en les seves ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Treure una llista de tots els vehicles amb aquesta cotxera en les seves ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Treure una llista de tots els vaixells amb aquesta drassana en les seves ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Treu una llista de tots els avions amb algun hangar d'aquest aeroport en les seves ordres
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autosubstitueix tots els trens de la cotxera
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autosubstitueix tots els vehicles de la cotxera
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autosubstitueix tots els vaixells de la drassana
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autosubstitueix tots els avions de l'hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autosubstitueix tots els trens de la cotxera
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstitueix tots els vehicles de la cotxera
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autosubstitueix tots els vaixells de la drassana
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autosubstitueix tots els avions de l'hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substitueix {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Comença a substituir
STR_REPLACE_VEHICLES_STOP :{BLACK}Para de substituir
-STR_NOT_REPLACING :{BLACK}No substituint
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Cap vehicle seleccionat
+STR_REPLACE_NOT_REPLACING :{BLACK}No substituint
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Cap vehicle seleccionat
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecciona el tipus de motor a substituir
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecciona el nou tipus de motor que vols fer servir en lloc del seleccionat
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Prem per aturar el reemplaçament del tipus de motor seleccionat a l'esquerra
@@ -3233,26 +3233,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fer que
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituint: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alterna entre finestres de substitució de vagons i de motors
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}El tren no està disponible
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}El vehicle no està disponible
-STR_SHIP_NOT_AVAILABLE :{WHITE}El vaixell no està disponible
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}L'avió no està disponible
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}El tren no està disponible
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}El vehicle no està disponible
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}El vaixell no està disponible
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}L'avió no està disponible
-STR_ENGINES :Motors
-STR_WAGONS :Vagons
+STR_REPLACE_ENGINES :Motors
+STR_REPLACE_WAGONS :Vagons
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Clica per parar tots els trens de dins de la cotxera
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clica per parar tots els vehicles de dins de la cotxera
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Clica per parar tots els vaixells de dins de la drassana
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Clica per parar tots els avions de dins de l'hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Clica per parar tots els trens de dins de la cotxera
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clica per parar tots els vehicles de dins de la cotxera
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Clica per parar tots els vaixells de dins de la drassana
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Clica per parar tots els avions de dins de l'hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Clica per arrencar tots els trens de dins de la cotxera
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clica per arrencar tots els vehicles de dins de la cotxera
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Clica per arrencar tots els vaixells de dins de la drassana
-STR_MASS_START_HANGAR_TIP :{BLACK}Clica per arrencar tots els avions de dins de l'hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Clica per arrencar tots els trens de dins de la cotxera
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clica per arrencar tots els vehicles de dins de la cotxera
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Clica per arrencar tots els vaixells de dins de la drassana
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Clica per arrencar tots els avions de dins de l'hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Clica per parar tots els vehicles de la llista
-STR_MASS_START_LIST_TIP :{BLACK}Clica per arrencar tots els vehicles de la llista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Clica per parar tots els vehicles de la llista
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Clica per arrencar tots els vehicles de la llista
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Llista de senyals - {COMMA} Senyals
@@ -3261,14 +3261,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}L'ordre
############ Lists rail types
-STR_RAIL_VEHICLES :Trens de Vapor i Dièsel
-STR_ELRAIL_VEHICLES :Trens Elèctrics
-STR_MONORAIL_VEHICLES :Trens Monorail
-STR_MAGLEV_VEHICLES :Trens Maglev
+STR_REPLACE_RAIL_VEHICLES :Trens de Vapor i Dièsel
+STR_REPLACE_ELRAIL_VEHICLES :Trens Elèctrics
+STR_REPLACE_MONORAIL_VEHICLES :Trens Monorail
+STR_REPLACE_MAGLEV_VEHICLES :Trens Maglev
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Pes: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocitat: {GOLD}{VELOCITY}{BLACK} Potència: {GOLD}{POWER}
@@ -3295,70 +3295,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Genera
-STR_RANDOM :{BLACK}Aleatoritza
-STR_RANDOM_HELP :{BLACK}Canvia el nombre aleatori utilitzat pel Generador de Terrenys
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generació del món
-STR_RANDOM_SEED :{BLACK}Nombre aleatori:
-STR_RANDOM_SEED_HELP :{BLACK}Clica per introduir un nombre aleatori
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Posa un valor aleatori
-STR_LAND_GENERATOR :{BLACK}Gen. de terrenys:
-STR_TREE_PLACER :{BLACK}Algoritme d'arbres:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotació del mapa d'alçades:
-STR_TERRAIN_TYPE :{BLACK}Tipus de terreny:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivell del mar:
-STR_SMOOTHNESS :{BLACK}Planitut:
-STR_SNOW_LINE_HEIGHT :{BLACK}Alçada de la neu:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}No. de pobles:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}No. d'indústries:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Mou la línia de neu un pas amunt
-STR_SNOW_LINE_DOWN :{BLACK}Mou la línia de neu un pas avall
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Canviar alçada de la línia de neu
-STR_START_DATE_QUERY_CAPT :{WHITE}Canviar l'any inicial
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Alerta d'escala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}No es recomana redimensionar massa el mapa d'origen. Vols continuar amb la generació?
-STR_HEIGHTMAP_NAME :{BLACK}Nom del mapa d'alçades:
-STR_HEIGHTMAP_SIZE :{BLACK}Mida: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Genera
+STR_MAPGEN_RANDOM :{BLACK}Aleatoritza
+STR_MAPGEN_RANDOM_HELP :{BLACK}Canvia el nombre aleatori utilitzat pel Generador de Terrenys
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generació del món
+STR_MAPGEN_RANDOM_SEED :{BLACK}Nombre aleatori:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clica per introduir un nombre aleatori
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Posa un valor aleatori
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Gen. de terrenys:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritme d'arbres:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotació del mapa d'alçades:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipus de terreny:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivell del mar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Planitut:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Alçada de la neu:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. de pobles:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. d'indústries:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mou la línia de neu un pas amunt
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mou la línia de neu un pas avall
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Canviar alçada de la línia de neu
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Canviar l'any inicial
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Alerta d'escala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}No es recomana redimensionar massa el mapa d'origen. Vols continuar amb la generació?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nom del mapa d'alçades:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Mida: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generant món...
STR_GENERATION_ABORT :{BLACK}Avorta
STR_GENERATION_ABORT_CAPTION :{WHITE}Avorta la Generació del Món
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Realment vols avortar la generació?
-STR_PROGRESS :{WHITE}{NUM}% complet
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generació del món
-STR_TREE_GENERATION :{BLACK}Generació d'arbres
-STR_UNMOVABLE_GENERATION :{BLACK}Generació inamovible
-STR_CLEARING_TILES :{BLACK}Generació d'una àrea escarpada i rocosa
-STR_SETTINGUP_GAME :{BLACK}Configurant el joc
-STR_PREPARING_TILELOOP :{BLACK}Passant el bucle de cel·les
-STR_PREPARING_GAME :{BLACK}Preparant el joc
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Aquesta acció canviarà el nivell de dificultat a personalitzat
-STR_SE_FLAT_WORLD :{WHITE}Terreny pla
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generar un terreny pla
-STR_SE_RANDOM_LAND :{WHITE}Terreny aleatori
-STR_SE_NEW_WORLD :{BLACK}Crear nou escenari
-STR_SE_CAPTION :{WHITE}Tipus d'escenari
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mou l'alçada del terreny pla un pas avall
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Mou l'alçada del terreny pla un pas amunt
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Canvia alçada del terreny pla
-STR_FLAT_WORLD_HEIGHT :{BLACK}Alçada del terreny pla:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% complet
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generació del món
+STR_GENERATION_TREE_GENERATION :{BLACK}Generació d'arbres
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generació inamovible
+STR_GENERATION_CLEARING_TILES :{BLACK}Generació d'una àrea escarpada i rocosa
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurant el joc
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Passant el bucle de cel·les
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparant el joc
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Aquesta acció canviarà el nivell de dificultat a personalitzat
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Terreny pla
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generar un terreny pla
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Terreny aleatori
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear nou escenari
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipus d'escenari
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mou l'alçada del terreny pla un pas avall
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Mou l'alçada del terreny pla un pas amunt
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Canvia alçada del terreny pla
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Alçada del terreny pla:
STR_SMALLMAP_CENTER :{BLACK}Centrar el mapa petit a la posició actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Vores del mapa:
-STR_NORTHWEST :{BLACK}Nordoest
-STR_NORTHEAST :{BLACK}Nordest
-STR_SOUTHEAST :{BLACK}Sudest
-STR_SOUTHWEST :{BLACK}Sudoest
-STR_BORDER_FREEFORM :{BLACK}Forma lliure
-STR_BORDER_WATER :{BLACK}Aigua
-STR_BORDER_RANDOM :{BLACK}Aleatori
-STR_BORDER_RANDOMIZE :{BLACK}Aleatori
-STR_BORDER_MANUAL :{BLACK}Manual
+STR_MAPGEN_BORDER_TYPE :{BLACK}Vores del mapa:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordoest
+STR_MAPGEN_NORTHEAST :{BLACK}Nordest
+STR_MAPGEN_SOUTHEAST :{BLACK}Sudest
+STR_MAPGEN_SOUTHWEST :{BLACK}Sudoest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Forma lliure
+STR_MAPGEN_BORDER_WATER :{BLACK}Aigua
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleatori
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleatori
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Petit
@@ -3383,21 +3383,21 @@ STR_MEASURE_AREA :{BLACK}Àrea: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Llargada: {NUM}{}Diferència d'alçada: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Àrea: {NUM} x {NUM}{}Diferència d'alçada: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transferir Crèdits: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...aquesta carretera es propietat del poble
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...sentit de la carretera en la direcció incorrecta
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Opcions de transparència
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Commuta la transparència dels rètols d'estació. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Commuta la transparència dels arbres. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Commuta la transparència de les cases. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Commuta la transparència de les indústries. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Commuta la transparència dels edificis com ara estacions, cotxeres, punts de trobada i catenàries. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Commuta la transparència dels ponts. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Commuta la transparència de les estructures com ara fars i antenes. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Commuta la transparència de la catenària. CTRL+clic per bloquejar.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Commuta la transparència dels indicadors de càrrega. Ctrl+Clic per bloquejar.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Mostra els objectes invisibles enlloc de transparents
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Crèdits: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...aquesta carretera es propietat del poble
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...sentit de la carretera en la direcció incorrecta
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Opcions de transparència
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Commuta la transparència dels rètols d'estació. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Commuta la transparència dels arbres. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Commuta la transparència de les cases. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Commuta la transparència de les indústries. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Commuta la transparència dels edificis com ara estacions, cotxeres, punts de trobada i catenàries. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Commuta la transparència dels ponts. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Commuta la transparència de les estructures com ara fars i antenes. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Commuta la transparència de la catenària. CTRL+clic per bloquejar.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Commuta la transparència dels indicadors de càrrega. Ctrl+Clic per bloquejar.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Mostra els objectes invisibles enlloc de transparents
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3407,7 +3407,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Tots els trens
STR_GROUP_ALL_ROAD_VEHICLES :Tots els vehicles
STR_GROUP_ALL_SHIPS :Tots els vaixells
@@ -3416,24 +3416,24 @@ STR_GROUP_DEFAULT_TRAINS :Trens desagrupa
STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicles desagrupats
STR_GROUP_DEFAULT_SHIPS :Vaixells desagrupats
STR_GROUP_DEFAULT_AIRCRAFTS :Avions desagrupats
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Afegeix vehicles compartits
STR_GROUP_REMOVE_ALL_VEHICLES :Treu tots els vehicles
STR_GROUP_RENAME_CAPTION :{BLACK}Canvia de nom el grup
-STR_GROUP_CAN_T_CREATE :{WHITE}No puc crear el grup...
-STR_GROUP_CAN_T_DELETE :{WHITE}No puc eliminar aquest grup...
-STR_GROUP_CAN_T_RENAME :{WHITE}No puc canviar el nom del grup...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}No puc eliminar tots els vehicles d'aquest grup...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}No puc afegir el vehicle a aquest grup...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}No puc afegir vehicles compartits al grup...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}No puc crear el grup...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}No puc eliminar aquest grup...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}No puc canviar el nom del grup...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}No puc eliminar tots els vehicles d'aquest grup...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}No puc afegir el vehicle a aquest grup...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}No puc afegir vehicles compartits al grup...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grups - Clica en un grup per llistar tots els vehicles d'aquest grup
-STR_GROUP_CREATE_TIP :{BLACK}Clica per crear un grup
-STR_GROUP_DELETE_TIP :{BLACK}Elimina el grup seleccionat
-STR_GROUP_RENAME_TIP :{BLACK}Canvia el nom del grup seleccionat
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Clica per protegir aquest grup de l'autosubstitueix global
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grups - Clica en un grup per llistar tots els vehicles d'aquest grup
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica per crear un grup
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina el grup seleccionat
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Canvia el nom del grup seleccionat
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clica per protegir aquest grup de l'autosubstitueix global
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3494,35 +3494,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Ves a la propera senyal
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ves a la senyal anterior
-STR_SIGN_OSKTITLE :{BLACK}Posa el nom del signe
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Ves a la propera senyal
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ves a la senyal anterior
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Posa el nom del signe
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Financia
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecciona
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construeix
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Escolleix el tipus d'indústria adequada d'aquesta llista
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Financia
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecciona
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construeix
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Escolleix el tipus d'indústria adequada d'aquesta llista
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avançat
-STR_FACE_ADVANCED_TIP :{BLACK}Selecció de cara avançada.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selecció de cara avançada.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Selecció de cara simple.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecció de cara simple.
STR_FACE_LOAD :{BLACK}Carrega
-STR_FACE_LOAD_TIP :{BLACK}Carrega la cara preferida
+STR_FACE_LOAD_TOOLTIP :{BLACK}Carrega la cara preferida
STR_FACE_LOAD_DONE :{WHITE}La teva cara preferida ha estat carregada des de l'arxiu de configuració d'OpenTTD.
STR_FACE_FACECODE :{BLACK}Cara jugador nu.
-STR_FACE_FACECODE_TIP :{BLACK}Veure i/o assigna la cara del jugador número
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Veure i/o assigna la cara del jugador número
STR_FACE_FACECODE_CAPTION :{WHITE}Veure i/o assigna la cara del jugador número
STR_FACE_FACECODE_SET :{WHITE}El número de la nova cara ha estat assignat.
STR_FACE_FACECODE_ERR :{WHITE}No s'ha pogut assignar el número de cara del jugador - ha de ser un nombre entre 0 i 4,294,967,295!
STR_FACE_SAVE :{BLACK}Desa
-STR_FACE_SAVE_TIP :{BLACK}Desa la cara preferida
+STR_FACE_SAVE_TOOLTIP :{BLACK}Desa la cara preferida
STR_FACE_SAVE_DONE :{WHITE}Aquesta cara serà desada com a preferida a l'arxiu de configuració d'OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europea
STR_FACE_SELECT_EUROPEAN :{BLACK}Selecciona cares europees
@@ -3530,51 +3530,51 @@ STR_FACE_AFRICAN :{BLACK}Africana
STR_FACE_SELECT_AFRICAN :{BLACK}Selecciona cares africanes
STR_FACE_YES :Si
STR_FACE_NO :No
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activa el bigoti o les arracades
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activa el bigoti o les arracades
STR_FACE_HAIR :Cabell:
-STR_FACE_HAIR_TIP :{BLACK}Canvia el cabell
+STR_FACE_HAIR_TOOLTIP :{BLACK}Canvia el cabell
STR_FACE_EYEBROWS :Celles
-STR_FACE_EYEBROWS_TIP :{BLACK}Canvia les celles
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Canvia les celles
STR_FACE_EYECOLOUR :Color dels ulls:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Canvia el color del ulls:
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Canvia el color del ulls:
STR_FACE_GLASSES :Ulleres:
-STR_FACE_GLASSES_TIP :{BLACK}Activa les ulleres
-STR_FACE_GLASSES_TIP_2 :{BLACK}Canvia les ulleres
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Activa les ulleres
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Canvia les ulleres
STR_FACE_NOSE :Nas:
-STR_FACE_NOSE_TIP :{BLACK}Canvia el nas
+STR_FACE_NOSE_TOOLTIP :{BLACK}Canvia el nas
STR_FACE_LIPS :Llavis:
STR_FACE_MOUSTACHE :Bigoti:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Canvia els llavis o el bigoti
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Canvia els llavis o el bigoti
STR_FACE_CHIN :Barbeta:
-STR_FACE_CHIN_TIP :{BLACK}Canvia la barbeta
+STR_FACE_CHIN_TOOLTIP :{BLACK}Canvia la barbeta
STR_FACE_JACKET :Jaqueta:
-STR_FACE_JACKET_TIP :{BLACK}Canvia la jaqueta
+STR_FACE_JACKET_TOOLTIP :{BLACK}Canvia la jaqueta
STR_FACE_COLLAR :Coll:
-STR_FACE_COLLAR_TIP :{BLACK}Canvia el collaret
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Canvia el collaret
STR_FACE_TIE :Corbata:
STR_FACE_EARRING :Arracades:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Canvia la corbata o les arracades
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Canvia la corbata o les arracades
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Selecció de senyals
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Aquí no es pot convertir les senyals...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Senyal de tram (semàfor){}Aquest es el tipus més bàsic de senyal, permetent només un tren en el mateix tram a la vegada.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Senyal d'entrada (semàfor){}En verd mentre hi hagi una o més senyals de sortida en verd en la secció següent de vies. En cas contrari està en vermell.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Senyal de Sortida (semàfor){}Es comporta com una senyal de tram però és necessari actuar sobre el color correcte en les pre-senyals d'entrada i combinada.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Senyal Combinada (semàfor){}La senyal combinada simplement actua com a senyal d'entrada i sortida. Això permet construir grans extensions de pre-senyals.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Senyal de camí (semàfor){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí poden ser passades des de darrera.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Senyal de camí d'un sentit (semàfor){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí d'un sentit poden ser passades des de darrera.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Senyal de tram (elèctrica){}Aquest es el tipus més bàsic de senyal, permeten entrar a cada tram només un tren a la vegada.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Senyal d'entrada (elèctrica){}En verd mentre hi hagi una o més senyals de sortida en verd en la secció següent de vies. En cas contrari està en vermell.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Senyal de Sortida (elèctrica){}Es comporta com una senyal de tram però és necessari actuar sobre el color correcte en les pre-senyals d'entrada i combinades.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Senyal Combinada (elèctrica){}La senyal combinada simplement actua com a senyal d'entrada i sortida. Això permet construir grans extensions de pre-senyals.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Senyal de camí (elèctrica){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí estàndard poden ser passades des de darrera.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Senyal de camí d'un sentit (elèctrica){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí d'un sentit poden ser passades des de darrera.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Conversió de senyals{}Quan esta seleccionat, clicant una senyal existent la converteix en el tipus de senyal seleccionada i variants, CTRL+Clic commuta la variant existent.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densitat de senyals en arrossegar
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Disminueix la densitat de senyals en arrossegar
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Incrementa la densitat de senyals en arrossegar
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Selecció de senyals
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Aquí no es pot convertir les senyals...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Senyal de tram (semàfor){}Aquest es el tipus més bàsic de senyal, permetent només un tren en el mateix tram a la vegada.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Senyal d'entrada (semàfor){}En verd mentre hi hagi una o més senyals de sortida en verd en la secció següent de vies. En cas contrari està en vermell.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Senyal de Sortida (semàfor){}Es comporta com una senyal de tram però és necessari actuar sobre el color correcte en les pre-senyals d'entrada i combinada.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Senyal Combinada (semàfor){}La senyal combinada simplement actua com a senyal d'entrada i sortida. Això permet construir grans extensions de pre-senyals.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Senyal de camí (semàfor){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí poden ser passades des de darrera.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Senyal de camí d'un sentit (semàfor){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí d'un sentit poden ser passades des de darrera.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Senyal de tram (elèctrica){}Aquest es el tipus més bàsic de senyal, permeten entrar a cada tram només un tren a la vegada.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Senyal d'entrada (elèctrica){}En verd mentre hi hagi una o més senyals de sortida en verd en la secció següent de vies. En cas contrari està en vermell.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Senyal de Sortida (elèctrica){}Es comporta com una senyal de tram però és necessari actuar sobre el color correcte en les pre-senyals d'entrada i combinades.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Senyal Combinada (elèctrica){}La senyal combinada simplement actua com a senyal d'entrada i sortida. Això permet construir grans extensions de pre-senyals.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Senyal de camí (elèctrica){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí estàndard poden ser passades des de darrera.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Senyal de camí d'un sentit (elèctrica){}Una senyal de camí permet entrar dins d'un tram a més d'un tren a la vegada, si el tren pot reservar una ruta cap a un punt de parada segur. Les senyals de camí d'un sentit poden ser passades des de darrera.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversió de senyals{}Quan esta seleccionat, clicant una senyal existent la converteix en el tipus de senyal seleccionada i variants, CTRL+Clic commuta la variant existent.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitat de senyals en arrossegar
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Disminueix la densitat de senyals en arrossegar
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Incrementa la densitat de senyals en arrossegar
########
############ on screen keyboard
@@ -3586,37 +3586,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Paràmetres IA
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Mostra els paràmetres IA
STR_AI_DEBUG :{WHITE}Depuració IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nom de la IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nom de la IA
STR_AI_DEBUG_RELOAD :{BLACK}Recarrega IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Mata la IA, recarrega l'script, i reinicia la IA
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}La finestra de depuració IA només està disponible pel servidor
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mata la IA, recarrega l'script, i reinicia la IA
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La finestra de depuració IA només està disponible pel servidor
STR_AI_CONFIG_CAPTION :{WHITE}Configuració IA
-STR_AI_CHANGE :{BLACK}Selecciona IA
-STR_AI_CONFIGURE :{BLACK}Configura
-STR_AI_CHANGE_TIP :{BLACK}Carrega una altra IA
-STR_AI_CONFIGURE_TIP :{BLACK}Configura els paràmetres de la IA
-STR_AI_LIST_TIP :{BLACK}Totes les IAs que seran carregades en el proper joc
+STR_AI_CONFIG_CHANGE :{BLACK}Selecciona IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configura
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carrega una altra IA
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura els paràmetres de la IA
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Totes les IAs que seran carregades en el proper joc
STR_AI_LIST_CAPTION :{WHITE}IAs Disponibles
-STR_AI_AILIST_TIP :{BLACK}Clica per a seleccionar una IA
-STR_AI_ACCEPT :{BLACK}Accepta
-STR_AI_ACCEPT_TIP :{BLACK}Selecciona la IA realçada
-STR_AI_CANCEL :{BLACK}Cancel·la
-STR_AI_CANCEL_TIP :{BLACK}No canvïis la IA
-STR_AI_CLOSE :{BLACK}Tanca
-STR_AI_RESET :{BLACK}Reset
-STR_AI_HUMAN_PLAYER :Jugador humà
-STR_AI_RANDOM_AI :IA Aleatòria
+STR_AI_LIST_TOOLTIP :{BLACK}Clica per a seleccionar una IA
+STR_AI_LIST_ACCEPT :{BLACK}Accepta
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selecciona la IA realçada
+STR_AI_LIST_CANCEL :{BLACK}Cancel·la
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}No canvïis la IA
+STR_AI_SETTINGS_CLOSE :{BLACK}Tanca
+STR_AI_SETTINGS_RESET :{BLACK}Reset
+STR_AI_CONFIG_HUMAN_PLAYER :Jugador humà
+STR_AI_CONFIG_RANDOM_AI :IA Aleatòria
STR_AI_SETTINGS_CAPTION :{WHITE}Paràmetres IA
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versió: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Una de les IAs s'ha penjat. Si us plau reporta això a l'autor de la IA amb una captura de pantalla de la finestra de depuració IA.
-STR_AI_NO_AI_FOUND :No s'ha trobat una IA adequada per carregar.{}Aquesta IA és una IA falsa i no farà res.{}Pots descarregar diverses IAs via el sistema de "Contingut en línia".
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versió: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Una de les IAs s'ha penjat. Si us plau reporta això a l'autor de la IA amb una captura de pantalla de la finestra de depuració IA.
+STR_ERROR_AI_NO_AI_FOUND :No s'ha trobat una IA adequada per carregar.{}Aquesta IA és una IA falsa i no farà res.{}Pots descarregar diverses IAs via el sistema de "Contingut en línia".
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Límit de soroll a la ciutat: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Soroll generat: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Límit de soroll a la ciutat: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Soroll generat: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3630,21 +3630,21 @@ STR_CONTENT_TYPE_SCENARIO :Escenari
STR_CONTENT_TYPE_HEIGHTMAP :Mapa d'alçades
STR_CONTENT_TITLE :{WHITE}Descàrregues de contingut
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipus
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipus de contingut
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipus de contingut
STR_CONTENT_NAME_CAPTION :{BLACK}Nom
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nom del contingut
-STR_CONTENT_MATRIX_TIP :{BLACK}Clica sobre la línia per veure detalls{}Clica sobre la casella per seleccionar-lo per descarregar
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nom del contingut
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Clica sobre la línia per veure detalls{}Clica sobre la casella per seleccionar-lo per descarregar
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Selecciona tot
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marca tots els continguts per a ser descarregats
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca tots els continguts per a ser descarregats
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Sel. actualitzacions
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marca tots els continguts que siguin actualitzacions dels continguts a ser descarregats
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marca tots els continguts que siguin actualitzacions dels continguts a ser descarregats
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deselecciona tot
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marca tots els continguts a no ser descarregats
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca tots els continguts a no ser descarregats
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Introdueix cadena filtrant
-STR_CONTENT_FILTER_TIP :{BLACK}Introdueix una paraula clau per filtrar la llista de
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Introdueix una paraula clau per filtrar la llista de
STR_CONTENT_FILTER_TITLE :{BLACK}Marca/anomena filtre:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descarrega
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Comença a descarregar el contingut seleccionat
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Comença a descarregar el contingut seleccionat
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Mida de la descàrrega total: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO CONTINGUT
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}No has seleccionat això per a ser descarregat
@@ -3677,6 +3677,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No s'han
STR_INTRO_ONLINE_CONTENT :{BLACK}Contingut en línia
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comprova si hi ha continguts nous i actualitzats per a descarregar
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Cerca contingut que falta en línia
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Comprova si el contingut que falta pot ser trobat en línia
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Cerca contingut que falta en línia
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Comprova si el contingut que falta pot ser trobat en línia
########
diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt
index e0e6cd31c..120cdbdc3 100644
--- a/src/lang/croatian.txt
+++ b/src/lang/croatian.txt
@@ -223,7 +223,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Karta -
STR_GAME_OPTIONS_CAPTION :{WHITE}Postavke igre
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Poruka
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Poruka od {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
STR_ERROR_CAN_T_DO_THIS :{WHITE}To nije moguće uÄiniti....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Nije moguće oÄistiti ovo podruÄje....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
@@ -231,9 +231,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD tim
STR_QUIT_CAPTION :{WHITE}Prekid
-STR_YES :{BLACK}Da
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Jesi li siguran da želiš napustiti OpenTTD i vratiti se u {STRING}e?
+STR_QUIT_YES :{BLACK}Da
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Jesi li siguran da želiš napustiti OpenTTD i vratiti se u {STRING}e?
STR_JUST_NOTHING :Ništa
STR_COLOUR_DARK_BLUE :Tamnoplava
@@ -294,11 +294,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Pustinja
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snijeg
STR_NEWS_MESSAGE_CAPTION :{WHITE}Poruka
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Zadano
-STR_QUERY_CANCEL :{BLACK}Odustani
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Preimenuj
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Zadano
+STR_BUTTON_CANCEL :{BLACK}Odustani
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Preimenuj
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -315,16 +315,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Teret
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informacije
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Nosivosti
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Ukupni teret
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Ukupna nosivost tereta ovog vlaka:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Ukupna nosivost tereta ovog vlaka:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nova igra
STR_INTRO_LOAD_GAME :{BLACK}UÄitaj igru
STR_INTRO_MULTIPLAYER :{BLACK}ViÅ¡e igraÄa
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor scenarija
-STR_MAPSIZE :{BLACK}VeliÄina karte:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}VeliÄina karte:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Postavke igre
STR_COMPANY_SOMEONE :netko{SKIP}{SKIP}
@@ -373,9 +373,9 @@ STR_FILE_MENU_QUIT_GAME :Napusti igru
STR_FILE_MENU_EXIT :Izlaz
STR_ABANDON_GAME_QUERY :{YELLOW}Jesi li siguran da želiš napustiti ovu igru?
STR_ABANDON_GAME_CAPTION :{WHITE}Napusti igru
-STR_SORT_ORDER_TIP :{BLACK}Izaberi naÄin sortiranja (silazno/uzlazno)
-STR_SORT_CRITERIA_TIP :{BLACK}Izaberi kriterij za sortiranje
-STR_SORT_BY :{BLACK}Sortiraj prema
+STR_TOOLTIP_SORT_ORDER :{BLACK}Izaberi naÄin sortiranja (silazno/uzlazno)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Izaberi kriterij za sortiranje
+STR_BUTTON_SORT_BY :{BLACK}Sortiraj prema
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Stanovništvo
@@ -405,24 +405,24 @@ STR_SORT_BY_RUNNING_COST :Trošak uporabe
STR_SORT_BY_POWER_VS_RUNNING_COST :Snaga/trošak uporabe
STR_SORT_BY_CARGO_CAPACITY :Nosivost tereta
-STR_NO_WAITING_CARGO :{BLACK}Nijedna vrsta tereta ne Äeka
-STR_SELECT_ALL_FACILITIES :{BLACK}Odaberi sva sredstva
-STR_SELECT_ALL_TYPES :{BLACK}Odaberi sve vrste tereta (ukljuÄujući i teret koji ne Äeka)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Pogledaj popis dostupnih dizajna motora za ovu vrstu vozila.
-STR_MANAGE_LIST :{BLACK}Uredi popis
-STR_MANAGE_LIST_TIP :{BLACK}Pošalji upute svim vozilima na ovom popisu
-STR_REPLACE_VEHICLES :Zamjeni vozila
-STR_SEND_FOR_SERVICING :Pošalji na servis
-
-STR_AVAILABLE_TRAINS :{BLACK}Dostupni vlakovi
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupna vozila
-STR_AVAILABLE_SHIPS :{BLACK}Dostupni brodovi
-STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupni zrakoplovi
-
-STR_SEND_TRAIN_TO_DEPOT :Pošalji u spremište
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Pošalji u spremište
-STR_SEND_SHIP_TO_DEPOT :Pošalji u spremište
-STR_SEND_AIRCRAFT_TO_HANGAR :Pošalji u hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nijedna vrsta tereta ne Äeka
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Odaberi sva sredstva
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Odaberi sve vrste tereta (ukljuÄujući i teret koji ne Äeka)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Pogledaj popis dostupnih dizajna motora za ovu vrstu vozila.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Uredi popis
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Pošalji upute svim vozilima na ovom popisu
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Zamjeni vozila
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Pošalji na servis
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostupni vlakovi
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupna vozila
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostupni brodovi
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostupni zrakoplovi
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Pošalji u spremište
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Pošalji u spremište
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Pošalji u spremište
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Pošalji u hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -452,12 +452,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Postavke
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nije moguće promijeniti servisni interval...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zatvori prozor
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Naslov prozora - povuci ovo za micanje prozora
-STR_STICKY_BUTTON :{BLACK}OznaÄi ovaj prozor kao nezatvoriv kad se rabi tipka 'Zatvori sve prozore'
-STR_RESIZE_BUTTON :{BLACK}Pritisni i povuci za promjenu veliÄine prozora
+STR_TOOLTIP_STICKY :{BLACK}OznaÄi ovaj prozor kao nezatvoriv kad se rabi tipka 'Zatvori sve prozore'
+STR_TOOLTIP_RESIZE :{BLACK}Pritisni i povuci za promjenu veliÄine prozora
STR_SAVELOAD_HOME_BUTTON :{BLACK}Pritisni ovdje za prelazak u trenutnu pretpostavljenu mapu za snimanje/uÄitavanje
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sruši građevine itd. na kvadratu zemlje
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snizi vrh kvadrata zemlje
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Povisi vrh kvadrata zemlje
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snizi vrh kvadrata zemlje
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Povisi vrh kvadrata zemlje
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Klizna traka - lista gore/dolje
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Klizna traka - pomiÄi listu lijevo/desno
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Pokaži obrise zemlje na karti
@@ -470,21 +470,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Prikaži
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Ovogodišnja dobit: {CURRENCY} (prošlogodišnja: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} godin{P a e a} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Vlak
-STR_VEHICLE_ROAD_VEHICLE :Cestovno vozilo
-STR_VEHICLE_SHIP :Brod
-STR_VEHICLE_AIRCRAFT :Zrakoplov
+STR_REPLACE_VEHICLE_TRAIN :Vlak
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Cestovno vozilo
+STR_REPLACE_VEHICLE_SHIP :Brod
+STR_REPLACE_VEHICLE_AIRCRAFT :Zrakoplov
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} postaje star
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} postaje vrlo star
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} postaje vrlo star i hitno treba zamjenu
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Podaci o zemlji
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}TroÅ¡kovi Äišćenja: {LTBLUE}Nedostupno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}TroÅ¡kovi Äišćenja: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Prihod kada je oÄišćeno: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Prihod kada je oÄišćeno: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :NIJE DOSTUPNO
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Vlasnik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vlasnik ceste: {LTBLUE}{STRING}
@@ -493,7 +493,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Vlasnik
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}PodruÄna nadležnost: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nijedan/Nitko/Ništa
STR_VEHICLE_NAME_BUTTON :{BLACK}Ime
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -605,7 +605,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikni n
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikni na glazbenu traku kako bi ju uklonio iz trenutnog programa (samo Proizvoljno1 ili Proizvoljno2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}UkljuÄi/iskljuÄi mijeÅ¡anje programa
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Pokaži prozor za izbor glazbenih traka
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na uslugu za centriranje pogleda na industriju/grad
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na uslugu za centriranje pogleda na industriju/grad
STR_INTRO_DIFFICULTY :{BLACK}Težina ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Poslijednja poruka/vijest
@@ -654,7 +654,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Smanji p
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Napravi nasumiÄno zemljiÅ¡te
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Poništi krajolik
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Poništi krajolik
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}ObriÅ¡i sa mape sve u vlasniÅ¡tvu igraÄa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}ObriÅ¡i sa mape sve u vlasniÅ¡tvu igraÄa
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Jeste li sigurni da želite obrisati sve u vlasniÅ¡tvu igraÄa?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Stvaranje krajolika
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Stvaranje gradova
@@ -668,11 +668,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...prebl
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...preblizu drugome gradu
STR_ERROR_SITE_UNSUITABLE :{WHITE}...neprikladno mjesto
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...previše gradova
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nije moguće graditi gradove
-STR_NO_SPACE_FOR_TOWN :{WHITE}...nema više mjesta na karti
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nije moguće graditi gradove
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nema više mjesta na karti
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Povećaj veliÄinu grada
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Proširi
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Grad neće graditi ceste. Možete ukljuÄiti gradnju cesta putem Naprednih postavki -> Ekonomija -> Gradovi
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Grad neće graditi ceste. Možete ukljuÄiti gradnju cesta putem Naprednih postavki -> Ekonomija -> Gradovi
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}NasumiÄan grad
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Izgradi grad na nasumiÄno odabranom pložaju
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Ovdje nije moguće izgraditi {STRING}...
@@ -686,13 +686,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Stavi st
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Postavi svjetionik
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Postavi odaÅ¡iljaÄ
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Odredi pustinjsko podruÄje.{}Pritisni i drži CTRL za uklanjanje
-STR_CREATE_LAKE :{BLACK}Odredi vodeno podruÄje.{}Napravi kanal, osim ako CTRL nije pritisnut na morskom nivou, kada će umjesto toga potopiti okolna podruÄja
-STR_CREATE_RIVER :{BLACK}Postavi rijeke.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Odredi vodeno podruÄje.{}Napravi kanal, osim ako CTRL nije pritisnut na morskom nivou, kada će umjesto toga potopiti okolna podruÄja
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Postavi rijeke.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Obriši
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Obriši ovaj grad u cjelosti
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Spremi scenarij
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :UÄitaj secenarij
-STR_MENU_LOAD_HEIGHTMAP :UÄitaj visinsku kartu
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :UÄitaj visinsku kartu
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Završi s uređivanjem
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Završi
@@ -702,7 +702,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Spremi s
STR_INTRO_PLAY_SCENARIO :{BLACK}Igraj scenarij
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Igraj visinsku kartu
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pokreni novu igru, koristeći visinsku kartu kao krajolik
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Jeste li sigurni da želite završiti ovaj scenarij?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Jeste li sigurni da želite završiti ovaj scenarij?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...može biti izgrađen samo u gradovima s najmanje 1200 stanovnika
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Pomakni poÄetni datum 1 godinu unatrag
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Pomakni poÄetni datum 1 godinu unaprijed
@@ -710,21 +710,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...oba k
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Malo
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Srednje
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Veliko
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}NasumiÄno
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}NasumiÄno
STR_FOUND_TOWN_CITY :{BLACK}Grad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Velegradovi rastu brže od obiÄnih gradova{}Ovisno o postavkama, veći su prilikom osnivanja
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Odaberi veliÄinu grada
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}VeliÄina grada:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Raspored gradskih cesta
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Odaberi raspored ceste za ovaj grad
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bolje ceste
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mreža
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mreža
-STR_SELECT_LAYOUT_RANDOM :{BLACK}NasumiÄno
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Raspored gradskih cesta
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Odaberi raspored ceste za ovaj grad
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bolje ceste
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mreža
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mreža
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}NasumiÄno
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
STR_NEWS_MESSAGES_OFF :IskljuÄeno
STR_NEWS_MESSAGES_SUMMARY :Sažetak
@@ -824,10 +824,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ST
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemlju za buduću uporabu
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemlju za buduću uporabu
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATSKO SPREMANJE
STR_STATUSBAR_SAVING_GAME :{RED}* * SPREMAM IGRU * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Spremanje joÅ¡ u tijeku,{}molimo priÄekajte dok se ne zavrÅ¡i!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Spremanje joÅ¡ u tijeku,{}molimo priÄekajte dok se ne zavrÅ¡i!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Odaberi glazbeni program 'Ezy Street style'
############ start of townname region
@@ -890,7 +890,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Izaberi
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OznaÄi ovu kućicu kako bi igrao OpenTTD preko cijelog ekrana
-STR_FULLSCREEN_FAILED :{WHITE}Neuspješan prelazak na prikaz na cijelom ekranu
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Neuspješan prelazak na prikaz na cijelom ekranu
STR_GAME_OPTIONS_RESOLUTION :{BLACK}RazluÄivost ekrana
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izaberi razluÄivost ekrana
@@ -901,12 +901,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Izaberi
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Osnovni set grafike
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Odaberi osnovni grafiÄki set za igru
-STR_AUTOSAVE_FAILED :{WHITE}Automatsko spremanje neuspješno
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automatsko spremanje neuspješno
-STR_HEADING_FOR_STATION :{LTBLUE}Kreće se prema {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Kreće se prema {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Nema naredbi
-STR_NO_ORDERS_VEL :{LTBLUE}Nema naredbi, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Kreće se prema {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Kreće se prema {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Nema naredbi
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Nema naredbi, {VELOCITY}
STR_PASSENGERS :putnici
STR_PASSENGERS.gen :putnika
@@ -918,9 +918,9 @@ STR_CRATES :sanduci
STR_RES_OTHER :ostalo
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nije moguće dijeliti popis naredbi...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nije moguće kopirati popis naredbi...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Kraj dijeljenih naredbi - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nije moguće dijeliti popis naredbi...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nije moguće kopirati popis naredbi...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Kraj dijeljenih naredbi - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ne može naći put da nastavi
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} je izgubljeno
@@ -1184,15 +1184,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y veliÄ
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :onemogućeno
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Promijeni vrijednost postavke
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Promijeni vrijednost postavke
-STR_TEMPERATE_LANDSCAPE :Blagi krajolik
-STR_SUB_ARCTIC_LANDSCAPE :SubarktiÄki krajolik
-STR_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
-STR_TOYLAND_LANDSCAPE :Toyland krajolik
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Blagi krajolik
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :SubarktiÄki krajolik
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland krajolik
STR_CHEATS :{WHITE}Varanje
-STR_CHEATS_TIP :{BLACK}KvaÄice ukazuju na to jesi li koristio ovo varanje prije
+STR_CHEATS_TOOLTIP :{BLACK}KvaÄice ukazuju na to jesi li koristio ovo varanje prije
STR_CHEATS_WARNING :{BLACK}Upozorenje! Upravo se spremaš izdati svoj kolege natjecatelje. Imaj na umu da se takva sramota pamti zauvijek.
STR_CHEAT_MONEY :{LTBLUE}Povećaj novce za iznos {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Igraj kao tvrtka: {ORANGE}{COMMA}
@@ -1204,177 +1204,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Promije
STR_CHEAT_CHANGE_DATE :{LTBLUE}Promijeni datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Omogući izmjeni produkcijskih vrijednosti: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Ide prema {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide prema {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Ide prema {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide prema {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Idi preko {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Idi neprekidno preko {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Idi preko {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idi neprekidno preko {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Čvorište {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Čvorište {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Čvorište
+STR_FORMAT_WAYPOINT_NAME :Čvorište {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Čvorište {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Čvorište
-STR_WAYPOINT :{WHITE}Čvorište
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Odaberi vrstu ÄvoriÅ¡ta
+STR_WAYPOINT_CAPTION :{WHITE}Čvorište
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Odaberi vrstu ÄvoriÅ¡ta
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Promijeni ime ÄvoriÅ¡ta
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nije moguće promijeniti ime ÄvoriÅ¡ta...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nije moguće promijeniti ime ÄvoriÅ¡ta...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Pretvori prugu u ÄvoriÅ¡te
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Ovdje nije moguće izgraditi željezniÄko ÄvoriÅ¡te...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nije moguće ukloniti željezniÄko ÄvoriÅ¡te odavdje...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Ovdje nije moguće izgraditi željezniÄko ÄvoriÅ¡te...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nije moguće ukloniti željezniÄko ÄvoriÅ¡te odavdje...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Izgradi željezniÄku prugu koristeći Autorail naÄin
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...u ovom scenariju nema gradova
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje karte prekinuto...{}...ne postoje prigodne lokacije za gradove
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...u ovom scenariju nema gradova
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje karte prekinuto...{}...ne postoje prigodne lokacije za gradove
-STR_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumiÄnih gradova
-STR_RANDOM_TOWNS_TIP :{BLACK}Popuni kartu nasumiÄno rasporeÄ‘enim gradovima
-STR_MANY_RANDOM_INDUSTRIES :Mnoge nasumiÄne industrije
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Popuni kartu nasumce smještenim industrijama
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nije moguće generirati industrije...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumiÄnih gradova
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Popuni kartu nasumiÄno rasporeÄ‘enim gradovima
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mnoge nasumiÄne industrije
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nije moguće generirati industrije...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvori alatnu traku za snižavanje/povećavanje, sadnju drveća, itd.
STR_LANDSCAPING_TOOLBAR :{WHITE}Uređivanje krajolika
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Ravnanje površine
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ravnanje površine
STR_TREES_RANDOM_TYPE :{BLACK}Raznovrsno drveće
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Posadi raznovrsno drveće
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Posadi raznovrsno drveće
-STR_CANT_BUILD_CANALS :{WHITE}Ovdje nije moguće izgraditi kanale...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ovdje nije moguće izgraditi kanale...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Izgradi kanale.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Ovdje nije moguće izgraditi brane...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ovdje nije moguće izgraditi brane...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Izgradi brane
-STR_LANDINFO_LOCK :Brana
+STR_LAI_WATER_DESCRIPTION_LOCK :Brana
-STR_CANT_PLACE_RIVERS :{WHITE}Ne mogu postaviti rijeku ovdje...
-STR_LANDINFO_RIVER :Rijeka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ne mogu postaviti rijeku ovdje...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rijeka
-STR_BUOY_IS_IN_USE :{WHITE}...plutaÄa je u uporabi!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...plutaÄa je u uporabi!
-STR_LANDINFO_COORDS :{BLACK}Koordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nije moguće ukloniti dio postaje...
-STR_CANT_CONVERT_RAIL :{WHITE}Ovdje nije moguće pretvoriti vrstu pruge...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nije moguće ukloniti dio postaje...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Ovdje nije moguće pretvoriti vrstu pruge...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Pretvori/nadogradi vrstu pruge
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Ovdje povuci lokomotivu kako bi prodao cijeli vlak
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Ovdje povuci lokomotivu kako bi prodao cijeli vlak
STR_STATION_BUILD_DRAG_DROP :{BLACK}Povuci i spusti
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Napravi postaju koristeći drag & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Odaberi vrstu postaje za prikazivanje
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Odaberi vrstu postaje za izgradnju
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Odaberi vrstu postaje za prikazivanje
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Odaberi vrstu postaje za izgradnju
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Premotaj igru naprijed
STR_MESSAGE_HISTORY :{WHITE}Povijest poruka
-STR_MESSAGE_HISTORY_TIP :{BLACK}Popis nedavnih novinskih poruka
-STR_MESSAGES_DISABLE_ALL :{BLACK}Onemogući sve
-STR_MESSAGES_ENABLE_ALL :{BLACK}Omogući sve
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Popis nedavnih novinskih poruka
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Onemogući sve
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Omogući sve
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrije
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prevezeno)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prevezeno)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Imena industrija - za centriranje pogleda klikni na ime
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrije
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prevezeno)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prevezeno)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena industrija - za centriranje pogleda klikni na ime
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...preblizu drugoj industriji
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...preblizu drugoj industriji
STR_CONFIG_GAME_PRODUCTION :{WHITE}Promijeni proizvodnju
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}ViÅ¡e igraÄa
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Ime igraÄa:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ovo je ime po kojem će te drugi igraÄi raspoznavati
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Upiši svoje ime
-STR_NETWORK_CONNECTION :{BLACK}Veza:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Izaberi između internetske igre ili igre preko lokalne mreže (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Pokreni poslužitelj
-STR_NETWORK_START_SERVER_TIP :{BLACK}Pokreni vlastiti poslužitelj
-
-STR_NETWORK_GAME_NAME :{BLACK}Ime
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Ime igre
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jezik, verzija poslužitelja, itd.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server kojemu st ezadnji put pristupili:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi izabrao server koji si igrao zadnji put
-
-STR_NETWORK_FIND_SERVER :{BLACK}Pronađi poslužitelj
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Pronađi poslužitelje u mreži
-STR_NETWORK_ADD_SERVER :{BLACK}Dodaj poslužitelj
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Dodaje poslužitelj na popis koji će uvijek biti provjeren postoje li igre u tijeku.
-STR_NETWORK_ENTER_IP :{BLACK}Unesi adresu domaćina
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klijenti
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klijenata online / klijenata maks{}Tvrtki online / tvrki maks.
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}VeliÄina karte
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}VeliÄina karte za igru{}Klikni kako bi sortirao prema podruÄju
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Trenutni datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Godine
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Broj godina{}koliko igra traje
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO O IGRI
-STR_NETWORK_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Set ploÄica: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}VeliÄina karte: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Verzija poslužitelja: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa poslužitelja: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Datum poÄetka: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Zaštićeno zaporkom!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}POSLUŽITELJ NEDOSTUPAN
-STR_NETWORK_SERVER_FULL :{SILVER}POSLUŽITELJ PUN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}RAZLIKA U VERZIJAMA
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF RAZLIKA
-
-STR_NETWORK_JOIN_GAME :{BLACK}Pridruži se igri
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}ZapoÄni novu igru za viÅ¡e igraÄa
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Ime igre:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Ime igre bit će prikazno drugim igraÄima u izborniku za odabir igre s viÅ¡e igraÄa
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Upišite ime mrežne igre
-STR_NETWORK_SET_PASSWORD :{BLACK}Postavi zaporku
-STR_NETWORK_PASSWORD_TIP :{BLACK}Zaštiti svoju igru pomoću zaporke ukoliko ne želiš da bude javno dostupna
-STR_NETWORK_SELECT_MAP :{BLACK}Odaberi kartu:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Koju kartu želiš igrati?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (oglasi)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klijen{P t a ata}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maks klijenata:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} tvrtk{P a e i}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks tvrtki:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}OgraniÄi poslužitelj na odreÄ‘eni broj tvrtki
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} gledatelj{P "" a a}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks promatraÄa:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}OgraniÄi poslužitelj na odreÄ‘eni broj gledatelja
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Drugi igraÄi znat će kojim se jezikom govori na poslužitelju
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}ZapoÄni igru
-STR_NETWORK_START_GAME_TIP :{BLACK}ZapoÄni novu igru u mreži na nasumiÄnoj mapi ili iz scenarija
-STR_NETWORK_LOAD_GAME :{BLACK}UÄitaj igru
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Nastavi ranije snimljenu igru za viÅ¡e igraÄa (pazite da se spojite pod svojim imenom)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}ViÅ¡e igraÄa
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ime igraÄa:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Ovo je ime po kojem će te drugi igraÄi raspoznavati
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Upiši svoje ime
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Veza:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Izaberi između internetske igre ili igre preko lokalne mreže (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Pokreni poslužitelj
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Pokreni vlastiti poslužitelj
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Ime
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Ime igre
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, verzija poslužitelja, itd.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server kojemu st ezadnji put pristupili:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi izabrao server koji si igrao zadnji put
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Pronađi poslužitelj
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Pronađi poslužitelje u mreži
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj poslužitelj
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaje poslužitelj na popis koji će uvijek biti provjeren postoje li igre u tijeku.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Unesi adresu domaćina
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klijenti
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klijenata online / klijenata maks{}Tvrtki online / tvrki maks.
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}VeliÄina karte
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}VeliÄina karte za igru{}Klikni kako bi sortirao prema podruÄju
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Trenutni datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Godine
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Broj godina{}koliko igra traje
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O IGRI
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Set ploÄica: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}VeliÄina karte: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzija poslužitelja: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa poslužitelja: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Datum poÄetka: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Zaštićeno zaporkom!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}POSLUŽITELJ NEDOSTUPAN
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}POSLUŽITELJ PUN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}RAZLIKA U VERZIJAMA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF RAZLIKA
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pridruži se igri
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}ZapoÄni novu igru za viÅ¡e igraÄa
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Ime igre:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Ime igre bit će prikazno drugim igraÄima u izborniku za odabir igre s viÅ¡e igraÄa
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Upišite ime mrežne igre
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Postavi zaporku
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zaštiti svoju igru pomoću zaporke ukoliko ne želiš da bude javno dostupna
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Odaberi kartu:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Koju kartu želiš igrati?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (oglasi)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klijen{P t a ata}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maks klijenata:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} tvrtk{P a e i}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks tvrtki:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}OgraniÄi poslužitelj na odreÄ‘eni broj tvrtki
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} gledatelj{P "" a a}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks promatraÄa:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}OgraniÄi poslužitelj na odreÄ‘eni broj gledatelja
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igraÄi znat će kojim se jezikom govori na poslužitelju
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ZapoÄni igru
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}ZapoÄni novu igru u mreži na nasumiÄnoj mapi ili iz scenarija
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}UÄitaj igru
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Nastavi ranije snimljenu igru za viÅ¡e igraÄa (pazite da se spojite pod svojim imenom)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Bilo koji
@@ -1415,33 +1415,33 @@ STR_NETWORK_LANG_GREEK :GrÄki
STR_NETWORK_LANG_LATVIAN :Latvijski
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Predvorje igre za viÅ¡e igraÄa
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Predvorje igre za viÅ¡e igraÄa
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Pripremanje za pridruživanje: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Popis svih tvrtki trenutno u igri. Možete se pridružiti jednoj ili osnovati novu ako postoji slobodno mjesto
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova tvrtka
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Otvori novu tvrtku
-STR_NETWORK_SPECTATE_GAME :{BLACK}Gledaj igru
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Promatraj igru kao gledatelj
-STR_NETWORK_JOIN_COMPANY :{BLACK}Pridruži se tvrtki
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomozi upravljati ovom tvrtkom
-STR_NETWORK_REFRESH :{BLACK}Osvježi poslužitelj
-STR_NETWORK_REFRESH_TIP :{BLACK}Osvježi podatke o poslužitelju
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripremanje za pridruživanje: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Popis svih tvrtki trenutno u igri. Možete se pridružiti jednoj ili osnovati novu ako postoji slobodno mjesto
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova tvrtka
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Otvori novu tvrtku
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Gledaj igru
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Promatraj igru kao gledatelj
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruži se tvrtki
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomozi upravljati ovom tvrtkom
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Osvježi poslužitelj
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Osvježi podatke o poslužitelju
-STR_NETWORK_COMPANY_INFO :{SILVER}PODACI O TVRTKI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODACI O TVRTKI
-STR_NETWORK_COMPANY_NAME :{SILVER}Ime tvrtke: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}UstoliÄenje: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Vrijednost tvrtke: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}UÄinkovitost: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ime tvrtke: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}UstoliÄenje: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrijednost tvrtke: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}UÄinkovitost: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}IgraÄi: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}IgraÄi: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Spajanje...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Spajanje...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Spajanje u tijeku..
@@ -1457,49 +1457,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Dohvaća
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klijen{P t ta ata} {P je su je} prije Vas
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} preuzeto do sada
-STR_NETWORK_DISCONNECT :{BLACK}Odspoji
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Odspoji
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Unesite iznos novca koji želite dati
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Poslužitelj je zaštićen. Unesite zaporku
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Tvrtka je zaštićena. Unesite zaporku
-STR_NETWORK_CLIENT_LIST :{WHITE}Popis klijenata
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Popis klijenata
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Promatraj
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova tvrtka
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nisu pronađeni mrežni uređaji ili je kompajlirano bez ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Niti jedna mrežna igra nije pronađena
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Poslužitelj nije odgovorio na zahtjev
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ne mogu se spojiti zbog razlike u NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE} Neuspješno usklađivanje mrežne igre
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Izgubljena veza sa mrežnom igrom
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nije moguće uÄitati snimljenu igru
-STR_NETWORK_ERR_SERVER_START :{WHITE} Nemoguće je pokrenuti poslužitelj
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Nije se moguće spojiti
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Istekla je veza #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Napravljena je greška u protokolu te se veza prekinula
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Revizija ovog klijenta ne slaže se s revizijom poslužitelja
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Pogrešna zaporka
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Poslužitelj je pun
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Zabranjen ti je pristup ovom poslužitelju
-STR_NETWORK_ERR_KICKED :{WHITE} IzbaÄen si iz igre
-STR_NETWORK_ERR_CHEATER :{WHITE} Na ovome poslužitelju varanje nije dopušteno
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Nisu pronađeni mrežni uređaji ili je kompajlirano bez ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Niti jedna mrežna igra nije pronađena
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Poslužitelj nije odgovorio na zahtjev
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Ne mogu se spojiti zbog razlike u NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE} Neuspješno usklađivanje mrežne igre
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Izgubljena veza sa mrežnom igrom
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Nije moguće uÄitati snimljenu igru
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Nemoguće je pokrenuti poslužitelj
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Nije se moguće spojiti
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Istekla je veza #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Napravljena je greška u protokolu te se veza prekinula
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Revizija ovog klijenta ne slaže se s revizijom poslužitelja
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Pogrešna zaporka
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Poslužitelj je pun
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Zabranjen ti je pristup ovom poslužitelju
+STR_NETWORK_ERROR_KICKED :{WHITE} IzbaÄen si iz igre
+STR_NETWORK_ERROR_CHEATER :{WHITE} Na ovome poslužitelju varanje nije dopušteno
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :opća greška
-STR_NETWORK_ERR_CLIENT_DESYNC :greška u sinkronizaciji
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nije moguće uÄitati kartu
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :veza je izgubljena
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :greška u protokolu
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF nepodudaranje
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nije ovlašten
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primljen je nepoznat paket
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :pogrešna revizija
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :ime se već koristi
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :pogrešna zaporka
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :krivi id tvrtke u DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :izbaÄen{G "" a o} od strane poslužitelja
-STR_NETWORK_ERR_CLIENT_CHEATER :je pokuša{G o la lo} varati
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :poslužitelj je pun
+STR_NETWORK_ERROR_CLIENT_GENERAL :opća greška
+STR_NETWORK_ERROR_CLIENT_DESYNC :greška u sinkronizaciji
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nije moguće uÄitati kartu
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :veza je izgubljena
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :greška u protokolu
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF nepodudaranje
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nije ovlašten
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :primljen je nepoznat paket
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :pogrešna revizija
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :ime se već koristi
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :pogrešna zaporka
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :krivi id tvrtke u DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :izbaÄen{G "" a o} od strane poslužitelja
+STR_NETWORK_ERROR_CLIENT_CHEATER :je pokuša{G o la lo} varati
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :poslužitelj je pun
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1509,15 +1509,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Igra zaustavlje
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Igra nastavljena (klijent spojen)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Igra nastavljena (klijent se nije uspio spojiti)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :odlazim
-STR_NETWORK_CLIENT_JOINED :*** {STRING} se pridružio igri
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} se pridružio tvrtci #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružio promatraÄima
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} je osnovao novu tvrtku (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} je izašao iz igre ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} je promijenio/la ime u {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} je dao vašoj kompaniji {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dali ste {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :odlazim
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se pridružio igri
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se pridružio tvrtci #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružio promatraÄima
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} je osnovao novu tvrtku (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} je izašao iz igre ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} je promijenio/la ime u {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} je dao vašoj kompaniji {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dali ste {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Ekipa]:
STR_NETWORK_CHAT_COMPANY :[Ekipa] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Ekipa] Za {STRING}: {WHITE}{STRING}
@@ -1527,8 +1527,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privatno] Za {
STR_NETWORK_CHAT_ALL_CAPTION :[Svima] :
STR_NETWORK_CHAT_ALL :[Svima] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Upišite tekst mrežnog razgovora
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Poslužitelj je zatvorio sesiju
-STR_NETWORK_SERVER_REBOOT :{WHITE} Poslužitelj se ponovno pokreće...{}Molimo priÄekajte...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Poslužitelj je zatvorio sesiju
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Poslužitelj se ponovno pokreće...{}Molimo priÄekajte...
STR_NETWORK_SERVER :Poslužitelj
STR_NETWORK_CLIENT :Klijent
@@ -1542,19 +1542,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Razgovaraj s tv
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatna poruka
-STR_NETWORK_SEND :{BLACK}Pošalji
+STR_NETWORK_CHAT_SEND :{BLACK}Pošalji
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nemoguće je uÄitati krajolik iz PNG-a...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...datoteka nije pronađena.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ne mogu pretvoriti vrstu slike. Potrebna je 8 ili 24-bitna PNG slika.
-STR_PNGMAP_ERR_MISC :{WHITE}...nešto je otišlo u krivom smjeru. Oprostite. (vjerojatno je pokvarena datoteka)
+STR_ERROR_PNGMAP :{WHITE}Nemoguće je uÄitati krajolik iz PNG-a...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...datoteka nije pronađena.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...ne mogu pretvoriti vrstu slike. Potrebna je 8 ili 24-bitna PNG slika.
+STR_ERROR_PNGMAP_MISC :{WHITE}...nešto je otišlo u krivom smjeru. Oprostite. (vjerojatno je pokvarena datoteka)
-STR_BMPMAP_ERROR :{WHITE}Ne mogu uÄitati krajolik iz BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ne mogu pretvoriti vrstu slike.
+STR_ERROR_BMPMAP :{WHITE}Ne mogu uÄitati krajolik iz BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ne mogu pretvoriti vrstu slike.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cijena: {CURRENCY}
@@ -1568,13 +1568,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Predviđ
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Ovdje nije moguće povisiti zemlju...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Ovdje nije moguće sniziti zemlju...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ovdje nije moguće sravniti zemlju...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Stijenje
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Surova zemlja
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Ogoljena zemlja
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Trava
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Polja
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Pustinja
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stijenje
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Surova zemlja
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Ogoljena zemlja
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Trava
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Zemlja nakošena u krivom smjeru
@@ -1582,11 +1582,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemoguć
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Iskopavanje bi oštetilo tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Već je na razini mora
STR_ERROR_TOO_HIGH :{WHITE}Previsoko
-STR_ALREADY_LEVELLED :{WHITE}... već je sravnjeno
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... već je sravnjeno
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
STR_ERROR_ALREADY_BUILT :{WHITE}...već izgrađeno
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezniÄku prugu
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Izgradnja željeznice
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Izgradnja elektrificirane željeznice
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Izgradnja jednotraÄne željeznice
@@ -1610,41 +1610,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Izgradi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Izgradi željezniÄki most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Izgradi željezniÄki tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Aktiviraj izgradnju/uklanjanje željezniÄke pruge i znakova
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - klikni na most koji želiš izgraditi
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - klikni na most koji želiš izgraditi
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Odaberi smjer željezniÄkog spremiÅ¡ta
-STR_RAILROAD_TRACK :ŽeljezniÄka pruga
-STR_RAILROAD_TRAIN_DEPOT :ŽeljezniÄko spremiÅ¡te vlakova
+STR_LAI_RAIL_DESCRIPTION_TRACK :ŽeljezniÄka pruga
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ŽeljezniÄko spremiÅ¡te vlakova
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...podruÄje je u vlasniÅ¡tvu druge tvrke
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :ŽeljezniÄka pruga s blokirajućim signalima
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :ŽeljezniÄka pruga s pre-signalima
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :ŽeljezniÄka pruga s izlaznim signalima
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :ŽeljezniÄka pruga s kombo signalima
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :ŽeljezniÄka pruga s putnim signalima
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :ŽeljezniÄka pruga s jednosmjernim putnim signalima
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :ŽeljezniÄka pruga s normalnim i pre-signalima
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :ŽeljezniÄka pruga s blokirajućim i izlaznim signalima
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :ŽeljezniÄka pruga s blokirajućim i kombo signalima
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :ŽeljezniÄka pruga s blokirajućim i putnim signalima
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ŽeljezniÄka pruga s blokirajućim i jednosmjernim putnim signalima
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :ŽeljezniÄka pruga s pre- i izlaznim signalima
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :ŽeljezniÄka pruga s pre- i kombo signalima
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :ŽeljezniÄka pruga s pre- i putnim znakovima
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :ŽeljezniÄka pruga s pre- i jednosmjernim putnim signalima
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :ŽeljezniÄka pruga s izlaznim i kombo signalima
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :ŽeljezniÄka pruga s izlaznim i putnim signalima
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :ŽeljezniÄka pruga s izlaznim i jednosmjernim putnim signalima
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :ŽeljezniÄka pruga s kombo i putnim signalima
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :ŽeljezniÄka pruga s kombo i jednosmjernim putnim signalima
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :ŽeljezniÄka pruga s putnim i jednosmjernim putnim signalima
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Najprije je potrebno ukloniti željezniÄku postaju
-STR_CREATE_SPLITTED_STATION :{YELLOW}Izgradi odvojenu stanicu
-STR_SELECT_STATION_TO_JOIN :{BLACK}Pridruži stanicu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ŽeljezniÄka pruga s blokirajućim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ŽeljezniÄka pruga s pre-signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ŽeljezniÄka pruga s izlaznim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :ŽeljezniÄka pruga s kombo signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :ŽeljezniÄka pruga s putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ŽeljezniÄka pruga s jednosmjernim putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :ŽeljezniÄka pruga s normalnim i pre-signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :ŽeljezniÄka pruga s blokirajućim i izlaznim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ŽeljezniÄka pruga s blokirajućim i kombo signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ŽeljezniÄka pruga s blokirajućim i putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ŽeljezniÄka pruga s blokirajućim i jednosmjernim putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :ŽeljezniÄka pruga s pre- i izlaznim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :ŽeljezniÄka pruga s pre- i kombo signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ŽeljezniÄka pruga s pre- i putnim znakovima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ŽeljezniÄka pruga s pre- i jednosmjernim putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :ŽeljezniÄka pruga s izlaznim i kombo signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ŽeljezniÄka pruga s izlaznim i putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ŽeljezniÄka pruga s izlaznim i jednosmjernim putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :ŽeljezniÄka pruga s kombo i putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :ŽeljezniÄka pruga s kombo i jednosmjernim putnim signalima
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :ŽeljezniÄka pruga s putnim i jednosmjernim putnim signalima
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Najprije je potrebno ukloniti željezniÄku postaju
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Izgradi odvojenu stanicu
+STR_JOIN_STATION_CAPTION :{BLACK}Pridruži stanicu
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Najprije je potrebno ukloniti cestu
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Cestovni radovi u tijeku
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Cestovni radovi u tijeku
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Izgradnja ceste
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Izgradnja tramvaja
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Odaberi cestovni most
@@ -1680,14 +1680,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Izgradi
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiviraj/deaktiviraj jednosmjerne ceste
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Aktiviraj izgradnju/uklanjanje ceste
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Aktiviraj izgradnju/brisanje za izgradnju tramvaja
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Odaberi smjer spremišta cestovnih vozila
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Odaberi smjer tramvajskog spremišta
-STR_ROAD_DESCRIPTION_ROAD :Cesta
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta sa semaforima
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Cesta s tri trake
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Spremište cestovnih vozila
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Prijelaz ceste preko željezniÄke pruge
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Odaberi smjer spremišta cestovnih vozila
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Odaberi smjer tramvajskog spremišta
+STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta sa semaforima
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Cesta s tri trake
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Spremište cestovnih vozila
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Prijelaz ceste preko željezniÄke pruge
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nije moguće ukloniti autobusnu postaju...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nije moguće ukloniti kamionsku postaju...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nije moguće ukloniti putniÄku tramvajsku postaju...
@@ -1695,12 +1695,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nije mog
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Gradovi
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Najprije je potrebno srušiti građevinu
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropola)
@@ -1713,9 +1713,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrira
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Promijeni ime grada
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} isporuÄeno proÅ¡li mjesec
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} isporuÄeno proÅ¡li mjesec
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Visoki uredski blok
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Uredski blok
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Mali stambeni blok
@@ -1752,7 +1752,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STATION} do postaje {STATION} plaćat će se trostruko sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STATION} do postaje {STATION} plaćat će se Äetverostruko sljedećih godinu dana!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Lokalna samouprava grada {TOWN}a odbija dozvoliti izgradnju joÅ¡ jedne zraÄne luke u ovom gradu
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} ne dozvoljava izgradnju zrakoplovne luke zbog brige o buci
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} ne dozvoljava izgradnju zrakoplovne luke zbog brige o buci
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Kolibe
STR_TOWN_BUILDING_NAME_HOUSES_1 :Kuće
STR_TOWN_BUILDING_NAME_FLATS_1 :Stanovi
@@ -1788,7 +1788,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Grad {TOWN} zahvatio je prometni kaos!{}{}Program rekonstrukcije cesta koji financira tvrtka {STRING} sljedećih će 6 mjeseci zadavati glavobolje motoriziranima!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (u izgradnji)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (u izgradnji)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Indijanski Å¡ator
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :ÄŒajnik za stanovanje
@@ -1801,17 +1801,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Postavi znak
STR_PLANT_TREE_CAPTION :{WHITE}Drveće
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...ovdje već postoji drvo
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ovdje nije moguće posaditi drvo...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...previše znakova
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ovdje nije moguće postaviti znak...
-STR_SIGN_DEFAULT :Znak
+STR_DEFAULT_SIGN_NAME :Znak
STR_EDIT_SIGN_CAPTION :{WHITE}Izmijeni tekst znaka
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nije moguće promijeniti ime znaka...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Znak nije moguće obrisati...
STR_PLANT_TREE_TOOLTIP :{BLACK}Odaberi vrstu drveta za sadnju
-STR_TREE_NAME_TREES :Drveće
-STR_TREE_NAME_RAINFOREST :Kišna šuma
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusi
+STR_LAI_TREE_NAME_TREES :Drveće
+STR_LAI_TREE_NAME_RAINFOREST :Kišna šuma
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusi
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Izbor željezniÄke postaje
@@ -1831,7 +1831,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Najprije
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Preblizu drugoj zraÄnoj luci
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Najprije je potrebno sruÅ¡iti zraÄnu luku
-STR_QUERY_RENAME_STATION_CAPTION :Preimenuj postaju/terminal
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Preimenuj postaju/terminal
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nije moguće preimenovati postaju...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocjene
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prihvaća
@@ -1849,10 +1849,10 @@ STR_CARGO_RATING_OUTSTANDING :Izvanredno
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Pokaži sve vlakove koji imaju ovu postaju u svom rasporedu
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Prikaži sva cestovna vozila koja imaju ovu postaju u svom rasporedu
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Prikaži sve zrakoplove koji imaju ovu postaju u svom rasporedu
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Prikaži sve brodove koji imaju ovu postaju u svom rasporedu
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Pokaži sve vlakove koji imaju ovu postaju u svom rasporedu
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Prikaži sva cestovna vozila koja imaju ovu postaju u svom rasporedu
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Prikaži sve zrakoplove koji imaju ovu postaju u svom rasporedu
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Prikaži sve brodove koji imaju ovu postaju u svom rasporedu
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} više ne prihvaća {STRING.aku}
@@ -1885,47 +1885,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Promijen
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Prikaži popis tereta koji se prihvaća
STR_STATION_LIST_TOOLTIP :{BLACK}Imena postaja - klikni na ime kako bi centrirao glavni pogled na postaju
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Odaberi veliÄinu/vrstu zraÄne luke
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ŽeljezniÄka postaja
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Zrakoplovni hangar
-STR_STATION_DESCRIPTION_AIRPORT :ZraÄna luka
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ukrcajno podruÄje
-STR_STATION_DESCRIPTION_BUS_STATION :Autobusna postaja
-STR_STATION_DESCRIPTION_SHIP_DOCK :Brodsko pristanište
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ŽeljezniÄka postaja
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Zrakoplovni hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :ZraÄna luka
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ukrcajno podruÄje
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autobusna postaja
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Brodsko pristanište
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}OznaÄi podruÄje koje pokriva željeno mjesto
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nemoj oznaÄiti podruÄje koje pokriva željeno mjesto
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}OznaÄavanje podruÄja pokrivanja
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Pristanište
-STR_STATION_DESCRIPTION_BUOY :PlutaÄa
+STR_LAI_STATION_DESCRIPTION_BUOY :PlutaÄa
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...plutaÄa na putu
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...postaja previše proširena
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neujednaÄene postaje onemogućene
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Drži CTRL kako bi odabrao više od jedne stavke
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neujednaÄene postaje onemogućene
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Drži CTRL kako bi odabrao više od jedne stavke
STR_UNDEFINED :(neodređen znakovni niz)
-STR_STAT_CLASS_DFLT :Zadana postaja
-STR_STAT_CLASS_WAYP :Čvorišta
+STR_STATION_CLASS_DFLT :Zadana postaja
+STR_STATION_CLASS_WAYP :Čvorišta
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Smjer spremišta brodova
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...mora biti izgrađen na vodi
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ovdje nije moguće izgraditi spremište brodova...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Odaberi smjer spremišta brodova
-STR_WATER_DESCRIPTION_WATER :Voda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala ili rijeÄni nasip
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Spremište brodova
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Voda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala ili rijeÄni nasip
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Spremište brodova
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Nije moguće graditi na vodi
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprije je potrebno srušiti kanal
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprije je potrebno srušiti kanal
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
STR_SAVELOAD_LOAD_CAPTION :{WHITE}UÄitaj igru
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Spremi
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Obriši
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Gledatelj, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Gledatelj, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} slobod{P an na no}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ne mogu proÄitati disk
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Spremanje igre nije uspjelo{}{STRING}
@@ -1941,12 +1941,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Popis di
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Trenutno odabrano ime za spremanje igre
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Obriši trenutno odabranu spremljenu igru
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Spremi trenutnu igru koristeći odabrano ime
-STR_NETWORK_SERVER_RANDOM_GAME :Stvori nasumiÄnu novu igru
-STR_LOAD_HEIGHTMAP :{WHITE}UÄitaj visinsku kartu
-STR_SAVE_OSKTITLE :{BLACK}Upiši ime za spremanje igre
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Stvori nasumiÄnu novu igru
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}UÄitaj visinsku kartu
+STR_SAVELOAD_OSKTITLE :{BLACK}Upiši ime za spremanje igre
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} na putu
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} na putu
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Rudnik ugljena
STR_INDUSTRY_NAME_POWER_STATION :Elektrana
@@ -2004,7 +2004,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centriraj glavni pogled na položaj industrije
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}ZapoÄela je izgradnja nove {STRING.gen} u blizini grada {TOWN}a!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nova {STRING} trenutno se sadi blizu grada {TOWN}a!
-STR_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Ovdje nije moguće izgraditi ovu vrstu industrije...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...šume mogu jedino biti posađene iznad linije snijega
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} objavljuje skoro zatvaranje!
@@ -2022,16 +2022,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Smeta drugi tunel
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio izvan karte
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio izvan karte
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne moguće iskopoati zemlju na drugoj strani tunela
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Najprije je potrebno srušiti tunel
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Najprije je potrebno srušiti most
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}PoÄetak i kraj ne mogu biti na istom mjestu
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Glave mosta nisu na istoj razini
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je prenizak za teren
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}PoÄetak i kraj ne mogu biti na istom mjestu
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Glave mosta nisu na istoj razini
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je prenizak za teren
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}PoÄetak i kraj moraju biti u ravnini
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Neprikladan teren za ulaz u tunel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, ÄeliÄni
STR_BRIDGE_NAME_GIRDER_STEEL :Noseći, ÄeliÄni
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolni, ÄeliÄni
@@ -2042,30 +2042,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cijevni, ÄeliÄ
STR_BRIDGE_TUBULAR_SILICON :Cjevni, silikonski
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Ovdje nije moguće izgraditi most...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ŽeljezniÄki tunel
-STR_TUNNEL_DESCRIPTION_ROAD :Cestovni tunel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ÄŒeliÄni viseći željezniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ÄŒeliÄni noseći željezniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ÄŒeliÄni konzolni željezniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :OjaÄani betonski viseći željezniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drveni željezniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski željezniÄki most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ÄŒeliÄni viseći cestovni most
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ÄŒeliÄni noseći cestovni most
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ÄŒeliÄni konzolni cestovni most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :OjaÄani betonski viseći cestovni most
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drveni cestovni most
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski cestovni most
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cijevni željezniÄki most
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cijevni cestovni most
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ŽeljezniÄki tunel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Cestovni tunel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ÄŒeliÄni viseći željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ÄŒeliÄni noseći željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ÄŒeliÄni konzolni željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :OjaÄani betonski viseći željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drveni željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ÄŒeliÄni viseći cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ÄŒeliÄni noseći cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ÄŒeliÄni konzolni cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :OjaÄani betonski viseći cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drveni cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski cestovni most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cijevni željezniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cijevni cestovni most
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Smeta objekt
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svjetionik
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sjedište tvrtke
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :OdaÅ¡iljaÄ
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svjetionik
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sjedište tvrtke
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...smeta sjedište tvrtke
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjedu tvrtke
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ovu zemlju nije moguće kupiti...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...već je u tvom vlasništvu!
@@ -2111,7 +2111,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Postaj
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Težina igre
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Spremi
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Spremi
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lagano
@@ -2184,8 +2184,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Boja:
STR_LIVERY_CAPTION :{WHITE}Nova boja
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Ime tvrtke
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Ime direktora
-STR_QUERY_COMPANY_NAME_CAPTION :Ime tvrtke
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Ime direktora
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ime tvrtke
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ime direktora
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ime tvrtke nije moguće promijeniti...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Nije moguće promijeniti ime direktora...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Financije {BLACK}{COMPANYNUM}
@@ -2209,11 +2209,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Grafikon prihoda
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Grafikon operativne dobiti
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
-STR_MAX_LOAN :{WHITE}Maks zajam: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks zajam: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Otplati {SKIP}{SKIP}{CURRENCY}
@@ -2222,7 +2222,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nije mog
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...nema zajma za otplatu
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} potrebno
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nije moguće otplatiti zajam...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ne možeš dati novac koji je pozajmljen od banke...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ne možeš dati novac koji je pozajmljen od banke...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Odaberi novo lice direktora
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Promijeni shemu boja za vozila tvrtke
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Promjeni ime direktora
@@ -2232,10 +2232,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Otplati
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Direktor)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Na poziciji od: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vozila:
-STR_TRAINS :{WHITE}{COMMA} vlak{P "" a ova}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} cestovn{P o a ih} vozil{P o a a}
-STR_AIRCRAFT :{WHITE}{COMMA} zrakoplov
-STR_SHIPS :{WHITE}{COMMA} brod{P "" a ova}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" a ova}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} cestovn{P o a ih} vozil{P o a a}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} zrakoplov
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} brod{P "" a ova}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ništa
STR_FACE_CAPTION :{WHITE}Izbor lica
STR_FACE_MALE_BUTTON :{BLACK}Muško
@@ -2249,7 +2249,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generira
STR_GRAPH_KEY_BUTTON :{BLACK}KljuÄ
STR_GRAPH_KEY_TOOLTIP :{BLACK}Pokaži kljuÄeve na grafikonima
STR_GRAPH_KEY_CAPTION :{WHITE}KljuÄ za grafikone tvrtke
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klikni ovdje za ukljuÄivanje/iskljuÄivanje tvrtke s grafikona
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klikni ovdje za ukljuÄivanje/iskljuÄivanje tvrtke s grafikona
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Dostavljenih jedinica tereta
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ocjena uÄinka tvrtke (najveća ocjena = 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Vrijednost tvrtki
@@ -2283,23 +2283,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Predsjednik
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tajkun
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Izgradi sjedište tvrtke
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Izgradi središte tvrtke / pogledaj sjedište tvrtke
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Izgradi sjedište tvrtke negdje drugdje za 1% troška od cjelokupne vrijednosti tvrtke
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Izgradi sjedište tvrtke negdje drugdje za 1% troška od cjelokupne vrijednosti tvrtke
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nije moguće izgraditi sjedište tvrtke...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Pogledaj sjedište tvrtke
-STR_RELOCATE_HQ :{BLACK}Premjesti sjedište kompanije
-STR_COMPANY_JOIN :{BLACK}Pridruži se
-STR_COMPANY_JOIN_TIP :{BLACK}Pridruži se i igraj kao ova tvrtka
-STR_COMPANY_PASSWORD :{BLACK}Zaporka
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Zaštiti svoju tvrtku od neovlaštenog korištenja pomoću zaporke.
-STR_SET_COMPANY_PASSWORD :{BLACK}Postavi zaporku tvrtke
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Premjesti sjedište kompanije
+STR_COMPANY_VIEW_JOIN :{BLACK}Pridruži se
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pridruži se i igraj kao ova tvrtka
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Zaporka
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Zaštiti svoju tvrtku od neovlaštenog korištenja pomoću zaporke.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Postavi zaporku tvrtke
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Nemoj spremiti upisanu zaporku
STR_COMPANY_PASSWORD_OK :{BLACK}Daj tvrtci novu zaporku
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Zaporka tvrtke
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Inicijalna zaporka tvrtke
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Uporabi zaporku ove tvrtke kao inicijalnu za nove tvrtke
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Inicijalna zaporka tvrtke
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Uporabi zaporku ove tvrtke kao inicijalnu za nove tvrtke
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Svjetska recesija!{}{}Financijski struÄnjaci oÄekuju najgore zbog ekonomske krize!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recesija zavrÅ¡ena!{}{}Obrat u trgovanu daje samopouzdanje gospodarstvu jer ekonomija jaÄa!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Namjesti veliku/malu veliÄinu prozora
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Namjesti veliku/malu veliÄinu prozora
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Vrijednost tvrtke: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kupi 25% udjela u tvrtci
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodaj 25% udjela u tvrtci
@@ -2309,7 +2309,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nije mog
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Nije moguće prodati 25% udjela u ovoj tvrtci...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% u vlasništvu {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} je preuzeta od strane tvrtke {STRING}!
-STR_PROTECTED :{WHITE}Ova tvrka još nije dovoljno stara da bi trgovala udjelima...
+STR_ERROR_PROTECTED :{WHITE}Ova tvrka još nije dovoljno stara da bi trgovala udjelima...
STR_LIVERY_DEFAULT :Standardna boja
STR_LIVERY_STEAM :Parna lokomotiva
@@ -2335,14 +2335,14 @@ STR_LIVERY_LARGE_PLANE :Veliki zrakoplo
STR_LIVERY_PASSENGER_TRAM :PutniÄki tramvaj
STR_LIVERY_FREIGHT_TRAM :Teretni tramvaj
-STR_LIVERY_GENERAL_TIP :{BLACK}Prikaži generalne sheme boja
-STR_LIVERY_TRAIN_TIP :{BLACK}Prikaži sheme boja za vlak
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Prikaži sheme boja za cestovno vozilo
-STR_LIVERY_SHIP_TIP :{BLACK}Prikaži sheme boja za brod
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Prikaži sheme boja za zrakoplov
-STR_LIVERY_PRIMARY_TIP :{BLACK}Izaberi primarnu boju za odabranu shemu
-STR_LIVERY_SECONDARY_TIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu
-STR_LIVERY_PANEL_TIP :{BLACK}Izaberi shemu boja za promjenu, ili višestruke sheme pomoću CTRL+klik. Klikni na kućicu kako bi odredio uporabu sheme
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Prikaži generalne sheme boja
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Prikaži sheme boja za vlak
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Prikaži sheme boja za cestovno vozilo
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Prikaži sheme boja za brod
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Prikaži sheme boja za zrakoplov
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izaberi primarnu boju za odabranu shemu
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izaberi shemu boja za promjenu, ili višestruke sheme pomoću CTRL+klik. Klikni na kućicu kako bi odredio uporabu sheme
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (parni)
@@ -2647,9 +2647,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(ÄŒeaj bilo koj
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Promijeni zaustavno ponaÅ¡anje oznaÄene naredbe
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Promijeni ukrcajno ponaÅ¡anje oznaÄene naredbe
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promijeni iskrcajno ponaÅ¡anje oznaÄene naredbe
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Ubaci naprednu naredbu
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Ubaci naprednu naredbu
STR_ORDER_GO_TO_NEAREST_DEPOT :Idi do najbližeg spremišta
STR_ORDER_GO_TO_NEAREST_HANGAR :Idi do najbližeg hangara
STR_ORDER_NEAREST_DEPOT :najbliži
@@ -2659,9 +2659,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Servisiraj nepr
STR_ORDER_TRAIN_DEPOT :Spremište vlakova
STR_ORDER_ROAD_VEHICLE_DEPOT :Spremište cestovnih vozila
STR_ORDER_SHIP_DEPOT :Spremište brodova
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Idi neprekidno
STR_ORDER_DROP_SERVICE_DEPOT :Servisiraj prema potrebi
@@ -2686,10 +2686,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :je više od
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :je više ili jednako
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :je istinito
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :je lažno
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :SkoÄin na naredbu {COMMA}
-STR_CONDITIONAL_NUM :SkoÄi na naredbu {COMMA} kada {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :SkoÄi na naredbu {COMMA} kada {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :SkoÄin na naredbu {COMMA}
+STR_ORDER_CONDITIONAL_NUM :SkoÄi na naredbu {COMMA} kada {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :SkoÄi na naredbu {COMMA} kada {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nema putovanja
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Putovanje (bez rasporeda)
@@ -2712,18 +2712,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vlakovi
STR_ORDERS_SKIP_BUTTON :{BLACK}PreskoÄi
STR_ORDERS_DELETE_BUTTON :{BLACK}Obriši
STR_ORDERS_GO_TO_BUTTON :{BLACK}Idi do
-STR_REFIT :{BLACK}Prenamijeni
-STR_REFIT_TIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. CTRL+klik kako bi uklonio naputak za prenamjenu
-STR_REFIT_ORDER :(Prenamijeni u {STRING})
-STR_REFIT_STOP_ORDER :(Prenamijeni u {STRING} i zaustavi se)
-STR_STOP_ORDER :(Stani)
-STR_TIMETABLE_VIEW :{BLACK} Raspored
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prebacivanje na pogled rasporeda
-STR_ORDER_VIEW :{BLACK}Naredbe
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Prebaci na pregled naredbi
+STR_ORDER_REFIT :{BLACK}Prenamijeni
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. CTRL+klik kako bi uklonio naputak za prenamjenu
+STR_ORDER_REFIT_ORDER :(Prenamijeni u {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Prenamijeni u {STRING} i zaustavi se)
+STR_ORDER_STOP_ORDER :(Stani)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK} Raspored
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prebacivanje na pogled rasporeda
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Naredbe
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Prebaci na pregled naredbi
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Naredbe)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Kraj naredbi - -
-STR_SERVICE :{BLACK}Servis
+STR_ORDER_SERVICE :{BLACK}Servis
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Izgrađen: {LTBLUE}{NUM}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Vrijednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2743,7 +2743,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vozilo n
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}vozilo koje dijeli ovu naredbu ne može doći do te stanice
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nije moguće ukloniti vozilo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Stražnja lokomotiva će uvijek pratiti svog prednjeg dvojnika
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ne može pronaći put do lokalnog spremišta
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servisni interval: {LTBLUE}{COMMA}dana{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servisni interval: {LTBLUE}{COMMA}%{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
@@ -2763,8 +2763,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Raspored
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Promijeni koliÄinu vremena koju bi oznaÄena naredba trebala uzeti
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}ObriÅ¡i vrijeme potrebno za oznaÄenu naredbu
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj brojaÄ kaÅ¡njenja, kako bi vozilo stiglo na vrijeme
-STR_SERVICE_HINT :{BLACK}PreskoÄi ovu narudžbu osim ako servis nije potreban
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cijena: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Trošak uporabe: {CURRENCY}/god{}Kapacitet: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}PreskoÄi ovu narudžbu osim ako servis nije potreban
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cijena: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Trošak uporabe: {CURRENCY}/god{}Kapacitet: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}Zaustavljen
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nije moguće natjerati vlak da ignorira signale dok traje opasnost...
STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
@@ -2772,27 +2772,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Vlak se sudario!{}{COMMA} poginu{P o la lih} u eksploziji nakon sudara
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nije moguće promijeniti smjer vlaka...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ne mogu okreniti vozila koja se sastoje od više jedinica
-STR_CLEAR_TIME :{BLACK}Obriši vrijeme
-STR_RESET_LATENESS :{BLACK}PoniÅ¡ti BrojaÄ KaÅ¡njenja
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Promijeni ime ÄvoriÅ¡ta
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Obriši vrijeme
+STR_TIMETABLE_RESET_LATENESS :{BLACK}PoniÅ¡ti BrojaÄ KaÅ¡njenja
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Promijeni ime ÄvoriÅ¡ta
-STR_TRAIN_STOPPING :{RED}Zaustavljam
-STR_TRAIN_STOPPING_VEL :{RED}Zaustavljam, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilna vrsta traÄnica
-STR_TRAIN_NO_POWER :{RED}Nema struje
-STR_TRAIN_START_NO_CATENARY :Ovoj pruzi nedostaje vuÄna užad, stoga vlak ne može krenuti
-STR_TRAIN_STUCK :{ORANGE}ÄŒekanje slobodne putanje
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Zaustavljam
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Zaustavljam, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilna vrsta traÄnica
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Nema struje
+STR_ERROR_TRAIN_START_NO_CATENARY :Ovoj pruzi nedostaje vuÄna užad, stoga vlak ne može krenuti
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}ÄŒekanje slobodne putanje
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Novi {STRING} je sada dostupan!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novi {STRING} je sada dostupan! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ne mogu prodati uništeno vozilo...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ne mogu prenamijeniti uništeno vozilo...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ne mogu prodati uništeno vozilo...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ne mogu prenamijeniti uništeno vozilo...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nije moguće rasporediti vozilo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozila mogu Äekati samo na postajama.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ovo vozilo se ne zaustavlja na ovoj postaji.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nije moguće rasporediti vozilo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozila mogu Äekati samo na postajama.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ovo vozilo se ne zaustavlja na ovoj postaji.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Promijeni vrijeme
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Ovo vozilo vozi na vrijeme
STR_TIMETABLE_STATUS_LATE :{BLACK}Ovo vozilo trenutaÄno {STRING} kasni
@@ -2806,7 +2806,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Automats
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...mora biti zaustavljen unutar spremišta cestovnih vozila
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ne mogu pronaći lokalno spremište
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Natjeraj vozila da se okrene natrag
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2832,11 +2832,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Smjesti plutaÄu koja može biti koriÅ¡tena kao pokazatelj puta
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nije moguće staviti plutaÄu ovdje...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Izgradi akvadukt
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ovdje nije moguće izgraditi akvadukt...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ovdje nije moguće izgraditi akvadukt...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prenamijeni)
STR_REFIT_TITLE :{GOLD}Odaberi vrstu tereta za prijevoz:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO}{}{BLACK}Cijena prenamjene: {GOLD}{CURRENCY}
-STR_REFITTABLE :(prenamjenjiv)
+STR_PURCHASE_INFO_REFITTABLE :(prenamjenjiv)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}ZraÄne luke
@@ -2849,7 +2849,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Izgradi
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}GraÄ‘ani slave . . .{}Prvi zrakoplov je stigao u zraÄnu luku {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Pad zrakoplova!{}{COMMA} poginulih u eksploziji na {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Avionska nesreća{}Avion je ostao bez goriva, {COMMA} poginulo u nesreći
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Raspored)
@@ -2862,13 +2862,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Urušavanje rudnika ugljena ostavilo je trag blizu grada {TOWN}a!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Poplave!{}Najmanje {COMMA} nestalih, pretpostavlja se poginulih nakon znaÄajnih poplava!
-STR_BRIBE_FAILED :{WHITE}Tvoj pokušaj podmićivanja je
-STR_BRIBE_FAILED_2 :{WHITE}otkriven od strane regionalnog istražitelja
-STR_BUILD_DATE :{BLACK}Izgrađeno: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Tvoj pokušaj podmićivanja je
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}otkriven od strane regionalnog istražitelja
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Izgrađeno: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Klasa postaje: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Vrsta postaje: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Klasa postaje: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Vrsta postaje: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detaljna procjena rezultata
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalji
@@ -2888,28 +2888,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Zajam:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Ukupno:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Broj vozila; ovo ukljuÄuje cestovna vozila, vlakove, brodove i avione
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Broj dijelova postaje. Svaki dio postaje (npr. željezniÄki kolodvor, autobusna postaja, aerodrom) se raÄuna, Äak i ako su spojene kao jedna postaja
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Dobit vozila s najnižim prihodom (od svih vozila starijih od 2 godine)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}KoliÄina gotovine uprihodovana u mjesecu s najviÅ¡om dobiti u zadnjih 12 kvartala
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}KoliÄina gotovine uprihodovana u mjesecu s najviÅ¡om dobiti u zadnjih 12 kvartala
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Jedinice tereta dostavljene u zadnje Äetiri Äetvrtine
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Broj vrsta tereta dostavljenog u zadnjoj Äetvrtini
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}KoliÄina novca koji ova kompanija ima u banci
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Iznos novca koji je ova tvrtka pozajmila
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Ukupni broj bodova od mogućih bodova
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Broj vozila; ovo ukljuÄuje cestovna vozila, vlakove, brodove i avione
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Broj dijelova postaje. Svaki dio postaje (npr. željezniÄki kolodvor, autobusna postaja, aerodrom) se raÄuna, Äak i ako su spojene kao jedna postaja
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Dobit vozila s najnižim prihodom (od svih vozila starijih od 2 godine)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}KoliÄina gotovine uprihodovana u mjesecu s najviÅ¡om dobiti u zadnjih 12 kvartala
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}KoliÄina gotovine uprihodovana u mjesecu s najviÅ¡om dobiti u zadnjih 12 kvartala
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Jedinice tereta dostavljene u zadnje Äetiri Äetvrtine
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Broj vrsta tereta dostavljenog u zadnjoj Äetvrtini
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}KoliÄina novca koji ova kompanija ima u banci
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Iznos novca koji je ova tvrtka pozajmila
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Ukupni broj bodova od mogućih bodova
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Postavke
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Prikaži postavke NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF postavke
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdi promjene
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Prilagodi paletu izabranog NewGRF-a.{}UÄini ovo kada grafike iz ovog NewGRF-a izgledaju ljubiÄasto tijekom igre.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Postavi parametre
-STR_NEWGRF_FILENAME :{BLACK}Datoteka: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5 suma: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdi promjene
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu izabranog NewGRF-a.{}UÄini ovo kada grafike iz ovog NewGRF-a izgledaju ljubiÄasto tijekom igre.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Datoteka: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 suma: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Spremate se napraviti izmjene na pokrenutoj igri; to može srušiti OpenTTD.{}Jeste li potpuno sigurni u to?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2932,34 +2932,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokušaj uporab
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan grafiÄki znak. Svi neispravni grafiÄki znakovi bit će pokazani kao crveni upitnik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži mnoge Action 8 unose.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}UÄitaj unaprijed odabrane postavke
-STR_NEWGRF_PRESET_SAVE :{BLACK}Spremi zadano postavljanje
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
-STR_NEWGRF_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Obriši trenutno izabrano zadano postavljanje
-STR_NEWGRF_ADD :{BLACK}Dodaj
-STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteku u listu
-STR_NEWGRF_REMOVE :{BLACK}Ukloni
-STR_NEWGRF_REMOVE_TIP :{BLACK}Ukloni odabranu NewGRF datoteku s popisa
-STR_NEWGRF_MOVEUP :{BLACK}Pomakni gore
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Pomakni odabranu NewGRF datoteku gore na listi
-STR_NEWGRF_MOVEDOWN :{BLACK} Pomakni dolje
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Pomakni odabranu NewGRF datoteku dolje na listi
-STR_NEWGRF_FILE_TIP :{BLACK}Popis instaliranih NewGRF datoteka. Kliknite na datoteku da bi promijenili njene parametre
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Unesite NewGRF parametre
-STR_NEWGRF_NO_INFO :{BLACK}Nema dostupnih informacija
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}UÄitaj unaprijed odabrane postavke
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Spremi zadano postavljanje
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno izabrano zadano postavljanje
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Dodaj NewGRF datoteku u listu
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Ukloni
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Ukloni odabranu NewGRF datoteku s popisa
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Pomakni gore
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Pomakni odabranu NewGRF datoteku gore na listi
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK} Pomakni dolje
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Pomakni odabranu NewGRF datoteku dolje na listi
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Popis instaliranih NewGRF datoteka. Kliknite na datoteku da bi promijenili njene parametre
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Unesite NewGRF parametre
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nema dostupnih informacija
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupne NewGRF datoteke
STR_NEWGRF_ADD_FILE :{BLACK}Dodaj u selekciju
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
-STR_NEWGRF_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Osvježi listu dostupnih NewGRF datoteka
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Osvježi listu dostupnih NewGRF datoteka
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ne mogu dodati datoteku: dupli GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Odgovarajuća datoteka nije pronađena
-STR_NEWGRF_DISABLED :{RED}Onemogućeno
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Odgovarajuća datoteka nije pronađena
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Onemogućeno
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odgovarajuća datoteka nije pronađena (kompatibilni GRF podignut)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilni GRF(ovi) uÄitani umjesto nepronaÄ‘enih datoteka
@@ -2974,7 +2974,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak'{VE
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' daje netoÄne informacije.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija tereta/obnavljanja za '{1:ENGINE}' je razliÄita od kupovne liste nakon konstrukcije. Zbog toga bi automatsko obnavljanje/zamjena mogla biti neuspjeÅ¡na
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Zbog toga su svi tramvaji uklonjeni.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Zbog toga su svi tramvaji uklonjeni.
STR_CURRENCY_WINDOW :{WHITE}Proizvoljna valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Devizni teÄaj: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3003,8 +3003,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} brod{P "" a ova}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} zrakoplova
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Dijeljene naredbe za {COMMA} vozil{P o a a}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Pokaži sva vozila koja dijele ovaj raspored.
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Dijeljene naredbe za {COMMA} vozil{P o a a}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Pokaži sva vozila koja dijele ovaj raspored.
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} Äeka u željezniÄkom hangaru
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} Äeka u radioni
@@ -3111,39 +3111,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Prenamij
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Prenamijeni teretni brod za prijevoz neke druge vrste tereta
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Prenamijeni zrakoplov za prijevoz neke druge vrste tereta
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kreće se prema spremištu vlakova grada {TOWN}a
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kreće se prema spremištu vlakova grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Kreće se prema cestovnom spremištu grada {TOWN}a
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Kreće se prema cestovnom spremištu grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Kreće se prema spremištu brodova grada {TOWN}a
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Kreće se prema spremištu brodova grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Putuje prema hangaru {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Putuje prema hangaru {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisiranje u spremištu vlakova grada {TOWN}a
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u spremištu vlakova grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisiranje u cestovnom spremištu grada {TOWN}a
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u cestovnom spremištu grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisiranje u spremištu brodova grada {TOWN}a
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u spremištu brodova grada {TOWN}a, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servisiranje u hangaru {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisiranje u hangaru {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kloniraj vlak
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloniraj vozilo
-STR_CLONE_SHIP :{BLACK}Kloniraj brod
-STR_CLONE_AIRCRAFT :{BLACK}Kloniraj zrakoplov
-
-STR_CLONE_TRAIN_INFO :{BLACK}Ovo će izgraditi kopiju vlaka ukljuÄujući sve vagone. Control-klik će dijeliti naredbe
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovo će izgraditi kopiju cestovnog vozila. Control-clik će dijeliti naredbe
-STR_CLONE_SHIP_INFO :{BLACK}Ovo će izgradi kopiju broda. Control-klik će dijeliti naredbe
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Ovo će izgraditi kopiju zrakoplova. Control-klik će dijeliti naredbe
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju vlaka ukljuÄujući sve vagone. Kliknite na ovaj gumb i onda na vlak unutar ili izvan spremiÅ¡ta. CTRL-klik će dijeliti naredbe
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju cestovnog vozila. Klikni na ovaj gumb i onda na cestovno vozilo unutar ili izvan spremišta. CTRL+klik će dijeliti naredbe
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju broda. Klikni na ovaj gumb i onda na brod unutar ili izvan spremišta. CTRL+klik će dijeliti naredbe
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovo će napraviti kopiju zrakoplova. Klikni ovaj gumb i onda na zrakoplov unutar ili izvan hangara. Control+klik će dijeliti naredbe
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kreće se prema spremištu vlakova grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kreće se prema spremištu vlakova grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Kreće se prema cestovnom spremištu grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Kreće se prema cestovnom spremištu grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Kreće se prema spremištu brodova grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Kreće se prema spremištu brodova grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Putuje prema hangaru {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Putuje prema hangaru {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisiranje u spremištu vlakova grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u spremištu vlakova grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisiranje u cestovnom spremištu grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u cestovnom spremištu grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisiranje u spremištu brodova grada {TOWN}a
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u spremištu brodova grada {TOWN}a, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servisiranje u hangaru {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisiranje u hangaru {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kloniraj vlak
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloniraj vozilo
+STR_DEPOT_CLONE_SHIP :{BLACK}Kloniraj brod
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloniraj zrakoplov
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ovo će izgraditi kopiju vlaka ukljuÄujući sve vagone. Control-klik će dijeliti naredbe
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovo će izgraditi kopiju cestovnog vozila. Control-clik će dijeliti naredbe
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ovo će izgradi kopiju broda. Control-klik će dijeliti naredbe
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ovo će izgraditi kopiju zrakoplova. Control-klik će dijeliti naredbe
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju vlaka ukljuÄujući sve vagone. Kliknite na ovaj gumb i onda na vlak unutar ili izvan spremiÅ¡ta. CTRL-klik će dijeliti naredbe
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju cestovnog vozila. Klikni na ovaj gumb i onda na cestovno vozilo unutar ili izvan spremišta. CTRL+klik će dijeliti naredbe
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovo će napraviti kopiju broda. Klikni na ovaj gumb i onda na brod unutar ili izvan spremišta. CTRL+klik će dijeliti naredbe
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovo će napraviti kopiju zrakoplova. Klikni ovaj gumb i onda na zrakoplov unutar ili izvan hangara. Control+klik će dijeliti naredbe
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nova željezniÄka vozila
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nova elektriÄna pružna vozila
@@ -3213,28 +3213,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrira
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Upravo se spremaš prodati sva vozila u spremištu. Jesi li siguran?
-STR_DEPOT_WRONG_DEPOT_TYPE :Pogrešna vrsta spremišta
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Pogrešna vrsta spremišta
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodaj sve vlakove u spremištu
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Prodaj sva cestovna vozila u spremištu
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodaj sve brodove u spremištu
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Prodaj sve zrakoplove u hangaru
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Prodaj sve vlakove u spremištu
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Prodaj sva cestovna vozila u spremištu
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Prodaj sve brodove u spremištu
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Prodaj sve zrakoplove u hangaru
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Daje popis svih vlakova koji imaju trenutno spremište među svojim naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Daje popis svih cestovnih vozila koje imaju trenutno spremište među svojim naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Daje popis svih brodova koji imaju trenutno spremište među svojim naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Daje popis svih zrakoplova koji imaju bilo koji hangar ove zraÄne luke meÄ‘u svojim naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Daje popis svih vlakova koji imaju trenutno spremište među svojim naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Daje popis svih cestovnih vozila koje imaju trenutno spremište među svojim naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Daje popis svih brodova koji imaju trenutno spremište među svojim naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Daje popis svih zrakoplova koji imaju bilo koji hangar ove zraÄne luke meÄ‘u svojim naredbama
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Automatski zamijeni sve vlakove u spremištu
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Automatski zamijeni sva cestovna vozikla u spremištu
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Automatski zamijeni sve brodove u spremištu
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Automatski zamijeni sve zrakoplove u spremištu
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Automatski zamijeni sve vlakove u spremištu
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Automatski zamijeni sva cestovna vozikla u spremištu
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Automatski zamijeni sve brodove u spremištu
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Automatski zamijeni sve zrakoplove u spremištu
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamijeni {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}PoÄni zamijenjivati vozila
STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani zamijenjivati vozila
-STR_NOT_REPLACING :{BLACK}Ne zamijenjujem
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Niti jedno vozilo nije odabrano
+STR_REPLACE_NOT_REPLACING :{BLACK}Ne zamijenjujem
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Niti jedno vozilo nije odabrano
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberi vrstu motora koju želiš zamijeniti
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novi tip lokomotive koji želite koristiti umjesto lijevo odabranog tipa lokomotive
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabranog tipa lokomotive
@@ -3246,26 +3246,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ukoliko
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebaci između prozora za izmjenu lokomotiva i vagona
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo nije dostupno
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo nije dostupno
-STR_SHIP_NOT_AVAILABLE :{WHITE}Brod nije dostupan
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Zrakoplov nije dostupan
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo nije dostupno
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo nije dostupno
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Brod nije dostupan
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Zrakoplov nije dostupan
-STR_ENGINES :Lokomotive
-STR_WAGONS :Vagoni
+STR_REPLACE_ENGINES :Lokomotive
+STR_REPLACE_WAGONS :Vagoni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klikni za zaustavljanje svih vlakova u spremištu
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikni za zaustavljanje svih cestovnih vozila u spremištu
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klikni za zaustavljanje svih brodova u spremištu
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klikni za zaustavljanje svih zrakoplova u hangaru
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikni za zaustavljanje svih vlakova u spremištu
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikni za zaustavljanje svih cestovnih vozila u spremištu
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klikni za zaustavljanje svih brodova u spremištu
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klikni za zaustavljanje svih zrakoplova u hangaru
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klikni za pokretanje svih vlakova u spremištu
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikni za pokretanje svih cestovnih vozila u spremištu
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klikni za pokretanje svih brodova u spremištu
-STR_MASS_START_HANGAR_TIP :{BLACK}Klikni za pokretanje svih zrakoplova u hangaru
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikni za pokretanje svih vlakova u spremištu
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikni za pokretanje svih cestovnih vozila u spremištu
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klikni za pokretanje svih brodova u spremištu
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klikni za pokretanje svih zrakoplova u hangaru
-STR_MASS_STOP_LIST_TIP :{BLACK}Klikni za zaustavljanje svih vozila na popisu
-STR_MASS_START_LIST_TIP :{BLACK}Klikni za pokretanje svih vozila na popisu
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klikni za zaustavljanje svih vozila na popisu
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klikni za pokretanje svih vozila na popisu
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Popis znakova - {COMMA} znak{P "" a ova}
@@ -3274,14 +3274,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Naredba
############ Lists rail types
-STR_RAIL_VEHICLES :Pružna vozila
-STR_ELRAIL_VEHICLES :ElektriÄna pružna vozila
-STR_MONORAIL_VEHICLES :JednotraÄna vozila
-STR_MAGLEV_VEHICLES :Maglev željezniÄka vozila
+STR_REPLACE_RAIL_VEHICLES :Pružna vozila
+STR_REPLACE_ELRAIL_VEHICLES :ElektriÄna pružna vozila
+STR_REPLACE_MONORAIL_VEHICLES :JednotraÄna vozila
+STR_REPLACE_MAGLEV_VEHICLES :Maglev željezniÄka vozila
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cijena: {GOLD}{CURRENCY}{BLACK} Težina {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Brzina: {GOLD}{VELOCITY}{BLACK} Snaga: {GOLD}{POWER}
@@ -3307,70 +3307,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Izradi
-STR_RANDOM :{BLACK}NasumiÄno
-STR_RANDOM_HELP :{BLACK}Promijeni sluÄajni slijed koji se koristi za kreiranje terena
-STR_WORLD_GENERATION_CAPTION :{WHITE}Izrada svijeta
-STR_RANDOM_SEED :{BLACK}NasumiÄni slijed:
-STR_RANDOM_SEED_HELP :{BLACK}Klikni za unos nasumiÄnog slijeda
-STR_RANDOM_SEED_OSKTITLE :{BLACK}UpiÅ¡i nasumiÄno sjeme
-STR_LAND_GENERATOR :{BLACK}IzraÄ‘ivaÄ zemljiÅ¡ta:
-STR_TREE_PLACER :{BLACK} Algoritam za drveće:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotacija visinske mape:
-STR_TERRAIN_TYPE :{BLACK}Vrsta terena:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
-STR_SMOOTHNESS :{BLACK}Graduacija:
-STR_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
-STR_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
-STR_START_DATE_QUERY_CAPT :{WHITE}Promijeni poÄetnu godinu
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Upozorenje o veliÄini
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Prekomjerna promjena veliÄine karte nije preporuÄena. Nastaviti sa kreiranjem?
-STR_HEIGHTMAP_NAME :{BLACK}Ime visinske karte:
-STR_HEIGHTMAP_SIZE :{BLACK}VeliÄina: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Izradi
+STR_MAPGEN_RANDOM :{BLACK}NasumiÄno
+STR_MAPGEN_RANDOM_HELP :{BLACK}Promijeni sluÄajni slijed koji se koristi za kreiranje terena
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Izrada svijeta
+STR_MAPGEN_RANDOM_SEED :{BLACK}NasumiÄni slijed:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikni za unos nasumiÄnog slijeda
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}UpiÅ¡i nasumiÄno sjeme
+STR_MAPGEN_LAND_GENERATOR :{BLACK}IzraÄ‘ivaÄ zemljiÅ¡ta:
+STR_MAPGEN_TREE_PLACER :{BLACK} Algoritam za drveće:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotacija visinske mape:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vrsta terena:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Razina mora:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Graduacija:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni poÄetnu godinu
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veliÄini
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prekomjerna promjena veliÄine karte nije preporuÄena. Nastaviti sa kreiranjem?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime visinske karte:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}VeliÄina: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Izrada svijeta u toku...
STR_GENERATION_ABORT :{BLACK}Prekini
STR_GENERATION_ABORT_CAPTION :{WHITE}Poništi izradu svijeta
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Da li zaista želiš prekinuti izradu?
-STR_PROGRESS :{WHITE}{NUM}% gotovo
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Izrada svijeta
-STR_TREE_GENERATION :{BLACK}Generiranje drveća
-STR_UNMOVABLE_GENERATION :{BLACK}NepomiÄno generiranje
-STR_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog podruÄja
-STR_SETTINGUP_GAME :{BLACK}Pripremam igru
-STR_PREPARING_TILELOOP :{BLACK}Izvršavam tile-petlju
-STR_PREPARING_GAME :{BLACK}Pripremam igru
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ova akcija je izmjenila težinu na proizvoljnu
-STR_SE_FLAT_WORLD :{WHITE}Ravna zemlja
-STR_SE_FLAT_WORLD_TIP :{BLACK}Kreiraj ravan teren
-STR_SE_RANDOM_LAND :{WHITE}NasumiÄni teren
-STR_SE_NEW_WORLD :{BLACK}Kreiraj novi scenarij
-STR_SE_CAPTION :{WHITE}Vrsta scenarija
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Snizi ravnu površinu za jedan korak
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Povisi ravnu površinu za jedan korak
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Promijeni visinu ravne površine
-STR_FLAT_WORLD_HEIGHT :{BLACK}Visina ravne površine:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% gotovo
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Izrada svijeta
+STR_GENERATION_TREE_GENERATION :{BLACK}Generiranje drveća
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepomiÄno generiranje
+STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grubog i stjenovitog podruÄja
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Pripremam igru
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Izvršavam tile-petlju
+STR_GENERATION_PREPARING_GAME :{BLACK}Pripremam igru
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Ova akcija je izmjenila težinu na proizvoljnu
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Ravna zemlja
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Kreiraj ravan teren
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}NasumiÄni teren
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Kreiraj novi scenarij
+STR_SE_MAPGEN_CAPTION :{WHITE}Vrsta scenarija
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Snizi ravnu površinu za jedan korak
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Povisi ravnu površinu za jedan korak
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Promijeni visinu ravne površine
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Visina ravne površine:
STR_SMALLMAP_CENTER :{BLACK}Centriraj malu mapu na trenutni položaj
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Rubovi Karte:
-STR_NORTHWEST :{BLACK}Sjeverozapad
-STR_NORTHEAST :{BLACK}Sjeveroistok
-STR_SOUTHEAST :{BLACK}Jugoistok
-STR_SOUTHWEST :{BLACK}Jugozapad
-STR_BORDER_FREEFORM :{BLACK}Slobodni oblik
-STR_BORDER_WATER :{BLACK}Voda
-STR_BORDER_RANDOM :{BLACK}NasumiÄno
-STR_BORDER_RANDOMIZE :{BLACK}NasumiÄno
-STR_BORDER_MANUAL :{BLACK}RuÄno
+STR_MAPGEN_BORDER_TYPE :{BLACK}Rubovi Karte:
+STR_MAPGEN_NORTHWEST :{BLACK}Sjeverozapad
+STR_MAPGEN_NORTHEAST :{BLACK}Sjeveroistok
+STR_MAPGEN_SOUTHEAST :{BLACK}Jugoistok
+STR_MAPGEN_SOUTHWEST :{BLACK}Jugozapad
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Slobodni oblik
+STR_MAPGEN_BORDER_WATER :{BLACK}Voda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}NasumiÄno
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}NasumiÄno
+STR_MAPGEN_BORDER_MANUAL :{BLACK}RuÄno
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Mala
@@ -3395,21 +3395,21 @@ STR_MEASURE_AREA :{BLACK}PodruÄj
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dužina:{NUM}{}Visinska razlika:{NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}PodruÄje:{NUM}x{NUM}Visinska razlika:{NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Prebaci novac: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ovo je gradska cesta
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...cesta je orijentirana u krivom smjeru
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Opcije prozirnosti
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Namjesti prozirnost za znakove postaja. CTRL+klik za zakljuÄavanje.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Namjesti prozirnost za drveće
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Namjesti prozirnost za kuće
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Namjesti prozirnost za industrije
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Namjesti prozirnost za graÄ‘evine poput postaja, spremiÅ¡ta, ÄvoriÅ¡ta i vuÄne užadi
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Namjesti prozirnost za mostove
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Namjesti prozirnost za strukture poput svjetionika i antena, možda u budućnosti i vizualne efekte
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Aktiviraj prozirnost za viseću užad. CTRL+klik za zakljuÄavanje.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Namjesti prozirnost za indikatore uÄitavanja
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}UÄini objekte nevidljivima umjesto prozirnima
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Prebaci novac: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ovo je gradska cesta
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...cesta je orijentirana u krivom smjeru
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Opcije prozirnosti
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Namjesti prozirnost za znakove postaja. CTRL+klik za zakljuÄavanje.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Namjesti prozirnost za drveće
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Namjesti prozirnost za kuće
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Namjesti prozirnost za industrije
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Namjesti prozirnost za graÄ‘evine poput postaja, spremiÅ¡ta, ÄvoriÅ¡ta i vuÄne užadi
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Namjesti prozirnost za mostove
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Namjesti prozirnost za strukture poput svjetionika i antena, možda u budućnosti i vizualne efekte
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Aktiviraj prozirnost za viseću užad. CTRL+klik za zakljuÄavanje.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Namjesti prozirnost za indikatore uÄitavanja
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}UÄini objekte nevidljivima umjesto prozirnima
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3419,7 +3419,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Svi vlakovi
STR_GROUP_ALL_ROAD_VEHICLES :Sva cestovna vozila
STR_GROUP_ALL_SHIPS :Svi brodovi
@@ -3428,24 +3428,24 @@ STR_GROUP_DEFAULT_TRAINS :Negrupirani vla
STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupirana cestovna vozila
STR_GROUP_DEFAULT_SHIPS :Negrupirani brodovi
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupirani zrakoplovi
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj dijeljena vozila
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj grupu
-STR_GROUP_CAN_T_CREATE :{WHITE}Nije moguće kreirati grupu...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nije moguće obrisati ovu grupu...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nije moguće preimenovati ovu grupu...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nije moguće ukloniti sva vozila iz ove grupe...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nije moguće dodati vozila u ovu grupu
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nije moguće dodati dijeljena vozila u grupu...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nije moguće kreirati grupu...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nije moguće obrisati ovu grupu...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nije moguće preimenovati ovu grupu...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nije moguće ukloniti sva vozila iz ove grupe...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nije moguće dodati vozila u ovu grupu
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nije moguće dodati dijeljena vozila u grupu...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groupe - klikni na grupu kako bi izlistao sva vozila ove grupe
-STR_GROUP_CREATE_TIP :{BLACK}Klikni za kreiranje grupe
-STR_GROUP_DELETE_TIP :{BLACK}Obriši odabranu grupu
-STR_GROUP_RENAME_TIP :{BLACK}Preimenuj odabranu grupu
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groupe - klikni na grupu kako bi izlistao sva vozila ove grupe
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za kreiranje grupe
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Obriši odabranu grupu
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenuj odabranu grupu
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3506,35 +3506,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Idi do sljedećeg znaka
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Idi do prethodnog znaka
-STR_SIGN_OSKTITLE :{BLACK}Unesi naziv znaka
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Idi do sljedećeg znaka
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Idi do prethodnog znaka
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Unesi naziv znaka
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Financiraj
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
-STR_BUILD_NEW_INDUSTRY :{BLACK}Izgradi
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Izaberi prikladnu industriju s ovog popisa
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Financiraj
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Izgradi
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izaberi prikladnu industriju s ovog popisa
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Napredno
-STR_FACE_ADVANCED_TIP :{BLACK}Napredan odabir lica.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Napredan odabir lica.
STR_FACE_SIMPLE :{BLACK}Jednostavno
-STR_FACE_SIMPLE_TIP :{BLACK}Jednostavan odabir lica.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Jednostavan odabir lica.
STR_FACE_LOAD :{BLACK}UÄitaj
-STR_FACE_LOAD_TIP :{BLACK}UÄitaj omiljeno lice
+STR_FACE_LOAD_TOOLTIP :{BLACK}UÄitaj omiljeno lice
STR_FACE_LOAD_DONE :{WHITE}Tvoje omiljeno lice je uÄitano iz OpenTTD konfiguracijske datoteke.
STR_FACE_FACECODE :{BLACK}Broj igraÄevog lica
-STR_FACE_FACECODE_TIP :{BLACK}Pogledaj i/ili postavi broj igraÄevog lica
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Pogledaj i/ili postavi broj igraÄevog lica
STR_FACE_FACECODE_CAPTION :{WHITE}Pogledaj i/ili postavi broj igraÄevog lica
STR_FACE_FACECODE_SET :{WHITE}Novi kod za broj igraÄevog lica je postavljen.
STR_FACE_FACECODE_ERR :{WHITE}Ne mogu postaviti broj igraÄevog lica - mora biti numeriÄka vrijednost izmeÄ‘u 0 i 4,294,967,295!
STR_FACE_SAVE :{BLACK}Spremi
-STR_FACE_SAVE_TIP :{BLACK}Izaberi omiljeno lice
+STR_FACE_SAVE_TOOLTIP :{BLACK}Izaberi omiljeno lice
STR_FACE_SAVE_DONE :{WHITE}Ovo lice bit će spremljeno kao tvoje omiljeno u OpenTTD konfiguracijsku datoteku.
STR_FACE_EUROPEAN :{BLACK}Europljanin
STR_FACE_SELECT_EUROPEAN :{BLACK}Izaberi europska lica
@@ -3542,51 +3542,51 @@ STR_FACE_AFRICAN :{BLACK}Afrikana
STR_FACE_SELECT_AFRICAN :{BLACK}Izaberi afriÄka lica
STR_FACE_YES :Da
STR_FACE_NO :Ne
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}UkljuÄi brkove ili nauÅ¡nicu
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}UkljuÄi brkove ili nauÅ¡nicu
STR_FACE_HAIR :Kosa:
-STR_FACE_HAIR_TIP :{BLACK}Promijeni kosu
+STR_FACE_HAIR_TOOLTIP :{BLACK}Promijeni kosu
STR_FACE_EYEBROWS :Obrve:
-STR_FACE_EYEBROWS_TIP :{BLACK}Promijeni obrve
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Promijeni obrve
STR_FACE_EYECOLOUR :Boja oÄiju:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Promijeni boju oÄiju
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Promijeni boju oÄiju
STR_FACE_GLASSES :NaoÄale:
-STR_FACE_GLASSES_TIP :{BLACK}Omogući naoÄale
-STR_FACE_GLASSES_TIP_2 :{BLACK}Promijeni naoÄale
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Omogući naoÄale
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Promijeni naoÄale
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Promijeni nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Promijeni nos
STR_FACE_LIPS :Usne:
STR_FACE_MOUSTACHE :Brkovi:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Promijeni usne ili brkove
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Promijeni usne ili brkove
STR_FACE_CHIN :Brada:
-STR_FACE_CHIN_TIP :{BLACK}Promijeni bradu
+STR_FACE_CHIN_TOOLTIP :{BLACK}Promijeni bradu
STR_FACE_JACKET :Jakna
-STR_FACE_JACKET_TIP :{BLACK}Promijeni jaknu
+STR_FACE_JACKET_TOOLTIP :{BLACK}Promijeni jaknu
STR_FACE_COLLAR :Kragna:
-STR_FACE_COLLAR_TIP :{BLACK}Promijeni kragnu
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Promijeni kragnu
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Naušnica:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Promijeni kravatu ili naušnicu
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Promijeni kravatu ili naušnicu
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Izbornik signala
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ovdje nije moguće konvertirati signale...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standardni signal (semafor){}Signali su nužni kako bi sprijeÄili vlakove da se sudaraju na pružnim mrežama s viÅ¡e od jednog vlaka.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Ulazni signal (semafor){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na narednom dijelu pruge. U protivnom pokazuje crveno.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Izlazni signal (semafor){}PonaÅ¡a se na isti naÄin kao i normalni signali, ali je nužno potrefiti toÄnu boju na ulaznim & kombo pre-signalima.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombo signal (semafor){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "šume" pre-signala.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Jednosmjerni putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standardni signal (elektriÄni){}Signali su nužni kako bi sprijeÄili vlakove da se sudaraju na pružnim mrežama s viÅ¡e od jednog vlaka.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Ulazni signal (elektriÄni){}Zeleno sve dok je jedan ili viÅ¡e zelenih izlaznih signala na narednom dijelu pruge. U protivnom pokazuje crveno.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Izlazni signal (elektriÄni){}PonaÅ¡a se na isti naÄin kao i normalni signali, ali je nužno potrefiti toÄnu boju na ulaznim & kombo pre-signalima.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombo signal (elektriÄni){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "Å¡ume" pre-signala.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Putni signal (elektriÄni){}Putni signal omogućava da viÅ¡e od jednog vlaka uÄ‘e istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Jednosmjerni putni signal (elektriÄni){}Putni znak omogućava da viÅ¡e od jednog vlaka uÄ‘e istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Pretvaranje signala{}Kada je oznaÄeno, klikanjem na bilo koji postojeći signal pretvara taj signal u odabrani tip i varijantu, CRTL+klik mijenja postojeću varijantu.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Gustoća signala prilikom izgradnje
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Smanji gustoću signala prilikom izgradnje
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Povećaj gustoću signala prilikom izgradnje
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Izbornik signala
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ovdje nije moguće konvertirati signale...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Signali su nužni kako bi sprijeÄili vlakove da se sudaraju na pružnim mrežama s viÅ¡e od jednog vlaka.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ulazni signal (semafor){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na narednom dijelu pruge. U protivnom pokazuje crveno.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izlazni signal (semafor){}PonaÅ¡a se na isti naÄin kao i normalni signali, ali je nužno potrefiti toÄnu boju na ulaznim & kombo pre-signalima.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombo signal (semafor){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "šume" pre-signala.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmjerni putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (elektriÄni){}Signali su nužni kako bi sprijeÄili vlakove da se sudaraju na pružnim mrežama s viÅ¡e od jednog vlaka.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ulazni signal (elektriÄni){}Zeleno sve dok je jedan ili viÅ¡e zelenih izlaznih signala na narednom dijelu pruge. U protivnom pokazuje crveno.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazni signal (elektriÄni){}PonaÅ¡a se na isti naÄin kao i normalni signali, ali je nužno potrefiti toÄnu boju na ulaznim & kombo pre-signalima.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombo signal (elektriÄni){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "Å¡ume" pre-signala.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Putni signal (elektriÄni){}Putni signal omogućava da viÅ¡e od jednog vlaka uÄ‘e istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmjerni putni signal (elektriÄni){}Putni znak omogućava da viÅ¡e od jednog vlaka uÄ‘e istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Pretvaranje signala{}Kada je oznaÄeno, klikanjem na bilo koji postojeći signal pretvara taj signal u odabrani tip i varijantu, CRTL+klik mijenja postojeću varijantu.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gustoća signala prilikom izgradnje
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Smanji gustoću signala prilikom izgradnje
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Povećaj gustoću signala prilikom izgradnje
########
############ on screen keyboard
@@ -3598,35 +3598,35 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI postavke
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Prikaži postavke umjetne inteligencije
STR_AI_DEBUG :{WHITE}Debugiranje UI
-STR_AI_DEBUG_NAME_TIP :{BLACK}Ime UI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Ime UI
STR_AI_DEBUG_RELOAD :{BLACK}Ponovno uÄitaj UI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Ubij UI, ponovno uÄitaj skriptu i ponovno pokreni UI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}UI prozor za debugiranje je dozvoljen samo serveru
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Ubij UI, ponovno uÄitaj skriptu i ponovno pokreni UI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}UI prozor za debugiranje je dozvoljen samo serveru
STR_AI_CONFIG_CAPTION :{WHITE}AI konfiguracija
-STR_AI_CHANGE :{BLACK}Izaberi AI
-STR_AI_CONFIGURE :{BLACK}Konfiguriraj
-STR_AI_CHANGE_TIP :{BLACK}UÄitaj drugi AI
-STR_AI_CONFIGURE_TIP :{BLACK}Konfiguriraj parametre izabranog AI
-STR_AI_LIST_TIP :{BLACK}Svi AI koji će biti uÄitani u sljedeću igru
+STR_AI_CONFIG_CHANGE :{BLACK}Izaberi AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguriraj
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}UÄitaj drugi AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguriraj parametre izabranog AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Svi AI koji će biti uÄitani u sljedeću igru
STR_AI_LIST_CAPTION :{WHITE}Dostupni AI
-STR_AI_AILIST_TIP :{BLACK}Klikni da odabereš UI
-STR_AI_ACCEPT :{BLACK}Prihvati
-STR_AI_ACCEPT_TIP :{BLACK}Odaberi posvijetljeni UI
-STR_AI_CANCEL :{BLACK}Odustani
-STR_AI_CANCEL_TIP :{BLACK}Nemoj mjenjati UI
-STR_AI_CLOSE :{BLACK}Zatvori
-STR_AI_RESET :{BLACK}Resetiraj
-STR_AI_HUMAN_PLAYER :Ljudski igraÄ
-STR_AI_RANDOM_AI :NasumiÄna UI
+STR_AI_LIST_TOOLTIP :{BLACK}Klikni da odabereš UI
+STR_AI_LIST_ACCEPT :{BLACK}Prihvati
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi posvijetljeni UI
+STR_AI_LIST_CANCEL :{BLACK}Odustani
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemoj mjenjati UI
+STR_AI_SETTINGS_CLOSE :{BLACK}Zatvori
+STR_AI_SETTINGS_RESET :{BLACK}Resetiraj
+STR_AI_CONFIG_HUMAN_PLAYER :Ljudski igraÄ
+STR_AI_CONFIG_RANDOM_AI :NasumiÄna UI
STR_AI_SETTINGS_CAPTION :{WHITE}Parametri UI
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Verzija: {NUM}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedan od igraÄa sa UI se sruÅ¡io. Molimo vas da prijavite ovo autoru UI sa screenshotom AI Debug prozora
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Verzija: {NUM}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedan od igraÄa sa UI se sruÅ¡io. Molimo vas da prijavite ovo autoru UI sa screenshotom AI Debug prozora
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}OgraniÄenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Proizvedeno buke: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}OgraniÄenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Proizvedeno buke: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3640,21 +3640,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenarij
STR_CONTENT_TYPE_HEIGHTMAP :Visinska mapa
STR_CONTENT_TITLE :{WHITE}Preuzimanje sadržaja
STR_CONTENT_TYPE_CAPTION :{BLACK}Vrsta
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Vrsta sadržaja
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta sadržaja
STR_CONTENT_NAME_CAPTION :{BLACK}Naziv
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Naziv sadržaja
-STR_CONTENT_MATRIX_TIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju oznaÄili za preuzimanje
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Naziv sadržaja
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju oznaÄili za preuzimanje
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Izaberi sve
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}OznaÄi sav sadržaj za preuzimanje
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄi sav sadržaj za preuzimanje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Izaberi nadogradnje
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}OznaÄi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}OznaÄi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}OdznaÄi sve
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}OznaÄi sav sadržaj koji se ne preuzima
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄi sav sadržaj koji se ne preuzima
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Unesi znak za filter
-STR_CONTENT_FILTER_TIP :{BLACK}Unesite kljuÄnu rijeÄ kako bi filtrirali listu
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Unesite kljuÄnu rijeÄ kako bi filtrirali listu
STR_CONTENT_FILTER_TITLE :{BLACK}Ime/Tag filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Preuzmi
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}PoÄni preuzimanje oznaÄenog sadržaja
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}PoÄni preuzimanje oznaÄenog sadržaja
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Ukupna veliÄina preuzimanja: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMACIJA O SADRŽAJU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Niste odabrali ovo za preuzimanje
@@ -3687,6 +3687,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nije mog
STR_INTRO_ONLINE_CONTENT :{BLACK}Provjeri online sadržaj
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Provjeri novi i nadograđeni sadržaj za preuzimanje
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Provjeri može li se nedostajeći sadržaj pronaći online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Provjeri može li se nedostajeći sadržaj pronaći online
########
diff --git a/src/lang/czech.txt b/src/lang/czech.txt
index ef4e38776..696274fdf 100644
--- a/src/lang/czech.txt
+++ b/src/lang/czech.txt
@@ -226,7 +226,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapa - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Možnosti hry
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Zpráva
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Zpráva od {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Varování!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varování!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Tohle neumůžeš udělat...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}NemůžeÅ¡ vyÄistit tuto oblast...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
@@ -234,9 +234,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Tým OpenTTD
STR_QUIT_CAPTION :{WHITE}Konec
-STR_YES :{BLACK}Ano
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Opravdu chceš opustit tuto hru a odejít do {STRING}?
+STR_QUIT_YES :{BLACK}Ano
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Opravdu chceš opustit tuto hru a odejít do {STRING}?
STR_JUST_NOTHING :nic
STR_COLOUR_DARK_BLUE :Tmavomodrá
@@ -297,11 +297,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Poušť
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sníh
STR_NEWS_MESSAGE_CAPTION :{WHITE}Zpráva
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Původní
-STR_QUERY_CANCEL :{BLACK}Zrušit
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Přejmenovat
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Původní
+STR_BUTTON_CANCEL :{BLACK}Zrušit
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Přejmenovat
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -318,16 +318,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Náklad
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informace
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapacity
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Celkový náklad
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Celková kapacita tohoto vlaku:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Celková kapacita tohoto vlaku:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nová hra
STR_INTRO_LOAD_GAME :{BLACK}Nahrát hru
STR_INTRO_MULTIPLAYER :{BLACK}Více hráÄů
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor scénáře
-STR_MAPSIZE :{BLACK}Velikost mapy:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Velikost mapy:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Možnosti hry
STR_COMPANY_SOMEONE :někdo{SKIP}{SKIP}
@@ -376,10 +376,10 @@ STR_FILE_MENU_QUIT_GAME :UkonÄit hru
STR_FILE_MENU_EXIT :UkonÄit program
STR_ABANDON_GAME_QUERY :{YELLOW}Opravdu chceÅ¡ ukonÄit tuto hru?
STR_ABANDON_GAME_CAPTION :{WHITE}Konec hry
-STR_SORT_ORDER_TIP :{BLACK}Vyber způsob řazeni (sestupně/vzestupně)
-STR_SORT_CRITERIA_TIP :{BLACK}Vyber, podle Äeho se má třídit
-STR_FILTER_CRITERIA_TIP :{BLACK}Vyber třídící podmínku
-STR_SORT_BY :{BLACK}Řadit podle
+STR_TOOLTIP_SORT_ORDER :{BLACK}Vyber způsob řazeni (sestupně/vzestupně)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Vyber, podle Äeho se má třídit
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vyber třídící podmínku
+STR_BUTTON_SORT_BY :{BLACK}Řadit podle
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Populace
@@ -411,24 +411,24 @@ STR_SORT_BY_RUNNING_COST :provozních ná
STR_SORT_BY_POWER_VS_RUNNING_COST :výkonu/provozních nákladů
STR_SORT_BY_CARGO_CAPACITY :přepravní kapacity
-STR_NO_WAITING_CARGO :{BLACK}NeÄeká žádná komodita jakéhokoli druhu
-STR_SELECT_ALL_FACILITIES :{BLACK}OznaÄit vÅ¡echny druhy stanic
-STR_SELECT_ALL_TYPES :{BLACK}OznaÄit vÅ¡echny druhy komodit (vÄetne žádného Äekajícího nákladu)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Ukázat seznam dostupných variant pro tento typ vozidla.
-STR_MANAGE_LIST :{BLACK}Upravit seznam
-STR_MANAGE_LIST_TIP :{BLACK}Poslat příkazy všem vozidlům v tomto seznamu
-STR_REPLACE_VEHICLES :Vyměňování vozidel
-STR_SEND_FOR_SERVICING :Provést údržbu
-
-STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupná vozidla
-STR_AVAILABLE_SHIPS :{BLACK}Dostupné lodě
-STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupná letadla
-
-STR_SEND_TRAIN_TO_DEPOT :Poslat do depa
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do depa
-STR_SEND_SHIP_TO_DEPOT :Poslat do depa
-STR_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}NeÄeká žádná komodita jakéhokoli druhu
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}OznaÄit vÅ¡echny druhy stanic
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}OznaÄit vÅ¡echny druhy komodit (vÄetne žádného Äekajícího nákladu)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ukázat seznam dostupných variant pro tento typ vozidla.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Upravit seznam
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Poslat příkazy všem vozidlům v tomto seznamu
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Vyměňování vozidel
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Provést údržbu
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupná vozidla
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostupné lodě
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostupná letadla
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslat do depa
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do depa
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Poslat do depa
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -458,12 +458,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Možnost
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nelze změnit interval oprav...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zavřít okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titulek okna - tahej pro posun okna
-STR_STICKY_BUTTON :{BLACK}OznaÄit toto okno, aby se nedalo zavřít klávesou pro zavÅ™ení vÅ¡ech oken
-STR_RESIZE_BUTTON :{BLACK}Velikost okna změníš uchopením a táhnutím zde
+STR_TOOLTIP_STICKY :{BLACK}OznaÄit toto okno, aby se nedalo zavřít klávesou pro zavÅ™ení vÅ¡ech oken
+STR_TOOLTIP_RESIZE :{BLACK}Velikost okna změníš uchopením a táhnutím zde
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutím sem se pÅ™esuneÅ¡ do souÄasného výchozího ukládacího adresáře
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolice budov, atd.
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snížit roh země
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh země
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snížit roh země
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh země
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvník - posouvá výpisem nahoru nebo dolů
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvník - posouvá výpisem doleva nebo doprava
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit na mapě reliéf krajiny
@@ -476,21 +476,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zobrazov
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (minulý rok: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} {P rok roky let} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} {P rok roky let} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} {P rok roky let} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P rok roky let} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Vlak
-STR_VEHICLE_ROAD_VEHICLE :SilniÄní vozidlo
-STR_VEHICLE_SHIP :LoÄ
-STR_VEHICLE_AIRCRAFT :Letadlo
+STR_REPLACE_VEHICLE_TRAIN :Vlak
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :SilniÄní vozidlo
+STR_REPLACE_VEHICLE_SHIP :LoÄ
+STR_REPLACE_VEHICLE_AIRCRAFT :Letadlo
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} zastarává
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} silně zastarává
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} silně zastarává a nutně potřebuje nahradit
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informace o uzemí
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cena za vyÄiÅ¡tÄ›ní: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cena za vyÄiÅ¡tÄ›ní: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Příjem za odklizení: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Příjem za odklizení: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Majitel silnice: {LTBLUE}{STRING}
@@ -499,7 +499,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Majitel
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Místní správa: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nic
STR_VEHICLE_NAME_BUTTON :{BLACK}Jméno
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -611,7 +611,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Skladba
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Hudební stopu odstraníš ze souÄasného programu (pouze u vlastního) kliknutím na ni
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnout/vypnout náhodné opakování skladeb
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Ukaž skladbu ve výběrovém okně
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klepni na dotaci pro zobrazení města/průmyslu
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klepni na dotaci pro zobrazení města/průmyslu
STR_INTRO_DIFFICULTY :{BLACK}Obtížnost ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Poslední zpráva nebo Älánek
@@ -660,7 +660,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmenšit
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generovat náhodnou zemi
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Smazat krajinu
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Smazat krajinu
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstranit z mapy vÅ¡echny objekty vlastnÄ›né hráÄi
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstranit z mapy vÅ¡echny objekty vlastnÄ›né hráÄi
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Opravdu chceÅ¡ odstranit vÅ¡echny objekty vlastnÄ›né hráÄi?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generování krajiny
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generování měst
@@ -674,11 +674,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... moc
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... moc blízko k jinému městu
STR_ERROR_SITE_UNSUITABLE :{WHITE}... nepoužitelné místo
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... příliš mnoho měst
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nelze vybudovat více měst
-STR_NO_SPACE_FOR_TOWN :{WHITE}... na mapě už není místo.
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nelze vybudovat více měst
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... na mapě už není místo.
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Zvetšit velikost města
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Rozšířit
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}MÄ›sto nebude stavÄ›t silnice. Můžete to zmÄ›nit pÅ™es PokroÄilé nastavení->Ekonomika->MÄ›sta.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}MÄ›sto nebude stavÄ›t silnice. Můžete to zmÄ›nit pÅ™es PokroÄilé nastavení->Ekonomika->MÄ›sta.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Náhodné město
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Vybuduj město na nahodné pozici
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nemůžeš zde stavět {STRING} ...
@@ -692,13 +692,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umístit
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Umístit maják
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Umístit vysílaÄ
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Vytvořit pouštní oblast{}Stiskem CTRL ji odstraníš
-STR_CREATE_LAKE :{BLACK}VytvoÅ™it vodní plochu.{}Pokud není držen CTRL, vytvoří se na úrovni moÅ™e průplav; v opaÄném případÄ› se zaplaví ostatní dílky
-STR_CREATE_RIVER :{BLACK}Vytvořit řeky.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}VytvoÅ™it vodní plochu.{}Pokud není držen CTRL, vytvoří se na úrovni moÅ™e průplav; v opaÄném případÄ› se zaplaví ostatní dílky
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvořit řeky.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Smaž
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Smazat celé toto město
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Uložit mapu
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Otevřit mapu
-STR_MENU_LOAD_HEIGHTMAP :Použít výškovou mapu
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Použít výškovou mapu
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :UkonÄit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :UkonÄit
@@ -708,7 +708,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Uložit
STR_INTRO_PLAY_SCENARIO :{BLACK}Hrát mapu
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Hrát z výškové mapy
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}ZaÄít novou hru s krajinou vytvoÅ™enou z výškové mapy
-STR_QUIT_SCENARIO_QUERY :{YELLOW}UrÄite chceÅ¡ opustit toto mapu?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}UrÄite chceÅ¡ opustit toto mapu?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... může být budováno jen ve městech s populací 1200 lidí a více
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Posunout startovní rok o rok zpět
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Posunout startovní rok o rok vpřed
@@ -716,21 +716,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Malé
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Středni
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Velké
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Náhodná
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Náhodná
STR_FOUND_TOWN_CITY :{BLACK}Velkoměsto
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Velkoměsta rostou rychleji než běžná města. V závislosti na nastavení jsou při založení větší
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Zvolte velikost města
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Velikost města:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}SilniÄní síť mÄ›sta:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Zvolte rozvržení silniÄní sítÄ› v tomto mÄ›stÄ›
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Původní
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepší silnice
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Mřížka 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Mřížka 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Náhodná
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}SilniÄní síť mÄ›sta:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Zvolte rozvržení silniÄní sítÄ› v tomto mÄ›stÄ›
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Původní
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepší silnice
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Mřížka 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Mřížka 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Náhodná
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Ukázat poslední zprávu nebo Älánek
STR_NEWS_MESSAGES_OFF :Vypnuto
STR_NEWS_MESSAGES_SUMMARY :Shrnutí
@@ -830,10 +830,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot úspěšně uložen jako '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot neuložen!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakoupit pozemek pro budoucí užití
STR_STATUSBAR_AUTOSAVE :{RED}Automatické ukládání
STR_STATUSBAR_SAVING_GAME :{RED}* * UKLÃDÃ SE HRA * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Ukládání jeÅ¡tÄ› běží,{}poÄkej prosím, než dobÄ›hne!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Ukládání jeÅ¡tÄ› běží,{}poÄkej prosím, než dobÄ›hne!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Zvolit 'Ezy Street style music' program
############ start of townname region
@@ -896,7 +896,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Zvolit j
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Na celou obrazovku
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaškrtnutím této volby poběží OpenTTD na celé obrazovce
-STR_FULLSCREEN_FAILED :{WHITE}Selhalo přepnutí na celou obrazovku
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Selhalo přepnutí na celou obrazovku
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Rozlišení obrazovky
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Zvolit rozlišení obrazovky
@@ -909,12 +909,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Zvolte z
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} chybějící{P "" "" ch}/poškozen{P ý é ých} soubor{P "" y ů}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Další informace o základní sadě grafiky
-STR_AUTOSAVE_FAILED :{WHITE}Automatické uložení selhalo
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automatické uložení selhalo
-STR_HEADING_FOR_STATION :{LTBLUE}Míří do {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Míří do {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Bez příkazů
-STR_NO_ORDERS_VEL :{LTBLUE}Bez příkazů, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Míří do {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Míří do {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Bez příkazů
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Bez příkazů, {VELOCITY}
STR_PASSENGERS :cestujících
STR_BAGS :balíků
@@ -925,9 +925,9 @@ STR_CRATES :krabic
STR_RES_OTHER :Jiné
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nemůžu sdílet seznam příkazů...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nemůžu kopírovat seznam příkazů...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Konec sdílených příkazů - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nemůžu sdílet seznam příkazů...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nemůžu kopírovat seznam příkazů...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Konec sdílených příkazů - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nemůže najít cestu.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} se ztratil.
@@ -1196,15 +1196,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Výška
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :vypnuto
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Změnit hodnotu nastavení
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Změnit hodnotu nastavení
-STR_TEMPERATE_LANDSCAPE :krajina mírného pásma
-STR_SUB_ARCTIC_LANDSCAPE :subarktická krajina
-STR_SUB_TROPICAL_LANDSCAPE :subtropická kraina
-STR_TOYLAND_LANDSCAPE :ZemÄ› hraÄek
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :krajina mírného pásma
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarktická krajina
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropická kraina
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :ZemÄ› hraÄek
STR_CHEATS :{WHITE}Cheaty
-STR_CHEATS_TIP :{BLACK}ZaÅ¡krtávací políÄka ukazují, jestli jsi tento cheat už použil.
+STR_CHEATS_TOOLTIP :{BLACK}ZaÅ¡krtávací políÄka ukazují, jestli jsi tento cheat už použil.
STR_CHEATS_WARNING :{BLACK}Varování! Chystáš se podvést ostatní hráÄe. Pamatuj si, že tento podlý Äin nebude nikdy zapomenut!
STR_CHEAT_MONEY :{LTBLUE}Navýšit peníze o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Hrát jako spoleÄnost: {ORANGE}{COMMA}
@@ -1216,179 +1216,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Změnit
STR_CHEAT_CHANGE_DATE :{LTBLUE}Změnit datum: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Povolit změnu produkce průmyslu: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Míří do {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Míří do {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Míří do {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Míří do {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Jet přes {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Jet bez zastávky přes {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Jet přes {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Jet bez zastávky přes {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Směrování {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :SmÄ›rování {TOWN} Ä. {COMMA}
-STR_BUOYNAME_CITY :Bójka {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Bójka {TOWN} Ä. {COMMA}
-STR_LANDINFO_WAYPOINT :Směrování
+STR_FORMAT_WAYPOINT_NAME :Směrování {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :SmÄ›rování {TOWN} Ä. {COMMA}
+STR_FORMAT_BUOY_NAME :Bójka {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Bójka {TOWN} Ä. {COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Směrování
-STR_WAYPOINT :{WHITE}Směrování
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vyber typ stavědla
+STR_WAYPOINT_CAPTION :{WHITE}Směrování
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vyber typ stavědla
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Přejmenovat stavědlo
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nemohu přejmenovat stavědlo...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nemohu přejmenovat stavědlo...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Postavit na trati stavědlo
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Zde nelze postavit stavědlo...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Zde nelze zbourat stavědlo...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Zde nelze postavit stavědlo...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Zde nelze zbourat stavědlo...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Budovat koleje použitím režimu Autokoleje
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... v tomto scénáři není ani jedno město
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generování mapy zrušeno...{}...nebylo možné založit žádné město
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... v tomto scénáři není ani jedno město
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generování mapy zrušeno...{}...nebylo možné založit žádné město
-STR_MANY_RANDOM_TOWNS :{BLACK}Hodně náhodných měst
-STR_RANDOM_TOWNS_TIP :{BLACK}Pokryje krajinu mnoha náhodnými městy
-STR_MANY_RANDOM_INDUSTRIES :Hodně náhodného průmyslu
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pokryje krajinu náhodným průmyslem
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemůžu generovat průmysl...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Hodně náhodných měst
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pokryje krajinu mnoha náhodnými městy
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Hodně náhodného průmyslu
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Pokryje krajinu náhodným průmyslem
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemůžu generovat průmysl...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otevřít nástrojovou lištu na úpravu terénu, výsadbu stromů, atd.
STR_LANDSCAPING_TOOLBAR :{WHITE}Úpravy krajiny
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Srovnat terén
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Srovnat terén
STR_TREES_RANDOM_TYPE :{BLACK}Různé stromy
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umístit nahodné stromy
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Umístit nahodné stromy
-STR_CANT_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Zde nemohu postavit průplav...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Vytvořit průplav
-STR_LANDINFO_CANAL :Průplav
+STR_LAI_WATER_DESCRIPTION_CANAL :Průplav
-STR_CANT_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Zde nemohu postavit zdymadlo...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Stavět zdymadlo
-STR_LANDINFO_LOCK :Zdymadlo
+STR_LAI_WATER_DESCRIPTION_LOCK :Zdymadlo
-STR_CANT_PLACE_RIVERS :{WHITE}Zde nelze vytvořit řeku...
-STR_LANDINFO_RIVER :Řeka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Zde nelze vytvořit řeku...
+STR_LAI_WATER_DESCRIPTION_RIVER :Řeka
-STR_BUOY_IS_IN_USE :{WHITE}... bójka je používána!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bójka je používána!
-STR_LANDINFO_COORDS :{BLACK}Souřadnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Souřadnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nemůžu odstranit Äást stanice...
-STR_CANT_CONVERT_RAIL :{WHITE}Zde nemohu změnit typ kolejí...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nemůžu odstranit Äást stanice...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Zde nemohu změnit typ kolejí...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Změnit nebo vylepšit druh kolejí (na tento)
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Celý vlak prodáš lokomotivy na toto místo
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Celý vlak prodáš lokomotivy na toto místo
STR_STATION_BUILD_DRAG_DROP :{BLACK}Táhni a pusť
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Stavět stanice pomocí tahaní myši
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Vyber, který druh stanic se má zobrazit
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Vyber typ stavěné stanice
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vyber, který druh stanic se má zobrazit
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vyber typ stavěné stanice
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Zrychlit běh hry
STR_MESSAGE_HISTORY :{WHITE}Historie zpráv
-STR_MESSAGE_HISTORY_TIP :{BLACK}Seznam předešlých zpráv
-STR_MESSAGES_DISABLE_ALL :{BLACK}Vypnout všechny
-STR_MESSAGES_ENABLE_ALL :{BLACK}Zapnout všechny
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Seznam předešlých zpráv
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Vypnout všechny
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Zapnout všechny
-STR_INDUSTRYDIR_CAPTION :{WHITE}Průmysl
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% přepraveno)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% přepraveno)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Názvy průmyslu - na průmysl se podíváš kliknutím na jeho jméno
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Průmysl
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% přepraveno)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% přepraveno)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Názvy průmyslu - na průmysl se podíváš kliknutím na jeho jméno
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... příliš blízko k jinému průmyslu
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... příliš blízko k jinému průmyslu
STR_CONFIG_GAME_PRODUCTION :{WHITE}Změnit produkci
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Jméno hráÄe:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Podle tohoto jména tÄ› ostatní hráÄi poznají
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Zadej své jméno
-STR_NETWORK_CONNECTION :{BLACK}Připojení:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Vyber si mezi hrou na internetu nebo v místní síti
-
-STR_NETWORK_START_SERVER :{BLACK}Spustit server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Spustit vlastní server
-
-STR_NETWORK_GAME_NAME :{BLACK}Název
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Název hry
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jazyk, verze serveru, atd.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Hru vybereš kliknutím do seznamu
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Naposledy navštívený server:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Kliknutím vybereš server, kde jsi hrál(a) naposledy
-
-STR_NETWORK_FIND_SERVER :{BLACK}Najít server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Hledat server v síti
-STR_NETWORK_ADD_SERVER :{BLACK}Přidat server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Přidá server do seznamu, ve kterém se budou hledat běžící hry.
-STR_NETWORK_ENTER_IP :{BLACK}Vlož IP adresu serveru
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}HráÄů
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}HráÄů on-line / nejvíce{}SpoleÄností on-line / nejvíce
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Rozměry mapy
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Rozměry mapy ve hře{}Kliknutím hry seřadíš podle plochy
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}SouÄasné datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Roků
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}PoÄet let,{}po které už hra běží
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO O HŘE
-STR_NETWORK_CLIENTS :{SILVER}Klientů: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Prostředí: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Velikost mapy: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Verze hry na serveru: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa serveru: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}PoÄáteÄní datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}SouÄasné datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Chráněno heslem!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE PLNÃ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}NESOUHLASÃ VERZE
-STR_NETWORK_GRF_MISMATCH :{SILVER}NESOUHLASÃ GRAFIKY
-
-STR_NETWORK_JOIN_GAME :{BLACK}Přidat se
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}ZaÄít novou hru
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Jméno hry:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Jméno hry se zobrazí ostatním hráÄům v nabídce síťové hry
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadej jméno této síťové hry
-STR_NETWORK_SET_PASSWORD :{BLACK}Nastavit heslo
-STR_NETWORK_PASSWORD_TIP :{BLACK}Svoji hru si můžeš ochránit heslem, když nechceš, aby se ti do ni hlásili jiní lidé
-STR_NETWORK_SELECT_MAP :{BLACK}Vyber mapu:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ve které mapě si chceš zahrát?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :internet
-STR_NETWORK_LAN_INTERNET :LAN / internet
-STR_NETWORK_INTERNET_ADVERTISE :internet (zveřejnit)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ů}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Nejvyšší poÄet hráÄů:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Zvol nejvyšší poÄet hráÄů. Může se jich pÅ™ipojit i ménÄ›.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spoleÄnost{P "" i í}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maximální poÄet spoleÄností:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Omezit serverem poÄet spoleÄností
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" é ů}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maximální poÄet pozorovatelů:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Omezit serverem pocet pozorovatelů
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Jazyk ve hře:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Aby ostatní hráÄi vÄ›dÄ›li, jakým jazykem se bude ve hÅ™e mluvit.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}ZaÄít hru
-STR_NETWORK_START_GAME_TIP :{BLACK}Hru po síti zaÄít s náhodnou mapou nebo se scénářem
-STR_NETWORK_LOAD_GAME :{BLACK}Nahrát hru
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}PokraÄovat ve dříve uložené hÅ™e pro více hráÄů (ujisti se, že se pÅ™ipojujeÅ¡ na správného hráÄe)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Jméno hráÄe:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Podle tohoto jména tÄ› ostatní hráÄi poznají
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadej své jméno
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Připojení:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Vyber si mezi hrou na internetu nebo v místní síti
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustit server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustit vlastní server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Název
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Název hry
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jazyk, verze serveru, atd.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Hru vybereš kliknutím do seznamu
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Naposledy navštívený server:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknutím vybereš server, kde jsi hrál(a) naposledy
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Najít server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Hledat server v síti
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Přidat server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Přidá server do seznamu, ve kterém se budou hledat běžící hry.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Vlož IP adresu serveru
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}HráÄů
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}HráÄů on-line / nejvíce{}SpoleÄností on-line / nejvíce
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Rozměry mapy
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Rozměry mapy ve hře{}Kliknutím hry seřadíš podle plochy
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}SouÄasné datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Roků
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}PoÄet let,{}po které už hra běží
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O HŘE
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klientů: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Prostředí: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Velikost mapy: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verze hry na serveru: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa serveru: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}PoÄáteÄní datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}SouÄasné datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Chráněno heslem!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNÃ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NESOUHLASÃ VERZE
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NESOUHLASÃ GRAFIKY
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Přidat se
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}ZaÄít novou hru
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Jméno hry:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Jméno hry se zobrazí ostatním hráÄům v nabídce síťové hry
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadej jméno této síťové hry
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nastavit heslo
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Svoji hru si můžeš ochránit heslem, když nechceš, aby se ti do ni hlásili jiní lidé
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vyber mapu:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ve které mapě si chceš zahrát?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :internet (zveřejnit)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ů}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Nejvyšší poÄet hráÄů:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvol nejvyšší poÄet hráÄů. Může se jich pÅ™ipojit i ménÄ›.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spoleÄnost{P "" i í}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximální poÄet spoleÄností:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Omezit serverem poÄet spoleÄností
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" é ů}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximální poÄet pozorovatelů:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omezit serverem pocet pozorovatelů
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jazyk ve hře:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aby ostatní hráÄi vÄ›dÄ›li, jakým jazykem se bude ve hÅ™e mluvit.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ZaÄít hru
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Hru po síti zaÄít s náhodnou mapou nebo se scénářem
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Nahrát hru
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}PokraÄovat ve dříve uložené hÅ™e pro více hráÄů (ujisti se, že se pÅ™ipojujeÅ¡ na správného hráÄe)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :jakýkoli
@@ -1429,33 +1429,33 @@ STR_NETWORK_LANG_GREEK :Å™eÄtina
STR_NETWORK_LANG_LATVIAN :lotyština
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Vstupní místnost do hry více hráÄů
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Vstupní místnost do hry více hráÄů
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Připravuji se na vstoupení: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}SouÄasný seznam vÅ¡ech spoleÄností v této hÅ™e. BuÄ můžeÅ¡ do jedné vstoupit, nebo můžeÅ¡ založit novou.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nová spoleÄnost
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Založit novou spoleÄnost
-STR_NETWORK_SPECTATE_GAME :{BLACK}Navštívit hru
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Připojit se do hry jako pozorovatel
-STR_NETWORK_JOIN_COMPANY :{BLACK}Vstoupit do spoleÄnosti
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomoz vést tuto spoleÄnost
-STR_NETWORK_REFRESH :{BLACK}Obnovit info
-STR_NETWORK_REFRESH_TIP :{BLACK}Znovu naÄte informace o serveru
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Připravuji se na vstoupení: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}SouÄasný seznam vÅ¡ech spoleÄností v této hÅ™e. BuÄ můžeÅ¡ do jedné vstoupit, nebo můžeÅ¡ založit novou.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nová spoleÄnost
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Založit novou spoleÄnost
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Navštívit hru
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Připojit se do hry jako pozorovatel
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Vstoupit do spoleÄnosti
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomoz vést tuto spoleÄnost
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Obnovit info
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Znovu naÄte informace o serveru
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO O SPOLEÄŒNOSTI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O SPOLEÄŒNOSTI
-STR_NETWORK_COMPANY_NAME :{SILVER}Jméno spoleÄnosti: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Založeno: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Hodnota spoleÄnosti: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Stav na úÄtu: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Loňský hrubý zisk: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Výkon: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Jméno spoleÄnosti: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Založeno: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Hodnota spoleÄnosti: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Stav na úÄtu: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Loňský hrubý zisk: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Výkon: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}HráÄi: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}HráÄi: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Připojování...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Připojování...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Připojování...
@@ -1471,49 +1471,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Přijím
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" i ů} před námi
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} staženo
-STR_NETWORK_DISCONNECT :{BLACK}Odpojit se
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Odpojit se
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}NapiÅ¡ Äástku, kterou chceÅ¡ poskytnout
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server je chráněný. Napiš heslo
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}SpoleÄnost je chránÄ›ná. NapiÅ¡ heslo
-STR_NETWORK_CLIENT_LIST :{WHITE}Seznam hráÄů
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Seznam hráÄů
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Pozorovat
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nová spoleÄnost
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Žádná síťová zařízení nebyla nalezena (nebo je hra zkompilována bez ENABLE_NETWORK)
-STR_NETWORK_ERR_NOSERVER :{WHITE}Nenalezena žádná síťová hra
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Server neodpověděl na požadavek
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Není možno se připojit kvůli rozdílným grafikám
-STR_NETWORK_ERR_DESYNC :{WHITE}Síť - synchronizace hry selhala
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Síť - spojení ztraceno
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Nemohu nahrát uloženou hru ze serveru
-STR_NETWORK_ERR_SERVER_START :{WHITE}Nemohu spustit server
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Nemohu se připojit
-STR_NETWORK_ERR_TIMEOUT :{WHITE}U spojení Ä. {NUM} byl pÅ™ekroÄen Äekací limit
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Vznikla chyba v protokolu a naše spojení je přerušeno
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revize hry tohoto klienta neodpovídá revizi hry na serveru
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Špatné heslo
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Server je plný
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Jsi blokován serverem
-STR_NETWORK_ERR_KICKED :{WHITE}Byl jsi vyhozen ze hry
-STR_NETWORK_ERR_CHEATER :{WHITE}Používání cheatů není na tomto serveru povoleno
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Žádná síťová zařízení nebyla nalezena (nebo je hra zkompilována bez ENABLE_NETWORK)
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Nenalezena žádná síťová hra
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server neodpověděl na požadavek
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Není možno se připojit kvůli rozdílným grafikám
+STR_NETWORK_ERROR_DESYNC :{WHITE}Síť - synchronizace hry selhala
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Síť - spojení ztraceno
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nemohu nahrát uloženou hru ze serveru
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Nemohu spustit server
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nemohu se připojit
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}U spojení Ä. {NUM} byl pÅ™ekroÄen Äekací limit
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Vznikla chyba v protokolu a naše spojení je přerušeno
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revize hry tohoto klienta neodpovídá revizi hry na serveru
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Špatné heslo
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je plný
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Jsi blokován serverem
+STR_NETWORK_ERROR_KICKED :{WHITE}Byl jsi vyhozen ze hry
+STR_NETWORK_ERROR_CHEATER :{WHITE}Používání cheatů není na tomto serveru povoleno
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :všeobecná chyba
-STR_NETWORK_ERR_CLIENT_DESYNC :chyba v synchronizaci
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nemohu nahrát hru
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojení ztraceno
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba v protokolu
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nesouhlasí grafiky
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nevydáno povolení
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :přišel neplatný paket
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :špatná revize hry
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :jméno se už používá
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :špatné heslo
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :Å¡patné ID spoleÄnosti v DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :vyhozen serverem
-STR_NETWORK_ERR_CLIENT_CHEATER :se pokoušel podvádět
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :na serveru je plno
+STR_NETWORK_ERROR_CLIENT_GENERAL :všeobecná chyba
+STR_NETWORK_ERROR_CLIENT_DESYNC :chyba v synchronizaci
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nemohu nahrát hru
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :spojení ztraceno
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :chyba v protokolu
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Nesouhlasí grafiky
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nevydáno povolení
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :přišel neplatný paket
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :špatná revize hry
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :jméno se už používá
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :špatné heslo
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :Å¡patné ID spoleÄnosti v DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :vyhozen serverem
+STR_NETWORK_ERROR_CLIENT_CHEATER :se pokoušel podvádět
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :na serveru je plno
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1523,15 +1523,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Hra pozastavena
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Hra spuÅ¡tÄ›na (hrÃ¡Ä pÅ™ipojen)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Hra pozastavena (hráÄovi se nepovedlo pÅ™ipojit)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :odpojování
-STR_NETWORK_CLIENT_JOINED :*** {STRING} jde hrát
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} se pÅ™idává ke spoleÄnosti Ä. {2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} se stává pozorovatelem
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} zakládá novou spoleÄnost (Ä. {2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} opouští hru ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} si mění jméno na {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} poslal(a) tvé spoleÄnosti {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dal(a) jsi {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :odpojování
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} jde hrát
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se pÅ™idává ke spoleÄnosti Ä. {2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se stává pozorovatelem
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} zakládá novou spoleÄnost (Ä. {2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opouští hru ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} si mění jméno na {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} poslal(a) tvé spoleÄnosti {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dal(a) jsi {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Tým] :
STR_NETWORK_CHAT_COMPANY :[Tým] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Tým] pro {STRING}: {WHITE}{STRING}
@@ -1541,8 +1541,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Osobní] pro {
STR_NETWORK_CHAT_ALL_CAPTION :[VÅ¡ichni] :
STR_NETWORK_CHAT_ALL :[VÅ¡ichni] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Zadej zprávu
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE}Server ukonÄil relaci
-STR_NETWORK_SERVER_REBOOT :{WHITE}Server se restartuje...{}PoÄkejte prosím...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Server ukonÄil relaci
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Server se restartuje...{}PoÄkejte prosím...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
@@ -1556,19 +1556,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Napsat spoleÄn
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Soukromá zpráva
-STR_NETWORK_SEND :{BLACK}Poslat
+STR_NETWORK_CHAT_SEND :{BLACK}Poslat
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nebylo možné nahrát krajinu z PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... soubor nenalezen.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... nelze převést formát obrázku. Je nutno použít 8- nebo 24bitové barvy.
-STR_PNGMAP_ERR_MISC :{WHITE}... něco se prostě pokazilo. Škoda. (Asi poškozený nebo nestandardní soubor.)
+STR_ERROR_PNGMAP :{WHITE}Nebylo možné nahrát krajinu z PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... soubor nenalezen.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... nelze převést formát obrázku. Je nutno použít 8- nebo 24bitové barvy.
+STR_ERROR_PNGMAP_MISC :{WHITE}... něco se prostě pokazilo. Škoda. (Asi poškozený nebo nestandardní soubor.)
-STR_BMPMAP_ERROR :{WHITE}Nebylo možné nahrát krajinu z BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... nelze převést formát obrázku.
+STR_ERROR_BMPMAP :{WHITE}Nebylo možné nahrát krajinu z BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nelze převést formát obrázku.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cena: {CURRENCY}
@@ -1582,13 +1582,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Odhadova
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Zde nelze zvednout terén...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Zde nelze snížit terén...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Zde nelze srovnat terén...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kamení
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Hrbolatá země
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Prázdná země
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Travnatá země
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Pole
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Poušť
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kamení
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Hrbolatá země
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Prázdná země
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Travnatá země
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pole
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Poušť
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Země skloněna nesprávným směrem
@@ -1596,11 +1596,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}NemožnÃ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Úprava terénu by poškodila tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... již na úrovni moře
STR_ERROR_TOO_HIGH :{WHITE}... příliš vysoko
-STR_ALREADY_LEVELLED :{WHITE}... už je plochý
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... už je plochý
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Žádné použitelné koleje
STR_ERROR_ALREADY_BUILT :{WHITE}... již vystavěno
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Musíš nejprve odstranit koleje
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Silnice je jednosměrná nebo zablokovaná
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Silnice je jednosměrná nebo zablokovaná
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Výstavba železnice
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Výstavba elektrifikované železnice
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Výstavba monorailu
@@ -1624,41 +1624,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Postavit
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit železniÄní most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit železniÄní tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Přepnout režim stavba/odstranění pro koleje a semafory
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Výběr mostů - staví se kliknutím na obrázek mostu
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Výběr mostů - staví se kliknutím na obrázek mostu
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Zvolit orientaci železniÄního depa
-STR_RAILROAD_TRACK :Koleje
-STR_RAILROAD_TRAIN_DEPOT :ŽelezniÄní depo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Koleje
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ŽelezniÄní depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... území vlastní jiná spoleÄnost
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Koleje s obyÄejným návÄ›stidlem
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Koleje s vjezdovým návěstidlem
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Koleje s odjezdovým návěstidlem
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Koleje s cestovým (kombinovaným) návěstidlem
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Koleje s dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Koleje s jednosměrným dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Koleje s normálním a vjezdovým návěstidlem
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Koleje s obyÄejným a odjezdovým návÄ›stidlem
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Koleje s obyÄejným a cestovým (kombinovaným) návÄ›stidlem
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Koleje s obyÄejným a dokonalejším (PBS) návÄ›stidlem
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Koleje s obyÄejným a jednosmÄ›rným dokonalejším (PBS) návÄ›stidlem
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Koleje s vjezdovým a odjezdovým návěstidlem
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Koleje s vjezdovým a cestovým návěstidlem
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Koleje s vjezdovým a dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Koleje s vjezdovým a jednosměrným dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Koleje s odjezdovým a cestovým návěstidlem
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Koleje s odjezdovým a dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Koleje s odjezdovým a jednosměrným dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Koleje s cestovým (kombinovaným) a dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Koleje s cestovým (kombinovaným) a jednosměrným dokonalejším (PBS) návěstidlem
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Koleje s dokonalejším (PBS) a jednosměrným dokonalejším návěstidlem
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Je nejprve nutno odstranit stanici
-STR_CREATE_SPLITTED_STATION :{YELLOW}Postavit samostatnou stanici
-STR_SELECT_STATION_TO_JOIN :{BLACK}Spojování stanic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Koleje s obyÄejným návÄ›stidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Koleje s vjezdovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Koleje s odjezdovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Koleje s cestovým (kombinovaným) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Koleje s dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Koleje s jednosměrným dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Koleje s normálním a vjezdovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Koleje s obyÄejným a odjezdovým návÄ›stidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Koleje s obyÄejným a cestovým (kombinovaným) návÄ›stidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Koleje s obyÄejným a dokonalejším (PBS) návÄ›stidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Koleje s obyÄejným a jednosmÄ›rným dokonalejším (PBS) návÄ›stidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Koleje s vjezdovým a odjezdovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Koleje s vjezdovým a cestovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Koleje s vjezdovým a dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Koleje s vjezdovým a jednosměrným dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Koleje s odjezdovým a cestovým návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Koleje s odjezdovým a dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Koleje s odjezdovým a jednosměrným dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Koleje s cestovým (kombinovaným) a dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Koleje s cestovým (kombinovaným) a jednosměrným dokonalejším (PBS) návěstidlem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Koleje s dokonalejším (PBS) a jednosměrným dokonalejším návěstidlem
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Je nejprve nutno odstranit stanici
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Postavit samostatnou stanici
+STR_JOIN_STATION_CAPTION :{BLACK}Spojování stanic
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Musíš nejprve odstranit silnici
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Silnice je v rekonstrukci
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Silnice je v rekonstrukci
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Výstavba silnic
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Výstavba tramvajové tratě
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Zvolit silniÄní most
@@ -1694,14 +1694,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Postavit
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Stavět nebo nestavět jednosměrné silnice
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Stavět nebo bourat silnici nebo zastávku
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Přepínání mezi výstavbou a bouráním tramvajové tratě
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Výběr orientace garáže
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Zvol směr tramvajového depa
-STR_ROAD_DESCRIPTION_ROAD :Silnice
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouliÄním osvÄ›tlením
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Silnice s alejí
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garáž
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ŽelezniÄní pÅ™ejezd
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Výběr orientace garáže
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Zvol směr tramvajového depa
+STR_LAI_ROAD_DESCRIPTION_ROAD :Silnice
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouliÄním osvÄ›tlením
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Silnice s alejí
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garáž
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ŽelezniÄní pÅ™ejezd
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nelze odstranit autobusovou zastávku...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nelze odstranit nakládací rampu...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nelze zbourat tramvajovou stanici pro cestující...
@@ -1709,12 +1709,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nelze od
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Města
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budova musí být nejprve zniÄena
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (velkoměsto)
@@ -1727,9 +1727,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Umístit
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Změnit jméno města
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujících minulý měsíc: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošta za minulý měsíc: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Množství doruÄeného nákladu potÅ™ebného pro rozvoj mÄ›sta:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK}Je potřeba {ORANGE}{STRING}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dovezeno minulý měsíc
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Množství doruÄeného nákladu potÅ™ebného pro rozvoj mÄ›sta:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK}Je potřeba {ORANGE}{STRING}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dovezeno minulý měsíc
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Vysoký kancelářský blok
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kancelářský blok
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Malé bytovky
@@ -1766,7 +1766,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Dotace pÅ™idÄ›lena spoleÄnosti {STRING}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet trojnásobek normální ceny!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Dotace pÅ™idÄ›lena spoleÄnosti {STRING}.{}{}Doprava {STRING.gen} z {STATION} do {STATION} bude po jeden rok vynášet ÄtyÅ™násobek normální ceny!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Místní správa města {TOWN} zakazuje stavbu dalšího letiště v tomto městě.
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Zastupitelstvo města {TOWN} odmítá vydat povolení na stavbu letiště kvůli hlukovým limitům
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Zastupitelstvo města {TOWN} odmítá vydat povolení na stavbu letiště kvůli hlukovým limitům
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Chatky
STR_TOWN_BUILDING_NAME_HOUSES_1 :Domy
STR_TOWN_BUILDING_NAME_FLATS_1 :Byty
@@ -1802,7 +1802,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN} zažívá dopravní chaos!{}{}Program přestavby ulic sponzorovaný {STRING} přináší motoristům 6 měsíců utrpení!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (ve výstavbě)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (ve výstavbě)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglů
STR_TOWN_BUILDING_NAME_TEPEES_1 :Teepee
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Dům konviÄka
@@ -1815,17 +1815,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Umístit nápis
STR_PLANT_TREE_CAPTION :{WHITE}Stromy
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... strom už tu je
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Zde nemůžeš vysadit strom...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... příliš mnoho popisků
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Zde nemůžeš umístit nápis...
-STR_SIGN_DEFAULT :Nápis
+STR_DEFAULT_SIGN_NAME :Nápis
STR_EDIT_SIGN_CAPTION :{WHITE}Upravit text popisku
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemůžeš změnit jméno nápisu...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nelze smazat znaÄku...
STR_PLANT_TREE_TOOLTIP :{BLACK}Zvol typ stromu na vysazení
-STR_TREE_NAME_TREES :Stromy
-STR_TREE_NAME_RAINFOREST :Tropický prales
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusy
+STR_LAI_TREE_NAME_TREES :Stromy
+STR_LAI_TREE_NAME_RAINFOREST :Tropický prales
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusy
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Výběr nádraží
@@ -1845,7 +1845,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Musíš
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Příliš blízko k jinému letišti
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Musíš nejprve zniÄit letiÅ¡tÄ›
-STR_QUERY_RENAME_STATION_CAPTION :Přejmenovat stanici
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Přejmenovat stanici
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nemohu přejmenovat stanici...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hodnocení
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Přijímá
@@ -1863,10 +1863,10 @@ STR_CARGO_RATING_OUTSTANDING :Úžasné
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Zobrazit všechny vlaky, které mají tuto stanici v jízdním řádu
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Zobrazit vÅ¡echna silniÄní vozidla, která mají tuto stanici v jízdním řádu
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Zobrazit všechna letadla, která mají tuto stanici v jízdním řádu
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Zobrazit všechny lodě, které mají tuto stanici v jízdním řádu
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Zobrazit všechny vlaky, které mají tuto stanici v jízdním řádu
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Zobrazit vÅ¡echna silniÄní vozidla, která mají tuto stanici v jízdním řádu
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit všechna letadla, která mají tuto stanici v jízdním řádu
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Zobrazit všechny lodě, které mají tuto stanici v jízdním řádu
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} už dále nepřijímá {STRING.acc}
@@ -1899,47 +1899,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Změnit
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Ukázat seznam přijímaného nákladu
STR_STATION_LIST_TOOLTIP :{BLACK}Jména stanic - kliknutím na jméno stanice se na ni přesune pohled
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Zvol velikost a typ letiště
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Nádraží
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangár
-STR_STATION_DESCRIPTION_AIRPORT :Letiště
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Nákladová rampa
-STR_STATION_DESCRIPTION_BUS_STATION :Autobusová zastávka
-STR_STATION_DESCRIPTION_SHIP_DOCK :Dok
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Nádraží
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangár
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Letiště
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Nákladová rampa
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autobusová zastávka
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Dok
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Zvýraznit oblast pokrytí
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nezvýrazňovat oblast pokrytí
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Zvýraznění oblasti pokrytí
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Přístav
-STR_STATION_DESCRIPTION_BUOY :Bójka
+STR_LAI_STATION_DESCRIPTION_BUOY :Bójka
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... bójka v cestě
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stanice je příliš rozlehlá
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nejednolité stanice nejsou povoleny
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Podržením Ctrl můžeÅ¡ oznaÄit více položek
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nejednolité stanice nejsou povoleny
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Podržením Ctrl můžeÅ¡ oznaÄit více položek
STR_UNDEFINED :(nedefinovaný řetězec)
-STR_STAT_CLASS_DFLT :Původní stanice
-STR_STAT_CLASS_WAYP :Směrování
+STR_STATION_CLASS_DFLT :Původní stanice
+STR_STATION_CLASS_WAYP :Směrování
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientace lodního depa
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... musí být postaven na vodě
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Zde nemůžeš postavit lodní depo...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Zvolit orientaci lodního depa
-STR_WATER_DESCRIPTION_WATER :Voda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pobřeží nebo břeh
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Lodní depo
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Voda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pobřeží nebo břeh
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Lodní depo
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... nemohu stavět na vodě
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Nejprve je tÅ™eba zniÄit průplav
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Nejprve je tÅ™eba zniÄit průplav
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Otevřít hru
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Uložit
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Smazat
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Pozorovatel, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Pozorovatel, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} voln{P ý é ých}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Nemohu Äíst z jednotky
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Uložení hry selhalo{}{STRING}
@@ -1955,12 +1955,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Seznam j
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Zvolené jméno uložené hry
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Smazat oznaÄenou uloženou hru
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Uložit souÄasnou hru se zvoleným jménem
-STR_NETWORK_SERVER_RANDOM_GAME :Vytvořit novou náhodnou hru
-STR_LOAD_HEIGHTMAP :{WHITE}Nahrát výškovou mapu
-STR_SAVE_OSKTITLE :{BLACK}Zadej jméno pro uloženou hru
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Vytvořit novou náhodnou hru
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Nahrát výškovou mapu
+STR_SAVELOAD_OSKTITLE :{BLACK}Zadej jméno pro uloženou hru
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} v cestÄ›
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} v cestÄ›
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Uhelný důl
STR_INDUSTRY_NAME_POWER_STATION :Elektrárna
@@ -2018,7 +2018,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Nastavit pohled na průmysl
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}{STRING} se staví poblíž města {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nový {STRING} se vysazuje poblíž města {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tento druh průmyslu zde nemohu postavit...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... lesy lze vysadit jen nad snÄ›hovou Äáru
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} ohlašuje okamžité uzavření!
@@ -2036,16 +2036,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}V cestě je jiný tunel
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel by konÄil mimo mapu
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel by konÄil mimo mapu
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemohu vyrovnat zemi na druhém konci tunelu
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Nutno nejprve zniÄit tunel
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Nutno nejprve zniÄit most
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Nelze zaÄít a skonÄit na stejném místÄ›
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Nájezdy na most nejsou ve stejné výšce
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je pro terén moc nízký
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nelze zaÄít a skonÄit na stejném místÄ›
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Nájezdy na most nejsou ve stejné výšce
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je pro terén moc nízký
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}ZaÄátek a konec musí být ve stejné výšce
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Místo nevhodné pro vjezd do tunelu
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Zavěšený, ocelový
STR_BRIDGE_NAME_GIRDER_STEEL :Trámový, ocelový
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konzolový, ocelový
@@ -2056,30 +2056,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Potrubní, ocel
STR_BRIDGE_TUBULAR_SILICON :Potrubní, křemíkový
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Zde nelze postavit most...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Zde nelze postavit tunel...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ŽelezniÄní tunel
-STR_TUNNEL_DESCRIPTION_ROAD :SilniÄní tunel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ocelový zavěšený železniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ocelový trámový železniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ocelový konzolový železniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ZpevnÄ›ný betonový zavěšený železniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :DÅ™evÄ›ný železniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonový železniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ocelový zavěšený silniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ocelový trámový silniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ocelový konzolový silniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ZpevnÄ›ný betonový zavěšený silniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :DÅ™evÄ›ný silniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonový silniÄní most
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Potrubní železniÄní most
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Potrubní silniÄní most
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ŽelezniÄní tunel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :SilniÄní tunel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ocelový zavěšený železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ocelový trámový železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ocelový konzolový železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ZpevnÄ›ný betonový zavěšený železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :DÅ™evÄ›ný železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonový železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ocelový zavěšený silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ocelový trámový silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ocelový konzolový silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ZpevnÄ›ný betonový zavěšený silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :DÅ™evÄ›ný silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonový silniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Potrubní železniÄní most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Potrubní silniÄní most
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V cestÄ› je objekt
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :VysílaÄ
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelství spoleÄnosti
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :VysílaÄ
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ředitelství spoleÄnosti
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... v cestÄ› je Å™editelství spoleÄnosti
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄností
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastnÄ›na spoleÄností
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nelze zakoupit tento pozemek...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... již ji vlastníš!
@@ -2127,7 +2127,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stanic
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Obtížnost
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Uložit
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Uložit
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lehká
@@ -2200,8 +2200,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Barevné
STR_LIVERY_CAPTION :{WHITE}Nové barevné schéma
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}SpoleÄnost
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Prezident
-STR_QUERY_COMPANY_NAME_CAPTION :Jméno spoleÄnosti
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Jméno prezidenta
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Jméno spoleÄnosti
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Jméno prezidenta
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nemohu zmÄ›nit jméno spoleÄnosti.
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Nemohu změnit jméno prezidenta.
STR_FINANCES_CAPTION :{WHITE}Finance - {COMPANY} {BLACK}{COMPANYNUM}
@@ -2225,11 +2225,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Celkem:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf příjmu
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf provozního zisku
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Stav na úÄtu
STR_FINANCES_LOAN_TITLE :{WHITE}PůjÄka
-STR_MAX_LOAN :{WHITE}Max. půjÄka: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max. půjÄka: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}PůjÄit {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Vrátit {SKIP}{SKIP}{CURRENCY}
@@ -2238,7 +2238,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nemohu p
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... žádný dluh ke splacení
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... je potřeba {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nemohu zaplatit dluh.
-STR_INSUFFICIENT_FUNDS :{WHITE}NemůžeÅ¡ darovat peníze půjÄené z banky...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}NemůžeÅ¡ darovat peníze půjÄené z banky...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Zvol nový obliÄej prezidenta
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Zvol nový nátÄ›r vozidel spoleÄnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Změnit jméno prezidenta
@@ -2248,10 +2248,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Splatit
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Prezident)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Založeno: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vozidla:
-STR_TRAINS :{WHITE}{COMMA} vlak{P "" y ů}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} silniÄní{P "" "" ch} vozid{P lo la el}
-STR_AIRCRAFT :{WHITE}{COMMA} letad{P lo la el}
-STR_SHIPS :{WHITE}{COMMA} lo{P Ä dÄ› dí}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" y ů}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} silniÄní{P "" "" ch} vozid{P lo la el}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} letad{P lo la el}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} lo{P Ä dÄ› dí}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nic
STR_FACE_CAPTION :{WHITE}Volba tváře
STR_FACE_MALE_BUTTON :{BLACK}Mužská
@@ -2264,9 +2264,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Zvolit Å
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Vytvořit náhodnou novou tvář
STR_GRAPH_KEY_BUTTON :{BLACK}Legenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Zobrazit legendu ke grafům
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Zobrazit podrobné hodnocení výkonu
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Zobrazit podrobné hodnocení výkonu
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda ke grafům spoleÄností
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klepni zde pro pÅ™epnuti zobrazení spoleÄnosti na grafu
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klepni zde pro pÅ™epnuti zobrazení spoleÄnosti na grafu
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}DoruÄeno jednotek zboží
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Hodnocení spoleÄností (nejvyšší hodnocení je 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Hodnota spoleÄností
@@ -2300,23 +2300,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnát
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Ředitelství
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Vybudovat Å™editelství spoleÄnosti nebo ho ukázat
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sídlo spoleÄnosti můžeÅ¡ vystavit jinde za 1 % její hodnoty
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sídlo spoleÄnosti můžeÅ¡ vystavit jinde za 1 % její hodnoty
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nemohu postavit Å™editelství spoleÄnosti
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ředitelství
-STR_RELOCATE_HQ :{BLACK}Přesídlit
-STR_COMPANY_JOIN :{BLACK}Přidat se
-STR_COMPANY_JOIN_TIP :{BLACK}PÅ™ipojit se a hrát za tuto spoleÄnost
-STR_COMPANY_PASSWORD :{BLACK}Heslo
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Heslo - zabrání neautorizovaným uživatelům v pÅ™ipojení se k tvé spoleÄnosti.
-STR_SET_COMPANY_PASSWORD :{BLACK}Nastav heslo spoleÄnosti.
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Přesídlit
+STR_COMPANY_VIEW_JOIN :{BLACK}Přidat se
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}PÅ™ipojit se a hrát za tuto spoleÄnost
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Heslo
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Heslo - zabrání neautorizovaným uživatelům v pÅ™ipojení se k tvé spoleÄnosti.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Nastav heslo spoleÄnosti.
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Neukládat zadané heslo
STR_COMPANY_PASSWORD_OK :{BLACK}ZmÄ›nit heslo spoleÄnosti
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Heslo spoleÄnosti
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Výchozí heslo spoleÄností
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Použít toto heslo jako výchozí pro novÄ› založené spoleÄnosti
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Výchozí heslo spoleÄností
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Použít toto heslo jako výchozí pro novÄ› založené spoleÄnosti
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}CelosvÄ›tový hospodářský úpadek!{}{}FinanÄní experti se kvůli prudkému poklesu ekonomiky obávají nejhoršího!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Konec hospodářského úpadku!{}{}Posílení trhu zvýšilo u průmyslu důvěru!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Přepnout velké/malé okno
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Přepnout velké/malé okno
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Hodnota spoleÄnosti: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koupit 25% podíl ve spoleÄnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodat 25% podíl ve spoleÄnosti
@@ -2326,7 +2326,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nemohu k
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Nemohu prodat podíl v této spoleÄnosti...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% vlastněno {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} byla převzata {STRING}!
-STR_PROTECTED :{WHITE}Tato spoleÄnost zatím neobchoduje s akciemi...
+STR_ERROR_PROTECTED :{WHITE}Tato spoleÄnost zatím neobchoduje s akciemi...
STR_LIVERY_DEFAULT :Výchozí barva
STR_LIVERY_STEAM :Parní lokomotiva
@@ -2352,14 +2352,14 @@ STR_LIVERY_LARGE_PLANE :Velké letadlo
STR_LIVERY_PASSENGER_TRAM :Tramvaj pro cestující
STR_LIVERY_FREIGHT_TRAM :Nákladní tramvaj
-STR_LIVERY_GENERAL_TIP :{BLACK}Zobrazit všeobecná barevná schémata
-STR_LIVERY_TRAIN_TIP :{BLACK}Zobrazit barevná schémata pro vlaky
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Zobrazit barevná schémata pro silniÄní vozidla
-STR_LIVERY_SHIP_TIP :{BLACK}Zobrazit barevná schémata pro lodě
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Zobrazit barevná schémata pro letadla
-STR_LIVERY_PRIMARY_TIP :{BLACK}Vybrat primární barvu oznaÄeného schématu
-STR_LIVERY_SECONDARY_TIP :{BLACK}Vybrat sekundární barvu oznaÄeného schématu
-STR_LIVERY_PANEL_TIP :{BLACK}Vyber, které barevné schéma chceÅ¡ zmÄ›nit (více oznaÄíš s Ctrl). Schéma zmÄ›níš kliknutím na tlaÄítko
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Zobrazit všeobecná barevná schémata
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Zobrazit barevná schémata pro vlaky
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Zobrazit barevná schémata pro silniÄní vozidla
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Zobrazit barevná schémata pro lodě
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit barevná schémata pro letadla
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vybrat primární barvu oznaÄeného schématu
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vybrat sekundární barvu oznaÄeného schématu
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vyber, které barevné schéma chceÅ¡ zmÄ›nit (více oznaÄíš s Ctrl). Schéma zmÄ›níš kliknutím na tlaÄítko
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (parní)
@@ -2673,9 +2673,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(nevykládat a
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Ovlivnit zastavení u vybraného příkazu
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Ovlivnit nakládání u vybraného příkazu
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ovlivnit vykládání u vybraného příkazu
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vložit složitější příkaz
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vložit složitější příkaz
STR_ORDER_GO_TO_NEAREST_DEPOT :Jet do nejbližšího depa
STR_ORDER_GO_TO_NEAREST_HANGAR :Jet do nejbližšího hangáru
STR_ORDER_NEAREST_DEPOT :nebližšího
@@ -2685,9 +2685,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Údržba bez za
STR_ORDER_TRAIN_DEPOT :železniÄním depu
STR_ORDER_ROAD_VEHICLE_DEPOT :silniÄním depu
STR_ORDER_SHIP_DEPOT :lodním depu
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} hangár
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} hangár
STR_ORDER_DROP_GO_ALWAYS_DEPOT :JeÄ vždy
STR_ORDER_DROP_SERVICE_DEPOT :Servis v případě potřeby
@@ -2712,10 +2712,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :je více než
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :je více nebo rovno
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :je pravda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :není pravda
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :SkoÄit na příkaz {COMMA}
-STR_CONDITIONAL_NUM :SkoÄit na příkaz {COMMA}, když {STRING.small} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :SkoÄit na příkaz {COMMA}, když {STRING.small} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :SkoÄit na příkaz {COMMA}
+STR_ORDER_CONDITIONAL_NUM :SkoÄit na příkaz {COMMA}, když {STRING.small} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :SkoÄit na příkaz {COMMA}, když {STRING.small} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nikam nejet
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Jet do (mimo jízdní řád)
@@ -2738,18 +2738,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vlaky lz
STR_ORDERS_SKIP_BUTTON :{BLACK}PÅ™eskoÄit
STR_ORDERS_DELETE_BUTTON :{BLACK}Smazat
STR_ORDERS_GO_TO_BUTTON :{BLACK}Jet do
-STR_REFIT :{BLACK}Přestavět
-STR_REFIT_TIP :{BLACK}Vyber, na který druh nákladu přestavět. Ctrl+klik odstraní přestavbu z příkazu.
-STR_REFIT_ORDER :(Přestavět na {STRING})
-STR_REFIT_STOP_ORDER :(Přestavět na {STRING} a zastavit)
-STR_STOP_ORDER :(Zastavit)
-STR_TIMETABLE_VIEW :{BLACK}Jízdní řád
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Přepnout na jízdní řád
-STR_ORDER_VIEW :{BLACK}Příkazy
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Přepnout na zobrazení příkazů
+STR_ORDER_REFIT :{BLACK}Přestavět
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Vyber, na který druh nákladu přestavět. Ctrl+klik odstraní přestavbu z příkazu.
+STR_ORDER_REFIT_ORDER :(Přestavět na {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Přestavět na {STRING} a zastavit)
+STR_ORDER_STOP_ORDER :(Zastavit)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Jízdní řád
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Přepnout na jízdní řád
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Příkazy
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Přepnout na zobrazení příkazů
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Příkazy)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Konec příkazů - -
-STR_SERVICE :{BLACK}Údržba
+STR_ORDER_SERVICE :{BLACK}Údržba
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Koupeno: {LTBLUE}{NUM}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2769,7 +2769,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}do této
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}do této stanice se prostředek sdílející tento příkaz nedostane
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nemohu přesunout vozidlo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Zadní stroj vždy doprovází svůj protějšek vepředu
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nemohu najít cestu do místního depa...
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval servisů: {LTBLUE}{COMMA} d{P en ny ní}{BLACK} Naposledy v servisu: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Interval servisů: {LTBLUE}{COMMA}%{BLACK} Naposledy v servisu: {LTBLUE}{DATE_LONG}
@@ -2789,10 +2789,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Jízdní
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}ZmÄ›nit Äas pro splnÄ›ní jízdního příkazu
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}ZruÅ¡it Äas pro splnÄ›ní jízdního příkazu
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Smazat zpoždÄ›ní, takže vozidlo pojede na Äas
-STR_SERVICE_HINT :{BLACK}PÅ™eskoÄ tento cíl, pokud není potÅ™eba pravidelná údržba
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY} roÄnÄ›{}Kapacita: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}, {CARGO}{}Cena provozu: {CURRENCY} roÄnÄ›
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Cena provozu: {CURRENCY} roÄnÄ›
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}PÅ™eskoÄ tento cíl, pokud není potÅ™eba pravidelná údržba
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY} roÄnÄ›{}Kapacita: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}, {CARGO}{}Cena provozu: {CURRENCY} roÄnÄ›
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO}{}Cena provozu: {CURRENCY} roÄnÄ›
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Stáří: {LTBLUE}{STRING}{BLACK} Cena provozu: {LTBLUE}{CURRENCY} roÄnÄ›
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_S} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY}
@@ -2811,27 +2811,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Nehoda!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}ŽelezniÄní neÅ¡tÄ›stí!{}PÅ™i srážce {COMMA} {P ÄlovÄ›k lidé lidí} pÅ™iÅ¡{P el li lo} o život v plamenech.
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nelze obrátit vlak...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nelze otáÄet vozidla složená z více strojů
-STR_CLEAR_TIME :{BLACK}Smazat Äas
-STR_RESET_LATENESS :{BLACK}Zapomenout zpoždění
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Přejmenovat stavědlo
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Smazat Äas
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Zapomenout zpoždění
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Přejmenovat stavědlo
-STR_TRAIN_STOPPING :{RED}Zastavuje
-STR_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :NesluÄitelné druhy kolejí
-STR_TRAIN_NO_POWER :{RED}Bez proudu
-STR_TRAIN_START_NO_CATENARY :Tato trať není elektrifikována, vlak nemůže odjet
-STR_TRAIN_STUCK :{ORANGE}Čekám na volnou cestu
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Zastavuje
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :NesluÄitelné druhy kolejí
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Bez proudu
+STR_ERROR_TRAIN_START_NO_CATENARY :Tato trať není elektrifikována, vlak nemůže odjet
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Čekám na volnou cestu
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nov{G á ý é} {STRING} k dispozici!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nov{G á ý é} {STRING} k dispozici! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nelze prodat zniÄené vozidlo...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nelze pÅ™estavÄ›t zniÄené vozidlo...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nelze prodat zniÄené vozidlo...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nelze pÅ™estavÄ›t zniÄené vozidlo...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Tomuto vozidlu nejde nastavit jízdní řád...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozidla mohou Äekat jen ve stanicích.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Toto vozidlo v této stanici nestaví.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Tomuto vozidlu nejde nastavit jízdní řád...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozidla mohou Äekat jen ve stanicích.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Toto vozidlo v této stanici nestaví.
STR_TIMETABLE_CHANGE_TIME :{BLACK}ZmÄ›nit Äas
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Vozidlo jede na Äas
STR_TIMETABLE_STATUS_LATE :{BLACK}Vozidlo má {STRING} zpoždění
@@ -2845,7 +2845,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Automati
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... musí být zastaven v garáži
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemohu najít místní garáž
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}OtoÄ vozidlo
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacita: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacita: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozid{P lo la el}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2871,11 +2871,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Umístit bójku použitelnou pro navádění
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Zde nelze umístit bójku...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tady není možné postavit akvadukt...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tady není možné postavit akvadukt...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Přestavět)
STR_REFIT_TITLE :{GOLD}Zvolit druh nákladu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{CARGO}{}{BLACK}Cena přestavby: {GOLD}{CURRENCY}
-STR_REFITTABLE :(lze přestavět)
+STR_PURCHASE_INFO_REFITTABLE :(lze přestavět)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Letiště
@@ -2888,7 +2888,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Postavit
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Obyvatelé oslavují...{}První letadlo přistálo v {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Pád letadla!{}{COMMA} {P ÄlovÄ›k lidé lidí} zahynul{P "" i o} v plamenech v {STATION}.
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Letecká havárie!{}Kvůli vyÄerpání paliva {COMMA} {P ÄlovÄ›k lidé lidí} zemÅ™el{P "" i o} v ohnivém pekle!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Jízdní řád)
@@ -2901,13 +2901,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Pokles terénu u uhelného dolu {TOWN} způsobil velké škody!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Záplavy!{}Po straÅ¡livých záplavách je odhadem {COMMA} {P ÄlovÄ›k lidé lidí} pohÅ™eÅ¡ov{P án áni aných} nebo mrt{P ev ví vých}!
-STR_BRIBE_FAILED :{WHITE}Tvůj pokus o úplatek byl
-STR_BRIBE_FAILED_2 :{WHITE}odhalen místním vyšetřovatelem.
-STR_BUILD_DATE :{BLACK}Postaveno: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Tvůj pokus o úplatek byl
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}odhalen místním vyšetřovatelem.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Postaveno: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Třída stanice: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Druh stanice: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Třída stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Druh stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Podrobné hodnocení výkonu
STR_PERFORMANCE_DETAIL_KEY :{BLACK}PodrobnÄ›
@@ -2927,28 +2927,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Dluh:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Celkem:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}PoÄet dopravních prostÅ™edků, tzn. silniÄních vozidel, vlaků, lodí a letadel
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}PoÄet souÄástí stanic. Každá souÄást stanice (napr. nádraží, autobusová zastávka, letiÅ¡tÄ›) se zapoÄítává, i když patří jediné stanici
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Minimální hrubý zisk (= s provoz. náklady) vozidla s nejnižším příjmem (staršího 2 let)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}ÄŒistý zisk (= bez provoz. nakladu) v nejslabším mÄ›síci za posledních 12 Ätvrtletí
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}ÄŒistý zisk v mÄ›síci s nejvÄ›tším příjmem za posledních 12 Ätvrtletí
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}PoÄet doruÄených jednotek nákladu za poslední rok (4Q)
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}PoÄet doruÄených druhu nákladu za poslední 3 mÄ›síce (1Q)
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}SouÄasná hotovost spoleÄnosti
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Má spoleÄnost velký dluh?
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Celkový poÄet bodů z 1000 možných
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}PoÄet dopravních prostÅ™edků, tzn. silniÄních vozidel, vlaků, lodí a letadel
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}PoÄet souÄástí stanic. Každá souÄást stanice (napr. nádraží, autobusová zastávka, letiÅ¡tÄ›) se zapoÄítává, i když patří jediné stanici
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Minimální hrubý zisk (= s provoz. náklady) vozidla s nejnižším příjmem (staršího 2 let)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}ÄŒistý zisk (= bez provoz. nakladu) v nejslabším mÄ›síci za posledních 12 Ätvrtletí
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}ÄŒistý zisk v mÄ›síci s nejvÄ›tším příjmem za posledních 12 Ätvrtletí
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}PoÄet doruÄených jednotek nákladu za poslední rok (4Q)
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}PoÄet doruÄených druhu nákladu za poslední 3 mÄ›síce (1Q)
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}SouÄasná hotovost spoleÄnosti
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Má spoleÄnost velký dluh?
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Celkový poÄet bodů z 1000 možných
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Nastavení grafik
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Ukázat nastavení NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavení grafických souborů
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdit změny
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Přepnout paletu
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}U vybrané grafiky pÅ™epne paletu.{}Je to užiteÄné, když se ti ve hÅ™e zobrazuje růžovÄ›.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavit parametry
-STR_NEWGRF_FILENAME :{BLACK}Jméno souboru: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdit změny
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Přepnout paletu
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}U vybrané grafiky pÅ™epne paletu.{}Je to užiteÄné, když se ti ve hÅ™e zobrazuje růžovÄ›.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nastavit parametry
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Jméno souboru: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si tím opravdu jist(a)?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2971,34 +2971,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokus o použit
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poÅ¡kozený sprite. VÅ¡echny takové se zobrazí jako Äervený otazník (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje víc GRF akcí 8.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Nahrát vybranou předvolbu
-STR_NEWGRF_PRESET_SAVE :{BLACK}Uložit předvolbu
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Uložit tento seznam jako předvolbu
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Zadej název předvolby
-STR_NEWGRF_PRESET_DELETE :{BLACK}Smazat předvolbu
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Odstranit vybranou předvolbu
-STR_NEWGRF_ADD :{BLACK}Přidat
-STR_NEWGRF_ADD_TIP :{BLACK}Přidat grafiku do seznamu
-STR_NEWGRF_REMOVE :{BLACK}Odebrat
-STR_NEWGRF_REMOVE_TIP :{BLACK}Odstranit oznaÄenou grafiku ze seznamu
-STR_NEWGRF_MOVEUP :{BLACK}Nahoru
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Posunout oznaÄenou grafiku nahoru
-STR_NEWGRF_MOVEDOWN :{BLACK}Dolů
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Posunout oznaÄenou grafiku dolů
-STR_NEWGRF_FILE_TIP :{BLACK}Seznam grafik, které jsou nainstalovány. Kliknutím na jméno souboru můžeš nastavit parametry.
-STR_NEWGRF_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Zadej parametry grafiky
-STR_NEWGRF_NO_INFO :{BLACK}Není dostupná žádná informace
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Nahrát vybranou předvolbu
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Uložit předvolbu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Uložit tento seznam jako předvolbu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Zadej název předvolby
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Smazat předvolbu
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Odstranit vybranou předvolbu
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Přidat
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Přidat grafiku do seznamu
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Odebrat
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Odstranit oznaÄenou grafiku ze seznamu
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Nahoru
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Posunout oznaÄenou grafiku nahoru
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Dolů
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Posunout oznaÄenou grafiku dolů
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Seznam grafik, které jsou nainstalovány. Kliknutím na jméno souboru můžeš nastavit parametry.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Zadej parametry grafiky
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Není dostupná žádná informace
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupné grafiky
STR_NEWGRF_ADD_FILE :{BLACK}Přidat do výběru
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Přidat vybranou grafiku do tvého seznamu
-STR_NEWGRF_RESCAN_FILES :{BLACK}NaÄíst soubory
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Znovu vytvořit seznam dostupných grafik
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Přidat vybranou grafiku do tvého seznamu
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}NaÄíst soubory
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Znovu vytvořit seznam dostupných grafik
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nelze přidat soubor: duplicitní GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Nenalezen odpovídající soubor
-STR_NEWGRF_DISABLED :{RED}Vypnuto
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Nenalezen odpovídající soubor
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Vypnuto
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odpovídající soubor nebyl nalezen (naÄetl se kompatibilní GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilní GRF se naÄetly místo chybÄ›jících
@@ -3014,7 +3014,7 @@ STR_NEWGRF_BUGGY :{WHITE}Grafika
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informace o nákladu/možnosti přestavby pro '{1:ENGINE}' se po nákupu změnily. To může způsobit problémy při automatické výměně vozidel.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' způsobil(a) nekoneÄnou smyÄku v callbacku produkce průmyslu.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Hra byla uložena ve verzi bez podpory tramvají. Všechny tramvaje se odstraní.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Hra byla uložena ve verzi bez podpory tramvají. Všechny tramvaje se odstraní.
STR_CURRENCY_WINDOW :{WHITE}Vlastní měna
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz měny: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3025,16 +3025,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Přecho
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Přechod k euru: {ORANGE}nikdy
STR_CURRENCY_PREVIEW :{LTBLUE}Náhled: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Změnit parametry vlastní měny
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Snížit hodnotu vlastní měny oproti libře (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Zvýšit hodnotu vlastní měny oproti libře (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}UrÄit smÄ›nný kurz vlastní mÄ›ny oproti libÅ™e (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}UrÄit oddÄ›lovaÄ v zápisu mÄ›ny
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}UrÄit pÅ™edponu pro vlastní mÄ›nu
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}UrÄit příponu pro vlastní mÄ›nu
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Přejít na euro dříve
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Přejít na euro později
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}UrÄit rok pÅ™echodu na euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 liber (£) ve vlastní měně
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Snížit hodnotu vlastní měny oproti libře (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zvýšit hodnotu vlastní měny oproti libře (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}UrÄit smÄ›nný kurz vlastní mÄ›ny oproti libÅ™e (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}UrÄit oddÄ›lovaÄ v zápisu mÄ›ny
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}UrÄit pÅ™edponu pro vlastní mÄ›nu
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}UrÄit příponu pro vlastní mÄ›nu
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Přejít na euro dříve
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Přejít na euro později
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}UrÄit rok pÅ™echodu na euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 liber (£) ve vlastní měně
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3053,8 +3053,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} lo{P Ä dÄ› dí}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} letad{P lo la el}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Sdílené příkazy {COMMA} vozid{P lo la el}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Zobrazit všechny prostředky se stejným jízdním řádem
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Sdílené příkazy {COMMA} vozid{P lo la el}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Zobrazit všechny prostředky se stejným jízdním řádem
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} Äeká v depu
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} Äeká v depu
@@ -3161,39 +3161,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Přestav
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Přestavět pro převážení jiného druhu nákladu
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Přestavět letadlo pro převážení jiného typu nákladu
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Jedu do železniÄního depa {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Jedu do železniÄního depa {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Míří do garáže {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Míří do garáže {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Jedu do depa {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Míří do depa {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Jedu do hangáru {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Jedu do hangáru {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Údržba v železniÄním depu {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v železniÄním depu {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Údržba v silniÄním depu {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v silniÄním depu {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Údržba v lodním depu {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v lodním depu {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Údržba v hangáru {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Údržba v hangáru {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klonovat vlak
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klonovat vozidlo
-STR_CLONE_SHIP :{BLACK}Klonovat loÄ
-STR_CLONE_AIRCRAFT :{BLACK}Klonovat letadlo
-
-STR_CLONE_TRAIN_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvoří se kopie silniÄního vozidla. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_SHIP_INFO :{BLACK}Vytvoří se kopie lodě. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Vytvoří se kopie letadla. Se stisknutým Ctrl se budou sdílet příkazy.
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvoří se kopie vlaku se vÅ¡emi vagony. Klepni na toto tlaÄítko a pak na vlak v nebo vnÄ› depa. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvoří se kopie silniÄního vozidla. Klepni na toto tlaÄítko a pak na vozidlo v nebo vnÄ› depa. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvoří se kopie lodÄ›. Klepni na toto tlaÄítko a pak na loÄ v nebo vnÄ› lodního depa. Se stisknutým Ctrl se budou sdílet příkazy.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvoří se kopie letadla. Klepni na toto tlaÄítko a pak na letadlo v nebo vnÄ› hangáru. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Jedu do železniÄního depa {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Jedu do železniÄního depa {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Míří do garáže {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Míří do garáže {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Jedu do depa {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Míří do depa {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Jedu do hangáru {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Jedu do hangáru {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Údržba v železniÄním depu {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v železniÄním depu {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Údržba v silniÄním depu {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v silniÄním depu {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Údržba v lodním depu {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Údržba v lodním depu {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Údržba v hangáru {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Údržba v hangáru {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klonovat vlak
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonovat vozidlo
+STR_DEPOT_CLONE_SHIP :{BLACK}Klonovat loÄ
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonovat letadlo
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Vytvoří se kopie vlaku se všemi vagony. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvoří se kopie silniÄního vozidla. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvoří se kopie lodě. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvoří se kopie letadla. Se stisknutým Ctrl se budou sdílet příkazy.
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvoří se kopie vlaku se vÅ¡emi vagony. Klepni na toto tlaÄítko a pak na vlak v nebo vnÄ› depa. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvoří se kopie silniÄního vozidla. Klepni na toto tlaÄítko a pak na vozidlo v nebo vnÄ› depa. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvoří se kopie lodÄ›. Klepni na toto tlaÄítko a pak na loÄ v nebo vnÄ› lodního depa. Se stisknutým Ctrl se budou sdílet příkazy.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvoří se kopie letadla. Klepni na toto tlaÄítko a pak na letadlo v nebo vnÄ› hangáru. Se stisknutým Ctrl se budou sdílet příkazy.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nové lokomotivy a vagony
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nové elektrické lokomotivy a vagony
@@ -3263,28 +3263,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Nastavit
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chceš prodat všechna vozidla v depu. Jsi si jistý?
-STR_DEPOT_WRONG_DEPOT_TYPE :Nevhodný druh depa
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Nevhodný druh depa
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodat všechny vlaky v depu
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Prodat vÅ¡echna silniÄní vozidla v depu
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodat všechny lodě v depu
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Prodat všechna letadla a vrtulníky v hangáru
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Prodat všechny vlaky v depu
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Prodat vÅ¡echna silniÄní vozidla v depu
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Prodat všechny lodě v depu
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Prodat všechna letadla a vrtulníky v hangáru
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Ukázat seznam všech vlaků, které mají toto depo v jízdním řádu
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Ukázat seznam vÅ¡ech silniÄních vozidel, které mají toto depo v jízdním řádu
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Ukázat seznam všech lodí, které mají toto depo v jízdním řádu
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Ukázat seznam všech letadel a vrtulníků, které mají jakýkoliv z hangaru na tomto letišti v letovém plánu
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Ukázat seznam všech vlaků, které mají toto depo v jízdním řádu
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Ukázat seznam vÅ¡ech silniÄních vozidel, které mají toto depo v jízdním řádu
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Ukázat seznam všech lodí, které mají toto depo v jízdním řádu
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Ukázat seznam všech letadel a vrtulníků, které mají jakýkoliv z hangaru na tomto letišti v letovém plánu
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Nechat automaticky vyměňovat všechny vlaky přítomné v depu
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Nechat automaticky vyměňovat vÅ¡echna silniÄní vozidla přítomné v depu
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Nechat automaticky vyměňovat všechny lodě přítomné v depu
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Nechat automaticky vyměňovat všechna letadla a vrtulníky přítomné v hangáru
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Nechat automaticky vyměňovat všechny vlaky přítomné v depu
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Nechat automaticky vyměňovat vÅ¡echna silniÄní vozidla přítomné v depu
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Nechat automaticky vyměňovat všechny lodě přítomné v depu
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Nechat automaticky vyměňovat všechna letadla a vrtulníky přítomné v hangáru
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vyměňování {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Zapnout vyměňování
STR_REPLACE_VEHICLES_STOP :{BLACK}Vypnout vyměňování
-STR_NOT_REPLACING :{BLACK}(nevyměňuje se)
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Není oznaÄeno žádné vozidlo
+STR_REPLACE_NOT_REPLACING :{BLACK}(nevyměňuje se)
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Není oznaÄeno žádné vozidlo
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vyber typ lokomotivy na výměnu
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vyber typ nové lokomotivy, kterou chceš použít místo vybrané v levém seznamu
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}ZmáÄkni toto tlaÄítko, když nechceÅ¡ vyměňovat typ lokomotivy vybraný v levém seznamu
@@ -3296,26 +3296,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Funkce a
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vyměňování: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Přepne mezi okny na výměnu lokomotiv a vagonů
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo není dostupné
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vůz není dostupné
-STR_SHIP_NOT_AVAILABLE :{WHITE}LoÄ není dostupná
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letadlo není dostupné
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo není dostupné
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vůz není dostupné
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}LoÄ není dostupná
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letadlo není dostupné
-STR_ENGINES :lokomotivy
-STR_WAGONS :vagony
+STR_REPLACE_ENGINES :lokomotivy
+STR_REPLACE_WAGONS :vagony
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Stiskni pro zastavení vlaků v depu
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Stiskni pro zastavení silniÄních vozidel v depu
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Stiskni pro zastavení lodí v depu
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Stiskni pro zastavení letadel a vrtulníků v hangáru
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Stiskni pro zastavení vlaků v depu
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Stiskni pro zastavení silniÄních vozidel v depu
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Stiskni pro zastavení lodí v depu
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Stiskni pro zastavení letadel a vrtulníků v hangáru
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Stiskni pro hromadný odjezd všech vlaků v depu
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Stiskni pro hromadný odjezd vÅ¡ech silniÄních vozidel v depu
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Stiskni pro hromadný odjezd všech lodí v depu
-STR_MASS_START_HANGAR_TIP :{BLACK}Stiskni pro hromadný odlet všech letadel a vrtulníků v hangáru
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Stiskni pro hromadný odjezd všech vlaků v depu
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Stiskni pro hromadný odjezd vÅ¡ech silniÄních vozidel v depu
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Stiskni pro hromadný odjezd všech lodí v depu
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Stiskni pro hromadný odlet všech letadel a vrtulníků v hangáru
-STR_MASS_STOP_LIST_TIP :{BLACK}Kliknutím sem se zastaví všechna vozidla v seznamu
-STR_MASS_START_LIST_TIP :{BLACK}Kliknutím sem se rozjedou všechna vozidla v seznamu
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kliknutím sem se zastaví všechna vozidla v seznamu
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kliknutím sem se rozjedou všechna vozidla v seznamu
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Seznam popisků - {COMMA} popis{P ek ky ků}
@@ -3324,14 +3324,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Kvůli s
############ Lists rail types
-STR_RAIL_VEHICLES :ŽelezniÄní lokomotivy
-STR_ELRAIL_VEHICLES :Elektrické lokomotivy
-STR_MONORAIL_VEHICLES :Lokomotivy pro monorail
-STR_MAGLEV_VEHICLES :Lokomotivy Maglev
+STR_REPLACE_RAIL_VEHICLES :ŽelezniÄní lokomotivy
+STR_REPLACE_ELRAIL_VEHICLES :Elektrické lokomotivy
+STR_REPLACE_MONORAIL_VEHICLES :Lokomotivy pro monorail
+STR_REPLACE_MAGLEV_VEHICLES :Lokomotivy Maglev
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Hmotnost: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK} Výkon: {GOLD}{POWER}
@@ -3358,70 +3358,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Vytvořit
-STR_RANDOM :{BLACK}Nové Äíslo
-STR_RANDOM_HELP :{BLACK}VytvoÅ™it nový seed (Äíslo) pro generátor terénu
-STR_WORLD_GENERATION_CAPTION :{WHITE}Tvorba krajiny
-STR_RANDOM_SEED :{BLACK}Náhodné Äíslo:
-STR_RANDOM_SEED_HELP :{BLACK}Zde můžeš zadat seed
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Zadej náhodné Äíslo
-STR_LAND_GENERATOR :{BLACK}Generátor krajiny:
-STR_TREE_PLACER :{BLACK}Sázení stromů:
-STR_HEIGHTMAP_ROTATION :{BLACK}OtoÄení výškové mapy:
-STR_TERRAIN_TYPE :{BLACK}Typ krajiny:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}ÄŒetnost jezer:
-STR_SMOOTHNESS :{BLACK}ÄŒlenitost krajiny:
-STR_SNOW_LINE_HEIGHT :{BLACK}Výška sněžné Äáry:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Množství měst:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Množství průmyslu:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Zvýšit sněžnou Äáru o jednu úroveň
-STR_SNOW_LINE_DOWN :{BLACK}Snížit sněžnou Äáru o jednu úroveň
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}ZmÄ›nit výšku sněžne Äáry
-STR_START_DATE_QUERY_CAPT :{WHITE}ZmÄ›nit poÄáteÄní rok
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Varování kvůli velikosti
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Tak velká zmena velikosti zdrojové mapy není doporuÄena. PokraÄovat s generováním?
-STR_HEIGHTMAP_NAME :{BLACK}Jméno výškové mapy:
-STR_HEIGHTMAP_SIZE :{BLACK}Velikost: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Vytvořit
+STR_MAPGEN_RANDOM :{BLACK}Nové Äíslo
+STR_MAPGEN_RANDOM_HELP :{BLACK}VytvoÅ™it nový seed (Äíslo) pro generátor terénu
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Tvorba krajiny
+STR_MAPGEN_RANDOM_SEED :{BLACK}Náhodné Äíslo:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Zde můžeš zadat seed
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Zadej náhodné Äíslo
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
+STR_MAPGEN_TREE_PLACER :{BLACK}Sázení stromů:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}OtoÄení výškové mapy:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ krajiny:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}ÄŒetnost jezer:
+STR_MAPGEN_SMOOTHNESS :{BLACK}ÄŒlenitost krajiny:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Výška sněžné Äáry:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Množství měst:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Množství průmyslu:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvýšit sněžnou Äáru o jednu úroveň
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Snížit sněžnou Äáru o jednu úroveň
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}ZmÄ›nit výšku sněžne Äáry
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}ZmÄ›nit poÄáteÄní rok
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Varování kvůli velikosti
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká zmena velikosti zdrojové mapy není doporuÄena. PokraÄovat s generováním?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Jméno výškové mapy:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Velikost: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Vytvářím krajinu...
STR_GENERATION_ABORT :{BLACK}Přerušit
STR_GENERATION_ABORT_CAPTION :{WHITE}Přerušit generování krajiny
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Opravdu chceš přerušit tento proces?
-STR_PROGRESS :{WHITE}Z {NUM} % hotovo
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Tvorba krajiny
-STR_TREE_GENERATION :{BLACK}Výsadba stromů
-STR_UNMOVABLE_GENERATION :{BLACK}Výstavba nepřesunutelných objektů
-STR_CLEARING_TILES :{BLACK}Tvorba Älenitého a kamenitého území
-STR_SETTINGUP_GAME :{BLACK}Nastavování hry
-STR_PREPARING_TILELOOP :{BLACK}Spouštění tile-loopu (cyklus na dílcích mapy)
-STR_PREPARING_GAME :{BLACK}Připravování hry
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Tato akce změnila úroveň obtížnosti na 'vlastní'
-STR_SE_FLAT_WORLD :{WHITE}Plochá krajina
-STR_SE_FLAT_WORLD_TIP :{BLACK}Vytvořit plochou krajinu
-STR_SE_RANDOM_LAND :{WHITE}Náhodná krajina
-STR_SE_NEW_WORLD :{BLACK}Vytvořit nový scénář
-STR_SE_CAPTION :{WHITE}Typ krajiny
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Snížit výšku ploché země o jednu úroveň
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Zvednout výšku ploché země o jednu úroveň
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Změnit výšku ploché země
-STR_FLAT_WORLD_HEIGHT :{BLACK}Výška ploché země:
+STR_GENERATION_PROGRESS :{WHITE}Z {NUM} % hotovo
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Tvorba krajiny
+STR_GENERATION_TREE_GENERATION :{BLACK}Výsadba stromů
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Výstavba nepřesunutelných objektů
+STR_GENERATION_CLEARING_TILES :{BLACK}Tvorba Älenitého a kamenitého území
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavování hry
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spouštění tile-loopu (cyklus na dílcích mapy)
+STR_GENERATION_PREPARING_GAME :{BLACK}Připravování hry
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Tato akce změnila úroveň obtížnosti na 'vlastní'
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Plochá krajina
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Vytvořit plochou krajinu
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Náhodná krajina
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Vytvořit nový scénář
+STR_SE_MAPGEN_CAPTION :{WHITE}Typ krajiny
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Snížit výšku ploché země o jednu úroveň
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Zvednout výšku ploché země o jednu úroveň
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Změnit výšku ploché země
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Výška ploché země:
STR_SMALLMAP_CENTER :{BLACK}Vycentrovat malou mapu na tomto místě
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Okraje mapy:
-STR_NORTHWEST :{BLACK}Severozápad
-STR_NORTHEAST :{BLACK}Severovýchod
-STR_SOUTHEAST :{BLACK}Jihovýchod
-STR_SOUTHWEST :{BLACK}Jihozápad
-STR_BORDER_FREEFORM :{BLACK}terén
-STR_BORDER_WATER :{BLACK}voda
-STR_BORDER_RANDOM :{BLACK}náhodně
-STR_BORDER_RANDOMIZE :{BLACK}náhodně
-STR_BORDER_MANUAL :{BLACK}vlastní
+STR_MAPGEN_BORDER_TYPE :{BLACK}Okraje mapy:
+STR_MAPGEN_NORTHWEST :{BLACK}Severozápad
+STR_MAPGEN_NORTHEAST :{BLACK}Severovýchod
+STR_MAPGEN_SOUTHEAST :{BLACK}Jihovýchod
+STR_MAPGEN_SOUTHWEST :{BLACK}Jihozápad
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}terén
+STR_MAPGEN_BORDER_WATER :{BLACK}voda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}náhodně
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}náhodně
+STR_MAPGEN_BORDER_MANUAL :{BLACK}vlastní
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Malé
@@ -3446,21 +3446,21 @@ STR_MEASURE_AREA :{BLACK}Oblast:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Délka: {NUM}{}Výškový rozdíl: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Oblast: {NUM} x {NUM}{}Výškový rozdíl: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Podíl za převoz: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... tato silnice je ve vlastnictví obce
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... silnice je otoÄena jiným smÄ›rem
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Nastavení průhlednosti
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Změna průhlednosti jmen stanic. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Změna průhlednosti stromů. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Změna průhlednosti domů. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Změna průhlednosti továren. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Změna průhlednosti postavitelných objektů, jako stanic, dep a směrování. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Změna průhlednosti mostů. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}ZmÄ›na průhlednosti staveb jako majáků a vysílaÄů. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Změna průhlednosti elektrifikace. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Přepnout zobrazení ukazatelů naložení. Nastavení se zamkne Ctrl+kliknutím.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Objekty budou neviditelné, ne průhledné
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Podíl za převoz: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... tato silnice je ve vlastnictví obce
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... silnice je otoÄena jiným smÄ›rem
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Nastavení průhlednosti
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Změna průhlednosti jmen stanic. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Změna průhlednosti stromů. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Změna průhlednosti domů. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Změna průhlednosti továren. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Změna průhlednosti postavitelných objektů, jako stanic, dep a směrování. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Změna průhlednosti mostů. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}ZmÄ›na průhlednosti staveb jako majáků a vysílaÄů. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Změna průhlednosti elektrifikace. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Přepnout zobrazení ukazatelů naložení. Nastavení se zamkne Ctrl+kliknutím.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objekty budou neviditelné, ne průhledné
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3470,7 +3470,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :VÅ¡echny vlaky
STR_GROUP_ALL_ROAD_VEHICLES :VÅ¡echna silniÄní vozidla
STR_GROUP_ALL_SHIPS :VÅ¡echny lodÄ›
@@ -3479,24 +3479,24 @@ STR_GROUP_DEFAULT_TRAINS :Nezařazené vl
STR_GROUP_DEFAULT_ROAD_VEHICLES :NezaÅ™azená silniÄní vozidla
STR_GROUP_DEFAULT_SHIPS :Nezařazené lodě
STR_GROUP_DEFAULT_AIRCRAFTS :Nezařazená letadla
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Přidat sdílená vozidla
STR_GROUP_REMOVE_ALL_VEHICLES :Odstranit všechna vozidla
STR_GROUP_RENAME_CAPTION :{BLACK}Přejmenovat skupinu
-STR_GROUP_CAN_T_CREATE :{WHITE}Nelze vytvořit skupinu...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nelze vymazat skupinu...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nelze přejmenovat skupinu...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nelze odstranit všechna vozidla ze skupiny...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nelze přidat vozidlo do skupiny...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nelze přidat sdílená vozidla do skupiny...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nelze vytvořit skupinu...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nelze vymazat skupinu...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nelze přejmenovat skupinu...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nelze odstranit všechna vozidla ze skupiny...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nelze přidat vozidlo do skupiny...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nelze přidat sdílená vozidla do skupiny...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Skupiny - Kliknutím na skupinu se zobrazí seznam vozidel ve skupině
-STR_GROUP_CREATE_TIP :{BLACK}Kliknutím vytvoříš skupinu
-STR_GROUP_DELETE_TIP :{BLACK}Vymazat vybranou skupinu
-STR_GROUP_RENAME_TIP :{BLACK}Přejmenovat vybranou skupinu
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Kliknutím nebude na tuto skupinu mít vliv automatická výměna vozidel
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - Kliknutím na skupinu se zobrazí seznam vozidel ve skupině
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknutím vytvoříš skupinu
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Vymazat vybranou skupinu
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Přejmenovat vybranou skupinu
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknutím nebude na tuto skupinu mít vliv automatická výměna vozidel
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3557,35 +3557,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Jméno musí být unikátní
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Jméno musí být unikátní
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Na další návěstidlo
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Na předešlé návěstidlo
-STR_SIGN_OSKTITLE :{BLACK}Zadej název pro znaÄku
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Na další návěstidlo
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Na předešlé návěstidlo
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Zadej název pro znaÄku
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Financovat
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Hledat
-STR_BUILD_NEW_INDUSTRY :{BLACK}Postavit
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Vyber si vhodnou továrnu ze seznamu
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Financovat
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Hledat
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Postavit
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vyber si vhodnou továrnu ze seznamu
############ Face formatting
STR_FACE_ADVANCED :{BLACK}PodrobnÄ›
-STR_FACE_ADVANCED_TIP :{BLACK}PokroÄilý výbÄ›r tváře.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}PokroÄilý výbÄ›r tváře.
STR_FACE_SIMPLE :{BLACK}Jednodušše
-STR_FACE_SIMPLE_TIP :{BLACK}Základní výběr tváře.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Základní výběr tváře.
STR_FACE_LOAD :{BLACK}Nahrát
-STR_FACE_LOAD_TIP :{BLACK}Nahrát oblíbený obliÄej
+STR_FACE_LOAD_TOOLTIP :{BLACK}Nahrát oblíbený obliÄej
STR_FACE_LOAD_DONE :{WHITE}Tvůj oblíbený obliÄej se nahrál z konfiguraÄního souboru.
STR_FACE_FACECODE :{BLACK}Číslo tváře
-STR_FACE_FACECODE_TIP :{BLACK}Zobrazit a/nebo nastavit Äíslo tváře
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Zobrazit a/nebo nastavit Äíslo tváře
STR_FACE_FACECODE_CAPTION :{WHITE}Zobrazit a/nebo nastavit Äíslo tváře
STR_FACE_FACECODE_SET :{WHITE}Nové Äíslo obliÄeje bylo nastaveno.
STR_FACE_FACECODE_ERR :{WHITE}NeÅ¡lo nastavit Äíslo tváře - musí jít o Äíslo mezi 0 a 4 294 967 295!
STR_FACE_SAVE :{BLACK}Uložit
-STR_FACE_SAVE_TIP :{BLACK}Uložit oblíbený obliÄej
+STR_FACE_SAVE_TOOLTIP :{BLACK}Uložit oblíbený obliÄej
STR_FACE_SAVE_DONE :{WHITE}Tato tvář bude uložena jako tvá oblíbená do konfiguraÄního souboru.
STR_FACE_EUROPEAN :{BLACK}Europoidní
STR_FACE_SELECT_EUROPEAN :{BLACK}Vybrat europoidní tváře
@@ -3593,51 +3593,51 @@ STR_FACE_AFRICAN :{BLACK}Africká
STR_FACE_SELECT_AFRICAN :{BLACK}Vybrat africké tváře
STR_FACE_YES :Ano
STR_FACE_NO :Ne
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Povolit knír nebo náušnici
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Povolit knír nebo náušnici
STR_FACE_HAIR :Vlasy:
-STR_FACE_HAIR_TIP :{BLACK}Změnit vlasy
+STR_FACE_HAIR_TOOLTIP :{BLACK}Změnit vlasy
STR_FACE_EYEBROWS :OboÄí:
-STR_FACE_EYEBROWS_TIP :{BLACK}ZmÄ›nit oboÄí
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}ZmÄ›nit oboÄí
STR_FACE_EYECOLOUR :Barva oÄí:
-STR_FACE_EYECOLOUR_TIP :{BLACK}ZmÄ›nit barvu oÄí
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}ZmÄ›nit barvu oÄí
STR_FACE_GLASSES :Brýle:
-STR_FACE_GLASSES_TIP :{BLACK}Povolit brýle
-STR_FACE_GLASSES_TIP_2 :{BLACK}Změnit brýle
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Povolit brýle
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Změnit brýle
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Změnit nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Změnit nos
STR_FACE_LIPS :Rty:
STR_FACE_MOUSTACHE :Knír:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Změnit rty nebo knír
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Změnit rty nebo knír
STR_FACE_CHIN :Brada:
-STR_FACE_CHIN_TIP :{BLACK}Změnit bradu
+STR_FACE_CHIN_TOOLTIP :{BLACK}Změnit bradu
STR_FACE_JACKET :Sako:
-STR_FACE_JACKET_TIP :{BLACK}Změnit sako
+STR_FACE_JACKET_TOOLTIP :{BLACK}Změnit sako
STR_FACE_COLLAR :Límec:
-STR_FACE_COLLAR_TIP :{BLACK}Změnit límec
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Změnit límec
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Náušnice:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Změnit kravatu nebo náušnice
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Změnit kravatu nebo náušnice
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Výběr návěstidel
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Zde nelze změnit návěstidla...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}ObyÄejné návÄ›stidlo (semafor){}NávÄ›stidla jsou nutná, aby nedocházelo ke srážkám vlaků na tratích, kde jezdí více než jeden vlak.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Vjezdové návÄ›stidlo (semafor){}Svítí zelenÄ› do té doby, kdy v následujícím úseku trati je alespoň jedno další svítící zelenÄ›. Jinak svítí ÄervenÄ›.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Výjezdové návÄ›stidlo (semafor){}Chová se stejnÄ› jako obyÄejné, ale musí se aktivovat vjezdové a cestové návÄ›stidlo.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Cestové návěstidlo (semafor){}Cestové (kombinované) slouží zároveň jako vjezdové a odjezdové. Tím je možné postavit velké "řetězce" presignálů.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Dokonalejší (PBS) návÄ›stidlo (semafor){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. Dokonalejší návÄ›stidla se dají projet zezadu.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Dokonalejší (PBS) jednosmÄ›rné návÄ›stidlo (semafor){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. JednosmÄ›rná návÄ›stidla se nedají projet zezadu.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}ObyÄejné návÄ›stidlo (elektrické){}NávÄ›stidla jsou nutná, aby nedocházelo ke srážkám vlaků na tratích, kde jezdí více než jeden vlak.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Vjezdové návÄ›stidlo (elektrické){}Svítí zelenÄ› do té doby, kdy v následujícím úseku trati je alespoň jedno další svítící zelenÄ›. Jinak svítí ÄervenÄ›.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Výjezdové návÄ›stidlo (elektrické){}Chová se stejnÄ› jako obyÄejné, ale musí se aktivovat vjezdové a cestové návÄ›stidlo.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Cestové návěstidlo (elektrické){}Cestové (kombinované) návěstidlo slouží zároveň jako vjezdové a odjezdové. Tím je možné postavit velké "řetězce" návěstidel.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Dokonalejší (PBS) návÄ›stidlo (elektrické){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. Dokonalejší návÄ›stidla se dají projet zezadu.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Dokonalejší (PBS) jednosmÄ›rné návÄ›stidlo (elektrické){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. JednosmÄ›rná návÄ›stidla se nedají projet zezadu.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Přeměna návěstidel{}Když je přeměna zapnuta, návěstidlo se změní kliknutím. Kliknutím s Ctrl se přepne mezi variantami návěstidla.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Rozestup při stavbě návěstidel tažením
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Snížit rozestup mezi návěstidly
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Zvýšit rozestup mezi návěstidly
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Výběr návěstidel
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Zde nelze změnit návěstidla...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}ObyÄejné návÄ›stidlo (semafor){}NávÄ›stidla jsou nutná, aby nedocházelo ke srážkám vlaků na tratích, kde jezdí více než jeden vlak.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vjezdové návÄ›stidlo (semafor){}Svítí zelenÄ› do té doby, kdy v následujícím úseku trati je alespoň jedno další svítící zelenÄ›. Jinak svítí ÄervenÄ›.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Výjezdové návÄ›stidlo (semafor){}Chová se stejnÄ› jako obyÄejné, ale musí se aktivovat vjezdové a cestové návÄ›stidlo.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Cestové návěstidlo (semafor){}Cestové (kombinované) slouží zároveň jako vjezdové a odjezdové. Tím je možné postavit velké "řetězce" presignálů.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Dokonalejší (PBS) návÄ›stidlo (semafor){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. Dokonalejší návÄ›stidla se dají projet zezadu.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Dokonalejší (PBS) jednosmÄ›rné návÄ›stidlo (semafor){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. JednosmÄ›rná návÄ›stidla se nedají projet zezadu.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}ObyÄejné návÄ›stidlo (elektrické){}NávÄ›stidla jsou nutná, aby nedocházelo ke srážkám vlaků na tratích, kde jezdí více než jeden vlak.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Vjezdové návÄ›stidlo (elektrické){}Svítí zelenÄ› do té doby, kdy v následujícím úseku trati je alespoň jedno další svítící zelenÄ›. Jinak svítí ÄervenÄ›.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Výjezdové návÄ›stidlo (elektrické){}Chová se stejnÄ› jako obyÄejné, ale musí se aktivovat vjezdové a cestové návÄ›stidlo.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Cestové návěstidlo (elektrické){}Cestové (kombinované) návěstidlo slouží zároveň jako vjezdové a odjezdové. Tím je možné postavit velké "řetězce" návěstidel.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Dokonalejší (PBS) návÄ›stidlo (elektrické){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. Dokonalejší návÄ›stidla se dají projet zezadu.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Dokonalejší (PBS) jednosmÄ›rné návÄ›stidlo (elektrické){}Dokonalejší návÄ›stidlo umožňuje vjet nÄ›kolika vlakům najednou do stejného úseku trati, pokud jsou schopny rezervovat si cestu až do bezpeÄného místa na zastavení. JednosmÄ›rná návÄ›stidla se nedají projet zezadu.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Přeměna návěstidel{}Když je přeměna zapnuta, návěstidlo se změní kliknutím. Kliknutím s Ctrl se přepne mezi variantami návěstidla.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Rozestup při stavbě návěstidel tažením
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Snížit rozestup mezi návěstidly
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zvýšit rozestup mezi návěstidly
########
############ on screen keyboard
@@ -3649,36 +3649,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~1234567890_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Nastavení AI
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Ukázat nastavení AI
STR_AI_DEBUG :{WHITE}Ladění AI
-STR_AI_DEBUG_NAME_TIP :{BLACK}Název AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Název AI
STR_AI_DEBUG_RELOAD :{BLACK}Obnovit AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}ZniÄit AI, znovu nahrát jeho skript a restartovat AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno na ladění AI je dostupné pouze na serveru
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}ZniÄit AI, znovu nahrát jeho skript a restartovat AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno na ladění AI je dostupné pouze na serveru
STR_AI_CONFIG_CAPTION :{WHITE}Nastavení AI
-STR_AI_CHANGE :{BLACK}Vybrat AI
-STR_AI_CONFIGURE :{BLACK}Nastavit
-STR_AI_CHANGE_TIP :{BLACK}Nahrát jinou AI
-STR_AI_CONFIGURE_TIP :{BLACK}Nastavit parametry AI
-STR_AI_LIST_TIP :{BLACK}Všechny AI spuštěné v další hře
+STR_AI_CONFIG_CHANGE :{BLACK}Vybrat AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Nastavit
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Nahrát jinou AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastavit parametry AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Všechny AI spuštěné v další hře
STR_AI_LIST_CAPTION :{WHITE}Dostupné AI
-STR_AI_AILIST_TIP :{BLACK}AI vybereš kliknutím
-STR_AI_ACCEPT :{BLACK}Potvrdit
-STR_AI_ACCEPT_TIP :{BLACK}Vybrat oznaÄenou AI
-STR_AI_CANCEL :{BLACK}Zrušit
-STR_AI_CANCEL_TIP :{BLACK}Neměnit AI
-STR_AI_CLOSE :{BLACK}Zavřít
-STR_AI_RESET :{BLACK}Obnovit nastavení
-STR_AI_HUMAN_PLAYER :Lidský hráÄ
-STR_AI_RANDOM_AI :Náhodná AI
+STR_AI_LIST_TOOLTIP :{BLACK}AI vybereš kliknutím
+STR_AI_LIST_ACCEPT :{BLACK}Potvrdit
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vybrat oznaÄenou AI
+STR_AI_LIST_CANCEL :{BLACK}Zrušit
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Neměnit AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Zavřít
+STR_AI_SETTINGS_RESET :{BLACK}Obnovit nastavení
+STR_AI_CONFIG_HUMAN_PLAYER :Lidský hráÄ
+STR_AI_CONFIG_RANDOM_AI :Náhodná AI
STR_AI_SETTINGS_CAPTION :{WHITE}Parametery AI
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Verze: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}NÄ›která z bežících AI skonÄila s chybou. Prosím oznamte toto autorovi AI spolu se screenshotem okna LadÄ›ní AI.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Verze: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}NÄ›která z bežících AI skonÄila s chybou. Prosím oznamte toto autorovi AI spolu se screenshotem okna LadÄ›ní AI.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Hlukový limit ve městě: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Vytvářený hluk: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Hlukový limit ve městě: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Vytvářený hluk: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3692,21 +3692,21 @@ STR_CONTENT_TYPE_SCENARIO :Scénář
STR_CONTENT_TYPE_HEIGHTMAP :Výšková mapa
STR_CONTENT_TITLE :{WHITE}Stahování obsahu
STR_CONTENT_TYPE_CAPTION :{BLACK}Druh
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Druh obsahu
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Druh obsahu
STR_CONTENT_NAME_CAPTION :{BLACK}Název
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Název obsahu
-STR_CONTENT_MATRIX_TIP :{BLACK}Detaily zobrazíš kliknutím na řádek{}Ke stažení ho vybereÅ¡ kliknutím na zaÅ¡krtávací políÄko
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Název obsahu
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Detaily zobrazíš kliknutím na řádek{}Ke stažení ho vybereÅ¡ kliknutím na zaÅ¡krtávací políÄko
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Vybrat vše
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}OznaÄit vÅ¡echen obsah ke stáhnutí
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄit vÅ¡echen obsah ke stáhnutí
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Vybrat vylepšené
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}OznaÄit vÅ¡echen vylepÅ¡ený/aktualizovaný obsah ke stáhnutí
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}OznaÄit vÅ¡echen vylepÅ¡ený/aktualizovaný obsah ke stáhnutí
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}OdznaÄit vÅ¡e
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Nestahovat nic
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Nestahovat nic
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Vložte filtr
-STR_CONTENT_FILTER_TIP :{BLACK}Vložte klíÄové slovo pro filtr seznamu
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Vložte klíÄové slovo pro filtr seznamu
STR_CONTENT_FILTER_TITLE :{BLACK}Filtr na znaÄku/jméno:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Stáhnout
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}ZaÄít stahovat vybraný obsah
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}ZaÄít stahovat vybraný obsah
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Celková velikost dat: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMACE O OBSAHU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Tohle nemáš vybráno ke stažení
@@ -3739,6 +3739,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nešlo r
STR_INTRO_ONLINE_CONTENT :{BLACK}Nabídnout on-line obsah
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Ukázat, jaký nový nebo upravený obsah se dá stáhnout
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Hledat chybějící obsah on-line
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Pokusit se zjistit, jestli se dá chybějící obsah najít on-line
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Hledat chybějící obsah on-line
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Pokusit se zjistit, jestli se dá chybějící obsah najít on-line
########
diff --git a/src/lang/danish.txt b/src/lang/danish.txt
index 21a1e2984..e5a5c0104 100644
--- a/src/lang/danish.txt
+++ b/src/lang/danish.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kort - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Spilvalg
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Besked
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Besked fra {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Det kan du ikke....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan ikke rydde området....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD teamet
STR_QUIT_CAPTION :{WHITE}Afslut
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nej
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på, at du vil forlade dette spil og returnere til {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nej
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på, at du vil forlade dette spil og returnere til {STRING}?
STR_JUST_NOTHING :Intet
STR_COLOUR_DARK_BLUE :Mørkeblå
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Ørken
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sne
STR_NEWS_MESSAGE_CAPTION :{WHITE}Besked
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Standard
-STR_QUERY_CANCEL :{BLACK}Annuller
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Omdøb
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Standard
+STR_BUTTON_CANCEL :{BLACK}Annuller
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Omdøb
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Last
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Lasteevner
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Samlet last
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Samlet last (lasteevne) på dette tog:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Samlet last (lasteevne) på dette tog:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nyt spil
STR_INTRO_LOAD_GAME :{BLACK}Hent spil
STR_INTRO_MULTIPLAYER :{BLACK}Netværksspil
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenarieeditor
-STR_MAPSIZE :{BLACK}Kortstørrelse:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kortstørrelse:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spilvalg
STR_COMPANY_SOMEONE :en eller anden{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :Forlad spillet
STR_FILE_MENU_EXIT :Afslut
STR_ABANDON_GAME_QUERY :{YELLOW}Er du sikker på du vil forlade dette spil ?
STR_ABANDON_GAME_CAPTION :{WHITE}Forlad spillet
-STR_SORT_ORDER_TIP :{BLACK}Vælg sorteringsorden (faldende/stigende)
-STR_SORT_CRITERIA_TIP :{BLACK}Vælg sorteringskriterie
-STR_FILTER_CRITERIA_TIP :{BLACK}Vælg filtreringskriterier
-STR_SORT_BY :{BLACK}Sortér på
+STR_TOOLTIP_SORT_ORDER :{BLACK}Vælg sorteringsorden (faldende/stigende)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Vælg sorteringskriterie
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vælg filtreringskriterier
+STR_BUTTON_SORT_BY :{BLACK}Sortér på
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Indbyggertal
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :Driftsomkostnin
STR_SORT_BY_POWER_VS_RUNNING_COST :Drivmiddel/omkostninger
STR_SORT_BY_CARGO_CAPACITY :Lasteevne
-STR_NO_WAITING_CARGO :{BLACK}Der venter ingen fragt af nogen type
-STR_SELECT_ALL_FACILITIES :{BLACK}Vælg alle faciliteter
-STR_SELECT_ALL_TYPES :{BLACK}Vælg alle lasttyper (inklusiv fragttyper, der ikke venter)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Se liste over tilgængelige designs for denne køretøjstype.
-STR_MANAGE_LIST :{BLACK}Administrer liste
-STR_MANAGE_LIST_TIP :{BLACK}Send instruktioner til alle køretøjer i denne liste
-STR_REPLACE_VEHICLES :Udskift køretøjer
-STR_SEND_FOR_SERVICING :Send til eftersyn
-
-STR_AVAILABLE_TRAINS :{BLACK}Tilgængelige tog
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgæn. vejkøretøjer
-STR_AVAILABLE_SHIPS :{BLACK}Tilgængelige skibe
-STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgængelige fly
-
-STR_SEND_TRAIN_TO_DEPOT :Send til remise
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send til værksted
-STR_SEND_SHIP_TO_DEPOT :Send til skibsdok
-STR_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Der venter ingen fragt af nogen type
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Vælg alle faciliteter
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Vælg alle lasttyper (inklusiv fragttyper, der ikke venter)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Se liste over tilgængelige designs for denne køretøjstype.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administrer liste
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instruktioner til alle køretøjer i denne liste
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Udskift køretøjer
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send til eftersyn
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Tilgængelige tog
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgæn. vejkøretøjer
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Tilgængelige skibe
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Tilgængelige fly
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send til remise
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send til værksted
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send til skibsdok
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Valg
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikke ændre serviceinterval...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Luk vindue
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Vinduestitel - træk her for at flytte vinduet
-STR_STICKY_BUTTON :{BLACK}Marker dette vindue som ulukkeligt af 'Luk ALLE vinduer' tasten
-STR_RESIZE_BUTTON :{BLACK}Klik og træk for at ændre vinduets størrelse
+STR_TOOLTIP_STICKY :{BLACK}Marker dette vindue som ulukkeligt af 'Luk ALLE vinduer' tasten
+STR_TOOLTIP_RESIZE :{BLACK}Klik og træk for at ændre vinduets størrelse
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik her for at gå til det nuværende standard gemme/hente bibliotek
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nedriv bygninger osv. på et stykke land
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sænk punkter i landskabet
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv punkter i landskabet
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sænk punkter i landskabet
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hæv punkter i landskabet
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scroller listen op/ned
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - flytter listen mod venstre/højre
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Vis landskabskonturer på kortet
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Vis/skju
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Afkast i år: {CURRENCY} (sidste år: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} år ({COMMA})
-STR_AGE_RED :{RED}{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Tog
-STR_VEHICLE_ROAD_VEHICLE :Vejkøretøj
-STR_VEHICLE_SHIP :Skib
-STR_VEHICLE_AIRCRAFT :Fly
+STR_REPLACE_VEHICLE_TRAIN :Tog
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vejkøretøj
+STR_REPLACE_VEHICLE_SHIP :Skib
+STR_REPLACE_VEHICLE_AIRCRAFT :Fly
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er gammel
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er meget gammel
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} er meget gammel, og må udskiftes omgående
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landområde-information
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Pris for at rydde: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Pris for at rydde: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Indtægt ved rydning: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Indtægt ved rydning: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Ejer: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Ejer af vej: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Ejer af
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokal myndighed: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ingen
STR_VEHICLE_NAME_BUTTON :{BLACK}Navn
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik på
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klik på et musiknummer for at fjerne det fra programlisten (kun for Custom1/Custom2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Tilfældig afspilning til/fra
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis vinduet med musiknummervalg
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik på servicen for at centrere skærmen over industrien/byen
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik på servicen for at centrere skærmen over industrien/byen
STR_INTRO_DIFFICULTY :{BLACK}Sværhedsgrad ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Seneste besked/nyhedsrapport
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Forminds
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generer tilfældigt land
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Nulstil landskab
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Nulstil landskab
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern alle spiller-ejede ejendomme fra kortet
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern alle spiller-ejede ejendomme fra kortet
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Er du sikker på, at du vil fjerne alle spiller-ejede ejendomme?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landskabsgenerering
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Bygenerering
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...for t
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...for tæt på en anden by
STR_ERROR_SITE_UNSUITABLE :{WHITE}...upassende placering
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...for mange byer
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan ikke bygge nogen byer
-STR_NO_SPACE_FOR_TOWN :{WHITE}...der er ikke mere plads på kortet
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan ikke bygge nogen byer
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...der er ikke mere plads på kortet
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Forøg størrelsen af byen
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Udvid
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen vil ikke kunne bygge veje. Du kan tillade byer at bygge veje via Avancerede indstillinger->Økonomi->Byer.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen vil ikke kunne bygge veje. Du kan tillade byer at bygge veje via Avancerede indstillinger->Økonomi->Byer.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Tilfældig by
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Byg en by på en tilfældig placering
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan ikke bygge {STRING} her...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placér
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Placér fyrtårn
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Placér sender
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Hold CTRL nede for at fjerne det
-STR_CREATE_LAKE :{BLACK}Definer vandområde.{}Lav en kanal, med mindre CTRL-tasten bruges ved havniveau, da omgivelserne i stedet vil blive oversvømmet
-STR_CREATE_RIVER :{BLACK}Placér floder.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definer vandområde.{}Lav en kanal, med mindre CTRL-tasten bruges ved havniveau, da omgivelserne i stedet vil blive oversvømmet
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placér floder.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Slet
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Slet denne by fuldstændigt
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Gem scenarie
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Hent scenarie
-STR_MENU_LOAD_HEIGHTMAP :Hent højdekort
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Hent højdekort
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Afslut editoren
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Afslut
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Gem scen
STR_INTRO_PLAY_SCENARIO :{BLACK}Spil et scenarie
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spil højdekort
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start et nyt spil med et højdekort som landskab
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Er du sikker på, at du vil afslutte dette scenarie ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Er du sikker på, at du vil afslutte dette scenarie ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan kun bygges i byer med mindst 1200 indbyggere
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Flyt startdatoen 1 år tilbage
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Flyt startdatoen 1 år frem
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...begge
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Lille
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mellem
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Tilfældig
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Tilfældig
STR_FOUND_TOWN_CITY :{BLACK}By
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Storbyer vokser hurtigere en almindelige byer{}Afhængig af indstillingerne kan de være større ved grundlæggelsen
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vælg bystørrelse
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Bystørrelse:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Byens vej-layout:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vælg vej-layout for denne by
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalt
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bedre veje
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 gitter
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 gitter
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Tilfældigt
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Byens vej-layout:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vælg vej-layout for denne by
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalt
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bedre veje
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 gitter
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 gitter
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Tilfældigt
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis seneste besked eller nyhedsrapport
STR_NEWS_MESSAGES_OFF :Fra
STR_NEWS_MESSAGES_SUMMARY :Kortfattet
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skærmbilledet blev gemt som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Fejl under tagning af skærmbillede!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Køb land til senere brug
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Køb land til senere brug
STR_STATUSBAR_AUTOSAVE :{RED}AUTOGEM
STR_STATUSBAR_SAVING_GAME :{RED}* * GEMMER SPIL * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Gemmer stadig,{}vent venligst!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Gemmer stadig,{}vent venligst!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Vælg 'Ezy Street musik' program
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vælg sp
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fuld skærm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Afkryds for at spille OpenTTD i fuld skærm
-STR_FULLSCREEN_FAILED :{WHITE}Fuldskærmstilstand fejlede
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fuldskærmstilstand fejlede
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skærmopløsning
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vælg ønsket skærmopløsning
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vælg de
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} forsvund{P en ne}/ødelagt{P "" e} fil{P "" er}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Yderligere information om basis-grafiksættet
-STR_AUTOSAVE_FAILED :{WHITE}Fejl under autogem
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fejl under autogem
-STR_HEADING_FOR_STATION :{LTBLUE}Retning mod {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Retning mod {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Ingen ordrer
-STR_NO_ORDERS_VEL :{LTBLUE}Ingen ordrer, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Retning mod {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Retning mod {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Ingen ordrer
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Ingen ordrer, {VELOCITY}
STR_PASSENGERS :passagerer
STR_BAGS :sække
@@ -857,9 +857,9 @@ STR_CRATES :kasser
STR_RES_OTHER :andet
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Slut på delt ordreliste - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Slut på delt ordreliste - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kan ikke finde en rute at fortsætte ad.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} er faret vild.
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-stør
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :deaktiveret
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Skift indstillingsværdi
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Skift indstillingsværdi
-STR_TEMPERATE_LANDSCAPE :Tempereret klima
-STR_SUB_ARCTIC_LANDSCAPE :Arktisk klima
-STR_SUB_TROPICAL_LANDSCAPE :Tropisk klima
-STR_TOYLAND_LANDSCAPE :Legetøjsland
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Tempereret klima
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Arktisk klima
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropisk klima
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Legetøjsland
STR_CHEATS :{WHITE}Snydefunktioner
-STR_CHEATS_TIP :{BLACK}Checkbokse viser, om du har brugt denne snydefunktion før
+STR_CHEATS_TOOLTIP :{BLACK}Checkbokse viser, om du har brugt denne snydefunktion før
STR_CHEATS_WARNING :{BLACK}Advarsel! Du er ved at forråde dine modstandere. Husk at dette vil blive husket i al evighed.
STR_CHEAT_MONEY :{LTBLUE}Forøg kassebeholdning med {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spiller som firmaet: {ORANGE}{COMMA}
@@ -1148,179 +1148,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Skift k
STR_CHEAT_CHANGE_DATE :{LTBLUE}Ændre dato: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktiver modifikation af produktion: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Retning mod {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Retning mod {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Retning mod {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Retning mod {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Kør uden stop via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Kør uden stop via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Kontrolsted {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Kontrolsted {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Bøje
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Bøje #{COMMA}
-STR_LANDINFO_WAYPOINT :Kontrolsted
+STR_FORMAT_WAYPOINT_NAME :Kontrolsted {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Kontrolsted {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Bøje
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bøje #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrolsted
-STR_WAYPOINT :{WHITE}Kontrolsted
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vælg udseende af kontrolsteder
+STR_WAYPOINT_CAPTION :{WHITE}Kontrolsted
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vælg udseende af kontrolsteder
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Omdøb kontrolsted
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikke omdøbe kontrolsted...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikke omdøbe kontrolsted...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ændre jernbane til kontrolsted
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikke bygge kontrolsted for tog her...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikke fjerne kontrolsted for tog her...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikke bygge kontrolsted for tog her...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikke fjerne kontrolsted for tog her...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Byg jernbane med auto-jernbane-værktøj
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...der er ingen byer i dette scenarie
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kortgenerering afbrudt...{}...ingen brugbare lokaliteter til byer
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...der er ingen byer i dette scenarie
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kortgenerering afbrudt...{}...ingen brugbare lokaliteter til byer
-STR_MANY_RANDOM_TOWNS :{BLACK}Mange tilfældige byer
-STR_RANDOM_TOWNS_TIP :{BLACK}Dæk kortet med tilfældigt placerede byer
-STR_MANY_RANDOM_INDUSTRIES :Mange tilfældige industrier
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Dæk kortet med tilfældigt placerede industrier
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikke lave industrier...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mange tilfældige byer
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dæk kortet med tilfældigt placerede byer
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mange tilfældige industrier
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Dæk kortet med tilfældigt placerede industrier
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikke lave industrier...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Åbn landskabsværktøjslinjen for at hæve/sænke terræn, plante træer, osv.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskabsværktøjer
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Udjævn land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Udjævn land
STR_TREES_RANDOM_TYPE :{BLACK}Træer af tilfældig type
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placer træer af tilfældig type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Placer træer af tilfældig type
-STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge en kanal her...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan ikke bygge en kanal her...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Byg kanaler.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge en sluse her...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan ikke bygge en sluse her...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Byg sluser
-STR_LANDINFO_LOCK :Sluse
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluse
-STR_CANT_PLACE_RIVERS :{WHITE}Kan ikke placere floder her...
-STR_LANDINFO_RIVER :Flod
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kan ikke placere floder her...
+STR_LAI_WATER_DESCRIPTION_RIVER :Flod
-STR_BUOY_IS_IN_USE :{WHITE}... bøjen er i brug!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bøjen er i brug!
-STR_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne en del af en station...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan ikke konvertere jernbanetype her...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne en del af en station...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan ikke konvertere jernbanetype her...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konverter/opgrader typen af jernbane
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Træk lokomotivet her for at sælge hele toget
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Træk lokomotivet her for at sælge hele toget
STR_STATION_BUILD_DRAG_DROP :{BLACK}Træk & slip
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Byg en station vha. træk & slip
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Vælg hvilken stationstype, der skal vises
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Vælg hvilken stationstype du vil bygge
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vælg hvilken stationstype, der skal vises
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vælg hvilken stationstype du vil bygge
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Kør spillet hurtigere
STR_MESSAGE_HISTORY :{WHITE}Tidligere beskeder
-STR_MESSAGE_HISTORY_TIP :{BLACK}En liste over seneste nyheder
-STR_MESSAGES_DISABLE_ALL :{BLACK}Slå alle fra
-STR_MESSAGES_ENABLE_ALL :{BLACK}Slå alle til
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En liste over seneste nyheder
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Slå alle fra
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Slå alle til
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrier
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporteret)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporteret)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrinavne - klik på navn for at centrere visningen over en industri
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrier
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporteret)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporteret)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinavne - klik på navn for at centrere visningen over en industri
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...for tæt på en anden industribygning
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...for tæt på en anden industribygning
STR_CONFIG_GAME_PRODUCTION :{WHITE}Skift produktion
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Netværksspil
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Spiller navn:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Dette er det navn, som andre spillere vil kende dig ved
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Indtast dit navn
-STR_NETWORK_CONNECTION :{BLACK}Forbindelse:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Vælg mellem et internet baseret eller et lokalnet baseret spil
-
-STR_NETWORK_START_SERVER :{BLACK}Start server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start en ny server
-
-STR_NETWORK_GAME_NAME :{BLACK}Navn
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Spillets navn
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Sprog, server version, osv.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klik på et spil fra listen for at vælge det
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Den senest tilsluttede server:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klik for at vælge den server du spillede på sidst
-
-STR_NETWORK_FIND_SERVER :{BLACK}Find server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Søg netværket for en server
-STR_NETWORK_ADD_SERVER :{BLACK}Tilføj server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Tilføjer en server til listen, som altid vil blive tjekket for kørerende spil.
-STR_NETWORK_ENTER_IP :{BLACK}Skriv adressen på en server
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienter
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienter online / maks. klienter{}Selskaber online / maks. selskaber
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kortstørrelse
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kortstørrelse for spillet{}Klik for at sortere efter område
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dato
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Aktuel dato
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ã…r
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Antallet af år{}spillet varer
-
-STR_NETWORK_GAME_INFO :{SILVER}SPIL INFO
-STR_NETWORK_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Sprog: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Klima: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Størrelse: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Start dato: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Nuværende dato: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Beskyttet af kodeord!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEREN ER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVEREN ER FULD
-STR_NETWORK_VERSION_MISMATCH :{SILVER}Din og serverens version passer ikke sammen
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ULIGHED
-
-STR_NETWORK_JOIN_GAME :{BLACK}Tilslut dig et spil
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start et nyt netværksspil
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spillets navn:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Navnet vil blive vist til andre spillere i menuen, hvor man vælger netværksspil
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv et navn for netværksspillet
-STR_NETWORK_SET_PASSWORD :{BLACK}Sæt kodeord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Beskyt dit spil med et kodeord hvis du ikke vil have fremmede med
-STR_NETWORK_SELECT_MAP :{BLACK}Vælg et kort:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Hvilket kort vil du spille?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (bekendtgør spillet)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" er}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antal tilladte klienter:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Vælg det maksimale antal klienter. Det er ikke nødvendigt at fylde dem alle
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma{P "" er}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks. selskaber:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Begræns serveren til et bestemt antal selskaber
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskuer{P "" e}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks. tilskuere:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Begræns serveren til et bestemt antal tilskurere
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Talt sprog:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Andre spillere vil vide hvilket sprog, der bliver talt på serveren
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Start spillet
-STR_NETWORK_START_GAME_TIP :{BLACK}Start et nyt netværksspil med et tilfældigt kort eller et scenarie
-STR_NETWORK_LOAD_GAME :{BLACK}Hent et spil
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Fortsæt et tidligere gemt spil med flere spillere (sørg for at tilslutte som den rette spiller)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Netværksspil
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spiller navn:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Dette er det navn, som andre spillere vil kende dig ved
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Indtast dit navn
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Forbindelse:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Vælg mellem et internet baseret eller et lokalnet baseret spil
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start en ny server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Navn
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Spillets navn
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Sprog, server version, osv.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klik på et spil fra listen for at vælge det
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Den senest tilsluttede server:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klik for at vælge den server du spillede på sidst
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Søg netværket for en server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Tilføj server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Tilføjer en server til listen, som altid vil blive tjekket for kørerende spil.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Skriv adressen på en server
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienter
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klienter online / maks. klienter{}Selskaber online / maks. selskaber
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kortstørrelse
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kortstørrelse for spillet{}Klik for at sortere efter område
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dato
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Aktuel dato
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ã…r
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Antallet af år{}spillet varer
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPIL INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Sprog: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Klima: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Størrelse: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start dato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuværende dato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Beskyttet af kodeord!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVEREN ER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVEREN ER FULD
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}Din og serverens version passer ikke sammen
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ULIGHED
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Tilslut dig et spil
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start et nyt netværksspil
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spillets navn:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Navnet vil blive vist til andre spillere i menuen, hvor man vælger netværksspil
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv et navn for netværksspillet
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Sæt kodeord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Beskyt dit spil med et kodeord hvis du ikke vil have fremmede med
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vælg et kort:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Hvilket kort vil du spille?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (bekendtgør spillet)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" er}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antal tilladte klienter:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vælg det maksimale antal klienter. Det er ikke nødvendigt at fylde dem alle
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma{P "" er}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. selskaber:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begræns serveren til et bestemt antal selskaber
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskuer{P "" e}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks. tilskuere:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begræns serveren til et bestemt antal tilskurere
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Talt sprog:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spillere vil vide hvilket sprog, der bliver talt på serveren
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start spillet
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start et nyt netværksspil med et tilfældigt kort eller et scenarie
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Hent et spil
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Fortsæt et tidligere gemt spil med flere spillere (sørg for at tilslutte som den rette spiller)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Hvilket som helst
@@ -1361,33 +1361,33 @@ STR_NETWORK_LANG_GREEK :Græsk
STR_NETWORK_LANG_LATVIAN :Lettisk
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Netværksspils lobby
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Netværksspils lobby
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Forbereder tilslutning: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}En liste over alle selskaber i spillet lige nu. Du kan enten tilslutte dig et eller starte et nyt, hvis der er plads til flere selskaber
-STR_NETWORK_NEW_COMPANY :{BLACK}Nyt selskab
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Opret et nyt selskab
-STR_NETWORK_SPECTATE_GAME :{BLACK}Tilskuer spil
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Se et spil som tilskuer
-STR_NETWORK_JOIN_COMPANY :{BLACK}Tilslut dig selskab
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hjælp med at bestyrre dette selskab
-STR_NETWORK_REFRESH :{BLACK}Genopfrisk server
-STR_NETWORK_REFRESH_TIP :{BLACK}Genopfrisk serverens info
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Forbereder tilslutning: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En liste over alle selskaber i spillet lige nu. Du kan enten tilslutte dig et eller starte et nyt, hvis der er plads til flere selskaber
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nyt selskab
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Opret et nyt selskab
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Tilskuer spil
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Se et spil som tilskuer
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Tilslut dig selskab
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjælp med at bestyrre dette selskab
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Genopfrisk server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Genopfrisk serverens info
-STR_NETWORK_COMPANY_INFO :{SILVER}SELSKABSINFO
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}SELSKABSINFO
-STR_NETWORK_COMPANY_NAME :{SILVER}Selskabsnavn: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Grundlagt: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Virksomhedens værdi: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Nuværende beholdning: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Sidste års indtægt: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Præstation: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Selskabsnavn: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grundlagt: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Virksomhedens værdi: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuværende beholdning: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Sidste års indtægt: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Præstation: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Køretøjer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Køretøjer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Tilslutter...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Tilslutter...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Tilslutter..
@@ -1403,49 +1403,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter s
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran dig
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} hentet indtil videre
-STR_NETWORK_DISCONNECT :{BLACK}Afbryd forbindelse
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Afbryd forbindelse
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Skriv beløbet du vil give
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveren er beskyttet. Indtast kodeord
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Selskabet er beskyttet. Indtast kodeord
-STR_NETWORK_CLIENT_LIST :{WHITE}Klient liste
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klient liste
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Tilslut som tilskuer
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nyt firma
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ingen netværksheder fundet eller kompilet uden ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Kunne ikke finde nogen netværksspil
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Serveren besvarede ikke denne forspørgsel
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Kunne ikke tilslutte grundet NewGRF ulighed
-STR_NETWORK_ERR_DESYNC :{WHITE}Netværks synkroniseringsfejl
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Netværksforbindelse mistet
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunne ikke hente gemt spil
-STR_NETWORK_ERR_SERVER_START :{WHITE}Kunne ikke starte serveren
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Kunne ikke forbinde
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Forbindelsen #{NUM} svarer ikke
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Der opstod en protokol-fejl og forbindelse blev lukket
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revisionen af denne klient passer ikke sammen med serverens revision
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Forkert kodeord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Serveren er fuld
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Du har forbud mod at bruge denne server
-STR_NETWORK_ERR_KICKED :{WHITE}Du blev smidt ud af spillet
-STR_NETWORK_ERR_CHEATER :{WHITE}Snyderi er ikke tilladt på denne server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Ingen netværksheder fundet eller kompilet uden ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Kunne ikke finde nogen netværksspil
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Serveren besvarede ikke denne forspørgsel
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Kunne ikke tilslutte grundet NewGRF ulighed
+STR_NETWORK_ERROR_DESYNC :{WHITE}Netværks synkroniseringsfejl
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netværksforbindelse mistet
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kunne ikke hente gemt spil
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Kunne ikke starte serveren
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Kunne ikke forbinde
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Forbindelsen #{NUM} svarer ikke
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Der opstod en protokol-fejl og forbindelse blev lukket
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revisionen af denne klient passer ikke sammen med serverens revision
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Forkert kodeord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Serveren er fuld
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du har forbud mod at bruge denne server
+STR_NETWORK_ERROR_KICKED :{WHITE}Du blev smidt ud af spillet
+STR_NETWORK_ERROR_CHEATER :{WHITE}Snyderi er ikke tilladt på denne server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :generel fejl
-STR_NETWORK_ERR_CLIENT_DESYNC :synkroniseringsfejl
-STR_NETWORK_ERR_CLIENT_SAVEGAME :kunne ikke hente kortet
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen blev afbrudt
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol fejl
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ulighed
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autoriseret
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :modtog en underlig pakke
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :forkert revision
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :navnet er allerede i brug
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :forkert spil kodeord
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :forkert firma-id i DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :smidt ud af serveren
-STR_NETWORK_ERR_CLIENT_CHEATER :prøvede at snyde
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :serveren er fuld
+STR_NETWORK_ERROR_CLIENT_GENERAL :generel fejl
+STR_NETWORK_ERROR_CLIENT_DESYNC :synkroniseringsfejl
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :kunne ikke hente kortet
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :forbindelsen blev afbrudt
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokol fejl
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ulighed
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :ikke autoriseret
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :modtog en underlig pakke
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :forkert revision
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :navnet er allerede i brug
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :forkert spil kodeord
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :forkert firma-id i DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :smidt ud af serveren
+STR_NETWORK_ERROR_CLIENT_CHEATER :prøvede at snyde
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveren er fuld
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1455,15 +1455,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spil på pause
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spil ikke længere på pause (klient tilsluttet)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spil ikke længere på pause (klient kunne ikke tilsluttes)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :forlader
-STR_NETWORK_CLIENT_JOINED :*** {STRING} har tilsluttet sig spillet
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} har tilsluttet sig firmaet #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} har tilsluttet sig som tilskuer
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} har startet et nyt firma (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} har forladt spillet ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} har ændret sit navn til {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gav dit firma {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Du gav {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :forlader
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har tilsluttet sig spillet
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} har tilsluttet sig firmaet #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har tilsluttet sig som tilskuer
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startet et nyt firma (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har forladt spillet ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ændret sit navn til {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav dit firma {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Du gav {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Hold] :
STR_NETWORK_CHAT_COMPANY :[Hold] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Hold] Til {STRING}: {WHITE}{STRING}
@@ -1473,8 +1473,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privat] Til {S
STR_NETWORK_CHAT_ALL_CAPTION :[Alle] :
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Skriv tekst i netværks-chat
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Serveren har lukket ned for dette spil
-STR_NETWORK_SERVER_REBOOT :{WHITE} Serveren genstarter...{}Vent venligst...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Serveren har lukket ned for dette spil
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Serveren genstarter...{}Vent venligst...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
@@ -1488,19 +1488,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Tal til selskab
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat besked
-STR_NETWORK_SEND :{BLACK}Send
+STR_NETWORK_CHAT_SEND :{BLACK}Send
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kan ikke hente landskab fra PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...filen blev ikke fundet.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kan ikke konvertere billedtype. Der skal bruges 8 eller 24-bit PNG.
-STR_PNGMAP_ERR_MISC :{WHITE}...noget gik galt. Undskyld (Måske en ødelagt fil)
+STR_ERROR_PNGMAP :{WHITE}Kan ikke hente landskab fra PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...filen blev ikke fundet.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kan ikke konvertere billedtype. Der skal bruges 8 eller 24-bit PNG.
+STR_ERROR_PNGMAP_MISC :{WHITE}...noget gik galt. Undskyld (Måske en ødelagt fil)
-STR_BMPMAP_ERROR :{WHITE}Kan ikke hente landskab fra BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kunne ikke konvertere billedtypen.
+STR_ERROR_BMPMAP :{WHITE}Kan ikke hente landskab fra BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kunne ikke konvertere billedtypen.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Pris: {CURRENCY}
@@ -1514,13 +1514,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Anslået
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikke hæve landet her...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan ikke sænke landet her...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan ikke hæve landet her...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Klipper
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Barskt land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bart land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Græs
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Marker
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Ørken
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Klipper
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Barskt land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bart land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Græs
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Marker
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Landet hælder i den forkerte retning
@@ -1528,11 +1528,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Umulig s
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Udgravning ville skade en tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Allerede ved havoverfladen
STR_ERROR_TOO_HIGH :{WHITE}For højt
-STR_ALREADY_LEVELLED :{WHITE}... allerede fladt
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... allerede fladt
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ingen brugbar jernbane
STR_ERROR_ALREADY_BUILT :{WHITE}...allerede bygget
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Det er nødvendigt at fjerne jernbaneskinnerne først
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vejen er ensrettet eller blokeret
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vejen er ensrettet eller blokeret
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Jernbanekonstruktion
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrisk jernbanekonstruktion
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorailkonstruktion
@@ -1556,44 +1556,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Byg sign
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Byg bro
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Byg tunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Skift mellem bygning/fjernelse af jernbaneskinner og signaler
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på den valgte bro for at bygge den
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på den valgte bro for at bygge den
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Vælg orientering af remise
-STR_RAILROAD_TRACK :Jernbaneskinner
-STR_RAILROAD_TRAIN_DEPOT :Remise
+STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbaneskinner
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Remise
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...området ejes af et andet selskab
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Jernbane med blok signaler
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Jernbane med præ-signaler
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Jernbane med exit-signaler
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Jernbane med kombi-signaler
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Jernbane med avancerede signaler
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Jernbane med ensrettede avancerede signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Jernbanespor med normale og præ-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbanespor med normale og exit-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbanespor med normale og kombi-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane med normale og avancerede signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med normale og ensrettede avancerede signaler
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med præ- og exit-signaler
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med præ- og kombi-signaler
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Jernbanespor med præ- og avancerede signaler
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med præ- og ensrettede avancerede signaler
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med exit- og kombi-signaler
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med exit- og avancerede signaler
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbanespor med exit- og ensrettede avancerede signaler
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombi- og avancerede signaler
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombi- og ensrettede avancerede signaler
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avancerede og ensrettede avancerede signaler
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Jernbanestation skal fjernes først
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Jernbane rutepunktet skal fjernes først
-STR_CREATE_SPLITTED_STATION :{YELLOW}Byg en separat station
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Byg et separat rutepunkt
-STR_SELECT_STATION_TO_JOIN :{BLACK}Sammenkæd station
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Forbind rutepunkt
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane med blok signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane med præ-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane med exit-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane med kombi-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane med avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane med ensrettede avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbanespor med normale og præ-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbanespor med normale og exit-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbanespor med normale og kombi-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane med normale og avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med normale og ensrettede avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med præ- og exit-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med præ- og kombi-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbanespor med præ- og avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med præ- og ensrettede avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med exit- og kombi-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med exit- og avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbanespor med exit- og ensrettede avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombi- og avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombi- og ensrettede avancerede signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avancerede og ensrettede avancerede signaler
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Jernbanestation skal fjernes først
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Jernbane rutepunktet skal fjernes først
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Byg en separat station
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Byg et separat rutepunkt
+STR_JOIN_STATION_CAPTION :{BLACK}Sammenkæd station
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Forbind rutepunkt
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Det er nødvendigt at fjerne vejen først
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vejarbejde i gang
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vejarbejde i gang
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Vejkonstruktion
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Sporvejskonstruktion
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vælg vejbro
@@ -1629,14 +1629,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Byg spor
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiver/Deaktiver ensrettede veje
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Skift mellem bygning/fjernelse af veje
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Skift mellem bygning/fjernelse af sporveje
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vælg retning for værksted
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Vælg retning af sporvognsremise
-STR_ROAD_DESCRIPTION_ROAD :Vej
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Vej med vejtræer
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Værksted
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneoverskæring
-STR_ROAD_DESCRIPTION_TRAMWAY :Sporvej
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vælg retning for værksted
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vælg retning af sporvognsremise
+STR_LAI_ROAD_DESCRIPTION_ROAD :Vej
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Vej med vejtræer
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Værksted
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneoverskæring
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Sporvej
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan ikke fjerne rutebilstation...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan ikke fjerne fragtcentral...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan ikke fjerne passager-sporvognsstation
@@ -1644,12 +1644,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kan ikke
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Byer
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Det er nødvendigt at nedrive bygningen først
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (by)
@@ -1662,9 +1662,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrer
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Ændre navnet på byen
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagerer sidste måned: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post sidste måned: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Nødvendig godsmængde for at byen kan vokse:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} krævet
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} leveret seneste måned
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Nødvendig godsmængde for at byen kan vokse:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} krævet
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} leveret seneste måned
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Høj kontorbygning
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kontorbygning
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Lille lejlighedskompleks
@@ -1701,7 +1701,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fragt fra {STATION} til {STATION} vil give tredobbelt udbytte i de næste 12 måneder!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Tilskudsordning tildelt {STRING}!{}{}{STRING} fragt fra {STATION} til {STATION} vil give firedobbelt udbytte i de næste 12 måneder!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} lokale myndigheder nægter at tillade, at endnu en lufthavn bygges i byen
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}s lokale myndigheder afviser tilladelse til lufthavn pga. støjgener
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}s lokale myndigheder afviser tilladelse til lufthavn pga. støjgener
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Hytter
STR_TOWN_BUILDING_NAME_HOUSES_1 :Huse
STR_TOWN_BUILDING_NAME_FLATS_1 :Lejligheder
@@ -1737,7 +1737,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafikkaos i byen {TOWN}!{}{}Vejfornyelse betalt af {STRING} forårsager 6 måneders kaos i trafikken!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under konstruktion)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under konstruktion)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipi
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tepottehus
@@ -1750,17 +1750,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Placer skilt
STR_PLANT_TREE_CAPTION :{WHITE}Træer
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...der er allerede træer her
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan ikke plante træer her...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...for mange skilte
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kan ikke placere skilt her...
-STR_SIGN_DEFAULT :Skilt
+STR_DEFAULT_SIGN_NAME :Skilt
STR_EDIT_SIGN_CAPTION :{WHITE}Ændre skiltets tekst
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan ikke ændre navnet på skiltet...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan ikke slette skilt...
STR_PLANT_TREE_TOOLTIP :{BLACK}Vælg typen af træer der skal plantes
-STR_TREE_NAME_TREES :Træer
-STR_TREE_NAME_RAINFOREST :Regnskov
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
+STR_LAI_TREE_NAME_TREES :Træer
+STR_LAI_TREE_NAME_RAINFOREST :Regnskov
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Valg af banegård
@@ -1782,7 +1782,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Det er n
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}For tæt på en anden lufthavn
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Det er nødvendigt at rive lufthavnen ned først
-STR_QUERY_RENAME_STATION_CAPTION :Omdøb stationen/fragtcentralen
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Omdøb stationen/fragtcentralen
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan ikke omdøbe stationen...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bedømmelse
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepterer
@@ -1800,10 +1800,10 @@ STR_CARGO_RATING_OUTSTANDING :Enestående
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle toge, som har denne station i deres ruteplan
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Vis alle køretøjer, som har denne station i deres ruteplan
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Vis alle fly, som har denne lufthavn i deres ruteplan
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Vis alle skibe, som har denne station i deres ruteplan
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Vis alle toge, som har denne station i deres ruteplan
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Vis alle køretøjer, som har denne station i deres ruteplan
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Vis alle fly, som har denne lufthavn i deres ruteplan
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Vis alle skibe, som har denne station i deres ruteplan
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} accepterer ikke længere {STRING}
@@ -1839,47 +1839,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Ændre s
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vis liste over accepteret last
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnavne - klik på et navn for at centrere skærmen over stationen
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Vælg lufthavnens størrelse/type
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Banegård
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flyhangar
-STR_STATION_DESCRIPTION_AIRPORT :Lufthavn
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Fragtcentral
-STR_STATION_DESCRIPTION_BUS_STATION :Rutebilstation
-STR_STATION_DESCRIPTION_SHIP_DOCK :Havn
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Banegård
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flyhangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lufthavn
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Fragtcentral
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Rutebilstation
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Havn
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Marker dækningsområdet af den foreslåede placering
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Marker ikke dækningsområdet af den foreslåede placering
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Vis dækningsområde
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Havn
-STR_STATION_DESCRIPTION_BUOY :Bøje
+STR_LAI_STATION_DESCRIPTION_BUOY :Bøje
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...der er en bøje i vejen
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stationen er for spredt
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ikke-uniforme stationer er slået fra
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl nede for at vælge mere end en ting
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ikke-uniforme stationer er slået fra
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl nede for at vælge mere end en ting
STR_UNDEFINED :(udefineret tekststring)
-STR_STAT_CLASS_DFLT :Standard station
-STR_STAT_CLASS_WAYP :Kontrolsteder
+STR_STATION_CLASS_DFLT :Standard station
+STR_STATION_CLASS_WAYP :Kontrolsteder
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Retning af skibsdok
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...skal bygges på vand
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan ikke bygge en skibsdok her...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Vælg retning af skibsdok
-STR_WATER_DESCRIPTION_WATER :Vand
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller flodbred
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Skibsdok
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvædukt
+STR_LAI_WATER_DESCRIPTION_WATER :Vand
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller flodbred
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skibsdok
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvædukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...kan ikke bygge på vand
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal må fjernes først
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal må fjernes først
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Hent spil
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Gem
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Slet
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Tilskuer, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Tilskuer, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} fri
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan ikke læse drevet
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Fejl under gemning af spil{}{STRING}
@@ -1895,12 +1895,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste ov
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nuværende gemte spils navn
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Slet det valgte gemte spil
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Gem det nuværende spil, med det valgte navn
-STR_NETWORK_SERVER_RANDOM_GAME :Generer nyt tilfældigt spil
-STR_LOAD_HEIGHTMAP :{WHITE}Hent højdekort
-STR_SAVE_OSKTITLE :{BLACK}Skriv et navn til det gemte spil
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generer nyt tilfældigt spil
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Hent højdekort
+STR_SAVELOAD_OSKTITLE :{BLACK}Skriv et navn til det gemte spil
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} i vejen
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} i vejen
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kulmine
STR_INDUSTRY_NAME_POWER_STATION :Kraftværk
@@ -1958,7 +1958,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centrer skærmen over industriens lokalitet
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Ny {STRING} under opførelse tæt på {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Ny {STRING} bliver plantet tæt på {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Pris: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Pris: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan ikke bygge denne industritype her...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...skov kan kun plantes over snelinjen
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} rapporterer om øjeblikkelig nedlukning!
@@ -1976,16 +1976,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En anden tunnel er i vejen
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnellen ville slutte uden for kortet
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnellen ville slutte uden for kortet
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Det er umuligt at lave en udgravning til tunnelen i den anden ende
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Det er nødvendigt at rive tunnelen ned først
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Det er nødvendigt at rive broen ned først
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan ikke starte og slutte på samme position
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brohoveder er ikke i samme niveau
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav til terrænet
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan ikke starte og slutte på samme position
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brohoveder er ikke i samme niveau
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav til terrænet
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start- og slutposition skal være på linje
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Dette sted er ikke brugbart til starten af en tunnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hængebro, stål
STR_BRIDGE_NAME_GIRDER_STEEL :Bjælkebro, stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Frithængende bro, stål
@@ -1996,30 +1996,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Rørformet bro,
STR_BRIDGE_TUBULAR_SILICON :Rørformet bro, silicium
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kan ikke bygge en bro her...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge en tunnel her...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Tunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Jernbanehængebro af stål
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Jernbanebjælkebro af stål
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frithængende jernbanebro af stål
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Forstærket jernbanehængebro af beton
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Jernbanebro af træ
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Jernbanebro af beton
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hængebro af stål
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjælkebro af stål
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frithængende bro af stål
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Forstærket hængebro af beton
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Bro af træ
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Bro af beton
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rørformet jernbanebro
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Jernbanehængebro af stål
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Jernbanebjælkebro af stål
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frithængende jernbanebro af stål
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Forstærket jernbanehængebro af beton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Jernbanebro af træ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Jernbanebro af beton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hængebro af stål
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjælkebro af stål
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frithængende bro af stål
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Forstærket hængebro af beton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Bro af træ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Bro af beton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rørformet jernbanebro
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Der er et objekt i vejen
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Selskabets hovedkontor
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...selskabets hovedkontor i vejen
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af selskabet
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke købe dette landområde...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...du ejer det allerede!
@@ -2067,7 +2067,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Statio
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Sværhedsgrad
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Gem
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Gem
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Nem
@@ -2140,8 +2140,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Farvetema
STR_LIVERY_CAPTION :{WHITE}Nyt farvetema
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Selskabsnavn
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Direktørnavn
-STR_QUERY_COMPANY_NAME_CAPTION :Selskabsnavn
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Direktørens navn
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Selskabsnavn
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Direktørens navn
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kan ikke ændre selskabets navn...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan ikke ændre direktørens navn...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanser {BLACK}{COMPANYNUM}
@@ -2165,11 +2165,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf over indkomst
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf over afkast
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank balance
STR_FINANCES_LOAN_TITLE :{WHITE}LÃ¥n
-STR_MAX_LOAN :{WHITE}Maks. lån: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks. lån: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}LÃ¥n {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Tilbagebetal {SKIP}{SKIP}{CURRENCY}
@@ -2178,7 +2178,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan ikke
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ingen lån at tilbagebetale
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} krævet
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan ikke tilbagebetale lån...
-STR_INSUFFICIENT_FUNDS :{WHITE}Du kan ikke forære penge væk, som du har lånt i banken...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Du kan ikke forære penge væk, som du har lånt i banken...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vælg nyt ansigt til direktøren
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Ændrer selskabets farve på køretøjer
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ændrer direktørens navn
@@ -2188,10 +2188,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Tilbageb
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Direktør)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Indviet: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Køretøjer:
-STR_TRAINS :{WHITE}{COMMA} tog{P "" e}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} køretøj{P "" er}
-STR_AIRCRAFT :{WHITE}{COMMA} fly
-STR_SHIPS :{WHITE}{COMMA} skib{P "" e}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tog{P "" e}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} køretøj{P "" er}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} fly
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} skib{P "" e}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ingen
STR_FACE_CAPTION :{WHITE}Ansigtsvalg
STR_FACE_MALE_BUTTON :{BLACK}Mand
@@ -2204,9 +2204,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Vælg kv
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generer nyt tilfældigt ansigt
STR_GRAPH_KEY_BUTTON :{BLACK}Nøgle
STR_GRAPH_KEY_TOOLTIP :{BLACK}Viser nøglen til grafen
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Vis detaljeret præstationsoversigt
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Vis detaljeret præstationsoversigt
STR_GRAPH_KEY_CAPTION :{WHITE}Nøgle til selskabsgraf
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klik her for at vise/skjule selskabets graf
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik her for at vise/skjule selskabets graf
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Afleveret last
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Selskabets præstationsrang (maksimal rang=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Selskabsværdier
@@ -2240,23 +2240,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Præsident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Matador
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Byg HK
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Byg selskabets hovedkvarter / centrer over hovedkvarteret
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Flyt selskabets hovedkvarter for 1% af selskabsværdien
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Flyt selskabets hovedkvarter for 1% af selskabsværdien
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan ikke bygge selskabets hovedkvarter...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vis HK
-STR_RELOCATE_HQ :{BLACK}Flyt hovedkvarter
-STR_COMPANY_JOIN :{BLACK}Tilslut dig
-STR_COMPANY_JOIN_TIP :{BLACK}Tilslut dig og spil som dette firma
-STR_COMPANY_PASSWORD :{BLACK}Kodeord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Beskyt dit selskab med et kodeord for at undgå, at fremmede slutter sig til spillet.
-STR_SET_COMPANY_PASSWORD :{BLACK}Sæt selskabets kodeord
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Flyt hovedkvarter
+STR_COMPANY_VIEW_JOIN :{BLACK}Tilslut dig
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Tilslut dig og spil som dette firma
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Kodeord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Beskyt dit selskab med et kodeord for at undgå, at fremmede slutter sig til spillet.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Sæt selskabets kodeord
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Gem ikke den indtastede adgangskode
STR_COMPANY_PASSWORD_OK :{BLACK}Giv firmaet den nye adgangskode
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firma-adgangskode
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standard firma-adgangskode
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Brug denne firma-adgangskode som standard for nye firmaer
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard firma-adgangskode
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Brug denne firma-adgangskode som standard for nye firmaer
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Lavkonjuktur over hele verden!{}{}Vismændende frygter det værste, økonomien skrumper!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Økonomisk krise overvundet!{}{}Stigning i forbrug giver industrien selvtilliden tilbage, produktionen øges!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skift mellem stort/lille vindue
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skift mellem stort/lille vindue
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Selskabsværdi: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Køb 25% aktier i selskabet
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sælg 25% aktier i selskabet
@@ -2266,7 +2266,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan ikke
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan ikke sælge 25% aktier i dette selskab...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% ejes af {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} er blevet overtaget af {STRING}!
-STR_PROTECTED :{WHITE}Dette selskab sælger ikke aktier endnu...
+STR_ERROR_PROTECTED :{WHITE}Dette selskab sælger ikke aktier endnu...
STR_LIVERY_DEFAULT :Standardfarver
STR_LIVERY_STEAM :Damplokomotiv
@@ -2292,14 +2292,14 @@ STR_LIVERY_LARGE_PLANE :Stort fly
STR_LIVERY_PASSENGER_TRAM :Passager-sporvogn
STR_LIVERY_FREIGHT_TRAM :Fragt-sporvogn
-STR_LIVERY_GENERAL_TIP :{BLACK}Vis generelle farveskemaer
-STR_LIVERY_TRAIN_TIP :{BLACK}Vis farveskemaer for tog
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Vis farveskemaer for køretøjer
-STR_LIVERY_SHIP_TIP :{BLACK}Vis farveskemaer for skibe
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Vis farveskemaer for fly
-STR_LIVERY_PRIMARY_TIP :{BLACK}Vælg den primære farve for det valgte farveskema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Vælg den sekundære farve for det valgte farveskema
-STR_LIVERY_PANEL_TIP :{BLACK}Vælg et farveskema, som skal ændres, eller flere farveskemaer vha. CTRL+klik. Klik på boksen for at slå brug af farveskemaet til/fra
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Vis generelle farveskemaer
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Vis farveskemaer for tog
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis farveskemaer for køretøjer
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Vis farveskemaer for skibe
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Vis farveskemaer for fly
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vælg den primære farve for det valgte farveskema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vælg den sekundære farve for det valgte farveskema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vælg et farveskema, som skal ændres, eller flere farveskemaer vha. CTRL+klik. Klik på boksen for at slå brug af farveskemaet til/fra
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Damp)
@@ -2607,9 +2607,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Los ikke og ve
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Ændr standseregel for den valgte ordre
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Ændr lasteregel for den valgte ordre
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ændr losseregel for den valgte ordre
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Indsæt en avanceret ordre
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Indsæt en avanceret ordre
STR_ORDER_GO_TO_NEAREST_DEPOT :Gå til nærmeste depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Flyv til nærmeste hangar
STR_ORDER_NEAREST_DEPOT :det nærmeste
@@ -2619,9 +2619,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Servicer uden s
STR_ORDER_TRAIN_DEPOT :Remise
STR_ORDER_ROAD_VEHICLE_DEPOT :Værksted
STR_ORDER_SHIP_DEPOT :Skibsdok
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Altid benyt
STR_ORDER_DROP_SERVICE_DEPOT :Service hvis nødvendigt
@@ -2646,10 +2646,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :er større end
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :er større eller lig med
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :er sand
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :er falsk
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Spring til ordre {COMMA}
-STR_CONDITIONAL_NUM :Spring til ordre {COMMA} når {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Spring til ordre {COMMA} når {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Spring til ordre {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Spring til ordre {COMMA} når {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Spring til ordre {COMMA} når {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Rejs ikke
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Rejs (ikke iflg. køreplan)
@@ -2672,18 +2672,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tog kan
STR_ORDERS_SKIP_BUTTON :{BLACK}Spring over
STR_ORDERS_DELETE_BUTTON :{BLACK}Slet
STR_ORDERS_GO_TO_BUTTON :{BLACK}GÃ¥ til
-STR_REFIT :{BLACK}Ombyg
-STR_REFIT_TIP :{BLACK}Vælg hvilken lasttype, der skal ombygges til i denne ordre. CTRL-klik for at fjerne ombygningsinstruktion
-STR_REFIT_ORDER :(Ombyg til {STRING})
-STR_REFIT_STOP_ORDER :(Ombyg til {STRING} og stop)
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}Køreplan
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skift til køreplan-visning
-STR_ORDER_VIEW :{BLACK}Ordrer
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Skift til ordrevisning
+STR_ORDER_REFIT :{BLACK}Ombyg
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Vælg hvilken lasttype, der skal ombygges til i denne ordre. CTRL-klik for at fjerne ombygningsinstruktion
+STR_ORDER_REFIT_ORDER :(Ombyg til {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Ombyg til {STRING} og stop)
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Køreplan
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skift til køreplan-visning
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordrer
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Skift til ordrevisning
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordrer)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Slut på ordrer - -
-STR_SERVICE :{BLACK}Service
+STR_ORDER_SERVICE :{BLACK}Service
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Bygget: {LTBLUE}{NUM}{BLACK} Værdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Værdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2703,7 +2703,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}køretø
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}et køretøj, der deler denne ordre, kan ikke køre til den station
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan ikke flytte køretøjet...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Det bagerste lokomotiv vil altid følge dets forende
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan ikke finde en route til et lokalt depot
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Serviceinterval: {LTBLUE}{COMMA}dage{BLACK} Sidste service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Serviceinterval: {LTBLUE}{COMMA}%{BLACK} Sidste service: {LTBLUE}{DATE_LONG}
@@ -2723,10 +2723,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Kørepla
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ændre hvor lang tid den markerede ordre skal tage
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Nulstil tiden for den markerede ordre
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Nulstil forsinkelses-tæller, så transportmidlet kommer til tiden
-STR_SERVICE_HINT :{BLACK}Spring denne ordre over medmindre der er behov for service
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY} Vægt: {WEIGHT_S}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO}, {CARGO}{}Driftsomkostninger: {CURRENCY}/Ã¥r
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO}{}Driftsomkostninger: {CURRENCY}/Ã¥r
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Spring denne ordre over medmindre der er behov for service
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY} Vægt: {WEIGHT_S}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY}/år{}Kapacitet: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO}, {CARGO}{}Driftsomkostninger: {CURRENCY}/Ã¥r
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO}{}Driftsomkostninger: {CURRENCY}/Ã¥r
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftsomkostninger: {LTBLUE}{CURRENCY}/Ã¥r
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. hast.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vægt: {LTBLUE}{WEIGHT_S} {BLACK}Effekt: {LTBLUE}{POWER}{BLACK} Maks. hast.: {LTBLUE}{VELOCITY}
@@ -2746,28 +2746,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan ikke vende retningen af toget...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan ikke vende køretøjet om...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan ikke vende et køretøj, der består af flere enheder
-STR_CLEAR_TIME :{BLACK}Nulstil tid
-STR_RESET_LATENESS :{BLACK}Nulstil forsinkelse
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Omdøb kontrolsted
-STR_CHANGE_BUOY_NAME :{BLACK}Ændre navnet på bøjen
-
-STR_TRAIN_STOPPING :{RED}Stopper
-STR_TRAIN_STOPPING_VEL :{RED}Stopper, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Skinnetyperne passer ikke sammen
-STR_TRAIN_NO_POWER :{RED}Ingen strøm
-STR_TRAIN_START_NO_CATENARY :Toget kan ikke kører, fordi sporet ikke har køreledninger
-STR_TRAIN_STUCK :{ORANGE}Afventer fri passage
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Nulstil tid
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Nulstil forsinkelse
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Omdøb kontrolsted
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Ændre navnet på bøjen
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopper
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopper, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Skinnetyperne passer ikke sammen
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen strøm
+STR_ERROR_TRAIN_START_NO_CATENARY :Toget kan ikke kører, fordi sporet ikke har køreledninger
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Afventer fri passage
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Ny {STRING} er nu tilgængelig!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} er nu tilgængelig! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikke sælge ødelagt køretøj...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikke ombygge ødelagt køretøj...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikke sælge ødelagt køretøj...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikke ombygge ødelagt køretøj...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikke lave køreplan for transportmiddel...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportmidler kan kun vente ved stationer.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette transportmiddel stopper ikke ved denne station.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikke lave køreplan for transportmiddel...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportmidler kan kun vente ved stationer.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette transportmiddel stopper ikke ved denne station.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Ændre tid
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Dette transportmiddel kommer til tiden
STR_TIMETABLE_STATUS_LATE :{BLACK}Dette transportmiddel er nu {STRING} forsinket
@@ -2781,7 +2781,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Udfyld a
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...skal være stoppet inde i et værksted først
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan ikke finde lokalt værksted
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Tving køretøjet til at vende
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitet: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitet: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} køretøj{P "" er}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2808,11 +2808,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Positionsbøje, kan bruges som yderligere navigationspunkt
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan ikke placere en bøje her...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Byg akvædukt
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan ikke bygge akvædukt her...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan ikke bygge akvædukt her...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Ombyg)
STR_REFIT_TITLE :{GOLD}Vælg den lasttype der skal transporteres:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO}{}{BLACK}Pris for ombyggelse: {GOLD}{CURRENCY}
-STR_REFITTABLE :(kan ombygges)
+STR_PURCHASE_INFO_REFITTABLE :(kan ombygges)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lufthavne
@@ -2825,7 +2825,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Byg en l
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Indbyggerne fester . . .{}Første fly ankommer til {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Flystyrt!{}{COMMA} dør i flammerne ved {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Flystyrt!{}Fly løb tør for brændstof, {COMMA} døde i ildhelvede!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Køreplan)
@@ -2838,13 +2838,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Sammenstyrtning af kulmine efterlader et spor af katastrofe ved {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Oversvømmelse!{}Mindst {COMMA} savnet og antages omkommet efter pludselig oversvømmelse!
-STR_BRIBE_FAILED :{WHITE}Dit forsøg på bestikkelse er blevet
-STR_BRIBE_FAILED_2 :{WHITE}opdaget af en inspektør.
-STR_BUILD_DATE :{BLACK}Produceret: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Dit forsøg på bestikkelse er blevet
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}opdaget af en inspektør.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Produceret: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stationsklasse: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stationstype: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stationsklasse: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stationstype: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Præstationsoversigt
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalje
@@ -2864,28 +2864,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Penge:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}LÃ¥n:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Antal af køretøjer; dette inkludere vejkøretøjer, tog, skibe og fly
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. banegård, rutebilstation, lufthavn) tæller med, selvom de er sammensat som én station
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Afkast for køretøjet med laveste indkomst (af alle køretøjer ældre end 2 år)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Indkomst i måneden med det laveste afkast i de sidste 12 kvartaler
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Indkomst i måneden med det højeste afkast i de sidste 12 kvartaler
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Antal enheder fragtet i de sidste 4 kvartaler
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Antallet af lasttyper fragtet i sidste kvartal
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Kapital denne virksomhed har i banken
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Mængden af penge dette firma har lånt
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Samlet point ud af mulige points
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Antal af køretøjer; dette inkludere vejkøretøjer, tog, skibe og fly
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Antallet af stationer. Alle dele af en station (f.eks. banegård, rutebilstation, lufthavn) tæller med, selvom de er sammensat som én station
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Afkast for køretøjet med laveste indkomst (af alle køretøjer ældre end 2 år)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Indkomst i måneden med det laveste afkast i de sidste 12 kvartaler
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Indkomst i måneden med det højeste afkast i de sidste 12 kvartaler
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Antal enheder fragtet i de sidste 4 kvartaler
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Antallet af lasttyper fragtet i sidste kvartal
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Kapital denne virksomhed har i banken
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Mængden af penge dette firma har lånt
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Samlet point ud af mulige points
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF indstillinger
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Vis NewGRF-indstillinger
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF indstillinger
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Anvend ændringer
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Slå palette til/fra
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Slå palette til/fra i den valgte NewGRF.{}Gør dette når grafik fra denne NewGRF ser lyserøde ud i spillet
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Indstil parameter
-STR_NEWGRF_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Anvend ændringer
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Slå palette til/fra
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Slå palette til/fra i den valgte NewGRF.{}Gør dette når grafik fra denne NewGRF ser lyserøde ud i spillet
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Indstil parameter
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er ved at ændre et igangværende spil; dette kan få OpenTTD til at gå ned.{}Er du helt sikker på at du vil fortsætte?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2908,34 +2908,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøg på bru
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} indeholder en ødelagt sprite. Alle ødelagte sprites vil blive vist som et rødt spørgsmålstegm (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Indeholder flere "Action 8" poster.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Indlæs den valgte indstilling
-STR_NEWGRF_PRESET_SAVE :{BLACK}Gem indstilling
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Gem den aktuelle liste som indstilling
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Indtast navn til indstilling
-STR_NEWGRF_PRESET_DELETE :{BLACK}Slet indstilling
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Slet den for tiden valgte indstilling
-STR_NEWGRF_ADD :{BLACK}Tilføj
-STR_NEWGRF_ADD_TIP :{BLACK}Tilføj et NewGRF sæt til listen
-STR_NEWGRF_REMOVE :{BLACK}Fjern
-STR_NEWGRF_REMOVE_TIP :{BLACK}Fjern det valgte NewGRF sæt fra listen
-STR_NEWGRF_MOVEUP :{BLACK}Flyt op
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Flyt det valgte NewGRF sæt op i listen
-STR_NEWGRF_MOVEDOWN :{BLACK}Flyt ned
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flyt det valgte NewGRF sæt ned i listen
-STR_NEWGRF_FILE_TIP :{BLACK}En liste over de NewGRF sæt der er installeret. Klik på et sæt for at ændre dets parameter
-STR_NEWGRF_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Indtast NewGRF-parameter
-STR_NEWGRF_NO_INFO :{BLACK}Ingen information tilgængelig
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Indlæs den valgte indstilling
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Gem indstilling
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Gem den aktuelle liste som indstilling
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Indtast navn til indstilling
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Slet indstilling
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Slet den for tiden valgte indstilling
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Tilføj
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Tilføj et NewGRF sæt til listen
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Fjern
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Fjern det valgte NewGRF sæt fra listen
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Flyt op
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Flyt det valgte NewGRF sæt op i listen
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Flyt ned
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Flyt det valgte NewGRF sæt ned i listen
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}En liste over de NewGRF sæt der er installeret. Klik på et sæt for at ændre dets parameter
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Indtast NewGRF-parameter
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ingen information tilgængelig
STR_NEWGRF_ADD_CAPTION :{WHITE}Tilgængelige NewGRF sæt
STR_NEWGRF_ADD_FILE :{BLACK}Tilføj til udvalg
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Tilføj det valgte NewGRF sæt til din konfiguration
-STR_NEWGRF_RESCAN_FILES :{BLACK}Genfind filer
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Opdater listen over tilgængelige NewGRF sæt
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Tilføj det valgte NewGRF sæt til din konfiguration
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Genfind filer
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Opdater listen over tilgængelige NewGRF sæt
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan ikke tilføje sæt: dobbelt GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Tilsvarende fil blev ikke fundet
-STR_NEWGRF_DISABLED :{RED}Deaktiveret
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Tilsvarende fil blev ikke fundet
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Deaktiveret
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Tilsvarende fil ikke fundet (kompatibel GRF indlæst)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatible GRF fil(er) indlæst i stedet for manglende fil(er)
@@ -2951,7 +2951,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Gods-/ombygningsinformation for '{1:ENGINE}' afviger fra indkøbslisten efter konstruktion. Dette kan medføre, at autofornyelse ikke fungerer korrekt.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsagede en uendelig løkke i produktions-callback'en.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet er gemt i en version uden sporveje. Alle sporveje er blevet fjernet.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet er gemt i en version uden sporveje. Alle sporveje er blevet fjernet.
STR_CURRENCY_WINDOW :{WHITE}Brugerdefineret møntfod
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2962,16 +2962,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Skift t
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Skift til Euro: {ORANGE}aldrig
STR_CURRENCY_PREVIEW :{LTBLUE}Eksempel: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Skift brugerdefineret møntfods parametre
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Reducer beløb i din valuta for et pund (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Forøg beløb i din valuta for et pund (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Sæt vekselkursen i din valuta for et pund (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Sæt separatortegn for din valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Sæt præfiks-streng for din valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Sæt suffiks-streng for din valuta
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skift til euro tidligere
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skift til euro senere
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Sæt årstal for skift til euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 pund (£) i din valuta
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Reducer beløb i din valuta for et pund (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Forøg beløb i din valuta for et pund (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Sæt vekselkursen i din valuta for et pund (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Sæt separatortegn for din valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Sæt præfiks-streng for din valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Sæt suffiks-streng for din valuta
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skift til euro tidligere
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skift til euro senere
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Sæt årstal for skift til euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 pund (£) i din valuta
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2990,8 +2990,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Skibe
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Fly
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delte ordrer af {COMMA} transportmid{P del ler}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle transportmidler, der deler denne ruteplan
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Delte ordrer af {COMMA} transportmid{P del ler}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Vis alle transportmidler, der deler denne ruteplan
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} venter i remisen
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} venter på værkstedet
@@ -3098,39 +3098,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Ombyg ve
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Ombyg skibet til at sejle med en anden slags last
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Ombyg flyet til at flyve med en anden slags last
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kører til {TOWN} remise
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kører til {TOWN} remise, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Kører til {TOWN} værksted
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Kører til {TOWN} værksted, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Sejler til {TOWN} skibsdok
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Sejler til {TOWN} skibsdok, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Flyver til {STATION} hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Flyver til {STATION} hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service i {TOWN} remise
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service i {TOWN} remise, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service på {TOWN} værksted
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service på {TOWN} værksted, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service i {TOWN} skibsdok
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service i {TOWN} skibsdok, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service i {STATION} hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service i {STATION} hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klon tog
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klon køretøj
-STR_CLONE_SHIP :{BLACK}Klon skib
-STR_CLONE_AIRCRAFT :{BLACK}Klon fly
-
-STR_CLONE_TRAIN_INFO :{BLACK}Dette vil bygge en kopi af toget inklusiv alle vogne. CTRL-klik vil dele ordrer
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil bygge en kopi af vejkøretøjet. CTRL-klik vil dele ordrer
-STR_CLONE_SHIP_INFO :{BLACK}Dette vil bygge en kopi af skibet. CTRL-klik vil dele ordrer
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil bygge en kopi af et fly. CTRL-klik vil dele ordrer
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af toget inklusiv alle vogne. Klik på denne knap, så på et tog indeni eller udenfor remisen. CTRL-klik vil dele ordrer
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af køretøjet. Klik på denne knap, så på et køretøj indeni eller udenfor værkstedet. CTRL-klik vil dele ordrer
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af skibet. Klik på denne knap så, på et skib indeni eller udenfor dokken. CTRL-klik vil dele ordrer
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil bygge en kopi af et fly. Klik på denne knap, så på et fly indeni eller udenfor hangaren. CTRL-klik vil dele ordrer
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kører til {TOWN} remise
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kører til {TOWN} remise, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Kører til {TOWN} værksted
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Kører til {TOWN} værksted, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Sejler til {TOWN} skibsdok
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Sejler til {TOWN} skibsdok, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Flyver til {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Flyver til {STATION} hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service i {TOWN} remise
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service i {TOWN} remise, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service på {TOWN} værksted
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service på {TOWN} værksted, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service i {TOWN} skibsdok
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service i {TOWN} skibsdok, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service i {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service i {STATION} hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klon tog
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klon køretøj
+STR_DEPOT_CLONE_SHIP :{BLACK}Klon skib
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klon fly
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil bygge en kopi af toget inklusiv alle vogne. CTRL-klik vil dele ordrer
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil bygge en kopi af vejkøretøjet. CTRL-klik vil dele ordrer
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil bygge en kopi af skibet. CTRL-klik vil dele ordrer
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil bygge en kopi af et fly. CTRL-klik vil dele ordrer
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af toget inklusiv alle vogne. Klik på denne knap, så på et tog indeni eller udenfor remisen. CTRL-klik vil dele ordrer
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af køretøjet. Klik på denne knap, så på et køretøj indeni eller udenfor værkstedet. CTRL-klik vil dele ordrer
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil bygge en kopi af skibet. Klik på denne knap så, på et skib indeni eller udenfor dokken. CTRL-klik vil dele ordrer
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil bygge en kopi af et fly. Klik på denne knap, så på et fly indeni eller udenfor hangaren. CTRL-klik vil dele ordrer
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nye jernbanekøretøjer
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nyt elektrisk lokomotiv
@@ -3200,28 +3200,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrer
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du er ved at sælge alle køretøjer i depotet. Er du sikker?
-STR_DEPOT_WRONG_DEPOT_TYPE :Forkert depottype
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Forkert depottype
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sælg alle toge i remisen
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sælg alle køretøjer i værkstedet
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sælg alle skibe i dokken
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sælg alle fly i hangaren
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sælg alle toge i remisen
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sælg alle køretøjer i værkstedet
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sælg alle skibe i dokken
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sælg alle fly i hangaren
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Vis en liste over alle tog med denne remise i ordrelisten
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Vis liste over alle køretøjer med dette værksted i ordrelisten
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Vis liste over alle skibe med denne skibsdok i ordrelisten
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Vis liste over alle fly med en hangar ved denne lufthavn i ordrelisten
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Vis en liste over alle tog med denne remise i ordrelisten
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis liste over alle køretøjer med dette værksted i ordrelisten
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Vis liste over alle skibe med denne skibsdok i ordrelisten
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Vis liste over alle fly med en hangar ved denne lufthavn i ordrelisten
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Udskift automatisk all toge i remisen
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Udskift automatisk alle køretøjer i værkstedet
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Udskift automatisk alle skibe i dokken
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Udskift automatisk alle fly i hangaren
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Udskift automatisk all toge i remisen
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Udskift automatisk alle køretøjer i værkstedet
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Udskift automatisk alle skibe i dokken
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Udskift automatisk alle fly i hangaren
STR_REPLACE_VEHICLES_WHITE :{WHITE}Udskift {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Start udskiftning
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop udskiftning
-STR_NOT_REPLACING :{BLACK}Udskifter ikke
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Intet køretøj valgt
+STR_REPLACE_NOT_REPLACING :{BLACK}Udskifter ikke
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Intet køretøj valgt
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vælg en køretøjstype, som du ønsker udskiftet
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vælg en køretøjstype, som du ønker benyttet i stedet for den type, du har valgt i venste side
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
@@ -3233,26 +3233,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}FÃ¥ auto
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vogn-udskiftningsvindue
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tog er ikke tilgængeligt
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vejkøretøj er ikke tilgængeligt
-STR_SHIP_NOT_AVAILABLE :{WHITE}Skib er ikke tilgængeligt
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fly er ikke tilgængelig
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tog er ikke tilgængeligt
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vejkøretøj er ikke tilgængeligt
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skib er ikke tilgængeligt
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fly er ikke tilgængelig
-STR_ENGINES :Lokomotiver
-STR_WAGONS :Vogne
+STR_REPLACE_ENGINES :Lokomotiver
+STR_REPLACE_WAGONS :Vogne
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klik for at stoppe alle toge i remisen
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik for at stoppe alle køretøjer i værkstedet
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klik for at stoppe alle skibe i dokken
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klik for at stoppe alle fly i hangaren
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik for at stoppe alle toge i remisen
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik for at stoppe alle køretøjer i værkstedet
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klik for at stoppe alle skibe i dokken
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik for at stoppe alle fly i hangaren
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klik for at starte alle toge i remisen
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik for at starte alle køretøjer i værkstedet
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klik for at starte alle skibe i dokken
-STR_MASS_START_HANGAR_TIP :{BLACK}Klik for at starte alle fly i hangaren
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik for at starte alle toge i remisen
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik for at starte alle køretøjer i værkstedet
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik for at starte alle skibe i dokken
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klik for at starte alle fly i hangaren
-STR_MASS_STOP_LIST_TIP :{BLACK}Klik for at stoppe alle køretøjer i listen
-STR_MASS_START_LIST_TIP :{BLACK}Klik for at starte alle køretøjer i listen
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klik for at stoppe alle køretøjer i listen
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klik for at starte alle køretøjer i listen
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Liste over skilte - {COMMA} Skilt{P "" e}
@@ -3261,14 +3261,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Ombygnin
############ Lists rail types
-STR_RAIL_VEHICLES :Jernbane
-STR_ELRAIL_VEHICLES :Eltog
-STR_MONORAIL_VEHICLES :Monorail
-STR_MAGLEV_VEHICLES :Magnetskinnetog
+STR_REPLACE_RAIL_VEHICLES :Jernbane
+STR_REPLACE_ELRAIL_VEHICLES :Eltog
+STR_REPLACE_MONORAIL_VEHICLES :Monorail
+STR_REPLACE_MAGLEV_VEHICLES :Magnetskinnetog
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Pris: {GOLD}{CURRENCY}{BLACK} Vægt: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hastighed: {GOLD}{VELOCITY}{BLACK} Styrke: {GOLD}{POWER}
@@ -3295,70 +3295,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generer
-STR_RANDOM :{BLACK}Tilfældig
-STR_RANDOM_HELP :{BLACK}Ændre den tilfældige værdi ved brug i terrængeneratoren
-STR_WORLD_GENERATION_CAPTION :{WHITE}Verdensgenerering
-STR_RANDOM_SEED :{BLACK}Tilfældig
-STR_RANDOM_SEED_HELP :{BLACK}Klik for at angive tilfældighed
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Skriv startværdi til tilfældige tal
-STR_LAND_GENERATOR :{BLACK}Terrængenerator:
-STR_TREE_PLACER :{BLACK}Træalgoritme:
-STR_HEIGHTMAP_ROTATION :{BLACK}Højdekortets rotation:
-STR_TERRAIN_TYPE :{BLACK}Terræntype:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Havniveau
-STR_SMOOTHNESS :{BLACK}Blødhed:
-STR_SNOW_LINE_HEIGHT :{BLACK}Snegrænse
-STR_DATE :{BLACK}Dato:
-STR_NUMBER_OF_TOWNS :{BLACK}Antal byer:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Flyt snegrænsen een op
-STR_SNOW_LINE_DOWN :{BLACK}Flyt snegrænsen een ned
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ændre snegrænsen
-STR_START_DATE_QUERY_CAPT :{WHITE}Ændre startår
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skalerings advarsel
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}At ændre størrelsen på kildebilledet anbefales ikke. Fortsæt genereringen?
-STR_HEIGHTMAP_NAME :{BLACK}Højdekortets navn:
-STR_HEIGHTMAP_SIZE :{BLACK}Størrelse: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generer
+STR_MAPGEN_RANDOM :{BLACK}Tilfældig
+STR_MAPGEN_RANDOM_HELP :{BLACK}Ændre den tilfældige værdi ved brug i terrængeneratoren
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Verdensgenerering
+STR_MAPGEN_RANDOM_SEED :{BLACK}Tilfældig
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik for at angive tilfældighed
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Skriv startværdi til tilfældige tal
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Terrængenerator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Træalgoritme:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Højdekortets rotation:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terræntype:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havniveau
+STR_MAPGEN_SMOOTHNESS :{BLACK}Blødhed:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snegrænse
+STR_MAPGEN_DATE :{BLACK}Dato:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Antal byer:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flyt snegrænsen een op
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flyt snegrænsen een ned
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ændre snegrænsen
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ændre startår
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalerings advarsel
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}At ændre størrelsen på kildebilledet anbefales ikke. Fortsæt genereringen?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Højdekortets navn:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Størrelse: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Genererer verden...
STR_GENERATION_ABORT :{BLACK}Afbryd
STR_GENERATION_ABORT_CAPTION :{WHITE}Afbryd Kortgenereringen
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vil du virkelig afbryde kortgenereringen?
-STR_PROGRESS :{WHITE}{NUM}% færdig
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Verdensgenerering
-STR_TREE_GENERATION :{BLACK}Trægenerering
-STR_UNMOVABLE_GENERATION :{BLACK}Ikke-flytbar generering
-STR_CLEARING_TILES :{BLACK}Generer råt og stenet område
-STR_SETTINGUP_GAME :{BLACK}Klargør spil
-STR_PREPARING_TILELOOP :{BLACK}Kører flise-løkken
-STR_PREPARING_GAME :{BLACK}Forbereder spil
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handling ændrer sværhedsgraden til speciel
-STR_SE_FLAT_WORLD :{WHITE}Fladt land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generer fladt landskab
-STR_SE_RANDOM_LAND :{WHITE}Tilfældigt land
-STR_SE_NEW_WORLD :{BLACK}Opret nyt scenarie
-STR_SE_CAPTION :{WHITE}Scenarietype
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sæt højden af fladt landskab en ned
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Sæt højden af fladt landskab en op
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ændre højden af fladt landskab
-STR_FLAT_WORLD_HEIGHT :{BLACK}Højde af fladt landskab:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% færdig
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Verdensgenerering
+STR_GENERATION_TREE_GENERATION :{BLACK}Trægenerering
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flytbar generering
+STR_GENERATION_CLEARING_TILES :{BLACK}Generer råt og stenet område
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargør spil
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kører flise-løkken
+STR_GENERATION_PREPARING_GAME :{BLACK}Forbereder spil
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handling ændrer sværhedsgraden til speciel
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Fladt land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generer fladt landskab
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Tilfældigt land
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Opret nyt scenarie
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenarietype
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sæt højden af fladt landskab en ned
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Sæt højden af fladt landskab en op
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ændre højden af fladt landskab
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Højde af fladt landskab:
STR_SMALLMAP_CENTER :{BLACK}Centrer det lille kort ved den nuværende position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kortkanter:
-STR_NORTHWEST :{BLACK}Nordvest
-STR_NORTHEAST :{BLACK}Nordøst
-STR_SOUTHEAST :{BLACK}Sydøst
-STR_SOUTHWEST :{BLACK}Sydvest
-STR_BORDER_FREEFORM :{BLACK}Fri udformning
-STR_BORDER_WATER :{BLACK}Vand
-STR_BORDER_RANDOM :{BLACK}Tilfældige
-STR_BORDER_RANDOMIZE :{BLACK}Tilfældige
-STR_BORDER_MANUAL :{BLACK}Manuelle
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kortkanter:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordvest
+STR_MAPGEN_NORTHEAST :{BLACK}Nordøst
+STR_MAPGEN_SOUTHEAST :{BLACK}Sydøst
+STR_MAPGEN_SOUTHWEST :{BLACK}Sydvest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Fri udformning
+STR_MAPGEN_BORDER_WATER :{BLACK}Vand
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Tilfældige
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Tilfældige
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuelle
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Lille
@@ -3383,21 +3383,21 @@ STR_MEASURE_AREA :{BLACK}Areal: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Længde: {NUM}{}Højdeforskel: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Areal: {NUM} x {NUM}{}Højdeforskel: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Værdi af overført gods: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...denne vej er ejet af en by
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...vejen peger i den forkerte retning
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Gennemsigtighedsvalg
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Skift gennemsigtighed for stationsskilte. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Skift gennemsigtighed for træer. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Skift gennemsigtighed for huse. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Skift gennemsigtighed for industrier. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Skift gennemsigtighed for konstruktioner som stationer, værksteder, kontrolsteder og køreledninger. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Skift gennemsigtighed for broer. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Skift gennemsigtighed for strukturer som fyrtårne og antenner. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Slå transparens til/fra for køreledninger. CTRL+klik for at låse.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Slå gennemsigtighed til/fra for laste-indikatorer. CTRL+Klik for at låse værdi.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Gør objekter usynlige i stedet for gennemsigtige
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Værdi af overført gods: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...denne vej er ejet af en by
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...vejen peger i den forkerte retning
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Gennemsigtighedsvalg
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Skift gennemsigtighed for stationsskilte. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Skift gennemsigtighed for træer. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Skift gennemsigtighed for huse. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Skift gennemsigtighed for industrier. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Skift gennemsigtighed for konstruktioner som stationer, værksteder, kontrolsteder og køreledninger. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Skift gennemsigtighed for broer. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Skift gennemsigtighed for strukturer som fyrtårne og antenner. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Slå transparens til/fra for køreledninger. CTRL+klik for at låse.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Slå gennemsigtighed til/fra for laste-indikatorer. CTRL+Klik for at låse værdi.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gør objekter usynlige i stedet for gennemsigtige
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3407,7 +3407,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Alle toge
STR_GROUP_ALL_ROAD_VEHICLES :Alle vejkøretøjer
STR_GROUP_ALL_SHIPS :Alle skibe
@@ -3416,24 +3416,24 @@ STR_GROUP_DEFAULT_TRAINS :Ikke-grupperede
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ikke-grupperede vejkøretøjer
STR_GROUP_DEFAULT_SHIPS :Ikke-grupperede skibe
STR_GROUP_DEFAULT_AIRCRAFTS :Ikke-grupperede fly
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Tilføj delte køretøjer
STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle køretøjer
STR_GROUP_RENAME_CAPTION :{BLACK}Omdøb en gruppe
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke oprette gruppe...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppe...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke omdøbe gruppe...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle køretøjer fra denne gruppe...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke tilføje køretøjet til denne gruppe...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke tilføje delte køretøjer til gruppe...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke oprette gruppe...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppe...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke omdøbe gruppe...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle køretøjer fra denne gruppe...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke tilføje køretøjet til denne gruppe...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke tilføje delte køretøjer til gruppe...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupper - klik på en gruppe for at vise alle køretøjer i gruppen
-STR_GROUP_CREATE_TIP :{BLACK}Klik for at oprette en gruppe
-STR_GROUP_DELETE_TIP :{BLACK}Slet den valgte gruppe
-STR_GROUP_RENAME_TIP :{BLACK}Omdøb den valgte gruppe
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klik for at beskytte denne gruppe mod global auto-udskiftning
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klik på en gruppe for at vise alle køretøjer i gruppen
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik for at oprette en gruppe
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Slet den valgte gruppe
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Omdøb den valgte gruppe
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik for at beskytte denne gruppe mod global auto-udskiftning
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3494,35 +3494,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Navnet skal være unikt
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navnet skal være unikt
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Gå til næste skilt
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}GÃ¥ til forrige skilt
-STR_SIGN_OSKTITLE :{BLACK}Indtast et navn for skiltet
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Gå til næste skilt
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}GÃ¥ til forrige skilt
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Indtast et navn for skiltet
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Finansiér
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Efterforsk
-STR_BUILD_NEW_INDUSTRY :{BLACK}Byg
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Vælg passende industri fra denne liste
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansiér
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Efterforsk
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Byg
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vælg passende industri fra denne liste
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avanceret
-STR_FACE_ADVANCED_TIP :{BLACK}Avanceret valg af ansigt.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Avanceret valg af ansigt.
STR_FACE_SIMPLE :{BLACK}Simpel
-STR_FACE_SIMPLE_TIP :{BLACK}Simpelt valg af ansigt.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simpelt valg af ansigt.
STR_FACE_LOAD :{BLACK}Hent
-STR_FACE_LOAD_TIP :{BLACK}Hent favoritansigt
+STR_FACE_LOAD_TOOLTIP :{BLACK}Hent favoritansigt
STR_FACE_LOAD_DONE :{WHITE}Dit favoritansigt er hentet fra OpenTTD-konfigurationsfilen.
STR_FACE_FACECODE :{BLACK}Spiller ansigtsnr.
-STR_FACE_FACECODE_TIP :{BLACK}Vis og/eller indstil spillers ansigtsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Vis og/eller indstil spillers ansigtsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Vis og/eller indstil spillers ansigtsnummer
STR_FACE_FACECODE_SET :{WHITE}Ny ansigtsnummer-kode er indstillet.
STR_FACE_FACECODE_ERR :{WHITE}Kunne ikke indstille spillers ansigtsnummer - skal være et nummer mellem 0 og 4.294.967.295!
STR_FACE_SAVE :{BLACK}Gem
-STR_FACE_SAVE_TIP :{BLACK}Gem favoritansigt
+STR_FACE_SAVE_TOOLTIP :{BLACK}Gem favoritansigt
STR_FACE_SAVE_DONE :{WHITE}Dette ansigt bliver gemt som din favorit i OpenTTD konfigurationsfilen.
STR_FACE_EUROPEAN :{BLACK}Europæisk
STR_FACE_SELECT_EUROPEAN :{BLACK}Vælg europæiske ansigter
@@ -3530,51 +3530,51 @@ STR_FACE_AFRICAN :{BLACK}Afrikans
STR_FACE_SELECT_AFRICAN :{BLACK}Vælg afrikanske ansigter
STR_FACE_YES :Ja
STR_FACE_NO :Nej
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Slå overskæg eller ørering til
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Slå overskæg eller ørering til
STR_FACE_HAIR :HÃ¥r:
-STR_FACE_HAIR_TIP :{BLACK}Ændre hår
+STR_FACE_HAIR_TOOLTIP :{BLACK}Ændre hår
STR_FACE_EYEBROWS :Øjenbryn:
-STR_FACE_EYEBROWS_TIP :{BLACK}Ændre øjenbryn
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Ændre øjenbryn
STR_FACE_EYECOLOUR :Øjenfarve:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Ændre øjenfarve
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Ændre øjenfarve
STR_FACE_GLASSES :Briller:
-STR_FACE_GLASSES_TIP :{BLACK}Slå briller til
-STR_FACE_GLASSES_TIP_2 :{BLACK}Ændre briller
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Slå briller til
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Ændre briller
STR_FACE_NOSE :Næse:
-STR_FACE_NOSE_TIP :{BLACK}Ændre næse
+STR_FACE_NOSE_TOOLTIP :{BLACK}Ændre næse
STR_FACE_LIPS :Læber:
STR_FACE_MOUSTACHE :Overskæg:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Ændre læber eller overskæg
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Ændre læber eller overskæg
STR_FACE_CHIN :Hage:
-STR_FACE_CHIN_TIP :{BLACK}Ændre hage
+STR_FACE_CHIN_TOOLTIP :{BLACK}Ændre hage
STR_FACE_JACKET :Jakke:
-STR_FACE_JACKET_TIP :{BLACK}Ændre jakke
+STR_FACE_JACKET_TOOLTIP :{BLACK}Ændre jakke
STR_FACE_COLLAR :Krave:
-STR_FACE_COLLAR_TIP :{BLACK}Ændre krave
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Ændre krave
STR_FACE_TIE :Slips:
STR_FACE_EARRING :Ørering:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Ændre slips eller ørering
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ændre slips eller ørering
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signalvalg
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikke konvertere signaler her...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standardsignal (semafor){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Indgangssignal (semafor){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Udgangssignal (semafor){}Fungerer som et normalt signal men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombisignal (semafor){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Avancerede signaler kan passeres fra bagsiden.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Ensrettet avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Ensrettede avancerede signaler kan ikke passeres fra bagsiden.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standardsignal (electrisk){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Indgangssignal (elektrisk){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Udgangssignal (elektrisk){}Fungerer som et normalt signal, men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombisignal (elektrisk){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Avanceret signal (elektrisk){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Avancerede signaler kan passeres fra bagsiden.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Ensrettet avanceret signal (elektrisk){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Ensrettede avancerede signaler kan ikke passeres fra bagsiden.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signalkonvertering{}Når denne er valgt, vil klik på et eksisterende signal konvertere det til den valgte signaltype og -variant. CTRL-klik vil skifte den eksisterende signalvariant.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Træk-og-slip signaltæthed
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Formindsk træk-og-slip signaltæthed
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Forøg træk-og-slip signaltæthed
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalvalg
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikke konvertere signaler her...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Indgangssignal (semafor){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Udgangssignal (semafor){}Fungerer som et normalt signal men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombisignal (semafor){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Avancerede signaler kan passeres fra bagsiden.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ensrettet avanceret signal (semafor){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Ensrettede avancerede signaler kan ikke passeres fra bagsiden.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardsignal (electrisk){}Signaler er nødvendige for at undgå sammenstød mellem tog på jernbanenetværk med mere end et tog.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Indgangssignal (elektrisk){}Grønt så længe der er et eller flere grønne udgangssignaler fra den efterfølgende sporsektion. Ellers vises rødt.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Udgangssignal (elektrisk){}Fungerer som et normalt signal, men er nødvendigt for at vise den korrekte farve ved indgangs- og kombisignaler.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombisignal (elektrisk){}Kombisignalet fungerer både som indgangs- og udgangssignal. Dette muliggør opbygning af store forgreninger af signaler.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Avanceret signal (elektrisk){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Avancerede signaler kan passeres fra bagsiden.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Ensrettet avanceret signal (elektrisk){}Et avanceret signal tillader, at mere en et tog ad gangen kan køre inden for en signalblok, hvis toget kan reservere en rute til et sikkert sted at stoppe. Ensrettede avancerede signaler kan ikke passeres fra bagsiden.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signalkonvertering{}Når denne er valgt, vil klik på et eksisterende signal konvertere det til den valgte signaltype og -variant. CTRL-klik vil skifte den eksisterende signalvariant.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Træk-og-slip signaltæthed
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Formindsk træk-og-slip signaltæthed
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Forøg træk-og-slip signaltæthed
########
############ on screen keyboard
@@ -3586,37 +3586,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Computerspiller-indstillinger
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Vis indstillinger for computerstyrede spillere
STR_AI_DEBUG :{WHITE}Computerspiller-debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Navn på computerspilleren
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Navn på computerspilleren
STR_AI_DEBUG_RELOAD :{BLACK}Genindlæs computerspiller
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Stop computerspilleren, genindlæs scriptet og genstart computerspilleren
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Computerspiller-debugvindue er kun tilgængeligt på serveren
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stop computerspilleren, genindlæs scriptet og genstart computerspilleren
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Computerspiller-debugvindue er kun tilgængeligt på serveren
STR_AI_CONFIG_CAPTION :{WHITE}Computerspiller-konfiguration
-STR_AI_CHANGE :{BLACK}Vælg computerspiller
-STR_AI_CONFIGURE :{BLACK}Konfigurer computerspiller
-STR_AI_CHANGE_TIP :{BLACK}Indlæs en anden computerspiller
-STR_AI_CONFIGURE_TIP :{BLACK}Konfigurer parametre for computerspiller
-STR_AI_LIST_TIP :{BLACK}Alle computerstyrede spillere der vil blive indlæst i næste spil
+STR_AI_CONFIG_CHANGE :{BLACK}Vælg computerspiller
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurer computerspiller
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Indlæs en anden computerspiller
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurer parametre for computerspiller
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alle computerstyrede spillere der vil blive indlæst i næste spil
STR_AI_LIST_CAPTION :{WHITE}Tilgængelige computerspillere
-STR_AI_AILIST_TIP :{BLACK}Klik for at vælge en computerstyret spiller
-STR_AI_ACCEPT :{BLACK}Accepter
-STR_AI_ACCEPT_TIP :{BLACK}Vælg markeret computerstyret spiller
-STR_AI_CANCEL :{BLACK}Afbryd
-STR_AI_CANCEL_TIP :{BLACK}Skift ikke computerstyret spiller
-STR_AI_CLOSE :{BLACK}Luk
-STR_AI_RESET :{BLACK}Nulstil
-STR_AI_HUMAN_PLAYER :Menneskelig spiller
-STR_AI_RANDOM_AI :Tilfældig computerspiller
+STR_AI_LIST_TOOLTIP :{BLACK}Klik for at vælge en computerstyret spiller
+STR_AI_LIST_ACCEPT :{BLACK}Accepter
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vælg markeret computerstyret spiller
+STR_AI_LIST_CANCEL :{BLACK}Afbryd
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Skift ikke computerstyret spiller
+STR_AI_SETTINGS_CLOSE :{BLACK}Luk
+STR_AI_SETTINGS_RESET :{BLACK}Nulstil
+STR_AI_CONFIG_HUMAN_PLAYER :Menneskelig spiller
+STR_AI_CONFIG_RANDOM_AI :Tilfældig computerspiller
STR_AI_SETTINGS_CAPTION :{WHITE}Computerspiller-parametre
-STR_AI_AUTHOR :{BLACK}Skaber: {STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}En computerstyret spiller gik ned. Rapporter det venligst til udvikleren af computerspilleren med et skærmbilledet af computerspiller-debugvinduet.
-STR_AI_NO_AI_FOUND :Ingen passende AI kan findes.{}Denne AI er en pladsholder, og vil ikke gøre noget.{} Du kan downloade indtil flere AI'er fra 'Online Contet' systemet.
+STR_AI_LIST_AUTHOR :{BLACK}Skaber: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En computerstyret spiller gik ned. Rapporter det venligst til udvikleren af computerspilleren med et skærmbilledet af computerspiller-debugvinduet.
+STR_ERROR_AI_NO_AI_FOUND :Ingen passende AI kan findes.{}Denne AI er en pladsholder, og vil ikke gøre noget.{} Du kan downloade indtil flere AI'er fra 'Online Contet' systemet.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Støjgrænse i byen: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Genereret støj: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Støjgrænse i byen: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Genereret støj: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3630,21 +3630,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenarie
STR_CONTENT_TYPE_HEIGHTMAP :Højdekort
STR_CONTENT_TITLE :{WHITE}Download af indhold
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Indholdstype
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Indholdstype
STR_CONTENT_NAME_CAPTION :{BLACK}Navn
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Navn på indhold
-STR_CONTENT_MATRIX_TIP :{BLACK}Klik på en linje for at se alle detaljer{}Vælg den vha. afkrydsning til download
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Navn på indhold
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klik på en linje for at se alle detaljer{}Vælg den vha. afkrydsning til download
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Vælg alle
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Vælg alt indhold til download
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Vælg alt indhold til download
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Vælg opdateringer
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Vælg alt indhold, der er opdateringer til eksisterende indhold, til download
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Vælg alt indhold, der er opdateringer til eksisterende indhold, til download
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Fravælg alle
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Fravælg alt indhold fra download
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Fravælg alt indhold fra download
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Indtast filter-udtryk
-STR_CONTENT_FILTER_TIP :{BLACK}Indtast nøgleord til at filtrere listen efter
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Indtast nøgleord til at filtrere listen efter
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/navngiv filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Download det valgte indhold
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Download det valgte indhold
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total størrelse af download: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INDHOLDSINFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Du har ikke valgt denne til download
@@ -3677,6 +3677,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kunne ik
STR_INTRO_ONLINE_CONTENT :{BLACK}Tjek onlineindhold
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Tjek for nyt og opdateret indhold til download
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Find manglende indhold online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Tjek om det manglende indhold kan findes online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find manglende indhold online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Tjek om det manglende indhold kan findes online
########
diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt
index 16f270c05..12b0d263d 100644
--- a/src/lang/dutch.txt
+++ b/src/lang/dutch.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} toffee
STR_QUANTITY_BATTERIES :{COMMA} batterij{P "" en}
STR_QUANTITY_PLASTIC :{VOLUME} plastic
STR_QUANTITY_FIZZY_DRINKS :{COMMA} blikje{P "" s} frisdrank
-STR_CARGO_N_A :NVT.{SKIP}
+STR_QUANTITY_N_A :NVT.{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Selecteer sorteerrichting (aflopend/oplopend)
-STR_SORT_CRITERIA_TIP :{BLACK}Selecteer sorteringscriteria
-STR_FILTER_CRITERIA_TIP :{BLACK}Kies filter criteria
-STR_SORT_BY :{BLACK}Sorteer op
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selecteer sorteerrichting (aflopend/oplopend)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selecteer sorteringscriteria
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Kies filter criteria
+STR_BUTTON_SORT_BY :{BLACK}Sorteer op
STR_BUTTON_LOCATION :{BLACK}Locatie
-STR_QUERY_RENAME :{BLACK}Hernoem
+STR_BUTTON_RENAME :{BLACK}Hernoem
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Sluit venster
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Vensternaam - sleep om venster te verplaatsen
-STR_STICKY_BUTTON :{BLACK}Markeer dit venster als niet-sluitbaar door de 'Sluit alle vensters'-knop
-STR_RESIZE_BUTTON :{BLACK}Klik en sleep om dit venster van grootte te veranderen
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schakel tussen groot/klein venster
+STR_TOOLTIP_STICKY :{BLACK}Markeer dit venster als niet-sluitbaar door de 'Sluit alle vensters'-knop
+STR_TOOLTIP_RESIZE :{BLACK}Klik en sleep om dit venster van grootte te veranderen
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schakel tussen groot/klein venster
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbalk - scroll door de lijst
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - verschuift de lijst naar links/rechts
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sloop gebouwen etc. op een stuk land
# Query window
-STR_DEFAULT :{BLACK}Standaard
-STR_QUERY_CANCEL :{BLACK}Annuleren
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Standaard
+STR_BUTTON_CANCEL :{BLACK}Annuleren
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Plaats b
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Scenario opslaan
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Scenario openen
-STR_MENU_LOAD_HEIGHTMAP :Laad hoogtekaart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Laad hoogtekaart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Sluit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Afsluiten
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Schakel grafiek voor vrachttype aan/uit
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Toon gedetaileerde prestatiewaarderingen
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Toon gedetaileerde prestatiewaarderingen
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda voor bedrijfsgrafieken
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klik hier om dit bedrijf weer te geven of te verbergen op de grafiek
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik hier om dit bedrijf weer te geven of te verbergen op de grafiek
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Bedrijfscompetitietabel
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Geld:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lening:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totaal:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Aantal voertuigen. Dit is inclusief wegvoertuigen, treinen, schepen en vliegtuigen.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Aantal stationsonderdelen. Elke deel van een station (b.v. trein station, bushalte, vliegveld) wordt geteld, zelfs als deze zijn verbonden met een station.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}De winst van de voertuigen met het laagste inkomen (van alle voertuigen ouder dan 2 jaar)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Het hoeveelheid aan geld dat is verdient in de maand met de laagste winst van de afgelopen 12 kwartalen
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Het hoeveelheid aan geld dat is verdient in de maand met de hoogste winst van de afgelopen 12 kwartalen
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Het aantal eenheden aan goederen dat is bezorgd in de afgelopen vier kwartalen.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typen goederen dat zijn bezorgd in het laatste kwartaal.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Hoeveelheid contant geld
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}De hoeveelheid geld die dit bedrijf leent
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totaal aantal punten uit de mogelijke punten
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Aantal voertuigen. Dit is inclusief wegvoertuigen, treinen, schepen en vliegtuigen.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Aantal stationsonderdelen. Elke deel van een station (b.v. trein station, bushalte, vliegveld) wordt geteld, zelfs als deze zijn verbonden met een station.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}De winst van de voertuigen met het laagste inkomen (van alle voertuigen ouder dan 2 jaar)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Het hoeveelheid aan geld dat is verdient in de maand met de laagste winst van de afgelopen 12 kwartalen
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Het hoeveelheid aan geld dat is verdient in de maand met de hoogste winst van de afgelopen 12 kwartalen
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Het aantal eenheden aan goederen dat is bezorgd in de afgelopen vier kwartalen.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Typen goederen dat zijn bezorgd in het laatste kwartaal.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Hoeveelheid contant geld
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}De hoeveelheid geld die dit bedrijf leent
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Totaal aantal punten uit de mogelijke punten
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz jukebox
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Plaatsna
STR_SMALLMAP_CENTER :{BLACK}Centreer de kleine kaart op huidige positie
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Alles uitschakelen
-STR_MESSAGES_ENABLE_ALL :{BLACK}Alles inschakelen
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles uitschakelen
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles inschakelen
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Laat laatste (nieuws)bericht zien
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SPEL
# News message history
STR_MESSAGE_HISTORY :{WHITE}Berichtgeschiedenis
-STR_MESSAGE_HISTORY_TIP :{BLACK}Een lijst met recente nieuwsberichten
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Een lijst met recente nieuwsberichten
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Bericht
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selectee
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} ontbrekend/corrupt bestand{P "" en}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Aanvullende informatie over de basis graphics set
-STR_FULLSCREEN_FAILED :{WHITE}Modus volledigscherm is mislukt
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Modus volledigscherm is mislukt
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Aangepaste valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wisselkoers: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Verlaag de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Verhoog de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Stel de wisselkoers in van jouw munteenheid ten opzichte van de Pond (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verlaag de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Verhoog de wisselkoers van jouw munteenheid ten opzicht van de Pond (£) met één
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Stel de wisselkoers in van jouw munteenheid ten opzichte van de Pond (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Scheidingsteken: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Stel het scheidings tekens in voor jouw munteenheid
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Stel het scheidings tekens in voor jouw munteenheid
STR_CURRENCY_PREFIX :{LTBLUE}Voorvoegsel: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Stel het voorloopteken in voor jouw munteenheid
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Stel het voorloopteken in voor jouw munteenheid
STR_CURRENCY_SUFFIX :{LTBLUE}Achtervoegsel: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Stel het eindteken in voor jouw munteenheid
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Stel het eindteken in voor jouw munteenheid
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Overgaan op de Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Overgaan op de Euro: {ORANGE}nooit
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Stel het jaar in waarop de Euro wordt geïntroduceerd
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Eerder naar de Euro
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Later naar de Euro
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Stel het jaar in waarop de Euro wordt geïntroduceerd
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Eerder naar de Euro
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Later naar de Euro
STR_CURRENCY_PREVIEW :{LTBLUE}Voorbeeld: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pound (£) in jouw munteenheid
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in jouw munteenheid
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Verander aangepaste valuta optie
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Aangepas
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Bekijk topscore lijst
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Opslaan
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Opslaan
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximaal aantal tegenstanders: {ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Tolerant
STR_CITY_APPROVAL_TOLERANT :Neutraal
STR_CITY_APPROVAL_HOSTILE :Negatief
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Deze actie past de moeilijkheidsgraad aan naar custom
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Deze actie past de moeilijkheidsgraad aan naar custom
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Geavanceerde instellingen
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Niet
STR_CONFIG_SETTING_MAP_X :{LTBLUE}X-grootte van de kaart: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-grootte van de kaart: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Verander waarde
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Verander waarde
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Verlaat
# Quit window
STR_QUIT_CAPTION :{WHITE}Afsluiten
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Weet je zeker dat je dit spel wilt verlaten en terug wilt keren naar {STRING}?
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nee
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Weet je zeker dat je dit spel wilt verlaten en terug wilt keren naar {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nee
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Verlaat spel
STR_ABANDON_GAME_QUERY :{YELLOW}Weet je zeker dat je dit spel wilt afsluiten?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Weet je zeker dat je dit scenario wilt sluiten?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Weet je zeker dat je dit scenario wilt sluiten?
# Cheat window
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Keuzevakjes geven aan of je deze cheat al ooit gebruikt hebt.
+STR_CHEATS_TOOLTIP :{BLACK}Keuzevakjes geven aan of je deze cheat al ooit gebruikt hebt.
STR_CHEATS_WARNING :{BLACK}Waarschuwing! Je staat op het punt je concurrenten te verraden. Bedenk dat zo'n schande eeuwig wordt onthouden.
STR_CHEAT_MONEY :{LTBLUE}Verhoog geld met {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelen als bedrijf: {ORANGE}{COMMA}
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bouwen in gepauzeerde toestand: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jet vliegtuigen storten niet (vaak) neer op kleine vliegvelden: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Verander klimaat: {ORANGE}{STRING}
-STR_TEMPERATE_LANDSCAPE :gematigd landschap
-STR_SUB_ARCTIC_LANDSCAPE :subarctisch landschap
-STR_SUB_TROPICAL_LANDSCAPE :subtropisch landschap
-STR_TOYLAND_LANDSCAPE :Speelgoedlandschap
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :gematigd landschap
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarctisch landschap
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropisch landschap
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Speelgoedlandschap
STR_CHEAT_CHANGE_DATE :{LTBLUE}Verander datum: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Sta aanpassen productiewaarden toe: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nieuw kleurenschema
-STR_LIVERY_GENERAL_TIP :{BLACK}Laat de algemene kleurschema's zien
-STR_LIVERY_TRAIN_TIP :{BLACK}Laat trein kleurschema's zien
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Laat wegvoertuig kleurschema's zien
-STR_LIVERY_SHIP_TIP :{BLACK}Laat schip kleurschema's zien
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Laat de vliegtuig kleurschema's zien
-STR_LIVERY_PRIMARY_TIP :{BLACK}Kies de hoofdkleur voor het geselecteerde schema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Kies de tweede kleur voor het geselecteerde schema
-STR_LIVERY_PANEL_TIP :{BLACK}Kies een kleurschema om te wijzigen, of meerdere schema's met Ctrl+klik. Klik in het venster het gebruik van het kleurschema te kiezen
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Laat de algemene kleurschema's zien
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Laat trein kleurschema's zien
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Laat wegvoertuig kleurschema's zien
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Laat schip kleurschema's zien
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Laat de vliegtuig kleurschema's zien
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Kies de hoofdkleur voor het geselecteerde schema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Kies de tweede kleur voor het geselecteerde schema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Kies een kleurschema om te wijzigen, of meerdere schema's met Ctrl+klik. Klik in het venster het gebruik van het kleurschema te kiezen
STR_LIVERY_DEFAULT :Standaard Logo
STR_LIVERY_STEAM :Stoom Locomotief
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Selectee
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nieuw gezicht
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Genereer willekeurig nieuw gezicht
STR_FACE_ADVANCED :{BLACK}Geavanceerd
-STR_FACE_ADVANCED_TIP :{BLACK}Geavanceerde gezichtskeuze
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Geavanceerde gezichtskeuze
STR_FACE_SIMPLE :{BLACK}Eenvoudig
-STR_FACE_SIMPLE_TIP :{BLACK}Eenvoudige gezichtskeuze.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Eenvoudige gezichtskeuze.
STR_FACE_LOAD :{BLACK}Laden
-STR_FACE_LOAD_TIP :{BLACK}Laad favoriet gezicht
+STR_FACE_LOAD_TOOLTIP :{BLACK}Laad favoriet gezicht
STR_FACE_LOAD_DONE :{WHITE}Je favoriete gezicht op geladen van het OpenTTD configuratie bestand.
STR_FACE_FACECODE :{BLACK}Speler gezichtsnummer.
-STR_FACE_FACECODE_TIP :{BLACK}Bekijk en/of bewaar spelers gezichtsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Bekijk en/of bewaar spelers gezichtsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Bekijken en/of bewaar gezichtnummer
STR_FACE_FACECODE_SET :{WHITE}Nieuw gezicht nummercode is opgeslagen.
STR_FACE_FACECODE_ERR :{WHITE}Kon gezichtsnummer niet bewaren - het moet een nummer zijn tussen 0 en 4.294.967.295!
STR_FACE_SAVE :{BLACK}Opslaan
-STR_FACE_SAVE_TIP :{BLACK}Sla favoriet gezicht op
+STR_FACE_SAVE_TOOLTIP :{BLACK}Sla favoriet gezicht op
STR_FACE_SAVE_DONE :{WHITE}Dit gezicht wordt zal worden opgeslagen als jouw favoriet in het OpenTTD configuratie bestand.
STR_FACE_EUROPEAN :{BLACK}Europeaan
STR_FACE_SELECT_EUROPEAN :{BLACK}Kies europeaans gezicht
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}Africaan
STR_FACE_SELECT_AFRICAN :{BLACK}Kies africaans gezicht
STR_FACE_YES :Ja
STR_FACE_NO :Nee
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activeer snor of oorbel
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activeer snor of oorbel
STR_FACE_HAIR :Haar:
-STR_FACE_HAIR_TIP :{BLACK}Verander haar
+STR_FACE_HAIR_TOOLTIP :{BLACK}Verander haar
STR_FACE_EYEBROWS :Wenkbrauwen:
-STR_FACE_EYEBROWS_TIP :{BLACK}Verander wenkbrauwen
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Verander wenkbrauwen
STR_FACE_EYECOLOUR :Kleur ogen
-STR_FACE_EYECOLOUR_TIP :{BLACK}Verander kleur ogen
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Verander kleur ogen
STR_FACE_GLASSES :Bril:
-STR_FACE_GLASSES_TIP :{BLACK}Brillen aan
-STR_FACE_GLASSES_TIP_2 :{BLACK}Verander bril
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Brillen aan
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Verander bril
STR_FACE_NOSE :Neus:
-STR_FACE_NOSE_TIP :{BLACK}Verander neus
+STR_FACE_NOSE_TOOLTIP :{BLACK}Verander neus
STR_FACE_LIPS :Lippen:
STR_FACE_MOUSTACHE :Snor:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Verander lippen of snor
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Verander lippen of snor
STR_FACE_CHIN :Kin:
-STR_FACE_CHIN_TIP :{BLACK}Verander kin
+STR_FACE_CHIN_TOOLTIP :{BLACK}Verander kin
STR_FACE_JACKET :Jas:
-STR_FACE_JACKET_TIP :{BLACK}Verander jas
+STR_FACE_JACKET_TOOLTIP :{BLACK}Verander jas
STR_FACE_COLLAR :Kraag:
-STR_FACE_COLLAR_TIP :{BLACK}Verander kraag
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Verander kraag
STR_FACE_TIE :Stropdas:
STR_FACE_EARRING :Oorbel:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Verander das of oorbel
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Verander das of oorbel
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Netwerkspel
-STR_NETWORK_CONNECTION :{BLACK}Verbinding:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Kies tussen een internet spel of een lokaal netwerk spel
-STR_NETWORK_LAN :Netwerk
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Spelernaam:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Dit is de naam waarmee andere spelers je herkennen
-
-STR_NETWORK_GAME_NAME :{BLACK}Naam
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Naam van het spel
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Spelers
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Spelers online / spelers maximaal{}Bedrijven online / bedrijven maximaal
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kaart grootte
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kaart grootte van het spel{}Klik om te sorteren per gebied
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Huidige datum
-STR_NETWORK_YEARS_CAPTION :{BLACK}Jaren
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Aantal jaren{}het spel draait
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Taal, serverversie, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klik op een spel uit de lijst om deze te selecteren
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}De server waarmee je het laatste verbonden was:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klik om de server te selecteren waar je het laatste op hebt gespeeld
-
-STR_NETWORK_GAME_INFO :{SILVER}SPEL INFORMATIE
-STR_NETWORK_CLIENTS :{SILVER}Spelers: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Klimaat: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kaartgrootte: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Server versie: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Server adres: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Start datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Huidige datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Beveiligd met wachtwoord!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER VOL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ANDERE VERSIE
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NIET GELIJK
-
-STR_NETWORK_JOIN_GAME :{BLACK}Meespelen
-STR_NETWORK_REFRESH :{BLACK}Ververs server
-STR_NETWORK_REFRESH_TIP :{BLACK}Ververs de informatie over deze server
-
-STR_NETWORK_FIND_SERVER :{BLACK}Server zoeken
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Zoeken naar een netwerkserver
-STR_NETWORK_ADD_SERVER :{BLACK}Voeg server toe
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Voegt een server toe aan de lijst die altijd gecontroleerd zal worden op draaiende spellen.
-STR_NETWORK_START_SERVER :{BLACK}Start server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start eigen server
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Vul je naam in
-STR_NETWORK_ENTER_IP :{BLACK}IP adres van de server invoeren
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Netwerkspel
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Verbinding:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Kies tussen een internet spel of een lokaal netwerk spel
+STR_NETWORK_SERVER_LIST_LAN :Netwerk
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spelernaam:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Dit is de naam waarmee andere spelers je herkennen
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Naam
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Naam van het spel
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Spelers
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Spelers online / spelers maximaal{}Bedrijven online / bedrijven maximaal
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kaart grootte
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kaart grootte van het spel{}Klik om te sorteren per gebied
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Huidige datum
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Jaren
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Aantal jaren{}het spel draait
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Taal, serverversie, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klik op een spel uit de lijst om deze te selecteren
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}De server waarmee je het laatste verbonden was:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klik om de server te selecteren waar je het laatste op hebt gespeeld
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPEL INFORMATIE
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Spelers: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Klimaat: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartgrootte: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server versie: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server adres: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Huidige datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Beveiligd met wachtwoord!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ANDERE VERSIE
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF NIET GELIJK
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Meespelen
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Ververs server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Ververs de informatie over deze server
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Server zoeken
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Zoeken naar een netwerkserver
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Voeg server toe
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Voegt een server toe aan de lijst die altijd gecontroleerd zal worden op draaiende spellen.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start eigen server
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Vul je naam in
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}IP adres van de server invoeren
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start nieuw spel
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spelnaam:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}De spelnaam wordt weergegeven aan andere spelers in het multiplayer spelselectie menu
-STR_NETWORK_SET_PASSWORD :{BLACK}Zet wachtwoord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Bescherm je spel met een wachtwoord als je niet wil dat andere mensen meespelen
-STR_NETWORK_SELECT_MAP :{BLACK}Selecteer een kaart:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Op welke kaart wil je spelen?
-STR_NETWORK_SERVER_RANDOM_GAME :Genereer willekeurig nieuw spel
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (adverteren)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} speler{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maximaal aantal spelers:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Kies een maximaal aantal toegestane spelers. Niet alle posities hoeven gebruikt te worden.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} bedr{P ijf ijven}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max bedrijven:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Beperk de server tot een bepaald aantal bedrijven
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} toeschouwer{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max toeschouwers:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Beperk de server tot een bepaald aantal toeschouwers
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Gesproken taal:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Start spel
-STR_NETWORK_START_GAME_TIP :{BLACK}Start een nieuw netwerkspel van een willekeurige kaart, of scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Laad spel
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Hervat een eerder opgeslagen netwerkspel (ben er zeker van dat je verbind als de juiste speler)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Geef de naam van het netwerk spel
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start nieuw spel
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spelnaam:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}De spelnaam wordt weergegeven aan andere spelers in het multiplayer spelselectie menu
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Zet wachtwoord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Bescherm je spel met een wachtwoord als je niet wil dat andere mensen meespelen
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selecteer een kaart:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Op welke kaart wil je spelen?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Genereer willekeurig nieuw spel
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (adverteren)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} speler{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximaal aantal spelers:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Kies een maximaal aantal toegestane spelers. Niet alle posities hoeven gebruikt te worden.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} bedr{P ijf ijven}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max bedrijven:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal bedrijven
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} toeschouwer{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max toeschouwers:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Beperk de server tot een bepaald aantal toeschouwers
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesproken taal:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andere spelers zullen weten welke taal er wordt gesproken op de server.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start spel
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start een nieuw netwerkspel van een willekeurige kaart, of scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Laad spel
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Hervat een eerder opgeslagen netwerkspel (ben er zeker van dat je verbind als de juiste speler)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Geef de naam van het netwerk spel
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :Lets
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer lobby
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Klaar om deel te nemen: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Een lijst met alle bedrijven die momenteel in dit spel bestaan. Je kan meedoen met een bestaand bedrijf of een nieuw bedrijf beginnen.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}BEDRIJFSINFORMATIE
-STR_NETWORK_COMPANY_NAME :{SILVER}Bedrijfsnaam: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Begonnen in: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Bedrijfswaarde: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Huidige kas: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Inkomen vorig jaar: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Prestatie: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Voertuigen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Nieuw bedrijf
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Start een nieuw bedrijf
-STR_NETWORK_SPECTATE_GAME :{BLACK}Bekijk spel
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Bekijk het spel als een toeschouwer
-STR_NETWORK_JOIN_COMPANY :{BLACK}Dit bedrijf
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Help met het beheren van dit bedrijf
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer lobby
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Klaar om deel te nemen: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Een lijst met alle bedrijven die momenteel in dit spel bestaan. Je kan meedoen met een bestaand bedrijf of een nieuw bedrijf beginnen.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}BEDRIJFSINFORMATIE
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Bedrijfsnaam: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Begonnen in: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Bedrijfswaarde: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Huidige kas: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inkomen vorig jaar: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestatie: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Voertuigen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelers: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nieuw bedrijf
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Start een nieuw bedrijf
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Bekijk spel
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Bekijk het spel als een toeschouwer
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Dit bedrijf
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help met het beheren van dit bedrijf
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Verbinden...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Verbinden...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Verbinden...
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Ophalen
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} speler{P "" s} voor ons
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} opgehaald
-STR_NETWORK_DISCONNECT :{BLACK}Verbreek verbinding
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Verbreek verbinding
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is beveiligd. Voer wachtwoord in.
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Bedrijf is beveiligd. Voer wachtwoord in.
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Spelerslijst
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Spelerslijst
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Kijk toe
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nieuw bedrijf
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Geef de
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Sla het ingegeven wachtwoord niet op
STR_COMPANY_PASSWORD_OK :{BLACK}Geef het bedrijf het nieuwe wachtwoord
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Bedrijfswachtwoord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standaard bedrijfswachtwoord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Gebruik dit bedrijfswachtwoord als standaard voor nieuwe bedrijven
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standaard bedrijfswachtwoord
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Gebruik dit bedrijfswachtwoord als standaard voor nieuwe bedrijven
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Doe mee
-STR_COMPANY_JOIN_TIP :{BLACK}Doe mee en speel als dit bedrijf
-STR_COMPANY_PASSWORD :{BLACK}Wachtwoord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Bescherm het bedrijf met een wachtwoord zodat niet geautoriseerde personen niet mee kunnen doen.
-STR_SET_COMPANY_PASSWORD :{BLACK}Geef bedrijfswachtwoord op
+STR_COMPANY_VIEW_JOIN :{BLACK}Doe mee
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Doe mee en speel als dit bedrijf
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Wachtwoord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Bescherm het bedrijf met een wachtwoord zodat niet geautoriseerde personen niet mee kunnen doen.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Geef bedrijfswachtwoord op
# Network chat
-STR_NETWORK_SEND :{BLACK}Verstuur
+STR_NETWORK_CHAT_SEND :{BLACK}Verstuur
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Prive] :
STR_NETWORK_CHAT_ALL_CAPTION :[Iedereen] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[Iedereen] {STR
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Heef de tekst voor de netwerk-chat
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Geen netwerkapparaten gevonden of gecompileerd zonder ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Kon geen enkel netwerkspel vinden
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}De server beantwoorde het verzoek niet
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Kan geen verbinding maken, je hebt niet dezelfde NewGRF files als de server
-STR_NETWORK_ERR_DESYNC :{WHITE}Netwerkspel synchronisatie mislukt.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Netwerkspel verbinding kwijt
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kon server-opgeslagen spel niet laden
-STR_NETWORK_ERR_SERVER_START :{WHITE}Kan server niet starten
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Kan geen verbinding maken
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Verbinding #{NUM} duurde te lang
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Er is een protocolfout gemaakt en onze verbinding is gesloten
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}De revisie van deze client komt niet overeen met de revisie van de server
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Ongeldig wachtwoord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}De server is vol
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Je bent verbannen van deze server
-STR_NETWORK_ERR_KICKED :{WHITE}Je bent van de server geschopt
-STR_NETWORK_ERR_CHEATER :{WHITE}Vals spelen is niet toegestaan op deze server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Geen netwerkapparaten gevonden of gecompileerd zonder ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Kon geen enkel netwerkspel vinden
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}De server beantwoorde het verzoek niet
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Kan geen verbinding maken, je hebt niet dezelfde NewGRF files als de server
+STR_NETWORK_ERROR_DESYNC :{WHITE}Netwerkspel synchronisatie mislukt.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netwerkspel verbinding kwijt
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kon server-opgeslagen spel niet laden
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Kan server niet starten
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Kan geen verbinding maken
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Verbinding #{NUM} duurde te lang
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Er is een protocolfout gemaakt en onze verbinding is gesloten
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}De revisie van deze client komt niet overeen met de revisie van de server
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Ongeldig wachtwoord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}De server is vol
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Je bent verbannen van deze server
+STR_NETWORK_ERROR_KICKED :{WHITE}Je bent van de server geschopt
+STR_NETWORK_ERROR_CHEATER :{WHITE}Vals spelen is niet toegestaan op deze server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :algemene fout
-STR_NETWORK_ERR_CLIENT_DESYNC :desynchronisatie fout
-STR_NETWORK_ERR_CLIENT_SAVEGAME :kan kaart niet laden
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :verbinding verbroken
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol fout
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Niet gelijke NewGRF instelling
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :niet toegestaan
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :raar pakket ontvangen
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :foute revisie
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :naam al in gebruik
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :fout spel-wachtwoord
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :verkeerde bedrijfs-id in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :geschopt door server
-STR_NETWORK_ERR_CLIENT_CHEATER :probeerde vals te spelen
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server is vol
+STR_NETWORK_ERROR_CLIENT_GENERAL :algemene fout
+STR_NETWORK_ERROR_CLIENT_DESYNC :desynchronisatie fout
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :kan kaart niet laden
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :verbinding verbroken
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol fout
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Niet gelijke NewGRF instelling
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :niet toegestaan
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :raar pakket ontvangen
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :foute revisie
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :naam al in gebruik
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :fout spel-wachtwoord
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :verkeerde bedrijfs-id in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :geschopt door server
+STR_NETWORK_ERROR_CLIENT_CHEATER :probeerde vals te spelen
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server is vol
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spel gepauzeerd
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spel hervat (client verbonden)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spel hervat (client kon geen verbinding maken)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :vertrekt
-STR_NETWORK_CLIENT_JOINED :*** {STRING} heeft zich bij het spel gevoegd
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} heeft zich gevoegd bij bedrijf #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} kijkt nu toe
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} heeft een nieuw bedrijf opgericht (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} heeft het spel verlaten ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} heeft zijn/haar naam gewijzigd naar {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gaf je bedrijf {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Je gaf {2:CURRENCY} aan {1:STRING}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} De server heeft de sessie gestopt.
-STR_NETWORK_SERVER_REBOOT :{WHITE} De server wordt opnieuw gestart...{}Wacht aub...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :vertrekt
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} heeft zich bij het spel gevoegd
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} heeft zich gevoegd bij bedrijf #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} kijkt nu toe
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} heeft een nieuw bedrijf opgericht (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} heeft het spel verlaten ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} heeft zijn/haar naam gewijzigd naar {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gaf je bedrijf {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Je gaf {2:CURRENCY} aan {1:STRING}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} De server heeft de sessie gestopt.
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} De server wordt opnieuw gestart...{}Wacht aub...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Download extra content
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type van de gegevens
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type van de gegevens
STR_CONTENT_NAME_CAPTION :{BLACK}Naam
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Naam van de gegevens
-STR_CONTENT_MATRIX_TIP :{BLACK}Klik op een lijn voor details{}Gebruik het selectievak om te selecteren voor downloaden
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Naam van de gegevens
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klik op een lijn voor details{}Gebruik het selectievak om te selecteren voor downloaden
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Selecteer alles
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Laat alle content downloaden
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Laat alle content downloaden
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Selecteer updates
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Markeer alle updates voor bestaande content om te downloaden
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Markeer alle updates voor bestaande content om te downloaden
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deselecteer alles
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Laat alle content niet downloaden
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Laat alle content niet downloaden
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Geef het filter op
-STR_CONTENT_FILTER_TIP :{BLACK}Geef een woord waarop gefilters kan worden in de lijst
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Geef een woord waarop gefilters kan worden in de lijst
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/naam filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Start downloaden van geselecteerde gegevens
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloaden van geselecteerde gegevens
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Totale download grootte: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}GEGEVENS INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Je hebt gekozen dit niet te downloaden
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... best
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kon binnengehaald bestand niet uitpakken
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Doorzichtigheidsopties
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Wissel doorzichtigheid voor stationsnamen. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Wissel doorzichtigheid voor bomen. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Wissel doorzichtigheid voor huizen. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Wissel doorzichtigheid voor industrieën. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Wissel doorzichtigheid voor gebouwen zoals stations, depots en controleposten. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Wissel doorzichtigheid voor bruggen. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Wissel doorzichtigheid voor structuren zoals vuurtoren en antennes. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Doorzichtigheid voor bovenleiding. Ctrl+klik voor onthouden.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Wissel doorzichtigheid voor laad indicatoren. Ctrl+Klik om vast te zetten.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Zet object op onzichtbaar in plaats van doorzichtig
+STR_TRANSPARENCY_CAPTION :{WHITE}Doorzichtigheidsopties
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Wissel doorzichtigheid voor stationsnamen. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Wissel doorzichtigheid voor bomen. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Wissel doorzichtigheid voor huizen. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Wissel doorzichtigheid voor industrieën. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Wissel doorzichtigheid voor gebouwen zoals stations, depots en controleposten. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Wissel doorzichtigheid voor bruggen. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Wissel doorzichtigheid voor structuren zoals vuurtoren en antennes. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Doorzichtigheid voor bovenleiding. Ctrl+klik voor onthouden.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wissel doorzichtigheid voor laad indicatoren. Ctrl+Klik om vast te zetten.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Zet object op onzichtbaar in plaats van doorzichtig
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Dekkingsgebied markeren
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acceptee
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Bied aan: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Station samenvoegen
-STR_CREATE_SPLITTED_STATION :{YELLOW}Bouw een losstaand station
+STR_JOIN_STATION_CAPTION :{BLACK}Station samenvoegen
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Bouw een losstaand station
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Controlepost samenvoegen
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Bouw een losstaande controlepost
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Controlepost samenvoegen
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Bouw een losstaande controlepost
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Spoorwegconstructie
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Treindep
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van treindepot
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Controlepost
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Selecteer controlepost type
+STR_WAYPOINT_CAPTION :{WHITE}Controlepost
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selecteer controlepost type
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Station selectie
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selectee
STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bouw een station door te slepen
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecteer een stationtype
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecteer het type station om te bouwen
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Selecteer een stationtype
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Selecteer het type station om te bouwen
-STR_STAT_CLASS_DFLT :Standaard station
-STR_STAT_CLASS_WAYP :Controleposten
+STR_STATION_CLASS_DFLT :Standaard station
+STR_STATION_CLASS_WAYP :Controleposten
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Sein keuze
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standaard sein (semafoor){}Seinen zijn nodig om te voorkomen dat treinen botsen bij een netwerk met meer dan een trein.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Beginsein (semafoor){}Groen zolang als er een of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Uitgangssein (semafoor){}Gedraagt zich hetzelfde als een gewoon sein, maar is nodig om ingangs- en combinatie-seinen te sturen.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combinatiesein (semafoor){}Het combinatiesein gedraagt zicht als zowel Ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Pbs seinen (semafoor){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Pbs seinen kunnen van achteren worden gepasseerd.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Eenrichtings pbs seinen (semafoor){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtings pbs seinen kunnen niet van achteren worden gepasseerd.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan een trein.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Ingangssein (electric){}Groen wanneer er meer dan een groen exit-sein is in het volgende traject. Anders is deze rood.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Uitgangssein (elektrisch){}Gedraagt zich hetzelfde als een standaard sein, maar is nodig om ingangs- & combinatie-seinen aan te sturen.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zicht als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Pbs seinen (elektrisch){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Pbs seinen kunnen van achteren worden gepasseerd.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Eenrichtings pbs seinen (elektrisch){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtings pbs seinen kunnen niet van achteren worden gepasseerd.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Sein ombouwen{}Wanneer geselecteerd, door te klikken op een bestaand seintype, zal het sein worden omgebouwd naar het geselecteerde seintype en varianten, Ctrl+klik schakelt tussen de bestaande varianten.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Sleep-sein dichtheid
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Verklein sleep-sein dichtheid
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Vergroot sleep-sein dichtheid
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Sein keuze
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standaard sein (semafoor){}Seinen zijn nodig om te voorkomen dat treinen botsen bij een netwerk met meer dan een trein.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Beginsein (semafoor){}Groen zolang als er een of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgangssein (semafoor){}Gedraagt zich hetzelfde als een gewoon sein, maar is nodig om ingangs- en combinatie-seinen te sturen.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinatiesein (semafoor){}Het combinatiesein gedraagt zicht als zowel Ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Pbs seinen (semafoor){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Pbs seinen kunnen van achteren worden gepasseerd.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtings pbs seinen (semafoor){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtings pbs seinen kunnen niet van achteren worden gepasseerd.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan een trein.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (electric){}Groen wanneer er meer dan een groen exit-sein is in het volgende traject. Anders is deze rood.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgangssein (elektrisch){}Gedraagt zich hetzelfde als een standaard sein, maar is nodig om ingangs- & combinatie-seinen aan te sturen.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zicht als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Pbs seinen (elektrisch){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Pbs seinen kunnen van achteren worden gepasseerd.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtings pbs seinen (elektrisch){}Een pbs sein laat het toe meer dan een trein op een seinblok tegelijk, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtings pbs seinen kunnen niet van achteren worden gepasseerd.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Wanneer geselecteerd, door te klikken op een bestaand seintype, zal het sein worden omgebouwd naar het geselecteerde seintype en varianten, Ctrl+klik schakelt tussen de bestaande varianten.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Sleep-sein dichtheid
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verklein sleep-sein dichtheid
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Vergroot sleep-sein dichtheid
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Kies spoorbrug
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Kies brug
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hangbrug, Staal
STR_BRIDGE_NAME_GIRDER_STEEL :Vlak, Staal
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Staal
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Schakela
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Garage richting
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Selecteer richting van garage
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecteer richting van garage
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tramdepot richting
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Selecteer richting van tramdepot
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecteer richting van tramdepot
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bushalte richting
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Bouw dok
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Bouw dok
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plaats boei, kan gebruikt worden voor extra tussenstops
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bouw aquaduct
-STR_CREATE_LAKE :{BLACK}Definieer water gebied.{}Maak een kanaal, tenzij Ctrl wordt vastgehouden op zee niveau, dan zal de omgeving overstromen
-STR_CREATE_RIVER :{BLACK}Maak rivier.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definieer water gebied.{}Maak een kanaal, tenzij Ctrl wordt vastgehouden op zee niveau, dan zal de omgeving overstromen
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Maak rivier.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Dok richting
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Grote vl
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Centraal vliegveld
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Helikopter vliegveld
-STR_STATION_NOISE :{BLACK}Genereert geluid: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Genereert geluid: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreinvorming
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Landhoogte gelijk maken
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land voor toekomstig gebruik
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Verlaag een hoek van het land
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Verhoog een hoek van het land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Landhoogte gelijk maken
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Koop land voor toekomstig gebruik
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Bomen
STR_PLANT_TREE_TOOLTIP :{BLACK}Kies een boom om te planten
STR_TREES_RANDOM_TYPE :{BLACK}Willekeurige boomsoorten
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plant bomen van willekeurig type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plant bomen van willekeurig type
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Willekeurige bomen
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Verspreid bomen willekeurig over de kaart
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Plaats r
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Vergroot het stuk land om te verhogen/verlagen
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verklein het stuk land om te verhogen/verlagen
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Genereer willekeurig land
-STR_SE_NEW_WORLD :{BLACK}Maak nieuw scenario aan
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Maak nieuw scenario aan
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Verwijder landschap
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Verwijderd alle eigendommen van een speler van de kaart
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Verwijderd alle eigendommen van een speler van de kaart
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Verwijder landschap
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Weet je zeker dat je alle eigendommen van een speler van de kaart wilt verwijderen?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nieuw do
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Bouw nieuw dorp
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Willekeurige dorp
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bouw dorp op willekeurige locatie
-STR_MANY_RANDOM_TOWNS :{BLACK}Veel willekeurige steden
-STR_RANDOM_TOWNS_TIP :{BLACK}Bedek de kaart met willekeurig geplaatste steden
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Veel willekeurige steden
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Bedek de kaart met willekeurig geplaatste steden
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stadsgrootte:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Klein
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Middelmatig
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Groot
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Willekeurig
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Willekeurig
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Kies dorpsgrootte
STR_FOUND_TOWN_CITY :{BLACK}Stad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Steden groeien sneller dan gewone dorpen{}Afhankelijk van instellingen, zijn ze groter als ze gemaakt worden
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Wegpatroon
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecteer het wegpatroon voor deze stad
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Origineel
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Verbeterd
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 raster
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 raster
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Willekeurig
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Wegpatroon
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecteer het wegpatroon voor deze stad
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Origineel
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Verbeterd
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 raster
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 raster
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Willekeurig
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Betaal nieuwe industrie
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Kies de aangewezen industrie van de lijst
-STR_MANY_RANDOM_INDUSTRIES :Veel willekeurige industrieën
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Bedek de kaart met willekeurig geplaatste industrieën
-STR_INDUSTRY_BUILD_COST :{BLACK}Kosten: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Onderzoek
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bouw
-STR_FUND_NEW_INDUSTRY :{BLACK}Investeer
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Kies de aangewezen industrie van de lijst
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Veel willekeurige industrieën
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Bedek de kaart met willekeurig geplaatste industrieën
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kosten: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Onderzoek
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bouw
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Investeer
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}niet mogelijk
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Omzet na verwijdering: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Omzet na verwijdering: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :(geen)
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigenaar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Weg eigenaar: {LTBLUE}{STRING}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramspoo
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Spoor eigenaar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Gemeente: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Geen
-STR_LANDINFO_COORDS :{BLACK}Coördinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Bouwjaar: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stationklasse: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coördinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Bouwjaar: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stationklasse: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Geaccepteerde goederen: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rotsen
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ruw land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Onbegroeid land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Akkers
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Woestijn
-
-STR_RAILROAD_TRACK :Spoor
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Spoor met normale seinen
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Spoor met begin-seinen
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Spoor met uitgangseinen
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Spoor met combinatieseinen
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Spoor met pbs-seinen
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Spoor met eenrichtings-pbs seinen
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Spoor met normale en begin-seinen
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Spoor met nromale en uitgangs-signalen
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoor met normale en combinatie-signalen
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Treinrails met normale en pbs-seinen
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Treinrails met normale en eenrichtings pbs-seinen
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Spoor met begin- en uitgangs- signalen
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Spoor met begin- en combinatie- signalen
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Treinrails met begin- en pbs-seinen
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Treinrails met begin- en eenrichtings pbs- seinen
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Spoor met uitgangs- en combinatie- signalen
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Treinrails met uitgangs- en pbs-seinen
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Treinrails met begin- en eenrichtings pbs seinen
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Treinrails met combinatie- en pbs- seinen
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Treinrails met combinatie- en eenrichtings pbs seinen
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Treinrails met pbs en eenrichtings pbs seinen
-STR_RAILROAD_TRAIN_DEPOT :Treindepot
-
-STR_ROAD_DESCRIPTION_ROAD :Weg
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Weg met bomenrij
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garage
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Gelijke weg/spoorweg kruising
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramspoor
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotsen
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ruw land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Onbegroeid land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akkers
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestijn
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Spoor
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoor met normale seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoor met begin-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoor met uitgangseinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoor met combinatieseinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoor met pbs-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoor met eenrichtings-pbs seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoor met normale en begin-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoor met nromale en uitgangs-signalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoor met normale en combinatie-signalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Treinrails met normale en pbs-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Treinrails met normale en eenrichtings pbs-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoor met begin- en uitgangs- signalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoor met begin- en combinatie- signalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Treinrails met begin- en pbs-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Treinrails met begin- en eenrichtings pbs- seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoor met uitgangs- en combinatie- signalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Treinrails met uitgangs- en pbs-seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Treinrails met begin- en eenrichtings pbs seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Treinrails met combinatie- en pbs- seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Treinrails met combinatie- en eenrichtings pbs seinen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Treinrails met pbs en eenrichtings pbs seinen
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Treindepot
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Weg
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Weg met bomenrij
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garage
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Gelijke weg/spoorweg kruising
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramspoor
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (in aanbouw)
-
-STR_TREE_NAME_TREES :Bomen
-STR_TREE_NAME_RAINFOREST :Tropisch bos
-STR_TREE_NAME_CACTUS_PLANTS :Cactus planten
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Treinstation
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Vliegveld
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Truck laadgebied
-STR_STATION_DESCRIPTION_BUS_STATION :Bushalte
-STR_STATION_DESCRIPTION_SHIP_DOCK :Haven
-STR_STATION_DESCRIPTION_BUOY :Boei
-STR_LANDINFO_WAYPOINT :Controlepost
-
-STR_WATER_DESCRIPTION_WATER :Water
-STR_LANDINFO_CANAL :Kanaal
-STR_LANDINFO_LOCK :Sluis
-STR_LANDINFO_RIVER :Rivier
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kust of rivierbed
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Dok
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (in aanbouw)
+
+STR_LAI_TREE_NAME_TREES :Bomen
+STR_LAI_TREE_NAME_RAINFOREST :Tropisch bos
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus planten
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Treinstation
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Vliegveld
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Truck laadgebied
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bushalte
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Haven
+STR_LAI_STATION_DESCRIPTION_BUOY :Boei
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Controlepost
+
+STR_LAI_WATER_DESCRIPTION_WATER :Water
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanaal
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluis
+STR_LAI_WATER_DESCRIPTION_RIVER :Rivier
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kust of rivierbed
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Dok
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Spoortunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Weg tunnel
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Spoortunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Weg tunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stalen hangende spoorweg brug
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stalen spoor brug
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stalen cantilever spoorweg brug
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Gewapend betonnen hangende spoorweg brug
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houten spoorweg brug
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonnen spoorweg brug
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Kokervormige spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stalen hangende spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stalen spoor brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stalen cantilever spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Gewapend betonnen hangende spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houten spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonnen spoorweg brug
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Kokervormige spoorweg brug
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stalen hangende weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stalen vlakke weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stalen cantilever weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Gewapend betonnen hangende weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houten weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen weg brug
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kokervormige weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stalen hangende weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stalen vlakke weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stalen cantilever weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Gewapend betonnen hangende weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houten weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen weg brug
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kokervormige weg brug
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aquaduct
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquaduct
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Zender
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoren
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Door een bedrijf opgekocht terrein
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Zender
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Vuurtoren
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Bedrijfshoofdkwartier
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Door een bedrijf opgekocht terrein
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Ops
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spel Laden
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Scenario opslaan
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Scenario openen
-STR_LOAD_HEIGHTMAP :{WHITE}Laad Hoogtekaart
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laad Hoogtekaart
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik hier om naar de standaard bewaar/laadmap te gaan
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vrij
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lijst van schijven, mappen, en opgeslagen spellen
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Verwijde
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Opslaan
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sla het huidige spel op onder de gekozen naam
-STR_SAVE_OSKTITLE :{BLACK}Typ een naam voor het op te slaan spel
+STR_SAVELOAD_OSKTITLE :{BLACK}Typ een naam voor het op te slaan spel
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Wereld maken
-STR_MAPSIZE :{BLACK}Mapgrootte:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Aantal steden:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Aantal Industrieën:
-STR_SNOW_LINE_HEIGHT :{BLACK}Hoogte van sneeuwlijn:
-STR_SNOW_LINE_UP :{BLACK}Verschuif de sneeuwlijn één omhoog
-STR_SNOW_LINE_DOWN :{BLACK}Verschuif de sneeuwlijn één naar beneden
-STR_RANDOM_SEED :{BLACK}Willekeurig getal:
-STR_RANDOM_SEED_HELP :{BLACK}Klik voor een willekeurig getal
-STR_RANDOM :{BLACK}Willekeurig maken
-STR_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal voor terrein creatie
-STR_LAND_GENERATOR :{BLACK}Land generator:
-STR_TREE_PLACER :{BLACK}Bos algoritme:
-STR_TERRAIN_TYPE :{BLACK}Terreintype:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Zee niveau:
-STR_SMOOTHNESS :{BLACK}Gladheid:
-STR_GENERATE :{WHITE}Maak aan
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Wereld maken
+STR_MAPGEN_MAPSIZE :{BLACK}Mapgrootte:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Aantal steden:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Aantal Industrieën:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Hoogte van sneeuwlijn:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Verschuif de sneeuwlijn één omhoog
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Verschuif de sneeuwlijn één naar beneden
+STR_MAPGEN_RANDOM_SEED :{BLACK}Willekeurig getal:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik voor een willekeurig getal
+STR_MAPGEN_RANDOM :{BLACK}Willekeurig maken
+STR_MAPGEN_RANDOM_HELP :{BLACK}Wijzig het willekeurige getal voor terrein creatie
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Bos algoritme:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terreintype:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Zee niveau:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Gladheid:
+STR_MAPGEN_GENERATE :{WHITE}Maak aan
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Mapranden:
-STR_NORTHWEST :{BLACK}Noordwest
-STR_NORTHEAST :{BLACK}Noordoost
-STR_SOUTHEAST :{BLACK}Zuidoost
-STR_SOUTHWEST :{BLACK}Zuidwest
-STR_BORDER_FREEFORM :{BLACK}Vrij vormen
-STR_BORDER_WATER :{BLACK}Water
-STR_BORDER_RANDOM :{BLACK}Willekeurig
-STR_BORDER_RANDOMIZE :{BLACK}Willekeurig
-STR_BORDER_MANUAL :{BLACK}Handmatig
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Aantal graden hoogtekaart:
-STR_HEIGHTMAP_NAME :{BLACK}Hoogtekaart naam:
-STR_HEIGHTMAP_SIZE :{BLACK}Grootte: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Geef een willekeurige seed op
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Verander hoogte van sneeuwlijn
-STR_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar
+STR_MAPGEN_BORDER_TYPE :{BLACK}Mapranden:
+STR_MAPGEN_NORTHWEST :{BLACK}Noordwest
+STR_MAPGEN_NORTHEAST :{BLACK}Noordoost
+STR_MAPGEN_SOUTHEAST :{BLACK}Zuidoost
+STR_MAPGEN_SOUTHWEST :{BLACK}Zuidwest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Vrij vormen
+STR_MAPGEN_BORDER_WATER :{BLACK}Water
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Willekeurig
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Willekeurig
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Handmatig
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Aantal graden hoogtekaart:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Hoogtekaart naam:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Grootte: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Geef een willekeurige seed op
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Verander hoogte van sneeuwlijn
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Verander begin jaar
# SE Map generation
-STR_SE_CAPTION :{WHITE}Scenariotype
-STR_SE_FLAT_WORLD :{WHITE}Vlak land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Genereer een vlakke kaart
-STR_SE_RANDOM_LAND :{WHITE}Willekeurig land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte grond:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Maak de hoogte van plat land een lager
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Maak de hoogte van plat land een hoger
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenariotype
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Vlak land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Genereer een vlakke kaart
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Willekeurig land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Hoogte van platte grond:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Maak de hoogte van plat land een lager
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Maak de hoogte van plat land een hoger
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander hoogte van vlak land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander hoogte van vlak land
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Wereld creëren
STR_GENERATION_ABORT :{BLACK}Stop
STR_GENERATION_ABORT_CAPTION :{WHITE}Stop Wereld Generatie
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Weet je zeker dat je de actie wilt stoppen?
-STR_PROGRESS :{WHITE}{NUM}% compleet
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Wereld maken
-STR_TREE_GENERATION :{BLACK}Bos plaatsing
-STR_UNMOVABLE_GENERATION :{BLACK}Onverplaatsbare generatie
-STR_CLEARING_TILES :{BLACK}Ruig en
-STR_SETTINGUP_GAME :{BLACK}Spel aan het configureren
-STR_PREPARING_TILELOOP :{BLACK}Bezig met vlakken
-STR_PREPARING_GAME :{BLACK}Voorbereiden spel
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% compleet
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Wereld maken
+STR_GENERATION_TREE_GENERATION :{BLACK}Bos plaatsing
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Onverplaatsbare generatie
+STR_GENERATION_CLEARING_TILES :{BLACK}Ruig en
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Spel aan het configureren
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Bezig met vlakken
+STR_GENERATION_PREPARING_GAME :{BLACK}Voorbereiden spel
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF instellingen
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Laad de geselecteerd voorkeursinstelling
-STR_NEWGRF_PRESET_SAVE :{BLACK}Bewaar voorkeursinstelling
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Bewaar de huidige lijst als voorkeursinstelling
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Kies een naam voor deze voorkeursinstelling
-STR_NEWGRF_PRESET_DELETE :{BLACK}Verwijder voorkeursinstelling
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Verwijder de geselecteerde voorkeursinstelling
-STR_NEWGRF_ADD :{BLACK}Toevoegen
-STR_NEWGRF_ADD_TIP :{BLACK}Voeg een NewGRF bestand toe aan te lijst
-STR_NEWGRF_REMOVE :{BLACK}Verwijderen
-STR_NEWGRF_REMOVE_TIP :{BLACK}Verwijder de geselecteerde NewGRF bestanden van de lijst
-STR_NEWGRF_MOVEUP :{BLACK}Naar Boven
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Verplaats het geselecteerde NewGRF bestand naar boven
-STR_NEWGRF_MOVEDOWN :{BLACK}Naar Beneden
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Verplaats het geselecteerde NewGRF bestand naar beneden
-STR_NEWGRF_FILE_TIP :{BLACK}Een lijst van de NewGRF bestanden die zijn geïnstalleerd. Klik op een bestand om de parameters te wijzigen
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Stel parameters in
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Palet omzetten
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Verander het palet van het geselecteerd NewGRF bestand.{}Gebruik deze mogelijkheid wanneer de afbeeldingen er paars uit zien in het spel, van dit NewGRF bestand
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Wijzigingen doorvoeren
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Zoek ontbrekende inhoud online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Controleer of de ontbrekende inhoud online te vinden is
-
-STR_NEWGRF_FILENAME :{BLACK}Bestandsnaam: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palet: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Geen informatie beschikbaar
-STR_NEWGRF_NOT_FOUND :{RED}Bestand niet gevonden
-STR_NEWGRF_DISABLED :{RED}Uitgeschakeld
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF parameters ingeven
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Laad de geselecteerd voorkeursinstelling
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Bewaar voorkeursinstelling
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Bewaar de huidige lijst als voorkeursinstelling
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Kies een naam voor deze voorkeursinstelling
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Verwijder voorkeursinstelling
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde voorkeursinstelling
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Toevoegen
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Voeg een NewGRF bestand toe aan te lijst
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Verwijderen
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Verwijder de geselecteerde NewGRF bestanden van de lijst
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Naar Boven
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Verplaats het geselecteerde NewGRF bestand naar boven
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Naar Beneden
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Verplaats het geselecteerde NewGRF bestand naar beneden
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Een lijst van de NewGRF bestanden die zijn geïnstalleerd. Klik op een bestand om de parameters te wijzigen
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stel parameters in
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palet omzetten
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Verander het palet van het geselecteerd NewGRF bestand.{}Gebruik deze mogelijkheid wanneer de afbeeldingen er paars uit zien in het spel, van dit NewGRF bestand
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Wijzigingen doorvoeren
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Zoek ontbrekende inhoud online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Controleer of de ontbrekende inhoud online te vinden is
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Bestandsnaam: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palet: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Geen informatie beschikbaar
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Bestand niet gevonden
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Uitgeschakeld
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF parameters ingeven
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Beschikbare NewGRF bestanden
STR_NEWGRF_ADD_FILE :{BLACK}voeg toe aan selectie
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Voeg het geselecteerde NewGRF bestand toe aan je configuratie
-STR_NEWGRF_RESCAN_FILES :{BLACK}Bestanden opnieuw lezen
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Werk de lijst van beschikbare NewGRF bestanden bij
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Voeg het geselecteerde NewGRF bestand toe aan je configuratie
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Bestanden opnieuw lezen
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Werk de lijst van beschikbare NewGRF bestanden bij
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere 'Action 8' elementen.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit dan OpenTTD laten crashen.{}Weet je het heel zeker?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan bestand niet toevoegen: identieke GRF ID
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Bordenli
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Wijzig tekst van bord
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Ga naar volgende bord
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ga naar vorige bord
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Ga naar volgende bord
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ga naar vorige bord
-STR_SIGN_OSKTITLE :{BLACK}Geef een naam voor dit bord
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Geef een naam voor dit bord
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Steden
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Bevolking: {ORANGE}{COMMA}{BLACK} Huizen: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagiers afgelopen maand: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post afgelopen maand: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Vracht nodig voor groei dorp:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nodig
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} afgelopen maand afgeleverd
-STR_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Vracht nodig voor groei dorp:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nodig
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} afgelopen maand afgeleverd
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Geen
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bestaande subsidies:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} van {STATION} naar {STATION}{YELLOW} ({COMPANY}{YELLOW}, tot {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op de dienst om de plaats/industrie te centreren
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik op de dienst om de plaats/industrie te centreren
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - klik op naam om het scherm te centreren op het station
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Houd Ctrl ingedrukt om meer items te kiezen
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Houd Ctrl ingedrukt om meer items te kiezen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stations
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Geen -
-STR_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
-STR_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet wachtende vracht)
-STR_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet wachtende vracht)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :Uitstekend
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het station
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Hernoem station
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Geef alle treinen weer die dit station in hun opdrachtenlijst hebben
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Geef alle wegvoertuigen weer die dit station in hun opdrachtenlijst hebben
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Geef alle vliegtuigen weer die dit station in hun opdrachtenlijst hebben
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Geef alle schepen weer die dit station in hun opdrachtenlijst hebben
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Geef alle treinen weer die dit station in hun opdrachtenlijst hebben
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Geef alle wegvoertuigen weer die dit station in hun opdrachtenlijst hebben
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Geef alle vliegtuigen weer die dit station in hun opdrachtenlijst hebben
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Geef alle schepen weer die dit station in hun opdrachtenlijst hebben
-STR_QUERY_RENAME_STATION_CAPTION :Hernoem station/laadgebied
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Hernoem station/laadgebied
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centreer scherm op de locatie van de controlepost
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Verander naam controlepost
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Verander naam controlepost
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centreer hoofdscherm op boeilocatie
-STR_CHANGE_BUOY_NAME :{BLACK}Verander boei naam
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Verander boei naam
STR_EDIT_WAYPOINT_NAME :{WHITE}Naam controlepost aanpassen
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totaal:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
STR_FINANCES_LOAN_TITLE :{WHITE}Lening
-STR_MAX_LOAN :{WHITE}Max lening: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max lening: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Leen {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Vergroot lening. Ctrl+Klik om zoveel als mogelijk te lenen.
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Opgericht: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Kleurenschema:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Voertuigen:
-STR_TRAINS :{WHITE}{COMMA} trein{P "" en}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} wegvoertuig{P "" en}
-STR_AIRCRAFT :{WHITE}{COMMA} vliegtuig{P "" en}
-STR_SHIPS :{WHITE}{COMMA} sch{P ip epen}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} trein{P "" en}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} wegvoertuig{P "" en}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} vliegtuig{P "" en}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} sch{P ip epen}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Geen
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Bedrijfswaarde: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% eigendom van {COMPANY})
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bouw HQ
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Bekijk HQ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bouw bedrijfshoofdkwartier / bekijk bedrijfshoofdkwartier
-STR_RELOCATE_HQ :{BLACK}Verplaats HQ
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Verplaats HQ
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nieuw gezicht
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Kies nieuw gezicht voor directeur
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koop een aandeel van 25% in dit bedrijf
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkoop een aandeel van 25% in dit bedrijf
-STR_QUERY_COMPANY_NAME_CAPTION :Bedrijfsnaam
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Naam van directeur
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Bedrijfsnaam
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Naam van directeur
STR_BUY_COMPANY_MESSAGE :{WHITE}We zoeken voor een transportbedrijf dat ons bedrijf over kan nemen.{}{}Wil je {COMPANY} kopen voor {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrielijst
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% vervoerd)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% vervoerd)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrie namen - klik op naam om scherm te centreren op industrie
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrielijst
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% vervoerd)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% vervoerd)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrie namen - klik op naam om scherm te centreren op industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Vliegtui
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Winst dit jaar: {CURRENCY} (vorig jaar: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Beschikbare railvoertuigen
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Beschikbare wegvoertuigen
-STR_AVAILABLE_SHIPS :{BLACK}Beschikbare schepen
-STR_AVAILABLE_AIRCRAFT :{BLACK}Beschikbare vliegtuigen
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Bekijk een lijst van beschikbare ontwerpen voor dit type voertuig.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Beschikbare railvoertuigen
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Beschikbare wegvoertuigen
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Beschikbare schepen
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Beschikbare vliegtuigen
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Bekijk een lijst van beschikbare ontwerpen voor dit type voertuig.
-STR_MANAGE_LIST :{BLACK}Beheer lijst
-STR_MANAGE_LIST_TIP :{BLACK}Stuur instructies naar alle voertuigen in de lijst
-STR_REPLACE_VEHICLES :Vervang voertuigen
-STR_SEND_FOR_SERVICING :Stuur voor onderhoud
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Beheer lijst
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Stuur instructies naar alle voertuigen in de lijst
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Vervang voertuigen
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Stuur voor onderhoud
-STR_SEND_TRAIN_TO_DEPOT :Stuur naar depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur naar garage
-STR_SEND_SHIP_TO_DEPOT :Stuur naar dok
-STR_SEND_AIRCRAFT_TO_HANGAR :Stuur naar hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Stuur naar depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Stuur naar garage
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Stuur naar dok
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Stuur naar hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Klik om alle voertuigen in de lijst te stoppen
-STR_MASS_START_LIST_TIP :{BLACK}Klik om alle voertuigen in de lijst te starten
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klik om alle voertuigen in de lijst te stoppen
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klik om alle voertuigen in de lijst te starten
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Gedeelde orders van {COMMA} voertuig{P "" en}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Gedeelde orders van {COMMA} voertuig{P "" en}
# Group window
STR_GROUP_ALL_TRAINS :Alle treinen
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Niet gegroepeer
STR_GROUP_DEFAULT_SHIPS :Niet gegroepeerde schepen
STR_GROUP_DEFAULT_AIRCRAFTS :Niet gegroepeerde vliegtuigen
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groepen - Klik op een groep voor een lijst van alle voertuigen in deze groep
-STR_GROUP_CREATE_TIP :{BLACK}Klik om een groep te maken
-STR_GROUP_DELETE_TIP :{BLACK}Verwijder de geselecteerde groep
-STR_GROUP_RENAME_TIP :{BLACK}Hernoem de geselecteerde groep
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klik om deze groep te beschermen tegen globaal automatisch vervangen
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groepen - Klik op een groep voor een lijst van alle voertuigen in deze groep
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om een groep te maken
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Verwijder de geselecteerde groep
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Hernoem de geselecteerde groep
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik om deze groep te beschermen tegen globaal automatisch vervangen
STR_GROUP_ADD_SHARED_VEHICLE :Toevoegen gedeelde voertuigen
STR_GROUP_REMOVE_ALL_VEHICLES :Verwijder alle voertuigen
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Snelheid
STR_PURCHASE_INFO_SPEED :{BLACK}Snelheid: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Onderhoudskosten: {GOLD}{CURRENCY}/jr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capaciteit: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(ombouwbaar)
+STR_PURCHASE_INFO_REFITTABLE :(ombouwbaar)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Ontworpen: {GOLD}{NUM}{BLACK} Levensduur: {GOLD}{COMMA} jaar
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Betrouwbaarheid: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kosten: {GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Sleep we
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Sleep schip hier om het te verkopen
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Sleep vliegtuig hier om het te verkopen
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Sleep locomotief hierheen om de hele trein te verkopen
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Sleep locomotief hierheen om de hele trein te verkopen
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Verkoop alle treinen in het depot
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Verkoop alle wegvoertuigen in de garage
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Verkoop alle schepen in het dok
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Verkoop alle vliegtuigen in de hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Verkoop alle treinen in het depot
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Verkoop alle wegvoertuigen in de garage
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Verkoop alle schepen in het dok
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Verkoop alle vliegtuigen in de hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Vervang automatisch alle treinen in het depot
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Vervang automatisch alle wegvoertuigen in de garage
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Vervang automatisch alle schepen in het dok
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Vervang automatisch alle vliegtuigen in de hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Vervang automatisch alle treinen in het depot
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Vervang automatisch alle wegvoertuigen in de garage
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Vervang automatisch alle schepen in het dok
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Vervang automatisch alle vliegtuigen in de hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nieuwe railvoertuigen
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Nieuwe wegvoertuigen
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Bouw nie
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Bouw nieuw schip
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Bouw nieuw vliegtuig
-STR_CLONE_TRAIN :{BLACK}Kloon trein
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloon wegvoertuig
-STR_CLONE_SHIP :{BLACK}Kloon schip
-STR_CLONE_AIRCRAFT :{BLACK}Kloon vliegtuig
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kloon trein
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloon wegvoertuig
+STR_DEPOT_CLONE_SHIP :{BLACK}Kloon schip
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloon vliegtuig
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een trein inclusief wagons. Klik op deze knop en dan op een trein binnen of buiten het depot. Ctrl+klik deelt de orders
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een wegvoertuig. Klik op deze knop en dan op een wegvoertuig binnen of buiten de garage. Ctrl+klik deelt de orders
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een schip. Klik op deze knop en dan op een schip binnen of buiten het dok. Ctrl+klik deelt de orders
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Hierdoor wordt een kopie gebouwd van een vliegtuig. Klik op deze knop en dan op een vliegtuig binnen of buiten de hangar. Ctrl+klik deelt de orders
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een trein inclusief wagons. Klik op deze knop en dan op een trein binnen of buiten het depot. Ctrl+klik deelt de orders
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een wegvoertuig. Klik op deze knop en dan op een wegvoertuig binnen of buiten de garage. Ctrl+klik deelt de orders
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van een schip. Klik op deze knop en dan op een schip binnen of buiten het dok. Ctrl+klik deelt de orders
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Hierdoor wordt een kopie gebouwd van een vliegtuig. Klik op deze knop en dan op een vliegtuig binnen of buiten de hangar. Ctrl+klik deelt de orders
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het treindepot
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de garage
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het dok
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Geef een lijst van alle treinen met dit depot in hun orders
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Geef een lijst van alle wegvoertuigen met deze garage in hun orders
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Geef een lijst van alle schepen met dit dok in hun orders
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Geef een lijst van alle vliegtuigen met een hangar van dit vliegveld in hun orders
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Geef een lijst van alle treinen met dit depot in hun orders
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Geef een lijst van alle wegvoertuigen met deze garage in hun orders
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Geef een lijst van alle schepen met dit dok in hun orders
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Geef een lijst van alle vliegtuigen met een hangar van dit vliegveld in hun orders
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klik om alle treinen in het depot te stoppen
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik om alle wegvoertuigen in de garage te stoppen
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klik om alle schepen in het dok te stoppen
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klik om alle vliegtuigen in de hangar te stoppen
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik om alle treinen in het depot te stoppen
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik om alle wegvoertuigen in de garage te stoppen
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klik om alle schepen in het dok te stoppen
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik om alle vliegtuigen in de hangar te stoppen
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klik om alle treinen in het depot te starten
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik om alle wegvoertuigen in de garage te starten
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klik om alle schepen in het dok te starten
-STR_MASS_START_HANGAR_TIP :{BLACK}Klik om alle vliegtuigen in de hangar te starten
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik om alle treinen in het depot te starten
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik om alle wegvoertuigen in de garage te starten
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik om alle schepen in het dok te starten
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klik om alle vliegtuigen in de hangar te starten
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt alle voertuigen in het depot te verkopen. Weet je het zeker?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :schip
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotief
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :zweef locomotief
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY}/jr{}Capaciteit: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}, {CARGO}{}Gebruikskosten: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Gebruikeskosten: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY} Gewicht: {WEIGHT_S}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY}/jr{}Capaciteit: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}, {CARGO}{}Gebruikskosten: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO}{}Gebruikeskosten: {CURRENCY}/yr
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vervang {STRING}
-STR_VEHICLE_TRAIN :Trein
-STR_VEHICLE_ROAD_VEHICLE :Wegvoertuig
-STR_VEHICLE_SHIP :Schip
-STR_VEHICLE_AIRCRAFT :Vliegtuig
+STR_REPLACE_VEHICLE_TRAIN :Trein
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Wegvoertuig
+STR_REPLACE_VEHICLE_SHIP :Schip
+STR_REPLACE_VEHICLE_AIRCRAFT :Vliegtuig
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecteer het type locomotief om te vervangen
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecteer een nieuw type locomotief die je wil gebruiken om het links geselecteerde type locomotief te vervangen
STR_REPLACE_VEHICLES_START :{BLACK}Start het vervangen
STR_REPLACE_HELP_START_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief wil vervangen met die aan de rechterkant
-STR_NOT_REPLACING :{BLACK}Niet aan het vervangen
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig geselecteerd
+STR_REPLACE_NOT_REPLACING :{BLACK}Niet aan het vervangen
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Geen voertuig geselecteerd
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wil vervangen
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aan het vervangen: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen motor- en wagonvervangvensters
-STR_ENGINES :Motoren
-STR_WAGONS :Wagons
+STR_REPLACE_ENGINES :Motoren
+STR_REPLACE_WAGONS :Wagons
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecteer een railtype waar je locomotieven voor wilt selecteren
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dit geeft weer waarmee de aan de linkerkant geselecteerde locomotief mee vervangen wordt
-STR_RAIL_VEHICLES :Railvoertuigen
-STR_ELRAIL_VEHICLES :Elektrische railvoertuigen
-STR_MONORAIL_VEHICLES :Monorail railvoertuigen
-STR_MAGLEV_VEHICLES :Zweef railvoertuigen
+STR_REPLACE_RAIL_VEHICLES :Railvoertuigen
+STR_REPLACE_ELRAIL_VEHICLES :Elektrische railvoertuigen
+STR_REPLACE_MONORAIL_VEHICLES :Monorail railvoertuigen
+STR_REPLACE_MAGLEV_VEHICLES :Zweef railvoertuigen
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagons verwijderen: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}De te vervangen trein behoudt zijn lengte door wagons weg te halen (startend aan de voorkant), als het vervangen de trein langer zou maken
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur we
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur schip naar dok. Ctrl+klik voor alleen onderhoud
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Stuur vliegtuig naar hangar. Ctrl+klik voor alleen onderhoud
-STR_CLONE_TRAIN_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van deze trein inclusief wagons. Ctrl+klik deelt de orders
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit wegvoertuig. Ctrl+klik deelt de orders
-STR_CLONE_SHIP_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit schip. Ctrl+klik deelt de orders
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit vliegtuig. Ctrl+klik deelt de orders
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van deze trein inclusief wagons. Ctrl+klik deelt de orders
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit wegvoertuig. Ctrl+klik deelt de orders
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit schip. Ctrl+klik deelt de orders
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Hierdoor wordt een kopie gebouwd van dit vliegtuig. Ctrl+klik deelt de orders
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forceer trein verder te rijden zonder te wachten op een groen signaal
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Vertrek
STR_VEHICLE_STATUS_CRASHED :{RED}Gecrasht!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Motorpech
STR_VEHICLE_STATUS_STOPPED :{RED}Gestopt
-STR_TRAIN_STOPPING :{RED}Gestopt
-STR_TRAIN_STOPPING_VEL :{RED}Aan het stoppen, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Geen stroom
-STR_TRAIN_STUCK :{ORANGE}Wacht op vrije route
-
-STR_HEADING_FOR_STATION :{LTBLUE}Op weg naar {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Op weg naar {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Geen orders
-STR_NO_ORDERS_VEL :{LTBLUE}Geen orders, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Op weg naar {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Op weg naar {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op weg naar {TOWN} Treindepot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Treindepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Op weg naar {TOWN} Garage
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Garage, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op weg naar {TOWN} Dok
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Dok, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Op weg naar {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Op weg naar {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Treindepot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Treindepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Garage
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Garage, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Dok
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Dok, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Onderhoud bij {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Onderhoud bij {STATION} Hangar, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Gestopt
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Aan het stoppen, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Geen stroom
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Wacht op vrije route
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Op weg naar {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Op weg naar {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Geen orders
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Geen orders, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Op weg naar {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Op weg naar {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Op weg naar {TOWN} Treindepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Treindepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Op weg naar {TOWN} Garage
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Garage, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Op weg naar {TOWN} Dok
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Op weg naar {TOWN} Dok, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Op weg naar {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Op weg naar {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Treindepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Treindepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Garage
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Garage, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Onderhoud bij {TOWN} Dok
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Onderhoud bij {TOWN} Dok, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Onderhoud bij {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Onderhoud bij {STATION} Hangar, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Hernoem
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Leeftijd: {LTBLUE}{STRING}{BLACK} Gebruikskosten: {LTBLUE}{CURRENCY}/yr
# The next two need to stay in this order
-STR_AGE :{COMMA} ja{P ar ren} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ja{P ar ren} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ja{P ar ren} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ja{P ar ren} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. snelheid: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Kracht: {LTBLUE}{POWER}{BLACK} Max. snelheid: {LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacite
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capaciteit: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capaciteit: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Geldoverdracht: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Geldoverdracht: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval tussen onderhoud: {LTBLUE}{COMMA}dagen{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Service interval: {LTBLUE}{COMMA}%{BLACK} Laatste service: {LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Hernoem
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebouwd: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Waarde: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Totale lading (capaciteit) van deze trein:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Totale lading (capaciteit) van deze trein:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Leeg
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} van {STATION}
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Laat de
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Totale lading
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Laat totale capaciteit van trein zien, gescheiden door goederentype
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capaciteit: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capaciteit: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Ombouwen)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Bouw vli
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
-STR_TIMETABLE_VIEW :{BLACK}Dienstregeling
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Schakel naar de dienstregeling
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Dienstregeling
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Schakel naar de dienstregeling
STR_ORDERS_LIST_TOOLTIP :{BLACK}Orderlijst - klik op een order om deze te selecteren. Ctrl+klik gaat naar het station
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Einde van orders - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Einde gedeelde orders - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Einde gedeelde orders - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :Transfer
STR_ORDER_DROP_NO_UNLOADING :Niet ontladen
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Verander het ontlaad-gedrag van de geselecteerde order
-STR_REFIT :{BLACK}Ombouwen
-STR_REFIT_TIP :{BLACK}Kies naar welk type vracht ombouwen in deze order. Ctrl+klik om ombouw instructie te verwijderen
+STR_ORDER_REFIT :{BLACK}Ombouwen
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Kies naar welk type vracht ombouwen in deze order. Ctrl+klik om ombouw instructie te verwijderen
-STR_SERVICE :{BLACK}Onderhoud
+STR_ORDER_SERVICE :{BLACK}Onderhoud
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ga altijd
STR_ORDER_DROP_SERVICE_DEPOT :Onderhoud wanneer nodig
STR_ORDER_DROP_HALT_DEPOT :Stop
-STR_SERVICE_HINT :{BLACK}Sla deze order over tenzij onderhoud nodig is
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Sla deze order over tenzij onderhoud nodig is
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Voertuig info voor basis springen wanneer
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Laad percentage
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is waar
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is niet waar
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}De waarde waartegen het voertuig wordt vergeleken
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Geef waarde voor de vergelijking
STR_ORDERS_SKIP_BUTTON :{BLACK}Sla over
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ga naar dichtst
STR_ORDER_GO_TO_NEAREST_HANGAR :Ga naar dichtstbijzijnde hangar
STR_ORDER_CONDITIONAL :Conditionele order sprong
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Voeg een nieuwe order in voor de geselecteerde order, of voeg het toe aan de eind van de lijst
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Voeg een geavanceerde order toe
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Voeg een geavanceerde order toe
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Toon alle voertuigen met dezelfde gedeelde orders
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Toon alle voertuigen met dezelfde gedeelde orders
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Ga via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ga non-stop via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ga via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ga non-stop via {WAYPOINT}
STR_ORDER_SERVICE_AT :Onderhoud bij
STR_ORDER_SERVICE_NON_STOP_AT :Onderhoud non-stop bij
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :de dichtstbijzi
STR_ORDER_TRAIN_DEPOT :Treindepot
STR_ORDER_ROAD_VEHICLE_DEPOT :Garage
STR_ORDER_SHIP_DEPOT :Dok
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
-STR_REFIT_ORDER :(Ombouwen naar {STRING})
-STR_REFIT_STOP_ORDER :(Ombouwen naar {STRING} en stop)
-STR_STOP_ORDER :(Stop)
+STR_ORDER_REFIT_ORDER :(Ombouwen naar {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Ombouwen naar {STRING} en stop)
+STR_ORDER_STOP_ORDER :(Stop)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Volledig laden)
STR_ORDER_FULL_LOAD_ANY :(Volledig laden één soort vracht)
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[vlak bij einde
STR_ORDER_STOP_LOCATION_MIDDLE :[midden]
STR_ORDER_STOP_LOCATION_FAR_END :[einde]
-STR_CONDITIONAL_UNCONDITIONAL :Spring naar order {COMMA}
-STR_CONDITIONAL_NUM :Spring naar order {COMMA} als {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Spring naar order {COMMA} als {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Spring naar order {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Spring naar order {COMMA} als {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Spring naar order {COMMA} als {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Ongeldige Order)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Dienstregeling)
-STR_ORDER_VIEW :{BLACK}Orders
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Ga naar het order scherm
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Ga naar het order scherm
STR_TIMETABLE_TOOLTIP :{BLACK}Dienstregeling - klik op een opdracht om het te selecteren
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Dit voer
STR_TIMETABLE_CHANGE_TIME :{BLACK}Verander de tijd
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Verander de hoeveelheid tijd die de geselecteerde opdracht mag innemen
-STR_CLEAR_TIME :{BLACK}Reset de tijd
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Reset de tijd
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Verwijder de hoeveelheid tijd die de geselecteerde opdracht mag innemen
-STR_RESET_LATENESS :{BLACK}Reset teller
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset teller
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset de teller zodat het voertuig toch op tijd is
STR_TIMETABLE_AUTOFILL :{BLACK}Auto aanvullen
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Vul de d
# AI debug window
STR_AI_DEBUG :{WHITE}AI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Naam computerspeler
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam computerspeler
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
-STR_AI_NO_AI_FOUND :Geen geschikte AI gevonden. {} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Een van de draaiende AI's is gecrashed. Meldt dit bij de schrijver van deze AI met een schermprint van het AI Debugscherm.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}computerspeler Debug venster is alleen beschikbaar voor de server
+STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden. {} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Een van de draaiende AI's is gecrashed. Meldt dit bij de schrijver van deze AI met een schermprint van het AI Debugscherm.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}computerspeler Debug venster is alleen beschikbaar voor de server
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI Configuratie
-STR_AI_LIST_TIP :{BLACK}Alle AI's die in het volgende spel geladen zullen worden
-STR_AI_HUMAN_PLAYER :Menselijke speler
-STR_AI_RANDOM_AI :Willekeurige AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alle AI's die in het volgende spel geladen zullen worden
+STR_AI_CONFIG_HUMAN_PLAYER :Menselijke speler
+STR_AI_CONFIG_RANDOM_AI :Willekeurige AI
-STR_AI_CHANGE :{BLACK}Selecteer AI
-STR_AI_CHANGE_TIP :{BLACK}Laad andere AI
-STR_AI_CONFIGURE :{BLACK}Configureer
-STR_AI_CONFIGURE_TIP :{BLACK}Configureer de parameters van de AI
+STR_AI_CONFIG_CHANGE :{BLACK}Selecteer AI
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Laad andere AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configureer
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configureer de parameters van de AI
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Beschikbare AI's
-STR_AI_AILIST_TIP :{BLACK}Klik om een AI te selecteren
+STR_AI_LIST_TOOLTIP :{BLACK}Klik om een AI te selecteren
-STR_AI_AUTHOR :{BLACK}Maker: {STRING}
-STR_AI_VERSION :{BLACK}Versie: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Maker: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versie: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Accepteer
-STR_AI_ACCEPT_TIP :{BLACK}Selecteer gemarkeerde AI
-STR_AI_CANCEL :{BLACK}Annuleren
-STR_AI_CANCEL_TIP :{BLACK}Verander AI niet
+STR_AI_LIST_ACCEPT :{BLACK}Accepteer
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selecteer gemarkeerde AI
+STR_AI_LIST_CANCEL :{BLACK}Annuleren
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Verander AI niet
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
-STR_AI_CLOSE :{BLACK}Sluit
-STR_AI_RESET :{BLACK}Herstel
+STR_AI_SETTINGS_CLOSE :{BLACK}Sluit
+STR_AI_SETTINGS_RESET :{BLACK}Herstel
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Verwacht
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Verwachte inkomsten: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Opslaan van spel is nog bezig,{}Wacht tot dit voltooid is!
-STR_AUTOSAVE_FAILED :{WHITE}Automatisch opslaan mislukt
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Opslaan van spel is nog bezig,{}Wacht tot dit voltooid is!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automatisch opslaan mislukt
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan niet lezen van schijf
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Opslaan Spel Mislukt{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kan bestand niet verwijderen
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Opgeslagen spel
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Bestand is niet leesbaar
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Bestand is niet schrijfbaar
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integriteits controle mislukt
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spel was opgeslagen in een versie zonder tram ondersteuning. Alle trams zijn verwijderd.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spel was opgeslagen in een versie zonder tram ondersteuning. Alle trams zijn verwijderd.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Map maken afgebroken...{}... geen geschikte dorplokaties
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... er is geen stad in dit scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map maken afgebroken...{}... geen geschikte dorplokaties
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... er is geen stad in dit scenario
-STR_PNGMAP_ERROR :{WHITE}Kan landschap uit PNG niet laden...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... bestand niet gevonden.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... kon plaatje niet omzetten. 8 óf 24-bit PNG benodigd.
-STR_PNGMAP_ERR_MISC :{WHITE}... er ging iets fout. Sorry. (waarschijnlijk corrupt bestand)
+STR_ERROR_PNGMAP :{WHITE}Kan landschap uit PNG niet laden...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... bestand niet gevonden.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... kon plaatje niet omzetten. 8 óf 24-bit PNG benodigd.
+STR_ERROR_PNGMAP_MISC :{WHITE}... er ging iets fout. Sorry. (waarschijnlijk corrupt bestand)
-STR_BMPMAP_ERROR :{WHITE}Kan het landschap uit de BMP niet laden...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... kan dit type foto niet omzetten.
+STR_ERROR_BMPMAP :{WHITE}Kan het landschap uit de BMP niet laden...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... kan dit type foto niet omzetten.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Schaal waarschuwing
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Het aanpassen van de grootte van een bronkaar is niet aan te bevelen. Toch doorgaan?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Schaal waarschuwing
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Het aanpassen van de grootte van een bronkaar is niet aan te bevelen. Toch doorgaan?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot succesvol opgeslagen als '{STRING}'
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... loca
STR_ERROR_ALREADY_BUILT :{WHITE}... reeds gebouwd
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in de weg
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in de weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De gemeenteraad van {TOWN} staat dit niet toe
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}De gemeenteraad van {TOWN} staat bouwen van nog een vliegveld niet toe
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokale autoriteiten weigeren toestemming te geven voor vliegveld wegens zorgen om geluid
-STR_BRIBE_FAILED :{WHITE}Je poging tot omkopen is
-STR_BRIBE_FAILED_2 :{WHITE}ontdekt door een regionale onderzoeker
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokale autoriteiten weigeren toestemming te geven voor vliegveld wegens zorgen om geluid
+STR_ERROR_BRIBE_FAILED :{WHITE}Je poging tot omkopen is
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}ontdekt door een regionale onderzoeker
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan het land hier niet verhogen...
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan land
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Graafwerkzaamheden zouden tunnel beschadigen
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Reeds op zeeniveau
STR_ERROR_TOO_HIGH :{WHITE}Te hoog
-STR_ALREADY_LEVELLED :{WHITE}... is al plat
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... is al plat
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kan bedrijfsnaam niet veranderen...
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan geen
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... geen lening om terug te betalen
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} benodigd
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan geen lening terugbetalen
-STR_INSUFFICIENT_FUNDS :{WHITE}Kan geen geld weggeven dat van de bank geleend is...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan geen geld weggeven dat van de bank geleend is...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kan bedrijf niet kopen...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan bedrijfshoofdkwartier niet bouwen
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan geen 25% aandeel in dit bedrijf kopen...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan geen 25% aandeel in dit bedrijf verkopen...
-STR_PROTECTED :{WHITE}Dit bedrijf verhandelt nog geen aandelen...
+STR_ERROR_PROTECTED :{WHITE}Dit bedrijf verhandelt nog geen aandelen...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan geen enkele plaats bouwen
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan geen enkele plaats bouwen
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kan dorp niet hernoemen...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Kan hier geen nieuw dorp bouwen...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... te dicht bij de rand van de kaart
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... te dicht bij een ander dorp
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te veel dorpen
-STR_NO_SPACE_FOR_TOWN :{WHITE}... er is geen ruimte meer op de kaart
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Het dorps bouwd geen wegen. Het bouwen van wegen kan aangezet worden via Geavanceerde Instellingen->Economie->Dorpen.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Er wordt aan de weg gewerkt
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... er is geen ruimte meer op de kaart
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Het dorps bouwd geen wegen. Het bouwen van wegen kan aangezet worden via Geavanceerde Instellingen->Economie->Dorpen.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Er wordt aan de weg gewerkt
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan geen industrieën genereren
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan geen industrieën genereren
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan {STRING} hier niet bouwen...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan dit type industrie hier niet bouwen...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... te dicht bij een andere industrie
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... te dicht bij een andere industrie
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... plaats eerst dorp
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... slechts één per dorp toegestaan
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kan alleen in dorpen met bevolking van meer dan 1200 worden gebouwd
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kan vlie
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Voegt meer dan één bestaand (laad)station samen
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station te verspreid
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... niet uniforme stations uit
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... niet uniforme stations uit
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Te veel (laad)stations
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Te veel treinstationsonderdelen
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Te veel bushaltes
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Te dicht
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Te dicht bij een andere haven
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Te dicht bij een ander vliegveld
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan station niet hernoemen...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... deze weg is van een stad
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... weg is in de verkeerde richting
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... deze weg is van een stad
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... weg is in de verkeerde richting
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan deel van station niet weghalen...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Treinstation moet eerst verwijderd worden
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan deel van station niet weghalen...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Treinstation moet eerst verwijderd worden
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan busstation niet verwijderen...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan vrachtwagenstation niet verwijderen...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan passagiers tram station niet verwijderen...
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Verwijde
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Voegt meer dan één bestaande controlepost samen
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Te dicht bij een andere controlepost
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kan hier geen trein controlepost bouwen...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kan hier geen trein controlepost bouwen...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan boei hier niet plaatsen...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan naam controlepost niet aanpassen...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan naam controlepost niet aanpassen...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan hier trein controlepost niet weghalen...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Controlepost moet eerst verwijderd worden
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan hier trein controlepost niet weghalen...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Controlepost moet eerst verwijderd worden
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boei in de weg
-STR_BUOY_IS_IN_USE :{WHITE}... boei is in gebruik!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boei is in gebruik!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Kan hier geen treindepot bouwen...
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Treinen
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Trein te lang
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan de richting van het voertuig niet omdraaien...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan voertuigen bestaande uit meerdere eenheden niet omdraaien
-STR_INCOMPATIBLE_RAIL_TYPES :spoortypes niet verenigbaar
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :spoortypes niet verenigbaar
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan voertuig niet verplaatsen...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}De achterste locomotief zal altijd het voorste deel volgen
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan geen route naar lokale depot vinden
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan geen lokaal depot vinden
-STR_DEPOT_WRONG_DEPOT_TYPE :Verkeerd depot type
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Verkeerd depot type
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is te lang na het vervangen
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(onvoldoende ge
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onmogelijke spoorcombinatie
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Geen bruikbaar spoor
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Bestaand spoor moet eerst weggehaald worden
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Eenrichtingsverkeer of de weg is geblokkeerd
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Eenrichtingsverkeer of de weg is geblokkeerd
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kan hier geen seinen plaatsen...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kan hier geen spoor leggen...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan hier geen spoor weghalen...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kan hier geen seinen weghalen...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan sein hier niet ombouwen...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan sein hier niet ombouwen...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan railtype hier niet veranderen...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan railtype hier niet veranderen...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Moet weg eerst weghalen
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Kan hier
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Kan de tramrails hier niet verwijderen...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Kan hier geen kanaal bouwen...
-STR_CANT_BUILD_LOCKS :{WHITE}Kan hier geen sluis bouwen...
-STR_CANT_PLACE_RIVERS :{WHITE}Kan hier geen rivier plaatsen...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan hier geen kanaal bouwen...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan hier geen sluis bouwen...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kan hier geen rivier plaatsen...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... moet op water gebouwd worden
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... kan niet op water bouwen
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Het kanaal moet eerst verwijderd worden
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan hier geen aquaduct bouwen...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Het kanaal moet eerst verwijderd worden
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan hier geen aquaduct bouwen...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}.... er staat hier al een boom
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan hier
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kan hier geen brug bouwen...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Brug moet eerst afgebroken worden
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan niet beginnen en eindigen op dezelfde plaats
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Begin van bruggen niet op hetzelfde niveau
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is de laag voor dit terrein
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan niet beginnen en eindigen op dezelfde plaats
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Begin van bruggen niet op hetzelfde niveau
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is de laag voor dit terrein
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begin en einde moeten op een lijn staan
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... uiteinden van brug moeten beiden op land zijn
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan hier
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Locatie ongeschikt voor ingang tunnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel moet eerst afgebroken worden
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Andere tunnel in de weg
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel eindigt buiten de kaart
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel eindigt buiten de kaart
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan geen land uitgraven voor andere uiteinde tunnel
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan dit
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... het is al van jou!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan groep niet maken...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan niet alle voertuigen van deze groep verwijderen...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan niet alle voertuigen aan deze groep toevoegen...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan niet alle gedeelde voertuigen aan deze groep toevoegen...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan groep niet maken...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan niet alle voertuigen van deze groep verwijderen...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan niet alle voertuigen aan deze groep toevoegen...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan niet alle gedeelde voertuigen aan deze groep toevoegen...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Trein in de weg
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Kan wegv
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Kan schip niet verkopen...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Kan vliegtuig niet verkopen...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Railvoertuig is niet beschikbaar
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Wegvoertuig is niet beschikbaar
-STR_SHIP_NOT_AVAILABLE :{WHITE}Schip is niet beschikbaar
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Vliegtuig is niet beschikbaar
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Railvoertuig is niet beschikbaar
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Wegvoertuig is niet beschikbaar
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Schip is niet beschikbaar
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Vliegtuig is niet beschikbaar
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Te veel voertuigen in het spel
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan onderhoudsinterval niet aanpassen...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan verwoest voertuig niet verkopen...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan vernietigd voortuig niet aanpassen...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan verwoest voertuig niet verkopen...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan vernietigd voortuig niet aanpassen...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan trein niet het signaal laten passeren bij gevaar...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan de richting van de trein niet omdraaien...
-STR_TRAIN_START_NO_CATENARY :Er is geen bovenleiding, de trein kan niet starten
+STR_ERROR_TRAIN_START_NO_CATENARY :Er is geen bovenleiding, de trein kan niet starten
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Kan het wegvoertuig hier niet laten omkeren...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... voer
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... voertuig kan niet naar dat station
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... een voertuig die deze order deelt kan niet naar dat station
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan orderlijst niet delen...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan orderlijst niet kopiëren...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan orderlijst niet delen...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan orderlijst niet kopiëren...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... te ver van vorige bestemming
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan geen dienstregeling opzetten voor dit voertuig...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Voertuigen kunnen alleen wachten op stations.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dit voertuig stopt niet op dit station
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan geen dienstregeling opzetten voor dit voertuig...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Voertuigen kunnen alleen wachten op stations.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dit voertuig stopt niet op dit station
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... te veel borden
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} Boei
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boei #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Boei
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boei #{COMMA}
STR_FORMAT_COMPANY_NUM :(Bedrijf {COMMA})
STR_FORMAT_GROUP_NAME :Groep {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :{TOWN} Controlepost
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Controlepost #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Controlepost
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Controlepost #{COMMA}
STR_UNKNOWN_STATION :onbekend station
-STR_SIGN_DEFAULT :Bord
+STR_DEFAULT_SIGN_NAME :Bord
STR_COMPANY_SOMEONE :iemand{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Toeschouwer, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Toeschouwer, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 8910f0834..124204914 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} of tof
STR_QUANTITY_BATTERIES :{COMMA} batter{P y ies}
STR_QUANTITY_PLASTIC :{VOLUME} of plastic
STR_QUANTITY_FIZZY_DRINKS :{COMMA} fizzy drink{P "" s}
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending)
-STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria
-STR_FILTER_CRITERIA_TIP :{BLACK}Select filtering criteria
-STR_SORT_BY :{BLACK}Sort by
+STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Select sorting criteria
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
+STR_BUTTON_SORT_BY :{BLACK}Sort by
STR_BUTTON_LOCATION :{BLACK}Location
-STR_QUERY_RENAME :{BLACK}Rename
+STR_BUTTON_RENAME :{BLACK}Rename
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
-STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
-STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
+STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
+STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
# Query window
-STR_DEFAULT :{BLACK}Default
-STR_QUERY_CANCEL :{BLACK}Cancel
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Default
+STR_BUTTON_CANCEL :{BLACK}Cancel
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place si
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
-STR_MENU_LOAD_HEIGHTMAP :Load heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Load heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Quit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Quit
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Show detailed performance ratings
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Click here to toggle company's entry on graph on/off
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click here to toggle company's entry on graph on/off
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the last 12 quarters
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the last 12 quarters
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the last four quarters
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Number of types of cargo delivered in the last quarter
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of money this company has in the bank
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}The amount of money this company has taken on loan
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the lowest profit of the last 12 quarters
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the highest profit of the last 12 quarters
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the last four quarters
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the last quarter
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total points out of possible points
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle t
STR_SMALLMAP_CENTER :{BLACK}Center the smallmap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all
-STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SAVI
# News message history
STR_MESSAGE_HISTORY :{WHITE}Message History
-STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages
-STR_NEWS_MESSAGE :{STRING} - {STRING5}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING5}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select t
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base graphics set
-STR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Custom currency
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Decrease the amount of your currency for one Pound (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Increase the amount of your currency for one Pound (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Set the exchange rate of your currency for one Pound (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrease the amount of your currency for one Pound (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Increase the amount of your currency for one Pound (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Set the exchange rate of your currency for one Pound (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: {ORANGE}{2:RAW_STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Set the separator for your currency
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Set the separator for your currency
STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{3:RAW_STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Set the prefix string for your currency
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Set the prefix string for your currency
STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{4:RAW_STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Set the suffix string for your currency
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Set the suffix string for your currency
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Set the year to switch to Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Switch to Euro earlier
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Switch to Euro later
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set the year to switch to Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro earlier
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro later
STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pound (£) in your currency
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in your currency
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Custom
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Show hi-score chart
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Save
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Save
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Advanced Settings
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Not
STR_CONFIG_SETTING_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Change setting value
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'Op
# Quit window
STR_QUIT_CAPTION :{WHITE}Quit
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
-STR_YES :{BLACK}Yes
-STR_NO :{BLACK}No
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
+STR_QUIT_YES :{BLACK}Yes
+STR_QUIT_NO :{BLACK}No
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
# Cheat window
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before
+STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE}{STRING}
-STR_TEMPERATE_LANDSCAPE :Temperate landscape
-STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
-STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
-STR_TOYLAND_LANDSCAPE :Toyland landscape
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperate landscape
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland landscape
STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
# Livery window
STR_LIVERY_CAPTION :{WHITE}New Colour Scheme
-STR_LIVERY_GENERAL_TIP :{BLACK}Show general colour schemes
-STR_LIVERY_TRAIN_TIP :{BLACK}Show train colour schemes
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Show road vehicle colour schemes
-STR_LIVERY_SHIP_TIP :{BLACK}Show ship colour schemes
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Show aircraft colour schemes
-STR_LIVERY_PRIMARY_TIP :{BLACK}Choose the primary colour for the selected scheme
-STR_LIVERY_SECONDARY_TIP :{BLACK}Choose the secondary colour for the selected scheme
-STR_LIVERY_PANEL_TIP :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general colour schemes
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train colour schemes
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Show road vehicle colour schemes
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Show ship colour schemes
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Show aircraft colour schemes
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choose the primary colour for the selected scheme
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choose the secondary colour for the selected scheme
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
STR_LIVERY_DEFAULT :Standard Livery
STR_LIVERY_STEAM :Steam Engine
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Select f
STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
STR_FACE_ADVANCED :{BLACK}Advanced
-STR_FACE_ADVANCED_TIP :{BLACK}Advanced face selection.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Advanced face selection.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Simple face selection.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection.
STR_FACE_LOAD :{BLACK}Load
-STR_FACE_LOAD_TIP :{BLACK}Load favourite face
+STR_FACE_LOAD_TOOLTIP :{BLACK}Load favourite face
STR_FACE_LOAD_DONE :{WHITE}Your favourite face has been loaded from the OpenTTD config file.
STR_FACE_FACECODE :{BLACK}Player face no.
-STR_FACE_FACECODE_TIP :{BLACK}View and/or set player face number
+STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set player face number
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set player face number
STR_FACE_FACECODE_SET :{WHITE}New face number code has been set.
STR_FACE_FACECODE_ERR :{WHITE}Couldn't set player face number - must be numeric between 0 and 4,294,967,295!
STR_FACE_SAVE :{BLACK}Save
-STR_FACE_SAVE_TIP :{BLACK}Save favourite face
+STR_FACE_SAVE_TOOLTIP :{BLACK}Save favourite face
STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favourite in the OpenTTD config file.
STR_FACE_EUROPEAN :{BLACK}European
STR_FACE_SELECT_EUROPEAN :{BLACK}Select european faces
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}African
STR_FACE_SELECT_AFRICAN :{BLACK}Select african faces
STR_FACE_YES :Yes
STR_FACE_NO :No
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Enable moustache or earring
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Enable moustache or earring
STR_FACE_HAIR :Hair:
-STR_FACE_HAIR_TIP :{BLACK}Change hair
+STR_FACE_HAIR_TOOLTIP :{BLACK}Change hair
STR_FACE_EYEBROWS :Eyebrows:
-STR_FACE_EYEBROWS_TIP :{BLACK}Change eyebrows
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
STR_FACE_EYECOLOUR :Eye colour:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Change eyecolour
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eyecolour
STR_FACE_GLASSES :Glasses:
-STR_FACE_GLASSES_TIP :{BLACK}Enable glasses
-STR_FACE_GLASSES_TIP_2 :{BLACK}Change glasses
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
STR_FACE_NOSE :Nose:
-STR_FACE_NOSE_TIP :{BLACK}Change nose
+STR_FACE_NOSE_TOOLTIP :{BLACK}Change nose
STR_FACE_LIPS :Lips:
STR_FACE_MOUSTACHE :Moustache:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Change lips or moustache
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Change lips or moustache
STR_FACE_CHIN :Chin:
-STR_FACE_CHIN_TIP :{BLACK}Change chin
+STR_FACE_CHIN_TOOLTIP :{BLACK}Change chin
STR_FACE_JACKET :Jacket:
-STR_FACE_JACKET_TIP :{BLACK}Change jacket
+STR_FACE_JACKET_TOOLTIP :{BLACK}Change jacket
STR_FACE_COLLAR :Collar:
-STR_FACE_COLLAR_TIP :{BLACK}Change collar
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Change collar
STR_FACE_TIE :Tie:
STR_FACE_EARRING :Earring:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Change tie or earring
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change tie or earring
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
-STR_NETWORK_CONNECTION :{BLACK}Connection:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Player name:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by
-
-STR_NETWORK_GAME_NAME :{BLACK}Name
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max{}Companies online / companies max
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Map size
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Map size of the game{}Click to sort by area
-STR_NETWORK_DATE_CAPTION :{BLACK}Date
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Current date
-STR_NETWORK_YEARS_CAPTION :{BLACK}Years
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Number of years{}the game is running
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
-
-STR_NETWORK_GAME_INFO :{SILVER}GAME INFO
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
-STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Password protected!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
-
-STR_NETWORK_JOIN_GAME :{BLACK}Join game
-STR_NETWORK_REFRESH :{BLACK}Refresh server
-STR_NETWORK_REFRESH_TIP :{BLACK}Refresh the server info
-
-STR_NETWORK_FIND_SERVER :{BLACK}Find server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server
-STR_NETWORK_ADD_SERVER :{BLACK}Add server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games.
-STR_NETWORK_START_SERVER :{BLACK}Start server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start your own server
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
-STR_NETWORK_ENTER_IP :{BLACK}Enter the address of the host
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connection:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max{}Companies online / companies max
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join game
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Search network for a server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start your own server
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the address of the host
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new multiplayer game
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
-STR_NETWORK_SET_PASSWORD :{BLACK}Set password
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
-STR_NETWORK_SELECT_MAP :{BLACK}Select a map:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play?
-STR_NETWORK_SERVER_RANDOM_GAME :Generate random new game
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max companies:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limit the server to a certain amount of companies
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limit the server to a certain amount of spectators
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Start Game
-STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Load Game
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new multiplayer game
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Game name:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Select a map:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Which map do you want to play?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generate random new game
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start Game
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start a new network game from a random map, or scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Load Game
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :Latvian
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
-
-STR_NETWORK_COMPANY_INFO :{SILVER}COMPANY INFO
-STR_NETWORK_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Company value: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}New company
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Create a new company
-STR_NETWORK_SPECTATE_GAME :{BLACK}Spectate game
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator
-STR_NETWORK_JOIN_COMPANY :{BLACK}Join company
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Help manage this company
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Connecting...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting..
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} downloaded so far
-STR_NETWORK_DISCONNECT :{BLACK}Disconnect
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnect
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Client list
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Client list
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New company
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter th
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Do not save the entered password
STR_COMPANY_PASSWORD_OK :{BLACK}Give the company the new password
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Default company password
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Use this company password as default for new companies
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Default company password
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Use this company password as default for new companies
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Join
-STR_COMPANY_JOIN_TIP :{BLACK}Join and play as this company
-STR_COMPANY_PASSWORD :{BLACK}Password
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining.
-STR_SET_COMPANY_PASSWORD :{BLACK}Set company password
+STR_COMPANY_VIEW_JOIN :{BLACK}Join
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Join and play as this company
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Set company password
# Network chat
-STR_NETWORK_SEND :{BLACK}Send
+STR_NETWORK_CHAT_SEND :{BLACK}Send
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] :
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[All] {RAW_STRI
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Could not find any network games
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}The server didn't answer the request
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
-STR_NETWORK_ERR_DESYNC :{WHITE}Network-Game synchronisation failed
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Network-Game connection lost
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Could not load savegame
-STR_NETWORK_ERR_SERVER_START :{WHITE}Could not start the server
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Could not connect
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Connection #{NUM} timed out
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Wrong password
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}The server is full
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}You are banned from this server
-STR_NETWORK_ERR_KICKED :{WHITE}You were kicked out of the game
-STR_NETWORK_ERR_CHEATER :{WHITE}Cheating is not allowed on this server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
+STR_NETWORK_ERROR_DESYNC :{WHITE}Network-Game synchronisation failed
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Network-Game connection lost
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Could not load savegame
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Could not start the server
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could not connect
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}You are banned from this server
+STR_NETWORK_ERROR_KICKED :{WHITE}You were kicked out of the game
+STR_NETWORK_ERROR_CHEATER :{WHITE}Cheating is not allowed on this server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :general error
-STR_NETWORK_ERR_CLIENT_DESYNC :desync error
-STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong password
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
-STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
+STR_NETWORK_ERROR_CLIENT_GENERAL :general error
+STR_NETWORK_ERROR_CLIENT_DESYNC :desync error
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :could not load map
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection lost
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received strange packet
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong password
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :kicked by server
+STR_NETWORK_ERROR_CLIENT_CHEATER :was trying to use a cheat
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server full
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (co
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :leaving
-STR_NETWORK_CLIENT_JOINED :*** {RAW_STRING} has joined the game
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
-STR_NETWORK_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} The server closed the session
-STR_NETWORK_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} The server closed the session
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Content downloading
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type of the content
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type of the content
STR_CONTENT_NAME_CAPTION :{BLACK}Name
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Name of the content
-STR_CONTENT_MATRIX_TIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name of the content
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Select all
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Mark all content to be downloaded
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be downloaded
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Select upgrades
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Unselect all
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Mark all content to be not downloaded
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be not downloaded
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Enter filter string
-STR_CONTENT_FILTER_TIP :{BLACK}Enter a keyword to filter the list for
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Enter a keyword to filter the list for
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Start downloading the selected content
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloading the selected content
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}CONTENT INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}You have not selected this to be downloaded
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... file
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Could not decompress the downloaded file
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Transparency Options
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Toggle transparency for station signs. Ctrl+Click to lock.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Toggle transparency for trees. Ctrl+Click to lock.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Toggle transparency for houses. Ctrl+Click to lock.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Toggle transparency for industries. Ctrl+Click to lock.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Set objects invisible instead of transparent
+STR_TRANSPARENCY_CAPTION :{WHITE}Transparency Options
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle transparency for station signs. Ctrl+Click to lock.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepts:
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Supplies: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Join station
-STR_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
+STR_JOIN_STATION_CAPTION :{BLACK}Join station
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Join waypoint
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Join waypoint
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Railway Construction
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Train De
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Select railway depot orientation
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Waypoint
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type
+STR_WAYPOINT_CAPTION :{WHITE}Waypoint
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Select waypoint type
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rail Station Selection
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select l
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Build a station using drag & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Select a station class to display
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Select the station type to build
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Select a station class to display
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Select the station type to build
-STR_STAT_CLASS_DFLT :Default station
-STR_STAT_CLASS_WAYP :Waypoints
+STR_STATION_CLASS_DFLT :Default station
+STR_STATION_CLASS_WAYP :Waypoints
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Signal Selection
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragging signal density
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrease dragging signal density
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Increase dragging signal density
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal density
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal density
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal density
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle b
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tram Depot Orientation
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Select tram vehicle depot orientation
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select tram vehicle depot orientation
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Build sh
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Build ship dock
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Place a buoy which can be used as a waypoint
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Build aqueduct
-STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
-STR_CREATE_RIVER :{BLACK}Place rivers.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Place rivers.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ship Depot Orientation
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Large ai
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Hub airports
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Helicopter airports
-STR_STATION_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level land
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trees
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly over landscape
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Place tr
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
-STR_SE_NEW_WORLD :{BLACK}Create new scenario
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Create new scenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construct new town
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Build town in random location
-STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns
-STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Random
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Random
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
STR_FOUND_TOWN_CITY :{BLACK}City
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Random
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Choose the appropriate industry from this list
-STR_MANY_RANDOM_INDUSTRIES :Many random industries
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries
-STR_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
-STR_BUILD_NEW_INDUSTRY :{BLACK}Build
-STR_FUND_NEW_INDUSTRY :{BLACK}Fund
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING1}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramway
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railroad owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
-STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({RAW_STRING})
-STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({RAW_STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rocks
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Rough land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bare land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Grass
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Fields
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Desert
-
-STR_RAILROAD_TRACK :Railway track
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Railway track with path signals
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
-STR_RAILROAD_TRAIN_DEPOT :Railway train depot
-
-STR_ROAD_DESCRIPTION_ROAD :Road
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramway
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Road
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramway
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
-
-STR_TREE_NAME_TREES :Trees
-STR_TREE_NAME_RAINFOREST :Rainforest
-STR_TREE_NAME_CACTUS_PLANTS :Cactus plants
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
-STR_STATION_DESCRIPTION_AIRPORT :Airport
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lorry loading area
-STR_STATION_DESCRIPTION_BUS_STATION :Bus station
-STR_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
-STR_STATION_DESCRIPTION_BUOY :Buoy
-STR_LANDINFO_WAYPOINT :Waypoint
-
-STR_WATER_DESCRIPTION_WATER :Water
-STR_LANDINFO_CANAL :Canal
-STR_LANDINFO_LOCK :Lock
-STR_LANDINFO_RIVER :River
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
+
+STR_LAI_TREE_NAME_TREES :Trees
+STR_LAI_TREE_NAME_RAINFOREST :Rainforest
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus plants
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Airport
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lorry loading area
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus station
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
+STR_LAI_STATION_DESCRIPTION_BUOY :Buoy
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
+
+STR_LAI_WATER_DESCRIPTION_WATER :Water
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_LOCK :Lock
+STR_LAI_WATER_DESCRIPTION_RIVER :River
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Railway tunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Road tunnel
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Railway tunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Road tunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Gam
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
-STR_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete t
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
-STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
+STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}World Generation
-STR_MAPSIZE :{BLACK}Map size:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
-STR_DATE :{BLACK}Date:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
-STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
-STR_SNOW_LINE_UP :{BLACK}Move the snow line height one up
-STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
-STR_RANDOM_SEED :{BLACK}Random seed:
-STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
-STR_RANDOM :{BLACK}Randomise
-STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
-STR_LAND_GENERATOR :{BLACK}Land generator:
-STR_TREE_PLACER :{BLACK}Tree algorithm:
-STR_TERRAIN_TYPE :{BLACK}Terrain type:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
-STR_SMOOTHNESS :{BLACK}Smoothness:
-STR_GENERATE :{WHITE}Generate
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}World Generation
+STR_MAPGEN_MAPSIZE :{BLACK}Map size:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. of towns:
+STR_MAPGEN_DATE :{BLACK}Date:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the snow line height one up
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
+STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
+STR_MAPGEN_RANDOM :{BLACK}Randomise
+STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
+STR_MAPGEN_GENERATE :{WHITE}Generate
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Map edges:
-STR_NORTHWEST :{BLACK}Northwest
-STR_NORTHEAST :{BLACK}Northeast
-STR_SOUTHEAST :{BLACK}Southeast
-STR_SOUTHWEST :{BLACK}Southwest
-STR_BORDER_FREEFORM :{BLACK}Freeform
-STR_BORDER_WATER :{BLACK}Water
-STR_BORDER_RANDOM :{BLACK}Random
-STR_BORDER_RANDOMIZE :{BLACK}Random
-STR_BORDER_MANUAL :{BLACK}Manual
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
-STR_HEIGHTMAP_NAME :{BLACK}Heightmap name:
-STR_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
-STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
+STR_MAPGEN_BORDER_TYPE :{BLACK}Map edges:
+STR_MAPGEN_NORTHWEST :{BLACK}Northwest
+STR_MAPGEN_NORTHEAST :{BLACK}Northeast
+STR_MAPGEN_SOUTHEAST :{BLACK}Southeast
+STR_MAPGEN_SOUTHWEST :{BLACK}Southwest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Freeform
+STR_MAPGEN_BORDER_WATER :{BLACK}Water
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Random
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Random
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap name:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year
# SE Map generation
-STR_SE_CAPTION :{WHITE}Scenario Type
-STR_SE_FLAT_WORLD :{WHITE}Flat land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
-STR_SE_RANDOM_LAND :{WHITE}Random land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenario Type
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flat land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generate a flat land
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Random land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generating World...
STR_GENERATION_ABORT :{BLACK}Abort
STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
-STR_PROGRESS :{WHITE}{NUM}% complete
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}World generation
-STR_TREE_GENERATION :{BLACK}Tree generation
-STR_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
-STR_CLEARING_TILES :{BLACK}Rough and rocky area generation
-STR_SETTINGUP_GAME :{BLACK}Setting up game
-STR_PREPARING_TILELOOP :{BLACK}Running tile-loop
-STR_PREPARING_GAME :{BLACK}Preparing game
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
+STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
+STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset
-STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
-STR_NEWGRF_PRESET_DELETE :{BLACK}Delete preset
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Delete the currently selected preset
-STR_NEWGRF_ADD :{BLACK}Add
-STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
-STR_NEWGRF_REMOVE :{BLACK}Remove
-STR_NEWGRF_REMOVE_TIP :{BLACK}Remove the selected NewGRF file from the list
-STR_NEWGRF_MOVEUP :{BLACK}Move Up
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Move the selected NewGRF file up the list
-STR_NEWGRF_MOVEDOWN :{BLACK}Move Down
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move the selected NewGRF file down the list
-STR_NEWGRF_FILE_TIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Toggle palette
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Find missing content online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Check whether the missing content can be found online
-
-STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{RAW_STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parameters: {SILVER}{STRING1}
-
-STR_NEWGRF_NO_INFO :{BLACK}No information available
-STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
-STR_NEWGRF_DISABLED :{RED}Disabled
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Load the selected preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Save preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Save the current list as a preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Delete preset
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Delete the currently selected preset
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Add
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Add a NewGRF file to the list
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remove
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove the selected NewGRF file from the list
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Move Up
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move the selected NewGRF file up the list
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Move Down
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move the selected NewGRF file down the list
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toggle palette
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apply changes
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find missing content online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check whether the missing content can be found online
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{RAW_STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING1}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabled
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Available NewGRF files
STR_NEWGRF_ADD_FILE :{BLACK}Add to selection
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Add the selected NewGRF file to your configuration
-STR_NEWGRF_RESCAN_FILES :{BLACK}Rescan files
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Update the list of available NewGRF files
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Add the selected NewGRF file to your configuration
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Rescan files
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Update the list of available NewGRF files
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_ST
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Caution!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Sign Lis
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
-STR_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
-STR_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}None
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidised:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre view on station
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down Ctrl to select more than one item
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down Ctrl to select more than one item
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- None -
-STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
-STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
-STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :Outstanding
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on station location
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change name of station
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Show all trains which have this station on their schedule
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Show all road vehicles which have this station on their schedule
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Show all aircraft which have this station on their schedule
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all ships which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Show all trains which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Show all road vehicles which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Show all aircraft which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Show all ships which have this station on their schedule
-STR_QUERY_RENAME_STATION_CAPTION :Rename station/loading area
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Rename station/loading area
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on waypoint location
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on buoy location
-STR_CHANGE_BUOY_NAME :{BLACK}Change buoy name
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name
STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
-STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Colour Scheme:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
-STR_TRAINS :{WHITE}{COMMA} train{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
-STR_AIRCRAFT :{WHITE}{COMMA} aircraft
-STR_SHIPS :{WHITE}{COMMA} ship{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aircraft
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} ship{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters / view company headquarters
-STR_RELOCATE_HQ :{BLACK}Relocate HQ
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate HQ
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for manager
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25%
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Buy 25% share in this company
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25% share in this company
-STR_QUERY_COMPANY_NAME_CAPTION :Company Name
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Manager's Name
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Manager's Name
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industries
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industry names - click on name to centre view on industry
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre view on industry
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Available Trains
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Vehicles
-STR_AVAILABLE_SHIPS :{BLACK}Available Ships
-STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
-STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Available Trains
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Vehicles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Available Ships
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}See a list of available engine designs for this vehicle type.
-STR_MANAGE_LIST :{BLACK}Manage list
-STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
-STR_REPLACE_VEHICLES :Replace vehicles
-STR_SEND_FOR_SERVICING :Send for Servicing
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
-STR_SEND_TRAIN_TO_DEPOT :Send to Depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
-STR_SEND_SHIP_TO_DEPOT :Send to Depot
-STR_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Click to stop all the vehicles in the list
-STR_MASS_START_LIST_TIP :{BLACK}Click to start all the vehicles in the list
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all the vehicles in the list
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all the vehicles in the list
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
# Group window
STR_GROUP_ALL_TRAINS :All trains
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groups - click on a group to list all vehicles of this group
-STR_GROUP_CREATE_TIP :{BLACK}Click to create a group
-STR_GROUP_DELETE_TIP :{BLACK}Delete the selected group
-STR_GROUP_RENAME_TIP :{BLACK}Rename the selected group
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Click to protect this group from global autoreplace
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY}/yr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(refittable)
+STR_PURCHASE_INFO_REFITTABLE :(refittable)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} years
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Drag roa
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag aircraft to here to sell it
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag train engine here to sell the whole train
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sell all trains in the depot
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sell all road vehicles in the depot
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sell all ships in the depot
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sell all aircraft in the hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sell all trains in the depot
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sell all road vehicles in the depot
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sell all ships in the depot
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sell all aircraft in the hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoreplace all trains in the depot
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autoreplace all road vehicles in the depot
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoreplace all ships in the depot
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoreplace all aircraft in the hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoreplace all trains in the depot
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoreplace all road vehicles in the depot
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoreplace all ships in the depot
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoreplace all aircraft in the hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Build ne
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Build new ship
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Build new aircraft
-STR_CLONE_TRAIN :{BLACK}Clone Train
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
-STR_CLONE_SHIP :{BLACK}Clone Ship
-STR_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
+STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will will share the orders
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will will share the orders
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train depot location
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on road vehicle depot location
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship depot location
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on hangar location
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Get a list of all trains with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Get a list of all ships with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Get a list of all trains with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Get a list of all ships with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Click to stop all the trains inside the depot
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click to stop all the road vehicles inside the depot
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Click to stop all the ships inside the depot
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Click to stop all the aircraft inside the hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to stop all the trains inside the depot
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to stop all the road vehicles inside the depot
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click to stop all the ships inside the depot
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click to stop all the aircraft inside the hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Click to start all the trains inside the depot
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click to start all the road vehicles inside the depot
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Click to start all the ships inside the depot
-STR_MASS_START_HANGAR_TIP :{BLACK}Click to start all the aircraft inside the hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to start all the trains inside the depot
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to start all the road vehicles inside the depot
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click to start all the ships inside the depot
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click to start all the aircraft inside the hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :ship
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}, {CARGO}{}Running Cost: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}, {CARGO}{}Running Cost: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
-STR_VEHICLE_TRAIN :Train
-STR_VEHICLE_ROAD_VEHICLE :Road Vehicle
-STR_VEHICLE_SHIP :Ship
-STR_VEHICLE_AIRCRAFT :Aircraft
+STR_REPLACE_VEHICLE_TRAIN :Train
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Road Vehicle
+STR_REPLACE_VEHICLE_SHIP :Ship
+STR_REPLACE_VEHICLE_AIRCRAFT :Aircraft
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
-STR_NOT_REPLACING :{BLACK}Not replacing
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
+STR_REPLACE_NOT_REPLACING :{BLACK}Not replacing
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
-STR_ENGINES :Engines
-STR_WAGONS :Wagons
+STR_REPLACE_ENGINES :Engines
+STR_REPLACE_WAGONS :Wagons
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the railtype you want to replace engines for
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
-STR_RAIL_VEHICLES :Rail Vehicles
-STR_ELRAIL_VEHICLES :Electrified Rail Vehicles
-STR_MONORAIL_VEHICLES :Monorail Vehicles
-STR_MAGLEV_VEHICLES :Maglev Vehicles
+STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
+STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
+STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
+STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer.
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send veh
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send ship to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
-STR_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Ctrl+Click will share the orders
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Ctrl+Click will share the orders
-STR_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Ctrl+Click will share the orders
-STR_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Ctrl+Click will share the orders
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force train to proceed without waiting for signal to clear it
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Broken down
STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
-STR_TRAIN_STOPPING :{RED}Stopping
-STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}No power
-STR_TRAIN_STUCK :{ORANGE}Waiting for free path
-
-STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}No orders
-STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopping
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}No orders
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Name air
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
# The next two need to stay in this order
-STR_AGE :{COMMA} year{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} year{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacity
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacity: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Name air
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} from {STATION}
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Show cap
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Show total capacity of train, split by cargo type
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit ai
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
-STR_TIMETABLE_VIEW :{BLACK}Timetable
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Timetable
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
STR_ORDERS_LIST_TOOLTIP :{BLACK}Orders list - click on an order to highlight it. Ctrl+Click scrolls to the station
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING4} {STRING2}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING4} {STRING2}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - End of Orders - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :Transfer
STR_ORDER_DROP_NO_UNLOADING :No unloading
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
-STR_REFIT :{BLACK}Refit
-STR_REFIT_TIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
+STR_ORDER_REFIT :{BLACK}Refit
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
-STR_SERVICE :{BLACK}Service
+STR_ORDER_SERVICE :{BLACK}Service
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Always go
STR_ORDER_DROP_SERVICE_DEPOT :Service if needed
STR_ORDER_DROP_HALT_DEPOT :Stop
-STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Vehicle data to base jumping on
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Load percentage
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}The value to compare the vehicle data against
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Enter value to compare against
STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest d
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
STR_ORDER_CONDITIONAL :Conditional order jump
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Show all vehicles that share this schedule
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Go via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Go via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
STR_ORDER_SERVICE_AT :Service at
STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :the nearest Han
STR_ORDER_TRAIN_DEPOT :Train Depot
STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot
STR_ORDER_SHIP_DEPOT :Ship Depot
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
-STR_REFIT_ORDER :(Refit to {STRING})
-STR_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
-STR_STOP_ORDER :(Stop)
+STR_ORDER_REFIT_ORDER :(Refit to {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
+STR_ORDER_STOP_ORDER :(Stop)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
STR_ORDER_STOP_LOCATION_FAR_END :[far end]
-STR_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
-STR_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Invalid Order)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
-STR_ORDER_VIEW :{BLACK}Orders
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it.
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}This veh
STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
-STR_CLEAR_TIME :{BLACK}Clear Time
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Clear Time
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
-STR_RESET_LATENESS :{BLACK}Reset Late Counter
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
STR_TIMETABLE_AUTOFILL :{BLACK}Autofill
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the
# AI debug window
STR_AI_DEBUG :{WHITE}AI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Name of the AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the AI
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Kill the AI, reload the script, and restart the AI
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
-STR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
+STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI Configuration
-STR_AI_LIST_TIP :{BLACK}All AIs that will be loaded in the next game
-STR_AI_HUMAN_PLAYER :Human player
-STR_AI_RANDOM_AI :Random AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}All AIs that will be loaded in the next game
+STR_AI_CONFIG_HUMAN_PLAYER :Human player
+STR_AI_CONFIG_RANDOM_AI :Random AI
-STR_AI_CHANGE :{BLACK}Select AI
-STR_AI_CHANGE_TIP :{BLACK}Load another AI
-STR_AI_CONFIGURE :{BLACK}Configure
-STR_AI_CONFIGURE_TIP :{BLACK}Configure the parameters of the AI
+STR_AI_CONFIG_CHANGE :{BLACK}Select AI
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the AI
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Available AIs
-STR_AI_AILIST_TIP :{BLACK}Click to select an AI
+STR_AI_LIST_TOOLTIP :{BLACK}Click to select an AI
-STR_AI_AUTHOR :{BLACK}Author: {RAW_STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {RAW_STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Author: {RAW_STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {RAW_STRING}
-STR_AI_ACCEPT :{BLACK}Accept
-STR_AI_ACCEPT_TIP :{BLACK}Select highlighted AI
-STR_AI_CANCEL :{BLACK}Cancel
-STR_AI_CANCEL_TIP :{BLACK}Don't change AI
+STR_AI_LIST_ACCEPT :{BLACK}Accept
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select highlighted AI
+STR_AI_LIST_CANCEL :{BLACK}Cancel
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Don't change AI
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
-STR_AI_CLOSE :{BLACK}Close
-STR_AI_RESET :{BLACK}Reset
+STR_AI_SETTINGS_CLOSE :{BLACK}Close
+STR_AI_SETTINGS_RESET :{BLACK}Reset
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Estimate
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
-STR_AUTOSAVE_FAILED :{WHITE}Autosave failed
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is mad
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
-STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... file not found.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed.
-STR_PNGMAP_ERR_MISC :{WHITE}... something just went wrong. Sorry. (probably corrupted file)
+STR_ERROR_PNGMAP :{WHITE}Can't load landscape from PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... file not found.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed.
+STR_ERROR_PNGMAP_MISC :{WHITE}... something just went wrong. Sorry. (probably corrupted file)
-STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... could not convert image type.
+STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... could not convert image type.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
-STR_BRIBE_FAILED :{WHITE}Your attempted bribe has been
-STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
+STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribe has been
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't le
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... already at sea level
STR_ERROR_TOO_HIGH :{WHITE}... too high
-STR_ALREADY_LEVELLED :{WHITE}... already flat
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... already flat
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't bo
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} required
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
-STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
-STR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
+STR_ERROR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Can't build any towns
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
-STR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... must build town first
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't bu
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nonuniform stations disabled
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... nonuniform stations disabled
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too clos
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... this is a town owned road
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... road facing in the wrong direction
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this is a town owned road
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove lorry station...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger tram station...
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must dem
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing waypoint
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Too close to another waypoint
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
-STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains c
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train too long
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Can't reverse direction of vehicle...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Can't reverse direction of vehicles consisting of multiple units...
-STR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
-STR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
-STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert railtype here...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't re
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove tramway from here...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
-STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
-STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't pl
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Can't start and end in the same spot
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Can't start and end in the same spot
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't bu
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't pu
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
-STR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
-STR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train in the way
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't se
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
-STR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...
-STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
+STR_ERROR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Can't make road vehicle turn around...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehi
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Can't copy order list...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
-STR_BUOYNAME_CITY :{TOWN} Buoy
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Buoy #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Buoy
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
STR_FORMAT_COMPANY_NUM :(Company {COMMA})
STR_FORMAT_GROUP_NAME :Group {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :{TOWN} Waypoint
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Waypoint #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
STR_UNKNOWN_STATION :unknown station
-STR_SIGN_DEFAULT :Sign
+STR_DEFAULT_SIGN_NAME :Sign
STR_COMPANY_SOMEONE :someone{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING1}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectator, {SKIP}{STRING1}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING1}
+STR_SAVEGAME_NAME_SPECTATOR :Spectator, {SKIP}{STRING1}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{RAW_STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{RAW_STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt
index b2d5ba95c..6c55d9ad1 100644
--- a/src/lang/english_US.txt
+++ b/src/lang/english_US.txt
@@ -453,11 +453,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Show detailed performance ratings
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Click here to toggle company's entry on graph on/off
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click here to toggle company's entry on graph on/off
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
@@ -492,16 +492,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the past four quarters.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Number of types of cargo delivered in the past quarter.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of money this company has in the bank
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}The amount of money this company has taken on loan
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the past four quarters.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the past quarter.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total points out of possible points
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
@@ -629,8 +629,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SAVI
# News message history
STR_MESSAGE_HISTORY :{WHITE}Message History
-STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
@@ -851,7 +851,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select t
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Check this box to play OpenTTD fullscreen mode
-STR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen resolution
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
@@ -904,7 +904,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'Op
# Cheat window
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before
+STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
@@ -919,14 +919,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}Enable
# Livery window
STR_LIVERY_CAPTION :{WHITE}New Color Scheme
-STR_LIVERY_GENERAL_TIP :{BLACK}Show general color schemes
-STR_LIVERY_TRAIN_TIP :{BLACK}Show train color schemes
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Show road vehicle color schemes
-STR_LIVERY_SHIP_TIP :{BLACK}Show ship color schemes
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Show aircraft color schemes
-STR_LIVERY_PRIMARY_TIP :{BLACK}Choose the primary color for the selected scheme
-STR_LIVERY_SECONDARY_TIP :{BLACK}Choose the secondary color for the selected scheme
-STR_LIVERY_PANEL_TIP :{BLACK}Select a color scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general color schemes
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train color schemes
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Show road vehicle color schemes
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Show ship color schemes
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Show aircraft color schemes
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choose the primary color for the selected scheme
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choose the secondary color for the selected scheme
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Select a color scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
STR_LIVERY_DEFAULT :Standard Livery
STR_LIVERY_STEAM :Steam Engine
@@ -964,19 +964,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Select f
STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
STR_FACE_ADVANCED :{BLACK}Advanced
-STR_FACE_ADVANCED_TIP :{BLACK}Advanced face selection.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Advanced face selection.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Simple face selection.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection.
STR_FACE_LOAD :{BLACK}Load
-STR_FACE_LOAD_TIP :{BLACK}Load favorite face
+STR_FACE_LOAD_TOOLTIP :{BLACK}Load favorite face
STR_FACE_LOAD_DONE :{WHITE}Your favorite face has been loaded from the OpenTTD config file.
STR_FACE_FACECODE :{BLACK}Player face no.
-STR_FACE_FACECODE_TIP :{BLACK}View and/or set player face number
+STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set player face number
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set player face number
STR_FACE_FACECODE_SET :{WHITE}New face number code has been set.
STR_FACE_FACECODE_ERR :{WHITE}Couldn't set player face number - must be numeric between 0 and 4,294,967,295!
STR_FACE_SAVE :{BLACK}Save
-STR_FACE_SAVE_TIP :{BLACK}Save favorite face
+STR_FACE_SAVE_TOOLTIP :{BLACK}Save favorite face
STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favorite in the OpenTTD config file.
STR_FACE_EUROPEAN :{BLACK}European
STR_FACE_SELECT_EUROPEAN :{BLACK}Select European faces
@@ -984,49 +984,49 @@ STR_FACE_AFRICAN :{BLACK}African
STR_FACE_SELECT_AFRICAN :{BLACK}Select African faces
STR_FACE_YES :Yes
STR_FACE_NO :No
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Enable mustache or earring
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Enable mustache or earring
STR_FACE_HAIR :Hair:
-STR_FACE_HAIR_TIP :{BLACK}Change hair
+STR_FACE_HAIR_TOOLTIP :{BLACK}Change hair
STR_FACE_EYEBROWS :Eyebrows:
-STR_FACE_EYEBROWS_TIP :{BLACK}Change eyebrows
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
STR_FACE_EYECOLOUR :Eye color:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Change eyecolor
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eyecolor
STR_FACE_GLASSES :Glasses:
-STR_FACE_GLASSES_TIP :{BLACK}Enable glasses
-STR_FACE_GLASSES_TIP_2 :{BLACK}Change glasses
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
STR_FACE_NOSE :Nose:
-STR_FACE_NOSE_TIP :{BLACK}Change nose
+STR_FACE_NOSE_TOOLTIP :{BLACK}Change nose
STR_FACE_LIPS :Lips:
STR_FACE_MOUSTACHE :Mustache:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Change lips or mustache
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Change lips or mustache
STR_FACE_CHIN :Chin:
-STR_FACE_CHIN_TIP :{BLACK}Change chin
+STR_FACE_CHIN_TOOLTIP :{BLACK}Change chin
STR_FACE_JACKET :Jacket:
-STR_FACE_JACKET_TIP :{BLACK}Change jacket
+STR_FACE_JACKET_TOOLTIP :{BLACK}Change jacket
STR_FACE_COLLAR :Collar:
-STR_FACE_COLLAR_TIP :{BLACK}Change collar
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Change collar
STR_FACE_TIE :Tie:
STR_FACE_EARRING :Earring:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Change tie or earring
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change tie or earring
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Content downloading
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type of the content
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type of the content
STR_CONTENT_NAME_CAPTION :{BLACK}Name
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Name of the content
-STR_CONTENT_MATRIX_TIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name of the content
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Select all
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Mark all content to be downloaded
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be downloaded
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Select upgrades
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Unselect all
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Mark all content to be not downloaded
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be not downloaded
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Enter filter string
-STR_CONTENT_FILTER_TIP :{BLACK}Enter a keyword to filter the list for
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Enter a keyword to filter the list for
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Start downloading the selected content
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloading the selected content
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}CONTENT INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}You have not selected this to be downloaded
@@ -1063,17 +1063,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Download
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Transparency Options
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Toggle transparency for station signs. Ctrl+Click to lock.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Toggle transparency for trees. Ctrl+Click to lock.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Toggle transparency for houses. Ctrl+Click to lock.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Toggle transparency for industries. Ctrl+Click to lock.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Set objects invisible instead of transparent
+STR_TRANSPARENCY_CAPTION :{WHITE}Transparency Options
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle transparency for station signs. Ctrl+Click to lock.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
@@ -1111,28 +1111,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select l
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Build a station with drag & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Select a station class to display
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Select the station type to build
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Select a station class to display
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Select the station type to build
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Signal Selection
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragging signal density
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrease dragging signal density
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Increase dragging signal density
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct color on entry & combo pre-signals.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal density
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal density
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal density
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Road Construction
@@ -1157,9 +1157,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle b
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Streetcar Depot Orientation
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Select streetcar depot orientation
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select streetcar depot orientation
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
@@ -1223,40 +1223,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} en-route from {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
-STR_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
-STR_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}See a list of available engine designs for this vehicle type.
-STR_MANAGE_LIST :{BLACK}Manage list
-STR_MANAGE_LIST_TIP :{BLACK}Send instructions to all vehicles in this list
-STR_REPLACE_VEHICLES :Replace vehicles
-STR_SEND_FOR_SERVICING :Send for Servicing
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}See a list of available engine designs for this vehicle type.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
STR_ERROR_OWNED_BY :{WHITE}...owned by {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacities
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo (capacity) of this train:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo (capacity) of this train:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}Map size:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Map size:
+STR_MAPGEN_BY :{BLACK}*
STR_COMPANY_SOMEONE :someone{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to quit this game ?
STR_ABANDON_GAME_CAPTION :{WHITE}Quit Game
-STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending)
-STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria
-STR_FILTER_CRITERIA_TIP :{BLACK}Select filtering criteria
-STR_SORT_BY :{BLACK}Sort by
+STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Select sorting criteria
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
+STR_BUTTON_SORT_BY :{BLACK}Sort by
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Message
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Message from {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Caution!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
@@ -1264,45 +1264,45 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}Quit
-STR_YES :{BLACK}Yes
-STR_NO :{BLACK}No
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to quit OpenTTD and return to {STRING}?
+STR_QUIT_YES :{BLACK}Yes
+STR_QUIT_NO :{BLACK}No
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to quit OpenTTD and return to {STRING}?
STR_JUST_NOTHING :Nothing
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
STR_BUTTON_LOCATION :{BLACK}Location
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Default
-STR_QUERY_CANCEL :{BLACK}Cancel
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Rename
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Default
+STR_BUTTON_CANCEL :{BLACK}Cancel
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Rename
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
-STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
-STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window
+STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
+STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} year{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} year{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Train
-STR_VEHICLE_ROAD_VEHICLE :Road vehicle
-STR_VEHICLE_SHIP :Ship
-STR_VEHICLE_AIRCRAFT :Aircraft
+STR_REPLACE_VEHICLE_TRAIN :Train
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Road vehicle
+STR_REPLACE_VEHICLE_SHIP :Ship
+STR_REPLACE_VEHICLE_AIRCRAFT :Aircraft
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING}
@@ -1311,11 +1311,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railroad
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
STR_VEHICLE_NAME_BUTTON :{BLACK}Name
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center view on industry/town
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to center view on industry/town
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...too far from previous destination
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1326,7 +1326,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all player-owned property from the map
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all player-owned property?
STR_FOUND_TOWN_CAPTION :{WHITE}Town Generation
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
@@ -1336,11 +1336,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...too c
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town
STR_ERROR_SITE_UNSUITABLE :{WHITE}...site unsuitable
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...too many towns
-STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns
-STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Can't build any towns
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Build town in random location
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
@@ -1354,20 +1354,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place ro
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Place transmitter
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold Ctrl to remove it
-STR_CREATE_LAKE :{BLACK}Define water area.{}Make a canal. If Ctrl is held down at sea level, it will flood the surroundings instead
-STR_CREATE_RIVER :{BLACK}Place rivers.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define water area.{}Make a canal. If Ctrl is held down at sea level, it will flood the surroundings instead
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Place rivers.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Delete
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete this town completely
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
-STR_MENU_LOAD_HEIGHTMAP :Load heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Load heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Quit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Quit
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...can only be built in towns with a population of at least 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Move the starting date backward 1 year
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Move the starting date forward 1 year
@@ -1375,19 +1375,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Random
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Random
STR_FOUND_TOWN_CITY :{BLACK}City
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Random
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas
@@ -1396,15 +1396,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can o
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
-STR_AUTOSAVE_FAILED :{WHITE}Autosave failed
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed
-STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}No orders
-STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}No orders
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
STR_PASSENGERS :passengers
STR_BAGS :bags
@@ -1415,9 +1415,9 @@ STR_CRATES :crates
STR_RES_OTHER :other
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Can't copy order list...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied.
@@ -1670,170 +1670,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-size
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :disabled
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Change setting value
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
-STR_TEMPERATE_LANDSCAPE :Temperate landscape
-STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
-STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
-STR_TOYLAND_LANDSCAPE :Toyland landscape
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperate landscape
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland landscape
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Go via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Go via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Waypoint {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Waypoint {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Buoy
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Buoy #{COMMA}
-STR_LANDINFO_WAYPOINT :Waypoint
+STR_FORMAT_WAYPOINT_NAME :Waypoint {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Waypoint {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Buoy
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
-STR_WAYPOINT :{WHITE}Waypoint
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type
+STR_WAYPOINT_CAPTION :{WHITE}Waypoint
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Select waypoint type
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}...no suitable town locations
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}...no suitable town locations
-STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns
-STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns
-STR_MANY_RANDOM_INDUSTRIES :Many random industries
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level land
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type
-STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here...
-STR_LANDINFO_CANAL :Canal
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
-STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here...
-STR_LANDINFO_LOCK :Lock
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
+STR_LAI_WATER_DESCRIPTION_LOCK :Lock
-STR_CANT_PLACE_RIVERS :{WHITE}Can't place rivers here...
-STR_LANDINFO_RIVER :River
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
+STR_LAI_WATER_DESCRIPTION_RIVER :River
-STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... buoy is in use!
-STR_LANDINFO_COORDS :{BLACK}Co-ordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Co-ordinates: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
-STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert railtype here...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag train engine here to sell the whole train
-STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all
-STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industries
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industry names - click on name to center view on industry
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to center view on industry
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry
STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Player name:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
-STR_NETWORK_CONNECTION :{BLACK}Connection:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Choose between an internet game or a local area nework game
-
-STR_NETWORK_START_SERVER :{BLACK}Start server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start an own server
-
-STR_NETWORK_GAME_NAME :{BLACK}Name
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
-
-STR_NETWORK_FIND_SERVER :{BLACK}Find server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server
-STR_NETWORK_ADD_SERVER :{BLACK}Add server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games.
-STR_NETWORK_ENTER_IP :{BLACK}Enter the IP address of the server
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Map size
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Map size of the game{}Click to sort by area
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Date
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Current date
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Years
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Number of years{}the game is running
-
-STR_NETWORK_GAME_INFO :{SILVER}GAME INFO
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Password protected!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
-
-STR_NETWORK_JOIN_GAME :{BLACK}Join game
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new game
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
-STR_NETWORK_SET_PASSWORD :{BLACK}Set password
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want other people to join it
-STR_NETWORK_SELECT_MAP :{BLACK}Select a map:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (advertize)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max clients:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose a maximum number of clients. Not all slots need to be filled.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max companies:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limit the server to a certain number of companies
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limit the server to a certain number of spectators
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Start Game
-STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Load Game
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connection:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choose between an internet game or a local area nework game
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start an own server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Search network for a server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the IP address of the server
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join game
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new game
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Game name:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want other people to join it
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Select a map:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Which map do you want to play?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertize)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose a maximum number of clients. Not all slots need to be filled.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P y ies}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain number of companies
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain number of spectators
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start Game
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start a new network game from a random map, or scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Load Game
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Any
@@ -1874,33 +1874,33 @@ STR_NETWORK_LANG_GREEK :Greek
STR_NETWORK_LANG_LATVIAN :Latvian
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}A list of all companies currently in this game. You can either join one or start a
-STR_NETWORK_NEW_COMPANY :{BLACK}New company
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Open a new company
-STR_NETWORK_SPECTATE_GAME :{BLACK}Watch game
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator
-STR_NETWORK_JOIN_COMPANY :{BLACK}Join company
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Help managing this company
-STR_NETWORK_REFRESH :{BLACK}Refresh server
-STR_NETWORK_REFRESH_TIP :{BLACK}Refresh the server info
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Open a new company
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Watch game
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help managing this company
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
-STR_NETWORK_COMPANY_INFO :{SILVER}COMPANY INFO
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
-STR_NETWORK_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Company value: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Players: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Connecting...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting..
@@ -1916,49 +1916,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of us
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} downloaded so far
-STR_NETWORK_DISCONNECT :{BLACK}Disconnect
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnect
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
-STR_NETWORK_CLIENT_LIST :{WHITE}Client List
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Client List
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New Company
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Could not find any network games
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}The server didn't answer the request
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
-STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Could not load savegame
-STR_NETWORK_ERR_SERVER_START :{WHITE}Could not start the server
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Could not connect
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Connection #{NUM} timed out
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} We made a protocol-error and our connection is closed.
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Wrong password
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}The server is full
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}You are banned from this server
-STR_NETWORK_ERR_KICKED :{WHITE}You were kicked out of the game
-STR_NETWORK_ERR_CHEATER :{WHITE}Cheating is not allowed on this server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
+STR_NETWORK_ERROR_DESYNC :{WHITE} Network-Game synchronization failed.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Could not load savegame
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Could not start the server
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could not connect
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} We made a protocol-error and our connection is closed.
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}You are banned from this server
+STR_NETWORK_ERROR_KICKED :{WHITE}You were kicked out of the game
+STR_NETWORK_ERROR_CHEATER :{WHITE}Cheating is not allowed on this server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :general error
-STR_NETWORK_ERR_CLIENT_DESYNC :desync error
-STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :not authorized
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong game-password
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :kicked by server
-STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server full
+STR_NETWORK_ERROR_CLIENT_GENERAL :general error
+STR_NETWORK_ERROR_CLIENT_DESYNC :desync error
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :could not load map
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection lost
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received strange packet
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong game-password
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :kicked by server
+STR_NETWORK_ERROR_CLIENT_CHEATER :was trying to use a cheat
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server full
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1968,15 +1968,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Game paused (co
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Game unpaused (client connected)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (client failed to connect)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :leaving
-STR_NETWORK_CLIENT_JOINED :*** {STRING} has joined the game
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} has joined company #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} has joined spectators
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} has started a new company (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} has left the game ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} has changed his/her name to {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gave your company {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** You gave {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} has joined the game
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} has joined company #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} has joined spectators
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} has started a new company (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} has left the game ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} has changed his/her name to {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gave your company {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] To {STRING}: {WHITE}{STRING}
@@ -1986,8 +1986,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] To {S
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} The server closed the session
-STR_NETWORK_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} The server closed the session
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Client
@@ -2001,19 +2001,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to compan
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message
-STR_NETWORK_SEND :{BLACK}Send
+STR_NETWORK_CHAT_SEND :{BLACK}Send
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
-STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
+STR_ERROR_PNGMAP :{WHITE}Can't load landscape from PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...file not found.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
+STR_ERROR_PNGMAP_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
-STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
+STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...could not convert image type.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cost: {CURRENCY}
@@ -2027,13 +2027,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimate
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rocks
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Rough land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bare land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Grass
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Fields
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Desert
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
@@ -2041,11 +2041,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossib
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level
STR_ERROR_TOO_HIGH :{WHITE}Too high
-STR_ALREADY_LEVELLED :{WHITE}... already flat
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... already flat
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railroad track
STR_ERROR_ALREADY_BUILT :{WHITE}...already built
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railroad track first
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Railroad Construction
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Electrified Railroad Construction
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorail Construction
@@ -2057,43 +2057,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't bu
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railroad track here...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railroad track from here...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
-STR_RAILROAD_TRACK :Railroad track
-STR_RAILROAD_TRAIN_DEPOT :Railroad train depot
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your prefered bridge to build it
+STR_LAI_RAIL_DESCRIPTION_TRACK :Railroad track
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railroad train depot
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railroad track with block signals
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railroad track with combo-signals
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Railroad track with path signals
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Railroad track with one-way path signals
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Railroad track with block and pre-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Railroad track with block and exit-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Railroad track with block and combo-signals
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Railroad track with block and path signals
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railroad track with block and one-way path signals
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Railroad track with pre- and exit-signals
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Railroad track with pre- and combo-signals
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Railroad track with pre- and path signals
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Railroad track with pre- and one-way path signals
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Railroad track with exit- and combo-signals
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Railroad track with exit- and path signals
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railroad track with exit- and one-way path signals
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track with combo- and path signals
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way path signals
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with path and one-way path signals
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railroad station first
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
-STR_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
-STR_SELECT_STATION_TO_JOIN :{BLACK}Join station
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Join waypoint
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railroad track with block signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railroad track with combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railroad track with path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railroad track with one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railroad track with block and pre-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railroad track with block and exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railroad track with block and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railroad track with block and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railroad track with block and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railroad track with pre- and exit-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railroad track with pre- and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railroad track with pre- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railroad track with pre- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railroad track with exit- and combo-signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railroad track with exit- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railroad track with exit- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track with combo- and path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way path signals
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with path and one-way path signals
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railroad station first
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
+STR_JOIN_STATION_CAPTION :{BLACK}Join station
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Join waypoint
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
@@ -2106,12 +2106,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Can't bu
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build truck station...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger streetcar station...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight streetcar station...
-STR_ROAD_DESCRIPTION_ROAD :Road
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing
-STR_ROAD_DESCRIPTION_TRAMWAY :Streetcar track
+STR_LAI_ROAD_DESCRIPTION_ROAD :Road
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with streetlights
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail grade crossing
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Streetcar track
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove truck station...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger streetcar station...
@@ -2119,12 +2119,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't re
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
@@ -2137,9 +2137,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Center t
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} delivered last month
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Tall office block
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Office block
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Small block of apartments
@@ -2169,7 +2169,7 @@ STR_SUBSIDIES_NONE :{ORANGE}None
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidized:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottages
STR_TOWN_BUILDING_NAME_HOUSES_1 :Houses
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartments
@@ -2203,7 +2203,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
@@ -2213,17 +2213,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Piggy-Bank
STR_PLANT_TREE_CAPTION :{WHITE}Trees
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...tree already here
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...too many signs
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
-STR_SIGN_DEFAULT :Sign
+STR_DEFAULT_SIGN_NAME :Sign
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant
-STR_TREE_NAME_TREES :Trees
-STR_TREE_NAME_RAINFOREST :Rainforest
-STR_TREE_NAME_CACTUS_PLANTS :Cactuses
+STR_LAI_TREE_NAME_TREES :Trees
+STR_LAI_TREE_NAME_RAINFOREST :Rainforest
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactuses
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railroad station
@@ -2240,7 +2240,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must dem
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
-STR_QUERY_RENAME_STATION_CAPTION :Rename station/loading area
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Rename station/loading area
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts
@@ -2258,10 +2258,10 @@ STR_CARGO_RATING_OUTSTANDING :Outstanding
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Show all trains which have this station on their schedule
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Show all road vehicles which have this station on their schedule
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Show all aircraft which have this station on their schedule
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all ships which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Show all trains which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Show all road vehicles which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Show all aircraft which have this station on their schedule
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Show all ships which have this station on their schedule
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Must demolish bus station first
@@ -2282,41 +2282,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change n
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to center main view on station
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select size/type of airport
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Railroad station
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
-STR_STATION_DESCRIPTION_AIRPORT :Airport
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Truck loading area
-STR_STATION_DESCRIPTION_BUS_STATION :Bus station
-STR_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
-STR_STATION_DESCRIPTION_BUOY :Buoy
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Railroad station
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Airport
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Truck loading area
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus station
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
+STR_LAI_STATION_DESCRIPTION_BUOY :Buoy
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...buoy in the way
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down Ctrl to select more than one item
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold down Ctrl to select more than one item
STR_UNDEFINED :(undefined string)
-STR_STAT_CLASS_DFLT :Default station
-STR_STAT_CLASS_WAYP :Waypoints
+STR_STATION_CLASS_DFLT :Default station
+STR_STATION_CLASS_WAYP :Waypoints
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
-STR_WATER_DESCRIPTION_WATER :Water
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
+STR_LAI_WATER_DESCRIPTION_WATER :Water
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Delete
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectator, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Spectator, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
@@ -2332,12 +2332,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Currently selected name for saved-game
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete the currently selected saved-game
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
-STR_NETWORK_SERVER_RANDOM_GAME :Generate random new game
-STR_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
-STR_SAVE_OSKTITLE :{BLACK}Enter a name for the savegame
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generate random new game
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
+STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Coal Mine
STR_INDUSTRY_NAME_POWER_STATION :Power Station
@@ -2393,23 +2393,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Production last month:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transported)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Center the main view on industry location
-STR_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end on same position
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Cannot start and end on same position
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
@@ -2420,30 +2420,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Railroad tunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Road tunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Railroad tunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Road tunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Steel girder rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitter
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lighthouse
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Company Headquarters
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...you already own it!
@@ -2491,7 +2491,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Statio
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Difficulty Level
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Save
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Save
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Easy
@@ -2563,8 +2563,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Color Sc
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Color Scheme:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Company Name
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}President Name
-STR_QUERY_COMPANY_NAME_CAPTION :Company Name
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :President's Name
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :President's Name
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change president's name...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finances {BLACK}{COMPANYNUM}
@@ -2589,7 +2589,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
-STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {SKIP}{SKIP}{CURRENCY}
@@ -2598,7 +2598,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't bo
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} required
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
-STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for president
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Change the company vehicle livery
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Change the president's name
@@ -2608,31 +2608,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repay pa
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
-STR_TRAINS :{WHITE}{COMMA} train{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
-STR_AIRCRAFT :{WHITE}{COMMA} aircraft
-STR_SHIPS :{WHITE}{COMMA} ship{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aircraft
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} ship{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(President)
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {COMPANY} for {CURRENCY}?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters / view company headquarters
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
-STR_RELOCATE_HQ :{BLACK}Relocate HQ
-STR_COMPANY_JOIN :{BLACK}Join
-STR_COMPANY_JOIN_TIP :{BLACK}Join and play as this company
-STR_COMPANY_PASSWORD :{BLACK}Password
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorized users from joining.
-STR_SET_COMPANY_PASSWORD :{BLACK}Set company password
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate HQ
+STR_COMPANY_VIEW_JOIN :{BLACK}Join
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Join and play as this company
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorized users from joining.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Set company password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Do not save the entered password
STR_COMPANY_PASSWORD_OK :{BLACK}Give the company the new password
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Default company password
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Use this company password as default for new companies
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Default company password
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Use this company password as default for new companies
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Buy 25% share in company
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25% share in company
@@ -2641,7 +2641,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25%
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
-STR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
+STR_ERROR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
@@ -2948,9 +2948,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unload and
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insert an advanced order
STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
STR_ORDER_NEAREST_DEPOT :the nearest
@@ -2960,9 +2960,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Service non-sto
STR_ORDER_TRAIN_DEPOT :Train Depot
STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot
STR_ORDER_SHIP_DEPOT :Ship Depot
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Always go
STR_ORDER_DROP_SERVICE_DEPOT :Service if needed
@@ -2987,10 +2987,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is more than
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is more or equal to
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
-STR_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}No travel
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Travel (not timetabled)
@@ -3013,18 +3013,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains c
STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
STR_ORDERS_DELETE_BUTTON :{BLACK}Delete
STR_ORDERS_GO_TO_BUTTON :{BLACK}Go To
-STR_REFIT :{BLACK}Refit
-STR_REFIT_TIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
-STR_REFIT_ORDER :(Refit to {STRING})
-STR_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}Timetable
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
-STR_ORDER_VIEW :{BLACK}Orders
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
+STR_ORDER_REFIT :{BLACK}Refit
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
+STR_ORDER_REFIT_ORDER :(Refit to {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Timetable
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - End of Orders - -
-STR_SERVICE :{BLACK}Service
+STR_ORDER_SERVICE :{BLACK}Service
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3044,7 +3044,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehicle
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}a vehicle sharing this order can't go to that station
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
@@ -3064,10 +3064,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Timetabl
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
-STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}, {CARGO}{}Running Cost: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}, {CARGO}{}Running Cost: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {CARGO}{}Running Cost: {CURRENCY}/yr
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_S} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
@@ -3086,24 +3086,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Can't reverse direction of vehicle...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Can't turn vehicles consisting of multiple units
-STR_CLEAR_TIME :{BLACK}Clear Time
-STR_RESET_LATENESS :{BLACK}Reset Late Counter
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
-STR_CHANGE_BUOY_NAME :{BLACK}Change buoy name
-
-STR_TRAIN_STOPPING :{RED}Stopping
-STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
-STR_TRAIN_NO_POWER :{RED}No power
-STR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
-STR_TRAIN_STUCK :{ORANGE}Waiting for free path
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Clear Time
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopping
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
+STR_ERROR_TRAIN_START_NO_CATENARY :This track lacks catenary, so the train can't start
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Can't sell destroyed vehicle...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Can't refit destroyed vehicle...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This vehicle is currently running on time
STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING} late
@@ -3117,7 +3117,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...must be stopped inside a road vehicle depot
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Force vehicle to turn around
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3130,39 +3130,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't bu
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Ship must be stopped in depot
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
STR_REFIT_TITLE :{GOLD}Select cargo type to carry:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
-STR_REFITTABLE :(refittable)
+STR_PURCHASE_INFO_REFITTABLE :(refittable)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}Your attempted bribery has been
-STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
-STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribery has been
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF settings
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Toggle palette
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters
-STR_NEWGRF_FILENAME :{BLACK}Filename: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apply changes
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toggle palette
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filename: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3185,34 +3185,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Load the selected preset
-STR_NEWGRF_PRESET_SAVE :{BLACK}Save preset
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Save the current list as a preset
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
-STR_NEWGRF_PRESET_DELETE :{BLACK}Delete preset
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Delete the currently selected preset
-STR_NEWGRF_ADD :{BLACK}Add
-STR_NEWGRF_ADD_TIP :{BLACK}Add a NewGRF file to the list
-STR_NEWGRF_REMOVE :{BLACK}Remove
-STR_NEWGRF_REMOVE_TIP :{BLACK}Remove the selected NewGRF file from the list
-STR_NEWGRF_MOVEUP :{BLACK}Move Up
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Move the selected NewGRF file up the list
-STR_NEWGRF_MOVEDOWN :{BLACK}Move Down
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move the selected NewGRF file down the list
-STR_NEWGRF_FILE_TIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
-STR_NEWGRF_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
-STR_NEWGRF_NO_INFO :{BLACK}No information available
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Load the selected preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Save preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Save the current list as a preset
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Delete preset
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Delete the currently selected preset
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Add
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Add a NewGRF file to the list
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remove
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove the selected NewGRF file from the list
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Move Up
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move the selected NewGRF file up the list
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Move Down
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move the selected NewGRF file down the list
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A list of the NewGRF files that are installed. Click a file to change its parameters
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Enter NewGRF parameters
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
STR_NEWGRF_ADD_CAPTION :{WHITE}Available NewGRF files
STR_NEWGRF_ADD_FILE :{BLACK}Add to selection
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Add the selected NewGRF file to your configuration
-STR_NEWGRF_RESCAN_FILES :{BLACK}Rescan files
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Update the list of available NewGRF files
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Add the selected NewGRF file to your configuration
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Rescan files
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Update the list of available NewGRF files
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
-STR_NEWGRF_DISABLED :{RED}Disabled
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabled
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
@@ -3228,7 +3228,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed.
STR_CURRENCY_WINDOW :{WHITE}Custom currency
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3239,16 +3239,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Decrease the amount of your currency for one Pound (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Increase the amount of your currency for one Pound (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Set the exchange rate of your currency for one Pound (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Set the separator for your currency
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Set the prefix string for your currency
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Set the suffix string for your currency
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Switch to Euro earlier
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Switch to Euro later
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Set the year to switch to Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pound (£) in your currency
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrease the amount of your currency for one Pound (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Increase the amount of your currency for one Pound (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Set the exchange rate of your currency for one Pound (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Set the separator for your currency
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Set the prefix string for your currency
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Set the suffix string for your currency
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro earlier
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro later
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set the year to switch to Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in your currency
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3267,8 +3267,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Ship{P "" s}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aircraft
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Show all vehicles that share this schedule
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Refit train
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Refit road vehicle
@@ -3370,39 +3370,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit ro
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit cargo ship to carry a different cargo type
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Clone Train
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
-STR_CLONE_SHIP :{BLACK}Clone Ship
-STR_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
-
-STR_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Ctrl+Click will share the orders
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Ctrl+Click will share the orders
-STR_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Ctrl+Click will share the orders
-STR_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Ctrl+Click will share the orders
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will will share the orders
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Heading for {TOWN} Train Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Heading for {TOWN} Train Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Heading for {TOWN} Road Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Heading for {TOWN} Road Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Heading for {TOWN} Ship Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Heading for {TOWN} Ship Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Heading for {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Heading for {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Train Depot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Train Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Road Depot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Road Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service at {TOWN} Ship Depot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service at {TOWN} Ship Depot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service at {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service at {STATION} Hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
+STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Ctrl+Click will share the orders
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Ctrl+Click will share the orders
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will will share the orders
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}New Rail Vehicles
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}New Electric Rail Vehicles
@@ -3472,38 +3472,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Center m
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
-STR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sell all trains in the depot
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sell all road vehicles in the depot
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sell all ships in the depot
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sell all aircraft in the hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sell all trains in the depot
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sell all road vehicles in the depot
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sell all ships in the depot
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sell all aircraft in the hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Get a list of all trains with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Get a list of all ships with the current depot in their orders
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Get a list of all trains with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Get a list of all ships with the current depot in their orders
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoreplace all trains in the depot
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autoreplace all road vehicles in the depot
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoreplace all ships in the depot
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoreplace all aircraft in the hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoreplace all trains in the depot
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoreplace all road vehicles in the depot
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoreplace all ships in the depot
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoreplace all aircraft in the hangar
-STR_AVAILABLE_TRAINS :{BLACK}Available Trains
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Road Vehicles
-STR_AVAILABLE_SHIPS :{BLACK}Available Ships
-STR_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Available Trains
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Available Road Vehicles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Available Ships
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Available Aircraft
-STR_SEND_TRAIN_TO_DEPOT :Send to Depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
-STR_SEND_SHIP_TO_DEPOT :Send to Depot
-STR_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
-STR_NOT_REPLACING :{BLACK}Not replacing
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
+STR_REPLACE_NOT_REPLACING :{BLACK}Not replacing
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
@@ -3515,40 +3515,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make aut
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and car replacement windows
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
-STR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
-STR_ENGINES :Engines
-STR_WAGONS :Cars
+STR_REPLACE_ENGINES :Engines
+STR_REPLACE_WAGONS :Cars
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Click to stop all trains inside the depot
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click to stop all road vehicles inside the depot
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Click to stop all ships inside the depot
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Click to stop all aircraft inside the hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to stop all trains inside the depot
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to stop all road vehicles inside the depot
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click to stop all ships inside the depot
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click to stop all aircraft inside the hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Click to start all trains inside the depot
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click to start all the road vehicles inside the depot
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Click to start all ships inside the depot
-STR_MASS_START_HANGAR_TIP :{BLACK}Click to start all aircraft inside the hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to start all trains inside the depot
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to start all the road vehicles inside the depot
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click to start all ships inside the depot
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click to start all aircraft inside the hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Click to stop all vehicles in the list
-STR_MASS_START_LIST_TIP :{BLACK}Click to start all listed vehicles
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all vehicles in the list
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all listed vehicles
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
############ Lists rail types
-STR_RAIL_VEHICLES :Rail Vehicles
-STR_ELRAIL_VEHICLES :Electrified Rail Vehicles
-STR_MONORAIL_VEHICLES :Monorail Vehicles
-STR_MAGLEV_VEHICLES :Maglev Vehicles
+STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
+STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
+STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
+STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
@@ -3575,67 +3575,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generate
-STR_RANDOM :{BLACK}Randomize
-STR_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}World generation
-STR_RANDOM_SEED :{BLACK}Random Seed:
-STR_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
-STR_LAND_GENERATOR :{BLACK}Land generator:
-STR_TREE_PLACER :{BLACK}Tree algorithm:
-STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
-STR_TERRAIN_TYPE :{BLACK}Terrain type:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
-STR_SMOOTHNESS :{BLACK}Smoothness:
-STR_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
-STR_DATE :{BLACK}Date:
-STR_NUMBER_OF_TOWNS :{BLACK}No. of towns:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Move the snow line height up one
-STR_SNOW_LINE_DOWN :{BLACK}Move the snow line height down one
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
-STR_START_DATE_QUERY_CAPT :{WHITE}Change starting year
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scale warning
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
-STR_HEIGHTMAP_NAME :{BLACK}Heightmap name:
-STR_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generate
+STR_MAPGEN_RANDOM :{BLACK}Randomize
+STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}World generation
+STR_MAPGEN_RANDOM_SEED :{BLACK}Random Seed:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
+STR_MAPGEN_DATE :{BLACK}Date:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. of towns:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the snow line height up one
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height down one
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap name:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Size: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generating world...
STR_GENERATION_ABORT :{BLACK}Cancel
STR_GENERATION_ABORT_CAPTION :{WHITE}Cancel World Generation
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to cancel the generation?
-STR_PROGRESS :{WHITE}{NUM}% complete
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}World generation
-STR_TREE_GENERATION :{BLACK}Tree generation
-STR_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
-STR_CLEARING_TILES :{BLACK}Rough and rocky area generation
-STR_SETTINGUP_GAME :{BLACK}Setting up game
-STR_PREPARING_TILELOOP :{BLACK}Running tile-loop
-STR_PREPARING_GAME :{BLACK}Preparing game
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
-STR_SE_FLAT_WORLD :{WHITE}Flat land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generate a flat land
-STR_SE_RANDOM_LAND :{WHITE}Random land
-STR_SE_NEW_WORLD :{BLACK}Create new scenario
-STR_SE_CAPTION :{WHITE}Scenario type
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land down one
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land up one
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
+STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unmovable generation
+STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flat land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generate a flat land
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Random land
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Create new scenario
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenario type
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land down one
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land up one
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Map edges:
-STR_NORTHWEST :{BLACK}Northwest
-STR_NORTHEAST :{BLACK}Northeast
-STR_SOUTHEAST :{BLACK}Southeast
-STR_SOUTHWEST :{BLACK}Southwest
-STR_BORDER_FREEFORM :{BLACK}Freeform
-STR_BORDER_WATER :{BLACK}Water
-STR_BORDER_RANDOM :{BLACK}Random
-STR_BORDER_RANDOMIZE :{BLACK}Random
-STR_BORDER_MANUAL :{BLACK}Manual
+STR_MAPGEN_BORDER_TYPE :{BLACK}Map edges:
+STR_MAPGEN_NORTHWEST :{BLACK}Northwest
+STR_MAPGEN_NORTHEAST :{BLACK}Northeast
+STR_MAPGEN_SOUTHEAST :{BLACK}Southeast
+STR_MAPGEN_SOUTHWEST :{BLACK}Southwest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Freeform
+STR_MAPGEN_BORDER_WATER :{BLACK}Water
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Random
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Random
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
############ Tooltip measurment
@@ -3644,9 +3644,9 @@ STR_MEASURE_AREA :{BLACK}Area: {N
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...this is a town owned road
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...road facing in the wrong direction
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...this is a town owned road
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...road facing in the wrong direction
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3656,7 +3656,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :All trains
STR_GROUP_ALL_ROAD_VEHICLES :All road vehicles
STR_GROUP_ALL_SHIPS :All ships
@@ -3665,24 +3665,24 @@ STR_GROUP_DEFAULT_TRAINS :Ungrouped train
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road vehicles
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles
STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group
-STR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
-STR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
-STR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groups - click on a group to list all vehicles of this group
-STR_GROUP_CREATE_TIP :{BLACK}Click to create a group
-STR_GROUP_DELETE_TIP :{BLACK}Delete the selected group
-STR_GROUP_RENAME_TIP :{BLACK}Rename the selected group
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Click to protect this group from global autoreplace
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3699,7 +3699,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3744,19 +3744,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
-STR_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Fund
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
-STR_BUILD_NEW_INDUSTRY :{BLACK}Build
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Choose the appropriate industry from this list
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -3765,37 +3765,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_AI_DEBUG :{WHITE}AI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Name of the AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the AI
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Kill the AI, reload the script, and restart the AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
STR_AI_CONFIG_CAPTION :{WHITE}AI Configuration
-STR_AI_CHANGE :{BLACK}Select AI
-STR_AI_CONFIGURE :{BLACK}Configure
-STR_AI_CHANGE_TIP :{BLACK}Load another AI
-STR_AI_CONFIGURE_TIP :{BLACK}Configure the parameters of the AI
-STR_AI_LIST_TIP :{BLACK}All AIs that will be loaded in the next game
+STR_AI_CONFIG_CHANGE :{BLACK}Select AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}All AIs that will be loaded in the next game
STR_AI_LIST_CAPTION :{WHITE}Available AIs
-STR_AI_AILIST_TIP :{BLACK}Click to select an AI
-STR_AI_ACCEPT :{BLACK}Accept
-STR_AI_ACCEPT_TIP :{BLACK}Select highlighted AI
-STR_AI_CANCEL :{BLACK}Cancel
-STR_AI_CANCEL_TIP :{BLACK}Don't change AI
-STR_AI_CLOSE :{BLACK}Close
-STR_AI_RESET :{BLACK}Reset
-STR_AI_HUMAN_PLAYER :Human player
-STR_AI_RANDOM_AI :Random AI
+STR_AI_LIST_TOOLTIP :{BLACK}Click to select an AI
+STR_AI_LIST_ACCEPT :{BLACK}Accept
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select highlighted AI
+STR_AI_LIST_CANCEL :{BLACK}Cancel
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Don't change AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Close
+STR_AI_SETTINGS_RESET :{BLACK}Reset
+STR_AI_CONFIG_HUMAN_PLAYER :Human player
+STR_AI_CONFIG_RANDOM_AI :Random AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
-STR_AI_AUTHOR :{BLACK}Author: {STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
-STR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
+STR_AI_LIST_AUTHOR :{BLACK}Author: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
+STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3805,6 +3805,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... conn
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... file not writable
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Could not decompress the downloaded file
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Find missing content online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Check whether the missing content can be found online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find missing content online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check whether the missing content can be found online
########
diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt
index 4a80a9c2b..6d6a56488 100644
--- a/src/lang/esperanto.txt
+++ b/src/lang/esperanto.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapo - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Ludaj Opcioj
STR_ERROR_MESSAGE_CAPTION :{YELLOW}MesaÄo
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}MesaÄo de {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Atentu!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atentu!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Ne eblas fari ĉi tion....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Ne eblas malplenigi la regionon....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD-
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 La teamo de OpenTTD
STR_QUIT_CAPTION :{WHITE}Fermi
-STR_YES :{BLACK}Jes
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ĉu vi vere volas fermi la ludon kaj reiri al {STRING}?
+STR_QUIT_YES :{BLACK}Jes
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ĉu vi vere volas fermi la ludon kaj reiri al {STRING}?
STR_JUST_NOTHING :Nenio
STR_COLOUR_DARK_BLUE :Malhelblua
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Dezerto
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}NeÄo
STR_NEWS_MESSAGE_CAPTION :{WHITE}MesaÄo
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Normo
-STR_QUERY_CANCEL :{BLACK}Nuligu
-STR_QUERY_OK :{BLACK}Bone
-STR_QUERY_RENAME :{BLACK}Renomu
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Normo
+STR_BUTTON_CANCEL :{BLACK}Nuligu
+STR_BUTTON_OK :{BLACK}Bone
+STR_BUTTON_RENAME :{BLACK}Renomu
STR_OSNAME_WINDOWS :Vindozo
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}ÅœarÄo
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informoj
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapabloj
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Tuta ÅœarÄo
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Tuta ÅarÄkapablo de ĉi tiu trajno:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Tuta ÅarÄkapablo de ĉi tiu trajno:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nova Ludo
STR_INTRO_LOAD_GAME :{BLACK}ÅœarÄu ludon
STR_INTRO_MULTIPLAYER :{BLACK}Pluraj Ludantoj
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenarkreilo
-STR_MAPSIZE :{BLACK}Mapgrandeco:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Mapgrandeco:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Ludaj Opcioj
STR_COMPANY_SOMEONE :iu{SKIP}{SKIP}
@@ -309,10 +309,10 @@ STR_FILE_MENU_QUIT_GAME :Foriru de la lu
STR_FILE_MENU_EXIT :Fermu
STR_ABANDON_GAME_QUERY :{YELLOW}Ĉu vi certas ke vi volas foriri?
STR_ABANDON_GAME_CAPTION :{WHITE}Foriri de la ludo
-STR_SORT_ORDER_TIP :{BLACK}Elektu vicordo (deira/alira)
-STR_SORT_CRITERIA_TIP :{BLACK}Elektu ordigaj kondiĉoj
-STR_FILTER_CRITERIA_TIP :{BLACK}Selektu kriteriojn por filtrado
-STR_SORT_BY :{BLACK}Ordigu laÅ­
+STR_TOOLTIP_SORT_ORDER :{BLACK}Elektu vicordo (deira/alira)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Elektu ordigaj kondiĉoj
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selektu kriteriojn por filtrado
+STR_BUTTON_SORT_BY :{BLACK}Ordigu laÅ­
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}EnloÄantaro
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :Irkosto
STR_SORT_BY_POWER_VS_RUNNING_COST :Potenco/Irkosto
STR_SORT_BY_CARGO_CAPACITY :ÅœarÄkapablo
-STR_NO_WAITING_CARGO :{BLACK}Nenia ÅarÄo atendas
-STR_SELECT_ALL_FACILITIES :{BLACK}Elektu ĉiujn konstruaĵojn
-STR_SELECT_ALL_TYPES :{BLACK}Elektu ĉiujn ÅarÄotipojn (inkluzive de ne atendanta ÅarÄo)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Vidu liston da ĉiuj haveblaj maÅinoj por ĉi tiu veturilspeco.
-STR_MANAGE_LIST :{BLACK}ManaÄu liston
-STR_MANAGE_LIST_TIP :{BLACK}Sendu instrukciojn al ĉiuj veturiloj en la listo
-STR_REPLACE_VEHICLES :AnstataÅ­u veturilojn
-STR_SEND_FOR_SERVICING :Sendu por Prizorgo
-
-STR_AVAILABLE_TRAINS :{BLACK}Haveblaj Trajnoj
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Haveblaj Veturiloj
-STR_AVAILABLE_SHIPS :{BLACK}Haveblaj Åœipoj
-STR_AVAILABLE_AIRCRAFT :{BLACK}Haveblaj Aviadiloj
-
-STR_SEND_TRAIN_TO_DEPOT :Sendu al Deponejo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Sendu al Deponejo
-STR_SEND_SHIP_TO_DEPOT :Sendu al Deponejo
-STR_SEND_AIRCRAFT_TO_HANGAR :Sendu al Hangaro
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nenia ÅarÄo atendas
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Elektu ĉiujn konstruaĵojn
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Elektu ĉiujn ÅarÄotipojn (inkluzive de ne atendanta ÅarÄo)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vidu liston da ĉiuj haveblaj maÅinoj por ĉi tiu veturilspeco.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ManaÄu liston
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Sendu instrukciojn al ĉiuj veturiloj en la listo
+STR_VEHICLE_LIST_REPLACE_VEHICLES :AnstataÅ­u veturilojn
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Sendu por Prizorgo
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Haveblaj Trajnoj
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Haveblaj Veturiloj
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Haveblaj Åœipoj
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Haveblaj Aviadiloj
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Sendu al Deponejo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Sendu al Deponejo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Sendu al Deponejo
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Sendu al Hangaro
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opcioj
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ne povas ÅanÄi prizorga intervalo...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fermu fenestron
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Fenestra titolo - tiru por movi la fenestron
-STR_STICKY_BUTTON :{BLACK}Marku ke ne fermiÄu la fenestro per la 'ĉiujn fenestrojn fermu'-klavo
-STR_RESIZE_BUTTON :{BLACK}Klaku kaj tiru por reformi la fenestron
+STR_TOOLTIP_STICKY :{BLACK}Marku ke ne fermiÄu la fenestro per la 'ĉiujn fenestrojn fermu'-klavo
+STR_TOOLTIP_RESIZE :{BLACK}Klaku kaj tiru por reformi la fenestron
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klaku ĉi tie por salti al la nuna defaŭlta konserva dosierujo
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Detruu konstruaĵojn ktp. sur landkvadrato
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Malaltigu landangulon
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Altigu landangulon
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Malaltigu landangulon
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Altigu landangulon
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston supren/malsupren
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston dekstren/maldekstren
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Montru landkonturojn sur la mapo
@@ -409,21 +409,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Vidu aÅ­
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Gajno ĉi-jare: {CURRENCY} (pasintjare: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} jaro{P "" j} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} jaro{P "" j} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} jaro{P "" j} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} jaro{P "" j} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Trajno
-STR_VEHICLE_ROAD_VEHICLE :Vojveturilo
-STR_VEHICLE_SHIP :Åœipo
-STR_VEHICLE_AIRCRAFT :Aviadilo
+STR_REPLACE_VEHICLE_TRAIN :Trajno
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vojveturilo
+STR_REPLACE_VEHICLE_SHIP :Åœipo
+STR_REPLACE_VEHICLE_AIRCRAFT :Aviadilo
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} malnoviÄis
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} tre malnoviÄis
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} tro malnoviÄis kaj postulas anstataÅ­iÄon
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landregionaj informoj
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}ForviÅkosto: {LTBLUE}ne eblas
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}ForviÅkosto: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Enspezo kaze de forigo: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Enspezo kaze de forigo: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Posedanto: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Stratposedanto: {LTBLUE}{STRING}
@@ -432,7 +432,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Posedant
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokaj estroj: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neniu
STR_VEHICLE_NAME_BUTTON :{BLACK}Nomo
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1a de
@@ -544,7 +544,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Alklaku
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Alklaku muzikeron por viÅi el la nuna programo (nur propra)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Miksu/ne miksu
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Montru muziker-elektan fenestron
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Alklaku servon por centrigi la vidon al industrio/urbo
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Alklaku servon por centrigi la vidon al industrio/urbo
STR_INTRO_DIFFICULTY :{BLACK}Malfacileco ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lasta mesaÄo/novaĵo
@@ -593,7 +593,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Malgrand
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Kreu landon hazarde
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reigu landaspekton
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reigu Landaspekton
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}ForviÅu ĉiujn posedaĵojn de la ludanto el la mapo
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}ForviÅu ĉiujn posedaĵojn de la ludanto el la mapo
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ĉu vi certas ke vi volas forviÅi ĉiujn posedaĵojn de la ludanto?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landaspekta generado
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Urba generado
@@ -607,11 +607,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...tro p
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...tro proksime al alia urbo
STR_ERROR_SITE_UNSUITABLE :{WHITE}...nekonvena ejo
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...tro da urboj
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ne povas konstrui ajnan urbon
-STR_NO_SPACE_FOR_TOWN :{WHITE}...spaco mankas sur la mapo
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ne povas konstrui ajnan urbon
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...spaco mankas sur la mapo
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Grandigu la urbon
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Vastigu
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}La urbo ne konstruos stratojn. Vi povas ebligi stratkonstruadon per Avancitaj Agordoj->Ekonomio->Urboj.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}La urbo ne konstruos stratojn. Vi povas ebligi stratkonstruadon per Avancitaj Agordoj->Ekonomio->Urboj.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Hazarda Urbo
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Konstruu urbon en hazarda loko
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Ne povas konstrui {STRING.n} ĉi tie...
@@ -625,13 +625,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Metu rok
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Metu lumturon
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Metu transmitilon
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Difinu dezertan regionon.{}Premu kaj tenu CTRL por forigi Äin
-STR_CREATE_LAKE :{BLACK}Difinu akvoregionon.{}Faru kanalon, krom se CTRL estas tenata ĉe marnivelo, kiukaze Äi anstataÅ­e transfluas al la ĉirkaÅ­aĵo
-STR_CREATE_RIVER :{BLACK}Loku riverojn.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Difinu akvoregionon.{}Faru kanalon, krom se CTRL estas tenata ĉe marnivelo, kiukaze Äi anstataÅ­e transfluas al la ĉirkaÅ­aĵo
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Loku riverojn.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Forigu
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Plene forigu ĉi tiun urbon
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Konservu scenaron
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :ÅœarÄu scenaron
-STR_MENU_LOAD_HEIGHTMAP :ÅœarÄu altecmapon
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :ÅœarÄu altecmapon
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Fermu kreilon
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Fermu
@@ -641,7 +641,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Konservu
STR_INTRO_PLAY_SCENARIO :{BLACK}Ludu Scenaron
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Ludu Altecmapon
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Startu novan ludon, uzante altecmapon por landaspekto
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ĉu vi certas ke vi volas forlasi ĉi tiun scenaron?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ĉu vi certas ke vi volas forlasi ĉi tiun scenaron?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...nur konstruebla en urboj havantaj pli ol 1200 enloÄantojn
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Movu la komencdaton 1 jaron posten
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Movu la komencdaton 1 jaron antaÅ­en
@@ -649,21 +649,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ambaÅ
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Malgranda
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mezgranda
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Granda
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Arbitre
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Arbitre
STR_FOUND_TOWN_CITY :{BLACK}Urbo
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Urbegoj kreskas pli rapide ol kutimaj urboj{}Depende de agordoj, ili pli grandas je fondiÄo
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Elektu urban grandecon
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Urba grandeco:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Urba strataranÄo:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selektu strataranÄon uzendan por ĉi tiu urbo
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalo
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Pli bonaj stratoj
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 krado
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 krado
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Hazarde
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Urba strataranÄo:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selektu strataranÄon uzendan por ĉi tiu urbo
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalo
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Pli bonaj stratoj
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 krado
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 krado
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Hazarde
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Montru lastan mesaÄon aÅ­ novaĵon
STR_NEWS_MESSAGES_OFF :Ne
STR_NEWS_MESSAGES_SUMMARY :Resume
@@ -763,10 +763,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekranfoto sukcese konserviÄis kiel '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekranfoto fiaskis!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Aĉetu landon por onta uzo
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Aĉetu landon por onta uzo
STR_STATUSBAR_AUTOSAVE :{RED}AŬTOMATA KONSERVADO
STR_STATUSBAR_SAVING_GAME :{RED}* * KONSERVAS LUDON * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}AnkoraÅ­ konservas,{}bv atendi Äis finiÄo!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}AnkoraÅ­ konservas,{}bv atendi Äis finiÄo!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Elektu programon de 'Facilvoja muziko'
############ start of townname region
@@ -829,7 +829,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Elektu u
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Plena ekrano
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Ŝaltu ĉi tiun kvadrateton por plenekrane ludi OpenTTD
-STR_FULLSCREEN_FAILED :{WHITE}Plenekrana moduso fiaskis
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Plenekrana moduso fiaskis
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Ekrana montrogrando
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Elektu uzotan ekranan montrograndon
@@ -842,12 +842,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selektu
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} mankanta/koruptita dosiero{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Aldonaj informoj pri la baza grafikaro
-STR_AUTOSAVE_FAILED :{WHITE}Fiaskis aÅ­tomate konservi
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fiaskis aÅ­tomate konservi
-STR_HEADING_FOR_STATION :{LTBLUE}Irante al {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Irante al {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sen ordenoj
-STR_NO_ORDERS_VEL :{LTBLUE}Sen ordenoj, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Irante al {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Irante al {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sen ordenoj
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sen ordenoj, {VELOCITY}
STR_PASSENGERS :pasaÄeroj
STR_BAGS :sakoj
@@ -858,9 +858,9 @@ STR_CRATES :kestoj
STR_RES_OTHER :alia
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Ne povas dividi ordenliston...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Ne povas kopii ordenliston...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fino de Dividitaj Ordenoj - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ne povas dividi ordenliston...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ne povas kopii ordenliston...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fino de Dividitaj Ordenoj - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ne povas trovi padon por daÅ­rigi.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} estas perdita.
@@ -1129,15 +1129,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-grand
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :malaktiva
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}ÅœanÄu agord-valoron
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}ÅœanÄu agord-valoron
-STR_TEMPERATE_LANDSCAPE :Modera landaspekto
-STR_SUB_ARCTIC_LANDSCAPE :Arktikeca landaspekto
-STR_SUB_TROPICAL_LANDSCAPE :Tropikeca landaspekto
-STR_TOYLAND_LANDSCAPE :Ludolandaspekto
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Modera landaspekto
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Arktikeca landaspekto
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropikeca landaspekto
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Ludolandaspekto
STR_CHEATS :{WHITE}Filudaĵoj
-STR_CHEATS_TIP :{BLACK}La kvadratetoj indikas ĉu vi jam uzis la filudaĵon antaŭe.
+STR_CHEATS_TOOLTIP :{BLACK}La kvadratetoj indikas ĉu vi jam uzis la filudaĵon antaŭe.
STR_CHEATS_WARNING :{BLACK}Atentu! Vi perfidos viajn kunulajn konkurantojn. Memoru ke io tia rememoriÄos eterne.
STR_CHEAT_MONEY :{LTBLUE}Altigu monkvanton per {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Ludanta kiel kompanio: {ORANGE}{COMMA}
@@ -1149,177 +1149,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}ÅœanÄu
STR_CHEAT_CHANGE_DATE :{LTBLUE}ÅœanÄu daton: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Ebligu ÅanÄi produktvalorojn: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Irante al {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Irante al {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Irante al {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Irante al {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Iru laÅ­ {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Iru senhalte laÅ­ {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Iru laÅ­ {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Iru senhalte laÅ­ {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Vojpunkto {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Vojpunkto {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Trairejo
+STR_FORMAT_WAYPOINT_NAME :Vojpunkto {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Vojpunkto {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Trairejo
-STR_WAYPOINT :{WHITE}Trairejo
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Elektu trairejan tipon
+STR_WAYPOINT_CAPTION :{WHITE}Trairejo
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Elektu trairejan tipon
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}ÅœanÄu trairejan nomon
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Ne povas ÅanÄi trairejan nomon...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Ne povas ÅanÄi trairejan nomon...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}ÅœanÄu relon al trairejo
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Ne povas konstrui trajnan trairejon ĉi tie...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Ne povas forigi trajnan trairejon ĉi tie...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Ne povas konstrui trajnan trairejon ĉi tie...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Ne povas forigi trajnan trairejon ĉi tie...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Konstruu fervojojn per AÅ­tomata relo
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...mankas urboj en ĉi tiu scenaro
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Mapkreado haltita...{}...mankas taÅ­gaj urbejoj
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...mankas urboj en ĉi tiu scenaro
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Mapkreado haltita...{}...mankas taÅ­gaj urbejoj
-STR_MANY_RANDOM_TOWNS :{BLACK}Multaj hazardaj urboj
-STR_RANDOM_TOWNS_TIP :{BLACK}Kovru la mapon per hazarde metitajn urbojn
-STR_MANY_RANDOM_INDUSTRIES :Multaj hazardaj industrioj
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Kovru la mapon per hazarde metitajn industriojn
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne povas generi industriojn...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Multaj hazardaj urboj
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Kovru la mapon per hazarde metitajn urbojn
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Multaj hazardaj industrioj
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Kovru la mapon per hazarde metitajn industriojn
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne povas generi industriojn...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Malfermu la landaspektan ilbreton por (mal)altigi landon, planti arbojn ktp.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landaspekto
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Ebenigu landon
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ebenigu landon
STR_TREES_RANDOM_TYPE :{BLACK}Arboj de hazardaj tipoj
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Metu arbojn de hazardaj tipoj
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Metu arbojn de hazardaj tipoj
-STR_CANT_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ne povas konstrui kanalojn ĉi tie...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Konstruu kanalojn.
-STR_LANDINFO_CANAL :Kanalo
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanalo
-STR_CANT_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ne povas konstrui kluzojn ĉi tie...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Konstruu kluzojn
-STR_LANDINFO_LOCK :Kluzo
+STR_LAI_WATER_DESCRIPTION_LOCK :Kluzo
-STR_CANT_PLACE_RIVERS :{WHITE}Ne povas meti riverojn ĉi tien...
-STR_LANDINFO_RIVER :Rivero
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ne povas meti riverojn ĉi tien...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rivero
-STR_BUOY_IS_IN_USE :{WHITE}...buo estas uzata
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...buo estas uzata
-STR_LANDINFO_COORDS :{BLACK}TroviÄo: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}TroviÄo: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Ne povas forigi stacidomeron...
-STR_CANT_CONVERT_RAIL :{WHITE}Ne povas transigi reltipon ĉi tie...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Ne povas forigi stacidomeron...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Ne povas transigi reltipon ĉi tie...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Transigu reltipon
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Tiru la lokomotivon ĉi tien por vendi la tutan trajnon.
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Tiru la lokomotivon ĉi tien por vendi la tutan trajnon.
STR_STATION_BUILD_DRAG_DROP :{BLACK}Tiru k metu
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Tiru por konstrui stacidomon
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Elektu stacidomklason por montri
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Elektu stacidomtipon por konstrui
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Elektu stacidomklason por montri
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Elektu stacidomtipon por konstrui
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Rapide pluirigu la ludon
STR_MESSAGE_HISTORY :{WHITE}MesaÄa Historio
-STR_MESSAGE_HISTORY_TIP :{BLACK}Listo da aktualaj novaĵoj
-STR_MESSAGES_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
-STR_MESSAGES_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Listo da aktualaj novaĵoj
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Malaktivigu ĉiujn
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivigu ĉiujn
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrioj
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportite)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportite)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrinomoj - klaku la nomon por centrigi la vidujon al la industrio
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrioj
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportite)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportite)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinomoj - klaku la nomon por centrigi la vidujon al la industrio
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...tro proksime al alia industrio
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...tro proksime al alia industrio
STR_CONFIG_GAME_PRODUCTION :{WHITE}ÅœanÄu produktadon
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Pluraj ludantoj
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Ludantnomo:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ĉi tio estas la nomo per kiu la aliaj ekkonas vin
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Tajpu vian nomon
-STR_NETWORK_CONNECTION :{BLACK}Konekto:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Elektu inter interreta kaj lokareta ludo
-
-STR_NETWORK_START_SERVER :{BLACK}Startu servilon
-STR_NETWORK_START_SERVER_TIP :{BLACK}Startu propran servilon
-
-STR_NETWORK_GAME_NAME :{BLACK}Nomo
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nomo de la ludo
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Lingvo, servila versio ktp.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Alklaku ludon el la listo por elekti Äin
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}La servilo kiun vi laste ensalutis:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klaku por selekti la servilon kie vi ludis la lastan fojon
-
-STR_NETWORK_FIND_SERVER :{BLACK}Trovu servilon
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Serĉu reton por servilo
-STR_NETWORK_ADD_SERVER :{BLACK}Aldonu servilon
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Aldonas servilon al la listo kiu ĉiam estos kontrolata pri kurantaj ludoj.
-STR_NETWORK_ENTER_IP :{BLACK}Enigu la adreson de la gastiganto
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klientoj
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klientoj surrete / maksimume{}Kompanioj surrete / maksimume
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Mapgrandeco
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Mapgrandeco de la ludo{}Klaku por ordigi laÅ­ areo
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dato
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Aktuala dato
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Jaroj
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Nombro de jaroj{}la ludo jam rulas
-
-STR_NETWORK_GAME_INFO :{SILVER}LUDINFORMOJ
-STR_NETWORK_CLIENTS :{SILVER}Klientoj: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Lingvo: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tegolaro: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Mapgrandeco: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versio de servilo: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adreso de servilo: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Komenca dato: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Nuna dato: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protektata per pasvorto!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVILO NE SURRETAS
-STR_NETWORK_SERVER_FULL :{SILVER}SERVILO PLENAS
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIOJ NE KONGRUAS
-STR_NETWORK_GRF_MISMATCH :{SILVER}MISO PRI NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}AliÄu al la ludo
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Komencu novan ludon por pluraj ludantoj
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Ludnomo:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}La ludnomo estos montrata al aliaj ludantoj en la ludelektejo por plurludantaj ludoj.
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Tajpu nomon por la retludo
-STR_NETWORK_SET_PASSWORD :{BLACK}Agordu pasvorton
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protektu vian ludon per pasvorto por ne publike atingebligi Äin
-STR_NETWORK_SELECT_MAP :{BLACK}Elektu mapon:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kiun mapon vi volas ludi?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Loka reto
-STR_NETWORK_INTERNET :Interreto
-STR_NETWORK_LAN_INTERNET :Loka reto / Interreto
-STR_NETWORK_INTERNET_ADVERTISE :Interreto (reklamu)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Klienta maksimumo:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Elektu klientan maksimumon. Ne ĉiuj lokoj estas plenigendaj
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanio{P "" j}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Kompania maksimumo:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limu la servilon al certa kvanto da kompanioj
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spektanto{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Spektanta maksimumo:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limigu la servilon al certa kvanto da spektantoj
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Parolata lingvo:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Aliaj ludantoj scios kiu lingvo paroliÄas en la servilo
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Startu Ludon
-STR_NETWORK_START_GAME_TIP :{BLACK}Komencu novan retan ludon de hazarda mapo, aÅ­ scenaro
-STR_NETWORK_LOAD_GAME :{BLACK}ÅœarÄu Ludon
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Restartu antaÅ­an plurludantan ludon (certigu ke vi kiel la korekta ludanto konektu)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Pluraj ludantoj
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ludantnomo:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Ĉi tio estas la nomo per kiu la aliaj ekkonas vin
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Tajpu vian nomon
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Konekto:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Elektu inter interreta kaj lokareta ludo
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Startu servilon
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Startu propran servilon
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nomo
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nomo de la ludo
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Lingvo, servila versio ktp.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Alklaku ludon el la listo por elekti Äin
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}La servilo kiun vi laste ensalutis:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klaku por selekti la servilon kie vi ludis la lastan fojon
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Trovu servilon
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Serĉu reton por servilo
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Aldonu servilon
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Aldonas servilon al la listo kiu ĉiam estos kontrolata pri kurantaj ludoj.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enigu la adreson de la gastiganto
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klientoj
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klientoj surrete / maksimume{}Kompanioj surrete / maksimume
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Mapgrandeco
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Mapgrandeco de la ludo{}Klaku por ordigi laÅ­ areo
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dato
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Aktuala dato
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Jaroj
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Nombro de jaroj{}la ludo jam rulas
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}LUDINFORMOJ
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klientoj: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Lingvo: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tegolaro: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Mapgrandeco: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versio de servilo: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adreso de servilo: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Komenca dato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuna dato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protektata per pasvorto!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVILO NE SURRETAS
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVILO PLENAS
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIOJ NE KONGRUAS
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}MISO PRI NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}AliÄu al la ludo
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Komencu novan ludon por pluraj ludantoj
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Ludnomo:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}La ludnomo estos montrata al aliaj ludantoj en la ludelektejo por plurludantaj ludoj.
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Tajpu nomon por la retludo
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Agordu pasvorton
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protektu vian ludon per pasvorto por ne publike atingebligi Äin
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Elektu mapon:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Kiun mapon vi volas ludi?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Loka reto
+STR_NETWORK_SERVER_LIST_INTERNET :Interreto
+STR_NETWORK_START_SERVER_LAN_INTERNET :Loka reto / Interreto
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Interreto (reklamu)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Klienta maksimumo:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Elektu klientan maksimumon. Ne ĉiuj lokoj estas plenigendaj
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanio{P "" j}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Kompania maksimumo:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limu la servilon al certa kvanto da kompanioj
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spektanto{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Spektanta maksimumo:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limigu la servilon al certa kvanto da spektantoj
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Parolata lingvo:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aliaj ludantoj scios kiu lingvo paroliÄas en la servilo
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Startu Ludon
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Komencu novan retan ludon de hazarda mapo, aÅ­ scenaro
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}ÅœarÄu Ludon
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Restartu antaÅ­an plurludantan ludon (certigu ke vi kiel la korekta ludanto konektu)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Ajna
@@ -1360,33 +1360,33 @@ STR_NETWORK_LANG_GREEK :Greka
STR_NETWORK_LANG_LATVIAN :Latva
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Atendejo por plurludantaj ludoj
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Atendejo por plurludantaj ludoj
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparanta por aliÄi: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Listo da kompanioj haveblaj en ĉi tiu ludo. Vi povas aliÄi al unu aÅ­ komenci novan kompanion se restas loko
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova kompanio
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Kreu novan kompanion
-STR_NETWORK_SPECTATE_GAME :{BLACK}Spektu ludon
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Spektu la ludon kiel spektanto
-STR_NETWORK_JOIN_COMPANY :{BLACK}AliÄu al kompanio
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Helpu manaÄi ĉi tiun kompanion
-STR_NETWORK_REFRESH :{BLACK}RefreÅigu servilon
-STR_NETWORK_REFRESH_TIP :{BLACK}RefreÅigu servilajn informojn
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparanta por aliÄi: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listo da kompanioj haveblaj en ĉi tiu ludo. Vi povas aliÄi al unu aÅ­ komenci novan kompanion se restas loko
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova kompanio
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Kreu novan kompanion
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spektu ludon
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Spektu la ludon kiel spektanto
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}AliÄu al kompanio
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Helpu manaÄi ĉi tiun kompanion
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}RefreÅigu servilon
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}RefreÅigu servilajn informojn
-STR_NETWORK_COMPANY_INFO :{SILVER}KOMPANIAJ INFORMOJ
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KOMPANIAJ INFORMOJ
-STR_NETWORK_COMPANY_NAME :{SILVER}Kompaninomo: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}InaÅ­guro: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Kompanivaloro: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Nuna monstato: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Lastjara enspezo: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Rendimento: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Kompaninomo: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}InaÅ­guro: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Kompanivaloro: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuna monstato: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Lastjara enspezo: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendimento: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Veturiloj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stacioj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Ludantoj: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veturiloj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacioj: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Ludantoj: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Konektante...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Konektante...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Konektante..
@@ -1402,49 +1402,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Kaptante
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} kliento{P "" j} antaÅ­ vi
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} Äis nun elÅutiÄis
-STR_NETWORK_DISCONNECT :{BLACK}Malkonektu
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Malkonektu
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Tajpu kiom da mono vi volas doni
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servilo estas protektata. Enigu pasvorton
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Kompanio estas protektata. Enigu pasvorton
-STR_NETWORK_CLIENT_LIST :{WHITE}Klientlisto
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klientlisto
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spekti
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Kompanio
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ne trovis retstirilojn aÅ­ kompiliÄis sen ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Ne povis trovi ajnan retludon
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} La servilo ne respondis al la peto
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Ne povis konekti pro miso pri NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE} Retluda sinkronigado fiaskis
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Perdis konekton al retludo
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Ne povis ÅarÄi konservitan ludon
-STR_NETWORK_ERR_SERVER_START :{WHITE} Ne povis eki la servilon
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Ne povis konekti
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Konekto #{NUM} ekstertempiÄis
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Okazis protokoleraro kaj la konekto estis fermita
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} La revidaĵo de la kliento ne kongruas kun la servila revidaĵo
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} MalÄusta pasvorto
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}La servilo plenas
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Oni forbaris vin de la servilo
-STR_NETWORK_ERR_KICKED :{WHITE}Oni forbatis vin el la ludo
-STR_NETWORK_ERR_CHEATER :{WHITE}Vi ne rajtas filudi en ĉi tiu servilo
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Ne trovis retstirilojn aÅ­ kompiliÄis sen ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Ne povis trovi ajnan retludon
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} La servilo ne respondis al la peto
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Ne povis konekti pro miso pri NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE} Retluda sinkronigado fiaskis
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Perdis konekton al retludo
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Ne povis ÅarÄi konservitan ludon
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Ne povis eki la servilon
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Ne povis konekti
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Konekto #{NUM} ekstertempiÄis
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Okazis protokoleraro kaj la konekto estis fermita
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} La revidaĵo de la kliento ne kongruas kun la servila revidaĵo
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} MalÄusta pasvorto
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}La servilo plenas
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Oni forbaris vin de la servilo
+STR_NETWORK_ERROR_KICKED :{WHITE}Oni forbatis vin el la ludo
+STR_NETWORK_ERROR_CHEATER :{WHITE}Vi ne rajtas filudi en ĉi tiu servilo
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :Äenerala eraro
-STR_NETWORK_ERR_CLIENT_DESYNC :sensinkroneca eraro
-STR_NETWORK_ERR_CLIENT_SAVEGAME :ne povis ÅarÄi mapon
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :konekto perdiÄis
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokola eraro
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Miso pri NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ne rajtigite
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ricevis strangan pakaĵon
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :malÄusta revidaĵo
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nomo jam uziÄas
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :malÄusta pasvorto
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :malÄusta kompani-ID en DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :forbatite de servilo
-STR_NETWORK_ERR_CLIENT_CHEATER :provis uzi filudaĵon
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servilo plenas
+STR_NETWORK_ERROR_CLIENT_GENERAL :Äenerala eraro
+STR_NETWORK_ERROR_CLIENT_DESYNC :sensinkroneca eraro
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :ne povis ÅarÄi mapon
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :konekto perdiÄis
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokola eraro
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Miso pri NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :ne rajtigite
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ricevis strangan pakaĵon
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :malÄusta revidaĵo
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nomo jam uziÄas
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :malÄusta pasvorto
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :malÄusta kompani-ID en DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :forbatite de servilo
+STR_NETWORK_ERROR_CLIENT_CHEATER :provis uzi filudaĵon
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servilo plenas
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1454,15 +1454,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Ludo paÅ­zita (
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Ludo malpaÅ­zita (kliento konektita)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Ludo malpaÅ­zita (konektado de kliento fiaskis)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :forlasanta
-STR_NETWORK_CLIENT_JOINED :*** {STRING} ensalutis la ludon
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} iÄis ano de kompanio #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} iÄis spektanto
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ekis novan kompanion (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ĉesis la ludon ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ÅanÄis sian nomon al {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} donis al via kompanio {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Vi donis {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :forlasanta
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ensalutis la ludon
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} iÄis ano de kompanio #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} iÄis spektanto
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ekis novan kompanion (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ĉesis la ludon ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ÅanÄis sian nomon al {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} donis al via kompanio {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Vi donis {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Teamo] :
STR_NETWORK_CHAT_COMPANY :[Teamo] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Teamo] Al {STRING}: {WHITE}{STRING}
@@ -1472,8 +1472,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] Al {S
STR_NETWORK_CHAT_ALL_CAPTION :[Ĉiuj] :
STR_NETWORK_CHAT_ALL :[Ĉiuj] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Tajpu tekston por retbabilado
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} La servilo fermis la seancon
-STR_NETWORK_SERVER_REBOOT :{WHITE} La servilo restartiÄas...{}Bonvolu atendi...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} La servilo fermis la seancon
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} La servilo restartiÄas...{}Bonvolu atendi...
STR_NETWORK_SERVER :Servilo
STR_NETWORK_CLIENT :Kliento
@@ -1487,19 +1487,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Parolu al kompa
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privata mesaÄo
-STR_NETWORK_SEND :{BLACK}Sendu
+STR_NETWORK_CHAT_SEND :{BLACK}Sendu
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ne povas ÅarÄi landaspekton de PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...dosiero ne troviÄis.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ne povis transformi bildtipon. Necesas 8-bita aÅ­ 24-bita PNG-bildo.
-STR_PNGMAP_ERR_MISC :{WHITE}...io simple fiaskis. Pardonu. (probable aĉa dosiero)
+STR_ERROR_PNGMAP :{WHITE}Ne povas ÅarÄi landaspekton de PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...dosiero ne troviÄis.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...ne povis transformi bildtipon. Necesas 8-bita aÅ­ 24-bita PNG-bildo.
+STR_ERROR_PNGMAP_MISC :{WHITE}...io simple fiaskis. Pardonu. (probable aĉa dosiero)
-STR_BMPMAP_ERROR :{WHITE}Ne povas ÅarÄi landaspekton el BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ne povis transigi bildotipon.
+STR_ERROR_BMPMAP :{WHITE}Ne povas ÅarÄi landaspekton el BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ne povis transigi bildotipon.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kosto: {CURRENCY}
@@ -1513,13 +1513,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Atendata
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Ne povas altigi landon ĉi tie...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Ne povas malaltigi landon ĉi tie...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ne povas ebenigi terenon ĉi tie...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rokoj
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Malglata lando
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Nuda lando
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Herbo
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Kampoj
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :NeÄkovrita lando
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Dezerto
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rokoj
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Malglata lando
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Nuda lando
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Herbo
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Kampoj
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :NeÄkovrita lando
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Dezerto
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Lando ne Äuste kliniÄas
@@ -1527,11 +1527,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Neebla t
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Elkavigo damaÄus tunelon
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Jam marnivele
STR_ERROR_TOO_HIGH :{WHITE}Tro alte
-STR_ALREADY_LEVELLED :{WHITE}... jam plata
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... jam plata
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nekonvena fervojtrako
STR_ERROR_ALREADY_BUILT :{WHITE}...jam konstruite
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}AntaÅ­e forigu relon
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Strato estas unudirekta aÅ­ blokita
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Strato estas unudirekta aÅ­ blokita
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Konstruado de Reloj
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Konstruado de Elektraj Reloj
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Konstruado de Unurela Fervojo
@@ -1555,24 +1555,24 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Konstruu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Konstruu fervojan ponton
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Konstruu fervojtunelon
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Elektu inter konstruado kaj forigado de reloj kaj signaloj
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pontelekton - alklaku vian preferatan ponton por konstrui Äin
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pontelekton - alklaku vian preferatan ponton por konstrui Äin
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Elektu deponejan orientadon
-STR_RAILROAD_TRACK :Reloj
-STR_RAILROAD_TRAIN_DEPOT :Trajndeponejo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Reloj
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trajndeponejo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...regiono estas posedata de alia kompanio
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Reloj kun bloko-signaloj
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Reloj kun antaÅ­-signaloj
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Reloj kun elir-signaloj
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Reloj kun kombin-signaloj
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Reloj kun pad-signaloj
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Reloj kun unudirektaj pad-signaloj
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Reloj kun blok- kaj antaÅ­-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Reloj kun bloko-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Reloj kun antaÅ­-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Reloj kun elir-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Reloj kun kombin-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Reloj kun pad-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Reloj kun unudirektaj pad-signaloj
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Reloj kun blok- kaj antaÅ­-signaloj
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}AntaÅ­e forigu vojon
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Aktivas vojprilaborado
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Aktivas vojprilaborado
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Vojkonstruado
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elektu Vojan Ponton
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Ne povas konstrui vojon ĉi tie...
@@ -1589,23 +1589,23 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Konstruu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Konstruu vojponton
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Konstruu vojtunelon
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Ĉu konstrui ĉu forigi por vojkonstruado
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Elektu vojveturildeponejan direkton
-STR_ROAD_DESCRIPTION_ROAD :Vojo
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vojo kun lanternoj
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Vojo kun arboj apude
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Vojveturila deponejo
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :KruciÄo inter vojo kaj relo
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Elektu vojveturildeponejan direkton
+STR_LAI_ROAD_DESCRIPTION_ROAD :Vojo
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vojo kun lanternoj
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Vojo kun arboj apude
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Vojveturila deponejo
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :KruciÄo inter vojo kaj relo
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Ne povas forigi bushaltejon...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Ne povas forigi ÅarÄstacion...
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Urboj
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Antaŭe forigu konstruaĵon
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}EnloÄantoj: {ORANGE}{COMMA}{BLACK} Domoj: {ORANGE}{COMMA}
@@ -1688,7 +1688,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafika ĥaoso en {TOWN}!{}{}Vojrekonstruada programo komencita de {STRING} alportas 6-monatan mizeron al vojuzantoj!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (konstruata)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (konstruata)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igluo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipioj
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tekruĉa Domo
@@ -1701,16 +1701,16 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Metu afiÅon
STR_PLANT_TREE_CAPTION :{WHITE}Arboj
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...jam estas arbo
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ne povas planti arbon ĉi tie...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...tro da afiÅoj
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne povas meti afiÅon ĉi tie...
-STR_SIGN_DEFAULT :AfiÅo
+STR_DEFAULT_SIGN_NAME :AfiÅo
STR_EDIT_SIGN_CAPTION :{WHITE}ÅœanÄu afiÅan tekston
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne povas ÅanÄi afiÅan nomon...
STR_PLANT_TREE_TOOLTIP :{BLACK}Elektu arbo-tipon por plant
-STR_TREE_NAME_TREES :Arboj
-STR_TREE_NAME_RAINFOREST :Praarbaro
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusoj
+STR_LAI_TREE_NAME_TREES :Arboj
+STR_LAI_TREE_NAME_RAINFOREST :Praarbaro
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusoj
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Elekto de Stacidomo
@@ -1729,7 +1729,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}AntaÅ­e
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Tro proksime al alia flughaveno
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}AntaÅ­e forigu flughavenon
-STR_QUERY_RENAME_STATION_CAPTION :Renomu stacion/ÅarÄejon
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Renomu stacion/ÅarÄejon
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ne povas renomi stacion...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Takso
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Akceptas
@@ -1747,10 +1747,10 @@ STR_CARGO_RATING_OUTSTANDING :Elstare bonege
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Montru ĉiujn trajnojn kun ĉi tiu stacio en la plano
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Montru ĉiujnvojveturilojn kun ĉi tiu stacio en la plano
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Montru ĉiujn aviadilojn kun ĉi tiu stacio en la plano
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Montru ĉiujn Åipojn kun ĉi tiu stacio en la plano
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Montru ĉiujn trajnojn kun ĉi tiu stacio en la plano
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Montru ĉiujnvojveturilojn kun ĉi tiu stacio en la plano
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Montru ĉiujn aviadilojn kun ĉi tiu stacio en la plano
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Montru ĉiujn Åipojn kun ĉi tiu stacio en la plano
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ne plu akceptas {STRING.n}
@@ -1777,36 +1777,36 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}ÅœanÄu
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Montru liston de akceptataj ÅarÄoj
STR_STATION_LIST_TOOLTIP :{BLACK}Staciaj nomoj - alklaku nomon por centre de la ĉefvido vidi Äin
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Elektu grandecon/tipon de flughaveno
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Stacidomo
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aviadila hangaro
-STR_STATION_DESCRIPTION_AIRPORT :Flughaveno
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ÅœarÄejo
-STR_STATION_DESCRIPTION_BUS_STATION :Bushaltejo
-STR_STATION_DESCRIPTION_SHIP_DOCK :Haveno
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Stacidomo
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aviadila hangaro
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flughaveno
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ÅœarÄejo
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bushaltejo
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Haveno
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Marku ÅarÄregionon ĉe proponata loko
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ne marku ÅarÄregionon de proponata loko
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}ÅœarÄregiona marko
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Haveno
-STR_STATION_DESCRIPTION_BUOY :Buo
+STR_LAI_STATION_DESCRIPTION_BUOY :Buo
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...buo okupas la lokon
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stacio tro vastas
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nekonformaj stacioj neebligitaj
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenu la CTRL-klavon por elekti plurajn erojn
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nekonformaj stacioj neebligitaj
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenu la CTRL-klavon por elekti plurajn erojn
STR_UNDEFINED :(nedifinita tekstero)
-STR_STAT_CLASS_DFLT :DefaÅ­lta stacio
-STR_STAT_CLASS_WAYP :Transirejoj
+STR_STATION_CLASS_DFLT :DefaÅ­lta stacio
+STR_STATION_CLASS_WAYP :Transirejoj
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Åœipdeponeja Direkto
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...devas esti konstruata sur akvo
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ne povas konstrui Åipdeponejon ĉi tie...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Elektu Åipdeponejan direkton
-STR_WATER_DESCRIPTION_WATER :Akvo
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Mara aÅ­ rivera bordo
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Åœipdeponejo
+STR_LAI_WATER_DESCRIPTION_WATER :Akvo
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Mara aÅ­ rivera bordo
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Åœipdeponejo
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Ne povas konstrui sur akvo
##id 0x4000
@@ -1814,7 +1814,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu
STR_SAVELOAD_LOAD_CAPTION :{WHITE}ÅœarÄu Ludon
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Konservu
STR_SAVELOAD_DELETE_BUTTON :{BLACK}ForviÅu
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY} je {STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY} je {STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} libera{P "" j}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ne eblas legi diskon
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ludkonservado Fiaskis{}{STRING}
@@ -1827,11 +1827,11 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Listo da
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nune elektita nomo por luddosiero
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}ForviÅu la nun elektitan luddosieron
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Konservu la nunan ludon per la elektita nomo
-STR_NETWORK_SERVER_RANDOM_GAME :Generu hazardan novan ludon
-STR_LOAD_HEIGHTMAP :{WHITE}ÅœarÄu Altecmapon
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generu hazardan novan ludon
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}ÅœarÄu Altecmapon
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} okupas la lokon
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} okupas la lokon
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Karbminejo
STR_INDUSTRY_NAME_POWER_STATION :Elektrejo
@@ -1885,7 +1885,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre en la ĉefvido vidu la industilokon
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nova {STRING} konstruiÄas ĉe {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nova {STRING} plantiÄas ĉe {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Kosto: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kosto: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Industritipo ne konstrueblas ĉi tie...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...arbaro nur planteblas super neÄa limlinio
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} anoncas tre baldaÅ­an fermiÄon!
@@ -1906,10 +1906,10 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Alia tun
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ne eblas liberigi la landon aliflanke de la tunelo
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}AntaÅ­e forigu tunelon
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}AntaÅ­e forigu ponton
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ne povas komenci kaj fini en la sama loko
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ne povas komenci kaj fini en la sama loko
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Komenco kaj fino devas esti samliniaj
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Nekonvena loko por tunelkomenco
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Åœtala pendanta
STR_BRIDGE_NAME_GIRDER_STEEL :Åœtala ebena
STR_BRIDGE_NAME_CANTILEVER_STEEL :Åœtala luksa
@@ -1920,30 +1920,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Åœtala tuba
STR_BRIDGE_TUBULAR_SILICON :Tuba, Silicia
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Ne povas konstrui ponton ĉi tie...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ne povas konstrui tunelon ĉi tie...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Fervoja tunelo
-STR_TUNNEL_DESCRIPTION_ROAD :Voja tunelo
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Åœtala pendanta relponto
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Åœtala ebena relponto
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Åœtala luksa relponto
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Fortbetona pendanta relponto
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ligna relponto
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betona relponto
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Åœtala pendanta vojponto
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Åœtala ebena vojponto
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Åœtala luksa vojponto
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Fortbetona pendanta vojponto
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ligna vojponto
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betona vojponto
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tuba relponto
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tuba vojponto
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Fervoja tunelo
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Voja tunelo
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Åœtala pendanta relponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Åœtala ebena relponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Åœtala luksa relponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Fortbetona pendanta relponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ligna relponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betona relponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Åœtala pendanta vojponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Åœtala ebena vojponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Åœtala luksa vojponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Fortbetona pendanta vojponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ligna vojponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betona vojponto
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tuba relponto
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tuba vojponto
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekto okupas la lokon
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitilo
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lumturo
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmitilo
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Lumturo
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompania Ĉefkonstruaĵo
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...kompania ĉefkonstruaĵo okupas la lokon
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie posedata lando
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ne povas aĉeti ĉi tiun regionon...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...vi jam posedas Äin!
@@ -1989,7 +1989,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stacio
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Malfacilec-nivelo
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Konservu
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Konservu
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Facile
@@ -2062,8 +2062,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Kolorskem
STR_LIVERY_CAPTION :{WHITE}Nova Kolorskemo
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Kompaninomo
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}ManaÄantnomo
-STR_QUERY_COMPANY_NAME_CAPTION :Kompania Nomo
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nomo de la ManaÄanto
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Kompania Nomo
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nomo de la ManaÄanto
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ne povas ÅanÄi kompaninomon...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ne povas ÅanÄi manaÄantnomon...
STR_FINANCES_CAPTION :{WHITE}Financoj de {COMPANY} {BLACK}{COMPANYNUM}
@@ -2087,11 +2087,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Entute:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Enspeza Grafiko
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Gajna Grafiko
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banka Balanco
STR_FINANCES_LOAN_TITLE :{WHITE}Prunto
-STR_MAX_LOAN :{WHITE}Maksimuma prunto: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maksimuma prunto: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pruntu {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Repagu {SKIP}{SKIP}{CURRENCY}
@@ -2100,7 +2100,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ne povas
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ne estas repagebla prunto
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} necesas
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ne povas repagi prunton...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ne povas donaci monon pruntitan de la banko...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ne povas donaci monon pruntitan de la banko...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Elektu novan vizaÄon por la manaÄanto
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}ÅœanÄu la kompaniveturilan koloraron
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}ÅœanÄu la nomon de la manaÄanto
@@ -2110,10 +2110,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repagu p
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(ManaÄanto)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}InaÅ­gurita: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veturiloj:
-STR_TRAINS :{WHITE}{COMMA} trajno{P "" j}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} vojveturilo{P "" j}
-STR_AIRCRAFT :{WHITE}{COMMA} aviadiloj
-STR_SHIPS :{WHITE}{COMMA} Åipo{P "" j}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} trajno{P "" j}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vojveturilo{P "" j}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aviadiloj
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} Åipo{P "" j}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Neniu
STR_FACE_CAPTION :{WHITE}VizaÄelekto
STR_FACE_MALE_BUTTON :{BLACK}Vira
@@ -2127,7 +2127,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Kreu haz
STR_GRAPH_KEY_BUTTON :{BLACK}Åœlosilo
STR_GRAPH_KEY_TOOLTIP :{BLACK}Montru Ålosilon al grafikoj
STR_GRAPH_KEY_CAPTION :{WHITE}Åœlosilo al kompanigrafikoj
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klaku ĉi tie por (mal)Åalti la kompanian eron de la grafiko
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klaku ĉi tie por (mal)Åalti la kompanian eron de la grafiko
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Kiom da ÅarÄo liveriÄis
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Kompania rendimento (maksimumo=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Kompaniaj valoroj
@@ -2161,17 +2161,17 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Potenculo
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Plejpotenculo
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Faru HQ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Konstruu kompanian ĉefkonstruaĵon / vidu kompanian ĉefkonstruaĵon
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rekonstruu kompanian ĉefkonstruaĵon aliloke por 1% de kompanivaloro
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rekonstruu kompanian ĉefkonstruaĵon aliloke por 1% de kompanivaloro
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ne povas konstrui kompanian ĉefkonstruaĵon...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vidu HQ
-STR_RELOCATE_HQ :{BLACK}Relokigu HQ
-STR_COMPANY_PASSWORD :{BLACK}Pasvorto
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Pasvorte protektu vian kompanion por eviti ke eksteruloj aliÄu.
-STR_SET_COMPANY_PASSWORD :{BLACK}Agordu kompanian pasvorton
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relokigu HQ
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Pasvorto
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Pasvorte protektu vian kompanion por eviti ke eksteruloj aliÄu.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Agordu kompanian pasvorton
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Kompania pasvorto
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Monda Recesio!{}{}Financaj spertuloj timas ke malpliboniÄas treege! Ekonomio malboniÄadas!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recesio finiÄis!{}{}Komerca pliboniÄos donas konfidon al industrioj! Ekonomio pliboniÄas!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Åœaltu inter granda kaj malgranda fenestro
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Åœaltu inter granda kaj malgranda fenestro
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Kompania valoro: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Aĉetu 25%-an dividaĵon
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendu 25%-an dividaĵon
@@ -2181,7 +2181,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ne povas
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Ne povas vendi 25%-an dividaĵon...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% posedataj de {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} estas transprenita de {STRING}!
-STR_PROTECTED :{WHITE}Ĉi tiu kompanio ne sufiĉe aÄas por jam komerci dividaĵojn...
+STR_ERROR_PROTECTED :{WHITE}Ĉi tiu kompanio ne sufiĉe aÄas por jam komerci dividaĵojn...
STR_LIVERY_DEFAULT :Normala Koloro
STR_LIVERY_STEAM :VapormaÅino
@@ -2203,14 +2203,14 @@ STR_LIVERY_HELICOPTER :Helikoptero
STR_LIVERY_SMALL_PLANE :Malgranda Aviadilo
STR_LIVERY_LARGE_PLANE :Granda Aviadilo
-STR_LIVERY_GENERAL_TIP :{BLACK}Montru Äeneralajn kolorskemojn
-STR_LIVERY_TRAIN_TIP :{BLACK}Montru trajnajn kolorskemojn
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Montru vojveturilajn kolorskemojn
-STR_LIVERY_SHIP_TIP :{BLACK}Montru Åipkolorajn skemojn
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Montru aviadilajn kolorskemojn
-STR_LIVERY_PRIMARY_TIP :{BLACK}Elektu la unuan koloron por la elektita skemo
-STR_LIVERY_SECONDARY_TIP :{BLACK}Elektu la duan koloron por la elektita skemo
-STR_LIVERY_PANEL_TIP :{BLACK}Elektu la kolorskemon ÅanÄendan, aÅ­ plurajn per CTRL+click. Alklaku kvadraton por uzi/ne uzi skemon
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Montru Äeneralajn kolorskemojn
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Montru trajnajn kolorskemojn
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Montru vojveturilajn kolorskemojn
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Montru Åipkolorajn skemojn
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Montru aviadilajn kolorskemojn
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elektu la unuan koloron por la elektita skemo
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elektu la duan koloron por la elektita skemo
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Elektu la kolorskemon ÅanÄendan, aÅ­ plurajn per CTRL+click. Alklaku kvadraton por uzi/ne uzi skemon
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vaporo)
@@ -2481,10 +2481,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magleva lokomot
##id 0x8800
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIGFONT}{BLACK}EnloÄantoj festas . . .{}Unua trajno alvenas ĉe {STATION}!
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detaloj)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ĉiam
@@ -2502,12 +2502,12 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trajno n
STR_ORDERS_SKIP_BUTTON :{BLACK}Plusaltu
STR_ORDERS_DELETE_BUTTON :{BLACK}ForviÅu
STR_ORDERS_GO_TO_BUTTON :{BLACK}Iru al
-STR_REFIT :{BLACK}Transformu
-STR_REFIT_TIP :{BLACK}Elektu kargospecon por transformo en ĉi tiu ordono. CTRL+klako por forigi transforminstrukcion
-STR_REFIT_ORDER :(Transformu al {STRING})
+STR_ORDER_REFIT :{BLACK}Transformu
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Elektu kargospecon por transformo en ĉi tiu ordono. CTRL+klako por forigi transforminstrukcion
+STR_ORDER_REFIT_ORDER :(Transformu al {STRING})
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordenoj)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fino de Ordenoj - -
-STR_SERVICE :{BLACK}Prizorgo
+STR_ORDER_SERVICE :{BLACK}Prizorgo
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Kreite: {LTBLUE}{NUM}{BLACK} Valoro: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valoro: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2520,7 +2520,7 @@ STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Ne povas
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Ne povas ÅanÄi ĉi tiun ordenon...
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ne povas movi veturilon
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}La malantaÅ­a maÅino ĉiam sekvos la antaÅ­an
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ne eblas trovi lokan deponejon
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}tagoj{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}%{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
@@ -2535,8 +2535,8 @@ STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Montru t
STR_ORDERS_LIST_TOOLTIP :{BLACK}Ordena listo - alklaku ordenon por elekti. CTRL + klako skrolas al la stacio
STR_ORDERS_DELETE_TOOLTIP :{BLACK}ForviÅu la elektitan ordenon
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Enigu novan ordenon antaÅ­ la elektita ordeno, aÅ­ aldonu fine de la listo
-STR_SERVICE_HINT :{BLACK}Transsaltu ordenon Äis prizorgo necesos
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY} Pezo: {WEIGHT_S}{}Rapideco: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Transsaltu ordenon Äis prizorgo necesos
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY} Pezo: {WEIGHT_S}{}Rapideco: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY} jare{}Kapablo: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}Haltis
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Ne povas igi trajnon transiri signalon je danÄero...
STR_VEHICLE_STATUS_CRASHED :{RED}KraÅis!
@@ -2546,11 +2546,11 @@ STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ne povas
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Ne povas inversigi direkton de veturilo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ne povas turni veturilojn konsistantaj el pluraj unuoj
-STR_TRAIN_STOPPING :{RED}HaltiÄas
-STR_TRAIN_STOPPING_VEL :{RED}HaltiÄas, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :NeinterÅanÄeblaj reltipoj
-STR_TRAIN_NO_POWER :{RED}Senforte
-STR_TRAIN_START_NO_CATENARY :Mankas ĉi-trake supera elektro, do la trajno ne povas starti
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}HaltiÄas
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}HaltiÄas, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :NeinterÅanÄeblaj reltipoj
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Senforte
+STR_ERROR_TRAIN_START_NO_CATENARY :Mankas ĉi-trake supera elektro, do la trajno ne povas starti
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nova {STRING} nun haveblas!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
@@ -2563,7 +2563,7 @@ STR_TIMETABLE_CHANGE_TIME :{BLACK}ÅœanÄu
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...devas esti haltigata en vojveturila deponejo
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ne eblas trovi lokan deponejon
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Igu veturilon ĉirkaŭturni
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacito: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacito: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} veturilo{P "" j}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2587,7 +2587,7 @@ STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Ne povas
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Transformu)
STR_REFIT_TITLE :{GOLD}Elektu ÅarÄotipon por porti:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova kapablo: {GOLD}{CARGO}{}{BLACK}Transformkosto: {GOLD}{CURRENCY}
-STR_REFITTABLE :(transformebla)
+STR_PURCHASE_INFO_REFITTABLE :(transformebla)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Flughavenoj
@@ -2600,7 +2600,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Kreu flu
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}EnloÄantoj festas . . .{}Unua aviadilo alvenas en {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Aviadilo KraÅas!{}{COMMA} mortas pro fajro en {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Aviadila KraÅo!{}Aviadilo ne havis sufiĉan brulaĵon, {COMMA} mortas pro fajro!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
@@ -2613,9 +2613,9 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Karbmineja terÅoviÄo lasas trakon da detruado ĉe {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Fluegoj!{}AlmenaÅ­ {COMMA} mankas kaj verÅajne mortis pro signifoplena fluego!
-STR_BRIBE_FAILED :{WHITE}Via subaĉeta provo estas
-STR_BRIBE_FAILED_2 :{WHITE}malkovrita de regiona esploristo
-STR_BUILD_DATE :{BLACK}Kreite: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Via subaĉeta provo estas
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}malkovrita de regiona esploristo
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Kreite: {LTBLUE}{DATE_LONG}
STR_PERFORMANCE_DETAIL :{WHITE}Detala rendimento
@@ -2636,24 +2636,24 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Mono:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prunto:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Entute:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nombro da veturiloj; tio enkalkulas vojveturilojn, trajnojn, Åipojn kaj aviadilojn
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Nombro da staciaj eroj. Ĉiu parto de stacio (ekz. stacidomo, bushaltejo, flughaveno) kalkuliÄas, eĉ se konektite kiel unu stacio
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}La gajno de la malplejenspeza veturilo (de ĉiuj veturiloj pli aÄaj ol 2 jaroj)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Enspezite en la plej malaltenspeza monato de la lasta 12 kvaronoj
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Enspezite en la plej altenspeza monato de la lasta 12 kvaronoj
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}ÅœarÄunuoj liveritaj en la lastaj 4 kvaronoj
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Nombro da ÅarÄtipoj liveritaj en la lasta kvarono
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Monkvanto de ĉi tiu kompanio en la banko
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}La monkvanto pruntita de ĉi tiu kompanio
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Entuta poentaro el eblaj poentoj
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nombro da veturiloj; tio enkalkulas vojveturilojn, trajnojn, Åipojn kaj aviadilojn
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Nombro da staciaj eroj. Ĉiu parto de stacio (ekz. stacidomo, bushaltejo, flughaveno) kalkuliÄas, eĉ se konektite kiel unu stacio
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}La gajno de la malplejenspeza veturilo (de ĉiuj veturiloj pli aÄaj ol 2 jaroj)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Enspezite en la plej malaltenspeza monato de la lasta 12 kvaronoj
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Enspezite en la plej altenspeza monato de la lasta 12 kvaronoj
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}ÅœarÄunuoj liveritaj en la lastaj 4 kvaronoj
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Nombro da ÅarÄtipoj liveritaj en la lasta kvarono
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Monkvanto de ĉi tiu kompanio en la banko
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}La monkvanto pruntita de ĉi tiu kompanio
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Entuta poentaro el eblaj poentoj
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Agordoj de NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Agordoj de NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Apliku ÅanÄojn
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Agordu parametrojn
-STR_NEWGRF_FILENAME :{BLACK}Dosiernomo: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apliku ÅanÄojn
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Agordu parametrojn
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dosiernomo: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ĉi tiel ÅanÄos al kuranta ludo; tio povas kraÅigi la ludon.{}Ĉu vi nepre volas fari tion?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2669,28 +2669,28 @@ STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING}
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :la GRF-dosiero estas farita por traduki
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Tro da novaj grafikaĵoj estas ÅarÄataj
-STR_NEWGRF_ADD :{BLACK}Aldonu
-STR_NEWGRF_ADD_TIP :{BLACK}Aldonu NewGRF-dosieron al la listo
-STR_NEWGRF_REMOVE :{BLACK}ForviÅu
-STR_NEWGRF_REMOVE_TIP :{BLACK}ForviÅu la elektitan dosieron de NewGRF el la listo
-STR_NEWGRF_MOVEUP :{BLACK}Supren
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Movu la elektitan NewGRF-dosieron supren en la listo
-STR_NEWGRF_MOVEDOWN :{BLACK}Malsupren
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Movu la elektitan NewGRF-dosieron malsupren en la listo
-STR_NEWGRF_FILE_TIP :{BLACK}Listo da instalitaj NewGRF-dosieroj. Alklaku dosieron por ÅanÄi la parametrojn
-STR_NEWGRF_PARAMETER :{BLACK}Parametroj: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Enigu NewGRF-parametrojn
-STR_NEWGRF_NO_INFO :{BLACK}Ne haveblas informoj
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Aldonu
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Aldonu NewGRF-dosieron al la listo
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}ForviÅu
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}ForviÅu la elektitan dosieron de NewGRF el la listo
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Supren
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Movu la elektitan NewGRF-dosieron supren en la listo
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Malsupren
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Movu la elektitan NewGRF-dosieron malsupren en la listo
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Listo da instalitaj NewGRF-dosieroj. Alklaku dosieron por ÅanÄi la parametrojn
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametroj: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Enigu NewGRF-parametrojn
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ne haveblas informoj
STR_NEWGRF_ADD_CAPTION :{WHITE}Haveblaj NewGRF-dosieroj
STR_NEWGRF_ADD_FILE :{BLACK}Aldonu al elekto
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Aldonu la elektitan NewGRF-dosieron al viaj agordoj
-STR_NEWGRF_RESCAN_FILES :{BLACK}Reserĉu dosierojn
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Äœisdatigu la liston da haveblaj NewGRF-dosieroj
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Aldonu la elektitan NewGRF-dosieron al viaj agordoj
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Reserĉu dosierojn
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Äœisdatigu la liston da haveblaj NewGRF-dosieroj
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Dosiero ne aldoneblas: duobla GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Ne trovis apartenan dosieron
-STR_NEWGRF_DISABLED :{RED}Malaktiva
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ne trovis apartenan dosieron
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Malaktiva
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ne troviÄis apartena dosiero (ÅarÄis taÅ­gan GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}TaÅ­ga(j) GRF(oj) ÅarÄiÄis por mankaj dosieroj
@@ -2726,8 +2726,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Åœipo{P "" j}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aviadiloj
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Kunhavaj ordonoj de {COMMA} Veturilo{P "" j}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Montru ĉiujn veturilojn kiuj dividas ĉi tiun planon
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Kunhavaj ordonoj de {COMMA} Veturilo{P "" j}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Montru ĉiujn veturilojn kiuj dividas ĉi tiun planon
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Transformu trajnon
@@ -2830,39 +2830,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Transfor
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Transformu ÅarÄÅipon por porti alian ÅarÄon
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Transformu aviadilon por porti alian ÅarÄotipon
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Irante al {TOWN} Trajndeponejo
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Irante al {TOWN} Trajndeponejo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Irante al {TOWN} Voja Deponejo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Irante al {TOWN} Voja Deponejo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Irante al {TOWN} Åœipdeponejo
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Irante al {TOWN} Åœipdeponejo, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Irante al {STATION} Hangaro
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Irante al {STATION} Hangaro, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Trajndeponejo
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Trajndeponejo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Voja Deponejo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Voja Deponejo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Ŝipdeponejo
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Ŝipdeponejo, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Prizorgo ĉe {STATION} Hangaro
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {STATION} Hangaro, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klonu Trajnon
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klonu Veturilon
-STR_CLONE_SHIP :{BLACK}Klonu Åœipon
-STR_CLONE_AIRCRAFT :{BLACK}Klonu aviadilon
-
-STR_CLONE_TRAIN_INFO :{BLACK}Ĉi tiel konstruu kopion de la trajno kun ĉiuj vagonoj. CTRL+klako transprenos la itineron
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ĉi tiel konstruu kopion de la vojveturilo. CTRL+klako transprenos la itineron
-STR_CLONE_SHIP_INFO :{BLACK}Ĉi tiel konstruu kopion de la Åipo. CTRL+klako transprenos la itineron
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Ĉi tio konstruas kopion de la aviadilo. CTRL+klako transprenas la itineron
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la trajno kun ĉiuj vagonoj. Alklaku ĉi tiun butenon kaj poste trajnon en aŭ ekster deponejo. CTRL+klako transprenas la itineron
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la vojveturilo. Alklaku ĉi tiun butenon kaj poste veturilon en aŭ ekster deponejo. CTRL+klako transprenos la itineron
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la Åipo. Alklaku ĉi tiun butenon kaj poste Åipon en aÅ­ ekster deponejo. CTRL+klako dividos la ordenojn
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ĉi tio konstruas kopion de la aviadilo. Alklaku ĉi tiun butenon kaj poste aviadilon en aŭ ekster hangaro. CTRL+klako dividos la ordenojn
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Irante al {TOWN} Trajndeponejo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Irante al {TOWN} Trajndeponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Irante al {TOWN} Voja Deponejo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Irante al {TOWN} Voja Deponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Irante al {TOWN} Åœipdeponejo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Irante al {TOWN} Åœipdeponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Irante al {STATION} Hangaro
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Irante al {STATION} Hangaro, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Trajndeponejo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Trajndeponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Voja Deponejo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Voja Deponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Prizorgo ĉe {TOWN} Ŝipdeponejo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {TOWN} Ŝipdeponejo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Prizorgo ĉe {STATION} Hangaro
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Prizorgo ĉe {STATION} Hangaro, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klonu Trajnon
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonu Veturilon
+STR_DEPOT_CLONE_SHIP :{BLACK}Klonu Åœipon
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonu aviadilon
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ĉi tiel konstruu kopion de la trajno kun ĉiuj vagonoj. CTRL+klako transprenos la itineron
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ĉi tiel konstruu kopion de la vojveturilo. CTRL+klako transprenos la itineron
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ĉi tiel konstruu kopion de la Åipo. CTRL+klako transprenos la itineron
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ĉi tio konstruas kopion de la aviadilo. CTRL+klako transprenas la itineron
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la trajno kun ĉiuj vagonoj. Alklaku ĉi tiun butenon kaj poste trajnon en aŭ ekster deponejo. CTRL+klako transprenas la itineron
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la vojveturilo. Alklaku ĉi tiun butenon kaj poste veturilon en aŭ ekster deponejo. CTRL+klako transprenos la itineron
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ĉi tio konstruas kopion de la Åipo. Alklaku ĉi tiun butenon kaj poste Åipon en aÅ­ ekster deponejo. CTRL+klako dividos la ordenojn
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ĉi tio konstruas kopion de la aviadilo. Alklaku ĉi tiun butenon kaj poste aviadilon en aŭ ekster hangaro. CTRL+klako dividos la ordenojn
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Novaj Relaj Veturiloj
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Novaj Elektraj Relaj Veturiloj
@@ -2933,26 +2933,26 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre v
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Vi volas vendi ĉiujn veturilojn en la deponejo. Ĉu vi certas?
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vendu ĉiujn trajnojn en la deponejo
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vendu ĉiujn vojveturilojn en la deponejo
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vendu ĉiujn Åipojn en la deponejo
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vendu ĉiujn aviadilojn en la hangaro
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vendu ĉiujn trajnojn en la deponejo
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vendu ĉiujn vojveturilojn en la deponejo
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vendu ĉiujn Åipojn en la deponejo
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vendu ĉiujn aviadilojn en la hangaro
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Akiru liston da trajnoj kun ĉi tiu deponejo en siaj ordenoj
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Akiru liston da ĉiuj vojveturiloj kun ĉi tiu deponejo en siaj ordenoj
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Akiru liston da ĉiuj Åipoj kun ĉi tiu deponejo en siaj ordenoj
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Akiru liston da ĉiuj aviadiloj kun ajna hangaro en ĉi tiu flughaveno en siaj ordenoj
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Akiru liston da trajnoj kun ĉi tiu deponejo en siaj ordenoj
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Akiru liston da ĉiuj vojveturiloj kun ĉi tiu deponejo en siaj ordenoj
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Akiru liston da ĉiuj Åipoj kun ĉi tiu deponejo en siaj ordenoj
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Akiru liston da ĉiuj aviadiloj kun ajna hangaro en ĉi tiu flughaveno en siaj ordenoj
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Aŭtomate anstataŭu ĉiujn trajnojn en la deponejo
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Aŭtomate anstataŭu ĉiujn vojveturilojn en la deponejo
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}AÅ­tomate anstataÅ­u ĉiujn Åipojn en la deponejo
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Aŭtomate anstataŭu ĉiujn aviadilojn en la hangaro
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Aŭtomate anstataŭu ĉiujn trajnojn en la deponejo
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Aŭtomate anstataŭu ĉiujn vojveturilojn en la deponejo
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}AÅ­tomate anstataÅ­u ĉiujn Åipojn en la deponejo
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Aŭtomate anstataŭu ĉiujn aviadilojn en la hangaro
STR_REPLACE_VEHICLES_WHITE :{WHITE}AnstataÅ­u {STRING.n}
STR_REPLACE_VEHICLES_START :{BLACK}Komencu AnstataÅ­i
STR_REPLACE_VEHICLES_STOP :{BLACK}Ĉesu Anstataŭi
-STR_NOT_REPLACING :{BLACK}Ne anstataÅ­ante
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ne elektiÄis veturilo
+STR_REPLACE_NOT_REPLACING :{BLACK}Ne anstataÅ­ante
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ne elektiÄis veturilo
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Elektu maÅinon por anstataÅ­i
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Elektu novan maÅinon por uzi anstataÅ­ la maldekstre elektitan
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premu por ĉesi anstataÅ­i la maldekstre elektitan maÅinon
@@ -2964,26 +2964,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ĉe aŭt
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}AnstataÅ­ante: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Åœaltu inter maÅina kaj vagona anstataÅ­igo
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Trajno ne haveblas
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Veturilo ne haveblas
-STR_SHIP_NOT_AVAILABLE :{WHITE}Åœipo ne haveblas
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aviadilo ne haveblas
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Trajno ne haveblas
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Veturilo ne haveblas
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Åœipo ne haveblas
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aviadilo ne haveblas
-STR_ENGINES :MaÅinoj
-STR_WAGONS :Vagonoj
+STR_REPLACE_ENGINES :MaÅinoj
+STR_REPLACE_WAGONS :Vagonoj
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Alklaku por haltigi ĉiujn trajnojn en la deponejo
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Alklaku por haltigi ĉiujn vojveturilojn en la deponejo
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Alklaku por haltigi ĉiujn Åipojn en la deponejo
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Alklaku por haltigi ĉiujn aviadilojn en la hangaro
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Alklaku por haltigi ĉiujn trajnojn en la deponejo
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Alklaku por haltigi ĉiujn vojveturilojn en la deponejo
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Alklaku por haltigi ĉiujn Åipojn en la deponejo
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Alklaku por haltigi ĉiujn aviadilojn en la hangaro
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Alklaku por starti ĉiujn trajnojn en la deponejo
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Alklaku por starti ĉiujn vojveturilojn en la deponejo
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Alklaku por starti ĉiujn Åipojn en la deponejo
-STR_MASS_START_HANGAR_TIP :{BLACK}Alklaku por starti ĉiujn aviadilojn en la hangaro
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Alklaku por starti ĉiujn trajnojn en la deponejo
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Alklaku por starti ĉiujn vojveturilojn en la deponejo
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Alklaku por starti ĉiujn Åipojn en la deponejo
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Alklaku por starti ĉiujn aviadilojn en la hangaro
-STR_MASS_STOP_LIST_TIP :{BLACK}Alklaku por haltigi ĉiujn veturilojn en la listo
-STR_MASS_START_LIST_TIP :{BLACK}Alklaku por starti ĉiujn veturilojn en la listo
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Alklaku por haltigi ĉiujn veturilojn en la listo
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Alklaku por starti ĉiujn veturilojn en la listo
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}AfiÅa listo - {COMMA} AfiÅo{P "" j}
@@ -2991,14 +2991,14 @@ STR_SIGN_LIST_CAPTION :{WHITE}AfiÅa l
############ Lists rail types
-STR_RAIL_VEHICLES :Relaj Veturiloj
-STR_ELRAIL_VEHICLES :Elektraj Relaj Veturiloj
-STR_MONORAIL_VEHICLES :Unurelaj Veturiloj
-STR_MAGLEV_VEHICLES :Maglevaj Veturiloj
+STR_REPLACE_RAIL_VEHICLES :Relaj Veturiloj
+STR_REPLACE_ELRAIL_VEHICLES :Elektraj Relaj Veturiloj
+STR_REPLACE_MONORAIL_VEHICLES :Unurelaj Veturiloj
+STR_REPLACE_MAGLEV_VEHICLES :Maglevaj Veturiloj
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kosto: {GOLD}{CURRENCY}{BLACK} Pezo: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Rapido: {GOLD}{VELOCITY}{BLACK} Forto: {GOLD}{POWER}
@@ -3024,54 +3024,54 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generu
-STR_RANDOM :{BLACK}Hazardigu
-STR_RANDOM_HELP :{BLACK}ÅœanÄu la hazardan enigon uzatan de la terengenerilo
-STR_WORLD_GENERATION_CAPTION :{WHITE}Mondgenerado
-STR_RANDOM_SEED :{BLACK}Hazarda Enigo:
-STR_RANDOM_SEED_HELP :{BLACK}Klaku por enigi hazardan enigon
-STR_LAND_GENERATOR :{BLACK}Landgenerilo:
-STR_TREE_PLACER :{BLACK}Arba algoritmo:
-STR_HEIGHTMAP_ROTATION :{BLACK}Mapa turniÄo:
-STR_TERRAIN_TYPE :{BLACK}Terentipo:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Marnivelo:
-STR_SMOOTHNESS :{BLACK}Reguleco:
-STR_SNOW_LINE_HEIGHT :{BLACK}NeÄlinia alteco:
-STR_DATE :{BLACK}Dato:
-STR_NUMBER_OF_TOWNS :{BLACK}Kiom da urboj:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Kiom da industrioj:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Altigu la neÄlinion per unu
-STR_SNOW_LINE_DOWN :{BLACK}Malaltigu la neÄlinion per unu
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}ÅœanÄu altecon de la neÄlinio
-STR_START_DATE_QUERY_CAPT :{WHITE}ÅœanÄu komencjaron
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skala averto
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ne rekomendindas tro ÅanÄi la grandecon de la mapo. Ĉu daÅ­rigi la generadon?
-STR_HEIGHTMAP_NAME :{BLACK}Mapa nomo:
-STR_HEIGHTMAP_SIZE :{BLACK}Grandeco: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generu
+STR_MAPGEN_RANDOM :{BLACK}Hazardigu
+STR_MAPGEN_RANDOM_HELP :{BLACK}ÅœanÄu la hazardan enigon uzatan de la terengenerilo
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Mondgenerado
+STR_MAPGEN_RANDOM_SEED :{BLACK}Hazarda Enigo:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klaku por enigi hazardan enigon
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerilo:
+STR_MAPGEN_TREE_PLACER :{BLACK}Arba algoritmo:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Mapa turniÄo:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terentipo:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Marnivelo:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Reguleco:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}NeÄlinia alteco:
+STR_MAPGEN_DATE :{BLACK}Dato:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Kiom da urboj:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Kiom da industrioj:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Altigu la neÄlinion per unu
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Malaltigu la neÄlinion per unu
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}ÅœanÄu altecon de la neÄlinio
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}ÅœanÄu komencjaron
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skala averto
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ne rekomendindas tro ÅanÄi la grandecon de la mapo. Ĉu daÅ­rigi la generadon?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Mapa nomo:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Grandeco: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generante mondon...
STR_GENERATION_ABORT :{BLACK}Ĉesu
STR_GENERATION_ABORT_CAPTION :{WHITE}Ĉesu generi mondon
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ĉu vi vere volas ĉesi generi mondon?
-STR_PROGRESS :{WHITE}{NUM}% komplete
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Mondgenerado
-STR_TREE_GENERATION :{BLACK}Arba generado
-STR_UNMOVABLE_GENERATION :{BLACK}Nemoveblaĵa generado
-STR_CLEARING_TILES :{BLACK}Generado de malglataj kaj rokaj regionoj
-STR_SETTINGUP_GAME :{BLACK}Agordante ludon
-STR_PREPARING_TILELOOP :{BLACK}Trakurante kvadratojn
-STR_PREPARING_GAME :{BLACK}Preparante ludon
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ĉi tiu ago ÅanÄis la malfacilec-nivelon al 'ÅanÄite'
-STR_SE_FLAT_WORLD :{WHITE}Ebena lando
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generu ebenan landon
-STR_SE_RANDOM_LAND :{WHITE}Hazarda lando
-STR_SE_NEW_WORLD :{BLACK}Kreu novan scenaron
-STR_SE_CAPTION :{WHITE}Scenara tipo
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Malaltigu la altecon de ebena lando per unu
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Altigu la altecon de ebena lando per unu
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}ÅœanÄu altecon de ebena lando
-STR_FLAT_WORLD_HEIGHT :{BLACK}Alteco de ebena lando:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% komplete
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Mondgenerado
+STR_GENERATION_TREE_GENERATION :{BLACK}Arba generado
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nemoveblaĵa generado
+STR_GENERATION_CLEARING_TILES :{BLACK}Generado de malglataj kaj rokaj regionoj
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Agordante ludon
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Trakurante kvadratojn
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparante ludon
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Ĉi tiu ago ÅanÄis la malfacilec-nivelon al 'ÅanÄite'
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Ebena lando
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generu ebenan landon
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Hazarda lando
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Kreu novan scenaron
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenara tipo
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Malaltigu la altecon de ebena lando per unu
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Altigu la altecon de ebena lando per unu
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}ÅœanÄu altecon de ebena lando
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Alteco de ebena lando:
STR_SMALLMAP_CENTER :{BLACK}Centrigu la mapeton al la nuna loko
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
@@ -3101,18 +3101,18 @@ STR_MEASURE_AREA :{BLACK}Regiono:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longo: {NUM}{}Altecdiferenco: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Regiono: {NUM} x {NUM}{}Altecdiferenco: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transigaj Kreditoj: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ĉi tiun vojon posedas la urbo
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...vojo direktiÄas malÄuste
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transigaj Kreditoj: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ĉi tiun vojon posedas la urbo
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...vojo direktiÄas malÄuste
-STR_TRANSPARENCY_TOOLB :{WHITE}Ebloj por travidebleco
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}(Ne)travideblu la staciaj afiÅoj
-STR_TRANSPARENT_TREES_DESC :{BLACK}(Ne)travideblu la arboj
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}(Ne)travideblu la domoj
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}(Ne)travideblu la industrioj
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}(Ne)travideblu konstrueblaĵoj kiel stacidomoj, deponejoj, trairejoj kaj kondukdratoj
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}(Ne)travideblu la pontoj
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}(Ne)travideblu aĵoj kiel lumturoj kaj antenoj, kaj eble estonte vidÄuaĵoj
+STR_TRANSPARENCY_CAPTION :{WHITE}Ebloj por travidebleco
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}(Ne)travideblu la staciaj afiÅoj
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}(Ne)travideblu la arboj
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}(Ne)travideblu la domoj
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}(Ne)travideblu la industrioj
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}(Ne)travideblu konstrueblaĵoj kiel stacidomoj, deponejoj, trairejoj kaj kondukdratoj
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}(Ne)travideblu la pontoj
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}(Ne)travideblu aĵoj kiel lumturoj kaj antenoj, kaj eble estonte vidÄuaĵoj
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3122,19 +3122,19 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Ĉiuj trajnoj
STR_GROUP_ALL_SHIPS :Ĉiuj Åipoj
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_RENAME_CAPTION :{BLACK}Renomu grupon
-STR_GROUP_CAN_T_CREATE :{WHITE}Ne eblas krei grupon...
-STR_GROUP_CAN_T_DELETE :{WHITE}Ne eblas viÅi grupon...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ne eblas krei grupon...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ne eblas viÅi grupon...
-STR_GROUP_CREATE_TIP :{BLACK}Klaku por krei grupon
-STR_GROUP_DELETE_TIP :{BLACK}ViÅu la selektitan grupon
-STR_GROUP_RENAME_TIP :{BLACK}Renomu la sektitan grupon
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klaku por krei grupon
+STR_GROUP_DELETE_TOOLTIP :{BLACK}ViÅu la selektitan grupon
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Renomu la sektitan grupon
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3194,18 +3194,18 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nomo devas esti ununura
#### Improved sign GUI
########
-STR_BUILD_NEW_INDUSTRY :{BLACK}Konstruu
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Konstruu
############ Face formatting
STR_FACE_SIMPLE :{BLACK}Simpla
STR_FACE_SAVE :{BLACK}Konservi
-STR_FACE_SAVE_TIP :{BLACK}Konservi faman vizaÄon
+STR_FACE_SAVE_TOOLTIP :{BLACK}Konservi faman vizaÄon
STR_FACE_SAVE_DONE :{WHITE}Tiu ĉi vizaÄo estos konservita kiel via fama en agord-dosiero de OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europa
STR_FACE_SELECT_EUROPEAN :{BLACK}Elekti eÅ­ropecajn vizaÄojn
@@ -3214,12 +3214,12 @@ STR_FACE_SELECT_AFRICAN :{BLACK}Elekti a
STR_FACE_YES :Jes
STR_FACE_NO :Ne
STR_FACE_HAIR :Hararo:
-STR_FACE_HAIR_TIP :{BLACK}ÅœanÄu hararon
+STR_FACE_HAIR_TOOLTIP :{BLACK}ÅœanÄu hararon
STR_FACE_EYECOLOUR :Okula koloro:
-STR_FACE_EYECOLOUR_TIP :{BLACK}ÅœanÄu okulan koloron
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}ÅœanÄu okulan koloron
STR_FACE_GLASSES :Okulvitroj:
STR_FACE_NOSE :Nazo:
-STR_FACE_NOSE_TIP :{BLACK}ÅœanÄi nazon
+STR_FACE_NOSE_TOOLTIP :{BLACK}ÅœanÄi nazon
STR_FACE_LIPS :Lipoj:
STR_FACE_MOUSTACHE :Liphararo:
########
diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt
index e83a09486..135e34d81 100644
--- a/src/lang/estonian.txt
+++ b/src/lang/estonian.txt
@@ -215,7 +215,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kaart -
STR_GAME_OPTIONS_CAPTION :{WHITE}Mängu valikud
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Sõnum
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING} teatab
-STR_POPUP_CAUTION_CAPTION :{WHITE}Ettevaatust!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Ettevaatust!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Seda ei saa teha....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Seda ala ei saa puhastada....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud
@@ -223,9 +223,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD meeskond
STR_QUIT_CAPTION :{WHITE}Mängust väljumine
-STR_YES :{BLACK}Jah
-STR_NO :{BLACK}Ei
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Kas soovite OpenTTD sulgeda ja minna tagasi süsteemi {STRING}?
+STR_QUIT_YES :{BLACK}Jah
+STR_QUIT_NO :{BLACK}Ei
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Kas soovite OpenTTD sulgeda ja minna tagasi süsteemi {STRING}?
STR_JUST_NOTHING :Mitte midagi
STR_COLOUR_DARK_BLUE :Tumesinine
@@ -286,11 +286,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Kõrb
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Lumi
STR_NEWS_MESSAGE_CAPTION :{WHITE}Teade
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Vaikimisi
-STR_QUERY_CANCEL :{BLACK}Tühista
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Nimevahetus
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Vaikimisi
+STR_BUTTON_CANCEL :{BLACK}Tühista
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Nimevahetus
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -307,16 +307,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Laadung
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Andmed
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kandevõimed
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Veoseid kokku
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Selle rongi kandevõime:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Selle rongi kandevõime:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Uus mäng
STR_INTRO_LOAD_GAME :{BLACK}Mängu laadimine
STR_INTRO_MULTIPLAYER :{BLACK}Võrgumäng
STR_INTRO_SCENARIO_EDITOR :{BLACK}Stsenaariumiredaktor
-STR_MAPSIZE :{BLACK}Kaardi suurus:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kaardi suurus:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Mängu valikud
STR_COMPANY_SOMEONE :keegi{SKIP}{SKIP}
@@ -365,10 +365,10 @@ STR_FILE_MENU_QUIT_GAME :Lahku mängust
STR_FILE_MENU_EXIT :Välju
STR_ABANDON_GAME_QUERY :{YELLOW}Kas te soovite selle mängu lõpetada?
STR_ABANDON_GAME_CAPTION :{WHITE}Mängu lõpetamine
-STR_SORT_ORDER_TIP :{BLACK}Sorteerimise järjekorra valimine (kahanev/kasvav)
-STR_SORT_CRITERIA_TIP :{BLACK}Sorteerimistingimuse valimine
-STR_FILTER_CRITERIA_TIP :{BLACK}Vali sõelumisalused
-STR_SORT_BY :{BLACK}Sorteeri:
+STR_TOOLTIP_SORT_ORDER :{BLACK}Sorteerimise järjekorra valimine (kahanev/kasvav)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Sorteerimistingimuse valimine
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vali sõelumisalused
+STR_BUTTON_SORT_BY :{BLACK}Sorteeri:
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Rahvaarv
@@ -400,24 +400,24 @@ STR_SORT_BY_RUNNING_COST :Käituskulud
STR_SORT_BY_POWER_VS_RUNNING_COST :Võimsus- ja käituskulud
STR_SORT_BY_CARGO_CAPACITY :Kandevõime
-STR_NO_WAITING_CARGO :{BLACK}Veoseid pole ootamas
-STR_SELECT_ALL_FACILITIES :{BLACK}Vali kõik tööstused
-STR_SELECT_ALL_TYPES :{BLACK}Vali kõik kaubatüüpid (ka mitteoodatav kaup)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Vaata nimekirja seda tüüpi veovahenditest
-STR_MANAGE_LIST :{BLACK}Halda nimekirja
-STR_MANAGE_LIST_TIP :{BLACK}Saada juhised kõikidele selles nimekirjas olevatele veovahenditele
-STR_REPLACE_VEHICLES :Asenda veovahendeid
-STR_SEND_FOR_SERVICING :Saada hooldusesse
-
-STR_AVAILABLE_TRAINS :{BLACK}Saadaval rongid
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Saadaval sõidukid
-STR_AVAILABLE_SHIPS :{BLACK}Saadaval laevad
-STR_AVAILABLE_AIRCRAFT :{BLACK}Saadaval õhusõidukid
-
-STR_SEND_TRAIN_TO_DEPOT :Saada depoose
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Saada depoose
-STR_SEND_SHIP_TO_DEPOT :Saada depoose
-STR_SEND_AIRCRAFT_TO_HANGAR :Saada angaari
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Veoseid pole ootamas
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Vali kõik tööstused
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Vali kõik kaubatüüpid (ka mitteoodatav kaup)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vaata nimekirja seda tüüpi veovahenditest
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Halda nimekirja
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Saada juhised kõikidele selles nimekirjas olevatele veovahenditele
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Asenda veovahendeid
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Saada hooldusesse
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Saadaval rongid
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Saadaval sõidukid
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Saadaval laevad
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Saadaval õhusõidukid
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Saada depoose
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Saada depoose
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Saada depoose
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Saada angaari
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -447,12 +447,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Valikud
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Hooldusvahemiku ei saa muuta...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Sulge aken
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Akna pealkiri. Liigutamiseks lohista seda hiirega.
-STR_STICKY_BUTTON :{BLACK}Keela selle akna sulgemine 'Sulge kõik aknad' nupu klõpsamisel
-STR_RESIZE_BUTTON :{BLACK}Kliki ja venita, et akna suurust muuta
+STR_TOOLTIP_STICKY :{BLACK}Keela selle akna sulgemine 'Sulge kõik aknad' nupu klõpsamisel
+STR_TOOLTIP_RESIZE :{BLACK}Kliki ja venita, et akna suurust muuta
STR_SAVELOAD_HOME_BUTTON :{BLACK}Vajuta siia, et minna praegusesse vaikimisi valitud salvestamise/laadimise kausta
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Ruudul asuvate hoonete jms. lammutamine
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Maapinna madaldamine
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Maapinna kõrgendamine
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Maapinna madaldamine
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Maapinna kõrgendamine
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib nimistut üles/alla
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib listi üles/alla
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Näitab kaardil maastikku
@@ -465,21 +465,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Linnanim
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Kasum sellel aastal: {CURRENCY} (eelneval: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} aasta{P "" t} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} aasta{P "" t} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} aasta{P "" t} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} aasta{P "" t} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Rong
-STR_VEHICLE_ROAD_VEHICLE :Sõiduk
-STR_VEHICLE_SHIP :Laev
-STR_VEHICLE_AIRCRAFT :Õhusõiduk
+STR_REPLACE_VEHICLE_TRAIN :Rong
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Sõiduk
+STR_REPLACE_VEHICLE_SHIP :Laev
+STR_REPLACE_VEHICLE_AIRCRAFT :Õhusõiduk
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} on vanaks saamas
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} on väga vanaks saamas
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} on väga vanaks saamas ja vajab kiiret väljavahetamist
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Maa-ala andmed
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Puhastustasu: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Puhastustasu: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Sissetulek puhastamisel: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Sissetulek puhastamisel: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :puudub
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Omanik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Maantee omanik: {LTBLUE}{STRING}
@@ -488,7 +488,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Rongitee
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Kohalik omavalitsus: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :puudub
STR_VEHICLE_NAME_BUTTON :{BLACK}Nimi
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -600,7 +600,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Vajuta l
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Vajuta laulule, et see eemaldada praegusest progammist (Custom1 või Custom2 ainult)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Lülita lugude segamine sisse ja välja
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Näita muusikalugude valimise akent
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Vajuta pakkumisele, et näha linna või tööstuse asukohta
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Vajuta pakkumisele, et näha linna või tööstuse asukohta
STR_INTRO_DIFFICULTY :{BLACK}Raskusaste ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Viimane teade
@@ -649,7 +649,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Vähenda
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Suvalise kaardi tekitamine
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Nulli maastik
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Nulli maastik
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eemalda kõik mängija omandid
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eemalda kõik mängija omandid
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Kas oled kindel, et tahad lammutada kõik mängija omandid?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Maastiku loomine
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Linnade loomine
@@ -663,11 +663,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...liiga
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...liiga lähedal teisele linnale
STR_ERROR_SITE_UNSUITABLE :{WHITE}...ebasobiv koht
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...liiga palju linnu
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ei saa ühtegi linna ehitada...
-STR_NO_SPACE_FOR_TOWN :{WHITE}...pole enam ruumi kaardil
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ei saa ühtegi linna ehitada...
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...pole enam ruumi kaardil
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Linna suuruse suurendamine
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Laienda
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Linn ei ehita teid. Teedeehituse lubamiseks Täpsemad seaded->Majandus->Linnad.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Linn ei ehita teid. Teedeehituse lubamiseks Täpsemad seaded->Majandus->Linnad.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Suvaline linn
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Ehita linn suvalisse kohta
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} ei saa siia ehitada...
@@ -681,13 +681,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Loo maas
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Ehita tuletorn
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Paigalda saatjamast
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Loo kõrbealad.{}Eemaldamiseks klõpsa hoides all CTRL nuppu
-STR_CREATE_LAKE :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
-STR_CREATE_RIVER :{BLACK}Jõgede paigutamine.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määratle veealad.{}Ehita kanal. CTRL-klahvi all hoides ujutab ümbruskonna üle.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Jõgede paigutamine.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Kustuta
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Hävita see linn täielikult
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salvesta kaart
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Laadi kaart
-STR_MENU_LOAD_HEIGHTMAP :Lae kõrguskaart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Lae kõrguskaart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Lahku redaktorist
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Välju
@@ -697,7 +697,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvesta
STR_INTRO_PLAY_SCENARIO :{BLACK}Stsenaariumi mängimine
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Kõrguskaardil mängimine
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Alusta uut mängu kasutades kõrguskaarti maastikuna
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Kas sa oled kindel, et sa tahad kaardi tegemise lõpetada?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Kas sa oled kindel, et sa tahad kaardi tegemise lõpetada?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...saab ainult ehitada linna, mille rahvastikuarv ületab 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Alguse liigutamine 1 aasta võrra tagasi
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Alguse liigutamine 1 aasta võrra edasi
@@ -705,21 +705,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...mõle
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Väike
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Keskmine
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Suur
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Suvaline
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Suvaline
STR_FOUND_TOWN_CITY :{BLACK}Linn
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Suuremad linnad kasvavad kiiremini kui väikesed{}Sõltuvalt seadetest on need ka alguses suuremad
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vali linna suurus
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Linna suurus:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Aleviku teeplaneering
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vali alevikus kasutatav teeplaneering
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Algne
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Paremad teed
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ruudustik
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ruudustik
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Suvaline
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Aleviku teeplaneering
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vali alevikus kasutatav teeplaneering
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Algne
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Paremad teed
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ruudustik
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ruudustik
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Suvaline
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näita viimast teadet
STR_NEWS_MESSAGES_OFF :Väljas
STR_NEWS_MESSAGES_SUMMARY :Lühike
@@ -819,10 +819,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * SE
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekraanitõmmis edukalt salvestatud nimega '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekraanitõmmise võtmine nurjus!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Maa ostmine tulevaseks kasutamiseks
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Maa ostmine tulevaseks kasutamiseks
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMAATSALVESTUS
STR_STATUSBAR_SAVING_GAME :{RED}* * MÄNGU SALVESTAMINE * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Ikka salvestamisel,{}palun oota salvestuse lõpuni!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Ikka salvestamisel,{}palun oota salvestuse lõpuni!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}'Ezy Street' stiilis muusikaprogrammi valimine
############ start of townname region
@@ -885,7 +885,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vali kas
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Täisekraan
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Märgi see kast, et OpenTTD täisekraanirežiimis mängida
-STR_FULLSCREEN_FAILED :{WHITE}Täisekraanrežiim ebaõnnestus
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Täisekraanrežiim ebaõnnestus
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Ekraanilahutus
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Ekraanilahutuse valimine
@@ -898,12 +898,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Valige k
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuduv{P "" ad}/viga{P ne sed} fail{P "" id}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Lisaandmed põhigraafikakomplekti kohta
-STR_AUTOSAVE_FAILED :{WHITE}Automaatne salvestus nurjus
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automaatne salvestus nurjus
-STR_HEADING_FOR_STATION :{LTBLUE}Siht: {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Siht: {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sihita
-STR_NO_ORDERS_VEL :{LTBLUE}Sihita, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Siht: {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Siht: {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sihita
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sihita, {VELOCITY}
STR_PASSENGERS :reisijad
STR_BAGS :kotti
@@ -914,9 +914,9 @@ STR_CRATES :kasti
STR_RES_OTHER :muu
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa jagada...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa kopeerida...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Jagatud sihtpunktide lõpp - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa jagada...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Sihtpunktide nimekirja ei saa kopeerida...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Jagatud sihtpunktide lõpp - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ei leia jätkamiseks rada.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} on eksinud.
@@ -1185,15 +1185,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Kaardi
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :väljas
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Muuda seadete väärtusi
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Muuda seadete väärtusi
-STR_TEMPERATE_LANDSCAPE :Parasvöötme maastik
-STR_SUB_ARCTIC_LANDSCAPE :Arktiline maastik
-STR_SUB_TROPICAL_LANDSCAPE :Troopiline maastik
-STR_TOYLAND_LANDSCAPE :Mänguasjamaa
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Parasvöötme maastik
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Arktiline maastik
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Troopiline maastik
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Mänguasjamaa
STR_CHEATS :{WHITE}Petmine
-STR_CHEATS_TIP :{BLACK}Märgistatud kastid näitavad et, kas sa oled varem seda pettust kasutanud
+STR_CHEATS_TOOLTIP :{BLACK}Märgistatud kastid näitavad et, kas sa oled varem seda pettust kasutanud
STR_CHEATS_WARNING :{BLACK}Hoiatus! Sa kavatsed oma konkurente reeta. Pea meeles, et sellisest häbist ei saa sa enam kunagi lahti.
STR_CHEAT_MONEY :{LTBLUE}Suurenda raha hulka {CURRENCY} võrra
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Mängimine ettevõttena: {ORANGE}{COMMA}
@@ -1205,177 +1205,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Vaheta
STR_CHEAT_CHANGE_DATE :{LTBLUE}Muuda kuupäeva: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Tootmisväärtuste muutmine: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Suudub meldepunkti: {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Suundub {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Suudub meldepunkti: {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Suundub {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Läbi punkti {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Läbi peatumata punkti{WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Läbi punkti {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Läbi peatumata punkti{WAYPOINT}
-STR_WAYPOINTNAME_CITY :{TOWN} meldepunkt
-STR_WAYPOINTNAME_CITY_SERIAL :Meldepunkt {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Meldepunkt
+STR_FORMAT_WAYPOINT_NAME :{TOWN} meldepunkt
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Meldepunkt {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Meldepunkt
-STR_WAYPOINT :{WHITE}Meldepunkt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vali meldepunkti liik
+STR_WAYPOINT_CAPTION :{WHITE}Meldepunkt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vali meldepunkti liik
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Muuda meldepunkti nime
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Meldepunkti nime ei saa muuta...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Meldepunkti nime ei saa muuta...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Muuda rööpad meldepunktiks
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siia rajada...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siit eemaldada...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siia rajada...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepunkti ei saa siit eemaldada...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Rööbaste ehitamine kasutades "lohistamist"
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...kaardil puudub linn
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}...linnadele pole sobilike kohti
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...kaardil puudub linn
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}...linnadele pole sobilike kohti
-STR_MANY_RANDOM_TOWNS :{BLACK}Palju suvalisi linnu
-STR_RANDOM_TOWNS_TIP :{BLACK}Kaardi katmine suvaliselt asetatud linnadega
-STR_MANY_RANDOM_INDUSTRIES :Palju suvalisi tööstusi
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Kata kaart suvaliselt paigutatud tööstustega
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tööstust ei saa tekitada...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Palju suvalisi linnu
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Kaardi katmine suvaliselt asetatud linnadega
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Palju suvalisi tööstusi
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Kata kaart suvaliselt paigutatud tööstustega
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tööstust ei saa tekitada...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Maastiku tööriistade avamine maa tõstmiseks/langetamiseks, puude istutamiseks, jne.
STR_LANDSCAPING_TOOLBAR :{WHITE}Maastik
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Maapinna kõrgus
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Maapinna kõrgus
STR_TREES_RANDOM_TYPE :{BLACK}Suvalised puutüübid
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Istutab suvalisi puid
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Istutab suvalisi puid
-STR_CANT_BUILD_CANALS :{WHITE}Siia ei saa kanaleid ehitada...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Siia ei saa kanaleid ehitada...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Ehita kanaleid.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Siia ei saa lüüse ehitada...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Siia ei saa lüüse ehitada...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Lüüsi ehitamine
-STR_LANDINFO_LOCK :Lüüs
+STR_LAI_WATER_DESCRIPTION_LOCK :Lüüs
-STR_CANT_PLACE_RIVERS :{WHITE}Jõgesid ei saa siia teha...
-STR_LANDINFO_RIVER :Jõgi
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Jõgesid ei saa siia teha...
+STR_LAI_WATER_DESCRIPTION_RIVER :Jõgi
-STR_BUOY_IS_IN_USE :{WHITE}...poi on kasutusel!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...poi on kasutusel!
-STR_LANDINFO_COORDS :{BLACK}Koordinaadid: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinaadid: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Siinset jaamablokki ei saa lammutada...
-STR_CANT_CONVERT_RAIL :{WHITE}Siin ei saa raudtee tüüpi muuta...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Siinset jaamablokki ei saa lammutada...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Siin ei saa raudtee tüüpi muuta...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Muuda/uuenda rööpaliiki
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Tõsta vedur siia, et kogu rong maha müüa
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Tõsta vedur siia, et kogu rong maha müüa
STR_STATION_BUILD_DRAG_DROP :{BLACK}Venitamine
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ehita jaam kasutades hiirega venitust
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Vali jaama klass mida tahad näidata
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Vali ehitatava jaama tüüp
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vali jaama klass mida tahad näidata
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vali ehitatava jaama tüüp
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Mängu aja kiirendamine
STR_MESSAGE_HISTORY :{WHITE}Sõnumite ajalugu
-STR_MESSAGE_HISTORY_TIP :{BLACK}Nimekiri hiljutistest uudistest
-STR_MESSAGES_DISABLE_ALL :{BLACK}Kõik välja
-STR_MESSAGES_ENABLE_ALL :{BLACK}Kõik sisse
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Nimekiri hiljutistest uudistest
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Kõik välja
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Kõik sisse
-STR_INDUSTRYDIR_CAPTION :{WHITE}Tööstused
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% veetud)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% veetud)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Tööstuste nimed - klõpsates keskendatakse vaade tööstusele
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Tööstused
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% veetud)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% veetud)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Tööstuste nimed - klõpsates keskendatakse vaade tööstusele
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...liiga lähedal mõnele teisele tööstusele
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...liiga lähedal mõnele teisele tööstusele
STR_CONFIG_GAME_PRODUCTION :{WHITE}Tootlikuse muutmine
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Võrgumäng
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Mängija nimi:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Teised mängijad tunnevad sind selle nime järgi
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Sisesta enda nimi
-STR_NETWORK_CONNECTION :{BLACK}Ãœhendus:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Valimine interneti- või kohtvõrkmängu vahel
-
-STR_NETWORK_START_SERVER :{BLACK}Alusta serverit
-STR_NETWORK_START_SERVER_TIP :{BLACK}Oma serveri alustamine
-
-STR_NETWORK_GAME_NAME :{BLACK}Nimi
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Mängu nimi
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Suhtluskeel, serveri osa, jne.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Mäng valimiseks vajuta nimekirjas olevale nimele
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server, kus sa viimati mängisid:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klõpsa, et valida server, kus sa viimati mängisid
-
-STR_NETWORK_FIND_SERVER :{BLACK}Serveri otsimine
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Võrgust serveri otsimine
-STR_NETWORK_ADD_SERVER :{BLACK}Lisa server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Pidevalt jälgitava serveri lisamine loendisse.
-STR_NETWORK_ENTER_IP :{BLACK}Sisesta serveri aadress
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Kliendid
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Kliente sees / enim kliente{}Ettevõtteid sees / enim ettevõtteid
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kaardi suurus
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kaardisuurus mängus{}Klõpsa, et järjestada pindala järgi
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Kuupäev
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Kuupäev hetkel
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Kestnud
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Mitu aastat{}on mäng kestnud
-
-STR_NETWORK_GAME_INFO :{SILVER}MÄNGU ANDMED
-STR_NETWORK_CLIENTS :{SILVER}Kliendid: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Keel: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Ruudustik: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kaardi suurus: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Osa serveris: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serveri aadress: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Aeg alguses: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Aeg hetkel: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Parooliga kaitstud!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER ON MAAS
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER ON TÄIS
-STR_NETWORK_VERSION_MISMATCH :{SILVER}OSAD EI SOBI
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF SOBIMATUS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Liitu mänguga
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Uue võrgumängu alustamine
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Mängu nimi:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Mängu nime näidatakse teistele mänijatele võrgumängu serverite nimekirjas
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Sisesta võrgumängu nimi
-STR_NETWORK_SET_PASSWORD :{BLACK}Sea parool
-STR_NETWORK_PASSWORD_TIP :{BLACK}Kaitse oma mäng parooliga, kui sa ei taha, et kõik sellele ligi pääseksid
-STR_NETWORK_SELECT_MAP :{BLACK}Vali kaart:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Millist kaarti sa tahad mängida?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :kohtvõrk (LAN)
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (reklaami)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Suurim klientide arv:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Määra suurim klientide arv. Kõik vabad kohad ei pea täidetud olema
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} ettevõte{P "" t}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Enim ettevõtteid:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Teatud ettevõtete piirang serveris
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pealtvaataja{P "" t}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Enim pealtvaatajaid
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Teatud vaatlejate piirang serveris
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Räägitav keel:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Teistele mängijatele teadmiseks, et mis keelt serveris räägitakse
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Alusta mängu
-STR_NETWORK_START_GAME_TIP :{BLACK}Uue võrgumängu alustamine suvalise kaardiga
-STR_NETWORK_LOAD_GAME :{BLACK}Mängu laadimine
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Varasema võrgumängu jätkamine (vaata, et ühendad ennast õige mängijana)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Võrgumäng
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Mängija nimi:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Teised mängijad tunnevad sind selle nime järgi
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Sisesta enda nimi
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Ãœhendus:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Valimine interneti- või kohtvõrkmängu vahel
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Alusta serverit
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Oma serveri alustamine
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nimi
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Mängu nimi
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Suhtluskeel, serveri osa, jne.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Mäng valimiseks vajuta nimekirjas olevale nimele
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server, kus sa viimati mängisid:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klõpsa, et valida server, kus sa viimati mängisid
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Serveri otsimine
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Võrgust serveri otsimine
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Lisa server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pidevalt jälgitava serveri lisamine loendisse.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Sisesta serveri aadress
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Kliendid
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Kliente sees / enim kliente{}Ettevõtteid sees / enim ettevõtteid
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kaardi suurus
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kaardisuurus mängus{}Klõpsa, et järjestada pindala järgi
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Kuupäev
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Kuupäev hetkel
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Kestnud
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Mitu aastat{}on mäng kestnud
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}MÄNGU ANDMED
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Kliendid: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Keel: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Ruudustik: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaardi suurus: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Osa serveris: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveri aadress: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Aeg alguses: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aeg hetkel: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Parooliga kaitstud!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER ON MAAS
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER ON TÄIS
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}OSAD EI SOBI
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF SOBIMATUS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Liitu mänguga
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Uue võrgumängu alustamine
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Mängu nimi:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Mängu nime näidatakse teistele mänijatele võrgumängu serverite nimekirjas
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Sisesta võrgumängu nimi
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Sea parool
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Kaitse oma mäng parooliga, kui sa ei taha, et kõik sellele ligi pääseksid
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vali kaart:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Millist kaarti sa tahad mängida?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :kohtvõrk (LAN)
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (reklaami)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Suurim klientide arv:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Määra suurim klientide arv. Kõik vabad kohad ei pea täidetud olema
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} ettevõte{P "" t}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Enim ettevõtteid:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Teatud ettevõtete piirang serveris
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pealtvaataja{P "" t}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Enim pealtvaatajaid
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Teatud vaatlejate piirang serveris
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Räägitav keel:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Teistele mängijatele teadmiseks, et mis keelt serveris räägitakse
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Alusta mängu
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Uue võrgumängu alustamine suvalise kaardiga
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Mängu laadimine
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Varasema võrgumängu jätkamine (vaata, et ühendad ennast õige mängijana)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Suvaline
@@ -1416,33 +1416,33 @@ STR_NETWORK_LANG_GREEK :Kreeka
STR_NETWORK_LANG_LATVIAN :Läti
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Võrgumängu jututuba
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Võrgumängu jututuba
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Liitumiseks valmistumine: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Nimekiri mängus oelvatest ettevõtetest. Saad liituda ühega või alustada uut, kui on vabu kohti
-STR_NETWORK_NEW_COMPANY :{BLACK}Uus ettevõte
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Uue ettevõtte loomine
-STR_NETWORK_SPECTATE_GAME :{BLACK}Jälgi mängu
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Vaata mängu kõrvalt
-STR_NETWORK_JOIN_COMPANY :{BLACK}Liitu ettevõttega
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aita seda ettevõtet töös hoida
-STR_NETWORK_REFRESH :{BLACK}Värskenda servereid
-STR_NETWORK_REFRESH_TIP :{BLACK}Serveri info värskendamine
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Liitumiseks valmistumine: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Nimekiri mängus oelvatest ettevõtetest. Saad liituda ühega või alustada uut, kui on vabu kohti
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Uus ettevõte
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Uue ettevõtte loomine
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Jälgi mängu
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vaata mängu kõrvalt
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Liitu ettevõttega
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aita seda ettevõtet töös hoida
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Värskenda servereid
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Serveri info värskendamine
-STR_NETWORK_COMPANY_INFO :{SILVER}ETTEVÕTTE ANDMED
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ETTEVÕTTE ANDMED
-STR_NETWORK_COMPANY_NAME :{SILVER}Ettevõtte nimi: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Avamine: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Firmaväärtus: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Rahaline seis: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Eelmise aasta tulud: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Suutlikus: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ettevõtte nimi: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Avamine: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaväärtus: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Rahaline seis: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Eelmise aasta tulud: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Suutlikus: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Sõidukid: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Jaamad: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Mängijad: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Sõidukid: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Jaamad: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Mängijad: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Ãœhendumine...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ãœhendumine...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Ãœhendumine...
@@ -1458,49 +1458,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Hangin e
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" i} sinu ees
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} allalaaditud
-STR_NETWORK_DISCONNECT :{BLACK}Katkesta
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Katkesta
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Sisesta summa mida anda
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server on kaitstud. Sisesta parool
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Ettevõte on kaitstud. Sisesta parool
-STR_NETWORK_CLIENT_LIST :{WHITE}Klientide nimekiri
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klientide nimekiri
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Jälgi
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Uus Ettevõte
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Võrgukaarti ei leitud või kompileeritud ilma võtmeta ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Ei leidnud ühtegi võrgumängu
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Server ei vastanud päringule
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Ühendus ebaõnnestus NewGRF-i sobimatuse tõttu
-STR_NETWORK_ERR_DESYNC :{WHITE}Võrgumängu sünkroonimine ebaõnnestus
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Võrgumängu ühendus katkes
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Salvestatud mängu laadimine ebaõnnestus
-STR_NETWORK_ERR_SERVER_START :{WHITE}Ei saa uut serverit alustada
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Ei õnnestu ühendada
-STR_NETWORK_ERR_TIMEOUT :{WHITE}#{NUM}. ühendus aegus
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Tekkis protokolliviga ja ühendus katkes
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Kliendi osa ei vasta serveri osaga
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Vale parool
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Server on täis
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Sinu sisenemine siia serverisse on keelatud
-STR_NETWORK_ERR_KICKED :{WHITE}Sind visati mängust välja
-STR_NETWORK_ERR_CHEATER :{WHITE}Selles serveris on petmine keelatud
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Võrgukaarti ei leitud või kompileeritud ilma võtmeta ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Ei leidnud ühtegi võrgumängu
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server ei vastanud päringule
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Ühendus ebaõnnestus NewGRF-i sobimatuse tõttu
+STR_NETWORK_ERROR_DESYNC :{WHITE}Võrgumängu sünkroonimine ebaõnnestus
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Võrgumängu ühendus katkes
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Salvestatud mängu laadimine ebaõnnestus
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Ei saa uut serverit alustada
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Ei õnnestu ühendada
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}#{NUM}. ühendus aegus
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Tekkis protokolliviga ja ühendus katkes
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Kliendi osa ei vasta serveri osaga
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Vale parool
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server on täis
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sinu sisenemine siia serverisse on keelatud
+STR_NETWORK_ERROR_KICKED :{WHITE}Sind visati mängust välja
+STR_NETWORK_ERROR_CHEATER :{WHITE}Selles serveris on petmine keelatud
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :üldine viga
-STR_NETWORK_ERR_CLIENT_DESYNC :sünkroniseerimise viga
-STR_NETWORK_ERR_CLIENT_SAVEGAME :ei saa kaarti laadida
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ühendus katkes
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolli viga
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-i kokkusobimatus
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :keelatud
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :kahtlane pakett vastu võetud
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :vale osa
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nimi on juba kasutusel
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :vale parool
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :vale ettevõtte id DoCommand-is
-STR_NETWORK_ERR_CLIENT_KICKED :server viskas välja
-STR_NETWORK_ERR_CLIENT_CHEATER :üritas pettust kasutada
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server on täis
+STR_NETWORK_ERROR_CLIENT_GENERAL :üldine viga
+STR_NETWORK_ERROR_CLIENT_DESYNC :sünkroniseerimise viga
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :ei saa kaarti laadida
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :ühendus katkes
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokolli viga
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF-i kokkusobimatus
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :keelatud
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :kahtlane pakett vastu võetud
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :vale osa
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nimi on juba kasutusel
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :vale parool
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :vale ettevõtte id DoCommand-is
+STR_NETWORK_ERROR_CLIENT_KICKED :server viskas välja
+STR_NETWORK_ERROR_CLIENT_CHEATER :üritas pettust kasutada
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server on täis
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1510,15 +1510,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Mäng seisab (Ã
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Mäng jätkub (klient ühendunud)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Mäng jätkub (klient ei ühendunud)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :lahkub
-STR_NETWORK_CLIENT_JOINED :*** {STRING} liitus mänguga
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} liitus {2:NUM}. ettevõttega
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} liitus vaatajatega
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} alustas uue ettevõtte (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} lahkus mängust ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} vahetas oma nime {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} andis su ettevõttele {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Sa andsid {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :lahkub
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} liitus mänguga
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} liitus {2:NUM}. ettevõttega
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} liitus vaatajatega
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} alustas uue ettevõtte (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} lahkus mängust ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} vahetas oma nime {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} andis su ettevõttele {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Sa andsid {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] kohta {STRING}: {WHITE}{STRING}
@@ -1528,8 +1528,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] kohta
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Sisesta tekst võrgus suhtlemiseks
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Server sulges sessiooni
-STR_NETWORK_SERVER_REBOOT :{WHITE} Server restardib...{}Palun oota...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Server sulges sessiooni
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Server restardib...{}Palun oota...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
@@ -1543,19 +1543,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Räägi ettevõ
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privaatne sõnum
-STR_NETWORK_SEND :{BLACK}Saada
+STR_NETWORK_CHAT_SEND :{BLACK}Saada
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ei suuda laadida maastiku PNG failist...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...faili ei leitud.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ei suutnud pilditüüpi teisendada. Vaja läheb 8 või 24-bitist PNG pilti.
-STR_PNGMAP_ERR_MISC :{WHITE}...midagi läks just valesti. Vabandust. (tõenäoliselt rikutud fail)
+STR_ERROR_PNGMAP :{WHITE}Ei suuda laadida maastiku PNG failist...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...faili ei leitud.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...ei suutnud pilditüüpi teisendada. Vaja läheb 8 või 24-bitist PNG pilti.
+STR_ERROR_PNGMAP_MISC :{WHITE}...midagi läks just valesti. Vabandust. (tõenäoliselt rikutud fail)
-STR_BMPMAP_ERROR :{WHITE}Ei suuda laadida maastikku BMP failist...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ei suutnud muuta pildi tüüpi.
+STR_ERROR_BMPMAP :{WHITE}Ei suuda laadida maastikku BMP failist...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ei suutnud muuta pildi tüüpi.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Hind: {CURRENCY}
@@ -1569,13 +1569,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Eeldatav
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Siin ei saa maad kõrgendada...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Siin ei saa maad madaldada...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ei saa maad siin tasandada...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kaljud
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Konarlik maa
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Lage maa
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Rohi
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Põllud
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Lumine maa
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Kõrb
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kaljud
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Konarlik maa
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Lage maa
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Rohi
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Põllud
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumine maa
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Kõrb
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Maa on vales suunas kaldu
@@ -1583,11 +1583,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Teostama
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Kaevandamine kahjustaks tunnelit
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Juba jõutud meretasemeni
STR_ERROR_TOO_HIGH :{WHITE}Liiga kõrge
-STR_ALREADY_LEVELLED :{WHITE}... juba tasane
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... juba tasane
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Sobiv rongitee puudub
STR_ERROR_ALREADY_BUILT :{WHITE}...juba ehitatud
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Rööbastee tuleb eelnevalt lammutada
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Läbipääsmatu või ühesuunaline maantee
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Läbipääsmatu või ühesuunaline maantee
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Rööbasteede ehitamine
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifitseeritud rööbasteede ehitamine
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorelsi ehitamine
@@ -1611,41 +1611,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Ehita rÃ
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Ehita raudteesild
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Ehita rongitunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Lülitu rööbastee ja signaalide ehitamise ja lammutamise vahel
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Silla valik - klõpsa sobivale sillale, et seda ehitada
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Silla valik - klõpsa sobivale sillale, et seda ehitada
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Depoole suuna valimine
-STR_RAILROAD_TRACK :Rööbastee
-STR_RAILROAD_TRAIN_DEPOT :Rongidepoo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Rööbastee
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rongidepoo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...ala kuulub teisele ettevõttele
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Läbisõidusignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Hoiatussignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Väljasõidusignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Mitmiksignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Läbisõidu- ja hoiatussignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Läbisõidu- ja väljasõidusignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Läbisõidu- ja mitmiksignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Tavaliste ja täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tavaliste ja ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Hoiatus- ja väljasõidusignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Hoiatus- ja mitmiksignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Hoiatus- ja täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Hoiatus- ja ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Väljasõidu- ja mitmiksignaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Väljasõidu- ja täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Väljasõidu- ja ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Mitmik- ja täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Mitmik- ja ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Täiustatud ja ühesuunaliste täiustatud signaalidega rööbastee osa
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Raudteejaama peab eelnevalt lammutama
-STR_CREATE_SPLITTED_STATION :{YELLOW}Ehita eraldi jaam
-STR_SELECT_STATION_TO_JOIN :{BLACK}Liida jaamale
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Läbisõidusignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Hoiatussignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Väljasõidusignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Mitmiksignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Läbisõidu- ja hoiatussignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Läbisõidu- ja väljasõidusignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Läbisõidu- ja mitmiksignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Tavaliste ja täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tavaliste ja ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Hoiatus- ja väljasõidusignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Hoiatus- ja mitmiksignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Hoiatus- ja täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Hoiatus- ja ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Väljasõidu- ja mitmiksignaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Väljasõidu- ja täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Väljasõidu- ja ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Mitmik- ja täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Mitmik- ja ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Täiustatud ja ühesuunaliste täiustatud signaalidega rööbastee osa
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Raudteejaama peab eelnevalt lammutama
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Ehita eraldi jaam
+STR_JOIN_STATION_CAPTION :{BLACK}Liida jaamale
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Enne on vaja sõidutee lammutada
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Teede ehitamine
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Teede ehitamine
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Sõiduteede ehitamine
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Trammiteede ehitamine
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vali sillatüüp
@@ -1681,14 +1681,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Ehita tr
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Lülita ühesuunalised teed sisse/välja
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Lülitu maanteede ehitamise ja lammutamise vahel
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Lülitu trammitee ehitamise ja lammutamise vahel
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vali depoole suund
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Vali trammidepoo suund
-STR_ROAD_DESCRIPTION_ROAD :Sõidutee
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Valgustatud sõidutee
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Puiestee
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depoo
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Raudteeületuskoht
-STR_ROAD_DESCRIPTION_TRAMWAY :Trammitee
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vali depoole suund
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vali trammidepoo suund
+STR_LAI_ROAD_DESCRIPTION_ROAD :Sõidutee
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Valgustatud sõidutee
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Puiestee
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depoo
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Raudteeületuskoht
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Trammitee
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Siinset bussijaama ei saa lammutada...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Siinset laadimisplatsi ei saa lammutada...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Siinset reisitrammijaama ei saa lammutada...
@@ -1696,12 +1696,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Siinset
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Linnad
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Hoone tuleb enne lammutada
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Linn)
@@ -1714,9 +1714,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Vaate vi
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Linnanime muutmine
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Reisijaid eelmisel kuul: {ORANGE}{COMMA}{BLACK} Enim: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Posti eelmisel kuul: {ORANGE}{COMMA}{BLACK} Enim: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Veoseid linna kasvamiseks:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} vajalik
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} toimetatud eelmisel kuul
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Veoseid linna kasvamiseks:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} vajalik
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} toimetatud eelmisel kuul
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Kõrge büroohoone
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Büroohoone
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Väike kortermaja
@@ -1753,7 +1753,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Teenusetoetust makstakse ettevõttele {STRING}!{}{}{STRING} kohast {STATION} kohta {STATION} teenuse eest makstakse järgmisel aastal kolmekordselt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Teenusetoetust makstakse ettevõttele {STRING}!{}{}{STRING} kohast {STATION} kohta {STATION} teenuse eest makstakse järgmisel aastal neljakordselt!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Linna {TOWN} kohalik omavalitsus keeldub uut lennujaama lubamast
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} kohalik omavalitsus keeldub ehitusluba lennujaamale väljastamast kuna on mures müra pärast
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} kohalik omavalitsus keeldub ehitusluba lennujaamale väljastamast kuna on mures müra pärast
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Suvilad
STR_TOWN_BUILDING_NAME_HOUSES_1 :Majad
STR_TOWN_BUILDING_NAME_FLATS_1 :Korterid
@@ -1789,7 +1789,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Liikluskaos linnas {TOWN}!{}{}Ettevõtte {STRING} poolt rahastatud teedeehitus tekitab 6 kuu jooksul maanteedel liiklushäireid!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (ehitusel)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (ehitusel)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipid
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teekannu maja
@@ -1802,17 +1802,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Sildi paigaldam
STR_PLANT_TREE_CAPTION :{WHITE}Puud
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...siin on juba puu olemas
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Siia ei saa puud istutada...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...liiga palju silte
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Siia ei saa silti paigaldada...
-STR_SIGN_DEFAULT :Silt
+STR_DEFAULT_SIGN_NAME :Silt
STR_EDIT_SIGN_CAPTION :{WHITE}Sildi muutmine
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Silti ei saa muuta...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Silti ei saa kustutada...
STR_PLANT_TREE_TOOLTIP :{BLACK}Istutatava puu liigi valimine
-STR_TREE_NAME_TREES :Puud
-STR_TREE_NAME_RAINFOREST :Vihmamets
-STR_TREE_NAME_CACTUS_PLANTS :Kaktused
+STR_LAI_TREE_NAME_TREES :Puud
+STR_LAI_TREE_NAME_RAINFOREST :Vihmamets
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktused
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Raudteejaama valik
@@ -1832,7 +1832,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Raudteej
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Liiga lähedal teisele lennuväljale
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Lennuväli tuleb enne lammutada
-STR_QUERY_RENAME_STATION_CAPTION :Jaama nime vahetamine
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Jaama nime vahetamine
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Jaama nime ei saa vahetada...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hinnangud
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Võtab vastu
@@ -1850,10 +1850,10 @@ STR_CARGO_RATING_OUTSTANDING :Suurepärane
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Näita kõiki ronge, mille sõidugraafik sisaldab seda rongijaama
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Näita kõiki mootorsõidukeid, mille sõidugraafik sisaldab seda jaama
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Näita kõiki lennukeid, mille sõidugraafik sisaldab seda lennujaama
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Näita kõiki laevu, mille sõidugraafik sisaldab seda sadamat
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Näita kõiki ronge, mille sõidugraafik sisaldab seda rongijaama
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Näita kõiki mootorsõidukeid, mille sõidugraafik sisaldab seda jaama
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Näita kõiki lennukeid, mille sõidugraafik sisaldab seda lennujaama
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Näita kõiki laevu, mille sõidugraafik sisaldab seda sadamat
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}Jaam {STATION} ei võta enam vastu veost {STRING}
@@ -1886,47 +1886,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Muuda ja
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Näita vastuvõetavate veoste nimistut
STR_STATION_LIST_TOOLTIP :{BLACK}Jaamanimed - vajuta nimel, et vaadet jaamale keskendada
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Vali lennuvälja suurus ja tüüp
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Raudteejaam
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Angaar
-STR_STATION_DESCRIPTION_AIRPORT :Lennuväli
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Laadimisplats
-STR_STATION_DESCRIPTION_BUS_STATION :Bussijaam
-STR_STATION_DESCRIPTION_SHIP_DOCK :Laevadokk
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Raudteejaam
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Angaar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lennuväli
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Laadimisplats
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bussijaam
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Laevadokk
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Lülita sisse jaama mõjupiirkonna näitamine
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Lülita välja jaama mõjupiirkonna näitamine
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Mõjupiirkonna näitamine
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dokk
-STR_STATION_DESCRIPTION_BUOY :Poi
+STR_LAI_STATION_DESCRIPTION_BUOY :Poi
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...poi on ees
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...jaam on liiga laiaks venitatud
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...korrapäratud jaamad keelatud
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Enam kui ühe eseme valimiseks hoia all CTRL klahvi
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...korrapäratud jaamad keelatud
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Enam kui ühe eseme valimiseks hoia all CTRL klahvi
STR_UNDEFINED :(määratlemata väljend)
-STR_STAT_CLASS_DFLT :Vaikimisi valitud jaam
-STR_STAT_CLASS_WAYP :Meldepunktid
+STR_STATION_CLASS_DFLT :Vaikimisi valitud jaam
+STR_STATION_CLASS_WAYP :Meldepunktid
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Laevaremonditehase suund
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...peab ehitama vette
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Laevaremonditehast ei saa siia ehitada...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Laevaremonditehase suuna valimine
-STR_WATER_DESCRIPTION_WATER :Vesi
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kallas
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Laevaremonditehas
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
+STR_LAI_WATER_DESCRIPTION_WATER :Vesi
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kallas
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Laevaremonditehas
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...vette ei saa ehitada
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal tuleb enne lammutada
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal tuleb enne lammutada
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvesta mäng
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Laadi mäng
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salvesta
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Kustuta
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Vaatleja, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Vaatleja, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vaba
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ei suuda kettalt lugeda
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Mängu salvestamine nurjus{}{STRING}
@@ -1942,12 +1942,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Nimekiri
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Mängu salvestuse nimi
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Kustuta valitud salvestus
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvesta mäng valitud nimega
-STR_NETWORK_SERVER_RANDOM_GAME :Tekita suvaline kaart
-STR_LOAD_HEIGHTMAP :{WHITE}Laadi kõrguskaart
-STR_SAVE_OSKTITLE :{BLACK}Sisesta salvestatavale mängule nimi
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Tekita suvaline kaart
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laadi kõrguskaart
+STR_SAVELOAD_OSKTITLE :{BLACK}Sisesta salvestatavale mängule nimi
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} on ees
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} on ees
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :kivisöekaevandus
STR_INDUSTRY_NAME_POWER_STATION :elektrijaam
@@ -2005,7 +2005,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vaate keskendamine tööstusele
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Uus {STRING} on linna {TOWN} lähedal ehitamisel!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Uus {STRING} on istutatud linna {TOWN} lähedale!
-STR_INDUSTRY_BUILD_COST :{BLACK}Hind: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Hind: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Seda tüüpi tööstust ei saa siia ehitada...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...metsa saab istutada ainult lumepiirist kõrgemale
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} juhtkond teatab sulgemisest!
@@ -2023,16 +2023,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Teine tunnel on ees
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel lõpeks väljaspool kaarti
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel lõpeks väljaspool kaarti
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ei saa tunneli teise otsa jaoks maad parajaks kaevata
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel tuleb enne lammutada
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Sild tuleb enne lammutada
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ei saa alata ja lõppeda samas kohas
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Sillaotsad pole samal kõrgusel
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Sild on maastiku suhtes liiga madal
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ei saa alata ja lõppeda samas kohas
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Sillaotsad pole samal kõrgusel
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Sild on maastiku suhtes liiga madal
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Algus ja lõpp peavad samal joonel olema
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Koht ei sobi tunneli sissekäiguks
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Rippsild, terasest
STR_BRIDGE_NAME_GIRDER_STEEL :Raamistikuga, terasest
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulgtugi, terasest
@@ -2043,30 +2043,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Torujas, terase
STR_BRIDGE_TUBULAR_SILICON :Torujas, silikoonist
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Siia ei saa silda ehitada...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Siia ei saa tunnelit ehitada...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Raudteetunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Maanteetunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Terasest raudteerippsild
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Terasest võrestikuga raudteesild
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Terasest ulgtoestikuga raudteesild
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Raudbetoonist raudteerippsild
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puitraudteesild
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoonist raudteesild
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Terasest autoteerippsild
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Terasraamistikuga autoteesild
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Terasest ulgtoestikuga autoteesild
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Raudbetoonist autotee rippsild
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puidust autoteesild
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoonist autoteesild
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Torujas raudteesild
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Torujas autoteesild
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Raudteetunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Maanteetunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Terasest raudteerippsild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Terasest võrestikuga raudteesild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Terasest ulgtoestikuga raudteesild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Raudbetoonist raudteerippsild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puitraudteesild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoonist raudteesild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Terasest autoteerippsild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Terasraamistikuga autoteesild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Terasest ulgtoestikuga autoteesild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Raudbetoonist autotee rippsild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puidust autoteesild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoonist autoteesild
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Torujas raudteesild
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Torujas autoteesild
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Mingi objekt on ees
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Retranslaator
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Tuletorn
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Retranslaator
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Tuletorn
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Ettevõtte peakorter
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...ettevõtte peakorter on ees
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Seda maad ei saa osta...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...see on juba sinu oma!
@@ -2112,7 +2112,7 @@ STR_SV_STNAME_FALLBACK :{STRING} {NUM}.
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Raskusaste
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Salvesta
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Salvesta
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Kerge
@@ -2185,8 +2185,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Värvival
STR_LIVERY_CAPTION :{WHITE}Uus värvivalik
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Ettevõtte nimi
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Presidendi nimi
-STR_QUERY_COMPANY_NAME_CAPTION :Ettevõtte nimi
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Presidendi nimi
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ettevõtte nimi
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Presidendi nimi
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ei saa ettevõtte nime muuta...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ei saa presidendi nime muuta...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} rahavoogude aruanne {BLACK}{COMPANYNUM}
@@ -2210,11 +2210,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Kokku:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Tulugraafik
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Opereerimiskasumi graafik
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontojääk
STR_FINANCES_LOAN_TITLE :{WHITE}Laen
-STR_MAX_LOAN :{WHITE}Laenupiir: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Laenupiir: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Laena {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Tagasta {SKIP}{SKIP}{CURRENCY}
@@ -2223,7 +2223,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Rohkem r
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...pole laenu, mida tagasi maksta
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...vajad {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ei saa laenu tagasi maksta...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ei saa anda raha, mis on laenatud pangast.
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ei saa anda raha, mis on laenatud pangast.
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vali presidendile uus nägu
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Muuda ettevõtte veovahendite värvi
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Muuda presidendi nägu
@@ -2233,10 +2233,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Maksa la
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(President)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Asutatud: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Sõidukeid:
-STR_TRAINS :{WHITE}{COMMA} rong{P "" i}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} veok {P "" it}
-STR_AIRCRAFT :{WHITE}{COMMA} lennuk
-STR_SHIPS :{WHITE}{COMMA} laev{P "" a}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} rong{P "" i}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} veok {P "" it}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lennuk
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} laev{P "" a}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Mitte ühtegi
STR_FACE_CAPTION :{WHITE}Näo valik
STR_FACE_MALE_BUTTON :{BLACK}Mees
@@ -2249,9 +2249,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Vali nai
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Tekita uus suvaline nägu
STR_GRAPH_KEY_BUTTON :{BLACK}Selgitus
STR_GRAPH_KEY_TOOLTIP :{BLACK}Näita selgitust graafikute juures
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Näita põhjalike tegevushinnanguid
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Näita põhjalike tegevushinnanguid
STR_GRAPH_KEY_CAPTION :{WHITE}Ettevõttegraafiku selgitus
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klõpsa, et ettevõtte graafikut sisse ja välja lülitada
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klõpsa, et ettevõtte graafikut sisse ja välja lülitada
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Veetud veoste kogus
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ettevõtte tegevushinnang (suurim hinnang saab olla 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmaväärtus
@@ -2285,23 +2285,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnaat
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Ehita peakorter
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Ehita ettevõtte peakorter või vii vaade peakorterile
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ehita ettevõtte peakorter mujale 1% firmaväärtuse tasu eest
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ehita ettevõtte peakorter mujale 1% firmaväärtuse tasu eest
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ettevõtte peakorterit ei saa ehitada...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vaata peakorterit
-STR_RELOCATE_HQ :{BLACK}Liiguta peakorterit
-STR_COMPANY_JOIN :{BLACK}Liitu
-STR_COMPANY_JOIN_TIP :{BLACK}Liitu ja mängi selle ettevõttena
-STR_COMPANY_PASSWORD :{BLACK}Salasõna
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Ettevõtte kaitsmine salasõnaga, et võõrad ei saaks ilma loata ühineda.
-STR_SET_COMPANY_PASSWORD :{BLACK}Vali ettevõttele salasõna
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Liiguta peakorterit
+STR_COMPANY_VIEW_JOIN :{BLACK}Liitu
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Liitu ja mängi selle ettevõttena
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Salasõna
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Ettevõtte kaitsmine salasõnaga, et võõrad ei saaks ilma loata ühineda.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Vali ettevõttele salasõna
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Sisestatud salasõna ei salvestata
STR_COMPANY_PASSWORD_OK :{BLACK}Määra ettevõtte uus salasõna
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Ettevõtte salasõna
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Vaikimisi määratud ettevõtte salasõna
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Kasuta selle ettevõtte salasõna uute ettevõtete vaikimisi määratud salasõnana
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Vaikimisi määratud ettevõtte salasõna
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Kasuta selle ettevõtte salasõna uute ettevõtete vaikimisi määratud salasõnana
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Majanduslik tagasilöök!{}{}Finantseksperdid ennustavad suurt majanduslangust!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Madalseis on läbi!{}{}Kõrgenenud äritegevusega kaasnev tugevnev majandus julgustab tööstuseid!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Lülita aken suureks/väikseks
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Lülita aken suureks/väikseks
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmaväärtus: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Osta 25% ettevõtte aktsiatest
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Müü 25% ettevõtte aktsiatest
@@ -2311,7 +2311,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Selle et
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Selle ettevõtte aktsiatest ei saa 25% müüa...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% on ettevõtte {COMPANY} käes)
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} võeti üle ettevõtte {STRING} poolt!
-STR_PROTECTED :{WHITE}See ettevõtte pole veel piisavalt vana, et aktsiaid vahetada...
+STR_ERROR_PROTECTED :{WHITE}See ettevõtte pole veel piisavalt vana, et aktsiaid vahetada...
STR_LIVERY_DEFAULT :Firmavärv
STR_LIVERY_STEAM :Aurumootorvedur
@@ -2337,14 +2337,14 @@ STR_LIVERY_LARGE_PLANE :Suurlennuk
STR_LIVERY_PASSENGER_TRAM :Reisitramm
STR_LIVERY_FREIGHT_TRAM :Kaubatramm
-STR_LIVERY_GENERAL_TIP :{BLACK}Näita üldiseid värvistikke
-STR_LIVERY_TRAIN_TIP :{BLACK}Näita rongide värvistikke
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Näita mootorsõidukite värvistikke
-STR_LIVERY_SHIP_TIP :{BLACK}Näita laevavärvistikke
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Näita lennukivärvistikke
-STR_LIVERY_PRIMARY_TIP :{BLACK}Vali põhivärv värvistikule
-STR_LIVERY_SECONDARY_TIP :{BLACK}Vali teine värv valitud värvistikule
-STR_LIVERY_PANEL_TIP :{BLACK}Vali muudetav värvivalik - või mitu CTRL+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Näita üldiseid värvistikke
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Näita rongide värvistikke
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Näita mootorsõidukite värvistikke
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Näita laevavärvistikke
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Näita lennukivärvistikke
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vali põhivärv värvistikule
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vali teine värv valitud värvistikule
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vali muudetav värvivalik - või mitu CTRL+klõps abil. Klõpsa kastil, et muuta värvivaliku kasutust.
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (auruvedur)
@@ -2652,9 +2652,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Maha ei laadit
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Valitud sihtpunktis peatumise protseduuri muutmine
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Valitud sihtpunktis pealelaadimise protseduuri muutmine
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Valitud sihtpunktis mahalaadimise protseduuri muutmine
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Täpsustatud käskluse lisamine
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Täpsustatud käskluse lisamine
STR_ORDER_GO_TO_NEAREST_DEPOT :Mine lähimasse depoosse
STR_ORDER_GO_TO_NEAREST_HANGAR :Mine lähimasse angaari
STR_ORDER_NEAREST_DEPOT :lähim
@@ -2664,9 +2664,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Hooldus ilma pe
STR_ORDER_TRAIN_DEPOT :rongidepoos
STR_ORDER_ROAD_VEHICLE_DEPOT :sõidukidepoos
STR_ORDER_SHIP_DEPOT :laevaremonditehases
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} angaar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} angaar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Alati mine
STR_ORDER_DROP_SERVICE_DEPOT :Vajadusel hoolda
@@ -2691,10 +2691,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :on rohkem, kui
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :on võrdne või rohkem, kui
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :on tõene
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :on väär
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Mine sihtpunkti {COMMA}
-STR_CONDITIONAL_NUM :Mine sihtpunkti {COMMA}, kui {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Mine sihtpunkti{COMMA}, kui {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Mine sihtpunkti {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Mine sihtpunkti {COMMA}, kui {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Mine sihtpunkti{COMMA}, kui {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Sõitu pole
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Sõitmine (sõiduplaanita)
@@ -2717,18 +2717,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Ainult d
STR_ORDERS_SKIP_BUTTON :{BLACK}Jäta vahele
STR_ORDERS_DELETE_BUTTON :{BLACK}Kustuta
STR_ORDERS_GO_TO_BUTTON :{BLACK}Mine
-STR_REFIT :{BLACK}Taasseadista
-STR_REFIT_TIP :{BLACK}Vali, millist laadungit ümber seadistada selles järjestuses. Ümberseadistuse käsu eemaldamiseks hoia klõpsamise ajal all Control nuppu
-STR_REFIT_ORDER :(Taasseadista {STRING})
-STR_REFIT_STOP_ORDER :(Seadista ümber {STRING} jaoks ja peatu)
-STR_STOP_ORDER :(Peatu)
-STR_TIMETABLE_VIEW :{BLACK}Sõiduplaan
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
-STR_ORDER_VIEW :{BLACK}Korraldused
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Lülita korralduste vaatesse
+STR_ORDER_REFIT :{BLACK}Taasseadista
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Vali, millist laadungit ümber seadistada selles järjestuses. Ümberseadistuse käsu eemaldamiseks hoia klõpsamise ajal all Control nuppu
+STR_ORDER_REFIT_ORDER :(Taasseadista {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Seadista ümber {STRING} jaoks ja peatu)
+STR_ORDER_STOP_ORDER :(Peatu)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Sõiduplaan
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Korraldused
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Lülita korralduste vaatesse
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (käsud)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Sihtpunktide lõpp - -
-STR_SERVICE :{BLACK}Hooldus
+STR_ORDER_SERVICE :{BLACK}Hooldus
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Ehitatud: {LTBLUE}{NUM}{BLACK} Väärtus: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Väärtus: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2748,7 +2748,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}sõiduk
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}seda käsku jagav sõiduk ei saa sinna jaama minna
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Transpordivahendit ei saa liigutada...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Tagumine vedur järgneb alati eesmisele
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ei leia teed kohalikku depoosse
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Hooldusvahemik: {LTBLUE}{COMMA} päeva{BLACK} Viimati hooldatud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Hooldusvahemik: {LTBLUE}{COMMA}%{BLACK} Viimati hooldatud: {LTBLUE}{DATE_LONG}
@@ -2768,10 +2768,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Sõidupl
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Muuda, kaua esile tõstetud sihtpunkti peale aega peaks kuluma
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Tühista esile tõstetud sihtpunkti ajaperiood
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Tühista hilinemisloendur, et sõiduk ei jääks hiljaks
-STR_SERVICE_HINT :{BLACK}Jäta see käsk vahele, kui hooldust ei vajata
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Hind: {CURRENCY} Tühimass: {WEIGHT_S}{}Tippkiirus: {VELOCITY} Võimsus: {POWER}{}Käituskulud: {CURRENCY}/aastas{}Kandevõime: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO}, {CARGO}{}Käituskulud: {CURRENCY}/a
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO}{}Käituskulud: {CURRENCY}/a
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Jäta see käsk vahele, kui hooldust ei vajata
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Hind: {CURRENCY} Tühimass: {WEIGHT_S}{}Tippkiirus: {VELOCITY} Võimsus: {POWER}{}Käituskulud: {CURRENCY}/aastas{}Kandevõime: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO}, {CARGO}{}Käituskulud: {CURRENCY}/a
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO}{}Käituskulud: {CURRENCY}/a
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Vanus: {LTBLUE}{STRING}{BLACK} Käituskulud: {LTBLUE}{CURRENCY}/a
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Tippkiirus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Tühimass: {LTBLUE}{WEIGHT_S} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY}
@@ -2790,27 +2790,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Kokkupõrg
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}RONGIKOKKUPÕRGE!{}{COMMA} surid tules peale kokkusõitmist
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ei saa rongi ümber pöörata.
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Mitmest osast koosnevaid veovahendeid ei saa ümber pöörata
-STR_CLEAR_TIME :{BLACK}Tühista aeg
-STR_RESET_LATENESS :{BLACK}Tühista hilinemisloendur
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Muuda meldepunkti nime
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Tühista aeg
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Tühista hilinemisloendur
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Muuda meldepunkti nime
-STR_TRAIN_STOPPING :{RED}Peatub
-STR_TRAIN_STOPPING_VEL :{RED}Peatub, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Ühildamatud rööbasteetüübid
-STR_TRAIN_NO_POWER :{RED}Vool puudub
-STR_TRAIN_START_NO_CATENARY :Selle raja ahel puudub, rong ei saa sõitu alustada
-STR_TRAIN_STUCK :{ORANGE}Ootamas vaba rada
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Peatub
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Peatub, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Ühildamatud rööbasteetüübid
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Vool puudub
+STR_ERROR_TRAIN_START_NO_CATENARY :Selle raja ahel puudub, rong ei saa sõitu alustada
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Ootamas vaba rada
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Uus {STRING} saadaval!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Uus {STRING} saadaval! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Hävinenud sõidukit ei saa müüa...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Hävitatud sõidukit pole võimalik ümber seadistada...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Hävinenud sõidukit ei saa müüa...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Hävitatud sõidukit pole võimalik ümber seadistada...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Sõidukile ei saa sõiduplaani anda...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Sõidukid saavad ainult peatustes oodata.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Sellel sõidukil pole ühtegi peatust.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Sõidukile ei saa sõiduplaani anda...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Sõidukid saavad ainult peatustes oodata.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Sellel sõidukil pole ühtegi peatust.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Muuda aega
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Sõiduk on graafikus
STR_TIMETABLE_STATUS_LATE :{BLACK}See sõiduk on {STRING} hiljaks jäämas
@@ -2824,7 +2824,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Täida l
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...peab garaaþis olema
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ei leia kohalikku garaaži üles
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Sunni veovahendit ümber pöörama
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kandevõime: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kandevõime: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} sõiduk{P "" id}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2850,11 +2850,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Raja teemärgisena kasutatav poi
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Poid ei saa siia asetada...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Ehita veejuhe
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Siia ei saa veejuhet ehitada...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Siia ei saa veejuhet ehitada...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Seadista ümber)
STR_REFIT_TITLE :{GOLD}Vali veetav veoseliik:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Uus kandevõime: {GOLD}{CARGO}{}{BLACK}Laeva ümberseadistamise hind: {GOLD}{CURRENCY}
-STR_REFITTABLE :(ümberseadistatav)
+STR_PURCHASE_INFO_REFITTABLE :(ümberseadistatav)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lennuväljad
@@ -2867,7 +2867,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Ehita le
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Rahvas rõõmustab . . .{}{STATION} terminali saabus esimene lennuk!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Lennuõnnetus!{}{COMMA} surid tules {STATION}s
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Lennuõnnetus!{}Lennukil lõppes kütus, {COMMA} surid tules!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Sõiduplaan)
@@ -2880,13 +2880,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Söekaevanduse vajumine jättis endast linna {TOWN} lähedal purustused!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Üleujutused!{}Vähemalt {COMMA} kadunut arvatakse surnuks peale olulist üleujutust!
-STR_BRIBE_FAILED :{WHITE}Sinu altkäemaksu proov on
-STR_BRIBE_FAILED_2 :{WHITE}kohalike uurijate poolt avastatud
-STR_BUILD_DATE :{BLACK}Ehitatud: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Sinu altkäemaksu proov on
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}kohalike uurijate poolt avastatud
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Ehitatud: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Jaama liik: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Jaama rühm: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Jaama liik: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Jaama rühm: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Täpsustatud tulemushinnang
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Täpsustatud
@@ -2906,28 +2906,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Raha:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Laen:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Kokku:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Veeremit kokku; sisaldab sõidutee-, rööbastee- ja õhusõidukeid, ning laevu
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Jaamaosade arv. Iga osa jaamast (nt. raudteejaam, bussipeatus, lennujaam) loetakse eraldi, isegi kui need on ühendatud üheks jaamaks
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Kõige väiksema tuluga sõiduki kasum (kõikidest vähemalt 2 aastastest veovahenditest)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Väikseim kuukasum viimase 12 kvartali jooksul
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Suurim kuukasum viimase 12 kvartali jooksul
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Viimasel neljal kvartalil kohale toimetatud kaubaühikute koguarv
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Viimasel kvartalil kohale toimetatud veoseliikide koguarv
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Rahakogus sellel firmal pangas
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Selle ettevõtte kogulaen
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Kokku punkte võimalikest punktidest
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Veeremit kokku; sisaldab sõidutee-, rööbastee- ja õhusõidukeid, ning laevu
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Jaamaosade arv. Iga osa jaamast (nt. raudteejaam, bussipeatus, lennujaam) loetakse eraldi, isegi kui need on ühendatud üheks jaamaks
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Kõige väiksema tuluga sõiduki kasum (kõikidest vähemalt 2 aastastest veovahenditest)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Väikseim kuukasum viimase 12 kvartali jooksul
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Suurim kuukasum viimase 12 kvartali jooksul
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Viimasel neljal kvartalil kohale toimetatud kaubaühikute koguarv
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Viimasel kvartalil kohale toimetatud veoseliikide koguarv
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Rahakogus sellel firmal pangas
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Selle ettevõtte kogulaen
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Kokku punkte võimalikest punktidest
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF seadistused
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Näita NewGRF-seadeid
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Uue graafika sätted
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Rakenda muudatused
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Vaheta paletti
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Vaheta valitud NewGRF-i paletti.{}Tee seda, kui NewGRF-i graafika paistab mängus roosa.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Vali parameetrid
-STR_NEWGRF_FILENAME :{BLACK}Faili nimi: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palett: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Rakenda muudatused
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Vaheta paletti
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Vaheta valitud NewGRF-i paletti.{}Tee seda, kui NewGRF-i graafika paistab mängus roosa.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Vali parameetrid
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Faili nimi: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palett: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Sa oled tegemas muudatusi töötavasse mängu; see võib OpenTTD kokku jooksutada.{}Kas sa oled täielikult veendunud selles?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2950,34 +2950,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Vale tunnuse ka
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitmeid Action 8 kirjeid
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Laadi valitud eelseadistused
-STR_NEWGRF_PRESET_SAVE :{BLACK}Salvesta eelseadistus
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Salvesta praegune loend eelseadistusena
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Sisesta eelseadistuse nimi
-STR_NEWGRF_PRESET_DELETE :{BLACK}Kustuta eelseadistus
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Kustuta hetkel valitud eelseadistus
-STR_NEWGRF_ADD :{BLACK}Lisa
-STR_NEWGRF_ADD_TIP :{BLACK}Lisa nimekirja NewGRF fail
-STR_NEWGRF_REMOVE :{BLACK}Eemalda
-STR_NEWGRF_REMOVE_TIP :{BLACK}Eemalda nimekirjast valitud NewGRF fail
-STR_NEWGRF_MOVEUP :{BLACK}Liiguta üles
-STR_NEWGRF_MOVEUP_TIP :{BLACK}NewGRF-faili liigutamine loendis üles.
-STR_NEWGRF_MOVEDOWN :{BLACK}Liiguta alla
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}NewGRF-faili liigutamine loendis alla
-STR_NEWGRF_FILE_TIP :{BLACK}Nimekiri installeerimata NewGRF failidest. Parameetrite muutmiseks klõpsa failil.
-STR_NEWGRF_PARAMETER :{BLACK}Parameetrid: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sisesta NewGRF parameetrid
-STR_NEWGRF_NO_INFO :{BLACK}Andmed puuduvad
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Laadi valitud eelseadistused
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Salvesta eelseadistus
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Salvesta praegune loend eelseadistusena
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Sisesta eelseadistuse nimi
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Kustuta eelseadistus
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Kustuta hetkel valitud eelseadistus
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Lisa
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Lisa nimekirja NewGRF fail
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Eemalda
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Eemalda nimekirjast valitud NewGRF fail
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Liiguta üles
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}NewGRF-faili liigutamine loendis üles.
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Liiguta alla
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}NewGRF-faili liigutamine loendis alla
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Nimekiri installeerimata NewGRF failidest. Parameetrite muutmiseks klõpsa failil.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameetrid: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Sisesta NewGRF parameetrid
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Andmed puuduvad
STR_NEWGRF_ADD_CAPTION :{WHITE}Olemasolevad NewGRF failid
STR_NEWGRF_ADD_FILE :{BLACK}Lisa valikule
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Lisa valitud NewGRF fail enda seadistusse
-STR_NEWGRF_RESCAN_FILES :{BLACK}Skanni failid uuesti
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uuenda saadaval olevate NewGRF failide nimekirja
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Lisa valitud NewGRF fail enda seadistusse
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Skanni failid uuesti
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Uuenda saadaval olevate NewGRF failide nimekirja
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ei saa faili lisada: korduv GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Sobivat faili ei leitud
-STR_NEWGRF_DISABLED :{RED}Väljas
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Sobivat faili ei leitud
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Väljas
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sobivat faili ei leitud (ühilduv GRF fail on laaditud)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Puuduvatele failidele on laaditud ühilduvad GRF failid
@@ -2993,7 +2993,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
STR_CURRENCY_WINDOW :{WHITE}Oma valuuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Vahetuskurss: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3004,16 +3004,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Mine eu
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Mine eurole: {ORANGE}Mitte kunagi
STR_CURRENCY_PREVIEW :{LTBLUE}Eelvaade: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Muuda personaalse valuuta parameetreid
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Langeta oma valuuta väärtust naela (£) suhtes
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Tõsta oma valuuta väärtust naela (£) suhtes
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Määra oma valuuta kurss naela (£) suhtes
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Määra oma valuuta eraldusmärk
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Määra oma valuuta eesliide
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Määra oma valuuta järelliide
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Mine eurole varem
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Mine eurole hiljem
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Määra eurole minemise aasta
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 naela (£) sinu valuutas
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Langeta oma valuuta väärtust naela (£) suhtes
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Tõsta oma valuuta väärtust naela (£) suhtes
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Määra oma valuuta kurss naela (£) suhtes
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Määra oma valuuta eraldusmärk
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Määra oma valuuta eesliide
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Määra oma valuuta järelliide
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Mine eurole varem
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Mine eurole hiljem
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Määra eurole minemise aasta
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 naela (£) sinu valuutas
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3032,8 +3032,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} laev{P "" a}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} lennuk{P "" it}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} sõiduki vahel jagatud sõidugraafik
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Näita kõiki sama sõidugraafikuga mootorsõidukeid
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} sõiduki vahel jagatud sõidugraafik
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Näita kõiki sama sõidugraafikuga mootorsõidukeid
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} ootab depoos
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} ootab depoos
@@ -3140,39 +3140,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Seadista
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Seadista kaubalaev teisele veosele
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Seadista lennuk teistsuguse kauba kandmiseks ümber
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Suundub linna {TOWN} rongidepoosse
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Suundub linna {TOWN} rongidepoosse, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Suundub {TOWN} garaaþi
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Suundub {TOWN} garaaþi, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Suundub linna {TOWN} laevaremonditehasesse.
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Suundub linna {TOWN} laevaremonditehasesse, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Suundub {STATION} Angaari
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Suundub {STATION} angaari, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} raudteedepoos
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} raudteedepoos, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} depoos
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} depoos, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} laevaremonditehases.
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} laevaremonditehases, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Hooldus linna {STATION} angaaris
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Hooldus linna {STATION} angaaris, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klooni rong
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloonimine
-STR_CLONE_SHIP :{BLACK}Klooni laev
-STR_CLONE_AIRCRAFT :{BLACK}Klooni lennuk
-
-STR_CLONE_TRAIN_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. CTRL-klikk jagab sihtpunkte
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}See paljundab mootorsõidukit. CTRL-klõps jagab sihtpunkte
-STR_CLONE_SHIP_INFO :{BLACK}See ehitab koopia laevast. CTRL-klikk jagab sihtpunkte
-STR_CLONE_AIRCRAFT_INFO :{BLACK}See paljundab õhusõidukit. CTRL-klikk jagab sihtpunkte
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. Vajuta sellele nuppule, ning seejärel rongile depoo sees või väljas. CTRL-klikk jagab sihtpunkte
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}See paljundab mootorsõidukit. Klõpsa seda nuppu, ning seejärel mootorsõidukil depoos või sellest väljas. CTRL-klõps jagab sihtpunkte
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}See ehitab koopia laevast. Vajuta sellele nuppule, ning seejärel laevale laevaremonditehase sees või väljas. Sihtpunkte jagab CTRL-klikk.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}See paljundab õhusõidukit. Vajuta sellele nuppule, ning seejärel lennukile angaari sees või väljas. CTRL-klikk jagab sihtpunkte
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Suundub linna {TOWN} rongidepoosse
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Suundub linna {TOWN} rongidepoosse, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Suundub {TOWN} garaaþi
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Suundub {TOWN} garaaþi, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Suundub linna {TOWN} laevaremonditehasesse.
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Suundub linna {TOWN} laevaremonditehasesse, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Suundub {STATION} Angaari
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Suundub {STATION} angaari, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} raudteedepoos
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} raudteedepoos, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} depoos
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} depoos, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Hooldus linna {TOWN} laevaremonditehases.
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Hooldus linna {TOWN} laevaremonditehases, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Hooldus linna {STATION} angaaris
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Hooldus linna {STATION} angaaris, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klooni rong
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloonimine
+STR_DEPOT_CLONE_SHIP :{BLACK}Klooni laev
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klooni lennuk
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. CTRL-klikk jagab sihtpunkte
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}See paljundab mootorsõidukit. CTRL-klõps jagab sihtpunkte
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}See ehitab koopia laevast. CTRL-klikk jagab sihtpunkte
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}See paljundab õhusõidukit. CTRL-klikk jagab sihtpunkte
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}See ehitab koopia rongist koos kõikide vagunitega. Vajuta sellele nuppule, ning seejärel rongile depoo sees või väljas. CTRL-klikk jagab sihtpunkte
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}See paljundab mootorsõidukit. Klõpsa seda nuppu, ning seejärel mootorsõidukil depoos või sellest väljas. CTRL-klõps jagab sihtpunkte
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}See ehitab koopia laevast. Vajuta sellele nuppule, ning seejärel laevale laevaremonditehase sees või väljas. Sihtpunkte jagab CTRL-klikk.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}See paljundab õhusõidukit. Vajuta sellele nuppule, ning seejärel lennukile angaari sees või väljas. CTRL-klikk jagab sihtpunkte
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Uued rööbassõidukid
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Uus elektriraudteesõiduk
@@ -3242,28 +3242,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vii vaad
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Sa oled müümas kõiki depoos asuvaid masinaid. Kas sa oled kindel?
-STR_DEPOT_WRONG_DEPOT_TYPE :Vale depootüüp
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Vale depootüüp
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Müü kõik rongid jaamast
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Müü kõik autod garaažist
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Müü kõik laevad sadamast
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Müü kõik lennukid angaarist
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Müü kõik rongid jaamast
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Müü kõik autod garaažist
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Müü kõik laevad sadamast
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Müü kõik lennukid angaarist
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Võta nimekiri kõikidest rongidest selles jaamas nende käskude järgi
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Hangi kõikidest autodest nimekiri, kus praegune depoo on üks sihtpunktidest
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Võta nimekiri kõikidest laevadest selles sadamas nende käskude järgi
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Võta nimekiri kõikidest lennukitest suvalistest angaaridest selles lennujaamas nende käskude järgi
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Võta nimekiri kõikidest rongidest selles jaamas nende käskude järgi
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Hangi kõikidest autodest nimekiri, kus praegune depoo on üks sihtpunktidest
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Võta nimekiri kõikidest laevadest selles sadamas nende käskude järgi
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Võta nimekiri kõikidest lennukitest suvalistest angaaridest selles lennujaamas nende käskude järgi
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Asenda kõik rongid jaamas ise
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Asenda kõik depoos olevad mootorsõidukid ise
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Asenda kõik laevad depoos ise
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Asenda kõik lennumasinad angaaris ise
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Asenda kõik rongid jaamas ise
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Asenda kõik depoos olevad mootorsõidukid ise
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Asenda kõik laevad depoos ise
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Asenda kõik lennumasinad angaaris ise
STR_REPLACE_VEHICLES_WHITE :{WHITE}Asenda {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Alusta veovahendite asendamist
STR_REPLACE_VEHICLES_STOP :{BLACK}Lõpeta veovahendite asendamine
-STR_NOT_REPLACING :{BLACK}Ei asenda praegu
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ãœhtegi veovahendit pole valitud
+STR_REPLACE_NOT_REPLACING :{BLACK}Ei asenda praegu
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ãœhtegi veovahendit pole valitud
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vali asendatav veduritüüp
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vali uus vedur, millega sa soovid vasakult valitud vedurit asendada.
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Vajuta lõpetamaks vasakult valitud veduri asendust
@@ -3275,26 +3275,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Sunni au
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Asendamisel: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaheta aken mootori ja vaguni asendamise aknate vahel
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Sõiduk pole saadaval
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Sõiduk pole saadaval
-STR_SHIP_NOT_AVAILABLE :{WHITE}Laev pole saadaval
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lennuk pole saadaval
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Sõiduk pole saadaval
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Sõiduk pole saadaval
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Laev pole saadaval
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lennuk pole saadaval
-STR_ENGINES :Vedurid
-STR_WAGONS :Vaguneid
+STR_REPLACE_ENGINES :Vedurid
+STR_REPLACE_WAGONS :Vaguneid
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Vajuta, kui tahad seisata kõiki ronge jaamas
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Vajuta, kui tahad seisata kõiki masinaid garaažis
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klõpsa, et peatada kõik sadamas olevad laevad.
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Vajuta, kui tahad seisata kõiki lennukeid angaaris
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Vajuta, kui tahad seisata kõiki ronge jaamas
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Vajuta, kui tahad seisata kõiki masinaid garaažis
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klõpsa, et peatada kõik sadamas olevad laevad.
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Vajuta, kui tahad seisata kõiki lennukeid angaaris
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klõpsa kõikide depoos asuvate rongide käivitamiseks
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klõpsa, et käivitada kõik depoos olevad mootorsõidukid
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klõpsa kõikide angaaris asuvate laevade käivitamiseks
-STR_MASS_START_HANGAR_TIP :{BLACK}Klõpsa kõikide angaaris asuvate lennukite käivitamiseks
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klõpsa kõikide depoos asuvate rongide käivitamiseks
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klõpsa, et käivitada kõik depoos olevad mootorsõidukid
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klõpsa kõikide angaaris asuvate laevade käivitamiseks
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klõpsa kõikide angaaris asuvate lennukite käivitamiseks
-STR_MASS_STOP_LIST_TIP :{BLACK}Klõpsa, et kõik nimekirjas olevad masinad peatada
-STR_MASS_START_LIST_TIP :{BLACK}Vajuta, kui tahad käivitada kõiki masinaid nimekirjas
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klõpsa, et kõik nimekirjas olevad masinad peatada
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Vajuta, kui tahad käivitada kõiki masinaid nimekirjas
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Siltide nimekiri - {COMMA} Silt{P "" i}
@@ -3303,14 +3303,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Ãœmberse
############ Lists rail types
-STR_RAIL_VEHICLES :Raudteesõidukid
-STR_ELRAIL_VEHICLES :Elektrirongid
-STR_MONORAIL_VEHICLES :Monorelssveerem
-STR_MAGLEV_VEHICLES :Magnethõljukveerem
+STR_REPLACE_RAIL_VEHICLES :Raudteesõidukid
+STR_REPLACE_ELRAIL_VEHICLES :Elektrirongid
+STR_REPLACE_MONORAIL_VEHICLES :Monorelssveerem
+STR_REPLACE_MAGLEV_VEHICLES :Magnethõljukveerem
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Hind: {GOLD}{CURRENCY}{BLACK} Tühimass: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Tippkiirus: {GOLD}{VELOCITY}{BLACK} Võimsus: {GOLD}{POWER}
@@ -3337,70 +3337,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Tekita
-STR_RANDOM :{BLACK}Suvaline
-STR_RANDOM_HELP :{BLACK}Muuda maastiku loomisel kasutatavat suvalist seemet
-STR_WORLD_GENERATION_CAPTION :{WHITE}Maailma genereerimine
-STR_RANDOM_SEED :{BLACK}Juhuarv:
-STR_RANDOM_SEED_HELP :{BLACK}Klõpsa juhuarvu sisestamiseks
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Sisesta suvaline arv
-STR_LAND_GENERATOR :{BLACK}Maa generaator:
-STR_TREE_PLACER :{BLACK}Puude algoritm:
-STR_HEIGHTMAP_ROTATION :{BLACK}Kõrgustekaardi pööre:
-STR_TERRAIN_TYPE :{BLACK}Maapinna tüüp:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Merepinna tase:
-STR_SMOOTHNESS :{BLACK}Tasapinnalisus:
-STR_SNOW_LINE_HEIGHT :{BLACK}Lumepiiri kõrgus:
-STR_DATE :{BLACK}Algus:
-STR_NUMBER_OF_TOWNS :{BLACK}Linnade sagedus:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Tehaste sagedus:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Lumepiiri liigutamine ühe võrra üles
-STR_SNOW_LINE_DOWN :{BLACK}Lumepiiri liigutamine ühe võrra alla
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Muuda lumepiiri kõrgust
-STR_START_DATE_QUERY_CAPT :{WHITE}Muuda algusaastat
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skaala hoiatus
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Kaardi suuruse muutmine pole soovitatav. Jätka?
-STR_HEIGHTMAP_NAME :{BLACK}Kõrgusekaardi nimi:
-STR_HEIGHTMAP_SIZE :{BLACK}Suurus: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Tekita
+STR_MAPGEN_RANDOM :{BLACK}Suvaline
+STR_MAPGEN_RANDOM_HELP :{BLACK}Muuda maastiku loomisel kasutatavat suvalist seemet
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Maailma genereerimine
+STR_MAPGEN_RANDOM_SEED :{BLACK}Juhuarv:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klõpsa juhuarvu sisestamiseks
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Sisesta suvaline arv
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Maa generaator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Puude algoritm:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Kõrgustekaardi pööre:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Maapinna tüüp:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Merepinna tase:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Tasapinnalisus:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Lumepiiri kõrgus:
+STR_MAPGEN_DATE :{BLACK}Algus:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Linnade sagedus:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Tehaste sagedus:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Lumepiiri liigutamine ühe võrra üles
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lumepiiri liigutamine ühe võrra alla
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Muuda lumepiiri kõrgust
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Muuda algusaastat
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaala hoiatus
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Kaardi suuruse muutmine pole soovitatav. Jätka?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Kõrgusekaardi nimi:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Suurus: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Maailma genereerimine...
STR_GENERATION_ABORT :{BLACK}Loobu
STR_GENERATION_ABORT_CAPTION :{WHITE}Loobu Maailma Genereerimisest
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Kas sa tõesti tahad loobuda genereerimisest?
-STR_PROGRESS :{WHITE}{NUM}% valmis
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Maailma genereerimine
-STR_TREE_GENERATION :{BLACK}Puude genereerimine
-STR_UNMOVABLE_GENERATION :{BLACK}Liigutamatu tekitamine
-STR_CLEARING_TILES :{BLACK}Mägise ja kivise maaala tegemine
-STR_SETTINGUP_GAME :{BLACK}Mängu seadistamine
-STR_PREPARING_TILELOOP :{BLACK}Klotsisilmuse täitmine
-STR_PREPARING_GAME :{BLACK}Mängu valmistamine
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}See tegevus muutis raskusastme erilise peale
-STR_SE_FLAT_WORLD :{WHITE}Tasane maa
-STR_SE_FLAT_WORLD_TIP :{BLACK}Genereeri tasane maapind
-STR_SE_RANDOM_LAND :{WHITE}Suvaline maa
-STR_SE_NEW_WORLD :{BLACK}Alusta uut stsenaariumit
-STR_SE_CAPTION :{WHITE}Stsenaariumi tüüp
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lameda maa kõrguse langetamine ühe võrra
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Lameda maa kõrguse tõstmine ühe võrra
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Muuda maa kõrgust lamedal maal
-STR_FLAT_WORLD_HEIGHT :{BLACK}Lameda maa kõrgus:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% valmis
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Maailma genereerimine
+STR_GENERATION_TREE_GENERATION :{BLACK}Puude genereerimine
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Liigutamatu tekitamine
+STR_GENERATION_CLEARING_TILES :{BLACK}Mägise ja kivise maaala tegemine
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Mängu seadistamine
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Klotsisilmuse täitmine
+STR_GENERATION_PREPARING_GAME :{BLACK}Mängu valmistamine
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}See tegevus muutis raskusastme erilise peale
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Tasane maa
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Genereeri tasane maapind
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Suvaline maa
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Alusta uut stsenaariumit
+STR_SE_MAPGEN_CAPTION :{WHITE}Stsenaariumi tüüp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lameda maa kõrguse langetamine ühe võrra
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Lameda maa kõrguse tõstmine ühe võrra
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Muuda maa kõrgust lamedal maal
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Lameda maa kõrgus:
STR_SMALLMAP_CENTER :{BLACK}Vii väikekaart praegusele asukohale
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kaardi ääred:
-STR_NORTHWEST :{BLACK}Loe
-STR_NORTHEAST :{BLACK}Kirre
-STR_SOUTHEAST :{BLACK}Kagu
-STR_SOUTHWEST :{BLACK}Edel
-STR_BORDER_FREEFORM :{BLACK}Vaba
-STR_BORDER_WATER :{BLACK}Vesi
-STR_BORDER_RANDOM :{BLACK}Suvaline
-STR_BORDER_RANDOMIZE :{BLACK}Suvaline
-STR_BORDER_MANUAL :{BLACK}Ise valitud
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kaardi ääred:
+STR_MAPGEN_NORTHWEST :{BLACK}Loe
+STR_MAPGEN_NORTHEAST :{BLACK}Kirre
+STR_MAPGEN_SOUTHEAST :{BLACK}Kagu
+STR_MAPGEN_SOUTHWEST :{BLACK}Edel
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Vaba
+STR_MAPGEN_BORDER_WATER :{BLACK}Vesi
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Suvaline
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Suvaline
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Ise valitud
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Väike
@@ -3425,21 +3425,21 @@ STR_MEASURE_AREA :{BLACK}Pindala:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pikkus: {NUM}{}Kõrguserinevus: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pindala: {NUM} x {NUM}{}Kõrguste erinevus: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Ãœlekantud tulu: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...see tee on omatud linna poolt
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...tee on vales suunas
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Läbipaistvusvalikud
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Vaheta jaamamärkide läbipaistvust
-STR_TRANSPARENT_TREES_DESC :{BLACK}Vaheta puude läbipaistvust
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Vaheta majade läbipaistvust
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Vaheta tööstusehitiste läbipaistvust
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Vaheta läbipaistvust hoonetel nagu jaamad, depood, vahepunktid ja elektriliinid. CTRL+klõps lukustab.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Vaheta sildade läbipaistvust
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Vaheta läbipaistvust rajatistel, nagu: majakad, antennid ja võimalik, et tulevikus ka silmailu
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Õhuliinide läbipaistvuse vahetamine. CTRL-klahvi toel klõpsamine lukustab.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Vaheta laadimisnäidikute läbipaistvust
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Muuda esemed nähtamatuks, mitte läbipaistvaks
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Ãœlekantud tulu: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...see tee on omatud linna poolt
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...tee on vales suunas
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Läbipaistvusvalikud
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Vaheta jaamamärkide läbipaistvust
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Vaheta puude läbipaistvust
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Vaheta majade läbipaistvust
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Vaheta tööstusehitiste läbipaistvust
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Vaheta läbipaistvust hoonetel nagu jaamad, depood, vahepunktid ja elektriliinid. CTRL+klõps lukustab.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Vaheta sildade läbipaistvust
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Vaheta läbipaistvust rajatistel, nagu: majakad, antennid ja võimalik, et tulevikus ka silmailu
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Õhuliinide läbipaistvuse vahetamine. CTRL-klahvi toel klõpsamine lukustab.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Vaheta laadimisnäidikute läbipaistvust
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Muuda esemed nähtamatuks, mitte läbipaistvaks
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3449,7 +3449,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Kõik raudteeveerem
STR_GROUP_ALL_ROAD_VEHICLES :Kõik mootorsõidukid
STR_GROUP_ALL_SHIPS :Kõik laevad
@@ -3458,24 +3458,24 @@ STR_GROUP_DEFAULT_TRAINS :Rühmitamata ro
STR_GROUP_DEFAULT_ROAD_VEHICLES :Rühmitamata sõidukid
STR_GROUP_DEFAULT_SHIPS :Rühmitamata laevad
STR_GROUP_DEFAULT_AIRCRAFTS :Rühmitamata õhusõidukid
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Kõik jagatud sõidukid
STR_GROUP_REMOVE_ALL_VEHICLES :Eemalda kõik sõidukid
STR_GROUP_RENAME_CAPTION :{BLACK}Rühma nime vahetamine
-STR_GROUP_CAN_T_CREATE :{WHITE}Ei saa rühma luua...
-STR_GROUP_CAN_T_DELETE :{WHITE}Seda rühma ei saa eemaldada...
-STR_GROUP_CAN_T_RENAME :{WHITE}Rühma nime ei saa vahetada...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ei saa kõiki sõidukeid sellest rühmast eemaldada...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Antud sõidukit ei saa sellesse rühma lisada...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Jagatud sõidukeid ei saa rühma lisada...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ei saa rühma luua...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Seda rühma ei saa eemaldada...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Rühma nime ei saa vahetada...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ei saa kõiki sõidukeid sellest rühmast eemaldada...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Antud sõidukit ei saa sellesse rühma lisada...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Jagatud sõidukeid ei saa rühma lisada...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Rühm - Klõpsa rühmal, et kõiki seal olevaid sõidukeid järjestada
-STR_GROUP_CREATE_TIP :{BLACK}Klõpsa rühma loomiseks
-STR_GROUP_DELETE_TIP :{BLACK}Eemalda valitud rühm
-STR_GROUP_RENAME_TIP :{BLACK}Valitud rühma nime vahetamine
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klõpsa, et seda rühma üldise automaatse asenduse eest kaitsta
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Rühm - Klõpsa rühmal, et kõiki seal olevaid sõidukeid järjestada
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klõpsa rühma loomiseks
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Eemalda valitud rühm
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Valitud rühma nime vahetamine
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klõpsa, et seda rühma üldise automaatse asenduse eest kaitsta
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3536,35 +3536,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Mine järgmise märgi juurde
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mine eelmise märgi juurde
-STR_SIGN_OSKTITLE :{BLACK}Sisesta sildile nimi
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Mine järgmise märgi juurde
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mine eelmise märgi juurde
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Sisesta sildile nimi
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Rahasta
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Uuri
-STR_BUILD_NEW_INDUSTRY :{BLACK}Ehita
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Vali siit nimistust sobiv tööstus
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Rahasta
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Uuri
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Ehita
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vali siit nimistust sobiv tööstus
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Täpsem
-STR_FACE_ADVANCED_TIP :{BLACK}Täpsem näovalik
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Täpsem näovalik
STR_FACE_SIMPLE :{BLACK}Lihtne
-STR_FACE_SIMPLE_TIP :{BLACK}Lihtne näo valik.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Lihtne näo valik.
STR_FACE_LOAD :{BLACK}Lae
-STR_FACE_LOAD_TIP :{BLACK}Lae lemmik nägu
+STR_FACE_LOAD_TOOLTIP :{BLACK}Lae lemmik nägu
STR_FACE_LOAD_DONE :{WHITE}Sinu lemmiknägu on OpenTTD seadistusfailist laaditud.
STR_FACE_FACECODE :{BLACK}Mängja nägu no.
-STR_FACE_FACECODE_TIP :{BLACK}Vaata või säti näonumbrit
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Vaata või säti näonumbrit
STR_FACE_FACECODE_CAPTION :{WHITE}Vaata või säti näonumbrit
STR_FACE_FACECODE_SET :{WHITE}Uus näonumbri kood on sätitud.
STR_FACE_FACECODE_ERR :{WHITE}Ei saanud näonumbrit sättida - peab olema number 0 ja 4,494,967,295 vahel!
STR_FACE_SAVE :{BLACK}Salvesta
-STR_FACE_SAVE_TIP :{BLACK}Salvesta lemmiknägu
+STR_FACE_SAVE_TOOLTIP :{BLACK}Salvesta lemmiknägu
STR_FACE_SAVE_DONE :{WHITE}See nägu salvestatakse sinu lemmikuna OpenTTD seadete faili.
STR_FACE_EUROPEAN :{BLACK}Eurooplane
STR_FACE_SELECT_EUROPEAN :{BLACK}Vali euroopa näod
@@ -3572,51 +3572,51 @@ STR_FACE_AFRICAN :{BLACK}Aafrikla
STR_FACE_SELECT_AFRICAN :{BLACK}Vali aafrika näod
STR_FACE_YES :Jah
STR_FACE_NO :Ei
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Vuntsid või kõrvarõngad on lubatud
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Vuntsid või kõrvarõngad on lubatud
STR_FACE_HAIR :Soeng:
-STR_FACE_HAIR_TIP :{BLACK}Vaheta juukseid
+STR_FACE_HAIR_TOOLTIP :{BLACK}Vaheta juukseid
STR_FACE_EYEBROWS :Kulmud:
-STR_FACE_EYEBROWS_TIP :{BLACK}Vaheta kulmusid
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Vaheta kulmusid
STR_FACE_EYECOLOUR :Silmavärv:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Vaheta silmavärvi:
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Vaheta silmavärvi:
STR_FACE_GLASSES :Prillid:
-STR_FACE_GLASSES_TIP :{BLACK}Prillid on lubatud
-STR_FACE_GLASSES_TIP_2 :{BLACK}Vaheta prille
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Prillid on lubatud
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Vaheta prille
STR_FACE_NOSE :Nina:
-STR_FACE_NOSE_TIP :{BLACK}Vaheta nina
+STR_FACE_NOSE_TOOLTIP :{BLACK}Vaheta nina
STR_FACE_LIPS :Huuled:
STR_FACE_MOUSTACHE :Vuntsid:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Vaheta huuli või vuntse
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Vaheta huuli või vuntse
STR_FACE_CHIN :Lõug:
-STR_FACE_CHIN_TIP :{BLACK}Vaheta lõuga
+STR_FACE_CHIN_TOOLTIP :{BLACK}Vaheta lõuga
STR_FACE_JACKET :Pintsak:
-STR_FACE_JACKET_TIP :{BLACK}Vaheta pintsakut
+STR_FACE_JACKET_TOOLTIP :{BLACK}Vaheta pintsakut
STR_FACE_COLLAR :Krae:
-STR_FACE_COLLAR_TIP :{BLACK}Vaheta kraed
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Vaheta kraed
STR_FACE_TIE :Lips:
STR_FACE_EARRING :Kõrvarõngas:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Vaheta kraed või kõrvarõngast
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Vaheta kraed või kõrvarõngast
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signaali valik
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Siin ei saa signaale teisendada...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab ehitada laialiulatuvaid hoiatussignaalide harusid.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Läbisõidusignaal (elektriline){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombineeritud signaal (elektriline){}Kombineeritud signaal toimib nii sisse-, kui ka väljasõidusignaalina. See võimaldab ehitada laialiulatuvaid sissesõidusignaalide harusid.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Ühesuunaline täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signaalide teisendamine{}Kui see on valitud, siis olemasoleval signaalil klõpsates teisendatakse see määratud signaalitüübiks ja -variandiks. Samal ajal CTRL klahvi all hoides lülitutakse olemasoleva variandi vahel.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Signaalide paigaldustihedus
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Kahanda signaalide paigaldustihedust
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Suurenda signaalide paigaldustihedust
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signaali valik
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Siin ei saa signaale teisendada...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (semafor){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (semafor){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (semafor){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (semafor){}Kombineeritud signaal toimib nii sissesõidu-, kui ka väljasõidusignaalina. See võimaldab ehitada laialiulatuvaid hoiatussignaalide harusid.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (semafor){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Läbisõidusignaal (elektriline){}Signaale läheb tarvis vältimaks kokkupõrkeid enam kui ühe rongiga rööbasteedel.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sissesõidusignaal (elektriline){}Roheline, kuni vähemalt üks väljasõidusignaal on roheline. Muudel juhtudel näitab punast.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Väljasõidusignaal (elektriline){}Käitub samamoodi, nagu läbisõidusignaal, kuid läheb vaja et sissesõidu- ja mitmik-hoiatussignaalid näitaksid õiget värvi.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombineeritud signaal (elektriline){}Kombineeritud signaal toimib nii sisse-, kui ka väljasõidusignaalina. See võimaldab ehitada laialiulatuvaid sissesõidusignaalide harusid.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Täiustatud signaalidest saab tagant mööduda.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Ühesuunaline täiustatud signaal (elektriline){}Kui rongide tee kahe signaali vahel kordagi ei ristu, siis täiustatud signaalidega saab signaalivahedesse siseneda korraga mitu rongi. Ühesuunalistest täiustatud signaalidest ei saa tagant mööduda.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signaalide teisendamine{}Kui see on valitud, siis olemasoleval signaalil klõpsates teisendatakse see määratud signaalitüübiks ja -variandiks. Samal ajal CTRL klahvi all hoides lülitutakse olemasoleva variandi vahel.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Signaalide paigaldustihedus
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kahanda signaalide paigaldustihedust
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Suurenda signaalide paigaldustihedust
########
############ on screen keyboard
@@ -3628,36 +3628,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Tehismõistuse seaded
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Näita tehismõistuse seadeid
STR_AI_DEBUG :{WHITE}Tehismõistuse debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Tehismõistuse nimi
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Tehismõistuse nimi
STR_AI_DEBUG_RELOAD :{BLACK}Laadi tehismõistus uuesti
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Sulge tehismõistus, laadi skript uuesti ning taaskäivita tehismõistus
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Tehismõistuse debugi akent saab vaadata ainult server
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Sulge tehismõistus, laadi skript uuesti ning taaskäivita tehismõistus
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Tehismõistuse debugi akent saab vaadata ainult server
STR_AI_CONFIG_CAPTION :{WHITE}Tehismõistuse seadistus
-STR_AI_CHANGE :{BLACK}Vali tehismõistus
-STR_AI_CONFIGURE :{BLACK}Seadista
-STR_AI_CHANGE_TIP :{BLACK}Laadi teine tehismõistus
-STR_AI_CONFIGURE_TIP :{BLACK}Muuda tehismõistuse parameetreid
-STR_AI_LIST_TIP :{BLACK}Kõik järgmises mängus laaditavad tehismõistused
+STR_AI_CONFIG_CHANGE :{BLACK}Vali tehismõistus
+STR_AI_CONFIG_CONFIGURE :{BLACK}Seadista
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Laadi teine tehismõistus
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Muuda tehismõistuse parameetreid
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Kõik järgmises mängus laaditavad tehismõistused
STR_AI_LIST_CAPTION :{WHITE}Saadaval tehismõistused
-STR_AI_AILIST_TIP :{BLACK}Klõpsa tehismõistuse valimiseks
-STR_AI_ACCEPT :{BLACK}Nõustu
-STR_AI_ACCEPT_TIP :{BLACK}Vali esiletõstetud tehismõistus
-STR_AI_CANCEL :{BLACK}Loobu
-STR_AI_CANCEL_TIP :{BLACK}Ära muuda tehismõistust
-STR_AI_CLOSE :{BLACK}Sulge
-STR_AI_RESET :{BLACK}Nulli
-STR_AI_HUMAN_PLAYER :Inimene
-STR_AI_RANDOM_AI :Suvaline tehismõistus
+STR_AI_LIST_TOOLTIP :{BLACK}Klõpsa tehismõistuse valimiseks
+STR_AI_LIST_ACCEPT :{BLACK}Nõustu
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vali esiletõstetud tehismõistus
+STR_AI_LIST_CANCEL :{BLACK}Loobu
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ära muuda tehismõistust
+STR_AI_SETTINGS_CLOSE :{BLACK}Sulge
+STR_AI_SETTINGS_RESET :{BLACK}Nulli
+STR_AI_CONFIG_HUMAN_PLAYER :Inimene
+STR_AI_CONFIG_RANDOM_AI :Suvaline tehismõistus
STR_AI_SETTINGS_CAPTION :{WHITE}Tehismõistuse parameetrid
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versioon: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Tõrge ühe töötava tehismõistusega. Palun teavitage sellest tehismõistuse autorit koos ekraanitõmmisega tehismõistuse tõrkeotsingu aknast.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versioon: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Tõrge ühe töötava tehismõistusega. Palun teavitage sellest tehismõistuse autorit koos ekraanitõmmisega tehismõistuse tõrkeotsingu aknast.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Mürapiirang linnas: {ORANGE}{COMMA}{BLACK} suurim: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Tekitatud müra: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Mürapiirang linnas: {ORANGE}{COMMA}{BLACK} suurim: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Tekitatud müra: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3671,21 +3671,21 @@ STR_CONTENT_TYPE_SCENARIO :Stsenaarium
STR_CONTENT_TYPE_HEIGHTMAP :Kõrguskaart
STR_CONTENT_TITLE :{WHITE}Sisu allalaadimine
STR_CONTENT_TYPE_CAPTION :{BLACK}Tüüp
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Sisu liik
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Sisu liik
STR_CONTENT_NAME_CAPTION :{BLACK}Nimi
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Sisu nimi
-STR_CONTENT_MATRIX_TIP :{BLACK}Reale klõpsates näidatakse täpsustust{}Märkeruudule klõpsates märgitakse allalaaditavaks
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Sisu nimi
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Reale klõpsates näidatakse täpsustust{}Märkeruudule klõpsates märgitakse allalaaditavaks
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Vali kõik
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Märgi kõik sisu allalaaditavaks
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Märgi kõik sisu allalaaditavaks
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Märgi uuendused
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Tähista allalaaditavaks kõik olemasoleva sisu uuendused
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Tähista allalaaditavaks kõik olemasoleva sisu uuendused
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Eemalda märgistus kõigilt
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Eemaldatakse allalaadimise märgistus
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Eemaldatakse allalaadimise märgistus
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Sisesta filterkirjend
-STR_CONTENT_FILTER_TIP :{BLACK}Sisesta märksõna mida loendist otsida
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Sisesta märksõna mida loendist otsida
STR_CONTENT_FILTER_TITLE :{BLACK}Sildi- ja nimefilter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Lae alla
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Alusta valitud sisu allalaadimist
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Alusta valitud sisu allalaadimist
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Allalaadimiste kogusuurus: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}SISU TEAVE
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Sa pole seda allalaaditavaks märkinud
@@ -3718,6 +3718,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Alla laa
STR_INTRO_ONLINE_CONTENT :{BLACK}Internetisisu kontrollimine
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Otsi allalaadimiseks uut ja uuendatud sisu
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Otsi internetist puuduvat sisu
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Otsi kas puuduvat sisu leidub internetis
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Otsi internetist puuduvat sisu
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Otsi kas puuduvat sisu leidub internetis
########
diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt
index 4f4cc0305..984586931 100644
--- a/src/lang/finnish.txt
+++ b/src/lang/finnish.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} toffee
STR_QUANTITY_BATTERIES :{COMMA} paristo{P "" a}
STR_QUANTITY_PLASTIC :{VOLUME} muovia
STR_QUANTITY_FIZZY_DRINKS :{COMMA} sihijuoma{P "" a}
-STR_CARGO_N_A :-{SKIP}
+STR_QUANTITY_N_A :-{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Valitse järjestys (laskeva/nouseva).
-STR_SORT_CRITERIA_TIP :{BLACK}Valitse järjestyskriteeri.
-STR_FILTER_CRITERIA_TIP :{BLACK}Valitse suodatuskriteerit
-STR_SORT_BY :{BLACK}Lajittele
+STR_TOOLTIP_SORT_ORDER :{BLACK}Valitse järjestys (laskeva/nouseva).
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Valitse järjestyskriteeri.
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Valitse suodatuskriteerit
+STR_BUTTON_SORT_BY :{BLACK}Lajittele
STR_BUTTON_LOCATION :{BLACK}Sijainti
-STR_QUERY_RENAME :{BLACK}Nimeä uud.
+STR_BUTTON_RENAME :{BLACK}Nimeä uud.
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Sulje ikkuna
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Ikkunan otsake - vedä tästä siirtääksesi ikkunaa
-STR_STICKY_BUTTON :{BLACK}'Sulje Kaikki Ikkunat'-nappi ei vaikuta tähän ikkunaan.
-STR_RESIZE_BUTTON :{BLACK}Napsauta ja vedä muuttaaksesi tämän ikkunan kokoa.
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Suuri/pieni ikkunan koko
+STR_TOOLTIP_STICKY :{BLACK}'Sulje Kaikki Ikkunat'-nappi ei vaikuta tähän ikkunaan.
+STR_TOOLTIP_RESIZE :{BLACK}Napsauta ja vedä muuttaaksesi tämän ikkunan kokoa.
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Suuri/pieni ikkunan koko
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Vierityspalkki - luettelon vieritys ylös/alas
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Vierityspalkki - luettelon vieritys vasemmalle/oikealle.
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Tuhoa ruudulla olevat rakennukset, puut, jne.
# Query window
-STR_DEFAULT :{BLACK}Oletus
-STR_QUERY_CANCEL :{BLACK}Peruuta
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Oletus
+STR_BUTTON_CANCEL :{BLACK}Peruuta
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :§1234567890+´ qwertyuiopå¨asdfghjklöä' zxcvbnm,.- .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Sijoita
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Tallenna skenaario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Lataa skenaario
-STR_MENU_LOAD_HEIGHTMAP :Lataa korkeuskartta
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Lataa korkeuskartta
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Sulje muokkain
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Sulje
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Rahtityypin kuvaaja päälle/pois
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Näytä tarkat suorituskyky arviot
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Näytä tarkat suorituskyky arviot
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Selite yhtiön kuvaajiin
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Napsauta tässä laittaaksesi yhtiön merkinnän graafissa päälle/pois.
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Napsauta tässä laittaaksesi yhtiön merkinnän graafissa päälle/pois.
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Yhtiökilpataulukko
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Raha:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Laina:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Yhteensä:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Liikennevälineiden määrä. Tähän kuuluvat ajoneuvot, junat, laivat ja lentokoneet.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Asemien osien määrä. Kaikki osat asemista (esim. rautatieasema, bussipysäkki, lentokenttä) lasketaan, vaikka ne olisivat yhdistettynä yhdeksi asemaksi.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Vähätuottoisimman ajoneuvon tulo (kaikkien yli 2 vuotta vanhojen ajoneuvojen)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Viimeisen 12 neljänneksen vähätuottoisimman kuun käteistuoton määrä
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Viimeisen 12 neljänneksen korkeatuottoisimman kuun käteistuoton määrä
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Viimeisen neljän neljänneksen kuljetetun rahdin määrä
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Viimeisen neljänneksen kuljetetun rahdin tyyppi
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Käteisvarat
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Tämän yhtiön ottaman lainan määrä
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Summa kaikista mahdollisista pisteistä.
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liikennevälineiden määrä. Tähän kuuluvat ajoneuvot, junat, laivat ja lentokoneet.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Asemien osien määrä. Kaikki osat asemista (esim. rautatieasema, bussipysäkki, lentokenttä) lasketaan, vaikka ne olisivat yhdistettynä yhdeksi asemaksi.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Vähätuottoisimman ajoneuvon tulo (kaikkien yli 2 vuotta vanhojen ajoneuvojen)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Viimeisen 12 neljänneksen vähätuottoisimman kuun käteistuoton määrä
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Viimeisen 12 neljänneksen korkeatuottoisimman kuun käteistuoton määrä
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Viimeisen neljän neljänneksen kuljetetun rahdin määrä
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Viimeisen neljänneksen kuljetetun rahdin tyyppi
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Käteisvarat
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Tämän yhtiön ottaman lainan määrä
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Summa kaikista mahdollisista pisteistä.
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz-jukeboksi
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Kaupunki
STR_SMALLMAP_CENTER :{BLACK}Keskitä pieni kartta tähän paikkaan
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Kaikki pois päältä
-STR_MESSAGES_ENABLE_ALL :{BLACK}Kaikki päälle
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Kaikki pois päältä
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Kaikki päälle
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Näytä viimeisin viesti tai uutisraportti.
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * TALL
# News message history
STR_MESSAGE_HISTORY :{WHITE}Viestihistoria
-STR_MESSAGE_HISTORY_TIP :{BLACK}Lista viimeisimmistä uutisviesteistä.
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista viimeisimmistä uutisviesteistä.
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Viesti
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Valitse
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva/korruptoitunut tiedosto{P "" ja}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Lisätietoja perusgrafiikoista
-STR_FULLSCREEN_FAILED :{WHITE}Täyskuvatila ei toimi
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Täyskuvatila ei toimi
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Oma valuutta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Vaihtokurssi: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Vähennä valuuttasi määrää yhdelle Punnalle (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Lisää valuuttasi määrää yhdelle Punnalle (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Aseta vaihtokurssi valuutallesi yhdelle Punnalle (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Vähennä valuuttasi määrää yhdelle Punnalle (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Lisää valuuttasi määrää yhdelle Punnalle (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Aseta vaihtokurssi valuutallesi yhdelle Punnalle (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Välimerkki: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Valitse välimerkki valuutallesi
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Valitse välimerkki valuutallesi
STR_CURRENCY_PREFIX :{LTBLUE}Etuliite: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Valitse alkuliite valuutallesi
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Valitse alkuliite valuutallesi
STR_CURRENCY_SUFFIX :{LTBLUE}Jälkiliite: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Valitse jälkiliite valuutallesi
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Valitse jälkiliite valuutallesi
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Vaihda euroon: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Vaihda euroon: {ORANGE}ei koskaan
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Valitse vuosi, jona vaihdetaan Euroon
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Vaihda Euroon aikaisemmin
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Vaihda Euroon myöhemmin
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Valitse vuosi, jona vaihdetaan Euroon
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Vaihda Euroon aikaisemmin
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Vaihda Euroon myöhemmin
STR_CURRENCY_PREVIEW :{LTBLUE}Esikatselu: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Puntaa (£) valuutassasi
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Puntaa (£) valuutassasi
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Vaihda oman valuutan parametria.
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Oma
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Näytä pistetaulukko
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Tallenna
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Tallenna
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Vastustajien enimmäismäärä: {ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Salliva
STR_CITY_APPROVAL_TOLERANT :Suvaitseva
STR_CITY_APPROVAL_HOSTILE :Vihamielinen
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Tehty toiminto vaihtoi vaikeustason mukautetuksi
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Tehty toiminto vaihtoi vaikeustason mukautetuksi
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Lisäasetukset
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Ei s
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Kartan x-koko: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Kartan y-koko: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Muuta asetusarvo
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Muuta asetusarvo
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Sulje Op
# Quit window
STR_QUIT_CAPTION :{WHITE}Sulje
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Lopetetaanko peli ja palataan {STRING}-järjestelmään?
-STR_YES :{BLACK}Kyllä
-STR_NO :{BLACK}Ei
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Lopetetaanko peli ja palataan {STRING}-järjestelmään?
+STR_QUIT_YES :{BLACK}Kyllä
+STR_QUIT_NO :{BLACK}Ei
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Lopeta peli
STR_ABANDON_GAME_QUERY :{YELLOW}Lopetetaanko peli?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Lopetetaanko skenaario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Lopetetaanko skenaario?
# Cheat window
STR_CHEATS :{WHITE}Huijaukset
-STR_CHEATS_TIP :{BLACK}Valintaruudut osoittavat, oletko käyttänyt huijausta aiemmin.
+STR_CHEATS_TOOLTIP :{BLACK}Valintaruudut osoittavat, oletko käyttänyt huijausta aiemmin.
STR_CHEATS_WARNING :{BLACK}Varoitus! Olet juuri pettämässä kanssakilpailijoitasi. Pidä mielessä, että tällainen häväistys pidetään mielessä ikuisuuden ajan.
STR_CHEAT_MONEY :{LTBLUE}Anna lisää rahaa: {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Hallinnassa oleva yritys: {ORANGE}{COMMA}
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunneli
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Rakenna tauon aikana: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Suihkukoneet eivät syöksy (usein) pienille lentokentille: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Vaihda ilmastoa: {ORANGE}{STRING}
-STR_TEMPERATE_LANDSCAPE :lauhkea maasto
-STR_SUB_ARCTIC_LANDSCAPE :pohjoinen maasto
-STR_SUB_TROPICAL_LANDSCAPE :subtrooppinen maasto
-STR_TOYLAND_LANDSCAPE :Lelumaan maasto
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :lauhkea maasto
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :pohjoinen maasto
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtrooppinen maasto
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Lelumaan maasto
STR_CHEAT_CHANGE_DATE :{LTBLUE}Muuta päiväystä: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Muuntuvat tuotantoarvot: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Uusi Väriteema
-STR_LIVERY_GENERAL_TIP :{BLACK}Näytä yleiset väriteemat
-STR_LIVERY_TRAIN_TIP :{BLACK}Näytä junan väriteemat
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Näytä tieajoneuvojen väriteemat
-STR_LIVERY_SHIP_TIP :{BLACK}Näytä laivojen väriteemat
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Näytä lentokoneiden väriteemat
-STR_LIVERY_PRIMARY_TIP :{BLACK}Valitse valitulle teemalle ensisijainen väri
-STR_LIVERY_SECONDARY_TIP :{BLACK}Valitse valitulle teemalle toissijainen väri
-STR_LIVERY_PANEL_TIP :{BLACK}Valitse muutettava väriteema, tai valitse useita Ctrl pohjassa. Paina valintalaatikkoa valitaksesi teeman
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Näytä yleiset väriteemat
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Näytä junan väriteemat
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Näytä tieajoneuvojen väriteemat
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Näytä laivojen väriteemat
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Näytä lentokoneiden väriteemat
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Valitse valitulle teemalle ensisijainen väri
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Valitse valitulle teemalle toissijainen väri
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Valitse muutettava väriteema, tai valitse useita Ctrl pohjassa. Paina valintalaatikkoa valitaksesi teeman
STR_LIVERY_DEFAULT :Normaalit tunnusvärit
STR_LIVERY_STEAM :Höyryveturi
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Valitse
STR_FACE_NEW_FACE_BUTTON :{BLACK}Uudet kasvot
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Luo satunnaiset kasvot.
STR_FACE_ADVANCED :{BLACK}Monipuolinen
-STR_FACE_ADVANCED_TIP :{BLACK}Monipuolisempi kasvojenvalitsin.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Monipuolisempi kasvojenvalitsin.
STR_FACE_SIMPLE :{BLACK}Yksinkertainen
-STR_FACE_SIMPLE_TIP :{BLACK}Yksinkertainen kasvojenvalitsin.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Yksinkertainen kasvojenvalitsin.
STR_FACE_LOAD :{BLACK}Lataa
-STR_FACE_LOAD_TIP :{BLACK}Lataa suosikkikasvot
+STR_FACE_LOAD_TOOLTIP :{BLACK}Lataa suosikkikasvot
STR_FACE_LOAD_DONE :{WHITE}Suosikkikasvosi on ladattu OpenTTD:n kokoonpanotiedostosta.
STR_FACE_FACECODE :{BLACK}Pelaajan kasvot no.
-STR_FACE_FACECODE_TIP :{BLACK}Tarkastele ja/tai aseta pelaajan kasvojen numero
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Tarkastele ja/tai aseta pelaajan kasvojen numero
STR_FACE_FACECODE_CAPTION :{WHITE}Tarkastele ja/tai aseta pelaajan kasvojen numero
STR_FACE_FACECODE_SET :{WHITE}Uusi kasvojen numerokoodi on asetettu.
STR_FACE_FACECODE_ERR :{WHITE}Pelaajan kasvojen numeroa ei voitu asettaa - arvon on oltaa numeerinen arvo väliltä 0-4,294,967,295!
STR_FACE_SAVE :{BLACK}Tallenna
-STR_FACE_SAVE_TIP :{BLACK}Tallenna suosikkikasvot
+STR_FACE_SAVE_TOOLTIP :{BLACK}Tallenna suosikkikasvot
STR_FACE_SAVE_DONE :{WHITE}Nämä kasvota tallennetaan suosikkikasvoiksesi OpenTTD:n kokoonpanotiedostoon.
STR_FACE_EUROPEAN :{BLACK}Eurooppalainen
STR_FACE_SELECT_EUROPEAN :{BLACK}Valitse eurooppalaisia kasvoja
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}Afrikkal
STR_FACE_SELECT_AFRICAN :{BLACK}Valitse afrikkalaisia kasvoja
STR_FACE_YES :Kyllä
STR_FACE_NO :Ei
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Käytä viiksiä tai korvakorua
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Käytä viiksiä tai korvakorua
STR_FACE_HAIR :Hiukset:
-STR_FACE_HAIR_TIP :{BLACK}Vaihda hiukset
+STR_FACE_HAIR_TOOLTIP :{BLACK}Vaihda hiukset
STR_FACE_EYEBROWS :Kulmakarvat:
-STR_FACE_EYEBROWS_TIP :{BLACK}Vaihda kulmakarvat
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Vaihda kulmakarvat
STR_FACE_EYECOLOUR :Silmien väri:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Vaihda silmien väri
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Vaihda silmien väri
STR_FACE_GLASSES :Silmälasit:
-STR_FACE_GLASSES_TIP :{BLACK}Käytä silmälaseja
-STR_FACE_GLASSES_TIP_2 :{BLACK}Vaihda silmälasit
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Käytä silmälaseja
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Vaihda silmälasit
STR_FACE_NOSE :Nenä:
-STR_FACE_NOSE_TIP :{BLACK}Vaihda nenä
+STR_FACE_NOSE_TOOLTIP :{BLACK}Vaihda nenä
STR_FACE_LIPS :Huulet:
STR_FACE_MOUSTACHE :Viikset:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Vaihda huulet tai viikset
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Vaihda huulet tai viikset
STR_FACE_CHIN :Leuka:
-STR_FACE_CHIN_TIP :{BLACK}Vaihda leuka
+STR_FACE_CHIN_TOOLTIP :{BLACK}Vaihda leuka
STR_FACE_JACKET :Takki:
-STR_FACE_JACKET_TIP :{BLACK}Vaihda takki
+STR_FACE_JACKET_TOOLTIP :{BLACK}Vaihda takki
STR_FACE_COLLAR :Kaulus:
-STR_FACE_COLLAR_TIP :{BLACK}Vaihda kaulus
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Vaihda kaulus
STR_FACE_TIE :Solmio:
STR_FACE_EARRING :Korvakoru:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Vaihda solmio tai korvakoru
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Vaihda solmio tai korvakoru
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Moninpeli
-STR_NETWORK_CONNECTION :{BLACK}Yhteys:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Valitse internet-peli tai paikallisverkkopeli (LAN)
-STR_NETWORK_LAN :Lähiverkko
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Pelaajan nimi
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Pelaajat tunnistetaan ja erotetaan toisistaan nimien avulla.
-
-STR_NETWORK_GAME_NAME :{BLACK}Nimi
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Pelin nimi.
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Pelaajia
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Pelaajia online / pelaajia maks.{}Yhtiöitä online / yhtiöitä maks.
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kartan koko
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kartan koko{}Valitse lajitellaksi koon mukaan
-STR_NETWORK_DATE_CAPTION :{BLACK}Päiväys
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Tämä päivä
-STR_NETWORK_YEARS_CAPTION :{BLACK}Vuosia
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Pelin kesto{}vuosina
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Kieli, palvelimen versio, jne.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Napsauta peliä luettelossa valitaksesi
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Edellinen palvelin:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Valitse tästä edellinen palvelin, jolla pelasit
-
-STR_NETWORK_GAME_INFO :{SILVER}PELITIEDOT
-STR_NETWORK_CLIENTS :{SILVER}Pelaajat: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Kieli: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Ruudusto: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kartan koko: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Palvelimen versio: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Palvelimen osoite: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Aloitusvuosi: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Päivämäärä: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Salasanasuojattu!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}PALVELIN KIINNI
-STR_NETWORK_SERVER_FULL :{SILVER}PALVELIN TÄYNNÄ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIO EI TÄSMÄÄ
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF EI TÄSMÄÄ
-
-STR_NETWORK_JOIN_GAME :{BLACK}Liity peliin
-STR_NETWORK_REFRESH :{BLACK}Päivitä
-STR_NETWORK_REFRESH_TIP :{BLACK}Päivitä palvelintiedot.
-
-STR_NETWORK_FIND_SERVER :{BLACK}Etsi palvelin
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Etsi palvelin verkosta.
-STR_NETWORK_ADD_SERVER :{BLACK}Lisää palvelin
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Lisää palvelin listaan, joka käydään läpi aina uusia pelejä haettaessa.
-STR_NETWORK_START_SERVER :{BLACK}Käynnistä palvelin
-STR_NETWORK_START_SERVER_TIP :{BLACK}Käynnistä oma palvelin.
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Kirjoita nimesi
-STR_NETWORK_ENTER_IP :{BLACK}Syötä palvelimen IP-osoite
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Moninpeli
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Yhteys:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Valitse internet-peli tai paikallisverkkopeli (LAN)
+STR_NETWORK_SERVER_LIST_LAN :Lähiverkko
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Pelaajan nimi
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Pelaajat tunnistetaan ja erotetaan toisistaan nimien avulla.
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nimi
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Pelin nimi.
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Pelaajia
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Pelaajia online / pelaajia maks.{}Yhtiöitä online / yhtiöitä maks.
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kartan koko
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kartan koko{}Valitse lajitellaksi koon mukaan
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Päiväys
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Tämä päivä
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Vuosia
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Pelin kesto{}vuosina
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Kieli, palvelimen versio, jne.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Napsauta peliä luettelossa valitaksesi
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Edellinen palvelin:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Valitse tästä edellinen palvelin, jolla pelasit
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}PELITIEDOT
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Pelaajat: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Kieli: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Ruudusto: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartan koko: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Palvelimen versio: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Palvelimen osoite: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Aloitusvuosi: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Päivämäärä: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Salasanasuojattu!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}PALVELIN KIINNI
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}PALVELIN TÄYNNÄ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIO EI TÄSMÄÄ
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF EI TÄSMÄÄ
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Liity peliin
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Päivitä
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Päivitä palvelintiedot.
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Etsi palvelin
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Etsi palvelin verkosta.
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Lisää palvelin
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Lisää palvelin listaan, joka käydään läpi aina uusia pelejä haettaessa.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Käynnistä palvelin
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Käynnistä oma palvelin.
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Kirjoita nimesi
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Syötä palvelimen IP-osoite
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Aloita uusi peli
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Pelin nimi:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nimi näytetään muille pelaajille moninpelivalikossa.
-STR_NETWORK_SET_PASSWORD :{BLACK}Aseta salasana
-STR_NETWORK_PASSWORD_TIP :{BLACK}Jos peliin ei halua ulkopuolisia, voi sen suojata salasanalla.
-STR_NETWORK_SELECT_MAP :{BLACK}Valitse kartta:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Mitä karttaa haluat pelata?
-STR_NETWORK_SERVER_RANDOM_GAME :Luo uusi satunnainen peli
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :Lähiverkko / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (mainosta)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} asiakas{P "" ta}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Pelaajien enimmäismäärä:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Pelaajien enimmäismäärä. Pelissä voi olla myös vähemmän pelaajia.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} yritys{P "" tä}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Yhtiöiden enimmäismäärä:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Rajoita yhtiöiden määrää palvelimella
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} katsoja{P "" a}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Katsojien enimmäismäärä:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Rajoita katsojien määrää palvelimella
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Puhuttu kieli:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Toiset pelaajat tietävät tästä, mitä kieltä palvelimella puhutaan.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Aloita peli
-STR_NETWORK_START_GAME_TIP :{BLACK}Aloita uusi verkkopeli skenaariolla tai satunnaisella kartalla.
-STR_NETWORK_LOAD_GAME :{BLACK}Lataa peli
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Jatka aiemmin tallennettua moninpeliä (muista liittyä oikeana pelaajana).
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Syötä nimi verkkopelille
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Aloita uusi peli
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Pelin nimi:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nimi näytetään muille pelaajille moninpelivalikossa.
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Aseta salasana
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Jos peliin ei halua ulkopuolisia, voi sen suojata salasanalla.
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Valitse kartta:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Mitä karttaa haluat pelata?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Luo uusi satunnainen peli
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :Lähiverkko / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (mainosta)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} asiakas{P "" ta}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Pelaajien enimmäismäärä:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pelaajien enimmäismäärä. Pelissä voi olla myös vähemmän pelaajia.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} yritys{P "" tä}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Yhtiöiden enimmäismäärä:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Rajoita yhtiöiden määrää palvelimella
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} katsoja{P "" a}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Katsojien enimmäismäärä:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Rajoita katsojien määrää palvelimella
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Puhuttu kieli:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Toiset pelaajat tietävät tästä, mitä kieltä palvelimella puhutaan.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Aloita peli
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Aloita uusi verkkopeli skenaariolla tai satunnaisella kartalla.
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Lataa peli
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Jatka aiemmin tallennettua moninpeliä (muista liittyä oikeana pelaajana).
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Syötä nimi verkkopelille
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :latvia
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Moninpeliaula
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Valmistautuu yhdistämään: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Lista pelissä olevista yhtiöistä. Voit joko liittyä yhteen tai perustaa omasi.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}YHTIÖN TIEDOT
-STR_NETWORK_COMPANY_NAME :{SILVER}Yhtiön nimi: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Perustettu: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Yhtiön arvo: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Nykyinen kate: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Viime vuoden tulot: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Suorite: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Liikenneväl.: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Asemat: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Pelaajat: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Uusi yhtiö
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Perusta uusi yhtiö.
-STR_NETWORK_SPECTATE_GAME :{BLACK}Seuraa peliä
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Seuraa pelin kulkua.
-STR_NETWORK_JOIN_COMPANY :{BLACK}Liity yhtiöön
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Auta tämän yhtiön hallinnassa.
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Moninpeliaula
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Valmistautuu yhdistämään: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista pelissä olevista yhtiöistä. Voit joko liittyä yhteen tai perustaa omasi.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}YHTIÖN TIEDOT
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Yhtiön nimi: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Perustettu: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Yhtiön arvo: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nykyinen kate: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Viime vuoden tulot: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Suorite: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Liikenneväl.: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Asemat: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Pelaajat: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Uusi yhtiö
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Perusta uusi yhtiö.
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Seuraa peliä
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Seuraa pelin kulkua.
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Liity yhtiöön
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auta tämän yhtiön hallinnassa.
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Yhdistetään...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Yhdistetään...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Yhdistetään...
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Haetaan
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} pelaaja{P "" a} jonossa
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} ladattu
-STR_NETWORK_DISCONNECT :{BLACK}Pura yhteys
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Pura yhteys
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Palvelin on suojattu. Anna salasana
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Yhtiö on suojattu. Anna salasana
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Asiakaslista
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Asiakaslista
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Katsele
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Uusi Yhtiö
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Syötä
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Älä tallenna syötettyä salasanaa
STR_COMPANY_PASSWORD_OK :{BLACK}Anna yhtiölle uusi salasana
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Yhtiön salasana
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Yhtiön oletussalasana
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Käytä tätä yhtiön salasanaa oletuksena uusissa yrityksissä
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Yhtiön oletussalasana
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Käytä tätä yhtiön salasanaa oletuksena uusissa yrityksissä
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Liity
-STR_COMPANY_JOIN_TIP :{BLACK}Liity ja pelaa tässä yhtiössä
-STR_COMPANY_PASSWORD :{BLACK}Salasana
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Salasanalla voit suojata yhtiösi, jotta kukaan vieras ei pääse liittymään.
-STR_SET_COMPANY_PASSWORD :{BLACK}Aseta yhtiön salasana
+STR_COMPANY_VIEW_JOIN :{BLACK}Liity
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Liity ja pelaa tässä yhtiössä
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Salasana
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Salasanalla voit suojata yhtiösi, jotta kukaan vieras ei pääse liittymään.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Aseta yhtiön salasana
# Network chat
-STR_NETWORK_SEND :{BLACK}Lähetä
+STR_NETWORK_CHAT_SEND :{BLACK}Lähetä
STR_NETWORK_CHAT_COMPANY_CAPTION :[Joukkue] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Yksityinen] :
STR_NETWORK_CHAT_ALL_CAPTION :[Kaikki] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[Kaikki] {STRIN
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Syötä teksti verkkokeskustelua varten
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Verkkolaitteita ei löytynyt tai käännetty ilman ENABLE_NETWORK-valintaa
-STR_NETWORK_ERR_NOSERVER :{WHITE}Verkkopelejä ei löytynyt
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Palvelin ei vastannut pyyntöön
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Yhteyden muodostaminen epäonnistui NewGRF-virheen vuoksi
-STR_NETWORK_ERR_DESYNC :{WHITE}Verkkopelin tahdistus epäonnistui
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Verkkopeliyhteys katkesi
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Palvelimen pelitallennetta ei voi ladata
-STR_NETWORK_ERR_SERVER_START :{WHITE}Palvelinta ei voitu käynnistää
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Yhdistäminen ei onnistunut
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Yhteys #{NUM} aikakatkaistiin
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Protokollavirhe tapahtui ja yhteys suljettiin
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Tämän asiakkaan versio ei vastaa palvelimen versiota
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Väärä salasana
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Palvelin on täynnä
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Sinut on kielletty palvelimelta
-STR_NETWORK_ERR_KICKED :{WHITE}Sinut potkittiin pihalle palvelimelta
-STR_NETWORK_ERR_CHEATER :{WHITE}Huijaaminen ei ole sallittua tällä palvelimella
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Verkkolaitteita ei löytynyt tai käännetty ilman ENABLE_NETWORK-valintaa
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Verkkopelejä ei löytynyt
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Palvelin ei vastannut pyyntöön
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Yhteyden muodostaminen epäonnistui NewGRF-virheen vuoksi
+STR_NETWORK_ERROR_DESYNC :{WHITE}Verkkopelin tahdistus epäonnistui
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Verkkopeliyhteys katkesi
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Palvelimen pelitallennetta ei voi ladata
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Palvelinta ei voitu käynnistää
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Yhdistäminen ei onnistunut
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Yhteys #{NUM} aikakatkaistiin
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Protokollavirhe tapahtui ja yhteys suljettiin
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Tämän asiakkaan versio ei vastaa palvelimen versiota
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Väärä salasana
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Palvelin on täynnä
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sinut on kielletty palvelimelta
+STR_NETWORK_ERROR_KICKED :{WHITE}Sinut potkittiin pihalle palvelimelta
+STR_NETWORK_ERROR_CHEATER :{WHITE}Huijaaminen ei ole sallittua tällä palvelimella
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :yleinen virhe
-STR_NETWORK_ERR_CLIENT_DESYNC :tahdistusvirhe
-STR_NETWORK_ERR_CLIENT_SAVEGAME :karttaa ei voitu ladata
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :yhteys katkesi
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollavirhe
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-virhe
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ei valtuutettu
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :vastaanotettiin omituinen paketti
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :väärä revisio
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nimi on jo käytössä
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :väärä salasana
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :väärä company-id DoCommandissa
-STR_NETWORK_ERR_CLIENT_KICKED :palvelin potki pihalle
-STR_NETWORK_ERR_CLIENT_CHEATER :yritti käyttää huijausta
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :palvelin täynnä
+STR_NETWORK_ERROR_CLIENT_GENERAL :yleinen virhe
+STR_NETWORK_ERROR_CLIENT_DESYNC :tahdistusvirhe
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :karttaa ei voitu ladata
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :yhteys katkesi
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokollavirhe
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF-virhe
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :ei valtuutettu
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :vastaanotettiin omituinen paketti
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :väärä revisio
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nimi on jo käytössä
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :väärä salasana
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :väärä company-id DoCommandissa
+STR_NETWORK_ERROR_CLIENT_KICKED :palvelin potki pihalle
+STR_NETWORK_ERROR_CLIENT_CHEATER :yritti käyttää huijausta
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :palvelin täynnä
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Peli pysäytett
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Peliä jatketaan (asiakas yhdistänyt)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Peliä jatketaan (asiakkaan yhteys epäonnistui)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :poistutaan
-STR_NETWORK_CLIENT_JOINED :*** {STRING} on liittynyt peliin
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} on liittynyt yhtiöön #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} on liittynyt katselijoihin
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} on aloittanut uuden yhtiön (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} on poistunut pelistä ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} on muuttanut nimekseen {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} antoi yrityksellesi {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Annoit henkilölle {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Palvelin sulki istunnon
-STR_NETWORK_SERVER_REBOOT :{WHITE} Palvelin käynnistyy uudelleen...{}Odota, ole hyvä...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :poistutaan
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} on liittynyt peliin
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} on liittynyt yhtiöön #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} on liittynyt katselijoihin
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} on aloittanut uuden yhtiön (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} on poistunut pelistä ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} on muuttanut nimekseen {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} antoi yrityksellesi {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Annoit henkilölle {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Palvelin sulki istunnon
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Palvelin käynnistyy uudelleen...{}Odota, ole hyvä...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Sisällön lataus
STR_CONTENT_TYPE_CAPTION :{BLACK}Tyyppi
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Sisällön tyyppi
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Sisällön tyyppi
STR_CONTENT_NAME_CAPTION :{BLACK}Nimi
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Sisällön nimi
-STR_CONTENT_MATRIX_TIP :{BLACK}Klikkaa kohtaa nähdäkesi lisätiedot{}Klikkaa valintaruutua valitaksesi sen ladattavaksi
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Sisällön nimi
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klikkaa kohtaa nähdäkesi lisätiedot{}Klikkaa valintaruutua valitaksesi sen ladattavaksi
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Valitse kaikki
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Merkitse kaikki sisältö ladattavaksi
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merkitse kaikki sisältö ladattavaksi
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Valitse päivitykset
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Valitse kaikki sisältö, joka on päivitys nykyiseen sisältöön, ladattavaksi
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Valitse kaikki sisältö, joka on päivitys nykyiseen sisältöön, ladattavaksi
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Poista valinnat
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Poista kaikesta sisällöstä valinta ladattavaksi
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Poista kaikesta sisällöstä valinta ladattavaksi
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Syötä suodatin teksti
-STR_CONTENT_FILTER_TIP :{BLACK}Syötä avainsana suodattaaksesi listan
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Syötä avainsana suodattaaksesi listan
STR_CONTENT_FILTER_TITLE :{BLACK}Tagi/nimi suodatus:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Lataa
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Aloita valitun sisällön lataaminen
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Aloita valitun sisällön lataaminen
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Latausten koko: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}TIETOA SISÄLLÖSTÄ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Et ole valinnut tätä ladattavaksi
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... tied
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Ei voitu purkaa ladattua tiedostoa
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Läpinäkyvyysvalinnat
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Muuta asemakylttien läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Muuta puiden läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Muuta talojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Muuta teollisuuden läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Muuta asemien, varikoiden, reittipisteiden ja sähkölinjojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Muuta siltojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Muuta rakenteiden, kuten majakoiden ja antennien, läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Muuta ajolinjojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Muuta lastausilmaisimien läpinäkyvyyttä. Ctrl+Click lukitaksesi.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Tee kohteista läpinäkyvyyden sijaan näkymättömiä
+STR_TRANSPARENCY_CAPTION :{WHITE}Läpinäkyvyysvalinnat
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Muuta asemakylttien läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Muuta puiden läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Muuta talojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Muuta teollisuuden läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Muuta asemien, varikoiden, reittipisteiden ja sähkölinjojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Muuta siltojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Muuta rakenteiden, kuten majakoiden ja antennien, läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Muuta ajolinjojen läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Muuta lastausilmaisimien läpinäkyvyyttä. Ctrl+Click lukitaksesi.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Tee kohteista läpinäkyvyyden sijaan näkymättömiä
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Vaikutusalueen korostus
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Vastaano
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Tuottaa: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Liitä asema
-STR_CREATE_SPLITTED_STATION :{YELLOW}Rakenna erillinen asema
+STR_JOIN_STATION_CAPTION :{BLACK}Liitä asema
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Rakenna erillinen asema
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Liitä reittipiste
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Rakenna erillinen reittipiste
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Liitä reittipiste
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Rakenna erillinen reittipiste
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Rautatien rakentaminen
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Veturita
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Valitse veturitallin suunta.
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Reittipiste
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Valitse reittipisteen tyyppi
+STR_WAYPOINT_CAPTION :{WHITE}Reittipiste
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Valitse reittipisteen tyyppi
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rautatieaseman valinta
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Valitse
STR_STATION_BUILD_DRAG_DROP :{BLACK}Vedä & Pudota
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Rakenna asema vetämällä ja pudottamalla.
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Valitse asemaluokka
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Valitse asematyyppi
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Valitse asemaluokka
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Valitse asematyyppi
-STR_STAT_CLASS_DFLT :Oletusasema
-STR_STAT_CLASS_WAYP :Reittipisteet
+STR_STATION_CLASS_DFLT :Oletusasema
+STR_STATION_CLASS_WAYP :Reittipisteet
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Opastimien valinta
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Blokkisignaali (siipiopastin){}Tämä on kaikkein alkeellisin signaali, joka sallii vain yhden junan samassa blokissa yhtä aikaa.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sisääntulo-opastin (siipiopastin){}Näyttää vihreää aina, kun yksi tai useampi seuraavan rataosuuden poistumisopastin näyttää vihreää. Muutoin näyttää punaista.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Poistumisopastin (siipiopastin){}Käyttäytyy samalla tavalla kuin blokkiopastin, mutta on välttämätön oikean valon näyttämiseen eri sisääntulo- ja yhdistelmäopastimissa.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Yhdistelmäopastin (siipiopastin){}Yhdistelmäopastin toimii yhtä aikaa sisääntulo- ja poistumisopastimena. Tämän avulla on mahdollista luoda suuria "opastinpuita".
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Reittiopastin (siipiopastin){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Tavalliset reittiopastimet voi ohittaa takakautta.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Yksisuuntainen reittiopastin (siipiopastin){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Yksisuuntaisia opastimia ei voi ohittaa takakautta.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Blokkiopastin (sähköistetty){}Tämä on kaikkein tavallisin opastintyyppi, joka sallii vain yhden junan kulkevan samassa blokissa kerrallaan.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sisääntulo-opastin (sähköistetty){}Näyttää vihreää aina, kun yksi tai useampi seuraavan rataosuuden poistumisopastin näyttää vihreää. Muutoin näyttää punaista.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Poistumisopastin (sähköistetty){}Käyttäytyy samalla tavalla kuin blokkiopastin, mutta on välttämätön oikean valon näyttämiseen eri sisääntulo- ja yhdistelmäopastimissa.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Yhdistelmäopastin (sähköistetty){}Yhdistelmäopastin toimii yhtä aikaa sisääntulo- ja poistumisopastimena. Tämän avulla on mahdollista luoda suuria "opastinpuita".
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Reittiopastin (sähköistetty){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Tavalliset reittiopastimet voi ohittaa takakautta.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Yksisuuntainen reittiopastin (sähköistetty){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Yksisuuntaisia opastimia ei voi ohittaa takakautta.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Opastinten muuntaminen{}Kun tämä on valittu, olemassaolevan opastimen klikkaaminen muuntaa siitä valituntyyppisen ja -muotoisen. Ctrl+Click vaihtaa nykyistä opastimen muotoa.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Opastimien tiheys vetämällä lisättäessä
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Pienennä opastimien tiheyttä vetämällä lisättäessä
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Suurenna opastimien tiheyttä vetämällä lisättäessä
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Opastimien valinta
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blokkisignaali (siipiopastin){}Tämä on kaikkein alkeellisin signaali, joka sallii vain yhden junan samassa blokissa yhtä aikaa.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sisääntulo-opastin (siipiopastin){}Näyttää vihreää aina, kun yksi tai useampi seuraavan rataosuuden poistumisopastin näyttää vihreää. Muutoin näyttää punaista.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Poistumisopastin (siipiopastin){}Käyttäytyy samalla tavalla kuin blokkiopastin, mutta on välttämätön oikean valon näyttämiseen eri sisääntulo- ja yhdistelmäopastimissa.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Yhdistelmäopastin (siipiopastin){}Yhdistelmäopastin toimii yhtä aikaa sisääntulo- ja poistumisopastimena. Tämän avulla on mahdollista luoda suuria "opastinpuita".
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Reittiopastin (siipiopastin){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Tavalliset reittiopastimet voi ohittaa takakautta.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Yksisuuntainen reittiopastin (siipiopastin){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Yksisuuntaisia opastimia ei voi ohittaa takakautta.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Blokkiopastin (sähköistetty){}Tämä on kaikkein tavallisin opastintyyppi, joka sallii vain yhden junan kulkevan samassa blokissa kerrallaan.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sisääntulo-opastin (sähköistetty){}Näyttää vihreää aina, kun yksi tai useampi seuraavan rataosuuden poistumisopastin näyttää vihreää. Muutoin näyttää punaista.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Poistumisopastin (sähköistetty){}Käyttäytyy samalla tavalla kuin blokkiopastin, mutta on välttämätön oikean valon näyttämiseen eri sisääntulo- ja yhdistelmäopastimissa.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Yhdistelmäopastin (sähköistetty){}Yhdistelmäopastin toimii yhtä aikaa sisääntulo- ja poistumisopastimena. Tämän avulla on mahdollista luoda suuria "opastinpuita".
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Reittiopastin (sähköistetty){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Tavalliset reittiopastimet voi ohittaa takakautta.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Yksisuuntainen reittiopastin (sähköistetty){}Reittiopastin sallii useamman junan päästä opastinblokkiin samaan aikaan, jos junalle jää tilaa turvalliseen pysähtymiseen. Yksisuuntaisia opastimia ei voi ohittaa takakautta.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Opastinten muuntaminen{}Kun tämä on valittu, olemassaolevan opastimen klikkaaminen muuntaa siitä valituntyyppisen ja -muotoisen. Ctrl+Click vaihtaa nykyistä opastimen muotoa.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Opastimien tiheys vetämällä lisättäessä
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Pienennä opastimien tiheyttä vetämällä lisättäessä
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Suurenna opastimien tiheyttä vetämällä lisättäessä
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Valitse rautatiesilta.
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Valitse maantiesilta
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sillan valinta - napsauta valittua siltaa rakentaaksesi sen.
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sillan valinta - napsauta valittua siltaa rakentaaksesi sen.
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Riippusilta, terästä
STR_BRIDGE_NAME_GIRDER_STEEL :Palkki, terästä
STR_BRIDGE_NAME_CANTILEVER_STEEL :Ulokepalkki, terästä
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Vaihda r
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Autovarikon suunta
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Valitse autovarikon suunta.
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Valitse autovarikon suunta.
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Varikon suunta
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Valitse varikon suunta
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Valitse varikon suunta
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Linja-autoaseman suunta
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Rakenna
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Rakenna satama
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Sijoita poiju; sitä voidaan käyttää ylimääräisenä opasteena.
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Rakenna akvedukti
-STR_CREATE_LAKE :{BLACK}Määrittele vesialue.{}Tee kanava, paitsi jos Ctrl on alaspainettuna merenpinnalla. Tällöin meri laajenee ympäristöön.
-STR_CREATE_RIVER :{BLACK}Sijoita jokia.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Määrittele vesialue.{}Tee kanava, paitsi jos Ctrl on alaspainettuna merenpinnalla. Tällöin meri laajenee ympäristöön.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Sijoita jokia.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Telakan suunta
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Isot len
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Keskuslentokenttä
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Helikopterikentät
-STR_STATION_NOISE :{BLACK}Aiheutettu melu: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Aiheutettu melu: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Maastonmuokkaus
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Madalla ruudun kulmausta.
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Korota ruudun kulmausta.
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Tasoita maata
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Osta maata tulevaa käyttöä varten.
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Madalla ruudun kulmausta.
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Korota ruudun kulmausta.
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Tasoita maata
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Osta maata tulevaa käyttöä varten.
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Puita
STR_PLANT_TREE_TOOLTIP :{BLACK}Valitse istutettava puutyyppi.
STR_TREES_RANDOM_TYPE :{BLACK}Sattumanvaraisia puita
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Aseta sattumanvaraisia puita
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Aseta sattumanvaraisia puita
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Satunnaisia puita.
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Istuta puita satunnaisesti maastoon.
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Sijoita
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Suurenna madallettavan/korotettavan maa-alueen kokoa.
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pienennä madallettavan/korotettavan maa-alueen kokoa.
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Luo satunnainen maa
-STR_SE_NEW_WORLD :{BLACK}Luo uusi skenaario
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Luo uusi skenaario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Nollaa maasto
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Poista kaikki pelaaja-omisteiset tontit kartalta
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Poista kaikki pelaaja-omisteiset tontit kartalta
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Nollaa maasto
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Haluatko varmasti poistaa kaikki pelaaja-omisteiset tontit?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Uusi kau
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Rakenna uusi kaupunki
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Satunnainen kaupunki
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Rakenna kaupunki satunnaiseen paikkaan
-STR_MANY_RANDOM_TOWNS :{BLACK}Monta satunnaista kaupunkia
-STR_RANDOM_TOWNS_TIP :{BLACK}Peitä kartta satunnaisesti sijoitetuilla kaupungeilla.
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Monta satunnaista kaupunkia
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Peitä kartta satunnaisesti sijoitetuilla kaupungeilla.
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Kaupungin koko:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pieni
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Keskisuuri
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Suuri
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Sattumanvarainen
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Sattumanvarainen
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Valitse kaupungin koko.
STR_FOUND_TOWN_CITY :{BLACK}Kaupunki
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Suurkaupungit kasvavat nopeammin kuin tavalliset kaupungit{}Asetuksista riippuen, ne ovat suurempia perustettaessa
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Kaupungin tiekaava:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Valitse tiekaava tälle kaupungille
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Alkuperäinen
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Parempia teitä
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ruudukko
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ruudukko
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Sattumanvarainen
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Kaupungin tiekaava:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Valitse tiekaava tälle kaupungille
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Alkuperäinen
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Parempia teitä
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ruudukko
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ruudukko
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Sattumanvarainen
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Rakenna uutta teollisuutta
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Valitse tehdas listasta
-STR_MANY_RANDOM_INDUSTRIES :Monta satunnaista teollisuusaluetta
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Peitä kartta satunnaisesti sijoitetuilla teollisuusalueilla.
-STR_INDUSTRY_BUILD_COST :{BLACK}Kustannus: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Koekaivaus
-STR_BUILD_NEW_INDUSTRY :{BLACK}Rakenna
-STR_FUND_NEW_INDUSTRY :{BLACK}Perusta
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Valitse tehdas listasta
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Monta satunnaista teollisuusaluetta
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Peitä kartta satunnaisesti sijoitetuilla teollisuusalueilla.
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kustannus: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Koekaivaus
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Rakenna
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Perusta
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Maa-aluetiedot
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Puhdistuksen hinta: {LTBLUE}-
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Puhdistuksen hinta: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Tulo kun tyhjennetty: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Tulo kun tyhjennetty: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :-
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Omistaja: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Tien omistaja: {LTBLUE}{STRING}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Raitioti
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Junaradan omistaja: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Kunta: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ei mitään
-STR_LANDINFO_COORDS :{BLACK}Koordinaatit: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Rakennettu: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Aseman luokka: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Aseman tyyppi: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinaatit: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Rakennettu: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Aseman luokka: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Aseman tyyppi: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastaanottaa rahtia: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kalliota
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Epätasaista maata
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Paljasta maata
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Ruohikkoa
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Peltoja
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Lumen peittämää maata
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Aavikkoa
-
-STR_RAILROAD_TRACK :Rautatie
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Rautatie blokkiopasteilla
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Rautatie esiopastimin
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Rautatie poistumisopastimin
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Rautatie yhdistelmäopastein
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Rautatiekiskot reittiopastimilla
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Rautatiekiskot yksisuuntaisilla reittiopastimilla
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Rautatie blokki- ja sisääntulo-opasteilla
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Rautatie blokki- ja poistumisopasteilla
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Rautatie blokki- ja yhdistelmäopasteilla
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Rautatieraiteet blokki- ja reittiopastimilla
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rautatieraiteet blokki- ja yksisuuntaisilla reittiopastimilla
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Rautatie esi- ja poistumissignaaleilla
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Rautatie esi- ja yhdistelmäopastein
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Rautatieraiteet ehto- ja reittiopastimilla
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Rautatieraiteet ehto- ja yksisuuntaisopastimilla
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Rautatie poistumis- ja yhdistelmäopastein
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Rautatieraiteet poistumis- ja reittiopastimilla
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rautatieraiteet poistumis- ja yksisuuntaisopastimilla
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Rautatieraiteet yhdistelmä- ja reittiopastimilla
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rautatieraiteet yhdistelmä- ja yksisuuntaisopastimilla
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Rautatieraiteet reitti- ja yksisuuntaisopastimilla
-STR_RAILROAD_TRAIN_DEPOT :Veturitalli
-
-STR_ROAD_DESCRIPTION_ROAD :Tie
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Puilla reunustettu tie
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autovarikko
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Tasoristeys
-STR_ROAD_DESCRIPTION_TRAMWAY :Raitiotie
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kalliota
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Epätasaista maata
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Paljasta maata
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Ruohikkoa
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Peltoja
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumen peittämää maata
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Aavikkoa
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Rautatie
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rautatie blokkiopasteilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rautatie esiopastimin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rautatie poistumisopastimin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rautatie yhdistelmäopastein
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rautatiekiskot reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rautatiekiskot yksisuuntaisilla reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rautatie blokki- ja sisääntulo-opasteilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rautatie blokki- ja poistumisopasteilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rautatie blokki- ja yhdistelmäopasteilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rautatieraiteet blokki- ja reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rautatieraiteet blokki- ja yksisuuntaisilla reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rautatie esi- ja poistumissignaaleilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rautatie esi- ja yhdistelmäopastein
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rautatieraiteet ehto- ja reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rautatieraiteet ehto- ja yksisuuntaisopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rautatie poistumis- ja yhdistelmäopastein
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rautatieraiteet poistumis- ja reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rautatieraiteet poistumis- ja yksisuuntaisopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rautatieraiteet yhdistelmä- ja reittiopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rautatieraiteet yhdistelmä- ja yksisuuntaisopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rautatieraiteet reitti- ja yksisuuntaisopastimilla
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Veturitalli
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Tie
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Puilla reunustettu tie
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autovarikko
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Tasoristeys
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Raitiotie
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (rakennusvaiheessa)
-
-STR_TREE_NAME_TREES :Puita
-STR_TREE_NAME_RAINFOREST :Sademetsää
-STR_TREE_NAME_CACTUS_PLANTS :Kaktuksia
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Rautatieasema
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Lentokonesuoja
-STR_STATION_DESCRIPTION_AIRPORT :Lentokenttä
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lastauslaituri
-STR_STATION_DESCRIPTION_BUS_STATION :Linja-autoasema
-STR_STATION_DESCRIPTION_SHIP_DOCK :Satama
-STR_STATION_DESCRIPTION_BUOY :Poiju
-STR_LANDINFO_WAYPOINT :Reittipiste
-
-STR_WATER_DESCRIPTION_WATER :Vettä
-STR_LANDINFO_CANAL :Kanaali
-STR_LANDINFO_LOCK :Sulku
-STR_LANDINFO_RIVER :Joki
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Rannikko tai joenpenkka
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Telakka
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (rakennusvaiheessa)
+
+STR_LAI_TREE_NAME_TREES :Puita
+STR_LAI_TREE_NAME_RAINFOREST :Sademetsää
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktuksia
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Rautatieasema
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Lentokonesuoja
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lentokenttä
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lastauslaituri
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Linja-autoasema
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Satama
+STR_LAI_STATION_DESCRIPTION_BUOY :Poiju
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Reittipiste
+
+STR_LAI_WATER_DESCRIPTION_WATER :Vettä
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanaali
+STR_LAI_WATER_DESCRIPTION_LOCK :Sulku
+STR_LAI_WATER_DESCRIPTION_RIVER :Joki
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Rannikko tai joenpenkka
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Telakka
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Rautatietunneli
-STR_TUNNEL_DESCRIPTION_ROAD :Maantietunneli
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Rautatietunneli
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Maantietunneli
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Teräksinen rautatieriippusilta
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Teräksinen rautatiepalkkisilta
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Teräksinen rautatieulokepalkkisilta
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vahvennettu betoninen rautatieriippusilta
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puinen rautatiesilta
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoninen rautatiesilta
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Putkirakenteinen rautatiesilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Teräksinen rautatieriippusilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Teräksinen rautatiepalkkisilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Teräksinen rautatieulokepalkkisilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vahvennettu betoninen rautatieriippusilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puinen rautatiesilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoninen rautatiesilta
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Putkirakenteinen rautatiesilta
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Teräksinen maantieriippusilta
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Teräksinen maantiepalkkisilta
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Teräksinen maantieulokepalkkisilta
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vahvennettu betoninen maantieriippusilta
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puinen maantiesilta
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoninen maantiesilta
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Putkirakenteinen maantiesilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Teräksinen maantieriippusilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Teräksinen maantiepalkkisilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Teräksinen maantieulokepalkkisilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vahvennettu betoninen maantieriippusilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puinen maantiesilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoninen maantiesilta
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Putkirakenteinen maantiesilta
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukti
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukti
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Lähetin
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Majakka
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Lähetin
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Majakka
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Yhtiön päärakennus
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistamaa maata
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Lataa peli
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Tallenna skenaario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Lataa skenaario
-STR_LOAD_HEIGHTMAP :{WHITE}Lataa korkeuskartta
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lataa korkeuskartta
STR_SAVELOAD_HOME_BUTTON :{BLACK}Siirry tallennusten oletuskansioon napsauttamalla tätä
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} vapaana
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista asemista, hakemistoista ja tallennetuista peleistä.
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Poista v
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Tallenna
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Tallenna nykyinen peli käyttäen valittua nimeä.
-STR_SAVE_OSKTITLE :{BLACK}Syötä nimi tallennustiedostolle
+STR_SAVELOAD_OSKTITLE :{BLACK}Syötä nimi tallennustiedostolle
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Maailman luominen
-STR_MAPSIZE :{BLACK}Kartan koko:
-STR_BY :{BLACK}×
-STR_NUMBER_OF_TOWNS :{BLACK}Kaupungit:
-STR_DATE :{BLACK}Päivämäärä:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Teollisuus:
-STR_SNOW_LINE_HEIGHT :{BLACK}Lumilinjan korkeus:
-STR_SNOW_LINE_UP :{BLACK}Siirrä lumilinjaa yksi ylöspäin
-STR_SNOW_LINE_DOWN :{BLACK}Siirrä lumilinjan korkeutta yksi alaspäin
-STR_RANDOM_SEED :{BLACK}Satunnaisluku-siemen:
-STR_RANDOM_SEED_HELP :{BLACK}Klikkaa antaaksesi satunnaisluku-siemen
-STR_RANDOM :{BLACK}Satunnainen
-STR_RANDOM_HELP :{BLACK}Vaihda maaston luomisessa käytettävä satunnaisluku-siemen
-STR_LAND_GENERATOR :{BLACK}Maageneraattori:
-STR_TREE_PLACER :{BLACK}Puiden algoritmi:
-STR_TERRAIN_TYPE :{BLACK}Maaston tyyppi:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Merenpinta:
-STR_SMOOTHNESS :{BLACK}Tasaisuus:
-STR_GENERATE :{WHITE}Generoi
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Maailman luominen
+STR_MAPGEN_MAPSIZE :{BLACK}Kartan koko:
+STR_MAPGEN_BY :{BLACK}×
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Kaupungit:
+STR_MAPGEN_DATE :{BLACK}Päivämäärä:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Teollisuus:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Lumilinjan korkeus:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Siirrä lumilinjaa yksi ylöspäin
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Siirrä lumilinjan korkeutta yksi alaspäin
+STR_MAPGEN_RANDOM_SEED :{BLACK}Satunnaisluku-siemen:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikkaa antaaksesi satunnaisluku-siemen
+STR_MAPGEN_RANDOM :{BLACK}Satunnainen
+STR_MAPGEN_RANDOM_HELP :{BLACK}Vaihda maaston luomisessa käytettävä satunnaisluku-siemen
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Maageneraattori:
+STR_MAPGEN_TREE_PLACER :{BLACK}Puiden algoritmi:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Maaston tyyppi:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Merenpinta:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Tasaisuus:
+STR_MAPGEN_GENERATE :{WHITE}Generoi
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartan reunat:
-STR_NORTHWEST :{BLACK}Luode
-STR_NORTHEAST :{BLACK}Koillinen
-STR_SOUTHEAST :{BLACK}Kaakko
-STR_SOUTHWEST :{BLACK}Lounas
-STR_BORDER_FREEFORM :{BLACK}Vapaa
-STR_BORDER_WATER :{BLACK}Vesi
-STR_BORDER_RANDOM :{BLACK}Sattumanvarainen
-STR_BORDER_RANDOMIZE :{BLACK}Sattumanvarainen
-STR_BORDER_MANUAL :{BLACK}Manuaalinen
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Korkeuskartan kierto:
-STR_HEIGHTMAP_NAME :{BLACK}Korkeuskartan nimi:
-STR_HEIGHTMAP_SIZE :{BLACK}Koko: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Syötä satunnaissiemen
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Vaihda lumilinjan korkeutta
-STR_START_DATE_QUERY_CAPT :{WHITE}Vaihda aloitusvuosi
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartan reunat:
+STR_MAPGEN_NORTHWEST :{BLACK}Luode
+STR_MAPGEN_NORTHEAST :{BLACK}Koillinen
+STR_MAPGEN_SOUTHEAST :{BLACK}Kaakko
+STR_MAPGEN_SOUTHWEST :{BLACK}Lounas
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Vapaa
+STR_MAPGEN_BORDER_WATER :{BLACK}Vesi
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Sattumanvarainen
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Sattumanvarainen
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuaalinen
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Korkeuskartan kierto:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Korkeuskartan nimi:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Koko: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Syötä satunnaissiemen
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Vaihda lumilinjan korkeutta
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Vaihda aloitusvuosi
# SE Map generation
-STR_SE_CAPTION :{WHITE}Skenaarion tyyppi
-STR_SE_FLAT_WORLD :{WHITE}Tasainen maa
-STR_SE_FLAT_WORLD_TIP :{BLACK}Luo tasainen maa
-STR_SE_RANDOM_LAND :{WHITE}Satunnainen maa
-STR_FLAT_WORLD_HEIGHT :{BLACK}Tasaisen maan korkeus:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Siirrä tasaista maata yksi alaspäin
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Siirrä tasaista maata yksi ylöspäin
+STR_SE_MAPGEN_CAPTION :{WHITE}Skenaarion tyyppi
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Tasainen maa
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Luo tasainen maa
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Satunnainen maa
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Tasaisen maan korkeus:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Siirrä tasaista maata yksi alaspäin
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Siirrä tasaista maata yksi ylöspäin
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Vaihda tasaisen maan korkeutta
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Vaihda tasaisen maan korkeutta
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Maailmaa luodaan...
STR_GENERATION_ABORT :{BLACK}Peruuta
STR_GENERATION_ABORT_CAPTION :{WHITE}Keskeytä maan luominen
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Haluatko varmasti keskeyttää maan luomisen?
-STR_PROGRESS :{WHITE}{NUM}% valmiina
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Maailman luominen
-STR_TREE_GENERATION :{BLACK}Puiden luominen
-STR_UNMOVABLE_GENERATION :{BLACK}Siirtämättömän luominen
-STR_CLEARING_TILES :{BLACK}Karun ja kivisen alueen luominen
-STR_SETTINGUP_GAME :{BLACK}Valmistellaan peliä
-STR_PREPARING_TILELOOP :{BLACK}Ajetaan tile-loop
-STR_PREPARING_GAME :{BLACK}Valmistellaan peliä
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% valmiina
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Maailman luominen
+STR_GENERATION_TREE_GENERATION :{BLACK}Puiden luominen
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Siirtämättömän luominen
+STR_GENERATION_CLEARING_TILES :{BLACK}Karun ja kivisen alueen luominen
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Valmistellaan peliä
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ajetaan tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Valmistellaan peliä
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-asetukset
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Lataa valittu valmislista
-STR_NEWGRF_PRESET_SAVE :{BLACK}Tallenna valmislistaksi
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Tallenna nykyinen lista valmislistaksi
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Syötä nimi valmislistalle
-STR_NEWGRF_PRESET_DELETE :{BLACK}Poista valmislista
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Poista valittu valmislista
-STR_NEWGRF_ADD :{BLACK}Lisää
-STR_NEWGRF_ADD_TIP :{BLACK}Lisää NewGRF-tiedosto listaan
-STR_NEWGRF_REMOVE :{BLACK}Poista
-STR_NEWGRF_REMOVE_TIP :{BLACK}Poista valittu NewGRF-tiedosto listalta
-STR_NEWGRF_MOVEUP :{BLACK}Siirrä ylös
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa ylöspäin
-STR_NEWGRF_MOVEDOWN :{BLACK}Siirrä alas
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa alaspäin
-STR_NEWGRF_FILE_TIP :{BLACK}Lista asennetuista NewGRF-tiedostoista. Valitse tiedosto muokataksesi sen parametreja.
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Aseta parametrit
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Käytä eri palettia
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Käytä valitun NewGRF:n kanssa eri palettia.{}Tee näin, jos tämän NewGRF:n grafiikat näkyvät pelissä vaaleanpunaisina.
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Ota käyttöön
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Etsi puuttuvaa sisältöä online-palvelusta
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Tarkista löytyykö puuttuvaa sisältöä online-palvelusta
-
-STR_NEWGRF_FILENAME :{BLACK}Tiedostonimi: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5-summa: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paletti: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parametrit: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Ei tietoa
-STR_NEWGRF_NOT_FOUND :{RED}Sopivaa tiedostoa ei löydy
-STR_NEWGRF_DISABLED :{RED}Ei käytössä
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Anna NewGRF-parametrit
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Lataa valittu valmislista
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Tallenna valmislistaksi
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Tallenna nykyinen lista valmislistaksi
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Syötä nimi valmislistalle
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Poista valmislista
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Poista valittu valmislista
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Lisää
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Lisää NewGRF-tiedosto listaan
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Poista
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Poista valittu NewGRF-tiedosto listalta
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Siirrä ylös
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa ylöspäin
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Siirrä alas
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Siirrä valittua NewGRF-tiedostoa listassa alaspäin
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista asennetuista NewGRF-tiedostoista. Valitse tiedosto muokataksesi sen parametreja.
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Aseta parametrit
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Käytä eri palettia
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Käytä valitun NewGRF:n kanssa eri palettia.{}Tee näin, jos tämän NewGRF:n grafiikat näkyvät pelissä vaaleanpunaisina.
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ota käyttöön
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Etsi puuttuvaa sisältöä online-palvelusta
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Tarkista löytyykö puuttuvaa sisältöä online-palvelusta
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Tiedostonimi: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5-summa: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paletti: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametrit: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ei tietoa
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Sopivaa tiedostoa ei löydy
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Ei käytössä
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Anna NewGRF-parametrit
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}NewGRF-tiedostot
STR_NEWGRF_ADD_FILE :{BLACK}Lisää valintaan
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Lisää valittu NewGRF-tiedosto peliin
-STR_NEWGRF_RESCAN_FILES :{BLACK}Päivitä
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Päivitä saatavilla olevien NewGRF-tiedostojen lista
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Lisää valittu NewGRF-tiedosto peliin
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Päivitä
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Päivitä saatavilla olevien NewGRF-tiedostojen lista
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisältää useamman Action 8 -kohdan.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Varoitus!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varoitus!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Olet tekemässä muutoksia käynnissä olevaan peliin. OpenTTD voi kaatua.{}Oletko varma?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ei voi lisätä tiedostoa: duplicate GRF ID
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Kylttili
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Muokkaa kyltin tekstiä.
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Siirry seuraavaan kylttiin
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Siirry edelliseen kylttiin
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Siirry seuraavaan kylttiin
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Siirry edelliseen kylttiin
-STR_SIGN_OSKTITLE :{BLACK}Syötä kyltin nimi
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Syötä kyltin nimi
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Kaupungit
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Asukasluku: {ORANGE}{COMMA}{BLACK} Taloja: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Matkustajia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Postia viime kuussa: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Kaupungin kasvuun tarvittava rahti:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} vaadittu
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} kuljetettu viime kuussa
-STR_NOISE_IN_TOWN :{BLACK}Meluraja kaupungissa: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Kaupungin kasvuun tarvittava rahti:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} vaadittu
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} kuljetettu viime kuussa
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Meluraja kaupungissa: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Keskitä näkymä kaupungkiin.
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Viranomaiset
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Näytä tietoja paikallisviranomaisista.
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Ei mitään
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Käytetyt tuet:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} välille {STATION}-{STATION}{YELLOW} ({COMPANY}{YELLOW}, {DATE_SHORT} asti)
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Napsauta palvelussa keskittääksesi näkymän teollisuuteen/kaupunkiin.
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Napsauta palvelussa keskittääksesi näkymän teollisuuteen/kaupunkiin.
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Asemien nimet - napsauta nimeä keskittääksesi näkymän asemaan.
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Pidä Ctrl painettuna valitaksesi useamman kuin yhden vaihtoehdon
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Pidä Ctrl painettuna valitaksesi useamman kuin yhden vaihtoehdon
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} asema{P "" a}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ei mitään -
-STR_SELECT_ALL_FACILITIES :{BLACK}Valitse kaikki laitteet
-STR_SELECT_ALL_TYPES :{BLACK}Valitse kaikki lastityypit (myös odottava lasti)
-STR_NO_WAITING_CARGO :{BLACK}Minkäänlaista lastia ei ole odottamassa
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Valitse kaikki laitteet
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Valitse kaikki lastityypit (myös odottava lasti)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Minkäänlaista lastia ei ole odottamassa
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :Loistava
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Keskitä näkymä aseman sijaintiin.
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Muuta aseman nimi.
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Näytä kaikki junat, joilla on asema aikataulussaan.
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Näytä kaikki autot, joilla on asema aikataulussaan.
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Näytä kaikki lentokoneet, joilla on asema aikataulussaan.
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Näytä kaikki laivat, joilla on asema aikataulussaan.
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Näytä kaikki junat, joilla on asema aikataulussaan.
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Näytä kaikki autot, joilla on asema aikataulussaan.
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Näytä kaikki lentokoneet, joilla on asema aikataulussaan.
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Näytä kaikki laivat, joilla on asema aikataulussaan.
-STR_QUERY_RENAME_STATION_CAPTION :Nimeä asema/lastausalue
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Nimeä asema/lastausalue
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Keskitä ruutu reittipisteen sijaintiin
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Muuta reittipisteen nimeä
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Muuta reittipisteen nimeä
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Keskitä ruutu poijun sijaintiin
-STR_CHANGE_BUOY_NAME :{BLACK}Vaihda poijun nimeä
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Vaihda poijun nimeä
STR_EDIT_WAYPOINT_NAME :{WHITE}Muokkaa reittipisteen nimeä
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Yhteensä:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Tilin saldo
STR_FINANCES_LOAN_TITLE :{WHITE}Laina
-STR_MAX_LOAN :{WHITE}Laina enimmillään: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Laina enimmillään: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Lainaa {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Ota lisää lainaa. Ctrl+Click lisää lainaa niin paljon kuin mahdollista
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Avattu: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Väriteema:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Liikenneväl.:
-STR_TRAINS :{WHITE}{COMMA} juna{P "" a}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} ajoneuvo{P "" a}
-STR_AIRCRAFT :{WHITE}{COMMA} lentokone{P "" tta}
-STR_SHIPS :{WHITE}{COMMA} laiva{P "" a}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} juna{P "" a}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} ajoneuvo{P "" a}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lentokone{P "" tta}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} laiva{P "" a}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ei mitään
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Yhtiön arvo: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}{NBSP}%:n omistus: {COMPANY})
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Rakenna päämaja
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Näytä päämaja
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Rakenna yhtiön päärakennus / näytä yhtiön päärakennus.
-STR_RELOCATE_HQ :{BLACK}Sijoita päämaja
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rakenna yhtiön päärakennus muualle, hintana 1{NBSP}% yhtiön arvosta.
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Sijoita päämaja
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rakenna yhtiön päärakennus muualle, hintana 1{NBSP}% yhtiön arvosta.
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Uudet kasvot
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Valitse uudet kasvot pääjohtajalle.
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Myy 25{N
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Osta 25{NBSP}%:n osuus tästä yhtiöstä
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Myy 25{NBSP}%:n osuus tästä yhtiöstä
-STR_QUERY_COMPANY_NAME_CAPTION :Yhtiön nimi
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Pääjohtajan nimi
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Yhtiön nimi
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Pääjohtajan nimi
STR_BUY_COMPANY_MESSAGE :{WHITE}Etsimme kuljetusyhtiötä, joka ottaisi haltuunsa yhtiömme{}{}Haluatko ostaa yhtiön {COMPANY} hintaan {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Teollisuusala
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% kuljetettu)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% kuljetettu)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Teollisuusmuotojen nimet - paina nimeä kohdistaaksesi kuvakulman teollisuuslaitokseen
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Teollisuusala
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% kuljetettu)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% kuljetettu)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Teollisuusmuotojen nimet - paina nimeä kohdistaaksesi kuvakulman teollisuuslaitokseen
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lentokon
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Voittoa tänä vuonna: {CURRENCY} (viime vuonna: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Käytett. Junat
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Käytett. Ajoneuvot
-STR_AVAILABLE_SHIPS :{BLACK}Käytett. Laivat
-STR_AVAILABLE_AIRCRAFT :{BLACK}Käytett. Ilma-alukset
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Näytä lista saatavilla olevista moottorityypeistä tälle ajoneuvotyypille.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Käytett. Junat
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Käytett. Ajoneuvot
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Käytett. Laivat
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Käytett. Ilma-alukset
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Näytä lista saatavilla olevista moottorityypeistä tälle ajoneuvotyypille.
-STR_MANAGE_LIST :{BLACK}Muokkaa listaa
-STR_MANAGE_LIST_TIP :{BLACK}Ohjaa kaikkia listan ajoneuvoja
-STR_REPLACE_VEHICLES :Korvaa liikenneväl.
-STR_SEND_FOR_SERVICING :Lähetä huoltoon
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Muokkaa listaa
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Ohjaa kaikkia listan ajoneuvoja
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Korvaa liikenneväl.
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Lähetä huoltoon
-STR_SEND_TRAIN_TO_DEPOT :Lähetä varikolle
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Lähetä varikolle
-STR_SEND_SHIP_TO_DEPOT :Lähetä varikolle
-STR_SEND_AIRCRAFT_TO_HANGAR :Lähetä varikolle
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Lähetä varikolle
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Lähetä varikolle
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Lähetä varikolle
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Lähetä varikolle
-STR_MASS_STOP_LIST_TIP :{BLACK}Pysäytä kaikki listalla olevat kulkuneuvot klikkaamalla
-STR_MASS_START_LIST_TIP :{BLACK}Käynnistä kaikki listalla olevat ajoneuvot klikkaamalla
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Pysäytä kaikki listalla olevat kulkuneuvot klikkaamalla
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Käynnistä kaikki listalla olevat ajoneuvot klikkaamalla
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} ajoneuvon jaettu aikataulu
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} ajoneuvon jaettu aikataulu
# Group window
STR_GROUP_ALL_TRAINS :Kaikki junat
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Muut autot
STR_GROUP_DEFAULT_SHIPS :Muut laivat
STR_GROUP_DEFAULT_AIRCRAFTS :Muut lentokoneet
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Ryhmät - klikkaa ryhmää nähdäksesi kaikki kulkuneuvot tässä ryhmässä
-STR_GROUP_CREATE_TIP :{BLACK}Luo ryhmä
-STR_GROUP_DELETE_TIP :{BLACK}Poista valittu ryhmä
-STR_GROUP_RENAME_TIP :{BLACK}Nimeä valittu ryhmä
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Poista ryhmä automaattisesti korvattavien joukosta
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ryhmät - klikkaa ryhmää nähdäksesi kaikki kulkuneuvot tässä ryhmässä
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Luo ryhmä
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Poista valittu ryhmä
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Nimeä valittu ryhmä
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Poista ryhmä automaattisesti korvattavien joukosta
STR_GROUP_ADD_SHARED_VEHICLE :Lisää jaettuja ajoneuvoja
STR_GROUP_REMOVE_ALL_VEHICLES :Poista kaikki ajoneuvot
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Nopeus:
STR_PURCHASE_INFO_SPEED :{BLACK}Nopeus: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Käyttökukustannus: {GOLD}{CURRENCY}/vuosi
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapasiteetti: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(sovitettava)
+STR_PURCHASE_INFO_REFITTABLE :(sovitettava)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Suunniteltu: {GOLD}{NUM}{BLACK} Elinikä: {GOLD}{COMMA} vuotta
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Enimmäisluotettavuus: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kulu: {GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Vedä aj
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Vedä laiva tähän myydäksesi sen.
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Vedä lentokone tähän myydäksesi sen.
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Vedä junan veturi tähän myydäksesi koko junan.
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Vedä junan veturi tähän myydäksesi koko junan.
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Myy kaikki varikolla olevat junat
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Myy kaikki varikolla olevat ajoneuvot
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Myy kaikki telakalla olevat laivat
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Myy kaikki hallissa olevat ilma-alukset
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Myy kaikki varikolla olevat junat
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Myy kaikki varikolla olevat ajoneuvot
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Myy kaikki telakalla olevat laivat
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Myy kaikki hallissa olevat ilma-alukset
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Korvaa kaikki varikolla olevat junat automaattisesti
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Korvaa kaikki varikolla olevat ajoneuvot automaattisesti
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Korvaa kaikki telakalla olevat laivat automaattisesti
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Korvaa kaikki hallissa olevat lento-alukset automaattisesti
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Korvaa kaikki varikolla olevat junat automaattisesti
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Korvaa kaikki varikolla olevat ajoneuvot automaattisesti
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Korvaa kaikki telakalla olevat laivat automaattisesti
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Korvaa kaikki hallissa olevat lento-alukset automaattisesti
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Uusia liikennevälineitä
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Uusia ajoneuvoja
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Rakenna
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Rakenna uusi laiva
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Rakenna uusi lentokone
-STR_CLONE_TRAIN :{BLACK}Kloonaa juna
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloonaa ajoneuvo
-STR_CLONE_SHIP :{BLACK}Kloonaa laiva
-STR_CLONE_AIRCRAFT :{BLACK}Kloonaa lentokone
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kloonaa juna
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloonaa ajoneuvo
+STR_DEPOT_CLONE_SHIP :{BLACK}Kloonaa laiva
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloonaa lentokone
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tämä rakentaa kopion junasta ja kaikista sen vaunuista. Paina tätä nappia ja sen jälkeen junaa varikon sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Tämä rakentaa kopion ajoneuvosta. Paina tätä nappia ja sen jälkeen ajoneuvoa varikon sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Tämä rakentaa kopion laivasta. Paina tätä nappia ja sen jälkeen laivaa telakan sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Tämä rakentaa kopion lentokoneesta. Paina tätä nappia ja sen jälkeen lentokonetta lentokonehallin sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tämä rakentaa kopion junasta ja kaikista sen vaunuista. Paina tätä nappia ja sen jälkeen junaa varikon sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Tämä rakentaa kopion ajoneuvosta. Paina tätä nappia ja sen jälkeen ajoneuvoa varikon sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Tämä rakentaa kopion laivasta. Paina tätä nappia ja sen jälkeen laivaa telakan sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Tämä rakentaa kopion lentokoneesta. Paina tätä nappia ja sen jälkeen lentokonetta lentokonehallin sisä- tai ulkopuolella. Ctrl+Click jakaa komennot
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Keskitä näkymä veturitallin sijaintiin.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Keskitä päänäkymä huoltoaseman sijaintiin.
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Keskitä näkymä telakan sijaintiin.
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Keskitä näkymä lentokonehallin sijaintiin.
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Näytä tällä asemalla olevien junien käskyt
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Näytä tässä terminaalissa olevien ajoneuvojen käskyt
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Näytä tässä terminaalissa olevien laivojen käskyt
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Näytä tämän lentokentän ilma-alusten käskyistä hallista riippumatta
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Näytä tällä asemalla olevien junien käskyt
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Näytä tässä terminaalissa olevien ajoneuvojen käskyt
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Näytä tässä terminaalissa olevien laivojen käskyt
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Näytä tämän lentokentän ilma-alusten käskyistä hallista riippumatta
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pysäytä kaikki varikolla olevat junat klikkaamalla
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pysäytä kaikki varikolla olevat ajoneuvot klikkaamalla
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pysäytä kaikki telakalla olevat laivat klikkaamalla
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Pysäytä kaikki hallissa olevat ilma-alukset klikkaamalla
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Pysäytä kaikki varikolla olevat junat klikkaamalla
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pysäytä kaikki varikolla olevat ajoneuvot klikkaamalla
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Pysäytä kaikki telakalla olevat laivat klikkaamalla
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Pysäytä kaikki hallissa olevat ilma-alukset klikkaamalla
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Käynnistä kaikki varikolla olevat junat klikkaamalla
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Käynnistä kaikki varikolla olevat ajoneuvot klikkaamalla
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Käynnistä kaikki telakalla olevat laivat klikkaamalla
-STR_MASS_START_HANGAR_TIP :{BLACK}Käynnistä kaikki hallissa olevat ilma-alukset klikkaamalla
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Käynnistä kaikki varikolla olevat junat klikkaamalla
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Käynnistä kaikki varikolla olevat ajoneuvot klikkaamalla
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Käynnistä kaikki telakalla olevat laivat klikkaamalla
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Käynnistä kaikki hallissa olevat ilma-alukset klikkaamalla
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Olet myymässä kaikki varikon ajoneuvot. Oletko varma?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :laivan
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :yksiraiteisen veturin
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-veturin
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kulu: {CURRENCY} Paino: {WEIGHT_S}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO}, {CARGO}{}Käyttökustannukset: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO}{}Käyttökustannukset: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kulu: {CURRENCY} Paino: {WEIGHT_S}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY}/vuosi{}Kapasiteetti: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO}, {CARGO}{}Käyttökustannukset: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO}{}Käyttökustannukset: {CURRENCY}/yr
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Korvaa {STRING}
-STR_VEHICLE_TRAIN :Juna
-STR_VEHICLE_ROAD_VEHICLE :Ajoneuvo
-STR_VEHICLE_SHIP :Laiva
-STR_VEHICLE_AIRCRAFT :Lentokone
+STR_REPLACE_VEHICLE_TRAIN :Juna
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Ajoneuvo
+STR_REPLACE_VEHICLE_SHIP :Laiva
+STR_REPLACE_VEHICLE_AIRCRAFT :Lentokone
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Valitse korvattava veturityyppi.
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Valitse vasemmalla näkyvän veturityypinn korvaava uusi veturityyppi.
STR_REPLACE_VEHICLES_START :{BLACK}Aloita ajoneuvojen korv.
STR_REPLACE_HELP_START_BUTTON :{BLACK}Napsauta aloittaaksesi vasemmalta valitun veturityypin korvauksen oikealta valitulla veturityypillä.
-STR_NOT_REPLACING :{BLACK}Ei korvata
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ei liikennevälinettä valittuna
+STR_REPLACE_NOT_REPLACING :{BLACK}Ei korvata
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ei liikennevälinettä valittuna
STR_REPLACE_VEHICLES_STOP :{BLACK}Lopeta ajoneuvojen korv.
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Napsauta pysäyttääksesi vasemmalta valitun veturityypin korvauksen.
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Korvataan: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaihda toiseen korvausikkunaan
-STR_ENGINES :Veturit
-STR_WAGONS :Vaunut
+STR_REPLACE_ENGINES :Veturit
+STR_REPLACE_WAGONS :Vaunut
STR_REPLACE_HELP_RAILTYPE :{BLACK}Valitse rautatietyyppi, jolle veturikorvaukset tehdään.
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Näyttää, millä vasemmalta valittu veturi korvataan, jos millään.
-STR_RAIL_VEHICLES :Rautatiejunat
-STR_ELRAIL_VEHICLES :Sähköjunat
-STR_MONORAIL_VEHICLES :Yksiraiteiset
-STR_MAGLEV_VEHICLES :Maglev-junat
+STR_REPLACE_RAIL_VEHICLES :Rautatiejunat
+STR_REPLACE_ELRAIL_VEHICLES :Sähköjunat
+STR_REPLACE_MONORAIL_VEHICLES :Yksiraiteiset
+STR_REPLACE_MAGLEV_VEHICLES :Maglev-junat
STR_REPLACE_REMOVE_WAGON :{BLACK}Vaunun poisto: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Automaattikorvaus pitäköön junan vakiopituisena poistamalla vaunuja (edestä) jos veturi pidentäisi junaa.
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Lähetä
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Lähetä laiva telakalle.
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Lähetä lentokone lentokonehalliin.
-STR_CLONE_TRAIN_INFO :{BLACK}Tämä rakentaa kopion junasta ja kaikista sen vaunuista. Klikkaus Ctrl painettuna jakaa komennot
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Tämä tekee kopion ajoneuvosta. Klikkaaminen Ctrl painettuna jakaa komennot
-STR_CLONE_SHIP_INFO :{BLACK}Tämä rakentaa kopion laivasta. Ctrl+Click jakaa komennot
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Tämä rakentaa kopion lentokoneesta. Ctrl+Click jakaa komennot
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Tämä rakentaa kopion junasta ja kaikista sen vaunuista. Klikkaus Ctrl painettuna jakaa komennot
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Tämä tekee kopion ajoneuvosta. Klikkaaminen Ctrl painettuna jakaa komennot
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Tämä rakentaa kopion laivasta. Ctrl+Click jakaa komennot
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Tämä rakentaa kopion lentokoneesta. Ctrl+Click jakaa komennot
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Anna junalle lupa ohittaa punainen opastin.
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Poistuu
STR_VEHICLE_STATUS_CRASHED :{RED}Kolaroitu!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Hajonnut
STR_VEHICLE_STATUS_STOPPED :{RED}Pysäytetty
-STR_TRAIN_STOPPING :{RED}Pysäytetään
-STR_TRAIN_STOPPING_VEL :{RED}Pysäytetään, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Ei virtaa
-STR_TRAIN_STUCK :{ORANGE}Odottaa vapaata reittiä
-
-STR_HEADING_FOR_STATION :{LTBLUE}Suuntana {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Suuntana {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Ei pysähdyksiä
-STR_NO_ORDERS_VEL :{LTBLUE}Ei pysähdyksiä, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Kohde: {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Kohde: {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Suuntana veturitalli ({TOWN})
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Suuntana veturitalli ({TOWN}), {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Suuntana huoltoasema, {TOWN}.
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Suuntana huoltoasema, {TOWN}, {VELOCITY}.
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Suuntana telakka, {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Suuntana telakka, {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Suuntana lentokonehalli, {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Suuntana lentokonehalli, {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Varikko
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Huolto{TOWN} Varikko, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Varikko
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Huolto {TOWN} Varikko, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Telakka
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Huolto {TOWN} Telakka, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Huolto {STATION} Halli
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Huolto {STATION} Halli, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Pysäytetään
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Pysäytetään, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ei virtaa
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Odottaa vapaata reittiä
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Suuntana {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Suuntana {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Ei pysähdyksiä
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Ei pysähdyksiä, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Kohde: {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Kohde: {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Suuntana veturitalli ({TOWN})
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Suuntana veturitalli ({TOWN}), {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Suuntana huoltoasema, {TOWN}.
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Suuntana huoltoasema, {TOWN}, {VELOCITY}.
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Suuntana telakka, {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Suuntana telakka, {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Suuntana lentokonehalli, {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Suuntana lentokonehalli, {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Varikko
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Huolto{TOWN} Varikko, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Varikko
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Huolto {TOWN} Varikko, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Huolto {TOWN} Telakka
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Huolto {TOWN} Telakka, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Huolto {STATION} Halli
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Huolto {STATION} Halli, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (yksityiskohdat)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Nimeä l
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Ikä: {LTBLUE}{STRING}{BLACK} Käyttökustannukset: {LTBLUE}{CURRENCY}/yr
# The next two need to stay in this order
-STR_AGE :{COMMA} vuo{P si tta} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} vuo{P si tta} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} vuo{P si tta} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} vuo{P si tta} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. nopeus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Paino: {LTBLUE}{WEIGHT_S} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Kapasite
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapasiteetti: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapasiteetti: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Siirrä rahaa: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Siirrä rahaa: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Huoltoväli: {LTBLUE}{COMMA} päivää{BLACK} Viimeisin huolto: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Huoltoväli: {LTBLUE}{COMMA}%{BLACK} Viime huolto: {LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Nimeä l
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Rakennettu: {LTBLUE}{NUM}{BLACK} Arvo: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Arvo: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Kokonaisrahtikapasiteetti:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Kokonaisrahtikapasiteetti:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Tyhjä
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} asemalta {STATION}
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Näytä
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Rahtia yhteensä
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Näytä junan kokonaiskapasiteetti, eritelty rahtityypin mukaan.
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasiteetti: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasiteetti: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (sovita)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Sovita l
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (aikataulu)
-STR_TIMETABLE_VIEW :{BLACK}Aikataulu
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näytä aikataulu
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Aikataulu
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näytä aikataulu
STR_ORDERS_LIST_TOOLTIP :{BLACK}Aikataulu - napsauta määräystä korostaaksesi.
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - aikataulun loppu - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - jaetun aikataulun loppu - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - jaetun aikataulun loppu - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Nonstop
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :Siirrä
STR_ORDER_DROP_NO_UNLOADING :Ei rahdinpurkua
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Muuta korostetun määräyksen purkamiskäyttäytymistä
-STR_REFIT :{BLACK}Sovita
-STR_REFIT_TIP :{BLACK}Valitse mihin rahtityyppiin tämä käsky sovittaa. Ctrl+Click poistaa sovituskäskyn
+STR_ORDER_REFIT :{BLACK}Sovita
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Valitse mihin rahtityyppiin tämä käsky sovittaa. Ctrl+Click poistaa sovituskäskyn
-STR_SERVICE :{BLACK}Huolto
+STR_ORDER_SERVICE :{BLACK}Huolto
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Mene aina
STR_ORDER_DROP_SERVICE_DEPOT :Huolto, jos tarpeen
STR_ORDER_DROP_HALT_DEPOT :Pysähdy
-STR_SERVICE_HINT :{BLACK}Ohita tämä määräys, ellei palvelua tarvita.
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Ohita tämä määräys, ellei palvelua tarvita.
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Kulkuneuvon tiedot, joiden perusteella hypätään
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Lastin prosentuaalinen määrä
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :on tosi
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :on epätosi
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Arvo, johon kulkuneuvon tietoja verrataan
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Syötä arvo, johon verrataan
STR_ORDERS_SKIP_BUTTON :{BLACK}Ohita
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Mene lähimmäl
STR_ORDER_GO_TO_NEAREST_HANGAR :Mene lähimmälle varikolle
STR_ORDER_CONDITIONAL :Ehdollinen hyppymääräys
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Lisää uusi pysähdys ennen valittua, tai lisää listan viimeiseksi.
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Lisää kehittynyt määräys
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Lisää kehittynyt määräys
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Näytä kaikki ajoneuvot, joilla on sama aikataulu
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Näytä kaikki ajoneuvot, joilla on sama aikataulu
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Kierrä reittipisteen {WAYPOINT} kautta
-STR_GO_NON_STOP_TO_WAYPOINT :Mene pysäht. pisteen {WAYPOINT} kautta
+STR_ORDER_GO_TO_WAYPOINT :Kierrä reittipisteen {WAYPOINT} kautta
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Mene pysäht. pisteen {WAYPOINT} kautta
STR_ORDER_SERVICE_AT :Huolto
STR_ORDER_SERVICE_NON_STOP_AT :Nonstop-huolto
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :lähin varikko
STR_ORDER_TRAIN_DEPOT :Junavarikko
STR_ORDER_ROAD_VEHICLE_DEPOT :Varikko
STR_ORDER_SHIP_DEPOT :Varikko
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} aseman {STATION} lentokonehalliin
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} aseman {STATION} lentokonehalliin
-STR_REFIT_ORDER :(Sovita {STRING})
-STR_REFIT_STOP_ORDER :(Sovita rahtityypiksi {STRING} ja pysähdy)
-STR_STOP_ORDER :(Pysähdy)
+STR_ORDER_REFIT_ORDER :(Sovita {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Sovita rahtityypiksi {STRING} ja pysähdy)
+STR_ORDER_STOP_ORDER :(Pysähdy)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Täysi lastaus)
STR_ORDER_FULL_LOAD_ANY :(Lastaa täyteen mitä tahansa rahtia)
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[loppuun]
STR_ORDER_STOP_LOCATION_MIDDLE :[keskelle]
STR_ORDER_STOP_LOCATION_FAR_END :[aivan loppuun]
-STR_CONDITIONAL_UNCONDITIONAL :Hyppää määräykseen {COMMA}
-STR_CONDITIONAL_NUM :Hyppää määräykseen {COMMA}, kun {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Hyppää määräykseen {COMMA}, kun {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Hyppää määräykseen {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Hyppää määräykseen {COMMA}, kun {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Hyppää määräykseen {COMMA}, kun {STRING} {STRING}
STR_INVALID_ORDER :{RED} (virheellinen käsky)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (aikataulu)
-STR_ORDER_VIEW :{BLACK}Määräykset
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Vaihda määräysnäkymään
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Määräykset
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Vaihda määräysnäkymään
STR_TIMETABLE_TOOLTIP :{BLACK}Aikataulu - valitse rivi
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Ajoneuvo
STR_TIMETABLE_CHANGE_TIME :{BLACK}Muuta aikaa
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Aseta kuinka kauan käskyn tulisi kestää
-STR_CLEAR_TIME :{BLACK}Nollaa aika
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Nollaa aika
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Nollaa tämän rivin aika
-STR_RESET_LATENESS :{BLACK}Nollaa myöhästymislaskuri
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Nollaa myöhästymislaskuri
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Nollaa myöhästymislaskuri, jotta vaunu olisi taas aikataulussa
STR_TIMETABLE_AUTOFILL :{BLACK}Automaattinen
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Täytä
# AI debug window
STR_AI_DEBUG :{WHITE}Tekoälyn virheenjäljitys
-STR_AI_DEBUG_NAME_TIP :{BLACK}Tekoälyn nimi
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Tekoälyn nimi
STR_AI_DEBUG_RELOAD :{BLACK}Lataa tekoäly uudelleen
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Lopeta tekoäly, lataa skripti uudelleen ja käynnistä tekoäly uudelleen
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Lopeta tekoäly, lataa skripti uudelleen ja käynnistä tekoäly uudelleen
-STR_AI_NO_AI_FOUND :Sopivaa tekoälyä ei löydetty.{}Tämä tekoäly ei tee mitään.{}Voit ladata tekoälyjä 'Online Sisältö' järjestelmällä.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Yksi käynnissä olevista tekoälyistä kaatui. Ole hyvä ilmoita tästä tekoälyn kehittäjälle, sekä ota kuvankaappaus Tekoälyn Virheenkorjaus ikkunasta.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Tekoälyn virheenjäljitysikkuna on vain palvelimen käytettävissä
+STR_ERROR_AI_NO_AI_FOUND :Sopivaa tekoälyä ei löydetty.{}Tämä tekoäly ei tee mitään.{}Voit ladata tekoälyjä 'Online Sisältö' järjestelmällä.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Yksi käynnissä olevista tekoälyistä kaatui. Ole hyvä ilmoita tästä tekoälyn kehittäjälle, sekä ota kuvankaappaus Tekoälyn Virheenkorjaus ikkunasta.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Tekoälyn virheenjäljitysikkuna on vain palvelimen käytettävissä
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Tekoälyn määritteet
-STR_AI_LIST_TIP :{BLACK}Kaikki seuraavassa pelissä ladattavat tekoälyt
-STR_AI_HUMAN_PLAYER :Ihmispelaaja
-STR_AI_RANDOM_AI :Sattumanvarainen tekoäly
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Kaikki seuraavassa pelissä ladattavat tekoälyt
+STR_AI_CONFIG_HUMAN_PLAYER :Ihmispelaaja
+STR_AI_CONFIG_RANDOM_AI :Sattumanvarainen tekoäly
-STR_AI_CHANGE :{BLACK}Valitse tekoäly
-STR_AI_CHANGE_TIP :{BLACK}Lataa toinen tekoäly
-STR_AI_CONFIGURE :{BLACK}Määritä
-STR_AI_CONFIGURE_TIP :{BLACK}Määritä tekoälyn parametrit
+STR_AI_CONFIG_CHANGE :{BLACK}Valitse tekoäly
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Lataa toinen tekoäly
+STR_AI_CONFIG_CONFIGURE :{BLACK}Määritä
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Määritä tekoälyn parametrit
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Valittavissa olevat tekoälyt
-STR_AI_AILIST_TIP :{BLACK}Napsauta valitaksesi tekoälyn
+STR_AI_LIST_TOOLTIP :{BLACK}Napsauta valitaksesi tekoälyn
-STR_AI_AUTHOR :{BLACK}Tekijä: {STRING}
-STR_AI_VERSION :{BLACK}Versio: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Tekijä: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versio: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Hyväksy
-STR_AI_ACCEPT_TIP :{BLACK}Valitse korostettu tekoäly
-STR_AI_CANCEL :{BLACK}Peruuta
-STR_AI_CANCEL_TIP :{BLACK}Älä vaihda tekoälyä
+STR_AI_LIST_ACCEPT :{BLACK}Hyväksy
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Valitse korostettu tekoäly
+STR_AI_LIST_CANCEL :{BLACK}Peruuta
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Älä vaihda tekoälyä
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Tekoälyn parametrit
-STR_AI_CLOSE :{BLACK}Sulje
-STR_AI_RESET :{BLACK}Palauta
+STR_AI_SETTINGS_CLOSE :{BLACK}Sulje
+STR_AI_SETTINGS_RESET :{BLACK}Palauta
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Arvioitu
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Arvioitu tulo: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Tallentaminen käynnissä,{}odota, kunnes se päättyy!
-STR_AUTOSAVE_FAILED :{WHITE}Automaattitallennus epäonnistui.
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Tallentaminen käynnissä,{}odota, kunnes se päättyy!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automaattitallennus epäonnistui.
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Asemaa ei voi lukea.
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Tallennus epäonnistui.{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Tiedostoa ei voi poistaa.
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Tallennus on te
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Tiedostoa ei voi lukea
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Tiedostoa ei voi kirjoittaa
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Tietojen varmistustarkistus epäonnistui
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Peli tallennettiin versiossa, joka ei tue raitiovaunuja. Kaikki raitiovaunut on poistettu.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Peli tallennettiin versiossa, joka ei tue raitiovaunuja. Kaikki raitiovaunut on poistettu.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kartan generointi peruutettu...{}...ei kelvollisia kaupunkien sijainteja
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...tässä skenaariossa ei ole kaupunkeja.
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kartan generointi peruutettu...{}...ei kelvollisia kaupunkien sijainteja
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...tässä skenaariossa ei ole kaupunkeja.
-STR_PNGMAP_ERROR :{WHITE}Maastoa ei voida ladata PNG-tiedostosta...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...tiedostoa ei löydy.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kuvan tyyppiä ei voida muuttaa. Tarvitaan 8- tai 24-bittinen PNG-kuva.
-STR_PNGMAP_ERR_MISC :{WHITE}...tapahtui tunnistamaton virhe. (todennäköisesti viallinen tiedosto)
+STR_ERROR_PNGMAP :{WHITE}Maastoa ei voida ladata PNG-tiedostosta...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...tiedostoa ei löydy.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kuvan tyyppiä ei voida muuttaa. Tarvitaan 8- tai 24-bittinen PNG-kuva.
+STR_ERROR_PNGMAP_MISC :{WHITE}...tapahtui tunnistamaton virhe. (todennäköisesti viallinen tiedosto)
-STR_BMPMAP_ERROR :{WHITE}Maastoa ei voida ladata BMP-tiedostosta...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kuvan tyyppiä ei voida muuntaa.
+STR_ERROR_BMPMAP :{WHITE}Maastoa ei voida ladata BMP-tiedostosta...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kuvan tyyppiä ei voida muuntaa.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Mittakaava-varoitus
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Lähdekartan koon liiallinen muuttaminen ei ole suositeltavaa. Haluatko jatkaa?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Mittakaava-varoitus
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Lähdekartan koon liiallinen muuttaminen ei ole suositeltavaa. Haluatko jatkaa?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvakaappaus tallennettu nimellä '{STRING}'.
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...maast
STR_ERROR_ALREADY_BUILT :{WHITE}...se on jo rakennettu.
STR_ERROR_OWNED_BY :{WHITE}...omistaja: {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...alueen omistaa toinen yhtiö.
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} on tiellä.
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} on tiellä.
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät.
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} paikallisviranomaiset eivät salli toisen lentokentän rakentamista tähän kaupunkiin.
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} paikallisviranomaiset kieltävät lentokentän rakennuksen äänekkyyden takia
-STR_BRIBE_FAILED :{WHITE}Yleinen syyttäjä on saanut selville
-STR_BRIBE_FAILED_2 :{WHITE}lahjontayrityksesi.
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} paikallisviranomaiset kieltävät lentokentän rakennuksen äänekkyyden takia
+STR_ERROR_BRIBE_FAILED :{WHITE}Yleinen syyttäjä on saanut selville
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}lahjontayrityksesi.
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Maata ei voi korottaa.
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Maata ei
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Kaivuualue vahingoittaisi tunnelia.
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Merenpinta on jo saavutettu.
STR_ERROR_TOO_HIGH :{WHITE}Liian korkea.
-STR_ALREADY_LEVELLED :{WHITE}... alue on jo litteä
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... alue on jo litteä
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Yhtiön nimeä ei voi muuttaa...
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Lisälai
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ei lainaa maksettavana.
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...tarvitaan {CURRENCY}.
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Lainaa ei voi lyhentää...
-STR_INSUFFICIENT_FUNDS :{WHITE}Pankista lainattua rahaa ei voi antaa pois...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Pankista lainattua rahaa ei voi antaa pois...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Yhtiötä ei voi ostaa...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Yhtiön päärakennusta ei voi rakentaa...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Tästä yhtiöstä ei voi ostaa 25{NBSP}%:n osuutta...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Tästä yhtiöstä ei voi myydä 25{NBSP}%:n osuutta...
-STR_PROTECTED :{WHITE}Tällä yhtiöllä ei ole vielä osakkeita...
+STR_ERROR_PROTECTED :{WHITE}Tällä yhtiöllä ei ole vielä osakkeita...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kaupunkeja ei voi rakentaa
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kaupunkeja ei voi rakentaa
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kaupungin nimeä ei voi vaihtaa.
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Kaupunkia ei voi rakentaa tähän...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...liian lähellä kartan reunaa.
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...liian lähellä toista kaupunkia.
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...liian monta kaupunkia.
-STR_NO_SPACE_FOR_TOWN :{WHITE}...kartalla ei ole enää tilaa
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Kaupunki ei rakenna teitä. Voit sallia teiden rakentamisen valikosta Lisäasetukset->Talous->Kaupungit.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Tietyöt ovat käynnissä.
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...kartalla ei ole enää tilaa
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Kaupunki ei rakenna teitä. Voit sallia teiden rakentamisen valikosta Lisäasetukset->Talous->Kaupungit.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Tietyöt ovat käynnissä.
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Teollisuusaluetta ei voi luoda...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Teollisuusaluetta ei voi luoda...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING}: tähän ei voi rakentaa...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Teollisuustyyppiä ei voi rakentaa tähän...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...liian lähellä toista teollisuutta.
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...liian lähellä toista teollisuutta.
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...kaupunki pitää rakentaa ensin.
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...vain yksi on sallittu kaupunkia kohden.
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...voidaan rakentaa vain kaupunkeihin, joissa on yli 1200 asukasta.
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Lentoken
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liitä yhteen useampi asema/lastausalue.
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...asema liian levittäytynyt.
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäsymmetriset asemat poissa käytöstä.
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...epäsymmetriset asemat poissa käytöstä.
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Liian monta asemaa ja lastausaluetta.
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Rautatieasema on jakautunut liian moneen osaan
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Liian monta linja-autopysäkkiä.
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Liian lÃ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Liian lähellä toista satamaa.
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Liian lähellä toista lentokenttää.
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Asemaa ei voi nimetä uudelleen.
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...kaupunki omistaa tien
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...tie on väärin päin
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...kaupunki omistaa tien
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...tie on väärin päin
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Aseman osaa ei voi poistaa...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Poista asema ensin
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Aseman osaa ei voi poistaa...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Poista asema ensin
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Linja-autoasemaa ei voida poistaa...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kuorma-auto asemaa ei voida poistaa...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Ei voi poistaa asemaa.
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Lentoken
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Liittää useamman kuin yhden reittipisteen
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Liian lähellä toista reittipistettä
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Junien reittipistettä ei voi rakentaa tähän...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Junien reittipistettä ei voi rakentaa tähän...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Poijua ei voi sijoittaa tähän...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Reittipisteen nimeä ei voi muuttaa...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Reittipisteen nimeä ei voi muuttaa...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Junien reittipistettä ei voi poistaa...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Junaradan reittipiste täytyy poistaa ensin
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Junien reittipistettä ei voi poistaa...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Junaradan reittipiste täytyy poistaa ensin
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...poiju on tiellä.
-STR_BUOY_IS_IN_USE :{WHITE}...poiju on käytössä!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...poiju on käytössä!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Veturitallia ei voi rakentaa.
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Junia vo
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Juna on liian pitkä.
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kulkuneuvoa ei voida kääntää...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ei voi kääntää moniosaista ajoneuvoa
-STR_INCOMPATIBLE_RAIL_TYPES :Raiteet eivät ole yhteensopivia
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Raiteet eivät ole yhteensopivia
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Liikennevälinettä ei voi poistaa...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Moottorivaunun takaosa seuraa aina etuosaansa
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Reittiä paikalliselle veturitallille ei löydy.
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Paikallista huoltoasemaa ei löydy.
-STR_DEPOT_WRONG_DEPOT_TYPE :Väärä varikkotyyppi
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Väärä varikkotyyppi
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} on liian pitkä korvaamisen jälkeen
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(rahoitusraja)
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Mahdoton ratayhdistelmä.
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ei kelvollista rautatietä.
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Rautatie pitää poistaa ensin.
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Tie on yksisuuntainen tai suljettu
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Tie on yksisuuntainen tai suljettu
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Opastinta ei voi rakentaa.
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Rautatietä ei voi rakentaa.
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Rautatietä ei voi poistaa.
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Opastinta ei voi poistaa tästä.
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ei voi muuntaa opastimia tässä...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ei voi muuntaa opastimia tässä...
-STR_CANT_CONVERT_RAIL :{WHITE}Raidetyyppiä ei voi muuntaa...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Raidetyyppiä ei voi muuntaa...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Tie pitää siirtää ensin.
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tietä e
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Tästä ei voi poistaa raitiotietä.
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Kanaalia ei voi rakentaa tähän...
-STR_CANT_BUILD_LOCKS :{WHITE}Sulkua ei voi rakentaa tähän...
-STR_CANT_PLACE_RIVERS :{WHITE}Tähän ei voi asettaa jokea...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kanaalia ei voi rakentaa tähän...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Sulkua ei voi rakentaa tähän...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Tähän ei voi asettaa jokea...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...se pitää rakentaa veteen.
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...veteen ei voi rakentaa.
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanava täytyy purkaa ensin
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tähän ei voi rakentaa akveduktia...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanava täytyy purkaa ensin
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tähän ei voi rakentaa akveduktia...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...tässä on jo puu.
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Puuta ei
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Siltaa ei voi rakentaa...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Silta pitää tuhota ensin.
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ei voi aloittaa ja lopettaa samasta paikkasta.
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Sillan päät eivät ole samalla korkeudella
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Silta on liian matalalla maastoa varten
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ei voi aloittaa ja lopettaa samasta paikkasta.
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Sillan päät eivät ole samalla korkeudella
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Silta on liian matalalla maastoa varten
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Alku- ja päätepisteen pitää olla linjassa.
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...sillan molempien päiden pitää sijaita maalla.
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tunnelia
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Alue on sopimaton tunnelinsuulle.
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunneli pitää tuhota ensin.
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Toinen tunneli on tiellä.
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneli loppuisi kartan ulkopuolelle
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneli loppuisi kartan ulkopuolelle
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Maata ei voi kaivaa tunnelin toisessa päässä.
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Maa-alue
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...omistat sen jo!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Ei voi luoda ryhmää.
-STR_GROUP_CAN_T_DELETE :{WHITE}Ryhmää ei voi poistaa.
-STR_GROUP_CAN_T_RENAME :{WHITE}Ryhmää ei voi nimetä.
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ryhmän kaikkia ajoneuvoja ei voi poistaa.
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ei voi lisätä ajoneuvoa ryhmään.
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ei voi lisätä jaettuja ajoneuvoja ryhmään.
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ei voi luoda ryhmää.
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ryhmää ei voi poistaa.
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ryhmää ei voi nimetä.
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ryhmän kaikkia ajoneuvoja ei voi poistaa.
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ei voi lisätä ajoneuvoa ryhmään.
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ei voi lisätä jaettuja ajoneuvoja ryhmään.
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Juna on tiellä.
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Ajoneuvo
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Laivaa ei voi myydä...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Lentokonetta ei voi myydä...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Juna tai vaunu ei ole saatavilla
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Ajoneuvo ei ole saatavilla
-STR_SHIP_NOT_AVAILABLE :{WHITE}Laiva ei ole saatavilla
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lentokone ei ole saatavilla
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Juna tai vaunu ei ole saatavilla
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Ajoneuvo ei ole saatavilla
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Laiva ei ole saatavilla
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lentokone ei ole saatavilla
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Liian monta ajoneuvoa pelissä.
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Huoltoväliä ei voi muuttaa.
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Tuhoutunutta kulkuneuvoa ei voi myydä...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ei voi sovittaa tuhoutunutta kulkuneuvoa...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Tuhoutunutta kulkuneuvoa ei voi myydä...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ei voi sovittaa tuhoutunutta kulkuneuvoa...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Junaa ei voi pakottaa jatkamaan opastimen ohi vaaratilanteessa...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Junan suuntaa ei voi kääntää...
-STR_TRAIN_START_NO_CATENARY :Radalta puuttuu ajolinja, joten junaa ei voi käynnistää
+STR_ERROR_TRAIN_START_NO_CATENARY :Radalta puuttuu ajolinja, joten junaa ei voi käynnistää
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Ajoneuvoa ei voida kääntää...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}kulkuneu
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}kulkuneuvo ei pääse tälle asemalle
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}kulkuneuvo, jonka kanssa aikataulu on jaettu, ei pääse tälle asemalle
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Aikataulua ei voi jakaa...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Aikataulua ei voi kopioida...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Aikataulua ei voi jakaa...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Aikataulua ei voi kopioida...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...liian kaukana edellisestä määränpäästä
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ei voi asettaa aikataulua.
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kulkuneuvo voi odottaa vain asemalla.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Tämä ajoneuvo ei pysähdy tällä asemalla.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ei voi asettaa aikataulua.
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kulkuneuvo voi odottaa vain asemalla.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Tämä ajoneuvo ei pysähdy tällä asemalla.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...liian monta kylttiä.
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} Poiju
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Poiju #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Poiju
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Poiju #{COMMA}
STR_FORMAT_COMPANY_NUM :(Yhtiö {COMMA})
STR_FORMAT_GROUP_NAME :Ryhmä {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} ({STRING})
-STR_WAYPOINTNAME_CITY :Reittipiste: {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Reittipiste: {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Reittipiste: {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Reittipiste: {TOWN} #{COMMA}
STR_UNKNOWN_STATION :tuntematon asema
-STR_SIGN_DEFAULT :Kyltti
+STR_DEFAULT_SIGN_NAME :Kyltti
STR_COMPANY_SOMEONE :joku{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Katsoja, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Katsoja, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/french.txt b/src/lang/french.txt
index be5c6e31f..12c356c28 100644
--- a/src/lang/french.txt
+++ b/src/lang/french.txt
@@ -119,7 +119,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} de car
STR_QUANTITY_BATTERIES :{COMMA} batterie{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME} de plastique
STR_QUANTITY_FIZZY_DRINKS :{COMMA} boisson{P "" s} gazeuse{P "" s}
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -209,26 +209,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Choisir l'ordre de tri croissant/décroissant
-STR_SORT_CRITERIA_TIP :{BLACK}Choisir le critère de tri
-STR_FILTER_CRITERIA_TIP :{BLACK}Choisir le critère de filtrage
-STR_SORT_BY :{BLACK}Trier par
+STR_TOOLTIP_SORT_ORDER :{BLACK}Choisir l'ordre de tri croissant/décroissant
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Choisir le critère de tri
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Choisir le critère de filtrage
+STR_BUTTON_SORT_BY :{BLACK}Trier par
STR_BUTTON_LOCATION :{BLACK}Emplacement
-STR_QUERY_RENAME :{BLACK}Renommer
+STR_BUTTON_RENAME :{BLACK}Renommer
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fermer la fenêtre
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titre de fenêtre - Faire Glisser pour déplacer la fenêtre
-STR_STICKY_BUTTON :{BLACK}Marquer cette fenêtre comme ineffaçable pour la touche 'Fermer toutes les fenêtres'
-STR_RESIZE_BUTTON :{BLACK}Cliquer et faire glisse pour redimensionner la fenêtre
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Bascule entre une grande/petite fenêtre
+STR_TOOLTIP_STICKY :{BLACK}Marquer cette fenêtre comme ineffaçable pour la touche 'Fermer toutes les fenêtres'
+STR_TOOLTIP_RESIZE :{BLACK}Cliquer et faire glisse pour redimensionner la fenêtre
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Bascule entre une grande/petite fenêtre
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barre de défilement - Défile la liste de bas en haut
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barre de défilement - Défile la liste de gauche à droite
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Démolir les constructions sur un carré de terrain
# Query window
-STR_DEFAULT :{BLACK}Défaut
-STR_QUERY_CANCEL :{BLACK}Annuler
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Défaut
+STR_BUTTON_CANCEL :{BLACK}Annuler
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :²&é"'(-è_çà)= azertyuiop^$qsdfghjklmù*<wxcvbn,;:!
@@ -317,7 +317,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Placer u
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Sauvegarder scénario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Charger scénario
-STR_MENU_LOAD_HEIGHTMAP :Charger une carte d'altitude
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Charger une carte d'altitude
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Quitter éditeur
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Quitter
@@ -505,11 +505,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Afficher/cacher le type de marchandise
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Afficher le détail de l'évaluation de la performance
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Afficher le détail de l'évaluation de la performance
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Légende du graphique des compagnies
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Cliquer ici pour activer/désactiver l'affichage de la compagnie
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Cliquer ici pour activer/désactiver l'affichage de la compagnie
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Classement des compagnies
@@ -544,16 +544,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Argent :
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Emprunt :
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total :
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nombre de véhicules. Ceci inclut les véhicules routiers, les trains, les navies et les aéronefs.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Nombre de parties de stations. Chaque partie d'une station (i.e. gare, arrêt de bus, [aéro]port) est comptée, même si elles sont connectées à une seule station.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Le profit du véhicule ayant le revenu le plus bas (de tous les véhicules ayant plus de 2 année d'existence)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Quantité d'argent fait dans le mois ayant le plus bas profit des trois dernières années.
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Quantité d'argent fait dans le mois ayant le plus haut profit des trois dernières années.
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unités de cargo livrées durant les 4 derniers trimestres.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Types de cargo livrés durant le dernier trimestre.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Quantité d'argent disponible.
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Le montant emprunté par cette compagnie
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total des points par rapport aux points possibles.
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nombre de véhicules. Ceci inclut les véhicules routiers, les trains, les navies et les aéronefs.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Nombre de parties de stations. Chaque partie d'une station (i.e. gare, arrêt de bus, [aéro]port) est comptée, même si elles sont connectées à une seule station.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Le profit du véhicule ayant le revenu le plus bas (de tous les véhicules ayant plus de 2 année d'existence)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Quantité d'argent fait dans le mois ayant le plus bas profit des trois dernières années.
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Quantité d'argent fait dans le mois ayant le plus haut profit des trois dernières années.
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unités de cargo livrées durant les 4 derniers trimestres.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Types de cargo livrés durant le dernier trimestre.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Quantité d'argent disponible.
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Le montant emprunté par cette compagnie
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total des points par rapport aux points possibles.
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jukebox Jazz
@@ -671,8 +671,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Afficher
STR_SMALLMAP_CENTER :{BLACK}Centrer la carte sur la position actuelle
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Désactiver tout
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activer tout
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Désactiver tout
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activer tout
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Afficher le dernier message ou bulletin
@@ -683,8 +683,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * Part
# News message history
STR_MESSAGE_HISTORY :{WHITE}Historique des Messages
-STR_MESSAGE_HISTORY_TIP :{BLACK}Liste des messages récents
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Liste des messages récents
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
@@ -918,32 +918,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Sélecti
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichier{P "" s} manquant{P "" s}/corrompu{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Information additionnelle sur les graphiques de base
-STR_FULLSCREEN_FAILED :{WHITE}Echec du mode plein écran
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Echec du mode plein écran
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Devise personnalisée
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taux de change : {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Réduire le montant de votre monnaie pour une Livre (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Augmenter le montant de votre monnaie pour une Livre (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Définir le taux de change de votre monnaie pour une Livre (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Réduire le montant de votre monnaie pour une Livre (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Augmenter le montant de votre monnaie pour une Livre (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Définir le taux de change de votre monnaie pour une Livre (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Séparateur : {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Définir le séparateur pour votre monnaie
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Définir le séparateur pour votre monnaie
STR_CURRENCY_PREFIX :{LTBLUE}Préfixe : {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Définir le préfixe pour votre monnaie
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Définir le préfixe pour votre monnaie
STR_CURRENCY_SUFFIX :{LTBLUE}Suffixe : {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Définir le suffixe pour votre monnaie
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Définir le suffixe pour votre monnaie
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Passer à l'Euro : {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Passer à l'Euro : {ORANGE}jamais
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Définir la date de passage à l'Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Passer à l'Euro plus tôt
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Passer à l'Euro plus tard
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Définir la date de passage à l'Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Passer à l'Euro plus tôt
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Passer à l'Euro plus tard
STR_CURRENCY_PREVIEW :{LTBLUE}Prévisualisation : {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Livres (£) dans votre monnaie
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Livres (£) dans votre monnaie
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Changer les paramètres de devises personnalisées
# Difficulty level window
@@ -957,7 +957,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Personna
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Afficher le tableau des scores
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Sauver
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Sauver
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nombre maximal de concurents: {ORANGE}{COMMA}
@@ -1023,7 +1023,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Laxiste
STR_CITY_APPROVAL_TOLERANT :Tolérant
STR_CITY_APPROVAL_HOSTILE :Hostile
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Cette action a modifié le niveau de difficulté en personnalisé
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Options Avancées
@@ -1272,7 +1272,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Not
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Taille X de la carte : {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Taille Y de la carte : {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Changer valeur du paramètre
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Changer valeur du paramètre
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1314,9 +1314,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Quitter
# Quit window
STR_QUIT_CAPTION :{WHITE}Quitter
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Êtes vous sur de vouloir quitter OpenTTD et retourner à {STRING}?
-STR_YES :{BLACK}Oui
-STR_NO :{BLACK}Non
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Êtes vous sur de vouloir quitter OpenTTD et retourner à {STRING}?
+STR_QUIT_YES :{BLACK}Oui
+STR_QUIT_NO :{BLACK}Non
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1332,11 +1332,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonner la partie
STR_ABANDON_GAME_QUERY :{YELLOW}Êtes vous sur de vouloir abandonner cette partie?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Voulez-vous vraiment quitter ce scénario ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Voulez-vous vraiment quitter ce scénario ?
# Cheat window
STR_CHEATS :{WHITE}Triches
-STR_CHEATS_TIP :{BLACK}Les cases à cocher indiquent que vous avez déjà utilisé cette triche auparavant
+STR_CHEATS_TOOLTIP :{BLACK}Les cases à cocher indiquent que vous avez déjà utilisé cette triche auparavant
STR_CHEATS_WARNING :{BLACK}Attention ! Vous êtes sur le point de trahir vos adversaires. Gardez en tête qu'une telle honte sera gardée en mémoire pour l'éternité.
STR_CHEAT_MONEY :{LTBLUE}Augmenter l'argent de {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jouer en tant que compagnie: {ORANGE}{COMMA}
@@ -1345,24 +1345,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Les tun
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Construire pendant le mode pause: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Les jets ne s'écrasent plus (fréquemment) sur les petits aéroports: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Changer de climat : {ORANGE}{STRING}
-STR_TEMPERATE_LANDSCAPE :environnement 'Tempéré'
-STR_SUB_ARCTIC_LANDSCAPE :environnement 'Arctique'
-STR_SUB_TROPICAL_LANDSCAPE :environnement 'Tropical'
-STR_TOYLAND_LANDSCAPE :environnement 'Jouets'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :environnement 'Tempéré'
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :environnement 'Arctique'
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :environnement 'Tropical'
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :environnement 'Jouets'
STR_CHEAT_CHANGE_DATE :{LTBLUE}Changer la date: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Permettre la modification des valeurs de production : {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nouvelle couleur
-STR_LIVERY_GENERAL_TIP :{BLACK}Montrer les livrées générales
-STR_LIVERY_TRAIN_TIP :{BLACK}Montrer les livrées de trains
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Montrer les livrées de véhicules routiers
-STR_LIVERY_SHIP_TIP :{BLACK}Montrer les livrées de navires
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Montrer les livrées des aéronefs
-STR_LIVERY_PRIMARY_TIP :{BLACK}Choisir la couleur primaire de la livrée sélectionnée
-STR_LIVERY_SECONDARY_TIP :{BLACK}Choisir la couleur secondaire de la livrée sélectionnée
-STR_LIVERY_PANEL_TIP :{BLACK}Sélectionner la livrée à modifier, ou plusieurs par Ctrl-clic. Cliquer sur la case pour en intervertir l'utilisation
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Montrer les livrées générales
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Montrer les livrées de trains
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Montrer les livrées de véhicules routiers
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Montrer les livrées de navires
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Montrer les livrées des aéronefs
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choisir la couleur primaire de la livrée sélectionnée
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choisir la couleur secondaire de la livrée sélectionnée
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Sélectionner la livrée à modifier, ou plusieurs par Ctrl-clic. Cliquer sur la case pour en intervertir l'utilisation
STR_LIVERY_DEFAULT :Livrée standard
STR_LIVERY_STEAM :Locomotive à vapeur
@@ -1400,19 +1400,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Choisir
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nouveau visage
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Génère un visage au hasard
STR_FACE_ADVANCED :{BLACK}Avancé
-STR_FACE_ADVANCED_TIP :{BLACK}Sélection avancée du visage.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Sélection avancée du visage.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Sélection simple du visage.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Sélection simple du visage.
STR_FACE_LOAD :{BLACK}Charger
-STR_FACE_LOAD_TIP :{BLACK}Charger visage favori
+STR_FACE_LOAD_TOOLTIP :{BLACK}Charger visage favori
STR_FACE_LOAD_DONE :{WHITE}Votre visage favori a été chargé depuis le fichier de configuration d'OpenTTD.
STR_FACE_FACECODE :{BLACK}No. de visage
-STR_FACE_FACECODE_TIP :{BLACK}Voir et/ou définir le numéro de visage
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Voir et/ou définir le numéro de visage
STR_FACE_FACECODE_CAPTION :{WHITE}Voir et/ou définir le numéro de visage
STR_FACE_FACECODE_SET :{WHITE}Le nouveau numéro de visage a été défini.
STR_FACE_FACECODE_ERR :{WHITE}Impossibe de définir le numéro de visage - doit être un nombre entre 0 et 4.294.967.295!
STR_FACE_SAVE :{BLACK}Enregistrer
-STR_FACE_SAVE_TIP :{BLACK}Enregistrer visage favori
+STR_FACE_SAVE_TOOLTIP :{BLACK}Enregistrer visage favori
STR_FACE_SAVE_DONE :{WHITE}Ce visage sera enregistré comme favori dans le fichier de configuration d'OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Européen
STR_FACE_SELECT_EUROPEAN :{BLACK}Choisir les visages européens
@@ -1420,120 +1420,120 @@ STR_FACE_AFRICAN :{BLACK}Africain
STR_FACE_SELECT_AFRICAN :{BLACK}Choisir les visages africains
STR_FACE_YES :Oui
STR_FACE_NO :Non
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activer la moustache ou la boucle d'oreille
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activer la moustache ou la boucle d'oreille
STR_FACE_HAIR :Cheveux:
-STR_FACE_HAIR_TIP :{BLACK}Modifier les cheveux
+STR_FACE_HAIR_TOOLTIP :{BLACK}Modifier les cheveux
STR_FACE_EYEBROWS :Yeux:
-STR_FACE_EYEBROWS_TIP :{BLACK}Modifier les yeux
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Modifier les yeux
STR_FACE_EYECOLOUR :Couleur des yeux:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Modifier la couleur des yeux
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Modifier la couleur des yeux
STR_FACE_GLASSES :Lunettes:
-STR_FACE_GLASSES_TIP :{BLACK}Activer les lunettes
-STR_FACE_GLASSES_TIP_2 :{BLACK}Modifier les lunettes
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Activer les lunettes
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Modifier les lunettes
STR_FACE_NOSE :Nez:
-STR_FACE_NOSE_TIP :{BLACK}Modifier le nez
+STR_FACE_NOSE_TOOLTIP :{BLACK}Modifier le nez
STR_FACE_LIPS :Lèvres:
STR_FACE_MOUSTACHE :Moustache:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Modifier les lèvres ou la moustache
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Modifier les lèvres ou la moustache
STR_FACE_CHIN :Menton:
-STR_FACE_CHIN_TIP :{BLACK}Modifier le menton
+STR_FACE_CHIN_TOOLTIP :{BLACK}Modifier le menton
STR_FACE_JACKET :Veste:
-STR_FACE_JACKET_TIP :{BLACK}Modifier la veste
+STR_FACE_JACKET_TOOLTIP :{BLACK}Modifier la veste
STR_FACE_COLLAR :Col:
-STR_FACE_COLLAR_TIP :{BLACK}Modifier le col
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Modifier le col
STR_FACE_TIE :Cravate:
STR_FACE_EARRING :Boucle d'oreille:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Modifier la cravate ou la boucle d'oreille
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Modifier la cravate ou la boucle d'oreille
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Multijoueur
-STR_NETWORK_CONNECTION :{BLACK}Connexion :
-STR_NETWORK_CONNECTION_TIP :{BLACK}Choisir entre un jeu sur Internet ou sur réseau local
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Nom du joueur:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ceci est le nom avec lequel les autres joueurs pourront vous identifier
-
-STR_NETWORK_GAME_NAME :{BLACK}Nom
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nom de la partie
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients en ligne / clients max{}Compagnies en ligne / compagnies max
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Taille
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Taille de la carte{}Cliquer pour trier par surface
-STR_NETWORK_DATE_CAPTION :{BLACK}Date
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Date courante
-STR_NETWORK_YEARS_CAPTION :{BLACK}Années
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Nombre d'années{}écoulées dans le jeu
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Langue, version du serveur, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Cliquer sur une partie de la liste pour la sélectionner
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Le dernier serveur utilisé:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Cliquer pour choisir le dernier serveur utilisé
-
-STR_NETWORK_GAME_INFO :{SILVER}INFOS SUR LE SERVEUR
-STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Langue: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Terrain: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Taille de la carte : {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Version du serveur : {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresse du serveur : {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Date de début : {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Date courante : {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protégée par mot de passe !
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVEUR PLEIN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION NON CORRESPONDANTE
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF REQUIS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Rejoindre la partie
-STR_NETWORK_REFRESH :{BLACK}Actualiser
-STR_NETWORK_REFRESH_TIP :{BLACK}Actualiser les infos sur le serveur
-
-STR_NETWORK_FIND_SERVER :{BLACK}Trouver un serveur
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Cherche sur le réseau un serveur
-STR_NETWORK_ADD_SERVER :{BLACK}Ajouter un serveur
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Ajouter à la liste un serveur où le jeu cherchera toujours des parties en cours.
-STR_NETWORK_START_SERVER :{BLACK}Démarrer le serveur
-STR_NETWORK_START_SERVER_TIP :{BLACK}Démarre son propre serveur
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Entrer votre nom
-STR_NETWORK_ENTER_IP :{BLACK}Saisir l'adresse IP du serveur
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multijoueur
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connexion :
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choisir entre un jeu sur Internet ou sur réseau local
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nom du joueur:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Ceci est le nom avec lequel les autres joueurs pourront vous identifier
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nom
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nom de la partie
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients en ligne / clients max{}Compagnies en ligne / compagnies max
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Taille
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Taille de la carte{}Cliquer pour trier par surface
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Date courante
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Années
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Nombre d'années{}écoulées dans le jeu
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Langue, version du serveur, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Cliquer sur une partie de la liste pour la sélectionner
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Le dernier serveur utilisé:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Cliquer pour choisir le dernier serveur utilisé
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFOS SUR LE SERVEUR
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Langue: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Terrain: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Taille de la carte : {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Version du serveur : {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresse du serveur : {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Date de début : {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Date courante : {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protégée par mot de passe !
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVEUR HORS-LIGNE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVEUR PLEIN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION NON CORRESPONDANTE
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF REQUIS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Rejoindre la partie
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Actualiser
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Actualiser les infos sur le serveur
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Trouver un serveur
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Cherche sur le réseau un serveur
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Ajouter un serveur
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Ajouter à la liste un serveur où le jeu cherchera toujours des parties en cours.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Démarrer le serveur
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Démarre son propre serveur
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Entrer votre nom
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Saisir l'adresse IP du serveur
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Commencer une nouvelle partie
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nom de la partie:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Le nom de la partie sera affiché aux autres joueurs dans le menu de sélection de partie multijoueur
-STR_NETWORK_SET_PASSWORD :{BLACK}Choisir le mot de passe
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protéger votre partie avec un mot de passe si vous ne souhaitez pas que d'autres l'utilisent
-STR_NETWORK_SELECT_MAP :{BLACK}Choisir une carte:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Sur quelle carte désirez-vous jouer?
-STR_NETWORK_SERVER_RANDOM_GAME :Créer une partie aléatoirement
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (publier)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Nombre de clients max. :
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choisir un nombre maximum de clients. Tous les emplacements n'auront pas besoin d'être remplis.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compagnie{P "" s}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max compagnies:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limiter le serveur à un certain nombre de compagnies
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectateur{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spectateurs:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Langue utilisée :
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Démarrer la partie
-STR_NETWORK_START_GAME_TIP :{BLACK}Démarrer une nouvelle partie réseau à partir d'une carte aléatoire ou d'un scénario
-STR_NETWORK_LOAD_GAME :{BLACK}Charger une partie
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Entrer un nom pour la partie en réseau
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Commencer une nouvelle partie
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nom de la partie:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Le nom de la partie sera affiché aux autres joueurs dans le menu de sélection de partie multijoueur
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Choisir le mot de passe
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protéger votre partie avec un mot de passe si vous ne souhaitez pas que d'autres l'utilisent
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Choisir une carte:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Sur quelle carte désirez-vous jouer?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Créer une partie aléatoirement
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (publier)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Nombre de clients max. :
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choisir un nombre maximum de clients. Tous les emplacements n'auront pas besoin d'être remplis.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compagnie{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max compagnies:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de compagnies
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectateur{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectateurs:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limiter le serveur à un certain nombre de spectateurs
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Langue utilisée :
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Les autres joueurs sauront quelle langue est parlée sur ce serveur.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Démarrer la partie
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Démarrer une nouvelle partie réseau à partir d'une carte aléatoire ou d'un scénario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Charger une partie
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Entrer un nom pour la partie en réseau
# Network game languages
############ Leave those lines in this order!!
@@ -1576,32 +1576,32 @@ STR_NETWORK_LANG_LATVIAN :Letton
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Préparation de la partie
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre : {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
-STR_NETWORK_COMPANY_NAME :{SILVER}Nom de la compagnie : {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration : {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valeur de la compagnie : {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Argent courant : {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Revenus de l'année dernière : {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performance : {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Véhicules : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stations : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Joueurs : {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Nouvelle compagnie
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Crée une nouvelle compagnie
-STR_NETWORK_SPECTATE_GAME :{BLACK}Observer une partie
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Permet d'observer une partie en tant que spectateur
-STR_NETWORK_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aider à gérer cette compagnie
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Préparation de la partie
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Se prépare à rejoindre : {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Liste des compagnies présentes dans le jeu. Vous pouvez soit en rejoindre une, soit en créer une.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFOS SUR LA COMPAGNIE
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nom de la compagnie : {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration : {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valeur de la compagnie : {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Argent courant : {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Revenus de l'année dernière : {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance : {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Véhicules : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations : {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Joueurs : {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nouvelle compagnie
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crée une nouvelle compagnie
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observer une partie
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Permet d'observer une partie en tant que spectateur
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Rejoindre la compagnie
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aider à gérer cette compagnie
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Connexion en cours...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connexion en cours...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connexion en cours..
@@ -1617,13 +1617,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Rapatrie
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} avant vous
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} téléchargés
-STR_NETWORK_DISCONNECT :{BLACK}Déconnecter
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Déconnecter
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Le serveur est protégé. Entrez le mot de passe
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}La compagnie est protégée. Entrez le mot de passe
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Liste des clients
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Liste des clients
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectateur
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nouvelle compagnie
@@ -1645,18 +1645,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Entrer l
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ne pas sauver le mot de passe entré
STR_COMPANY_PASSWORD_OK :{BLACK}Donner un nouveau mot de passe à la compagnie
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Mot de passe de compagnie
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Mot de passe de compagnie par défaut
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Utiliser ce mot de passe de compagnie comme défaut pour les nouvelles compagnies
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Mot de passe de compagnie par défaut
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Utiliser ce mot de passe de compagnie comme défaut pour les nouvelles compagnies
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Rejoindre
-STR_COMPANY_JOIN_TIP :{BLACK}Rejoindre et jouer dans cette compagnie
-STR_COMPANY_PASSWORD :{BLACK}Mot de passe
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Permet de protéger par mot de passe votre compagnie pour empêcher des utilisateurs non-autorisés de rejoindre. Utilisez '*' pour vider le mot de passe.
-STR_SET_COMPANY_PASSWORD :{BLACK}Choisir le mot de passe de la compagnie
+STR_COMPANY_VIEW_JOIN :{BLACK}Rejoindre
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Rejoindre et jouer dans cette compagnie
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Mot de passe
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Permet de protéger par mot de passe votre compagnie pour empêcher des utilisateurs non-autorisés de rejoindre. Utilisez '*' pour vider le mot de passe.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Choisir le mot de passe de la compagnie
# Network chat
-STR_NETWORK_SEND :{BLACK}Envoyer
+STR_NETWORK_CHAT_SEND :{BLACK}Envoyer
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipe] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privé] :
STR_NETWORK_CHAT_ALL_CAPTION :[Tous] :
@@ -1669,40 +1669,40 @@ STR_NETWORK_CHAT_ALL :[Tous] {STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Entrer le texte pour le chat
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Aucune partie réseau n'a été trouvée
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Le serveur n'a pas répondu à la requête
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Échec de la connexion : NewGRF requis
-STR_NETWORK_ERR_DESYNC :{WHITE}La synchronisation de la partie réseau a échouée.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}La connection de la partie réseau a été perdue
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}La sauvegarde serveur n'a pas pu être chargée
-STR_NETWORK_ERR_SERVER_START :{WHITE}Le serveur n'a pas pu être démarré
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Connexion échouée
-STR_NETWORK_ERR_TIMEOUT :{WHITE}La connection #{NUM} a dépassé le temps d'attente
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Il y a eu une erreur de protocole et la connection a été fermée
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}La révision de ce client ne correspond pas à celle du serveur
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Mot de passe incorrect
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Le serveur est complet
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Vous êtes bannis de ce serveur
-STR_NETWORK_ERR_KICKED :{WHITE}Vous avez été exclu de la partie
-STR_NETWORK_ERR_CHEATER :{WHITE}Tricher n'est pas autorisé sur ce serveur
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Aucun périphérique réseau trouvé ou programme compilé sans ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Aucune partie réseau n'a été trouvée
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Le serveur n'a pas répondu à la requête
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Échec de la connexion : NewGRF requis
+STR_NETWORK_ERROR_DESYNC :{WHITE}La synchronisation de la partie réseau a échouée.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}La connection de la partie réseau a été perdue
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}La sauvegarde serveur n'a pas pu être chargée
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Le serveur n'a pas pu être démarré
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Connexion échouée
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}La connection #{NUM} a dépassé le temps d'attente
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Il y a eu une erreur de protocole et la connection a été fermée
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}La révision de ce client ne correspond pas à celle du serveur
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Mot de passe incorrect
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Le serveur est complet
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Vous êtes bannis de ce serveur
+STR_NETWORK_ERROR_KICKED :{WHITE}Vous avez été exclu de la partie
+STR_NETWORK_ERROR_CHEATER :{WHITE}Tricher n'est pas autorisé sur ce serveur
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :erreur générale
-STR_NETWORK_ERR_CLIENT_DESYNC :erreur de désynchronisation
-STR_NETWORK_ERR_CLIENT_SAVEGAME :chargement de la carte impossible
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection perdue
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erreur de protocole
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF requis
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorisé
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :paquet étrange reçu
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :révision incorrecte
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nom déjà utilisé
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :mot de passe de partie incorrect
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :mauvais company-id dans DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :jeté par le serveur
-STR_NETWORK_ERR_CLIENT_CHEATER :a tenté de tricher
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Serveur complet
+STR_NETWORK_ERROR_CLIENT_GENERAL :erreur générale
+STR_NETWORK_ERROR_CLIENT_DESYNC :erreur de désynchronisation
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :chargement de la carte impossible
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection perdue
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :erreur de protocole
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF requis
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :non autorisé
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :paquet étrange reçu
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :révision incorrecte
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nom déjà utilisé
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :mot de passe de partie incorrect
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :mauvais company-id dans DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :jeté par le serveur
+STR_NETWORK_ERROR_CLIENT_CHEATER :a tenté de tricher
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Serveur complet
############ End of leave-in-this-order
# Network related errors
@@ -1714,36 +1714,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Partie suspendu
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Partie reprise (client connecté)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Partie reprise (echec de connexion du client)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :départ
-STR_NETWORK_CLIENT_JOINED :*** {STRING} a rejoint la partie
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} a rejoint la compagnie #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} a rejoint les spectateurs
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} a lancé une nouvelle compagnie (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} a quitté la partie ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} a changé son nom en {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} a donné {2:CURRENCY} à votre compagnie
-STR_NETWORK_GAVE_MONEY_AWAY :*** Vous avez donné {2:CURRENCY} à {1:STRING}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Le serveur a fermé la session
-STR_NETWORK_SERVER_REBOOT :{WHITE} Le serveur redémarre...{}Veuillez patienter...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :départ
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} a rejoint la partie
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} a rejoint la compagnie #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} a rejoint les spectateurs
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} a lancé une nouvelle compagnie (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} a quitté la partie ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} a changé son nom en {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} a donné {2:CURRENCY} à votre compagnie
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Vous avez donné {2:CURRENCY} à {1:STRING}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Le serveur a fermé la session
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Le serveur redémarre...{}Veuillez patienter...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Téléchargement de contenu
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type de contenu
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type de contenu
STR_CONTENT_NAME_CAPTION :{BLACK}Nom
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nom du contenu
-STR_CONTENT_MATRIX_TIP :{BLACK}Cliquer sur une ligne pour voir les détails{}Cocher la case pour le sélectionner pour être télécharger
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nom du contenu
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Cliquer sur une ligne pour voir les détails{}Cocher la case pour le sélectionner pour être télécharger
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Sélectionner tout
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marquer tous les contenus pour être téléchargés
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marquer tous les contenus pour être téléchargés
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Sélectionner les mises à jour
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marquer tous les contenus qui sont une mise à jour du contenu existant pour être téléchargés
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marquer tous les contenus qui sont une mise à jour du contenu existant pour être téléchargés
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Désélectionner tout
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marquer tous les contenus pour ne pas être téléchargés
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marquer tous les contenus pour ne pas être téléchargés
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Entrer le filtre
-STR_CONTENT_FILTER_TIP :{BLACK}Entrer un mot clé pour filtrer la liste
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Entrer un mot clé pour filtrer la liste
STR_CONTENT_FILTER_TITLE :{BLACK}Filtre sur tag/nom:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Télécharger
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Démarrer le téléchargement du contenu choisi
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Démarrer le téléchargement du contenu choisi
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Taille de téléchargement total: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMATION DE CONTENU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Vous n'avez pas sélectionné ceci pour être téléchargé
@@ -1787,17 +1787,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... fich
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Impossible de décompresser le fichier téléchargé
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Options de transparence
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Transparence des noms de station. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Transparence des arbres. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Transparence des maisons. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Transparence des industries. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Transparence des éléments constructibles tels que stations, dépôts, points de contrôle et caténaire. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Transparence des ponts. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Transparence des structures telles que phares et antennes. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Transparence des caténaires. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Transparence pour les indicateurs de chargement. Ctrl-clic pour vérouiller.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Basculer transparence/invisibilité
+STR_TRANSPARENCY_CAPTION :{WHITE}Options de transparence
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Transparence des noms de station. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Transparence des arbres. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Transparence des maisons. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Transparence des industries. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transparence des éléments constructibles tels que stations, dépôts, points de contrôle et caténaire. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparence des ponts. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparence des structures telles que phares et antennes. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparence des caténaires. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparence pour les indicateurs de chargement. Ctrl-clic pour vérouiller.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Basculer transparence/invisibilité
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Afficher la zone couverte
@@ -1809,11 +1809,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepte:
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Fournit: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Joindre une station
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construire une station séparée
+STR_JOIN_STATION_CAPTION :{BLACK}Joindre une station
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construire une station séparée
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Joindre un point de contrôle
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construire un point de contrôle séparé
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Joindre un point de contrôle
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construire un point de contrôle séparé
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construction de voie ferrée
@@ -1837,8 +1837,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientat
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Choisir l'orientation du dépôt ferroviaire
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Point de contrôle
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Choisir le type de point de contrôle
+STR_WAYPOINT_CAPTION :{WHITE}Point de contrôle
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Choisir le type de point de contrôle
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Choix de la gare
@@ -1851,36 +1851,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Choisir
STR_STATION_BUILD_DRAG_DROP :{BLACK}Glisser/déposer
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construire une gare avec le glisser/déposer
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Choisir la classe de station à afficher
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Choisir le type de station à construire
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Choisir la classe de station à afficher
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Choisir le type de station à construire
-STR_STAT_CLASS_DFLT :Station par défaut
-STR_STAT_CLASS_WAYP :Points de contrôle
+STR_STATION_CLASS_DFLT :Station par défaut
+STR_STATION_CLASS_WAYP :Points de contrôle
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Sélection des signaux
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Signal de bloc (sémaphore){}Ce sont les signaux les plus basiques, autorisant seulement un train à la fois dans un même bloc.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Signal d'entrée (sémaphore){}Vert tant qu'un ou plusieurs signaux de sortie sont verts dans le bloc. Rouge sinon.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Signal de sortie (sémaphore){}Fonctionne comme un signal de bloc, mais est nécessaire pour commander les signaux d'entrée et combinés.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Signal combiné (sémaphore){}Le signal combiné est simplement l'unification d'un signal d'entrée et d'un signal de sortie. Cela vous permet de construire de larges "arbres" de pré-signaux.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Signal avancé (sémaphore){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin peuvent être passés par l'arrière.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Signal de chemin à sens unique (sémaphore){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin à sens unique ne peuvent pas être passés par l'arrière.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Signal de bloc (électrique){}Ce sont les signaux les plus basiques, autorisant seulement un train à la fois dans un même bloc.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Signal d'entrée (électrique){}Vert tant qu'un ou plusieurs signaux de sortie sont verts dans le bloc. Rouge sinon.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Signal de sortie (électrique){}Fonctionne comme un signal de bloc, mais est nécessaire pour commander les signaux d'entrée et combinés.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Signal combiné (électrique){}Le signal combiné est simplement l'unification d'un signal d'entrée et d'un signal de sortie. Cela vous permet de construire de larges "arbres" de pré-signaux.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Signal de chemin (électrique){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin peuvent être passés par l'arrière.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Signal de chemin à sens unique (électrique){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin à sens unique ne peuvent pas être passés par l'arrière.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Conversion de signal{}Si sélectionné, cliquer sur un signal existant pour le convertir vers le type et la variante choisis, Ctrl-clic pour basculer la variante.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densité de signal
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Réduire la densité de signal
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Augmenter la densité de signal
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Sélection des signaux
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Signal de bloc (sémaphore){}Ce sont les signaux les plus basiques, autorisant seulement un train à la fois dans un même bloc.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Signal d'entrée (sémaphore){}Vert tant qu'un ou plusieurs signaux de sortie sont verts dans le bloc. Rouge sinon.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Signal de sortie (sémaphore){}Fonctionne comme un signal de bloc, mais est nécessaire pour commander les signaux d'entrée et combinés.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Signal combiné (sémaphore){}Le signal combiné est simplement l'unification d'un signal d'entrée et d'un signal de sortie. Cela vous permet de construire de larges "arbres" de pré-signaux.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Signal avancé (sémaphore){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin peuvent être passés par l'arrière.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Signal de chemin à sens unique (sémaphore){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin à sens unique ne peuvent pas être passés par l'arrière.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Signal de bloc (électrique){}Ce sont les signaux les plus basiques, autorisant seulement un train à la fois dans un même bloc.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Signal d'entrée (électrique){}Vert tant qu'un ou plusieurs signaux de sortie sont verts dans le bloc. Rouge sinon.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Signal de sortie (électrique){}Fonctionne comme un signal de bloc, mais est nécessaire pour commander les signaux d'entrée et combinés.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Signal combiné (électrique){}Le signal combiné est simplement l'unification d'un signal d'entrée et d'un signal de sortie. Cela vous permet de construire de larges "arbres" de pré-signaux.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Signal de chemin (électrique){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin peuvent être passés par l'arrière.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Signal de chemin à sens unique (électrique){}Un signal de chemin autorise plus d'un train à entrer dans un bloc de signaux en même temps, si le train peut réserver un chemin jusqu'à un point d'attente sûr. Les signaux de chemin à sens unique ne peuvent pas être passés par l'arrière.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversion de signal{}Si sélectionné, cliquer sur un signal existant pour le convertir vers le type et la variante choisis, Ctrl-clic pour basculer la variante.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densité de signal
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Réduire la densité de signal
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augmenter la densité de signal
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Choisir Pont Ferroviaire
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Choisir Pont Routier
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sélection de Pont - cliquer sur le type de pont désiré pour le construire
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Sélection de Pont - cliquer sur le type de pont désiré pour le construire
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspendu en acier
STR_BRIDGE_NAME_GIRDER_STEEL :À poutres en Acier
STR_BRIDGE_NAME_CANTILEVER_STEEL :Porte-à-faux en acier
@@ -1914,9 +1914,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Basculer
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientation du dépôt
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Choisir orientation du dépôt routier
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Choisir orientation du dépôt routier
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientation du dépôt
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Choisir l'orientation du dépôt de tramway
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Choisir l'orientation du dépôt de tramway
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Arrêt d'autobus
@@ -1937,8 +1937,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construi
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construire un port
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Placer une bouée, peut servir de guide aux navires
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construire un aqueduc
-STR_CREATE_LAKE :{BLACK}Définir une zone d'eau.{}Construit un canal, si Ctrl est enfoncé au niveau de la mer, le voisinage sera innondé.
-STR_CREATE_RIVER :{BLACK}Placer des rivières.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Définir une zone d'eau.{}Construit un canal, si Ctrl est enfoncé au niveau de la mer, le voisinage sera innondé.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placer des rivières.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientation du dépôt
@@ -1970,20 +1970,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Grands a
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Aéroports Internationaux
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Héliports
-STR_STATION_NOISE :{BLACK}Bruit généré: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Bruit généré: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Manipulation du paysage
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Abaisser le terrain
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Élever le terrain
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Niveler le terrain
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Acheter le terrain pour une utilisation ultérieure
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Abaisser le terrain
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Élever le terrain
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Niveler le terrain
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Acheter le terrain pour une utilisation ultérieure
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Arbres
STR_PLANT_TREE_TOOLTIP :{BLACK}Choix du type d'arbre
STR_TREES_RANDOM_TYPE :{BLACK}Au hasard
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planter des arbres de types choisis au hasard
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Planter des arbres de types choisis au hasard
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Ajouter des arbres aléatoires
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Semer des arbres sur l'ensemble du terrain de façon aléatoire
@@ -1996,9 +1996,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Placer u
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Augmenter la quantité de terre à modifier
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuer la quantité de terre à modifier
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Créer un monde aléatoire
-STR_SE_NEW_WORLD :{BLACK}Nouveau scénario
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Nouveau scénario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Réinitialiser le terrain
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ôter toutes les propriétés des joueurs de la carte
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ôter toutes les propriétés des joueurs de la carte
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Réinitialiser le terrain
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Êtes-vous sûr de vouloir ôter toutes les propriétés des joueurs?
@@ -2009,41 +2009,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nouvelle
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construire une nouvelle ville
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Créer une ville
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construire une ville à un emplacement aléatoire
-STR_MANY_RANDOM_TOWNS :{BLACK}Beaucoup de villes au hasard
-STR_RANDOM_TOWNS_TIP :{BLACK}Couvrir la carte avec des villes placées aléatoirement
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Beaucoup de villes au hasard
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Couvrir la carte avec des villes placées aléatoirement
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Taille:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Petite
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Moyenne
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aléatoire
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aléatoire
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Sélectionner la taille de la ville
STR_FOUND_TOWN_CITY :{BLACK}Métropole
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Les métropoles se développent plus vite que les villes{}Lors de leur fondation, leur taille dépends de la configuration
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Agencement des routes
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Sélectionner l'agencement des routes pour cette ville
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Meilleures routes
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Grille 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Grille 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aléatoire
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Agencement des routes
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Sélectionner l'agencement des routes pour cette ville
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Meilleures routes
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Grille 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Grille 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aléatoire
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financer une nouvelle industrie
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Choisissez l'industrie appropriée dans cette liste
-STR_MANY_RANDOM_INDUSTRIES :Beaucoup d'industries au hasard
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Couvrir la carte avec des industries placées au hasard
-STR_INDUSTRY_BUILD_COST :{BLACK}Prix: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecter
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construire
-STR_FUND_NEW_INDUSTRY :{BLACK}Fonder
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choisissez l'industrie appropriée dans cette liste
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Beaucoup d'industries au hasard
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Couvrir la carte avec des industries placées au hasard
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Prix: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecter
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construire
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fonder
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Information sur le Terrain
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coût du balayage: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coût du balayage: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Revenu du balayage: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenu du balayage: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propriétaire: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Propriétaire de la route: {LTBLUE}{STRING}
@@ -2051,104 +2051,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Proprié
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Propriétaire des rails: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Municipalité: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Aucun
-STR_LANDINFO_COORDS :{BLACK}Coordonnées: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Construit le: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Classe de station: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Type de station: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordonnées: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construit le: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Classe de station: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Type de station: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargaison acceptée: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Roches
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terre en friche
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Terre nue
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Herbe
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Champs
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Terre enneigée
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Désert
-
-STR_RAILROAD_TRACK :Rails
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Rails avec des signaux de bloc
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Rails avec des signaux d'entrée
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Rails avec des signaux de sortie
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Rails avec des signaux combinés
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Rails avec des signaux de chemin
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Rails avec des signaux de chemin à sens unique
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Rails avec des signaux de bloc et d'entrée
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Rails avec des signaux de bloc et de sortie
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Rails avec des signaux de bloc et combinés
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Rails avec des signaux de bloc et de chemin
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rails avec des signaux de bloc et de chemin à sens unique
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Rails avec des signaux d'entrée et de sortie
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Rails avec des signaux d'entrée et combinés
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Rails avec des signaux d'entrée et de chemin
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Rails avec des signaux d'entrée et de chemin à sens unique
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Rails avec des signaux de sortie et combinés
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Rails avec des signaux de sortie et de chemin
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rails avec des signaux de sortie et de chemin à sens unique
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Rails avec des signaux combinés et de chemin
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rails avec des signaux combinés et de chemin à sens unique
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Rails avec des signaux de chemin et de chemin à sens unique
-STR_RAILROAD_TRAIN_DEPOT :Dépôt ferroviaire
-
-STR_ROAD_DESCRIPTION_ROAD :Route
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Route avec lampadaires
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Route avec lignée d'arbustres
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Dépôt de véhicules routiers
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Route/rail Croisement à niveau
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramway
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Roches
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terre en friche
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terre nue
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Herbe
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Champs
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terre enneigée
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Désert
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Rails
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rails avec des signaux de bloc
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rails avec des signaux d'entrée
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rails avec des signaux de sortie
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rails avec des signaux combinés
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rails avec des signaux de chemin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rails avec des signaux de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rails avec des signaux de bloc et d'entrée
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rails avec des signaux de bloc et de sortie
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rails avec des signaux de bloc et combinés
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rails avec des signaux de bloc et de chemin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rails avec des signaux de bloc et de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rails avec des signaux d'entrée et de sortie
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rails avec des signaux d'entrée et combinés
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rails avec des signaux d'entrée et de chemin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rails avec des signaux d'entrée et de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rails avec des signaux de sortie et combinés
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rails avec des signaux de sortie et de chemin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rails avec des signaux de sortie et de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rails avec des signaux combinés et de chemin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rails avec des signaux combinés et de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rails avec des signaux de chemin et de chemin à sens unique
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dépôt ferroviaire
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Route
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Route avec lampadaires
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Route avec lignée d'arbustres
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Dépôt de véhicules routiers
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Route/rail Croisement à niveau
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramway
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en contruction)
-
-STR_TREE_NAME_TREES :Arbres
-STR_TREE_NAME_RAINFOREST :Forêt tropicale
-STR_TREE_NAME_CACTUS_PLANTS :Cactus
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Gare ferroviaire
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar d'aéronefs
-STR_STATION_DESCRIPTION_AIRPORT :Aéroport
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Aire de chargement
-STR_STATION_DESCRIPTION_BUS_STATION :Arrêt d'autobus
-STR_STATION_DESCRIPTION_SHIP_DOCK :Port
-STR_STATION_DESCRIPTION_BUOY :Bouée
-STR_LANDINFO_WAYPOINT :Point de contrôle
-
-STR_WATER_DESCRIPTION_WATER :Eau
-STR_LANDINFO_CANAL :Canal
-STR_LANDINFO_LOCK :Ecluse
-STR_LANDINFO_RIVER :Rivière
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Rivage ou berge
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Dépôt naval
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en contruction)
+
+STR_LAI_TREE_NAME_TREES :Arbres
+STR_LAI_TREE_NAME_RAINFOREST :Forêt tropicale
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Gare ferroviaire
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar d'aéronefs
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aéroport
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Aire de chargement
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Arrêt d'autobus
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Port
+STR_LAI_STATION_DESCRIPTION_BUOY :Bouée
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Point de contrôle
+
+STR_LAI_WATER_DESCRIPTION_WATER :Eau
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_LOCK :Ecluse
+STR_LAI_WATER_DESCRIPTION_RIVER :Rivière
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Rivage ou berge
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Dépôt naval
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Tunnel ferroviaire
-STR_TUNNEL_DESCRIPTION_ROAD :Tunnel routier
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Tunnel ferroviaire
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel routier
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont ferroviaire suspendu en acier
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont ferroviaire à poutres en acier
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont ferroviaire à porte-à-faux en acier
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont ferroviaire suspendu renforcé en béton
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont ferroviaire en bois
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont ferroviaire en béton
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont ferroviaire à tubes
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont ferroviaire suspendu en acier
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont ferroviaire à poutres en acier
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont ferroviaire à porte-à-faux en acier
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont ferroviaire suspendu renforcé en béton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont ferroviaire en bois
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont ferroviaire en béton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont ferroviaire à tubes
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont routier suspendu en acier
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont routier à poutres en acier
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont routier à porte-à-faux en acier
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont routier suspendu renforcé en béton
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont routier en bois
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont routier en béton
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ferroviaire à tubes en acier
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont routier suspendu en acier
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont routier à poutres en acier
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont routier à porte-à-faux en acier
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont routier suspendu renforcé en béton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont routier en bois
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont routier en béton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ferroviaire à tubes en acier
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduc
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduc
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmetteur
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Phare
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmetteur
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Phare
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siège de la compagnie
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terrain appartenant à une compagnie
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}A propos de OpenTTD
@@ -2161,7 +2161,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegar
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Charger une partie
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Sauvegarder Scénario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Charger Scénario
-STR_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Charger une carte d'altitude
STR_SAVELOAD_HOME_BUTTON :{BLACK}Cliquer ici pour passer au répertoire par défaut courant de charge/sauvegarde
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} libre{P "" s}
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste des disques, répertoires, et fichiers de sauvegarde
@@ -2171,119 +2171,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Supprime
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Sauvegarder
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Sauvegarde la partie avec le nom choisi
-STR_SAVE_OSKTITLE :{BLACK}Entrer un nom pour la sauvegarde
+STR_SAVELOAD_OSKTITLE :{BLACK}Entrer un nom pour la sauvegarde
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Création du monde
-STR_MAPSIZE :{BLACK}Taille de la carte :
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Nb. de villes :
-STR_DATE :{BLACK}Date:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Nb. d'industries :
-STR_SNOW_LINE_HEIGHT :{BLACK}Alt. d'enneigement :
-STR_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement
-STR_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
-STR_RANDOM_SEED :{BLACK}Amorce :
-STR_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
-STR_RANDOM :{BLACK}Nouvelle Amorce
-STR_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la Création du Terrain
-STR_LAND_GENERATOR :{BLACK}Générateur :
-STR_TREE_PLACER :{BLACK}Ajout des arbres :
-STR_TERRAIN_TYPE :{BLACK}Type de terrain :
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer :
-STR_SMOOTHNESS :{BLACK}Lissage :
-STR_GENERATE :{WHITE}Créer
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Création du monde
+STR_MAPGEN_MAPSIZE :{BLACK}Taille de la carte :
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Nb. de villes :
+STR_MAPGEN_DATE :{BLACK}Date:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Nb. d'industries :
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Alt. d'enneigement :
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Augmenter l'altitude d'enneigement
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baisser l'altitude d'enneigement
+STR_MAPGEN_RANDOM_SEED :{BLACK}Amorce :
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Cliquer pour saisir une amorce
+STR_MAPGEN_RANDOM :{BLACK}Nouvelle Amorce
+STR_MAPGEN_RANDOM_HELP :{BLACK}Modifier l'amorce utilisée pour la Création du Terrain
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Générateur :
+STR_MAPGEN_TREE_PLACER :{BLACK}Ajout des arbres :
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Type de terrain :
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Niveau de la mer :
+STR_MAPGEN_SMOOTHNESS :{BLACK}Lissage :
+STR_MAPGEN_GENERATE :{WHITE}Créer
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Bords de la carte:
-STR_NORTHWEST :{BLACK}Nord-Ouest
-STR_NORTHEAST :{BLACK}Nord-Est
-STR_SOUTHEAST :{BLACK}Sud-Est
-STR_SOUTHWEST :{BLACK}Sud-Ouest
-STR_BORDER_FREEFORM :{BLACK}Forme libre
-STR_BORDER_WATER :{BLACK}Eau
-STR_BORDER_RANDOM :{BLACK}Aléatoire
-STR_BORDER_RANDOMIZE :{BLACK}Aléatoire
-STR_BORDER_MANUAL :{BLACK}Manuel
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude :
-STR_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude :
-STR_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Entrer une amorce
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Modifier l'altitude d'enneigement
-STR_START_DATE_QUERY_CAPT :{WHITE}Modifier l'année de départ
+STR_MAPGEN_BORDER_TYPE :{BLACK}Bords de la carte:
+STR_MAPGEN_NORTHWEST :{BLACK}Nord-Ouest
+STR_MAPGEN_NORTHEAST :{BLACK}Nord-Est
+STR_MAPGEN_SOUTHEAST :{BLACK}Sud-Est
+STR_MAPGEN_SOUTHWEST :{BLACK}Sud-Ouest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Forme libre
+STR_MAPGEN_BORDER_WATER :{BLACK}Eau
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aléatoire
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aléatoire
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuel
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotation de la carte d'altitude :
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nom de la carte d'altitude :
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Taille: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Entrer une amorce
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Modifier l'altitude d'enneigement
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Modifier l'année de départ
# SE Map generation
-STR_SE_CAPTION :{WHITE}Type de scénario
-STR_SE_FLAT_WORLD :{WHITE}Terrain plat
-STR_SE_FLAT_WORLD_TIP :{BLACK}Créer un monde plat
-STR_SE_RANDOM_LAND :{WHITE}Terrain aléatoire
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altitude du terrain plat :
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Diminuer l'altitude du terrain plat
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Augmenter l'altitude du terrain plat
+STR_SE_MAPGEN_CAPTION :{WHITE}Type de scénario
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Terrain plat
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Créer un monde plat
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Terrain aléatoire
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altitude du terrain plat :
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Diminuer l'altitude du terrain plat
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Augmenter l'altitude du terrain plat
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Modifier l'altitude du terrain plat
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Modifier l'altitude du terrain plat
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Création du monde...
STR_GENERATION_ABORT :{BLACK}Annuler
STR_GENERATION_ABORT_CAPTION :{WHITE}Annuler la génération du terrain
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Voulez-vous vraiment annuler la génération ?
-STR_PROGRESS :{WHITE}{NUM}% terminé
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Création du monde
-STR_TREE_GENERATION :{BLACK}Création des arbres
-STR_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
-STR_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
-STR_SETTINGUP_GAME :{BLACK}Configuration du jeu
-STR_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
-STR_PREPARING_GAME :{BLACK}Préparation du jeu
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% terminé
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Création du monde
+STR_GENERATION_TREE_GENERATION :{BLACK}Création des arbres
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Création des non-déplacables
+STR_GENERATION_CLEARING_TILES :{BLACK}Création des zones rugueuses et rocheuses
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Configuration du jeu
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rafraîchissement du terrain
+STR_GENERATION_PREPARING_GAME :{BLACK}Préparation du jeu
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Paramètres Newgrf
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Charger la liste sélectionnée
-STR_NEWGRF_PRESET_SAVE :{BLACK}Sauver la liste
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Sauver la liste courante
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Entrer un nom pour la liste
-STR_NEWGRF_PRESET_DELETE :{BLACK}Supprimer la liste
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Supprimer la liste sélectionnée
-STR_NEWGRF_ADD :{BLACK}Ajouter
-STR_NEWGRF_ADD_TIP :{BLACK}Ajouter un fichier NewGRF à la liste
-STR_NEWGRF_REMOVE :{BLACK}Retirer
-STR_NEWGRF_REMOVE_TIP :{BLACK}Retirer le fichier NewGRF sélectionné de la liste
-STR_NEWGRF_MOVEUP :{BLACK}Monter
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Monter le fichier NewGRG sélectionné dans la liste
-STR_NEWGRF_MOVEDOWN :{BLACK}Descendre
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Descendre le fichier NewGRG sélectionné dans la liste
-STR_NEWGRF_FILE_TIP :{BLACK}Liste des fichiers NewGRF installés. Cliquer sur un fichier pour modifier ses paramètres
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Changer les paramètres
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Basculer palette
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Basculer la palette du NewGRF sélectionné.{}Faites ceci quand les graphiques de ce NewGRF sont rose dans le jeu
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Appliquer les changements
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Trouver le contenu manquant en ligne
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Vérifier si le contenu manquant peut être trouvé en ligne
-
-STR_NEWGRF_FILENAME :{BLACK}Nom de fichier: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Paramètres: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Pas d'informations disponibles
-STR_NEWGRF_NOT_FOUND :{RED}Fichier correspondant non trouvé
-STR_NEWGRF_DISABLED :{RED}Désactivé
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Entrer les paramètres NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Charger la liste sélectionnée
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Sauver la liste
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Sauver la liste courante
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Entrer un nom pour la liste
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Supprimer la liste
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Supprimer la liste sélectionnée
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Ajouter
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Ajouter un fichier NewGRF à la liste
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Retirer
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Retirer le fichier NewGRF sélectionné de la liste
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Monter
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Monter le fichier NewGRG sélectionné dans la liste
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Descendre
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Descendre le fichier NewGRG sélectionné dans la liste
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Liste des fichiers NewGRF installés. Cliquer sur un fichier pour modifier ses paramètres
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Changer les paramètres
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Basculer palette
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Basculer la palette du NewGRF sélectionné.{}Faites ceci quand les graphiques de ce NewGRF sont rose dans le jeu
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Appliquer les changements
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Trouver le contenu manquant en ligne
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Vérifier si le contenu manquant peut être trouvé en ligne
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nom de fichier: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paramètres: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Pas d'informations disponibles
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Fichier correspondant non trouvé
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Désactivé
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Entrer les paramètres NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Fichiers NewGRF disponibles
STR_NEWGRF_ADD_FILE :{BLACK}Ajouter à la sélection
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ajouter le fichier NewGRF sélectionné à votre configuration
-STR_NEWGRF_RESCAN_FILES :{BLACK}Actualiser la liste
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Mettre à jour la liste des fichiers NewGRF disponibles
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Ajouter le fichier NewGRF sélectionné à votre configuration
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Actualiser la liste
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Mettre à jour la liste des fichiers NewGRF disponibles
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2307,7 +2307,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contient plusieurs Action 8.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Attention!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours; cela peut faire planter OpenTTD.{}Etes-vous absolument sûr ?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ajout impossible: GRF ID en double
@@ -2332,10 +2332,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Liste de
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Editer le texte du panneau
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Aller au panneau suivant
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Aller au panneau précédent
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Aller au panneau suivant
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Aller au panneau précédent
-STR_SIGN_OSKTITLE :{BLACK}Entrer un nom pour le panneau
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Entrer un nom pour le panneau
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Villes
@@ -2349,10 +2349,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Maisons: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagers le mois dernier : {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Courrier le mois dernier : {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Cargaison nécessaire à la croissance de la ville:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requis
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} livré le mois dernier
-STR_NOISE_IN_TOWN :{BLACK}Limite de nuisance pour la ville: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargaison nécessaire à la croissance de la ville:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requis
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} livré le mois dernier
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de nuisance pour la ville: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrer la vue sur la ville
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Municipalité
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Afficher des informations sur la municipalité
@@ -2399,18 +2399,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Aucune
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Subventions déjà accordées:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} de {STATION} à {STATION}{YELLOW} ({COMPANY}{YELLOW}, jusqu'à {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliquer sur le service pour centrer la vue sur l'industrie ou la ville
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliquer sur le service pour centrer la vue sur l'industrie ou la ville
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nom des stations - Cliquer sur un nom pour centrer la vue
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Cliquer avec Ctrl pour sélectionner plus d'un élément
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Cliquer avec Ctrl pour sélectionner plus d'un élément
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P 2 "" s}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Aucun -
-STR_SELECT_ALL_FACILITIES :{BLACK}Tous les types de station
-STR_SELECT_ALL_TYPES :{BLACK}Tous les types de marchandise (y compris pas en attente)
-STR_NO_WAITING_CARGO :{BLACK}Pas de marchandises en attente
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Tous les types de station
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Tous les types de marchandise (y compris pas en attente)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Pas de marchandises en attente
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2441,18 +2441,18 @@ STR_CARGO_RATING_OUTSTANDING :Exceptionnel
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrer la vue sur la station
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Renommer la station
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Afficher les trains ayant cette station dans leurs ordres
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Afficher les véhicules routiers ayant cette station dans leurs ordres
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Afficher les aéronefs ayant cette station dans leurs ordres
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Afficher les navires ayant cette station dans leurs ordres
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Afficher les trains ayant cette station dans leurs ordres
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Afficher les véhicules routiers ayant cette station dans leurs ordres
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Afficher les aéronefs ayant cette station dans leurs ordres
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Afficher les navires ayant cette station dans leurs ordres
-STR_QUERY_RENAME_STATION_CAPTION :Renommer la gare
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Renommer la gare
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrer la vue sur le point de contrôle
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Renommer le point decontrôle
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Renommer le point decontrôle
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrer la vue sur la bouée
-STR_CHANGE_BUOY_NAME :{BLACK}Renommer la bouée
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Renommer la bouée
STR_EDIT_WAYPOINT_NAME :{WHITE}Modifier le nom du point de contrôle
@@ -2478,7 +2478,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Equilibre bancaire
STR_FINANCES_LOAN_TITLE :{WHITE}Emprunt
-STR_MAX_LOAN :{WHITE}Emprunt maximum : {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Emprunt maximum : {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Emprunter {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Augmenter le prêt. Ctrl-clic pour emprunter autant que possible
@@ -2492,10 +2492,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inauguré en: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Couleur:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Véhicules:
-STR_TRAINS :{WHITE}{COMMA} train{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} véhicule{P "" s}
-STR_AIRCRAFT :{WHITE}{COMMA} aéronef{P "" s}
-STR_SHIPS :{WHITE}{COMMA} navire{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} véhicule{P "" s}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aéronef{P "" s}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} navire{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Aucun
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valeur de la compagnie : {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% détenus par {COMPANY})
@@ -2503,8 +2503,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Const. siège
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Voir le siège
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Contruire/voir le Siège Social
-STR_RELOCATE_HQ :{BLACK}Déménager le QG
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruit le quartier général de la compagnie ailleurs pour le prix de 1% de la valeur de la compagnie
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Déménager le QG
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruit le quartier général de la compagnie ailleurs pour le prix de 1% de la valeur de la compagnie
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nouveau visage
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Choix d'un nouveau visage pour le P.D.G.
@@ -2520,17 +2520,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendre 2
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Acheter 25% de la compagnie
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vendre 25% de la compagnie
-STR_QUERY_COMPANY_NAME_CAPTION :Nom de la société
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nom du P.D.G.
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nom de la société
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nom du P.D.G.
STR_BUY_COMPANY_MESSAGE :{WHITE}Nous sommes à la recherche d'un acheteur pour notre compagnie{}{}Voulez vous acheter {COMPANY} pour {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industries
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporté)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporté)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Noms des industries - Cliquer sur un nom pour centrer la vue
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporté)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporté)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Noms des industries - Cliquer sur un nom pour centrer la vue
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2566,26 +2566,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aéronef
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit cette année: {CURRENCY} (année précédente: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Trains disponibles
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Véhicules disponibles
-STR_AVAILABLE_SHIPS :{BLACK}Navires disponibles
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aéronefs disponibles
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Voir la liste des modèles disponibles pour ce type de véhicules.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trains disponibles
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Véhicules disponibles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Navires disponibles
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aéronefs disponibles
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Voir la liste des modèles disponibles pour ce type de véhicules.
-STR_MANAGE_LIST :{BLACK}Gérer la liste
-STR_MANAGE_LIST_TIP :{BLACK}Envoyer les instructions à tous les véhicules de cette liste
-STR_REPLACE_VEHICLES :Remplacer véhicules
-STR_SEND_FOR_SERVICING :Envoyer en entretien
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Gérer la liste
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envoyer les instructions à tous les véhicules de cette liste
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Remplacer véhicules
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Envoyer en entretien
-STR_SEND_TRAIN_TO_DEPOT :Envoyer au dépôt
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Envoyer au dépôt
-STR_SEND_SHIP_TO_DEPOT :Envoyer au dépôt
-STR_SEND_AIRCRAFT_TO_HANGAR :Envoyer au hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Envoyer au dépôt
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Envoyer au dépôt
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Envoyer au dépôt
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Envoyer au hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Cliquer pour arrêter tous les véhicules de la liste
-STR_MASS_START_LIST_TIP :{BLACK}Cliquer pour démarrer tous les véhicules de la liste
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Cliquer pour arrêter tous les véhicules de la liste
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Cliquer pour démarrer tous les véhicules de la liste
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordres partagés de {COMMA} véhicule{P "" s}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordres partagés de {COMMA} véhicule{P "" s}
# Group window
STR_GROUP_ALL_TRAINS :Tous les trains
@@ -2598,11 +2598,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Véhicules rout
STR_GROUP_DEFAULT_SHIPS :Navires dégroupés
STR_GROUP_DEFAULT_AIRCRAFTS :Aéronefs dégroupés
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Groupes - Cliquer sur un groupe pour lister tous les véhicules de ce groupe
-STR_GROUP_CREATE_TIP :{BLACK}Cliquer pour créer un groupe
-STR_GROUP_DELETE_TIP :{BLACK}Supprimer le groupe sélectionné
-STR_GROUP_RENAME_TIP :{BLACK}Renommer le groupe sélectionné
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Cliquer pour protéger ce groupe contre l'auto-remplacement global
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groupes - Cliquer sur un groupe pour lister tous les véhicules de ce groupe
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliquer pour créer un groupe
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Supprimer le groupe sélectionné
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Renommer le groupe sélectionné
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Cliquer pour protéger ce groupe contre l'auto-remplacement global
STR_GROUP_ADD_SHARED_VEHICLE :Ajouter des véhicules partagés
STR_GROUP_REMOVE_ALL_VEHICLES :Retirer tous les véhicules
@@ -2625,7 +2625,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Vitesse:
STR_PURCHASE_INFO_SPEED :{BLACK}Vitesse: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Coût d'entretien: {GOLD}{CURRENCY}/an
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacité: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(réaménageable)
+STR_PURCHASE_INFO_REFITTABLE :(réaménageable)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Concu en: {GOLD}{NUM}{BLACK}Durée de vie: {GOLD}{COMMA} ans
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Fiabilité Max.: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Prix: {GOLD}{CURRENCY}
@@ -2689,17 +2689,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Glisser
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Glisse le navire jusqu'ici pour le vendre
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Glisser l'aéronef jusqu'ici ici pour le vendre
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Faire Glisser la locomotive ici pour vendre tout le train
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Faire Glisser la locomotive ici pour vendre tout le train
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vendre tous les trains du dépôt
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vendre tous les véhicules routiers du dépôt
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vendre tous les navires du dépôt
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vendre tous les aéronefs du hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vendre tous les trains du dépôt
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vendre tous les véhicules routiers du dépôt
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vendre tous les navires du dépôt
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vendre tous les aéronefs du hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoremplacer tous les trains du dépôt
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autoremplacer tous les véhicules routiers du dépôt
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoremplacer tous les navires du dépôt
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoremplacer tous les aéronefs du hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoremplacer tous les trains du dépôt
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoremplacer tous les véhicules routiers du dépôt
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoremplacer tous les navires du dépôt
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoremplacer tous les aéronefs du hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nouveaux véhicules
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Nouveaux Véhicules
@@ -2711,35 +2711,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Construi
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Construire nouveau navire
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Construire nouvel aéronef
-STR_CLONE_TRAIN :{BLACK}Copier Train
-STR_CLONE_ROAD_VEHICLE :{BLACK}Copier Véhicule
-STR_CLONE_SHIP :{BLACK}Copier Navire
-STR_CLONE_AIRCRAFT :{BLACK}Copier aéronef
+STR_DEPOT_CLONE_TRAIN :{BLACK}Copier Train
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Copier Véhicule
+STR_DEPOT_CLONE_SHIP :{BLACK}Copier Navire
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Copier aéronef
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Effectuer la copie d'un train et ses wagons. Cliquer ici puis sur un train dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Effectuer la copie d'un véhicule routier. Cliquer ici puis sur un véhicule routier dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Effectuer la copie d'un navire. Cliquer ici puis sur un navire dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Effectuer la copie d'un aéronef. Cliquer ici puis sur un aéronef dans ou hors d'un hangar. Ctrl-clic pour partager les ordres
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Effectuer la copie d'un train et ses wagons. Cliquer ici puis sur un train dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Effectuer la copie d'un véhicule routier. Cliquer ici puis sur un véhicule routier dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Effectuer la copie d'un navire. Cliquer ici puis sur un navire dans ou hors d'un dépôt. Ctrl-clic pour partager les ordres
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Effectuer la copie d'un aéronef. Cliquer ici puis sur un aéronef dans ou hors d'un hangar. Ctrl-clic pour partager les ordres
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrer la vue sur le dépôt
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre la vue sur le dépôt
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centrer la vue sur emplacement du dépôt naval
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrer la vue principale sur l'emplacement du hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Afficher les trains ayant ce dépôt dans leurs ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Afficher les véhicules routiers ayant ce dépôt dans leurs ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Afficher les navires ayant ce dépôt dans leurs ordres
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Afficher les aéronefs ayant ce dépôt dans leurs ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Afficher les trains ayant ce dépôt dans leurs ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Afficher les véhicules routiers ayant ce dépôt dans leurs ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Afficher les navires ayant ce dépôt dans leurs ordres
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Afficher les aéronefs ayant ce dépôt dans leurs ordres
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Cliquer pour arrêter tous les trains du dépôt
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Cliquer pour arrêter tous les véhicules routiers du dépôt
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Cliquer pour arrêter tous les navires du dépôt
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Cliquer pour arrêter tous les aéronefs du hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Cliquer pour arrêter tous les trains du dépôt
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Cliquer pour arrêter tous les véhicules routiers du dépôt
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Cliquer pour arrêter tous les navires du dépôt
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Cliquer pour arrêter tous les aéronefs du hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Cliquer pour démarrer tous les trains du dépôt
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Cliquer pour démarrer tous les véhicules routiers du dépôt
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Cliquer pour démarrer tous les navires du dépôt
-STR_MASS_START_HANGAR_TIP :{BLACK}Cliquer pour démarrer tous les aéronefs du hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Cliquer pour démarrer tous les trains du dépôt
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Cliquer pour démarrer tous les véhicules routiers du dépôt
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Cliquer pour démarrer tous les navires du dépôt
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Cliquer pour démarrer tous les aéronefs du hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de vendre tous les véhicules du dépôt. Etes-vous sûr ?
@@ -2753,38 +2753,38 @@ STR_ENGINE_PREVIEW_SHIP :{G=m}navire
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}locomotive monorail
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}locomotive magnétique
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Prix: {CURRENCY} Poids: {WEIGHT_S}{}Vitesse: {VELOCITY} Puissance: {POWER}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}, {CARGO}{}Coût d'entretien: {CURRENCY}/an
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}{}Coût d'entretien: {CURRENCY}/an
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Prix: {CURRENCY} Poids: {WEIGHT_S}{}Vitesse: {VELOCITY} Puissance: {POWER}{}Coût d'entretien: {CURRENCY}/an{}Capacité: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}, {CARGO}{}Coût d'entretien: {CURRENCY}/an
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Prix: {CURRENCY} Vitesse max.: {VELOCITY}{}Capacité: {CARGO}{}Coût d'entretien: {CURRENCY}/an
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Remplacer {STRING}
-STR_VEHICLE_TRAIN :Train
-STR_VEHICLE_ROAD_VEHICLE :Véhicule routier
-STR_VEHICLE_SHIP :Navire
-STR_VEHICLE_AIRCRAFT :Aéronef
+STR_REPLACE_VEHICLE_TRAIN :Train
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Véhicule routier
+STR_REPLACE_VEHICLE_SHIP :Navire
+STR_REPLACE_VEHICLE_AIRCRAFT :Aéronef
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Choisir le type de locomotive à remplacer
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Choisir le nouveau type de locomotive devant remplacer le type de locomotive sélectionné à gauche
STR_REPLACE_VEHICLES_START :{BLACK}Démarrer le remplacement
STR_REPLACE_HELP_START_BUTTON :{BLACK}Appuyer sur ce bouton pour commencer le remplacement du type locomotive sélectionné à gauche avec la sélection de droite
-STR_NOT_REPLACING :{BLACK}Pas en cours de remplacement
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Aucun véhicule sélectionné
+STR_REPLACE_NOT_REPLACING :{BLACK}Pas en cours de remplacement
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Aucun véhicule sélectionné
STR_REPLACE_VEHICLES_STOP :{BLACK}Stopper le remplacement
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Appuyer sur ce bouton pour arrêter le remplacement du type locomotive sélectionné à gauche
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}En Remplacement: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Passer à la fenêtre de remplacement de locomotives/wagons
-STR_ENGINES :Locomotives
-STR_WAGONS :Wagons
+STR_REPLACE_ENGINES :Locomotives
+STR_REPLACE_WAGONS :Wagons
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choisir un type de rail pour le remplacement de locomotives
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Ceci affiche par quelle locomotive celle qui est sélectionnée à gauche sera remplacée
-STR_RAIL_VEHICLES :Véhicules sur rail
-STR_ELRAIL_VEHICLES :Vehicule électriques sur rail
-STR_MONORAIL_VEHICLES :Véhicules sur monorail
-STR_MAGLEV_VEHICLES :Véhicules sur Maglev
+STR_REPLACE_RAIL_VEHICLES :Véhicules sur rail
+STR_REPLACE_ELRAIL_VEHICLES :Vehicule électriques sur rail
+STR_REPLACE_MONORAIL_VEHICLES :Véhicules sur monorail
+STR_REPLACE_MAGLEV_VEHICLES :Véhicules sur Maglev
STR_REPLACE_REMOVE_WAGON :{BLACK}Retrait de wagon: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}L'autoremplacement conserve la même longueur du train en retirant des wagons (d'abord par la tête), si le remplacement fait en sorte que le train ne devienne plus long.
@@ -2802,10 +2802,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envoie l
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envoyer le navire au dépôt. Ctrl-clic pour entretien seul
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envoyer l'aéronef au hangar. Ctrl-clic pour entretien seul
-STR_CLONE_TRAIN_INFO :{BLACK}Effectuer la copie d'un train et ses wagons. Ctrl-clic pour partager les ordres
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Effectuer la copie d'un véhicule routier. Ctrl-clic pour partager les ordres
-STR_CLONE_SHIP_INFO :{BLACK}Effectuer la copie d'un navire. Ctrl-clic pour partager les ordres
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Effectuer une copie de l'aéronef. Ctrl-clic pour partager les ordres
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Effectuer la copie d'un train et ses wagons. Ctrl-clic pour partager les ordres
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Effectuer la copie d'un véhicule routier. Ctrl-clic pour partager les ordres
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Effectuer la copie d'un navire. Ctrl-clic pour partager les ordres
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Effectuer une copie de l'aéronef. Ctrl-clic pour partager les ordres
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forcer le train à continuer sans tenir compte des feux
@@ -2838,36 +2838,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Départ
STR_VEHICLE_STATUS_CRASHED :{RED}Crashé!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}En Panne
STR_VEHICLE_STATUS_STOPPED :{RED}Stoppé
-STR_TRAIN_STOPPING :{RED}Ralentit
-STR_TRAIN_STOPPING_VEL :{RED}Ralentit, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Pas de puissance
-STR_TRAIN_STUCK :{ORANGE}En attente d'un chemin libre
-
-STR_HEADING_FOR_STATION :{LTBLUE}En route pour {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}En route pour {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Aucun ordre
-STR_NO_ORDERS_VEL :{LTBLUE}Aucun ordre, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}En route pour {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}En route pour {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}En route pour le dépôt de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}En route pour le dépôt de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}En route pour le dépôt de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}En route pour le dépôt de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}En route pour le dépôt naval de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}En route pour le dépôt naval de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}En route pour le hangar de {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}En route pour le hangar de {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt naval de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt naval de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Entretien au hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Entretien au hangar de {STATION} , {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Ralentit
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Ralentit, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Pas de puissance
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}En attente d'un chemin libre
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}En route pour {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}En route pour {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Aucun ordre
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Aucun ordre, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}En route pour {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}En route pour {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}En route pour le dépôt de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}En route pour le dépôt de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}En route pour le dépôt de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}En route pour le dépôt de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}En route pour le dépôt naval de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}En route pour le dépôt naval de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}En route pour le hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}En route pour le hangar de {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Entretien au dépôt naval de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Entretien au dépôt naval de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Entretien au hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Entretien au hangar de {STATION} , {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Détails)
@@ -2880,8 +2880,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Nommer l
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Âge: {LTBLUE}{STRING}{BLACK} Coût d'entretien: {LTBLUE}{CURRENCY}/an
# The next two need to stay in this order
-STR_AGE :{COMMA} an{P "" nées} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} an{P "" nées} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} an{P "" nées} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} an{P "" nées} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Vitesse max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Poids: {LTBLUE}{WEIGHT_S} {BLACK}Puissance: {LTBLUE}{POWER}{BLACK} Vitesse max.: {LTBLUE}{VELOCITY}
@@ -2895,7 +2895,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}CapacitÃ
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacité: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacité: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Crédits de transfert: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Crédits de transfert: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalle d'entretien: {LTBLUE}{COMMA}jours{BLACK} , dernier le : {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalle d'entretien: {LTBLUE}{COMMA}%{BLACK} , dernier le : {LTBLUE}{DATE_LONG}
@@ -2911,9 +2911,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Nommer l
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construit en: {LTBLUE}{NUM}{BLACK} Valeur: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valeur: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Capacité totale de ce train:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Capacité totale de ce train:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Vide
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} de {STATION}
@@ -2928,7 +2928,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Afficher
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Charge totale
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Afficher la capacité totale du train, par type de cargaison
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacité: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacité: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Réaménager)
@@ -2952,15 +2952,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Réamén
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordres)
-STR_TIMETABLE_VIEW :{BLACK}Horaire
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Basculer vers la vue horaire
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horaire
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Basculer vers la vue horaire
STR_ORDERS_LIST_TOOLTIP :{BLACK}Liste des ordres - Cliquer sur un ordre pour le sélectionner. Ctrl-clic pour déplacer la vue sur la station
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fin des ordres - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fin des ordres partagés - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fin des ordres partagés - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Sans arrêt
@@ -2984,14 +2984,14 @@ STR_ORDER_DROP_TRANSFER :Transférer
STR_ORDER_DROP_NO_UNLOADING :Pas de déchargement
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Modifier le comportement de déchargement de l'ordre sélectionné
-STR_REFIT :{BLACK}Réaménager
-STR_REFIT_TIP :{BLACK}Choisir pour quelle cargaison réaménager pour cet ordre. Ctrl-clic pour retirer l'instruction de réaménagement
+STR_ORDER_REFIT :{BLACK}Réaménager
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Choisir pour quelle cargaison réaménager pour cet ordre. Ctrl-clic pour retirer l'instruction de réaménagement
-STR_SERVICE :{BLACK}Entretien
+STR_ORDER_SERVICE :{BLACK}Entretien
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Toujours aller
STR_ORDER_DROP_SERVICE_DEPOT :Entretien si nécessaire
STR_ORDER_DROP_HALT_DEPOT :Arrêt
-STR_SERVICE_HINT :{BLACK}Sauter cet ordre tant qu'aucun entretien n'est requis
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Sauter cet ordre tant qu'aucun entretien n'est requis
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Données du véhicule servant de base au saut
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Pourcentage de chargement
@@ -3012,7 +3012,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :est vrai
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :est faux
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}La valeur à comparer aux données du véhicule
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Entrer la valeur à comparer
STR_ORDERS_SKIP_BUTTON :{BLACK}Suivant
@@ -3026,13 +3026,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Aller au dépô
STR_ORDER_GO_TO_NEAREST_HANGAR :Aller au hangar le plus proche
STR_ORDER_CONDITIONAL :Saut conditionnel d'ordre
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insérer un nouvel ordre
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insérer un ordre avancé
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insérer un ordre avancé
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Afficher tous les véhicules partageant ce programme
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Afficher tous les véhicules partageant ce programme
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Passer par {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Passer sans arrêt par {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Passer par {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Passer sans arrêt par {WAYPOINT}
STR_ORDER_SERVICE_AT :Entretien au
STR_ORDER_SERVICE_NON_STOP_AT :Entretien sans arrêt au
@@ -3042,15 +3042,15 @@ STR_ORDER_NEAREST_HANGAR :hangar le plus
STR_ORDER_TRAIN_DEPOT :dépôt ferroviaire
STR_ORDER_ROAD_VEHICLE_DEPOT :dépôt routier
STR_ORDER_SHIP_DEPOT :dépôt naval
-STR_GO_TO_DEPOT :{STRING} {2:STRING} de {1:TOWN}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {2:STRING} {1:STRING}
-STR_GO_TO_HANGAR :{STRING} hangar de {STATION}
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {2:STRING} de {1:TOWN}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {2:STRING} {1:STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} hangar de {STATION}
-STR_REFIT_ORDER :(Réaménager pour {STRING})
-STR_REFIT_STOP_ORDER :(Réaménager pour {STRING} et arrêt)
-STR_STOP_ORDER :(Arrêt)
+STR_ORDER_REFIT_ORDER :(Réaménager pour {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Réaménager pour {STRING} et arrêt)
+STR_ORDER_STOP_ORDER :(Arrêt)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Charger complètement)
STR_ORDER_FULL_LOAD_ANY :(Charger complètement par un seul type)
@@ -3071,16 +3071,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[queue]
STR_ORDER_STOP_LOCATION_MIDDLE :[milieu]
STR_ORDER_STOP_LOCATION_FAR_END :[tête]
-STR_CONDITIONAL_UNCONDITIONAL :Sauter à l'ordre {COMMA}
-STR_CONDITIONAL_NUM :Sauter à l'ordre {COMMA} quand {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Sauter à l'ordre {COMMA} quand {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Sauter à l'ordre {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Sauter à l'ordre {COMMA} quand {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Sauter à l'ordre {COMMA} quand {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Ordre invalide)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horaire)
-STR_ORDER_VIEW :{BLACK}Ordres
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Basculer vers la vue ordres
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordres
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Basculer vers la vue ordres
STR_TIMETABLE_TOOLTIP :{BLACK}Horaire - cliquer sur un ordre pour le séléctionner.
@@ -3102,10 +3102,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Ce véhi
STR_TIMETABLE_CHANGE_TIME :{BLACK}Modifier durée
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Modifier la durée de l'ordre séléctionné
-STR_CLEAR_TIME :{BLACK}Annuler durée
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Annuler durée
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Annuler la durée de l'ordre séléctionné
-STR_RESET_LATENESS :{BLACK}RAZ compteur de retard
+STR_TIMETABLE_RESET_LATENESS :{BLACK}RAZ compteur de retard
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Remet à zéro le compteur de retard, le véhicule sera donc à l'heure
STR_TIMETABLE_AUTOFILL :{BLACK}Autoremplir
@@ -3113,42 +3113,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Remplit
# AI debug window
STR_AI_DEBUG :{WHITE}Débogage d'IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nom de l'IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nom de l'IA
STR_AI_DEBUG_RELOAD :{BLACK}Recharger IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Tuer l'IA, recharger le script et relancer l'IA
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Tuer l'IA, recharger le script et relancer l'IA
-STR_AI_NO_AI_FOUND :Aucune IA n'a été trouvée.{}Cette IA est factice et ne fera rien.{}Vous pouvez télécharger diverses IA via le système de 'Contenu en ligne'.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}L'une des IA a rencontré un problème. Merci de rapporter ceci à l'auteur de l'IA avec une capture d'écran de la fenêtre de débogage d'IA.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}La fenêtre de débogage d'IA n'est disponible que pour le serveur
+STR_ERROR_AI_NO_AI_FOUND :Aucune IA n'a été trouvée.{}Cette IA est factice et ne fera rien.{}Vous pouvez télécharger diverses IA via le système de 'Contenu en ligne'.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}L'une des IA a rencontré un problème. Merci de rapporter ceci à l'auteur de l'IA avec une capture d'écran de la fenêtre de débogage d'IA.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La fenêtre de débogage d'IA n'est disponible que pour le serveur
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuration IA
-STR_AI_LIST_TIP :{BLACK}Toutes les IA qui seront chargées pendant la prochaine partie
-STR_AI_HUMAN_PLAYER :Joueur Humain
-STR_AI_RANDOM_AI :IA aléatoire
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Toutes les IA qui seront chargées pendant la prochaine partie
+STR_AI_CONFIG_HUMAN_PLAYER :Joueur Humain
+STR_AI_CONFIG_RANDOM_AI :IA aléatoire
-STR_AI_CHANGE :{BLACK}Sélection IA
-STR_AI_CHANGE_TIP :{BLACK}Charger une autre IA
-STR_AI_CONFIGURE :{BLACK}Configurer
-STR_AI_CONFIGURE_TIP :{BLACK}Configurer les paramètres de l'IA
+STR_AI_CONFIG_CHANGE :{BLACK}Sélection IA
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Charger une autre IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurer
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurer les paramètres de l'IA
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}IAs disponibles
-STR_AI_AILIST_TIP :{BLACK}Cliquer pour sélectionner une IA
+STR_AI_LIST_TOOLTIP :{BLACK}Cliquer pour sélectionner une IA
-STR_AI_AUTHOR :{BLACK}Auteur: {STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Auteur: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Accepte
-STR_AI_ACCEPT_TIP :{BLACK}Sélectionner l'IA en surbrillance
-STR_AI_CANCEL :{BLACK}Annuler
-STR_AI_CANCEL_TIP :{BLACK}Ne pas modifier l'IA
+STR_AI_LIST_ACCEPT :{BLACK}Accepte
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Sélectionner l'IA en surbrillance
+STR_AI_LIST_CANCEL :{BLACK}Annuler
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ne pas modifier l'IA
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Paramètres IA
-STR_AI_CLOSE :{BLACK}Fermer
-STR_AI_RESET :{BLACK}Réinitialiser
+STR_AI_SETTINGS_CLOSE :{BLACK}Fermer
+STR_AI_SETTINGS_RESET :{BLACK}Réinitialiser
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3169,8 +3169,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Coût Es
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Revenu Estimé: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Sauvegarde en cours,{}Veuillez attendre la fin du processus!
-STR_AUTOSAVE_FAILED :{WHITE}Enregistrement automatique échoué
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Sauvegarde en cours,{}Veuillez attendre la fin du processus!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Enregistrement automatique échoué
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Impossible d'accéder au disque
STR_ERROR_GAME_SAVE_FAILED :{WHITE}La sauvegarde à échoué{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Impossible de supprimer le fichier
@@ -3181,22 +3181,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Sauvegarde modi
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fichier illisibble
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Fichier non modifiable
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Échec du contrôle d'intégrité des données
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Partie sauvegardée avec une version sans support des tramways. Tous les tramways ont été supprimés.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Partie sauvegardée avec une version sans support des tramways. Tous les tramways ont été supprimés.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Génération de la carte annulée...{}... pas d'emplacements valables pour une ville
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... il n'y a pas de ville dans ce scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Génération de la carte annulée...{}... pas d'emplacements valables pour une ville
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... il n'y a pas de ville dans ce scenario
-STR_PNGMAP_ERROR :{WHITE}Chargement du paysage depuis PNG impossible...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... fichier non trouvé.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... ne peut pas convertir le type d'image. Image PNG 8 ou 24-bit nécessaire.
-STR_PNGMAP_ERR_MISC :{WHITE}... quelque chose s'est mal passé. Désolé. (le fichier est probablement corrompu)
+STR_ERROR_PNGMAP :{WHITE}Chargement du paysage depuis PNG impossible...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... fichier non trouvé.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... ne peut pas convertir le type d'image. Image PNG 8 ou 24-bit nécessaire.
+STR_ERROR_PNGMAP_MISC :{WHITE}... quelque chose s'est mal passé. Désolé. (le fichier est probablement corrompu)
-STR_BMPMAP_ERROR :{WHITE}Chargement du paysage depuis BMP impossible...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... ne peut pas convertir le type d'image.
+STR_ERROR_BMPMAP :{WHITE}Chargement du paysage depuis BMP impossible...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ne peut pas convertir le type d'image.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Avertissement de redimensionnement
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Trop redimensionner la carte source n'est pas recommandé. Continuer la génération ?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avertissement de redimensionnement
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Trop redimensionner la carte source n'est pas recommandé. Continuer la génération ?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Copie d'écran enregistrée avec succès sous '{STRING}'
@@ -3219,15 +3219,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... site
STR_ERROR_ALREADY_BUILT :{WHITE}... déjà construit
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} présente
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} présente
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La municipalité de {TOWN} refuse cette opération
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}La municipalité de {TOWN} refuse la construction d'un autre aéroport dans la ville
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}La municipalité de {TOWN} refuse la permission pour cet aéroport, en raison de nuisances sonores
-STR_BRIBE_FAILED :{WHITE}Votre tentative de corruption à été
-STR_BRIBE_FAILED_2 :{WHITE}révélée à la presse par un journaliste régional.
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}La municipalité de {TOWN} refuse la permission pour cet aéroport, en raison de nuisances sonores
+STR_ERROR_BRIBE_FAILED :{WHITE}Votre tentative de corruption à été
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}révélée à la presse par un journaliste régional.
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Impossible d'élever le terrain ici...
@@ -3236,7 +3236,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Impossib
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}L'excavation endommagerait le tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... déjà au niveau de la mer
STR_ERROR_TOO_HIGH :{WHITE}... trop élevé
-STR_ALREADY_LEVELLED :{WHITE}... déjà à niveau
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... déjà à niveau
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Impossible de changer le nom de compagnie...
@@ -3247,29 +3247,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Impossib
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... emprunt déjà remboursé
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} nécessaires
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Impossible de rembourser...
-STR_INSUFFICIENT_FUNDS :{WHITE}On ne peut pas distribuer de l'argent qui est emprunté à la banque...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}On ne peut pas distribuer de l'argent qui est emprunté à la banque...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Impossible d'acheter la compagnie...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Impossible de construire le siège...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Impossible d'acheter des parts...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Impossible de vendre des parts...
-STR_PROTECTED :{WHITE}Cette compagnie ne vend pas d'actions pour le moment...
+STR_ERROR_PROTECTED :{WHITE}Cette compagnie ne vend pas d'actions pour le moment...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ne peut plus bâtir de villes
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ne peut plus bâtir de villes
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Impossible de renommer la ville...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Impossible de construire une ville ici...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... trop près du bord de la carte
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... trop près d'une autre ville
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... trop de villes
-STR_NO_SPACE_FOR_TOWN :{WHITE}... il n'y a plus d'emplacement sur la carte
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}La ville ne construira pas de routes. Vous pouvez activer la construction des routes sous Options avancées->Economie->Villes.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Route en travaux
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... il n'y a plus d'emplacement sur la carte
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}La ville ne construira pas de routes. Vous pouvez activer la construction des routes sous Options avancées->Economie->Villes.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Route en travaux
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne peut pas générer les industries...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne peut pas générer les industries...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossible de construire {STRING} ici...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossible de construire cette industrie ici...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... trop proche d'une autre industrie
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... trop proche d'une autre industrie
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... une ville doit d'abord être construite
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... droit à un par ville seulement
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... peut seulement être construit dans des villes ayant une population d'au moins 1200 habitants
@@ -3290,7 +3290,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Impossib
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjacent à plus d'une gare à la fois
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... gare trop étendue
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... stations non-uniformes désactivées
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... stations non-uniformes désactivées
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Trop de gares
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Trop de parties de gare
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Trop d'arrêts d'autobus
@@ -3300,12 +3300,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Trop prÃ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Trop près d'un autre port
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Trop près d'un autre aéroport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Impossible de renommer la gare...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... cette route appartient à une ville
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... mauvaise orientation de la route
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... cette route appartient à une ville
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... mauvaise orientation de la route
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Impossible de supprimer une partie de la gare...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Vous devez d'abord retirer la gare
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossible de supprimer une partie de la gare...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Vous devez d'abord retirer la gare
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Impossible de supprimer la station de bus...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Impossible de supprimer la station de camions...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Impossible de retirer la station de tramway pour passagers...
@@ -3323,14 +3323,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vous dev
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjacent à plus d'un point de contrôle
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Trop près d'un autre point de contrôle
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Impossible de construire point de contrôle ici...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Impossible de construire point de contrôle ici...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossible de placer une bouée ici...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Impossible de modifier le nom du point de contrôle...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Impossible de modifier le nom du point de contrôle...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossible de retirer point de contrôle ici...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Vous devez d'abord retirer le point de contrôle
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossible de retirer point de contrôle ici...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Vous devez d'abord retirer le point de contrôle
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... bouée présente
-STR_BUOY_IS_IN_USE :{WHITE}... bouée utilisée !
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bouée utilisée !
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Impossible de construire un dépôt ferroviaire ici...
@@ -3347,14 +3347,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Les trai
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train trop long
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Impossible de changer la direction du véhicule...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Impossible de faire faire demi-tour aux unités multiples
-STR_INCOMPATIBLE_RAIL_TYPES :Types de rail incompatibles
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Types de rail incompatibles
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Impossible de déplacer le véhicule...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}L'engin de queue suivra toujours sa contre-partie avant
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Impossible de trouver la route jusqu'au dépôt
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Impossible de trouver le dépôt
-STR_DEPOT_WRONG_DEPOT_TYPE :Dépôt incompatible
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Dépôt incompatible
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} est trop long après remplacement
@@ -3365,14 +3365,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limite d'argen
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinaison de rail impossible
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Aucuns rails convenables
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Vous devez d'abord enlever les rails
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La route est à sens unique ou bloquée
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La route est à sens unique ou bloquée
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Impossible de construire des signaux ici...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Impossible de construire des rails ici...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Impossible de retirer les rails d'ici...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Impossible de retirer les signaux d'ici...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossible de convertir les signaux...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossible de convertir les signaux...
-STR_CANT_CONVERT_RAIL :{WHITE}Impossible de convertir le type de rail...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Impossible de convertir le type de rail...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Vous devez d'abord retirer la route
@@ -3383,13 +3383,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Impossib
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Impossible de retirer la section de tramway d'ici...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Impossible de construire un canal ici...
-STR_CANT_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici...
-STR_CANT_PLACE_RIVERS :{WHITE}Impossible de construire une rivière ici...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Impossible de construire un canal ici...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Impossible de construire un écluse ici...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Impossible de construire une rivière ici...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... doit être construit sur l'eau
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... impossible de construire sur l'eau
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Vous devez d'abord détruire le canal
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossible de construire un aqueduc ici...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Vous devez d'abord détruire le canal
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossible de construire un aqueduc ici...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... il y a déjà des arbres
@@ -3398,9 +3398,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Plantati
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Impossible de construire un pont ici...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Vous devez d'abord démolir le pont
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Impossible de commencer et de terminer au même endroit
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Les extrémités du pont ne sont pas au même niveau
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Le pont est trop bas pour le terrain
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Impossible de commencer et de terminer au même endroit
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Les extrémités du pont ne sont pas au même niveau
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Le pont est trop bas pour le terrain
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Le début et la fin doivent être alignés
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... les deux extrémités du pont doivent être sur la terre ferme
@@ -3409,7 +3409,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Impossib
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Le site pour l'entrée du tunnel ne convient pas
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Vous devez d'abord démolir le tunnel
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Autre tunnel présent
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Le tunnel finirait en dehors de la carte
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Le tunnel finirait en dehors de la carte
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossible de creuser pour faire déboucher le tunnel
# Unmovable related errors
@@ -3419,12 +3419,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossib
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... il vous appartient déjà!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Impossible de créer le groupe...
-STR_GROUP_CAN_T_DELETE :{WHITE}Impossible de supprimer ce groupe...
-STR_GROUP_CAN_T_RENAME :{WHITE}Impossible de renommer le groupe...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossible de retirer tous les véhicules de ce groupe...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossible d'ajouter le véhicule à ce groupe...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossible d'ajouter les véhicules partagés à ce groupe...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossible de créer le groupe...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossible de supprimer ce groupe...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossible de renommer le groupe...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossible de retirer tous les véhicules de ce groupe...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossible d'ajouter le véhicule à ce groupe...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossible d'ajouter les véhicules partagés à ce groupe...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train présent
@@ -3467,21 +3467,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Impossib
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Impossible de vendre navire...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Impossible de vendre l'aéronef...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Véhicule non disponible
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Véhicule non disponible
-STR_SHIP_NOT_AVAILABLE :{WHITE}Navire non disponible
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aéronef non disponible
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Véhicule non disponible
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Véhicule non disponible
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Navire non disponible
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aéronef non disponible
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Trop de véhicules en jeu
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossible de modifier l'intervalle de service...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossible de vendre le véhicule détruit...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossible de réaménager un véhicule détruit...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossible de vendre le véhicule détruit...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossible de réaménager un véhicule détruit...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Impossible de forcer le train à avancer sous le danger...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Impossible de faire faire demi-tour...
-STR_TRAIN_START_NO_CATENARY :Cette voie n'a pas de caténaire, le train ne peut pas démarrer
+STR_ERROR_TRAIN_START_NO_CATENARY :Cette voie n'a pas de caténaire, le train ne peut pas démarrer
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Impossible de faire rebrousser chemin au véhicule routier...
@@ -3500,14 +3500,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... le v
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... le véhicule ne peut pas aller dans cette station
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... un véhicule partageant cet ordre ne peut pas aller dans cette station
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Impossible de partager les ordres...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Impossible de copier les ordres...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Impossible de partager les ordres...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Impossible de copier les ordres...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... trop loin de la destination précédente
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossible d'affecter un horaire au véhicule...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Les véhicules ne peuvent attendre qu'aux stations.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ce véhicule ne s'arrête pas à cette station.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossible d'affecter un horaire au véhicule...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Les véhicules ne peuvent attendre qu'aux stations.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ce véhicule ne s'arrête pas à cette station.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... trop de panneaux
@@ -3897,35 +3897,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :Bouée de {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Bouée de {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Bouée de {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Bouée de {TOWN} #{COMMA}
STR_FORMAT_COMPANY_NUM :(Compagnie {COMMA})
STR_FORMAT_GROUP_NAME :Groupe {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :Point de contrôle de {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Point de contrôle de {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Point de contrôle de {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Point de contrôle de {TOWN} #{COMMA}
STR_UNKNOWN_STATION :station inconnue
-STR_SIGN_DEFAULT :Panneau
+STR_DEFAULT_SIGN_NAME :Panneau
STR_COMPANY_SOMEONE :quelqu'un{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectateur, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Spectateur, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3943,7 +3943,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3957,25 +3957,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/galician.txt b/src/lang/galician.txt
index 69843cefd..abbf6bad6 100644
--- a/src/lang/galician.txt
+++ b/src/lang/galician.txt
@@ -119,7 +119,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} de tof
STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME} de plástico
STR_QUANTITY_FIZZY_DRINKS :{COMMA} bebida{P "" s} gaseosa{P "" s}
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -209,26 +209,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Selecciona o modo de ordeamento(descendente/ascendente)
-STR_SORT_CRITERIA_TIP :{BLACK}Selecciona o criterio de orde
-STR_FILTER_CRITERIA_TIP :{BLACK}Selecciona o criterio de filtrado
-STR_SORT_BY :{BLACK}Ordear por
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selecciona o modo de ordeamento(descendente/ascendente)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selecciona o criterio de orde
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selecciona o criterio de filtrado
+STR_BUTTON_SORT_BY :{BLACK}Ordear por
STR_BUTTON_LOCATION :{BLACK}Situación
-STR_QUERY_RENAME :{BLACK}Renomear
+STR_BUTTON_RENAME :{BLACK}Renomear
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Pechar fiestra
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Título da fiestra - arrástrao para move-la fiestra
-STR_STICKY_BUTTON :{BLACK}Marcar esta fiestra coma non pechable pola tecla de 'Pechar tódalas fiestras'
-STR_RESIZE_BUTTON :{BLACK}Pincha e arrastra para redimensiona-la fiestra
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Intercambiar entre fiestra grande/pequena
+STR_TOOLTIP_STICKY :{BLACK}Marcar esta fiestra coma non pechable pola tecla de 'Pechar tódalas fiestras'
+STR_TOOLTIP_RESIZE :{BLACK}Pincha e arrastra para redimensiona-la fiestra
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Intercambiar entre fiestra grande/pequena
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desprazamento - despraza a lista hacia arriba/abaixo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desprazamento - despraza a lista a esquerda/dereita
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. nun cadrado de terreo
# Query window
-STR_DEFAULT :{BLACK}Por defecto
-STR_QUERY_CANCEL :{BLACK}Cancelar
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Por defecto
+STR_BUTTON_CANCEL :{BLACK}Cancelar
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -315,7 +315,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Colocar
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Grabar Escenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Cargar Escenario
-STR_MENU_LOAD_HEIGHTMAP :Cargar mapa de altura
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Cargar mapa de altura
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Saír do editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Saír
@@ -506,7 +506,7 @@ STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLAC
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Lenda das gráficas da compañía
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Pincha aquí para amosar/ocultar a entrada da compañía na gráfica
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Pincha aquí para amosar/ocultar a entrada da compañía na gráfica
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabla da Liga de Compañías
@@ -541,16 +541,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Diñeiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Crédito:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Número de vehículos; inclúe camións/buses, trens, barcos e avións
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de partes de estacións. Cóntase cada parte dunha estación (p.e. tren, autobús, aeroporto), incluso aínda que estén conectadas coma unha estación
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Beneficios do vehículo con menos ingresos (de tódolos vehículos de máis de 2 anos)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis baixo nos últimos 12 cuartos
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis alto nos últimos 12 cuartos
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unidades de carga levadas nos últimos catro quartos
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Número de tipos de carga levados no último cuarto
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Cantidade de diñeiro que esta compañía ten no banco
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Valor do préstamo que ten a compañía
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Puntos totais de puntos posibles
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de vehículos; inclúe camións/buses, trens, barcos e avións
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de partes de estacións. Cóntase cada parte dunha estación (p.e. tren, autobús, aeroporto), incluso aínda que estén conectadas coma unha estación
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficios do vehículo con menos ingresos (de tódolos vehículos de máis de 2 anos)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis baixo nos últimos 12 cuartos
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis alto nos últimos 12 cuartos
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga levadas nos últimos catro quartos
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Número de tipos de carga levados no último cuarto
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Cantidade de diñeiro que esta compañía ten no banco
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Valor do préstamo que ten a compañía
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Puntos totais de puntos posibles
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
@@ -668,8 +668,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Amosar/o
STR_SMALLMAP_CENTER :{BLACK}Centra-lo mapa pequeno na posición actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Desactivar todo
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activar todo
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Amosa-la última mesaxe ou noticia
@@ -680,8 +680,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * GRAB
# News message history
STR_MESSAGE_HISTORY :{WHITE}Historial de Mensaxes
-STR_MESSAGE_HISTORY_TIP :{BLACK}Unha lista das mensaxes e noticias recentes
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Unha lista das mensaxes e noticias recentes
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mensaxe
@@ -914,32 +914,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arquivo{P "" s} inexistente{P "" s}/erróneo{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional sobre o conxunto de gráficos básico
-STR_FULLSCREEN_FAILED :{WHITE}O modo de pantalla completa fallou
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}O modo de pantalla completa fallou
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Moeda persoalizada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taxa de cambio: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Disminuí-la cantidade da túa moeda por unha Libra Esterlina (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Incrementa-la cantidade da túa moeda por unha Libra Esterlina (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{G=n}{BLACK}Configura-lo cambio da túa moeda por unha Libra Esterlina (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Disminuí-la cantidade da túa moeda por unha Libra Esterlina (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Incrementa-la cantidade da túa moeda por unha Libra Esterlina (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{G=n}{BLACK}Configura-lo cambio da túa moeda por unha Libra Esterlina (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Separador: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Configura-lo separador para a túa moeda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Configura-lo separador para a túa moeda
STR_CURRENCY_PREFIX :{LTBLUE}Prefixo: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Configura-la cadea de prefixo para a túa moeda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Configura-la cadea de prefixo para a túa moeda
STR_CURRENCY_SUFFIX :{LTBLUE}Sufixo: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Configura-la cadea de sufixo para a túa moeda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Configura-la cadea de sufixo para a túa moeda
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Cambiar a Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Camiar a Euro: {ORANGE}nunca
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Selecciona o ano no que se cambiará ó Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Cambiar ó Euro máis pronto
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Cambiar ó Euro máis tarde
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Selecciona o ano no que se cambiará ó Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar ó Euro máis pronto
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar ó Euro máis tarde
STR_CURRENCY_PREVIEW :{LTBLUE}Vista previa: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Libras Esterlinas (£) na túa moeda
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Libras Esterlinas (£) na túa moeda
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Cambia-lo parámetro de moeda personalizada
# Difficulty level window
@@ -953,7 +953,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Persoal
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Mostra-la lista das mellores puntuacións
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Grabar
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Grabar
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nº máximo de opoñentes: {ORANGE}{COMMA}
@@ -1019,7 +1019,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permisiva
STR_CITY_APPROVAL_TOLERANT :Tolerante
STR_CITY_APPROVAL_HOSTILE :Hostil
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambiou o nivel de dificultade a Personalizado
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambiou o nivel de dificultade a Personalizado
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Opcións Avanzadas
@@ -1252,7 +1252,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Non
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Tamaño X do mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Tamaño Y do mapa: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Cambia-lo valor
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Cambia-lo valor
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1294,9 +1294,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Saír 'O
# Quit window
STR_QUIT_CAPTION :{WHITE}Saír
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}¿Estás seguro de querer saír e volver a {STRING}?
-STR_YES :{BLACK}Si
-STR_NO :{BLACK}Non
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}¿Estás seguro de querer saír e volver a {STRING}?
+STR_QUIT_YES :{BLACK}Si
+STR_QUIT_NO :{BLACK}Non
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1312,11 +1312,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Saír ó menú principal
STR_ABANDON_GAME_QUERY :{YELLOW}¿Está seguro de que desexa saír da partida?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}¿Estás seguro de que desexas saír deste escenario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}¿Estás seguro de que desexas saír deste escenario?
# Cheat window
STR_CHEATS :{WHITE}Trampas
-STR_CHEATS_TIP :{BLACK}As caixas de confirmación indican se usaches esta trampa antes
+STR_CHEATS_TOOLTIP :{BLACK}As caixas de confirmación indican se usaches esta trampa antes
STR_CHEATS_WARNING :{BLACK}¡Advertencia! Estás a piques de traizoa-los teus opoñentes. Ten en conta que unha desgraza coma esta lembrarase eternamente.
STR_CHEAT_MONEY :{LTBLUE}Incrementa-lo diñeiro en {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Xogando coma compañía: {ORANGE}{COMMA}
@@ -1325,24 +1325,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Os tune
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Permiti-la construción en modo pausa: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Os avións jet non se estrelarán (frecuentemente) nos aeroportos pequenos: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :Escenario temperado
-STR_SUB_ARCTIC_LANDSCAPE :Escenario sub-ártico
-STR_SUB_TROPICAL_LANDSCAPE :Escenario sub-tropical
-STR_TOYLAND_LANDSCAPE :Escenario xoguetelandia
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Escenario temperado
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Escenario sub-ártico
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Escenario sub-tropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Escenario xoguetelandia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar data: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Permiti-la modificación dos valores de producción: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Novo Esquema de Cor
-STR_LIVERY_GENERAL_TIP :{BLACK}Mostra-los esquemas de cor xerais
-STR_LIVERY_TRAIN_TIP :{BLACK}Mostra-los esquemas de cor dos trens
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Mostra-los esquemas de cor dos vehículos de estrada
-STR_LIVERY_SHIP_TIP :{BLACK}Mostra-los esquemas de cor dos barcos
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Mostra-los esquemas de cor dos avións
-STR_LIVERY_PRIMARY_TIP :{BLACK}Elixe a cor primaria para o esquema seleccionado
-STR_LIVERY_SECONDARY_TIP :{BLACK}Elixe a cor secundaria para o esquema seleccionado
-STR_LIVERY_PANEL_TIP :{BLACK}Selecciona un esquema de cor para cambialo, ou múltiples esquemas con CTRL+click. Pincha na caixa para cambia lo uso do esquema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostra-los esquemas de cor xerais
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostra-los esquemas de cor dos trens
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mostra-los esquemas de cor dos vehículos de estrada
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Mostra-los esquemas de cor dos barcos
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostra-los esquemas de cor dos avións
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elixe a cor primaria para o esquema seleccionado
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elixe a cor secundaria para o esquema seleccionado
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Selecciona un esquema de cor para cambialo, ou múltiples esquemas con CTRL+click. Pincha na caixa para cambia lo uso do esquema
STR_LIVERY_DEFAULT :Esquema de Cor Estándar
STR_LIVERY_STEAM :Máquina de Vapor
@@ -1380,19 +1380,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Seleccio
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nova Cara
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Xerar unha nova cara aleatoriamente
STR_FACE_ADVANCED :{BLACK}Avanzado
-STR_FACE_ADVANCED_TIP :{BLACK}Selección avanzada de cara.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selección avanzada de cara.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Selección simple de cara.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selección simple de cara.
STR_FACE_LOAD :{BLACK}Cargar
-STR_FACE_LOAD_TIP :{BLACK}Carga-la cara favorita
+STR_FACE_LOAD_TOOLTIP :{BLACK}Carga-la cara favorita
STR_FACE_LOAD_DONE :{WHITE}A túa cara favorita cargouse dende o arquivo de configuración de OpenTTD.
STR_FACE_FACECODE :{BLACK}Nº de cara
-STR_FACE_FACECODE_TIP :{BLACK}Ver e/ou establecer o número da cara do xogador
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver e/ou establecer o número da cara do xogador
STR_FACE_FACECODE_CAPTION :{WHITE}Ver e/ou establecer o número da cara do xogador
STR_FACE_FACECODE_SET :{WHITE}Estableceuse o novo número de código da cara.
STR_FACE_FACECODE_ERR :{WHITE}¡Non se pode axustar o número da cara - debe estar entre 0 e 4.294.967.295!
STR_FACE_SAVE :{BLACK}Grabar
-STR_FACE_SAVE_TIP :{BLACK}Grabar a cara favorita
+STR_FACE_SAVE_TOOLTIP :{BLACK}Grabar a cara favorita
STR_FACE_SAVE_DONE :{WHITE}Esta cara grabaráse como a túa favorita no ficheiro de configuración de OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europea
STR_FACE_SELECT_EUROPEAN :{BLACK}Seleccionar caras europeas
@@ -1400,120 +1400,120 @@ STR_FACE_AFRICAN :{BLACK}Africana
STR_FACE_SELECT_AFRICAN :{BLACK}Seleccionar caras africanas
STR_FACE_YES :Si
STR_FACE_NO :Non
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activar bigote ou pendentes
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activar bigote ou pendentes
STR_FACE_HAIR :Pelo:
-STR_FACE_HAIR_TIP :{BLACK}Cambiar pelo
+STR_FACE_HAIR_TOOLTIP :{BLACK}Cambiar pelo
STR_FACE_EYEBROWS :Cellas:
-STR_FACE_EYEBROWS_TIP :{BLACK}Cambia-las cellas
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Cambia-las cellas
STR_FACE_EYECOLOUR :Cor de ollos:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Cambia-la cor de ollos
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Cambia-la cor de ollos
STR_FACE_GLASSES :Lentes:
-STR_FACE_GLASSES_TIP :{BLACK}Poñer lentes
-STR_FACE_GLASSES_TIP_2 :{BLACK}Cambia-las lentes
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Poñer lentes
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Cambia-las lentes
STR_FACE_NOSE :Nariz:
-STR_FACE_NOSE_TIP :{BLACK}Cambia-lo nariz
+STR_FACE_NOSE_TOOLTIP :{BLACK}Cambia-lo nariz
STR_FACE_LIPS :Labios:
STR_FACE_MOUSTACHE :Bigote:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Cambia-los labios ou o bigote
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Cambia-los labios ou o bigote
STR_FACE_CHIN :Barbela:
-STR_FACE_CHIN_TIP :{BLACK}Cambia-la barbela
+STR_FACE_CHIN_TOOLTIP :{BLACK}Cambia-la barbela
STR_FACE_JACKET :Chaqueta:
-STR_FACE_JACKET_TIP :{BLACK}Cambia-la chaqueta
+STR_FACE_JACKET_TOOLTIP :{BLACK}Cambia-la chaqueta
STR_FACE_COLLAR :Colo:
-STR_FACE_COLLAR_TIP :{BLACK}Cambia-lo colo
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Cambia-lo colo
STR_FACE_TIE :Lazo:
STR_FACE_EARRING :Pendentes:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Cambia-lo lazo ou os pendentes
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Cambia-lo lazo ou os pendentes
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Multixogador
-STR_NETWORK_CONNECTION :{BLACK}Conexión:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Escolle entre unha partida en Internet ou unha partida na rede de área local
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Nome do xogador:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Este é o nome polo que te identificarán os outros xogadores
-
-STR_NETWORK_GAME_NAME :{BLACK}Nome
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nome da partida
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clientes
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clientes conectados / clientes máx.{}Compañías conectadas / compañías máx.
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Tamaño do mapa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Tamaño do mapa da partida{}Pincha para ordear por área
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data actual
-STR_NETWORK_YEARS_CAPTION :{BLACK}Anos
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Número de anos que{}leva a partida funcionando
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Idioma, versión do servidor, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Pincha nunha partida da lista para seleccionala
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}O servidor público o que te uniches a última vez:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Pincha para selecciona-lo servidor no que xogaches a última vez
-
-STR_NETWORK_GAME_INFO :{SILVER}INFORMACIÓN DA PARTIDA
-STR_NETWORK_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Set de Terreo: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Tamaño: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versión do servidor: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Dirección do servidor: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data de comezo: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}¡Protexido con clave!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR DESCONECTADO
-STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR CHEO
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIÓN INCORRECTA
-STR_NETWORK_GRF_MISMATCH :{SILVER}PROBLEMA CON NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Unirse á partida
-STR_NETWORK_REFRESH :{BLACK}Actualizar servidor
-STR_NETWORK_REFRESH_TIP :{BLACK}Actualiza-la información do servidor
-
-STR_NETWORK_FIND_SERVER :{BLACK}Buscar servidor
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Buscar un servidor na rede
-STR_NETWORK_ADD_SERVER :{BLACK}Engadir servidor
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Engade un servidor á lista que será comprobado sempre para buscar partidas.
-STR_NETWORK_START_SERVER :{BLACK}Iniciar servidor
-STR_NETWORK_START_SERVER_TIP :{BLACK}Comezar un servidor propio
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Escribe o teu nome
-STR_NETWORK_ENTER_IP :{BLACK}Introduce a dirección IP do servidor
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multixogador
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Conexión:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Escolle entre unha partida en Internet ou unha partida na rede de área local
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nome do xogador:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Este é o nome polo que te identificarán os outros xogadores
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nome
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nome da partida
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes conectados / clientes máx.{}Compañías conectadas / compañías máx.
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamaño do mapa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamaño do mapa da partida{}Pincha para ordear por área
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data actual
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Anos
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Número de anos que{}leva a partida funcionando
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Idioma, versión do servidor, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pincha nunha partida da lista para seleccionala
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}O servidor público o que te uniches a última vez:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Pincha para selecciona-lo servidor no que xogaches a última vez
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMACIÓN DA PARTIDA
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Set de Terreo: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de comezo: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}¡Protexido con clave!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESCONECTADO
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR CHEO
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIÓN INCORRECTA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}PROBLEMA CON NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Unirse á partida
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Actualizar servidor
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Actualiza-la información do servidor
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Buscar servidor
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Buscar un servidor na rede
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Engadir servidor
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Engade un servidor á lista que será comprobado sempre para buscar partidas.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Iniciar servidor
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Comezar un servidor propio
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Escribe o teu nome
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Introduce a dirección IP do servidor
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Comezar nova partida
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nome:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}O nome da partida mostraráse a outros xogadores no menú de selección de partida multixogador
-STR_NETWORK_SET_PASSWORD :{BLACK}Establecer contrasinal
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protexe a túa partida cun contrasinal se non queres que outras persoas se unan
-STR_NETWORK_SELECT_MAP :{BLACK}Selecciona un mapa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}¿Qué mapa queres xogar?
-STR_NETWORK_SERVER_RANDOM_GAME :Xerar unha nova partida aleatoriamente
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (anunciar)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Escolle o máximo número de clientes. Non tódolas liñas teñen que estar cubertas
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compañía{P "" s}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Nº máx. de compañías:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limita-lo servidor a unha certa cantidade de compañías
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Nº máx. de espectadores:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limita-lo servidor a unha certa cantidade de espectadores
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Outros xogadores sabrán cal é o idioma que se fala no servidor
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Iniciar Partida
-STR_NETWORK_START_GAME_TIP :{BLACK}Comezar unha nova partida en rede a partires dun mapa aleatorio, ou un escenario
-STR_NETWORK_LOAD_GAME :{BLACK}Cargar Partida
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resumir unha partida multixogador anterior (asegúrate de conectarte coma o xogador correcto)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Escribe o nome para a partida en rede
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Comezar nova partida
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nome:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}O nome da partida mostraráse a outros xogadores no menú de selección de partida multixogador
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Establecer contrasinal
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protexe a túa partida cun contrasinal se non queres que outras persoas se unan
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selecciona un mapa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}¿Qué mapa queres xogar?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Xerar unha nova partida aleatoriamente
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anunciar)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolle o máximo número de clientes. Non tódolas liñas teñen que estar cubertas
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compañía{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Nº máx. de compañías:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita-lo servidor a unha certa cantidade de compañías
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Nº máx. de espectadores:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita-lo servidor a unha certa cantidade de espectadores
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros xogadores sabrán cal é o idioma que se fala no servidor
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Iniciar Partida
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Comezar unha nova partida en rede a partires dun mapa aleatorio, ou un escenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Cargar Partida
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Resumir unha partida multixogador anterior (asegúrate de conectarte coma o xogador correcto)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Escribe o nome para a partida en rede
# Network game languages
############ Leave those lines in this order!!
@@ -1556,32 +1556,32 @@ STR_NETWORK_LANG_LATVIAN :Letón
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Sala de espera de partida multixogador
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparando para unirse: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Unha lista de tódalas compañías nesta patida. Podes unirte a unha ou empezar unha nova se hai algún lugar libre
-
-STR_NETWORK_COMPANY_INFO :{SILVER}INFORMACIÓN DA COMPAÑÃA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nome da compañía: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valor da compañía: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Ingresos do ano pasado: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Rendemento: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Estacións: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Xogadores: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova compañía
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Abrir unha nova compañía
-STR_NETWORK_SPECTATE_GAME :{BLACK}Observar partida
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Observa-la partida coma espectador
-STR_NETWORK_JOIN_COMPANY :{BLACK}Unirse a compañía
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Axudar a manexar compañía
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera de partida multixogador
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para unirse: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Unha lista de tódalas compañías nesta patida. Podes unirte a unha ou empezar unha nova se hai algún lugar libre
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMACIÓN DA COMPAÑÃA
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da compañía: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da compañía: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingresos do ano pasado: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendemento: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estacións: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Xogadores: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova compañía
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Abrir unha nova compañía
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar partida
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observa-la partida coma espectador
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unirse a compañía
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Axudar a manexar compañía
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Conectando...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectando..
@@ -1597,13 +1597,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Descarga
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} diante de ti
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} descargados
-STR_NETWORK_DISCONNECT :{BLACK}Desconectar
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconectar
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}O servidor está protexido. Introduce clave
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}A compañía está protexida. Introduce clave
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista de Clientes
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de Clientes
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Observar
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Compañía
@@ -1625,18 +1625,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introduc
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Non graba lo contrasinal introducido
STR_COMPANY_PASSWORD_OK :{BLACK}Asignar á compañía o novo contrasinal
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Contrasinal da compañía
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Contrasinal por defecto para a compañía
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Usar o contrasinal desta compañía por defecto para as novas compañías
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Contrasinal por defecto para a compañía
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar o contrasinal desta compañía por defecto para as novas compañías
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Unirse
-STR_COMPANY_JOIN_TIP :{BLACK}Unirse e xogar coma esta compañía
-STR_COMPANY_PASSWORD :{BLACK}Contrasinal
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Protexe a túa compañía cun contrasinal para evitar que usuarios non autorizados se unan
-STR_SET_COMPANY_PASSWORD :{BLACK}Establece o contrasinal da compañía
+STR_COMPANY_VIEW_JOIN :{BLACK}Unirse
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Unirse e xogar coma esta compañía
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Contrasinal
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protexe a túa compañía cun contrasinal para evitar que usuarios non autorizados se unan
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Establece o contrasinal da compañía
# Network chat
-STR_NETWORK_SEND :{BLACK}Enviar
+STR_NETWORK_CHAT_SEND :{BLACK}Enviar
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipo] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privado] :
STR_NETWORK_CHAT_ALL_CAPTION :[Todos] :
@@ -1649,40 +1649,40 @@ STR_NETWORK_CHAT_ALL :[Todos] {STRING
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Escribe o texto para a charla en rede
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Non se atoparon dispositivos de rede ou compilouse sen ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Non se atoparon xogos en rede
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} O servidor non respondeu á solicitude
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Non se pode conectar debido a un problema cos NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Sincronización da partida en rede fallida
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Perdeuse a conexión da partida en rede
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Non se pode carga-la partida
-STR_NETWORK_ERR_SERVER_START :{WHITE}Non se pode arranca-lo servidor
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Non se pode conectar
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Conexión #{NUM} fóra de tempo
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Produciuse un erro de protocolo e pechouse a conexión
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}A revisión deste cliente non é igual ca revisión do servidor.
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Contrasinal errónea
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}O servidor está cheo
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Non se che permite o acceso a este servidor
-STR_NETWORK_ERR_KICKED :{WHITE}Fuches pateado da partida
-STR_NETWORK_ERR_CHEATER :{WHITE}Non se permite facer trampas neste servidor
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Non se atoparon dispositivos de rede ou compilouse sen ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Non se atoparon xogos en rede
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} O servidor non respondeu á solicitude
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Non se pode conectar debido a un problema cos NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Sincronización da partida en rede fallida
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Perdeuse a conexión da partida en rede
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Non se pode carga-la partida
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Non se pode arranca-lo servidor
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Non se pode conectar
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Conexión #{NUM} fóra de tempo
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Produciuse un erro de protocolo e pechouse a conexión
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}A revisión deste cliente non é igual ca revisión do servidor.
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Contrasinal errónea
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}O servidor está cheo
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Non se che permite o acceso a este servidor
+STR_NETWORK_ERROR_KICKED :{WHITE}Fuches pateado da partida
+STR_NETWORK_ERROR_CHEATER :{WHITE}Non se permite facer trampas neste servidor
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :erro xeral
-STR_NETWORK_ERR_CLIENT_DESYNC :erro de descincronización
-STR_NETWORK_ERR_CLIENT_SAVEGAME :no se pode carga-lo mapa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :perdeuse a conexión
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erro de protocolo
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF erróneo
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorizado
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recibiuse un paquete extraño
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisión errónea
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :o nome xa está en uso
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :contrasinal incorrecta
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :company-id erróneo en DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :pateado polo servidor
-STR_NETWORK_ERR_CLIENT_CHEATER :intentaba usar unha trampa
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servidor cheo
+STR_NETWORK_ERROR_CLIENT_GENERAL :erro xeral
+STR_NETWORK_ERROR_CLIENT_DESYNC :erro de descincronización
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :no se pode carga-lo mapa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :perdeuse a conexión
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :erro de protocolo
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF erróneo
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :non autorizado
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recibiuse un paquete extraño
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :revisión errónea
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :o nome xa está en uso
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contrasinal incorrecta
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :company-id erróneo en DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :pateado polo servidor
+STR_NETWORK_ERROR_CLIENT_CHEATER :intentaba usar unha trampa
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor cheo
############ End of leave-in-this-order
# Network related errors
@@ -1694,36 +1694,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Partida en paus
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Partida funcionando (cliente conectado)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Partida funcionando (o cliente non pudio conectar)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :saíndo
-STR_NETWORK_CLIENT_JOINED :*** {STRING} uniuse á partida
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} uniuse a compañía #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} uniuse ós espectadores
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} comezou unha nova compañía (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} saiu da partida ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} cambiou o seu nome a {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} deu a túa companía {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Diches a {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} O servidor pechou a conexión
-STR_NETWORK_SERVER_REBOOT :{WHITE} O servidor estase a reiniciar...{}Espera por favor...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :saíndo
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} uniuse á partida
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} uniuse a compañía #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} uniuse ós espectadores
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} comezou unha nova compañía (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} saiu da partida ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} cambiou o seu nome a {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} deu a túa companía {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Diches a {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} O servidor pechou a conexión
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} O servidor estase a reiniciar...{}Espera por favor...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Descargar contido
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipo
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipo do contido
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipo do contido
STR_CONTENT_NAME_CAPTION :{BLACK}Nome
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nome do contido
-STR_CONTENT_MATRIX_TIP :{BLACK}Pincha nunha liña para ve-los detalles{}Pincha na caixa para marcalo para descargar
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nome do contido
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Pincha nunha liña para ve-los detalles{}Pincha na caixa para marcalo para descargar
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Seleccionar todo
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marcar todo o contido para descargar
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcar todo o contido para descargar
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Seleccionar actualizacións
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marcar todo o contido que é unha actualización do existente para descargar
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marcar todo o contido que é unha actualización do existente para descargar
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deseleccionar todo
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marcar todo o contido para non descargar
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcar todo o contido para non descargar
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Introducir cadea de filtrado
-STR_CONTENT_FILTER_TIP :{BLACK}Introduce unha palabra pola que filtra la lista
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Introduce unha palabra pola que filtra la lista
STR_CONTENT_FILTER_TITLE :{BLACK}Filtro etiqueta/nome:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descargar
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Comezar a descarga-lo contido seleccionado
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Comezar a descarga-lo contido seleccionado
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Tamaño total da descarga: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMACIÓN DO CONTIDO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Non seleccionaches isto para descargar
@@ -1767,17 +1767,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... arqu
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Non se puido descomprimi-lo arquivo descargado
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Opcións de Transparencia
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Habilitar transparencia para as sinais das estacións. CTRL+Click para bloquear.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Habilitar transparencia para árbores CTRL+Click para bloquear.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Habilitar transparencia para casas. CTRL+Click para bloquear.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Habilitar transparencia para industrias. CTRL+Click para bloquear.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Habilitar transparencia para estacións, depósitos e puntos de ruta. CTRL+Click para bloquear.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Habilitar transparencia para pontes. CTRL+Click para bloquear.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Habilitar transparencia para estruturas coma faros e antenas. CTRL+Click para bloquear.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Activar a transparencia para a catenaria. CTRL+Click para bloquear.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Activar transparencia para os indicadores de carga. CTRL+Click para bloquear.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Facer os obxectos invisibles en lugar de transparentes
+STR_TRANSPARENCY_CAPTION :{WHITE}Opcións de Transparencia
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Habilitar transparencia para as sinais das estacións. CTRL+Click para bloquear.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Habilitar transparencia para árbores CTRL+Click para bloquear.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Habilitar transparencia para casas. CTRL+Click para bloquear.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Habilitar transparencia para industrias. CTRL+Click para bloquear.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Habilitar transparencia para estacións, depósitos e puntos de ruta. CTRL+Click para bloquear.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Habilitar transparencia para pontes. CTRL+Click para bloquear.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Habilitar transparencia para estruturas coma faros e antenas. CTRL+Click para bloquear.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Activar a transparencia para a catenaria. CTRL+Click para bloquear.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Activar transparencia para os indicadores de carga. CTRL+Click para bloquear.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Facer os obxectos invisibles en lugar de transparentes
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Resaltar área de cobertura
@@ -1789,8 +1789,8 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acepta:
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Suministros: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Unir estación
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construír unha estación separada
+STR_JOIN_STATION_CAPTION :{BLACK}Unir estación
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construír unha estación separada
# Rail construction toolbar
@@ -1815,8 +1815,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orient.
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selecciona-la orientación do depósito de ferrocarrís
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Punto de ruta
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Selecciona-lo tipo de punto de ruta
+STR_WAYPOINT_CAPTION :{WHITE}Punto de ruta
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selecciona-lo tipo de punto de ruta
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Selección da Estación
@@ -1829,36 +1829,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Seleccio
STR_STATION_BUILD_DRAG_DROP :{BLACK}Arrastrar e Soltar
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construír estación arrastrando e soltando
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecciona a clase de estación a mostrar
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecciona o tipo da estación a construir
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Selecciona a clase de estación a mostrar
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Selecciona o tipo da estación a construir
-STR_STAT_CLASS_DFLT :Estación por defecto
-STR_STAT_CLASS_WAYP :Puntos de ruta
+STR_STATION_CLASS_DFLT :Estación por defecto
+STR_STATION_CLASS_WAYP :Puntos de ruta
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Selección de Sinais
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Sinal De Bloque (semáforo){}Este é o tipo máis básico de sinal, só permite un tren no mesmo bloque ó mesmo tempo.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sinal de Entrada(semáforo){}Verde mentras haxa unha ou máis sinais de saída verdes na seguinte sección de vía. Noutro caso estará vermella.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Sinal de Saída (semáforo){}Actúa igual que unha sinal de bloque pero é necesaria para activar a cor correcta nas sinais de entrada e nas pre-sinais combo.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Sinal Combo (semáforo){}A sinal combo funciona coma unha sinal de entrada e saída. Esto permíteche crear "árbores" grandes de presinais.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Sinal De Ruta (semáforo){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As sinais de ruta estándar poden pasarse en sentido contrario.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Sinal De Ruta Dun Sentido (semáforo){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As dun sentido non se poden atravesar en sentido contrario.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Sinal De Bloque (eléctrica){}Este é o tipo máis básico de sinal, permite só un tren no mesmo bloque ó mesmo tempo.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sinal de Entrada (eléctrica){}Verde mentras haxa unha ou máis sinais de saída verdes na seguinte sección de vía. Noutro caso estará vermella.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Sinal de Saída (eléctrica){}Actúa igual que unha sinal de bloque pero é necesaria para activar o color correcto nas sinais de entrada e nas pre-sinais combo.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Sinal Combo (eléctrica){}A sinal combo funciona coma unha sinal de entrada e saída. Esto permíteche crear "árbores" grandes de presinais.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Sinal De Ruta (eléctrica){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As sinais de ruta estándar poden pasarse en sentido contrario.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Sinal De Ruta Dun Sentido (eléctrica){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As dun sentido non se poden atravesar en sentido contrario.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Convertir Sinal{}Cando está seleccionado, convertirá o sinal no que se pinche ó tipo e variante seleccionados, CTRL+click cambiará a variante existente.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densidade de sinais ó arrastrar
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Diminuír a densidade de sinais ó arrastrar
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Aumentar a densidade de sinais ó arrastrar
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Selección de Sinais
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinal De Bloque (semáforo){}Este é o tipo máis básico de sinal, só permite un tren no mesmo bloque ó mesmo tempo.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada(semáforo){}Verde mentras haxa unha ou máis sinais de saída verdes na seguinte sección de vía. Noutro caso estará vermella.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de Saída (semáforo){}Actúa igual que unha sinal de bloque pero é necesaria para activar a cor correcta nas sinais de entrada e nas pre-sinais combo.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal Combo (semáforo){}A sinal combo funciona coma unha sinal de entrada e saída. Esto permíteche crear "árbores" grandes de presinais.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal De Ruta (semáforo){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As sinais de ruta estándar poden pasarse en sentido contrario.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal De Ruta Dun Sentido (semáforo){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As dun sentido non se poden atravesar en sentido contrario.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal De Bloque (eléctrica){}Este é o tipo máis básico de sinal, permite só un tren no mesmo bloque ó mesmo tempo.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (eléctrica){}Verde mentras haxa unha ou máis sinais de saída verdes na seguinte sección de vía. Noutro caso estará vermella.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de Saída (eléctrica){}Actúa igual que unha sinal de bloque pero é necesaria para activar o color correcto nas sinais de entrada e nas pre-sinais combo.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal Combo (eléctrica){}A sinal combo funciona coma unha sinal de entrada e saída. Esto permíteche crear "árbores" grandes de presinais.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal De Ruta (eléctrica){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As sinais de ruta estándar poden pasarse en sentido contrario.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal De Ruta Dun Sentido (eléctrica){}Unha sinal de ruta permite entrar a máis dun tren nun bloque ó mesmo tempo, se o tren pode atopar unha ruta a un punto de parada seguro. As dun sentido non se poden atravesar en sentido contrario.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Convertir Sinal{}Cando está seleccionado, convertirá o sinal no que se pinche ó tipo e variante seleccionados, CTRL+click cambiará a variante existente.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade de sinais ó arrastrar
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuír a densidade de sinais ó arrastrar
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumentar a densidade de sinais ó arrastrar
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selecciona a Ponte do Ferrocarril
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selecciona a Ponte
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de pontes - picha na ponte seleccionada para construíla
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de pontes - picha na ponte seleccionada para construíla
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Colgante, Aceiro
STR_BRIDGE_NAME_GIRDER_STEEL :Vigas, Aceiro
STR_BRIDGE_NAME_CANTILEVER_STEEL :Voladizo, Aceiro
@@ -1892,9 +1892,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Cambia e
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orient. do Depósito
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Seleciona-la orientación do depósito de vehículos de estrada
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleciona-la orientación do depósito de vehículos de estrada
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientación do Depósito de Tranvías
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Selecciona a orientación do depósito de tranvías
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecciona a orientación do depósito de tranvías
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientación da Estación
@@ -1915,8 +1915,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}ConstruÃ
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construír peirao para barcos
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Boia de posición, pódese utilizar para marcar puntos de ruta adicionais
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construír acueducto
-STR_CREATE_LAKE :{BLACK}Define a área de auga.{}Fai un canal, a non ser que manteñas pulsado CTRL ó nivel do mar, entonces inundaránse os arredores do lugar
-STR_CREATE_RIVER :{BLACK}Colocar ríos.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define a área de auga.{}Fai un canal, a non ser que manteñas pulsado CTRL ó nivel do mar, entonces inundaránse os arredores do lugar
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Colocar ríos.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orient. do Depósito de Barcos
@@ -1948,20 +1948,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Aeroport
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Aeroportos centrais
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Aeroportos para helicópteros
-STR_STATION_NOISE :{BLACK}Ruído xerado: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Ruído xerado: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Modifica-lo terreo
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar unha esquina de terreo
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar unha esquina de terreo
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreo
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreo para futuro uso
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar unha esquina de terreo
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar unha esquina de terreo
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreo
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreo para futuro uso
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Ãrbores
STR_PLANT_TREE_TOOLTIP :{BLACK}Selecciona-lo tipo de árbore a plantar
STR_TREES_RANDOM_TYPE :{BLACK}Ãrbores de tipo aleatorio
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árbores dun tipo aleatorio
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar árbores dun tipo aleatorio
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Ãrbores aleatorias
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plantar árbores aleatoriamente sobre a paisaxe
@@ -1974,9 +1974,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Colocar
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta-lo tamaño de terreo a baixar/subir
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Disminuí-lo tamaño de terreo a baixar/subir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Xerar terreo aleatorio
-STR_SE_NEW_WORLD :{BLACK}Crear novo escenario
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear novo escenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reiniciar paisaxe
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Quitar tódalas propiedades do xogador do mapa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Quitar tódalas propiedades do xogador do mapa
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reiniciar Paisaxe
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Estás seguro de querer quitar tódalas propiedades do xogador?
@@ -1987,34 +1987,34 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Cid
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construír nova cidade
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatoria
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construír cidade en emprazamento aleatorio
-STR_MANY_RANDOM_TOWNS :{BLACK}Moitas cidades aleatorias
-STR_RANDOM_TOWNS_TIP :{BLACK}Cubri-lo mapa con cidades colocadas aleatoriamente
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Moitas cidades aleatorias
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cubri-lo mapa con cidades colocadas aleatoriamente
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño da cidade:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequeno
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mediano
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aleatorio
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatorio
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selecciona o tamaño da cidade:
STR_FOUND_TOWN_CITY :{BLACK}Cidade
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Disposición das estradas das poboacións:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecciona a disposición das estradas para esta poboación
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Orixinal
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Mellores estradas
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Grella 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Grella 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aleatoria
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposición das estradas das poboacións:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selecciona a disposición das estradas para esta poboación
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Orixinal
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Mellores estradas
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Grella 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Grella 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aleatoria
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fundar unha nova industria
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Elixe a industria apropiada desta lista
-STR_MANY_RANDOM_INDUSTRIES :Moitas industrias aleatorias
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cubri-lo mapa con industrias colocadas aleatoriamente
-STR_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospección
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construír
-STR_FUND_NEW_INDUSTRY :{BLACK}Fundar
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Elixe a industria apropiada desta lista
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Moitas industrias aleatorias
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cubri-lo mapa con industrias colocadas aleatoriamente
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospección
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construír
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fundar
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información dunha área de terreo
@@ -2027,104 +2027,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Propieta
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Propietario da vía: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoridade local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ningún
-STR_LANDINFO_COORDS :{BLACK}Coordinadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Clase da estación: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipo de estación: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Clase da estación: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipo de estación: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rochas
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terra Quebrada
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Terra Deserta
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Herba
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Campos
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Terra cuberta de neve
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Deserto
-
-STR_RAILROAD_TRACK :Vía de ferrocarril
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Vía de tren con sinais de bloque
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con pre-sinais
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Vía de ferrocarril con sinais de saída
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Vía de tren con sinais combo
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Vía de tren con sinais de ruta
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Vía de tren con sinais de ruta dun sentido
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Vía de tren con sinais de bloque e presinalización
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de tren con sinais de bloque e de saída
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de tren con sinais de bloque e combo
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de tren con sinais de bloque e de ruta
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de tren con sinais de bloque e de ruta dun sentido
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Vía de tren con presinalización e sinais de saída
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Vía de tren con presinalización e sinais combo
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Vía de tren con presinalización e sinais de ruta
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de tren con presinalización e sinais de ruta dun sentido
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de tren con sinais de saída e sinais combo
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Vía de tren con sinais de saída e de ruta
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de tren con sinais de saída e de ruta dun sentido
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Vía de tren con sinais combo e de ruta
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de tren con sinais combo e de ruta dun sentido
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de tren con sinais de ruta e de ruta dun sentido
-STR_RAILROAD_TRAIN_DEPOT :Depósito para trens
-
-STR_ROAD_DESCRIPTION_ROAD :Estrada
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada con iluminación
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Estrada con árbores
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de vehículos de estrada
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Paso a nivel para estrada/ferrocarril
-STR_ROAD_DESCRIPTION_TRAMWAY :Vía de tranvía
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rochas
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terra Quebrada
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terra Deserta
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Herba
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra cuberta de neve
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de ferrocarril
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de tren con sinais de bloque
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con pre-sinais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de ferrocarril con sinais de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de tren con sinais combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de tren con sinais de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de tren con sinais de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de tren con sinais de bloque e presinalización
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de tren con sinais de bloque e de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de tren con sinais de bloque e combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de tren con sinais de bloque e de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de tren con sinais de bloque e de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de tren con presinalización e sinais de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de tren con presinalización e sinais combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de tren con presinalización e sinais de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de tren con presinalización e sinais de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de tren con sinais de saída e sinais combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de tren con sinais de saída e de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de tren con sinais de saída e de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de tren con sinais combo e de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de tren con sinais combo e de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de tren con sinais de ruta e de ruta dun sentido
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito para trens
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada con iluminación
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Estrada con árbores
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de vehículos de estrada
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Paso a nivel para estrada/ferrocarril
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Vía de tranvía
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en construción)
-
-STR_TREE_NAME_TREES :Ãrbores
-STR_TREE_NAME_RAINFOREST :Selva tropical
-STR_TREE_NAME_CACTUS_PLANTS :Plantas cactus
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Estación de ferrocarril
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar de avións
-STR_STATION_DESCRIPTION_AIRPORT :Aeroporto
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carga de camións
-STR_STATION_DESCRIPTION_BUS_STATION :Estación de autobús
-STR_STATION_DESCRIPTION_SHIP_DOCK :Peirao para barco
-STR_STATION_DESCRIPTION_BUOY :Boia
-STR_LANDINFO_WAYPOINT :Punto de control
-
-STR_WATER_DESCRIPTION_WATER :Auga
-STR_LANDINFO_CANAL :Canal
-STR_LANDINFO_LOCK :Peche
-STR_LANDINFO_RIVER :Río
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou beiramar
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Depósito de barcos
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (en construción)
+
+STR_LAI_TREE_NAME_TREES :Ãrbores
+STR_LAI_TREE_NAME_RAINFOREST :Selva tropical
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Plantas cactus
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Estación de ferrocarril
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar de avións
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroporto
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carga de camións
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Estación de autobús
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Peirao para barco
+STR_LAI_STATION_DESCRIPTION_BUOY :Boia
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Punto de control
+
+STR_LAI_WATER_DESCRIPTION_WATER :Auga
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_LOCK :Peche
+STR_LAI_WATER_DESCRIPTION_RIVER :Río
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou beiramar
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depósito de barcos
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Túnel de ferrocarril
-STR_TUNNEL_DESCRIPTION_ROAD :Túnel de estrada
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel de ferrocarril
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de estrada
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte colgante de aceiro para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte de vigas de aceiro para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte voladiza de aceiro para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte colgante de cemento reforzado para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte de madeira para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte de cemento para ferrocarrís
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte tubular para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte colgante de aceiro para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte de vigas de aceiro para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte voladiza de aceiro para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte colgante de cemento reforzado para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte de madeira para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte de cemento para ferrocarrís
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte tubular para ferrocarrís
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte colgante de aceiro para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte de vigas de aceiro para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte voladiza de aceiro para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte colgante de cemento reforzado para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte de madeira para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte de cemento para estradas
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte tubular para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte colgante de aceiro para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte de vigas de aceiro para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte voladiza de aceiro para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte colgante de cemento reforzado para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte de madeira para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte de cemento para estradas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte tubular para estradas
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de Compañía
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañía
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Cuartel Xeral de Compañía
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propiedade dunha compañía
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
@@ -2137,7 +2137,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Grabar P
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Cargar Partida
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Grabar Escenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Cargar Escenario
-STR_LOAD_HEIGHTMAP :{WHITE}Cargar Mapa de Altitude
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Cargar Mapa de Altitude
STR_SAVELOAD_HOME_BUTTON :{BLACK}Pincha aquí para ir o directorio por defecto actual para grabar/cargar
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} libre{P "" s}
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de unidades, directorios e arquivos de partida
@@ -2147,119 +2147,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Borra-lo
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Grabar
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salva-la partida actual, usando o nome seleccionado
-STR_SAVE_OSKTITLE :{BLACK}Escribe un nome para a partida
+STR_SAVELOAD_OSKTITLE :{BLACK}Escribe un nome para a partida
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Xeración do mundo
-STR_MAPSIZE :{BLACK}Tamaño do mapa:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Num. de industrias:
-STR_SNOW_LINE_HEIGHT :{BLACK}Altura da liña de neve:
-STR_SNOW_LINE_UP :{BLACK}Subir a altura da liña de neve
-STR_SNOW_LINE_DOWN :{BLACK}Baixar a altura da liña de neve
-STR_RANDOM_SEED :{BLACK}Semente Aleatoria:
-STR_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semilla
-STR_RANDOM :{BLACK}Aleatorio
-STR_RANDOM_HELP :{BLACK}Cambia-la semente aleatoria usada para a Xeración de Terreo
-STR_LAND_GENERATOR :{BLACK}Xerador de terreo:
-STR_TREE_PLACER :{BLACK}Algoritmo para árbores:
-STR_TERRAIN_TYPE :{BLACK}Tipo de terreo:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
-STR_SMOOTHNESS :{BLACK}Suavidade:
-STR_GENERATE :{WHITE}Xerar
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Xeración do mundo
+STR_MAPGEN_MAPSIZE :{BLACK}Tamaño do mapa:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Num. de industrias:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Altura da liña de neve:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Subir a altura da liña de neve
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Baixar a altura da liña de neve
+STR_MAPGEN_RANDOM_SEED :{BLACK}Semente Aleatoria:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Pincha para introducir unha semilla
+STR_MAPGEN_RANDOM :{BLACK}Aleatorio
+STR_MAPGEN_RANDOM_HELP :{BLACK}Cambia-la semente aleatoria usada para a Xeración de Terreo
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Xerador de terreo:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritmo para árbores:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreo:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel do mar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
+STR_MAPGEN_GENERATE :{WHITE}Xerar
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Bordes do mapa:
-STR_NORTHWEST :{BLACK}Noroeste
-STR_NORTHEAST :{BLACK}Noreste
-STR_SOUTHEAST :{BLACK}Sureste
-STR_SOUTHWEST :{BLACK}Suroeste
-STR_BORDER_FREEFORM :{BLACK}Forma Libre
-STR_BORDER_WATER :{BLACK}Auga
-STR_BORDER_RANDOM :{BLACK}Aleatorio
-STR_BORDER_RANDOMIZE :{BLACK}Aleatorio
-STR_BORDER_MANUAL :{BLACK}Manual
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotación do mapa de altura:
-STR_HEIGHTMAP_NAME :{BLACK}Nome do mapa de altura:
-STR_HEIGHTMAP_SIZE :{BLACK}Tamaño: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Introduce a semente aleatoria
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Cambiar a altura da liña de neve
-STR_START_DATE_QUERY_CAPT :{WHITE}Cambia-lo ano de inicio
+STR_MAPGEN_BORDER_TYPE :{BLACK}Bordes do mapa:
+STR_MAPGEN_NORTHWEST :{BLACK}Noroeste
+STR_MAPGEN_NORTHEAST :{BLACK}Noreste
+STR_MAPGEN_SOUTHEAST :{BLACK}Sureste
+STR_MAPGEN_SOUTHWEST :{BLACK}Suroeste
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Forma Libre
+STR_MAPGEN_BORDER_WATER :{BLACK}Auga
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleatorio
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleatorio
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotación do mapa de altura:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome do mapa de altura:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Tamaño: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Introduce a semente aleatoria
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Cambiar a altura da liña de neve
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Cambia-lo ano de inicio
# SE Map generation
-STR_SE_CAPTION :{WHITE}Tipo de escenario
-STR_SE_FLAT_WORLD :{WHITE}Terreo Chan
-STR_SE_FLAT_WORLD_TIP :{BLACK}Xerar terreo chan
-STR_SE_RANDOM_LAND :{WHITE}Terreo aleatorio
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altura do terreo chan:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Subir a altura do terreo chan un nivel
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Baixar a altura do terreo chan un nivel
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipo de escenario
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Terreo Chan
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Xerar terreo chan
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Terreo aleatorio
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altura do terreo chan:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Subir a altura do terreo chan un nivel
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Baixar a altura do terreo chan un nivel
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambiar a altura do terreo chan
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambiar a altura do terreo chan
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Xerando mundo...
STR_GENERATION_ABORT :{BLACK}Cancelar
STR_GENERATION_ABORT_CAPTION :{WHITE}Cancelar Xeración De Mundo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}¿Estás seguro de querer terminar a xeración?
-STR_PROGRESS :{WHITE}{NUM}% completado
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Xeración do mundo
-STR_TREE_GENERATION :{BLACK}Xeración de árbores
-STR_UNMOVABLE_GENERATION :{BLACK}Xeración inamovible
-STR_CLEARING_TILES :{BLACK}Xeración de áreas rocosas e quebradas
-STR_SETTINGUP_GAME :{BLACK}Configurando partida
-STR_PREPARING_TILELOOP :{BLACK}Executando tile-loop
-STR_PREPARING_GAME :{BLACK}Preparando partida
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% completado
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Xeración do mundo
+STR_GENERATION_TREE_GENERATION :{BLACK}Xeración de árbores
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Xeración inamovible
+STR_GENERATION_CLEARING_TILES :{BLACK}Xeración de áreas rocosas e quebradas
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurando partida
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Executando tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparando partida
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuración NewGRF
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Carga la programación seleccionada
-STR_NEWGRF_PRESET_SAVE :{BLACK}Grabar programación
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Graba-la lista actual como programación
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Escribe un nome para a programación
-STR_NEWGRF_PRESET_DELETE :{BLACK}Borrar programación
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Borra-la programación seleccionada actualmente
-STR_NEWGRF_ADD :{BLACK}Engadir
-STR_NEWGRF_ADD_TIP :{BLACK}Engadir un novo arquivo NewGRF á lista
-STR_NEWGRF_REMOVE :{BLACK}Eliminar
-STR_NEWGRF_REMOVE_TIP :{BLACK}Elimina-lo arquivo NewGRF seleccionado da lista
-STR_NEWGRF_MOVEUP :{BLACK}Subir
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado arriba na lista
-STR_NEWGRF_MOVEDOWN :{BLACK}Baixar
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Move-lo arquivo NewGRF seleccionado abaixo na lista
-STR_NEWGRF_FILE_TIP :{BLACK}Lista dos ficheiros NewGRF instalados. Pincha nun ficheiro para cambiar os parámetros
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Conf. parámetros
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Cambiar paleta
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Cambia-la paleta para o NewGRF seleccionado.{}Faino cando os gráficos deste NewGRF se vexan rosa no xogo
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplica-los cambios
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Busca-lo contido que falta en liña
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Comprobar se o contido que falta pode atoparse en liña
-
-STR_NEWGRF_FILENAME :{BLACK}Ficheiro: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}Suma MD5: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parámetros: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Non hai información dispoñible
-STR_NEWGRF_NOT_FOUND :{RED}Ficheiro non atopado
-STR_NEWGRF_DISABLED :{RED}Desactivado
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introduce os parámetros do NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carga la programación seleccionada
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Grabar programación
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Graba-la lista actual como programación
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Escribe un nome para a programación
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Borrar programación
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Borra-la programación seleccionada actualmente
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Engadir
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Engadir un novo arquivo NewGRF á lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Eliminar
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Elimina-lo arquivo NewGRF seleccionado da lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Subir
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move-lo arquivo NewGRF seleccionado arriba na lista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Baixar
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move-lo arquivo NewGRF seleccionado abaixo na lista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista dos ficheiros NewGRF instalados. Pincha nun ficheiro para cambiar os parámetros
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Conf. parámetros
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Cambiar paleta
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Cambia-la paleta para o NewGRF seleccionado.{}Faino cando os gráficos deste NewGRF se vexan rosa no xogo
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplica-los cambios
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Busca-lo contido que falta en liña
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Comprobar se o contido que falta pode atoparse en liña
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Ficheiro: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Suma MD5: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parámetros: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Non hai información dispoñible
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ficheiro non atopado
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivado
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Introduce os parámetros do NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Arquivos NewGRF dispoñibles
STR_NEWGRF_ADD_FILE :{BLACK}Engadir á selección
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Engadi-lo arquivo NewGRF seleccionado a túa configuración
-STR_NEWGRF_RESCAN_FILES :{BLACK}Actualizar ficheiros
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualiza a lista dos ficheiros NewGRF dispoñibles
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Engadi-lo arquivo NewGRF seleccionado a túa configuración
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Actualizar ficheiros
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Actualiza a lista dos ficheiros NewGRF dispoñibles
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2282,7 +2282,7 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contén un sprite corrupto. Tódolos sprites corruptos mostraránse coma una interrogación vermella (?).
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}¡Atención!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Atención!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vas realizar cambios nunha partida en execución; esto pode cerrar OpenTTD.{}¿Estás completamente seguro de querer facelo?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Non se pode engadir o ficheiro: ID do GRF duplicado
@@ -2306,10 +2306,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Lista de
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Edita lo texto do sinal
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Ir ó sinal seguinte
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir ó sinal anterior
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Ir ó sinal seguinte
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir ó sinal anterior
-STR_SIGN_OSKTITLE :{BLACK}Escribe un nome para o sinal
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Escribe un nome para o sinal
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
@@ -2323,8 +2323,8 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Poboación: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasaxeiros último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Correo último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necesario{P "" s}
-STR_NOISE_IN_TOWN :{BLACK}Límite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necesario{P "" s}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Límite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra-la vista principal na situación da cidade
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Aut. Local
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Mostra-la información sobre a autoridade local
@@ -2371,18 +2371,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Ningún
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servizos que xa teñen subsidio:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} dende {STATION} ata {STATION}{YELLOW} ({COMPANY}{YELLOW}, ata {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Pincha no servizo para centra-la vista na industria/poboación
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Pincha no servizo para centra-la vista na industria/poboación
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nomes das estacións - pincha nun nome para centra-la vista principal na estación
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Presiona CTRL para seleccionar máis dun ítem
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Presiona CTRL para seleccionar máis dun ítem
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Estacións
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ningún -
-STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar tódolos edificios
-STR_SELECT_ALL_TYPES :{BLACK}Seleccionar tódolos tipos de carga (incluso os que non están a esperar)
-STR_NO_WAITING_CARGO :{BLACK}Non queda ningún tipo de carga en espera
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar tódolos edificios
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleccionar tódolos tipos de carga (incluso os que non están a esperar)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Non queda ningún tipo de carga en espera
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2413,16 +2413,16 @@ STR_CARGO_RATING_OUTSTANDING :Excepcional
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centra-la vista principal na situación da estación
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Cambia-lo nome da estación
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostrar tódolos trens que teñen esta estación nas súas ordes
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostrar tódolos vehículos de estrada que teñen esta estación nas súas ordes
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostrar tódolos avións que teñen esta estación nas súas ordes
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostrar tódolos barcos que teñen esta estación nas súas ordes
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostrar tódolos trens que teñen esta estación nas súas ordes
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostrar tódolos vehículos de estrada que teñen esta estación nas súas ordes
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostrar tódolos avións que teñen esta estación nas súas ordes
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostrar tódolos barcos que teñen esta estación nas súas ordes
-STR_QUERY_RENAME_STATION_CAPTION :Renomear estación/área de carga
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Renomear estación/área de carga
# Waypoint/buoy view window
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Cambia lo nome do punto de ruta
-STR_CHANGE_BUOY_NAME :{BLACK}Cambiar o nome da boia
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Cambia lo nome do punto de ruta
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Cambiar o nome da boia
STR_EDIT_WAYPOINT_NAME :{WHITE}Edita-lo nome do punto de control
@@ -2448,7 +2448,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balance do Banco
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
-STR_MAX_LOAN :{WHITE}Préstamo Máx: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Préstamo Máx: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Solicitar {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Incrementar o préstamo. CTRL+Click solicita o máximo posible
@@ -2462,10 +2462,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurado: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Esquema de Cor:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehículos:
-STR_TRAINS :{WHITE}{COMMA} tren{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} vehículo{P "" s} de estrada
-STR_AIRCRAFT :{WHITE}Aeronaves {COMMA}
-STR_SHIPS :{WHITE}{COMMA} barco{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vehículo{P "" s} de estrada
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}Aeronaves {COMMA}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} barco{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ningún
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor da Compañía: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propiedade de {COMPANY})
@@ -2473,8 +2473,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construír CX
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ve-lo CX
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construír/ver cuartel xeral da compañía
-STR_RELOCATE_HQ :{BLACK}Reposicionar CX
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Recontruí-lo cuartel xeral da compañía en calquer lugar cun custo do 1% do valor da compañía
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Reposicionar CX
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Recontruí-lo cuartel xeral da compañía en calquer lugar cun custo do 1% do valor da compañía
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nova Cara
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selecciona-la nova cara do presidente
@@ -2490,17 +2490,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender u
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Comprar un 25% das accións nesta compañía
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vender un 25% das accións desta compañía
-STR_QUERY_COMPANY_NAME_CAPTION :Nome da Compañía
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nome Do Presidente
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nome da Compañía
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nome Do Presidente
STR_BUY_COMPANY_MESSAGE :{WHITE}Buscamos unha compañía de transporte para adquiri-la nosa compañía{}{}¿Queres comprar {COMPANY} por {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrias
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nomes das industrias - pincha nun nome para centra-la vista nela
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrias
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nomes das industrias - pincha nun nome para centra-la vista nela
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2536,26 +2536,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Avións
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Beneficio este ano: {CURRENCY} (ano pasado: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Trens Dispoñibles
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos Dispoñibles
-STR_AVAILABLE_SHIPS :{BLACK}Barcos Dispoñibles
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aeronaves Dispoñibles
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Ve-la lista das máquinas dispoñibles para este tipo de vehículo.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trens Dispoñibles
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos Dispoñibles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Barcos Dispoñibles
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aeronaves Dispoñibles
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ve-la lista das máquinas dispoñibles para este tipo de vehículo.
-STR_MANAGE_LIST :{BLACK}Xestionar lista
-STR_MANAGE_LIST_TIP :{BLACK}Envia-las instruccións a tódolos vehículos desta lista
-STR_REPLACE_VEHICLES :Reemplazar Vehículos
-STR_SEND_FOR_SERVICING :Enviar para Servizo
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Xestionar lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Envia-las instruccións a tódolos vehículos desta lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Reemplazar Vehículos
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Servizo
-STR_SEND_TRAIN_TO_DEPOT :Enviar ó Depósito
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar ó Depósito
-STR_SEND_SHIP_TO_DEPOT :Enviar ó Depósito
-STR_SEND_AIRCRAFT_TO_HANGAR :Enviar ó Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar ó Depósito
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar ó Depósito
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Enviar ó Depósito
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Enviar ó Hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Pincha para parar tódolos vehículos da lista
-STR_MASS_START_LIST_TIP :{BLACK}Pincha para iniciar tódolos vehículos da lista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Pincha para parar tódolos vehículos da lista
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Pincha para iniciar tódolos vehículos da lista
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordes compartidas de {COMMA} Vehículo{P "" s}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordes compartidas de {COMMA} Vehículo{P "" s}
# Group window
STR_GROUP_ALL_TRAINS :Tódolos trens
@@ -2568,11 +2568,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de e
STR_GROUP_DEFAULT_SHIPS :Barcos sen agrupar
STR_GROUP_DEFAULT_AIRCRAFTS :Avións sen agrupar
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupos - Pincha nun grupo para ver unha lista de tódolos vehículos dese grupo
-STR_GROUP_CREATE_TIP :{BLACK}Pincha para crear un grupo
-STR_GROUP_DELETE_TIP :{BLACK}Borrar o grupo seleccionado
-STR_GROUP_RENAME_TIP :{BLACK}Renomear o grupo seleccionado
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Pincha para protexer a este grupo da autosubstitución global
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - Pincha nun grupo para ver unha lista de tódolos vehículos dese grupo
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Pincha para crear un grupo
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o grupo seleccionado
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Renomear o grupo seleccionado
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Pincha para protexer a este grupo da autosubstitución global
STR_GROUP_ADD_SHARED_VEHICLE :Engadir vehículos compartidos
STR_GROUP_REMOVE_ALL_VEHICLES :Borrar tódolos vehículos
@@ -2595,7 +2595,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocida
STR_PURCHASE_INFO_SPEED :{BLACK}Velocidade: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Mantemento: {GOLD}{CURRENCY}/ano
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacidade: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(reax.)
+STR_PURCHASE_INFO_REFITTABLE :(reax.)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Deseñado: {GOLD}{NUM}{BLACK} Vida: {GOLD}{COMMA} anos
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Fiabilidade Máx.: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Custo: {GOLD}{CURRENCY}
@@ -2659,17 +2659,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Arrastra
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Arrastra o barco aquí para vendelo
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Arrastra o avión aquí para vendelo
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arrastra a máquina do tren aquí para vender todo o tren
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Arrastra a máquina do tren aquí para vender todo o tren
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender tódolos trens do depósito
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vender tódolos vehículos que hai no depósito
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender tódolos barcos no depósito
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender tódolos avións do hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vender tódolos trens do depósito
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vender tódolos vehículos que hai no depósito
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vender tódolos barcos no depósito
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vender tódolos avións do hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autosubstituír tódolos trens no depósito
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autosubstituír tódolos vehículos no depósito
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autosubstituír tódolos barcos no depósito
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autosubstituír tódolos avións no hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autosubstituír tódolos trens no depósito
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstituír tódolos vehículos no depósito
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autosubstituír tódolos barcos no depósito
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autosubstituír tódolos avións no hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Novos Vehículos
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Novos Vehículos
@@ -2681,35 +2681,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}ConstruÃ
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Costruír novo barco
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Construír novo avión
-STR_CLONE_TRAIN :{BLACK}Clonar Tren
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar Vehículo
-STR_CLONE_SHIP :{BLACK}Clonar Barco
-STR_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clonar Tren
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonar Vehículo
+STR_DEPOT_CLONE_SHIP :{BLACK}Clonar Barco
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esto construirá unha copia dun tren incluídos os vagóns. Pincha neste botón e despois nun tren dentro ou fóra do depósito. CTRL+Click comparte as ordes
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esto construirá unha copia do vehículo. Pincha neste botón e despois nun vehículo dentro ou fóra do depósito. CTRL+Click compartirá as ordes
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Esto construíra unha copia do barco. Pincha neste botón e despois nun barco dentro ou fóra do depósito. CTRL+Click compartirá as ordes
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esto construirá unha copia do avión. Pincha neste botón e nun avión que estea dentro ou fóra do hangar. CTRL+Click compartirá as ordes
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esto construirá unha copia dun tren incluídos os vagóns. Pincha neste botón e despois nun tren dentro ou fóra do depósito. CTRL+Click comparte as ordes
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esto construirá unha copia do vehículo. Pincha neste botón e despois nun vehículo dentro ou fóra do depósito. CTRL+Click compartirá as ordes
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Esto construíra unha copia do barco. Pincha neste botón e despois nun barco dentro ou fóra do depósito. CTRL+Click compartirá as ordes
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esto construirá unha copia do avión. Pincha neste botón e nun avión que estea dentro ou fóra do hangar. CTRL+Click compartirá as ordes
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centra-la vista principal na situación do depósito de trens
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centra-la vista principal na situación do depósito de vehículos de estrada
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centra-la vista principal na situación do depósito de barcos
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centra-la vista principal na situación do hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obter a lista de tódolos trens co depósito actual nas súas ordes
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Obter a lista de tódolos vehículos de estrada co depósito actual nas súas ordes
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obter a lista de tódolos barcos co depósito actual nas súas ordes
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obter una lista de tódolos avións con algún hangar deste aeroporto nas súas ordes
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Obter a lista de tódolos trens co depósito actual nas súas ordes
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Obter a lista de tódolos vehículos de estrada co depósito actual nas súas ordes
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Obter a lista de tódolos barcos co depósito actual nas súas ordes
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Obter una lista de tódolos avións con algún hangar deste aeroporto nas súas ordes
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pincha para parar tódolos trens que hai no depósito
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pincha para parar tódolos vehículos que hai no depósito
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pincha para parar tódolos barcos que hai no depósito
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Pincha para parar tódolos avións que hai no hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Pincha para parar tódolos trens que hai no depósito
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pincha para parar tódolos vehículos que hai no depósito
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Pincha para parar tódolos barcos que hai no depósito
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Pincha para parar tódolos avións que hai no hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pincha para iniciar tódolos trens que hai no depósito
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pincha para iniciar tódolos vehículos que hai no depósito
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Pincha para iniciar tódolos barcos que hai no depósito
-STR_MASS_START_HANGAR_TIP :{BLACK}Pincha para iniciar tódolos avións que hai no hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Pincha para iniciar tódolos trens que hai no depósito
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pincha para iniciar tódolos vehículos que hai no depósito
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Pincha para iniciar tódolos barcos que hai no depósito
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Pincha para iniciar tódolos avións que hai no hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Vas vender tódolos vehículos do depósito. ¿Estás seguro?
@@ -2723,38 +2723,38 @@ STR_ENGINE_PREVIEW_SHIP :barco
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :locomotora de monoraíl
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotora de maglev
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Custo de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo Mantemento: {CURRENCY}/ano
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo Mantemento: {CURRENCY}/ano
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Custo de Mantemento: {CURRENCY}/ano{}Capacidade: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo Mantemento: {CURRENCY}/ano
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO}{}Custo Mantemento: {CURRENCY}/ano
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituír {STRING}
-STR_VEHICLE_TRAIN :Tren
-STR_VEHICLE_ROAD_VEHICLE :Vehículo de estrada
-STR_VEHICLE_SHIP :Barco
-STR_VEHICLE_AIRCRAFT :Aeronave
+STR_REPLACE_VEHICLE_TRAIN :Tren
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vehículo de estrada
+STR_REPLACE_VEHICLE_SHIP :Barco
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeronave
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selecciona o tipo de máquina a substituír
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selecciona o tipo da nova máquina que queres usar en lugar do tipo de máquina seleccionada a esquerda
STR_REPLACE_VEHICLES_START :{BLACK}Comezar a Substituír Vehículos
STR_REPLACE_HELP_START_BUTTON :{BLACK}Presiona para comezar a substituír o tipo de máquina da esquerda co seleccionado na dereita
-STR_NOT_REPLACING :{BLACK}Non substituír
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Non hai vehículos seleccionados
+STR_REPLACE_NOT_REPLACING :{BLACK}Non substituír
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Non hai vehículos seleccionados
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de Substituír Vehículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona para parar a substitución do tipo de máquina seleccionada na esquerda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituíndo: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre as fiestras de substitución de máquinas e vagóns
-STR_ENGINES :Máquinas
-STR_WAGONS :Vagóns
+STR_REPLACE_ENGINES :Máquinas
+STR_REPLACE_WAGONS :Vagóns
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecciona o tipo de raíl para o que queres substituír as máquinas
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra qué máquina seleccionada a esquerda vai ser substituída, se é algunha.
-STR_RAIL_VEHICLES :Vehículos Raíl
-STR_ELRAIL_VEHICLES :Vehículos de Raíl Electrificados
-STR_MONORAIL_VEHICLES :Vehículos Monoraíl
-STR_MAGLEV_VEHICLES :Vehículos Maglev
+STR_REPLACE_RAIL_VEHICLES :Vehículos Raíl
+STR_REPLACE_ELRAIL_VEHICLES :Vehículos de Raíl Electrificados
+STR_REPLACE_MONORAIL_VEHICLES :Vehículos Monoraíl
+STR_REPLACE_MAGLEV_VEHICLES :Vehículos Maglev
STR_REPLACE_REMOVE_WAGON :{BLACK}Eliminar os vagóns: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Facer que a autosubstitución manteña a lonxitude do tren quitando vagóns (empezando polo principio), se ó substituír a máquina o tren é máis longo.
@@ -2772,10 +2772,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envia-lo
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envia-lo barco o depósito
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Envia-lo avión ó hangar
-STR_CLONE_TRAIN_INFO :{BLACK}Esto construirá unha copia do tren incluídos os vagóns. CTRL+Click compartirá as ordes
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construirá unha copia do vehículo. CTRL+Click compartirá as ordes
-STR_CLONE_SHIP_INFO :{BLACK}Esto construirá unha copia do barco. CTRL+Click compartirá as ordes
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Esto construirá una copia do avión. CTRL+Click compartirá as ordes
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Esto construirá unha copia do tren incluídos os vagóns. CTRL+Click compartirá as ordes
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construirá unha copia do vehículo. CTRL+Click compartirá as ordes
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Esto construirá unha copia do barco. CTRL+Click compartirá as ordes
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Esto construirá una copia do avión. CTRL+Click compartirá as ordes
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Obliga-lo tren a continuar sen esperar a que o sinal o indique
@@ -2808,36 +2808,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Saíndo
STR_VEHICLE_STATUS_CRASHED :{RED}¡Estrelado!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Roto
STR_VEHICLE_STATUS_STOPPED :{RED}Parado
-STR_TRAIN_STOPPING :{RED}Parando
-STR_TRAIN_STOPPING_VEL :{RED}Parando, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Sen enerxía
-STR_TRAIN_STUCK :{ORANGE}Esperando camiño libre
-
-STR_HEADING_FOR_STATION :{LTBLUE}Diríxese a {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Diríxese a {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sen ordes
-STR_NO_ORDERS_VEL :{LTBLUE}Sen ordes, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Diríxese a {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Diríxese a {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}En camiño ó Depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}En camiño ó Depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Diríxese o depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Diríxese o depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Diríxese o Depósito de Barcos de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Diríxese o Depósito de Barcos de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Diríxese ó hangar de {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Diríxese ó hangar de {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de Barcos de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de Barcos de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servizo no Hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servizo no Hangar de {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Parando
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Parando, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sen enerxía
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Esperando camiño libre
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Diríxese a {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Diríxese a {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sen ordes
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sen ordes, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Diríxese a {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Diríxese a {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}En camiño ó Depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}En camiño ó Depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Diríxese o depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Diríxese o depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Diríxese o Depósito de Barcos de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Diríxese o Depósito de Barcos de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Diríxese ó hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Diríxese ó hangar de {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servizo no Depósito de Barcos de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servizo no Depósito de Barcos de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servizo no Hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servizo no Hangar de {STATION}, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detalles)
@@ -2850,8 +2850,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Cambia-l
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo Mantemento: {LTBLUE}{CURRENCY}/ano
# The next two need to stay in this order
-STR_AGE :{COMMA} ano{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidade máx.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidade máx.: {LTBLUE}{VELOCITY}
@@ -2865,7 +2865,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacida
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacidade: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacidade: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Transferir Créditos: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Créditos: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de Servizo: {LTBLUE}{COMMA}days{BLACK} Último Servizo: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalo servizo: {LTBLUE}{COMMA}%{BLACK} Últ. Servizo: {LTBLUE}{DATE_LONG}
@@ -2881,9 +2881,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Cambia-l
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construído: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valor: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Capacidade total de carga deste tren:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Capacidade total de carga deste tren:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Valeiro
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} de {STATION}
@@ -2898,7 +2898,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Mostra-l
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Carga Total
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Mostra-la capacidade total do tren, dividida por tipos de carga
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Reaxustar)
@@ -2922,15 +2922,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reaxusta
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordes)
-STR_TIMETABLE_VIEW :{BLACK}Horario
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar á vista de horarios
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horario
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar á vista de horarios
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de Ordes - Pincha nunha orde para seleccionala
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fin das Ordes - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fin das ordes compartidas - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fin das ordes compartidas - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Sen parar
@@ -2954,14 +2954,14 @@ STR_ORDER_DROP_TRANSFER :Transferir
STR_ORDER_DROP_NO_UNLOADING :Non descargar
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambia-lo comportamento de descarga da orde seleccionada
-STR_REFIT :{BLACK}Reaxustar
-STR_REFIT_TIP :{BLACK}Selecciona o tipo de carga para reaxustar nesta orde. CTRL+click para quita la instrución de reaxuste
+STR_ORDER_REFIT :{BLACK}Reaxustar
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecciona o tipo de carga para reaxustar nesta orde. CTRL+click para quita la instrución de reaxuste
-STR_SERVICE :{BLACK}Servizo
+STR_ORDER_SERVICE :{BLACK}Servizo
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ir sempre
STR_ORDER_DROP_SERVICE_DEPOT :Facer servizo se é necesario
STR_ORDER_DROP_HALT_DEPOT :Parar
-STR_SERVICE_HINT :{BLACK}Saltar esta orde a non ser que sexa necesario o servizo
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Saltar esta orde a non ser que sexa necesario o servizo
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Datos do vehículo para basa lo salto
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Porcentaxe de carga
@@ -2982,7 +2982,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :é verdadeiro
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :é falso
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}O valor co que se compararán os datos do vehículo
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Escribe o valor co que comparar
STR_ORDERS_SKIP_BUTTON :{BLACK}Saltar
@@ -2996,13 +2996,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir ó depósito
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir ó hangar máis cercano
STR_ORDER_CONDITIONAL :Salto de orde condicional
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insertar unha nova orde despois da seleccionada, o insertar unha nova orde ó final da lista
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insertar unha orde avanzada
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Insertar unha orde avanzada
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostrar tódolos vehículos que comparten esta planificación
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Mostrar tódolos vehículos que comparten esta planificación
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ir sen parar vía {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sen parar vía {WAYPOINT}
STR_ORDER_SERVICE_AT :Servizo en
STR_ORDER_SERVICE_NON_STOP_AT :Servizo sen parada en
@@ -3012,15 +3012,15 @@ STR_ORDER_NEAREST_HANGAR :o Hangar máis
STR_ORDER_TRAIN_DEPOT :Depósito de Trens
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito de Vehículos de Estrada
STR_ORDER_SHIP_DEPOT :Depósito de Barcos
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} Hangar de {STATION}
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} Hangar de {STATION}
-STR_REFIT_ORDER :(Reaxustar a {STRING})
-STR_REFIT_STOP_ORDER :(Reaxustar a {STRING} e parar)
-STR_STOP_ORDER :(Parar)
+STR_ORDER_REFIT_ORDER :(Reaxustar a {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Reaxustar a {STRING} e parar)
+STR_ORDER_STOP_ORDER :(Parar)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Carga completa)
STR_ORDER_FULL_LOAD_ANY :(Carga completa de calquera carga)
@@ -3039,16 +3039,16 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Non descargar
STR_ORDER_STOP_LOCATION_MIDDLE :[medio]
-STR_CONDITIONAL_UNCONDITIONAL :Saltar á orde {COMMA}
-STR_CONDITIONAL_NUM :Saltar á orde {COMMA} cando {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Saltar á orde {COMMA} cando {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar á orde {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Saltar á orde {COMMA} cando {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Saltar á orde {COMMA} cando {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Orde Inválida)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horario)
-STR_ORDER_VIEW :{BLACK}Ordes
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar á vista de ordes
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordes
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar á vista de ordes
STR_TIMETABLE_TOOLTIP :{BLACK}Horario - pincha nunha orde para seleccionala
@@ -3070,10 +3070,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Este veh
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar Tempo
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia-la cantidade de tempo que debería levar a orde seleccionada
-STR_CLEAR_TIME :{BLACK}Borrar Tempo
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Borrar Tempo
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Quita-la cantidade de tempo para a orde seleccionada
-STR_RESET_LATENESS :{BLACK}Reiniciar Contador de Retraso
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar Contador de Retraso
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reinicia-lo contador de retraso, para que o vehículo vaia en punto
STR_TIMETABLE_AUTOFILL :{BLACK}Autoencher
@@ -3081,41 +3081,41 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Enche-lo
# AI debug window
STR_AI_DEBUG :{WHITE}Depuración IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nome da IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nome da IA
STR_AI_DEBUG_RELOAD :{BLACK}Recargar IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Mata-la IA, recargar o script, e reinicia-la IA
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mata-la IA, recargar o script, e reinicia-la IA
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou unha das IA en execución. Por favor, informa ó autor desta IA cunha captura da Fiestra de Depuración de IA.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}A fiestra de Depuración de IA só está dispoñible para o servidor
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou unha das IA en execución. Por favor, informa ó autor desta IA cunha captura da Fiestra de Depuración de IA.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}A fiestra de Depuración de IA só está dispoñible para o servidor
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuración IA
-STR_AI_LIST_TIP :{BLACK}Tódalas IA que se cargarán na próxima partida
-STR_AI_HUMAN_PLAYER :Xogador humano
-STR_AI_RANDOM_AI :IA Aleatoria
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Tódalas IA que se cargarán na próxima partida
+STR_AI_CONFIG_HUMAN_PLAYER :Xogador humano
+STR_AI_CONFIG_RANDOM_AI :IA Aleatoria
-STR_AI_CHANGE :{BLACK}IA seleccionada
-STR_AI_CHANGE_TIP :{BLACK}Cargar outra IA
-STR_AI_CONFIGURE :{BLACK}Configurar
-STR_AI_CONFIGURE_TIP :{BLACK}Configura-los parámetros da IA
+STR_AI_CONFIG_CHANGE :{BLACK}IA seleccionada
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar outra IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura-los parámetros da IA
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}IA Dispoñibles
-STR_AI_AILIST_TIP :{BLACK}Pincha para seleccionar unha IA
+STR_AI_LIST_TOOLTIP :{BLACK}Pincha para seleccionar unha IA
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versión: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versión: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Aceptar
-STR_AI_ACCEPT_TIP :{BLACK}Selecciona-la IA marcada
-STR_AI_CANCEL :{BLACK}Cancelar
-STR_AI_CANCEL_TIP :{BLACK}Non cambia-la IA
+STR_AI_LIST_ACCEPT :{BLACK}Aceptar
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selecciona-la IA marcada
+STR_AI_LIST_CANCEL :{BLACK}Cancelar
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Non cambia-la IA
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Parámetros IA
-STR_AI_CLOSE :{BLACK}Pechar
-STR_AI_RESET :{BLACK}Reiniciar
+STR_AI_SETTINGS_CLOSE :{BLACK}Pechar
+STR_AI_SETTINGS_RESET :{BLACK}Reiniciar
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3136,8 +3136,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Custo Es
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Ingreso Estimado: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}¡Grabación en progreso,{}por favor espera ata que termine!
-STR_AUTOSAVE_FAILED :{WHITE}Autograbado fallido
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}¡Grabación en progreso,{}por favor espera ata que termine!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autograbado fallido
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}No se pode lee-la unidade
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Grabación da partida fallida{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Non se pode borra-lo arquivo
@@ -3148,21 +3148,21 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :A partida grabo
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Ficheiro ilexible
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Non se pode escribir no ficheiro
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Fallou a comprobación de integridade dos datos
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}A partida grabouse nunha versión sen soporte para tranvías. Quitáronse tódolos tranvías.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}A partida grabouse nunha versión sen soporte para tranvías. Quitáronse tódolos tranvías.
# Map generation messages
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...non hai cidades neste escenario
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...non hai cidades neste escenario
-STR_PNGMAP_ERROR :{WHITE}Non se pode cargar o mapa desde o PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...arquivo non atopado.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...non se puido convertir o tipo de imaxe. Necesítase unha imaxe PNG de 8 ou 24 bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...algo saíu mal. Síntoo. (probablemente o ficheiro esté corrupto)
+STR_ERROR_PNGMAP :{WHITE}Non se pode cargar o mapa desde o PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...arquivo non atopado.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...non se puido convertir o tipo de imaxe. Necesítase unha imaxe PNG de 8 ou 24 bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...algo saíu mal. Síntoo. (probablemente o ficheiro esté corrupto)
-STR_BMPMAP_ERROR :{WHITE}Non se pode carga-la paisaxe desde o BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...non se puido convertí-lo tipo de imaxe.
+STR_ERROR_BMPMAP :{WHITE}Non se pode carga-la paisaxe desde o BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...non se puido convertí-lo tipo de imaxe.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Aviso de escala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Non se recomenda redimensionar moito o mapa de orixe. ¿Continuar coa xeración?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de escala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Non se recomenda redimensionar moito o mapa de orixe. ¿Continuar coa xeración?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de pantalla grabada con éxito no disco como '{STRING}'
@@ -3185,14 +3185,14 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...empra
STR_ERROR_ALREADY_BUILT :{WHITE}...xa está construído
STR_ERROR_OWNED_BY :{WHITE}...é propiedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a área é propiedade doutra compañía
-STR_NAME_MUST_BE_UNIQUE :{WHITE}O nome debe ser único
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} no camiño
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}O nome debe ser único
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no camiño
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: a autoridade local négase a permitilo
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}A autoridade local de {TOWN} négase a permiti-la construción doutro aeroporto
-STR_BRIBE_FAILED :{WHITE}O tento de suborno foi
-STR_BRIBE_FAILED_2 :{WHITE}descuberto por un investigador rexional
+STR_ERROR_BRIBE_FAILED :{WHITE}O tento de suborno foi
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}descuberto por un investigador rexional
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Non se pode subi-lo terreo aí...
@@ -3201,7 +3201,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Non se p
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}A excavación danaría un tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Xa está a nivel do mar
STR_ERROR_TOO_HIGH :{WHITE}Demasiado alto
-STR_ALREADY_LEVELLED :{WHITE}... xa é plana
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... xa é plana
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Non se pode cambia-lo nome da compañía...
@@ -3212,28 +3212,28 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Non se p
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...non queda préstamo a pagar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...necesitas {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Non se pode paga-lo préstamo...
-STR_INSUFFICIENT_FUNDS :{WHITE}Non podes da-lo diñeiro prestado do banco...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Non podes da-lo diñeiro prestado do banco...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Non se pode compra-la compañía...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Non se pode construí-lo cuartel xeral...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Non se pode comprar un 25% das accións nesta compañía...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Non se pode vender un 25% das accións desta compañía...
-STR_PROTECTED :{WHITE}Esta compañía todavía non comercia con accións...
+STR_ERROR_PROTECTED :{WHITE}Esta compañía todavía non comercia con accións...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Non se pode construír cidades
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Non se pode construír cidades
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Non se pode renomea-la cidade...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Non se pode construí-la cidade aí...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...demasiado cerca do borde do mapa
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...demasiado cerca doutra cidade
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...hai demasiadas cidades
-STR_NO_SPACE_FOR_TOWN :{WHITE}...non queda máis espacio no mapa
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Traballos na estrada en progreso
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...non queda máis espacio no mapa
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Traballos na estrada en progreso
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Non se poden xera-las industrias...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Non se poden xera-las industrias...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Non se pode construír {STRING} aquí...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Non se pode construír ese tipo de industria aí...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...demasiado cerca doutra industria
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...demasiado cerca doutra industria
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...debes construír unha cidade primeiro
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...só se permite un por cidade
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...só se pode construír en cidades con polo menos 1200 hab.
@@ -3254,7 +3254,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Non se p
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Xunta máis dunha estación/área de carga existente
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...a estación ocupa demasiado
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estacións non uniformes deshabilitadas
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estacións non uniformes deshabilitadas
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Hay demasiadas estacións/áreas de carga
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Demasiadas paradas de bus
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiadas estacións de camións
@@ -3263,12 +3263,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Demasiad
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Demasiado cerca doutro peirao
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado cerca doutro aeroporto
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Non se pode renomea-la estación...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...esta rúa pertenece á cidade
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...a estrada vai na dirección incorrecta
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...esta rúa pertenece á cidade
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...a estrada vai na dirección incorrecta
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Non se pode eliminar parte da estación...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}debes quita-la estación de tren primeiro
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Non se pode eliminar parte da estación...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}debes quita-la estación de tren primeiro
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Non se pode borrar a estación de autobús...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Non se pode borra-la estación de camións...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Non se pode quita-la estación de tranvía de pasaxeiros...
@@ -3284,13 +3284,13 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Debes de
# Waypoint related errors
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Non se pode construír un punto de control de tren aí...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Non se pode construír un punto de control de tren aí...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Non se pode coloca-la boia aquí...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Non se pode cambia-lo nome do punto de control...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Non se pode cambia-lo nome do punto de control...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Non se pode eliminar-lo punto de control...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Non se pode eliminar-lo punto de control...
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boia no camiño
-STR_BUOY_IS_IN_USE :{WHITE}...a boia está en uso!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...a boia está en uso!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Non se pode construír un depósito aí...
@@ -3307,14 +3307,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Os trens
STR_ERROR_TRAIN_TOO_LONG :{WHITE}O tren é demasiado longo
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Non se pode inverti-la dirección do vehículo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Non se poden xira-los vehículos consistentes de múltiples unidades
-STR_INCOMPATIBLE_RAIL_TYPES :Tipos de vías incompatibles
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipos de vías incompatibles
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}No se pode move-lo vehículo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}A máquina traseira sempre seguirá a dianteira
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}No se pode atopar unha ruta a un depósito local
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}No se pode atopar unha ruta ó depósito local
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito erróneo
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito erróneo
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} é demasiado longo despois do reemprazo
@@ -3325,14 +3325,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(límite de diÃ
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinación de pistas imposible
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Non hay vía de ferrocarril adecuada
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Debes elimina-la pista de ferrocarril primeiro
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}A estrada é dun sentido ou está bloqueada
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}A estrada é dun sentido ou está bloqueada
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Non se poden construí-los sinais aí...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Non se pode construí-la pista do ferrocarril aí...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Non se pode elimina-la pista de ferrocarril de aí...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Non se pode elimina-los sinais de aí...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Non se poden convertí-las sinais aquí...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Non se poden convertí-las sinais aquí...
-STR_CANT_CONVERT_RAIL :{WHITE}Non se pode converti-lo tipo de vía aí...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Non se pode converti-lo tipo de vía aí...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Debes elimina-la estrada primeiro
@@ -3343,13 +3343,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Non se p
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Non se pode quitar o tranvía aquí...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Non se pode construí-los canais aí...
-STR_CANT_BUILD_LOCKS :{WHITE}Non se pode construí-lo peche aí...
-STR_CANT_PLACE_RIVERS :{WHITE}Non se poden colocar ríos aquí...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Non se pode construí-los canais aí...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Non se pode construí-lo peche aí...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Non se poden colocar ríos aquí...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...debes construí-lo na auga
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Non se pode construír na auga
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demole-lo canal primeiro
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Non se pode construír un acueducto aquí...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demole-lo canal primeiro
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Non se pode construír un acueducto aquí...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...xa hai unha árbore aí
@@ -3358,9 +3358,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Non se p
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No se pode construí-la ponte aí...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Debes demole-la ponte primeiro
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Non pode empezar e rematar na mesma posición
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Os comezos da ponte non están o mesmo nivel
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}A ponte é demasiado baixa para o terreo
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Non pode empezar e rematar na mesma posición
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Os comezos da ponte non están o mesmo nivel
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}A ponte é demasiado baixa para o terreo
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}O inicio e o final deben estar aliñados
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...os finais da ponte deben estar ambos en terra
@@ -3369,7 +3369,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Non se p
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Emprazamento inadecuado para a entrada do túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Debes demole-lo túnel primeiro
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Hai outro túnel no camiño
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaría fóra do mapa
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaría fóra do mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Non se pode excava-lo terreo no outro lado do túnel
# Unmovable related errors
@@ -3379,12 +3379,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Non se p
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...¡xa é da túa propiedade!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Non se pode crear o grupo...
-STR_GROUP_CAN_T_DELETE :{WHITE}Non se pode borrar este grupo...
-STR_GROUP_CAN_T_RENAME :{WHITE}Non se pode renomear o grupo...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Non se pode borrar tódolos vehículos deste grupo...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Non se pode engadir o vehículo a este grupo...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Non se poden engadir vehículos compartidos ó grupo...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Non se pode crear o grupo...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Non se pode borrar este grupo...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Non se pode renomear o grupo...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Non se pode borrar tódolos vehículos deste grupo...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Non se pode engadir o vehículo a este grupo...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Non se poden engadir vehículos compartidos ó grupo...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Hai un tren no camiño
@@ -3427,21 +3427,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Non se p
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}No se pode vende-lo barco...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Non se pode vende-lo avión...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}O vehículo non está dispoñible
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}O vehículo non está dispoñible
-STR_SHIP_NOT_AVAILABLE :{WHITE}O barco non está dispoñible
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave non dispoñible
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}O vehículo non está dispoñible
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}O vehículo non está dispoñible
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}O barco non está dispoñible
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave non dispoñible
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Hay demasiados vehículos na partida
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non se pode cambia-lo intervalo de servizo...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Non se pode vender un vehículo destruido...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Non se pode actualizar un vehículo destruido...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Non se pode vender un vehículo destruido...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Non se pode actualizar un vehículo destruido...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Non se pode face-lo tren pasar unha sinal de perigo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}No se pode cambia-lo sentido do tren...
-STR_TRAIN_START_NO_CATENARY :Esta vía non ten catenaria, polo que o tren non pode arrancar
+STR_ERROR_TRAIN_START_NO_CATENARY :Esta vía non ten catenaria, polo que o tren non pode arrancar
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Non se pode xira-lo vehículo...
@@ -3460,14 +3460,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}o vehíc
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}o vehículo non pode ir a esa estación
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}un vehículo que comparte esta orde non pode ir a esa estación
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Non se pode comparti-la lista de ordes...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Non se pode copia-la lista de ordes...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Non se pode comparti-la lista de ordes...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Non se pode copia-la lista de ordes...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...demasiado lonxe do destino anterior
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Non se pode axusta-lo horario do vehículo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Os vehículos só poden parar nas estacións.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo non para nesta estación.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Non se pode axusta-lo horario do vehículo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Os vehículos só poden parar nas estacións.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo non para nesta estación.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...demasiados sinais
@@ -3857,35 +3857,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :Boia de {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Boia de {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Boia de {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Boia de {TOWN} #{COMMA}
STR_FORMAT_COMPANY_NUM :(Compañía {COMMA})
STR_FORMAT_GROUP_NAME :Grupo {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN}: {STRING}
-STR_WAYPOINTNAME_CITY :Punto de Ruta de {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Punto de Ruta de {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Punto de Ruta de {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Punto de Ruta de {TOWN} #{COMMA}
STR_UNKNOWN_STATION :estación descoñecida
-STR_SIGN_DEFAULT :Sinal
+STR_DEFAULT_SIGN_NAME :Sinal
STR_COMPANY_SOMEONE :alguén{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Espectador, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Espectador, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3903,7 +3903,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3917,25 +3917,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/german.txt b/src/lang/german.txt
index b888961fa..eabb2b566 100644
--- a/src/lang/german.txt
+++ b/src/lang/german.txt
@@ -119,7 +119,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} Karame
STR_QUANTITY_BATTERIES :{COMMA} Batterie{P "" n}
STR_QUANTITY_PLASTIC :{VOLUME} Plastik
STR_QUANTITY_FIZZY_DRINKS :{COMMA} Limonade{P "" n}
-STR_CARGO_N_A :k.A.{SKIP}
+STR_QUANTITY_N_A :k.A.{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -209,26 +209,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Sortierreihenfolge auswählen (absteigend/aufsteigend)
-STR_SORT_CRITERIA_TIP :{BLACK}Sortierkriterium auswählen
-STR_FILTER_CRITERIA_TIP :{BLACK}Filterkriterien auswählen
-STR_SORT_BY :{BLACK}Sortieren
+STR_TOOLTIP_SORT_ORDER :{BLACK}Sortierreihenfolge auswählen (absteigend/aufsteigend)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Sortierkriterium auswählen
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Filterkriterien auswählen
+STR_BUTTON_SORT_BY :{BLACK}Sortieren
STR_BUTTON_LOCATION :{BLACK}Standort
-STR_QUERY_RENAME :{BLACK}Umbenennen
+STR_BUTTON_RENAME :{BLACK}Umbenennen
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fenster schließen
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titelleiste klicken und ziehen, um das Fenster zu verschieben
-STR_STICKY_BUTTON :{BLACK}Fenster wird nicht durch die "schließe alle Fenster"-Taste geschlossen
-STR_RESIZE_BUTTON :{BLACK}Klicken und Ziehen zum Ändern der Größe des Fensters
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schalter für großes/kleines Fenster
+STR_TOOLTIP_STICKY :{BLACK}Fenster wird nicht durch die "schließe alle Fenster"-Taste geschlossen
+STR_TOOLTIP_RESIZE :{BLACK}Klicken und Ziehen zum Ändern der Größe des Fensters
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schalter für großes/kleines Fenster
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bildlaufleiste: Liste auf- und abwärts blättern
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bildlaufleiste: Liste nach links und rechts blättern
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Gebäude usw. auf einem Planquadrat abreißen
# Query window
-STR_DEFAULT :{BLACK}Standard
-STR_QUERY_CANCEL :{BLACK}Abbrechen
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Standard
+STR_BUTTON_CANCEL :{BLACK}Abbrechen
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :^1234567890ß'€qwertzuiopü+asdfghjklöä#<yxcvbnm,.- .
@@ -317,7 +317,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Schild a
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Szenario speichern
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Szenario laden
-STR_MENU_LOAD_HEIGHTMAP :Reliefkarte laden
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Reliefkarte laden
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Editor verlassen
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Beenden
@@ -505,11 +505,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Diagrammschalter für Frachttyp ein/aus
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Zeige detailierte Leistungsaufschlüsselung
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Zeige detailierte Leistungsaufschlüsselung
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Legende des Firmendiagramms
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Graph der Firma ein-/ausblenden
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Graph der Firma ein-/ausblenden
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Firmentabelle
@@ -544,16 +544,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Geld:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kredit:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Gesamt:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Anzahl an Fahrzeugen (Straßenfahrzeuge, Züge, Schiffe und Flugzeuge/Hubschrauber)
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Anzahl an Stationen (Jeder Teil einer Station zählt einzeln: Bahnhof, Ladeplatz, Busbahnhof, Flugplatz, Hafen)
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Geringster Gewinn der Fahrzeuge, die älter als 2 Jahre sind
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Geringste Monatseinnahmen in den letzten 12 Quartalen
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Höchste Monatseinnahmen in den letzten 12 Quartalen
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}In den letzten 4 Quartalen gelieferte Frachteinheiten
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Im letzten Quartal gelieferte Frachttypen
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Kontostand dieser Firma
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Der von dieser Firma in Anspruch genommene Kredit
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Erreichte Punkte von der maximal erreichbaren Anzahl
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Anzahl an Fahrzeugen (Straßenfahrzeuge, Züge, Schiffe und Flugzeuge/Hubschrauber)
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Anzahl an Stationen (Jeder Teil einer Station zählt einzeln: Bahnhof, Ladeplatz, Busbahnhof, Flugplatz, Hafen)
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Geringster Gewinn der Fahrzeuge, die älter als 2 Jahre sind
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Geringste Monatseinnahmen in den letzten 12 Quartalen
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Höchste Monatseinnahmen in den letzten 12 Quartalen
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}In den letzten 4 Quartalen gelieferte Frachteinheiten
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Im letzten Quartal gelieferte Frachttypen
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Kontostand dieser Firma
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Der von dieser Firma in Anspruch genommene Kredit
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Erreichte Punkte von der maximal erreichbaren Anzahl
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Musikbox
@@ -671,8 +671,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Städten
STR_SMALLMAP_CENTER :{BLACK}Zusatzansicht zur akutellen Position scrollen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Alles deaktivieren
-STR_MESSAGES_ENABLE_ALL :{BLACK}Alles aktivieren
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Alles deaktivieren
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Alles aktivieren
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Letzte Nachricht oder letzten Bericht anzeigen
@@ -683,8 +683,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SPEI
# News message history
STR_MESSAGE_HISTORY :{WHITE}Vergangene Nachrichten
-STR_MESSAGE_HISTORY_TIP :{BLACK}Eine Liste der aktuellen Nachrichten
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Eine Liste der aktuellen Nachrichten
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mitteilung
@@ -918,32 +918,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Zu benut
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fehlende/ fehlerhafte Datei{P "" en}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Zusatzinformationen zu den Basisgrafiken
-STR_FULLSCREEN_FAILED :{WHITE}Vollbildmodus nicht möglich
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Vollbildmodus nicht möglich
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Eigene Währung
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wechselkurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Eigene Währung gegenüber dem Pfund (£) verteuern
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Eigene Währung gegenüber dem Pfund (£) verbilligen
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Umrechnungskurs der eigenen Währung gegenüber dem Pfund (£) setzen
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Eigene Währung gegenüber dem Pfund (£) verteuern
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Eigene Währung gegenüber dem Pfund (£) verbilligen
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Umrechnungskurs der eigenen Währung gegenüber dem Pfund (£) setzen
STR_CURRENCY_SEPARATOR :{LTBLUE}Trennsymbol: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Das Tausender-Trennzeichen für die eigene Währung setzen
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Das Tausender-Trennzeichen für die eigene Währung setzen
STR_CURRENCY_PREFIX :{LTBLUE}Präfix: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Das Zeichen für die eigene Währung setzen (Prefix)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Das Zeichen für die eigene Währung setzen (Prefix)
STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Das Zeichen für die Eigene Währung setzen (Suffix)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Das Zeichen für die Eigene Währung setzen (Suffix)
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Umstellung auf Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Umstellung auf Euro: {ORANGE}nie
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Einführungsjahr des Euros festlegen
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Früher den Euro einführen
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Später den Euro einführen
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Einführungsjahr des Euros festlegen
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Früher den Euro einführen
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Später den Euro einführen
STR_CURRENCY_PREVIEW :{LTBLUE}Vorschau: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pfund (£) in der eigenen Währung
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pfund (£) in der eigenen Währung
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Parameter für eigene Währung ändern
# Difficulty level window
@@ -957,7 +957,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}benutzer
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Highscoretabelle zeigen
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Speichern
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Speichern
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Max. Gegenspielerzahl: {ORANGE}{COMMA}
@@ -1023,7 +1023,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Hoch
STR_CITY_APPROVAL_TOLERANT :Mäßig
STR_CITY_APPROVAL_HOSTILE :Gering
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Hierdurch wurde der Schwierigkeitsgrad auf "benutzerdefiniert" gestellt.
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Hierdurch wurde der Schwierigkeitsgrad auf "benutzerdefiniert" gestellt.
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Erweiterte Einstellungen
@@ -1272,7 +1272,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(nich
STR_CONFIG_SETTING_MAP_X :{LTBLUE}X-Abmessung des Spielfeldes: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-Abmessung des Spielfeldes: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Wert der Einstellung ändern
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Wert der Einstellung ändern
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1314,9 +1314,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD
# Quit window
STR_QUIT_CAPTION :{WHITE}Verlassen
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}OpenTTD wirklich beenden und zu {}{STRING} zurückkehren?
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nein
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}OpenTTD wirklich beenden und zu {}{STRING} zurückkehren?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nein
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1332,11 +1332,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Spiel beenden
STR_ABANDON_GAME_QUERY :{YELLOW}Das Spiel wirklich beenden?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Soll das Szenario wirklich verlassen werden?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Soll das Szenario wirklich verlassen werden?
# Cheat window
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Die Kontrollkästchen zeigen an, ob dieser Cheat schonmal verwendet worden ist.
+STR_CHEATS_TOOLTIP :{BLACK}Die Kontrollkästchen zeigen an, ob dieser Cheat schonmal verwendet worden ist.
STR_CHEATS_WARNING :{BLACK}Achtung! Hiermit betrügt man seine Mitspieler. Man sollte bedenken, dass sie das niemals verzeihen werden.
STR_CHEAT_MONEY :{LTBLUE}Kontostand um {CURRENCY} erhöhen
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spiele die Firma: {ORANGE}{COMMA}
@@ -1345,24 +1345,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnel
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Bauen im Pausenmodus: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Düsenflugzeuge stürzen auf kleinen Flughäfen nicht häufiger ab: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Wechsle Klima: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :Gemäßigt
-STR_SUB_ARCTIC_LANDSCAPE :Subarktisch
-STR_SUB_TROPICAL_LANDSCAPE :Subtropisch
-STR_TOYLAND_LANDSCAPE :Fantastisch
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Gemäßigt
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktisch
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Subtropisch
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Fantastisch
STR_CHEAT_CHANGE_DATE :{LTBLUE}Ändere Datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktiviere Veränderung der Produktionswerte: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Neues Farbschema
-STR_LIVERY_GENERAL_TIP :{BLACK}Allgemeines Farbschema anzeigen
-STR_LIVERY_TRAIN_TIP :{BLACK}Zugfarbschema anzeigen
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Fahrzeugfarbschema anzeigen
-STR_LIVERY_SHIP_TIP :{BLACK}Schiffsfarbschema anzeigen
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Flugzeugfarbschema anzeigen
-STR_LIVERY_PRIMARY_TIP :{BLACK}Wähle die Hauptfarbe für das gewählte Schema aus.
-STR_LIVERY_SECONDARY_TIP :{BLACK}Wähle die Nebenfarbe für das ausgewählte Schema.
-STR_LIVERY_PANEL_TIP :{BLACK}Wähle ein Farbschema oder mehrere Farbschemata mittels Strg+Klick aus, um diese zu ändern. Klicke in das Kästchen um ein Schema zu aktivieren.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Allgemeines Farbschema anzeigen
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Zugfarbschema anzeigen
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Fahrzeugfarbschema anzeigen
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Schiffsfarbschema anzeigen
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Flugzeugfarbschema anzeigen
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wähle die Hauptfarbe für das gewählte Schema aus.
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wähle die Nebenfarbe für das ausgewählte Schema.
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Wähle ein Farbschema oder mehrere Farbschemata mittels Strg+Klick aus, um diese zu ändern. Klicke in das Kästchen um ein Schema zu aktivieren.
STR_LIVERY_DEFAULT :Standardlackierung
STR_LIVERY_STEAM :Dampflok
@@ -1400,19 +1400,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Wähle w
STR_FACE_NEW_FACE_BUTTON :{BLACK}Neues Gesicht
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Wähle zufälliges neues Gesicht
STR_FACE_ADVANCED :{BLACK}Detailliert
-STR_FACE_ADVANCED_TIP :{BLACK}Umfangreichere Wahl des Gesichts
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Umfangreichere Wahl des Gesichts
STR_FACE_SIMPLE :{BLACK}Einfach
-STR_FACE_SIMPLE_TIP :{BLACK}Einfache Wahl des Gesichts
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Einfache Wahl des Gesichts
STR_FACE_LOAD :{BLACK}Laden
-STR_FACE_LOAD_TIP :{BLACK}Lade bevorzugtes Gesicht
+STR_FACE_LOAD_TOOLTIP :{BLACK}Lade bevorzugtes Gesicht
STR_FACE_LOAD_DONE :{WHITE}Das bevorzugte Gesicht wurde aus der OpenTTD-Konfigurationsdatei geladen.
STR_FACE_FACECODE :{BLACK}Gesichtsnummer
-STR_FACE_FACECODE_TIP :{BLACK}Nummer des Gesichts anschauen / setzen
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Nummer des Gesichts anschauen / setzen
STR_FACE_FACECODE_CAPTION :{WHITE}Nummer des Gesichts anschauen / setzen
STR_FACE_FACECODE_SET :{WHITE}Neue Nummer wurde für das Gesicht registriert.
STR_FACE_FACECODE_ERR :{WHITE}Konnte keine Nummer für das Gesicht registrieren, sie muss zwischen 0 und 4.294.967.295 liegen!
STR_FACE_SAVE :{BLACK}Speichern
-STR_FACE_SAVE_TIP :{BLACK}Speichere bevorzugtes Gesicht
+STR_FACE_SAVE_TOOLTIP :{BLACK}Speichere bevorzugtes Gesicht
STR_FACE_SAVE_DONE :{WHITE}Dieses Gesicht wird als bevorzugtes Gesicht in der OpenTTD-Konfigurationsdatei gespeichert.
STR_FACE_EUROPEAN :{BLACK}Europäisch
STR_FACE_SELECT_EUROPEAN :{BLACK}Auswahl europäischer Gesichter
@@ -1420,120 +1420,120 @@ STR_FACE_AFRICAN :{BLACK}Afrikani
STR_FACE_SELECT_AFRICAN :{BLACK}Auswahl afrikanischer Gesichter
STR_FACE_YES :Ja
STR_FACE_NO :Nein
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Schnauzbart oder Ohrring erlauben
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Schnauzbart oder Ohrring erlauben
STR_FACE_HAIR :Frisur:
-STR_FACE_HAIR_TIP :{BLACK}Frisur ändern
+STR_FACE_HAIR_TOOLTIP :{BLACK}Frisur ändern
STR_FACE_EYEBROWS :Augenbrauen:
-STR_FACE_EYEBROWS_TIP :{BLACK}Augenbrauen ändern
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Augenbrauen ändern
STR_FACE_EYECOLOUR :Augenfarbe:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Augenfarbe ändern
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Augenfarbe ändern
STR_FACE_GLASSES :Brille:
-STR_FACE_GLASSES_TIP :{BLACK}Brille aufsetzen
-STR_FACE_GLASSES_TIP_2 :{BLACK}Brille ändern
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Brille aufsetzen
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Brille ändern
STR_FACE_NOSE :Nase:
-STR_FACE_NOSE_TIP :{BLACK}Nase ändern
+STR_FACE_NOSE_TOOLTIP :{BLACK}Nase ändern
STR_FACE_LIPS :Lippen:
STR_FACE_MOUSTACHE :Schnauzbart:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Lippen oder Schnauzbart ändern
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Lippen oder Schnauzbart ändern
STR_FACE_CHIN :Kinn:
-STR_FACE_CHIN_TIP :{BLACK}Kinn ändern
+STR_FACE_CHIN_TOOLTIP :{BLACK}Kinn ändern
STR_FACE_JACKET :Jackett:
-STR_FACE_JACKET_TIP :{BLACK}Jackett ändern
+STR_FACE_JACKET_TOOLTIP :{BLACK}Jackett ändern
STR_FACE_COLLAR :Kragen:
-STR_FACE_COLLAR_TIP :{BLACK}Kragen ändern
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Kragen ändern
STR_FACE_TIE :Krawatte:
STR_FACE_EARRING :Ohrring:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Krawatte oder Ohrring ändern
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Krawatte oder Ohrring ändern
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Mehrspieler
-STR_NETWORK_CONNECTION :{BLACK}Verbindung:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Zwischen Spiel im Internet und LAN wählen
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Spielername:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Dieser Name dient zur Indentifizierung anderen Spielern gegenüber
-
-STR_NETWORK_GAME_NAME :{BLACK}Name
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Name des Spiels
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Teilnehmer
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Teilnehmer anwesend / max.{}Firmen anwesend / max.
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Spielfeldgröße
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Spielfeldgröße{}Klick sortiert nach Fläche
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Momentanes Spieljahr
-STR_NETWORK_YEARS_CAPTION :{BLACK}Jahre
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Jahre seit Spielbeginn
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Sprache, Server-Version, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Ein Spiel der Liste durch Anklicken wählen
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Zuletzt besuchtes Spiel:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Zuletzt besuchten Server auswählen
-
-STR_NETWORK_GAME_INFO :{SILVER}SPIEL-INFO
-STR_NETWORK_CLIENTS :{SILVER}Teilnehmer: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Sprache: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Landschaft: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Spielfeldgröße: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Aktuelles Datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Passwortgeschützt!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER VOLL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIONSKONFLIKT
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF-KONFLIKT
-
-STR_NETWORK_JOIN_GAME :{BLACK}Spiel betreten
-STR_NETWORK_REFRESH :{BLACK}Aktualisieren
-STR_NETWORK_REFRESH_TIP :{BLACK}Aktualisiert die Serverinformationen
-
-STR_NETWORK_FIND_SERVER :{BLACK}Server suchen
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Netzwerk nach einem Server durchsuchen
-STR_NETWORK_ADD_SERVER :{BLACK}Server hinzufügen
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Fügt einen Server zu der Liste von Servern hinzu, die immer nach laufenden Spielen kontrolliert werden.
-STR_NETWORK_START_SERVER :{BLACK}Server starten
-STR_NETWORK_START_SERVER_TIP :{BLACK}Einen eigenen Server starten
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Bitte eigenen Name eingeben
-STR_NETWORK_ENTER_IP :{BLACK}IP-Adresse des Servers eingeben
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Mehrspieler
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Verbindung:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Zwischen Spiel im Internet und LAN wählen
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spielername:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Dieser Name dient zur Indentifizierung anderen Spielern gegenüber
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name des Spiels
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Teilnehmer
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Teilnehmer anwesend / max.{}Firmen anwesend / max.
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Spielfeldgröße
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Spielfeldgröße{}Klick sortiert nach Fläche
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Momentanes Spieljahr
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Jahre
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jahre seit Spielbeginn
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Sprache, Server-Version, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Ein Spiel der Liste durch Anklicken wählen
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Zuletzt besuchtes Spiel:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Zuletzt besuchten Server auswählen
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPIEL-INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Teilnehmer: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Sprache: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Landschaft: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Spielfeldgröße: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradresse: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktuelles Datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passwortgeschützt!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOLL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIONSKONFLIKT
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF-KONFLIKT
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Spiel betreten
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Aktualisieren
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Aktualisiert die Serverinformationen
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Server suchen
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Netzwerk nach einem Server durchsuchen
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Server hinzufügen
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Fügt einen Server zu der Liste von Servern hinzu, die immer nach laufenden Spielen kontrolliert werden.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Server starten
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Einen eigenen Server starten
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Bitte eigenen Name eingeben
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}IP-Adresse des Servers eingeben
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Neues Mehrspieler-Spiel beginnen
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spielname:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Der Name des Spieles wird anderen Spielern im Mehrspielerdialog angezeigt
-STR_NETWORK_SET_PASSWORD :{BLACK}Passwort setzen
-STR_NETWORK_PASSWORD_TIP :{BLACK}Ein Passwort verhindert, dass unbefugte Leute beitreten.
-STR_NETWORK_SELECT_MAP :{BLACK}Spielfeld auswählen:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Welches Spielfeld soll verwendet werden?
-STR_NETWORK_SERVER_RANDOM_GAME :Spiel nach Zufallsprinzip erstellen
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (ankündigen)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Teilnehmer
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max. Teilnehmeranzahl:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Auswahl der maximal erlaubten Anzahl von Teilnehmern. Nicht alle Slots müssen belegt werden.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Firm{P a en}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max. Firmenanzahl:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Firmen
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Zuschauer
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max. Zuschaueranzahl:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Zuschauern
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Gesprochene Sprache:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Damit andere Spieler wissen, welche Sprache auf diesem Server gesprochen wird.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Spiel beginnen
-STR_NETWORK_START_GAME_TIP :{BLACK}Startet ein neues Mehrspielerspiel auf einem zufällig generierten Spielfeld oder einem Szenario
-STR_NETWORK_LOAD_GAME :{BLACK}Spiel Laden
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Lädt ein gespeichertes Spiel
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Namen für das Netzwerkspiel eingeben
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Neues Mehrspieler-Spiel beginnen
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spielname:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Der Name des Spieles wird anderen Spielern im Mehrspielerdialog angezeigt
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Passwort setzen
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ein Passwort verhindert, dass unbefugte Leute beitreten.
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Spielfeld auswählen:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Welches Spielfeld soll verwendet werden?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Spiel nach Zufallsprinzip erstellen
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (ankündigen)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Teilnehmer
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max. Teilnehmeranzahl:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Auswahl der maximal erlaubten Anzahl von Teilnehmern. Nicht alle Slots müssen belegt werden.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Firm{P a en}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. Firmenanzahl:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Firmen
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Zuschauer
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. Zuschaueranzahl:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrenzt den Server auf eine gewisse Anzahl an Zuschauern
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Gesprochene Sprache:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Damit andere Spieler wissen, welche Sprache auf diesem Server gesprochen wird.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Spiel beginnen
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Startet ein neues Mehrspielerspiel auf einem zufällig generierten Spielfeld oder einem Szenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Spiel Laden
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Lädt ein gespeichertes Spiel
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Namen für das Netzwerkspiel eingeben
# Network game languages
############ Leave those lines in this order!!
@@ -1576,32 +1576,32 @@ STR_NETWORK_LANG_LATVIAN :Lettisch
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Mehrspielerlobby
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Spieleintritt vorbereiten: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Eine Liste aller Firmen, die sich im Spiel befinden. Man kann einer Firma beitreten oder eine eigene Firma gründen, sofern ein Platz frei ist.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}Firmenprofil
-STR_NETWORK_COMPANY_NAME :{SILVER}Firmenname: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Gründung: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Einkommen (letzes Jahr): {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Leistung: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Fahrzeuge: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stationen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spieler: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Neue Firma
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Eine neue Firma gründen
-STR_NETWORK_SPECTATE_GAME :{BLACK}Beim Spiel zusehen
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Als Zuschauer dem Spiel zusehen
-STR_NETWORK_JOIN_COMPANY :{BLACK}Firma beitreten
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Beim Verwalten der ausgewählten Firma helfen
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Mehrspielerlobby
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Spieleintritt vorbereiten: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Eine Liste aller Firmen, die sich im Spiel befinden. Man kann einer Firma beitreten oder eine eigene Firma gründen, sofern ein Platz frei ist.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}Firmenprofil
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmenname: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Gründung: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Einkommen (letzes Jahr): {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Leistung: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Fahrzeuge: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spieler: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Neue Firma
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Eine neue Firma gründen
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Beim Spiel zusehen
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Als Zuschauer dem Spiel zusehen
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Firma beitreten
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Beim Verwalten der ausgewählten Firma helfen
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Verbinden...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Verbinden...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Verbinden...
@@ -1617,13 +1617,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Firmenin
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} Teilnehmer vor Ihnen
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} bisher heruntergeladen
-STR_NETWORK_DISCONNECT :{BLACK}Trennen
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Trennen
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server ist geschützt. Passwort eingeben:
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma ist geschützt. Passwort eingeben:
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Teilnehmerliste
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Teilnehmerliste
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Zuschauen
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Neue Firma
@@ -1645,18 +1645,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Wieviel
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Eingegebenes Passwort nicht speichern
STR_COMPANY_PASSWORD_OK :{BLACK}Passwort der Firma zuweisen
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firmenpasswort
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standard-Firmenpasswort
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Benutze dieses Firmenpasswort als Standard für neue Firmen
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard-Firmenpasswort
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Benutze dieses Firmenpasswort als Standard für neue Firmen
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Beitreten
-STR_COMPANY_JOIN_TIP :{BLACK}Dieser Firma beitreten und sie unterstützen
-STR_COMPANY_PASSWORD :{BLACK}Passwort
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Die Firma durch ein Passwort schützen, sodass nur ausgewählte Spieler beitreten können.
-STR_SET_COMPANY_PASSWORD :{BLACK}Firmenpasswort setzen
+STR_COMPANY_VIEW_JOIN :{BLACK}Beitreten
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Dieser Firma beitreten und sie unterstützen
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Passwort
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Die Firma durch ein Passwort schützen, sodass nur ausgewählte Spieler beitreten können.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Firmenpasswort setzen
# Network chat
-STR_NETWORK_SEND :{BLACK}Abschicken
+STR_NETWORK_CHAT_SEND :{BLACK}Abschicken
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privat] :
STR_NETWORK_CHAT_ALL_CAPTION :[Alle] :
@@ -1669,40 +1669,40 @@ STR_NETWORK_CHAT_ALL :[Alle] {STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Chattext eingeben
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Keine Netzwerkschnittstellen gefunden oder ohne ENABLE_NETWORK kompiliert
-STR_NETWORK_ERR_NOSERVER :{WHITE}Keine Netzwerkspiele gefunden
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Der Server antwortet nicht
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Verbindung konnte nicht hergestellt werden, da die NewGRF-Versionen nicht übereinstimmen.
-STR_NETWORK_ERR_DESYNC :{WHITE}Synchronisation des Netzwerkspiels fehlgeschlagen
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Verbindung zum Netzwerkspiel verloren
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Spielstand konnte nicht vom Server geladen werden
-STR_NETWORK_ERR_SERVER_START :{WHITE}Server konnte nicht gestartet werden
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Verbindung konnte nicht hergestellt werden
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Verbindung #{NUM} hat das Zeitlimit überschritten
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Protokollfehler: Die Verbindung musste getrennt werden
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Diese Version des Spiels entspricht nicht der des Servers
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Falsches Passwort
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Der Server ist voll
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Sie sind auf diesem Server gesperrt
-STR_NETWORK_ERR_KICKED :{WHITE}Sie wurden vom Server hinausgeworfen
-STR_NETWORK_ERR_CHEATER :{WHITE}Mogeln ist auf diesem Server nicht erlaubt
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Keine Netzwerkschnittstellen gefunden oder ohne ENABLE_NETWORK kompiliert
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Keine Netzwerkspiele gefunden
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Der Server antwortet nicht
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Verbindung konnte nicht hergestellt werden, da die NewGRF-Versionen nicht übereinstimmen.
+STR_NETWORK_ERROR_DESYNC :{WHITE}Synchronisation des Netzwerkspiels fehlgeschlagen
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Verbindung zum Netzwerkspiel verloren
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Spielstand konnte nicht vom Server geladen werden
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Server konnte nicht gestartet werden
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Verbindung konnte nicht hergestellt werden
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Verbindung #{NUM} hat das Zeitlimit überschritten
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Protokollfehler: Die Verbindung musste getrennt werden
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Diese Version des Spiels entspricht nicht der des Servers
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Falsches Passwort
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Der Server ist voll
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sie sind auf diesem Server gesperrt
+STR_NETWORK_ERROR_KICKED :{WHITE}Sie wurden vom Server hinausgeworfen
+STR_NETWORK_ERROR_CHEATER :{WHITE}Mogeln ist auf diesem Server nicht erlaubt
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :Allgemeiner Fehler
-STR_NETWORK_ERR_CLIENT_DESYNC :Synchronisationsfehler
-STR_NETWORK_ERR_CLIENT_SAVEGAME :Spielfeld konnte nicht geladen werden.
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Verbindung verloren
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Protokollfehler
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-Versionen stimmen nicht überein
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nicht autorisiert
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :Unerwartetes Datenpaket empfangen
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :Falsche Version
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :Name wird bereits verwendet
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :Falsches Spielpasswort
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :Falsche Firmen-ID in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :vom Server hinausgeworfen
-STR_NETWORK_ERR_CLIENT_CHEATER :hat versucht zu mogeln
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Server voll
+STR_NETWORK_ERROR_CLIENT_GENERAL :Allgemeiner Fehler
+STR_NETWORK_ERROR_CLIENT_DESYNC :Synchronisationsfehler
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :Spielfeld konnte nicht geladen werden.
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Verbindung verloren
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Protokollfehler
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF-Versionen stimmen nicht überein
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nicht autorisiert
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :Unerwartetes Datenpaket empfangen
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :Falsche Version
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :Name wird bereits verwendet
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :Falsches Spielpasswort
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :Falsche Firmen-ID in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :vom Server hinausgeworfen
+STR_NETWORK_ERROR_CLIENT_CHEATER :hat versucht zu mogeln
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Server voll
############ End of leave-in-this-order
# Network related errors
@@ -1714,36 +1714,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spiel angehalte
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spiel fortgesetzt (Teilnehmer ist angemeldet)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spiel fortgesetzt (Teilnehmer konnte nicht angemeldet werden)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :geht
-STR_NETWORK_CLIENT_JOINED :*** {STRING} ist dem Spiel beigetreten
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ist der Firma #{2:NUM} beigetreten
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} ist den Zuschauern beigetreten
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} hat eine neue Firma gegründet (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} hat das Spiel verlassen ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} hat seinen/ihren Namen in {STRING} geändert
-STR_NETWORK_GIVE_MONEY :*** {STRING} gab der eigenen Firma {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Die eigene Firma übergab {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE}Der Server hat das Spiel beendet
-STR_NETWORK_SERVER_REBOOT :{WHITE}Der Server startet neu...{}Bitte warten...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :geht
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ist dem Spiel beigetreten
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ist der Firma #{2:NUM} beigetreten
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ist den Zuschauern beigetreten
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} hat eine neue Firma gegründet (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} hat das Spiel verlassen ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} hat seinen/ihren Namen in {STRING} geändert
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gab der eigenen Firma {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Die eigene Firma übergab {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Der Server hat das Spiel beendet
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Der Server startet neu...{}Bitte warten...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Herunterladen von Erweiterungen
STR_CONTENT_TYPE_CAPTION :{BLACK}Art
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Art der Erweiterung
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Art der Erweiterung
STR_CONTENT_NAME_CAPTION :{BLACK}Name
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Name der Erweiterung
-STR_CONTENT_MATRIX_TIP :{BLACK}Auf eine Zeile klicken, um Details zu sehen{}Kontrollkästchen anklicken, um zum Herunterladen auszuwählen
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name der Erweiterung
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Auf eine Zeile klicken, um Details zu sehen{}Kontrollkästchen anklicken, um zum Herunterladen auszuwählen
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Alles wählen
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Alle Erweiterungen zum Herunterladen auswählen
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Alle Erweiterungen zum Herunterladen auswählen
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Upgrades auswählen
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Alle Erweiterungen, die einen bestehenden Inhalt verbessern, auswählen
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Alle Erweiterungen, die einen bestehenden Inhalt verbessern, auswählen
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Alles abwählen
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Keine Erweiterung zum Herunterladen auswählen
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Keine Erweiterung zum Herunterladen auswählen
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Filter eingeben
-STR_CONTENT_FILTER_TIP :{BLACK}Stichwort eingeben, mit dem die Liste gefiltert werden soll
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Stichwort eingeben, mit dem die Liste gefiltert werden soll
STR_CONTENT_FILTER_TITLE :{BLACK}Filter für Stichworte oder Namen:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Herunterladen
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Beginne die ausgewählten Erweiterung(en) herunterzuladen
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Beginne die ausgewählten Erweiterung(en) herunterzuladen
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Gesamtgröße der ausgewählten Erweiterungen: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}Beschreibung der Erweiterung
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Diese ist nicht zum Herunterladen ausgewählt
@@ -1787,17 +1787,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... Date
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kann heruntergeladene Datei nicht entpacken
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Transparenzeinstellungen
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Transparenz für Stationsschilder einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Transparenz für Bäume einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Transparenz für Häuser einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Transparenz für Industrien einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Transparenz für Gebäude wie Bahnhöfe, Depots und Wegpunkte einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Transparenz für Brücken einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Transparenz für Bauten wie Leuchttürme und Sendemasten einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Transparenz für Oberleitungen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Transparenz für Ladestandsanzeige einstellen. Strg+Klick, um Umschalten zu verhindern.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Objekte unsichtbar statt transparent machen
+STR_TRANSPARENCY_CAPTION :{WHITE}Transparenzeinstellungen
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Transparenz für Stationsschilder einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Transparenz für Bäume einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Transparenz für Häuser einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Transparenz für Industrien einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Transparenz für Gebäude wie Bahnhöfe, Depots und Wegpunkte einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Transparenz für Brücken einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Transparenz für Bauten wie Leuchttürme und Sendemasten einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Transparenz für Oberleitungen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparenz für Ladestandsanzeige einstellen. Strg+Klick, um Umschalten zu verhindern.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Objekte unsichtbar statt transparent machen
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Einzugsgebiet anzeigen
@@ -1809,11 +1809,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Akzeptie
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Liefert: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Verbinde die Station
-STR_CREATE_SPLITTED_STATION :{YELLOW}Errichte eine getrennte Station
+STR_JOIN_STATION_CAPTION :{BLACK}Verbinde die Station
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Errichte eine getrennte Station
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Verbinde den Wegpunkt
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Errichte einen getrennten Wegpunkt
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Verbinde den Wegpunkt
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Errichte einen getrennten Wegpunkt
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Gleis- / Bahnhofsbau
@@ -1837,8 +1837,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ausricht
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Ausrichtung des Zugdepots auswählen
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Wegpunkt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Wegpunkttyp auswählen
+STR_WAYPOINT_CAPTION :{WHITE}Wegpunkt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wegpunkttyp auswählen
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Bahnhof bauen
@@ -1851,36 +1851,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Bahnstei
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bahnhof mittels 'Drag & Drop' bauen
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Wähle eine Stationsart zum anzeigen
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Wähle die Stationsart aus, die gebaut werden soll
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wähle eine Stationsart zum anzeigen
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wähle die Stationsart aus, die gebaut werden soll
-STR_STAT_CLASS_DFLT :Standardstation
-STR_STAT_CLASS_WAYP :Wegpunkte
+STR_STATION_CLASS_DFLT :Standardstation
+STR_STATION_CLASS_WAYP :Wegpunkte
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Signalauswahl
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Blocksignal (Formsignal){}Dieses ist der einfachste Signaltyp. Er erlaubt nur einem Zug zu einem gegebenen Zeitpunkt den Signalabschnitt zu durchfahren.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Einfahrsignal (Formsignal){}Zeigt grün, wenn im nächsten Block mindestens ein Ausfahrsignal grün zeigt. Andernfalls zeigt es rot.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Ausfahrsignal (Formsignal){}Verhält sich wie ein Blocksignal, wird jedoch benötigt, um den Einfahr- oder Kombinationssignalen des Blockes "frei" zu melden.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinationssignal (Formsignal){}Das Kombinationssignal ist gleichzeitig Aus- und Einfahrsignal. Somit werden umfangreiche Signalverschaltungen möglich.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Pfadsignal (Formsignal){}Erlaubt mehreren Zügen gleichzeitig, einen Signalabschnitt zu befahren, sofern der Bremsweg genügend lang ist. Pfadsignale können von hinten durchfahren werden.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Einseitiges Pfadsignal (Formsignal):{}Erlaubt mehreren Zügen, einen Signalabschnitt zu befahren, sofern der Bremsweg genügend lang ist. Einseitige Pfadsignale können nicht von hinten durchfahren werden.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Blocksignal (Lichtsignal){}Signale ermöglichen den unfallfreien Betrieb mehrerer Züge in einem Gleissystem.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Einfahrsignal (Lichtsignal){}Zeigt grün, wenn im folgenden Block mindestens ein Ausfahrsignal grün zeigt. Andernfalls zeigt es rot.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Ausfahrsignal (Lichtsignal){}Verhält sich wie ein Blocksignal, gibt jedoch das Signal an Einfahr- und Kombinationssignale im vorherliegenden Block weiter.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinationssignal (Lichtsignal){}Das Kombinationssignal ist gleichzeitig Aus- und Einfahrsignal. Somit werden umfangreiche Signalverschaltungen möglich.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Pfadsignal (Lichtsignal){}Erlaubt mehreren Zügen gleichzeitig, einen Signalbereich zu befahren, sofern ein Pfad zum nächsten Signal reserviert werden kann. Normale Pfadsignale können von hinten durchfahren werden.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Einseitiges Pfadsignal (Lichtsignal):{}Erlaubt mehreren Zügen, einen Signalbereich zu befahren, sofern ein Pfad reserviert werden kann. Einseitige Pfadsignale können nicht von hinten durchfahren werden.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signalumbau{}Wenn ausgewählt, werden bestehende Signale durch Anklicken zum ausgewählten Signaltyp umgebaut. Strg+Klick ändert die bestehende Bauform.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Abstand der Signale beim automatischen Bau durch Ziehen
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Signalabstand verringern
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Signalabstand erhöhen
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswahl
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blocksignal (Formsignal){}Dieses ist der einfachste Signaltyp. Er erlaubt nur einem Zug zu einem gegebenen Zeitpunkt den Signalabschnitt zu durchfahren.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Einfahrsignal (Formsignal){}Zeigt grün, wenn im nächsten Block mindestens ein Ausfahrsignal grün zeigt. Andernfalls zeigt es rot.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ausfahrsignal (Formsignal){}Verhält sich wie ein Blocksignal, wird jedoch benötigt, um den Einfahr- oder Kombinationssignalen des Blockes "frei" zu melden.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinationssignal (Formsignal){}Das Kombinationssignal ist gleichzeitig Aus- und Einfahrsignal. Somit werden umfangreiche Signalverschaltungen möglich.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Pfadsignal (Formsignal){}Erlaubt mehreren Zügen gleichzeitig, einen Signalabschnitt zu befahren, sofern der Bremsweg genügend lang ist. Pfadsignale können von hinten durchfahren werden.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Einseitiges Pfadsignal (Formsignal):{}Erlaubt mehreren Zügen, einen Signalabschnitt zu befahren, sofern der Bremsweg genügend lang ist. Einseitige Pfadsignale können nicht von hinten durchfahren werden.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Blocksignal (Lichtsignal){}Signale ermöglichen den unfallfreien Betrieb mehrerer Züge in einem Gleissystem.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Einfahrsignal (Lichtsignal){}Zeigt grün, wenn im folgenden Block mindestens ein Ausfahrsignal grün zeigt. Andernfalls zeigt es rot.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Ausfahrsignal (Lichtsignal){}Verhält sich wie ein Blocksignal, gibt jedoch das Signal an Einfahr- und Kombinationssignale im vorherliegenden Block weiter.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinationssignal (Lichtsignal){}Das Kombinationssignal ist gleichzeitig Aus- und Einfahrsignal. Somit werden umfangreiche Signalverschaltungen möglich.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Pfadsignal (Lichtsignal){}Erlaubt mehreren Zügen gleichzeitig, einen Signalbereich zu befahren, sofern ein Pfad zum nächsten Signal reserviert werden kann. Normale Pfadsignale können von hinten durchfahren werden.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einseitiges Pfadsignal (Lichtsignal):{}Erlaubt mehreren Zügen, einen Signalbereich zu befahren, sofern ein Pfad reserviert werden kann. Einseitige Pfadsignale können nicht von hinten durchfahren werden.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signalumbau{}Wenn ausgewählt, werden bestehende Signale durch Anklicken zum ausgewählten Signaltyp umgebaut. Strg+Klick ändert die bestehende Bauform.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Abstand der Signale beim automatischen Bau durch Ziehen
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Signalabstand verringern
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Signalabstand erhöhen
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Eisenbahnbrücke auswählen
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Straßenbrücke wählen
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brückenauswahl - Klicke auf die gewünschte Brücke, um sie zu bauen
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brückenauswahl - Klicke auf die gewünschte Brücke, um sie zu bauen
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Stahlhängebrücke
STR_BRIDGE_NAME_GIRDER_STEEL :Stahlträgerbrücke
STR_BRIDGE_NAME_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
@@ -1914,9 +1914,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Umschalt
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Ausrichtung Depot
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Ausrichtung des Fahrzeugdepots wählen
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Ausrichtung des Fahrzeugdepots wählen
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Ausrichtung Depot
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Ausrichtung des Straßenbahndepots auswählen
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Ausrichtung des Straßenbahndepots auswählen
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Ausrichtung Busbahnhof
@@ -1937,8 +1937,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Werft ba
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Hafen bauen
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Positionsboje, wird als Wegpunkt benötigt
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Aquädukt bauen
-STR_CREATE_LAKE :{BLACK}Wasser erzeugen.{}Baut einen Kanal. Auf Meereshöhe wird bei gedrückter Strg-Taste ein Wasserfeld erzeugt, welches umliegendes Land flutet.
-STR_CREATE_RIVER :{BLACK}Flüsse platzieren.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Wasser erzeugen.{}Baut einen Kanal. Auf Meereshöhe wird bei gedrückter Strg-Taste ein Wasserfeld erzeugt, welches umliegendes Land flutet.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Flüsse platzieren.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ausrichtung der Werft
@@ -1970,20 +1970,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Große F
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Luftfahrt-Drehkreuze
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Flughäfen für Hubschrauber
-STR_STATION_NOISE :{BLACK}Lärmbelastung: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Lärmbelastung: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landschaftsbau
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Land absenken
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Land anheben
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Land ausgleichen
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Land für künftige Nutzung kaufen
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Land absenken
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Land anheben
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Land ausgleichen
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Land für künftige Nutzung kaufen
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Bäume
STR_PLANT_TREE_TOOLTIP :{BLACK}Wähle die zu pflanzende Baumart
STR_TREES_RANDOM_TYPE :{BLACK}Zufällige Baumart
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zufällige Baumart pflanzen
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Zufällige Baumart pflanzen
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Zufällige Bäume
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Bäume zufällig über die Landschaft verteilen
@@ -1996,9 +1996,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Sendemas
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken vergrößern
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken verkleinern
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall
-STR_SE_NEW_WORLD :{BLACK}Neues Szenario erzeugen
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Neues Szenario erzeugen
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Das gesamte Spielereigentum vom Spielfeld entfernen
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Das gesamte Spielereigentum vom Spielfeld entfernen
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Landfläche wiederherstellen
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Soll wirklich das gesamte Spielereigentum entfernt werden?
@@ -2009,41 +2009,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Neue Sta
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Neue Stadt gründen
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Zufällige Stadt
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Stadt an zufälligem Platz gründen
-STR_MANY_RANDOM_TOWNS :{BLACK}Viele zufällige Städte
-STR_RANDOM_TOWNS_TIP :{BLACK}Das Spielfeld mit zufällig platzierten Städten füllen
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Viele zufällige Städte
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Das Spielfeld mit zufällig platzierten Städten füllen
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stadtgröße:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Klein
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mittel
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Groß
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Zufällig
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Zufällig
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Stadtgröße festlegen
STR_FOUND_TOWN_CITY :{BLACK}Großstadt
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Großstädte wachsen schneller als normale Städte und sind (abhängig von den Einstellungen) bereits bei der Gründung größer
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Städtischer Straßenbauplan:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Straßenbauplan für diese Stadt auswählen
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bessere Straßen
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Muster
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 Muster
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Zufall
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Städtischer Straßenbauplan:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Straßenbauplan für diese Stadt auswählen
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bessere Straßen
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Muster
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 Muster
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Zufall
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Neue Industrie finanzieren
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Gewünschte Industrie aus der Liste auswählen
-STR_MANY_RANDOM_INDUSTRIES :Viele zufällige Industrien
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Das Spielfeld mit zufällig platzierten Industrien füllen
-STR_INDUSTRY_BUILD_COST :{BLACK}Kosten: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospektieren
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bauen
-STR_FUND_NEW_INDUSTRY :{BLACK}Finanzieren
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Gewünschte Industrie aus der Liste auswählen
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Viele zufällige Industrien
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Das Spielfeld mit zufällig platzierten Industrien füllen
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kosten: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospektieren
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bauen
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finanzieren
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Gebietsinformation
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Räumungskosten: {LTBLUE}k.A.
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Räumungskosten: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Einnahmen beim Abriss: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Einnahmen beim Abriss: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :k.A.
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigentümer: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Straßenbesitzer: {LTBLUE}{STRING}
@@ -2051,104 +2051,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Straßen
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Gleisbesitzer: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Gehört zur Gemeinde: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Keine
-STR_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Errichtet am: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stationsklasse: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stationstyp: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Errichtet am: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stationsklasse: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stationstyp: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akzeptierte Fracht: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Felsen
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Unebenes Land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Kahles Land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Ackerland
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Schneebedecktes Land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Wüste
-
-STR_RAILROAD_TRACK :Gleis
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Gleis mit Blocksignalen
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Gleis mit Einfahrsignalen
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Gleis mit Ausfahrsignalen
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Gleis mit Kombinationssignalen
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Gleis mit Pfadsignal
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Gleis mit einseitigem Pfadsignal
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Gleis mit Block- und Einfahrsignalen
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Gleis mit Block- und Ausfahrsignalen
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Gleis mit Block- und Kombinationssignalen
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Gleis mit Blocksignal und Pfadsignal
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Gleis mit Blocksignal und einseitigem Pfadsignal
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Gleis mit Ein- und Ausfahrsignalen
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Gleis mit Einfahr- und Kombinationssignalen
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Gleis mit Einfahr- und Pfadsignal
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Gleis mit Einfahr- und einseitigem Pfadsignal
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Gleis mit Ausfahr- und Kombinationssignalen
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Gleis mit Ausfahr- und Pfadsignal
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Gleis mit Ausfahr- und einseitigem Pfadsignal
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Gleis mit Kombinations- und Pfadsignal
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Gleis mit Kombinations- und einseitigem Pfadsignal
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Gleis mit Pfadsignal und einseitigem Pfadsignal
-STR_RAILROAD_TRAIN_DEPOT :Zugdepot
-
-STR_ROAD_DESCRIPTION_ROAD :Straße
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Straße mit Laternen
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Straße mit Bäumen
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Fahrzeugdepot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Bahnübergang
-STR_ROAD_DESCRIPTION_TRAMWAY :Straßenbahn
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Felsen
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Unebenes Land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Kahles Land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ackerland
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schneebedecktes Land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüste
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Gleis
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Gleis mit Blocksignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Gleis mit Einfahrsignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Gleis mit Ausfahrsignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Gleis mit Kombinationssignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Gleis mit Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Gleis mit einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Gleis mit Block- und Einfahrsignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Gleis mit Block- und Ausfahrsignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Gleis mit Block- und Kombinationssignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Gleis mit Blocksignal und Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Gleis mit Blocksignal und einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Gleis mit Ein- und Ausfahrsignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Gleis mit Einfahr- und Kombinationssignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Gleis mit Einfahr- und Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Gleis mit Einfahr- und einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Gleis mit Ausfahr- und Kombinationssignalen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Gleis mit Ausfahr- und Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Gleis mit Ausfahr- und einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Gleis mit Kombinations- und Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Gleis mit Kombinations- und einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Gleis mit Pfadsignal und einseitigem Pfadsignal
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zugdepot
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Straße
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Straße mit Laternen
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Straße mit Bäumen
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Fahrzeugdepot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Bahnübergang
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Straßenbahn
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (im Bau)
-
-STR_TREE_NAME_TREES :Bäume
-STR_TREE_NAME_RAINFOREST :Regenwald
-STR_TREE_NAME_CACTUS_PLANTS :Kakteen
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Bahnhof
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flugzeughangar
-STR_STATION_DESCRIPTION_AIRPORT :Flughafen
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lkw-Ladeplatz
-STR_STATION_DESCRIPTION_BUS_STATION :Busbahnhof
-STR_STATION_DESCRIPTION_SHIP_DOCK :Hafen
-STR_STATION_DESCRIPTION_BUOY :Boje
-STR_LANDINFO_WAYPOINT :Wegpunkt
-
-STR_WATER_DESCRIPTION_WATER :Wasser
-STR_LANDINFO_CANAL :Kanal
-STR_LANDINFO_LOCK :Schleuse
-STR_LANDINFO_RIVER :Fluss
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küste oder Flussufer
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Werft
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (im Bau)
+
+STR_LAI_TREE_NAME_TREES :Bäume
+STR_LAI_TREE_NAME_RAINFOREST :Regenwald
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kakteen
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Bahnhof
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flugzeughangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flughafen
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lkw-Ladeplatz
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Busbahnhof
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Hafen
+STR_LAI_STATION_DESCRIPTION_BUOY :Boje
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Wegpunkt
+
+STR_LAI_WATER_DESCRIPTION_WATER :Wasser
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_LOCK :Schleuse
+STR_LAI_WATER_DESCRIPTION_RIVER :Fluss
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küste oder Flussufer
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Werft
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Eisenbahntunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Straßentunnel
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Eisenbahntunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Straßentunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stahlhängebrücke
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stahlträgerbrücke
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Stahlbetonbrücke
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Holzbrücke
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonbrücke
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rundstahlbrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stahlhängebrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stahlträgerbrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Stahlbetonbrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Holzbrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonbrücke
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rundstahlbrücke
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stahlhängebrücke
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stahlträgerbrücke
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Stahlbetonbrücke
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Holzbrücke
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonbrücke
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rundstahlbrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stahlhängebrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stahlträgerbrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Auslegerbrücke (Stahl)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Stahlbetonbrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Holzbrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonbrücke
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rundstahlbrücke
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aquädukt
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquädukt
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendemast
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Leuchtturm
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendemast
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Leuchtturm
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmensitz
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes Gelände
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2161,7 +2161,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spiel sp
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spiel laden
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Szenario speichern
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Szenario laden
-STR_LOAD_HEIGHTMAP :{WHITE}Reliefkarte laden
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Reliefkarte laden
STR_SAVELOAD_HOME_BUTTON :{BLACK}Hier klicken, um zum Standardverzeichnis für Spielstände zu gehen
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} frei
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste der Laufwerke, Verzeichnisse und gespeicherten Spiele
@@ -2171,119 +2171,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Lösche
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Speichern
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Speichere das Spiel unter dem gewählten Namen
-STR_SAVE_OSKTITLE :{BLACK}Namen für den Spielstand eingeben
+STR_SAVELOAD_OSKTITLE :{BLACK}Namen für den Spielstand eingeben
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Welterstellung
-STR_MAPSIZE :{BLACK}Spielfeldgröße:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Städteanzahl:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Industriedichte:
-STR_SNOW_LINE_HEIGHT :{BLACK}Schneegrenze:
-STR_SNOW_LINE_UP :{BLACK}Schneegrenze um eine Stufe erhöhen
-STR_SNOW_LINE_DOWN :{BLACK}Schneegrenze um eine Stufe senken
-STR_RANDOM_SEED :{BLACK}Zufallsstartwert:
-STR_RANDOM_SEED_HELP :{BLACK}Gib einen Zufallsstartwert ein
-STR_RANDOM :{BLACK}Zufällig
-STR_RANDOM_HELP :{BLACK}Ändere den Zufallsstartwert für die Landschaftsgenerierung
-STR_LAND_GENERATOR :{BLACK}Landgenerator:
-STR_TREE_PLACER :{BLACK}Baumalgorithmus:
-STR_TERRAIN_TYPE :{BLACK}Landschaftstyp:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Gewässermenge:
-STR_SMOOTHNESS :{BLACK}Weichheit:
-STR_GENERATE :{WHITE}Erzeugen
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Welterstellung
+STR_MAPGEN_MAPSIZE :{BLACK}Spielfeldgröße:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Städteanzahl:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Industriedichte:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Schneegrenze:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Schneegrenze um eine Stufe erhöhen
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Schneegrenze um eine Stufe senken
+STR_MAPGEN_RANDOM_SEED :{BLACK}Zufallsstartwert:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Gib einen Zufallsstartwert ein
+STR_MAPGEN_RANDOM :{BLACK}Zufällig
+STR_MAPGEN_RANDOM_HELP :{BLACK}Ändere den Zufallsstartwert für die Landschaftsgenerierung
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Baumalgorithmus:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Landschaftstyp:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Gewässermenge:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Weichheit:
+STR_MAPGEN_GENERATE :{WHITE}Erzeugen
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Spielfeldränder:
-STR_NORTHWEST :{BLACK}Nordwesten
-STR_NORTHEAST :{BLACK}Nordosten
-STR_SOUTHEAST :{BLACK}Südosten
-STR_SOUTHWEST :{BLACK}Südwesten
-STR_BORDER_FREEFORM :{BLACK}Beliebig
-STR_BORDER_WATER :{BLACK}Wasser
-STR_BORDER_RANDOM :{BLACK}Zufällig
-STR_BORDER_RANDOMIZE :{BLACK}Zufällig
-STR_BORDER_MANUAL :{BLACK}Manuell
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Reliefkarte drehen:
-STR_HEIGHTMAP_NAME :{BLACK}Reliefkartenname:
-STR_HEIGHTMAP_SIZE :{BLACK}Größe: {ORANGE}{NUM} × {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Zufallsstartwert eingeben
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Höhe der Schneegrenze ändern
-STR_START_DATE_QUERY_CAPT :{WHITE}Startjahr ändern
+STR_MAPGEN_BORDER_TYPE :{BLACK}Spielfeldränder:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordwesten
+STR_MAPGEN_NORTHEAST :{BLACK}Nordosten
+STR_MAPGEN_SOUTHEAST :{BLACK}Südosten
+STR_MAPGEN_SOUTHWEST :{BLACK}Südwesten
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Beliebig
+STR_MAPGEN_BORDER_WATER :{BLACK}Wasser
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Zufällig
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Zufällig
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuell
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Reliefkarte drehen:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Reliefkartenname:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Größe: {ORANGE}{NUM} × {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Zufallsstartwert eingeben
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Höhe der Schneegrenze ändern
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Startjahr ändern
# SE Map generation
-STR_SE_CAPTION :{WHITE}Szenariotyp
-STR_SE_FLAT_WORLD :{WHITE}Flache Landschaft
-STR_SE_FLAT_WORLD_TIP :{BLACK}Flache Landschaft erzeugen
-STR_SE_RANDOM_LAND :{WHITE}Zufällige Landschaft
-STR_FLAT_WORLD_HEIGHT :{BLACK}Höhe des Flachlands:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flachland um eine Stufe senken
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Flachland um eine Stufe erhöhen
+STR_SE_MAPGEN_CAPTION :{WHITE}Szenariotyp
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flache Landschaft
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Flache Landschaft erzeugen
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Zufällige Landschaft
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Höhe des Flachlands:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flachland um eine Stufe senken
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Flachland um eine Stufe erhöhen
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Flachlandhöhe ändern
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Flachlandhöhe ändern
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Spielfeld wird generiert...
STR_GENERATION_ABORT :{BLACK}Abbrechen
STR_GENERATION_ABORT_CAPTION :{WHITE}Spielfeldgenerierung abbrechen
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Soll die Spielfeldgenerierung wirklich abgebrochen werden?
-STR_PROGRESS :{WHITE}{NUM}% abgeschlossen
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Spielfeldgenerierung
-STR_TREE_GENERATION :{BLACK}Baumerzeugung
-STR_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
-STR_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt
-STR_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet
-STR_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt
-STR_PREPARING_GAME :{BLACK}Spiel wird vorbereitet
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% abgeschlossen
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Spielfeldgenerierung
+STR_GENERATION_TREE_GENERATION :{BLACK}Baumerzeugung
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
+STR_GENERATION_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt
+STR_GENERATION_PREPARING_GAME :{BLACK}Spiel wird vorbereitet
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-Einstellungen
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Gespeicherte Voreinstellung aus Liste auswählen
-STR_NEWGRF_PRESET_SAVE :{BLACK}Set speichern
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Aktuelle Liste als Voreinstellung speichern
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Name der Voreinstellung
-STR_NEWGRF_PRESET_DELETE :{BLACK}Set löschen
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Ausgewählte Voreinstellung löschen
-STR_NEWGRF_ADD :{BLACK}Hinzufügen
-STR_NEWGRF_ADD_TIP :{BLACK}Eine neue NewGRF-Datei zur Liste hinzufügen
-STR_NEWGRF_REMOVE :{BLACK}Entfernen
-STR_NEWGRF_REMOVE_TIP :{BLACK}Die ausgewählte NewGRF-Datei von der Liste entfernen
-STR_NEWGRF_MOVEUP :{BLACK}Nach oben
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Die ausgewählte NewGRF-Datei in der Liste nach oben verschieben
-STR_NEWGRF_MOVEDOWN :{BLACK}Nach unten
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Die ausgewählte NewGRF-Datei in der Liste nach unten verschieben
-STR_NEWGRF_FILE_TIP :{BLACK}Eine Liste der installierten NewGRF-Dateien. Zum Ändern der Parameter Datei auswählen
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Parameter setzen
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Palette ändern
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Farbpalette des ausgewählten NewGRF ändern.{}Nutze dieses, wenn die Grafiken des NewGRF im Spiel pink dargestellt werden
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Ãœbernehmen
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Fehlende Erweiterungen online suchen
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Versuchen, fehlende Erweiterungen online zu finden
-
-STR_NEWGRF_FILENAME :{BLACK}Dateiname: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}NewGRF-ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5-Summe: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Keine Informationen verfügbar
-STR_NEWGRF_NOT_FOUND :{RED}Zugehörige Datei nicht gefunden
-STR_NEWGRF_DISABLED :{RED}Deaktiviert
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF-Parameter eingeben
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Gespeicherte Voreinstellung aus Liste auswählen
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Set speichern
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Aktuelle Liste als Voreinstellung speichern
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Name der Voreinstellung
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Set löschen
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Ausgewählte Voreinstellung löschen
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Hinzufügen
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Eine neue NewGRF-Datei zur Liste hinzufügen
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Entfernen
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Die ausgewählte NewGRF-Datei von der Liste entfernen
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Nach oben
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Die ausgewählte NewGRF-Datei in der Liste nach oben verschieben
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Nach unten
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Die ausgewählte NewGRF-Datei in der Liste nach unten verschieben
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Eine Liste der installierten NewGRF-Dateien. Zum Ändern der Parameter Datei auswählen
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parameter setzen
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palette ändern
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Farbpalette des ausgewählten NewGRF ändern.{}Nutze dieses, wenn die Grafiken des NewGRF im Spiel pink dargestellt werden
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ãœbernehmen
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Fehlende Erweiterungen online suchen
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Versuchen, fehlende Erweiterungen online zu finden
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dateiname: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}NewGRF-ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5-Summe: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keine Informationen verfügbar
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Zugehörige Datei nicht gefunden
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Deaktiviert
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF-Parameter eingeben
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Verfügbare NewGRF-Dateien
STR_NEWGRF_ADD_FILE :{BLACK}Zur Auswahl hinzufügen
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ausgewählte NewGRF-Datei zur Konfiguration hinzufügen
-STR_NEWGRF_RESCAN_FILES :{BLACK}Dateiliste aktualisieren
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Liste der verfügbaren NewGRF-Dateien aktualisieren
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Ausgewählte NewGRF-Datei zur Konfiguration hinzufügen
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Dateiliste aktualisieren
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Liste der verfügbaren NewGRF-Dateien aktualisieren
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2307,7 +2307,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Enthält mehrere "Action 8" Einträge.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Änderungen während eines laufenden Spiels können zum Absturz von OpenTTD führen.{}Trotzdem fortfahren?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Datei kann nicht hinzugefügt werden: NewGRF-ID bereits vergeben
@@ -2332,10 +2332,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Schilder
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Schildtext ändern
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Zum nächsten Schild wechseln
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Zum vorherigen Schild wechseln
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Zum nächsten Schild wechseln
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Zum vorherigen Schild wechseln
-STR_SIGN_OSKTITLE :{BLACK}Einen Namen für dieses Schild eingeben
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Einen Namen für dieses Schild eingeben
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Städte
@@ -2349,10 +2349,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Bevölkerung: {ORANGE}{COMMA}{BLACK} Häuser: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagiere letzten Monat: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Postsäcke letzten Monat: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Für Stadtwachstum benötigte Fracht:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} benötigt
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} angeliefert im letzten Monat
-STR_NOISE_IN_TOWN :{BLACK}Lärmbelastung in der Stadt: {ORANGE}{COMMA}{BLACK} Grenzwert: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Für Stadtwachstum benötigte Fracht:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} benötigt
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} angeliefert im letzten Monat
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Lärmbelastung in der Stadt: {ORANGE}{COMMA}{BLACK} Grenzwert: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zur Stadt scrollen
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Stadtverwaltung
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Öffnet Fenster zur Interaktion mit der Stadtverwaltung
@@ -2399,18 +2399,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Keine
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Bereits vergebene Subventionen:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} von {STATION} nach {STATION}{YELLOW} ({COMPANY}{YELLOW}, bis {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung scrollt Hauptansicht zur Industrie/Stadt
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick auf Dienstleistung scrollt Hauptansicht zur Industrie/Stadt
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamen - Klicke auf den Namen, um die Hauptansicht zur Station zu scrollen
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Strg gedrückt halten, um mehrere Einträge auszuwählen
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Strg gedrückt halten, um mehrere Einträge auszuwählen
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Haltestelle{P "" n}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Keine -
-STR_SELECT_ALL_FACILITIES :{BLACK}Alle Anlagen auswählen
-STR_SELECT_ALL_TYPES :{BLACK}Alle Frachtarten auswählen (einschließlich keine Fracht)
-STR_NO_WAITING_CARGO :{BLACK}Keine Fracht im Wartezustand
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alle Anlagen auswählen
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Alle Frachtarten auswählen (einschließlich keine Fracht)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Keine Fracht im Wartezustand
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2441,18 +2441,18 @@ STR_CARGO_RATING_OUTSTANDING :Hervorragend
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zur Station scrollen
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Namen der Station ändern
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Alle Züge, die diesen Bahnhof anfahren, anzeigen
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Alle Fahrzeuge, die diese Station anfahren, anzeigen
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Alle Flugzeuge, die diesen Flughafen anfliegen, anzeigen
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Alle Schiffe, die diesen Hafen ansteuern, anzeigen
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Alle Züge, die diesen Bahnhof anfahren, anzeigen
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Alle Fahrzeuge, die diese Station anfahren, anzeigen
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Alle Flugzeuge, die diesen Flughafen anfliegen, anzeigen
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Alle Schiffe, die diesen Hafen ansteuern, anzeigen
-STR_QUERY_RENAME_STATION_CAPTION :Station/Ladeplatz umbenennen
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Station/Ladeplatz umbenennen
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zum Wegpunkt scrollen
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Namen des Wegpunkts ändern
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Namen des Wegpunkts ändern
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zur Boje scrollen
-STR_CHANGE_BUOY_NAME :{BLACK}Namen der Boje ändern
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Namen der Boje ändern
STR_EDIT_WAYPOINT_NAME :{WHITE}Namen des Wegpunkts ändern
@@ -2478,7 +2478,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Gesamt:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
-STR_MAX_LOAN :{WHITE}Maximaler Kredit: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maximaler Kredit: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}{SKIP}{SKIP}{CURRENCY} leihen
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Kredit aufnehmen. Strg+Klick, um maximalen Kredit aufzunehmen
@@ -2492,10 +2492,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Gegründet: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Farbschema
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Fahrzeuge:
-STR_TRAINS :{WHITE}{COMMA} Z{P ug üge}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} Fahrzeug{P "" e}
-STR_AIRCRAFT :{WHITE}{COMMA} Flugzeug{P "" e}
-STR_SHIPS :{WHITE}{COMMA} Schiff{P "" e}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} Z{P ug üge}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} Fahrzeug{P "" e}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} Flugzeug{P "" e}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} Schiff{P "" e}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Keine
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmenwert: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% Eigentum von {COMPANY})
@@ -2503,8 +2503,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Firmensitz bauen
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Firmensitz
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Firmensitz bauen / anzeigen
-STR_RELOCATE_HQ :{BLACK}verlegen
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Errichte Firmensitz für 1% des Firmenwertes an anderer Stelle neu.
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}verlegen
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Errichte Firmensitz für 1% des Firmenwertes an anderer Stelle neu.
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Neues Gesicht
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Neues Portrait für Manager aussuchen
@@ -2520,17 +2520,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}25% der
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}25% der Aktien dieser Firma kaufen
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}25% der Aktien dieser Firma verkaufen
-STR_QUERY_COMPANY_NAME_CAPTION :Firmenname
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Name des Managers
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Firmenname
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Name des Managers
STR_BUY_COMPANY_MESSAGE :{WHITE}Wir suchen eine Transportfirma, die unsere Firma übernimmt.{}{}Besteht Interesse daran, {COMPANY} für {CURRENCY} zu übernehmen?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrien
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportiert)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportiert)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen scrollt Hauptansicht zur Industrie
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrien
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportiert)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportiert)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrienamen - Klick auf den Namen scrollt Hauptansicht zur Industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2566,26 +2566,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Flugzeug
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Gewinn im laufenden Jahr: {CURRENCY} (vergangenes Jahr: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Verfügbare Züge
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbare Fahrzeuge
-STR_AVAILABLE_SHIPS :{BLACK}Verfügbare Schiffe
-STR_AVAILABLE_AIRCRAFT :{BLACK}Verfügbare Flugzeuge
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Verfügbare Fahrzeuge für diesen Fahrzeugtyp auflisten
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Verfügbare Züge
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbare Fahrzeuge
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Verfügbare Schiffe
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Verfügbare Flugzeuge
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Verfügbare Fahrzeuge für diesen Fahrzeugtyp auflisten
-STR_MANAGE_LIST :{BLACK}Liste verwalten
-STR_MANAGE_LIST_TIP :{BLACK}Aufträge an alle Fahrzeuge in der Liste verschicken
-STR_REPLACE_VEHICLES :Fahrzeuge ersetzen
-STR_SEND_FOR_SERVICING :Zur Wartung schicken
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Liste verwalten
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Aufträge an alle Fahrzeuge in der Liste verschicken
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Fahrzeuge ersetzen
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Zur Wartung schicken
-STR_SEND_TRAIN_TO_DEPOT :Ins Depot schicken
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Ins Depot schicken
-STR_SEND_SHIP_TO_DEPOT :In die Werft schicken
-STR_SEND_AIRCRAFT_TO_HANGAR :In den Hangar schicken
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Ins Depot schicken
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Ins Depot schicken
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :In die Werft schicken
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :In den Hangar schicken
-STR_MASS_STOP_LIST_TIP :{BLACK}Alle Fahrzeuge in der Liste anhalten
-STR_MASS_START_LIST_TIP :{BLACK}Alle Fahrzeuge in der Liste losschicken
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Alle Fahrzeuge in der Liste anhalten
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Alle Fahrzeuge in der Liste losschicken
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Gemeinsamer Fahrplan von {COMMA} Fahrzeug{P "" en}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Gemeinsamer Fahrplan von {COMMA} Fahrzeug{P "" en}
# Group window
STR_GROUP_ALL_TRAINS :Alle Züge
@@ -2598,11 +2598,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungruppierte Fa
STR_GROUP_DEFAULT_SHIPS :Ungruppierte Schiffe
STR_GROUP_DEFAULT_AIRCRAFTS :Ungruppierte Flugzeuge
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Gruppen - Klick auf eine Gruppe zeigt Liste aller Fahrzeuge der Gruppe an
-STR_GROUP_CREATE_TIP :{BLACK}Neue Gruppe erstellen
-STR_GROUP_DELETE_TIP :{BLACK}Ausgewählte Gruppe löschen
-STR_GROUP_RENAME_TIP :{BLACK}Ausgewählte Gruppe umbenennen
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Diese Gruppe von der automatischen Fahrzeugersetzung ausschließen
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - Klick auf eine Gruppe zeigt Liste aller Fahrzeuge der Gruppe an
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Neue Gruppe erstellen
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Ausgewählte Gruppe löschen
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Ausgewählte Gruppe umbenennen
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Diese Gruppe von der automatischen Fahrzeugersetzung ausschließen
STR_GROUP_ADD_SHARED_VEHICLE :Gemeinsame F. hinzufügen
STR_GROUP_REMOVE_ALL_VEHICLES :Liste leeren
@@ -2625,7 +2625,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Geschw.:
STR_PURCHASE_INFO_SPEED :{BLACK}Geschwindigkeit: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Betriebskosten: {GOLD}{CURRENCY} pro Jahr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapazität: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(umrüstbar)
+STR_PURCHASE_INFO_REFITTABLE :(umrüstbar)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Entwurf: {GOLD}{NUM}{BLACK} Betriebsdauer: {GOLD}{COMMA} Jahr{P "" e}
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zuverlässigkeit: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kosten: {GOLD}{CURRENCY}
@@ -2689,17 +2689,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Ziehe Fa
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Ziehe Schiff hierher, um es zu verkaufen
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Zum Verkauf des Flugzeuges hierher ziehen
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Lok hierher ziehen, um den ganzen Zug zu verkaufen
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Lok hierher ziehen, um den ganzen Zug zu verkaufen
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Alle Züge im Depot verkaufen
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Alle Fahrzeuge im Depot verkaufen
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Alle Schiffe in der Werft verkaufen
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Alle Flugzeuge im Hangar verkaufen
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Alle Züge im Depot verkaufen
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Alle Fahrzeuge im Depot verkaufen
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Alle Schiffe in der Werft verkaufen
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Alle Flugzeuge im Hangar verkaufen
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Alle Züge im Depot automatisch ersetzen
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Alle Fahrzeuge im Depot automatisch ersetzen
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Alle Schiffe in der Werft automatisch ersetzen
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Alle Flugzeuge im Hangar automatisch ersetzen
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Alle Züge im Depot automatisch ersetzen
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Alle Fahrzeuge im Depot automatisch ersetzen
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Alle Schiffe in der Werft automatisch ersetzen
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Alle Flugzeuge im Hangar automatisch ersetzen
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Neue Fahrzeuge
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Neue Fahrzeuge
@@ -2711,35 +2711,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Neues Fa
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Neues Schiff kaufen
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Neues Flugzeug kaufen
-STR_CLONE_TRAIN :{BLACK}Zug kopieren
-STR_CLONE_ROAD_VEHICLE :{BLACK}Fahrzeug kopieren
-STR_CLONE_SHIP :{BLACK}Schiff kopieren
-STR_CLONE_AIRCRAFT :{BLACK}Flugzeug kopieren
+STR_DEPOT_CLONE_TRAIN :{BLACK}Zug kopieren
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Fahrzeug kopieren
+STR_DEPOT_CLONE_SHIP :{BLACK}Schiff kopieren
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Flugzeug kopieren
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Baut eine Kopie des Zuges mit allen Waggons. Klicke diese Schaltfläche und dann auf einen Zug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Baut eine Kopie des Fahrzeuges. Klicke diese Schaltfläche und dann auf ein Fahrzeug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Baut eine Kopie des Schiffes. Klicke diese Schaltfläche und dann auf eine Schiff innerhalb oder außerhalb der Werft. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Baut eine Kopie des Flugzeuges. Klicke auf diese Schaltfläche und dann auf ein Flugzeug innerhalb oder außerhalb des Hangars. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Baut eine Kopie des Zuges mit allen Waggons. Klicke diese Schaltfläche und dann auf einen Zug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Baut eine Kopie des Fahrzeuges. Klicke diese Schaltfläche und dann auf ein Fahrzeug innerhalb oder außerhalb des Depots. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Baut eine Kopie des Schiffes. Klicke diese Schaltfläche und dann auf eine Schiff innerhalb oder außerhalb der Werft. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Baut eine Kopie des Flugzeuges. Klicke auf diese Schaltfläche und dann auf ein Flugzeug innerhalb oder außerhalb des Hangars. Strg+Klick erzeugt gemeinsamen Fahrplan
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Hauptansicht zum Zugdepot scrollen
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Hauptansicht zum Fahrzeugdepot scrollen
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Hauptansicht zur Werft scrollen
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Hauptansicht zum Hangar scrollen
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Alle Züge, die dieses Depot anfahren, auflisten
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Alle Fahrzeuge, die dieses Depot anfahren, auflisten
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Alle Schiffe, die diese Werft anfahren, auflisten
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Alle Flugzeuge, die einen Hangar dieses Flughafens ansteuern, auflisten
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Alle Züge, die dieses Depot anfahren, auflisten
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Alle Fahrzeuge, die dieses Depot anfahren, auflisten
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Alle Schiffe, die diese Werft anfahren, auflisten
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Alle Flugzeuge, die einen Hangar dieses Flughafens ansteuern, auflisten
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Alle Züge im Depot anhalten
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Alle Fahrzeuge im Depot anhalten
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Alle Schiffe in der Werft anhalten
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Alle Flugzeuge im Hangar anhalten
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Alle Züge im Depot anhalten
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Alle Fahrzeuge im Depot anhalten
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Alle Schiffe in der Werft anhalten
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Alle Flugzeuge im Hangar anhalten
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Alle Züge im Depot losschicken
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Alle Fahrzeuge im Depot losschicken
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Alle Schiffe in der Werft losschicken
-STR_MASS_START_HANGAR_TIP :{BLACK}Alle Flugzeuge im Hangar losschicken
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Alle Züge im Depot losschicken
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Alle Fahrzeuge im Depot losschicken
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Alle Schiffe in der Werft losschicken
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Alle Flugzeuge im Hangar losschicken
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Sollen alle Fahrzeuge in diesem Depot verkauft werden?
@@ -2753,38 +2753,38 @@ STR_ENGINE_PREVIEW_SHIP :{G=n}Schiff
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=w}Einschienenbahn
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=w}Magnetschwebebahn
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten: {CURRENCY} Gewicht: {WEIGHT_S}{}Geschwindigk.: {VELOCITY} Leistung: {POWER}{}Betriebskosten: {CURRENCY} pro Jahr{}Kapazität: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY} Max. Geschw.: {VELOCITY}{}Kapazität: {CARGO}, {CARGO}{}Betriebskosten: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY} Max. Geschw.: {VELOCITY}{}Kapazität: {CARGO}{}Betriebskosten: {CURRENCY}/Jahr
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten: {CURRENCY} Gewicht: {WEIGHT_S}{}Geschwindigk.: {VELOCITY} Leistung: {POWER}{}Betriebskosten: {CURRENCY} pro Jahr{}Kapazität: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY} Max. Geschw.: {VELOCITY}{}Kapazität: {CARGO}, {CARGO}{}Betriebskosten: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY} Max. Geschw.: {VELOCITY}{}Kapazität: {CARGO}{}Betriebskosten: {CURRENCY}/Jahr
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} ersetzen
-STR_VEHICLE_TRAIN :Zug
-STR_VEHICLE_ROAD_VEHICLE :Straßenfahrzeug
-STR_VEHICLE_SHIP :Schiff
-STR_VEHICLE_AIRCRAFT :Flugzeug
+STR_REPLACE_VEHICLE_TRAIN :Zug
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Straßenfahrzeug
+STR_REPLACE_VEHICLE_SHIP :Schiff
+STR_REPLACE_VEHICLE_AIRCRAFT :Flugzeug
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Zu ersetzenden Loktyp auswählen
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Loktyp auswählen, der anstelle des links gewählten Loktyps verwendet werden soll
STR_REPLACE_VEHICLES_START :{BLACK}Fahrzeugersetzung an
STR_REPLACE_HELP_START_BUTTON :{BLACK}Klick zum Ersetzen des Loktyps auf der linken Seite mit dem auf der rechten Seite
-STR_NOT_REPLACING :{BLACK}Keine Ersetzung
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Kein Fahrzeug gewählt
+STR_REPLACE_NOT_REPLACING :{BLACK}Keine Ersetzung
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Kein Fahrzeug gewählt
STR_REPLACE_VEHICLES_STOP :{BLACK}Fahrzeugersetzung aus
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klick zum Abbrechen der Ersetzung des Loktyps auf der linken Seite
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersetzen: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Umschalter für Lok- oder Waggonersetzung
-STR_ENGINES :Loks
-STR_WAGONS :Waggons
+STR_REPLACE_ENGINES :Loks
+STR_REPLACE_WAGONS :Waggons
STR_REPLACE_HELP_RAILTYPE :{BLACK}Gleistyp auswählen, für den Loks ersetzt werden sollen
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Hier wird angezeigt, gegen welche Lok die auf der linken Seite gewählte ersetzt wird
-STR_RAIL_VEHICLES :Eisenbahn
-STR_ELRAIL_VEHICLES :E-Loks
-STR_MONORAIL_VEHICLES :Einschienenbahn
-STR_MAGLEV_VEHICLES :Magnetschwebebahn
+STR_REPLACE_RAIL_VEHICLES :Eisenbahn
+STR_REPLACE_ELRAIL_VEHICLES :E-Loks
+STR_REPLACE_MONORAIL_VEHICLES :Einschienenbahn
+STR_REPLACE_MAGLEV_VEHICLES :Magnetschwebebahn
STR_REPLACE_REMOVE_WAGON :{BLACK}Waggon-Entfernung: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ursprüngliche Länge des Zugs beibehalten, indem (vorne beginnend) Waggons entfernt werden, falls das Ersetzen der Lokomotive den Zug verlängern würde.
@@ -2802,10 +2802,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Das Fahr
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Das Schiff zur Werft schicken. Strg+Klick, um dort nur Wartung durchzuführen.
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Das Flugzeug in den Hangar schicken. Strg+Klick, um dort nur Wartung durchzuführen.
-STR_CLONE_TRAIN_INFO :{BLACK}Baut eine Kopie des Zuges mit allen Waggons. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Baut eine Kopie des Fahrzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_SHIP_INFO :{BLACK}Baut eine Kopie des Schiffes. Strg+Klick erzeugt gemeinsamen Fahrplan
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Baut eine Kopie des Flugzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Baut eine Kopie des Zuges mit allen Waggons. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Baut eine Kopie des Fahrzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Baut eine Kopie des Schiffes. Strg+Klick erzeugt gemeinsamen Fahrplan
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Baut eine Kopie des Flugzeuges. Strg+Klick erzeugt gemeinsamen Fahrplan
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Zug zur Weiterfahrt zwingen, ohne das Signal zu beachten
@@ -2838,36 +2838,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Abfahrt
STR_VEHICLE_STATUS_CRASHED :{RED}Unfall!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Panne
STR_VEHICLE_STATUS_STOPPED :{RED}Angehalten
-STR_TRAIN_STOPPING :{RED}Halte an
-STR_TRAIN_STOPPING_VEL :{RED}Halte an, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Keine Energie
-STR_TRAIN_STUCK :{ORANGE}Warte auf freie Wege
-
-STR_HEADING_FOR_STATION :{LTBLUE}Unterwegs nach {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Unterwegs nach {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Keine Aufträge
-STR_NO_ORDERS_VEL :{LTBLUE}Keine Aufträge, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Fahre zu {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Fahre zu {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Unterwegs zu {TOWN} Zugdepot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Unterwegs zu {TOWN} Zugdepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Unterwegs zum Fahrzeugdepot {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Unterwegs zum Fahrzeugdepot {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Unterwegs zur Werft {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Unterwegs zur Werft {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Unterwegs zu {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Unterwegs zu {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Wartung in {TOWN} Zugdepot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Wartung in {TOWN} Zugdepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Wartung im Fahrzeugdepot {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Wartung im Fahrzeugdepot {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Wartung in der Werft {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Wartung in der Werft {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Wartung in {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Wartung in {STATION} Hangar, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Halte an
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Halte an, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Keine Energie
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Warte auf freie Wege
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Unterwegs nach {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Unterwegs nach {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Keine Aufträge
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Keine Aufträge, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Fahre zu {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Fahre zu {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Unterwegs zu {TOWN} Zugdepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Unterwegs zu {TOWN} Zugdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Unterwegs zum Fahrzeugdepot {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Unterwegs zum Fahrzeugdepot {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Unterwegs zur Werft {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Unterwegs zur Werft {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Unterwegs zu {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Unterwegs zu {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Wartung in {TOWN} Zugdepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Wartung in {TOWN} Zugdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Wartung im Fahrzeugdepot {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Wartung im Fahrzeugdepot {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Wartung in der Werft {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Wartung in der Werft {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Wartung in {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Wartung in {STATION} Hangar, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
@@ -2880,8 +2880,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Flugzeug
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriebskosten: {LTBLUE}{CURRENCY}/Jahr
# The next two need to stay in this order
-STR_AGE :{COMMA} Jahr{P "" e} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} Jahr{P "" e} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} Jahr{P "" e} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} Jahr{P "" e} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Max. Geschw.: {LTBLUE}{VELOCITY}
@@ -2895,7 +2895,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}KapazitÃ
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Kapazität: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapazität: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer-Einnahmen: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer-Einnahmen: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Wartungsintervall: {LTBLUE}{COMMA}Tag{P "" e} {BLACK} Letzte Wartung: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Wartungsintervall: {LTBLUE}{COMMA}%{BLACK} Letzte Wartung: {LTBLUE}{DATE_LONG}
@@ -2911,9 +2911,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Flugzeug
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebaut: {LTBLUE}{NUM}{BLACK} Wert: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Wert: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Frachtkapazität dieses Zuges:
-STR_TOTAL_CAPACITY :{LTBLUE}{CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Frachtkapazität dieses Zuges:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Leer
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} von {STATION}
@@ -2928,7 +2928,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Zeige Ka
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Frachtübersicht
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Frachtübersicht des Zuges anzeigen, aufgeteilt nach Frachttyp
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapazität: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapazität: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Umrüsten)
@@ -2952,15 +2952,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Flugzeug
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Aufträge)
-STR_TIMETABLE_VIEW :{BLACK}Fahrplan
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Zur Fahrplanansicht wechseln
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Fahrplan
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Zur Fahrplanansicht wechseln
STR_ORDERS_LIST_TOOLTIP :{BLACK}Auftragsliste - zum Markieren hier anklicken. Strg+Klick springt zum Bahnhof
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Ende der Aufträge - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Ende des gemeinsam genutzten Fahrplans - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Ende des gemeinsam genutzten Fahrplans - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}ohne Halt
@@ -2984,14 +2984,14 @@ STR_ORDER_DROP_TRANSFER :Umladen
STR_ORDER_DROP_NO_UNLOADING :Nicht entladen
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ändert Entladeverhalten des ausgewählten Auftrags
-STR_REFIT :{BLACK}Umrüsten
-STR_REFIT_TIP :{BLACK}Frachtart auswählen, auf die umgerüstet werden soll. Strg+Klick, um einen Umrüstungsauftrag wieder zu entfernen
+STR_ORDER_REFIT :{BLACK}Umrüsten
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Frachtart auswählen, auf die umgerüstet werden soll. Strg+Klick, um einen Umrüstungsauftrag wieder zu entfernen
-STR_SERVICE :{BLACK}Wartung
+STR_ORDER_SERVICE :{BLACK}Wartung
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Gehe immer
STR_ORDER_DROP_SERVICE_DEPOT :Wartung, wenn nötig
STR_ORDER_DROP_HALT_DEPOT :Stopp
-STR_SERVICE_HINT :{BLACK}Überspringe diesen Auftrag, sofern keine Wartung benötigt wird
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Überspringe diesen Auftrag, sofern keine Wartung benötigt wird
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Fahrzeuginformation, welche für den Sprung ausgewertet wird
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Ladezustand (Prozent)
@@ -3012,7 +3012,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :wahr
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :falsch
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Wert der mit Farzeuginformation verglichen wird
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Wert für den Vergleich eingeben
STR_ORDERS_SKIP_BUTTON :{BLACK}Ãœberspringen
@@ -3026,13 +3026,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Nächstes Depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Nächster Hangar
STR_ORDER_CONDITIONAL :Bedingter Sprung zu Auftrag
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Füge einen neuen Auftrag vor dem markierten Auftrag ein, oder setze ihn ans Ende der Liste
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Erweiterten Befehl einfügen
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Erweiterten Befehl einfügen
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Alle Fahrzeuge mit demselben Fahrplan anzeigen
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Alle Fahrzeuge mit demselben Fahrplan anzeigen
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Fahre über {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Fahre ohne Halt über {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Fahre über {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Fahre ohne Halt über {WAYPOINT}
STR_ORDER_SERVICE_AT :Falls nötig, Wartung in
STR_ORDER_SERVICE_NON_STOP_AT :Fahre ohne Halt Zwecks Wartung zu
@@ -3042,15 +3042,15 @@ STR_ORDER_NEAREST_HANGAR :dem nächsten H
STR_ORDER_TRAIN_DEPOT :{G=n}Zugdepot
STR_ORDER_ROAD_VEHICLE_DEPOT :{G=n}Straßenfahrzeugdepot
STR_ORDER_SHIP_DEPOT :{G=w}Werft
-STR_GO_TO_DEPOT :{STRING}{G 2 "m" "r" "m" " den"} {2:STRING} {1:TOWN}
-STR_GO_TO_NEAREST_DEPOT :{STRING}{G 2 m r m " den"} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING}{G 2 "m" "r" "m" " den"} {2:STRING} {1:TOWN}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING}{G 2 m r m " den"} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
-STR_REFIT_ORDER :(auf {STRING} umrüsten)
-STR_REFIT_STOP_ORDER :(auf {STRING} umrüsten und stoppen)
-STR_STOP_ORDER :(Stopp)
+STR_ORDER_REFIT_ORDER :(auf {STRING} umrüsten)
+STR_ORDER_REFIT_STOP_ORDER :(auf {STRING} umrüsten und stoppen)
+STR_ORDER_STOP_ORDER :(Stopp)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Voll beladen)
STR_ORDER_FULL_LOAD_ANY :(Mit einer Fracht voll beladen)
@@ -3071,16 +3071,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[am Anfang]
STR_ORDER_STOP_LOCATION_MIDDLE :[in der Mitte]
STR_ORDER_STOP_LOCATION_FAR_END :[am Ende]
-STR_CONDITIONAL_UNCONDITIONAL :Springe zu Auftrag {COMMA}
-STR_CONDITIONAL_NUM :Springe zu Auftrag {COMMA}, wenn {STRING} {STRING} {COMMA} ist
-STR_CONDITIONAL_TRUE_FALSE :Springe zu Auftrag {COMMA}, wenn {STRING} {STRING} ist
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Springe zu Auftrag {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Springe zu Auftrag {COMMA}, wenn {STRING} {STRING} {COMMA} ist
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Springe zu Auftrag {COMMA}, wenn {STRING} {STRING} ist
STR_INVALID_ORDER :{RED} (Ungültiger Auftrag)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Fahrplan)
-STR_ORDER_VIEW :{BLACK}Aufträge
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Zur Auftragsanzeige wechseln
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Aufträge
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Zur Auftragsanzeige wechseln
STR_TIMETABLE_TOOLTIP :{BLACK}Fahrplan - Einträge anklicken um sie zu markieren.
@@ -3102,10 +3102,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Dieses F
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zeit ändern
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag ändern
-STR_CLEAR_TIME :{BLACK}Zeit löschen
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Zeit löschen
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Zeitrahmen für den markierten Auftrag löschen
-STR_RESET_LATENESS :{BLACK}Verspätung löschen
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspätung löschen
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Verspätungsmelder zurücksetzen (das Fahrzeug gilt dann als pünktlich).
STR_TIMETABLE_AUTOFILL :{BLACK}Erfassen
@@ -3113,42 +3113,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zeiten a
# AI debug window
STR_AI_DEBUG :{WHITE}KI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Name der KI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name der KI
STR_AI_DEBUG_RELOAD :{BLACK}KI erneut laden
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Stoppe die KI, lade das Script neu und starte de KI erneut
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stoppe die KI, lade das Script neu und starte de KI erneut
-STR_AI_NO_AI_FOUND :Keine passende KI gefunden.{}Diese KI ist ein Platzhalter und wird nichts tun.{}KIs können im Hauptmenü als Erweiterung heruntergeladen werden.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Einer der laufenden KIs ist abgestürzt. Es ist nett, den Fehler dem Autor der KI mittels eines Screenshots vom KI-Debug-Fenster unter Angabe der OpenTTD-Versionsnummer zu melden.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI Debug-Fenster ist nur auf dem Server verfügbar
+STR_ERROR_AI_NO_AI_FOUND :Keine passende KI gefunden.{}Diese KI ist ein Platzhalter und wird nichts tun.{}KIs können im Hauptmenü als Erweiterung heruntergeladen werden.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Einer der laufenden KIs ist abgestürzt. Es ist nett, den Fehler dem Autor der KI mittels eines Screenshots vom KI-Debug-Fenster unter Angabe der OpenTTD-Versionsnummer zu melden.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI Debug-Fenster ist nur auf dem Server verfügbar
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}KI einstellen
-STR_AI_LIST_TIP :{BLACK}Liste aller KIs, die im nächsten Spiel geladen werden
-STR_AI_HUMAN_PLAYER :menschlicher Spieler
-STR_AI_RANDOM_AI :Zufällige KI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Liste aller KIs, die im nächsten Spiel geladen werden
+STR_AI_CONFIG_HUMAN_PLAYER :menschlicher Spieler
+STR_AI_CONFIG_RANDOM_AI :Zufällige KI
-STR_AI_CHANGE :{BLACK}KI wählen
-STR_AI_CHANGE_TIP :{BLACK}Eine andere KI für diesen Eintrag auswählen
-STR_AI_CONFIGURE :{BLACK}Einstellungen
-STR_AI_CONFIGURE_TIP :{BLACK}Einstellungen für die KI anzeigen und / oder ändern
+STR_AI_CONFIG_CHANGE :{BLACK}KI wählen
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Eine andere KI für diesen Eintrag auswählen
+STR_AI_CONFIG_CONFIGURE :{BLACK}Einstellungen
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Einstellungen für die KI anzeigen und / oder ändern
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Verfügbare KIs
-STR_AI_AILIST_TIP :{BLACK}Klicken, um eine KI auszuwählen
+STR_AI_LIST_TOOLTIP :{BLACK}Klicken, um eine KI auszuwählen
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Anwenden
-STR_AI_ACCEPT_TIP :{BLACK}Ausgewählte KI verwenden
-STR_AI_CANCEL :{BLACK}Abbrechen
-STR_AI_CANCEL_TIP :{BLACK}KI nicht wechseln
+STR_AI_LIST_ACCEPT :{BLACK}Anwenden
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Ausgewählte KI verwenden
+STR_AI_LIST_CANCEL :{BLACK}Abbrechen
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}KI nicht wechseln
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}KI Parameter
-STR_AI_CLOSE :{BLACK}Schließen
-STR_AI_RESET :{BLACK}Rücksetzen
+STR_AI_SETTINGS_CLOSE :{BLACK}Schließen
+STR_AI_SETTINGS_RESET :{BLACK}Rücksetzen
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3169,8 +3169,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Geschät
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Geschätzte Einnahmen: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Speichern läuft,{}bitte warten, bis es beendet ist!
-STR_AUTOSAVE_FAILED :{WHITE}Autosicherung fehlgeschlagen
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Speichern läuft,{}bitte warten, bis es beendet ist!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosicherung fehlgeschlagen
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Laufwerk nicht betriebsbereit
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Spielspeicherung fehlgeschlagen{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Datei kann nicht gelöscht werden
@@ -3181,22 +3181,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Spielstand wurd
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Datei kann nicht gelesen werden
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Datei kann nicht geschrieben werden
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Prüfung der Datenintegrität fehlgeschlagen
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spiel wurde in einer Version ohne Straßenbahnunterstützung gespeichert. Alle Straßenbahnen wurden entfernt.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spiel wurde in einer Version ohne Straßenbahnunterstützung gespeichert. Alle Straßenbahnen wurden entfernt.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Spielfeldgenerierung wurde abgebrochen... {} ...kein brauchbarer Platz für eine Stadt gefunden
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...in diesem Szenario gibt es keine Stadt
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Spielfeldgenerierung wurde abgebrochen... {} ...kein brauchbarer Platz für eine Stadt gefunden
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...in diesem Szenario gibt es keine Stadt
-STR_PNGMAP_ERROR :{WHITE}Landschaft kann nicht aus PNG-Datei geladen werden...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...Datei nicht gefunden.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...Bildtyp kann nicht umgewandelt werden. 8- oder 24-bit-PNG-Datei erforderlich.
-STR_PNGMAP_ERR_MISC :{WHITE}...irgendetwas ging schief. Sorry. (Vielleicht eine kaputte Datei?)
+STR_ERROR_PNGMAP :{WHITE}Landschaft kann nicht aus PNG-Datei geladen werden...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...Datei nicht gefunden.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...Bildtyp kann nicht umgewandelt werden. 8- oder 24-bit-PNG-Datei erforderlich.
+STR_ERROR_PNGMAP_MISC :{WHITE}...irgendetwas ging schief. Sorry. (Vielleicht eine kaputte Datei?)
-STR_BMPMAP_ERROR :{WHITE}Landschaft kann nicht aus BMP-Datei geladen werden...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...Bildtyp kann nicht umgewandelt werden.
+STR_ERROR_BMPMAP :{WHITE}Landschaft kann nicht aus BMP-Datei geladen werden...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...Bildtyp kann nicht umgewandelt werden.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skalierungswarnung
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Zu starke Skalierung des Spielfeldes wird nicht empfohlen. Generierung dennoch fortsetzen?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalierungswarnung
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Zu starke Skalierung des Spielfeldes wird nicht empfohlen. Generierung dennoch fortsetzen?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot gespeichert als '{STRING}'
@@ -3219,15 +3219,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...ungee
STR_ERROR_ALREADY_BUILT :{WHITE}...ist bereits gebaut
STR_ERROR_OWNED_BY :{WHITE}...Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...Gelände gehört jemand anderem
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} im Weg
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} im Weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Die Stadtverwaltung von {TOWN} erteilt keine Genehmigung
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Die Stadtverwaltung von {TOWN} verweigert die Genehmigung für den Bau eines weiteren Flughafens in der Stadt
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Die Stadtverwaltung von {TOWN} verweigert aus Lärmschutzgründen den Bau des Flughafens
-STR_BRIBE_FAILED :{WHITE}Der Bestechungsversuch wurde
-STR_BRIBE_FAILED_2 :{WHITE}von einem regionalen Untersuchungsbeamten aufgedeckt.
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Die Stadtverwaltung von {TOWN} verweigert aus Lärmschutzgründen den Bau des Flughafens
+STR_ERROR_BRIBE_FAILED :{WHITE}Der Bestechungsversuch wurde
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}von einem regionalen Untersuchungsbeamten aufgedeckt.
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Land kann nicht angehoben werden...
@@ -3236,7 +3236,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kann die
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Die Ausschachtung würde den Tunnel zerstören
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Ist bereits auf Meereshöhe
STR_ERROR_TOO_HIGH :{WHITE}Zu hoch
-STR_ALREADY_LEVELLED :{WHITE}... ist schon flach
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ist schon flach
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Firmenname kann nicht geändert werden...
@@ -3247,29 +3247,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Weitere
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...Kredit bereits zurückgezahlt
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...erfordert {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kredit kann nicht getilgt werden...
-STR_INSUFFICIENT_FUNDS :{WHITE}Von der Bank geliehenes Geld kann nicht abgegeben werden...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Von der Bank geliehenes Geld kann nicht abgegeben werden...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Firmenkauf nicht möglich...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Firmensitz kann nicht gebaut werden ...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kauf von 25% der Aktien dieser Firma nicht möglich...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Verkauf von 25% der Aktien dieser Firma nicht möglich...
-STR_PROTECTED :{WHITE}Diese Firma ist noch nicht alt genug, um an der Börse gehandelt zu werden...
+STR_ERROR_PROTECTED :{WHITE}Diese Firma ist noch nicht alt genug, um an der Börse gehandelt zu werden...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Bau von Städten unmöglich
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Bau von Städten unmöglich
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Die Stadt kann nicht umbenannt werden...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Stadt kann hier nicht gegründet werden...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...zu dicht am Spielfeldrand
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...zu dicht an einer anderen Stadt
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...zu viele Städte
-STR_NO_SPACE_FOR_TOWN :{WHITE}...es ist kein Platz mehr auf dem Spielfeld.
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Städte bauen im Moment keine Straßen. Städtischer Straßenbau kann mittels Erweiterte Einstellungen->Wirtschaft->Städte eingestellt werden.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Straßenarbeiten sind im Gange
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...es ist kein Platz mehr auf dem Spielfeld.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Städte bauen im Moment keine Straßen. Städtischer Straßenbau kann mittels Erweiterte Einstellungen->Wirtschaft->Städte eingestellt werden.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Straßenarbeiten sind im Gange
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Industrie kann nicht erzeugt werden...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Industrie kann nicht erzeugt werden...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} kann hier nicht gebaut werden...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Industrie kann hier nicht gebaut werden...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...zu nah an einer anderen Industrie
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...zu nah an einer anderen Industrie
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...erst muss eine Stadt gegründet werden
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...pro Stadt nur einmal erlaubt
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kann nur in Städten mit mehr als 1200 Einwohnern gebaut werden
@@ -3290,7 +3290,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Flughafe
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Grenzt an mehr als eine vorhandene Station/Ladeplatz
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...Bahnhof ist zu groß
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ungleichförmige Stationen deaktiviert
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ungleichförmige Stationen deaktiviert
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Zu viele Stationen/Ladeplätze im Umkreis
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Zu viele Bahnsteigteile
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Zu viele Busbahnhöfe
@@ -3300,12 +3300,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Statione
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Zu dicht an einem anderen Hafen
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Zu dicht an einem anderen Flughafen
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Station kann nicht umbenannt werden...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...diese Straße ist in kommunaler Trägerschaft
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...Straße verläuft in die falsche Richtung
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...diese Straße ist in kommunaler Trägerschaft
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...Straße verläuft in die falsche Richtung
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Dieser Teil des Bahnhofs kann nicht entfernt werden...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Bahnhof muss erst abgerissen werden
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Dieser Teil des Bahnhofs kann nicht entfernt werden...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Bahnhof muss erst abgerissen werden
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Bushaltestelle kann nicht entfernt werden...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}LKW-Ladestelle kann nicht entfernt werden...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Straßenbahnhaltestelle kann nicht entfernt werden...
@@ -3323,14 +3323,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Flughafe
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Grenzt an mehr als einen vorhandenen Wegpunkt
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zu nahe an einem anderen Wegpunkt
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht gebaut werden...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht gebaut werden...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Boje kann hier nicht platziert werden...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Wegpunktname kann nicht geändert werden...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Wegpunktname kann nicht geändert werden...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht entfernt werden...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Wegpunkt muss erst abgerissen werden
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Wegpunkt kann hier nicht entfernt werden...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Wegpunkt muss erst abgerissen werden
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...Boje ist im Weg
-STR_BUOY_IS_IN_USE :{WHITE}... Boje ist in Benutzung
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... Boje ist in Benutzung
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Zugdepot kann hier nicht gebaut werden...
@@ -3347,14 +3347,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Züge kÃ
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Zug zu lang
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Fahrzeug kann nicht umgedreht werden...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Fahrzeuge, die aus mehreren Einheiten bestehen, können nicht umgedreht werden.
-STR_INCOMPATIBLE_RAIL_TYPES :inkompatible Gleistypen
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :inkompatible Gleistypen
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Fahrzeug kann nicht bewegt werden...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Hintere Lok folgt immer der vorderen Lok
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Weg zum Depot kann nicht gefunden werden
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Fahrzeugdepot unauffindbar
-STR_DEPOT_WRONG_DEPOT_TYPE :Falsche Art von Depot
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Falsche Art von Depot
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} ist nach Ersetzung zu lang
@@ -3365,14 +3365,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(Geld fehlt)
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Unmögliche Gleisverbindung
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Keine geeigneten Gleise
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Gleise müssen erst abgerissen werden
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Einbahnstraße oder blockierter Weg
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Einbahnstraße oder blockierter Weg
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Signal kann hier nicht aufgestellt werden...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Gleise können hier nicht verlegt werden...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Gleise können nicht abgerissen werden...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Signale können hier nicht entfernt werden...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kann Signale hier nicht umbauen...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kann Signale hier nicht umbauen...
-STR_CANT_CONVERT_RAIL :{WHITE}Gleistyp kann hier nicht verändert werden...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Gleistyp kann hier nicht verändert werden...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Straße muss erst entfernt werden
@@ -3383,13 +3383,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Diese St
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Straßenbahn kann hier nicht entfernt werden...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Kanal kann hier nicht gebaut werden...
-STR_CANT_BUILD_LOCKS :{WHITE}Schleuse kann hier nicht gebaut werden...
-STR_CANT_PLACE_RIVERS :{WHITE}Kann hier keine Flüsse platzieren...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kanal kann hier nicht gebaut werden...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Schleuse kann hier nicht gebaut werden...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kann hier keine Flüsse platzieren...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...muss auf Wasser gebaut werden
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...kann nicht auf Wasser gebaut werden
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal muss erst abgerissen werden
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann hier kein Aquädukt bauen...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Kanal muss erst abgerissen werden
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann hier kein Aquädukt bauen...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...hier sind bereits Bäume
@@ -3398,9 +3398,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Baum kan
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Brücke kann hier nicht gebaut werden...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Die Brücke muss erst abgerissen werden
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Anfang und Ende können nicht im selben Feld liegen
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brückenköpfe nicht auf einer Höhe
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Die Brücke ist zu niedrig für diese Umgebung
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Anfang und Ende können nicht im selben Feld liegen
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brückenköpfe nicht auf einer Höhe
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Die Brücke ist zu niedrig für diese Umgebung
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Anfang und Ende müssen auf einer Linie liegen
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...Brücke muss an beiden Seiten auf Land enden
@@ -3409,7 +3409,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tunnel k
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Platz ist nicht für einen Tunnel geeignet
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Der Tunnel muss zuerst abgerissen werden
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ein anderer Tunnel ist im Weg
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Land kann am anderen Ende des Tunnels nicht angehoben werden
# Unmovable related errors
@@ -3419,12 +3419,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Das Land
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...ist bereits im Besitz der eigenen Firma!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Gruppe kann nicht erstellt werden...
-STR_GROUP_CAN_T_DELETE :{WHITE}Gruppe kann nicht gelöscht werden...
-STR_GROUP_CAN_T_RENAME :{WHITE}Gruppe kann nicht umbenannt werden...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Entfernen aller Fahrzeuge dieser Gruppe nicht möglich...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Fahrzeug kann nicht zu dieser Gruppe hinzugefügt werden...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Fahrzeuge mit gemeinsamen Fahrplan können nicht zur Gruppe hinzugefügt werden...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Gruppe kann nicht erstellt werden...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Gruppe kann nicht gelöscht werden...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Gruppe kann nicht umbenannt werden...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Entfernen aller Fahrzeuge dieser Gruppe nicht möglich...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Fahrzeug kann nicht zu dieser Gruppe hinzugefügt werden...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Fahrzeuge mit gemeinsamen Fahrplan können nicht zur Gruppe hinzugefügt werden...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Zug ist im Weg
@@ -3467,21 +3467,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Fahrzeug
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Schiff kann nicht verkauft werden...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Flugzeug kann nicht verkauft werden...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Fahrzeug nicht verfügbar
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Fahrzeug nicht verfügbar
-STR_SHIP_NOT_AVAILABLE :{WHITE}Schiff nicht verfügbar
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flugzeug nicht verfügbar
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Fahrzeug nicht verfügbar
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Fahrzeug nicht verfügbar
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Schiff nicht verfügbar
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flugzeug nicht verfügbar
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Zu viele Fahrzeuge im Spiel
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Das Wartungsintervall kann nicht geändert werden...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kann dieses Schrottfahrzeug nicht mehr verkaufen ...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kann zerstörtes Fahrzeug nicht umrüsten...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kann dieses Schrottfahrzeug nicht mehr verkaufen ...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kann zerstörtes Fahrzeug nicht umrüsten...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Der Zug kann das Signal nicht ohne Gefahr passieren...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Die Zugbewegung kann nicht umgekehrt werden...
-STR_TRAIN_START_NO_CATENARY :Wegen fehlender Oberleitung kann der Zug nicht starten.
+STR_ERROR_TRAIN_START_NO_CATENARY :Wegen fehlender Oberleitung kann der Zug nicht starten.
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Das Fahrzeug kann nicht wenden...
@@ -3500,14 +3500,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}Fahrzeug
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}Fahrzeug kann diese Station nicht erreichen
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}Ein Fahrzeug, welches diesen gemeinsamen Fahrplan nutzt, kann die Station nicht erreichen
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Fehler beim Erstellen eines gemeinsam genutzten Fahrplans...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Fahrplan kann nicht kopiert werden...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Fehler beim Erstellen eines gemeinsam genutzten Fahrplans...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Fahrplan kann nicht kopiert werden...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...zu weit vom vorherigen Bestimmungsort entfernt
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kein Fahrplan für das Fahrzeug...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Fahrzeuge halten nur an Stationen.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Das Fahrzeug hält nicht an dieser Station.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kein Fahrplan für das Fahrzeug...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Fahrzeuge halten nur an Stationen.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Das Fahrzeug hält nicht an dieser Station.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...zu viele Schilder
@@ -3897,35 +3897,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} Boje
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boje #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Boje
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boje #{COMMA}
STR_FORMAT_COMPANY_NUM :(Firma {COMMA})
STR_FORMAT_GROUP_NAME :Gruppe {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :Wegpunkt {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Wegpunkt {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Wegpunkt {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Wegpunkt {TOWN} #{COMMA}
STR_UNKNOWN_STATION :unbekannte Station
-STR_SIGN_DEFAULT :Schild
+STR_DEFAULT_SIGN_NAME :Schild
STR_COMPANY_SOMEONE :Jemand{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Zuschauer, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Zuschauer, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3943,7 +3943,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3957,25 +3957,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt
index a74fe3f61..e3b7c832d 100644
--- a/src/lang/hebrew.txt
+++ b/src/lang/hebrew.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}{STRING}
STR_GAME_OPTIONS_CAPTION :{WHITE}×פשרויות משחק
STR_ERROR_MESSAGE_CAPTION :{YELLOW}הודעה
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING} -הודעה מ
-STR_POPUP_CAUTION_CAPTION :{WHITE}!×זהרה
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}!×זהרה
STR_ERROR_CAN_T_DO_THIS :{WHITE} ...×œ× × ×™×ª×Ÿ לעשות ×–×ת
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}...×œ× × ×™×ª×Ÿ לפנות ×זור ×–×”
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות ×™×•×¦×¨×™× ×ž×§×•×¨×™×•×ª
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}{REV} ×’
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}צ×
-STR_YES :{BLACK}כן
-STR_NO :{BLACK}ל×
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}?{STRING} ×תה בטוח שברצונך לצ×ת ולחזור ל
+STR_QUIT_YES :{BLACK}כן
+STR_QUIT_NO :{BLACK}ל×
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}?{STRING} ×תה בטוח שברצונך לצ×ת ולחזור ל
STR_JUST_NOTHING :כלו×
STR_COLOUR_DARK_BLUE :כחול כהה
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}מדבר
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}שלג
STR_NEWS_MESSAGE_CAPTION :{WHITE}הודעה
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}בחירת מחדל
-STR_QUERY_CANCEL :{BLACK}ביטול
-STR_QUERY_OK :{BLACK}×ישור
-STR_QUERY_RENAME :{BLACK}שנה ש×
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}בחירת מחדל
+STR_BUTTON_CANCEL :{BLACK}ביטול
+STR_BUTTON_OK :{BLACK}×ישור
+STR_BUTTON_RENAME :{BLACK}שנה ש×
STR_OSNAME_WINDOWS :חלונות
STR_OSNAME_DOS :דוס
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}מש×
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}מידע
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}קיבולות
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}סה"כ סחורה
-STR_TOTAL_CAPACITY_TEXT :{BLACK}:סה"×› קיבולת הסחורה ברכבת ×–×ת
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}:סה"×› קיבולת הסחורה ברכבת ×–×ת
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}משחק חדש
STR_INTRO_LOAD_GAME :{BLACK}טען משחק
STR_INTRO_MULTIPLAYER :{BLACK}משחק מרובה שחקני×
STR_INTRO_SCENARIO_EDITOR :{BLACK}עורך השלבי×
-STR_MAPSIZE :{BLACK}:גודל המפה
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}:גודל המפה
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}×פשרויות
STR_COMPANY_SOMEONE :{SKIP}{SKIP}מישהו
@@ -309,9 +309,9 @@ STR_FILE_MENU_QUIT_GAME :עזוב משח
STR_FILE_MENU_EXIT :יצי××”
STR_ABANDON_GAME_QUERY :{YELLOW}?×”×× ×תה בטוח שברצונך לעזוב ×ת המשחק
STR_ABANDON_GAME_CAPTION :{WHITE}עזוב משחק
-STR_SORT_ORDER_TIP :{BLACK}(בחר(י) סדר מיון (עולה\יורד
-STR_SORT_CRITERIA_TIP :{BLACK}בחר\י קרטריון מיון
-STR_SORT_BY :{BLACK}מיון לפי
+STR_TOOLTIP_SORT_ORDER :{BLACK}(בחר(י) סדר מיון (עולה\יורד
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}בחר\י קרטריון מיון
+STR_BUTTON_SORT_BY :{BLACK}מיון לפי
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}×כלוסיה
@@ -341,24 +341,24 @@ STR_SORT_BY_RUNNING_COST :עלות הפע
STR_SORT_BY_POWER_VS_RUNNING_COST :כח/עלות הפעלה
STR_SORT_BY_CARGO_CAPACITY :קיבולת סחורה
-STR_NO_WAITING_CARGO :{BLACK}×©×•× ×¡×—×•×¨×” ×œ× ×ž×—×›×”
-STR_SELECT_ALL_FACILITIES :{BLACK}בחר ×ת כל המתקני×
-STR_SELECT_ALL_TYPES :{BLACK}(ברח ×ת כל סוגי הסחורה (כולל סחורה ×©×œ× ×ž×—×›×”
-STR_AVAILABLE_ENGINES_TIP :{BLACK} ר××” רשימה של ×§×˜×¨×™× ×–×ž×™× ×™× ×œ×¡×•×’ כלי הרכב ×”×–×”
-STR_MANAGE_LIST :{BLACK}נהל רשימה
-STR_MANAGE_LIST_TIP :{BLACK}שלח הור×ות לכל כלי הרכב ברשימה זו
-STR_REPLACE_VEHICLES :החלף כלי רכב
-STR_SEND_FOR_SERVICING :שלח לטיפול
-
-STR_AVAILABLE_TRAINS :{BLACK}רכבות זמינות
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}×¨×›×‘×™× ×–×ž×™× ×™×
-STR_AVAILABLE_SHIPS :{BLACK}כלי שייט זמינות
-STR_AVAILABLE_AIRCRAFT :{BLACK}כלי טייס זמיני×
-
-STR_SEND_TRAIN_TO_DEPOT :שלח רכבת למוסך
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :שלח כלי רכב למוסך
-STR_SEND_SHIP_TO_DEPOT :שלח ×וניה למוסך
-STR_SEND_AIRCRAFT_TO_HANGAR :שלך כלי תעופה להנגר
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}×©×•× ×¡×—×•×¨×” ×œ× ×ž×—×›×”
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}בחר ×ת כל המתקני×
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}(ברח ×ת כל סוגי הסחורה (כולל סחורה ×©×œ× ×ž×—×›×”
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK} ר××” רשימה של ×§×˜×¨×™× ×–×ž×™× ×™× ×œ×¡×•×’ כלי הרכב ×”×–×”
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}נהל רשימה
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}שלח הור×ות לכל כלי הרכב ברשימה זו
+STR_VEHICLE_LIST_REPLACE_VEHICLES :החלף כלי רכב
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :שלח לטיפול
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}רכבות זמינות
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}×¨×›×‘×™× ×–×ž×™× ×™×
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}כלי שייט זמינות
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}כלי טייס זמיני×
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :שלח רכבת למוסך
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :שלח כלי רכב למוסך
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :שלח ×וניה למוסך
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :שלך כלי תעופה להנגר
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -388,12 +388,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}×פשר
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}...×œ× × ×™×ª×Ÿ לשנות ×ת מרווחי הטיפול
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}סגור חלון
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}כותרת החלון - גרור להזזה
-STR_STICKY_BUTTON :{BLACK}'סמן חלון ×–×” כחלון מוגן מפני מקש 'סגור ×ת כל החלונות
-STR_RESIZE_BUTTON :{BLACK}לחץ ומשוך כדי לשנות ×ת גודל החלון
+STR_TOOLTIP_STICKY :{BLACK}'סמן חלון ×–×” כחלון מוגן מפני מקש 'סגור ×ת כל החלונות
+STR_TOOLTIP_RESIZE :{BLACK}לחץ ומשוך כדי לשנות ×ת גודל החלון
STR_SAVELOAD_HOME_BUTTON :{BLACK}לחץ ×›×ן כדי לעבור לתיקית בחירת מחדל של שמירות
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}הסרת ×‘× ×™×™× ×™× ×•×›×•' ממשבצת קרקע
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}הנמכת משבצת קרקע
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}הגבהת משבצת קרקע
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}הנמכת משבצת קרקע
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}הגבהת משבצת קרקע
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}כפתור גלילה - גולל רשימה מעלה/מטה
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}פס הגלילה - גלילה של רשימות ימינה\שמ×לה
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}הצג מת×ר פני השטח
@@ -406,21 +406,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}הצג/×
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}{1:CURRENCY} :בשנה שעברה{NBSP} {0:CURRENCY}) :רווח השנה
############ range for service numbers starts
-STR_AGE :({1:COMMA}) ×©× ×™× {NBSP}{0:COMMA}
-STR_AGE_RED :{RED}({1:COMMA}) ×©× ×™× {NBSP}{0:COMMA}
+STR_VEHICLE_INFO_AGE :({1:COMMA}) ×©× ×™× {NBSP}{0:COMMA}
+STR_VEHICLE_INFO_AGE_RED :{RED}({1:COMMA}) ×©× ×™× {NBSP}{0:COMMA}
############ range for service numbers ends
-STR_VEHICLE_TRAIN :רכבת
-STR_VEHICLE_ROAD_VEHICLE :רכב
-STR_VEHICLE_SHIP :כלי שייט
-STR_VEHICLE_AIRCRAFT :כלי טייס
+STR_REPLACE_VEHICLE_TRAIN :רכבת
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :רכב
+STR_REPLACE_VEHICLE_SHIP :כלי שייט
+STR_REPLACE_VEHICLE_AIRCRAFT :כלי טייס
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}מתיישן {VEHICLE}
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}מתיישן מ×וד {VEHICLE}
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}מתיישן מ×וד, וזקוק להחלפה בדחיפות {VEHICLE}
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}מידע על שטח קרקע
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{LTBLUE}×œ× ×–×ž×™×Ÿ {BLACK}:עלות פינוי
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{RED}{CURRENCY}{BLACK} :עלות פינוי
-STR_REVENUE_WHEN_CLEARED :{BLACK}ההכנסה ×חרי שפונה: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}ההכנסה ×חרי שפונה: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :×œ× ×–×ž×™×Ÿ
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}{LTBLUE}{STRING} :בעלי×
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}בעלי הכביש: {LTBLUE}{STRING}
@@ -429,7 +429,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}בעלי
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{LTBLUE}{STRING}{BLACK} :רשות מקומית
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :×ין
STR_VEHICLE_NAME_BUTTON :{BLACK}ש×
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -541,7 +541,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}(לחץ
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}(לחץ על רצועה כדי להסיר ×ותה מהתוכנית הנוחכית(מות×× ×ישית 1 ×ו מות×× ×ישית 2 בלבד
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}עירבוב תוכניות פועל/כבוי
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}הצג ×ת חלון בחירת המנגינה
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}לחץ על שירות כדי להתמקד על עיר/תעשייה
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}לחץ על שירות כדי להתמקד על עיר/תעשייה
STR_INTRO_DIFFICULTY :{BLACK}({STRING})דרגת קושי
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :הודעה ×חרונה/מבזק חדשות ×חרון
@@ -590,7 +590,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}הקטן
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}צור קרקע ×קר×ית
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}×פס קרקע
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}×פס קרקע
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}מחק מהמפה ×ת כל רכוש השחקן
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}מחק מהמפה ×ת כל רכוש השחקן
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}×”×× ×תה בטוח ש×תה רוצה למחוק ×ת כל רכושו של השחקן?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}יצירת קרקע
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}יצירת ערי×
@@ -604,8 +604,8 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...קר×
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...קרוב מידי לעיירה ×חרת
STR_ERROR_SITE_UNSUITABLE :{WHITE}...×זור ×œ× ×ž×ª××™×
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...יותר מידי עיירות
-STR_CANNOT_GENERATE_TOWN :{WHITE}×œ× × ×™×ª×Ÿ לבנות ערי×
-STR_NO_SPACE_FOR_TOWN :{WHITE}...×ין יותר ×ž×§×•× ×¢×œ המפה
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}×œ× × ×™×ª×Ÿ לבנות ערי×
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...×ין יותר ×ž×§×•× ×¢×œ המפה
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK} הרחב ×ת העיירה
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}הרחב
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}עיר ×קר×ית
@@ -621,13 +621,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}×ž×§× ×
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}×ž×§× ×ž×™×’×“×œ×•×¨
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}×ž×§× ×ž×©×“×¨
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}.הגדר ×זור מדברי{}{NBSP}.להסרה {NBSP}CRTL לחץ והחזק
-STR_CREATE_LAKE :{BLACK}הגדר ×ת שטח המי×.{}הכן תעלה, ×לה ×× ×›×Ÿ CTRL לחוץ בגובה ×”×™×, ו××– ×–×” יציף ×ת הסביבה במקו×
-STR_CREATE_RIVER :{BLACK}×ž×§× × ×—×œ×™×.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}הגדר ×ת שטח המי×.{}הכן תעלה, ×לה ×× ×›×Ÿ CTRL לחוץ בגובה ×”×™×, ו××– ×–×” יציף ×ת הסביבה במקו×
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}×ž×§× × ×—×œ×™×.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}מחק
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}מחק ×ת העיר
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :שמור סצנריו
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :פתח סצנריו
-STR_MENU_LOAD_HEIGHTMAP :טען מפת גובה
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :טען מפת גובה
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :×¦× ×ž×”×¢×•×¨×š
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :יצי××”
@@ -637,7 +637,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}שמור
STR_INTRO_PLAY_SCENARIO :{BLACK}שחק סצנריו
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}שחק במפת גובה
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}התחל משחק חדש בשימוש מפת גובה כנוף.
-STR_QUIT_SCENARIO_QUERY :{YELLOW}?×”×× ×תה בטוח שברצונך לצ×ת משלב ×–×”
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}?×”×× ×תה בטוח שברצונך לצ×ת משלב ×–×”
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...ניתן לבנות ×‘×¢×¨×™× ×¢× ×וכלוסיה של לפחות 1200 ×יש
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}שנה ×ת שנת ההתחלה לשנה 1 פחות
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}שנה ×ת שנת ההתחלה לשנה 1 יותר
@@ -645,16 +645,16 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...קצ×
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}קטן
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}בינוני
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}גדול
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}×קר××™
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}×קר××™
STR_FOUND_TOWN_CITY :{BLACK}עיר
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}בחר ×ת גודל העיר
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}:גודל העיר
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}מקורי
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}×›×‘×™×©×™× ×˜×•×‘×™× ×™×•×ª×¨
-STR_SELECT_LAYOUT_RANDOM :{BLACK}×קר××™
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}מקורי
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}×›×‘×™×©×™× ×˜×•×‘×™× ×™×•×ª×¨
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}×קר××™
-STR_NEWS_MESSAGE :{1:STRING} - {0:STRING}
+STR_MESSAGE_NEWS_FORMAT :{1:STRING} - {0:STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}הצג הודעה ×ו חדשות ×חרוני×
STR_NEWS_MESSAGES_OFF :כבוי
STR_NEWS_MESSAGES_SUMMARY :תמצית
@@ -754,10 +754,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ×”
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}'{STRING}- 'התמונה נשמרה בהצלחה כ
STR_ERROR_SCREENSHOT_FAILED :{WHITE}!×œ× ×™×›×•×œ ליצור תמונה
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}קנה ×דמה לשימוש עתידי
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}קנה ×דמה לשימוש עתידי
STR_STATUSBAR_AUTOSAVE :{RED}שמירה ×וטומטית
STR_STATUSBAR_SAVING_GAME :{RED}* * שומר משחק * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}!שמירה מתבצעת,{} ×× × ×”×ž×ª×Ÿ עד ×œ×¡×™×•× ×”×©×ž×™×¨×”
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}!שמירה מתבצעת,{} ×× × ×”×ž×ª×Ÿ עד ×œ×¡×™×•× ×”×©×ž×™×¨×”
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}בחר בתוכנית מנגינה בסגנון קליל
############ start of townname region
@@ -820,7 +820,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}בחר ×
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}מסך מל×
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}סמן תיבה זו כדי לשחק OpenTTD על כל המסך
-STR_FULLSCREEN_FAILED :{WHITE}נכשל בשינויי למסך מל×
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}נכשל בשינויי למסך מל×
STR_GAME_OPTIONS_RESOLUTION :{BLACK}רזלוציית המסך
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}בחר ×ת רזולוציית המסך
@@ -831,12 +831,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}בחר ×
STR_GAME_OPTIONS_BASE_GRF :{BLACK}סט גרפיקה בסיסי
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}בחר בסט גרפיקה בסיסי לשימוש
-STR_AUTOSAVE_FAILED :{WHITE}שמירה ×וטומטית נכשלה
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}שמירה ×וטומטית נכשלה
-STR_HEADING_FOR_STATION :{LTBLUE}פונה ×ל {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}פונה ×ל {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}×ין הור×ות
-STR_NO_ORDERS_VEL :{LTBLUE}×ין הור×ות, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}פונה ×ל {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}פונה ×ל {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}×ין הור×ות
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}×ין הור×ות, {VELOCITY}
STR_PASSENGERS :נוסעי×
STR_BAGS :שקי×
@@ -847,9 +847,9 @@ STR_CRATES :×רגזי×
STR_RES_OTHER :×חר
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}×œ× × ×™×ª×Ÿ לצמד יעדי×...
-STR_CANT_COPY_ORDER_LIST :{WHITE}×œ× × ×™×ª×Ÿ להעתיק יעדי×...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - סוף של הור×ות משותפות - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}×œ× × ×™×ª×Ÿ לצמד יעדי×...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}×œ× × ×™×ª×Ÿ להעתיק יעדי×...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - סוף של הור×ות משותפות - -
STR_NEWS_TRAIN_IS_STUCK :××™× × ×” יכולה ×œ×ž×¦×•× × ×ª×™×‘ המשכה {WHITE}{VEHICLE}
STR_NEWS_TRAIN_IS_LOST :הלכה ל×יבוד {WHITE}{VEHICLE}
@@ -1109,15 +1109,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-גו×
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :מבוטל
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}שנה ערך
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}שנה ערך
-STR_TEMPERATE_LANDSCAPE :××§×œ×™× ×ž×ž×•×–×’
-STR_SUB_ARCTIC_LANDSCAPE :××§×œ×™× ×§×¨
-STR_SUB_TROPICAL_LANDSCAPE :××§×œ×™× ×˜×¨×•×¤×™
-STR_TOYLAND_LANDSCAPE :×רץ הצעצועי×
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :××§×œ×™× ×ž×ž×•×–×’
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :××§×œ×™× ×§×¨
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :××§×œ×™× ×˜×¨×•×¤×™
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :×רץ הצעצועי×
STR_CHEATS :{WHITE}(cheats) טריקי×
-STR_CHEATS_TIP :{BLACK}תיבות הסימון מציינות ×”×× ×”×©×ª×ž×©×ª בטריק הנתון בעבר
+STR_CHEATS_TOOLTIP :{BLACK}תיבות הסימון מציינות ×”×× ×”×©×ª×ž×©×ª בטריק הנתון בעבר
STR_CHEATS_WARNING :{BLACK}×זהרה ! ×תה עומד לבגוד בחבריך למשחק. נו נו נו
STR_CHEAT_MONEY :{LTBLUE}{CURRENCY}- הגדל ×ת כמות הכסף במ×זנך ל
STR_CHEAT_CHANGE_COMPANY :{ORANGE}{COMMA}{LTBLUE} :שחק כבעלי החברה
@@ -1129,176 +1129,176 @@ STR_CHEAT_SWITCH_CLIMATE :{ORANGE}{STRING
STR_CHEAT_CHANGE_DATE :{ORANGE} {DATE_SHORT}{LTBLUE} :שנה ת×ריך
STR_CHEAT_SETUP_PROD :{ORANGE}{STRING}{LTBLUE} :×פשר שינוי של התפוקה עבור תעשיות
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT} :בדרך ×ל
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE} {1:VELOCITY},{0:WAYPOINT} :בדרך ×ל
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT} :בדרך ×ל
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE} {1:VELOCITY},{0:WAYPOINT} :בדרך ×ל
-STR_GO_TO_WAYPOINT :{WAYPOINT} :עבור דרך
-STR_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT} :עבור ×œ×œ× ×¢×¦×™×¨×” דרך
+STR_ORDER_GO_TO_WAYPOINT :{WAYPOINT} :עבור דרך
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT} :עבור ×œ×œ× ×¢×¦×™×¨×” דרך
-STR_WAYPOINTNAME_CITY :{TOWN}נקודות ציון
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} #{COMMA}נקות ציון
-STR_LANDINFO_WAYPOINT :נקודת ציון
+STR_FORMAT_WAYPOINT_NAME :{TOWN}נקודות ציון
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} #{COMMA}נקות ציון
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :נקודת ציון
-STR_WAYPOINT :{WHITE}נקודת ציון
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}בחר ×ת סוג נקודות הציון
+STR_WAYPOINT_CAPTION :{WHITE}נקודת ציון
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}בחר ×ת סוג נקודות הציון
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}ערוך ×©× × ×§×•×“×ª ציון
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}שינוי ×©× ×”×™×¢×“ נכשל...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}שינוי ×©× ×”×™×¢×“ נכשל...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}הפוך מסילה לנקודת ציון
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}×œ× × ×™×ª×Ÿ לבנות תחנת רכבת ב×תר ×–×”
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}×œ× × ×™×ª×Ÿ להסיר תחנת רכבת מ×תר ×–×”
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}×œ× × ×™×ª×Ÿ לבנות תחנת רכבת ב×תר ×–×”
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}×œ× × ×™×ª×Ÿ להסיר תחנת רכבת מ×תר ×–×”
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}בנה מסילה במצב ×וטומטי
-STR_NO_TOWN_IN_SCENARIO ::{WHITE}×ין ×¢×¨×™× ×‘×¡×¦× ×¨×™×• ×–×”...
+STR_ERROR_NO_TOWN_IN_SCENARIO ::{WHITE}×ין ×¢×¨×™× ×‘×¡×¦× ×¨×™×• ×–×”...
-STR_MANY_RANDOM_TOWNS :{BLACK}×¢×¨×™× ×קר×יות
-STR_RANDOM_TOWNS_TIP :{BLACK}פזר על המפה ×¢×¨×™× ×‘×ופן ×קר××™
-STR_MANY_RANDOM_INDUSTRIES :תעשיות ×קר×יות
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}פזר על המפה תעשיות ב×ופן ×קר××™
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ניסיון ליצור תעשיות נכשל
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}×¢×¨×™× ×קר×יות
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}פזר על המפה ×¢×¨×™× ×‘×ופן ×קר××™
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :תעשיות ×קר×יות
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}פזר על המפה תעשיות ב×ופן ×קר××™
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ניסיון ליצור תעשיות נכשל
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}'הצג ×ת סרגל פני השטח לעיצוב פני הקרקע, נטיעת ×¢×¦×™× ×•×›×•
STR_LANDSCAPING_TOOLBAR :{WHITE}שינוי פני השטח
-STR_LEVEL_LAND_TOOLTIP :{BLACK}שיטוח הקרקע
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}שיטוח הקרקע
STR_TREES_RANDOM_TYPE :{BLACK}×¢×¦×™× ×ž×¡×•×’×™× ×©×•× ×™×
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}נטע ×¢×¦×™× ×ž×¡×•×’ ×קר××™ ×‘×ž×§×•× ×–×”
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}נטע ×¢×¦×™× ×ž×¡×•×’ ×קר××™ ×‘×ž×§×•× ×–×”
-STR_CANT_BUILD_CANALS :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×›×ן תעלה
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×›×ן תעלה
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}בנה תעלות
-STR_LANDINFO_CANAL :תעלה
+STR_LAI_WATER_DESCRIPTION_CANAL :תעלה
-STR_CANT_BUILD_LOCKS :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×›×ן שער ימי
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×›×ן שער ימי
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}בניית ×©×¢×¨×™× ×™×ž×™×™×
-STR_LANDINFO_LOCK :×ª× ×©×™×™×˜
+STR_LAI_WATER_DESCRIPTION_LOCK :×ª× ×©×™×™×˜
-STR_CANT_PLACE_RIVERS :{WHITE}...×œ× × ×™×ª×Ÿ לבנות ×›×ן נהר
-STR_LANDINFO_RIVER :נהר
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}...×œ× × ×™×ª×Ÿ לבנות ×›×ן נהר
+STR_LAI_WATER_DESCRIPTION_RIVER :נהר
-STR_BUOY_IS_IN_USE :{WHITE}...המצוף בשימוש
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...המצוף בשימוש
-STR_LANDINFO_COORDS :{LTBLUE}{NUM}x{NUM}x{NUM} ({STRING}) {BLACK} :קו×ורדינטות
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{LTBLUE}{NUM}x{NUM}x{NUM} ({STRING}) {BLACK} :קו×ורדינטות
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}...×œ× × ×™×ª×Ÿ לבטל חלק מהתחנה
-STR_CANT_CONVERT_RAIL :{WHITE}...×œ× × ×™×ª×Ÿ לשנות ×ת סוג המסילה
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}...×œ× × ×™×ª×Ÿ לבטל חלק מהתחנה
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}...×œ× × ×™×ª×Ÿ לשנות ×ת סוג המסילה
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}שנה/שדרג ×ת המסילה
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}גרור ×ת הקטר לכ×ן כדי למכור ×ת הרכבת
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}גרור ×ת הקטר לכ×ן כדי למכור ×ת הרכבת
STR_STATION_BUILD_DRAG_DROP :{BLACK}גרירה ושחרור
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}בניית תחנה ע"י גרירה ושחרור
-STR_SELECT_STATION_CLASS_TIP :{BLACK}בחר ×ת סוג התחנה שיוצג
-STR_SELECT_STATION_TYPE_TIP :{BLACK}בחר ×ת סוג התחנה לבנייה
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}בחר ×ת סוג התחנה שיוצג
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}בחר ×ת סוג התחנה לבנייה
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}הרץ ×ת הזמן במהירות
STR_MESSAGE_HISTORY :{WHITE}היסטוריית ההודעות
-STR_MESSAGE_HISTORY_TIP :{BLACK}רשימת ההודעות ×”×חרונות
-STR_MESSAGES_DISABLE_ALL :{BLACK}השתק ×ת כולן
-STR_MESSAGES_ENABLE_ALL :{BLACK}הצג ×ת כולן
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}רשימת ההודעות ×”×חרונות
+STR_SMALLMAP_DISABLE_ALL :{BLACK}השתק ×ת כולן
+STR_SMALLMAP_ENABLE_ALL :{BLACK}הצג ×ת כולן
-STR_INDUSTRYDIR_CAPTION :{WHITE}תעשיות
-STR_INDUSTRYDIR_ITEM :{YELLOW}(שונעו {NBSP}{3:COMMA}%){BLACK} ({1:CARGO}{2:STRING}) {ORANGE}{0:INDUSTRY}
-STR_INDUSTRYDIR_ITEM_TWO :{YELLOW}(שונעו {NBSP} {6:COMMA}%/{5:COMMA}%) {BLACK} ({3:CARGO}{4:STRING}/{1:CARGO}{2:STRING}) {ORANGE}{0:INDUSTRY}
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}רשימת תעשיות – לחץ על ×©× ×œ×”×ª×ž×§×“×•×ª
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}תעשיות
+STR_INDUSTRY_DIRECTORY_ITEM :{YELLOW}(שונעו {NBSP}{3:COMMA}%){BLACK} ({1:CARGO}{2:STRING}) {ORANGE}{0:INDUSTRY}
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{YELLOW}(שונעו {NBSP} {6:COMMA}%/{5:COMMA}%) {BLACK} ({3:CARGO}{4:STRING}/{1:CARGO}{2:STRING}) {ORANGE}{0:INDUSTRY}
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}רשימת תעשיות – לחץ על ×©× ×œ×”×ª×ž×§×“×•×ª
-STR_INDUSTRY_TOO_CLOSE :{WHITE}קרוב מידי לתעשיה ×חרת
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}קרוב מידי לתעשיה ×חרת
STR_CONFIG_GAME_PRODUCTION :{WHITE}שנה תפוקה
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}משחק רשת
-
-STR_NETWORK_PLAYER_NAME :{BLACK} :×©× ×”×©×—×§×Ÿ
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}זהו שמך כפי שיצפה ×¢"×™ ×”×ž×©×ª×ª×¤×™× ×”×חרי×
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK} :שמך
-STR_NETWORK_CONNECTION :{BLACK} :חיבור
-STR_NETWORK_CONNECTION_TIP :{BLACK} :(LAN)בחר משחק ב×ינטרנט/רשת מקומית
-
-STR_NETWORK_START_SERVER :{BLACK}הפעל שרת
-STR_NETWORK_START_SERVER_TIP :{BLACK}הפעל שרת חדש
-
-STR_NETWORK_GAME_NAME :{BLACK}ש×
-STR_NETWORK_GAME_NAME_TIP :{BLACK}×©× ×”×ž×©×—×§
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}'שפה, גירסת שרת וכו
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}בחר משחק מהרשימה
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}השרת ×ליו התחברת ל×חרונה
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}לחץ להתחברות חוזרת לשרת ×ליו התחברת ל×חרונה
-
-STR_NETWORK_FIND_SERVER :{BLACK}×תר שרת
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}סרוק ×ת הרשת ל×יתור שרת
-STR_NETWORK_ADD_SERVER :{BLACK}הוסף שרת
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}מוסיף שרת לרשימה שתמיד יבדק ×œ×ž×©×—×§×™× ×¤×¢×™×œ×™×.
-STR_NETWORK_ENTER_IP :{BLACK}הזן ×ת הכתובת של השרת
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}לקוחות
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}לקוחות ×ž×—×•×‘×¨×™× / ×ž×§×¡×™×ž×•× ×œ×§×•×—×•×ª{}חברות מחוברות / ×ž×§×¡×™×ž×•× ×—×‘×¨×•×ª
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}גודל המפה
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}גודל המפה במשחק{}לחץ למיון לפי שטח
-
-STR_NETWORK_DATE_CAPTION :{BLACK}ת×ריך
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}ת×ריך נוכחי
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}שני×
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}מספר שני×{}המשחק נמשך
-
-STR_NETWORK_GAME_INFO :{SILVER}מידע על המשחק
-STR_NETWORK_CLIENTS :{SILVER}לקוחות: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}שפה: {WHITE}{STRING}
-STR_NETWORK_TILESET :{WHITE}{STRING}{SILVER} :סוג הקרקע
-STR_NETWORK_MAP_SIZE :{SILVER}גודל המפה: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}גרסת השרת: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}כתובת השרת: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}ת×ריך התחלה: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}ת×ריך נוכחי: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}מוגן בסיסמה!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}שרת מנותק
-STR_NETWORK_SERVER_FULL :{SILVER}שרת מל×
-STR_NETWORK_VERSION_MISMATCH :{SILVER}גרסה ×œ× ×ª×•×מת
-STR_NETWORK_GRF_MISMATCH :{SILVER}××™ הת×מת ×§×‘×¦×™× ×’×¨×¤×™×™×
-
-STR_NETWORK_JOIN_GAME :{BLACK}הצטרף למשחק
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}התחל משחק רב-×ž×©×ª×ª×¤×™× ×—×“×©
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}×©× ×”×ž×©×—×§:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}×”×©× ×©×™×•×¦×’ ×œ×ž×©×ª×ª×¤×™× ××—×¨×™× ×‘×ª×¤×¨×™×˜ משחק רשת
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}הזן ×©× ×œ×ž×©×—×§ רשת
-STR_NETWORK_SET_PASSWORD :{BLACK}קבע סיסמה
-STR_NETWORK_PASSWORD_TIP :{BLACK}הגן על המשחק שלך ×¢× ×¡×™×¡×ž×” ×× ×תה ×œ× ×¨×•×¦×” ×©×”×•× ×™×”×™×” זמין לכול×
-STR_NETWORK_SELECT_MAP :{BLACK}בחר מפה:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}ב××™×–×” מפה ×תה רוצה לשחק?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :×ינטרנט
-STR_NETWORK_LAN_INTERNET :LAN / ×ינטרנט
-STR_NETWORK_INTERNET_ADVERTISE :(×ינטרנט (פרס×
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} לקוח{P "" ות}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}×ž×§×¡×™×ž×•× ×œ×§×•×—×•×ª:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK} :מספר ×ž×©×ª×ª×¤×™× ×ž×™×¨×‘×™
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} חבר{P ה ות}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}×ž×§×¡×™×ž×•× ×—×‘×¨×•×ª:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}הגבל ×ת השרת למספר ×ž×¡×•×™×™× ×©×œ חברות
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}×¦×•×¤×™× {NUM}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK} :מספר ×¦×•×¤×™× ×ž×™×¨×‘×™
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}הגבלת השרת למספר ×¦×•×¤×™× ×ž×¡×•×™×™×
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}שפת דיבור:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}×©×—×§× ×™× ××—×¨×™× ×™×“×¢×• ×יו שפה מדוברת בשרת
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}התחל משחק
-STR_NETWORK_START_GAME_TIP :{BLACK}התחל משחק רשת ×¢× ×ž×¤×” ×קר×ית
-STR_NETWORK_LOAD_GAME :{BLACK}טען משחק
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}טען משחק רשת שנשמר בעבר
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}משחק רשת
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK} :×©× ×”×©×—×§×Ÿ
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}זהו שמך כפי שיצפה ×¢"×™ ×”×ž×©×ª×ª×¤×™× ×”×חרי×
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK} :שמך
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK} :חיבור
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK} :(LAN)בחר משחק ב×ינטרנט/רשת מקומית
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}הפעל שרת
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}הפעל שרת חדש
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}ש×
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}×©× ×”×ž×©×—×§
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}'שפה, גירסת שרת וכו
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}בחר משחק מהרשימה
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}השרת ×ליו התחברת ל×חרונה
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}לחץ להתחברות חוזרת לשרת ×ליו התחברת ל×חרונה
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}×תר שרת
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}סרוק ×ת הרשת ל×יתור שרת
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}הוסף שרת
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}מוסיף שרת לרשימה שתמיד יבדק ×œ×ž×©×—×§×™× ×¤×¢×™×œ×™×.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}הזן ×ת הכתובת של השרת
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}לקוחות
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}לקוחות ×ž×—×•×‘×¨×™× / ×ž×§×¡×™×ž×•× ×œ×§×•×—×•×ª{}חברות מחוברות / ×ž×§×¡×™×ž×•× ×—×‘×¨×•×ª
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}גודל המפה
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}גודל המפה במשחק{}לחץ למיון לפי שטח
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}ת×ריך
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}ת×ריך נוכחי
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}שני×
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}מספר שני×{}המשחק נמשך
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}מידע על המשחק
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}לקוחות: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}שפה: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{WHITE}{STRING}{SILVER} :סוג הקרקע
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}גודל המפה: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}גרסת השרת: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}כתובת השרת: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}ת×ריך התחלה: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}ת×ריך נוכחי: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}מוגן בסיסמה!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}שרת מנותק
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}שרת מל×
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}גרסה ×œ× ×ª×•×מת
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}××™ הת×מת ×§×‘×¦×™× ×’×¨×¤×™×™×
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}הצטרף למשחק
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}התחל משחק רב-×ž×©×ª×ª×¤×™× ×—×“×©
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}×©× ×”×ž×©×—×§:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}×”×©× ×©×™×•×¦×’ ×œ×ž×©×ª×ª×¤×™× ××—×¨×™× ×‘×ª×¤×¨×™×˜ משחק רשת
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}הזן ×©× ×œ×ž×©×—×§ רשת
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}קבע סיסמה
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}הגן על המשחק שלך ×¢× ×¡×™×¡×ž×” ×× ×תה ×œ× ×¨×•×¦×” ×©×”×•× ×™×”×™×” זמין לכול×
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}בחר מפה:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}ב××™×–×” מפה ×תה רוצה לשחק?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :×ינטרנט
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / ×ינטרנט
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :(×ינטרנט (פרס×
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} לקוח{P "" ות}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}×ž×§×¡×™×ž×•× ×œ×§×•×—×•×ª:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK} :מספר ×ž×©×ª×ª×¤×™× ×ž×™×¨×‘×™
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} חבר{P ה ות}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}×ž×§×¡×™×ž×•× ×—×‘×¨×•×ª:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}הגבל ×ת השרת למספר ×ž×¡×•×™×™× ×©×œ חברות
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}×¦×•×¤×™× {NUM}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK} :מספר ×¦×•×¤×™× ×ž×™×¨×‘×™
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}הגבלת השרת למספר ×¦×•×¤×™× ×ž×¡×•×™×™×
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}שפת דיבור:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}×©×—×§× ×™× ××—×¨×™× ×™×“×¢×• ×יו שפה מדוברת בשרת
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}התחל משחק
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}התחל משחק רשת ×¢× ×ž×¤×” ×קר×ית
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}טען משחק
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}טען משחק רשת שנשמר בעבר
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :כלשהו
@@ -1339,33 +1339,33 @@ STR_NETWORK_LANG_GREEK :יוונית
STR_NETWORK_LANG_LATVIAN :לטבית
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}לובי של משחק רשת
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}לובי של משחק רשת
-STR_NETWORK_PREPARE_TO_JOIN :{ORANGE}{STRING} {BLACK} :מתכונן להצטרף ×ל
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}רשימת החברות המשתתפות במשחק. ניתן להצטרף לחברה קיימת ×ו ליצור חברה חדשה במידה ×•×§×™×™× ×ž×§×•× ×¤× ×•×™
-STR_NETWORK_NEW_COMPANY :{BLACK}חברה חדשה
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}יצירת חברה חדשה
-STR_NETWORK_SPECTATE_GAME :{BLACK}צפה במשחק
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}הצטרף למשחק כצופה
-STR_NETWORK_JOIN_COMPANY :{BLACK}הצטרף לחברה
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}הצטרף להנהלת חברה זו
-STR_NETWORK_REFRESH :{BLACK}רענן שרת
-STR_NETWORK_REFRESH_TIP :{BLACK}רענן ×ת המידע המוצג לגבי השרת
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{ORANGE}{STRING} {BLACK} :מתכונן להצטרף ×ל
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}רשימת החברות המשתתפות במשחק. ניתן להצטרף לחברה קיימת ×ו ליצור חברה חדשה במידה ×•×§×™×™× ×ž×§×•× ×¤× ×•×™
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}חברה חדשה
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}יצירת חברה חדשה
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}צפה במשחק
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}הצטרף למשחק כצופה
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}הצטרף לחברה
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}הצטרף להנהלת חברה זו
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}רענן שרת
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}רענן ×ת המידע המוצג לגבי השרת
-STR_NETWORK_COMPANY_INFO :{SILVER}פרטי חברה
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}פרטי חברה
-STR_NETWORK_COMPANY_NAME :{SILVER}×©× ×”×—×‘×¨×”: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{WHITE}{NUM}{SILVER} :שנת הקמה
-STR_NETWORK_VALUE :{SILVER}ערך החברה: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{WHITE}{CURRENCY}{SILVER} :מ×זן נוכחי
-STR_NETWORK_LAST_YEARS_INCOME :{WHITE}{CURRENCY}{SILVER} :הכנסות בשנה ×”×חרונה
-STR_NETWORK_PERFORMANCE :{WHITE}{NUM}{SILVER} :מדד הביצועי×
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}×©× ×”×—×‘×¨×”: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{WHITE}{NUM}{SILVER} :שנת הקמה
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ערך החברה: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{WHITE}{CURRENCY}{SILVER} :מ×זן נוכחי
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{WHITE}{CURRENCY}{SILVER} :הכנסות בשנה ×”×חרונה
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{WHITE}{NUM}{SILVER} :מדד הביצועי×
-STR_NETWORK_VEHICLES :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} {SILVER} :כלי תעבורה
-STR_NETWORK_STATIONS :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} {SILVER} :תחנות
-STR_NETWORK_PLAYERS :{WHITE}{STRING} {SILVER} :שחקני×
+STR_NETWORK_GAME_LOBBY_VEHICLES :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} {SILVER} :כלי תעבורה
+STR_NETWORK_GAME_LOBBY_STATIONS :{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} {SILVER} :תחנות
+STR_NETWORK_GAME_LOBBY_PLAYERS :{WHITE}{STRING} {SILVER} :שחקני×
-STR_NETWORK_CONNECTING :{WHITE}...מתחבר
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}...מתחבר
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6)...מתחבר
@@ -1381,49 +1381,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}...טו×
STR_NETWORK_CONNECTING_WAITING :{BLACK} ×©×—×§× ×™× {NUM} לפניך
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} :הורדו
-STR_NETWORK_DISCONNECT :{BLACK}התנתק
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}התנתק
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}הכנס ×¡×›×•× ×›×¡×£ שברצונך לתת
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}שרת מוגן. הזן סיסמה
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}חברה מוגנת. הזן סיסמה
-STR_NETWORK_CLIENT_LIST :{WHITE}רשימת משתתפי×
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}רשימת משתתפי×
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}צפה
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}חברה חדשה
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} ×œ× × ×ž×¦××” רשת
-STR_NETWORK_ERR_NOSERVER :{WHITE} ×œ× × ×ž×¦×ו ×ž×©×—×§×™× ×‘×¨×©×ª
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} השרת ×ינו מגיב
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Newgrf ×œ× × ×™×ª×Ÿ להתחבר עקב ××™ הת×מת קבצי
-STR_NETWORK_ERR_DESYNC :{WHITE} סינכרון משחק רשת נכשל
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} הקשר לשרת נותק
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} טעינת משחק מקובץ נכשלה
-STR_NETWORK_ERR_SERVER_START :{WHITE} הפעלת השרת נכשלה
-STR_NETWORK_ERR_CLIENT_START :{WHITE} ניסיון חיבור נכשל
-STR_NETWORK_ERR_TIMEOUT :{WHITE} נכשל #{NUM} ניסיון התקשרות
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} שגי×ת התקשרות
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} ××™ הת×מה לגרסת השרת
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} ססמה שגוייה
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} השרת מל×
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} הינך מודח משרת זה
-STR_NETWORK_ERR_KICKED :{WHITE} נזרקת מהמשחק ×¢"×™ ×”×ž×©×ª×ª×¤×™× ×”×חרי×
-STR_NETWORK_ERR_CHEATER :{WHITE} שימוש ×‘×˜×¨×™×§×™× ×סור בשרת ×–×”
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} ×œ× × ×ž×¦××” רשת
+STR_NETWORK_ERROR_NOSERVER :{WHITE} ×œ× × ×ž×¦×ו ×ž×©×—×§×™× ×‘×¨×©×ª
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} השרת ×ינו מגיב
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Newgrf ×œ× × ×™×ª×Ÿ להתחבר עקב ××™ הת×מת קבצי
+STR_NETWORK_ERROR_DESYNC :{WHITE} סינכרון משחק רשת נכשל
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} הקשר לשרת נותק
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} טעינת משחק מקובץ נכשלה
+STR_NETWORK_ERROR_SERVER_START :{WHITE} הפעלת השרת נכשלה
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} ניסיון חיבור נכשל
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} נכשל #{NUM} ניסיון התקשרות
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} שגי×ת התקשרות
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} ××™ הת×מה לגרסת השרת
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} ססמה שגוייה
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} השרת מל×
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} הינך מודח משרת זה
+STR_NETWORK_ERROR_KICKED :{WHITE} נזרקת מהמשחק ×¢"×™ ×”×ž×©×ª×ª×¤×™× ×”×חרי×
+STR_NETWORK_ERROR_CHEATER :{WHITE} שימוש ×‘×˜×¨×™×§×™× ×סור בשרת ×–×”
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :שגי××” כללית
-STR_NETWORK_ERR_CLIENT_DESYNC :שגירת סינכרון
-STR_NETWORK_ERR_CLIENT_SAVEGAME :טעינת מפה נכשלה
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :הקשר נותק
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :בעיה בפרוטוקול
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF חוסר הת×מת
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :×ין ×ישור
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :קיבל פ×קט ×œ× ×ž×•×›×¨
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :×’×¨×¡× ×©×•× ×”
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :×”×©× ×©×‘×—×¨×ª תפוס
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :×¡×™×¡×ž× ×©×’×•×™×™×”
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :המספר המזהה של החברה שגוי
-STR_NETWORK_ERR_CLIENT_KICKED :נזרקת על ידי הסרבר
-STR_NETWORK_ERR_CLIENT_CHEATER :ניסית להשתמש בקודי×
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :השרת מל×
+STR_NETWORK_ERROR_CLIENT_GENERAL :שגי××” כללית
+STR_NETWORK_ERROR_CLIENT_DESYNC :שגירת סינכרון
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :טעינת מפה נכשלה
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :הקשר נותק
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :בעיה בפרוטוקול
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF חוסר הת×מת
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :×ין ×ישור
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :קיבל פ×קט ×œ× ×ž×•×›×¨
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :×’×¨×¡× ×©×•× ×”
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :×”×©× ×©×‘×—×¨×ª תפוס
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :×¡×™×¡×ž× ×©×’×•×™×™×”
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :המספר המזהה של החברה שגוי
+STR_NETWORK_ERROR_CLIENT_KICKED :נזרקת על ידי הסרבר
+STR_NETWORK_ERROR_CLIENT_CHEATER :ניסית להשתמש בקודי×
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :השרת מל×
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1433,15 +1433,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :(המשחק ×”×
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :(המשחק הופשר (משתמש התחבר
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :(המשחק הופשר (חיבור משתמש נכשל
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :עוזב
-STR_NETWORK_CLIENT_JOINED :הצטרף למשחק {STRING} ***
-STR_NETWORK_CLIENT_COMPANY_JOIN :{2:NUM} .הצטרף לחברה מס {NBSP}{0:STRING} ***
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :.הצטרף למשחק כצופה {STRING} ***
-STR_NETWORK_CLIENT_COMPANY_NEW :{2:NUM} ×”×§×™× ×—×‘×¨×” חדשה {NBSP}{0:STRING} ***
-STR_NETWORK_CLIENT_LEFT :({2:STRING}) עזב ×ת המשחק {NBSP}{0:STRING} ***
-STR_NETWORK_NAME_CHANGE :{STRING} שינה ×ת שמו ל {STRING} ***
-STR_NETWORK_GIVE_MONEY :{2:CURRENCY} נתן לחברתך {NBSP}{0:STRING} ***
-STR_NETWORK_GAVE_MONEY_AWAY :{2:CURRENCY} {1:STRING} נתת ל ***
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :עוזב
+STR_NETWORK_MESSAGE_CLIENT_JOINED :הצטרף למשחק {STRING} ***
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :{2:NUM} .הצטרף לחברה מס {NBSP}{0:STRING} ***
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :.הצטרף למשחק כצופה {STRING} ***
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :{2:NUM} ×”×§×™× ×—×‘×¨×” חדשה {NBSP}{0:STRING} ***
+STR_NETWORK_MESSAGE_CLIENT_LEFT :({2:STRING}) עזב ×ת המשחק {NBSP}{0:STRING} ***
+STR_NETWORK_MESSAGE_NAME_CHANGE :{STRING} שינה ×ת שמו ל {STRING} ***
+STR_NETWORK_MESSAGE_GIVE_MONEY :{2:CURRENCY} נתן לחברתך {NBSP}{0:STRING} ***
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :{2:CURRENCY} {1:STRING} נתת ל ***
STR_NETWORK_CHAT_COMPANY_CAPTION :[קבוצה] :
STR_NETWORK_CHAT_COMPANY :[קבוצה] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[קובץ] To {STRING}: {WHITE}{STRING}
@@ -1451,8 +1451,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[פרטי] ל {
STR_NETWORK_CHAT_ALL_CAPTION :[לכול×] :
STR_NETWORK_CHAT_ALL :[לכול×] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}הקלד טקסט לצ×ט ברשת
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} השרת סגר ×ת המשחק
-STR_NETWORK_SERVER_REBOOT :{WHITE} השרת עושה הפעלה מחדש{}×× × ×”×ž×ª×Ÿ...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} השרת סגר ×ת המשחק
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} השרת עושה הפעלה מחדש{}×× × ×”×ž×ª×Ÿ...
STR_NETWORK_SERVER :שרת
STR_NETWORK_CLIENT :לקוח
@@ -1466,19 +1466,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :דבר לחבר
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :הודעה פרטית
-STR_NETWORK_SEND :{BLACK}שלח
+STR_NETWORK_CHAT_SEND :{BLACK}שלח
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}×œ× ×™×›×•×œ לטעון שטח ×דמה מקובץ...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...הקובץ ×œ× × ×ž×¦×
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...×œ× ×™×›×•×œ לשנות ×ת סוג התמונה. צריך תמונה של 8 ×ו24-ביט
-STR_PNGMAP_ERR_MISC :{WHITE}...משהו ×œ× ×”×œ×š כשורה (כנר××” קובץ מקולקל(
+STR_ERROR_PNGMAP :{WHITE}×œ× ×™×›×•×œ לטעון שטח ×דמה מקובץ...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...הקובץ ×œ× × ×ž×¦×
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...×œ× ×™×›×•×œ לשנות ×ת סוג התמונה. צריך תמונה של 8 ×ו24-ביט
+STR_ERROR_PNGMAP_MISC :{WHITE}...משהו ×œ× ×”×œ×š כשורה (כנר××” קובץ מקולקל(
-STR_BMPMAP_ERROR :{WHITE}×œ× ×™×›×•×œ לטעון קרקע מתמונה...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...×œ× ×™×›×•×œ לשנות סוג תמונה
+STR_ERROR_BMPMAP :{WHITE}×œ× ×™×›×•×œ לטעון קרקע מתמונה...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...×œ× ×™×›×•×œ לשנות סוג תמונה
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}{CURRENCY} :מחיר
@@ -1492,13 +1492,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE} {CURREN
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}...×œ× × ×™×ª×Ÿ להגביה ×ת הקרקע
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}...×œ× × ×™×ª×Ÿ להנמיך ×ת הקרקע
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}×œ× × ×™×ª×Ÿ לשטח ×ת פני הקרקע
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :סלעי×
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :×דמה קשה
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :קרקע חשופה
-STR_CLEAR_LAND_DESCRIPTION_GRASS :עשבייה
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :שדות
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :×דמה מכוסה בשלג
-STR_CLEAR_LAND_DESCRIPTION_DESERT :מדבר
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :סלעי×
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :×דמה קשה
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :קרקע חשופה
+STR_LAI_CLEAR_DESCRIPTION_GRASS :עשבייה
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :שדות
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :×דמה מכוסה בשלג
+STR_LAI_CLEAR_DESCRIPTION_DESERT :מדבר
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}שיפוע הקרקע בכיוון ×œ× × ×›×•×Ÿ
@@ -1506,11 +1506,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}שילו
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}חפירה תפגע במנהרה
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... כבר בגובה ×™×
STR_ERROR_TOO_HIGH :{WHITE}... גבוה מידי
-STR_ALREADY_LEVELLED :{WHITE}...הקרקע כבר שטוחה
+STR_ERROR_ALREADY_LEVELLED :{WHITE}...הקרקע כבר שטוחה
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE} ×ין מסילת רכבת מת×ימה
STR_ERROR_ALREADY_BUILT :{WHITE}...כבר בנוי
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}יש לבטל ×ת המסילה הקיימת
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}כביש חד סיטרי ×ו חסו×
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}כביש חד סיטרי ×ו חסו×
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}בניית מסילות
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}בניית מסילות חשמליות
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}בניית מסילות חד פסיות
@@ -1534,41 +1534,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}בניי
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}בניית ×’×©×¨×™× ×œ×ž×¡×™×œ×•×ª
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}חציבת מנהרות למסילות
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}החלף בנייה/הסרה של פסי רכבת ורמזורי×
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK} בחירת סוג הגשר – בחר ×ת הסוג שברצונך לבנות
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK} בחירת סוג הגשר – בחר ×ת הסוג שברצונך לבנות
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}בחר ×ת הכיוון של מוסך הרכבת
-STR_RAILROAD_TRACK :מסילת רכבת
-STR_RAILROAD_TRAIN_DEPOT :מוסך רכבת
+STR_LAI_RAIL_DESCRIPTION_TRACK :מסילת רכבת
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :מוסך רכבת
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...השטח בבעלותה של חברה ×חרת
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™×
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××”
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ נתיב
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ מסלול חד סיטרי
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ×•×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™×
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ובלוק
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ורמזורי נתיב
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ורמזורי נתיב חד סיטרי
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ יצי××”
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ נתיב
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ נתיב חד סיטרי
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ורמזורי נתיב
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ורמזורי נתיב חד-סיטרי
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× ×•×¨×ž×–×•×¨×™ נתיב
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× ×•×¨×ž×–×•×¨×™ נתיב חד-סיטרי
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ נתיב ונתיב חד-סיטרי
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}חייב למחוק תחנת רכבת קוד×
-STR_CREATE_SPLITTED_STATION :{YELLOW}בנה תחנה נפרדת
-STR_SELECT_STATION_TO_JOIN :{BLACK}חבר לתחנה קיימת
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××”
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ נתיב
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ מסלול חד סיטרי
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ×•×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ובלוק
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ורמזורי נתיב
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ בלוק ורמזורי נתיב חד סיטרי
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ יצי××”
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ נתיב
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×§×“×™×ž×™× ×•×¨×ž×–×•×¨×™ נתיב חד סיטרי
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ×•×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™×
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ורמזורי נתיב
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ יצי××” ורמזורי נתיב חד-סיטרי
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× ×•×¨×ž×–×•×¨×™ נתיב
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× ×•×¨×ž×–×•×¨×™ נתיב חד-סיטרי
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת רכבת ×¢× ×¨×ž×–×•×¨×™ נתיב ונתיב חד-סיטרי
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}חייב למחוק תחנת רכבת קוד×
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}בנה תחנה נפרדת
+STR_JOIN_STATION_CAPTION :{BLACK}חבר לתחנה קיימת
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}יש להסיר ×ת הכביש תחילה
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}עבודות כביש בפעולה
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}עבודות כביש בפעולה
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}סלילת כבישי×
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}בניה של רכבת קלה\חשמלית
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}בחירת גשר לכביש
@@ -1604,14 +1604,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}בנה ×
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}הפעל\כבה ×›×‘×™×©×™× ×—×“ סיטריי×
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}שנה מצב בנה/הסר כבישי×
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}שנה מצב בנה\מחק למבני חשמלית
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}כיוון המוסך
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}בחר התמצ×ות למוסכי חשמלית
-STR_ROAD_DESCRIPTION_ROAD :כביש
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :כביש ×¢× ×ª×ורת רחוב
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :שדירה
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :מוסך לרכבי×
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :מפגש כביש/פסי רכבת
-STR_ROAD_DESCRIPTION_TRAMWAY :חשמלית
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}כיוון המוסך
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}בחר התמצ×ות למוסכי חשמלית
+STR_LAI_ROAD_DESCRIPTION_ROAD :כביש
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :כביש ×¢× ×ª×ורת רחוב
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :שדירה
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :מוסך לרכבי×
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :מפגש כביש/פסי רכבת
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :חשמלית
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}...×œ× × ×™×ª×Ÿ להסיר תחנת ×וטובוס
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}...×œ× × ×™×ª×Ÿ להסיר תחנת מש×יות
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}...×œ× × ×™×ª×Ÿ להסיר תחנת חשמלית לנוסעי×
@@ -1619,12 +1619,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}...ל×
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}ערי×
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}יש להסיר ×ת הבניין תחילה
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (עיר)
@@ -1637,7 +1637,7 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}מקד ×
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}שנה ×ת ×©× ×”×¢×™×¨
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{ORANGE}{1:COMMA}{BLACK} :מספר מירבי {ORANGE}{0:COMMA}{BLACK} :× ×•×¡×¢×™× ×‘×—×•×“×© שעבר
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{ORANGE}{1:COMMA}{BLACK} :מספר מירבי {ORANGE}{0:COMMA}{BLACK} :שקי דו×ר בחודש שעבר
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}המטען שצריך בשביל גידול עיר
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}המטען שצריך בשביל גידול עיר
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :בניין ×ž×©×¨×“×™× ×’×‘×•×”
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :בניין משרדי×
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :בניין דירות
@@ -1672,7 +1672,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}!{0:STRING} סובסידיה לשירות הניתן ×¢"×™ {}{}{NBSP}!תזכה לתוספת ×ª×©×œ×•× ×‘×ª 200% לשנה הקרובה{NBSP} {3:STATION} ל {NBSP}{2:STATION} מ{NBSP}{1:STRING} הובלת
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}!{0:STRING} סובסידיה לשירות הניתן ×¢"×™ {}{}{NBSP}!תזכה לתוספת ×ª×©×œ×•× ×‘×ª 300% לשנה הקרובה{NBSP} {3:STATION} ל {NBSP}{2:STATION} מ{NBSP}{1:STRING} הובלת
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} הרשות המקומית מתנגדת לבניית שדה תעופה נוסף בעיר ×–×ת
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}מתנגדת להקמת שדה תעופה בשל חשש מהרעש {TOWN} הרשות המקומית ב
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}מתנגדת להקמת שדה תעופה בשל חשש מהרעש {TOWN} הרשות המקומית ב
STR_TOWN_BUILDING_NAME_COTTAGES_1 :קוטג'×™×
STR_TOWN_BUILDING_NAME_HOUSES_1 :בתי×
STR_TOWN_BUILDING_NAME_FLATS_1 :דירות
@@ -1708,7 +1708,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}!{TOWN} פקקי תנועה ×¢× ×§×™×™× ×‘{NBSP} {}{} !מבי××” לקטסטרופת תנועה לשישה ×—×•×“×©×™× {STRING} תכנית לשיפוץ מקיף של ×”×›×‘×™×©×™× ×‘×ž×™×ž×•×Ÿ
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :(בבניה) {STRING}
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :(בבניה) {STRING}
STR_TOWN_BUILDING_NAME_IGLOO_1 :×יגלו
STR_TOWN_BUILDING_NAME_TEPEES_1 :טיפי
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :בית-ספל
@@ -1721,17 +1721,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :×ž×§× ×¡×™×ž× 
STR_PLANT_TREE_CAPTION :{WHITE}עצי×
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...×§×™×™×ž×™× ×¢×¦×™× ×‘×ž×©×‘×¦×ª זו
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}...×œ× ×™×›×•×œ לטעת ×¢×¦×™× ×‘×ž×©×‘×¦×ª זו
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...יותר מידי סימניות
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}×œ× × ×™×ª×Ÿ להציב ×›×ן סימניה...
-STR_SIGN_DEFAULT :סימניה
+STR_DEFAULT_SIGN_NAME :סימניה
STR_EDIT_SIGN_CAPTION :{WHITE}שנה ×ת המלל של הסימניה
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}... ניתן לשנות ×ת ×©× ×”×¡×™×ž× ×™×”
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}...×œ× × ×™×ª×Ÿ למחוק סימניה
STR_PLANT_TREE_TOOLTIP :{BLACK}בחר סוג עץ לנטיעה
-STR_TREE_NAME_TREES :עצי×
-STR_TREE_NAME_RAINFOREST :יערות הגש×
-STR_TREE_NAME_CACTUS_PLANTS :צמחי קקטוס
+STR_LAI_TREE_NAME_TREES :עצי×
+STR_LAI_TREE_NAME_RAINFOREST :יערות הגש×
+STR_LAI_TREE_NAME_CACTUS_PLANTS :צמחי קקטוס
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}בחירת תחנת רכבת
@@ -1751,7 +1751,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}חייב
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}קרוב מידי לשדה תעופה ×חר
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}חייב לפנות שדה תעופה קוד×
-STR_QUERY_RENAME_STATION_CAPTION :שנה ×©× ×©×œ תחנה/×זור טעינה
+STR_STATION_VIEW_RENAME_STATION_CAPTION :שנה ×©× ×©×œ תחנה/×זור טעינה
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}...×œ× × ×™×ª×Ÿ לשנות ×©× ×ª×—× ×”
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}דירוג
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}מקבל
@@ -1769,10 +1769,10 @@ STR_CARGO_RATING_OUTSTANDING :מדהי×
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}הצג ×ת כל הרכבות העוברות דרך תחנה זו
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}הצג ×ת כל ×”×¨×›×‘×™× ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}הצג ×ת כל כלי הטייס ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
-STR_SCHEDULED_SHIPS_TIP :{BLACK}הצג ×ת כל כלי השייט ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}הצג ×ת כל הרכבות העוברות דרך תחנה זו
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}הצג ×ת כל ×”×¨×›×‘×™× ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}הצג ×ת כל כלי הטייס ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}הצג ×ת כל כלי השייט ×”×¢×•×‘×¨×™× ×“×¨×š תחנה זו
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{1:STRING} ×œ× ×ž×§×‘×œ×ª יותר {NBSP}{0:STATION}
@@ -1805,47 +1805,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}שנה ×
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}הצג רשימת סוגי המטען שהתחנה מקבלת
STR_STATION_LIST_TOOLTIP :{BLACK}שמות תחנות -לחץ על ×”×©× ×›×“×™ להתמקד בתחנה
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}בחר ×ת גודל/סוג שדה התעופה
-STR_STATION_SIGN :{1:STATIONFEATURES}{0:STATION}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :תחנת רכבת
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :סככת מטוסי×
-STR_STATION_DESCRIPTION_AIRPORT :שדה תעופה
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :×זור טעינה למש×יות
-STR_STATION_DESCRIPTION_BUS_STATION :תחנת ×וטובוס
-STR_STATION_DESCRIPTION_SHIP_DOCK :מזח
+STR_VIEWPORT_STATION :{1:STATIONFEATURES}{0:STATION}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :תחנת רכבת
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :סככת מטוסי×
+STR_LAI_STATION_DESCRIPTION_AIRPORT :שדה תעופה
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :×זור טעינה למש×יות
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :תחנת ×וטובוס
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :מזח
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}הדגש ×ת השטח המכוסה ×¢"×™ התחנה
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}בטל הדגשת השטח המכוסה ע"י התחנה
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}הדגשת שטח הכיסוי
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}מזח
-STR_STATION_DESCRIPTION_BUOY :מצוף
+STR_LAI_STATION_DESCRIPTION_BUOY :מצוף
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...מצוף ×—×•×¡× ×ת הדרך
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...פריסת התחנה חורגת מהמותר
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...תחנות הטרוגניות ×סורות
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}לחץ והחזק מקש קונטרל כדי לבחור יותר מפריט ×חד
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...תחנות הטרוגניות ×סורות
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}לחץ והחזק מקש קונטרל כדי לבחור יותר מפריט ×חד
STR_UNDEFINED :(מחרוזת ×œ× ×™×“×•×¢×”)
-STR_STAT_CLASS_DFLT :תחנת בחירת מחדל
-STR_STAT_CLASS_WAYP :נקודות דרך
+STR_STATION_CLASS_DFLT :תחנת בחירת מחדל
+STR_STATION_CLASS_WAYP :נקודות דרך
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}כיוון המבדוק
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...חייב להיבנות על מי×
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE} ...×œ× × ×™×ª×Ÿ לבנות ×›×ן מבדוק
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}בחר ×ת כיוון המבדוק
-STR_WATER_DESCRIPTION_WATER :מי×
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :חוף ×ו גדה
-STR_WATER_DESCRIPTION_SHIP_DEPOT :מבדוק
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :×קוודוקט
+STR_LAI_WATER_DESCRIPTION_WATER :מי×
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :חוף ×ו גדה
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :מבדוק
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :×קוודוקט
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...×œ× × ×™×ª×Ÿ לבנות על מי×
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}חובה למחוק ×ת התעלה קוד×
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}חובה למחוק ×ת התעלה קוד×
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}שמור משחק
STR_SAVELOAD_LOAD_CAPTION :{WHITE}טען משחק
STR_SAVELOAD_SAVE_BUTTON :{BLACK}שמור
STR_SAVELOAD_DELETE_BUTTON :{BLACK}מחק
-STR_DEFAULT_SAVEGAME_NAME :{1:STRING} ,{0:COMPANY}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :{SKIP}{STRING},צופה
+STR_SAVEGAME_NAME_DEFAULT :{1:STRING} ,{0:COMPANY}
+STR_SAVEGAME_NAME_SPECTATOR :{SKIP}{STRING},צופה
STR_SAVELOAD_BYTES_FREE :{BLACK}×‘×ª×™× ×¤× ×•×™×™× {BYTES}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}×œ× × ×™×ª×Ÿ ×œ×§×¨×•× ×ž×”×“×™×¡×§
STR_ERROR_GAME_SAVE_FAILED :{WHITE}שמירת המשחק נכשלה{}{STRING}
@@ -1861,12 +1861,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}רשימ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}×”×©× ×©× ×‘×—×¨ לשמירה
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}מחק ×ת קובץ השמירה שנבחר
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}שמור ×ת המשחק הנוכחי ×¢× ×”×©× ×©× ×‘×—×¨
-STR_NETWORK_SERVER_RANDOM_GAME :צור משחק ×קר××™ חדש
-STR_LOAD_HEIGHTMAP :{WHITE}טען מפת גובה
-STR_SAVE_OSKTITLE :{BLACK}הכנס ×©× ×œ×©×ž×™×¨×”
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :צור משחק ×קר××™ חדש
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}טען מפת גובה
+STR_SAVELOAD_OSKTITLE :{BLACK}הכנס ×©× ×œ×©×ž×™×¨×”
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {STRING}
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}×—×•×¡× ×ת הדרך {STRING}
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :מכרה פח×
STR_INDUSTRY_NAME_POWER_STATION :תחנת חשמל
@@ -1924,7 +1924,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{BLACK}(הוב×
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}מקד ×ת התצוגה הר×שית על התעשיה
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}! {1:TOWN} חדש/ה בבניה בסמוך ל {NBSP}{0:STRING}
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}! {1:TOWN} חדש/ה ננטע בסמוך ל {NBSP}{0:STRING}
-STR_INDUSTRY_BUILD_COST :{YELLOW}{CURRENCY}{BLACK} :מחיר
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{YELLOW}{CURRENCY}{BLACK} :מחיר
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×›×ן תעשיה מסוג ×–×”
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...יער יכול להנטע רק מעל קו השלג
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}!הכריז/ה על סגירה בקרוב {STRING}
@@ -1942,16 +1942,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}מנהרה ×חרת מפריעה
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE} התעלה ×ª×¡×ª×™×™× ×ž×—×•×¥ למפה
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE} התעלה ×ª×¡×ª×™×™× ×ž×—×•×¥ למפה
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}×œ× × ×™×ª×Ÿ ×”×™×” לפנות ×ת השטח בקצה השני של המנהרה
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}חובה ×§×•×“× ×œ×‘×˜×œ ×ת המנהרה
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}חוברה ×§×•×“× ×œ×¤×¨×§ ×ת הגשר
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}×œ× × ×™×ª×Ÿ להתחיל ×•×œ×¡×™×™× ×‘×ותה הנקודה
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE} צדדי הגשר ×œ× ×‘×ותו הגובה
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}הגשר נמוך מידי עבור השטח
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}×œ× × ×™×ª×Ÿ להתחיל ×•×œ×¡×™×™× ×‘×ותה הנקודה
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE} צדדי הגשר ×œ× ×‘×ותו הגובה
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}הגשר נמוך מידי עבור השטח
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}התחלה ×•×¡×™×•× ×—×™×™×‘×™× ×œ×”×™×•×ª ב×ותו הקו
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}×זור ×œ× ×ž×ª××™× ×œ×›× ×™×¡×” למנהרה
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :גשר תלוי, ברזל
STR_BRIDGE_NAME_GIRDER_STEEL :גשר קורות, ברזל
STR_BRIDGE_NAME_CANTILEVER_STEEL :גשר זיז, פלדה
@@ -1962,30 +1962,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :צינורי, ×
STR_BRIDGE_TUBULAR_SILICON :צינורי, סיליקון
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE} ...×œ× × ×™×ª×Ÿ לבנות גשר ב×תר ×–×”
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}...×œ× × ×™×ª×Ÿ לבנות מנהרה ב×תר ×–×”
-STR_TUNNEL_DESCRIPTION_RAILROAD :מנהרה למעבר רכבות
-STR_TUNNEL_DESCRIPTION_ROAD :מנהרה למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :גשר פלדה תלוי למעבר רכבות
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :גשר קורות פלדה למעבר רכבות
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :גשר זיז מפלדה למעבר רכבות
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :גשר תלוי מבטון מזויין למעבר רכבות
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :גשר עץ למעבר רכבות
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :גשר בטון למעבר רכבות
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :גשר פלדה תלוי למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :גשר קורות פלדה למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :גשר ×–×™×– מפלדה למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :גשר תלוי מבטון מזויין למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :גשר ×¢×¥ למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :גשר בטון למעבר רכבי×
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :גשר צינורי למעבר רכבות
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :גשר צינורי למעבר רכבי×
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :מנהרה למעבר רכבות
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :מנהרה למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :גשר פלדה תלוי למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :גשר קורות פלדה למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :גשר זיז מפלדה למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :גשר תלוי מבטון מזויין למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :גשר עץ למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :גשר בטון למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :גשר פלדה תלוי למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :גשר קורות פלדה למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :גשר ×–×™×– מפלדה למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :גשר תלוי מבטון מזויין למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :גשר ×¢×¥ למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :גשר בטון למעבר רכבי×
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :גשר צינורי למעבר רכבות
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :גשר צינורי למעבר רכבי×
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}×¢×¦× ×—×•×¡× ×ת הדרך
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :×נטנה
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :מיגדלור
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :×נטנה
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :מיגדלור
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :מטה החברה
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...מטה חברה ×—×•×¡× ×ת הדרך
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעלות חברה
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}...×œ× × ×™×ª×Ÿ לקנות שטח ×–×”
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}!!!שטח זה כבר בבעלותך
@@ -2031,7 +2031,7 @@ STR_SV_STNAME_FALLBACK :{0:STRING} ב
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}דרגת קושי
-STR_OPTIONS_SAVE_CHANGES :{BLACK}שמירה
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}שמירה
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}קל
@@ -2104,8 +2104,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}:הגדר
STR_LIVERY_CAPTION :{WHITE}הגדרות צבע חדשות
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}×©× ×”×—×‘×¨×”
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}×©× ×”×ž× ×”×œ
-STR_QUERY_COMPANY_NAME_CAPTION :×©× ×”×—×‘×¨×”
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :×©× ×”×ž× ×”×œ
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :×©× ×”×—×‘×¨×”
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :×©× ×”×ž× ×”×œ
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}... ×œ× × ×™×ª×Ÿ לשנות ×ת ×©× ×”×—×‘×¨×”
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}... ×œ× × ×™×ª×Ÿ לשנות ×ת ×©× ×”×ž× ×”×œ
STR_FINANCES_CAPTION :{WHITE}{COMPANY} × ×ª×•× ×™× ×›×œ×›×œ×™×™× {BLACK}{COMPANYNUM}
@@ -2129,11 +2129,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}:סהâ€×›
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}גרף הכנסות
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}גרף רווח תפעולי
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}חשבון הבנק
STR_FINANCES_LOAN_TITLE :{WHITE}הלוו××”
-STR_MAX_LOAN :{BLACK}{CURRENCY}{WHITE} : הלוו××” מירבית
+STR_FINANCES_MAX_LOAN :{BLACK}{CURRENCY}{WHITE} : הלוו××” מירבית
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{SKIP}{SKIP}{CURRENCY} {BLACK}לווה
STR_FINANCES_REPAY_BUTTON :{SKIP}{SKIP}{CURRENCY} {BLACK}החזר
@@ -2142,7 +2142,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}×œ× × ×
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ההלוו××” כבר הוחזרה במלו××”
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} דרושי×
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}...×œ× × ×™×ª×Ÿ להחזיר ×ת ההלוו××”
-STR_INSUFFICIENT_FUNDS :{WHITE}...×œ× × ×™×ª×Ÿ למסור כסף שנלווה מהבנק
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}...×œ× × ×™×ª×Ÿ למסור כסף שנלווה מהבנק
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}בחר ×¤× ×™× ×—×“×©×•×ª למנהל
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}שנה ×ת צבעי כלי הרכב שבבעלות החברה
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}שנה ×ת ×©× ×”×ž× ×”×œ
@@ -2152,10 +2152,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}החזר
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(מנהל)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{WHITE}{NUM} {GOLD} :שנת הקמה
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD} :כלי רכב
-STR_TRAINS :{WHITE}רכבות {COMMA}
-STR_ROAD_VEHICLES :{WHITE}×¨×›×‘×™× {COMMA}
-STR_AIRCRAFT :{WHITE}×ž×˜×•×¡×™× {COMMA}
-STR_SHIPS :{WHITE}כלי שייט {COMMA}
+STR_COMPANY_VIEW_TRAINS :{WHITE}רכבות {COMMA}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}×¨×›×‘×™× {COMMA}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}×ž×˜×•×¡×™× {COMMA}
+STR_COMPANY_VIEW_SHIPS :{WHITE}כלי שייט {COMMA}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}×ין
STR_FACE_CAPTION :{WHITE}בחירת תווי פני×
STR_FACE_MALE_BUTTON :{BLACK}גבר
@@ -2169,7 +2169,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}צור ×
STR_GRAPH_KEY_BUTTON :{BLACK}
STR_GRAPH_KEY_TOOLTIP :{BLACK}הצג מפתחות לגרפי×
STR_GRAPH_KEY_CAPTION :{WHITE}מפתחות להשוו××” בין החברות
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}לחץ ×›×ן בכדי להוסיף/להסיר ×ת החברה מהגרף
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}לחץ ×›×ן בכדי להוסיף/להסיר ×ת החברה מהגרף
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}יחידות מטען ששונעו
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}(מדד ×”×‘×™×¦×•×¢×™× (הציון המירבי = 1000
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}שווי החברות
@@ -2203,23 +2203,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :נשי×
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :טייקון
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}בנה בניין מטה
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}בנה/צפה במטה החברה
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}×ž×§× ×ž×—×“×© ×ת מטה החברה תמורת 1% משווי החברה
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}×ž×§× ×ž×—×“×© ×ת מטה החברה תמורת 1% משווי החברה
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}×œ× × ×™×ª×Ÿ לבנות ×ת מטה החברה ב×תר ×–×”
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}צפה במטה
-STR_RELOCATE_HQ :{BLACK}שנה ×ž×™×§×•× ×”×ž×˜×”
-STR_COMPANY_JOIN :{BLACK}הצטרף
-STR_COMPANY_JOIN_TIP :{BLACK}הצטרף ושחק כשותף בחברה
-STR_COMPANY_PASSWORD :{BLACK}ססמה
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}הגן על חברתך בסיסמה בכדי למנוע הצטרפות בלתי-מורשי×
-STR_SET_COMPANY_PASSWORD :{BLACK}קבע סיסמה לחברה
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}שנה ×ž×™×§×•× ×”×ž×˜×”
+STR_COMPANY_VIEW_JOIN :{BLACK}הצטרף
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}הצטרף ושחק כשותף בחברה
+STR_COMPANY_VIEW_PASSWORD :{BLACK}ססמה
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}הגן על חברתך בסיסמה בכדי למנוע הצטרפות בלתי-מורשי×
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}קבע סיסמה לחברה
STR_COMPANY_PASSWORD_CANCEL :{BLACK}בטל שמירת הסיסמה החדשה
STR_COMPANY_PASSWORD_OK :{BLACK}שמור ×ת הסיסמה החדשה
STR_COMPANY_PASSWORD_CAPTION :{WHITE}סיסמת החברה
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}ברירת המחדל לסיסמה
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}השתמש בסיסמה זו כברירת מחדל עבור חברות חדשות
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}ברירת המחדל לסיסמה
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}השתמש בסיסמה זו כברירת מחדל עבור חברות חדשות
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}!מיתון עולמי {NBSP}{} ×›×œ×›×œ× ×™× ×‘×›×™×¨×™× ×¦×•×¤×™× ×©×—×•×¨×•×ª בעת שהכלכלה העולמית הולכת וקורסת
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}!המיתון מ×חורינו {NBSP}{} עליה במכירות משפיעה לטובה על כל החברות
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}החלף בין גודל חלון קטן/גדול
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}החלף בין גודל חלון קטן/גדול
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}{CURRENCY}{WHITE} :שווי החברה
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}קנה 25% ממניות החברה
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}מכור 25% ממניות החברה שברשותך
@@ -2229,7 +2229,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE} ×ין
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}×ין ב×פשרותך למכור 25% ממניות חברה זו
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({1:COMPANY} נמצ××™× ×‘×‘×¢×œ×•×ª{NBSP} {0:COMMA}%)
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}!{STRING} רכשה ×ת {STRING}
-STR_PROTECTED :{WHITE}חברה זו צעירה מידי ו××™× ×” יכולה לסחור במניותיה
+STR_ERROR_PROTECTED :{WHITE}חברה זו צעירה מידי ו××™× ×” יכולה לסחור במניותיה
STR_LIVERY_DEFAULT :צבע כללי
STR_LIVERY_STEAM :קטר קיטור
@@ -2255,14 +2255,14 @@ STR_LIVERY_LARGE_PLANE :מטוס גדו
STR_LIVERY_PASSENGER_TRAM :חשמלית נוסעי×
STR_LIVERY_FREIGHT_TRAM :חשמלית מש×
-STR_LIVERY_GENERAL_TIP :{BLACK}הצג הגדרות צבע כלליות
-STR_LIVERY_TRAIN_TIP :{BLACK}הצג הגדרות צבע לרכבות
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}הצג הגדרות צבע לרכבי×
-STR_LIVERY_SHIP_TIP :{BLACK}הצג הגדרות צבע לכלי שייט
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}הצג הגדרות צבע לכלי טייס
-STR_LIVERY_PRIMARY_TIP :{BLACK}בחר צבע עיקרי להגדרת ×¦×‘×¢×™× ×–×•
-STR_LIVERY_SECONDARY_TIP :{BLACK}בחר צבע מישני להגדרת ×¦×‘×¢×™× ×–×•
-STR_LIVERY_PANEL_TIP :{BLACK} .CTRL+click בחר הגדרת צבע שברצונך לערוך ×ו מספר הגדרות ×¢"×™
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}הצג הגדרות צבע כלליות
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}הצג הגדרות צבע לרכבות
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}הצג הגדרות צבע לרכבי×
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}הצג הגדרות צבע לכלי שייט
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}הצג הגדרות צבע לכלי טייס
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}בחר צבע עיקרי להגדרת ×¦×‘×¢×™× ×–×•
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}בחר צבע מישני להגדרת ×¦×‘×¢×™× ×–×•
+STR_LIVERY_PANEL_TOOLTIP :{BLACK} .CTRL+click בחר הגדרת צבע שברצונך לערוך ×ו מספר הגדרות ×¢"×™
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :(קירבי-פ×ול' (קיטור'
@@ -2567,9 +2567,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(×ל תפרו×
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}שנה ×ת דפוס העצירה ביעד שנבחר
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}שנה ×ת דפוס ההעמסה ביעד שנבחר
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}שנה ×ת דפוס הפריקה ביעד שנבחר
-STR_GO_TO_STATION :{2:STRING} {1:STATION} {0:STRING}
+STR_ORDER_GO_TO_STATION :{2:STRING} {1:STATION} {0:STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}הכנס יעד מורכב
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}הכנס יעד מורכב
STR_ORDER_GO_TO_NEAREST_DEPOT :עבור דרך המוסך הקרוב
STR_ORDER_GO_TO_NEAREST_HANGAR :עבור דרך סככת ×”×ž×˜×•×¡×™× ×”×§×¨×•×‘×”
STR_ORDER_NEAREST_DEPOT :הקרוב
@@ -2579,9 +2579,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :טיפול לל
STR_ORDER_TRAIN_DEPOT :מוסך רכבות
STR_ORDER_ROAD_VEHICLE_DEPOT :מוסך רכבי×
STR_ORDER_SHIP_DEPOT :מבדוק ספינות
-STR_GO_TO_DEPOT :{2:STRING} {1:TOWN} {0:STRING}
-STR_GO_TO_NEAREST_DEPOT :{2:STRING} {1:STRING} {0:STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} סככת ×”×ž×˜×•×¡×™× ×‘
+STR_ORDER_GO_TO_DEPOT_FORMAT :{2:STRING} {1:TOWN} {0:STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{2:STRING} {1:STRING} {0:STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} סככת ×”×ž×˜×•×¡×™× ×‘
STR_ORDER_DROP_GO_ALWAYS_DEPOT :עבור תמיד דרך
STR_ORDER_DROP_SERVICE_DEPOT :טפל במידת הצורך
@@ -2606,10 +2606,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :גדול מ
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :גדול ×ו שווה
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :×מת
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :שקר
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :{COMMA} :דלג ליעד
-STR_CONDITIONAL_NUM :{3:COMMA} {2:STRING} {1:STRING} ×›×שר {NBSP}{0:COMMA}{NBSP} דלג ליעד
-STR_CONDITIONAL_TRUE_FALSE :{2:STRING} {1:STRING} ×›×שר {NBSP}{0:COMMA} דלג ליעד
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :{COMMA} :דלג ליעד
+STR_ORDER_CONDITIONAL_NUM :{3:COMMA} {2:STRING} {1:STRING} ×›×שר {NBSP}{0:COMMA}{NBSP} דלג ליעד
+STR_ORDER_CONDITIONAL_TRUE_FALSE :{2:STRING} {1:STRING} ×›×שר {NBSP}{0:COMMA} דלג ליעד
STR_TIMETABLE_NO_TRAVEL :{SETX 30}×œ×œ× ×ž×¡×¢
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}(מסע (×œ×œ× ×œ×•×— זמני×
@@ -2632,18 +2632,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}ניתן
STR_ORDERS_SKIP_BUTTON :{BLACK}דלג
STR_ORDERS_DELETE_BUTTON :{BLACK}מחק
STR_ORDERS_GO_TO_BUTTON :{BLACK}עבור ×ל
-STR_REFIT :{BLACK}הת×× ×ž×—×“×©
-STR_REFIT_TIP :{BLACK}בחר ×ת סוג המיטען ×ליו יות×× ×”×›×œ×™ ביעד ×–×”
-STR_REFIT_ORDER :({STRING} הת×× ×œ× ×©×™×ת)
-STR_REFIT_STOP_ORDER :(ועצור {STRING} הת×× ×œ× ×©×™×ת)
-STR_STOP_ORDER :(עצור)
-STR_TIMETABLE_VIEW :{BLACK}לוח זמני×
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}עבור להצגת לוח זמני×
-STR_ORDER_VIEW :{BLACK}יעדי×
-STR_ORDER_VIEW_TOOLTIP :{BLACK}עבור להצגת יעדי×
+STR_ORDER_REFIT :{BLACK}הת×× ×ž×—×“×©
+STR_ORDER_REFIT_TOOLTIP :{BLACK}בחר ×ת סוג המיטען ×ליו יות×× ×”×›×œ×™ ביעד ×–×”
+STR_ORDER_REFIT_ORDER :({STRING} הת×× ×œ× ×©×™×ת)
+STR_ORDER_REFIT_STOP_ORDER :(ועצור {STRING} הת×× ×œ× ×©×™×ת)
+STR_ORDER_STOP_ORDER :(עצור)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}לוח זמני×
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}עבור להצגת לוח זמני×
+STR_TIMETABLE_ORDER_VIEW :{BLACK}יעדי×
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}עבור להצגת יעדי×
STR_ORDERS_CAPTION :{WHITE} (יעדי×) {VEHICLE}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - סוף רשימת ×”×™×¢×“×™× - -
-STR_SERVICE :{BLACK}טיפול
+STR_ORDER_SERVICE :{BLACK}טיפול
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{2:CURRENCY}{BLACK} :ערך {LTBLUE}{1:NUM}{BLACK} :נבנה {LTBLUE}{0:ENGINE}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{1:CURRENCY}{BLACK} :שווי {LTBLUE}{0:ENGINE}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2663,7 +2663,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE} הכל×
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE} הכלי ×ינו מסוגל להגיע לתחנה זו
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}...×œ× × ×™×ª×Ÿ להזיז ×ת כלי הרכב
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}הקטר ×”×חורי עוקב תמיד ×חר הקטר הקידמי
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}×œ× ×ž×•×¦× × ×ª×™×‘ למוסך מקומי
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{LTBLUE}{1:DATE_LONG} :טיפול ×חרוןֿ {BLACK}{LTBLUE}{0:COMMA}% {BLACK} :מרווח בין טיפולי×
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{LTBLUE}{1:DATE_LONG} :טיפול ×חרוןֿ {BLACK}{LTBLUE}{0:COMMA}% {BLACK} :מרווח בין טיפולי×
@@ -2683,8 +2683,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}לוח ×
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}שנה ×ת פרק הזמן לשהייה ביעד שנבחר
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}×פס ×ת פרק הזמן לשהייה ביעד שנבחר
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}×פס ×ת מונה ×”××™×—×•×¨×™× ×¢×œ מנת ל×פשר לכלי להגיע בזמן
-STR_SERVICE_HINT :{BLACK}דלג על היעד שנבחר ××œ× ×× ×”×›×œ×™ זקוק לטיפול
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}{1:WEIGHT_S} :משקל {NBSP}{0:CURRENCY} :מחיר {} {NBSP}{3:POWER} :עצמת מנוע {NBSP}{2:VELOCITY} :מהירות {NBSP}{}{5:CARGO} : קיבולת {NBSP} לשנה {NBSP}{4:CURRENCY} :עלות תפעולית
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}דלג על היעד שנבחר ××œ× ×× ×”×›×œ×™ זקוק לטיפול
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}{1:WEIGHT_S} :משקל {NBSP}{0:CURRENCY} :מחיר {} {NBSP}{3:POWER} :עצמת מנוע {NBSP}{2:VELOCITY} :מהירות {NBSP}{}{5:CARGO} : קיבולת {NBSP} לשנה {NBSP}{4:CURRENCY} :עלות תפעולית
STR_VEHICLE_STATUS_STOPPED :{RED}נעצרה
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}×œ× × ×™×ª×Ÿ להכריח ×ת הרכבת לעבור ברמזור בעת סכנה
STR_VEHICLE_STATUS_CRASHED :{RED}!התרסק/הֿ
@@ -2692,27 +2692,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}!התרס×
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK} !התנגשות רכבות {}{NBSP} נספו בפיצוץ כתוצ××” מהת×ונה {COMMA}
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}×œ× × ×™×ª×Ÿ לשנות ×ת כיוון הנסיעה של הרכבת
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}.×œ× × ×™×ª×Ÿ לסובב כלי רכב מורכבי×
-STR_CLEAR_TIME :{BLACK}×פס זמן
-STR_RESET_LATENESS :{BLACK}×פס מונה ×יחורי×
-STR_CHANGE_WAYPOINT_NAME :{BLACK}שנה ×©× × ×§×•×“×ª ציון
+STR_TIMETABLE_CLEAR_TIME :{BLACK}×פס זמן
+STR_TIMETABLE_RESET_LATENESS :{BLACK}×פס מונה ×יחורי×
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}שנה ×©× × ×§×•×“×ª ציון
-STR_TRAIN_STOPPING :{RED}עוצרת
-STR_TRAIN_STOPPING_VEL :{RED}{VELOCITY} ,עוצרת
-STR_INCOMPATIBLE_RAIL_TYPES :סוג ×”×¤×¡×™× ×ינו מת××™×
-STR_TRAIN_NO_POWER :{RED}סוג מסילה ×œ× ×ž×ª××™× ×œ×¨×›×‘×ª זו
-STR_TRAIN_START_NO_CATENARY :סוג מסילה ×œ× ×ž×ª××™× ×œ×¨×›×‘×ª זו
-STR_TRAIN_STUCK :{ORANGE}...ממתינה לנתיב פנוי
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}עוצרת
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}{VELOCITY} ,עוצרת
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :סוג ×”×¤×¡×™× ×ינו מת××™×
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}סוג מסילה ×œ× ×ž×ª××™× ×œ×¨×›×‘×ª זו
+STR_ERROR_TRAIN_START_NO_CATENARY :סוג מסילה ×œ× ×ž×ª××™× ×œ×¨×›×‘×ª זו
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}...ממתינה לנתיב פנוי
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}!חדש זמין {STRING}
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}! חדש זמין כעת {STRING} - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}...הכלי הושמד, ×œ× × ×™×ª×Ÿ למכרו
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}... הכלי הושמד, ×œ× × ×™×ª×Ÿ להת×ימו
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}...הכלי הושמד, ×œ× × ×™×ª×Ÿ למכרו
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}... הכלי הושמד, ×œ× × ×™×ª×Ÿ להת×ימו
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE} ×œ× × ×™×ª×Ÿ ליצור לוח ×–×ž× ×™× ×¢×‘×•×¨ רכב ×–×”
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}.כלי תעבורה ×™×›×•×œ×™× ×œ×”×ž×ª×™×Ÿ בתחנות בלבד
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}הכלי ×ינו עובר ביעד ×–×”
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE} ×œ× × ×™×ª×Ÿ ליצור לוח ×–×ž× ×™× ×¢×‘×•×¨ רכב ×–×”
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}.כלי תעבורה ×™×›×•×œ×™× ×œ×”×ž×ª×™×Ÿ בתחנות בלבד
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}הכלי ×ינו עובר ביעד ×–×”
STR_TIMETABLE_CHANGE_TIME :{BLACK}שנה זמן
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}כלי ×–×” פועל לפי לוח זמני×
STR_TIMETABLE_STATUS_LATE :{BLACK}{STRING} רכב ×–×” מ×חר ב
@@ -2726,7 +2726,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK} מל×
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...חייב לעצור בתוך מוסך לכלי רכב
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}×œ× × ×™×ª×Ÿ ל×תר מוסך כלי רכב מקומי
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}הכרח ×ת כלי הרכב להסתובב
-STR_ARTICULATED_RV_CAPACITY :{BLACK} :קיבולת {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK} :קיבולת {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{0:ENGINE}{1:STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK} {1:STRING} ×›×œ×™× {NBSP}{0:NUM}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2752,11 +2752,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}×ž×§× ×ž×¦×•×£ שיכול לשמש כנקודת ציון לכלי שייט
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}×œ× × ×™×ª×Ÿ ×œ×ž×§× ×ž×¦×•×£ במשבצת זו
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}בנה ×קוודוקט
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}...×œ× × ×™×ª×Ÿ לבנות ×קוודוקט ב×תר ×–×”
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}...×œ× × ×™×ª×Ÿ לבנות ×קוודוקט ב×תר ×–×”
STR_REFIT_CAPTION :{WHITE}(הת××) {VEHICLE}
STR_REFIT_TITLE :{GOLD}בחר ×ת סוג המטען עבור כלי שייט ×–×”
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{GOLD}{1:CURRENCY}{BLACK} :עלות ההת×מה {}{GOLD}{0:CARGO}{BLACK} :קיבולת
-STR_REFITTABLE :(ניתן להת×מה)
+STR_PURCHASE_INFO_REFITTABLE :(ניתן להת×מה)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}שדות תעופה
@@ -2769,7 +2769,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}בנה ×
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}!{STATION} ×”×ª×•×©×‘×™× ×—×•×’×’×™×... {}מטוס ר×שון ×”×’×™×¢ ל
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK} !התרסקות מטוס {}{NBSP}{1:STATION} נספו בפיצוץ בשדה התעופה {NBSP}{0:COMMA}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}!התרסקות מטוס{} {NBSP}נספו בפיצוץ {COMMA} ,הדלק ×זל במהלך הטיסה
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE} (לוח זמני×){VEHICLE}
@@ -2782,13 +2782,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK} רק שרידי ×¤×—× × ×•×ª×¨×• למזכרת !{TOWN} פיצוץ ×¢×– במכרה ×”×¤×—× ×¡×ž×•×š ל
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}נעדרי×,חשש גדול ×œ×—×™×™×”× {COMMA} מבול ! שיטפון ! לפחות
-STR_BRIBE_FAILED :{WHITE}ניסיונך לשחד ×ת הרשות המקומית
-STR_BRIBE_FAILED_2 :{WHITE}נחשף ע"י מבקר המדינה
-STR_BUILD_DATE :{LTBLUE}{DATE_LONG}{BLACK} : ת×ריך בניה
+STR_ERROR_BRIBE_FAILED :{WHITE}ניסיונך לשחד ×ת הרשות המקומית
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}נחשף ע"י מבקר המדינה
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{LTBLUE}{DATE_LONG}{BLACK} : ת×ריך בניה
-STR_TILEDESC_STATION_CLASS :{BLACK}{LTBLUE}{STRING}: ×ופי התחנה
-STR_TILEDESC_STATION_TYPE :{BLACK} {LTBLUE}{STRING}: סוג התחנה
-STR_TILEDESC_NEWGRF_NAME :{BLACK}{LTBLUE}{STRING}: שדרוג גר×פי
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}{LTBLUE}{STRING}: ×ופי התחנה
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK} {LTBLUE}{STRING}: סוג התחנה
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}{LTBLUE}{STRING}: שדרוג גר×פי
STR_PERFORMANCE_DETAIL :{WHITE}ניתוח ×‘×™×¦×•×¢×™× ×ž×¤×•×¨×˜
STR_PERFORMANCE_DETAIL_KEY :{BLACK}סעיף
@@ -2808,27 +2808,27 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}: מ××–
STR_PERFORMANCE_DETAIL_LOAN :{BLACK} : הלוו××”
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}: סה"כ
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}מספר כלי תחבורה לרבות רכבי×,כלי טייס, כלי שייט ורכבות
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}מספר התחנות לרבות תחנות המחוברות זו לזו
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}(הרווח התפעולי של כלי התעבורה בעל ההכנסה הנמוכה ביותר (רק ×›×œ×™× ×‘× ×™ ×©× ×ª×™×™× ×•×™×•×ª×¨ × ×œ×§×—×™× ×‘×—×©×‘×•×Ÿ
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}כמות הכסף שהרוויחה החברה בחודש הגרוע ביותר ב -12 ×”×¨×™×‘×¢×•× ×™× ×”×חרוני×
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}כמות הכסף שהרוויחה החברה בחודש המוצלח ביותר ב -12 ×”×¨×™×‘×¢×•× ×™× ×”×חרוני×
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}מספר יחידות המטען ששונעו ב×רבעת ×”×¨×™×‘×¢×•× ×™× ×”×רוני×
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}מספר יחידות המטען ששונעו בריבעון ×”×חרון
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}מ×זן חשבון הבנק של החברה
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}גודל ההלוו××” שלקחה החברה
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}סה"×› נקודות מתוך 1000 נקודות ×פשריות
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}מספר כלי תחבורה לרבות רכבי×,כלי טייס, כלי שייט ורכבות
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}מספר התחנות לרבות תחנות המחוברות זו לזו
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}(הרווח התפעולי של כלי התעבורה בעל ההכנסה הנמוכה ביותר (רק ×›×œ×™× ×‘× ×™ ×©× ×ª×™×™× ×•×™×•×ª×¨ × ×œ×§×—×™× ×‘×—×©×‘×•×Ÿ
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}כמות הכסף שהרוויחה החברה בחודש הגרוע ביותר ב -12 ×”×¨×™×‘×¢×•× ×™× ×”×חרוני×
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}כמות הכסף שהרוויחה החברה בחודש המוצלח ביותר ב -12 ×”×¨×™×‘×¢×•× ×™× ×”×חרוני×
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}מספר יחידות המטען ששונעו ב×רבעת ×”×¨×™×‘×¢×•× ×™× ×”×רוני×
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}מספר יחידות המטען ששונעו בריבעון ×”×חרון
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}מ×זן חשבון הבנק של החברה
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}גודל ההלוו××” שלקחה החברה
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}סה"×› נקודות מתוך 1000 נקודות ×פשריות
STR_INTRO_NEWGRF_SETTINGS :{BLACK}(NewGRF)הגדרות שדרוג גר×פי
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}(NewGRF)הגדרות שדרוג גר×פי
-STR_NEWGRF_APPLY_CHANGES :{BLACK}החל הגדרות
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}החלף פלטת צבעי×
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}מחליף ×ת פלטת ×”×¦×‘×¢×™× ×¢×‘×•×¨ קובץ השדרוג הגר×פי שנבחר. השתמש ב×פשרות זו ×× ×”×¦×‘×¢×™× ×©×”×ª×§×‘×œ×• ××™× × ×“×™ ברורי×
-STR_NEWGRF_SET_PARAMETERS :{BLACK}קבע ערכי×
-STR_NEWGRF_FILENAME :{SILVER}{STRING}{BLACK}: ×©× ×§×•×‘×¥
-STR_NEWGRF_PALETTE :{SILVER}{STRING}{BLACK}: פלטת צבעי×
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}החל הגדרות
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}החלף פלטת צבעי×
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}מחליף ×ת פלטת ×”×¦×‘×¢×™× ×¢×‘×•×¨ קובץ השדרוג הגר×פי שנבחר. השתמש ב×פשרות זו ×× ×”×¦×‘×¢×™× ×©×”×ª×§×‘×œ×• ××™× × ×“×™ ברורי×
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}קבע ערכי×
+STR_NEWGRF_SETTINGS_FILENAME :{SILVER}{STRING}{BLACK}: ×©× ×§×•×‘×¥
+STR_NEWGRF_SETTINGS_PALETTE :{SILVER}{STRING}{BLACK}: פלטת צבעי×
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}?הנך עומד לשנות ×ת הגר×פיקה תוך כדי משחק. פעולה זו עשויה ×œ×’×¨×•× ×œ×§×¨×™×¡×” של התוכנה. ×”×× ×‘×¨×¦×•× ×š להמשיך
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2851,34 +2851,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}טען סביבה גר×פית
-STR_NEWGRF_PRESET_SAVE :{BLACK}שמור סביבה גר×פית
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}שמור ×ת הרשימה הנוכחית כהגדרת סביבה גר×פית
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}תן ×©× ×œ×¡×‘×™×‘×”
-STR_NEWGRF_PRESET_DELETE :{BLACK}מחק סביבה גר×פית
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}מוחק ×ת הסביבה הגר×פית שנבחרה
-STR_NEWGRF_ADD :{BLACK}הוסף
-STR_NEWGRF_ADD_TIP :{BLACK}מוסיף קובץ שדרוג גר×פי חדשה לרשימה
-STR_NEWGRF_REMOVE :{BLACK}הסר
-STR_NEWGRF_REMOVE_TIP :{BLACK}מסיר ×ת הקובץ שנבחר מהרשימה
-STR_NEWGRF_MOVEUP :{BLACK}העבר למעלה
-STR_NEWGRF_MOVEUP_TIP :{BLACK}מעביר ×ת הקובץ שנבחר כלפי מעלה ברשימה
-STR_NEWGRF_MOVEDOWN :{BLACK}העבר למטה
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}מעביר ×ת הקובץ שנבחר כלפי מטה ברשימה
-STR_NEWGRF_FILE_TIP :{BLACK} רשימת קבצי שדרוג גר×פי מותקני×
-STR_NEWGRF_PARAMETER :{SILVER}{STRING}{BLACK} :פרמטריֿ×
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}הכנס פרמטרי×
-STR_NEWGRF_NO_INFO :{BLACK}×œ× ×§×™×™× ×ž×™×“×¢
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}טען סביבה גר×פית
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}שמור סביבה גר×פית
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}שמור ×ת הרשימה הנוכחית כהגדרת סביבה גר×פית
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}תן ×©× ×œ×¡×‘×™×‘×”
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}מחק סביבה גר×פית
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}מוחק ×ת הסביבה הגר×פית שנבחרה
+STR_NEWGRF_SETTINGS_ADD :{BLACK}הוסף
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}מוסיף קובץ שדרוג גר×פי חדשה לרשימה
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}הסר
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}מסיר ×ת הקובץ שנבחר מהרשימה
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}העבר למעלה
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}מעביר ×ת הקובץ שנבחר כלפי מעלה ברשימה
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}העבר למטה
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}מעביר ×ת הקובץ שנבחר כלפי מטה ברשימה
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK} רשימת קבצי שדרוג גר×פי מותקני×
+STR_NEWGRF_SETTINGS_PARAMETER :{SILVER}{STRING}{BLACK} :פרמטריֿ×
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}הכנס פרמטרי×
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}×œ× ×§×™×™× ×ž×™×“×¢
STR_NEWGRF_ADD_CAPTION :{WHITE}קבצי שדרוג גר×פי זמיני×
STR_NEWGRF_ADD_FILE :{BLACK}הוסף לבחירה
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}מוסיף ×ת הקובץ שנבחר לרשימה
-STR_NEWGRF_RESCAN_FILES :{BLACK}רענן רשימת קבצי×
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}מרענן ×ת רשימת ×”×§×‘×¦×™× ×”×–×ž×™× ×™×
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}מוסיף ×ת הקובץ שנבחר לרשימה
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}רענן רשימת קבצי×
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}מרענן ×ת רשימת ×”×§×‘×¦×™× ×”×–×ž×™× ×™×
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}×œ× × ×ž×¦× ×§×•×‘×¥ מת××™×
-STR_NEWGRF_DISABLED :{RED}מושתק
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}×œ× × ×ž×¦× ×§×•×‘×¥ מת××™×
+STR_NEWGRF_SETTINGS_DISABLED :{RED}מושתק
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}הקובץ ×œ× × ×ž×¦×, הוטען קובץ תו××
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}×§×‘×¦×™× ×ª×•××ž×™× × ×˜×¢× ×• ×‘×ž×§×•× ×§×‘×¦×™× ×—×¡×¨×™×
@@ -2891,7 +2891,7 @@ STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It chang
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
STR_CURRENCY_WINDOW :{WHITE}מטבע מות×× ×ישית
STR_CURRENCY_EXCHANGE_RATE :{ORANGE}{0:CURRENCY} =£{1:COMMA} {LTBLUE} :שער חליפין
@@ -2899,7 +2899,7 @@ STR_CURRENCY_SWITCH_TO_EURO :{ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{ORANGE} ×œ×œ× {LTBLUE} :החלפה ליורו
STR_CURRENCY_PREVIEW :{ORANGE}{6:CURRENCY}{LTBLUE} :צפיה מקדימה
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}שנה פרמטר עבור מטבע מות×× ×ישית
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 ליש"ט (£) במטבע שלך
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 ליש"ט (£) במטבע שלך
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2918,8 +2918,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}כלי ×
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}כלי שייט {NBSP}{1:COMMA} - {0:STRING}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION ::{WHITE}כלי טייס {NBSP}{1:COMMA} - {0:STRING}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}×¨×›×‘×™× ×¢× ×™×¢×“×™× ×ž×¦×•×ž×“×™× {COMMA}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}הצג ×ת כל ×”×¨×›×‘×™× ×שר ×¢×‘×•×¨× ×™×¢×“ ×–×” ×”×•× ×ž×¦×•×ž×“
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}×¨×›×‘×™× ×¢× ×™×¢×“×™× ×ž×¦×•×ž×“×™× {COMMA}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}הצג ×ת כל ×”×¨×›×‘×™× ×שר ×¢×‘×•×¨× ×™×¢×“ ×–×” ×”×•× ×ž×¦×•×ž×“
STR_NEWS_TRAIN_IS_WAITING :{WHITE}ממתין/ממתינה במוסך {VEHICLE}
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} ממתין במוסך כלי הרכב
@@ -3026,39 +3026,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}הת××
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}הת×× ×›×œ×™ שייט לנשי×ת מטען נתון
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}הת×× ×›×œ×™ טייס לנשי×ת מטען נתון
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} בדרך ×ל המוסך ב
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{1:VELOCITY}במהירות {NBSP}{0:TOWN} בדרך ×ל המוסך ב
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} בדרך ×ל מוסך ×”×¨×›×‘×™× ×‘
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE} {1:VELOCITY} במהירות , {NBSP}{0:TOWN} בדרך ×ל מוסך ×”×¨×›×‘×™× ×‘
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE} {TOWN} בדרך ×ל המבדוק ב
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{1:VELOCITY} מהירות , {NBSP}{0:TOWN} בדרך ×ל המבדוק ב
-STR_HEADING_FOR_HANGAR :{ORANGE} {STATION} בדרך ×ל סככת ×”×ž×˜×•×¡×™× ×‘
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}{1:VELOCITY} מהירות , {NBSP}{0:STATION} בדרך ×ל סככת ×”×ž×˜×•×¡×™× ×‘
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} בדרך לטיפול במוסך
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY}במהירות {NBSP}{0:TOWN} בדרך לטיפול במוסך
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE} {TOWN} טיפול במוסך ב
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE} {1:VELOCITY} במהירות ,{NBSP} {0:TOWN} טיפול במוסך ×”×¨×›×‘×™× ×‘
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} טיפול במבדוק
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY} מהירות , {NBSP}{0:TOWN} טיפול במבדוק
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION} טיפול בסככת המטוסי×
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{1:VELOCITY} מהירות , {NBSP}{0:STATION} טיפול בסככת המטוסי×
-
-
-STR_CLONE_TRAIN :{BLACK}שכפל רכבת
-STR_CLONE_ROAD_VEHICLE :{BLACK}שכפל רכב
-STR_CLONE_SHIP :{BLACK}שכפל כלי שייט
-STR_CLONE_AIRCRAFT :{BLACK}שכפל כלי טייס
-
-STR_CLONE_TRAIN_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}.פעולה זו תיצור עותק נוסף של כלי הרכב
-STR_CLONE_SHIP_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט
-STR_CLONE_AIRCRAFT_INFO :{BLACK}פעולה זו תיצור עותק של כלי הטייס
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK} .פעולה זו תיצור עותק נוסף של כלי הרכב
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}פעולה זו תיצור עותק של כלי הטייס
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} בדרך ×ל המוסך ב
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{1:VELOCITY}במהירות {NBSP}{0:TOWN} בדרך ×ל המוסך ב
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} בדרך ×ל מוסך ×”×¨×›×‘×™× ×‘
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE} {1:VELOCITY} במהירות , {NBSP}{0:TOWN} בדרך ×ל מוסך ×”×¨×›×‘×™× ×‘
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE} {TOWN} בדרך ×ל המבדוק ב
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{1:VELOCITY} מהירות , {NBSP}{0:TOWN} בדרך ×ל המבדוק ב
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE} {STATION} בדרך ×ל סככת ×”×ž×˜×•×¡×™× ×‘
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}{1:VELOCITY} מהירות , {NBSP}{0:STATION} בדרך ×ל סככת ×”×ž×˜×•×¡×™× ×‘
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} בדרך לטיפול במוסך
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY}במהירות {NBSP}{0:TOWN} בדרך לטיפול במוסך
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE} {TOWN} טיפול במוסך ב
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE} {1:VELOCITY} במהירות ,{NBSP} {0:TOWN} טיפול במוסך ×”×¨×›×‘×™× ×‘
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} טיפול במבדוק
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY} מהירות , {NBSP}{0:TOWN} טיפול במבדוק
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION} טיפול בסככת המטוסי×
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{1:VELOCITY} מהירות , {NBSP}{0:STATION} טיפול בסככת המטוסי×
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}שכפל רכבת
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}שכפל רכב
+STR_DEPOT_CLONE_SHIP :{BLACK}שכפל כלי שייט
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}שכפל כלי טייס
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}.פעולה זו תיצור עותק נוסף של כלי הרכב
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}פעולה זו תיצור עותק של כלי הטייס
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}פעולה זו תיצור עותק נוסף של הרכבת וכל קרונותיה
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK} .פעולה זו תיצור עותק נוסף של כלי הרכב
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}פעולה זו תיצור עותק של כלי השייט
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}פעולה זו תיצור עותק של כלי הטייס
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}רכבות חדשות
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}רכבות חשמליות חדשות
@@ -3128,28 +3128,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}מקד ×
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}?×תה עומד למכור ×ת כל כלי הרכב במוסך. להמשיך
-STR_DEPOT_WRONG_DEPOT_TYPE :סוג מוסך שגוי
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :סוג מוסך שגוי
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}מכור ×ת כל הרכבות שבמוסך
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}מכור ×ת כל כלי הרכב שבמוסך
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}מכור ×ת כל כלי השייט שבמבדוק
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}מכור ×ת כל כלי הטייס שבסככה
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}מכור ×ת כל הרכבות שבמוסך
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}מכור ×ת כל כלי הרכב שבמוסך
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}מכור ×ת כל כלי השייט שבמבדוק
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}מכור ×ת כל כלי הטייס שבסככה
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}מציג ×ת רשימת הרכבות העוברות במוסך ×–×”
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}מציג ×ת כל ×”×¨×›×‘×™× ×”×¢×•×‘×¨×™× ×‘×ž×•×¡×š ×–×”
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}מציג ×ת כל ×”×וניות העוברות במבדוק ×–×”
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}מציג ×ת כל כלי הטייס ×”×¢×•×‘×¨×™× ×‘×¡×›×›×ª ×”×ž×˜×•×¡×™× ×‘×©×“×” תעופה ×–×”
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}מציג ×ת רשימת הרכבות העוברות במוסך ×–×”
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}מציג ×ת כל ×”×¨×›×‘×™× ×”×¢×•×‘×¨×™× ×‘×ž×•×¡×š ×–×”
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}מציג ×ת כל ×”×וניות העוברות במבדוק ×–×”
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}מציג ×ת כל כלי הטייס ×”×¢×•×‘×¨×™× ×‘×¡×›×›×ª ×”×ž×˜×•×¡×™× ×‘×©×“×” תעופה ×–×”
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}החלף ×וטומטית ×ת כל הרכבות שבמוסך
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}החלף ×וטומטית ×ת כל ×”×¨×›×‘×™× ×©×‘×ž×•×¡×š
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}החלף ×וטומטית ×ת כל כלי השייט שבמבדוק
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}החלף ×וטומ×טית ×ת כל כלי הטייס שבסככה
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}החלף ×וטומטית ×ת כל הרכבות שבמוסך
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}החלף ×וטומטית ×ת כל ×”×¨×›×‘×™× ×©×‘×ž×•×¡×š
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}החלף ×וטומטית ×ת כל כלי השייט שבמבדוק
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}החלף ×וטומ×טית ×ת כל כלי הטייס שבסככה
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} החלף
STR_REPLACE_VEHICLES_START :{BLACK}החל בהחלפת הכלי×
STR_REPLACE_VEHICLES_STOP :{BLACK}הפסק ×ת החלפת הכלי×
-STR_NOT_REPLACING :{BLACK}×œ× ×ž×—×œ×™×£
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}×œ× × ×‘×—×¨ כלי
+STR_REPLACE_NOT_REPLACING :{BLACK}×œ× ×ž×—×œ×™×£
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}×œ× × ×‘×—×¨ כלי
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}בחר ×ת סוג המנוע/קטר שברצונך להחליף
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}בחר ×ת הקטר/מנוע שברצונך לבנות ×‘×ž×§×•× ×”×§×˜×¨/מנוע הקיי×
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}לחץ ×›×ן להפסיק ×ת ההחלפה
@@ -3160,26 +3160,26 @@ STR_REPLACE_REMOVE_WAGON :{ORANGE}{SKIP}{
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}הסר קרונות מהסוף על מנת לשמור על ×”×ורך המקורי של הרכבת
STR_REPLACE_ENGINE_WAGON_SELECT :{ORANGE}{SKIP}{SKIP}{STRING}{BLACK} : מחליף
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}קטר ×œ× ×–×ž×™×Ÿ
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}רכב ×œ× ×–×ž×™×Ÿ
-STR_SHIP_NOT_AVAILABLE :{WHITE}כלי שייט ×œ× ×–×ž×™×Ÿ
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}כלי טייס ×œ× ×–×ž×™×Ÿ
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}קטר ×œ× ×–×ž×™×Ÿ
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}רכב ×œ× ×–×ž×™×Ÿ
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}כלי שייט ×œ× ×–×ž×™×Ÿ
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}כלי טייס ×œ× ×–×ž×™×Ÿ
-STR_ENGINES :מנועי×/קטרי×
-STR_WAGONS :קרונות
+STR_REPLACE_ENGINES :מנועי×/קטרי×
+STR_REPLACE_WAGONS :קרונות
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}לחץ כדי לעצור ×ת כל הרכבות במוסך
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}לחץ כדי לעצור ×ת כל ×”×¨×›×‘×™× ×‘×ž×•×¡×š
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}לחץ כדי לעצור ×ת כל כלי השייט במבדוק
-STR_MASS_STOP_HANGAR_TIP :{BLACK}לחץ כדי לעצור ×ת כל כלי הטייס בסככה
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}לחץ כדי לעצור ×ת כל הרכבות במוסך
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}לחץ כדי לעצור ×ת כל ×”×¨×›×‘×™× ×‘×ž×•×¡×š
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}לחץ כדי לעצור ×ת כל כלי השייט במבדוק
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}לחץ כדי לעצור ×ת כל כלי הטייס בסככה
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}לחץ כדי לשחרר ×ת כל הרכבות מהמוסך
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}לחץ כדי לשחרר ×ת כל ×”×¨×›×‘×™× ×ž×”×ž×•×¡×š
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}לחץ כדי לשחרר ×ת כל כלי השייט מהמבדוק
-STR_MASS_START_HANGAR_TIP :{BLACK}לחץ כדי לשחרר ×ת כל כלי הטייס מהסככה
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}לחץ כדי לשחרר ×ת כל הרכבות מהמוסך
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}לחץ כדי לשחרר ×ת כל ×”×¨×›×‘×™× ×ž×”×ž×•×¡×š
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}לחץ כדי לשחרר ×ת כל כלי השייט מהמבדוק
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}לחץ כדי לשחרר ×ת כל כלי הטייס מהסככה
-STR_MASS_STOP_LIST_TIP :{BLACK}לחץ כדי לעצור ×ת כל ×”×›×œ×™× ×‘×¨×©×™×ž×”
-STR_MASS_START_LIST_TIP :{BLACK}לחץ כדי לשחרר ×ת כל ×”×›×œ×™× ×‘×¨×©×™×ž×”
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}לחץ כדי לעצור ×ת כל ×”×›×œ×™× ×‘×¨×©×™×ž×”
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}לחץ כדי לשחרר ×ת כל ×”×›×œ×™× ×‘×¨×©×™×ž×”
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}סימניות {COMMA} - רשימת סימניות
@@ -3188,14 +3188,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE
############ Lists rail types
-STR_RAIL_VEHICLES :רכבות
-STR_ELRAIL_VEHICLES :רכבות חשמליות
-STR_MONORAIL_VEHICLES :רכבות חד-פס
-STR_MAGLEV_VEHICLES :רכבות פס-מגנטי
+STR_REPLACE_RAIL_VEHICLES :רכבות
+STR_REPLACE_ELRAIL_VEHICLES :רכבות חשמליות
+STR_REPLACE_MONORAIL_VEHICLES :רכבות חד-פס
+STR_REPLACE_MAGLEV_VEHICLES :רכבות פס-מגנטי
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{GOLD}{1:WEIGHT_S}{BLACK} :משקל {GOLD}{0:CURRENCY}{BLACK} :מחיר
STR_PURCHASE_INFO_SPEED_POWER :{GOLD}{1:POWER}{BLACK} :עוצמת מנוע {GOLD}{0:VELOCITY}{BLACK} :מהירות
@@ -3221,70 +3221,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}יצירת קרקע
-STR_RANDOM :{BLACK}×קר×ית
-STR_RANDOM_HELP :{BLACK}בחר מספר ×קר××™ שישמש בסיס ליצירת הקרקע
-STR_WORLD_GENERATION_CAPTION :{WHITE}יצור עול×
-STR_RANDOM_SEED :{BLACK} :מספר ×קר××™
-STR_RANDOM_SEED_HELP :{BLACK}הכנס מספר ×קר××™ כלשהו×
-STR_RANDOM_SEED_OSKTITLE :{BLACK}מספר ×קר××™
-STR_LAND_GENERATOR :{BLACK} :יצירת קרקע
-STR_TREE_PLACER :{BLACK}××œ×’×•×¨×™×ª× ×”×¢×¦×™×:
-STR_HEIGHTMAP_ROTATION :{BLACK} :סיבוב מפת הגבהי×
-STR_TERRAIN_TYPE :{BLACK} :סוג הקרקע
-STR_QUANTITY_OF_SEA_LAKES :{BLACK} :כמות ימי×/×גמי×
-STR_SMOOTHNESS :{BLACK} :חלקלקות
-STR_SNOW_LINE_HEIGHT :{BLACK}גובה קו השלג
-STR_DATE :{BLACK} :ת×ריך
-STR_NUMBER_OF_TOWNS :{BLACK} :מספר העיירות
-STR_NUMBER_OF_INDUSTRIES :{BLACK} :מספר התעשיות
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}הגבה ×ת קו השלג
-STR_SNOW_LINE_DOWN :{BLACK}הנמך ×ת קו השלג
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}שנה ×ת גובה קו השלג
-STR_START_DATE_QUERY_CAPT :{WHITE}שנה ×ת שנת הפתיחה
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}×זהרת קנה מידה
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}?שינוי גדול של גודל המפה המקורית ×ינו מומלץ. להמשיך
-STR_HEIGHTMAP_NAME :{BLACK} :×©× ×ž×¤×ª הגבהי×
-STR_HEIGHTMAP_SIZE ::{ORANGE}{NUM} x {NUM} {BLACK} :גודל
+STR_MAPGEN_GENERATE :{WHITE}יצירת קרקע
+STR_MAPGEN_RANDOM :{BLACK}×קר×ית
+STR_MAPGEN_RANDOM_HELP :{BLACK}בחר מספר ×קר××™ שישמש בסיס ליצירת הקרקע
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}יצור עול×
+STR_MAPGEN_RANDOM_SEED :{BLACK} :מספר ×קר××™
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}הכנס מספר ×קר××™ כלשהו×
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}מספר ×קר××™
+STR_MAPGEN_LAND_GENERATOR :{BLACK} :יצירת קרקע
+STR_MAPGEN_TREE_PLACER :{BLACK}××œ×’×•×¨×™×ª× ×”×¢×¦×™×:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK} :סיבוב מפת הגבהי×
+STR_MAPGEN_TERRAIN_TYPE :{BLACK} :סוג הקרקע
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK} :כמות ימי×/×גמי×
+STR_MAPGEN_SMOOTHNESS :{BLACK} :חלקלקות
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}גובה קו השלג
+STR_MAPGEN_DATE :{BLACK} :ת×ריך
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK} :מספר העיירות
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK} :מספר התעשיות
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}הגבה ×ת קו השלג
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}הנמך ×ת קו השלג
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}שנה ×ת גובה קו השלג
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}שנה ×ת שנת הפתיחה
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}×זהרת קנה מידה
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}?שינוי גדול של גודל המפה המקורית ×ינו מומלץ. להמשיך
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK} :×©× ×ž×¤×ª הגבהי×
+STR_MAPGEN_HEIGHTMAP_SIZE ::{ORANGE}{NUM} x {NUM} {BLACK} :גודל
STR_GENERATION_WORLD :{WHITE}... יוצר עול×
STR_GENERATION_ABORT :{BLACK}הפסק
STR_GENERATION_ABORT_CAPTION :{WHITE}הפסק יצירת ×¢×•×œ× ×—×“×©
STR_GENERATION_ABORT_MESSAGE :{YELLOW}?בטוח שברצונך לעצור
-STR_PROGRESS :{WHITE}{NUM}% :הושל×
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}יצור עול×
-STR_TREE_GENERATION :{BLACK}יצירת עצי×
-STR_UNMOVABLE_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ ניידי×
-STR_CLEARING_TILES :{BLACK}יצירת ××™×–×•×¨×™× ×¡×œ×¢×™×™×
-STR_SETTINGUP_GAME :{BLACK}קביעת הגדרות המשחק
-STR_PREPARING_TILELOOP :{BLACK}מריץ לול××” על כל המשבצות
-STR_PREPARING_GAME :{BLACK}מכין ×ת המשחק לפעולה
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}פעולה זו קבעה רמת קושי מות×מת ×ישית
-STR_SE_FLAT_WORLD :{WHITE}קרקע שטוחה
-STR_SE_FLAT_WORLD_TIP :{BLACK}צור קרקע שטוחה
-STR_SE_RANDOM_LAND :{WHITE}קרקע ×קר×ית
-STR_SE_NEW_WORLD :{BLACK}צור סצנריו חדש
-STR_SE_CAPTION :{WHITE}סוג הסצנריו
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}הקטן ×ת עומק הקרקע
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}הגדל ×ת עומק הקרקע
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}שינוי עומק הקרקע
-STR_FLAT_WORLD_HEIGHT :{BLACK} :עומק הקרקע
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% :הושל×
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}יצור עול×
+STR_GENERATION_TREE_GENERATION :{BLACK}יצירת עצי×
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}יצירת ×ž×‘× ×™× ×‘×œ×ª×™ ניידי×
+STR_GENERATION_CLEARING_TILES :{BLACK}יצירת ××™×–×•×¨×™× ×¡×œ×¢×™×™×
+STR_GENERATION_SETTINGUP_GAME :{BLACK}קביעת הגדרות המשחק
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}מריץ לול××” על כל המשבצות
+STR_GENERATION_PREPARING_GAME :{BLACK}מכין ×ת המשחק לפעולה
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}פעולה זו קבעה רמת קושי מות×מת ×ישית
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}קרקע שטוחה
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}צור קרקע שטוחה
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}קרקע ×קר×ית
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}צור סצנריו חדש
+STR_SE_MAPGEN_CAPTION :{WHITE}סוג הסצנריו
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}הקטן ×ת עומק הקרקע
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}הגדל ×ת עומק הקרקע
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}שינוי עומק הקרקע
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK} :עומק הקרקע
STR_SMALLMAP_CENTER :{BLACK}מרכז ×ת המפה על ×”×ž×™×§×•× ×”× ×•×›×—×™
STR_SMALLMAP_INDUSTRY :{TINYFONT}({1:NUM}){0:STRING}
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK} :שולי המפה
-STR_NORTHWEST :{BLACK}צפון-מערב
-STR_NORTHEAST :{BLACK}צפון-מזרח
-STR_SOUTHEAST :{BLACK}×“×¨×•× ×ž×–×¨×—
-STR_SOUTHWEST :{BLACK}דרו×-מערב
-STR_BORDER_FREEFORM :{BLACK}יד חופשית
-STR_BORDER_WATER :{BLACK}מי×
-STR_BORDER_RANDOM :{BLACK}×קר××™
-STR_BORDER_RANDOMIZE :{BLACK}×קר××™
-STR_BORDER_MANUAL :{BLACK}ידני
+STR_MAPGEN_BORDER_TYPE :{BLACK} :שולי המפה
+STR_MAPGEN_NORTHWEST :{BLACK}צפון-מערב
+STR_MAPGEN_NORTHEAST :{BLACK}צפון-מזרח
+STR_MAPGEN_SOUTHEAST :{BLACK}×“×¨×•× ×ž×–×¨×—
+STR_MAPGEN_SOUTHWEST :{BLACK}דרו×-מערב
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}יד חופשית
+STR_MAPGEN_BORDER_WATER :{BLACK}מי×
+STR_MAPGEN_BORDER_RANDOM :{BLACK}×קר××™
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}×קר××™
+STR_MAPGEN_BORDER_MANUAL :{BLACK}ידני
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}קטן
@@ -3309,21 +3309,21 @@ STR_MEASURE_AREA :{BLACK}{NUM} x
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK} {NUM} :×ורך {} {NBSP}'מ {NUM} :הפרש גובה
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK} {NUM} x {NUM} :שטח {} {NBSP}'מ {NUM} :הפרש גובה
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...כביש זה בבעלות עירונית
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}הכביש פונה לכיוון ×œ× × ×›×•×Ÿ...
-
-STR_TRANSPARENCY_TOOLB :{WHITE}הגדרות שקיפות
-STR_TRANSPARENT_SIGNS_DESC :{BLACK} שנה שקיפות עבור שלטי תחנות
-STR_TRANSPARENT_TREES_DESC :{BLACK}שנה שקיפות עבור עצי×
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}שנה שקיפות עבור בנייני×
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}שנה שקיפות עבור תעשיות
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}שנה שקיפות עבור מבני תחבורה
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}שנה שקיפות עבור גשרי×
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}שנה שקיפות עבור ×ž×‘× ×™× ×›×’×•×Ÿ מיגדלור/×נטנה
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}שנה שקיפות עבור עמודי חשמל
-STR_TRANSPARENT_LOADING_DESC :{BLACK}שנה שקיפות עבור מצביעי הטענה
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}הסתר ×‘×ž×§×•× ×”×¤×•×š לשקוף
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...כביש זה בבעלות עירונית
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}הכביש פונה לכיוון ×œ× × ×›×•×Ÿ...
+
+STR_TRANSPARENCY_CAPTION :{WHITE}הגדרות שקיפות
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK} שנה שקיפות עבור שלטי תחנות
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}שנה שקיפות עבור עצי×
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}שנה שקיפות עבור בנייני×
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}שנה שקיפות עבור תעשיות
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}שנה שקיפות עבור מבני תחבורה
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}שנה שקיפות עבור גשרי×
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}שנה שקיפות עבור ×ž×‘× ×™× ×›×’×•×Ÿ מיגדלור/×נטנה
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}שנה שקיפות עבור עמודי חשמל
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}שנה שקיפות עבור מצביעי הטענה
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}הסתר ×‘×ž×§×•× ×”×¤×•×š לשקוף
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3333,7 +3333,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :כל הרכבות
STR_GROUP_ALL_ROAD_VEHICLES :כל הרכבי×
STR_GROUP_ALL_SHIPS :כל כלי השייט
@@ -3342,24 +3342,24 @@ STR_GROUP_DEFAULT_TRAINS :רכבות ל×
STR_GROUP_DEFAULT_ROAD_VEHICLES :×¨×›×‘×™× ×œ× ×ž×©×•×™×™×›×™×
STR_GROUP_DEFAULT_SHIPS :כלי שייט ×œ× ×ž×©×•×™×™×›×™×
STR_GROUP_DEFAULT_AIRCRAFTS :כלי טייס ×œ× ×ž×©×•×™×™×›×™×
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :הוסף כלי×
STR_GROUP_REMOVE_ALL_VEHICLES :הסר ×ת כל ×”×›×œ×™× ×ž×”×§×‘×•×¦×”
STR_GROUP_RENAME_CAPTION :{BLACK}שנה ×©× ×§×‘×•×¦×”
-STR_GROUP_CAN_T_CREATE :{WHITE}... ×œ× × ×™×ª×Ÿ ליצור קבוצה
-STR_GROUP_CAN_T_DELETE :{WHITE}... ×œ× × ×™×ª×Ÿ למחוק קבוצה זו
-STR_GROUP_CAN_T_RENAME :{WHITE}... ×œ× × ×™×ª×Ÿ לשנות ×©× ×§×‘×•×¦×”
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}... ×œ× × ×™×ª×Ÿ למחוק ×ת כל ×”×›×œ×™× ×ž×§×‘×•×¦×” זו
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}... ×œ× × ×™×ª×Ÿ להוסיף כלי ×–×” לקבוצה זו
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}... ×œ× × ×™×ª×Ÿ להוסיף ×›×œ×™× ×ž×¦×•×ž×“×™× ×œ×¨×©×™×ž×” זו
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}... ×œ× × ×™×ª×Ÿ ליצור קבוצה
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}... ×œ× × ×™×ª×Ÿ למחוק קבוצה זו
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}... ×œ× × ×™×ª×Ÿ לשנות ×©× ×§×‘×•×¦×”
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}... ×œ× × ×™×ª×Ÿ למחוק ×ת כל ×”×›×œ×™× ×ž×§×‘×•×¦×” זו
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}... ×œ× × ×™×ª×Ÿ להוסיף כלי ×–×” לקבוצה זו
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}... ×œ× × ×™×ª×Ÿ להוסיף ×›×œ×™× ×ž×¦×•×ž×“×™× ×œ×¨×©×™×ž×” זו
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}קבוצות ×›×œ×™× â€“ לחץ על קבוצה לצפייה בכל ×”×›×œ×™× ×”×©×™×™×›×™× ×ליה
-STR_GROUP_CREATE_TIP :{BLACK}לחץ ליצירת קבוצה חדשה
-STR_GROUP_DELETE_TIP :{BLACK}מחק ×ת הקבוצה שנבחרה
-STR_GROUP_RENAME_TIP :{BLACK}שנה ×ת ×©× ×”×§×‘×•×¦×”
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}לחץ על מנת להגן על ×”×›×œ×™× ×‘×§×‘×•×¦×” בפני החלפה ×וטומטית
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}קבוצות ×›×œ×™× â€“ לחץ על קבוצה לצפייה בכל ×”×›×œ×™× ×”×©×™×™×›×™× ×ליה
+STR_GROUP_CREATE_TOOLTIP :{BLACK}לחץ ליצירת קבוצה חדשה
+STR_GROUP_DELETE_TOOLTIP :{BLACK}מחק ×ת הקבוצה שנבחרה
+STR_GROUP_RENAME_TOOLTIP :{BLACK}שנה ×ת ×©× ×”×§×‘×•×¦×”
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}לחץ על מנת להגן על ×”×›×œ×™× ×‘×§×‘×•×¦×” בפני החלפה ×וטומטית
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3420,35 +3420,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}×”×©× ×—×™×™×‘ להיות ייחודי
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}×”×©× ×—×™×™×‘ להיות ייחודי
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}עבור לסימניה הב××”
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}עבור לסימניה הקודמת
-STR_SIGN_OSKTITLE :{BLACK}הכנס ×©× ×¡×™×ž× ×™×”
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}עבור לסימניה הב××”
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}עבור לסימניה הקודמת
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}הכנס ×©× ×¡×™×ž× ×™×”
########
-STR_FUND_NEW_INDUSTRY :{BLACK}ממן
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}צפה
-STR_BUILD_NEW_INDUSTRY :{BLACK}בנה
-STR_INDUSTRY_SELECTION_HINT :{BLACK}בחר תעשיה מהרשימה
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}ממן
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}צפה
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}בנה
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}בחר תעשיה מהרשימה
############ Face formatting
STR_FACE_ADVANCED :{BLACK}מתקד×
-STR_FACE_ADVANCED_TIP :{BLACK}בחירת תוי ×¤× ×™× ×ž×ª×§×“×ž×ª
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}בחירת תוי ×¤× ×™× ×ž×ª×§×“×ž×ª
STR_FACE_SIMPLE :{BLACK}פשוט
-STR_FACE_SIMPLE_TIP :{BLACK}בחירה בסיסית של תוי פני×
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}בחירה בסיסית של תוי פני×
STR_FACE_LOAD :{BLACK}טען
-STR_FACE_LOAD_TIP :{BLACK}טען ×¤× ×™× ×ž×§×•×‘×¥
+STR_FACE_LOAD_TOOLTIP :{BLACK}טען ×¤× ×™× ×ž×§×•×‘×¥
STR_FACE_LOAD_DONE :{WHITE}×”×¤× ×™× ×”×—×‘×™×‘×•×ª עליך הוטענו מהקובץ
STR_FACE_FACECODE :{BLACK}תוי ×¤× ×™× ×ž×¡×¤×¨
-STR_FACE_FACECODE_TIP :{BLACK}צפה/שנה מספר סידורי של תוי הפני×
+STR_FACE_FACECODE_TOOLTIP :{BLACK}צפה/שנה מספר סידורי של תוי הפני×
STR_FACE_FACECODE_CAPTION ::{WHITE}צפה/שנה מספר סידורי של תוי הפני×
STR_FACE_FACECODE_SET :{WHITE}המפר הסידורי של תוי ×”×¤× ×™× ×”×•×—×œ×£
STR_FACE_FACECODE_ERR :{WHITE}?×ל ×ª×’×–×™× â€“ פשוט בחר מספר בין ×חד למיליון, טוב
STR_FACE_SAVE :{BLACK}שמור
-STR_FACE_SAVE_TIP :{BLACK}שמור ×ת ×”×¤× ×™× ×œ×§×•×‘×¥
+STR_FACE_SAVE_TOOLTIP :{BLACK}שמור ×ת ×”×¤× ×™× ×œ×§×•×‘×¥
STR_FACE_SAVE_DONE :{WHITE}×¤× ×™× ×לה ישמרו כהעדפה ×ישית שלך בקובץ ההגדרות של המשחק
STR_FACE_EUROPEAN :{BLACK}×ירופ××™
STR_FACE_SELECT_EUROPEAN :{BLACK}בחר תוי ×¤× ×™× ×ירופ××™×™×
@@ -3456,51 +3456,51 @@ STR_FACE_AFRICAN :{BLACK}×פרי
STR_FACE_SELECT_AFRICAN :{BLACK}בחר תוי ×¤× ×™× ×פריקניי×
STR_FACE_YES :כן
STR_FACE_NO :ל×
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}×פשר זקן/עגילי×
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}×פשר זקן/עגילי×
STR_FACE_HAIR ::שיער
-STR_FACE_HAIR_TIP :{BLACK}שנה שיער
+STR_FACE_HAIR_TOOLTIP :{BLACK}שנה שיער
STR_FACE_EYEBROWS ::גבות
-STR_FACE_EYEBROWS_TIP :{BLACK}שנה גבות
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}שנה גבות
STR_FACE_EYECOLOUR ::צבע ×¢×™× ×™×™×
-STR_FACE_EYECOLOUR_TIP :{BLACK}שנה צבע ×¢×™× ×™×™×
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}שנה צבע ×¢×™× ×™×™×
STR_FACE_GLASSES ::משקפיי×
-STR_FACE_GLASSES_TIP :{BLACK}×פשר משקפיי×
-STR_FACE_GLASSES_TIP_2 :{BLACK} שנה משקפיי×
+STR_FACE_GLASSES_TOOLTIP :{BLACK}×פשר משקפיי×
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK} שנה משקפיי×
STR_FACE_NOSE :: ××£
-STR_FACE_NOSE_TIP :{BLACK}שנה ××£
+STR_FACE_NOSE_TOOLTIP :{BLACK}שנה ××£
STR_FACE_LIPS ::שפתיי×
STR_FACE_MOUSTACHE ::שפ×
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}שנה ×©×¤×ª×™×™× ×ו שפ×
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}שנה ×©×¤×ª×™×™× ×ו שפ×
STR_FACE_CHIN ::סנטר
-STR_FACE_CHIN_TIP :{BLACK}שנה סנטר
+STR_FACE_CHIN_TOOLTIP :{BLACK}שנה סנטר
STR_FACE_JACKET ::חליפה
-STR_FACE_JACKET_TIP :{BLACK}שנה חליפה
+STR_FACE_JACKET_TOOLTIP :{BLACK}שנה חליפה
STR_FACE_COLLAR ::צוו×רון
-STR_FACE_COLLAR_TIP :{BLACK}שנה צוו×רון
+STR_FACE_COLLAR_TOOLTIP :{BLACK}שנה צוו×רון
STR_FACE_TIE ::עניבה
STR_FACE_EARRING ::עגילי×
-STR_FACE_TIE_EARRING_TIP :{BLACK} שנה עניבה/עגילי×
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK} שנה עניבה/עגילי×
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}בחירת רמזורי×
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}×œ× × ×™×ª×Ÿ להחלף רמזורי×
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}(רמזורי בלוק (מכ×× ×™×™×{NBSP}{}×לו ×”×¨×ž×–×•×¨×™× ×”×¤×©×•×˜×™× ×‘×™×•×ª×¨, מ××¤×©×¨×™× ×œ×¨×›×‘×ª ×חת בלבד ×œ×”×ž×¦× ×‘×‘×œ×•×§ ×ž×¡×•×™×™× ×‘×–×ž×Ÿ נתון
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}(רמזורי כניסה (מכ×× ×™×™× {}{NBSP}×™×¨×•×§×™× ×›×œ עוד יש לפחות רמזור יצי××” ירוק הקטע המסילה העוקב. ×חרת-×דומי×
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}(רמזורי יצי××” (מכ×× ×™×™× {}{NBSP} ×ž×ª× ×”×’×™× ×‘×“×•×ž×” לרמזורי הבלוק, ×בל ×ž×—×™×™×‘×™× ×©×™× ×•×™ ×”×ור ברמזור בעת כניסה
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}(×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× (מכ×× ×™×™×){}{NBSP}×ž×ª×¤×§×“×™× ×›×¨×ž×–×•×¨×™ כניסה ויצי××” במשולב, מ××¤×©×¨×™× ×™×¦×™×¨×ª "עצי×" ×ž×•×¨×›×‘×™× ×©×œ רמזורי×
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}(רמזורי נתיב (מכ×× ×™×™×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×” בטוח
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}(רמזורי נתיב חד-סיטרי (מכ×× ×™×™×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×”
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}(רמזורי בלוק (חשמליי×{NBSP}{}×לו ×”×¨×ž×–×•×¨×™× ×”×¤×©×•×˜×™× ×‘×™×•×ª×¨, מ××¤×©×¨×™× ×œ×¨×›×‘×ª ×חת בלבד ×œ×”×ž×¦× ×‘×‘×œ×•×§ ×ž×¡×•×™×™× ×‘×–×ž×Ÿ נתון
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}(רמזורי כניסה (×—×©×ž×œ×™×™× {}{NBSP}×™×¨×•×§×™× ×›×œ עוד יש לפחות רמזור יצי××” ירוק הקטע המסילה העוקב. ×חרת-×דומי×
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}(רמזורי יצי××” (×—×©×ž×œ×™×™× {}{NBSP} ×ž×ª× ×”×’×™× ×‘×“×•×ž×” לרמזורי הבלוק, ×בל ×ž×—×™×™×‘×™× ×©×™× ×•×™ ×”×ור ברמזור בעת כניסה
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}(×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× (חשמליי×){}{NBSP}×ž×ª×¤×§×“×™× ×›×¨×ž×–×•×¨×™ כניסה ויצי××” במשולב, מ××¤×©×¨×™× ×™×¦×™×¨×ª "עצי×" ×ž×•×¨×›×‘×™× ×©×œ רמזורי×
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}(רמזורי נתיב (חשמליי×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×” בטוח
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}(רמזורי נתיב חד-סיטרי (חשמליי×{}{NBSP}מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×”
-STR_SIGNAL_CONVERT_TIP :{BLACK}החלפת סוג הרמזור – בחר סוג חדש ולחץ על רמזור ×§×™×™× ×œ×”×—×œ×¤×”
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}צפיפות ×”×¨×ž×–×•×¨×™× ×”× ×•×¦×¨×™× ×‘×¢×ª גרירה
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}הקטן צפיפות
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}הגדל צפיפות
+STR_BUILD_SIGNAL_CAPTION :{WHITE}בחירת רמזורי×
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}×œ× × ×™×ª×Ÿ להחלף רמזורי×
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}(רמזורי בלוק (מכ×× ×™×™×{NBSP}{}×לו ×”×¨×ž×–×•×¨×™× ×”×¤×©×•×˜×™× ×‘×™×•×ª×¨, מ××¤×©×¨×™× ×œ×¨×›×‘×ª ×חת בלבד ×œ×”×ž×¦× ×‘×‘×œ×•×§ ×ž×¡×•×™×™× ×‘×–×ž×Ÿ נתון
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}(רמזורי כניסה (מכ×× ×™×™× {}{NBSP}×™×¨×•×§×™× ×›×œ עוד יש לפחות רמזור יצי××” ירוק הקטע המסילה העוקב. ×חרת-×דומי×
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}(רמזורי יצי××” (מכ×× ×™×™× {}{NBSP} ×ž×ª× ×”×’×™× ×‘×“×•×ž×” לרמזורי הבלוק, ×בל ×ž×—×™×™×‘×™× ×©×™× ×•×™ ×”×ור ברמזור בעת כניסה
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}(×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× (מכ×× ×™×™×){}{NBSP}×ž×ª×¤×§×“×™× ×›×¨×ž×–×•×¨×™ כניסה ויצי××” במשולב, מ××¤×©×¨×™× ×™×¦×™×¨×ª "עצי×" ×ž×•×¨×›×‘×™× ×©×œ רמזורי×
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}(רמזורי נתיב (מכ×× ×™×™×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×” בטוח
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}(רמזורי נתיב חד-סיטרי (מכ×× ×™×™×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×”
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}(רמזורי בלוק (חשמליי×{NBSP}{}×לו ×”×¨×ž×–×•×¨×™× ×”×¤×©×•×˜×™× ×‘×™×•×ª×¨, מ××¤×©×¨×™× ×œ×¨×›×‘×ª ×חת בלבד ×œ×”×ž×¦× ×‘×‘×œ×•×§ ×ž×¡×•×™×™× ×‘×–×ž×Ÿ נתון
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}(רמזורי כניסה (×—×©×ž×œ×™×™× {}{NBSP}×™×¨×•×§×™× ×›×œ עוד יש לפחות רמזור יצי××” ירוק הקטע המסילה העוקב. ×חרת-×דומי×
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}(רמזורי יצי××” (×—×©×ž×œ×™×™× {}{NBSP} ×ž×ª× ×”×’×™× ×‘×“×•×ž×” לרמזורי הבלוק, ×בל ×ž×—×™×™×‘×™× ×©×™× ×•×™ ×”×ור ברמזור בעת כניסה
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}(×¨×ž×–×•×¨×™× ×ž×©×•×œ×‘×™× (חשמליי×){}{NBSP}×ž×ª×¤×§×“×™× ×›×¨×ž×–×•×¨×™ כניסה ויצי××” במשולב, מ××¤×©×¨×™× ×™×¦×™×¨×ª "עצי×" ×ž×•×¨×›×‘×™× ×©×œ רמזורי×
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}(רמזורי נתיב (חשמליי×{}{NBSP} מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×” בטוח
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}(רמזורי נתיב חד-סיטרי (חשמליי×{}{NBSP}מ××¤×©×¨×™× ×œ×™×•×ª×¨ מרכבת ×חת להכנס ל×ותו הבלוק בו זמנית, כל עוד ×§×™×™× × ×ª×™×‘ פנוי ×œ×ž×§×•× ×¢×¦×™×¨×”
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}החלפת סוג הרמזור – בחר סוג חדש ולחץ על רמזור ×§×™×™× ×œ×”×—×œ×¤×”
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}צפיפות ×”×¨×ž×–×•×¨×™× ×”× ×•×¦×¨×™× ×‘×¢×ª גרירה
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}הקטן צפיפות
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}הגדל צפיפות
########
############ on screen keyboard
@@ -3511,32 +3511,32 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_INTRO_AI_SETTINGS :{BLACK}הגדרות בינה מל×כותית
STR_AI_DEBUG :{WHITE}דה-ב××’ לבינה מל×כותית
-STR_AI_DEBUG_NAME_TIP :{BLACK}×©× ×”×‘×™× ×” המל×כותית
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}×©× ×”×‘×™× ×” המל×כותית
STR_AI_DEBUG_RELOAD :{BLACK}טען מחדש בינה מל×כותית
-STR_AI_DEBUG_RELOAD_TIP :{BLACK} הטען מחדש ×ת הסקריפט ו×תחל בינה מל×כותית
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}חלון הדה-ב××’ זמין רק עבור השרת
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK} הטען מחדש ×ת הסקריפט ו×תחל בינה מל×כותית
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}חלון הדה-ב××’ זמין רק עבור השרת
STR_AI_CONFIG_CAPTION :{WHITE}הגדרות בינה מל×כותית
-STR_AI_CHANGE :{BLACK}בחר בינה מל×כותית
-STR_AI_CONFIGURE :{BLACK}שנה הגדרות
-STR_AI_CHANGE_TIP :{BLACK}טען בינה מל×כותית נוספת
-STR_AI_CONFIGURE_TIP :{BLACK}שנה הגדרות בינה מל×כותית
-STR_AI_LIST_TIP :{BLACK}כל הבינות המל×כותיות שיוטענו במשחק הב×
+STR_AI_CONFIG_CHANGE :{BLACK}בחר בינה מל×כותית
+STR_AI_CONFIG_CONFIGURE :{BLACK}שנה הגדרות
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}טען בינה מל×כותית נוספת
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}שנה הגדרות בינה מל×כותית
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}כל הבינות המל×כותיות שיוטענו במשחק הב×
STR_AI_LIST_CAPTION :{WHITE}בינות מל×כותיות זמינות
-STR_AI_AILIST_TIP :{BLACK} לחץ לבחירת בינה מל×כותית
-STR_AI_ACCEPT :{BLACK}×שר
-STR_AI_ACCEPT_TIP :{BLACK} בחר סוג בינה מל×כותית שהודגש
-STR_AI_CANCEL :{BLACK}בטל
-STR_AI_CANCEL_TIP :{BLACK}×ל תשנה בינה מל×כותית
-STR_AI_CLOSE :{BLACK}סגור
-STR_AI_RESET :{BLACK}×תחל
-STR_AI_HUMAN_PLAYER :שחקן ×נושי
-STR_AI_RANDOM_AI :בינה מל×כותית ×קר×ית
+STR_AI_LIST_TOOLTIP :{BLACK} לחץ לבחירת בינה מל×כותית
+STR_AI_LIST_ACCEPT :{BLACK}×שר
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK} בחר סוג בינה מל×כותית שהודגש
+STR_AI_LIST_CANCEL :{BLACK}בטל
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}×ל תשנה בינה מל×כותית
+STR_AI_SETTINGS_CLOSE :{BLACK}סגור
+STR_AI_SETTINGS_RESET :{BLACK}×תחל
+STR_AI_CONFIG_HUMAN_PLAYER :שחקן ×נושי
+STR_AI_CONFIG_RANDOM_AI :בינה מל×כותית ×קר×ית
STR_AI_SETTINGS_CAPTION :{WHITE}×¤×¨×ž×˜×¨×™× ×©×œ בינה מל×כותית
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{ORANGE}{1:COMMA}{BLACK} :מירבית {ORANGE}{0:COMMA}{BLACK} :רמת הרעש המותרת בעיר זו
-STR_STATION_NOISE :{GOLD}{COMMA}{BLACK} :רמת הרעש
+STR_TOWN_VIEW_NOISE_IN_TOWN :{ORANGE}{1:COMMA}{BLACK} :מירבית {ORANGE}{0:COMMA}{BLACK} :רמת הרעש המותרת בעיר זו
+STR_STATION_BUILD_NOISE :{GOLD}{COMMA}{BLACK} :רמת הרעש
########
############ Downloading of content from the central server
@@ -3550,19 +3550,19 @@ STR_CONTENT_TYPE_SCENARIO :סצנריו
STR_CONTENT_TYPE_HEIGHTMAP :מפת גבהי×
STR_CONTENT_TITLE :{WHITE}הורדת תוכן
STR_CONTENT_TYPE_CAPTION :{BLACK}סוג
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK} סוג התוכן
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} סוג התוכן
STR_CONTENT_NAME_CAPTION :{BLACK}ש×
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK} ×©× ×”×ª×•×›×Ÿ
-STR_CONTENT_MATRIX_TIP :{BLACK} לחץ על פריט לצפייה במידע, סמן להורדה
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK} ×©× ×”×ª×•×›×Ÿ
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK} לחץ על פריט לצפייה במידע, סמן להורדה
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK} בחר הכל
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK} בחר ×ת כל ×”×ª×›× ×™× ×œ×”×•×¨×“×”
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK} בחר ×ת כל ×”×ª×›× ×™× ×œ×”×•×¨×“×”
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} בחר שידרוגי×
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK} בחר רת כל ×”×ª×›× ×™× ×”×ž×”×•×•×™× ×©×“×¨×•×’ לבחירה קיימת
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK} בחר רת כל ×”×ª×›× ×™× ×”×ž×”×•×•×™× ×©×“×¨×•×’ לבחירה קיימת
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK} בטל בחירה
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK} בטל ×ת כל הבחירות להורדה
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK} בטל ×ת כל הבחירות להורדה
STR_CONTENT_FILTER_TITLE :{BLACK}סינון תוית\ש×:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK} הורד
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK} החל בהורדת ×”×ª×›× ×™× ×©× ×‘×—×¨×•
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK} החל בהורדת ×”×ª×›× ×™× ×©× ×‘×—×¨×•
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{WHITE}{BYTES}{SILVER} :גודל ההורדה
STR_CONTENT_DETAIL_TITLE :{SILVER} פרטי תוכן
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}×œ× ×‘×—×¨×ª בפריט ×–×” להורדה
@@ -3595,6 +3595,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE} נכש×
STR_INTRO_ONLINE_CONTENT :{BLACK} בדוק תוכן מקוון
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} חפש תוכן חדש/מעודכן להורדה
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK} ×ž×¦× ×ª×•×›×Ÿ חסר ×ונליין
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK} בדוק ×”×× × ×™×ª×Ÿ ל×תר ×ת התוכן החסר בשרת
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK} ×ž×¦× ×ª×•×›×Ÿ חסר ×ונליין
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK} בדוק ×”×× × ×™×ª×Ÿ ל×תר ×ת התוכן החסר בשרת
########
diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt
index c7a19c4c9..62a2c3575 100644
--- a/src/lang/hungarian.txt
+++ b/src/lang/hungarian.txt
@@ -191,7 +191,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Térkép
STR_GAME_OPTIONS_CAPTION :{WHITE}Beállítások
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Ãœzenet
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING} üzenete
-STR_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Nem teheted ezt...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Nem tisztíthatod meg a területet...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva
@@ -199,9 +199,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Az OpenTTD csapat
STR_QUIT_CAPTION :{WHITE}Kilépés
-STR_YES :{BLACK}Igen
-STR_NO :{BLACK}Nem
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Biztosan bezárod ezt a programot és kilépsz a {STRING}ba ?
+STR_QUIT_YES :{BLACK}Igen
+STR_QUIT_NO :{BLACK}Nem
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Biztosan bezárod ezt a programot és kilépsz a {STRING}ba ?
STR_JUST_NOTHING :semmi
STR_COLOUR_DARK_BLUE :Sötétkék
@@ -263,11 +263,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}SIVATAG
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}HÓ
STR_NEWS_MESSAGE_CAPTION :{WHITE}Ãœzenet
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Alapértelmezett
-STR_QUERY_CANCEL :{BLACK}Mégsem
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Ãtnevez
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Alapértelmezett
+STR_BUTTON_CANCEL :{BLACK}Mégsem
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Ãtnevez
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -284,16 +284,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Rakomán
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Információ
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapacitás
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Teljes rakomány
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Teljes rakomány-kapacitása ennek a vonatnak:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Teljes rakomány-kapacitása ennek a vonatnak:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Új játék
STR_INTRO_LOAD_GAME :{BLACK}Játék betöltése
STR_INTRO_MULTIPLAYER :{BLACK}Hálózati játék
STR_INTRO_SCENARIO_EDITOR :{BLACK}Pályaszerkesztő
-STR_MAPSIZE :{BLACK}Méret:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Méret:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Beállítások
STR_COMPANY_SOMEONE :valaki{SKIP}{SKIP}
@@ -342,10 +342,10 @@ STR_FILE_MENU_QUIT_GAME :Kilépés a já
STR_FILE_MENU_EXIT :Kilépés
STR_ABANDON_GAME_QUERY :{YELLOW}Biztosan kilépsz ebből a játékból ?
STR_ABANDON_GAME_CAPTION :{WHITE}Kilépés a játékból
-STR_SORT_ORDER_TIP :{BLACK}Csökkenő/növekvő sorbarendezés
-STR_SORT_CRITERIA_TIP :{BLACK}Sorbarendezési feltétel
-STR_FILTER_CRITERIA_TIP :{BLACK}Szűrési feltétel kiválasztása
-STR_SORT_BY :{BLACK}Rendezés
+STR_TOOLTIP_SORT_ORDER :{BLACK}Csökkenő/növekvő sorbarendezés
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Sorbarendezési feltétel
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Szűrési feltétel kiválasztása
+STR_BUTTON_SORT_BY :{BLACK}Rendezés
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Lakosság
@@ -377,24 +377,24 @@ STR_SORT_BY_RUNNING_COST :Üzemeltetési
STR_SORT_BY_POWER_VS_RUNNING_COST :Telj./Üzemeltetési k.
STR_SORT_BY_CARGO_CAPACITY :Teherkapacitás
-STR_NO_WAITING_CARGO :{BLACK}Semmilyen áru nem várakozik
-STR_SELECT_ALL_FACILITIES :{BLACK}Minden szállítóegység kiválasztása
-STR_SELECT_ALL_TYPES :{BLACK}Minden rakománytípus mutatása (beleértve ha nincs várakozó rakomány)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Tekintsd meg az ehhez a járműtípushoz választható mozdonyok listáját
-STR_MANAGE_LIST :{BLACK}Lista kezelése
-STR_MANAGE_LIST_TIP :{BLACK}A listán szereplő járműveknek utasítás küldése
-STR_REPLACE_VEHICLES :Járművek lecserélése
-STR_SEND_FOR_SERVICING :Javításra küld
-
-STR_AVAILABLE_TRAINS :{BLACK}Elérhető vonatok
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Elérhető közúti járművek
-STR_AVAILABLE_SHIPS :{BLACK}Elérhető hajók
-STR_AVAILABLE_AIRCRAFT :{BLACK}Elérhető repülők
-
-STR_SEND_TRAIN_TO_DEPOT :Elküldi járműtelepre
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Elküldi garázsba
-STR_SEND_SHIP_TO_DEPOT :Elküldi dokkba
-STR_SEND_AIRCRAFT_TO_HANGAR :Elküldi hangárba
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Semmilyen áru nem várakozik
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Minden szállítóegység kiválasztása
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Minden rakománytípus mutatása (beleértve ha nincs várakozó rakomány)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Tekintsd meg az ehhez a járműtípushoz választható mozdonyok listáját
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Lista kezelése
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}A listán szereplő járműveknek utasítás küldése
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Járművek lecserélése
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Javításra küld
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Elérhető vonatok
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Elérhető közúti járművek
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Elérhető hajók
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Elérhető repülők
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Elküldi járműtelepre
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Elküldi garázsba
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Elküldi dokkba
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Elküldi hangárba
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -424,12 +424,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Beállí
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nem változtathatod meg a javítási időközt...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Az ablak bezárása
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Az ablak címsora - húzd ezt a mozgatáshoz
-STR_STICKY_BUTTON :{BLACK}Ez az ablak akkor se záródjon be, ha a DEL billentyűvel az összes ablakot bezatjuk
-STR_RESIZE_BUTTON :{BLACK}Fogd és húzd hogy átméretezd az ablakot
+STR_TOOLTIP_STICKY :{BLACK}Ez az ablak akkor se záródjon be, ha a DEL billentyűvel az összes ablakot bezatjuk
+STR_TOOLTIP_RESIZE :{BLACK}Fogd és húzd hogy átméretezd az ablakot
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kattints ide az aktuális mentési könyvtárra való ugráshoz
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Tárgyak lerombolása egy mezőről
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Egy pont lesüllyesztése
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Egy pont megemelése
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Egy pont lesüllyesztése
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Egy pont megemelése
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Görgetősáv - fel/le görgeti a listát
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Görgetősáv - jobbra/balra görgeti a listát
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Domborzat mutatása a térképen
@@ -442,21 +442,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Városne
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}IDEI NYERESÉG: {CURRENCY} (TAVALYI: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} év ({COMMA})
-STR_AGE_RED :{RED}{COMMA} év ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} év ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} év ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :vonat
-STR_VEHICLE_ROAD_VEHICLE :közúti jármű
-STR_VEHICLE_SHIP :hajó
-STR_VEHICLE_AIRCRAFT :repülőgép
+STR_REPLACE_VEHICLE_TRAIN :vonat
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :közúti jármű
+STR_REPLACE_VEHICLE_SHIP :hajó
+STR_REPLACE_VEHICLE_AIRCRAFT :repülőgép
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} elöregedett
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} nagyon elöregedett
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} nagyon elöregedett, sürgősen le kell cserélni
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Terület-információ
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}{LTBLUE}Nem lehet lerombolni
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}A megtisztítás költsége: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Bevétel lerombolás esetén: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Bevétel lerombolás esetén: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Nincs
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Tulajdonos: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Az út tulajdonosa: {LTBLUE}{STRING}
@@ -465,7 +465,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}A vasút
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Helyi önkormányzat: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nincs
STR_VEHICLE_NAME_BUTTON :{BLACK}Név
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -577,7 +577,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Egy szá
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kattints a zeneszámra annak aktuális listából való eltávolításához (csak Egyéni 1 és Egyéni 2 esetén)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}A műsor megkeverése be/ki
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}A zenekiválasztó ablak megjelenítése
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kattints egy sorra a város/gazdasági épület megnézéséhez
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kattints egy sorra a város/gazdasági épület megnézéséhez
STR_INTRO_DIFFICULTY :{BLACK}Nehézség ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Legutóbbi üzenet/újsághír
@@ -626,7 +626,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Az emele
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Véletlenszerű táj készítése
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}A táj törlése
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Táj törlése
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eltávolít minden, játékos által birtokolt elemet a térképről
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eltávolít minden, játékos által birtokolt elemet a térképről
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Biztos vagy benne, hogy el akarod távolítani a játékosokat?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Táj szerkesztése
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Városkészítés
@@ -640,11 +640,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...túl
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...túl közel van egy másik településhez
STR_ERROR_SITE_UNSUITABLE :{WHITE}...nem alkalmas rá a hely
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...túl sok a település
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nem lehet több települést építeni
-STR_NO_SPACE_FOR_TOWN :{WHITE}...nincs több hely a térképen
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nem lehet több települést építeni
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nincs több hely a térképen
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}A település méretének növelése
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Növel
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A település nem fog utakat építeni. Az útépítést a Haladó beállítások->Gazdaság->Városok menüben engedélyezheted.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A település nem fog utakat építeni. Az útépítést a Haladó beállítások->Gazdaság->Városok menüben engedélyezheted.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Egy véletlen település
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Egy település építése véletlenszerű helyre
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nem építhető ide {STRING}...
@@ -658,13 +658,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sziklás
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Világítótorony építése
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Adótorony építése
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Sivatagot hoz létre.{}Nyomj CTRL-t az eltávolításához
-STR_CREATE_LAKE :{BLACK}Vizi terület definiálása.{}Csatornát készít, kivéve ha tengerszinten CTRL-t lenyomva hívod meg, ekkor elárasztja a területet
-STR_CREATE_RIVER :{BLACK}Folyók elhelyezése
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vizi terület definiálása.{}Csatornát készít, kivéve ha tengerszinten CTRL-t lenyomva hívod meg, ekkor elárasztja a területet
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Folyók elhelyezése
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Töröl
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}A település teljes eltüntetése
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Pálya mentése
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Pálya betöltése
-STR_MENU_LOAD_HEIGHTMAP :Magasságtérkép betöltése
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Magasságtérkép betöltése
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Kilépés a szerkesztőből
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Kilépés
@@ -674,7 +674,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Pálya m
STR_INTRO_PLAY_SCENARIO :{BLACK}Játék saját pályán
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Játék magasságtérképen
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Új játékot kezd egy magasságtérkép alapján
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Biztosan abba akarod hagyni a pálya szerkesztését ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Biztosan abba akarod hagyni a pálya szerkesztését ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...csak 1200-nál nagyobb lakosságszámú településeken építhető
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}A kezdődátum visszább állítása egy évvel
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}A kezdődátum előrébb állítása egy évvel
@@ -682,21 +682,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...a hí
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Kicsi
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Közepes
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Nagy
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Véletlenszerű
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Véletlenszerű
STR_FOUND_TOWN_CITY :{BLACK}Város
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Ãtlagosnál gyorsabban növekedÅ‘ városok{}Függ a beállításoktól, nagyobbak, mint alapításkor
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}A település méretének kiválasztása
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Új település mérete:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Település úthálózat építési módja:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Válassz úthálózati sémát ehhez a városhoz
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Eredeti
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jobb utak
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2-es háló
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3-as háló
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Véletlenszerű
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Település úthálózat építési módja:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Válassz úthálózati sémát ehhez a városhoz
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Eredeti
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jobb utak
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2-es háló
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3-as háló
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Véletlenszerű
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Utolsó üzenet vagy újsághír megmutatása
STR_NEWS_MESSAGES_OFF :Ki
STR_NEWS_MESSAGES_SUMMARY :Kivonat
@@ -796,10 +796,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * S
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}A képernyő elmentve '{STRING}' néven
STR_ERROR_SCREENSHOT_FAILED :{WHITE}A képmentés nem sikerült!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Földterület megvétele későbbi használatra
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Földterület megvétele későbbi használatra
STR_STATUSBAR_AUTOSAVE :{RED}Automatikus mentés
STR_STATUSBAR_SAVING_GAME :{RED}* * JÃTÉK MENTÉSE * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}A mentés még tart,{}kérlek várd meg a végét!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}A mentés még tart,{}kérlek várd meg a végét!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}A 'szép az élet' zenei műsor kiválasztása
############ start of townname region
@@ -862,7 +862,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Válassz
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Teljes képernyő
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Jelöld be ezt, ha teljes képernyős módban szeretnél OpenTTD-zni
-STR_FULLSCREEN_FAILED :{WHITE}Teljesképernyős módra váltás sikertelen
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Teljesképernyős módra váltás sikertelen
STR_GAME_OPTIONS_RESOLUTION :{BLACK}A képernyő felbontása
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Válaszd ki, milyen felbontást szeretnél a játékhoz
@@ -875,12 +875,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Kiválas
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} hiányzó/hibás fájl{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Kiegészítő információ az alap grafikus szettről
-STR_AUTOSAVE_FAILED :{WHITE}Automatikus mentés sikertelen
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automatikus mentés sikertelen
-STR_HEADING_FOR_STATION :{LTBLUE}{STATION} állomás felé
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION} állomás felé, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Nincs menetrend
-STR_NO_ORDERS_VEL :{LTBLUE}Nincs menetrend, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}{STATION} állomás felé
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION} állomás felé, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Nincs menetrend
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Nincs menetrend, {VELOCITY}
STR_PASSENGERS :utas
STR_BAGS :csomag
@@ -891,9 +891,9 @@ STR_CRATES :láda
STR_RES_OTHER :egyéb
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nem lehet megosztani a menetrendet...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nem lehet másolni a menetrendet...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Megosztott menetrend vége - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nem lehet megosztani a menetrendet...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nem lehet másolni a menetrendet...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Megosztott menetrend vége - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nem talál utat a célpontjához.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} eltévedt.
@@ -1162,15 +1162,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}ÉNY-DK
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :kikapcsolva
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Válassz beállítási értéket
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Válassz beállítási értéket
-STR_TEMPERATE_LANDSCAPE :mérsékelt táj
-STR_SUB_ARCTIC_LANDSCAPE :sarkköri táj
-STR_SUB_TROPICAL_LANDSCAPE :trópusi táj
-STR_TOYLAND_LANDSCAPE :játék táj
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :mérsékelt táj
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :sarkköri táj
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :trópusi táj
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :játék táj
STR_CHEATS :{WHITE}Csalások
-STR_CHEATS_TIP :{BLACK}A kijelölőnégyzetek jelzik a csalások eddigi használatát
+STR_CHEATS_TOOLTIP :{BLACK}A kijelölőnégyzetek jelzik a csalások eddigi használatát
STR_CHEATS_WARNING :{BLACK}Figyelem! Te épp a versenytársaidat készülöd elárulni. Sose felejtsd el, hogy egy ilyen szégyenletes tett sose merül feledésbe.
STR_CHEAT_MONEY :{LTBLUE}Tőkeemelés {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Irányított cég: {ORANGE}{COMMA}
@@ -1182,179 +1182,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Klíma
STR_CHEAT_CHANGE_DATE :{LTBLUE}Dátum módosítás: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}A nyersanyagüzemek termelése változtatható: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Úton {WAYPOINT} felé
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Úton {WAYPOINT} felé, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Úton {WAYPOINT} felé
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Úton {WAYPOINT} felé, {VELOCITY}
-STR_GO_TO_WAYPOINT :Menj át a(z) {WAYPOINT}on
-STR_GO_NON_STOP_TO_WAYPOINT :Megállás nélkül menj a(z) {WAYPOINT}hoz
+STR_ORDER_GO_TO_WAYPOINT :Menj át a(z) {WAYPOINT}on
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Megállás nélkül menj a(z) {WAYPOINT}hoz
-STR_WAYPOINTNAME_CITY :{TOWN}i ellenőrző pont
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN}i {COMMA}. ellenőrző pont
-STR_BUOYNAME_CITY :{TOWN} bója
-STR_BUOYNAME_CITY_SERIAL :{TOWN} {COMMA}. bója
-STR_LANDINFO_WAYPOINT :Ellenőrző pont
+STR_FORMAT_WAYPOINT_NAME :{TOWN}i ellenőrző pont
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN}i {COMMA}. ellenőrző pont
+STR_FORMAT_BUOY_NAME :{TOWN} bója
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} {COMMA}. bója
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Ellenőrző pont
-STR_WAYPOINT :{WHITE}Ellenőrző pont
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Válassz ellenőrző-pont tipust
+STR_WAYPOINT_CAPTION :{WHITE}Ellenőrző pont
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Válassz ellenőrző-pont tipust
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Ellenőrző pont nevének módosítása
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nem lehet megváltoztatni az ellenőrző pont nevét...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nem lehet megváltoztatni az ellenőrző pont nevét...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ellenőrző pont építése vágányra
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Ide nem lehet vonat ellenőrző pontot építeni...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nem lehet eltávolítani az ellenőrző pontot...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Ide nem lehet vonat ellenőrző pontot építeni...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nem lehet eltávolítani az ellenőrző pontot...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Vasúti pálya építése egyszerűsített módón
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...nincs település ezen a pályán
-STR_COULD_NOT_CREATE_TOWN :{WHITE}A térkép generálása meghiúsult...{}...nincs városépítésre alkalmas hely
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...nincs település ezen a pályán
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}A térkép generálása meghiúsult...{}...nincs városépítésre alkalmas hely
-STR_MANY_RANDOM_TOWNS :{BLACK}Sok véletlen település
-STR_RANDOM_TOWNS_TIP :{BLACK}Véletlenszerüen elhelyez a térképen sok települést.
-STR_MANY_RANDOM_INDUSTRIES :Sok véletlen gazdasági épület
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Elhelyez a térképen véletlenszerüen sok gazdasági épületet
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nem tudok gazdasági épületet generálni...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Sok véletlen település
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Véletlenszerüen elhelyez a térképen sok települést.
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Sok véletlen gazdasági épület
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Elhelyez a térképen véletlenszerüen sok gazdasági épületet
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nem tudok gazdasági épületet generálni...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Nyisd meg a tájrendező ablakot a talaj növeléshez/csökkentéshez, faültetéshez, stb.
STR_LANDSCAPING_TOOLBAR :{WHITE}Tájrendezés
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Talajszintezés
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Talajszintezés
STR_TREES_RANDOM_TYPE :{BLACK}Véletlenszerű fafélék
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Véletlenszerűen kiválasztott fákat helyez el
-STR_CANT_BUILD_CANALS :{WHITE}Ide nem lehet csatornát építeni...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ide nem lehet csatornát építeni...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Csatorna építése (vagy rosszabb esetben terület elárasztása!)
-STR_LANDINFO_CANAL :Csatorna
+STR_LAI_WATER_DESCRIPTION_CANAL :Csatorna
-STR_CANT_BUILD_LOCKS :{WHITE}Ide nem lehet zsilipet építeni...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ide nem lehet zsilipet építeni...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Zsilip építése
-STR_LANDINFO_LOCK :Zsilip
+STR_LAI_WATER_DESCRIPTION_LOCK :Zsilip
-STR_CANT_PLACE_RIVERS :{WHITE}Ide nem lehet folyót elhelyezni...
-STR_LANDINFO_RIVER :Folyó
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ide nem lehet folyót elhelyezni...
+STR_LAI_WATER_DESCRIPTION_RIVER :Folyó
-STR_BUOY_IS_IN_USE :{WHITE}... a bóját használják!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... a bóját használják!
-STR_LANDINFO_COORDS :{BLACK}Koordináták: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordináták: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nem lehet eltávolítani az állomás részét...
-STR_CANT_CONVERT_RAIL :{WHITE}Itt nem lehet átalakítani a vasúti pályát...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nem lehet eltávolítani az állomás részét...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Itt nem lehet átalakítani a vasúti pályát...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Sínek átalakítása a kiválasztott típusra
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Húzd ide a mozdonyt a teljes vonat eladásához
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Húzd ide a mozdonyt a teljes vonat eladásához
STR_STATION_BUILD_DRAG_DROP :{BLACK}Fogd és dobd
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Ãllomás építése fogd és dobd módon
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Válasz egy megjelenítendő állomásfajtát
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Válaszd ki a megépítendő állomásfajtát
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Válasz egy megjelenítendő állomásfajtát
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Válaszd ki a megépítendő állomásfajtát
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Játék gyorsítása
STR_MESSAGE_HISTORY :{WHITE}Előző üzenetek
-STR_MESSAGE_HISTORY_TIP :{BLACK}Az előző hírüzenetek listája
-STR_MESSAGES_DISABLE_ALL :{BLACK}Kikapcsol mind
-STR_MESSAGES_ENABLE_ALL :{BLACK}Bekapcsol mind
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Az előző hírüzenetek listája
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Kikapcsol mind
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Bekapcsol mind
-STR_INDUSTRYDIR_CAPTION :{WHITE}Gazdasági épületek
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% elszállítva)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% elszállítva)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Gazdasági épületek listája - a névre kattintva a fő nézetet a választott objektumra irányíthatod
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Gazdasági épületek
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% elszállítva)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% elszállítva)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Gazdasági épületek listája - a névre kattintva a fő nézetet a választott objektumra irányíthatod
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...túl közel egy másik gazdasági épülethez
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...túl közel egy másik gazdasági épülethez
STR_CONFIG_GAME_PRODUCTION :{WHITE}Termelés megváltoztatása
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Hálózati játék
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Játékos neve:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}A többi játékos ilyen nével fog ismerni Téged.
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Add meg a neved
-STR_NETWORK_CONNECTION :{BLACK}Kapcsolat:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Válassz az internetes vagy helyi hálózati játék közül
-
-STR_NETWORK_START_SERVER :{BLACK}Szerver indítása
-STR_NETWORK_START_SERVER_TIP :{BLACK}Saját szervert indít
-
-STR_NETWORK_GAME_NAME :{BLACK}Név
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Játék neve
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Nyelv, szerver verzió, stb.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Kattints a listában a játékra hogy kiválaszd
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}A szerver amihez legutóbb csatlakoztál:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Kattints ide a legutóbb használt szerver kiválasztásához
-
-STR_NETWORK_FIND_SERVER :{BLACK}Szerver keresése
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Szerver keresése a hálózaton
-STR_NETWORK_ADD_SERVER :{BLACK}Szerver hozzáadása
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Hozzáadja a szervert a listához, így később gyorsabban tudsz hozzá csatlakozni
-STR_NETWORK_ENTER_IP :{BLACK}Ãrd be a szerver IP címét
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Kliens
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Kliens online / kliens max{}Cég online / cég max
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Térkép méret
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}A játék térképének mérete{}Kattints ide a rendezéshez
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dátum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Az aktuális dátum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Évek
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}A játékban eltelt évek száma
-
-STR_NETWORK_GAME_INFO :{SILVER}JÃTÉK INFÓ
-STR_NETWORK_CLIENTS :{SILVER}Kliensek: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Nyelv: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tájtípus: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}A pálya nagysága: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Szerver verzió: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}A szerver címe: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Kezdési dátum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Jelenlegi dátum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Jelszóval védve!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SZERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SZERVER TELE
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERZIÓ ELTÉRÉS
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ELTÉRÉS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Csatlakozás
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Új játékot kezd
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Játék neve:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}A játék neve fog megjelenni a többi játékosnak a többjátékos menüben
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Add meg a hálózati játékhoz a neved
-STR_NETWORK_SET_PASSWORD :{BLACK}Jelszó beállítása
-STR_NETWORK_PASSWORD_TIP :{BLACK}Védd le a játékodat jelszóval ha nem akarod hogy mások csatlakozzanak
-STR_NETWORK_SELECT_MAP :{BLACK}Válassz egy térképet:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Melyik terképen akarsz játszani?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Helyi hálózat
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :Hálózat / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (reklámoz)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} kliens
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Játékosok max. száma:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Válaszd ki hány játékos kapcsolódhat maximum. Nem szükséges pont ennyi embernek éppen kapcsolódva lennie.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} vállalat
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max cégszám:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}A cégek maximális száma
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} megfigyelő
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max megfigyelő:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}A megfigyelők maximális száma
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Beszélt nyelv:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}A többi játékos megtudhatja milyen nyelven beszélnek a szerveren.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Játék elindítása
-STR_NETWORK_START_GAME_TIP :{BLACK}Új hálózati játék kezdése véletlen térképpel vagy saját pályával
-STR_NETWORK_LOAD_GAME :{BLACK}Játék betöltése
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Korábban elmentett többfelhasználós játék folytatása (győződj meg, hogy megfelelő játékosként kapcsolódtál)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Hálózati játék
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Játékos neve:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}A többi játékos ilyen nével fog ismerni Téged.
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Add meg a neved
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Kapcsolat:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Válassz az internetes vagy helyi hálózati játék közül
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Szerver indítása
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Saját szervert indít
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Név
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Játék neve
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Nyelv, szerver verzió, stb.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Kattints a listában a játékra hogy kiválaszd
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}A szerver amihez legutóbb csatlakoztál:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kattints ide a legutóbb használt szerver kiválasztásához
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Szerver keresése
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Szerver keresése a hálózaton
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Szerver hozzáadása
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Hozzáadja a szervert a listához, így később gyorsabban tudsz hozzá csatlakozni
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Ãrd be a szerver IP címét
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Kliens
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Kliens online / kliens max{}Cég online / cég max
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Térkép méret
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}A játék térképének mérete{}Kattints ide a rendezéshez
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dátum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Az aktuális dátum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Évek
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}A játékban eltelt évek száma
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}JÃTÉK INFÓ
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Kliensek: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Nyelv: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tájtípus: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}A pálya nagysága: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Szerver verzió: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}A szerver címe: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Kezdési dátum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Jelenlegi dátum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Jelszóval védve!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SZERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SZERVER TELE
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERZIÓ ELTÉRÉS
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ELTÉRÉS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Csatlakozás
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Új játékot kezd
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Játék neve:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}A játék neve fog megjelenni a többi játékosnak a többjátékos menüben
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Add meg a hálózati játékhoz a neved
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Jelszó beállítása
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Védd le a játékodat jelszóval ha nem akarod hogy mások csatlakozzanak
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Válassz egy térképet:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Melyik terképen akarsz játszani?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Helyi hálózat
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :Hálózat / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (reklámoz)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} kliens
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Játékosok max. száma:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Válaszd ki hány játékos kapcsolódhat maximum. Nem szükséges pont ennyi embernek éppen kapcsolódva lennie.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} vállalat
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max cégszám:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}A cégek maximális száma
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} megfigyelő
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max megfigyelő:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}A megfigyelők maximális száma
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Beszélt nyelv:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}A többi játékos megtudhatja milyen nyelven beszélnek a szerveren.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Játék elindítása
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Új hálózati játék kezdése véletlen térképpel vagy saját pályával
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Játék betöltése
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Korábban elmentett többfelhasználós játék folytatása (győződj meg, hogy megfelelő játékosként kapcsolódtál)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Bármilyen
@@ -1395,33 +1395,33 @@ STR_NETWORK_LANG_GREEK :Görög
STR_NETWORK_LANG_LATVIAN :Lett
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Hálózati-játék beállítások
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Hálózati-játék beállítások
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Készülődés a kapcsolódáshoz: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Egy lista az összes cégről aki játékban van. Alapíthatsz újat, beléphetsz egybe, vagy csak nézheted őket megfigyelőként
-STR_NETWORK_NEW_COMPANY :{BLACK}Új vállalat
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Új vállalatot alapít
-STR_NETWORK_SPECTATE_GAME :{BLACK}Játék megvizsgálása
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Megtekinted a játékot mint megfigyelő
-STR_NETWORK_JOIN_COMPANY :{BLACK}Belépés a cégbe
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Segítesz valakinek egy cégben (többen irányítottok egy céget)
-STR_NETWORK_REFRESH :{BLACK}Szerver frissítése
-STR_NETWORK_REFRESH_TIP :{BLACK}Szerver infó frissítése
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Készülődés a kapcsolódáshoz: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Egy lista az összes cégről aki játékban van. Alapíthatsz újat, beléphetsz egybe, vagy csak nézheted őket megfigyelőként
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Új vállalat
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Új vállalatot alapít
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Játék megvizsgálása
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Megtekinted a játékot mint megfigyelő
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Belépés a cégbe
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Segítesz valakinek egy cégben (többen irányítottok egy céget)
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Szerver frissítése
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Szerver infó frissítése
-STR_NETWORK_COMPANY_INFO :{SILVER}CÉG INFÓ
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}CÉG INFÓ
-STR_NETWORK_COMPANY_NAME :{SILVER}A cég neve: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Beiktatás: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}A cég értéke: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Jelenlegi összeg: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Előző évi bevétel: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Teljesítmény: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}A cég neve: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Beiktatás: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}A cég értéke: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Jelenlegi összeg: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Előző évi bevétel: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Teljesítmény: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Járművek: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Ãllomások: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Játékosok: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Járművek: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Ãllomások: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Játékosok: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Kapcsolódás...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kapcsolódás...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Kapcsolódás..
@@ -1437,49 +1437,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}CéginfÃ
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} kliensre várunk, hogy befejezze
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} lett eddig letöltve
-STR_NETWORK_DISCONNECT :{BLACK}Megszakít
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Megszakít
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Add meg a küldeni kívánt pénz mennyiségét
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}A szerver jelszóval van védve. Ãrd be
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}A cég jelszóval van védve. Ãrd be
-STR_NETWORK_CLIENT_LIST :{WHITE}Kliens lista
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Kliens lista
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Megfigyelés
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Új vállalat
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nem található a hálózati csatoló, vagy a játékban nincs hálózati támogatás (ENABLE_NETWORK)
-STR_NETWORK_ERR_NOSERVER :{WHITE}Nem található semmilyen hálózati játék
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}A szerver nem reagált a kérésre
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}NewGRF eltérés(ek) miatt nem sikerült kapcsolódni
-STR_NETWORK_ERR_DESYNC :{WHITE}Hálózat - Játék szinkronizáció sikertelen
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Hálózat - Játék kapcsolat elveszett
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Nem sikerült a szerver játékmentés betöltése
-STR_NETWORK_ERR_SERVER_START :{WHITE}Nem tudtam elindítani a szervert
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Nem tudtam kapcsolódni
-STR_NETWORK_ERR_TIMEOUT :{WHITE}A(z) {NUM}. játékos kapcsolata elveszett
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Protokoll-hiba keletkezett és megszakadt a kapcsolat
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}A gépeden és a szerveren lévő programnak nem egyezik meg a verziója
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Rossz jelszó
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}A szerver tele van
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Ki vagy tiltva erről a szerverről
-STR_NETWORK_ERR_KICKED :{WHITE}Ki lettél rúgva a szerverről
-STR_NETWORK_ERR_CHEATER :{WHITE}Ez a szerver nem engedi a csalást
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nem található a hálózati csatoló, vagy a játékban nincs hálózati támogatás (ENABLE_NETWORK)
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Nem található semmilyen hálózati játék
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}A szerver nem reagált a kérésre
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}NewGRF eltérés(ek) miatt nem sikerült kapcsolódni
+STR_NETWORK_ERROR_DESYNC :{WHITE}Hálózat - Játék szinkronizáció sikertelen
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Hálózat - Játék kapcsolat elveszett
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nem sikerült a szerver játékmentés betöltése
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Nem tudtam elindítani a szervert
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nem tudtam kapcsolódni
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}A(z) {NUM}. játékos kapcsolata elveszett
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Protokoll-hiba keletkezett és megszakadt a kapcsolat
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}A gépeden és a szerveren lévő programnak nem egyezik meg a verziója
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Rossz jelszó
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}A szerver tele van
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Ki vagy tiltva erről a szerverről
+STR_NETWORK_ERROR_KICKED :{WHITE}Ki lettél rúgva a szerverről
+STR_NETWORK_ERROR_CHEATER :{WHITE}Ez a szerver nem engedi a csalást
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :általános hiba
-STR_NETWORK_ERR_CLIENT_DESYNC :szinkronizálási hiba
-STR_NETWORK_ERR_CLIENT_SAVEGAME :térkép betöltési hiba
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :elveszett a kapcsolat
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokoll hiba
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF eltérés(ek)
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nem engedélyezett
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ismeretlen csomag érkezett
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :rossz verzió
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :a név már használva van
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :rossz jelszó
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :hibás cég azonosító (wrong company-id in DoCommand)
-STR_NETWORK_ERR_CLIENT_KICKED :a szerver kirúgott
-STR_NETWORK_ERR_CLIENT_CHEATER :csalni próbált
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :a szerver megtelt
+STR_NETWORK_ERROR_CLIENT_GENERAL :általános hiba
+STR_NETWORK_ERROR_CLIENT_DESYNC :szinkronizálási hiba
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :térkép betöltési hiba
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :elveszett a kapcsolat
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokoll hiba
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF eltérés(ek)
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nem engedélyezett
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ismeretlen csomag érkezett
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :rossz verzió
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :a név már használva van
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :rossz jelszó
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :hibás cég azonosító (wrong company-id in DoCommand)
+STR_NETWORK_ERROR_CLIENT_KICKED :a szerver kirúgott
+STR_NETWORK_ERROR_CLIENT_CHEATER :csalni próbált
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :a szerver megtelt
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1489,15 +1489,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Játék felfüg
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Játék elindítva (a kliens sikeresen csatlakozott)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Játék elindítva (a kliens csatlakozása nem sikerült)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :kilépés
-STR_NETWORK_CLIENT_JOINED :*** {STRING} csatlakozott a játékhoz
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} csatlakozott a(z) {2:NUM}. számú vállalathoz
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} csatlakozott a megfigyelőkhöz
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} új vállalatot alapított (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} kilépett a játékból ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} nevet változtatott. Új neve: {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} a következő összeget utalta cégednek: {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** {1:STRING} cégnek sikeresen átutaltál {2:CURRENCY}-t
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :kilépés
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} csatlakozott a játékhoz
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} csatlakozott a(z) {2:NUM}. számú vállalathoz
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} csatlakozott a megfigyelőkhöz
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} új vállalatot alapított (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} kilépett a játékból ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} nevet változtatott. Új neve: {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} a következő összeget utalta cégednek: {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {1:STRING} cégnek sikeresen átutaltál {2:CURRENCY}-t
STR_NETWORK_CHAT_COMPANY_CAPTION :[Csapat] :
STR_NETWORK_CHAT_COMPANY :[Csapat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Csapat] {STRING} számára: {WHITE}{STRING}
@@ -1507,8 +1507,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privát] {STRI
STR_NETWORK_CHAT_ALL_CAPTION :[Mindenkinek] :
STR_NETWORK_CHAT_ALL :[Mindenkinek] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Add meg a hálózati beszélgetéshez a neved
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} A szerver leállította a játékot
-STR_NETWORK_SERVER_REBOOT :{WHITE} A szerver újraindul...{}Türelem...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} A szerver leállította a játékot
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} A szerver újraindul...{}Türelem...
STR_NETWORK_SERVER :Szerver
STR_NETWORK_CLIENT :Kliens
@@ -1522,19 +1522,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Üzenet a cégn
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privát üzenet
-STR_NETWORK_SEND :{BLACK}Elküld
+STR_NETWORK_CHAT_SEND :{BLACK}Elküld
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nem tudom a térképet betölteni a PNG-ből...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fájl nem található.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nem tudtam konverálni a kép típusát. 8 vagy 24-bites PNG kép kell.
-STR_PNGMAP_ERR_MISC :{WHITE}...valami nem igazán sikerült. Bocs. (talán sérült a fájl)
+STR_ERROR_PNGMAP :{WHITE}Nem tudom a térképet betölteni a PNG-ből...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fájl nem található.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nem tudtam konverálni a kép típusát. 8 vagy 24-bites PNG kép kell.
+STR_ERROR_PNGMAP_MISC :{WHITE}...valami nem igazán sikerült. Bocs. (talán sérült a fájl)
-STR_BMPMAP_ERROR :{WHITE}Nem sikerült a térkép betöltése a BMP-ből...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nem sikerült a képtípust konvertálni.
+STR_ERROR_BMPMAP :{WHITE}Nem sikerült a térkép betöltése a BMP-ből...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nem sikerült a képtípust konvertálni.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}{CURRENCY} KIADÃS
@@ -1548,13 +1548,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Becsült
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Nem emelheted fel itt a földet...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Nem süllyesztheted le itt a földet...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Itt nem tudsz terepmagasságot változtatni...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kövek
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Durva föld
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Csupasz föld
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Fű
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Szántóföld
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Havas föld
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Sivatag
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kövek
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Durva föld
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Csupasz föld
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Fű
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Szántóföld
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Havas föld
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Sivatag
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Rossz irányba lejt a föld
@@ -1562,11 +1562,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nem lehe
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Az ásás megsértené az alagutat
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Már tengerszinten van
STR_ERROR_TOO_HIGH :{WHITE}Túl magas
-STR_ALREADY_LEVELLED :{WHITE}... már sík
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... már sík
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nincs megfelelő vasúti pálya
STR_ERROR_ALREADY_BUILT :{WHITE}...már van itt
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Előbb le kell rombolnod a vasúti pályát
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Az út egy irányú vagy blokkolt
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Az út egy irányú vagy blokkolt
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Normál vasút építése
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Villamosított vasút építése
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Egysínű vasút építése
@@ -1590,44 +1590,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Vasúti
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Vasúti híd építése
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Vasúti alagút építése
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Felszedés/lerakás közötti váltás vasúti pályánál és jelzőnél
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Válaszd ki a járműtelep helyzetét
-STR_RAILROAD_TRACK :Vasúti pálya
-STR_RAILROAD_TRAIN_DEPOT :Járműtelep
+STR_LAI_RAIL_DESCRIPTION_TRACK :Vasúti pálya
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Járműtelep
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a terület más cégé
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Vasúti pálya normál jelzőkkel
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Vasúti pálya bejárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Vasúti pálya kijárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Vasúti pálya kombinált jelzőkkel
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Vasúti pálya fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Vasúti pálya egyirányú fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Vasúti pálya normál és bejárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Vasúti pálya normál és kijárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasúti pálya normál és kombinált jelzőkkel
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Vasúti pálya normál és fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasúti pálya normál és egyirányú fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Vasúti pálya be- és kijárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Vasúti pálya bejárati- és kombinált jelzőkkel
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Vasúti pálya bejárati- és fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasúti pálya bejárati- és egyirányú fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Vasúti pálya kijárati- és bejárati jelzőkkel
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Vasúti pálya kijárati- és fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasúti pálya kijárati- és egyirányú fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Vasúti pálya kombinált és fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasúti pálya egy- és kétirányú fejlett jelzőkkel
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasúti pálya egy- és kétirányú fejlett jelzőkkel
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Előbb le kell rombolnod a vasútállomást
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Előbb le kell rombolnod az ellenőrző pontot
-STR_CREATE_SPLITTED_STATION :{YELLOW}Különálló állomás építése
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Különálló ellenőrző pont építése
-STR_SELECT_STATION_TO_JOIN :{BLACK}Ãllomás egyesítése
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Ellenőrző pont egyesítése
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vasúti pálya normál jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vasúti pálya bejárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vasúti pálya kijárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vasúti pálya kombinált jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vasúti pálya fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vasúti pálya egyirányú fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vasúti pálya normál és bejárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vasúti pálya normál és kijárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasúti pálya normál és kombinált jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vasúti pálya normál és fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasúti pálya normál és egyirányú fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vasúti pálya be- és kijárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vasúti pálya bejárati- és kombinált jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vasúti pálya bejárati- és fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasúti pálya bejárati- és egyirányú fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vasúti pálya kijárati- és bejárati jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vasúti pálya kijárati- és fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasúti pálya kijárati- és egyirányú fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vasúti pálya kombinált és fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasúti pálya egy- és kétirányú fejlett jelzőkkel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasúti pálya egy- és kétirányú fejlett jelzőkkel
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Előbb le kell rombolnod a vasútállomást
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Előbb le kell rombolnod az ellenőrző pontot
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Különálló állomás építése
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Különálló ellenőrző pont építése
+STR_JOIN_STATION_CAPTION :{BLACK}Ãllomás egyesítése
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Ellenőrző pont egyesítése
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Előbb le kell rombolnod az utat
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Útkarbantartás folyamatban
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Útkarbantartás folyamatban
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Út építése
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Villamospálya építése
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Közúti híd építése
@@ -1663,14 +1663,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Villamos
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Egyirányú utak ki/be kapcsolása
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Építés/felszedés közötti váltás utaknál
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Építő/bontó üzemmód váltása a villamospályához
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Válaszd ki a garázs helyzetét
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Válaszd ki a remíz helyzetét
-STR_ROAD_DESCRIPTION_ROAD :Út
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Út lámpákkal
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Fával szegélyezett út
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garázs
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Út/vasút kereszteződés
-STR_ROAD_DESCRIPTION_TRAMWAY :Villamospálya
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Válaszd ki a garázs helyzetét
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Válaszd ki a remíz helyzetét
+STR_LAI_ROAD_DESCRIPTION_ROAD :Út
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Út lámpákkal
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Fával szegélyezett út
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garázs
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Út/vasút kereszteződés
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Villamospálya
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nem távolíthatod el ezt a buszmegállót...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nem távolíthatod el ezt a teherautó megállót...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nem lehet a villamos utasvárót eltávolítani...
@@ -1678,12 +1678,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nem lehe
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Városok
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Előbb le kell rombolnod az épületet
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Város)
@@ -1696,9 +1696,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}A fÅ‘ nÃ
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}A város nevének megváltoztatása
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Utasok az előző hónapban: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Levélcsomagok az előző hónapban: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}A város növekedéséhez szükséges áru:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} szükséges
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} szállítva a múlt hónapban
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}A város növekedéséhez szükséges áru:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} szükséges
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} szállítva a múlt hónapban
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Magas irodaház
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Irodaház
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Kis bérház
@@ -1735,7 +1735,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}{STRING} támogatást kapott!{}{}Ãgy {STRING} szállítása {STATION} és {STATION} között háromszoros hasznot hoz neki!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}{STRING} támogatást kapott!{}{}Ãgy {STRING} szállítása {STATION} és {STATION} között négyszeres hasznot hoz neki!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} önkormányzata nem engedélyez új repteret a városban
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} önkormányzata a zajszintnormák miatt megtagadta a repülőtér építését
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} önkormányzata a zajszintnormák miatt megtagadta a repülőtér építését
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Vidéki házak
STR_TOWN_BUILDING_NAME_HOUSES_1 :Házak
STR_TOWN_BUILDING_NAME_FLATS_1 :Bérház
@@ -1771,7 +1771,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Közlekedési zűrzavar {TOWN} városában!{}{}{STRING} által indított útjavítás keseríti meg hat hónapig az autóvezetők életét!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (építés alatt)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (építés alatt)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Jégkunyhó
STR_TOWN_BUILDING_NAME_TEPEES_1 :Indiánsátor
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teáskanna-ház
@@ -1784,17 +1784,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Felirat leraká
STR_PLANT_TREE_CAPTION :{WHITE}Fák
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...már van itt
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Nem ültethetsz ide fát...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...túl sok a felirat
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Nem rakhatsz ide feliratot...
-STR_SIGN_DEFAULT :Felirat
+STR_DEFAULT_SIGN_NAME :Felirat
STR_EDIT_SIGN_CAPTION :{WHITE}Felirat szerkesztése
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nem változtathatod meg a feliratot...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}A felirat nem törölhető...
STR_PLANT_TREE_TOOLTIP :{BLACK}Válaszd ki, melyik fát ülteted
-STR_TREE_NAME_TREES :Fák
-STR_TREE_NAME_RAINFOREST :Esőerdő
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusz
+STR_LAI_TREE_NAME_TREES :Fák
+STR_LAI_TREE_NAME_RAINFOREST :Esőerdő
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusz
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Vasútállomás beállítása
@@ -1816,7 +1816,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Előbb l
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Túl közel van egy másik repülőtérhez
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Előbb le kell rombolnod a repülőteret
-STR_QUERY_RENAME_STATION_CAPTION :Ãllomás/rakodóhely átnevezése
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Ãllomás/rakodóhely átnevezése
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nem nevezheted át az állomást...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vélemény
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Elfogadás
@@ -1834,10 +1834,10 @@ STR_CARGO_RATING_OUTSTANDING :kimagasló
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Kilistázza az összes vonatot, aminek a menetrendjében szerepel ez az állomás
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Kilistázza az összes közúti járművet, aminek a menetrendjében szerepel ez az állomás
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Kilistázza az összes repülőt, aminek a menetrendjében szerepel ez az állomás
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Kilistázza az összes hajót, aminek a menetrendjében szerepel ez az állomás
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Kilistázza az összes vonatot, aminek a menetrendjében szerepel ez az állomás
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Kilistázza az összes közúti járművet, aminek a menetrendjében szerepel ez az állomás
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Kilistázza az összes repülőt, aminek a menetrendjében szerepel ez az állomás
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Kilistázza az összes hajót, aminek a menetrendjében szerepel ez az állomás
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} többé nem fogad el {STRING}
@@ -1873,47 +1873,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Az állo
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Az elfogadott áruk listájának mutatása
STR_STATION_LIST_TOOLTIP :{BLACK}Ãllomásnevek - kattints egy névre az állomás megnézéséhez
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Repülőtér méretének/típusának kiválasztása
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Vasútállomás
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Reptéri hangár
-STR_STATION_DESCRIPTION_AIRPORT :Repülőtér
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Teherautó-rakodóhely
-STR_STATION_DESCRIPTION_BUS_STATION :Buszmegálló
-STR_STATION_DESCRIPTION_SHIP_DOCK :Kikötő
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Vasútállomás
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Reptéri hangár
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Repülőtér
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Teherautó-rakodóhely
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Buszmegálló
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Kikötő
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Az állomással lefedett terület mutatása (vonzáskörzet)
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Az állomással lefedett terület elrejtése
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Lefedett terület mutatása:
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Kikötő
-STR_STATION_DESCRIPTION_BUOY :Bója
+STR_LAI_STATION_DESCRIPTION_BUOY :Bója
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bója van az útban
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...az állomás túl kiterjedt
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...csak egyféle vágánytípusú állomások lehetnek
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Több elem kiválasztásához tartsd lenyomva a CTRL-t
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...csak egyféle vágánytípusú állomások lehetnek
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Több elem kiválasztásához tartsd lenyomva a CTRL-t
STR_UNDEFINED :(nem definiált string)
-STR_STAT_CLASS_DFLT :Alapértelmezett állomás
-STR_STAT_CLASS_WAYP :Útipontok
+STR_STATION_CLASS_DFLT :Alapértelmezett állomás
+STR_STATION_CLASS_WAYP :Útipontok
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Dokk helyzete
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...csak vízen építhető
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Nem építhetsz ide dokkot...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Válaszd ki a dokk helyzetét
-STR_WATER_DESCRIPTION_WATER :Víz
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Tenger- vagy folyópart
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Dokk
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Víz
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Tenger- vagy folyópart
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Dokk
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...nem építhető vízen
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}A csatornát előbb le kell rombolni
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}A csatornát előbb le kell rombolni
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Játék mentése
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Játék betöltése
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Ment
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Töröl
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Megfigyelő, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Megfigyelő, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} szabad
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Nem olvasható a meghajtó
STR_ERROR_GAME_SAVE_FAILED :{WHITE}A mentés nem sikerült{}{STRING}
@@ -1929,12 +1929,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}MeghajtÃ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}A mentés neve
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}A kijelölt mentés törlése
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}A játék elmentése a választott néven
-STR_NETWORK_SERVER_RANDOM_GAME :Véletlenszerű új játék
-STR_LOAD_HEIGHTMAP :{WHITE}Magasságtérkép betöltése
-STR_SAVE_OSKTITLE :{BLACK}Add meg a játékmentés nevét
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Véletlenszerű új játék
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Magasságtérkép betöltése
+STR_SAVELOAD_OSKTITLE :{BLACK}Add meg a játékmentés nevét
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}...{STRING} van az útban
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}...{STRING} van az útban
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Szénbánya
STR_INDUSTRY_NAME_COAL_MINE.t :szénbányát
@@ -2029,7 +2029,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}A fő nézetet a gazdasági épületre állítja
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Új {STRING.t} építenek {TOWN} közelében!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Új {STRING.t} ültettek {TOWN} közelében!
-STR_INDUSTRY_BUILD_COST :{BLACK}Ãr: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Ãr: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nem építheted ide ezt a gazdasági épületet...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...erdő csak a hóhatár fölé ültethető
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} bejelentette, hogy hamarosan bezár!
@@ -2047,16 +2047,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Másik alagút van az útban
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Az alagút vége a pályán kívülre esik
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Az alagút vége a pályán kívülre esik
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nem lehet kiásni a földet az alagút túloldalán
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Előbb le kell rombolnod az alagutat
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Előbb le kell rombolnod a hidat
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Nem kezdődhet és végződhet ugyanott
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Hídfők nem egy szinten vannak
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}A híd túl alacsony a terepre
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nem kezdődhet és végződhet ugyanott
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Hídfők nem egy szinten vannak
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}A híd túl alacsony a terepre
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}A kezdetének és a végének egy vonalban kell lennie
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Nem alkalmas a hely alagút bejáratának
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Függő, acél
STR_BRIDGE_NAME_GIRDER_STEEL :Gerendás, acél
STR_BRIDGE_NAME_CANTILEVER_STEEL :Rácsos, acél
@@ -2067,30 +2067,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cső, acél
STR_BRIDGE_TUBULAR_SILICON :Cső, Szilikon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Nem építhetsz ide hidat...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nem áshatsz ide alagutat...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Vasúti alagút
-STR_TUNNEL_DESCRIPTION_ROAD :Közúti alagút
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Acél függő vasúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Gerendás acél vasúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Rácsos acél vasúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vasbeton függő vasúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Fa vasúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton vasúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Acél függő közúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Gerendás acél közúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Rácsos acél közúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vasbeton függő közúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Fa közúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton közúti híd
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cső vasúti híd
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cső közúti híd
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Vasúti alagút
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Közúti alagút
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Acél függő vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Gerendás acél vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Rácsos acél vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vasbeton függő vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Fa vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Acél függő közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Gerendás acél közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Rácsos acél közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vasbeton függő közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Fa közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton közúti híd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cső vasúti híd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cső közúti híd
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Tárgy van az útban
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Rádióadó torony
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Világítótorony
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Rádióadó torony
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Világítótorony
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Vállalat székháza
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...vállalat székháza van az útban
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Cég által lefoglalt föld
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Cég által lefoglalt föld
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nem veheted meg ezt a földterületet...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...már a tiéd!
@@ -2138,7 +2138,7 @@ STR_SV_STNAME_FALLBACK :{STRING} {NUM}.
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Nehézségi szint
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Ment
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Ment
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Könnyű
@@ -2211,8 +2211,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Színsém
STR_LIVERY_CAPTION :{WHITE}Új színséma
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Vállalat neve
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Elnök neve
-STR_QUERY_COMPANY_NAME_CAPTION :A vállalat neve
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Az elnök neve
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :A vállalat neve
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Az elnök neve
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nem változtathatod meg a cég nevét...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Nem változtathatod meg az elnök nevét...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} pénzügyei {BLACK}{COMPANYNUM}
@@ -2236,11 +2236,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Összesen:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Jövedelem grafikon
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Működési nyereség grafikon
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banki egyenleg
STR_FINANCES_LOAN_TITLE :{WHITE}Kölcsön
-STR_MAX_LOAN :{WHITE}Max. kölcsön: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max. kölcsön: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Kölcsönkér {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Visszafizet {SKIP}{SKIP}{CURRENCY}
@@ -2249,7 +2249,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nem köl
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...már visszatörlesztetted az összeset
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} kellene hozzá
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nem törleszthetsz a kölcsönből...
-STR_INSUFFICIENT_FUNDS :{WHITE}Nem tudod a banktól kölcsönkapott pénzt továbbadni...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nem tudod a banktól kölcsönkapott pénzt továbbadni...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Új arc választása az elnöknek
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}A cég járművei színének megváltoztatása
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Az elnök nevének megváltoztatása
@@ -2259,10 +2259,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}A kölcs
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Elnök)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Alapítás éve: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Járművek:
-STR_TRAINS :{WHITE}{COMMA} vonat
-STR_ROAD_VEHICLES :{WHITE}{COMMA} közúti jármű
-STR_AIRCRAFT :{WHITE}{COMMA} repülőgép
-STR_SHIPS :{WHITE}{COMMA} hajó
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vonat
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} közúti jármű
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} repülőgép
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} hajó
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nincs
STR_FACE_CAPTION :{WHITE}Arcválasztás
STR_FACE_MALE_BUTTON :{BLACK}Férfi
@@ -2275,9 +2275,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}NÅ‘i arc
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Véletlenszerű új arc létrehozása
STR_GRAPH_KEY_BUTTON :{BLACK}Jelkulcs
STR_GRAPH_KEY_TOOLTIP :{BLACK}A grafikonok jelmagyarázata
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Részletes teljesítményértékelés mutatása
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Részletes teljesítményértékelés mutatása
STR_GRAPH_KEY_CAPTION :{WHITE}Jelmagyarázat a grafikonokhoz
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}A vállalat adatainak mutatása/elrejtése a grafikonon
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}A vállalat adatainak mutatása/elrejtése a grafikonon
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Elszállított áruk mennyisége
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Cégek teljesítménye (legjobb teljesítmény=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Vállalatok értéke
@@ -2311,23 +2311,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Elnök
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Nagytőkés
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Székház építése
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}A cég székházának megépítése/ megtekintése
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}A cég székházának újraépítése máshol a cég értékének 1%-áért
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}A cég székházának újraépítése máshol a cég értékének 1%-áért
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nem építheted ide a székházadat...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Székház
-STR_RELOCATE_HQ :{BLACK}SZH áthelyezése
-STR_COMPANY_JOIN :{BLACK}Csatlakozás
-STR_COMPANY_JOIN_TIP :{BLACK}Csatlakozz ezen vállalat vezetőjeként
-STR_COMPANY_PASSWORD :{BLACK}Jelszó
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Védd le a vállalatodat jelszóval ha nem akarod hogy mások csatlakozzanak hozzá.
-STR_SET_COMPANY_PASSWORD :{BLACK}Vállalati jelszó beállítása
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}SZH áthelyezése
+STR_COMPANY_VIEW_JOIN :{BLACK}Csatlakozás
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Csatlakozz ezen vállalat vezetőjeként
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Jelszó
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Védd le a vállalatodat jelszóval ha nem akarod hogy mások csatlakozzanak hozzá.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Vállalati jelszó beállítása
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ne mentsd el a megadott jelszót
STR_COMPANY_PASSWORD_OK :{BLACK}Új jelszó megadása a céghez
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Cég jelszó
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Alapértelmezett cég jelszó
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Ezen jelszó mint alapjelszó használata az új cégeknél
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Alapértelmezett cég jelszó
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Ezen jelszó mint alapjelszó használata az új cégeknél
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Gazdasági visszaesés!{}{}A közgazdászok gazdasági válságtól tartanak!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Vége a visszaesésnek!{}{}A kereskedelem fellendül, ami önbizalmat ad az iparnak, és erősödik a gazdaság!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Kicsi/nagy ablakméret közötti váltás
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Kicsi/nagy ablakméret közötti váltás
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Cég értéke: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}25% megvétele a cégből
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}25% eladása a cégből
@@ -2337,7 +2337,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nem vehe
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Nem adhatsz el 25%-ot ebből a cégből...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% {COMPANY} tulajdona)
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} céget felvásárolta {STRING}!
-STR_PROTECTED :{WHITE}Ez a cég egyelőre még nem rendelkezik részvényekkel...
+STR_ERROR_PROTECTED :{WHITE}Ez a cég egyelőre még nem rendelkezik részvényekkel...
STR_LIVERY_DEFAULT :Alapértelmezett
STR_LIVERY_STEAM :GÅ‘zmozdony
@@ -2363,14 +2363,14 @@ STR_LIVERY_LARGE_PLANE :Nagy repülÅ‘gÃ
STR_LIVERY_PASSENGER_TRAM :Utasszállító villamos
STR_LIVERY_FREIGHT_TRAM :Teherszállító villamos
-STR_LIVERY_GENERAL_TIP :{BLACK}Ãltalános színsémák mutatása
-STR_LIVERY_TRAIN_TIP :{BLACK}Vonat színsémák mutatása
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Mutasd a közúti járművek színsémáit
-STR_LIVERY_SHIP_TIP :{BLACK}Hajó színsémák mutatása
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Repülőgép színsémák mutatása
-STR_LIVERY_PRIMARY_TIP :{BLACK}Válassz egy elsődleges színt a kiválasztott sémához
-STR_LIVERY_SECONDARY_TIP :{BLACK}Válassz egy másodlagos színt a kiválasztott sémához
-STR_LIVERY_PANEL_TIP :{BLACK}Válassz megváltoztatandó színsémát, vagy színsémákat CTRL+kattintással. Kattints a dobozra a színséma használat váltásához.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Ãltalános színsémák mutatása
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Vonat színsémák mutatása
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mutasd a közúti járművek színsémáit
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Hajó színsémák mutatása
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Repülőgép színsémák mutatása
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Válassz egy elsődleges színt a kiválasztott sémához
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Válassz egy másodlagos színt a kiválasztott sémához
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Válassz megváltoztatandó színsémát, vagy színsémákat CTRL+kattintással. Kattints a dobozra a színséma használat váltásához.
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (GÅ‘z)
@@ -2678,9 +2678,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(nem pakol le,
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}A kijelölt célpont megközelítésének és a megállási-áthajtási szokásainak beállítása
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}A kijelölt célponton a felpakolási szokások beállítása
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}A kijelölt célponton a lepakolási szokások beállítása
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Fejlett utasítás elhelyezése
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Fejlett utasítás elhelyezése
STR_ORDER_GO_TO_NEAREST_DEPOT :Legközelebbi depóba
STR_ORDER_GO_TO_NEAREST_HANGAR :Legközelebbi hangár
STR_ORDER_NEAREST_DEPOT :a legközelebbi
@@ -2690,9 +2690,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Ha javítás sz
STR_ORDER_TRAIN_DEPOT :járműtelepre
STR_ORDER_ROAD_VEHICLE_DEPOT :garázs
STR_ORDER_SHIP_DEPOT :dokk
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION}i reptér hangárjába
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION}i reptér hangárjába
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Mindig menj javítani
STR_ORDER_DROP_SERVICE_DEPOT :Ha szükséges javítsd
@@ -2717,10 +2717,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :több, mint
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :nem kevesebb, mint
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :igaz
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :hamis
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Ugorj a(z) {COMMA}. utasításra
-STR_CONDITIONAL_NUM :Ugorj a(z) {COMMA}. utasításra, ha {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Ugorj a(z) {COMMA}. utasításra, ha a '{STRING}' feltétel {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Ugorj a(z) {COMMA}. utasításra
+STR_ORDER_CONDITIONAL_NUM :Ugorj a(z) {COMMA}. utasításra, ha {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Ugorj a(z) {COMMA}. utasításra, ha a '{STRING}' feltétel {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nincs utazás
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Következő célpontig a menetidő időzítetlen
@@ -2743,18 +2743,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Csak a j
STR_ORDERS_SKIP_BUTTON :{BLACK}Kihagy
STR_ORDERS_DELETE_BUTTON :{BLACK}Töröl
STR_ORDERS_GO_TO_BUTTON :{BLACK}Új cél
-STR_REFIT :{BLACK}Ãtalakít
-STR_REFIT_TIP :{BLACK}Válaszd ki minek a szállítására álljunk át. Ctrl+kattintással eltávolítod az átalakítási utasítást.
-STR_REFIT_ORDER :(Ãtalakít erre: {STRING})
-STR_REFIT_STOP_ORDER :(átalakít erre: {STRING}, és megáll)
-STR_STOP_ORDER :(megáll)
-STR_TIMETABLE_VIEW :{BLACK}Menetrend
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Ãtkapcsolás menetrendi nézetre
-STR_ORDER_VIEW :{BLACK}Menetrend
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Ãtkapcsolás a menetrend utasítástáblájára
+STR_ORDER_REFIT :{BLACK}Ãtalakít
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Válaszd ki minek a szállítására álljunk át. Ctrl+kattintással eltávolítod az átalakítási utasítást.
+STR_ORDER_REFIT_ORDER :(Ãtalakít erre: {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(átalakít erre: {STRING}, és megáll)
+STR_ORDER_STOP_ORDER :(megáll)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Menetrend
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Ãtkapcsolás menetrendi nézetre
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Menetrend
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Ãtkapcsolás a menetrend utasítástáblájára
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} menetrendje
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Menetrend vége - -
-STR_SERVICE :{BLACK}Javítás
+STR_ORDER_SERVICE :{BLACK}Javítás
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Vásárlás éve: {LTBLUE}{NUM}{BLACK} Érték: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Érték: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2774,7 +2774,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}a jármÅ
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}egy jármű, amivel meg van osztva ez az utasítás, nem tud a megadott állomásra menni
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nem mozgathatod a járművet...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}A mozdony első felének mindig elöl kell lennie
-STR_CARGO_N_A :Nincs{SKIP}
+STR_QUANTITY_N_A :Nincs{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nem találok utat a helyi járműtelepre
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Javítási időköz: {LTBLUE}{COMMA} nap{BLACK} Utolsó javítás: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Szervíz-intervallum: {LTBLUE}{COMMA}%{BLACK} Utolsó szervíz: {LTBLUE}{DATE_LONG}
@@ -2794,10 +2794,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Menetren
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}A kijelölt menetrend-sor végrehajtási idejét változtatja meg
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}A kijelölt menetrendi sorhoz tartozó végrehajtási idő törlése
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Késés-számláló nullázása, azaz a jármű pontos lesz
-STR_SERVICE_HINT :{BLACK}Célpont kihagyása, ha javítás szükséges
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ãr: {CURRENCY} Súly: {WEIGHT_S}{}Sebesség: {VELOCITY} Teljesítmény: {POWER}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Ãr: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}, {CARGO}{}Ãœzemeltetés: {CURRENCY}/év
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Ãr: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}{}Ãœzemeltetés: {CURRENCY}/év
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Célpont kihagyása, ha javítás szükséges
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ãr: {CURRENCY} Súly: {WEIGHT_S}{}Sebesség: {VELOCITY} Teljesítmény: {POWER}{}Működtetési költség: {CURRENCY}/év{}Kapacitás: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Ãr: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}, {CARGO}{}Ãœzemeltetés: {CURRENCY}/év
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Ãr: {CURRENCY} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO}{}Ãœzemeltetés: {CURRENCY}/év
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Kor: {LTBLUE}{STRING}{BLACK} Üzemeltetés: {LTBLUE}{CURRENCY}/év
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Végsebesség: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Tömeg: {LTBLUE}{WEIGHT_S} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE}{VELOCITY}
@@ -2817,28 +2817,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nem fordíthatod meg a vonatot...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}A járművet nem lehet megfordítani...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Több részből álló járművet nem lehet megfordítani
-STR_CLEAR_TIME :{BLACK}Idő törlése
-STR_RESET_LATENESS :{BLACK}Késés nullázása
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Ãtnevezi az ellenÅ‘rzÅ‘ pontot
-STR_CHANGE_BUOY_NAME :{BLACK}Bója átnevezése
-
-STR_TRAIN_STOPPING :{RED}Lassít
-STR_TRAIN_STOPPING_VEL :{RED}Lassít, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :inkompatibilis sintípusok
-STR_TRAIN_NO_POWER :{RED}Nincs áram
-STR_TRAIN_START_NO_CATENARY :Ennek a vágányszakasznak nincs felsővezetéke, a vonat nem tud indulni
-STR_TRAIN_STUCK :{ORANGE}Szabad útra vár
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Idő törlése
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Késés nullázása
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ãtnevezi az ellenÅ‘rzÅ‘ pontot
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Bója átnevezése
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Lassít
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Lassít, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :inkompatibilis sintípusok
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Nincs áram
+STR_ERROR_TRAIN_START_NO_CATENARY :Ennek a vágányszakasznak nincs felsővezetéke, a vonat nem tud indulni
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Szabad útra vár
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Új {STRING} elérhető!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Új {STRING} elérhető! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}A megsemmisült jármű nem eladható...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nem lehetséges a megsemmisült jármű átalakítása...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}A megsemmisült jármű nem eladható...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nem lehetséges a megsemmisült jármű átalakítása...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}A jármű nem időzíthető
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}A járművek csak az állomáson várakozhatnak
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ez a jármű nem áll meg ezen az állomáson
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}A jármű nem időzíthető
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}A járművek csak az állomáson várakozhatnak
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ez a jármű nem áll meg ezen az állomáson
STR_TIMETABLE_CHANGE_TIME :{BLACK}Idő megváltoztatása
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Ez a jármű jelenleg pontosan közlekedik
STR_TIMETABLE_STATUS_LATE :{BLACK}Ez a jármű jelenleg {STRING} késéssel közlekedik
@@ -2852,7 +2852,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Menetren
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...garázsban kellene állnia ehhez
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nem találom a helyi garázst
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Visszafordítja a járművet
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitás: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitás: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} jármű{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2879,11 +2879,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Bója lerakása, ami az útvonal pontosítására használható
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nem rakhatsz ide bóját...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Akvadukt építése
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ide nem lehet akvaduktot építeni...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ide nem lehet akvaduktot építeni...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} átalakítása
STR_REFIT_TITLE :{GOLD}Ãtalakítás, hogy szállíthasson:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Új kapacitás: {GOLD}{CARGO}{}{BLACK}Ãtalakítás költsége: {GOLD}{CURRENCY}
-STR_REFITTABLE :(átalakítható)
+STR_PURCHASE_INFO_REFITTABLE :(átalakítható)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Reptér
@@ -2896,7 +2896,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Repülő
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Az emberek ünnepelnek . . .{}Megérkezett az első repülőgép {STATION} állomásra!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Lezuhant egy repülőgép!{}{COMMA} ember halt meg a zuhanás után {STATION} állomáson
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Repülő baleset!{}A repülőnek elfogyott az üzemanyaga, {COMMA} ember halt meg a zuhanásban!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} várakozási és menetidői
@@ -2909,13 +2909,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Egy szénbánya lesüllyedése földcsuszamlást okozott {TOWN} közelében!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Ãradás!{}Legalább {COMMA} ember meghalt vagy eltünt a halálos áradás következtében!
-STR_BRIBE_FAILED :{WHITE}A megvesztegetési kísérleted
-STR_BRIBE_FAILED_2 :{WHITE}lefülelte egy helyi nyomozó!
-STR_BUILD_DATE :{BLACK}Építve: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}A megvesztegetési kísérleted
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}lefülelte egy helyi nyomozó!
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Építve: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Ãllomás osztálya: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Ãllomás típusa: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Ãllomás osztálya: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Ãllomás típusa: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Teljesítményértékelések részletezése
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Részletek
@@ -2935,28 +2935,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pénz:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kölcsön:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Összesen:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Járművek száma. Beleértendőek a közúti járművek, a vonatok, hajók és repülők.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Ãllomásrészek száma. Minden rész számít (pl. vasútállomás, buszmegálló, repülÅ‘tér), még akkor is, ha egy állomáshoz tartoznak is.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}A két évesnél idősebb járművek minimális profitja
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Az utóbbi 12 negyedév legalacsonyabb havi profitja
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Az utóbbi 12 negyedév legjövedelmezőbb havi profitja
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Utolsó négy negyedévben elszállított rakomány.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Az utolsó negyedévben elszállított áruk típusa.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Elérhető készpénz
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Magas kölcsönöd van?
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Megszerzett pontok az elérhető pontokból
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Járművek száma. Beleértendőek a közúti járművek, a vonatok, hajók és repülők.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Ãllomásrészek száma. Minden rész számít (pl. vasútállomás, buszmegálló, repülÅ‘tér), még akkor is, ha egy állomáshoz tartoznak is.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}A két évesnél idősebb járművek minimális profitja
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Az utóbbi 12 negyedév legalacsonyabb havi profitja
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Az utóbbi 12 negyedév legjövedelmezőbb havi profitja
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Utolsó négy negyedévben elszállított rakomány.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Az utolsó negyedévben elszállított áruk típusa.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Elérhető készpénz
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Magas kölcsönöd van?
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Megszerzett pontok az elérhető pontokból
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF beállítások
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF beállítások megjelenítése
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF beállítások
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Alkalmazás
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Palettaváltás
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}A kiválasztott NewGRF palettájának váltása.{}Akkor használd, ha a NewGRF-ból származó grafikai elemek rózsaszínként jelennek meg
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Paraméterek beállítása
-STR_NEWGRF_FILENAME :{BLACK}Fájlnév: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paletta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Alkalmazás
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palettaváltás
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}A kiválasztott NewGRF palettájának váltása.{}Akkor használd, ha a NewGRF-ból származó grafikai elemek rózsaszínként jelennek meg
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Paraméterek beállítása
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Fájlnév: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paletta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Te éppen a jelenleg futó játékot akarod megváltoztatni; ettől elszállhat az OpenTTD.{}Teljesen biztos vagy benne, hogy ezt akarod?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2979,34 +2979,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Érvénytelen I
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} hibás sprite-ot tartalmaz. Minden hibás sprite piros kérdőjellel (?) kerül jelölésre.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Túl sok Action 8 bejegyzést tartalmaz.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Kiválasztott lista betöltése
-STR_NEWGRF_PRESET_SAVE :{BLACK}Lista mentése
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}A kiválasztott elemek listába mentése
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Ãrj be egy nevet a listának
-STR_NEWGRF_PRESET_DELETE :{BLACK}Lista törlése
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}A jelenleg kiválasztott lista törlése
-STR_NEWGRF_ADD :{BLACK}Hozzáad
-STR_NEWGRF_ADD_TIP :{BLACK}A NewGRF-et hozzáadja a listához
-STR_NEWGRF_REMOVE :{BLACK}Eltávolít
-STR_NEWGRF_REMOVE_TIP :{BLACK}Eltávolítja a kiválasztott NewGRF-et a listáról
-STR_NEWGRF_MOVEUP :{BLACK}Fel
-STR_NEWGRF_MOVEUP_TIP :{BLACK}A kiválasztott NewGRF-et felfelé mozgatja a listán
-STR_NEWGRF_MOVEDOWN :{BLACK}Le
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}A kiválasztott NewGRF-et lefelé mozgatja a listán
-STR_NEWGRF_FILE_TIP :{BLACK}A feltelepített NewGRF-ek listája. Kattints a fileokra azok beállításához
-STR_NEWGRF_PARAMETER :{BLACK}Paraméterek: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Add meg a NewGRF paramétereket
-STR_NEWGRF_NO_INFO :{BLACK}Nem érhető el információ
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Kiválasztott lista betöltése
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Lista mentése
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}A kiválasztott elemek listába mentése
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Ãrj be egy nevet a listának
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Lista törlése
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}A jelenleg kiválasztott lista törlése
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Hozzáad
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}A NewGRF-et hozzáadja a listához
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Eltávolít
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Eltávolítja a kiválasztott NewGRF-et a listáról
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Fel
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}A kiválasztott NewGRF-et felfelé mozgatja a listán
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Le
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}A kiválasztott NewGRF-et lefelé mozgatja a listán
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A feltelepített NewGRF-ek listája. Kattints a fileokra azok beállításához
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paraméterek: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Add meg a NewGRF paramétereket
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nem érhető el információ
STR_NEWGRF_ADD_CAPTION :{WHITE}Elérhető NewGRF fileok
STR_NEWGRF_ADD_FILE :{BLACK}Kiválasztáshoz hozzáad
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}A kiválasztott NewGRF fájlt hozzáadja a konfigurációdhoz
-STR_NEWGRF_RESCAN_FILES :{BLACK}Fájlok újraellenőrzése
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Az elérhető NewGRF fájlok listájának frissítése
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}A kiválasztott NewGRF fájlt hozzáadja a konfigurációdhoz
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Fájlok újraellenőrzése
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Az elérhető NewGRF fájlok listájának frissítése
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nem lehetséges a fájl hozzáadása: duplikált GRF azonosító
-STR_NEWGRF_NOT_FOUND :{RED}Fájl nem található
-STR_NEWGRF_DISABLED :{RED}Kikapcsolva
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Fájl nem található
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Kikapcsolva
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Pontosan megegyező fájlt nem találtam (kompatibilis GRF-fel helyettesítve)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilis GRF(ek) betöltve a hiányzó fájl(ok) helyett
@@ -3022,7 +3022,7 @@ STR_NEWGRF_BUGGY :{WHITE}A(z) '{0
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A(z) '{1:ENGINE}' rakomány/átalakítás információja a gyártás után különbözik a vételi listán találhatótól. Ez hibát okozhat az automatikus felújítás/lecserélés során az átalakításban.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' végtelen ciklust okozott a termelés folyamatnál.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}A játék olyan verzióban lett elmentve, ami nem támogatja a villamosokat . Az összes villamos törölve lett.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}A játék olyan verzióban lett elmentve, ami nem támogatja a villamosokat . Az összes villamos törölve lett.
STR_CURRENCY_WINDOW :{WHITE}Saját pénznem
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Értékarány: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3033,16 +3033,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Euróra
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Euróra váltás: {ORANGE}soha
STR_CURRENCY_PREVIEW :{LTBLUE}Előnézet: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}A saját pénznem paramétereinek megváltoztatása
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Ãtváltási arány csökkentése egy Fonthoz (£) képest
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Ãtváltási arány növelése egy Fonthoz (£) képest
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Ãtváltási arány beállítása egy Fonthoz (£) képest
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Elválasztó beállítása a pénznemedhez
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Előtag beállítása a pénznemedhez
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Utótag beállítása a pénznemedhez
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Euróra váltás korábban
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Euróra váltás később
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Euróra váltás évének beállítása
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Font (£) a pénznemedben
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Ãtváltási arány csökkentése egy Fonthoz (£) képest
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Ãtváltási arány növelése egy Fonthoz (£) képest
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Ãtváltási arány beállítása egy Fonthoz (£) képest
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Elválasztó beállítása a pénznemedhez
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Előtag beállítása a pénznemedhez
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Utótag beállítása a pénznemedhez
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Euróra váltás korábban
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Euróra váltás később
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Euróra váltás évének beállítása
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Font (£) a pénznemedben
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3061,8 +3061,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} hajói - {COMMA}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} repülőgépei - {COMMA}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} jármű megosztott menetrendje
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Megmutatja az összes járművet, amik megosztják ezt a menetrendet
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} jármű megosztott menetrendje
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Megmutatja az összes járművet, amik megosztják ezt a menetrendet
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} a járműtelepen vár
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} a garázsban vár
@@ -3169,39 +3169,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Teheraut
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}A hajó átalakítása másfajta rakomány szállítására
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}A repülőgép átalakítása másfajta rakomány szállítására
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Úton {TOWN} járműtelepére
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Úton {TOWN} járműtelepére, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Úton {TOWN} garázsába
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Úton {TOWN} garázsába, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Úton {TOWN} dokkjába
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Úton {TOWN} dokkjába, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Úton {STATION} hangárjába
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Úton {STATION} hangárjába, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} járműtelepén
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} járműtelepén, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} garázsában
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} garázsában, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} dokkjában
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} dokkjában, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Javítás {STATION} hangárjában
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Javítás {STATION} hangárjában, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Vonat másolása
-STR_CLONE_ROAD_VEHICLE :{BLACK}Jármű másolása
-STR_CLONE_SHIP :{BLACK}Hajó másolása
-STR_CLONE_AIRCRAFT :{BLACK}Repülőgép másolása
-
-STR_CLONE_TRAIN_INFO :{BLACK}Ide kattintva a teljes vonat másolatát készítheted el. Control+kattintás esetén a menetrendet is megosztod
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ide kattintva ezen jármű másolatát készítheted el. Control+kattintás esetén a menetrendet is megosztja
-STR_CLONE_SHIP_INFO :{BLACK}Ide kattintva egy hajó másolatát készítheted el. Control+kattintás esetén a menetrendet is megoszthatod
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Ezzel a repülőgép másolatát készítheted el. Control+kattintás esetén a menetrendet is megoszthatod.
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ide kattintva egy teljes vonat másolatát készítheted el. Kattints ide majd a másolandó vonatra. Ctrl+kattintás esetén a menetrendet is megoszthatod
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ide kattintva elkészítheted egy közúti jármű másolatát. Kattints ide, majd a másolandó járműre. Ctrl+kattintás esetén a menetrendet is megosztod
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Ide kattintva egy vonat másolatát készítheted el. Kattints ide majd a másolandó vonatra. Ctrl+kattintás esetén a menetrendet is megoszthatod
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ide kattintva egy repülőgép másolatát készítheted el. Kattints ide majd a másolandó repülőgépre. Ctrl+kattintás esetén a menetrendet is megoszthatod.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Úton {TOWN} járműtelepére
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Úton {TOWN} járműtelepére, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Úton {TOWN} garázsába
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Úton {TOWN} garázsába, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Úton {TOWN} dokkjába
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Úton {TOWN} dokkjába, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Úton {STATION} hangárjába
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Úton {STATION} hangárjába, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} járműtelepén
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} járműtelepén, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} garázsában
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} garázsában, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Javítás {TOWN} dokkjában
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Javítás {TOWN} dokkjában, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Javítás {STATION} hangárjában
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Javítás {STATION} hangárjában, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Vonat másolása
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Jármű másolása
+STR_DEPOT_CLONE_SHIP :{BLACK}Hajó másolása
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Repülőgép másolása
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ide kattintva a teljes vonat másolatát készítheted el. Control+kattintás esetén a menetrendet is megosztod
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ide kattintva ezen jármű másolatát készítheted el. Control+kattintás esetén a menetrendet is megosztja
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ide kattintva egy hajó másolatát készítheted el. Control+kattintás esetén a menetrendet is megoszthatod
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ezzel a repülőgép másolatát készítheted el. Control+kattintás esetén a menetrendet is megoszthatod.
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ide kattintva egy teljes vonat másolatát készítheted el. Kattints ide majd a másolandó vonatra. Ctrl+kattintás esetén a menetrendet is megoszthatod
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ide kattintva elkészítheted egy közúti jármű másolatát. Kattints ide, majd a másolandó járműre. Ctrl+kattintás esetén a menetrendet is megosztod
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ide kattintva egy vonat másolatát készítheted el. Kattints ide majd a másolandó vonatra. Ctrl+kattintás esetén a menetrendet is megoszthatod
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ide kattintva egy repülőgép másolatát készítheted el. Kattints ide majd a másolandó repülőgépre. Ctrl+kattintás esetén a menetrendet is megoszthatod.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Új vasúti járművek
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Új villamosvasúti járművek
@@ -3271,28 +3271,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}A fÅ‘ nÃ
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Biztosan eladod a járműtelepen lévő összes járművet?
-STR_DEPOT_WRONG_DEPOT_TYPE :Rossz depó típus
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Rossz depó típus
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Összes vonat eladása a járműtelepen
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Összes garázsbeli jármű eladása
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Összes dokkbeli hajó eladása
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Összes hangárbéli repülő eladása
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Összes vonat eladása a járműtelepen
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Összes garázsbeli jármű eladása
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Összes dokkbeli hajó eladása
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Összes hangárbéli repülő eladása
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Az összes, ezen járműtelepet menetrendszerüen látogató vonat listájának összeállítása
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Az összes, ezen hangárt menetrendszerüen látogató jármű listájának összeállítása
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Az összes, ezen dokkot menetrendszerüen látogató hajó listájának összeállítása
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Az összes, itteni hangárt menetrendszerüen látogató repülőgép listájának összeállítása
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Az összes, ezen járműtelepet menetrendszerüen látogató vonat listájának összeállítása
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Az összes, ezen hangárt menetrendszerüen látogató jármű listájának összeállítása
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Az összes, ezen dokkot menetrendszerüen látogató hajó listájának összeállítása
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Az összes, itteni hangárt menetrendszerüen látogató repülőgép listájának összeállítása
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}A járműtelepen lévő összes vonat automatikus cseréje
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}A garázsban lévő összes jármű automatikus cseréje
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}A dokkban lévő összes hajó automatikus cseréje
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}A hangárban lévő összes repülő automatikus cseréje
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}A járműtelepen lévő összes vonat automatikus cseréje
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}A garázsban lévő összes jármű automatikus cseréje
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}A dokkban lévő összes hajó automatikus cseréje
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}A hangárban lévő összes repülő automatikus cseréje
STR_REPLACE_VEHICLES_WHITE :{WHITE}Lecserél {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Járműcsere elkezdése
STR_REPLACE_VEHICLES_STOP :{BLACK}Járműcsere befejezése
-STR_NOT_REPLACING :{BLACK}Nem cserélendő
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nincs kiválasztva jármű
+STR_REPLACE_NOT_REPLACING :{BLACK}Nem cserélendő
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nincs kiválasztva jármű
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Válaszd ki mely mozdonyokat cseréljük
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}A bal oldalon kiválasztott egységek ilyen típusuakra lesznek lecserélve
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nyomd meg ezt a gombot, ha be akarod fejezni a bal oldalon kiválasztott egység cseréjét
@@ -3304,26 +3304,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Az autom
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Lecserél: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Váltás a mozdony és a vasúti-kocsi cserélő ablak között
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}A jármű nem elérhető.
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}A jármű nem elérhető.
-STR_SHIP_NOT_AVAILABLE :{WHITE}A hajó nem elérhető.
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}A repülő nem elérhető.
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}A jármű nem elérhető.
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}A jármű nem elérhető.
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}A hajó nem elérhető.
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}A repülő nem elérhető.
-STR_ENGINES :Mozdonyok
-STR_WAGONS :Vagonok
+STR_REPLACE_ENGINES :Mozdonyok
+STR_REPLACE_WAGONS :Vagonok
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kattints ide az összes vonat megállításában a járműtelepen
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kattints ide az összes közúti jármű megállításához a garázsban
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kattints ide az összes dokkbeli hajó leállításához
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Kattints ide az összes hangárbeli repülő leállításához
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Kattints ide az összes vonat megállításában a járműtelepen
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kattints ide az összes közúti jármű megállításához a garázsban
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Kattints ide az összes dokkbeli hajó leállításához
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Kattints ide az összes hangárbeli repülő leállításához
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kattints ide az összes vonat elindításához a járműtelepről
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kattints ide az összes közúti jármű elindításához a garázsból
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kattints ide az összes dokkbeli hajó elindításához
-STR_MASS_START_HANGAR_TIP :{BLACK}Kattints ide az összes hangárbeli repülő elindításához
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Kattints ide az összes vonat elindításához a járműtelepről
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kattints ide az összes közúti jármű elindításához a garázsból
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Kattints ide az összes dokkbeli hajó elindításához
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Kattints ide az összes hangárbeli repülő elindításához
-STR_MASS_STOP_LIST_TIP :{BLACK}Kattints ide a listán lévő összes jármű leállításához
-STR_MASS_START_LIST_TIP :{BLACK}Kattints ide a listán lévő összes jármű elindításához
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kattints ide a listán lévő összes jármű leállításához
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kattints ide a listán lévő összes jármű elindításához
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Feliratok listája ({COMMA} db)
@@ -3332,14 +3332,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Hibás Ã
############ Lists rail types
-STR_RAIL_VEHICLES :Normál Vasutak
-STR_ELRAIL_VEHICLES :Villamosított vasúti járművek
-STR_MONORAIL_VEHICLES :Egysínű Vasutak
-STR_MAGLEV_VEHICLES :Maglev Járművek
+STR_REPLACE_RAIL_VEHICLES :Normál Vasutak
+STR_REPLACE_ELRAIL_VEHICLES :Villamosított vasúti járművek
+STR_REPLACE_MONORAIL_VEHICLES :Egysínű Vasutak
+STR_REPLACE_MAGLEV_VEHICLES :Maglev Járművek
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Ãr: {GOLD}{CURRENCY}{BLACK} Súly: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Sebesség: {GOLD}{VELOCITY}{BLACK} Telj.: {GOLD}{POWER}
@@ -3366,70 +3366,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generál
-STR_RANDOM :{BLACK}Véletlenszerűen
-STR_RANDOM_HELP :{BLACK}Megváltoztatja a térképgenerálásnál használt véletlen alapszámot
-STR_WORLD_GENERATION_CAPTION :{WHITE}Térkép létrehozása
-STR_RANDOM_SEED :{BLACK}Véletlen alapszám:
-STR_RANDOM_SEED_HELP :{BLACK}Kattints ide a véletlen alapszám beírásához
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Irj be egy tetszőleges számot
-STR_LAND_GENERATOR :{BLACK}Térkép generátor:
-STR_TREE_PLACER :{BLACK}Fa algoritmus:
-STR_HEIGHTMAP_ROTATION :{BLACK}Magasságtérkép elforgatása:
-STR_TERRAIN_TYPE :{BLACK}Tereptípus:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Tengerszint:
-STR_SMOOTHNESS :{BLACK}Simaság:
-STR_SNOW_LINE_HEIGHT :{BLACK}Hóhatár:
-STR_DATE :{BLACK}Dátum:
-STR_NUMBER_OF_TOWNS :{BLACK}Várossűrűség:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Iparsűrűség:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}A hóhatár megnövelése eggyel
-STR_SNOW_LINE_DOWN :{BLACK}A hóhatár csökkentése eggyel
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Hóhatár megváltoztatása
-STR_START_DATE_QUERY_CAPT :{WHITE}Kezdő év megváltoztatása
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Ãtméretezési figyelmeztetés
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}A forrás térkép túlságosan nagy mértékű átméretezése nem javasolt. Folytatod mégis?
-STR_HEIGHTMAP_NAME :{BLACK}Magasságtérkép neve:
-STR_HEIGHTMAP_SIZE :{BLACK}Méret: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generál
+STR_MAPGEN_RANDOM :{BLACK}Véletlenszerűen
+STR_MAPGEN_RANDOM_HELP :{BLACK}Megváltoztatja a térképgenerálásnál használt véletlen alapszámot
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Térkép létrehozása
+STR_MAPGEN_RANDOM_SEED :{BLACK}Véletlen alapszám:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kattints ide a véletlen alapszám beírásához
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Irj be egy tetszőleges számot
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Térkép generátor:
+STR_MAPGEN_TREE_PLACER :{BLACK}Fa algoritmus:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Magasságtérkép elforgatása:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tereptípus:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Tengerszint:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Simaság:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Hóhatár:
+STR_MAPGEN_DATE :{BLACK}Dátum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Várossűrűség:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Iparsűrűség:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}A hóhatár megnövelése eggyel
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}A hóhatár csökkentése eggyel
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Hóhatár megváltoztatása
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Kezdő év megváltoztatása
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Ãtméretezési figyelmeztetés
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}A forrás térkép túlságosan nagy mértékű átméretezése nem javasolt. Folytatod mégis?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Magasságtérkép neve:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Méret: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Térkép létrehozása...
STR_GENERATION_ABORT :{BLACK}Félbeszakít
STR_GENERATION_ABORT_CAPTION :{WHITE}Megszakítja a térkép létrehozását
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Tényleg meg akarod szakítani a térkép generálását?
-STR_PROGRESS :{WHITE}{NUM}% kész
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Térkép létrehozása
-STR_TREE_GENERATION :{BLACK}Fák generálása
-STR_UNMOVABLE_GENERATION :{BLACK}Világítótornyok létrehozása
-STR_CLEARING_TILES :{BLACK}Durva és köves területek generálása
-STR_SETTINGUP_GAME :{BLACK}Játék beállítása
-STR_PREPARING_TILELOOP :{BLACK}Mezők véglegesítése
-STR_PREPARING_GAME :{BLACK}Játék előkészítése
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ez a módosítás megváltoztatta a nehézségi szintet egyedire.
-STR_SE_FLAT_WORLD :{WHITE}Lapos térkép
-STR_SE_FLAT_WORLD_TIP :{BLACK}Lapos térképet generál
-STR_SE_RANDOM_LAND :{WHITE}Véletlen térkép
-STR_SE_NEW_WORLD :{BLACK}Új küldetés létrehozása
-STR_SE_CAPTION :{WHITE}Küldetés típusa
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Csökkenti eggyel a sima terep magasságát
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Növeli eggyel a sima terep magasságát
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Sima terep magasságát változtatja
-STR_FLAT_WORLD_HEIGHT :{BLACK}Sima terep magassága:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% kész
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Térkép létrehozása
+STR_GENERATION_TREE_GENERATION :{BLACK}Fák generálása
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Világítótornyok létrehozása
+STR_GENERATION_CLEARING_TILES :{BLACK}Durva és köves területek generálása
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Játék beállítása
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Mezők véglegesítése
+STR_GENERATION_PREPARING_GAME :{BLACK}Játék előkészítése
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Ez a módosítás megváltoztatta a nehézségi szintet egyedire.
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Lapos térkép
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Lapos térképet generál
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Véletlen térkép
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Új küldetés létrehozása
+STR_SE_MAPGEN_CAPTION :{WHITE}Küldetés típusa
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Csökkenti eggyel a sima terep magasságát
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Növeli eggyel a sima terep magasságát
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Sima terep magasságát változtatja
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Sima terep magassága:
STR_SMALLMAP_CENTER :{BLACK}A kistérkép közepét a jelenlegi helyre állítja
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Térkép szélei:
-STR_NORTHWEST :{BLACK}Északnyugat
-STR_NORTHEAST :{BLACK}Északkelet
-STR_SOUTHEAST :{BLACK}Délkelet
-STR_SOUTHWEST :{BLACK}Délnyugat
-STR_BORDER_FREEFORM :{BLACK}Szárazföld
-STR_BORDER_WATER :{BLACK}Víz
-STR_BORDER_RANDOM :{BLACK}Véletlen
-STR_BORDER_RANDOMIZE :{BLACK}Véletlen
-STR_BORDER_MANUAL :{BLACK}Kézi
+STR_MAPGEN_BORDER_TYPE :{BLACK}Térkép szélei:
+STR_MAPGEN_NORTHWEST :{BLACK}Északnyugat
+STR_MAPGEN_NORTHEAST :{BLACK}Északkelet
+STR_MAPGEN_SOUTHEAST :{BLACK}Délkelet
+STR_MAPGEN_SOUTHWEST :{BLACK}Délnyugat
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Szárazföld
+STR_MAPGEN_BORDER_WATER :{BLACK}Víz
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Véletlen
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Véletlen
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Kézi
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Kicsi
@@ -3454,21 +3454,21 @@ STR_MEASURE_AREA :{BLACK}Terület
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Távolság: {NUM}{}Magasságkülönbség: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Terület: {NUM} x {NUM}{}Magasságkülönbség: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Szállítási díj: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ez egy városi tulajdonú út
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...az út másik irányba vezet
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Ãtlátszósági beállítások
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Keret nélküli állomásnevek bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Fák átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Épületek átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Gazdasági létesítmények átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Építhető elemek (állomások, járműtelepek, ellenőrző pontok) átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Hidak átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Tereptárgyak (adótornyok, világítótornyok, stb.) átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Felsővezetékek átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Ãtlátszó rakodásjelzÅ‘ bekapcsolása. CTRL+kattintással zárolható.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Az objektum ne átlátszó legyen, hanem láthatatlan
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Szállítási díj: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ez egy városi tulajdonú út
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...az út másik irányba vezet
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Ãtlátszósági beállítások
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Keret nélküli állomásnevek bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Fák átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Épületek átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Gazdasági létesítmények átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Építhető elemek (állomások, járműtelepek, ellenőrző pontok) átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Hidak átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Tereptárgyak (adótornyok, világítótornyok, stb.) átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Felsővezetékek átlátszóságának bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Ãtlátszó rakodásjelzÅ‘ bekapcsolása. CTRL+kattintással zárolható.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Az objektum ne átlátszó legyen, hanem láthatatlan
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3478,7 +3478,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Összes vonat
STR_GROUP_ALL_ROAD_VEHICLES :Összes közúti jármű
STR_GROUP_ALL_SHIPS :Összes hajó
@@ -3487,24 +3487,24 @@ STR_GROUP_DEFAULT_TRAINS :Csoportosítatl
STR_GROUP_DEFAULT_ROAD_VEHICLES :Csoportosítatlan közúti járművek
STR_GROUP_DEFAULT_SHIPS :Csoportosítatlan hajók
STR_GROUP_DEFAULT_AIRCRAFTS :Csoportosítatlan repülők
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Megosztott jármű hozzáadása
STR_GROUP_REMOVE_ALL_VEHICLES :Összes jármű eltávolítása
STR_GROUP_RENAME_CAPTION :{BLACK}Csoport átnevezése
-STR_GROUP_CAN_T_CREATE :{WHITE}Csoport létrehozás sikertelen...
-STR_GROUP_CAN_T_DELETE :{WHITE}Csoport törlése sikertelen...
-STR_GROUP_CAN_T_RENAME :{WHITE}Csoport átnevezése sikertelen...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Csoport járműveinek törlése sikertelen...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Jármű hozzáadása a csoporthoz sikertelen...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Megosztott jármű csoporthoz való hozzáadása sikertelen...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Csoport létrehozás sikertelen...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Csoport törlése sikertelen...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Csoport átnevezése sikertelen...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Csoport járműveinek törlése sikertelen...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Jármű hozzáadása a csoporthoz sikertelen...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Megosztott jármű csoporthoz való hozzáadása sikertelen...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Csoportok - Kattints a csoport nevére a járművek listázásához
-STR_GROUP_CREATE_TIP :{BLACK}Csoport létrehozásához kattints ide
-STR_GROUP_DELETE_TIP :{BLACK}Kijelölt csoportosítás törlése
-STR_GROUP_RENAME_TIP :{BLACK}Kijelölt csoport átnevezése
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Csoport automata csere alóli mentességének beállításához katt.ide
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Csoportok - Kattints a csoport nevére a járművek listázásához
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Csoport létrehozásához kattints ide
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Kijelölt csoportosítás törlése
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Kijelölt csoport átnevezése
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Csoport automata csere alóli mentességének beállításához katt.ide
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3565,35 +3565,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}A névnek egyedinek kell lennie
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Következő felirat
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Előző felirat
-STR_SIGN_OSKTITLE :{BLACK}Felirat szövegének szerkesztése
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Következő felirat
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Előző felirat
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Felirat szövegének szerkesztése
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Alapít
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Kutatás
-STR_BUILD_NEW_INDUSTRY :{BLACK}Épít
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Válaszd ki a megfelelő ipartípust a listából
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Alapít
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Kutatás
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Épít
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Válaszd ki a megfelelő ipartípust a listából
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Fejlett
-STR_FACE_ADVANCED_TIP :{BLACK}Fejlett arcválasztó.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Fejlett arcválasztó.
STR_FACE_SIMPLE :{BLACK}Egyszerű
-STR_FACE_SIMPLE_TIP :{BLACK}Egyszerű arcválasztó.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Egyszerű arcválasztó.
STR_FACE_LOAD :{BLACK}Betölt
-STR_FACE_LOAD_TIP :{BLACK}Kedvenc arcod betöltése
+STR_FACE_LOAD_TOOLTIP :{BLACK}Kedvenc arcod betöltése
STR_FACE_LOAD_DONE :{WHITE}A kedvenc arcod az OpenTTD konfig-fájlból be lett töltve.
STR_FACE_FACECODE :{BLACK}Játékos arc szám
-STR_FACE_FACECODE_TIP :{BLACK}Játékos arc-számának megtekintését/módosítását teszi lehetővé
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Játékos arc-számának megtekintését/módosítását teszi lehetővé
STR_FACE_FACECODE_CAPTION :{WHITE}Játékos arcszámának megtekintése/módosítása
STR_FACE_FACECODE_SET :{WHITE}Az új arcszám-kód beállítása megtörtént.
STR_FACE_FACECODE_ERR :{WHITE}Játékos arc-szám beállítás sikertelen - A megadott értéknek 0 és 4.294.967.295 közé eső számnak kell lennie!
STR_FACE_SAVE :{BLACK}Mentés
-STR_FACE_SAVE_TIP :{BLACK}Kedvenc arc elmentése
+STR_FACE_SAVE_TOOLTIP :{BLACK}Kedvenc arc elmentése
STR_FACE_SAVE_DONE :{WHITE}Ez az arc mint a kedvenc arcod fog az OpenTTD konfig-fájlba elmentődni.
STR_FACE_EUROPEAN :{BLACK}Európai
STR_FACE_SELECT_EUROPEAN :{BLACK}Európai arc választása
@@ -3601,51 +3601,51 @@ STR_FACE_AFRICAN :{BLACK}Afrikai
STR_FACE_SELECT_AFRICAN :{BLACK}Afrikai arc választása
STR_FACE_YES :Igen
STR_FACE_NO :Nem
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Engedélyezi a bajuszt és/vagy a fülbevalót
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Engedélyezi a bajuszt és/vagy a fülbevalót
STR_FACE_HAIR :Haj:
-STR_FACE_HAIR_TIP :{BLACK}Haj váltása
+STR_FACE_HAIR_TOOLTIP :{BLACK}Haj váltása
STR_FACE_EYEBROWS :Szemöldök:
-STR_FACE_EYEBROWS_TIP :{BLACK}Szemöldök módosítása
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Szemöldök módosítása
STR_FACE_EYECOLOUR :Szemszín:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Szemszín cseréje
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Szemszín cseréje
STR_FACE_GLASSES :Szemüveg:
-STR_FACE_GLASSES_TIP :{BLACK}Szemüveg engedélyezése
-STR_FACE_GLASSES_TIP_2 :{BLACK}Szemüveg váltása
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Szemüveg engedélyezése
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Szemüveg váltása
STR_FACE_NOSE :Orr:
-STR_FACE_NOSE_TIP :{BLACK}Orr váltása
+STR_FACE_NOSE_TOOLTIP :{BLACK}Orr váltása
STR_FACE_LIPS :Ajkak:
STR_FACE_MOUSTACHE :Bajusz:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Ajkak vagy bajusz váltása
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Ajkak vagy bajusz váltása
STR_FACE_CHIN :Ãll:
-STR_FACE_CHIN_TIP :{BLACK}Ãll váltása
+STR_FACE_CHIN_TOOLTIP :{BLACK}Ãll váltása
STR_FACE_JACKET :Kabát
-STR_FACE_JACKET_TIP :{BLACK}Kabát cseréje
+STR_FACE_JACKET_TOOLTIP :{BLACK}Kabát cseréje
STR_FACE_COLLAR :Gallér
-STR_FACE_COLLAR_TIP :{BLACK}Gallér cseréje
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Gallér cseréje
STR_FACE_TIE :Nyakkendő:
STR_FACE_EARRING :Fülbevaló:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Nyakkendő vagy fülbevaló cseréje
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Nyakkendő vagy fülbevaló cseréje
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Jelző választó
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Itt nem lehet konvertálni a jelzőket...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Normál jelző (alak){}A jelzők feladata a vonatok összeütközésének megakadályozása a többvonatos vasúti hálózatokon.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Bejárati jelző (alak){}Mindaddig zöld, amíg van legalább egy zöld kijárati jelző az utána következő szakaszon. Egyébként vöröset jelez.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Kijárati jelző (alak){}Ugyanúgy viselkedik mint a normál jelző, de megléte elengedhetetlenül szükséges a bejárati- és a kombinált jelzők működéséhez.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinált jelző (alak){}A kombinált jelző voltaképpen egy kijárati- és egy bejárati jelző egybeépítve. Segítségével bejárati jelzőkből lehet nagy "fákat" kialakítani.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Fejlett jelző (PBS alakjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. A fejlett jelzők mellett hátulról is el lehet haladni.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Egyirányú fejlett jelző (PBS alakjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. Az egyirányú jelzők mellett nem lehet hátulról elhaladni.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Normál jelző (fény){}A jelzők feladata a vonatok összeütközésének megakadályozása a többvonatos vasúti hálózatokon.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Bejárati jelző (fény){}Mindaddig zöld, amíg van legalább egy zöld kijárati jelző az utána következő szakaszon. Egyébként vöröset jelez.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Kijárati jelző (fény){}Ugyanúgy viselkedik mint a normál jelző, de megléte elengedhetetlenül szükséges a bejárati- és a kombinált jelzők működéséhez.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinált jelző (fény){}A kombinált jelző voltaképpen egy kijárati- és egy bejárati jelző egybeépítve. Segítségével bejárati jelzőkből lehet nagy "fákat" kialakítani.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Fejlett jelző (PBS fényjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. A fejlett jelzők mellett hátulról is el lehet haladni.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Egyirányú fejlett jelző (PBS fényjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. Az egyirányú jelzők mellett nem lehet hátulról elhaladni.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Jelző átalakítás{}Amikor ki van jelölve, egy meglévő jelzőre való kattintással átkonvertálja a kiválasztott jelzőtípusra és -variációra, CTRL+kattintás a variációt fogja változtatni.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Automata jelzőlerakás sűrűsége
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Automata jelzőlerakás-sűrűség csökkentése
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Automata jelzőlerakás-sűrűség növelése
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Jelző választó
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Itt nem lehet konvertálni a jelzőket...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Normál jelző (alak){}A jelzők feladata a vonatok összeütközésének megakadályozása a többvonatos vasúti hálózatokon.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Bejárati jelző (alak){}Mindaddig zöld, amíg van legalább egy zöld kijárati jelző az utána következő szakaszon. Egyébként vöröset jelez.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Kijárati jelző (alak){}Ugyanúgy viselkedik mint a normál jelző, de megléte elengedhetetlenül szükséges a bejárati- és a kombinált jelzők működéséhez.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinált jelző (alak){}A kombinált jelző voltaképpen egy kijárati- és egy bejárati jelző egybeépítve. Segítségével bejárati jelzőkből lehet nagy "fákat" kialakítani.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Fejlett jelző (PBS alakjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. A fejlett jelzők mellett hátulról is el lehet haladni.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Egyirányú fejlett jelző (PBS alakjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. Az egyirányú jelzők mellett nem lehet hátulról elhaladni.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Normál jelző (fény){}A jelzők feladata a vonatok összeütközésének megakadályozása a többvonatos vasúti hálózatokon.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Bejárati jelző (fény){}Mindaddig zöld, amíg van legalább egy zöld kijárati jelző az utána következő szakaszon. Egyébként vöröset jelez.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Kijárati jelző (fény){}Ugyanúgy viselkedik mint a normál jelző, de megléte elengedhetetlenül szükséges a bejárati- és a kombinált jelzők működéséhez.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinált jelző (fény){}A kombinált jelző voltaképpen egy kijárati- és egy bejárati jelző egybeépítve. Segítségével bejárati jelzőkből lehet nagy "fákat" kialakítani.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Fejlett jelző (PBS fényjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. A fejlett jelzők mellett hátulról is el lehet haladni.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Egyirányú fejlett jelző (PBS fényjelző){}Egy fejlett jelző lehetővé teszi, hogy amennyiben a vonatok le tudnak foglalni maguknak egy biztonságos vágányutat a következő jelzőig, több vonat is beléphessen ugyanabba a jelzőblokkba. Az egyirányú jelzők mellett nem lehet hátulról elhaladni.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Jelző átalakítás{}Amikor ki van jelölve, egy meglévő jelzőre való kattintással átkonvertálja a kiválasztott jelzőtípusra és -variációra, CTRL+kattintás a variációt fogja változtatni.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Automata jelzőlerakás sűrűsége
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Automata jelzőlerakás-sűrűség csökkentése
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Automata jelzőlerakás-sűrűség növelése
########
############ on screen keyboard
@@ -3657,37 +3657,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :§'"+!%/=()ÖÜ
STR_INTRO_AI_SETTINGS :{BLACK}MI beállítások
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}A gépi ellenfelek beállításainak megjelenítése
STR_AI_DEBUG :{WHITE}MI nyomkövetés
-STR_AI_DEBUG_NAME_TIP :{BLACK}MI neve
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}MI neve
STR_AI_DEBUG_RELOAD :{BLACK}MI újratöltése
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}MI kilövése, szkript újratöltése, MI újraindítása
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Az MI nyomkövetés ablak csak a szerver számára elérhető
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}MI kilövése, szkript újratöltése, MI újraindítása
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Az MI nyomkövetés ablak csak a szerver számára elérhető
STR_AI_CONFIG_CAPTION :{WHITE}MI beállítások
-STR_AI_CHANGE :{BLACK}MI kiválasztása
-STR_AI_CONFIGURE :{BLACK}Beállítások
-STR_AI_CHANGE_TIP :{BLACK}Másik MI betöltése
-STR_AI_CONFIGURE_TIP :{BLACK}Az MI paramétereinek beállítása
-STR_AI_LIST_TIP :{BLACK}Az összes MI, ami be lesz töltve a következő játékban
+STR_AI_CONFIG_CHANGE :{BLACK}MI kiválasztása
+STR_AI_CONFIG_CONFIGURE :{BLACK}Beállítások
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Másik MI betöltése
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Az MI paramétereinek beállítása
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Az összes MI, ami be lesz töltve a következő játékban
STR_AI_LIST_CAPTION :{WHITE}Elérhető MI-k
-STR_AI_AILIST_TIP :{BLACK}Kattints ide az MI kiválasztásához
-STR_AI_ACCEPT :{BLACK}Elfogad
-STR_AI_ACCEPT_TIP :{BLACK}A kijelölt MI kiválasztása
-STR_AI_CANCEL :{BLACK}Mégsem
-STR_AI_CANCEL_TIP :{BLACK}MI változtatások visszavonása
-STR_AI_CLOSE :{BLACK}Bezárás
-STR_AI_RESET :{BLACK}Visszaállítás
-STR_AI_HUMAN_PLAYER :Játékos
-STR_AI_RANDOM_AI :Véletlenszerűen választott MI
+STR_AI_LIST_TOOLTIP :{BLACK}Kattints ide az MI kiválasztásához
+STR_AI_LIST_ACCEPT :{BLACK}Elfogad
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}A kijelölt MI kiválasztása
+STR_AI_LIST_CANCEL :{BLACK}Mégsem
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}MI változtatások visszavonása
+STR_AI_SETTINGS_CLOSE :{BLACK}Bezárás
+STR_AI_SETTINGS_RESET :{BLACK}Visszaállítás
+STR_AI_CONFIG_HUMAN_PLAYER :Játékos
+STR_AI_CONFIG_RANDOM_AI :Véletlenszerűen választott MI
STR_AI_SETTINGS_CAPTION :{WHITE}MI paraméterek
-STR_AI_AUTHOR :{BLACK}Készítő: {STRING}
-STR_AI_VERSION :{BLACK}Verzió: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Az egyik futó MI futása közben hiba történt. Kérjük jelezd ezt az MI készítőjének az MI nyomkövetés ablakról készített képpel.
-STR_AI_NO_AI_FOUND :Nincs MI, amit be lehetne tölteni.{}A jelenlegi MI nem fog semmit csinálni.{}MI-k letöltéséhez használd a főmenüből elérhető tartalomletöltő rendszert.
+STR_AI_LIST_AUTHOR :{BLACK}Készítő: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Verzió: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Az egyik futó MI futása közben hiba történt. Kérjük jelezd ezt az MI készítőjének az MI nyomkövetés ablakról készített képpel.
+STR_ERROR_AI_NO_AI_FOUND :Nincs MI, amit be lehetne tölteni.{}A jelenlegi MI nem fog semmit csinálni.{}MI-k letöltéséhez használd a főmenüből elérhető tartalomletöltő rendszert.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Zajszint a városban: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Zajtermelés: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Zajszint a városban: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Zajtermelés: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3701,21 +3701,21 @@ STR_CONTENT_TYPE_SCENARIO :Térkép
STR_CONTENT_TYPE_HEIGHTMAP :Magasságtérkép
STR_CONTENT_TITLE :{WHITE}Tartalom letöltés
STR_CONTENT_TYPE_CAPTION :{BLACK}Típus
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}A tartalom típusa
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}A tartalom típusa
STR_CONTENT_NAME_CAPTION :{BLACK}Név
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}A tartalom neve
-STR_CONTENT_MATRIX_TIP :{BLACK}Kattints a sorra a részletek megjelenítéséhez. Kattints a jelölőnégyzetbe letöltésre való kijelöléshez
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}A tartalom neve
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kattints a sorra a részletek megjelenítéséhez. Kattints a jelölőnégyzetbe letöltésre való kijelöléshez
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Összes kijelölése
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Az összes elérhető tartalom kijelölése letöltéshez
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Az összes elérhető tartalom kijelölése letöltéshez
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Frissítések kijelölése
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Már meglévő tartalmakhoz az összes elérhető frissítés kijelölése letöltéshez
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Már meglévő tartalmakhoz az összes elérhető frissítés kijelölése letöltéshez
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Nincs kijelölés
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Megszünteti az összes kijelölést
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Megszünteti az összes kijelölést
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Kulcsszó megadása a szűréshez
-STR_CONTENT_FILTER_TIP :{BLACK}Ãrd ide a kulcsszót ami alapján szűrni szeretnéd a listát
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Ãrd ide a kulcsszót ami alapján szűrni szeretnéd a listát
STR_CONTENT_FILTER_TITLE :{BLACK}Címke/név szűrő:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Letöltés
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}A kijelölt tartalmak letöltésének megkezdése
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}A kijelölt tartalmak letöltésének megkezdése
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}A letöltés teljes mérete: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMÃCIÓ A KIVÃLASZTOTT TARTALOMRÓL
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Nem jelölted ki letöltésre
@@ -3748,6 +3748,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nem sike
STR_INTRO_ONLINE_CONTENT :{BLACK}Letölthető tartalmak
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Új és frissített tartalmak megtekintése és letöltése
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Keresd a hiányzó tartalmat online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Ellenőrizd, hogy letölthető-e a hiányzó tartalom
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Keresd a hiányzó tartalmat online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Ellenőrizd, hogy letölthető-e a hiányzó tartalom
########
diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt
index 9d7def9f4..e904bfe14 100644
--- a/src/lang/icelandic.txt
+++ b/src/lang/icelandic.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kort - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Stillingar
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Skilaboð
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Skilaboð frá {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Varúð!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varúð!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Get ekki gert þetta....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Get ekki hreinsað þetta svæði....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD hópurinn
STR_QUIT_CAPTION :{WHITE}Hætta
-STR_YES :{BLACK}Já
-STR_NO :{BLACK}Nei
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ertu viss um að þú viljir hætta í OpenTTD og fara aftur í {STRING}?
+STR_QUIT_YES :{BLACK}Já
+STR_QUIT_NO :{BLACK}Nei
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ertu viss um að þú viljir hætta í OpenTTD og fara aftur í {STRING}?
STR_JUST_NOTHING :Ekkert
STR_COLOUR_DARK_BLUE :Dökkblár
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Eyðimörk
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snjór
STR_NEWS_MESSAGE_CAPTION :{WHITE}Skilaboð
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Sjálfgildi
-STR_QUERY_CANCEL :{BLACK}Hætta við
-STR_QUERY_OK :{BLACK}Ã lagi
-STR_QUERY_RENAME :{BLACK}Endurnefna
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Sjálfgildi
+STR_BUTTON_CANCEL :{BLACK}Hætta við
+STR_BUTTON_OK :{BLACK}Ã lagi
+STR_BUTTON_RENAME :{BLACK}Endurnefna
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Farmur
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Upplýsingar
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Burðargeta
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Heildarfarmur
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Farmur alls (burðargeta) þessarar lestar:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Farmur alls (burðargeta) þessarar lestar:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nýr leikur
STR_INTRO_LOAD_GAME :{BLACK}Opna leik
STR_INTRO_MULTIPLAYER :{BLACK}Fjölspilun
STR_INTRO_SCENARIO_EDITOR :{BLACK}Landslagsgerð
-STR_MAPSIZE :{BLACK}Kortastærð:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kortastærð:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Stillingar
STR_COMPANY_SOMEONE :einhver{SKIP}{SKIP}
@@ -309,10 +309,10 @@ STR_FILE_MENU_QUIT_GAME :Hætta leik
STR_FILE_MENU_EXIT :Hætta
STR_ABANDON_GAME_QUERY :{YELLOW}Ertu viss um að þú viljir hætta í þessum leik ?
STR_ABANDON_GAME_CAPTION :{WHITE}Hætta leik
-STR_SORT_ORDER_TIP :{BLACK}Velja uppröðun (minnkandi/stækkandi)
-STR_SORT_CRITERIA_TIP :{BLACK}Velja uppröðun
-STR_FILTER_CRITERIA_TIP :{BLACK}Veldu hvers kyns farartæki þú vilt kaupa
-STR_SORT_BY :{BLACK}Flokka eftir
+STR_TOOLTIP_SORT_ORDER :{BLACK}Velja uppröðun (minnkandi/stækkandi)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Velja uppröðun
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Veldu hvers kyns farartæki þú vilt kaupa
+STR_BUTTON_SORT_BY :{BLACK}Flokka eftir
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Fólksfjöldi
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :RekstrarkostnaÃ
STR_SORT_BY_POWER_VS_RUNNING_COST :Afl/Rekstrarkostnaður
STR_SORT_BY_CARGO_CAPACITY :Burðargeta
-STR_NO_WAITING_CARGO :{BLACK}Enginn farmur bíður
-STR_SELECT_ALL_FACILITIES :{BLACK}Velja allar gerðir
-STR_SELECT_ALL_TYPES :{BLACK}Velja allar tegundir farms (einnig þær sem ekki bíða)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Skoða úrval
-STR_MANAGE_LIST :{BLACK}Stýra lista
-STR_MANAGE_LIST_TIP :{BLACK}Senda boð til allra farartækja á listanum
-STR_REPLACE_VEHICLES :Skipta út vögnum
-STR_SEND_FOR_SERVICING :Senda í skoðun
-
-STR_AVAILABLE_TRAINS :{BLACK}Lestaúrval
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Bifreiðaúrval
-STR_AVAILABLE_SHIPS :{BLACK}Skipaúrval
-STR_AVAILABLE_AIRCRAFT :{BLACK}Flugvélaúrval
-
-STR_SEND_TRAIN_TO_DEPOT :Senda í skýli
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Senda í skýli
-STR_SEND_SHIP_TO_DEPOT :Senda í slipp
-STR_SEND_AIRCRAFT_TO_HANGAR :Senda í skýli
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Enginn farmur bíður
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Velja allar gerðir
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Velja allar tegundir farms (einnig þær sem ekki bíða)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Skoða úrval
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Stýra lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Senda boð til allra farartækja á listanum
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Skipta út vögnum
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Senda í skoðun
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Lestaúrval
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Bifreiðaúrval
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Skipaúrval
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Flugvélaúrval
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Senda í skýli
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Senda í skýli
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Senda í slipp
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Senda í skýli
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Stilling
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Get ekki breytt viðgerðarmillibili...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Loka glugga
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Haus glugga - dragðu með músinni til að færa gluggann
-STR_STICKY_BUTTON :{BLACK}Merkja þennan glugga sem ólokanlegan fyrir
-STR_RESIZE_BUTTON :{BLACK}Ãttu og dragðu til að breyta stærð gluggans
+STR_TOOLTIP_STICKY :{BLACK}Merkja þennan glugga sem ólokanlegan fyrir
+STR_TOOLTIP_RESIZE :{BLACK}Ãttu og dragðu til að breyta stærð gluggans
STR_SAVELOAD_HOME_BUTTON :{BLACK}Smelltu hér til að opna möppu fyrir vistaða leiki
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eyða byggingum o.s.frv. á lóðarreiti
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lækka horn af landssvæði
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Lyfta horni af landssvæði
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lækka horn af landssvæði
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Lyfta horni af landssvæði
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrunslá - færir lista upp/niður
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rennislá - rennir lista til vinstri/hægri
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Sýna útlínur lands á korti
@@ -409,21 +409,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Sýna/fe
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Hagnaður þetta ár: {CURRENCY} (síðasta ár: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ár ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ár ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ár ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ár ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Lest
-STR_VEHICLE_ROAD_VEHICLE :Bifreið
-STR_VEHICLE_SHIP :Skip
-STR_VEHICLE_AIRCRAFT :Flugvél
+STR_REPLACE_VEHICLE_TRAIN :Lest
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Bifreið
+STR_REPLACE_VEHICLE_SHIP :Skip
+STR_REPLACE_VEHICLE_AIRCRAFT :Flugvél
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er tekinn að eldast
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er tekinn að eldast mikið
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} er tekinn að eldast mikið og nauðsynlegt er að skipta honum út
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landsvæðisupplýsingar
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Kostnaður við hreinsun: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Kostnaður við hreinsun: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ãgóði af hreinsun: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ãgóði af hreinsun: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Enginn
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigandi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Eigandi vegs: {LTBLUE}{STRING}
@@ -432,7 +432,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Eigandi
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Bæjaryfirvöld: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Enginn
STR_VEHICLE_NAME_BUTTON :{BLACK}Nafn
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -544,7 +544,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Veldu la
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Smelltu á lag til að fjarlægja það úr listanum (á aðeins við um Sérvalið1 og Sérvalið2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Kveikja/slökkva á stokkun
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Sýna lagalista
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Ãttu á þjónustu til að færa sýnishorn á tiltekinn iðnað/bæ
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Ãttu á þjónustu til að færa sýnishorn á tiltekinn iðnað/bæ
STR_INTRO_DIFFICULTY :{BLACK}Erfiðleikastig ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Síðustu skilaboð/frétt
@@ -593,7 +593,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minnka s
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Mynda til land af handahófi
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Eyða landi
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Eyða landi
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjarlægja allar eignir leikmanna af landinu
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjarlægja allar eignir leikmanna af landinu
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ertu viss um að þú viljir fjarlægja allar eignir leikmanna?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landslagsgerð
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Bæjargerð
@@ -607,11 +607,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...of nÃ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...of nálægt öðrum bæ
STR_ERROR_SITE_UNSUITABLE :{WHITE}...óhentugur staður
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...of margir bæir
-STR_CANNOT_GENERATE_TOWN :{WHITE}Get ekki stofnað nýja borg
-STR_NO_SPACE_FOR_TOWN :{WHITE}...það er ekkert laust svæði á kortinu
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Get ekki stofnað nýja borg
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...það er ekkert laust svæði á kortinu
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Stækka bæ
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Stækka
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Bærinn getur ekki lagt vegi. Því er hægt að breyta í Þróaðri stillingar->Efnahagur->Bæir.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Bærinn getur ekki lagt vegi. Því er hægt að breyta í Þróaðri stillingar->Efnahagur->Bæir.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Handahófskenndur bær
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Byggja bæ á handahófskenndum stað
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Get ekki byggt {STRING} hérna...
@@ -625,13 +625,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Setja kl
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Setja vita
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Setja sendi
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Afmarkaðu eyðimörk.{}Smelltu og haltu CTRL til að fjarlægja hana
-STR_CREATE_LAKE :{BLACK}Skilgreina vantssvæði.{}Grafa skipaskurð, nema CTRL sé haldið niðri við sjávarmál, þá flæðir yfir umhverfið í staðin.
-STR_CREATE_RIVER :{BLACK}Búa til fljót.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Skilgreina vantssvæði.{}Grafa skipaskurð, nema CTRL sé haldið niðri við sjávarmál, þá flæðir yfir umhverfið í staðin.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Búa til fljót.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Eyða
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Eyða þessum bæ algjörlega
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Vista kort
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Opna kort
-STR_MENU_LOAD_HEIGHTMAP :Hlaða hæðakorti
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Hlaða hæðakorti
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Hætta í kortagerð
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Hætta
@@ -641,7 +641,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Vista ko
STR_INTRO_PLAY_SCENARIO :{BLACK}Spila kort
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spila á hæðakorti
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Hefja nýjan leik byggðan á hæðakorti
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ertu viss um að þú viljir hætta í þessu korti ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ertu viss um að þú viljir hætta í þessu korti ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...aðeins hægt að byggja í bæjum með fleiri en 1200 íbúum
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Færa byrjunardagsetninguna aftur um 1 ár
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Færa byrjunardagsetninguna fram um 1 ár
@@ -649,21 +649,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...báð
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Lítill
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Miðlungs
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stór
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Handahófskennd
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Handahófskennd
STR_FOUND_TOWN_CITY :{BLACK}Borg
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Borgir vaxa hraðar en venjulegir bæir{}Möguleiki á aukinni upphafsstærð í stillingum
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Velja stærð bæjar
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stærð bæjar:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Vegaskipulag bæja
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Veldu það skipulag sem þessi bær notar fyrir sína vegi
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Upphaflegt
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Betri vegir
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 reitir
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 reitir
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Handahófskennt
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Vegaskipulag bæja
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Veldu það skipulag sem þessi bær notar fyrir sína vegi
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Upphaflegt
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Betri vegir
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 reitir
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 reitir
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Handahófskennt
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Sýna seinustu skilaboð eða fréttatilkynningu
STR_NEWS_MESSAGES_OFF :Af
STR_NEWS_MESSAGES_SUMMARY :Úrtak
@@ -763,10 +763,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ST
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skjámynd vistuð sem '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekki tókst að taka skjámynd!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kaupa landssvæði til notkunar síðar
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kaupa landssvæði til notkunar síðar
STR_STATUSBAR_AUTOSAVE :{RED}SJÃLFVIRK VISTUN
STR_STATUSBAR_SAVING_GAME :{RED}* * VISTA LEIK * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Vistun er enn í gangi,{}vinsamlegast bíddu á meðan hún klárst!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Vistun er enn í gangi,{}vinsamlegast bíddu á meðan hún klárst!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Velja 'Ezy gata' listann
############ start of townname region
@@ -829,7 +829,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Tungumá
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fylla út í skjá
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Smelltu hér til að OpenTTD fylli út í skjáinn
-STR_FULLSCREEN_FAILED :{WHITE}Skjáfyllihamur brást
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Skjáfyllihamur brást
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skjáupplausn
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Stilla skjáupplausn
@@ -842,12 +842,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Nota gru
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} týnd{P "" ar} eða ónýt{P "" ar} skrá{P "" r}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Frekari upplýsingar um grunngrafíkpakkann
-STR_AUTOSAVE_FAILED :{WHITE}Sjálfvirk vistun mistókst
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Sjálfvirk vistun mistókst
-STR_HEADING_FOR_STATION :{LTBLUE}à leið til {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}à leið til {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Engar skipanir
-STR_NO_ORDERS_VEL :{LTBLUE}Engar skipanir, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}à leið til {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}à leið til {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Engar skipanir
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Engar skipanir, {VELOCITY}
STR_PASSENGERS :farþegar
STR_BAGS :pokar
@@ -858,9 +858,9 @@ STR_CRATES :kassar
STR_RES_OTHER :annað
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Get ekki deilt áætlun...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Get ekki afritað áætlun...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Endi sameiginlegra skipana - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Get ekki deilt áætlun...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Get ekki afritað áætlun...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Endi sameiginlegra skipana - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ratar ekki á áfangastað
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} er týndur
@@ -1129,15 +1129,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Breidd
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :óvirkt
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Breyta gildi stillingar
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Breyta gildi stillingar
-STR_TEMPERATE_LANDSCAPE :Temprað landslag
-STR_SUB_ARCTIC_LANDSCAPE :Heimskautalandslag
-STR_SUB_TROPICAL_LANDSCAPE :Miðjarðarlandslag
-STR_TOYLAND_LANDSCAPE :Leikfangalandslag
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temprað landslag
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Heimskautalandslag
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Miðjarðarlandslag
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leikfangalandslag
STR_CHEATS :{WHITE}Svindl
-STR_CHEATS_TIP :{BLACK}Valreitur segir til um ef þú hefur notað þetta svindl áður
+STR_CHEATS_TOOLTIP :{BLACK}Valreitur segir til um ef þú hefur notað þetta svindl áður
STR_CHEATS_WARNING :{BLACK}Aðvörun! Þú ert í þann mund að svíkja keppinauta þína. Hafðu í huga að þess lags svívirðing mun ætíð höfð í minnum.
STR_CHEAT_MONEY :{LTBLUE}Auka pening um {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spila sem fyrirtæki: {ORANGE}{COMMA}
@@ -1149,177 +1149,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Skipta
STR_CHEAT_CHANGE_DATE :{LTBLUE}Breyta dagsetningu: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Leyfa breytingar á verðmæti framleiðslu: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}à leið til {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}à leið til {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}à leið til {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}à leið til {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Fara með {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ekki stöðva á {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Fara með {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ekki stöðva á {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Millistöð {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Millistöð {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Millistöð
+STR_FORMAT_WAYPOINT_NAME :Millistöð {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Millistöð {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Millistöð
-STR_WAYPOINT :{WHITE}Leiðarvísir
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Velja tegund leiðarvísis
+STR_WAYPOINT_CAPTION :{WHITE}Leiðarvísir
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Velja tegund leiðarvísis
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Breyta nafni millistöðvar
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Get ekki breytt nafni millistöðvar...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Get ekki breytt nafni millistöðvar...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Breyta teini í millistöð
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Get ekki byggt lestarmillistöð hér...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Get ekki fjarlægt lestarmillistöð héðan...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Get ekki byggt lestarmillistöð hér...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Get ekki fjarlægt lestarmillistöð héðan...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Byggja lestartein í Sjálfvirkum ham
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...það er enginn bær í þessu landi
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Sköpun korts hætt...{}...ekkert hentugt bæjarstæði
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...það er enginn bær í þessu landi
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Sköpun korts hætt...{}...ekkert hentugt bæjarstæði
-STR_MANY_RANDOM_TOWNS :{BLACK}Búa til marga bæi
-STR_RANDOM_TOWNS_TIP :{BLACK}Þekja landið með bæjum
-STR_MANY_RANDOM_INDUSTRIES :Búa til marga iðnaði
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Þekja kortið mörgum handahófskenndum iðnöðum
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Get ekki búið til iðnað...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Búa til marga bæi
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Þekja landið með bæjum
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Búa til marga iðnaði
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Þekja kortið mörgum handahófskenndum iðnöðum
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Get ekki búið til iðnað...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Opna landslags verkfæraslána til að hækka/lækka land, gróðursetja tré o.s.frv.
STR_LANDSCAPING_TOOLBAR :{WHITE}Mótun lands
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Jafna land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Jafna land
STR_TREES_RANDOM_TYPE :{BLACK}Tré af handahófskenndri gerð
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Gróðursetja tré af handahófskenndri gerð
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Gróðursetja tré af handahófskenndri gerð
-STR_CANT_BUILD_CANALS :{WHITE}Ekki hægt að grafa skipaskurð hér...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ekki hægt að grafa skipaskurð hér...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Grafa skipaskurði.
-STR_LANDINFO_CANAL :Skipaskurður
+STR_LAI_WATER_DESCRIPTION_CANAL :Skipaskurður
-STR_CANT_BUILD_LOCKS :{WHITE}Ekki hægt að gera skurðgátt hér
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ekki hægt að gera skurðgátt hér
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Grafa skruðgátt
-STR_LANDINFO_LOCK :Skurðgátt
+STR_LAI_WATER_DESCRIPTION_LOCK :Skurðgátt
-STR_CANT_PLACE_RIVERS :{WHITE}Ekki hægt að setja ár hér...
-STR_LANDINFO_RIVER :Ã
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ekki hægt að setja ár hér...
+STR_LAI_WATER_DESCRIPTION_RIVER :Ã
-STR_BUOY_IS_IN_USE :{WHITE}... bauja í notkun!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bauja í notkun!
-STR_LANDINFO_COORDS :{BLACK}Hnit: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Hnit: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Get ekki fjarlægt hluta af stöð...
-STR_CANT_CONVERT_RAIL :{WHITE}Get ekki breytt lestarteini...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Get ekki fjarlægt hluta af stöð...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Get ekki breytt lestarteini...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Breyta/uppfæra gerð lestarteins
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dragðu eimreið hingað til að selja alla lestina
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Dragðu eimreið hingað til að selja alla lestina
STR_STATION_BUILD_DRAG_DROP :{BLACK}Draga & Sleppa
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Byggja lestarstöð með 'draga og sleppa' aðferðinni
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Veldu flokk stöðva sem á að sýna
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Veldu tegund stöðvar til að reisa
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Veldu flokk stöðva sem á að sýna
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Veldu tegund stöðvar til að reisa
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Spóla leikinn áfram
STR_MESSAGE_HISTORY :{WHITE}Saga skilaboða
-STR_MESSAGE_HISTORY_TIP :{BLACK}Listi yfir nýlegar fréttir
-STR_MESSAGES_DISABLE_ALL :{BLACK}Fela allt
-STR_MESSAGES_ENABLE_ALL :{BLACK}Sýna allt
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Listi yfir nýlegar fréttir
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Fela allt
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Sýna allt
-STR_INDUSTRYDIR_CAPTION :{WHITE}Iðnaðir
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% flutt)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% flutt)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Iðnaðar nafn - smella á nafn til að sjá iðnað á skjá
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Iðnaðir
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% flutt)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% flutt)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Iðnaðar nafn - smella á nafn til að sjá iðnað á skjá
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...of nálægt öðrum iðnaði
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...of nálægt öðrum iðnaði
STR_CONFIG_GAME_PRODUCTION :{WHITE}Breyta framleiðslu
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Fjölspilun
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nafn leikmanns:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Þetta er nafnið sem aðrir leikmenn munu þekkja þig undir
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Sláðu inn nafn þitt
-STR_NETWORK_CONNECTION :{BLACK}Tenging:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Veldu milli internetleiks eða staðarnetleiks
-
-STR_NETWORK_START_SERVER :{BLACK}Hefja þjón
-STR_NETWORK_START_SERVER_TIP :{BLACK}Hefja eigin þjón
-
-STR_NETWORK_GAME_NAME :{BLACK}Nafn
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nafn leiksins
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Tungumál, útgáfa þjóns o.s.frv.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Ãttu á leik á listanum til að velja hann
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Þjónninn sem þú tengdist síðast:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Smelltu til að velja þjóninn sem þú tengdist í síðast
-
-STR_NETWORK_FIND_SERVER :{BLACK}Finna þjón
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Leita að þjónum á neti
-STR_NETWORK_ADD_SERVER :{BLACK}Bæta við þjóni
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Bætir þjóni við listann sem mun alltaf sýna leiki í spilun
-STR_NETWORK_ENTER_IP :{BLACK}Sláðu inn IP tölu þjónsins
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Notendur
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Tengdir notendur / hámarksfjöldi notenda
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kortastærð
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Stærð korts í leiknum{}Smelltu til að flokka eftir stærð
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dagsetning
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Núverandi dagsetning
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ãr
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Fjöldi ára{}sem leikurinn er í gangi
-
-STR_NETWORK_GAME_INFO :{SILVER}UPPLÃSINGAR UM LEIK
-STR_NETWORK_CLIENTS :{SILVER}Notendur: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Tungumál: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Landslag: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Stærð: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Útgáfa þjóns: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Veffang þjóns: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Upphafsdagsetning: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Núverandi dagsetning: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Varið með lykilorði!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}ÞJÓNN AFTENGDUR
-STR_NETWORK_SERVER_FULL :{SILVER}ÞJÓNN FULLUR
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ÚTGÃFA STEMMIR EKKI
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MISRÆMI
-
-STR_NETWORK_JOIN_GAME :{BLACK}Tengjast leik
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Hefja nýjan fjölspilunarleik
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nafn leiks:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nafn leiksins mun vera sýnilegt öðrum leikmönnum í fjölspilunarvalmyndinni
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Sláðu inn nafn netleiksins
-STR_NETWORK_SET_PASSWORD :{BLACK}Veldu lykilorð
-STR_NETWORK_PASSWORD_TIP :{BLACK}Verndaðu leikinn þinn með lykilorði ef þú vilt ekki að óboðnir tengist honum
-STR_NETWORK_SELECT_MAP :{BLACK}Veldu kort:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Hvaða kort viltu spila?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Staðarnet
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :Staðarnet / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (auglýsa)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} biðlar{P i ar}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Hámarksfjöldi notenda:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Veldu hámarksfjölda notenda. Ekki þarf að fylla öll pláss
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Fyrirtæki
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Hámarksfjöldi fyrirtækja:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Takmarka fjölda fyrirtækja á vefþjóni
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} áhorf{P andi endur}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Hámarksfjöldi áhorfanda:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Takmarka fjölda áhorfanda á vefþjóninum
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Tungumál:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Aðrir notendur munu vita hvaða tungumál er talað á þjóninum
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Hefja leik
-STR_NETWORK_START_GAME_TIP :{BLACK}Hefja nýjan netleik í sérvöldu korti eða landslagi af handahófi
-STR_NETWORK_LOAD_GAME :{BLACK}Hlaða leik
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Hefja aftur vistaðan fjölspilunarleik (vertu viss um að tengjast sem réttur leikmaður)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Fjölspilun
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nafn leikmanns:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Þetta er nafnið sem aðrir leikmenn munu þekkja þig undir
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Sláðu inn nafn þitt
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Tenging:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Veldu milli internetleiks eða staðarnetleiks
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Hefja þjón
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Hefja eigin þjón
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nafn
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nafn leiksins
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Tungumál, útgáfa þjóns o.s.frv.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Ãttu á leik á listanum til að velja hann
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Þjónninn sem þú tengdist síðast:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Smelltu til að velja þjóninn sem þú tengdist í síðast
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Finna þjón
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Leita að þjónum á neti
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Bæta við þjóni
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Bætir þjóni við listann sem mun alltaf sýna leiki í spilun
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Sláðu inn IP tölu þjónsins
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Notendur
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Tengdir notendur / hámarksfjöldi notenda
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kortastærð
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Stærð korts í leiknum{}Smelltu til að flokka eftir stærð
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dagsetning
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Núverandi dagsetning
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ãr
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Fjöldi ára{}sem leikurinn er í gangi
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}UPPLÃSINGAR UM LEIK
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Notendur: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Tungumál: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Landslag: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Stærð: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Útgáfa þjóns: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Veffang þjóns: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Upphafsdagsetning: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Núverandi dagsetning: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Varið með lykilorði!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}ÞJÓNN AFTENGDUR
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}ÞJÓNN FULLUR
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ÚTGÃFA STEMMIR EKKI
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISRÆMI
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Tengjast leik
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Hefja nýjan fjölspilunarleik
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nafn leiks:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nafn leiksins mun vera sýnilegt öðrum leikmönnum í fjölspilunarvalmyndinni
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Sláðu inn nafn netleiksins
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Veldu lykilorð
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Verndaðu leikinn þinn með lykilorði ef þú vilt ekki að óboðnir tengist honum
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Veldu kort:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Hvaða kort viltu spila?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Staðarnet
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :Staðarnet / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (auglýsa)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} biðlar{P i ar}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Hámarksfjöldi notenda:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Veldu hámarksfjölda notenda. Ekki þarf að fylla öll pláss
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Fyrirtæki
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Hámarksfjöldi fyrirtækja:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Takmarka fjölda fyrirtækja á vefþjóni
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} áhorf{P andi endur}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Hámarksfjöldi áhorfanda:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Takmarka fjölda áhorfanda á vefþjóninum
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Tungumál:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aðrir notendur munu vita hvaða tungumál er talað á þjóninum
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Hefja leik
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Hefja nýjan netleik í sérvöldu korti eða landslagi af handahófi
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Hlaða leik
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Hefja aftur vistaðan fjölspilunarleik (vertu viss um að tengjast sem réttur leikmaður)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Hvað sem er
@@ -1360,33 +1360,33 @@ STR_NETWORK_LANG_GREEK :Gríska
STR_NETWORK_LANG_LATVIAN :Lettneska
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Anddyri fjölspilunarleiks
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Anddyri fjölspilunarleiks
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Undirbý tengingu við: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Listi yfir öll fyrirtæki í leiknum. Þú getur annað hvort gengið í lið með einu eða komið á fót nýju ef pláss er fyrir nýtt
-STR_NETWORK_NEW_COMPANY :{BLACK}Nýtt fyrirtæki
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Koma á fót nýju fyrirtæki
-STR_NETWORK_SPECTATE_GAME :{BLACK}Fylgjast með leik
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Fylgjast með leiknum sem áhorfandi
-STR_NETWORK_JOIN_COMPANY :{BLACK}Ganga í lið með fyrirtæki
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hjálpa við stjórnun þessa fyrirtækis
-STR_NETWORK_REFRESH :{BLACK}Endurnýja þjón
-STR_NETWORK_REFRESH_TIP :{BLACK}Endurnýja upplýsingar um þjón
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Undirbý tengingu við: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Listi yfir öll fyrirtæki í leiknum. Þú getur annað hvort gengið í lið með einu eða komið á fót nýju ef pláss er fyrir nýtt
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nýtt fyrirtæki
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Koma á fót nýju fyrirtæki
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Fylgjast með leik
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Fylgjast með leiknum sem áhorfandi
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ganga í lið með fyrirtæki
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjálpa við stjórnun þessa fyrirtækis
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Endurnýja þjón
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Endurnýja upplýsingar um þjón
-STR_NETWORK_COMPANY_INFO :{SILVER}UPPLÃSINGAR UM FYRIRTÆKI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}UPPLÃSINGAR UM FYRIRTÆKI
-STR_NETWORK_COMPANY_NAME :{SILVER}Nafn fyrirtækis: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Upphaf: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Heildarverðmæti fyrirtækis: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Núverandi staða: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Innkoma síðasta árs: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Frammistaða: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nafn fyrirtækis: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Upphaf: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Heildarverðmæti fyrirtækis: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Núverandi staða: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Innkoma síðasta árs: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Frammistaða: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Farartæki: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stöðvar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Leikmenn: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Farartæki: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stöðvar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Leikmenn: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Tengist...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Tengist...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Tengist..
@@ -1402,49 +1402,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Næ í u
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} þjónar fyrir framan þig
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} niðurhöluð hingaðtil
-STR_NETWORK_DISCONNECT :{BLACK}Aftengjast
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Aftengjast
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Sláðu inn peningaupphæð sem þú vilt láta af hendi rakna
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Þjónn er varinn. Sláðu inn lykilorð
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Fyrirtæki er varið. Sláðu inn lykilorð
-STR_NETWORK_CLIENT_LIST :{WHITE}Listi yfir leikmenn
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Listi yfir leikmenn
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Fylgjast með
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nýtt fyrirtæki
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Enginn netbúnaður fannst eða vistþýtt án ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Fann enga netleiki
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Þjóninn svaraði ekki fyrirspurninni
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Gat ekki tengst vegna NewGRF misræmis
-STR_NETWORK_ERR_DESYNC :{WHITE} Samstilling netleiks mistókst.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Tenging við netleik glataðist.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Gat ekki hlaðið vistuðum leik af þjóni.
-STR_NETWORK_ERR_SERVER_START :{WHITE} Gat ekki ræst þjón
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Gat ekki tengst
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Tenging #{NUM} fjaraði út.
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Villa varð í samskiptum og tengingu var lokað
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Útgáfa biðils er ekki sama og útgáfa þjóns
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Rangt lykilorð
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Þjónninn er fullur
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Þú ert bannaður/bönnuð á þessum þjóni
-STR_NETWORK_ERR_KICKED :{WHITE} Þér var hent út úr leiknum
-STR_NETWORK_ERR_CHEATER :{WHITE} Svindl er ekki leyft á þessum þjóni
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Enginn netbúnaður fannst eða vistþýtt án ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Fann enga netleiki
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Þjóninn svaraði ekki fyrirspurninni
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Gat ekki tengst vegna NewGRF misræmis
+STR_NETWORK_ERROR_DESYNC :{WHITE} Samstilling netleiks mistókst.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Tenging við netleik glataðist.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Gat ekki hlaðið vistuðum leik af þjóni.
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Gat ekki ræst þjón
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Gat ekki tengst
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Tenging #{NUM} fjaraði út.
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Villa varð í samskiptum og tengingu var lokað
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Útgáfa biðils er ekki sama og útgáfa þjóns
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Rangt lykilorð
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Þjónninn er fullur
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Þú ert bannaður/bönnuð á þessum þjóni
+STR_NETWORK_ERROR_KICKED :{WHITE} Þér var hent út úr leiknum
+STR_NETWORK_ERROR_CHEATER :{WHITE} Svindl er ekki leyft á þessum þjóni
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :almenn villa
-STR_NETWORK_ERR_CLIENT_DESYNC :samstillingarvilla
-STR_NETWORK_ERR_CLIENT_SAVEGAME :gat ekki opnað kort
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :tenging rofnaði
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :samskiptavilla
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF misræmi
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Ekki leyfilegt
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :tók á móti undarlegum pakka
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :röng útgáfa
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nafn nú þegar í notkun
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :rangt leikjalykilorð
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :vitlaust fyrirtækis-id í DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :hent út af þjón
-STR_NETWORK_ERR_CLIENT_CHEATER :reyndi að svindla
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :vefþjónn fullur
+STR_NETWORK_ERROR_CLIENT_GENERAL :almenn villa
+STR_NETWORK_ERROR_CLIENT_DESYNC :samstillingarvilla
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :gat ekki opnað kort
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :tenging rofnaði
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :samskiptavilla
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF misræmi
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :Ekki leyfilegt
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :tók á móti undarlegum pakka
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :röng útgáfa
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nafn nú þegar í notkun
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :rangt leikjalykilorð
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :vitlaust fyrirtækis-id í DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :hent út af þjón
+STR_NETWORK_ERROR_CLIENT_CHEATER :reyndi að svindla
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :vefþjónn fullur
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1454,15 +1454,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Leikur í bið
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Leikur gangsettur (notandi tengdur)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Leikur gangsettur (tenging við notanda slitnaði)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :yfirgefur
-STR_NETWORK_CLIENT_JOINED :*** {STRING} tengdist leiknum
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} hefur gengið í lið með fyrirtæki #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} horfir á
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} stofnaði nýtt fyrirtæki (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} yfirgefur leikinn ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} heitir nú {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} sendi þér {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Þú gafst {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :yfirgefur
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} tengdist leiknum
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} hefur gengið í lið með fyrirtæki #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} horfir á
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} stofnaði nýtt fyrirtæki (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} yfirgefur leikinn ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} heitir nú {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} sendi þér {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Þú gafst {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] Til {STRING}: {WHITE}{STRING}
@@ -1472,8 +1472,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] Til {
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Sláðu inn texta fyrir netpsjall
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Þjónninn sleit tengingunni
-STR_NETWORK_SERVER_REBOOT :{WHITE} Verið er að endurræsa þjóninn...{}Vinsamlega bíðið...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Þjónninn sleit tengingunni
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Verið er að endurræsa þjóninn...{}Vinsamlega bíðið...
STR_NETWORK_SERVER :Þjónn
STR_NETWORK_CLIENT :Notandi
@@ -1487,19 +1487,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Tala við fyrir
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Einkaskilaboð
-STR_NETWORK_SEND :{BLACK}Senda
+STR_NETWORK_CHAT_SEND :{BLACK}Senda
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr PNG skrá...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...skrá ekki til staðar.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...gat ekki meðhöndlað myndsniðið. 8 eða 24 bita PNG myndir nauðsynlegar.
-STR_PNGMAP_ERR_MISC :{WHITE}...eitthvað fór úrskeiðis (mögulega gölluð skrá).
+STR_ERROR_PNGMAP :{WHITE}Get ekki hlaðið landslagi úr PNG skrá...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...skrá ekki til staðar.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...gat ekki meðhöndlað myndsniðið. 8 eða 24 bita PNG myndir nauðsynlegar.
+STR_ERROR_PNGMAP_MISC :{WHITE}...eitthvað fór úrskeiðis (mögulega gölluð skrá).
-STR_BMPMAP_ERROR :{WHITE}Get ekki hlaðið landslagi úr BMP skrá...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... gat ekki breytt myndsniði.
+STR_ERROR_BMPMAP :{WHITE}Get ekki hlaðið landslagi úr BMP skrá...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... gat ekki breytt myndsniði.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kostnaður: {CURRENCY}
@@ -1513,13 +1513,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}ÃætlaÃ
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Get ekki lyft landssvæði hér...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Get ekki lækkað landssvæði hér...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ekki hægt að fletja land hér...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Klettar
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Hrjúft land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bert land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Akur
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snjóþekið land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Eyðimörk
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Klettar
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Hrjúft land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bert land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akur
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snjóþekið land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Eyðimörk
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Landssvæði hallar í ranga átt
@@ -1527,11 +1527,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Ómögul
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Framkvæmdin myndi skemma göng
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Nú þegar við sjávarmál
STR_ERROR_TOO_HIGH :{WHITE}Of hátt
-STR_ALREADY_LEVELLED :{WHITE}... nú þegar flatt
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... nú þegar flatt
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Enginn hentugur lestarteinn
STR_ERROR_ALREADY_BUILT :{WHITE}...nú þegar byggt
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Verður að fjarlægja lestartein fyrst
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vegurinn er einstefnuvegur eða stíflaður
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vegurinn er einstefnuvegur eða stíflaður
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Járnbrautarlestarframkvæmdir
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Raflestaframkvæmdir
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Einteinungsframkvæmdir
@@ -1555,41 +1555,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Byggja l
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Byggja lestarbrú
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Byggja lestargöng
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Skipta á milli byggja/fjarlægja lestarteina og lestarljós
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brúarval - veldu brú til að byggja
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brúarval - veldu brú til að byggja
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Veldu legu lestarskýlis
-STR_RAILROAD_TRACK :Lestarteinn
-STR_RAILROAD_TRAIN_DEPOT :Lestarskýli
+STR_LAI_RAIL_DESCRIPTION_TRACK :Lestarteinn
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Lestarskýli
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...svæðið er í eigu annars fyrirtækis
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Lestarteinn með venjulegum ljósum
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Lestarteinn með forljósum
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Lestarteinn með útljósum
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Járnbrautarspor með fjölljósum
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Járnbrautarteinar með háþróuðum skiltum
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Járnbrautarteinar með háþróuðum einstefnuskiltum
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Járbrautarspor með venjulegum ljósum og forljósum
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Járnbrautarspor með venjulegum ljósum og útgangsljósum
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Járnbrautarspor með venjulegum ljósum og fjölljósum
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Járnbrautarteinar með venjulegum og háþróuðum skiltum
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Járnbrautarteinar með venjulegum skiltum og háþróuðum einstefnuskiltum
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Járnbrautarspor með for- og útgangsljósum
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Járnbrautarspor með for- og fjölljósum
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Járnbrautarteinar með for- og háþróuðum skiltum
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Járnbrautarteinar með forskiltum og háþróuðum einstefnuskiltum
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Járnbrautarspor með útgangs- og fjölljósum
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Járnbrautarteinar með útgöngu- og háþróuðum skiltum
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Járnbrautarteinar með útgönguskiltum og háþróuðum einstefnuskiltum
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Lestarteinar með samskeyta- og leiðar-merkjum
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Járnbrautarspor með fjöl- og einstefnuskiltum
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Járnbrautarspor með háþróuðum og einstefnuskiltum
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Verður að fjarlægja járnbrautarstöð fyrst
-STR_CREATE_SPLITTED_STATION :{YELLOW}Reisa aðra stöð
-STR_SELECT_STATION_TO_JOIN :{BLACK}Tengja stöðvar
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Lestarteinn með venjulegum ljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Lestarteinn með forljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Lestarteinn með útljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Járnbrautarspor með fjölljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Járnbrautarteinar með háþróuðum skiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Járnbrautarteinar með háþróuðum einstefnuskiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Járbrautarspor með venjulegum ljósum og forljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Járnbrautarspor með venjulegum ljósum og útgangsljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Járnbrautarspor með venjulegum ljósum og fjölljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Járnbrautarteinar með venjulegum og háþróuðum skiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Járnbrautarteinar með venjulegum skiltum og háþróuðum einstefnuskiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Járnbrautarspor með for- og útgangsljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Járnbrautarspor með for- og fjölljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Járnbrautarteinar með for- og háþróuðum skiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Járnbrautarteinar með forskiltum og háþróuðum einstefnuskiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Járnbrautarspor með útgangs- og fjölljósum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Járnbrautarteinar með útgöngu- og háþróuðum skiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Járnbrautarteinar með útgönguskiltum og háþróuðum einstefnuskiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Lestarteinar með samskeyta- og leiðar-merkjum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Járnbrautarspor með fjöl- og einstefnuskiltum
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Járnbrautarspor með háþróuðum og einstefnuskiltum
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Verður að fjarlægja járnbrautarstöð fyrst
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Reisa aðra stöð
+STR_JOIN_STATION_CAPTION :{BLACK}Tengja stöðvar
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Verður að fjarlægja veg fyrst
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vegaframkvæmdir standa yfir
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vegaframkvæmdir standa yfir
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Vegagerð
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Sporvagnaframkvæmdir
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Veldu vegabrú
@@ -1625,14 +1625,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Grafa sp
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Virkja/afvirkja einstefnugötur
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Skipta á milli byggja/fjarlægja fyrir vegagerð
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Skipta á milli þess að leggja leggja og fjarlægja sporvagnaspor
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Veldu legu bifreiðaskýlis
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Veldu stöðu sporvagnaskýlis
-STR_ROAD_DESCRIPTION_ROAD :Vegur
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur með umferðarljósum
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Trjáskreyttur vegur
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Bifreiðaskýli
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Vega/lestar gatnamót
-STR_ROAD_DESCRIPTION_TRAMWAY :Sporvagn
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Veldu legu bifreiðaskýlis
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Veldu stöðu sporvagnaskýlis
+STR_LAI_ROAD_DESCRIPTION_ROAD :Vegur
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur með umferðarljósum
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Trjáskreyttur vegur
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Bifreiðaskýli
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Vega/lestar gatnamót
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Sporvagn
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Get ekki fjarlægt strætóstoppistöð...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Get ekki flutt vörubílastöð...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Get ekki fjarlægt farþegasporvagnastöð...
@@ -1640,12 +1640,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Get ekki
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Bæir
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Verður að eyða byggingu fyrst
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Borg)
@@ -1658,9 +1658,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Færa sj
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Breyta nafni bæjar
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Farþegar síðasta mánaðar: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Póstur síðasta mánaðar: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Nauðsynlegur farmur fyrir stækkun bæjarins:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nauðsynlegt
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} flutt í síðasta mánuði
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Nauðsynlegur farmur fyrir stækkun bæjarins:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nauðsynlegt
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} flutt í síðasta mánuði
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Há skrifstofubygging
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Skrifstofubygging
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Lítil íbúðarbygging
@@ -1697,7 +1697,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Samstarfssamningur gerður við {STRING}!{}{}{STRING}flutningur frá {STATION} til {STATION} mun borga þrefalt í heilt ár!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Samstarfssamningur gerður við {STRING}!{}{}{STRING}flutningur frá {STATION} til {STATION} mun borga fjórfalt í heilt ár!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Bæjaryfirvöld {TOWN} leyfa ekki byggingu annars flugvallar nærliggjandi bænum
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Stjórn bæjarins hafnar leyfir fyrir flugvelli vegna hljóðmengunar
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Stjórn bæjarins hafnar leyfir fyrir flugvelli vegna hljóðmengunar
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Einbýlishús
STR_TOWN_BUILDING_NAME_HOUSES_1 :Hús
STR_TOWN_BUILDING_NAME_FLATS_1 :Ãbúðir
@@ -1733,7 +1733,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Glundroði í umferð {TOWN}!{}{}Uppbygging vega kostuð af {STRING} veldur 6 mánaða vesæld meðal ökumanna!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (í byggingu)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (í byggingu)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Snjóhús
STR_TOWN_BUILDING_NAME_TEPEES_1 :Indíánatjald
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teketilshús
@@ -1746,17 +1746,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Setja skilti
STR_PLANT_TREE_CAPTION :{WHITE}Tré
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...hér er nú þegar tré
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ekki hægt að gróðursetja tré hér...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...of mörg skilti
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ekki hægt að setja tré hér...
-STR_SIGN_DEFAULT :Skilti
+STR_DEFAULT_SIGN_NAME :Skilti
STR_EDIT_SIGN_CAPTION :{WHITE}Breyta texta skiltis
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Get ekki breytt nafni skiltis...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Ekki hægt að eyða skilti...
STR_PLANT_TREE_TOOLTIP :{BLACK}Veldu trjátegund sem á að gróðursetja
-STR_TREE_NAME_TREES :Tré
-STR_TREE_NAME_RAINFOREST :Regnskógar
-STR_TREE_NAME_CACTUS_PLANTS :Kaktus
+STR_LAI_TREE_NAME_TREES :Tré
+STR_LAI_TREE_NAME_RAINFOREST :Regnskógar
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktus
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Lestarstöðvastillingar
@@ -1776,7 +1776,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Þarf fy
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Of nálægt öðrum flugvelli
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Þarf fyrst að rífa flugvöll
-STR_QUERY_RENAME_STATION_CAPTION :Endurnefna stöð/lestunarsvæði
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Endurnefna stöð/lestunarsvæði
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Get ekki endurnefnt stöð...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Einkunn
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Tekur við
@@ -1794,10 +1794,10 @@ STR_CARGO_RATING_OUTSTANDING :Framúrskarandi
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Sýna allar lestir sem hafa þessa stöð á áætlun
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Sýna allar bifreiðir sem hafa þessa stöð á áætlun
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Sýna allar flugvélar sem hafa þessa stöð á áætlun
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Sýna öll skip sem hafa þessa stöð á áætlun
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Sýna allar lestir sem hafa þessa stöð á áætlun
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Sýna allar bifreiðir sem hafa þessa stöð á áætlun
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Sýna allar flugvélar sem hafa þessa stöð á áætlun
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Sýna öll skip sem hafa þessa stöð á áætlun
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} tekur ekki lengur við {STRING}
@@ -1830,47 +1830,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Breyta n
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Sýna lista yfir móttækilegan varning
STR_STATION_LIST_TOOLTIP :{BLACK}Nöfn stöðva - ýttu á nafn til að færa miðju sjónarhorns á stöð
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Veldu stærð/tegund flugvallar
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Lestastöð
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flugskýli
-STR_STATION_DESCRIPTION_AIRPORT :Flugvöllur
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vörubílastöð
-STR_STATION_DESCRIPTION_BUS_STATION :Strætisvagnastöð
-STR_STATION_DESCRIPTION_SHIP_DOCK :Bryggja
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Lestastöð
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flugskýli
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flugvöllur
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vörubílastöð
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Strætisvagnastöð
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Bryggja
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Sýna svæði sem tilheyrir stöð
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ekki sýna svæði sem tilheyrir stöð
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Svæði sem tilheyrir stöð
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Höfn
-STR_STATION_DESCRIPTION_BUOY :Bauja
+STR_LAI_STATION_DESCRIPTION_BUOY :Bauja
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bauja fyrir
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stöð of dreyfð
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...óregluleg lögun lestarstöðva bönnuð
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Haltu CTRL inni til að velja fleiri en eitt
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...óregluleg lögun lestarstöðva bönnuð
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Haltu CTRL inni til að velja fleiri en eitt
STR_UNDEFINED :(óskilgreindur strengur)
-STR_STAT_CLASS_DFLT :Sjálfgefin stöð
-STR_STAT_CLASS_WAYP :Millistöð
+STR_STATION_CLASS_DFLT :Sjálfgefin stöð
+STR_STATION_CLASS_WAYP :Millistöð
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Staða slipps
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...verður að byggjast á vatni
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Get ekki reist slipp hér...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Velja stöðu slipps
-STR_WATER_DESCRIPTION_WATER :Vatn
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Strönd
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Slippur
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Vatnsleiðsla
+STR_LAI_WATER_DESCRIPTION_WATER :Vatn
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Strönd
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Slippur
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Vatnsleiðsla
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Get ekki byggt á vatni
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Verður að fylla upp í skipaskurð fyrst
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Verður að fylla upp í skipaskurð fyrst
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Vista leik
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Opna leik
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Vista
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Eyða
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Ãhorfandi, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Ãhorfandi, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} laus
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Get ekki lesið af drifi
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Vistun leiks mistókst{}{STRING}
@@ -1886,12 +1886,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Listi yf
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nafn fyrir vistun leiks
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Eyða nafninu
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Vista leikinn undir þessu nafni
-STR_NETWORK_SERVER_RANDOM_GAME :Búa til nýjan leik
-STR_LOAD_HEIGHTMAP :{WHITE}Hlaða hæðakorti
-STR_SAVE_OSKTITLE :{BLACK}Sláðu inn nafn fyrir vistun leiksins
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Búa til nýjan leik
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Hlaða hæðakorti
+STR_SAVELOAD_OSKTITLE :{BLACK}Sláðu inn nafn fyrir vistun leiksins
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} er fyrir
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} er fyrir
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kolanáma
STR_INDUSTRY_NAME_POWER_STATION :Rafmagnsstöð
@@ -1949,7 +1949,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Miðja aðalsjónarhorn á iðnað
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Ný {STRING} í byggingu við {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Ný {STRING} er að rísa við {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Kostnaður: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kostnaður: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Get ekki reist þennan iðnað hér...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...skógur getur aðeins verið gróðursettur yfir snjólínu
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} tilkynnir yfirvofandi lokun!
@@ -1967,16 +1967,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Önnur göng fyrir
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Göng myndu enda utan korts
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Göng myndu enda utan korts
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Get ekki breytt landi fyrir hinn enda gangnanna
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Verður að eyða göngum fyrst
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Verður að eyða brú fyrst
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Getur ekki byrjað og endað á sama stað
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brúarendar ekki í sömu hæð
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brú er of lág fyrir umhverfið
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Getur ekki byrjað og endað á sama stað
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brúarendar ekki í sömu hæð
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brú er of lág fyrir umhverfið
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Verður að byrja og enda í sömu línu
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Óhentug staðsetning fyrir enda gangnanna
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hengibrú, stál
STR_BRIDGE_NAME_GIRDER_STEEL :Burðarbitabrú, stál
STR_BRIDGE_NAME_CANTILEVER_STEEL :Svifbitabrú, stál
@@ -1987,30 +1987,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Rörabrú, stá
STR_BRIDGE_TUBULAR_SILICON :Rörabrú, kísill
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Get ekki reist brú hér...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Get ekki grafið göng hér...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Lestagöng
-STR_TUNNEL_DESCRIPTION_ROAD :Vegagöng
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stálhengibrú, lestir
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stálburðarbitabrú, lestir
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stálsvifbitabrú, lestir
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Styrkt steypuhengirbú, lestir
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Viðarbrú, lestir
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Steypubrú, lestir
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stálhengibrú, vegur
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stálburðarbitabrú, vegur
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stálsvifbitabrú, vegur
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Styrkt steypuhengibrú, vegur
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Viðarbrú, vegur
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Stepubrú, vegur
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rörabrú, lestir
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörabrú, vegur
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Lestagöng
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Vegagöng
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stálhengibrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stálburðarbitabrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stálsvifbitabrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Styrkt steypuhengirbú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Viðarbrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Steypubrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stálhengibrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stálburðarbitabrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stálsvifbitabrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Styrkt steypuhengibrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Viðarbrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Stepubrú, vegur
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rörabrú, lestir
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörabrú, vegur
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Hluturinn er fyrir
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Mastur
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Viti
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Mastur
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Viti
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Höfuðstöðvar fyritækis
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...höfuðstöðvar fyrirtækis eru fyrir
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fyrirtækis
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fyrirtækis
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Þú getur ekki keypt þetta land...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...þú átt það nú þegar!
@@ -2056,7 +2056,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stöð
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Erfiðleikastig
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Vista
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Vista
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Auðvelt
@@ -2129,8 +2129,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Litaskema
STR_LIVERY_CAPTION :{WHITE}Nýtt Litaskema
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nafn fyrirtækis
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nafn forstöðumanns
-STR_QUERY_COMPANY_NAME_CAPTION :Nafn Fyrirtækis
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nafn forstöðumanns
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nafn Fyrirtækis
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nafn forstöðumanns
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ekki hægt að breyta nafni fyrirtækis...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ekki hægt að breyta nafni forstöðumanns...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Fjármál {BLACK}{COMPANYNUM}
@@ -2154,11 +2154,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Summa:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Tekjulínurit
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Resktrartekju línurit
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankainnistæða
STR_FINANCES_LOAN_TITLE :{WHITE}Lán
-STR_MAX_LOAN :{WHITE}Hámarkslán: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Hámarkslán: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Taka lán {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Borga lán {SKIP}{SKIP}{CURRENCY}
@@ -2167,7 +2167,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ekki hæ
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ekkert lán til að borga
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} vantar
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Getur ekki borgað lán...
-STR_INSUFFICIENT_FUNDS :{WHITE}Það er ekki hægt að gefa peninga sem teknir eru að láni frá bankanum...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Það er ekki hægt að gefa peninga sem teknir eru að láni frá bankanum...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Velja nýtt andlit á forstöðumanninn
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Breyta útliti á farartækjum fyrirtækisins
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Breyta nafni forstöðumanns
@@ -2177,10 +2177,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Borga ti
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Manager)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Hafið: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Farartæki:
-STR_TRAINS :{WHITE}{COMMA} lest{P "" ir}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} bíl{P l ar}
-STR_AIRCRAFT :{WHITE}{COMMA} flugvél{P "" ar}
-STR_SHIPS :{WHITE}{COMMA} skip
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} lest{P "" ir}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} bíl{P l ar}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} flugvél{P "" ar}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} skip
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Engin
STR_FACE_CAPTION :{WHITE}Andlitsval
STR_FACE_MALE_BUTTON :{BLACK}Karlmaður
@@ -2193,9 +2193,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Velja kv
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Mynda andlit af handahófi
STR_GRAPH_KEY_BUTTON :{BLACK}Lykill
STR_GRAPH_KEY_TOOLTIP :{BLACK}Sýna lykilmynd
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Birta ítarlegt árangursmat
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Birta ítarlegt árangursmat
STR_GRAPH_KEY_CAPTION :{WHITE}Lykilmynd fyrir fyrirtækjagröf
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Smelltu hér til að taka út/setja inn graf þessa fyrirtækis
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Smelltu hér til að taka út/setja inn graf þessa fyrirtækis
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Fluttar einingar af farmi
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Einkunn fyrirtækis (hámarkseinkunn=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Fyrirtækisvirði
@@ -2229,23 +2229,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Forseti
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Auðkýfingur
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Byggja HS
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Byggja höfuðstöðvar fyrirtækisins / skoða höfuðstöðvar fyrirtækisins
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Endurreisa höfuðstöðvarnar annarsstaðar fyrir 1% af verðmæti fyrirtækis
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Endurreisa höfuðstöðvarnar annarsstaðar fyrir 1% af verðmæti fyrirtækis
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ekki hægt að byggja höfuðstöðvar...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Skoða HS
-STR_RELOCATE_HQ :{BLACK}Flytja HS
-STR_COMPANY_JOIN :{BLACK}Taka þátt
-STR_COMPANY_JOIN_TIP :{BLACK}Taka þátt sem þetta fyrirtæki
-STR_COMPANY_PASSWORD :{BLACK}Lykilorð
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Til að vernda fyrirtæki þitt frá óboðnum notendum geturðu sett lykilorð á það
-STR_SET_COMPANY_PASSWORD :{BLACK}Setja lykilorð á fyrirtæki
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Flytja HS
+STR_COMPANY_VIEW_JOIN :{BLACK}Taka þátt
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Taka þátt sem þetta fyrirtæki
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Lykilorð
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Til að vernda fyrirtæki þitt frá óboðnum notendum geturðu sett lykilorð á það
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Setja lykilorð á fyrirtæki
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ekki vista innslegið lykilorð
STR_COMPANY_PASSWORD_OK :{BLACK}Læsa fyrirtækinu með nýja lykilorðinu
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Lykilorð fyrirtækis
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Sjálfgefið lykilorð fyrirtækis
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Nota lykilorð þessa fyrirtækis sem sjálfgefið fyrir ný fyrirtæki
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Sjálfgefið lykilorð fyrirtækis
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Nota lykilorð þessa fyrirtækis sem sjálfgefið fyrir ný fyrirtæki
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Heimssamdráttur!{}{}Hagfræðingar hræddir um efnahagshrun!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Samdráttur!{}{}Uppslag í viðskiptum gefur bjartari von um betri efnahag!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Stækka/smækka gluggastærð
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Stækka/smækka gluggastærð
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Heildarverðmæti fyrirtækis: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kaupa 25% hlut í fyrirtæki
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Selja 25% hlut í fyrirtæki
@@ -2255,7 +2255,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Get ekki
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Get ekki selt 25% hlut í þessu fyrirtæki...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% í eigu {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} hefur verið yfirtekið af {STRING}!
-STR_PROTECTED :{WHITE}Þetta fyrirtæki er ekki nógu gamalt til að versla með hluti ...
+STR_ERROR_PROTECTED :{WHITE}Þetta fyrirtæki er ekki nógu gamalt til að versla með hluti ...
STR_LIVERY_DEFAULT :Aðal litaskema
STR_LIVERY_STEAM :Gufuvagnar
@@ -2281,14 +2281,14 @@ STR_LIVERY_LARGE_PLANE :Þotur
STR_LIVERY_PASSENGER_TRAM :Farþegasporvagn
STR_LIVERY_FREIGHT_TRAM :Farmsporvagn
-STR_LIVERY_GENERAL_TIP :{BLACK}Grunnlitur fyrirtækis
-STR_LIVERY_TRAIN_TIP :{BLACK}Litaskema lesta
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Litaskema bifreiða
-STR_LIVERY_SHIP_TIP :{BLACK}Litaskema skipa
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Litaskema flugvéla
-STR_LIVERY_PRIMARY_TIP :{BLACK}Veldu lit fyrir valda hluti á listanum
-STR_LIVERY_SECONDARY_TIP :{BLACK}Veldu seinni lit fyrir valda hluti á listanum
-STR_LIVERY_PANEL_TIP :{BLACK}Veldu hluti til að breyta lit á, CTRL-smelltu til að velja marga saman. Smelltu í reitinn til að virkja valinn lit.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Grunnlitur fyrirtækis
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Litaskema lesta
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Litaskema bifreiða
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Litaskema skipa
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Litaskema flugvéla
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Veldu lit fyrir valda hluti á listanum
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Veldu seinni lit fyrir valda hluti á listanum
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Veldu hluti til að breyta lit á, CTRL-smelltu til að velja marga saman. Smelltu í reitinn til að virkja valinn lit.
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Gufu)
@@ -2596,9 +2596,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ekki afhlaða
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Breyta stanshegðun valinna skipana
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Breyta fermishegðun valinna skipana
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Breyta hegðun affermingar valinna skipanna
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Bæta við ítarlegri skipun
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Bæta við ítarlegri skipun
STR_ORDER_GO_TO_NEAREST_DEPOT :Fara í næsta skýli
STR_ORDER_GO_TO_NEAREST_HANGAR :Fara í næsta flugskýli
STR_ORDER_NEAREST_DEPOT :næsta
@@ -2608,9 +2608,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Þjónusta hraÃ
STR_ORDER_TRAIN_DEPOT :lestaskýli
STR_ORDER_ROAD_VEHICLE_DEPOT :bifreiðaskýli
STR_ORDER_SHIP_DEPOT :skipaskýli
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} flugskýli
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} flugskýli
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Fara alltaf
STR_ORDER_DROP_SERVICE_DEPOT :Þjónusta ef þarf
@@ -2635,10 +2635,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :er stærra en
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :er stærra en eða jafnt og
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :er satt
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :er ósatt
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Hoppa í skipun {COMMA}
-STR_CONDITIONAL_NUM :Hoppa í skipun {COMMA} þegar {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Hoppa í skipun {COMMA} þegar {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Hoppa í skipun {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Hoppa í skipun {COMMA} þegar {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Hoppa í skipun {COMMA} þegar {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Engin ferðalög
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Ferðalag (ekki sett í áætlun)
@@ -2661,18 +2661,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Aðeins
STR_ORDERS_SKIP_BUTTON :{BLACK}Sleppa
STR_ORDERS_DELETE_BUTTON :{BLACK}Eyða
STR_ORDERS_GO_TO_BUTTON :{BLACK}Fara að
-STR_REFIT :{BLACK}Breyta
-STR_REFIT_TIP :{BLACK}Veldu farm til að breyta í. CTRL smelltu til að fjarlægja breytiskipun
-STR_REFIT_ORDER :(Breyta í {STRING})
-STR_REFIT_STOP_ORDER :(Breyta í {STRING} og stöðva)
-STR_STOP_ORDER :(Stopp)
-STR_TIMETABLE_VIEW :{BLACK}Ãætlun
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skipta yfir í áætlanasýn
-STR_ORDER_VIEW :{BLACK}Skipanir
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Skipta yfir í skipanasýn
+STR_ORDER_REFIT :{BLACK}Breyta
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Veldu farm til að breyta í. CTRL smelltu til að fjarlægja breytiskipun
+STR_ORDER_REFIT_ORDER :(Breyta í {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Breyta í {STRING} og stöðva)
+STR_ORDER_STOP_ORDER :(Stopp)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Ãætlun
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Skipta yfir í áætlanasýn
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Skipanir
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Skipta yfir í skipanasýn
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Skipanir)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Endi skipana - -
-STR_SERVICE :{BLACK}Skoðun
+STR_ORDER_SERVICE :{BLACK}Skoðun
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Framleitt: {LTBLUE}{NUM}{BLACK} Virði: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Virði: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2692,7 +2692,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}farartæ
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}farartæki sem deilir þessum skipunum getur ekki farið á þessa stöð
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Get ekki fært farartæki...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Aftari dráttarvagn fylgir alltaf fremri hluta
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Get ekki fundið leit til staðbundins skýlis
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Skoðanamillibil: {LTBLUE}{COMMA}dagar{BLACK} Seinasta skoðun: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Skoðanamillibil: {LTBLUE}{COMMA}%{BLACK} Seinasta skoðun: {LTBLUE}{DATE_LONG}
@@ -2712,10 +2712,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Ãætlun
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Breyta tímanum sem valin skipun ætti að taka
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Hreinsa tímann fyrir valda skipun
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Endurstilla seinkunarteljara, svo farartækið verði á réttum tíma
-STR_SERVICE_HINT :{BLACK}Sleppa þessarri skipun nema þörf sé á viðgerð
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}, {CARGO}{}Rekstrarkostnaður: {CURRENCY} á ári
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}{}Rekstrarkostnaður: {CURRENCY} á ári
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Sleppa þessarri skipun nema þörf sé á viðgerð
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY} Þyngd: {WEIGHT_S}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY} á ári{}Burðargeta: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}, {CARGO}{}Rekstrarkostnaður: {CURRENCY} á ári
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO}{}Rekstrarkostnaður: {CURRENCY} á ári
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Aldur: {LTBLUE}{STRING}{BLACK} Rekstrarkostnaður: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Hámarkshraði: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_S} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY}
@@ -2735,27 +2735,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Get ekki snúið lest við...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Get ekki snúið lestinni við...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Get ekki snúið vögnum sem tilheyra vagnapari
-STR_CLEAR_TIME :{BLACK}Hreinsa tíma
-STR_RESET_LATENESS :{BLACK}Endurstilla seinkunnarteljara
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Breyta nafni á vegleiðara
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Hreinsa tíma
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Endurstilla seinkunnarteljara
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Breyta nafni á vegleiðara
-STR_TRAIN_STOPPING :{RED}Stöðva
-STR_TRAIN_STOPPING_VEL :{RED}Stöðva, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Ósamstæðir lestarteinar
-STR_TRAIN_NO_POWER :{RED}Ekkert afl
-STR_TRAIN_START_NO_CATENARY :à þetta lestarspor vantar rafmagnsvíra, lestin kemst ekki af stað
-STR_TRAIN_STUCK :{ORANGE}Bíð eftir lausri leið
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stöðva
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stöðva, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Ósamstæðir lestarteinar
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ekkert afl
+STR_ERROR_TRAIN_START_NO_CATENARY :à þetta lestarspor vantar rafmagnsvíra, lestin kemst ekki af stað
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Bíð eftir lausri leið
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Ný {STRING} er nú fáanleg!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ný {STRING} er nú fáanleg! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Get ekki selt ónýtt farartæki...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Get ekki breytt ónýtu farartæki...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Get ekki selt ónýtt farartæki...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Get ekki breytt ónýtu farartæki...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Get ekki stillt áætlun farartækis...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Farartæki getur aðeins beðið við stöð.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Þetta farartæki mun ekki stoppa við þessa stöð.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Get ekki stillt áætlun farartækis...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Farartæki getur aðeins beðið við stöð.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Þetta farartæki mun ekki stoppa við þessa stöð.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Breyta tíma
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Þetta farartæki er nú þegar á réttum tíma
STR_TIMETABLE_STATUS_LATE :{BLACK}Þetta farartæki er {STRING} of seint
@@ -2769,7 +2769,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Bæta á
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...verður að stöðvast í bifreiðaskýli
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Finnur ekkert nálægt skýli
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Þvinga bifreið til að snúa við
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Rými: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Rými: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} farartæki{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2796,11 +2796,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Setja niður bauju sem hægt er að nota sem leiðarvísi fyrir skip
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Get ekki sett bauju hér...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Byggja vatnsleyðslu
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ekki hægt að byggja vatnsleyðslu hér...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ekki hægt að byggja vatnsleyðslu hér...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Breyta)
STR_REFIT_TITLE :{GOLD}Veldu farm sem á að flytja:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ný burðargeta: {GOLD}{CARGO}{}{BLACK}Breytingarkostnaður: {GOLD}{CURRENCY}
-STR_REFITTABLE :(breytanlegt)
+STR_PURCHASE_INFO_REFITTABLE :(breytanlegt)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Flugvellir
@@ -2813,7 +2813,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Byggja f
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Bæjarbúar fagna . . .{}Fyrsta flugvél kemur við á {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Flugslys!{}{COMMA} deyja í sprengingu á {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Flugslys!{}Flugvél varð eldsneytislaus, {COMMA} deyja í sprengingu!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Ãætlun)
@@ -2826,13 +2826,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Hrun í kolanámu veldur eyðileggingu nálægt {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Flóð!{}Að minnsta kosti {COMMA} er saknað og eru taldir af eftir gífurleg flóð!
-STR_BRIBE_FAILED :{WHITE}Tilraun þín til múturs var
-STR_BRIBE_FAILED_2 :{WHITE}uppgvötuð af héraðsrannsóknarmanni
-STR_BUILD_DATE :{BLACK}Byggt: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Tilraun þín til múturs var
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}uppgvötuð af héraðsrannsóknarmanni
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Byggt: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Tegund stöðvar: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tegund stöðvar: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Tegund stöðvar: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tegund stöðvar: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Nákvæm frammistöðumæling
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Upplýsingar
@@ -2852,28 +2852,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}ReiðufÃ
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lán:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Alls:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Fjöldi farartækja; inniheldur fjölda bifreiða, lesta, skipa og flugvéla
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Fjöldi stöðvarhluta. Hver hluti stöðvar (t.d. lestarstöð, strætóstöð, flugvöllur) er talinn, jafnvel þótt þeir séu tengdir sem ein stöð.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Hagnaður tekjulægsta farartækisins (sem er eldra en 2 ára)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Afkoma mánaðarins með minnsta hagnaðinn síðustu 12 ársfjórðunga
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Afkoma mánaðarins með mesta hagnaðinn síðustu 12 ársfjórðunga
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Einingar farms sem fluttar hafa verið síðasta árið
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Fjöldi farmgerða sem fluttar voru í síðasta ársfjórðungi
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Peningar sem þetta fyrirtæki á í bankanum
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Peningar sem þetta fyrirtæki hefur tekið að láni
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Heildarpunktar af mögulegum punktum
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Fjöldi farartækja; inniheldur fjölda bifreiða, lesta, skipa og flugvéla
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Fjöldi stöðvarhluta. Hver hluti stöðvar (t.d. lestarstöð, strætóstöð, flugvöllur) er talinn, jafnvel þótt þeir séu tengdir sem ein stöð.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Hagnaður tekjulægsta farartækisins (sem er eldra en 2 ára)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Afkoma mánaðarins með minnsta hagnaðinn síðustu 12 ársfjórðunga
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Afkoma mánaðarins með mesta hagnaðinn síðustu 12 ársfjórðunga
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Einingar farms sem fluttar hafa verið síðasta árið
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Fjöldi farmgerða sem fluttar voru í síðasta ársfjórðungi
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Peningar sem þetta fyrirtæki á í bankanum
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Peningar sem þetta fyrirtæki hefur tekið að láni
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Heildarpunktar af mögulegum punktum
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Stillingar
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Sýna NewGRF stillingar
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stillingar
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Virkja breytingar
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Skipta milli litaskema
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Skipta um litaskema fyrir valin sett.{}Ef mikið af bleikum lit birtist á röngum stöðum mun þetta laga vandann.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Stilla breytur
-STR_NEWGRF_FILENAME :{BLACK}Skráarnafn: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Litaskema: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF einkenni: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5 summa: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Virkja breytingar
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Skipta milli litaskema
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Skipta um litaskema fyrir valin sett.{}Ef mikið af bleikum lit birtist á röngum stöðum mun þetta laga vandann.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stilla breytur
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Skráarnafn: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Litaskema: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF einkenni: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 summa: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Þú ert í þann mund að eiga við leik í gangi, við það gæti OpenTTD hrunið.{}Ertu viss um að þú viljir halda áfram?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2896,34 +2896,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Reyndi að nota
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inniheldur gallaða mynd. Allar gallaðar myndir munu birtast sem rauð spurningamerki (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inniheldur margar „Action 8“ færslur
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Hlaða valdar stillingu
-STR_NEWGRF_PRESET_SAVE :{BLACK}Vista stillingu
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Vista núverandi lista sem stillingu
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Skrifaðu nafn á stillingu
-STR_NEWGRF_PRESET_DELETE :{BLACK}Eyða stillingu
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Eyða valinni stillingu
-STR_NEWGRF_ADD :{BLACK}Bæta við
-STR_NEWGRF_ADD_TIP :{BLACK}Bæta NewGRF skrá við listann
-STR_NEWGRF_REMOVE :{BLACK}Fjarlægja
-STR_NEWGRF_REMOVE_TIP :{BLACK}Fjarlægja valda NewGRF skrá af listanum
-STR_NEWGRF_MOVEUP :{BLACK}Færa ofar
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Færa valda NewGRF skrá ofar á listann
-STR_NEWGRF_MOVEDOWN :{BLACK}Færa neðar
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Færa valda NewGRF skrá neðar á listann
-STR_NEWGRF_FILE_TIP :{BLACK}Listi yfir NewGRF skrár sem eru til staðar. Smelltu á skrá til að eiga við eiginleika hennar.
-STR_NEWGRF_PARAMETER :{BLACK}Eiginleikar: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sláðu inn NewGRF breytur
-STR_NEWGRF_NO_INFO :{BLACK}Engar upplýsingar tiltækar
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Hlaða valdar stillingu
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Vista stillingu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Vista núverandi lista sem stillingu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Skrifaðu nafn á stillingu
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Eyða stillingu
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Eyða valinni stillingu
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Bæta við
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Bæta NewGRF skrá við listann
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Fjarlægja
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Fjarlægja valda NewGRF skrá af listanum
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Færa ofar
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Færa valda NewGRF skrá ofar á listann
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Færa neðar
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Færa valda NewGRF skrá neðar á listann
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Listi yfir NewGRF skrár sem eru til staðar. Smelltu á skrá til að eiga við eiginleika hennar.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Eiginleikar: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Sláðu inn NewGRF breytur
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Engar upplýsingar tiltækar
STR_NEWGRF_ADD_CAPTION :{WHITE}Tiltækar NewGRF skrár
STR_NEWGRF_ADD_FILE :{BLACK}Bæta á lista
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Bæta valinni NewGRF skrá í stillingarnar
-STR_NEWGRF_RESCAN_FILES :{BLACK}Uppfæra lista
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppfæra listann yfir tiltækar NewGRF skrár
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Bæta valinni NewGRF skrá í stillingarnar
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Uppfæra lista
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Uppfæra listann yfir tiltækar NewGRF skrár
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Get ekki bætt skrá við: tvö eins GRF einkenni
-STR_NEWGRF_NOT_FOUND :{RED}Viðeigandi skrá finnst ekki
-STR_NEWGRF_DISABLED :{RED}Óvirkt
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Viðeigandi skrá finnst ekki
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Óvirkt
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Viðeigandi skrá finnst ekki (samsvarandi GRF hlaðið)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Samsvarandi GRF hlaðið í staðin týndrar skrár
@@ -2939,7 +2939,7 @@ STR_NEWGRF_BUGGY :{WHITE}Rangar u
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Farm/breytingaupplýsingar fyrir '{1:ENGINE}' stangast á við innkaupalista eftir kaup. Þetta kann að valda því að sjálfvirk uppfærsla/útskipting mistakist.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' olli endalausri lykkju í framleiðsluferlinu.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Leikurinn var vistaður í útgáfu án sporvagna. Allir sporvagnar hafa verið fjarlægðir.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Leikurinn var vistaður í útgáfu án sporvagna. Allir sporvagnar hafa verið fjarlægðir.
STR_CURRENCY_WINDOW :{WHITE}Sérvalinn gjaldeyrir
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Gengi: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2950,16 +2950,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Skipta
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Skipta í Evrur: {ORANGE}aldrei
STR_CURRENCY_PREVIEW :{LTBLUE}Dæmi: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Breyta sérvöldum gjaldeyri
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Hækka gengi miðað við pund (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Lækka gengi miðað við pund (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Setja gengi gjaldmiðils miðað við pund (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Veldu aðgreiningarmerki fyrir gjaldmiðilinn
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Veldu forskeyti fyrir gjaldmiðilinn
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Veldu viðskeyti fyrir gjaldmiðilinn
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skipta fyr yfir í evru
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Skipta síðar yfir í evru
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Veldu ártal fyrir evruskipti
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10.000 pund (£) í þessum gjaldmiðli
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Hækka gengi miðað við pund (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Lækka gengi miðað við pund (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Setja gengi gjaldmiðils miðað við pund (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Veldu aðgreiningarmerki fyrir gjaldmiðilinn
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Veldu forskeyti fyrir gjaldmiðilinn
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Veldu viðskeyti fyrir gjaldmiðilinn
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skipta fyr yfir í evru
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Skipta síðar yfir í evru
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Veldu ártal fyrir evruskipti
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10.000 pund (£) í þessum gjaldmiðli
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2978,8 +2978,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Skip
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Flugvél
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Samnýttar skipanir {COMMA} {P farartækis farartækja}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Sýna öll farartæki sem deila þessari áætlun
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Samnýttar skipanir {COMMA} {P farartækis farartækja}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Sýna öll farartæki sem deila þessari áætlun
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} bíður í þjónustumiðstöð
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} bíður í þjónustumiðstöð
@@ -3086,39 +3086,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Breyta b
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Breyta vöruflutningaskipum svo þau flytji annan farm
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Breyta flugvél svo hún flytji annan farm
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}à leið í {TOWN} lestaskýli
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}à leið í {TOWN} lestaskýli, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}à leið í {TOWN} bifreiðaskýli
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}à leið í {TOWN} bifreiðaskýli, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}à leið í {TOWN} slipp
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}à leið í {TOWN} slipp, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}à leið í {STATION} flugskýli
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}à leið í {STATION} flugskýli, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} lestaskýli
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} lestaskýli, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} slippi
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} slippi, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Viðhald í {STATION} flugskýli
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Viðhald í {STATION} flugskýli, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Afrita lest
-STR_CLONE_ROAD_VEHICLE :{BLACK}Afrita bifreið
-STR_CLONE_SHIP :{BLACK}Afrita skip
-STR_CLONE_AIRCRAFT :{BLACK}Afrita flugvél
-
-STR_CLONE_TRAIN_INFO :{BLACK}Þetta býr til aðra eins lest að tengivögnunum meðtöldum. Control smelltu til að deila áætlun
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Þetta býr til aðra eins bifreið. Control smelltu til að deila áætlun
-STR_CLONE_SHIP_INFO :{BLACK}Þetta býr til annað eins skip. Control smelltu til að deila áætlun
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Þetta býr til aðra eins flugvél. Control smelltu til að deila áætlun
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Þetta býr til aðra lest að tengivögnunum meðtöldum sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á lestina. Control smelltu til að deila áætlun
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Þetta býr til aðra bifreið sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á bifreiðina. Control smelltu til að deila áætlun
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Þetta býr til annað skip sem er eins og það sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á skipið. Control smelltu til að deila áætlun
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Þetta býr til aðra flugvél sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á flugvélina. Control smelltu til að deila áætlun
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}à leið í {TOWN} lestaskýli
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}à leið í {TOWN} lestaskýli, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}à leið í {TOWN} bifreiðaskýli
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}à leið í {TOWN} bifreiðaskýli, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}à leið í {TOWN} slipp
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}à leið í {TOWN} slipp, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}à leið í {STATION} flugskýli
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}à leið í {STATION} flugskýli, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} lestaskýli
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} lestaskýli, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} bifreiðaskýli, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Viðhald í {TOWN} slippi
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Viðhald í {TOWN} slippi, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Viðhald í {STATION} flugskýli
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Viðhald í {STATION} flugskýli, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Afrita lest
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Afrita bifreið
+STR_DEPOT_CLONE_SHIP :{BLACK}Afrita skip
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Afrita flugvél
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Þetta býr til aðra eins lest að tengivögnunum meðtöldum. Control smelltu til að deila áætlun
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Þetta býr til aðra eins bifreið. Control smelltu til að deila áætlun
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Þetta býr til annað eins skip. Control smelltu til að deila áætlun
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Þetta býr til aðra eins flugvél. Control smelltu til að deila áætlun
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Þetta býr til aðra lest að tengivögnunum meðtöldum sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á lestina. Control smelltu til að deila áætlun
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Þetta býr til aðra bifreið sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á bifreiðina. Control smelltu til að deila áætlun
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Þetta býr til annað skip sem er eins og það sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á skipið. Control smelltu til að deila áætlun
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Þetta býr til aðra flugvél sem er eins og sú sem þú velur, hvort heldur sem er innan eða utan skýlisins. Smelltu á takkann og svo á flugvélina. Control smelltu til að deila áætlun
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Lestaúrval
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nýjir rafdrifnir lestarvagnar
@@ -3188,28 +3188,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Miðja a
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Þú ert í þann mund að selja öll farartækin. Viltu halda áfram?
-STR_DEPOT_WRONG_DEPOT_TYPE :Röng tegund skýlis
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Röng tegund skýlis
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selja allar lestir í skýli
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Selja allar bifreiðar í skýli
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selja öll skip í slippi
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Selja allar flugvélar í skýli
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Selja allar lestir í skýli
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Selja allar bifreiðar í skýli
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Selja öll skip í slippi
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Selja allar flugvélar í skýli
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Fá lista yfir allar lestir sem hafa þetta skýli á áætlun
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Fá lista yfir allar bifreiðir sem hafa þetta skýli á áætlun
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Fá lista yfir öll skip sem hafa þennan slipp á áætlun
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Fá lista yfir allar flugvélar sem hafa flugskýli á þessum velli á áætlun
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Fá lista yfir allar lestir sem hafa þetta skýli á áætlun
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Fá lista yfir allar bifreiðir sem hafa þetta skýli á áætlun
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Fá lista yfir öll skip sem hafa þennan slipp á áætlun
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Fá lista yfir allar flugvélar sem hafa flugskýli á þessum velli á áætlun
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Skipta öllum lestum í skýlinu sjálfvirkt út
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Skipta öllum bifreiðum í skýlinu sjálfvirkt út
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Skipta öllum skipum í slippnum sjálfvirkt út
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Skipta öllum flugvélum í skýlinu sjálfvirkt út
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Skipta öllum lestum í skýlinu sjálfvirkt út
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Skipta öllum bifreiðum í skýlinu sjálfvirkt út
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Skipta öllum skipum í slippnum sjálfvirkt út
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Skipta öllum flugvélum í skýlinu sjálfvirkt út
STR_REPLACE_VEHICLES_WHITE :{WHITE}Endurnýja {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Hefja skipti
STR_REPLACE_VEHICLES_STOP :{BLACK}Stöðva skipti
-STR_NOT_REPLACING :{BLACK}Skipti ekki
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Enginn vagn valinn
+STR_REPLACE_NOT_REPLACING :{BLACK}Skipti ekki
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Enginn vagn valinn
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Veldu vagntegund til að skipta út
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Velja vagntegund sem þú myndir vilja nota í staðin fyrir vagntegundina sem valinn er vinstra megin
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Smelltu til að stöðva skipti á vagntegundinni sem valin er vinstra megin
@@ -3221,26 +3221,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Heldur l
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Skipti út: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skipta á milli útskiptiglugga dráttar- og flutningavagna
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Lestarvagn er ekki fáanlegur
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Bifreið er ekki fáanleg
-STR_SHIP_NOT_AVAILABLE :{WHITE}Skip er ekki fáanlegt
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flugvél er ekki fáanleg
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Lestarvagn er ekki fáanlegur
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Bifreið er ekki fáanleg
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skip er ekki fáanlegt
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flugvél er ekki fáanleg
-STR_ENGINES :Dráttarvagnar
-STR_WAGONS :Vagnar
+STR_REPLACE_ENGINES :Dráttarvagnar
+STR_REPLACE_WAGONS :Vagnar
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að stöðva allar lestir í skýlinu
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Smelltu til að stöðva allar bifreiðar í skýlinu
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Smelltu til að stöðva öll skip í slippnum
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Smelltu til að stöðva allar flugvélar í flugskýlinu
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Smelltu til að stöðva allar lestir í skýlinu
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Smelltu til að stöðva allar bifreiðar í skýlinu
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Smelltu til að stöðva öll skip í slippnum
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Smelltu til að stöðva allar flugvélar í flugskýlinu
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Smelltu til að ræsa allar lestir í skýlinu
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Smelltu til að ræsa allar bifreiðar í skýlinu
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Smelltu til að ræsa öll skip í slippnum
-STR_MASS_START_HANGAR_TIP :{BLACK}Smelltu til að ræsa allar flugvélar í flugskýlinu
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Smelltu til að ræsa allar lestir í skýlinu
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Smelltu til að ræsa allar bifreiðar í skýlinu
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Smelltu til að ræsa öll skip í slippnum
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Smelltu til að ræsa allar flugvélar í flugskýlinu
-STR_MASS_STOP_LIST_TIP :{BLACK}Smelltu til að stöðva öll farartæki á listanum
-STR_MASS_START_LIST_TIP :{BLACK}Smelltu til að ræsa öll farartæki á listanum
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Smelltu til að stöðva öll farartæki á listanum
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Smelltu til að ræsa öll farartæki á listanum
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Merkjalisti - {COMMA} merki
@@ -3249,14 +3249,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE
############ Lists rail types
-STR_RAIL_VEHICLES :Járnbrautavagnar
-STR_ELRAIL_VEHICLES :Rafdrifnir lestarvagnar
-STR_MONORAIL_VEHICLES :Einteinungsvagnar
-STR_MAGLEV_VEHICLES :Segulsvifvagnar
+STR_REPLACE_RAIL_VEHICLES :Járnbrautavagnar
+STR_REPLACE_ELRAIL_VEHICLES :Rafdrifnir lestarvagnar
+STR_REPLACE_MONORAIL_VEHICLES :Einteinungsvagnar
+STR_REPLACE_MAGLEV_VEHICLES :Segulsvifvagnar
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Verð: {GOLD}{CURRENCY}{BLACK} Þyngd: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hámarkshraði: {GOLD}{VELOCITY}{BLACK} Afl: {GOLD}{POWER}
@@ -3283,70 +3283,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Mynda land
-STR_RANDOM :{BLACK}Nýtt raðnúmer
-STR_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
-STR_WORLD_GENERATION_CAPTION :{WHITE}Sköpun heims
-STR_RANDOM_SEED :{BLACK}Raðnúmer lands:
-STR_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Sláðu inn slembistofn
-STR_LAND_GENERATOR :{BLACK}Landmyndun:
-STR_TREE_PLACER :{BLACK}Planta trjám:
-STR_HEIGHTMAP_ROTATION :{BLACK}Snúningur hæðarkorts:
-STR_TERRAIN_TYPE :{BLACK}Gerð lands:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
-STR_SMOOTHNESS :{BLACK}Sléttleiki lands:
-STR_SNOW_LINE_HEIGHT :{BLACK}Hæð snjólínu:
-STR_DATE :{BLACK}Dags.:
-STR_NUMBER_OF_TOWNS :{BLACK}Fjöldi bæja:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Fjöldi iðnaða:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Hækka snjólínu upp um eitt þrep
-STR_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Breyta hæð snjólínu
-STR_START_DATE_QUERY_CAPT :{WHITE}Breyta upphafsári
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Stærð hæðarlínukorts
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ekki er mælt með því að breyta stærð grunnkorts of mikið. Viltu halda áfram?
-STR_HEIGHTMAP_NAME :{BLACK}Nafn hæðarlínukorts:
-STR_HEIGHTMAP_SIZE :{BLACK}Stærð: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Mynda land
+STR_MAPGEN_RANDOM :{BLACK}Nýtt raðnúmer
+STR_MAPGEN_RANDOM_HELP :{BLACK}Fá tilviljanakennt raðnúmer fyrir myndun lands
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Sköpun heims
+STR_MAPGEN_RANDOM_SEED :{BLACK}Raðnúmer lands:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Smelltu til að skrifa inn raðnúmer
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Sláðu inn slembistofn
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landmyndun:
+STR_MAPGEN_TREE_PLACER :{BLACK}Planta trjám:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Snúningur hæðarkorts:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Gerð lands:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Magn sjávar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Sléttleiki lands:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Hæð snjólínu:
+STR_MAPGEN_DATE :{BLACK}Dags.:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Fjöldi bæja:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Fjöldi iðnaða:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Hækka snjólínu upp um eitt þrep
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Lækka snjólínu niður um eitt þrep
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Breyta hæð snjólínu
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Breyta upphafsári
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Stærð hæðarlínukorts
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ekki er mælt með því að breyta stærð grunnkorts of mikið. Viltu halda áfram?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nafn hæðarlínukorts:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Stærð: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Skapa heim...
STR_GENERATION_ABORT :{BLACK}Hætta
STR_GENERATION_ABORT_CAPTION :{WHITE}Hætta við sköpun heims
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ertu viss um að þú viljir hætta við sköpunina?
-STR_PROGRESS :{WHITE}{NUM}% tilbúið
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Sköpun heims
-STR_TREE_GENERATION :{BLACK}Gróðursetning trjáa
-STR_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
-STR_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
-STR_SETTINGUP_GAME :{BLACK}Set upp leik
-STR_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
-STR_PREPARING_GAME :{BLACK}Undirbý leik
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Þessi stilling breytti erfiðleikastigi í sérsniðið
-STR_SE_FLAT_WORLD :{WHITE}Slétt land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Mynda slétt land
-STR_SE_RANDOM_LAND :{WHITE}Handahófskennt land
-STR_SE_NEW_WORLD :{BLACK}Búa til nýtt kort
-STR_SE_CAPTION :{WHITE}Tegund korts
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lækka slétt land niður um eitt þrep
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Hækka slétt land upp um eitt þrep
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Breyta hæð á sléttu landi
-STR_FLAT_WORLD_HEIGHT :{BLACK}Hæð slétts lands yfir sjávarmáli
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% tilbúið
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Sköpun heims
+STR_GENERATION_TREE_GENERATION :{BLACK}Gróðursetning trjáa
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Staðsetning fastra hluta
+STR_GENERATION_CLEARING_TILES :{BLACK}Hrjúft og grýtt landslag
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Set upp leik
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Keyri reitalykkju
+STR_GENERATION_PREPARING_GAME :{BLACK}Undirbý leik
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Þessi stilling breytti erfiðleikastigi í sérsniðið
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Slétt land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Mynda slétt land
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Handahófskennt land
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Búa til nýtt kort
+STR_SE_MAPGEN_CAPTION :{WHITE}Tegund korts
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lækka slétt land niður um eitt þrep
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Hækka slétt land upp um eitt þrep
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Breyta hæð á sléttu landi
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Hæð slétts lands yfir sjávarmáli
STR_SMALLMAP_CENTER :{BLACK}Miðja heimskort á núverandi staðsetningu
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Hliðar korts:
-STR_NORTHWEST :{BLACK}Norðvestur
-STR_NORTHEAST :{BLACK}Norðaustur
-STR_SOUTHEAST :{BLACK}Suðaustur
-STR_SOUTHWEST :{BLACK}Suðvestur
-STR_BORDER_FREEFORM :{BLACK}Frjálsar
-STR_BORDER_WATER :{BLACK}Vatn
-STR_BORDER_RANDOM :{BLACK}Slembin
-STR_BORDER_RANDOMIZE :{BLACK}Slembnar
-STR_BORDER_MANUAL :{BLACK}Forvaldar
+STR_MAPGEN_BORDER_TYPE :{BLACK}Hliðar korts:
+STR_MAPGEN_NORTHWEST :{BLACK}Norðvestur
+STR_MAPGEN_NORTHEAST :{BLACK}Norðaustur
+STR_MAPGEN_SOUTHEAST :{BLACK}Suðaustur
+STR_MAPGEN_SOUTHWEST :{BLACK}Suðvestur
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Frjálsar
+STR_MAPGEN_BORDER_WATER :{BLACK}Vatn
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Slembin
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Slembnar
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Forvaldar
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Lítill flugvöllur
@@ -3371,21 +3371,21 @@ STR_MEASURE_AREA :{BLACK}Svæði:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Hæðarmunur {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Svæði: {NUM} x {NUM}{}Hæðarmunur: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Millifæra gjaldeyri: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...vegurinn er í eigu bæjar
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...vegurinn snýr í ranga átt
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Stilling gegnsæjis
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Virkja/afvirkja gegnsæji stöðvaskiltia. CTRL+smella til að læsa.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Virkja/afvirkja gegnsæji trjáa. CTRL+smella til að læsa.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Virkja/afvirkja gegnsæji húsa. CTRL+smella til að læsa.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Virkja/afvirkja gegnsæji iðnaða. CTRL+smella til að læsa.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Virkja/afvirkja gegnsæji bygginga á borð við stöðvar, skýli og veghlið. CTRL+smella til að læsa.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Virkja/afvirkja gegnsæji brúa. CTRL+smella til að læsa.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Virkja/afvirkja gegnsæji bygginga á borð við vita og möstur. CTRL+smella til að læsa.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Virkja/afvirkja gegnsæji raflína. CTRL+smella til að læsa.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Virkja/afvirkja gegnsæji hleðslumæla. CTRL+smella til að læsa.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Gera hluti ósýnilega en ekki gagnsæja
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Millifæra gjaldeyri: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...vegurinn er í eigu bæjar
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...vegurinn snýr í ranga átt
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Stilling gegnsæjis
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji stöðvaskiltia. CTRL+smella til að læsa.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji trjáa. CTRL+smella til að læsa.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji húsa. CTRL+smella til að læsa.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji iðnaða. CTRL+smella til að læsa.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji bygginga á borð við stöðvar, skýli og veghlið. CTRL+smella til að læsa.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji brúa. CTRL+smella til að læsa.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji bygginga á borð við vita og möstur. CTRL+smella til að læsa.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji raflína. CTRL+smella til að læsa.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Virkja/afvirkja gegnsæji hleðslumæla. CTRL+smella til að læsa.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gera hluti ósýnilega en ekki gagnsæja
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3395,7 +3395,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Allar lestir
STR_GROUP_ALL_ROAD_VEHICLES :Allar bifreiðir
STR_GROUP_ALL_SHIPS :Öll skip
@@ -3404,24 +3404,24 @@ STR_GROUP_DEFAULT_TRAINS :Hóplausar lest
STR_GROUP_DEFAULT_ROAD_VEHICLES :Hóplausar bifreiðir
STR_GROUP_DEFAULT_SHIPS :Hóplaus skip
STR_GROUP_DEFAULT_AIRCRAFTS :Hóplausar flugvélar
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Bæta við deildu farartæki
STR_GROUP_REMOVE_ALL_VEHICLES :Fjarlægja öll farartæki
STR_GROUP_RENAME_CAPTION :{BLACK}Endurnefna hóp
-STR_GROUP_CAN_T_CREATE :{WHITE}Get ekki búið til hóp...
-STR_GROUP_CAN_T_DELETE :{WHITE}Get ekki eytt þessum hópi...
-STR_GROUP_CAN_T_RENAME :{WHITE}Get ekki endurnefnt hóp...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Get ekki fjarlægt öll farartæki úr þessum hóp...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Get ekki bætt farartækinu við þennan hóp...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Get ekki bætt við deildu farartæki við hóp...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Get ekki búið til hóp...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Get ekki eytt þessum hópi...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Get ekki endurnefnt hóp...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Get ekki fjarlægt öll farartæki úr þessum hóp...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Get ekki bætt farartækinu við þennan hóp...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Get ekki bætt við deildu farartæki við hóp...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Hópar - Smelltu á hóp til að skrifa öll farartæki í þessum hóp
-STR_GROUP_CREATE_TIP :{BLACK}Smelltu til að búa til hóp
-STR_GROUP_DELETE_TIP :{BLACK}Eyða völdum hóp
-STR_GROUP_RENAME_TIP :{BLACK}Endurnefna valinn hóp
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Smelltu til að halda þessum hóp frá sjálfvirkri uppfærslu
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Hópar - Smelltu á hóp til að skrifa öll farartæki í þessum hóp
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Smelltu til að búa til hóp
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Eyða völdum hóp
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Endurnefna valinn hóp
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Smelltu til að halda þessum hóp frá sjálfvirkri uppfærslu
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3482,35 +3482,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nafnið verður að vera sérstætt
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nafnið verður að vera sérstætt
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Fara að næsta skilti
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Fara að fyrra skilti
-STR_SIGN_OSKTITLE :{BLACK}Sláðu inn nafn fyrir skiltið
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Fara að næsta skilti
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Fara að fyrra skilti
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Sláðu inn nafn fyrir skiltið
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Fjármagna
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Horfur
-STR_BUILD_NEW_INDUSTRY :{BLACK}Reisa
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Veldu viðeigandi iðnað úr listanum
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fjármagna
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Horfur
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Reisa
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Veldu viðeigandi iðnað úr listanum
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Ãtarlegt
-STR_FACE_ADVANCED_TIP :{BLACK}Ãtarleg breyting andlits
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Ãtarleg breyting andlits
STR_FACE_SIMPLE :{BLACK}Einfalt
-STR_FACE_SIMPLE_TIP :{BLACK}Einföld breyting andlits
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Einföld breyting andlits
STR_FACE_LOAD :{BLACK}Hlaða
-STR_FACE_LOAD_TIP :{BLACK}Hlaða uppáhalds andliti
+STR_FACE_LOAD_TOOLTIP :{BLACK}Hlaða uppáhalds andliti
STR_FACE_LOAD_DONE :{WHITE}Uppáhalds andlitinu þínu hefur verið hlaðið úr stilliskrá OpenTTD.
STR_FACE_FACECODE :{BLACK}Andlit nr.
-STR_FACE_FACECODE_TIP :{BLACK}Skoða og/eða stilla andlitsnúmer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Skoða og/eða stilla andlitsnúmer
STR_FACE_FACECODE_CAPTION :{WHITE}Skoða og/eða stilla andlitsnúmer
STR_FACE_FACECODE_SET :{WHITE}Nýtt andlitsnúmer hefur verið stillt.
STR_FACE_FACECODE_ERR :{WHITE}Gat ekki stillt andlitsnúmer - verður að vera tala á bilinu 0 og upp í 4.294.967.295!
STR_FACE_SAVE :{BLACK}Vista
-STR_FACE_SAVE_TIP :{BLACK}Vista uppáhalds andlit
+STR_FACE_SAVE_TOOLTIP :{BLACK}Vista uppáhalds andlit
STR_FACE_SAVE_DONE :{WHITE}Þetta andlit verður vistað sem þitt uppáhalds í stilliskrá OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Evrópskt
STR_FACE_SELECT_EUROPEAN :{BLACK}Velur evrópskt útlit
@@ -3518,51 +3518,51 @@ STR_FACE_AFRICAN :{BLACK}Afrískt
STR_FACE_SELECT_AFRICAN :{BLACK}Velur afrískt útlit
STR_FACE_YES :Já
STR_FACE_NO :Nei
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Virkja yfirvaraskegg eða eyrnalokk
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Virkja yfirvaraskegg eða eyrnalokk
STR_FACE_HAIR :Hár:
-STR_FACE_HAIR_TIP :{BLACK}Breyta hári
+STR_FACE_HAIR_TOOLTIP :{BLACK}Breyta hári
STR_FACE_EYEBROWS :Augabrúnir:
-STR_FACE_EYEBROWS_TIP :{BLACK}Breyta augabrúnum
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Breyta augabrúnum
STR_FACE_EYECOLOUR :Augnlitur:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Breyta augnlit
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Breyta augnlit
STR_FACE_GLASSES :Gleraugu:
-STR_FACE_GLASSES_TIP :{BLACK}Velja/afvelja gleraugu
-STR_FACE_GLASSES_TIP_2 :{BLACK}Breyta gleraugum
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Velja/afvelja gleraugu
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Breyta gleraugum
STR_FACE_NOSE :Nef:
-STR_FACE_NOSE_TIP :{BLACK}Breyta nefi
+STR_FACE_NOSE_TOOLTIP :{BLACK}Breyta nefi
STR_FACE_LIPS :Varir:
STR_FACE_MOUSTACHE :Yfirvaraskegg:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Breyta vörum eða yfirvaraskeggi
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Breyta vörum eða yfirvaraskeggi
STR_FACE_CHIN :Vangar:
-STR_FACE_CHIN_TIP :{BLACK}Breyta vöngum
+STR_FACE_CHIN_TOOLTIP :{BLACK}Breyta vöngum
STR_FACE_JACKET :Jakki:
-STR_FACE_JACKET_TIP :{BLACK}Breyta jakka
+STR_FACE_JACKET_TOOLTIP :{BLACK}Breyta jakka
STR_FACE_COLLAR :Kragi:
-STR_FACE_COLLAR_TIP :{BLACK}Breyta kraga
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Breyta kraga
STR_FACE_TIE :Bindi:
STR_FACE_EARRING :Eyrnalokkur:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Breyta bindi eða eyrnalokk
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Breyta bindi eða eyrnalokk
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Lestaljós
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Get ekki breytt ljósum hér...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Hefðbundin merki{}Merki eru nauðsynleg til að koma í veg fyrir að lestir lendi í árekstri.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Komumerki{}Hleypir í gegn uns ekkert frámerki er eftir opið.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Frámerki{}Virkar eins og hefðbundið merki en er nauðsynlegt til að fá rétta virkni fyrir komu- og fjölmerki.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Fjölmerki{}Fjölmerkin virka bæði sem komu- og frámerki sem gerir þér kleyft að hanna stór "tré" af formerkjum.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Leiðarmerki (skilti){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta farið framhjá venjulegum skiltum aftanfrá.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Einstefnuleiðarmerki (skilti){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta ekki farið framhjá einstefnuskiltum aftanfrá.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Hefðbundin ljós{}Ljós eru nauðsynleg til að koma í veg fyrir að lestir lendi í árekstri.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Komuljós{}Hleypir í gegn uns ekkert fráljós er lengur grænt.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Fráljós{}Virkar eins og hefðbundið ljós en er naðusynlegt til að fá rétta virkni fyrir komu- og fjölljós.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Fjölljós{}Fjölljósið virkar bæði sem komu- og fráljós sem gerir þér kleyft að hanna stór "tré" af forljósum.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Leiðarmerki (ljós){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta farið framhjá venjulegum skiltum aftanfrá.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Einstefnuleiðarmerki (ljós){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta ekki farið framhjá einstefnuskiltum aftanfrá.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Breyting ljósa{}Þegar valið þá breytist merki sem til er fyrir í valda gerð og tegund. CTRL-smellur mun rúlla í gegnum núverandi tegund.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Þéttleiki dreginna ljósa
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Minnka þéttleika dreginna ljósa
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Auka þéttleika dreginna ljósa
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Lestaljós
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Get ekki breytt ljósum hér...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Hefðbundin merki{}Merki eru nauðsynleg til að koma í veg fyrir að lestir lendi í árekstri.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Komumerki{}Hleypir í gegn uns ekkert frámerki er eftir opið.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Frámerki{}Virkar eins og hefðbundið merki en er nauðsynlegt til að fá rétta virkni fyrir komu- og fjölmerki.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Fjölmerki{}Fjölmerkin virka bæði sem komu- og frámerki sem gerir þér kleyft að hanna stór "tré" af formerkjum.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Leiðarmerki (skilti){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta farið framhjá venjulegum skiltum aftanfrá.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Einstefnuleiðarmerki (skilti){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta ekki farið framhjá einstefnuskiltum aftanfrá.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Hefðbundin ljós{}Ljós eru nauðsynleg til að koma í veg fyrir að lestir lendi í árekstri.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Komuljós{}Hleypir í gegn uns ekkert fráljós er lengur grænt.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Fráljós{}Virkar eins og hefðbundið ljós en er naðusynlegt til að fá rétta virkni fyrir komu- og fjölljós.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Fjölljós{}Fjölljósið virkar bæði sem komu- og fráljós sem gerir þér kleyft að hanna stór "tré" af forljósum.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Leiðarmerki (ljós){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta farið framhjá venjulegum skiltum aftanfrá.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einstefnuleiðarmerki (ljós){}Leiðarmerki gera fleiri en einni lest í einu kleift að keyra inn á svæði án umferðarmerkja ef þær finna örugga leið út af því aftur. Lestir geta ekki farið framhjá einstefnuskiltum aftanfrá.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Breyting ljósa{}Þegar valið þá breytist merki sem til er fyrir í valda gerð og tegund. CTRL-smellur mun rúlla í gegnum núverandi tegund.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Þéttleiki dreginna ljósa
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minnka þéttleika dreginna ljósa
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Auka þéttleika dreginna ljósa
########
############ on screen keyboard
@@ -3574,36 +3574,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Stillingar gervigreindar
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Sýna stillingar gervigreindar
STR_AI_DEBUG :{WHITE}Aflúsun gervigreindar
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nafn gervigreindar
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nafn gervigreindar
STR_AI_DEBUG_RELOAD :{BLACK}Endurhlaða gervigreind
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Stöðva gervigreindina, endurhlaða skriftunni og ræsa gervigreindina á ný
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Aflúsunargluggi gervigreindar er aðeins aðgengilegur á þjóni
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stöðva gervigreindina, endurhlaða skriftunni og ræsa gervigreindina á ný
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Aflúsunargluggi gervigreindar er aðeins aðgengilegur á þjóni
STR_AI_CONFIG_CAPTION :{WHITE}Stilling gervigreindar
-STR_AI_CHANGE :{BLACK}Velja gervigreind
-STR_AI_CONFIGURE :{BLACK}Stilla
-STR_AI_CHANGE_TIP :{BLACK}Velja aðra gervigreind
-STR_AI_CONFIGURE_TIP :{BLACK}Stilltu eiginleika gervigreindarinnar
-STR_AI_LIST_TIP :{BLACK}Gervigreindir sem notaðar verða í næsta leik
+STR_AI_CONFIG_CHANGE :{BLACK}Velja gervigreind
+STR_AI_CONFIG_CONFIGURE :{BLACK}Stilla
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Velja aðra gervigreind
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Stilltu eiginleika gervigreindarinnar
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Gervigreindir sem notaðar verða í næsta leik
STR_AI_LIST_CAPTION :{WHITE}Tiltækar gervigreindir
-STR_AI_AILIST_TIP :{BLACK}Smelltu til að merkja gervigreind
-STR_AI_ACCEPT :{BLACK}Ã lagi
-STR_AI_ACCEPT_TIP :{BLACK}Velja merkta gervigreind
-STR_AI_CANCEL :{BLACK}Hætta við
-STR_AI_CANCEL_TIP :{BLACK}Hætta við breytingar
-STR_AI_CLOSE :{BLACK}Loka
-STR_AI_RESET :{BLACK}Frumstilla
-STR_AI_HUMAN_PLAYER :Mennskur leikmaður
-STR_AI_RANDOM_AI :Gervigreind af handahófi
+STR_AI_LIST_TOOLTIP :{BLACK}Smelltu til að merkja gervigreind
+STR_AI_LIST_ACCEPT :{BLACK}Ã lagi
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Velja merkta gervigreind
+STR_AI_LIST_CANCEL :{BLACK}Hætta við
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Hætta við breytingar
+STR_AI_SETTINGS_CLOSE :{BLACK}Loka
+STR_AI_SETTINGS_RESET :{BLACK}Frumstilla
+STR_AI_CONFIG_HUMAN_PLAYER :Mennskur leikmaður
+STR_AI_CONFIG_RANDOM_AI :Gervigreind af handahófi
STR_AI_SETTINGS_CAPTION :{WHITE}Stillingar gervigreindar
-STR_AI_AUTHOR :{BLACK}Höfundur: {STRING}
-STR_AI_VERSION :{BLACK}Útgáfa: {NUM}
-STR_AI_URL :{BLACK}Vefslóð: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Ein af gervigreindunum hrundi. Vinsamlega gerðu höfundi gervigreindarinnar viðvart og sendu inn mynd af aflúsunarglugga gervigreindarinnar.
+STR_AI_LIST_AUTHOR :{BLACK}Höfundur: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Útgáfa: {NUM}
+STR_AI_LIST_URL :{BLACK}Vefslóð: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ein af gervigreindunum hrundi. Vinsamlega gerðu höfundi gervigreindarinnar viðvart og sendu inn mynd af aflúsunarglugga gervigreindarinnar.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Hávaðamörk í bænum: {ORANGE}{COMMA}{BLACK} mest: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Hávaði við flugvöll: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Hávaðamörk í bænum: {ORANGE}{COMMA}{BLACK} mest: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Hávaði við flugvöll: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3617,21 +3617,21 @@ STR_CONTENT_TYPE_SCENARIO :Kort
STR_CONTENT_TYPE_HEIGHTMAP :Hæðakort
STR_CONTENT_TITLE :{WHITE}Niðurhel efni
STR_CONTENT_TYPE_CAPTION :{BLACK}Týpa
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tegund pakka
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tegund pakka
STR_CONTENT_NAME_CAPTION :{BLACK}Heiti
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Heiti efnis
-STR_CONTENT_MATRIX_TIP :{BLACK}Smelltu á pakka fyrir frekari upplýsingar{}Smelltu í reitinn til að velja pakka til niðurhals
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Heiti efnis
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Smelltu á pakka fyrir frekari upplýsingar{}Smelltu í reitinn til að velja pakka til niðurhals
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Velja allt
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Velja allt til niðurhals
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Velja allt til niðurhals
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Velja uppfærslur
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Velja til niðurhals allar uppfærslur fyrir pakka sem nú þegar hefur verið náð í
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Velja til niðurhals allar uppfærslur fyrir pakka sem nú þegar hefur verið náð í
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Af-velja allt
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Afvelja allt frá niðurhali
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Afvelja allt frá niðurhali
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Sláðu inn leitarstreng
-STR_CONTENT_FILTER_TIP :{BLACK}Sláðu inn leitarstreng til að sía listann
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Sláðu inn leitarstreng til að sía listann
STR_CONTENT_FILTER_TITLE :{BLACK}Leitarstrengur:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Niðurhala
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Hefja niðurhal á völdum pökkum
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Hefja niðurhal á völdum pökkum
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Stærð niðurhals: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}UPPLÃSINGAR
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Pakkinn er ekki valinn til niðurhals
@@ -3664,6 +3664,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Gat ekki
STR_INTRO_ONLINE_CONTENT :{BLACK}Ná í viðbætur af netinu
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Skoða viðbætur sem hægt er að ná í af netinu
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Leita á netinu að efni sem vantar
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Skoða hvort hægt sé að ná í það sem vantar af netinu
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Leita á netinu að efni sem vantar
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Skoða hvort hægt sé að ná í það sem vantar af netinu
########
diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt
index b738efbc6..118050b84 100644
--- a/src/lang/indonesian.txt
+++ b/src/lang/indonesian.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} kopi t
STR_QUANTITY_BATTERIES :{COMMA} baterai
STR_QUANTITY_PLASTIC :{VOLUME} plastik
STR_QUANTITY_FIZZY_DRINKS :{COMMA} minuman berdesis
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Pilih modus pengurutan (menurun/menaik)
-STR_SORT_CRITERIA_TIP :{BLACK}Pilih kriteria pengurutan
-STR_FILTER_CRITERIA_TIP :{BLACK}Pilih kriteria
-STR_SORT_BY :{BLACK}Urutkan
+STR_TOOLTIP_SORT_ORDER :{BLACK}Pilih modus pengurutan (menurun/menaik)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Pilih kriteria pengurutan
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Pilih kriteria
+STR_BUTTON_SORT_BY :{BLACK}Urutkan
STR_BUTTON_LOCATION :{BLACK}Lokasi
-STR_QUERY_RENAME :{BLACK}Ubah nama
+STR_BUTTON_RENAME :{BLACK}Ubah nama
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Tutup window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Judul Jendela - klik dan tahan disini untuk memindahkan jendela
-STR_STICKY_BUTTON :{BLACK}Catat jendela ini agar tidak tertutup saat di beri perintah "Tutup Semua Jendela"
-STR_RESIZE_BUTTON :{BLACK}Klik dan Geser untuk mengubah ukuran jendela ini.
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tandai besar/kecil ukuran jendela
+STR_TOOLTIP_STICKY :{BLACK}Catat jendela ini agar tidak tertutup saat di beri perintah "Tutup Semua Jendela"
+STR_TOOLTIP_RESIZE :{BLACK}Klik dan Geser untuk mengubah ukuran jendela ini.
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tandai besar/kecil ukuran jendela
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Batang Geser - Geser daftar ke atas/bawah
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Batang Geser - Geser daftar ke kiri/kanan
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Runtuhkan bangunan, dll dalam area kotak
# Query window
-STR_DEFAULT :{BLACK}Standar
-STR_QUERY_CANCEL :{BLACK}Batal
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Standar
+STR_BUTTON_CANCEL :{BLACK}Batal
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Memasang
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Simpan Skenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Buka Skenario
-STR_MENU_LOAD_HEIGHTMAP :Buka heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Buka heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Keluar editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Keluar
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Pilih jenis kargo yang akan ditampilkan
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Perlihatkan detil rating kekuatan
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Perlihatkan detil rating kekuatan
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Grafik item perusahaan
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klik disini untuk menandai daftar perusahaan pada grafik
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik disini untuk menandai daftar perusahaan pada grafik
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabel Liga Perusahaan
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Kekayaan
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Hutang:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Jumlah kendaraan; termasuk bus/truk, kereta api, kapal dan pesawat
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Jumlah dari bagian-bagian stasiun. Setiap bagian dari stasiun (misal: stasiun kereta api, halte Bus, bandara) dihitung, meskipun mereka dihubungkan menjadi satu kesatuan stasiun
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Keuntungan dari kendaraan dan pendapatan terendah (semua kendaraan yang usianya tidak melebihi 2 tahun)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Banyaknya uang tunai yang dihasilkan dalam satu bulan dengan keuntungan terendah pada 1/4 tahun terakhir
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Banyaknya uang tunai yang dihasilkan dalam satu bulan dengan keuntungan tertinggi pada 1/4 tahun terakhir
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Jumlah kargo yang terkirim selama kuartal terakhir
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Jumlah jenis kargo yang terkirim selama kuartal terakhir
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Banyaknya uang yang dimiliki perusahaan ini yang tersimpan di bank
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Banyaknya uang perusahaan ini yang digunakan untuk membayar pinjaman
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total Nilai Keluar dari nilai-nilai yang mungin
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Jumlah kendaraan; termasuk bus/truk, kereta api, kapal dan pesawat
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Jumlah dari bagian-bagian stasiun. Setiap bagian dari stasiun (misal: stasiun kereta api, halte Bus, bandara) dihitung, meskipun mereka dihubungkan menjadi satu kesatuan stasiun
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Keuntungan dari kendaraan dan pendapatan terendah (semua kendaraan yang usianya tidak melebihi 2 tahun)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Banyaknya uang tunai yang dihasilkan dalam satu bulan dengan keuntungan terendah pada 1/4 tahun terakhir
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Banyaknya uang tunai yang dihasilkan dalam satu bulan dengan keuntungan tertinggi pada 1/4 tahun terakhir
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Jumlah kargo yang terkirim selama kuartal terakhir
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Jumlah jenis kargo yang terkirim selama kuartal terakhir
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Banyaknya uang yang dimiliki perusahaan ini yang tersimpan di bank
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Banyaknya uang perusahaan ini yang digunakan untuk membayar pinjaman
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total Nilai Keluar dari nilai-nilai yang mungin
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Kotak musik Jazz
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Hidup/ma
STR_SMALLMAP_CENTER :{BLACK}Tengahkan peta kecil pada posisi ini
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Matikan semua
-STR_MESSAGES_ENABLE_ALL :{BLACK}Aktifkan semua
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Matikan semua
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktifkan semua
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Tampilkan pesan atau laporan berita terakhir
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * MENY
# News message history
STR_MESSAGE_HISTORY :{WHITE}Pesan Lampau
-STR_MESSAGE_HISTORY_TIP :{BLACK}Daftar pesan berita-berita yang ada
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Daftar pesan berita-berita yang ada
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Pesan
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Pilih gr
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} berkas hilang atau rusak
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informasi tambahan tentang set grafik dasar
-STR_FULLSCREEN_FAILED :{WHITE}Modus layar penuh gagal
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Modus layar penuh gagal
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Atur Mata Uang
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Nilai tukar: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Menurunkan nilai mata uang satu Pound (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Meningkatkan nilai mata uang satu Pound (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Atur penukaran nilai mata uang per satu Pound (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Menurunkan nilai mata uang satu Pound (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Meningkatkan nilai mata uang satu Pound (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Atur penukaran nilai mata uang per satu Pound (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Pemisah: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Atur pemisah nilai mata uang Anda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Atur pemisah nilai mata uang Anda
STR_CURRENCY_PREFIX :{LTBLUE}Awalan: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Masukkan awalan untuk mata uang
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Masukkan awalan untuk mata uang
STR_CURRENCY_SUFFIX :{LTBLUE}Akhiran: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Masukkan akhiran untuk mata uang
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Masukkan akhiran untuk mata uang
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Menggunakan Euro tahun: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Menggunakan Euro: {ORANGE}tidak pernah
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Masukkan tahun perpindahan ke Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Berpindah ke Euro lebih awal
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Berpindah ke Eurolebih akhir
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Masukkan tahun perpindahan ke Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Berpindah ke Euro lebih awal
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Berpindah ke Eurolebih akhir
STR_CURRENCY_PREVIEW :{LTBLUE}Contoh: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pound (£) pada mata uang Anda
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) pada mata uang Anda
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Ubah sendiri parameter mata uang
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Bebas
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Tampilkan tabel skor tertinggi
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Simpan
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Simpan
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Jumlah pesaing maksimal: {ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Selalu boleh
STR_CITY_APPROVAL_TOLERANT :Toleran
STR_CITY_APPROVAL_HOSTILE :Bermusuhan
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Tindakan ini menyebabkan tingkat kesulitan menjadi bebas
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Tindakan ini menyebabkan tingkat kesulitan menjadi bebas
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Pengaturan lanjutan
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Tdk
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Ukuran X peta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Ukuran Y peta: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Ganti nilai tetapan
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Ganti nilai tetapan
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Keluar O
# Quit window
STR_QUIT_CAPTION :{WHITE}Keluar
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Anda yakin ingin keluar dari OpenTTD dan kembali ke {STRING}?
-STR_YES :{BLACK}Ya
-STR_NO :{BLACK}Tidak
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Anda yakin ingin keluar dari OpenTTD dan kembali ke {STRING}?
+STR_QUIT_YES :{BLACK}Ya
+STR_QUIT_NO :{BLACK}Tidak
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Batalkan Permainan
STR_ABANDON_GAME_QUERY :{YELLOW}Apakah anda yakin untuk membatalkan permainan saat ini?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Apa anda yakin mau keluar dari skenario ini ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Apa anda yakin mau keluar dari skenario ini ?
# Cheat window
STR_CHEATS :{WHITE}Kode Curang
-STR_CHEATS_TIP :{BLACK}Daftar cek ini mengindikasikan bahwa anda telah menggunakan kode curang ini sebelumnya
+STR_CHEATS_TOOLTIP :{BLACK}Daftar cek ini mengindikasikan bahwa anda telah menggunakan kode curang ini sebelumnya
STR_CHEATS_WARNING :{BLACK}Peringatan! Anda akan mencurangi pemain lainnya. Kecurangan ini akan tetap tercatat selama game berjalan.
STR_CHEAT_MONEY :{LTBLUE}Tambah uang sebanyak {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Bermain sebagai pemain: {ORANGE}{COMMA}
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Terowon
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Membangun saat mode "BERHENTI": {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Pesawat tak akan (sering) celaka di bandara kecil: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Ganti alam: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :Lansekap 'sederhana'
-STR_SUB_ARCTIC_LANDSCAPE :Lansekap 'Sub Antartika'
-STR_SUB_TROPICAL_LANDSCAPE :Lansekap 'Sub Tropis'
-STR_TOYLAND_LANDSCAPE :Lansekap 'Taman Bermain'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Lansekap 'sederhana'
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Lansekap 'Sub Antartika'
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Lansekap 'Sub Tropis'
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Lansekap 'Taman Bermain'
STR_CHEAT_CHANGE_DATE :{LTBLUE}Ganti tanggal: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktifkan modifikasi nilai produksi: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Warna tema baru
-STR_LIVERY_GENERAL_TIP :{BLACK}Tampilkan skema warna umum
-STR_LIVERY_TRAIN_TIP :{BLACK}Tampilkan skema warna kereta api
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Tampilkan skema warna bus/truk
-STR_LIVERY_SHIP_TIP :{BLACK}Tampilkan skema warna kapal
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Tampilkan skema warna pesawat
-STR_LIVERY_PRIMARY_TIP :{BLACK}Pilih warna utama untuk skema terpilih
-STR_LIVERY_SECONDARY_TIP :{BLACK}Pilih warna kedua untuk skema terpilih
-STR_LIVERY_PANEL_TIP :{BLACK}Pilih skema warna untuk diganti, atau banyak skema dengan CTRL+klik. Klik pada kotak untuk berganti dari skema warna yang digunakan
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Tampilkan skema warna umum
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Tampilkan skema warna kereta api
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Tampilkan skema warna bus/truk
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Tampilkan skema warna kapal
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Tampilkan skema warna pesawat
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Pilih warna utama untuk skema terpilih
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Pilih warna kedua untuk skema terpilih
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Pilih skema warna untuk diganti, atau banyak skema dengan CTRL+klik. Klik pada kotak untuk berganti dari skema warna yang digunakan
STR_LIVERY_DEFAULT :Warna Standar
STR_LIVERY_STEAM :Mesin Uap
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Pilih wa
STR_FACE_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Buat wajah baru secara acak
STR_FACE_ADVANCED :{BLACK}Lebih Lanjut
-STR_FACE_ADVANCED_TIP :{BLACK}Pengaturan Wajah lebih lanjut.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Pengaturan Wajah lebih lanjut.
STR_FACE_SIMPLE :{BLACK}Sederhana
-STR_FACE_SIMPLE_TIP :{BLACK}Memilih wajah secara sederhana.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Memilih wajah secara sederhana.
STR_FACE_LOAD :{BLACK}Ambil simpanan
-STR_FACE_LOAD_TIP :{BLACK}Baca simpanan wajah terpilih
+STR_FACE_LOAD_TOOLTIP :{BLACK}Baca simpanan wajah terpilih
STR_FACE_LOAD_DONE :{WHITE}Wajah kesukaanmu telah dimuat kembali dari berkas config OpenTTD.
STR_FACE_FACECODE :{BLACK}Wajah pemain no.
-STR_FACE_FACECODE_TIP :{BLACK}Lihat/ubah nomer wajah pemain
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Lihat/ubah nomer wajah pemain
STR_FACE_FACECODE_CAPTION :{WHITE}Lihat/ubah nomer wajah pemain
STR_FACE_FACECODE_SET :{WHITE}Kode jumlah wajah baru telah diatur.
STR_FACE_FACECODE_ERR :{WHITE}Tidak dapat mengubah nomer wajah pemain - haruslah angka antara 0 dan 4,294,967,295!
STR_FACE_SAVE :{BLACK}Simpan
-STR_FACE_SAVE_TIP :{BLACK}Simpan wajah kesukaanmu
+STR_FACE_SAVE_TOOLTIP :{BLACK}Simpan wajah kesukaanmu
STR_FACE_SAVE_DONE :{WHITE}Wajah ini akan disimpan sebagai kesukaanmu ke dalam berkas config OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Eropa
STR_FACE_SELECT_EUROPEAN :{BLACK}Pilih wajah Eropa
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}Afrika
STR_FACE_SELECT_AFRICAN :{BLACK}Pilih wajah afrika
STR_FACE_YES :Ya
STR_FACE_NO :Tanpa
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Punya kumis atau anting-anting
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Punya kumis atau anting-anting
STR_FACE_HAIR :Rambut:
-STR_FACE_HAIR_TIP :{BLACK}Ganti model rambut
+STR_FACE_HAIR_TOOLTIP :{BLACK}Ganti model rambut
STR_FACE_EYEBROWS :Alis:
-STR_FACE_EYEBROWS_TIP :{BLACK}Ubah Alis
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Ubah Alis
STR_FACE_EYECOLOUR :Warna Mata:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Ubah Warna Mata
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Ubah Warna Mata
STR_FACE_GLASSES :Kacamata:
-STR_FACE_GLASSES_TIP :{BLACK}Pakai Kacamata
-STR_FACE_GLASSES_TIP_2 :{BLACK}Ganti Kacamata
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Pakai Kacamata
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Ganti Kacamata
STR_FACE_NOSE :Hidung:
-STR_FACE_NOSE_TIP :{BLACK}Ubah Hidung
+STR_FACE_NOSE_TOOLTIP :{BLACK}Ubah Hidung
STR_FACE_LIPS :Bibir:
STR_FACE_MOUSTACHE :Kumis:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Ubah Bibir atau Kumis
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Ubah Bibir atau Kumis
STR_FACE_CHIN :Dagu:
-STR_FACE_CHIN_TIP :{BLACK}Ubah Dagu
+STR_FACE_CHIN_TOOLTIP :{BLACK}Ubah Dagu
STR_FACE_JACKET :Jaket:
-STR_FACE_JACKET_TIP :{BLACK}Ubah Jaket
+STR_FACE_JACKET_TOOLTIP :{BLACK}Ubah Jaket
STR_FACE_COLLAR :Kerah Baju:
-STR_FACE_COLLAR_TIP :{BLACK}Ubah Kerah Baju
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Ubah Kerah Baju
STR_FACE_TIE :Dasi:
STR_FACE_EARRING :Anting-anting:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Ubah dasi atau anting-anting
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ubah dasi atau anting-anting
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Bermain bersama
-STR_NETWORK_CONNECTION :{BLACK}Koneksi:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Pilih jalur internet atau jalur jaringan lokal (LAN).
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Nama pemain:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ini adalah nama yang akan terlihat oleh pemain lain
-
-STR_NETWORK_GAME_NAME :{BLACK}Nama
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nama dari permainan
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klien
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klien online / klien maks.{}Perusahaan yang online / perusahaan maks.
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Ukuran peta
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Ukuran Peta dari permainan{}Klik untuk diurutkan berdasarkan area
-STR_NETWORK_DATE_CAPTION :{BLACK}Tanggal
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Tanggal sekarang
-STR_NETWORK_YEARS_CAPTION :{BLACK}Tahun
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Jumlah tahun{}permainan telah berjalan
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Bahasa, versi server, dll.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klik untuk memilih sesi permainan dari daftar
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server yang diikuti dulu:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klik untuk memilih server yang digunakan sebelumnya
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO PERMAINAN
-STR_NETWORK_CLIENTS :{SILVER}Klien: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Bahasa: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Ukuran "Tileset": {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Ukuran Peta: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versi Server: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Alamat Server: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Tgl mulai: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Tgl sekarang: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Terproteksi dengan kata kunci!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER PENUH
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSI TIDAK SESUAI
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF TIDAK SESUAI
-
-STR_NETWORK_JOIN_GAME :{BLACK}Bergabung
-STR_NETWORK_REFRESH :{BLACK}Cek server
-STR_NETWORK_REFRESH_TIP :{BLACK}Periksa lagi status server
-
-STR_NETWORK_FIND_SERVER :{BLACK}Cari server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Cari jaringan server
-STR_NETWORK_ADD_SERVER :{BLACK}Tambah server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Daftarkan server baru yang akan dipantau aktivitasnya
-STR_NETWORK_START_SERVER :{BLACK}Mulai server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Mulai melayani
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Masukkan nama anda
-STR_NETWORK_ENTER_IP :{BLACK}Masukkan alamat IP server
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Bermain bersama
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Koneksi:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Pilih jalur internet atau jalur jaringan lokal (LAN).
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nama pemain:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Ini adalah nama yang akan terlihat oleh pemain lain
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nama
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nama dari permainan
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klien
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klien online / klien maks.{}Perusahaan yang online / perusahaan maks.
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Ukuran peta
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Ukuran Peta dari permainan{}Klik untuk diurutkan berdasarkan area
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Tanggal
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Tanggal sekarang
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Tahun
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jumlah tahun{}permainan telah berjalan
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Bahasa, versi server, dll.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klik untuk memilih sesi permainan dari daftar
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server yang diikuti dulu:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klik untuk memilih server yang digunakan sebelumnya
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO PERMAINAN
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klien: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Bahasa: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Ukuran "Tileset": {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Ukuran Peta: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versi Server: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Alamat Server: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Tgl mulai: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Tgl sekarang: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Terproteksi dengan kata kunci!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER PENUH
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSI TIDAK SESUAI
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF TIDAK SESUAI
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Bergabung
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Cek server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Periksa lagi status server
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Cari server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Cari jaringan server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Tambah server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Daftarkan server baru yang akan dipantau aktivitasnya
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Mulai server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Mulai melayani
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Masukkan nama anda
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Masukkan alamat IP server
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Mulai permainan bersama baru
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nama Permainan:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nama permainan akan ditampilkan kepada pemain lainnya didalam Menu seleksi dari "multiplayer game"
-STR_NETWORK_SET_PASSWORD :{BLACK}Atur kata sandi
-STR_NETWORK_PASSWORD_TIP :{BLACK}Lindungi permainan ini dengan kata kunci jika anda tidak ingin membiarkannya terbuka untuk umum
-STR_NETWORK_SELECT_MAP :{BLACK}Pilih peta:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Peta mana yang akan dimainkan?
-STR_NETWORK_SERVER_RANDOM_GAME :Bangkitkan permainan baru secara acak
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (mengiklankan)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klien
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maksimum klien:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Pilih jumlah klien maksimal. Tidak semua slot harus diisi
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Perusahaan
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maksimum perusahaan:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Batasi jumlah perusahaan pada server
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Penonton
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maksimum penonton:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Batasi jumlah penonton pada server
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Bahasa pembicaraan:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Mulai permainan
-STR_NETWORK_START_GAME_TIP :{BLACK}Mulai satu permainan dalam jaringan dari salah satu peta acak atau skenario
-STR_NETWORK_LOAD_GAME :{BLACK}Buka Permainan
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Lanjutkan permainan bersama dari simpanan terdahulu (pastikan untuk terhubung sebagai pemain yang benar)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Masukkan nama dari permainan di jaringan
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Mulai permainan bersama baru
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nama Permainan:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nama permainan akan ditampilkan kepada pemain lainnya didalam Menu seleksi dari "multiplayer game"
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Atur kata sandi
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Lindungi permainan ini dengan kata kunci jika anda tidak ingin membiarkannya terbuka untuk umum
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Pilih peta:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Peta mana yang akan dimainkan?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Bangkitkan permainan baru secara acak
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (mengiklankan)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klien
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimum klien:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pilih jumlah klien maksimal. Tidak semua slot harus diisi
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Perusahaan
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimum perusahaan:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Batasi jumlah perusahaan pada server
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Penonton
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimum penonton:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Batasi jumlah penonton pada server
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Bahasa pembicaraan:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Agar pemain lain mengetahui bahasa apa yang digunakan pada sever
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Mulai permainan
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Mulai satu permainan dalam jaringan dari salah satu peta acak atau skenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Buka Permainan
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Lanjutkan permainan bersama dari simpanan terdahulu (pastikan untuk terhubung sebagai pemain yang benar)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Masukkan nama dari permainan di jaringan
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :Latvia
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Lobi Bermain bersama
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Persiapan bergabung: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Daftar perusahaan yang ada dalam sesi permainan ini. Anda bisa bergabung dengan salah satu perusahaan, atau membuat perusahaan baru bila masih ada ruang tersisa.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO PERUSAHAAN
-STR_NETWORK_COMPANY_NAME :{SILVER}Nama Perusahaan: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Dilantik: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Nilai perusahaan: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Neraca saat ini: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun terakhir: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performa: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Kendaraan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stasiun: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Para pemain: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Perusahaan baru
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Ciptakan satu perusahaan baru
-STR_NETWORK_SPECTATE_GAME :{BLACK}Nonton permainan
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Menonton permainan sebagai penonton
-STR_NETWORK_JOIN_COMPANY :{BLACK}Bergabung dengan perusahaan
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Membantu untuk mengatur perusahaan ini
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobi Bermain bersama
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Persiapan bergabung: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Daftar perusahaan yang ada dalam sesi permainan ini. Anda bisa bergabung dengan salah satu perusahaan, atau membuat perusahaan baru bila masih ada ruang tersisa.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO PERUSAHAAN
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nama Perusahaan: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Dilantik: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Nilai perusahaan: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Neraca saat ini: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun terakhir: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performa: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kendaraan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasiun: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Para pemain: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Perusahaan baru
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Ciptakan satu perusahaan baru
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Nonton permainan
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Menonton permainan sebagai penonton
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Bergabung dengan perusahaan
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Membantu untuk mengatur perusahaan ini
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Menghubungkan...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Menghubungkan...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Mencoba menghubungkan..
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Mengambi
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klien di depanmu
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} terunduh
-STR_NETWORK_DISCONNECT :{BLACK}Putuskan
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Putuskan
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server terkunci, masukkan kata kunci
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Perusahaan terkunci, masukkan kata kunci
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Daftar klien
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Daftar klien
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Menonton
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Buat Perusahaan
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Masukkan
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Jangan simpan kata sandi yang telah dimasukkan
STR_COMPANY_PASSWORD_OK :{BLACK}Berikan perusahaan kata sandi baru
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Kata Sandi Perusahaan
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standar Kata Sandi Perusahaan
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Pergunakan kata sandi perusahaan ini sebagai standar perusahaan baru
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standar Kata Sandi Perusahaan
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Pergunakan kata sandi perusahaan ini sebagai standar perusahaan baru
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Gabung
-STR_COMPANY_JOIN_TIP :{BLACK}Gabung dan bermain sebagai perush. ini
-STR_COMPANY_PASSWORD :{BLACK}Kata Sandi
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Kata Sandi-Melindungi perusahaanmu dari pemakai yang tidak bewenang untuk bergabung.
-STR_SET_COMPANY_PASSWORD :{BLACK}Atur Kata Sandi Perusahaan
+STR_COMPANY_VIEW_JOIN :{BLACK}Gabung
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Gabung dan bermain sebagai perush. ini
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Kata Sandi
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Kata Sandi-Melindungi perusahaanmu dari pemakai yang tidak bewenang untuk bergabung.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Atur Kata Sandi Perusahaan
# Network chat
-STR_NETWORK_SEND :{BLACK}Kirim
+STR_NETWORK_CHAT_SEND :{BLACK}Kirim
STR_NETWORK_CHAT_COMPANY_CAPTION :[Tim] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privat] :
STR_NETWORK_CHAT_ALL_CAPTION :[Semua] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[Semua] {STRING
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Masukkan teks untuk perbincangan jaringan
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Tak menemukan perangkat jaringan atau kompilasi tanpa "ENABLE_NETWORK"
-STR_NETWORK_ERR_NOSERVER :{WHITE}Tidak menemukan permainan di jaringan
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Server tidak merespon
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Tak dapat tersambung karena NewGRF tidak cocok
-STR_NETWORK_ERR_DESYNC :{WHITE}Sinkronisasi permainan jaringan gagal
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Koneksi ke permainan jaringan terputus
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Tak dapat membuka game tersimpan
-STR_NETWORK_ERR_SERVER_START :{WHITE}Tak dapat memulai server
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Tak dapat tersambung
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Waktu Koneksi #{NUM} telah habis
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Kesalahan protokol, koneksi ditutup
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revisi pada klien tidak sama dengan revisi pada server
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Kata kunci salah
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Server penuh
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Anda ditolak memasuki server ini
-STR_NETWORK_ERR_KICKED :{WHITE}Anda diusir dari permainan
-STR_NETWORK_ERR_CHEATER :{WHITE}Tidak boleh curang di server ini
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Tak menemukan perangkat jaringan atau kompilasi tanpa "ENABLE_NETWORK"
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Tidak menemukan permainan di jaringan
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server tidak merespon
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Tak dapat tersambung karena NewGRF tidak cocok
+STR_NETWORK_ERROR_DESYNC :{WHITE}Sinkronisasi permainan jaringan gagal
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Koneksi ke permainan jaringan terputus
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Tak dapat membuka game tersimpan
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Tak dapat memulai server
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Tak dapat tersambung
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Waktu Koneksi #{NUM} telah habis
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Kesalahan protokol, koneksi ditutup
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revisi pada klien tidak sama dengan revisi pada server
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Kata kunci salah
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server penuh
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Anda ditolak memasuki server ini
+STR_NETWORK_ERROR_KICKED :{WHITE}Anda diusir dari permainan
+STR_NETWORK_ERROR_CHEATER :{WHITE}Tidak boleh curang di server ini
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :Kesalahan umum
-STR_NETWORK_ERR_CLIENT_DESYNC :Kesalahan de-sinkronisasi
-STR_NETWORK_ERR_CLIENT_SAVEGAME :Tak dapat memuat peta
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :koneksi terputus
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Kesalahan protokol
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF tidak cocok
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :tidak sah
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :menerima paket aneh
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisi salah
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nama sudah digunakan
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :kata kunci salah
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :kesalahan pada company-id dalam DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :diusir oleh server
-STR_NETWORK_ERR_CLIENT_CHEATER :tadi mencoba curang
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server penuh
+STR_NETWORK_ERROR_CLIENT_GENERAL :Kesalahan umum
+STR_NETWORK_ERROR_CLIENT_DESYNC :Kesalahan de-sinkronisasi
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :Tak dapat memuat peta
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :koneksi terputus
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Kesalahan protokol
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF tidak cocok
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :tidak sah
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :menerima paket aneh
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :revisi salah
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nama sudah digunakan
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :kata kunci salah
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :kesalahan pada company-id dalam DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :diusir oleh server
+STR_NETWORK_ERROR_CLIENT_CHEATER :tadi mencoba curang
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server penuh
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Permainan Terta
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Permainan Dilanjutkan (pemain telah terhubung)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Permainan Dilanjutkan (gagal menghubungi pemain lainnya)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :pergi
-STR_NETWORK_CLIENT_JOINED :*** {STRING} telah bergabung
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} bergabung dalam perusahaan #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} bergabung menjadi penonton
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} mulai mendirikan perusahaan (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} meninggalkan permainan ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} telah mengganti namanya menjadi {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} telah memberi perusahaanmu {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Anda telah memberi {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Server menutup sesi
-STR_NETWORK_SERVER_REBOOT :{WHITE} Server memulai ulang...{}Tunggulah...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :pergi
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} telah bergabung
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} bergabung dalam perusahaan #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} bergabung menjadi penonton
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} mulai mendirikan perusahaan (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} meninggalkan permainan ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} telah mengganti namanya menjadi {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} telah memberi perusahaanmu {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Anda telah memberi {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Server menutup sesi
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Server memulai ulang...{}Tunggulah...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Mengunduh konten
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipe
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Jenis konten
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Jenis konten
STR_CONTENT_NAME_CAPTION :{BLACK}Nama
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nama konten
-STR_CONTENT_MATRIX_TIP :{BLACK}Klik pada baris untuk menampilkan detail{}Klik pada kotak cek untuk mengunduhnya
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nama konten
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klik pada baris untuk menampilkan detail{}Klik pada kotak cek untuk mengunduhnya
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Pilih semua
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Tandai semua konten untuk diunduh
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Tandai semua konten untuk diunduh
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Pilih pembaruan
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Pilih semua konten yang tersedia pembaruannya untuk diunduh
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Pilih semua konten yang tersedia pembaruannya untuk diunduh
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Hps semua pilihan
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Tandai semua untuk tidak diunduh
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Tandai semua untuk tidak diunduh
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Masukkan kata penyaring
-STR_CONTENT_FILTER_TIP :{BLACK}Masukkan kata kunci untuk menyaring daftar
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Masukkan kata kunci untuk menyaring daftar
STR_CONTENT_FILTER_TITLE :{BLACK}Tanda/nama filter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Unduh
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Mulai unduh konten terpilih
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Mulai unduh konten terpilih
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total ukuran terunduh: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO KONTEN
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Anda tidak memilih ini untuk diunduh
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... berk
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Tak dapat mengembangkan file terunduh
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Pengaturan Transparasi
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Hidup/matikan transparansi sinyal stasiun. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Hidup/matikan transparansi pepohonan. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Hidup/matikan transparansi perumahan. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Hidup/matikan transparansi industri. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Hidup/matikan transparansi bangunan seperti stasiun, depo dan waypoint. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Hidup/matikan transparansi jembatan. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Hidup/matikan transparansi struktur bangunan semacam mercusuar dan antena. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Hidup/matikan transparansi katenari CTRL+klik untuk mengunci.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Hidup/matikan indikator proses pemuatan kargo. CTRL+klik untuk mengunci.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Atur obyek menjadi sama sekali tidak nampak daripada transparan.
+STR_TRANSPARENCY_CAPTION :{WHITE}Pengaturan Transparasi
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Hidup/matikan transparansi sinyal stasiun. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Hidup/matikan transparansi pepohonan. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Hidup/matikan transparansi perumahan. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Hidup/matikan transparansi industri. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Hidup/matikan transparansi bangunan seperti stasiun, depo dan waypoint. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Hidup/matikan transparansi jembatan. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Hidup/matikan transparansi struktur bangunan semacam mercusuar dan antena. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Hidup/matikan transparansi katenari CTRL+klik untuk mengunci.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Hidup/matikan indikator proses pemuatan kargo. CTRL+klik untuk mengunci.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Atur obyek menjadi sama sekali tidak nampak daripada transparan.
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Jangkauan layanan
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Menerima
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Suplai: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Gabung stasiun
-STR_CREATE_SPLITTED_STATION :{YELLOW}Pisahkan stasiun
+STR_JOIN_STATION_CAPTION :{BLACK}Gabung stasiun
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Pisahkan stasiun
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Gabungkan waypoint
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Pisahkan waypoint
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Gabungkan waypoint
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Pisahkan waypoint
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Pembangun Rel Kereta
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Arah Dep
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Pilih arah depo kereta
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Waypoint
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Pilih jenis waypoint
+STR_WAYPOINT_CAPTION :{WHITE}Waypoint
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Pilih jenis waypoint
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Pilih stasiun kereta
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Pilih pa
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Membangun stasiun dengan Drag & Drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Pilih kelas stasiun yang akan ditampilkan
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Pilih jenis stasiun yang akan dibangun
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Pilih kelas stasiun yang akan ditampilkan
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Pilih jenis stasiun yang akan dibangun
-STR_STAT_CLASS_DFLT :Stasiun asli/"default"
-STR_STAT_CLASS_WAYP :Waypoint
+STR_STATION_CLASS_DFLT :Stasiun asli/"default"
+STR_STATION_CLASS_WAYP :Waypoint
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Pemilihan Sinyal
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Sinyal Blok (semaphore){}Ini adalah jenis sinyal yang umum, hanya memperbolehkan satu kereta berada pada satu blok yang sama dalam waktu yang sama.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sinyal Masuk (semaphore){}Akan berwarna hijau jika, dan hanya jika ada satu atau lebih Sinyal Keluar yang berwarna hijau pada bagian jalur berikutnya. Jika tidak, akan berwarna merah
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Sinyal Keluar (semaphore){}Cara kerjanya sama dengan Sinyal Blok, akan tetapi penggunaanya lebih ditujukan untuk menghasilkan warna yang benar pada Sinyal Masuk dan Sinyal Kombo
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Sinyal Kombo (semaphore){}Sinyal Kombo berfungsi ganda, sebagai Sinyal Masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Sinyal Jalur (semaphore){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Sinyal Jalur Searah (semaphore){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Sinyal Blok (elektris){}Ini adalah jenis sinyal yang umum, hanya memperbolehkan satu kereta berada pada satu blok yang sama dalam waktu yang sama.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sinyal Masuk (elektris){}Akan berwarna hijau jika, dan hanya jika ada satu atau lebih Sinyal Keluar yang berwarna hijau pada bagian jalur berikutnya. Jika tidak, akan berwarna merah
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Sinyal Keluar (elektris){}Cara kerjanya sama dengan Sinyal Blok, akan tetapi penggunaannya lebih ditujukan untuk menghasilkan warna yang benar pada Sinyal Masuk dan Sinyal Kombo
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Sinyal Kombo (elektris){}Sinyal Kombo berfungsi ganda, sebagai Sinyal Masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Sinyal Jalur (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Sinyal Jalur Searah (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Kerapatan Sinyal
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Kurangi kerapatan sinyal
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Tambah kerapatan sinyal
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Pemilihan Sinyal
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinyal Blok (semaphore){}Ini adalah jenis sinyal yang umum, hanya memperbolehkan satu kereta berada pada satu blok yang sama dalam waktu yang sama.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinyal Masuk (semaphore){}Akan berwarna hijau jika, dan hanya jika ada satu atau lebih Sinyal Keluar yang berwarna hijau pada bagian jalur berikutnya. Jika tidak, akan berwarna merah
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinyal Keluar (semaphore){}Cara kerjanya sama dengan Sinyal Blok, akan tetapi penggunaanya lebih ditujukan untuk menghasilkan warna yang benar pada Sinyal Masuk dan Sinyal Kombo
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinyal Kombo (semaphore){}Sinyal Kombo berfungsi ganda, sebagai Sinyal Masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinyal Jalur (semaphore){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinyal Jalur Searah (semaphore){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinyal Blok (elektris){}Ini adalah jenis sinyal yang umum, hanya memperbolehkan satu kereta berada pada satu blok yang sama dalam waktu yang sama.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinyal Masuk (elektris){}Akan berwarna hijau jika, dan hanya jika ada satu atau lebih Sinyal Keluar yang berwarna hijau pada bagian jalur berikutnya. Jika tidak, akan berwarna merah
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinyal Keluar (elektris){}Cara kerjanya sama dengan Sinyal Blok, akan tetapi penggunaannya lebih ditujukan untuk menghasilkan warna yang benar pada Sinyal Masuk dan Sinyal Kombo
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinyal Kombo (elektris){}Sinyal Kombo berfungsi ganda, sebagai Sinyal Masuk sekaligus Sinyal keluar. Sehingga kita bisa membuat rangkaian sinyal-sinyal
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinyal Jalur (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur standard bisa di lewati dari arah belakang.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinyal Jalur Searah (elektris){}Sinyal jalur dapat digunakan untuk memperbolehkan kereta memasuki sinyal blok pada saat yang sama, jika kereta bisa berbalik jalur ke area pemberhentian yang aman . Sinyal jalur searah tidak bisa di lewati dari arah belakangnya.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konversi Sinyal{}Jika terpilih, klik pada sinyal yang telah ada akan mengakibatkan sinyal berubah jenisnya, CTRL-click untuk mengubah secara berturut-turut.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Kerapatan Sinyal
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Kurangi kerapatan sinyal
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Tambah kerapatan sinyal
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Pilih Jembatan Rel
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pilih Jembatan
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pilihan jembatan - Klik pada jembatan yang ingin anda bangun
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Pilihan jembatan - Klik pada jembatan yang ingin anda bangun
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensi, Baja
STR_BRIDGE_NAME_GIRDER_STEEL :Balok, Baja
STR_BRIDGE_NAME_CANTILEVER_STEEL :Beton, Baja
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Membangu
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Arah Depo kendaraan
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Pilih arah bengkel kendaraan
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Pilih arah bengkel kendaraan
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientasi Depo Trem
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Pilih arah depo trem
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Pilih arah depo trem
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientasi stasiun Bus
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Membangu
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Membangun pelabuhan
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Tempatkan pelampung yang dapat digunakan sebagai petunjuk arah
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Membangun jembatan air
-STR_CREATE_LAKE :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
-STR_CREATE_RIVER :{BLACK}Membuat Sungai
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Membuat area perairan .{}Membuat kanal, kecuali jika CTRL ditekan pada level yang sejajar dengan laut, maka air akan memenuhi permukaan
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Membuat Sungai
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientasi Galangan
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Ukuran b
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Ukuran super
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Helikopad
-STR_STATION_NOISE :{BLACK}Tingkat Kebisingan: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Tingkat Kebisingan: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Proses Lansekap
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rendahkan sudut area
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan sudut dataran tanah
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Permukaan tanah
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rendahkan sudut area
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Naikkan sudut dataran tanah
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Permukaan tanah
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk digunakan pada masa depan
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Pepohonan
STR_PLANT_TREE_TOOLTIP :{BLACK}Pilih jenis pohon untuk ditanam
STR_TREES_RANDOM_TYPE :{BLACK}Tanam pohon secara acak
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Tempatkan tipe Tumbuhan secara acak
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Tempatkan tipe Tumbuhan secara acak
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Pohon Acak
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Menanam pohon secara acak pada lansekap
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Meletakk
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Tambah ukuran area untuk menurunkan/menaikkan
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Kurangi ukuran area untuk menurunkan/menaikkan
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Buat wilayah secara acak
-STR_SE_NEW_WORLD :{BLACK}Ciptakan Skenario baru
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Ciptakan Skenario baru
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Kembalikan lansekap seperti semula
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Buang semua kekayaan/kepimilikan para pemain dari peta
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Buang semua kekayaan/kepimilikan para pemain dari peta
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Kembalikan lansekap seperti semula
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Apakah anda yakin untuk menghapus semua kekayaan para pemain ?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Kota bar
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Membangun kota baru
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Kota secara acak
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Membangun kota di lokasi secara acak
-STR_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
-STR_RANDOM_TOWNS_TIP :{BLACK}Dukung Peta dengan penempatan kota secara otomatis
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Buat kota secara acak
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dukung Peta dengan penempatan kota secara otomatis
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Ukuran kota:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Kecil
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Sedang
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Besar
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Acak
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Acak
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Pilih ukuran kota
STR_FOUND_TOWN_CITY :{BLACK}Kota
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Kota tumbuh lebih cepat daripada biasanya{}Tergantung pengaturan, kota dapat lebih besar ketika di danai.
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Tampilan jalan kota:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pilihlah tampilan jalan yang digunakan utk kota ini
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Asli
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jalan yang lebih baik
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}grid 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}grid 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Acak
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Tampilan jalan kota:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pilihlah tampilan jalan yang digunakan utk kota ini
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Asli
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jalan yang lebih baik
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}grid 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}grid 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Acak
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Danai industri baru
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Pilih jenis industri yang di inginkan dari daftar
-STR_MANY_RANDOM_INDUSTRIES :Bangun industri secara acak
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Dukung Peta dengan penempatan industri secara otomatis
-STR_INDUSTRY_BUILD_COST :{BLACK}Biaya: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospek
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bangun
-STR_FUND_NEW_INDUSTRY :{BLACK}Danai
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Pilih jenis industri yang di inginkan dari daftar
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Bangun industri secara acak
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Dukung Peta dengan penempatan industri secara otomatis
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Biaya: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospek
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bangun
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Danai
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informasi area daratan
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Biaya penghancuran: {LTBLUE}tidak ada
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Biaya penghancuran: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Nilai jual kembali: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Nilai jual kembali: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :-kosong-
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Pemilik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Pemilik Jalan: {LTBLUE}{STRING}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Pemilik
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Pemilik Rel Kereta: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Pemkot setempat: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Kosong
-STR_LANDINFO_COORDS :{BLACK}Koordinat: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Dibuat: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Kelas Stasiun: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipe Stasiun: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinat: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Dibuat: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Kelas Stasiun: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipe Stasiun: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Muatan diterima: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Bebatuan
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Tanah Kasar
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Lahan kritis
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Rerumputan
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Ladang
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Daerah tertutup salju
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Gurun Pasir
-
-STR_RAILROAD_TRACK :Jalur rel
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Rel dengan sinyal blok
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Rel dengan sinyal muka
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Rel dengan sinyal keluar
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Rel dengan sinyal campuran
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Rel dengan sinyal jalan
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Rel dengan sinyal jalan satu arah
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Rel dengan blok dan sinyal muka
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Rel denyan blok dan sinyal muka
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Rel dengan blok dan sinyal campur
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Rel dengan blok dan sinyal jalan
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rel dengan blok dan sinyal jalan satu arah
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Rel dengan sinyal muka dan keluar
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Rel dengan sinyal muka dan campuran
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Rel dengan sinyal muka dan jalan
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Rel dengan sinyal muka dan sinjal jalan satu arah
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Rel dengan sinyal keluar dan campuran
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Rel dengan sinyal keluar dan jalan
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rel dengan sinyal keluar dan jalan satu arah
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Jalur rel kereta api dengan sinyal ganda dan sinyal menengah
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rel dengan sinyal campuran dan jalan satu arah
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Rel dengan sinyal jalan dan sinyal jalan satu arah
-STR_RAILROAD_TRAIN_DEPOT :Depo kereta api
-
-STR_ROAD_DESCRIPTION_ROAD :Jalan
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya dengan lampu
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Jalan berbatas pohon
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depo Kendaraan Darat
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Persimpangan jalan/rel
-STR_ROAD_DESCRIPTION_TRAMWAY :Jalur Trem
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Bebatuan
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Tanah Kasar
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Lahan kritis
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Rerumputan
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ladang
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Daerah tertutup salju
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Gurun Pasir
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Jalur rel
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rel dengan sinyal blok
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rel dengan sinyal muka
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rel dengan sinyal keluar
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rel dengan sinyal campuran
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rel dengan sinyal jalan
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rel dengan sinyal jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rel dengan blok dan sinyal muka
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rel denyan blok dan sinyal muka
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rel dengan blok dan sinyal campur
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rel dengan blok dan sinyal jalan
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rel dengan blok dan sinyal jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rel dengan sinyal muka dan keluar
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rel dengan sinyal muka dan campuran
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rel dengan sinyal muka dan jalan
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rel dengan sinyal muka dan sinjal jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rel dengan sinyal keluar dan campuran
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rel dengan sinyal keluar dan jalan
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rel dengan sinyal keluar dan jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jalur rel kereta api dengan sinyal ganda dan sinyal menengah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rel dengan sinyal campuran dan jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rel dengan sinyal jalan dan sinyal jalan satu arah
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depo kereta api
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Jalan
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya dengan lampu
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Jalan berbatas pohon
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depo Kendaraan Darat
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Persimpangan jalan/rel
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Jalur Trem
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (dalam perbaikan)
-
-STR_TREE_NAME_TREES :Pepohonan
-STR_TREE_NAME_RAINFOREST :Hutan Hujan
-STR_TREE_NAME_CACTUS_PLANTS :Tanaman Kaktus
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Stasiun Kereta Api
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar Pesawat
-STR_STATION_DESCRIPTION_AIRPORT :Bandara
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Area bongkar muat truk
-STR_STATION_DESCRIPTION_BUS_STATION :Terminal Bus
-STR_STATION_DESCRIPTION_SHIP_DOCK :Pelabuhan
-STR_STATION_DESCRIPTION_BUOY :Pelampung
-STR_LANDINFO_WAYPOINT :Waypoint
-
-STR_WATER_DESCRIPTION_WATER :Air
-STR_LANDINFO_CANAL :Kanal
-STR_LANDINFO_LOCK :Kunci
-STR_LANDINFO_RIVER :Sungai
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pantai atau tepi sungai
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Galangan Kapal
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (dalam perbaikan)
+
+STR_LAI_TREE_NAME_TREES :Pepohonan
+STR_LAI_TREE_NAME_RAINFOREST :Hutan Hujan
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Tanaman Kaktus
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Stasiun Kereta Api
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar Pesawat
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Bandara
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Area bongkar muat truk
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Terminal Bus
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Pelabuhan
+STR_LAI_STATION_DESCRIPTION_BUOY :Pelampung
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
+
+STR_LAI_WATER_DESCRIPTION_WATER :Air
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_LOCK :Kunci
+STR_LAI_WATER_DESCRIPTION_RIVER :Sungai
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pantai atau tepi sungai
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Galangan Kapal
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Terowongan Kereta api
-STR_TUNNEL_DESCRIPTION_ROAD :Terowongan jalan
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Terowongan Kereta api
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Terowongan jalan
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Jembatan rel suspensi dan baja
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Jembatan rel balok dan baja
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Jembatan rel beton dan baja
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Jembatan rel suspensi beton bertulang
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Jembatan rel kayu
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Jembatan rel beton
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Jembatan rel berbentuk tabung
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Jembatan rel suspensi dan baja
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Jembatan rel balok dan baja
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Jembatan rel beton dan baja
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Jembatan rel suspensi beton bertulang
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Jembatan rel kayu
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Jembatan rel beton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Jembatan rel berbentuk tabung
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Jembatan jalan suspensi baja
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Jembatan jalan balok dan baja
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Jembatan jalan beton dan baja
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Jembatan jalan suspensi beton bertulang
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Jembatan jalan kayu
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Jembatan jalan beton
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jembatan berbentuk tabung
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Jembatan jalan suspensi baja
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Jembatan jalan balok dan baja
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Jembatan jalan beton dan baja
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Jembatan jalan suspensi beton bertulang
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Jembatan jalan kayu
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Jembatan jalan beton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Jembatan berbentuk tabung
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Saluran air dari beton
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Saluran air dari beton
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Pemancar
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Mercusuar
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Pemancar
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Mercusuar
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kantor Utama Perusahaan
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Perusahaan
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpan P
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Buka Permainan
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Simpan Skenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Buka Skenario
-STR_LOAD_HEIGHTMAP :{WHITE}Buka peta Heightmap
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Buka peta Heightmap
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik disini untuk langsung mengarah ke folder asal simpan/buka saat ini.
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} bebas
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Daftar drive, direktori dan berkas permainan tersimpan
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Hapus na
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Simpan
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Simpan permainan saat ini, gunakan nama yang terpilih
-STR_SAVE_OSKTITLE :{BLACK}Masukkan nama dari permainan tersimpan
+STR_SAVELOAD_OSKTITLE :{BLACK}Masukkan nama dari permainan tersimpan
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Pembuatan peta
-STR_MAPSIZE :{BLACK}Ukuran Peta:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Jumlah Kota:
-STR_DATE :{BLACK}Tgl:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Jumlah industri:
-STR_SNOW_LINE_HEIGHT :{BLACK}Tinggi garis salju:
-STR_SNOW_LINE_UP :{BLACK}Naikkan ketinggian garis salju satu angka
-STR_SNOW_LINE_DOWN :{BLACK}Turunkan ketinggian garis salju satu angka
-STR_RANDOM_SEED :{BLACK}Angka masukkan:
-STR_RANDOM_SEED_HELP :{BLACK}Klik untuk mengisi umpan angka acak
-STR_RANDOM :{BLACK}Acak angka
-STR_RANDOM_HELP :{BLACK}Ganti angka umpan pengacakan untuk menghasilkan pulau
-STR_LAND_GENERATOR :{BLACK}Algoritma pulau:
-STR_TREE_PLACER :{BLACK}Algoritma pohon:
-STR_TERRAIN_TYPE :{BLACK}Jenis dataran:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Area perairan:
-STR_SMOOTHNESS :{BLACK}Kehalusan:
-STR_GENERATE :{WHITE}Buat Peta
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Pembuatan peta
+STR_MAPGEN_MAPSIZE :{BLACK}Ukuran Peta:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Jumlah Kota:
+STR_MAPGEN_DATE :{BLACK}Tgl:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Jumlah industri:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Tinggi garis salju:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Naikkan ketinggian garis salju satu angka
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Turunkan ketinggian garis salju satu angka
+STR_MAPGEN_RANDOM_SEED :{BLACK}Angka masukkan:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klik untuk mengisi umpan angka acak
+STR_MAPGEN_RANDOM :{BLACK}Acak angka
+STR_MAPGEN_RANDOM_HELP :{BLACK}Ganti angka umpan pengacakan untuk menghasilkan pulau
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Algoritma pulau:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritma pohon:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Jenis dataran:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Area perairan:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Kehalusan:
+STR_MAPGEN_GENERATE :{WHITE}Buat Peta
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Jenis Tepi Peta:
-STR_NORTHWEST :{BLACK}Barat Laut
-STR_NORTHEAST :{BLACK}Timur Laut
-STR_SOUTHEAST :{BLACK}Tenggara
-STR_SOUTHWEST :{BLACK}Barat Daya
-STR_BORDER_FREEFORM :{BLACK}Bebas
-STR_BORDER_WATER :{BLACK}Perairan
-STR_BORDER_RANDOM :{BLACK}Acak
-STR_BORDER_RANDOMIZE :{BLACK}Acak
-STR_BORDER_MANUAL :{BLACK}Manual
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotasi Heightmap:
-STR_HEIGHTMAP_NAME :{BLACK}Nama Peta Heightmap:
-STR_HEIGHTMAP_SIZE :{BLACK}Luas: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Masukkan angka umpan pengacakan
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ubah ketinggian garis salju
-STR_START_DATE_QUERY_CAPT :{WHITE}Ganti Tahun Permulaan
+STR_MAPGEN_BORDER_TYPE :{BLACK}Jenis Tepi Peta:
+STR_MAPGEN_NORTHWEST :{BLACK}Barat Laut
+STR_MAPGEN_NORTHEAST :{BLACK}Timur Laut
+STR_MAPGEN_SOUTHEAST :{BLACK}Tenggara
+STR_MAPGEN_SOUTHWEST :{BLACK}Barat Daya
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Bebas
+STR_MAPGEN_BORDER_WATER :{BLACK}Perairan
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Acak
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Acak
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotasi Heightmap:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nama Peta Heightmap:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Luas: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Masukkan angka umpan pengacakan
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ubah ketinggian garis salju
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ganti Tahun Permulaan
# SE Map generation
-STR_SE_CAPTION :{WHITE}Jenis Skenario
-STR_SE_FLAT_WORLD :{WHITE}Pulau datar
-STR_SE_FLAT_WORLD_TIP :{BLACK}Membuat pulau yang sangat datar
-STR_SE_RANDOM_LAND :{WHITE}Pulau bergelombang
-STR_FLAT_WORLD_HEIGHT :{BLACK}Tinggi daratan:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Turunkan ketinggian dataran satu level. (0 = laut)
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Naikkan ketinggian dataran satu level. (0 = laut)
+STR_SE_MAPGEN_CAPTION :{WHITE}Jenis Skenario
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Pulau datar
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Membuat pulau yang sangat datar
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Pulau bergelombang
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Tinggi daratan:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Turunkan ketinggian dataran satu level. (0 = laut)
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Naikkan ketinggian dataran satu level. (0 = laut)
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ubah ketinggian dataran
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ubah ketinggian dataran
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Membuat Peta ...
STR_GENERATION_ABORT :{BLACK}Batalkan
STR_GENERATION_ABORT_CAPTION :{WHITE}Membatalkan Pembuatan Peta
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Apakah anda ingin membatalkan pembuatan?
-STR_PROGRESS :{WHITE}{NUM}% selesai
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Membuat dunia
-STR_TREE_GENERATION :{BLACK}Membuat pepohonan
-STR_UNMOVABLE_GENERATION :{BLACK}Membuat objek tak bergerak
-STR_CLEARING_TILES :{BLACK}Membersihan area
-STR_SETTINGUP_GAME :{BLACK}Mengatur permainan
-STR_PREPARING_TILELOOP :{BLACK}Menyiapkan area loop
-STR_PREPARING_GAME :{BLACK}Menyiapkan permainan
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% selesai
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Membuat dunia
+STR_GENERATION_TREE_GENERATION :{BLACK}Membuat pepohonan
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Membuat objek tak bergerak
+STR_GENERATION_CLEARING_TILES :{BLACK}Membersihan area
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Mengatur permainan
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Menyiapkan area loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Menyiapkan permainan
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Pengaturan NewGRF
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Baca kembali setingan terdahulu yang terpilih
-STR_NEWGRF_PRESET_SAVE :{BLACK}Simpan
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Simpan daftar ini dalam daftar aturan
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Masukkan nama
-STR_NEWGRF_PRESET_DELETE :{BLACK}Hapus
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Hapus daftar aturan yang terpilih
-STR_NEWGRF_ADD :{BLACK}Tambahkan
-STR_NEWGRF_ADD_TIP :{BLACK}Tambahkan berkas NewGRF ke dalam daftar
-STR_NEWGRF_REMOVE :{BLACK}Buang
-STR_NEWGRF_REMOVE_TIP :{BLACK}Buang berkas NewGRF yang terpilih dari daftar
-STR_NEWGRF_MOVEUP :{BLACK}Keatas
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Pindahkan berkas NewGRF yang terpilih kebagian atas daftar
-STR_NEWGRF_MOVEDOWN :{BLACK}Kebawah
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Pindahkan berkas NewGRF yang terpilih kebagian bawah daftar
-STR_NEWGRF_FILE_TIP :{BLACK}Daftar berkas NewGRF yang diinstal. Klik satu berkas untuk melakukan perubahan pada parameter-parameternya
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Atur parameter
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Tandai palet
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Tandai palet NewGRF terpilih.{}Lakukan ini ketika grafis NewGRF ini terlihat berwarna merah muda di dalam permainan
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Terapkan Perubahan
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Temukan konten yg blm ada
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Memeriksa apakah ada konten yg bisa ditemukan secara online
-
-STR_NEWGRF_FILENAME :{BLACK}Nama File: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palet/warna: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Tidak ada informasi yang tersedia
-STR_NEWGRF_NOT_FOUND :{RED}Berkas yang cocok tidak diketemukan
-STR_NEWGRF_DISABLED :{RED}Non-aktifkan
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Masukkan Parameter NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Baca kembali setingan terdahulu yang terpilih
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Simpan
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Simpan daftar ini dalam daftar aturan
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Masukkan nama
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Hapus
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Hapus daftar aturan yang terpilih
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Tambahkan
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Tambahkan berkas NewGRF ke dalam daftar
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Buang
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Buang berkas NewGRF yang terpilih dari daftar
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Keatas
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Pindahkan berkas NewGRF yang terpilih kebagian atas daftar
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Kebawah
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Pindahkan berkas NewGRF yang terpilih kebagian bawah daftar
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Daftar berkas NewGRF yang diinstal. Klik satu berkas untuk melakukan perubahan pada parameter-parameternya
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Atur parameter
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Tandai palet
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Tandai palet NewGRF terpilih.{}Lakukan ini ketika grafis NewGRF ini terlihat berwarna merah muda di dalam permainan
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Terapkan Perubahan
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Temukan konten yg blm ada
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Memeriksa apakah ada konten yg bisa ditemukan secara online
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nama File: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palet/warna: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Tidak ada informasi yang tersedia
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Berkas yang cocok tidak diketemukan
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Non-aktifkan
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Masukkan Parameter NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}File NewGRF yang tersedia
STR_NEWGRF_ADD_FILE :{BLACK}Tambahkan pada pilihan
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Tambahkan berkas NewGRF terpilih kedalam konfigurasi anda
-STR_NEWGRF_RESCAN_FILES :{BLACK}Telusuri ulang berkas
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Memperbarui daftar berkas NewGRF yang tersedia.
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Tambahkan berkas NewGRF terpilih kedalam konfigurasi anda
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Telusuri ulang berkas
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Memperbarui daftar berkas NewGRF yang tersedia.
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Peringatan!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Peringatan!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Apakah anda yakin utk menerapkan perubahan pada permainan yang sedang berjalan?{}Ini dapat membuat OpenTTD berhenti mendadak
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Tidak dapat menambahkan: GRF ID sudah ada
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Daftar t
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Ubah tulisan di tanda pengenal
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Pergi sampai rambu berikutnya
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Pergi ke rambu sebelumnya
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Pergi sampai rambu berikutnya
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Pergi ke rambu sebelumnya
-STR_SIGN_OSKTITLE :{BLACK}Masukkan nama rambu
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Masukkan nama rambu
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Kota
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Populasi: {ORANGE}{COMMA}{BLACK} Rumah: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Penumpang bulan lalu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Dokumen bulan lalu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Kargo untuk pertumbuhan kota:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK} Butuh {ORANGE}{STRING}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK} Bulan lalu terima {ORANGE}{CARGO}
-STR_NOISE_IN_TOWN :{BLACK}Batas kebisingan di kota : {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Kargo untuk pertumbuhan kota:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK} Butuh {ORANGE}{STRING}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK} Bulan lalu terima {ORANGE}{CARGO}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Batas kebisingan di kota : {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi kota
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Pemkot
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Tampilkan Informasi pemerintah setempat
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Belum ada
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Jasa transportasi bersubsidi:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} dari {STATION} ke {STATION}{YELLOW} ({COMPANY}{YELLOW}, hingga {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik pada servis untuk memindahkan industri/kota ke tengah
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik pada servis untuk memindahkan industri/kota ke tengah
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nama Stasiun - klik pada nama di bagian tengan pada stasiun
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Tekan CTRL untuk memilih lebih dari satu item
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tekan CTRL untuk memilih lebih dari satu item
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stasiun
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Tidak ada -
-STR_SELECT_ALL_FACILITIES :{BLACK}Pilih semua fasilitas
-STR_SELECT_ALL_TYPES :{BLACK}Pilih semua jenis kargo (termasuk kargo tanpa jeda)
-STR_NO_WAITING_CARGO :{BLACK}Tidak ada barang yang sedang menunggu
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Pilih semua fasilitas
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Pilih semua jenis kargo (termasuk kargo tanpa jeda)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Tidak ada barang yang sedang menunggu
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :Diatas Sempurna
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi stasiun
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Ganti nama stasiun
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Tampilkan semua kereta yang memiliki jadwal menuju stasiun ini.
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Tampilkan semua bus/truk yang memiliki jadwal menuju terminal ini.
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Tampilkan semua Pesawat yang memiliki jadwal menuju bandara ini.
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Tampilkan semua kapal yang memiliki jadwal menuju pelabuhan ini.
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Tampilkan semua kereta yang memiliki jadwal menuju stasiun ini.
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Tampilkan semua bus/truk yang memiliki jadwal menuju terminal ini.
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Tampilkan semua Pesawat yang memiliki jadwal menuju bandara ini.
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Tampilkan semua kapal yang memiliki jadwal menuju pelabuhan ini.
-STR_QUERY_RENAME_STATION_CAPTION :Ubah nama stasiun/area bongkar muat
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Ubah nama stasiun/area bongkar muat
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi waypoint
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Ubah nama waypoint
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ubah nama waypoint
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi pelampung
-STR_CHANGE_BUOY_NAME :{BLACK}Ubah nama pelampung
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Ubah nama pelampung
STR_EDIT_WAYPOINT_NAME :{WHITE}Ubah nama waypoint
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo Bank
STR_FINANCES_LOAN_TITLE :{WHITE}Pinjaman
-STR_MAX_LOAN :{WHITE}Pinjaman Maks: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Pinjaman Maks: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pinjam {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Tambah jumlah pinjaman. Tekan Ctrl+Click untuk meminjam sebanyak mungkin.
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Dilantik : {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Warna tema:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Kendaraan:
-STR_TRAINS :{WHITE}{COMMA} kereta api
-STR_ROAD_VEHICLES :{WHITE}{COMMA} bus/truk
-STR_AIRCRAFT :{WHITE}{COMMA} pesawat
-STR_SHIPS :{WHITE}{COMMA} kapal
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} kereta api
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} bus/truk
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} pesawat
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} kapal
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Tidak punya
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Nilai Perusahaan: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% saham dimiliki oleh {COMPANY})
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Kantor Pusat
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Lokasi Kantor
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Membangun kantor pusat perusahaan / melihat kantor pusat
-STR_RELOCATE_HQ :{BLACK}Relokasi Kantor
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relokasi Kantor
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Membangun kembali kantor pusat perusahaan di tempat lain dengan 1% ongkos dari nilai perusahaan
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Ganti Wajah
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pilih wajah baru pimpinan
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Jual 25%
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Beli 25% saham perusahaan ini
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Jual 25% saham perusahaan ini
-STR_QUERY_COMPANY_NAME_CAPTION :Nama Perusahaan
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nama Pimpinan
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nama Perusahaan
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Pimpinan
STR_BUY_COMPANY_MESSAGE :{WHITE}Kami mencari perusahaan transporasi untuk mengambil alih perusahaan kami.{}{}Anda ingin membeli {COMPANY} senilai {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industri
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% terkirim)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% terkirim)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nama industri - klik di nama untuk mengetengahkan industri
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industri
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% terkirim)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% terkirim)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nama industri - klik di nama untuk mengetengahkan industri
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Pesawat
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Laba tahun ini: {CURRENCY} (tahun lalu: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Kereta api tersedia
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Kendaraan tersedia
-STR_AVAILABLE_SHIPS :{BLACK}Kapal tersedia
-STR_AVAILABLE_AIRCRAFT :{BLACK}Pesawat tersedia
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Lihat daftar desain mesin yang tersedia untuk kendaraan tipe ini
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Kereta api tersedia
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Kendaraan tersedia
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Kapal tersedia
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Pesawat tersedia
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Lihat daftar desain mesin yang tersedia untuk kendaraan tipe ini
-STR_MANAGE_LIST :{BLACK}Atur Daftar
-STR_MANAGE_LIST_TIP :{BLACK}Kirim perintah untuk semua kendaraan dalam daftar ini.
-STR_REPLACE_VEHICLES :Ganti kendaraan
-STR_SEND_FOR_SERVICING :Kirim untuk di servis
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Atur Daftar
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Kirim perintah untuk semua kendaraan dalam daftar ini.
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Ganti kendaraan
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Kirim untuk di servis
-STR_SEND_TRAIN_TO_DEPOT :Kirim ke depo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Kirim ke depo
-STR_SEND_SHIP_TO_DEPOT :Kirim ke Galangan
-STR_SEND_AIRCRAFT_TO_HANGAR :Kirim ke Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Kirim ke depo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Kirim ke depo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Kirim ke Galangan
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Kirim ke Hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Klik untuk menghentikan semua kendaraan dalam daftar
-STR_MASS_START_LIST_TIP :{BLACK}Klik untuk menjalankan semua kendaraan dalam daftar
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klik untuk menghentikan semua kendaraan dalam daftar
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klik untuk menjalankan semua kendaraan dalam daftar
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Perintah bersama {COMMA} kendaraan
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Perintah bersama {COMMA} kendaraan
# Group window
STR_GROUP_ALL_TRAINS :Semua Kereta
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Bus/truk tanpa
STR_GROUP_DEFAULT_SHIPS :Kapal tanpa kelompok
STR_GROUP_DEFAULT_AIRCRAFTS :Pesawat tanpa kelompok
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut
-STR_GROUP_CREATE_TIP :{BLACK}Klik untuk membuat kelompok
-STR_GROUP_DELETE_TIP :{BLACK}Hapus kelompok terpilih
-STR_GROUP_RENAME_TIP :{BLACK}Ubah Nama kelompok terpilih
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klik untuk memproteksi kelompok ini dari perintah penggantian otomatis
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kelompok - Klik salah satu untuk melihat daftar kendaraan pada kelompok tersebut
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik untuk membuat kelompok
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Hapus kelompok terpilih
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Ubah Nama kelompok terpilih
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik untuk memproteksi kelompok ini dari perintah penggantian otomatis
STR_GROUP_ADD_SHARED_VEHICLE :Tambah kendaraan dgn perintah bersama
STR_GROUP_REMOVE_ALL_VEHICLES :Jual semua
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Kecepata
STR_PURCHASE_INFO_SPEED :{BLACK}Kecepatan: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Biaya Operasional: {GOLD}{CURRENCY}/thn
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapasitas: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(kargo dapat diubah)
+STR_PURCHASE_INFO_REFITTABLE :(kargo dapat diubah)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Desain: {GOLD}{NUM}{BLACK} Usia: {GOLD}{COMMA} tahun
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Kehandalan Maks.: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Biaya: {GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Drag ken
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag kapal kesini untuk menjualnya
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag pesawat kesini untuk menjualnya
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag/Klik, tahan dan geser mouse pada Mesin kereta api disini untuk menjual keseluruhan kereta api
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag/Klik, tahan dan geser mouse pada Mesin kereta api disini untuk menjual keseluruhan kereta api
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Jual kereta di depo
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Jual bus/truk di bengkel
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Jual kapal di galangan
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Jual pesawat di hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Jual kereta di depo
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Jual bus/truk di bengkel
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Jual kapal di galangan
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Jual pesawat di hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Penggantian secara otomatis semua kereta di dalam depo
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Penggantian secara otomatis semua bus/truk di dalam bengkel
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Penggantian secara otomatis semua kapal di dalam galangan
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Penggantian secara otomatis semua Pesawat di dalam hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Penggantian secara otomatis semua kereta di dalam depo
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Penggantian secara otomatis semua bus/truk di dalam bengkel
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Penggantian secara otomatis semua kapal di dalam galangan
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Penggantian secara otomatis semua Pesawat di dalam hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Buat Kendaraan
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Kendaraan Baru
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Membuat
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Membuat kapal baru
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Membuat pesawat baru
-STR_CLONE_TRAIN :{BLACK}Gandakan
-STR_CLONE_ROAD_VEHICLE :{BLACK}Gandakan
-STR_CLONE_SHIP :{BLACK}Gandakan
-STR_CLONE_AIRCRAFT :{BLACK}Gandakan
+STR_DEPOT_CLONE_TRAIN :{BLACK}Gandakan
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gandakan
+STR_DEPOT_CLONE_SHIP :{BLACK}Gandakan
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Gandakan
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Untuk membuat kereta yang sama persis. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. the Ctrl-klik akan membuat perintah berbagi
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Untuk membuat kendaraan yang sama persis. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar depo.Ctrl-klik akan membuat perintah berbagi
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Untuk menggandakan satu unit Kapal . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Kontrol-klik untuk berbagi perintah
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Untuk menggandakan satu unit Pesawat. Klik tombol ini dan kemudian pada satu Pesawat Udara didalam atau diluar hangar. Kontrol-klik untuk berbagi perintah
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Untuk membuat kereta yang sama persis. Klik tombol ini lalu klik kereta yang ingin digandakan baik didalam maupun diluar depo. the Ctrl-klik akan membuat perintah berbagi
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Untuk membuat kendaraan yang sama persis. Klik tombol ini lalu klik kendaraan yang ingin digandakan, baik didalam maupun diluar depo.Ctrl-klik akan membuat perintah berbagi
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Untuk menggandakan satu unit Kapal . Klik tombol ini dan kemudian pada satu kapal di dalam atau diluar galangan. Kontrol-klik untuk berbagi perintah
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Untuk menggandakan satu unit Pesawat. Klik tombol ini dan kemudian pada satu Pesawat Udara didalam atau diluar hangar. Kontrol-klik untuk berbagi perintah
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan utama pada lokasi depo kereta
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi garasi bus/truk
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan pada lokasi Galangan Kapal
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Arahkan pandangan ke lokasi hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Mendaftar semua kereta dengan depo ini beserta perintahnya.
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Mendaftar semua bus/truk dari bengkel ini beserta perintahnya.
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Mendaftar semua kapal dari galangan ini beserta perintah.
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Mendaftar semua Pesawat dari hangar ini beserta perintah.
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Mendaftar semua kereta dengan depo ini beserta perintahnya.
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Mendaftar semua bus/truk dari bengkel ini beserta perintahnya.
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Mendaftar semua kapal dari galangan ini beserta perintah.
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Mendaftar semua Pesawat dari hangar ini beserta perintah.
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klik untuk menghentikan semua kereta di dalam depo
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik untuk menghentikan semua bus/truk di dalam bengkel
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klik untuk menghentikan semua kapal di dalam galangan
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klik untuk menghentikan semua Pesawat di dalam hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik untuk menghentikan semua kereta di dalam depo
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik untuk menghentikan semua bus/truk di dalam bengkel
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klik untuk menghentikan semua kapal di dalam galangan
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik untuk menghentikan semua Pesawat di dalam hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klik untuk menjalankan semua kereta di dalam depo
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik untuk menjalankan semua bus/truk di dalam bengkel
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klik untuk menjalankan semua kapal di dalam galangan
-STR_MASS_START_HANGAR_TIP :{BLACK}Klik untuk menjalankan semua Pesawat di dalam hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik untuk menjalankan semua kereta di dalam depo
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik untuk menjalankan semua bus/truk di dalam bengkel
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik untuk menjalankan semua kapal di dalam galangan
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klik untuk menjalankan semua Pesawat di dalam hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Anda akan menjual semua kendaraan didalam depo. Anda yakin?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :kapal
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :lokomotif monorel
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :lokomotif maglev
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Biaya: {CURRENCY} Berat: {WEIGHT_S}{}Kecepatan: {VELOCITY} Daya: {POWER}{}Biaya ops.: {CURRENCY}/thn{}Kapasitas: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO}, {CARGO}{}Bea Berjalan: {CURRENCY}/thn
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO}{}Bea Berjalan: {CURRENCY}/thn
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Biaya: {CURRENCY} Berat: {WEIGHT_S}{}Kecepatan: {VELOCITY} Daya: {POWER}{}Biaya ops.: {CURRENCY}/thn{}Kapasitas: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO}, {CARGO}{}Bea Berjalan: {CURRENCY}/thn
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO}{}Bea Berjalan: {CURRENCY}/thn
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Ganti {STRING}
-STR_VEHICLE_TRAIN :Kereta Api
-STR_VEHICLE_ROAD_VEHICLE :Bus/truk
-STR_VEHICLE_SHIP :Kapal
-STR_VEHICLE_AIRCRAFT :Pesawat
+STR_REPLACE_VEHICLE_TRAIN :Kereta Api
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Bus/truk
+STR_REPLACE_VEHICLE_SHIP :Kapal
+STR_REPLACE_VEHICLE_AIRCRAFT :Pesawat
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Pilih jenis kendaraan yang akan diganti
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Pilih jenis mesin yang ingin digunakan sebagai pengganti mesin terpilih di sisi kiri
STR_REPLACE_VEHICLES_START :{BLACK}Mulai Mengganti
STR_REPLACE_HELP_START_BUTTON :{BLACK}Tekan untuk memulai penggantian jenis kendaraan terpilih di sisi kiri dengan di sisi kanan
-STR_NOT_REPLACING :{BLACK}Tidak Mengganti
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Tidak Ada Kendaraan yang dipilih
+STR_REPLACE_NOT_REPLACING :{BLACK}Tidak Mengganti
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Tidak Ada Kendaraan yang dipilih
STR_REPLACE_VEHICLES_STOP :{BLACK}Berhenti Mengganti
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tekan untuk menghentikan penggantian jenis kendaraan terpilih di sisi kiri
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Mengganti: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pindah tampilan penggantian lokomitif atau gerbong
-STR_ENGINES :Lokomotif
-STR_WAGONS :Gerbong
+STR_REPLACE_ENGINES :Lokomotif
+STR_REPLACE_WAGONS :Gerbong
STR_REPLACE_HELP_RAILTYPE :{BLACK}Pilih jenis kereta yang anda inginkan untuk diganti
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Menampilkan kendaraan terpilih di sisi kiri yang akan diganti, jika ada
-STR_RAIL_VEHICLES :Kereta Api
-STR_ELRAIL_VEHICLES :Kereta Listrik
-STR_MONORAIL_VEHICLES :Kereta Monorel
-STR_MAGLEV_VEHICLES :Kereta Maglev
+STR_REPLACE_RAIL_VEHICLES :Kereta Api
+STR_REPLACE_ELRAIL_VEHICLES :Kereta Listrik
+STR_REPLACE_MONORAIL_VEHICLES :Kereta Monorel
+STR_REPLACE_MAGLEV_VEHICLES :Kereta Maglev
STR_REPLACE_REMOVE_WAGON :{BLACK}Membuang gerbong: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Membuat panjang kereta tetap sama saat penggantian secara otomatis dengan cara membuang gerbong(dihitung dari bagian depan), jika penggantian lokomotif membuat kereta lebih panjang.
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Kirim ke
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Kirim kapal ke Galangan. CTRL+klik hanya akan memerintahkan servis
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Kirim pesawat ke hangar. CTRL+klik hanya akan memerintahkan servis
-STR_CLONE_TRAIN_INFO :{BLACK}Untuk membuat kereta api yang sama persis termasuk gerbongnya. Ctrl-klik akan membuat perintah berbagi
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Untuk membuat kendaraan yang sama persis. Ctrl-klik akan membuat perintah berbagi
-STR_CLONE_SHIP_INFO :{BLACK}Untuk menggandakan satu unit kapal. Kontrol-klik akan berbagi perintah
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Untuk menggandakan satu unit Pesawat. Kontrol-klik untuk berbagi perintah
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Untuk membuat kereta api yang sama persis termasuk gerbongnya. Ctrl-klik akan membuat perintah berbagi
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Untuk membuat kendaraan yang sama persis. Ctrl-klik akan membuat perintah berbagi
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Untuk menggandakan satu unit kapal. Kontrol-klik akan berbagi perintah
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Untuk menggandakan satu unit Pesawat. Kontrol-klik untuk berbagi perintah
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Paksa kereta terus berjalan tanpa menunggu sinyal hijau
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Berangk
STR_VEHICLE_STATUS_CRASHED :{RED}Kecelakaan!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Rusak
STR_VEHICLE_STATUS_STOPPED :{RED}Berhenti
-STR_TRAIN_STOPPING :{RED}Berhenti
-STR_TRAIN_STOPPING_VEL :{RED}Akan berhenti, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Tidak ada daya
-STR_TRAIN_STUCK :{ORANGE}Menunggu sampai jalur bebas
-
-STR_HEADING_FOR_STATION :{LTBLUE}Menuju ke {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Menuju ke {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Belum ada perintah
-STR_NO_ORDERS_VEL :{LTBLUE}Belum ada perintah, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Menuju ke {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Menuju ke {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Menuju ke Depo Kereta api di {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Menuju ke Depo Kereta api di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Menuju ke bengkel {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Menuju ke Bengkel {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Menuju ke Galangan Kapal {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Menuju ke Galangan Kapal {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Menuju ke hangar di {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Menuju ke hangar di {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servis di Depo Kereta api {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Depo Kereta api {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servis di Bengkel {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Bengkel {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servis di Galangan Kapal {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Galangan Kapal {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Perbaikkan di Hangar {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Perbaikkan di Hangar {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Berhenti
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Akan berhenti, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Tidak ada daya
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Menunggu sampai jalur bebas
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Menuju ke {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Menuju ke {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Belum ada perintah
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Belum ada perintah, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Menuju ke {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Menuju ke {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Menuju ke Depo Kereta api di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Menuju ke Depo Kereta api di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Menuju ke bengkel {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Menuju ke Bengkel {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Menuju ke Galangan Kapal {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Menuju ke Galangan Kapal {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Menuju ke hangar di {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Menuju ke hangar di {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servis di Depo Kereta api {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Depo Kereta api {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servis di Bengkel {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Bengkel {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servis di Galangan Kapal {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis di Galangan Kapal {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Perbaikkan di Hangar {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Perbaikkan di Hangar {STATION}, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detail)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Nama pes
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Umur: {LTBLUE}{STRING}{BLACK} Biaya operasional: {LTBLUE}{CURRENCY}/thn
# The next two need to stay in this order
-STR_AGE :{COMMA} tahun ({COMMA})
-STR_AGE_RED :{RED}{COMMA} tahun ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} tahun ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} tahun ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Kec. Max: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Berat: {LTBLUE}{WEIGHT_S} {BLACK}Tenaga: {LTBLUE}{POWER}{BLACK} Kec. Max: {LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Daya Mua
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Daya Muat: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Daya Muat: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Nilai Transfer: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Nilai Transfer: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Jangka waktu servis: {LTBLUE}{COMMA} hari{BLACK} Servis terakhir: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Jangka waktu servis: {LTBLUE}{COMMA} %{BLACK} Servis terakhir: {LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Nama pes
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Buatan: {LTBLUE}{NUM}{BLACK} Nilai: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Nilai: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitas kargo untuk kereta:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitas kargo untuk kereta:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Kosong
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} dari {STATION}
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Tampilka
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total kargo
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Tampilkan kapasitas total Kereta Api, pisahkan dengan jenis kargo
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitas: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitas: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Renovasi)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Ubah kar
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Perintah)
-STR_TIMETABLE_VIEW :{BLACK}Jadwal
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Tampilkan daftar jadwal keberangkatan
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Jadwal
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Tampilkan daftar jadwal keberangkatan
STR_ORDERS_LIST_TOOLTIP :{BLACK}Daftar perintah - klik pada perintah untuk menandainya. CTRL + klik ke stasiun
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Akhir Perintah - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Akhir Perintah Bersama - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Akhir Perintah Bersama - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :Transfer
STR_ORDER_DROP_NO_UNLOADING :Tidak membongkar
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ubah model pembongkaran pada tujuan terpilih
-STR_REFIT :{BLACK}Pasang
-STR_REFIT_TIP :{BLACK}Mengubah jenis kargo ketika sampai di perintah terpilih. Kontrol klik untuk membatalkan pengubahan kargo
+STR_ORDER_REFIT :{BLACK}Pasang
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Mengubah jenis kargo ketika sampai di perintah terpilih. Kontrol klik untuk membatalkan pengubahan kargo
-STR_SERVICE :{BLACK}Perbaikan
+STR_ORDER_SERVICE :{BLACK}Perbaikan
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Selalu masuk
STR_ORDER_DROP_SERVICE_DEPOT :Servis jika diperlukan
STR_ORDER_DROP_HALT_DEPOT :Berhenti
-STR_SERVICE_HINT :{BLACK}Lewati servis kecuali jika dibutuhkan servis
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Lewati servis kecuali jika dibutuhkan servis
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Kondisi yang diperiksa
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :% muatan
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :benar
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :bukan
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Nilai untuk dibandingkan dengan kondisi
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Masukkan nilai untuk perbandingan
STR_ORDERS_SKIP_BUTTON :{BLACK}Lewati
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Depo terdekat
STR_ORDER_GO_TO_NEAREST_HANGAR :Hangar terdekat
STR_ORDER_CONDITIONAL :Melompat ke perintah lain
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Masukkan perintah baru sebelum perintah yang terpilih, atau tambahkan pada akhir daftar
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Masukkan perintah berikutnya
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Masukkan perintah berikutnya
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Tampilkan semua kendaraan yang mempunyai perintah bersama.
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Tampilkan semua kendaraan yang mempunyai perintah bersama.
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Pergi lewat {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Pergi non stop lewat {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Pergi lewat {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Pergi non stop lewat {WAYPOINT}
STR_ORDER_SERVICE_AT :Perbaikkan di
STR_ORDER_SERVICE_NON_STOP_AT :Perbaikkan non-stop di
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :Hangar terdekat
STR_ORDER_TRAIN_DEPOT :Depo Kereta
STR_ORDER_ROAD_VEHICLE_DEPOT :Bengkel Bus/truk
STR_ORDER_SHIP_DEPOT :Galangan Kapal
-STR_GO_TO_DEPOT :{0:STRING} {2:STRING} {1:TOWN}
-STR_GO_TO_NEAREST_DEPOT :{0:STRING} {2:STRING} {1:STRING}
-STR_GO_TO_HANGAR :{STRING} Hangar {STATION}
+STR_ORDER_GO_TO_DEPOT_FORMAT :{0:STRING} {2:STRING} {1:TOWN}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{0:STRING} {2:STRING} {1:STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} Hangar {STATION}
-STR_REFIT_ORDER :(Pasang ulang menjadi {STRING})
-STR_REFIT_STOP_ORDER :(Pasang {STRING} dan berhenti)
-STR_STOP_ORDER :(Berhenti)
+STR_ORDER_REFIT_ORDER :(Pasang ulang menjadi {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Pasang {STRING} dan berhenti)
+STR_ORDER_STOP_ORDER :(Berhenti)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Penuhi Semua)
STR_ORDER_FULL_LOAD_ANY :(Penuhi salah satu)
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[agak belakang]
STR_ORDER_STOP_LOCATION_MIDDLE :[tengah]
STR_ORDER_STOP_LOCATION_FAR_END :[Tepi terjauh]
-STR_CONDITIONAL_UNCONDITIONAL :Lompat ke perintah {COMMA}
-STR_CONDITIONAL_NUM :Lompat ke perintah {COMMA} jika {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Lompat ke perintah {COMMA} jika {2:STRING} {1:STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Lompat ke perintah {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Lompat ke perintah {COMMA} jika {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Lompat ke perintah {COMMA} jika {2:STRING} {1:STRING}
STR_INVALID_ORDER :{RED} (Perintah keliru)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Sesuai dengan jadwal)
-STR_ORDER_VIEW :{BLACK}Perintah
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Tampilkan daftar Perintah
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Perintah
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Tampilkan daftar Perintah
STR_TIMETABLE_TOOLTIP :{BLACK}Daftar Jadwal Keberangkatan - Klik salah satu tujuan untuk memilihnya.
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Kendaraa
STR_TIMETABLE_CHANGE_TIME :{BLACK}Ubah Durasi
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ubah jumlah waktu yang seharusnya dibutuhkan, pada tujuan yang terpilih
-STR_CLEAR_TIME :{BLACK}Hapus waktu
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Hapus waktu
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Hapus jumlah waktu pada tujuan yang terpilih
-STR_RESET_LATENESS :{BLACK}Reset
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Kembalikan penghitung waktu keterlambatan seperti semula, sehingga kendaraan akan selalu tepat waktu
STR_TIMETABLE_AUTOFILL :{BLACK}Otomatis
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Isi jadw
# AI debug window
STR_AI_DEBUG :{WHITE}AI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nama AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nama AI
STR_AI_DEBUG_RELOAD :{BLACK}Muat ulang AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Matikan fitur AI, muat ulang script, dan restart AI
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Matikan fitur AI, muat ulang script, dan restart AI
-STR_AI_NO_AI_FOUND :Tidak ada AI yang cocok untuk digunakan.{}Ini adalah dummy AI yang tidak akan melakukan apapun.{}Anda dapat download beberapa AI melalui sistem 'Konten Online'.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Salah satu AI gagal. Laporkan ini kepada AI Author dengan potongan layar dari Jendela Debug AI.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Jendela "Debug" hanya tersedia untuk server
+STR_ERROR_AI_NO_AI_FOUND :Tidak ada AI yang cocok untuk digunakan.{}Ini adalah dummy AI yang tidak akan melakukan apapun.{}Anda dapat download beberapa AI melalui sistem 'Konten Online'.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Salah satu AI gagal. Laporkan ini kepada AI Author dengan potongan layar dari Jendela Debug AI.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Jendela "Debug" hanya tersedia untuk server
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Konfigurasi AI
-STR_AI_LIST_TIP :{BLACK}Semua AI yang akan dimuat pada permainan selanjutnya
-STR_AI_HUMAN_PLAYER :Pemain Manusia
-STR_AI_RANDOM_AI :AI Acak
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Semua AI yang akan dimuat pada permainan selanjutnya
+STR_AI_CONFIG_HUMAN_PLAYER :Pemain Manusia
+STR_AI_CONFIG_RANDOM_AI :AI Acak
-STR_AI_CHANGE :{BLACK}Pilih AI
-STR_AI_CHANGE_TIP :{BLACK}Muat AI lainnya
-STR_AI_CONFIGURE :{BLACK}Konfigurasikan
-STR_AI_CONFIGURE_TIP :{BLACK}Mengkonfigurasi parameter AI
+STR_AI_CONFIG_CHANGE :{BLACK}Pilih AI
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Muat AI lainnya
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurasikan
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Mengkonfigurasi parameter AI
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}AI tersedia
-STR_AI_AILIST_TIP :{BLACK}Klik untuk memilih AI
+STR_AI_LIST_TOOLTIP :{BLACK}Klik untuk memilih AI
-STR_AI_AUTHOR :{BLACK}Pembuat: {STRING}
-STR_AI_VERSION :{BLACK}Versi: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Pembuat: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versi: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Terapkan
-STR_AI_ACCEPT_TIP :{BLACK}Pilih AI yg disorot
-STR_AI_CANCEL :{BLACK}Batal
-STR_AI_CANCEL_TIP :{BLACK}Jangan mengubah AI
+STR_AI_LIST_ACCEPT :{BLACK}Terapkan
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Pilih AI yg disorot
+STR_AI_LIST_CANCEL :{BLACK}Batal
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Jangan mengubah AI
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Parameter AI
-STR_AI_CLOSE :{BLACK}Tutup
-STR_AI_RESET :{BLACK}Reset
+STR_AI_SETTINGS_CLOSE :{BLACK}Tutup
+STR_AI_SETTINGS_RESET :{BLACK}Reset
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Perkiraa
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Perkiraan Pemasukan: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Penyimpanan sedang berlangsung,{}mohon tunggu hingga selesai
-STR_AUTOSAVE_FAILED :{WHITE}Simpan otomatis gagal
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Penyimpanan sedang berlangsung,{}mohon tunggu hingga selesai
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Simpan otomatis gagal
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Tidak dapat membaca drive
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Penyimpanan Game gagal{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Tidak mampu untuk menghapus file/berkas
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Berkas simpanan
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Berkas tidak terbaca
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Berkas tidak dapat ditulisi
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Pemeriksaan integritas data gagal
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game telah disimpan pada versi terdahulu tanpa dukungan alat transportasi trem. Semua Trem telah dihilangkan.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game telah disimpan pada versi terdahulu tanpa dukungan alat transportasi trem. Semua Trem telah dihilangkan.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Pebuatan peta dibatalkan...{}...tak ada lokasi kota yang cocok
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...disana tidak ada kota dalam skenario ini
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Pebuatan peta dibatalkan...{}...tak ada lokasi kota yang cocok
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...disana tidak ada kota dalam skenario ini
-STR_PNGMAP_ERROR :{WHITE}Tidak dapat memuat lansekap dari PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...berkas tidak ada
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...tak dapat mengkonversi. PNG 8 atau 24-bit diperlukan.
-STR_PNGMAP_ERR_MISC :{WHITE}...sepertinya ada yang salah. Maaf. (mungkin berkasnya rusak)
+STR_ERROR_PNGMAP :{WHITE}Tidak dapat memuat lansekap dari PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...berkas tidak ada
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...tak dapat mengkonversi. PNG 8 atau 24-bit diperlukan.
+STR_ERROR_PNGMAP_MISC :{WHITE}...sepertinya ada yang salah. Maaf. (mungkin berkasnya rusak)
-STR_BMPMAP_ERROR :{WHITE}Tidak dapat memuat lansekap dari BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...tak dapat mengkonversi jenis gambar.
+STR_ERROR_BMPMAP :{WHITE}Tidak dapat memuat lansekap dari BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...tak dapat mengkonversi jenis gambar.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Peringatan Skala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ukuran peta terlalu besar dan tidak direkomendasikan. Lanjutkan?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Peringatan Skala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ukuran peta terlalu besar dan tidak direkomendasikan. Lanjutkan?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Pengambilan gambar telah berhasil disimpan sebagai '{STRING}'
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...lokas
STR_ERROR_ALREADY_BUILT :{WHITE}...sudah dibangun
STR_ERROR_OWNED_BY :{WHITE}...dimiliki oleh {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area ini dimiliki oleh perusahaan lain
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik
-STR_OBJECT_IN_THE_WAY :terhalang {WHITE}{STRING}
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :terhalang {WHITE}{STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Pemkot {TOWN} tidak mengijinkan anda melakukan ini
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Pemkot {TOWN} menolak pemberian izin pembangunan bandara lain di kota ini
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Pihak Pemkot menolak izin pembangunan bandara karena masalah kebisingan
-STR_BRIBE_FAILED :{WHITE}Usaha anda untuk menyuap telah
-STR_BRIBE_FAILED_2 :{WHITE}ditemukan oleh seorang investigator wilayah
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Pihak Pemkot menolak izin pembangunan bandara karena masalah kebisingan
+STR_ERROR_BRIBE_FAILED :{WHITE}Usaha anda untuk menyuap telah
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}ditemukan oleh seorang investigator wilayah
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Tidak dapat menaikkan tanah disini
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Nggak bi
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Penggalian akan merusak terowongan
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Telah sama dengan ketinggian laut
STR_ERROR_TOO_HIGH :{WHITE}Terlalu tinggi
-STR_ALREADY_LEVELLED :{WHITE}... sudah rata
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... sudah rata
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Tidak dapat mengubah nama perusahaan
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Tidak da
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...tidak ada hutang yang harus dibayar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...dibutuhkan {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Tidak dapat membayar hutang...
-STR_INSUFFICIENT_FUNDS :{WHITE}Tidak dapat memberikan uang yang berasal dari pinjaman bank...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Tidak dapat memberikan uang yang berasal dari pinjaman bank...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Tidak dapat membeli perusahaan...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Tidak dapat membangun kantor pusat perusahaan...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Tidak dapat membeli 25% saham perusahaan ini...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Tidak dapat menjual 25% saham perusahaan ini...
-STR_PROTECTED :{WHITE}Perusahaan ini terlalu muda untuk diperjualbelikan saham kepemilikannya...
+STR_ERROR_PROTECTED :{WHITE}Perusahaan ini terlalu muda untuk diperjualbelikan saham kepemilikannya...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Tidak dapat membuat satu kota pun
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Tidak dapat membuat satu kota pun
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Tidak dapat mengubah nama kota...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Tidak dapat membangun kota disini
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...terlalu dekat dengan batas tepi peta
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...terlalu dekat dengan kota lain
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...terlalu banyak kota
-STR_NO_SPACE_FOR_TOWN :{WHITE}...tidak ada lagi ruang tersisa dalam peta
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Kota tidak akan membangun jalan. Anda dapat mengaktifkan pembangunan pada menu Pengaturan Lanjutan->Ekonomi->Kota.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Jalan sedang dikerjakan
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...tidak ada lagi ruang tersisa dalam peta
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Kota tidak akan membangun jalan. Anda dapat mengaktifkan pembangunan pada menu Pengaturan Lanjutan->Ekonomi->Kota.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Jalan sedang dikerjakan
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak dapat membangkitkan/membuat industri...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak dapat membangkitkan/membuat industri...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Tidak dapat membangun {STRING} disini...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tidak dapat membangun industri ini disini...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...terlalu dekat dengan industri lain
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...terlalu dekat dengan industri lain
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...harus membangun kota terlebih dahulu
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...hanya diizinkan satu di setiap kota
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...hanya dapat dibangun pada kota dengan populasi paling sedikit 1200
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Tidak da
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}berdempetan dengan lebih dari satu stasiun yang telah ada
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...Stasiun terlalu membentang/melebar
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Stasiun tidak seragam tidak aktif
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Stasiun tidak seragam tidak aktif
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Terlalu banyak stasiun/area bongkar muat
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Terlalu banyak bag. stasiun
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Terlalu banyak pemberhentian Bus
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Terlalu
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Terlalu dekat dengan dok/galangan kapal lainnya
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Terlalu dekat dengan bandara lainnya
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Tidak dapat mengganti nama stasiun...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...jalan ini milik kota
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...menghadap pada arah yang salah
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...jalan ini milik kota
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...menghadap pada arah yang salah
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Tidak dapat menghapus bagian dari stasiun...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Harus menghapus stasiun dulu
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Tidak dapat menghapus bagian dari stasiun...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Harus menghapus stasiun dulu
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Tidak dapat membongkar stasiun Bus...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Tidak dapat membongkar stasiun truk...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Tidak dapat membongkar stasiun trem...
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Harus me
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Berdempetan dengan lebih dari satu waypoint yang ada
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Terlalu dekat dengan waypoint yang lain
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Tidak dapat membuat waypoint kereta disini...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Tidak dapat membuat waypoint kereta disini...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Tidak dapat menempatkan pelampung disini...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Tidak dapat mengganti nama waypoint...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Tidak dapat mengganti nama waypoint...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Tidak dapat menghapus waypoint kereta disini...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Harus membongkar rel waypoint terlebih dahulu
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tidak dapat menghapus waypoint kereta disini...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Harus membongkar rel waypoint terlebih dahulu
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...pelampung ada di jalan
-STR_BUOY_IS_IN_USE :{WHITE}...Pelampung sedang digunakan!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...Pelampung sedang digunakan!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Tidak dapat membangun depo kereta disini...
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Kereta a
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Kereta api terlalu panjang
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Tidak dapat memutar balik arah kendaraan...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Tidak dapat membalik arah kendaraan yang terdiri dari beberapa unit
-STR_INCOMPATIBLE_RAIL_TYPES :Jenis rel tidak sesuai
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Jenis rel tidak sesuai
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Tidak dapat memindahkan kendaraan...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Bagian belakang mesin akan selalu mengikuti bagian depannya
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Tidak menemukan rute menuju depo terdekat
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Tidak dapat menemukan garasi terdekat
-STR_DEPOT_WRONG_DEPOT_TYPE :Jenis depo salah
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Jenis depo salah
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} jadi terlalu panjang setelah diganti
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(batas min. uan
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Kombinasi rel yang tidak mungkin
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tidak tersedia rel yang sesuai
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Harus membongkar rel terlebih dahulu
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Jalan satu arah atau ada yang menghalangi
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Jalan satu arah atau ada yang menghalangi
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Tidak dapat membangun sinyal disini
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Tidak dapat membangun jalur rel disini
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Tidak dapat menghapus jalur rel dari sini
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Tidak dapat menghapus sinyal dari sini
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Tidak dapat mengubah sinyal ini...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Tidak dapat mengubah sinyal ini...
-STR_CANT_CONVERT_RAIL :{WHITE}Tidak dapat mengubah tipe rel disini...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Tidak dapat mengubah tipe rel disini...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Harus membongkar jalan terlebih dahulu
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tidak da
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Tidak dapat membongkar jalan trem disini...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Tidak dapat membangun kanal disini...
-STR_CANT_BUILD_LOCKS :{WHITE}Tidak dapat membangun lock disini...
-STR_CANT_PLACE_RIVERS :{WHITE}Tidak dapat menempatkan sungai disini...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Tidak dapat membangun kanal disini...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Tidak dapat membangun lock disini...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Tidak dapat menempatkan sungai disini...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...harus dibangun di atas air
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Tidak dapat membangun di atas air
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Harus menghancurkan kanal terlebih dahulu
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tidak dapat membangun jembatan air disini...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Harus menghancurkan kanal terlebih dahulu
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tidak dapat membangun jembatan air disini...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...pohon sudah ada disini
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Tidak da
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tidak dapat membangun jembatan disini...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Harus menghancurkan jembatan terlebih dahulu
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Tidak dapat awal dan akhir pada spot/titik lokasi yang sama
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Ujung jembatan tidak pada level yang sama
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Jembatan lebih rendah dari daratan
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Tidak dapat awal dan akhir pada spot/titik lokasi yang sama
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Ujung jembatan tidak pada level yang sama
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Jembatan lebih rendah dari daratan
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Awal dan akhir harus segaris
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... kedua ujung jembatan harus berada di daratan
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tidak da
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lokasi tidak sesuai untuk jalur masuk terowongan
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Harus menghancurkan terowongan terlebih dahul
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Bersinggungan dengan terowongan lain
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Terowongan boleh berakhir di luar peta
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Terowongan boleh berakhir di luar peta
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tidak dapat menyesuaikan kemiringan tanah di ujung terowongan
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tidak da
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...anda sudah memilikinya!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Tidak data membuat kelompok...
-STR_GROUP_CAN_T_DELETE :{WHITE}Tidak dapat menghapus kelompok ini...
-STR_GROUP_CAN_T_RENAME :{WHITE}Tidak dapat mengganti nama kelompok...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Tidak dapat memindahkan semua kendaraan dari kelompok ini...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Tidak dapat menambah Kendaraan dalam kelompok ini...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Tidak dapat menambah Kendaraan yang dapat dipakai bersama ke dalam grup...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Tidak data membuat kelompok...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Tidak dapat menghapus kelompok ini...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Tidak dapat mengganti nama kelompok...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Tidak dapat memindahkan semua kendaraan dari kelompok ini...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Tidak dapat menambah Kendaraan dalam kelompok ini...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Tidak dapat menambah Kendaraan yang dapat dipakai bersama ke dalam grup...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Kereta sedang berjalan
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Tidak da
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Tidak dapat menjual kapal...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Tidak dapat menjual pesawat...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kereta tidak tersedia
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Bus/truk tidak tersedia
-STR_SHIP_NOT_AVAILABLE :{WHITE}Kapal tidak tersedia
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Pesawat tidak tersedia
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kereta tidak tersedia
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Bus/truk tidak tersedia
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Kapal tidak tersedia
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Pesawat tidak tersedia
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Terlalu banyak kendaraan dalam permainan
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak dapat mengubah waktu servis
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Tidak dapat menjual kendaraan yang telah dihancurkan...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Tidak dapat menyusun ulang kendaraan yang telah dihancurkan...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Tidak dapat menjual kendaraan yang telah dihancurkan...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Tidak dapat menyusun ulang kendaraan yang telah dihancurkan...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Tidak dapat memaksa kereta melanggar sinyal pada saat bahaya...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Tidak dapat memutar balik arah kereta...
-STR_TRAIN_START_NO_CATENARY :Jalur ini mengalami kekurangan "catenary" sehingga kereta api tidak dapat dijalankan
+STR_ERROR_TRAIN_START_NO_CATENARY :Jalur ini mengalami kekurangan "catenary" sehingga kereta api tidak dapat dijalankan
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Tidak dapat memutar kendaraan...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}Kendaraa
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}kendaraan tdk dpt menuju stasiun tsb
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}kendaraan berperintah sama tdk dpt menuju stasiun tsb
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Tidak dapat berbagi perintah...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Tidak dapat meniru perintah...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Tidak dapat berbagi perintah...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Tidak dapat meniru perintah...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...terlalu jauh dari tujuan sebelumnya
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Tidak dapat membuat jadwal keberangkatan kendaraan...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kendaran hanya dapat menunggu di stasiun
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Kendaraan ini tidak berhenti pada stasiun ini.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Tidak dapat membuat jadwal keberangkatan kendaraan...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kendaran hanya dapat menunggu di stasiun
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Kendaraan ini tidak berhenti pada stasiun ini.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...terlalu banyak tanda
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :Pelampung {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Pelampung {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Pelampung {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Pelampung {TOWN} #{COMMA}
STR_FORMAT_COMPANY_NUM :(Perusahaan {COMMA})
STR_FORMAT_GROUP_NAME :Kelompok {COMMA}
STR_FORMAT_INDUSTRY_NAME :{1:STRING} {0:TOWN}
-STR_WAYPOINTNAME_CITY :Waypoint {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Waypoint {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Waypoint {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Waypoint {TOWN} #{COMMA}
STR_UNKNOWN_STATION :stasiun tidak dikenal
-STR_SIGN_DEFAULT :Tanda
+STR_DEFAULT_SIGN_NAME :Tanda
STR_COMPANY_SOMEONE :seseorang{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Penonton, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Penonton, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{BLACK}{TINYFONT}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/italian.txt b/src/lang/italian.txt
index 3bb2133c9..01f8499c7 100644
--- a/src/lang/italian.txt
+++ b/src/lang/italian.txt
@@ -160,7 +160,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mappa -
STR_GAME_OPTIONS_CAPTION :{WHITE}Opzioni di gioco
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Messaggio
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Messaggio dalla {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Non è possibile farlo....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossibile ripulire l'area....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright originale {COPYRIGHT} 1995 Chris Sawyer, Tutti i diritti riservati
@@ -168,9 +168,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Il team OpenTTD
STR_QUIT_CAPTION :{WHITE}Esci
-STR_YES :{BLACK}Sì
-STR_NO :{BLACK}No
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Si è sicuri di voler uscire da OpenTTD e tornare a {STRING}?
+STR_QUIT_YES :{BLACK}Sì
+STR_QUIT_NO :{BLACK}No
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Si è sicuri di voler uscire da OpenTTD e tornare a {STRING}?
STR_JUST_NOTHING :Nulla
STR_COLOUR_DARK_BLUE :Blu scuro
@@ -231,11 +231,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Deserto
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Neve
STR_NEWS_MESSAGE_CAPTION :{WHITE}Messaggio
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Predefinito
-STR_QUERY_CANCEL :{BLACK}Annulla
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Rinomina
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Predefinito
+STR_BUTTON_CANCEL :{BLACK}Annulla
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Rinomina
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -252,16 +252,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Carico
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informazioni
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capienza
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Carico totale
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Capacità di carico totale di questo treno:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Capacità di carico totale di questo treno:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nuova partita
STR_INTRO_LOAD_GAME :{BLACK}Carica partita
STR_INTRO_MULTIPLAYER :{BLACK}Multigiocatore
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor di scenari
-STR_MAPSIZE :{BLACK}Area mappa:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Area mappa:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Opzioni di gioco
STR_COMPANY_SOMEONE :qualcuno{SKIP}{SKIP}
@@ -310,10 +310,10 @@ STR_FILE_MENU_QUIT_GAME :Abbandona parti
STR_FILE_MENU_EXIT :Esci
STR_ABANDON_GAME_QUERY :{YELLOW}Si è sicuri di voler abbandonare la partita in corso?
STR_ABANDON_GAME_CAPTION :{WHITE}Abbandona partita
-STR_SORT_ORDER_TIP :{BLACK}Seleziona l'ordinamento (discendente/ascendente)
-STR_SORT_CRITERIA_TIP :{BLACK}Seleziona il criterio di ordinamento
-STR_FILTER_CRITERIA_TIP :{BLACK}Seleziona il criterio di filtraggio
-STR_SORT_BY :{BLACK}Ordina per
+STR_TOOLTIP_SORT_ORDER :{BLACK}Seleziona l'ordinamento (discendente/ascendente)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Seleziona il criterio di ordinamento
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Seleziona il criterio di filtraggio
+STR_BUTTON_SORT_BY :{BLACK}Ordina per
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Popolazione
@@ -345,24 +345,24 @@ STR_SORT_BY_RUNNING_COST :Costo d'eserciz
STR_SORT_BY_POWER_VS_RUNNING_COST :Potenza / Costo d'esercizio
STR_SORT_BY_CARGO_CAPACITY :Capacità di carico
-STR_NO_WAITING_CARGO :{BLACK}Non c'è nessun tipo di merce in attesa
-STR_SELECT_ALL_FACILITIES :{BLACK}Seleziona tuti i fabbricati
-STR_SELECT_ALL_TYPES :{BLACK}Seleziona tutti i tipi di merce (comprese le merci non in attesa)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Mostra un elenco di veicoli disponibili in questa categoria di mezzi di trasporto
-STR_MANAGE_LIST :{BLACK}Gestione veicoli
-STR_MANAGE_LIST_TIP :{BLACK}Invia istruzioni a tutti i veicoli di questo elenco
-STR_REPLACE_VEHICLES :Rimpiazza veicoli
-STR_SEND_FOR_SERVICING :Manutenzione
-
-STR_AVAILABLE_TRAINS :{BLACK}Treni disponibili
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Automezzi disponibili
-STR_AVAILABLE_SHIPS :{BLACK}Navi disponibili
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aeromobili disponibili
-
-STR_SEND_TRAIN_TO_DEPOT :Manda al deposito
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Manda al deposito
-STR_SEND_SHIP_TO_DEPOT :Manda al deposito
-STR_SEND_AIRCRAFT_TO_HANGAR :Manda all'hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Non c'è nessun tipo di merce in attesa
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleziona tuti i fabbricati
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleziona tutti i tipi di merce (comprese le merci non in attesa)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Mostra un elenco di veicoli disponibili in questa categoria di mezzi di trasporto
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Gestione veicoli
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Invia istruzioni a tutti i veicoli di questo elenco
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Rimpiazza veicoli
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Manutenzione
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Treni disponibili
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Automezzi disponibili
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Navi disponibili
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aeromobili disponibili
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Manda al deposito
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Manda al deposito
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Manda al deposito
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Manda all'hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -392,12 +392,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opzioni
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Impossibile cambiare l'intervallo di manutenzione...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Chiude la finestra
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titolo della finestra - trascinarlo per muovere la finestra
-STR_STICKY_BUTTON :{BLACK}Marca questa finestra in modo che non venga chiusa quando si preme il tasto 'Chiudi tutte le finestre'
-STR_RESIZE_BUTTON :{BLACK}Fare clic e trascinare per ridimensionare questa finestra
+STR_TOOLTIP_STICKY :{BLACK}Marca questa finestra in modo che non venga chiusa quando si preme il tasto 'Chiudi tutte le finestre'
+STR_TOOLTIP_RESIZE :{BLACK}Fare clic e trascinare per ridimensionare questa finestra
STR_SAVELOAD_HOME_BUTTON :{BLACK}Fare clic qui per spostarsi nella cartella di salvataggio predefinita
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolisce edifici etc. su un area di terra
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Abbassa un angolo del terreno
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Alza un angolo del terreno
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Abbassa un angolo del terreno
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Alza un angolo del terreno
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra di scorrimento - scorre l'elenco su/giù
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra di scorrimento - scorre l'elenco a sinistra/destra
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Mostra la conformazione del terreno sulla mappa
@@ -410,21 +410,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Attiva/d
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profitto quest'anno: {CURRENCY} (anno scorso: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ann{P o i} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ann{P o i} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ann{P o i} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ann{P o i} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Treno
-STR_VEHICLE_ROAD_VEHICLE :Automezzo
-STR_VEHICLE_SHIP :Nave
-STR_VEHICLE_AIRCRAFT :Aeromobile
+STR_REPLACE_VEHICLE_TRAIN :Treno
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Automezzo
+STR_REPLACE_VEHICLE_SHIP :Nave
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeromobile
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} sta invecchiando
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} sta invecchiando molto
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} sta invecchiando molto e richiede urgentemente sostituzione
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informazioni sull'area di terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Costo di demolizione: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Costo di demolizione: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ricavo da demolizione: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ricavo da demolizione: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Proprietario: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Proprietario strada: {LTBLUE}{STRING}
@@ -433,7 +433,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Propriet
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autorità locale: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nessuno
STR_VEHICLE_NAME_BUTTON :{BLACK}Nome
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -545,7 +545,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Fare cli
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Fare clic su un brano per rimuoverlo dal programma corrente (solo Personale1 o Personale2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Attiva/disattiva la riproduzione in ordine casuale
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostra la finestra di selezione dei brani musicali
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Fare clic su un servizio per centrare la visuale sull'industria o città
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Fare clic su un servizio per centrare la visuale sull'industria o città
STR_INTRO_DIFFICULTY :{BLACK}Difficoltà ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Ultimo messaggio/notizia
@@ -594,7 +594,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Riduce l
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Genera terreno casuale
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Azzerra paesaggio
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Azzerra Paesaggio
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Rimuove tutte le strutture di proprietà dei giocatori dalla mappa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Rimuove tutte le strutture di proprietà dei giocatori dalla mappa
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Si è sicuri di voler rimuovere tutte le proprietà dei giocatori?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generazione paesaggio
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generazione città
@@ -608,11 +608,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...tropp
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...troppo vicino ad un'altra città
STR_ERROR_SITE_UNSUITABLE :{WHITE}...sito inadatto
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...troppe città
-STR_CANNOT_GENERATE_TOWN :{WHITE}Impossibile costruire città
-STR_NO_SPACE_FOR_TOWN :{WHITE}...non c'è altro spazio sulla mappa
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Impossibile costruire città
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...non c'è altro spazio sulla mappa
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumenta la dimensione della città
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Espandi
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Alla città non è permesso costruire strade. È possibile abilitare la costruzione di strade in Impostazioni avanzate -> Economia -> Città.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Alla città non è permesso costruire strade. È possibile abilitare la costruzione di strade in Impostazioni avanzate -> Economia -> Città.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Città casuale
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Costruisce una città in un luogo casuale
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossibile costruire {STRING} qui...
@@ -626,13 +626,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Piazza t
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Piazza faro
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Piazza trasmettitore
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definisce un'area desertica.{}Fare clic tenendo premuto CTRL per rimuoverla
-STR_CREATE_LAKE :{BLACK}Definisce una zona d'acqua.{}Costruisce un canale, a meno che non si tenga premuto CTRL mentre si fa clic al livello del mare, provocando l'allagamento dei dintorni
-STR_CREATE_RIVER :{BLACK}Crea un fiume
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definisce una zona d'acqua.{}Costruisce un canale, a meno che non si tenga premuto CTRL mentre si fa clic al livello del mare, provocando l'allagamento dei dintorni
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Crea un fiume
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Elimina
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Elimina completamente questa città
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salva scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Carica scenario
-STR_MENU_LOAD_HEIGHTMAP :Carica heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Carica heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Esci dall'editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Esci
@@ -642,7 +642,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salva sc
STR_INTRO_PLAY_SCENARIO :{BLACK}Gioca scenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Gioca con heightmap
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Inizia una nuova partita, utilizzando una heightmap per definire il terreno
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Si è sicuri di voler abbandonare questo scenario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Si è sicuri di voler abbandonare questo scenario?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...può essere costruita solo in città con una popolazione di almeno 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Sposta la data d'inizio indietro di 1 anno
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Sposta la data d'inizio avanti di 1 anno
@@ -650,21 +650,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...gli e
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Piccola
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Media
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Casuale
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Casuale
STR_FOUND_TOWN_CITY :{BLACK}Metropoli
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Le metropoli crescono più rapidamente delle normali città.{}A seconda delle impostazioni, sono più grandi quando vengono fondate.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleziona la dimensione della città
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Dimensione città:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Disposizione strade:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleziona la disposizione delle strade per questa città
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originale
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Migliorata
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Griglia 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Griglia 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Casuale
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposizione strade:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleziona la disposizione delle strade per questa città
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originale
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Migliorata
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Griglia 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Griglia 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Casuale
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostra l'ultimo messaggio o notizia
STR_NEWS_MESSAGES_OFF :No
STR_NEWS_MESSAGES_SUMMARY :Sommario
@@ -764,10 +764,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * IN
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot salvato con successo come '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot non riuscito!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Compra terreno per usi futuri
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Compra terreno per usi futuri
STR_STATUSBAR_AUTOSAVE :{RED}SALVATAGGIO AUTOMATICO
STR_STATUSBAR_SAVING_GAME :{RED}* * SALVATAGGIO PARTITA * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvataggio in corso,{}prego attenderne la fine!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvataggio in corso,{}prego attenderne la fine!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Seleziona il programma 'Musica ezy street'
############ start of townname region
@@ -830,7 +830,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Selezion
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Schermo intero
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Attiva questa casella per giocate a OpenTTD in modalità schermo intero
-STR_FULLSCREEN_FAILED :{WHITE}Attivazione modalità schermo intero fallita
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Attivazione modalità schermo intero fallita
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Risoluzione schermo
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Seleziona la risoluzione dello schermo da utilizzare
@@ -843,12 +843,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selezion
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} file mancant{P e i}/corrott{P o i}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informazioni aggiuntive sullo stile grafico di base
-STR_AUTOSAVE_FAILED :{WHITE}Salvataggio automatico fallito
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Salvataggio automatico fallito
-STR_HEADING_FOR_STATION :{LTBLUE}Diretto a {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Diretto a {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Nessun ordine
-STR_NO_ORDERS_VEL :{LTBLUE}Nessun ordine, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Diretto a {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Diretto a {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Nessun ordine
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Nessun ordine, {VELOCITY}
STR_PASSENGERS :passeggeri
STR_BAGS :borse
@@ -859,9 +859,9 @@ STR_CRATES :casse
STR_RES_OTHER :Altra
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Impossibile condividere la lista degli ordini...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Impossibile copiare la lista degli ordini...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fine degli ordini condivisi - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Impossibile condividere la lista degli ordini...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Impossibile copiare la lista degli ordini...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fine degli ordini condivisi - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} non trova un percorso per proseguire
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} si è perso
@@ -1130,15 +1130,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Dimensi
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :disabilitato
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Cambia impostazione
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Cambia impostazione
-STR_TEMPERATE_LANDSCAPE :Paesaggio 'temperato'
-STR_SUB_ARCTIC_LANDSCAPE :Paesaggio 'sub-artico'
-STR_SUB_TROPICAL_LANDSCAPE :Paesaggio 'sub-tropicale'
-STR_TOYLAND_LANDSCAPE :Paesaggio 'città dei giocattoli'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paesaggio 'temperato'
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paesaggio 'sub-artico'
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paesaggio 'sub-tropicale'
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paesaggio 'città dei giocattoli'
STR_CHEATS :{WHITE}Trucchi
-STR_CHEATS_TIP :{BLACK}Le caselle indicano se un trucco è già stato usato una volta
+STR_CHEATS_TOOLTIP :{BLACK}Le caselle indicano se un trucco è già stato usato una volta
STR_CHEATS_WARNING :{BLACK}Attenzione! Stai per tradire i tuoi avversari. Ricordati che un così grande disonore sarà ricordato per l'eternità.
STR_CHEAT_MONEY :{LTBLUE}Aumenta denaro di {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Compagnia controllata: {ORANGE}{COMMA}
@@ -1150,179 +1150,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambia data: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Permetti la modifica dei valori di produzione: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Diretto a {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Diretto a {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Diretto a {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Diretto a {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Passa per {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Passa no-stop per {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Passa per {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Passa no-stop per {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Waypoint di {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Waypoint di {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :Boa di {TOWN}
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boa #{COMMA}
-STR_LANDINFO_WAYPOINT :Waypoint
+STR_FORMAT_WAYPOINT_NAME :Waypoint di {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Waypoint di {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Boa di {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boa #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
-STR_WAYPOINT :{WHITE}Waypoint
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Seleziona il tipo di waypoint
+STR_WAYPOINT_CAPTION :{WHITE}Waypoint
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Seleziona il tipo di waypoint
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Rinomina il waypoint
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Impossibile rinominare il waypoint...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Impossibile rinominare il waypoint...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Trasforma la rotaia in un waypoint
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Impossibile costruire qui un waypoint ferroviario...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossibile rimuovere il waypoint ferroviario da qui...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Impossibile costruire qui un waypoint ferroviario...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossibile rimuovere il waypoint ferroviario da qui...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Costruisce binari usando la modalità automatica
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...non ci sono città in questo scenario
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generazione mondo interrotta...{}...nessuna posizione adatta per le città
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...non ci sono città in questo scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generazione mondo interrotta...{}...nessuna posizione adatta per le città
-STR_MANY_RANDOM_TOWNS :{BLACK}Alcune città casuali
-STR_RANDOM_TOWNS_TIP :{BLACK}Copre la mappa con città posizionate casualmente
-STR_MANY_RANDOM_INDUSTRIES :Alcune industrie casuali
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Copre la mappa con industrie posizionate casualmente
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossibile generare industrie...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Alcune città casuali
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Copre la mappa con città posizionate casualmente
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Alcune industrie casuali
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Copre la mappa con industrie posizionate casualmente
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossibile generare industrie...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Apre la barra di modellazione del terreno per alzare/abbassare il terreno, piantare alberi, etc.
STR_LANDSCAPING_TOOLBAR :{WHITE}Modellazione terreno
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Livella terreno
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Livella terreno
STR_TREES_RANDOM_TYPE :{BLACK}Alberi casuali
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Pianta alberi di specie a caso
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Pianta alberi di specie a caso
-STR_CANT_BUILD_CANALS :{WHITE}Impossibile costruire qui il canale...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Impossibile costruire qui il canale...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Costruisce canali
-STR_LANDINFO_CANAL :Canale
+STR_LAI_WATER_DESCRIPTION_CANAL :Canale
-STR_CANT_BUILD_LOCKS :{WHITE}Impossibile costruire qui le chiuse...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Impossibile costruire qui le chiuse...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Costruisce chiuse per i canali
-STR_LANDINFO_LOCK :Chiuse
+STR_LAI_WATER_DESCRIPTION_LOCK :Chiuse
-STR_CANT_PLACE_RIVERS :{WHITE}Impossibile creare un fiume qui...
-STR_LANDINFO_RIVER :Fiume
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Impossibile creare un fiume qui...
+STR_LAI_WATER_DESCRIPTION_RIVER :Fiume
-STR_BUOY_IS_IN_USE :{WHITE}...la boa è in uso!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...la boa è in uso!
-STR_LANDINFO_COORDS :{BLACK}Coordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Impossibile rimuovere parte della stazione...
-STR_CANT_CONVERT_RAIL :{WHITE}Impossibile convertire il tipo di rotaie qui...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossibile rimuovere parte della stazione...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Impossibile convertire il tipo di rotaie qui...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Converte/aggiorna il tipo di rotaie
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Trascinare qui la locomotiva di un treno per vendere l'intero treno
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Trascinare qui la locomotiva di un treno per vendere l'intero treno
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Costruisce una stazione con il drag & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Seleziona il tipo di stazioni da mostrare
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Seleziona il tipo di stazione da costruire
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Seleziona il tipo di stazioni da mostrare
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Seleziona il tipo di stazione da costruire
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumenta la velocità di gioco
STR_MESSAGE_HISTORY :{WHITE}Cronologia messaggi
-STR_MESSAGE_HISTORY_TIP :{BLACK}Elenco delle notizie recenti
-STR_MESSAGES_DISABLE_ALL :{BLACK}Disabilita tutti
-STR_MESSAGES_ENABLE_ALL :{BLACK}Abilita tutti
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Elenco delle notizie recenti
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Disabilita tutti
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Abilita tutti
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrie
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% trasportato)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% trasportato)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nomi delle industrie - fare clic su un nome per centrare la visuale sull'industria
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrie
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% trasportato)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% trasportato)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nomi delle industrie - fare clic su un nome per centrare la visuale sull'industria
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...troppo vicina ad un'altra industria
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...troppo vicina ad un'altra industria
STR_CONFIG_GAME_PRODUCTION :{WHITE}Cambia produzione
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multigiocatore
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nome giocatore:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Questo è il nome con cui si verrà identificati dagli altri giocatori
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Inserire il nome del giocatore
-STR_NETWORK_CONNECTION :{BLACK}Connessione:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Sceglie fra una partita in Internet o in rete locale (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Avvia server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Avvia il proprio server
-
-STR_NETWORK_GAME_NAME :{BLACK}Nome
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nome della partita
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Lingua, versione del server, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Fare clic su una partita in elenco per selezionarla
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Ultimo server utilizzato:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Fare clic per selezionare il server su cui si è giocato l'ultima volta
-
-STR_NETWORK_FIND_SERVER :{BLACK}Trova server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Cerca un server sulla rete
-STR_NETWORK_ADD_SERVER :{BLACK}Aggiungi server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Aggiunge all'elenco un server che verrà sempre controllato in cerca di partite attive
-STR_NETWORK_ENTER_IP :{BLACK}Digitare l'indirizzo del server
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Client
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Client online / client max{}Compagnie online / compagnie max
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Dim. mappa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Dimensione della mappa in uso - fare clic per ordinare per area
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data corrente
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Anni
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Numero di anni{}da cui la partita è in corso
-
-STR_NETWORK_GAME_INFO :{SILVER}INFORMAZIONI PARTITA
-STR_NETWORK_CLIENTS :{SILVER}Client: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Lingua: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Paesaggio: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Dimensione mappa: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versione server: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Indirizzo del server: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data di inizio: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data corrente: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protetto da password!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER PIENO
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIONE DIFFERENTE
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTI
-
-STR_NETWORK_JOIN_GAME :{BLACK}Entra nella partita
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Avvia nuova partita multigiocatore
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nome partita:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Il nome della partita sarà mostrato dagli altri giocatori nel menu di selezione delle partite multigiocatore
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Inserire il nome della partita
-STR_NETWORK_SET_PASSWORD :{BLACK}Imposta password
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protegge la partita con una password in modo che non sia accessibile pubblicamente
-STR_NETWORK_SELECT_MAP :{BLACK}Seleziona mappa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Selezionare la mappa con la quale si desidera giocare
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (pubblicizza)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max client:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Imposta il numero massimo di client. Non tutti i posti dovranno essere occupati
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compagni{P a e}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max compagnie:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limita il server a un certo numero di compagnie
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spettator{P e i}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max spettatori:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limita il server a un certo numero di spettatori
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Lingua parlata:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Fa spaere agli altri giocatori quale lingua è parlata sul server
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Avvia partita
-STR_NETWORK_START_GAME_TIP :{BLACK}Inizia una nuova partita in rete con una mappa casuale o uno scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Carica partita
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Riprende una partita multigiocatore salvata in precedenza (assicurarsi di connettersi come il giocatore corretto)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multigiocatore
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nome giocatore:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Questo è il nome con cui si verrà identificati dagli altri giocatori
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Inserire il nome del giocatore
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connessione:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Sceglie fra una partita in Internet o in rete locale (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Avvia server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Avvia il proprio server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nome
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nome della partita
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Lingua, versione del server, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Fare clic su una partita in elenco per selezionarla
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Ultimo server utilizzato:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Fare clic per selezionare il server su cui si è giocato l'ultima volta
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Trova server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Cerca un server sulla rete
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Aggiungi server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Aggiunge all'elenco un server che verrà sempre controllato in cerca di partite attive
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Digitare l'indirizzo del server
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Client
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Client online / client max{}Compagnie online / compagnie max
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Dim. mappa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Dimensione della mappa in uso - fare clic per ordinare per area
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data corrente
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Anni
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Numero di anni{}da cui la partita è in corso
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMAZIONI PARTITA
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Client: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Lingua: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Paesaggio: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Dimensione mappa: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versione server: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Indirizzo del server: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data di inizio: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data corrente: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protetto da password!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER PIENO
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIONE DIFFERENTE
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF DIFFERENTI
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Entra nella partita
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Avvia nuova partita multigiocatore
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nome partita:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Il nome della partita sarà mostrato dagli altri giocatori nel menu di selezione delle partite multigiocatore
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Inserire il nome della partita
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Imposta password
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protegge la partita con una password in modo che non sia accessibile pubblicamente
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Seleziona mappa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Selezionare la mappa con la quale si desidera giocare
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (pubblicizza)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max client:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Imposta il numero massimo di client. Non tutti i posti dovranno essere occupati
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compagni{P a e}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max compagnie:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limita il server a un certo numero di compagnie
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spettator{P e i}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spettatori:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limita il server a un certo numero di spettatori
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Lingua parlata:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Fa spaere agli altri giocatori quale lingua è parlata sul server
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Avvia partita
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Inizia una nuova partita in rete con una mappa casuale o uno scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Carica partita
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Riprende una partita multigiocatore salvata in precedenza (assicurarsi di connettersi come il giocatore corretto)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Qualsiasi
@@ -1363,33 +1363,33 @@ STR_NETWORK_LANG_GREEK :Greco
STR_NETWORK_LANG_LATVIAN :Lèttone
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Stanza principale partita multigiocatore
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Stanza principale partita multigiocatore
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparazione all'ingresso in: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Elenco di tutte le compagnie attualmente nella partita. È possibile unirsi ad una di esse o fondarne una nuova se è disponibile un posto
-STR_NETWORK_NEW_COMPANY :{BLACK}Nuova compagnia
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Crea una nuova compagnia
-STR_NETWORK_SPECTATE_GAME :{BLACK}Assisti alla partita
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Osserva la partita come spettatore
-STR_NETWORK_JOIN_COMPANY :{BLACK}Usa compagnia
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Aiuta a controllare questa compagnia
-STR_NETWORK_REFRESH :{BLACK}Aggiorna
-STR_NETWORK_REFRESH_TIP :{BLACK}Aggiorna le informazioni sul server
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparazione all'ingresso in: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Elenco di tutte le compagnie attualmente nella partita. È possibile unirsi ad una di esse o fondarne una nuova se è disponibile un posto
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nuova compagnia
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crea una nuova compagnia
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Assisti alla partita
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Osserva la partita come spettatore
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Usa compagnia
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Aiuta a controllare questa compagnia
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Aggiorna
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Aggiorna le informazioni sul server
-STR_NETWORK_COMPANY_INFO :{SILVER}INFORMAZIONI COMPAGNIA
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAZIONI COMPAGNIA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nome compagnia: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inaugurazione: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valore compagnia: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Saldo corrente: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Incassi anno scorso: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Prestazioni: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome compagnia: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inaugurazione: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valore compagnia: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Saldo corrente: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Incassi anno scorso: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestazioni: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Veicoli: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stazioni: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Giocatori: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veicoli: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stazioni: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Giocatori: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Connessione...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connessione...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connessione..
@@ -1405,49 +1405,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Recupero
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client in attesa
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} scaricati
-STR_NETWORK_DISCONNECT :{BLACK}Disconnetti
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnetti
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Inserire la quantità di denaro da donare
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server protetto. Inserire la password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Compagnia protetta. Inserire la password
-STR_NETWORK_CLIENT_LIST :{WHITE}Elenco dei client
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Elenco dei client
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Diventa spettatore
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nuova compagnia
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato o compilato senza ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Impossibile trovare partite in rete
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Il server non ha risposto alla richiesta
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Impossibile connettersi a causa di file NewGRF differenti
-STR_NETWORK_ERR_DESYNC :{WHITE}Sincronizzazione alla partita in rete fallita
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Connessione alla partita in rete persa.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Impossibile caricare la partita salvata
-STR_NETWORK_ERR_SERVER_START :{WHITE}Impossibile avviare il server
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Impossibile connettersi
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Tempo scaduto per la connessione #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Un errore di protocollo ha chiuso la connessione
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}La revisione di questo client non corrisponde a quella del server
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Password errata
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Il server è pieno
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Sei stato bandito da questo server
-STR_NETWORK_ERR_KICKED :{WHITE}Sei stato espulso dalla partita
-STR_NETWORK_ERR_CHEATER :{WHITE}I trucchi non sono ammessi su questo server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nessun dispositivo di rete trovato o compilato senza ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Impossibile trovare partite in rete
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Il server non ha risposto alla richiesta
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Impossibile connettersi a causa di file NewGRF differenti
+STR_NETWORK_ERROR_DESYNC :{WHITE}Sincronizzazione alla partita in rete fallita
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Connessione alla partita in rete persa.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Impossibile caricare la partita salvata
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Impossibile avviare il server
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Impossibile connettersi
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Tempo scaduto per la connessione #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Un errore di protocollo ha chiuso la connessione
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}La revisione di questo client non corrisponde a quella del server
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Password errata
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Il server è pieno
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sei stato bandito da questo server
+STR_NETWORK_ERROR_KICKED :{WHITE}Sei stato espulso dalla partita
+STR_NETWORK_ERROR_CHEATER :{WHITE}I trucchi non sono ammessi su questo server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :errore generale
-STR_NETWORK_ERR_CLIENT_DESYNC :errore di sincronizzazione
-STR_NETWORK_ERR_CLIENT_SAVEGAME :impossibile caricare la mappa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connessione perduta
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :errore di protocollo
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :file NewGRF non corrispondenti
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :non autorizzato
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ricevuto un pacchetto inatteso
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisione differente
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nome già in uso
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :password errata
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :company-id errato in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :espulso dal server
-STR_NETWORK_ERR_CLIENT_CHEATER :ha provato a usare un trucco
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server pieno
+STR_NETWORK_ERROR_CLIENT_GENERAL :errore generale
+STR_NETWORK_ERROR_CLIENT_DESYNC :errore di sincronizzazione
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :impossibile caricare la mappa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connessione perduta
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :errore di protocollo
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :file NewGRF non corrispondenti
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :non autorizzato
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ricevuto un pacchetto inatteso
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :revisione differente
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nome già in uso
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :password errata
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :company-id errato in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :espulso dal server
+STR_NETWORK_ERROR_CLIENT_CHEATER :ha provato a usare un trucco
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server pieno
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1457,15 +1457,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Partita in paus
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Partita ripresa (client connesso)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Partita ripresa (connessione client fallita)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :abbandono della partita
-STR_NETWORK_CLIENT_JOINED :*** {STRING} è entrato nella partita
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ha iniziato a controllare la compagnia #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} è diventato spettatore
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ha avviato una nuova compagnia (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ha abbandonato la partita ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ha cambiato nome in {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} ha donato alla tua compagnia {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Hai donato {2:CURRENCY} a {1:STRING}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :abbandono della partita
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} è entrato nella partita
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ha iniziato a controllare la compagnia #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} è diventato spettatore
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ha avviato una nuova compagnia (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ha abbandonato la partita ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ha cambiato nome in {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ha donato alla tua compagnia {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Hai donato {2:CURRENCY} a {1:STRING}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Squadra] :
STR_NETWORK_CHAT_COMPANY :[Squadra] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Squadra] A {STRING}: {WHITE}{STRING}
@@ -1475,8 +1475,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privato] A {ST
STR_NETWORK_CHAT_ALL_CAPTION :[Tutti] :
STR_NETWORK_CHAT_ALL :[Tutti] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Inserire il messaggio
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Il server ha chiuso la sessione
-STR_NETWORK_SERVER_REBOOT :{WHITE} Il server si sta riavviando...{}Attendere prego...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Il server ha chiuso la sessione
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Il server si sta riavviando...{}Attendere prego...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Client
@@ -1490,19 +1490,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Parla alla comp
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Messaggio privato
-STR_NETWORK_SEND :{BLACK}Invia
+STR_NETWORK_CHAT_SEND :{BLACK}Invia
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Impossibile caricare il terreno dal file PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file non trovato.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine. È richiesta un'immagine PNG a 8 o 24 bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...qualcosa non ha funzionato (probabilimente il file è corrotto)
+STR_ERROR_PNGMAP :{WHITE}Impossibile caricare il terreno dal file PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...file non trovato.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine. È richiesta un'immagine PNG a 8 o 24 bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...qualcosa non ha funzionato (probabilimente il file è corrotto)
-STR_BMPMAP_ERROR :{WHITE}Impossibile caricare il terreno dal file BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine
+STR_ERROR_BMPMAP :{WHITE}Impossibile caricare il terreno dal file BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Costo: {CURRENCY}
@@ -1516,13 +1516,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Incasso
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Impossibile alzare il terreno qui...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Impossibile abbassare il terreno qui...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Impossibile livellare il terreno qui...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Roccie
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terreno accidentato
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Terreno spoglio
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Erba
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Campi
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Terreno innevato
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Deserto
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Roccie
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terreno accidentato
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terreno spoglio
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Erba
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campi
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreno innevato
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinato nella direzione sbagliata
@@ -1530,11 +1530,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinaz
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Gli scavi danneggerebbero il tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}...già al livello del mare
STR_ERROR_TOO_HIGH :{WHITE}...troppo alto
-STR_ALREADY_LEVELLED :{WHITE}...già pianeggiante
+STR_ERROR_ALREADY_LEVELLED :{WHITE}...già pianeggiante
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo di binari non adatti
STR_ERROR_ALREADY_BUILT :{WHITE}...già costruito
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Bisogna demolire i binari prima
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La strada è bloccata o a senso unico
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La strada è bloccata o a senso unico
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Costruzione ferrovie
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Costruzione ferrovie elettrificate
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Costruzione monorotaia
@@ -1558,44 +1558,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Costruis
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Costruisce un ponte ferroviario
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Costruisce un tunnel ferroviario
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Seleziona fra costruzione/rimozione di binari e segnali
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selezione ponte - fare clic sul ponte desiderato per costruirlo
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selezione ponte - fare clic sul ponte desiderato per costruirlo
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Seleziona l'orientamento del deposito ferroviario
-STR_RAILROAD_TRACK :Ferrovia
-STR_RAILROAD_TRAIN_DEPOT :Deposito ferroviario
+STR_LAI_RAIL_DESCRIPTION_TRACK :Ferrovia
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Deposito ferroviario
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...l'area appartiene a un'altra compagnia
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Ferrovia con segnali di blocco
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Ferrovia con pre-segnali
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Ferrovia con segnali di uscita
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Ferrovia con segnali combinati
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Ferrovia con segnali a percorso
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Ferrovia con segnali a percorso s.u.
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Ferrovia con segnali di blocco e pre-segnali
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrovia con segnali di blocco e di uscita
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia con segnali di blocco e combinati
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia con segnali di blocco e a percorso
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia con segnali di blocco e a percorso s.u.
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Ferrovia con pre-segnali e segnali di uscita
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia con pre-segnali e segnali combinati
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia con pre-segnali e segnali a percorso
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia con pre-segnali e segnali a percorso s.u.
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia con segnali di uscita e combinati
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia con segnali di uscita e a percorso
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia con segnali di uscita e a percorso s.u.
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia con segnali combinati e a percorso
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia con segnali combinati e a percorso s.u.
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia con segnali a percorso e a percorso s.u.
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Bisogna rimuovere la stazione prima
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Bisogna rimuovere il waypoint ferroviario prima
-STR_CREATE_SPLITTED_STATION :{YELLOW}Costruisci stazione separata
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Costruisci waypoint separato
-STR_SELECT_STATION_TO_JOIN :{BLACK}Unisci stazione
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Unisci waypoint
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrovia con segnali di blocco
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrovia con pre-segnali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrovia con segnali di uscita
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrovia con segnali combinati
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrovia con segnali a percorso
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrovia con segnali a percorso s.u.
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ferrovia con segnali di blocco e pre-segnali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrovia con segnali di blocco e di uscita
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia con segnali di blocco e combinati
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia con segnali di blocco e a percorso
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia con segnali di blocco e a percorso s.u.
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrovia con pre-segnali e segnali di uscita
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia con pre-segnali e segnali combinati
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia con pre-segnali e segnali a percorso
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia con pre-segnali e segnali a percorso s.u.
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia con segnali di uscita e combinati
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia con segnali di uscita e a percorso
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia con segnali di uscita e a percorso s.u.
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia con segnali combinati e a percorso
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia con segnali combinati e a percorso s.u.
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia con segnali a percorso e a percorso s.u.
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Bisogna rimuovere la stazione prima
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Bisogna rimuovere il waypoint ferroviario prima
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Costruisci stazione separata
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Costruisci waypoint separato
+STR_JOIN_STATION_CAPTION :{BLACK}Unisci stazione
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Unisci waypoint
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Bisogna rimuovere la strada prima
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Lavori stradali in corso
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Lavori stradali in corso
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Costruzione strade
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Costruzione tranvie
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleziona ponte stradale
@@ -1631,14 +1631,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Costruis
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Attiva/disattiva strade a senso unico
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Seleziona fra costruzione/rimozione di strade
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Seleziona fra costruzione/rimozione di tranvie
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Seleziona l'orientamento del deposito automezzi
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Seleziona l'orientamento del deposito tranviario
-STR_ROAD_DESCRIPTION_ROAD :Strada
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strada con lampioni
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Strada alberata
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Deposito automezzi
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passaggio a livello
-STR_ROAD_DESCRIPTION_TRAMWAY :Tranvia
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleziona l'orientamento del deposito automezzi
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleziona l'orientamento del deposito tranviario
+STR_LAI_ROAD_DESCRIPTION_ROAD :Strada
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strada con lampioni
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Strada alberata
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Deposito automezzi
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passaggio a livello
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tranvia
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Impossibile rimuovere la stazione degli autobus...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Impossibile rimuovere l'area di carico per camion...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Impossibile rimuovere la stazione tram passeggeri...
@@ -1646,12 +1646,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Impossib
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Città
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}L'edificio deve essere demolito prima
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropoli)
@@ -1664,9 +1664,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra l
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Cambia il nome della città
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passeggeri il mese scorso: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Posta il mese scorso: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Carichi richiesti per la crescita della città:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}Richiesto: {ORANGE}{STRING}{BLACK}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}Consegnato il mese scorso: {ORANGE}{CARGO}{BLACK}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Carichi richiesti per la crescita della città:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}Richiesto: {ORANGE}{STRING}{BLACK}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}Consegnato il mese scorso: {ORANGE}{CARGO}{BLACK}
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Grattacielo di uffici
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Palazzo di uffici
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Piccolo condominio
@@ -1703,7 +1703,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STATION} a {STATION} verrà pagato il triplo per il prossimo anno!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STATION} a {STATION} verrà pagato il quadruplo per il prossimo anno!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}L'autorita locale di {TOWN} rifiuta la costruzione di un altro aeroporto nella città
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autorita locale di {TOWN} rifiuta il permesso per motivi di inquinamento acustico
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autorita locale di {TOWN} rifiuta il permesso per motivi di inquinamento acustico
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottage
STR_TOWN_BUILDING_NAME_HOUSES_1 :Case
STR_TOWN_BUILDING_NAME_FLATS_1 :Appartamenti
@@ -1739,7 +1739,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffico nel caos a {TOWN}!{}{}La ricostruzione delle strade finanziata dalla {STRING} porterà 6 mesi di disagio agli automobilisti!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (in costruzione)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (in costruzione)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepee
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Casa-teiera
@@ -1752,17 +1752,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Posiziona carte
STR_PLANT_TREE_CAPTION :{WHITE}Alberi
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...albero già qui
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Impossibile piantare l'albero qui...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...troppi cartelli
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Impossibile piazzare il cartello qui...
-STR_SIGN_DEFAULT :Cartello
+STR_DEFAULT_SIGN_NAME :Cartello
STR_EDIT_SIGN_CAPTION :{WHITE}Modifica testo del cartello
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Impossibile modificare il testo del cartello...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Impossibile eliminare il cartello...
STR_PLANT_TREE_TOOLTIP :{BLACK}Seleziona il tipo di albero da piantare
-STR_TREE_NAME_TREES :Alberi
-STR_TREE_NAME_RAINFOREST :Foresta pluviale
-STR_TREE_NAME_CACTUS_PLANTS :Cactus
+STR_LAI_TREE_NAME_TREES :Alberi
+STR_LAI_TREE_NAME_RAINFOREST :Foresta pluviale
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Selezione stazione
@@ -1784,7 +1784,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Bisogna
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Troppo vicino ad un altro aeroporto
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Bisogna demolire l'aeroporto prima
-STR_QUERY_RENAME_STATION_CAPTION :Rinomina stazione/area di carico
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Rinomina stazione/area di carico
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Impossibile rinominare la stazione...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Valutazione
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accetta
@@ -1802,10 +1802,10 @@ STR_CARGO_RATING_OUTSTANDING :Eccezionale
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostra tutti i treni che hanno questa stazione pianificata
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostra tutti gli automezzi che hanno questa stazione pianificata
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostra tutti gli aeromobili che hanno questa stazione pianificata
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostra tutte le navi che hanno questa stazione pianificata
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostra tutti i treni che hanno questa stazione pianificata
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostra tutti gli automezzi che hanno questa stazione pianificata
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostra tutti gli aeromobili che hanno questa stazione pianificata
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostra tutte le navi che hanno questa stazione pianificata
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} non accetta più {STRING}
@@ -1841,47 +1841,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Cambia i
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostra la lista delle merci accettate
STR_STATION_LIST_TOOLTIP :{BLACK}Nomi delle stazioni - fare clic su un nome per centrare la visuale sulla stazione
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Seleziona dimensione/tipo di aeroporto
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Stazione ferroviaria
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Aeroporto
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Area di carico per camion
-STR_STATION_DESCRIPTION_BUS_STATION :Stazione degli autobus
-STR_STATION_DESCRIPTION_SHIP_DOCK :Molo
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Stazione ferroviaria
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroporto
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Area di carico per camion
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Stazione degli autobus
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Molo
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Evidenzia l'area di copertura del sito proposto
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Non evidenziare l'area di copertura del sito proposto
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Evidenzia area coperta
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Molo
-STR_STATION_DESCRIPTION_BUOY :Boa
+STR_LAI_STATION_DESCRIPTION_BUOY :Boa
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boa di mezzo
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stazione troppo estesa
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...stazioni non uniformi disabilitate
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenere premuto CTRL per selezionare più di un elemento
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...stazioni non uniformi disabilitate
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenere premuto CTRL per selezionare più di un elemento
STR_UNDEFINED :(stringa non definita)
-STR_STAT_CLASS_DFLT :Stazione predefinita
-STR_STAT_CLASS_WAYP :Waypoint
+STR_STATION_CLASS_DFLT :Stazione predefinita
+STR_STATION_CLASS_WAYP :Waypoint
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientamento deposito navale
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...deve essere costruito sull'acqua
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Impossibile costruire il deposito navale qui...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Seleziona l'orientamento del deposito navale
-STR_WATER_DESCRIPTION_WATER :Acqua
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Deposito navale
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Acquedotto
+STR_LAI_WATER_DESCRIPTION_WATER :Acqua
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Deposito navale
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acquedotto
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...impossibile costruire sull'acqua
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Bisogna demolire il canale prima
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Bisogna demolire il canale prima
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salva partita
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Carica partita
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salva
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Elimina
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spettatore, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Spettatore, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} liber{P o i}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Impossibile leggere dall'unità
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Salvataggio fallito{}{STRING}
@@ -1897,12 +1897,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Elenco d
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nome del salvataggio selezionato
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Elimina il salvataggio selezionato
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salva la partita corrente, usando il nome scelto
-STR_NETWORK_SERVER_RANDOM_GAME :Crea partita casuale
-STR_LOAD_HEIGHTMAP :{WHITE}Carica heightmap
-STR_SAVE_OSKTITLE :{BLACK}Inserire un nome per il salvataggio
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Crea partita casuale
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carica heightmap
+STR_SAVELOAD_OSKTITLE :{BLACK}Inserire un nome per il salvataggio
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} di mezzo
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} di mezzo
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :{G=f}Miniera di carbone
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Centrale elettrica
@@ -1960,7 +1960,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centra la visuale principale sulla posizione dell'industria
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nuov{G o a} {STRING} in costruzione vicino a {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nuov{G o a} {STRING} piantat{G o a} vicino a {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Costo: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Costo: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossibile costruire l'industria qui...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...una foresta può essere piantata solo in una zona innevata
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} annuncia imminente chiusura!!
@@ -1978,16 +1978,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Altro tunnel di mezzo
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Il tunnel terminerebbe fuori dalla mappa
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Il tunnel terminerebbe fuori dalla mappa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Impossibile scavare il terreno all'altra estremità del tunnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Bisogna demolire il tunnel prima
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Bisogna demolire il ponte prima
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Impossibile partire e finire nello stesso punto
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Le estremità del ponte non sono allo stesso livello
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Il ponte è troppo basso per il terreno
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Impossibile partire e finire nello stesso punto
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Le estremità del ponte non sono allo stesso livello
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Il ponte è troppo basso per il terreno
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Inizio e fine devono essere allineati
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Sito inadatto per l'entrata del tunnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Sospeso, Acciaio
STR_BRIDGE_NAME_GIRDER_STEEL :A travatura, Acciaio
STR_BRIDGE_NAME_CANTILEVER_STEEL :A mensola, Acciaio
@@ -1998,30 +1998,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tubolare, Accia
STR_BRIDGE_TUBULAR_SILICON :Tubolare, Silicio
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Impossibile costruire il ponte qui...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Impossibile costruire il tunnel qui...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Tunnel ferroviario
-STR_TUNNEL_DESCRIPTION_ROAD :Tunnel stradale
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviario sospeso in acciaio
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviario a travatura in acciaio
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviario a mensola in acciaio
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviario sospeso in cemento armato
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviario in legno
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviario in cemento
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte stradale sopeso in acciaio
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte stradale a travutara in acciaio
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte stradale a mensola in acciaio
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte stradale sospeso in cemento armato
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte stradale in legno
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte stradale in cemento
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte ferroviario tubolare
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte stradale tubolare
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Tunnel ferroviario
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel stradale
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviario sospeso in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviario a travatura in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviario a mensola in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviario sospeso in cemento armato
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviario in legno
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviario in cemento
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte stradale sopeso in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte stradale a travutara in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte stradale a mensola in acciaio
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte stradale sospeso in cemento armato
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte stradale in legno
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte stradale in cemento
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte ferroviario tubolare
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte stradale tubolare
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Oggetto di mezzo
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trasmettitore
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Trasmettitore
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede della compagnia
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...sede della compagnia di mezzo
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno posseduto dalla compagnia
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Impossibile acquistare quest'area di terreno...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...lo possiedi già!
@@ -2069,7 +2069,7 @@ STR_SV_STNAME_FALLBACK :{STRING}, Stazi
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Livello di difficoltà
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Salva
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Salva
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Facile
@@ -2142,8 +2142,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Schema co
STR_LIVERY_CAPTION :{WHITE}Nuovo schema colori
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nome compagnia
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nome presidente
-STR_QUERY_COMPANY_NAME_CAPTION :Nome della compagnia
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nome del presidente
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nome della compagnia
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nome del presidente
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Impossibile cambiare il nome della compagnia...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Impossibile cambiare il nome del presidente...
STR_FINANCES_CAPTION :{WHITE}Finanze della {COMPANY} {BLACK}{COMPANYNUM}
@@ -2167,11 +2167,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totale:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Grafico incassi
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Grafico profitto operativo
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo bancario
STR_FINANCES_LOAN_TITLE :{WHITE}Prestito
-STR_MAX_LOAN :{WHITE}Prestito massimo: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Prestito massimo: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Chiedi in prestito {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Ripaga {SKIP}{SKIP}{CURRENCY}
@@ -2180,7 +2180,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Impossib
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...debito già estinto
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} richiesti
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Impossibile ripagare il prestito...
-STR_INSUFFICIENT_FUNDS :{WHITE}Impossibile donare denaro prestato dalla banca...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Impossibile donare denaro prestato dalla banca...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Seleziona una nuova faccia per il presidente
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Cambia la livrea dei veicoli della compagnia
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Cambia il nome del presidente
@@ -2190,10 +2190,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Ripaga p
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Presidente)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurata nel: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veicoli:
-STR_TRAINS :{WHITE}{COMMA} tren{P o i}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} automezz{P o i}
-STR_AIRCRAFT :{WHITE}{COMMA} aeromobil{P e i}
-STR_SHIPS :{WHITE}{COMMA} nav{P e i}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P o i}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automezz{P o i}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeromobil{P e i}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} nav{P e i}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nessuno
STR_FACE_CAPTION :{WHITE}Seleziona faccia
STR_FACE_MALE_BUTTON :{BLACK}Maschio
@@ -2206,9 +2206,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Selezion
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Genera una nuova faccia a caso
STR_GRAPH_KEY_BUTTON :{BLACK}Legenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Mostra la legenda del grafico
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Mostra valutazione dettagliata prestazioni
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Mostra valutazione dettagliata prestazioni
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda grafico compagnie
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Fare clic per attivare/disattivare la visualizzazione di una compagnia sul grafico
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Fare clic per attivare/disattivare la visualizzazione di una compagnia sul grafico
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unità di merce consegnate
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Valutazione prestazioni compagnie (massima valutazione=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valore delle compagnie
@@ -2242,23 +2242,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Presidente
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnate
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Costr. sede
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Costruisce la sede della compagnia / visualizza la sede della compagnia
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ricostruisce la sede della compagnia in un altro luogo pagando l'1% del valore della compagnia
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ricostruisce la sede della compagnia in un altro luogo pagando l'1% del valore della compagnia
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Impossibile costruire la sede della compagnia...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vedi sede
-STR_RELOCATE_HQ :{BLACK}Sposta sede
-STR_COMPANY_JOIN :{BLACK}Controlla
-STR_COMPANY_JOIN_TIP :{BLACK}Gioca controllando questa compagnia
-STR_COMPANY_PASSWORD :{BLACK}Password
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Protegge la compagnia con una password per impedire ad utenti non autorizzati di accedervi
-STR_SET_COMPANY_PASSWORD :{BLACK}Imposta password compagnia
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Sposta sede
+STR_COMPANY_VIEW_JOIN :{BLACK}Controlla
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Gioca controllando questa compagnia
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protegge la compagnia con una password per impedire ad utenti non autorizzati di accedervi
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Imposta password compagnia
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Non salvare la password inserita
STR_COMPANY_PASSWORD_OK :{BLACK}Assegna la nuova password alla compagnia
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Password della compagnia
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Password predefinita compagnia
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Usa questa password come predefinita per le nuove compagnie
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Password predefinita compagnia
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usa questa password come predefinita per le nuove compagnie
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Recessione mondiale!{}{}Il crollo dell'economia porta gli analisti finanziari a temere il peggio!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recessione finita!{}{}La ripresa del commercio da fiducia alle industrie e rafforza l'economia!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Seleziona dimensione grande/piccola della finestra
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Seleziona dimensione grande/piccola della finestra
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valore compagnia: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Compra il 25% delle azioni
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendi il 25% delle azioni
@@ -2268,7 +2268,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Impossib
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Impossibile vendere il 25% delle azioni...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% posseduto dalla {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}La {STRING} è stata rilevata dalla {STRING}!
-STR_PROTECTED :{WHITE}Questa compagnia non è abbastanza vecchia per scambiare azioni...
+STR_ERROR_PROTECTED :{WHITE}Questa compagnia non è abbastanza vecchia per scambiare azioni...
STR_LIVERY_DEFAULT :Livrea standard
STR_LIVERY_STEAM :Locomotiva a vapore
@@ -2294,14 +2294,14 @@ STR_LIVERY_LARGE_PLANE :Aeroplano grand
STR_LIVERY_PASSENGER_TRAM :Tram passeggeri
STR_LIVERY_FREIGHT_TRAM :Tram merci
-STR_LIVERY_GENERAL_TIP :{BLACK}Mostra gli schemi di colorazione generali
-STR_LIVERY_TRAIN_TIP :{BLACK}Mostra gli schemi di colorazione dei treni
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Mostra gli schemi di colorazione degli automezzi
-STR_LIVERY_SHIP_TIP :{BLACK}Mostra gli schemi di colorazione delle navi
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Mostra gli schemi di colorazione degli aeromobili
-STR_LIVERY_PRIMARY_TIP :{BLACK}Sceglie il colore primario per lo schema selezionato
-STR_LIVERY_SECONDARY_TIP :{BLACK}Sceglie il colore secondario per lo schema selezionato
-STR_LIVERY_PANEL_TIP :{BLACK}Selezionare uno schema colori da cambiare, o schemi multipli con CTRL+clic. Fare clic sulla casella per attivare/disattivare uno schema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostra gli schemi di colorazione generali
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostra gli schemi di colorazione dei treni
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mostra gli schemi di colorazione degli automezzi
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Mostra gli schemi di colorazione delle navi
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostra gli schemi di colorazione degli aeromobili
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Sceglie il colore primario per lo schema selezionato
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Sceglie il colore secondario per lo schema selezionato
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Selezionare uno schema colori da cambiare, o schemi multipli con CTRL+clic. Fare clic sulla casella per attivare/disattivare uno schema
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapore)
@@ -2609,9 +2609,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Non scaricare
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Cambia la modalità di fermata alle stazioni intermedie relativa all'ordine selezionato
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Cambia la modalità di caricamento alla stazione indicata nell'ordine selezionato
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambia la modalità di scaricamento alla stazione indicata nell'ordine selezionato
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserisce un ordine avanzato
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserisce un ordine avanzato
STR_ORDER_GO_TO_NEAREST_DEPOT :Deposito più vicino
STR_ORDER_GO_TO_NEAREST_HANGAR :Hangar più vicino
STR_ORDER_NEAREST_DEPOT :più vicino
@@ -2621,9 +2621,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Manutenzione no
STR_ORDER_TRAIN_DEPOT :Deposito ferroviario
STR_ORDER_ROAD_VEHICLE_DEPOT :Deposito automezzi
STR_ORDER_SHIP_DEPOT :Deposito navale
-STR_GO_TO_DEPOT :{0:STRING}l {2:STRING} di {1:TOWN}
-STR_GO_TO_NEAREST_DEPOT :{STRING}l {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING}ll'Hangar di {STATION}
+STR_ORDER_GO_TO_DEPOT_FORMAT :{0:STRING}l {2:STRING} di {1:TOWN}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING}l {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING}ll'Hangar di {STATION}
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Sempre
STR_ORDER_DROP_SERVICE_DEPOT :Solo se necessario
@@ -2648,10 +2648,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :è maggiore di
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :è maggiore o uguale a
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :è vero
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :è falso
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Salta all'ordine {COMMA}
-STR_CONDITIONAL_NUM :Salta all'ordine {COMMA} se {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Salta all'ordine {COMMA} se {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Salta all'ordine {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Salta all'ordine {COMMA} se {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Salta all'ordine {COMMA} se {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nessun viaggio
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Viaggia senza orario
@@ -2674,18 +2674,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Un treno
STR_ORDERS_SKIP_BUTTON :{BLACK}Salta
STR_ORDERS_DELETE_BUTTON :{BLACK}Elimina
STR_ORDERS_GO_TO_BUTTON :{BLACK}Vai a
-STR_REFIT :{BLACK}Riadatta
-STR_REFIT_TIP :{BLACK}Selezionare il tipo di carico per il quale riadattare in questo ordine. Premere CTRL+clic per rimuovere l'istruzione di riadattamento
-STR_REFIT_ORDER :(Riadatta per {STRING})
-STR_REFIT_STOP_ORDER :(Riadatta per {STRING} e ferma)
-STR_STOP_ORDER :(Ferma)
-STR_TIMETABLE_VIEW :{BLACK}Orario
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Passa alla visualizzazione della tabella oraria
-STR_ORDER_VIEW :{BLACK}Ordini
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Passa alla visualizzazione degli ordini
+STR_ORDER_REFIT :{BLACK}Riadatta
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Selezionare il tipo di carico per il quale riadattare in questo ordine. Premere CTRL+clic per rimuovere l'istruzione di riadattamento
+STR_ORDER_REFIT_ORDER :(Riadatta per {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Riadatta per {STRING} e ferma)
+STR_ORDER_STOP_ORDER :(Ferma)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Orario
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Passa alla visualizzazione della tabella oraria
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordini
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Passa alla visualizzazione degli ordini
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordini)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fine degli ordini - -
-STR_SERVICE :{BLACK}Manutieni
+STR_ORDER_SERVICE :{BLACK}Manutieni
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Costruito nel: {LTBLUE}{NUM}{BLACK} Valore: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valore: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2705,7 +2705,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}il veico
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}un veicolo che condivide l'ordine non può utilizzare questa stazione
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Impossibile spostare il veicolo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}La locomotiva di coda segue sempre quella di testa
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Impossibile determinare il tragitto verso il deposito più vicino
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Manutenzione ogni: {LTBLUE}{COMMA} giorni{BLACK} Ultima volta: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervallo manutenzione: {LTBLUE}{COMMA}%{BLACK} Ultima il: {LTBLUE}{DATE_LONG}
@@ -2725,10 +2725,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Tabella
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia la quantità di tempo che dovrebbe essere impiegata per l'ordine selezionato
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Elimina l'impostazione della quantità di tempo per l'ordine selezionato
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Azzera il contatore del ritardo, in modo che il veicolo sia considerato in orario
-STR_SERVICE_HINT :{BLACK}Ingnora quest'ordine a meno che non sia necessaria una manutenzione
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {CURRENCY} Peso: {WEIGHT_S}{}Velocità: {VELOCITY} Potenza: {POWER}{}Costo d'esercizio: {CURRENCY}/anno{}Capacità: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY} Velocità max.: {VELOCITY}{}Capacità: {CARGO}, {CARGO}{}Costo d'esercizio: {CURRENCY}/anno
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY} Velocità max.: {VELOCITY}{}Capacità: {CARGO}{}Costo d'esercizio: {CURRENCY}/anno
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Ingnora quest'ordine a meno che non sia necessaria una manutenzione
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {CURRENCY} Peso: {WEIGHT_S}{}Velocità: {VELOCITY} Potenza: {POWER}{}Costo d'esercizio: {CURRENCY}/anno{}Capacità: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY} Velocità max.: {VELOCITY}{}Capacità: {CARGO}, {CARGO}{}Costo d'esercizio: {CURRENCY}/anno
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY} Velocità max.: {VELOCITY}{}Capacità: {CARGO}{}Costo d'esercizio: {CURRENCY}/anno
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Età: {LTBLUE}{STRING}{BLACK} Costo d'esercizio: {LTBLUE}{CURRENCY}/anno
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocità max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max.: {LTBLUE}{VELOCITY}
@@ -2748,28 +2748,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Impossibile invertire la direzione del treno...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Impossibile invertire la direzione del veicolo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Impossibile invertire i veicoli composti da più unità
-STR_CLEAR_TIME :{BLACK}Elimina tempo
-STR_RESET_LATENESS :{BLACK}Azzera ritardo
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Cambia il nome del waypoint
-STR_CHANGE_BUOY_NAME :{BLACK}Cambia il nome della boa
-
-STR_TRAIN_STOPPING :{RED}In frenata
-STR_TRAIN_STOPPING_VEL :{RED}In frenata, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Tipi di rotaia non compatibili
-STR_TRAIN_NO_POWER :{RED}Alimentazione mancante
-STR_TRAIN_START_NO_CATENARY :In questo binario manca la catenaria, quindi il treno non può essere avviato
-STR_TRAIN_STUCK :{ORANGE}In attesa di un percorso libero
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Elimina tempo
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Azzera ritardo
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Cambia il nome del waypoint
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Cambia il nome della boa
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}In frenata
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}In frenata, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipi di rotaia non compatibili
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Alimentazione mancante
+STR_ERROR_TRAIN_START_NO_CATENARY :In questo binario manca la catenaria, quindi il treno non può essere avviato
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}In attesa di un percorso libero
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nuov{G o a} {STRING} disponibile!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nuov{G o a} {STRING} disponibile! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossibile vendere un veicolo distrutto...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossibile riadattare un veicolo distrutto...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Impossibile vendere un veicolo distrutto...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Impossibile riadattare un veicolo distrutto...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossibile dare un orario al veicolo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}I veicoli possono attendere solo alle stazioni.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Il veicolo non ferma a questa stazione.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossibile dare un orario al veicolo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}I veicoli possono attendere solo alle stazioni.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Il veicolo non ferma a questa stazione.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambia tempo
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Il veicolo viaggia in orario
STR_TIMETABLE_STATUS_LATE :{BLACK}Il veicolo viaggia con un ritardo di {STRING}
@@ -2783,7 +2783,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Riempie
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...deve essere fermo nel deposito automezzi
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Impossibile trovare il deposito più vicino
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Fa fare un'inversione al veicolo
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacità: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacità: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} component{P e i}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2810,11 +2810,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Posiziona una boa che può essere usata come waypoint
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossibile posizionare una boa qui...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Costruisce un acquedotto
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossibile costruire un acquedotto qui...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossibile costruire un acquedotto qui...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Riadatta)
STR_REFIT_TITLE :{GOLD}Selezionare il tipo di carico da trasportare:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nuova capacità: {GOLD}{CARGO}{}{BLACK}Costo riadattamento: {GOLD}{CURRENCY}
-STR_REFITTABLE :(riadattabile)
+STR_PURCHASE_INFO_REFITTABLE :(riadattabile)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Aeroporti
@@ -2827,7 +2827,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Costruis
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}I cittadini festeggiano . . .{}Il primo aereo atterra a {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Aeroplano precipitato!{}In {COMMA} muoiono nel fuoco a {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Incidente aereo!{}L'aereo ha esaurito il carburante. In {COMMA} muoiono fra le fiamme!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Tabella oraria)
@@ -2840,13 +2840,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Cedimento in una miniera di carbone lascia una scia di distruzione vicino a {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Alluvione!{}Almeno {COMMA} dispersi, presunti morti, in una imponente alluvione!
-STR_BRIBE_FAILED :{WHITE}Il tuo tentativo di corruzione è stato
-STR_BRIBE_FAILED_2 :{WHITE}scoperto dalla Guardia di Finanzia.
-STR_BUILD_DATE :{BLACK}Costruito il: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Il tuo tentativo di corruzione è stato
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}scoperto dalla Guardia di Finanzia.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Costruito il: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Categoria stazione: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipo stazione: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Categoria stazione: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipo stazione: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Valutazione dettagliata prestazioni
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Dettagli
@@ -2866,28 +2866,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Denaro:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prestito:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totale:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Numero di veicoli; include automezzi, treni, navi e aeromobili
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Numero di blocchi stazione. Sono contate tutte le parti di una stazione (es. stazione ferroviaria, stazione autobus, aeroporto), anche se connesse insieme a formare un'unica stazione
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Profitto del veicolo con l'incasso minore (fra tutti i veicoli più vecchi di 2 anni)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Ammontare di denaro guadagnato nel mese con il minimo profitto degli ultimi 12 trimestri
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Ammontare di denaro guadagnato nel mese con il massimo profitto degli ultimi 12 trimestri
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unità di merce consegnate negli ultimi quattro trimestri
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipi di merci consegnati nell'ultimo trimestre
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Ammontare di denaro di questa compagnia in banca
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}L'ammontare di denaro che questa compagnia ha preso in prestito
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Punteggio totale rispetto al massimo realizzabile
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numero di veicoli; include automezzi, treni, navi e aeromobili
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Numero di blocchi stazione. Sono contate tutte le parti di una stazione (es. stazione ferroviaria, stazione autobus, aeroporto), anche se connesse insieme a formare un'unica stazione
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profitto del veicolo con l'incasso minore (fra tutti i veicoli più vecchi di 2 anni)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ammontare di denaro guadagnato nel mese con il minimo profitto degli ultimi 12 trimestri
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Ammontare di denaro guadagnato nel mese con il massimo profitto degli ultimi 12 trimestri
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unità di merce consegnate negli ultimi quattro trimestri
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipi di merci consegnati nell'ultimo trimestre
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ammontare di denaro di questa compagnia in banca
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}L'ammontare di denaro che questa compagnia ha preso in prestito
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Punteggio totale rispetto al massimo realizzabile
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Impostazioni NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra le impostazioni NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Impostazioni NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Applica modifiche
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Alterna tavolozze
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Alterna la tavolozza colori utilizzata dal NewGRF selezionato.{}Utilizzare questa impostazione se la grafica di questo NewGRF durante il gioco appare rosa.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Imposta parametri
-STR_NEWGRF_FILENAME :{BLACK}Nome file: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Tavolozza: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}Somma MD5: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Applica modifiche
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Alterna tavolozze
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Alterna la tavolozza colori utilizzata dal NewGRF selezionato.{}Utilizzare questa impostazione se la grafica di questo NewGRF durante il gioco appare rosa.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Imposta parametri
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nome file: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Tavolozza: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Somma MD5: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Si stanno per apportare cambiamenti a una partita in corso: questo potrebbe causare un crash di OpenTTD.{}Si è assolutamente sicuri?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2910,34 +2910,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativo di ut
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene degli sprite corrotti. Tutti gli sprite corrotti saranno mostrati come punti interrogativi (?) rossi.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene occorrenze multiple dell'azione 8.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Carica il profilo selezionato
-STR_NEWGRF_PRESET_SAVE :{BLACK}Salva profilo
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Salva la lista corrente in un profilo
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Inserire il nome del profilo
-STR_NEWGRF_PRESET_DELETE :{BLACK}Elimina profilo
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Elimina il profilo attualmente selezionato
-STR_NEWGRF_ADD :{BLACK}Aggiungi
-STR_NEWGRF_ADD_TIP :{BLACK}Aggiunge un file NewGRF all'elenco
-STR_NEWGRF_REMOVE :{BLACK}Rimuovi
-STR_NEWGRF_REMOVE_TIP :{BLACK}Rimuove il file NewGRF selezionato dall'elenco
-STR_NEWGRF_MOVEUP :{BLACK}Sposta su
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Sposta su il file NewGRF selezionato nell'elenco
-STR_NEWGRF_MOVEDOWN :{BLACK}Sposta giù
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Sposta giù il file NewGRF selezionato nell'elenco
-STR_NEWGRF_FILE_TIP :{BLACK}Elenco dei file NewGRF installati. Fare clic su un file per cambiarne i parametri
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Inserire i parametri NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}Informazioni non disponibili
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carica il profilo selezionato
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Salva profilo
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Salva la lista corrente in un profilo
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Inserire il nome del profilo
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Elimina profilo
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Elimina il profilo attualmente selezionato
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Aggiungi
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Aggiunge un file NewGRF all'elenco
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Rimuovi
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Rimuove il file NewGRF selezionato dall'elenco
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Sposta su
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Sposta su il file NewGRF selezionato nell'elenco
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Sposta giù
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Sposta giù il file NewGRF selezionato nell'elenco
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Elenco dei file NewGRF installati. Fare clic su un file per cambiarne i parametri
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Inserire i parametri NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Informazioni non disponibili
STR_NEWGRF_ADD_CAPTION :{WHITE}File NewGRF disponibili
STR_NEWGRF_ADD_FILE :{BLACK}Aggiungi alla selezione
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Aggiunge il file NewGRF selezionato alla configurazione
-STR_NEWGRF_RESCAN_FILES :{BLACK}Aggiorna file
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Aggiorna la lista dei file NewGRF disponibili
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Aggiunge il file NewGRF selezionato alla configurazione
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Aggiorna file
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Aggiorna la lista dei file NewGRF disponibili
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossibile aggiungere il file: GRF ID duplicato
-STR_NEWGRF_NOT_FOUND :{RED}File corrispondente non trovato
-STR_NEWGRF_DISABLED :{RED}Disabilitato
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}File corrispondente non trovato
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabilitato
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}File corrispondente non trovato (caricato file GRF compatibile)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}File GRF compatibili caricati al posto dei file mancanti
@@ -2953,7 +2953,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe fallire.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}La partita è stata salvata in una versione senza il supporto per i tram. Tutte le tranvie sono state rimosse.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}La partita è stata salvata in una versione senza il supporto per i tram. Tutte le tranvie sono state rimosse.
STR_CURRENCY_WINDOW :{WHITE}Valuta personalizzata
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Cambio: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2964,16 +2964,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Passa a
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Passa all'Euro: {ORANGE}Mai
STR_CURRENCY_PREVIEW :{LTBLUE}Anteprima: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Cambia i parametri della valuta personalizzata
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Riduce l'ammontare della valuta per una Sterlina (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Aumenta l'ammontare della valuta per una Sterlina (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Imposta il tasso di cambio della valuta per una Sterlina (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Imposta il separatore delle migliaia utilizzato dalla valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Imposta il prefisso per la valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Imposta il suffisso per la valuta
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Anticipa l'anno di passaggio all'Euro
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Posticipa l'anno di passaggio all'Euro
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Imposta l'anno in cui passare all'Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}L'equivalente di 10.000 Sterline (£) nella valuta
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Riduce l'ammontare della valuta per una Sterlina (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Aumenta l'ammontare della valuta per una Sterlina (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Imposta il tasso di cambio della valuta per una Sterlina (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Imposta il separatore delle migliaia utilizzato dalla valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Imposta il prefisso per la valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Imposta il suffisso per la valuta
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Anticipa l'anno di passaggio all'Euro
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Posticipa l'anno di passaggio all'Euro
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Imposta l'anno in cui passare all'Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}L'equivalente di 10.000 Sterline (£) nella valuta
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2992,8 +2992,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} nav{P 2 e i}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} aeromobil{P 2 e i}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordini condivisi da {COMMA} veicol{P o i}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostra tutti i veicoli che condividono questa lista ordini
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordini condivisi da {COMMA} veicol{P o i}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Mostra tutti i veicoli che condividono questa lista ordini
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} ha raggiunto il deposito
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} ha raggiunto il deposito
@@ -3100,39 +3100,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Riadatta
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Riadatta il mercantile per permettere il trasporto di un tipo di carico differente
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Riadatta l'aeromobile per trasportare un tipo di carico differente
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Diretto all'Hangar di {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Diretto all'Hangar di {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Manutenzione all'Hangar di {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Manutenzione all'Hangar di {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Clona treno
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clona automezzo
-STR_CLONE_SHIP :{BLACK}Clona nave
-STR_CLONE_AIRCRAFT :{BLACK}Clona aeromobile
-
-STR_CLONE_TRAIN_INFO :{BLACK}Costruisce una copia del treno, inclusi tutti i vagoni. Tenere premuto CTRL per condividere gli ordini.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Costruisce una copia dell'automezzo. Tenere premuto CTRL per condividere gli ordini
-STR_CLONE_SHIP_INFO :{BLACK}Costruisce una copia della nave. Tenere premuto CTRL per condividere gli ordini
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Costruisce una copia dell'aeromobile. Tenere premuto CTRL per condividere gli ordini
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Costruisce una copia di un treno, inclusi tutti i vagoni. Fare clic su questo pulsante e quindi su un treno dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Costruisce una copia di un automezzo. Fare clic su questo pulsante e quindi su un automezzo dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Costruisce una copia di una nave. Fare clic su questo pulsante e quindi su una nave dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Costruisce una copia di un aeromobile. Fare clic su questo pusalnte e quindi su un aeromobile dentro o fuori dall'hangar. Tenere premuto CTRL per convidivere gli ordini.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Diretto al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Diretto al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Diretto all'Hangar di {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Diretto all'Hangar di {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Manutenzione al Deposito di {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Manutenzione al Deposito di {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Manutenzione all'Hangar di {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Manutenzione all'Hangar di {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clona treno
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clona automezzo
+STR_DEPOT_CLONE_SHIP :{BLACK}Clona nave
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clona aeromobile
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Costruisce una copia del treno, inclusi tutti i vagoni. Tenere premuto CTRL per condividere gli ordini.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Costruisce una copia dell'automezzo. Tenere premuto CTRL per condividere gli ordini
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Costruisce una copia della nave. Tenere premuto CTRL per condividere gli ordini
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Costruisce una copia dell'aeromobile. Tenere premuto CTRL per condividere gli ordini
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Costruisce una copia di un treno, inclusi tutti i vagoni. Fare clic su questo pulsante e quindi su un treno dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Costruisce una copia di un automezzo. Fare clic su questo pulsante e quindi su un automezzo dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Costruisce una copia di una nave. Fare clic su questo pulsante e quindi su una nave dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Costruisce una copia di un aeromobile. Fare clic su questo pusalnte e quindi su un aeromobile dentro o fuori dall'hangar. Tenere premuto CTRL per convidivere gli ordini.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nuovi veicoli ferroviari
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nuovi veicoli ferroviari elettrici
@@ -3202,28 +3202,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centra l
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Stai per vendere tutti i veicoli nel deposito. Sei sicuro?
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipo di deposito errato
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipo di deposito errato
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vende tutti i treni nel deposito
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vende tutti gli automezzi nel deposito
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vende tute le navi nel deposito
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vende tutti gli aeromobili nell'hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vende tutti i treni nel deposito
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vende tutti gli automezzi nel deposito
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vende tute le navi nel deposito
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vende tutti gli aeromobili nell'hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Elenca tutti i treni che hanno questo deposito nei loro ordini
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Elenca tutti gli automezzi che hanno questo deposito nei loro ordini
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Elenca tutte le navi che hanno questo deposito nei loro ordini
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Elenca tutti gli aeromobili che hanno un hangar di questo aeroporto nei loro ordini
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Elenca tutti i treni che hanno questo deposito nei loro ordini
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Elenca tutti gli automezzi che hanno questo deposito nei loro ordini
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Elenca tutte le navi che hanno questo deposito nei loro ordini
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Elenca tutti gli aeromobili che hanno un hangar di questo aeroporto nei loro ordini
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Rimpiazza automaticamente tutti i treni nel deposito
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Rimpiazza automaticamente gli automezzi nel deposito
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Rimpiazza automaticamente tutte le navi nel deposito
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Rimpiazza automaticamente tutti gli aeromobili nell'hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Rimpiazza automaticamente tutti i treni nel deposito
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Rimpiazza automaticamente gli automezzi nel deposito
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Rimpiazza automaticamente tutte le navi nel deposito
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Rimpiazza automaticamente tutti gli aeromobili nell'hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Rimpiazza {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Inizia rimpiazzamento
STR_REPLACE_VEHICLES_STOP :{BLACK}Interrompi rimpiazzamento
-STR_NOT_REPLACING :{BLACK}Nessun rimpiazzo
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nessun veicolo selezionato
+STR_REPLACE_NOT_REPLACING :{BLACK}Nessun rimpiazzo
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nessun veicolo selezionato
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Selezionare il tipo di locomotiva da rimpiazzare
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Selezionare il nuovo modello di locomotiva che si desidera usare al posto di quello selezionato a sinistra
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premere per interrompere il rimpiazzamento del modello di locomotiva selezionato a sinistra
@@ -3235,26 +3235,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fa sì c
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Rimpiazza: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Scambia tra loro le finestre di rimpiazzamento delle locomotive e dei vagoni
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Il veicolo non è disponibile
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}L'automezzo non è disponibile
-STR_SHIP_NOT_AVAILABLE :{WHITE}La nave non è disponibile
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}L'aeromobile non è disponibile
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Il veicolo non è disponibile
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}L'automezzo non è disponibile
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}La nave non è disponibile
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}L'aeromobile non è disponibile
-STR_ENGINES :Locomotive
-STR_WAGONS :Vagoni
+STR_REPLACE_ENGINES :Locomotive
+STR_REPLACE_WAGONS :Vagoni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Fare clic per fermare tutti i treni nel deposito
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Fare clic per fermare tutti gli automezzi nel deposito
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Fare clic per fermare tutte le navi nel deposito
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Fare clic per fermare tutti gli aeromobili nell'hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Fare clic per fermare tutti i treni nel deposito
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Fare clic per fermare tutti gli automezzi nel deposito
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Fare clic per fermare tutte le navi nel deposito
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Fare clic per fermare tutti gli aeromobili nell'hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Fare clic per avviare tutti i treni nel deposito
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Fare clic per avviare tutti gli automezzi nel deposito
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Fare clic per avviare tutte le navi nel deposito
-STR_MASS_START_HANGAR_TIP :{BLACK}Fare clic per avviare tutti gli aeromobili nell'hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Fare clic per avviare tutti i treni nel deposito
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Fare clic per avviare tutti gli automezzi nel deposito
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Fare clic per avviare tutte le navi nel deposito
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Fare clic per avviare tutti gli aeromobili nell'hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Fare clic per fermare tutti i veicoli nell'elenco
-STR_MASS_START_LIST_TIP :{BLACK}Fare clic per avviare tutti i veicoli nell'elenco
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Fare clic per fermare tutti i veicoli nell'elenco
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Fare clic per avviare tutti i veicoli nell'elenco
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Elenco cartelli - {COMMA} cartell{P o i}
@@ -3263,14 +3263,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Il falli
############ Lists rail types
-STR_RAIL_VEHICLES :Veicoli ferroviari
-STR_ELRAIL_VEHICLES :Veicoli ferroviari elettrici
-STR_MONORAIL_VEHICLES :Veicoli monorotaia
-STR_MAGLEV_VEHICLES :Veicoli maglev
+STR_REPLACE_RAIL_VEHICLES :Veicoli ferroviari
+STR_REPLACE_ELRAIL_VEHICLES :Veicoli ferroviari elettrici
+STR_REPLACE_MONORAIL_VEHICLES :Veicoli monorotaia
+STR_REPLACE_MAGLEV_VEHICLES :Veicoli maglev
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Costo: {GOLD}{CURRENCY}{BLACK} Peso: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocità: {GOLD}{VELOCITY}{BLACK} Potenza: {GOLD}{POWER}
@@ -3297,70 +3297,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Genera
-STR_RANDOM :{BLACK}Scegli a caso
-STR_RANDOM_HELP :{BLACK}Cambia il seme casuale usato per la generazione del terreno
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generazione mondo
-STR_RANDOM_SEED :{BLACK}Seme casuale:
-STR_RANDOM_SEED_HELP :{BLACK}Fare clic per introdurre un seme casuale
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Inserire un seme casuale
-STR_LAND_GENERATOR :{BLACK}Generatore:
-STR_TREE_PLACER :{BLACK}Algoritmo alberi:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotazione heightmap:
-STR_TERRAIN_TYPE :{BLACK}Tipo di terreno:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Livello del mare:
-STR_SMOOTHNESS :{BLACK}Levigatezza:
-STR_SNOW_LINE_HEIGHT :{BLACK}Altezza nevi:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}Numero città:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Numero industrie:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Sposta in su di uno l'altezza delle nevi perenni
-STR_SNOW_LINE_DOWN :{BLACK}Sposta in giù di uno l'altezza delle nevi perenni
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Cambia l'altezza delle nevi perenni
-STR_START_DATE_QUERY_CAPT :{WHITE}Cambia l'anno di inizio
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Avviso scala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ridimensionare di molto l'heightmap sorgente non è consigliabile. Continuare con la generazione?
-STR_HEIGHTMAP_NAME :{BLACK}Nome heightmap:
-STR_HEIGHTMAP_SIZE :{BLACK}Dim.: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Genera
+STR_MAPGEN_RANDOM :{BLACK}Scegli a caso
+STR_MAPGEN_RANDOM_HELP :{BLACK}Cambia il seme casuale usato per la generazione del terreno
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generazione mondo
+STR_MAPGEN_RANDOM_SEED :{BLACK}Seme casuale:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Fare clic per introdurre un seme casuale
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Inserire un seme casuale
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generatore:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritmo alberi:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotazione heightmap:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo di terreno:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Livello del mare:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Levigatezza:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Altezza nevi:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Numero città:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Numero industrie:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sposta in su di uno l'altezza delle nevi perenni
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sposta in giù di uno l'altezza delle nevi perenni
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Cambia l'altezza delle nevi perenni
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Cambia l'anno di inizio
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avviso scala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ridimensionare di molto l'heightmap sorgente non è consigliabile. Continuare con la generazione?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome heightmap:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Dim.: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generazione del mondo...
STR_GENERATION_ABORT :{BLACK}Interrompi
STR_GENERATION_ABORT_CAPTION :{WHITE}Interromi generazione mondo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Si è sicuri di voler interrompere la generazione?
-STR_PROGRESS :{WHITE}{NUM}% completato
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generazione mondo
-STR_TREE_GENERATION :{BLACK}Generazione alberi
-STR_UNMOVABLE_GENERATION :{BLACK}Generazione oggetti inamovibili
-STR_CLEARING_TILES :{BLACK}Generazione aree brulle e rocciose
-STR_SETTINGUP_GAME :{BLACK}Impostazione partita
-STR_PREPARING_TILELOOP :{BLACK}Generazione riquadri del terreno
-STR_PREPARING_GAME :{BLACK}Preparazione della partita
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Questa azione ha cambiato il livello di difficolta in 'Personalizzata'
-STR_SE_FLAT_WORLD :{WHITE}Pianeggiante
-STR_SE_FLAT_WORLD_TIP :{BLACK}Genera un terreno pianeggiante
-STR_SE_RANDOM_LAND :{WHITE}Casuale
-STR_SE_NEW_WORLD :{BLACK}Crea nuovo scenario
-STR_SE_CAPTION :{WHITE}Tipo di scenario
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sposta in giù di uno l'altezza del terreno pianeggiante
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Sposta in su di uno l'altezza del terreno pianeggiante
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambia l'altezza del terreno pianeggiante
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altezza terreno pianeggiante:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% completato
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generazione mondo
+STR_GENERATION_TREE_GENERATION :{BLACK}Generazione alberi
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generazione oggetti inamovibili
+STR_GENERATION_CLEARING_TILES :{BLACK}Generazione aree brulle e rocciose
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Impostazione partita
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Generazione riquadri del terreno
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparazione della partita
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Questa azione ha cambiato il livello di difficolta in 'Personalizzata'
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Pianeggiante
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Genera un terreno pianeggiante
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Casuale
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crea nuovo scenario
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipo di scenario
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sposta in giù di uno l'altezza del terreno pianeggiante
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Sposta in su di uno l'altezza del terreno pianeggiante
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambia l'altezza del terreno pianeggiante
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altezza terreno pianeggiante:
STR_SMALLMAP_CENTER :{BLACK}Centra la minimappa sulla posizione corrente
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Bordi della mappa:
-STR_NORTHWEST :{BLACK}Nord-ovest
-STR_NORTHEAST :{BLACK}Nord-est
-STR_SOUTHEAST :{BLACK}Sud-est
-STR_SOUTHWEST :{BLACK}Sud-ovest
-STR_BORDER_FREEFORM :{BLACK}Variabile
-STR_BORDER_WATER :{BLACK}Acqua
-STR_BORDER_RANDOM :{BLACK}Casuale
-STR_BORDER_RANDOMIZE :{BLACK}Casuale
-STR_BORDER_MANUAL :{BLACK}Manuale
+STR_MAPGEN_BORDER_TYPE :{BLACK}Bordi della mappa:
+STR_MAPGEN_NORTHWEST :{BLACK}Nord-ovest
+STR_MAPGEN_NORTHEAST :{BLACK}Nord-est
+STR_MAPGEN_SOUTHEAST :{BLACK}Sud-est
+STR_MAPGEN_SOUTHWEST :{BLACK}Sud-ovest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Variabile
+STR_MAPGEN_BORDER_WATER :{BLACK}Acqua
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Casuale
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Casuale
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuale
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Piccolo
@@ -3385,21 +3385,21 @@ STR_MEASURE_AREA :{BLACK}Area: {N
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lunghezza: {NUM}{}Differenza in altezza: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Differenza in altezza: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Crediti di trasferimento: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...questa è una strada di proprietà della città
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...strada rivolta nella direzione sbagliata
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Opzioni trasparenza
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Attiva/disattiva la trasparenza dei nomi delle stazioni. CTRL+clic per bloccare.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Attiva/disattiva la trasparenza degli alberi. CTRL+clic per bloccare.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Attiva/disattiva la trasparenza degli edifici. CTRL+clic per bloccare.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Attiva/disattiva la trasparenza delle industrie. CTRL+clic per bloccare.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Attiva/disattiva la trasparenza delle strutture edificabili come stazioni, depositi e waypoint. CTRL+clic per bloccare.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Attiva/disattiva la trasparenza dei ponti. CTRL+clic per bloccare.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Attiva/disattiva la trasparenza di strutture come fari e antenne. CTRL+clic per bloccare.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Attiva/disattiva la trasparenza delle catenarie. CTRL+clic per bloccare.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Attiva/disattiva la trasparenza degli indicatori di caricamento. CTRL+clic per bloccare.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Rendi gli oggetti invisibili invece che trasparenti
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Crediti di trasferimento: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...questa è una strada di proprietà della città
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...strada rivolta nella direzione sbagliata
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Opzioni trasparenza
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza dei nomi delle stazioni. CTRL+clic per bloccare.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza degli alberi. CTRL+clic per bloccare.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza degli edifici. CTRL+clic per bloccare.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza delle industrie. CTRL+clic per bloccare.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza delle strutture edificabili come stazioni, depositi e waypoint. CTRL+clic per bloccare.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza dei ponti. CTRL+clic per bloccare.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza di strutture come fari e antenne. CTRL+clic per bloccare.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza delle catenarie. CTRL+clic per bloccare.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Attiva/disattiva la trasparenza degli indicatori di caricamento. CTRL+clic per bloccare.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Rendi gli oggetti invisibili invece che trasparenti
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3409,7 +3409,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Tutti i treni
STR_GROUP_ALL_ROAD_VEHICLES :Tutti gli automezzi
STR_GROUP_ALL_SHIPS :Tutte le navi
@@ -3418,24 +3418,24 @@ STR_GROUP_DEFAULT_TRAINS :Treni senza gru
STR_GROUP_DEFAULT_ROAD_VEHICLES :Automezzi senza gruppo
STR_GROUP_DEFAULT_SHIPS :Navi senza gruppo
STR_GROUP_DEFAULT_AIRCRAFTS :Aeromobili senza gruppo
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Aggiungi veicoli condivisi
STR_GROUP_REMOVE_ALL_VEHICLES :Rimuovi tutti i veicoli
STR_GROUP_RENAME_CAPTION :{BLACK}Rinomina un gruppo
-STR_GROUP_CAN_T_CREATE :{WHITE}Impossibile creare il gruppo...
-STR_GROUP_CAN_T_DELETE :{WHITE}Impossibile eliminare il gruppo...
-STR_GROUP_CAN_T_RENAME :{WHITE}Impossibile rinominare il gruppo...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossibile rimuovere tutti i veicoli del gruppo...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossibile aggiungere il veicolo al gruppo...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossibile aggiungere veicoli condivisi al gruppo...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossibile creare il gruppo...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossibile eliminare il gruppo...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossibile rinominare il gruppo...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Impossibile rimuovere tutti i veicoli del gruppo...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossibile aggiungere il veicolo al gruppo...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossibile aggiungere veicoli condivisi al gruppo...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Gruppi - fare clic su un gruppo per elencare tutti i suoi veicoli
-STR_GROUP_CREATE_TIP :{BLACK}Fare clic per creare un gruppo
-STR_GROUP_DELETE_TIP :{BLACK}Elimina il gruppo selezionato
-STR_GROUP_RENAME_TIP :{BLACK}Rinomina il gruppo selezionato
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Fare clic per proteggere questo gruppo dal rimpiazzo automatico
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppi - fare clic su un gruppo per elencare tutti i suoi veicoli
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Fare clic per creare un gruppo
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina il gruppo selezionato
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Rinomina il gruppo selezionato
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Fare clic per proteggere questo gruppo dal rimpiazzo automatico
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3496,35 +3496,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Va al cartello successivo
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Va al cartello precedente
-STR_SIGN_OSKTITLE :{BLACK}Inserire il testo del cartello
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Va al cartello successivo
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Va al cartello precedente
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Inserire il testo del cartello
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Finanzia
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Esegui prospezione
-STR_BUILD_NEW_INDUSTRY :{BLACK}Costruisci
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Selezionare l'industria appropriata dalla lista
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finanzia
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Esegui prospezione
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Costruisci
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Selezionare l'industria appropriata dalla lista
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avanzata
-STR_FACE_ADVANCED_TIP :{BLACK}Selezione avanzata della faccia
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selezione avanzata della faccia
STR_FACE_SIMPLE :{BLACK}Semplice
-STR_FACE_SIMPLE_TIP :{BLACK}Selezione semplice della faccia
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selezione semplice della faccia
STR_FACE_LOAD :{BLACK}Carica
-STR_FACE_LOAD_TIP :{BLACK}Carica la faccia preferita
+STR_FACE_LOAD_TOOLTIP :{BLACK}Carica la faccia preferita
STR_FACE_LOAD_DONE :{WHITE}La faccia preferita è stata caricata dal file di configurazione di OpenTTD
STR_FACE_FACECODE :{BLACK}Numero faccia
-STR_FACE_FACECODE_TIP :{BLACK}Visualizza e/o imposta il numero della faccia del giocatore
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Visualizza e/o imposta il numero della faccia del giocatore
STR_FACE_FACECODE_CAPTION :{WHITE}Visualizza e/o imposta il numero della faccia
STR_FACE_FACECODE_SET :{WHITE}Nuovo codice numerico faccia impostato
STR_FACE_FACECODE_ERR :{WHITE}Impossibile impostare il numero della faccia - deve essere un numero fra 0 e 4.294.967.295!
STR_FACE_SAVE :{BLACK}Salva
-STR_FACE_SAVE_TIP :{BLACK}Salva come faccia preferita
+STR_FACE_SAVE_TOOLTIP :{BLACK}Salva come faccia preferita
STR_FACE_SAVE_DONE :{WHITE}La faccia corrente è stata salvata come preferita nel file di configurazione di OpenTTD
STR_FACE_EUROPEAN :{BLACK}Europea
STR_FACE_SELECT_EUROPEAN :{BLACK}Seleziona le facce europee
@@ -3532,51 +3532,51 @@ STR_FACE_AFRICAN :{BLACK}Africana
STR_FACE_SELECT_AFRICAN :{BLACK}Seleziona le facce africane
STR_FACE_YES :Sì
STR_FACE_NO :No
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Abilita i baffi o l'orecchino
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Abilita i baffi o l'orecchino
STR_FACE_HAIR :Capelli:
-STR_FACE_HAIR_TIP :{BLACK}Cambia i capelli
+STR_FACE_HAIR_TOOLTIP :{BLACK}Cambia i capelli
STR_FACE_EYEBROWS :Sopracciglia:
-STR_FACE_EYEBROWS_TIP :{BLACK}Cambia le sopracciglia
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Cambia le sopracciglia
STR_FACE_EYECOLOUR :Colore occhi:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Cambia il colore degli occhi
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Cambia il colore degli occhi
STR_FACE_GLASSES :Occhiali:
-STR_FACE_GLASSES_TIP :{BLACK}Abilita gli occhiali
-STR_FACE_GLASSES_TIP_2 :{BLACK}Cambia gli occhiali
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Abilita gli occhiali
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Cambia gli occhiali
STR_FACE_NOSE :Naso:
-STR_FACE_NOSE_TIP :{BLACK}Cambia il naso
+STR_FACE_NOSE_TOOLTIP :{BLACK}Cambia il naso
STR_FACE_LIPS :Labbra:
STR_FACE_MOUSTACHE :Baffi:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Cambia le labbra o i baffi
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Cambia le labbra o i baffi
STR_FACE_CHIN :Mento:
-STR_FACE_CHIN_TIP :{BLACK}Cambia il mento
+STR_FACE_CHIN_TOOLTIP :{BLACK}Cambia il mento
STR_FACE_JACKET :Giacca:
-STR_FACE_JACKET_TIP :{BLACK}Cambia la giacca
+STR_FACE_JACKET_TOOLTIP :{BLACK}Cambia la giacca
STR_FACE_COLLAR :Colletto:
-STR_FACE_COLLAR_TIP :{BLACK}Cambia il colletto
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Cambia il colletto
STR_FACE_TIE :Cravatta:
STR_FACE_EARRING :Orecchino:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Cambia la cravatta o l'orecchino
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Cambia la cravatta o l'orecchino
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Selezione segnale
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossibile convertire i segnali qui...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Segnale di blocco (semaforico){}I segnali sono necessari per impedire ai convogli di scontrarsi su reti ferroviarie dove viaggia più di un treno.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Pre-segnale (semaforico){}Via libera se è presente almeno un segnale di uscita su via libera al termine della sezione di blocco successiva. Altrimenti presenta via impedita.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Segnale di uscita (semaforico){}Si comporta come un segnale di blocco, ma è necessario per far funzionare correttamente i pre-segnali e i segnali combinati all'ingresso della sezione.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Segnale combinato (semaforico){}Un segnale combinato funziona contemporaneamente da segnale d'uscita e da pre-segnale. In questo modo è possibile costruire "alberi" di pre-segnali.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Segnale a percorso (semaforico){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Può essere superato al contrario.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Segnale a percorso s. u. (semaforico){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Non può essere superato al contrario.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Segnale di blocco (luminoso){}I segnali sono necessari per impedire ai convogli di scontrarsi su reti ferroviarie dove viaggia più di un treno.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Pre-segnale (luminoso){}Via libera se è presente almeno un segnale di uscita su via libera al termine della sezione di blocco successiva. Altrimenti presenta via impedita.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Segnale di uscita (luminoso){}Si comporta come un segnale di blocco, ma è necessario per far funzionare correttamente i pre-segnali e i segnali combinati all'ingresso della sezione.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Segnale combinato (luminoso){}Un segnale combinato funziona contemporaneamente da segnale d'uscita e da pre-segnale. In questo modo è possibile costruire "alberi" di pre-segnali.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Segnale a percorso (luminoso){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Può essere superato al contrario.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Segnale a percorso s. u. (luminoso){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Non può essere superato al contrario.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Conversione segnali - Se attivato, facendo clic su un segnale esistente lo si converte nel tipo selezionato, mentre con CTRL+clic se ne modifica la variante.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Distanza fra i segnali costruiti automaticamente trascinando il cursore
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Riduce la distanza fra i segnali costruiti
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Aumenta la distanza fra i segnali costruiti
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Selezione segnale
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossibile convertire i segnali qui...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Segnale di blocco (semaforico){}I segnali sono necessari per impedire ai convogli di scontrarsi su reti ferroviarie dove viaggia più di un treno.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Pre-segnale (semaforico){}Via libera se è presente almeno un segnale di uscita su via libera al termine della sezione di blocco successiva. Altrimenti presenta via impedita.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Segnale di uscita (semaforico){}Si comporta come un segnale di blocco, ma è necessario per far funzionare correttamente i pre-segnali e i segnali combinati all'ingresso della sezione.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Segnale combinato (semaforico){}Un segnale combinato funziona contemporaneamente da segnale d'uscita e da pre-segnale. In questo modo è possibile costruire "alberi" di pre-segnali.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Segnale a percorso (semaforico){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Può essere superato al contrario.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Segnale a percorso s. u. (semaforico){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Non può essere superato al contrario.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Segnale di blocco (luminoso){}I segnali sono necessari per impedire ai convogli di scontrarsi su reti ferroviarie dove viaggia più di un treno.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Pre-segnale (luminoso){}Via libera se è presente almeno un segnale di uscita su via libera al termine della sezione di blocco successiva. Altrimenti presenta via impedita.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Segnale di uscita (luminoso){}Si comporta come un segnale di blocco, ma è necessario per far funzionare correttamente i pre-segnali e i segnali combinati all'ingresso della sezione.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Segnale combinato (luminoso){}Un segnale combinato funziona contemporaneamente da segnale d'uscita e da pre-segnale. In questo modo è possibile costruire "alberi" di pre-segnali.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Segnale a percorso (luminoso){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Può essere superato al contrario.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Segnale a percorso s. u. (luminoso){}Un segnale a percorso consente a più di un treno alla volta di entrare in una sezione di blocco, ammesso che ognuno possa riservarsi un percorso attraverso la sezione. Non può essere superato al contrario.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversione segnali - Se attivato, facendo clic su un segnale esistente lo si converte nel tipo selezionato, mentre con CTRL+clic se ne modifica la variante.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Distanza fra i segnali costruiti automaticamente trascinando il cursore
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Riduce la distanza fra i segnali costruiti
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumenta la distanza fra i segnali costruiti
########
############ on screen keyboard
@@ -3588,37 +3588,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :|!"£$%&/()=?^
STR_INTRO_AI_SETTINGS :{BLACK}Impostazioni IA
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Mostra le impostazioni dell'intelligenza artificiale
STR_AI_DEBUG :{WHITE}Debug IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nome della IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nome della IA
STR_AI_DEBUG_RELOAD :{BLACK}Ricarica IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Termina la IA, ricarica lo script, e riavvia la IA
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}La finestra di debug IA è disponibile soltanto per il server
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Termina la IA, ricarica lo script, e riavvia la IA
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La finestra di debug IA è disponibile soltanto per il server
STR_AI_CONFIG_CAPTION :{WHITE}Configurazione IA
-STR_AI_CHANGE :{BLACK}Scegli IA
-STR_AI_CONFIGURE :{BLACK}Configura
-STR_AI_CHANGE_TIP :{BLACK}Sceglie un'altra IA da caricare
-STR_AI_CONFIGURE_TIP :{BLACK}Configura i parametri della IA
-STR_AI_LIST_TIP :{BLACK}Lista delle IA che saranno caricate nella prossima partita
+STR_AI_CONFIG_CHANGE :{BLACK}Scegli IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configura
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Sceglie un'altra IA da caricare
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura i parametri della IA
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Lista delle IA che saranno caricate nella prossima partita
STR_AI_LIST_CAPTION :{WHITE}IA disponibili
-STR_AI_AILIST_TIP :{BLACK}Fare clic per selezionare una IA
-STR_AI_ACCEPT :{BLACK}Accetta
-STR_AI_ACCEPT_TIP :{BLACK}Sceglie l'IA selezionata
-STR_AI_CANCEL :{BLACK}Annulla
-STR_AI_CANCEL_TIP :{BLACK}Non modifica l'IA utilizzata
-STR_AI_CLOSE :{BLACK}Chiudi
-STR_AI_RESET :{BLACK}Reimposta
-STR_AI_HUMAN_PLAYER :Giocatore umano
-STR_AI_RANDOM_AI :IA casuale
+STR_AI_LIST_TOOLTIP :{BLACK}Fare clic per selezionare una IA
+STR_AI_LIST_ACCEPT :{BLACK}Accetta
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Sceglie l'IA selezionata
+STR_AI_LIST_CANCEL :{BLACK}Annulla
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Non modifica l'IA utilizzata
+STR_AI_SETTINGS_CLOSE :{BLACK}Chiudi
+STR_AI_SETTINGS_RESET :{BLACK}Reimposta
+STR_AI_CONFIG_HUMAN_PLAYER :Giocatore umano
+STR_AI_CONFIG_RANDOM_AI :IA casuale
STR_AI_SETTINGS_CAPTION :{WHITE}Parametri IA
-STR_AI_AUTHOR :{BLACK}Autore: {STRING}
-STR_AI_VERSION :{BLACK}Versione: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Una delle IA in funzione è andata in crash. Si prega di inviare una segnalazione all'autore della IA con uno screenshot della finestra Debug IA.
-STR_AI_NO_AI_FOUND :Impossibile trovare una IA adatta da caricare.{}La IA caricata è solo un abbozzo e resterà semplicemente passiva.{}È possibile scaricare numerose IA tramite il sistema 'Contenuti online'.
+STR_AI_LIST_AUTHOR :{BLACK}Autore: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versione: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Una delle IA in funzione è andata in crash. Si prega di inviare una segnalazione all'autore della IA con uno screenshot della finestra Debug IA.
+STR_ERROR_AI_NO_AI_FOUND :Impossibile trovare una IA adatta da caricare.{}La IA caricata è solo un abbozzo e resterà semplicemente passiva.{}È possibile scaricare numerose IA tramite il sistema 'Contenuti online'.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Limite di rumore in città: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Rumore generato: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite di rumore in città: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Rumore generato: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3632,21 +3632,21 @@ STR_CONTENT_TYPE_SCENARIO :{G=m}Scenario
STR_CONTENT_TYPE_HEIGHTMAP :{G=f}Heightmap
STR_CONTENT_TITLE :{WHITE}Download contenuti
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipo
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipo del contenuto
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipo del contenuto
STR_CONTENT_NAME_CAPTION :{BLACK}Nome
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nome del contenuto
-STR_CONTENT_MATRIX_TIP :{BLACK}Fare clic su un elemento per i dettagli.{}Selezionarlo per includerlo nel download.
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nome del contenuto
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Fare clic su un elemento per i dettagli.{}Selezionarlo per includerlo nel download.
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Seleziona tutti
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Include nel download tutti i contenuti
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Include nel download tutti i contenuti
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Sel. aggiornamenti
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Include nel download tutte le versioni aggiornate di contenuti esistenti
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Include nel download tutte le versioni aggiornate di contenuti esistenti
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deseleziona tutti
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Esclude dal download tutti gli elementi
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Esclude dal download tutti gli elementi
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Inserire il filtro
-STR_CONTENT_FILTER_TIP :{BLACK}Inserire una parola da utilizzare per filtrare la lista
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Inserire una parola da utilizzare per filtrare la lista
STR_CONTENT_FILTER_TITLE :{BLACK}Filtra per nome/tag:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Scarica
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Avvia il download dei contenuti selezionati
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Avvia il download dei contenuti selezionati
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Dimensione totale download: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMAZIONI CONTENUTO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Non incluso nel download
@@ -3679,6 +3679,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Impossib
STR_INTRO_ONLINE_CONTENT :{BLACK}Contenuti online
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Controlla l'esistenza di contenuti nuovi o aggiornati da scaricare
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Trova contenuti mancanti online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Controlla se i contenuti mancanti possono essere recuperati online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Trova contenuti mancanti online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Controlla se i contenuti mancanti possono essere recuperati online
########
diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt
index 254cb8136..b3ef4c84a 100644
--- a/src/lang/japanese.txt
+++ b/src/lang/japanese.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}地図 -
STR_GAME_OPTIONS_CAPTION :{WHITE}ゲームã®è¨­å®š
STR_ERROR_MESSAGE_CAPTION :{YELLOW}メッセージ
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING}ã‹ã‚‰ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸
-STR_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
STR_ERROR_CAN_T_DO_THIS :{WHITE}ã“ã‚Œã¯ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ã“ã®åœŸåœ°ã‚’破壊ã§ãã¾ã›ã‚“
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}オリジナル版権{COPYRIGHT} 1995 Chris Sawyerã€ä¸è¨±è¤‡è£½
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}終了
-STR_YES :{BLACK}ã¯ã„
-STR_NO :{BLACK}ã„ã„ãˆ
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}ã“ã®ã‚²ãƒ¼ãƒ ã‚’終了ã—ã¦ã€{}{STRING}ã«æˆ»ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
+STR_QUIT_YES :{BLACK}ã¯ã„
+STR_QUIT_NO :{BLACK}ã„ã„ãˆ
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}ã“ã®ã‚²ãƒ¼ãƒ ã‚’終了ã—ã¦ã€{}{STRING}ã«æˆ»ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
STR_JUST_NOTHING :ãªã—
STR_COLOUR_DARK_BLUE :ç´ºé’色
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ç ‚æ¼ 
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}雪
STR_NEWS_MESSAGE_CAPTION :{WHITE}メッセージ
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}デフォルト
-STR_QUERY_CANCEL :{BLACK}キャンセル
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}å称を変更
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}デフォルト
+STR_BUTTON_CANCEL :{BLACK}キャンセル
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}å称を変更
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}貨物
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}情報
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}容é‡
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}åˆè¨ˆè²¨ç‰©
-STR_TOTAL_CAPACITY_TEXT :{BLACK}ã“ã®åˆ—車ã®è²¨ç‰©æœ€å¤§å®¹é‡ï¼š
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}ã“ã®åˆ—車ã®è²¨ç‰©æœ€å¤§å®¹é‡ï¼š
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}æ–°ã—ã„ゲーム
STR_INTRO_LOAD_GAME :{BLACK}ロード
STR_INTRO_MULTIPLAYER :{BLACK}多人数プレイ
STR_INTRO_SCENARIO_EDITOR :{BLACK}シナリオエディタ
-STR_MAPSIZE :{BLACK}地図ã®ã‚µã‚¤ã‚ºï¼š
-STR_BY :{BLACK}x
+STR_MAPGEN_MAPSIZE :{BLACK}地図ã®ã‚µã‚¤ã‚ºï¼š
+STR_MAPGEN_BY :{BLACK}x
STR_INTRO_GAME_OPTIONS :{BLACK}ゲームã®åŸºæœ¬è¨­å®š
STR_COMPANY_SOMEONE :誰ã‹ã¯{SKIP}{SKIP}
@@ -308,9 +308,9 @@ STR_FILE_MENU_QUIT_GAME :ゲームを断
STR_FILE_MENU_EXIT :終了
STR_ABANDON_GAME_QUERY :{YELLOW}ã“ã®ã‚²ãƒ¼ãƒ ã‚’終了ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
STR_ABANDON_GAME_CAPTION :{WHITE}ゲームを断念
-STR_SORT_ORDER_TIP :{BLACK}並ã¹æ›¿ãˆã®é †åºã‚’é¸æŠžï¼ˆæ˜‡é †ï¼é™é †ï¼‰
-STR_SORT_CRITERIA_TIP :{BLACK}並ã¹æ›¿ãˆã®åŸºæº–ã‚’é¸æŠž
-STR_SORT_BY :{BLACK}並ã¹æ›¿ãˆ
+STR_TOOLTIP_SORT_ORDER :{BLACK}並ã¹æ›¿ãˆã®é †åºã‚’é¸æŠžï¼ˆæ˜‡é †ï¼é™é †ï¼‰
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}並ã¹æ›¿ãˆã®åŸºæº–ã‚’é¸æŠž
+STR_BUTTON_SORT_BY :{BLACK}並ã¹æ›¿ãˆ
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}人å£
@@ -340,24 +340,24 @@ STR_SORT_BY_RUNNING_COST :é‹è»¢è²»
STR_SORT_BY_POWER_VS_RUNNING_COST :出力ï¼é‹è»¢è²»
STR_SORT_BY_CARGO_CAPACITY :貨物容é‡
-STR_NO_WAITING_CARGO :{BLACK}到ç€å¾…ã¡ã®è²¨ç‰©ãŒã‚ã‚Šã¾ã›ã‚“
-STR_SELECT_ALL_FACILITIES :{BLACK}ã™ã¹ã¦ã®é§…ã‚’é¸æŠž
-STR_SELECT_ALL_TYPES :{BLACK}ã™ã¹ã¦ã®è²¨ç‰©ç¨®é¡žã‚’é¸æŠžï¼ˆåˆ°ç€å¾…ãŸã¬è²¨ç‰©ã‚‚å«ã‚€ï¼‰
-STR_AVAILABLE_ENGINES_TIP :{BLACK}ã“ã®è»Šä¸¡ç¨®é¡žã®ãƒ‡ã‚¶ã‚¤ãƒ³ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_MANAGE_LIST :{BLACK}リストを管ç†
-STR_MANAGE_LIST_TIP :{BLACK}リスト内ã®ã™ã¹ã¦ã®è»Šä¸¡ã¸ã“ã®æŒ‡ä»¤ã‚’é€ä¿¡
-STR_REPLACE_VEHICLES :車両を交æ›
-STR_SEND_FOR_SERVICING :ä¿®ç†ã¸å›žé€
-
-STR_AVAILABLE_TRAINS :{BLACK}購入å¯èƒ½ãªåˆ—車
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}購入å¯èƒ½ãªé“路車両
-STR_AVAILABLE_SHIPS :{BLACK}購入å¯èƒ½ãªèˆ¹èˆ¶
-STR_AVAILABLE_AIRCRAFT :{BLACK}購入å¯èƒ½ãªé£›è¡Œæ©Ÿ
-
-STR_SEND_TRAIN_TO_DEPOT :電車庫ã¸å›žé€
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :車庫ã¸å›žé€
-STR_SEND_SHIP_TO_DEPOT :造船所ã¸å›žé€
-STR_SEND_AIRCRAFT_TO_HANGAR :æ ¼ç´åº«ã¸å›žé€
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}到ç€å¾…ã¡ã®è²¨ç‰©ãŒã‚ã‚Šã¾ã›ã‚“
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}ã™ã¹ã¦ã®é§…ã‚’é¸æŠž
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}ã™ã¹ã¦ã®è²¨ç‰©ç¨®é¡žã‚’é¸æŠžï¼ˆåˆ°ç€å¾…ãŸã¬è²¨ç‰©ã‚‚å«ã‚€ï¼‰
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}ã“ã®è»Šä¸¡ç¨®é¡žã®ãƒ‡ã‚¶ã‚¤ãƒ³ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}リストを管ç†
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}リスト内ã®ã™ã¹ã¦ã®è»Šä¸¡ã¸ã“ã®æŒ‡ä»¤ã‚’é€ä¿¡
+STR_VEHICLE_LIST_REPLACE_VEHICLES :車両を交æ›
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :ä¿®ç†ã¸å›žé€
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}購入å¯èƒ½ãªåˆ—車
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}購入å¯èƒ½ãªé“路車両
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}購入å¯èƒ½ãªèˆ¹èˆ¶
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}購入å¯èƒ½ãªé£›è¡Œæ©Ÿ
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :電車庫ã¸å›žé€
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :車庫ã¸å›žé€
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :造船所ã¸å›žé€
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :æ ¼ç´åº«ã¸å›žé€
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -387,12 +387,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}設定
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}整備間隔を変更ã§ãã¾ã›ã‚“
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}ウィンドウを閉ã˜ã¾ã™
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}ウィンドウã®ã‚¿ã‚¤ãƒˆãƒ« - ウィンドウを動ã‹ã™ã«ã¯ã€ã‚¯ãƒªãƒƒã‚¯ã—ã¦ãƒ‰ãƒ©ãƒƒã‚°ã—ã¾ã™
-STR_STICKY_BUTTON :{BLACK}「ã™ã¹ã¦ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã‚’é–‰ã˜ã‚‹ã€ã‚’クリックã—ã¦ã‚‚ã“ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã‚’é–‰ã˜ã‚‰ã‚Œãªã„よã†ã«ã—ã¾ã™
-STR_RESIZE_BUTTON :{BLACK}リサイズã™ã‚‹ã«ã¯ã€ã‚¯ãƒªãƒƒã‚¯ã—ã¦ãƒ‰ãƒ©ãƒƒã‚°ã—ã¾ã™
+STR_TOOLTIP_STICKY :{BLACK}「ã™ã¹ã¦ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã‚’é–‰ã˜ã‚‹ã€ã‚’クリックã—ã¦ã‚‚ã“ã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã‚’é–‰ã˜ã‚‰ã‚Œãªã„よã†ã«ã—ã¾ã™
+STR_TOOLTIP_RESIZE :{BLACK}リサイズã™ã‚‹ã«ã¯ã€ã‚¯ãƒªãƒƒã‚¯ã—ã¦ãƒ‰ãƒ©ãƒƒã‚°ã—ã¾ã™
STR_SAVELOAD_HOME_BUTTON :{BLACK}デフォルトã®ä¿å­˜å…ˆãƒ•ã‚©ãƒ«ãƒ€ã¸ã‚¸ãƒ£ãƒ³ãƒ—ã™ã‚‹ã«ã¯ã“ã“ã¸ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}土地上ã®å»ºç‰©ãªã©ã‚’破壊ã—ã¾ã™
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}土地ã®è§’を下ã’ã¾ã™
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}土地ã®è§’を上ã’ã¾ã™
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}土地ã®è§’を下ã’ã¾ã™
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}土地ã®è§’を上ã’ã¾ã™
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}スクロールãƒãƒ¼
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}スクロールãƒãƒ¼ - リストをスクロールã—ã¾ã™
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}地図ã«åœŸåœ°ã®çŠ¶æ…‹ã‚’表示ã—ã¾ã™
@@ -405,14 +405,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}地図ã
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}今年ã®æ益:{CURRENCY} (去年:{CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA}年({COMMA}年)
-STR_AGE_RED :{RED}{COMMA}年({COMMA}年)
+STR_VEHICLE_INFO_AGE :{COMMA}年({COMMA}年)
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}年({COMMA}年)
############ range for service numbers ends
-STR_VEHICLE_TRAIN :列車
-STR_VEHICLE_ROAD_VEHICLE :é“路車両
-STR_VEHICLE_SHIP :船舶
-STR_VEHICLE_AIRCRAFT :飛行機
+STR_REPLACE_VEHICLE_TRAIN :列車
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :é“路車両
+STR_REPLACE_VEHICLE_SHIP :船舶
+STR_REPLACE_VEHICLE_AIRCRAFT :飛行機
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} ã¯å¤ããªã£ã¦ã„ã¾ã™
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} ã¯ã¨ã¦ã‚‚å¤ããªã£ã¦ã„ã¾ã™
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} ã¯ã¨ã¦ã‚‚å¤ããªã£ã¦ã„ã¦ã€ã™ã°ã‚„ãå–り替ãˆãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。
@@ -427,7 +427,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}ç·šè·¯ã
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}町議会:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :ãªã—
STR_VEHICLE_NAME_BUTTON :{BLACK}å称
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1æ—¥
@@ -539,7 +539,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}é¸æŠžã
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}洗濯中ã®ãƒ—レイリストã‹ã‚‰å–り除ãã«ã¯ã€æ›²ã‚’クリックã—ã¾ã™ï¼ˆã‚«ã‚¹ã‚¿ãƒ ï¼‘ã€ï¼’ã®ã¿ï¼‰
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}プレイリストã®ã‚·ãƒ£ãƒƒãƒ•ãƒ«ã‚’å…¥ï¼åˆ‡ã«ã—ã¾ã™
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}曲é¸æŠžã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã‚’表示ã—ã¾ã™
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}町ï¼ç”£æ¥­ã‚’見るãŸã‚ã«ã‚µãƒ¼ãƒ“スをクリックã—ã¦ä¸‹ã•ã„
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}町ï¼ç”£æ¥­ã‚’見るãŸã‚ã«ã‚µãƒ¼ãƒ“スをクリックã—ã¦ä¸‹ã•ã„
STR_INTRO_DIFFICULTY :{BLACK} 難易度 ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :最後ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸
@@ -588,7 +588,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}上ã’ã‚
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}ランダムãªåœ°å½¢ã‚’作æˆã—ã¾ã™
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}地形をリセットã—ã¾ã™
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}地形ã®ãƒªã‚»ãƒƒãƒˆ
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}地図上ã®ã™ã¹ã¦ã®ãƒ—レヤーãŒæ‰€æœ‰ã—ã¦ã„ã‚‹ä¸å‹•ç”£ã‚’破壊ã—ã¾ã™
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}地図上ã®ã™ã¹ã¦ã®ãƒ—レヤーãŒæ‰€æœ‰ã—ã¦ã„ã‚‹ä¸å‹•ç”£ã‚’破壊ã—ã¾ã™
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}地図上ã®ã™ã¹ã¦ã®ãƒ—レヤーãŒæ‰€æœ‰ã—ã¦ã„ã‚‹ä¸å‹•ç”£ã‚’破壊ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}地形ã®ä½œæˆ
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}市町æ‘ã®å»ºè¨­
@@ -602,11 +602,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...地å›
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...ä»–ã®ç”ºã«è¿‘ã™ãŽã¾ã™
STR_ERROR_SITE_UNSUITABLE :{WHITE}...地域ãŒä¸é©å½“ã§ã™
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...市町æ‘æ•°ã®åˆ¶é™ã‚’超ãˆã¦ã„ã¾ã™
-STR_CANNOT_GENERATE_TOWN :{WHITE}市町æ‘を建設ã§ãã¾ã›ã‚“
-STR_NO_SPACE_FOR_TOWN :{WHITE}...地図ã«ç©ºã®ã‚¹ãƒšãƒ¼ã‚¹ãŒã‚ã‚Šã¾ã›ã‚“
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}市町æ‘を建設ã§ãã¾ã›ã‚“
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...地図ã«ç©ºã®ã‚¹ãƒšãƒ¼ã‚¹ãŒã‚ã‚Šã¾ã›ã‚“
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}町ã®ã‚µã‚¤ã‚ºã‚’ã‚ã’ã¾ã™
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}拡大
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}ã“ã®ç”ºã¯é“路を建設ã—ã¾ã›ã‚“。「詳細ã®è¨­å®š->経済->市町æ‘ã€ã«ã‚ˆã£ã¦é“è·¯ã®å»ºè¨­ã‚’å…¥ã«ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}ã“ã®ç”ºã¯é“路を建設ã—ã¾ã›ã‚“。「詳細ã®è¨­å®š->経済->市町æ‘ã€ã«ã‚ˆã£ã¦é“è·¯ã®å»ºè¨­ã‚’å…¥ã«ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}ランダムãªç”º
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}ランダムãªã¨ã“ã‚ã«ç”ºã‚’建設ã—ã¾ã™
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ã“ã“ã«{STRING}ãŒå»ºè¨­ã§ãã¾ã›ã‚“
@@ -620,13 +620,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}土地ã
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}ç¯å°ã‚’建設ã—ã¾ã™
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}é€ä¿¡æ©Ÿã‚’建設ã—ã¾ã™
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}砂漠を作æˆã—ã¾ã™ã€‚{}Control+クリックã™ã‚‹ã¨æ¶ˆåŽ»ã—ã¾ã™
-STR_CREATE_LAKE :{BLACK}。水を作æˆã—ã¾ã™ã€‚{}通常ã®ä½¿ç”¨æ™‚ã«é‹æ²³ã‚’建設ã—ã¾ã™ã€‚Controlをクリックã™ã‚‹ã¨ã€æµ·æ°´ä½ã«ã‚る地域ãŒæµ¸æ°´ã§ãã¾ã™ã€‚
-STR_CREATE_RIVER :{BLACK}å·ã‚’造る
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}。水を作æˆã—ã¾ã™ã€‚{}通常ã®ä½¿ç”¨æ™‚ã«é‹æ²³ã‚’建設ã—ã¾ã™ã€‚Controlをクリックã™ã‚‹ã¨ã€æµ·æ°´ä½ã«ã‚る地域ãŒæµ¸æ°´ã§ãã¾ã™ã€‚
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}å·ã‚’造る
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}破壊
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}ã“ã®ç”ºã‚’完全ã«ç ´å£Šã—ã¾ã™
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :シナリオをä¿å­˜
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :シナリオを開ã
-STR_MENU_LOAD_HEIGHTMAP :ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã‚’é–‹ã
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã‚’é–‹ã
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :エディタを終了
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :終了
@@ -636,7 +636,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}シナãƒ
STR_INTRO_PLAY_SCENARIO :{BLACK}シナリオをプレイ
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—をプレイ
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}地形をãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã«åŸºã¥ã„ã¦æ–°è¦ã‚²ãƒ¼ãƒ ã‚’開始ã—ã¾ã™
-STR_QUIT_SCENARIO_QUERY :{YELLOW}ã“ã®ã‚·ãƒŠãƒªã‚ªã‚’終了ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}ã“ã®ã‚·ãƒŠãƒªã‚ªã‚’終了ã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...人å£ãŒ1200人以上ã®å¸‚町ã®ã¿ã«å»ºè¨­ã§ãã¾ã™
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}開始日を1年間減らã—ã¾ã™
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}開始日を1年間増やã—ã¾ã™
@@ -644,21 +644,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...æ©‹ã
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}æ‘
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}町
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}市
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}ランダム
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}ランダム
STR_FOUND_TOWN_CITY :{BLACK}市町æ‘
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}市ã¯ç”ºã¨æ¯”ã¹ã¦ã€ã‚ˆã‚Šæ—©ã拡大ã—ã¾ã™ã€‚{}設定ã«ã‚ˆã£ã¦ã€åŸºç¤Žã®ã¨ãã®å¤§ãã•ã‚‚より大ãã„ã§ã™ã€‚
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}町ã®ã‚µã‚¤ã‚ºã‚’é¸æŠžã—ã¾ã™
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}町ã®ã‚µã‚¤ã‚ºï¼š
-STR_TOWN_ROAD_LAYOUT :{YELLOW}市町æ‘ã®é“è·¯é…ç½®
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}ã“ã®å¸‚町æ‘ã®é“è·¯é…置をé¸æŠžã—ã¦ãã ã•ã„。
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}オリジナル
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改善ã—ãŸé“è·¯
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2ã®æ ¼å­
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 æ ¼å­
-STR_SELECT_LAYOUT_RANDOM :{BLACK}ランダム
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}市町æ‘ã®é“è·¯é…ç½®
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}ã“ã®å¸‚町æ‘ã®é“è·¯é…置をé¸æŠžã—ã¦ãã ã•ã„。
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}オリジナル
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改善ã—ãŸé“è·¯
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2ã®æ ¼å­
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 æ ¼å­
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}ランダム
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}最後ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ï¼å ±é“を表示ã—ã¾ã™
STR_NEWS_MESSAGES_OFF :切
STR_NEWS_MESSAGES_SUMMARY :概è¦
@@ -758,10 +758,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}**ã
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}スクリーンショットを'{STRING}'ã«æ­£å¸¸ã«ä¿å­˜ã—ã¾ã—ãŸ
STR_ERROR_SCREENSHOT_FAILED :{WHITE}スクリーンショットã®ä¿å­˜ã«å¤±æ•—ã—ã¾ã—ãŸï¼
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}å°†æ¥ç”¨ã«åœŸåœ°ã‚’購入
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}å°†æ¥ç”¨ã«åœŸåœ°ã‚’購入
STR_STATUSBAR_AUTOSAVE :{RED}自動ä¿å­˜
STR_STATUSBAR_SAVING_GAME :{RED}**ゲームをä¿å­˜ä¸­ï¼Šï¼Š
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ゲームをä¿å­˜ã—ã¦ã„ã¾ã™{}完了ã—ã¦ã‹ã‚‰ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„ï¼
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ゲームをä¿å­˜ã—ã¦ã„ã¾ã™{}完了ã—ã¦ã‹ã‚‰ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„ï¼
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}'Ezy Street å¼ã®éŸ³æ¥½'ã®ãƒ—レイリストをé¸æŠžã—ã¾ã™
############ start of townname region
@@ -824,7 +824,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}ゲーãƒ
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}フルスクリーン
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OpenTTD をフルスクリーンã§ãƒ—レイã™ã‚‹ã«ã¯ãƒãƒƒã‚¯ã—ã¾ã™
-STR_FULLSCREEN_FAILED :{WHITE}フルスクリーンモードãŒè¨­å®šã§ãã¾ã›ã‚“
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}フルスクリーンモードãŒè¨­å®šã§ãã¾ã›ã‚“
STR_GAME_OPTIONS_RESOLUTION :{BLACK}ç”»é¢ã®è§£åƒåº¦
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}ç”»é¢ã®è§£åƒåº¦ã‚’é¸æŠžã—ã¾ã™
@@ -836,12 +836,12 @@ STR_GAME_OPTIONS_BASE_GRF :{BLACK}ベーã‚
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}使用ã™ã‚‹GRFã®é¸æŠž
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}ベースGRFセットã«ã¤ã„ã¦ã®è¿½åŠ æƒ…å ±
-STR_AUTOSAVE_FAILED :{WHITE}自動ä¿å­˜ã«å¤±æ•—ã—ã¾ã—ãŸ
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}自動ä¿å­˜ã«å¤±æ•—ã—ã¾ã—ãŸ
-STR_HEADING_FOR_STATION :{LTBLUE}{STATION}ã¸è¡Œã
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION}ã¸è¡Œãã€{VELOCITY}
-STR_NO_ORDERS :{LTBLUE}指令ãªã—
-STR_NO_ORDERS_VEL :{LTBLUE}指令ãªã—ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}{STATION}ã¸è¡Œã
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION}ã¸è¡Œãã€{VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}指令ãªã—
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}指令ãªã—ã€{VELOCITY}
STR_PASSENGERS :人ã®ä¹—客
STR_BAGS :袋
@@ -852,9 +852,9 @@ STR_CRATES :ç®±
STR_RES_OTHER :ãã®ä»–
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}指令リストを共有ã§ãã¾ã›ã‚“...
-STR_CANT_COPY_ORDER_LIST :{WHITE}指令リストをコピーã§ãã¾ã›ã‚“...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - 共有指令ã®çµ‚了- -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}指令リストを共有ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}指令リストをコピーã§ãã¾ã›ã‚“...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - 共有指令ã®çµ‚了- -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ã¯ç›®çš„地ã¸ã®çµŒè·¯ã‚’見ã¤ã‘られã¾ã›ã‚“。
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} ãŒè¿·ã£ã¦ã„ã¾ã™ã€‚
@@ -1106,15 +1106,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}地図ã
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :切
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}設定を変更ã—ã¾ã™
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}設定を変更ã—ã¾ã™
-STR_TEMPERATE_LANDSCAPE :温帯国
-STR_SUB_ARCTIC_LANDSCAPE :亜寒帯国
-STR_SUB_TROPICAL_LANDSCAPE :亜熱帯国
-STR_TOYLAND_LANDSCAPE :玩具国
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :温帯国
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :亜寒帯国
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :亜熱帯国
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :玩具国
STR_CHEATS :{WHITE}ãƒãƒ¼ãƒˆ
-STR_CHEATS_TIP :{BLACK}以å‰ã«ã“ã®ãƒãƒ¼ãƒˆã‚’使用ã—ãŸã“ã¨ãŒã‚ã‚‹ã“ã¨ã‚’示ã—ã¾ã™
+STR_CHEATS_TOOLTIP :{BLACK}以å‰ã«ã“ã®ãƒãƒ¼ãƒˆã‚’使用ã—ãŸã“ã¨ãŒã‚ã‚‹ã“ã¨ã‚’示ã—ã¾ã™
STR_CHEATS_WARNING :{BLACK}注æ„! ãƒãƒ¼ãƒˆã™ã‚‹ã¨ã€ç«¶äº‰è€…ã®è£åˆ‡ã‚Šã¨ã—ã¦è¦‹ã‚‰ã‚Œã¦ã„ã¦ã€æ°¸é ã«ã®ã‚ã‚れるå¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ï¼
STR_CHEAT_MONEY :{LTBLUE}残é¡ã«{CURRENCY}を追加
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}会社: {ORANGE}{COMMA}ã§ãƒ—レイã™ã‚‹
@@ -1126,176 +1126,176 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}気候ã
STR_CHEAT_CHANGE_DATE :{LTBLUE}日付を変更: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}生産é‡ã®å¤‰æ›´ã‚’å…¥ã«ã™ã‚‹ï¼š{ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT}ã¸è¡Œã
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}ã¸è¡Œãã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT}ã¸è¡Œã
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}ã¸è¡Œãã€{VELOCITY}
-STR_GO_TO_WAYPOINT :{WAYPOINT}を経ã¦è¡Œã
-STR_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT}を経ã¦ç›´è¡Œã§è¡Œã
+STR_ORDER_GO_TO_WAYPOINT :{WAYPOINT}を経ã¦è¡Œã
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT}を経ã¦ç›´è¡Œã§è¡Œã
-STR_WAYPOINTNAME_CITY :{TOWN}ã®é€šéŽç‚¹
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN}ã®é€šéŽç‚¹ #{COMMA}
-STR_LANDINFO_WAYPOINT :通éŽç‚¹
+STR_FORMAT_WAYPOINT_NAME :{TOWN}ã®é€šéŽç‚¹
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN}ã®é€šéŽç‚¹ #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :通éŽç‚¹
-STR_WAYPOINT :{WHITE}通éŽç‚¹
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}通éŽç‚¹ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
+STR_WAYPOINT_CAPTION :{WHITE}通éŽç‚¹
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}通éŽç‚¹ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}通éŽç‚¹åを変更
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}通éŽç‚¹åを変更ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}通éŽç‚¹åを変更ã§ãã¾ã›ã‚“...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}線路を通éŽç‚¹ã«äº¤æ›ã—ã¾ã™
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}ã“ã“ã«ç·šè·¯é€šéŽç‚¹ã‚’建設ã§ãã¾ã›ã‚“...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}ã“ã“ã®ç·šè·¯é€šéŽç‚¹ã‚’破壊ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}ã“ã“ã«ç·šè·¯é€šéŽç‚¹ã‚’建設ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}ã“ã“ã®ç·šè·¯é€šéŽç‚¹ã‚’破壊ã§ãã¾ã›ã‚“...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}自動線路建設モードを用ã„ã¦ç·šè·¯ã‚’建設
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...ã“ã®ã‚·ãƒŠãƒªã‚ªã«å¸‚町æ‘ãŒã‚ã‚Šã¾ã›ã‚“
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...ã“ã®ã‚·ãƒŠãƒªã‚ªã«å¸‚町æ‘ãŒã‚ã‚Šã¾ã›ã‚“
-STR_MANY_RANDOM_TOWNS :{BLACK}多ãã®ãƒ©ãƒ³ãƒ€ãƒ ãªå¸‚町æ‘
-STR_RANDOM_TOWNS_TIP :{BLACK}地図ã«ãŸãã•ã‚“ã®å¸‚町æ‘を建設ã—ã¾ã™
-STR_MANY_RANDOM_INDUSTRIES :多ãã®ãƒ©ãƒ³ãƒ€ãƒ ãªç”£æ¥­
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}地図ã«ãŸãã•ã‚“ã®ç”£æ¥­ã‚’建設ã—ã¾ã™
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}産業を建設ã§ãã¾ã›ã‚“...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}多ãã®ãƒ©ãƒ³ãƒ€ãƒ ãªå¸‚町æ‘
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}地図ã«ãŸãã•ã‚“ã®å¸‚町æ‘を建設ã—ã¾ã™
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :多ãã®ãƒ©ãƒ³ãƒ€ãƒ ãªç”£æ¥­
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}地図ã«ãŸãã•ã‚“ã®ç”£æ¥­ã‚’建設ã—ã¾ã™
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}産業を建設ã§ãã¾ã›ã‚“...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}整地ã—ãŸã‚Šã€æ¤æž—ã—ãŸã‚Šã™ã‚‹ã«ã¯ã€åœ°å½¢ã®ãƒ„ールãƒãƒ¼ã‚’é–‹ãã¾ã™
STR_LANDSCAPING_TOOLBAR :{WHITE}地形
-STR_LEVEL_LAND_TOOLTIP :{BLACK}土地をãªã‚‰ã™
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}土地をãªã‚‰ã™
STR_TREES_RANDOM_TYPE :{BLACK}ランドムãªæœ¨
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}ランドムãªæœ¨ã‚’æ¤æž—ã—ã¾ã™
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}ランドムãªæœ¨ã‚’æ¤æž—ã—ã¾ã™
-STR_CANT_BUILD_CANALS :{WHITE}ã“ã“ã«é‹æ²³ã‚’建設ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}ã“ã“ã«é‹æ²³ã‚’建設ã§ãã¾ã›ã‚“...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}é‹æ²³ã‚’建設ã—ã¾ã™
-STR_LANDINFO_CANAL :é‹æ²³
+STR_LAI_WATER_DESCRIPTION_CANAL :é‹æ²³
-STR_CANT_BUILD_LOCKS :{WHITE}ã“ã“ã«æ°´é–€ã‚’建設ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}ã“ã“ã«æ°´é–€ã‚’建設ã§ãã¾ã›ã‚“...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}水門を建設
-STR_LANDINFO_LOCK :æ°´é–€
+STR_LAI_WATER_DESCRIPTION_LOCK :æ°´é–€
-STR_CANT_PLACE_RIVERS :{WHITE}ã“ã“ã«å·ã‚’設置ã§ãã¾ã›ã‚“
-STR_LANDINFO_RIVER :å·
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}ã“ã“ã«å·ã‚’設置ã§ãã¾ã›ã‚“
+STR_LAI_WATER_DESCRIPTION_RIVER :å·
-STR_BUOY_IS_IN_USE :{WHITE}...ブイã¯ä½¿ç”¨ä¸­ã§ã™ï¼
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...ブイã¯ä½¿ç”¨ä¸­ã§ã™ï¼
-STR_LANDINFO_COORDS :{BLACK}座標:{LTBLUE}{NUM}x{NUM}x{NUM}({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}座標:{LTBLUE}{NUM}x{NUM}x{NUM}({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}駅ã®éƒ¨åˆ†ã‚’破壊ã§ãã¾ã›ã‚“...
-STR_CANT_CONVERT_RAIL :{WHITE}ã“ã“ã®ç·šè·¯ã®ç¨®é¡žã‚’交æ›ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}駅ã®éƒ¨åˆ†ã‚’破壊ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}ã“ã“ã®ç·šè·¯ã®ç¨®é¡žã‚’交æ›ã§ãã¾ã›ã‚“...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}線路種類を交æ›ï¼æ›´æ–°
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}列車ã®å…¨èˆ¬ã‚’売å´ã™ã‚‹ã«ã¯ã“ã“ã¸ãƒ‰ãƒ©ãƒƒã‚°ã—ã¾ã™
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}列車ã®å…¨èˆ¬ã‚’売å´ã™ã‚‹ã«ã¯ã“ã“ã¸ãƒ‰ãƒ©ãƒƒã‚°ã—ã¾ã™
STR_STATION_BUILD_DRAG_DROP :{BLACK}自動サイズ
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}ドラッグアンドドロップã§é§…を建設ã—ã¾ã™
-STR_SELECT_STATION_CLASS_TIP :{BLACK}駅ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
-STR_SELECT_STATION_TYPE_TIP :{BLACK}駅ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}駅ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}駅ã®ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}ゲームを早é€ã‚Š
STR_MESSAGE_HISTORY :{WHITE}メッセージ履歴
-STR_MESSAGE_HISTORY_TIP :{BLACK}最近表示ã—ãŸãƒ‹ãƒ¥ãƒ¼ã‚¹ã‚„ãã®ä»–ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_MESSAGES_DISABLE_ALL :{BLACK}ã™ã¹ã¦ã‚’切
-STR_MESSAGES_ENABLE_ALL :{BLACK}ã™ã¹ã¦ã‚’å…¥
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最近表示ã—ãŸãƒ‹ãƒ¥ãƒ¼ã‚¹ã‚„ãã®ä»–ã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_SMALLMAP_DISABLE_ALL :{BLACK}ã™ã¹ã¦ã‚’切
+STR_SMALLMAP_ENABLE_ALL :{BLACK}ã™ã¹ã¦ã‚’å…¥
-STR_INDUSTRYDIR_CAPTION :{WHITE}産業
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK}({CARGO}{STRING}){YELLOW}({COMMA}ï¼…ãŒé‹é€æ¸ˆã¿ï¼‰
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK}({CARGO}{STRING}ï¼{CARGO}{STRING}){YELLOW}({COMMA}ï¼…ï¼{COMMA}ï¼…ãŒé‹é€æ¸ˆã¿ï¼‰
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}産業ã®åå‰- åå‰ã‚’クリックã§ç”£æ¥­ã‚’ç”»é¢ã®ä¸­å¤®ã«è¡¨ç¤º
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}産業
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK}({CARGO}{STRING}){YELLOW}({COMMA}ï¼…ãŒé‹é€æ¸ˆã¿ï¼‰
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK}({CARGO}{STRING}ï¼{CARGO}{STRING}){YELLOW}({COMMA}ï¼…ï¼{COMMA}ï¼…ãŒé‹é€æ¸ˆã¿ï¼‰
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}産業ã®åå‰- åå‰ã‚’クリックã§ç”£æ¥­ã‚’ç”»é¢ã®ä¸­å¤®ã«è¡¨ç¤º
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...ä»–ã®ç”£æ¥­ã«è¿‘ã™ãŽã¾ã™ã€‚
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...ä»–ã®ç”£æ¥­ã«è¿‘ã™ãŽã¾ã™ã€‚
STR_CONFIG_GAME_PRODUCTION :{WHITE}生産é‡ã‚’変更
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}多人数ゲーム
-
-STR_NETWORK_PLAYER_NAME :{BLACK}プレヤーå:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}他人ã®ãƒ—レヤーãŒè¦‹ãˆã‚‹ã‚ãªãŸã®åå‰ã§ã™
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}プレヤーåを入力
-STR_NETWORK_CONNECTION :{BLACK}接続:
-STR_NETWORK_CONNECTION_TIP :{BLACK}ローカルãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚‚ã—ãã¯ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆä¸Šã®ã‚²ãƒ¼ãƒ ã‚’é¸æŠžã—ã¾ã™
-
-STR_NETWORK_START_SERVER :{BLACK}サーãƒã‚’開始
-STR_NETWORK_START_SERVER_TIP :{BLACK}自分ã®ã‚µãƒ¼ãƒã‚’開始ã—ã¾ã™
-
-STR_NETWORK_GAME_NAME :{BLACK}åå‰
-STR_NETWORK_GAME_NAME_TIP :{BLACK}ゲームå
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}言語ã€ã‚µãƒ¼ãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ãªã©
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}é¸æŠžã™ã‚‹ã«ã¯ãƒªã‚¹ãƒˆå†…ã®ã‚²ãƒ¼ãƒ ã‚’クリックã—ã¾ã™
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}å‰å›žå‚加ã—ãŸã‚µãƒ¼ãƒï¼š
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}クリックã—ã¦å‰å›žå‚加ã—ãŸã‚µãƒ¼ãƒã‚’é¸æŠžã—ã¾ã™
-
-STR_NETWORK_FIND_SERVER :{BLACK}サーãƒã‚’検索
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ä¸Šã®ã‚µãƒ¼ãƒã‚’検索ã—ã¾ã™
-STR_NETWORK_ADD_SERVER :{BLACK}サーãƒã‚’追加
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}検索時ã«ã‚²ãƒ¼ãƒ ãŒå®Ÿè¡Œã—ã¦ã„ã‚‹ã‹ã©ã†ã‹ã‚’常ã«ç¢ºèªã™ã‚‹ã‚µãƒ¼ãƒã‚’追加ã—ã¾ã™
-STR_NETWORK_ENTER_IP :{BLACK}ホストアドレスを入力ã—ã¾ã™
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}クライアント
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}オンラインã®ã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆäººæ•°ï¼æœ€é«˜ã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆäººæ•°{}オンラインã®ä¼šç¤¾æ•°ï¼æœ€é«˜ä¼šç¤¾æ•°
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}地図ã®ã‚µã‚¤ã‚º
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}ゲームã®åœ°å›³ã®ã‚µã‚¤ã‚º{}クリックã—ã¦åœ°åŸŸã«ã‚ˆã£ã¦ä¸¦ã¹æ›¿ãˆã¾ã™
-
-STR_NETWORK_DATE_CAPTION :{BLACK}日付
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}ゲームã®ç¾åœ¨ã®æ—¥ä»˜ã‚’示ã—ã¾ã™
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}実行年間
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}ゲームã®èµ·å‹•ã‹ã‚‰{}ã®å¹´é–“
-
-STR_NETWORK_GAME_INFO :{SILVER}ゲーム情報
-STR_NETWORK_CLIENTS :{SILVER}クライアント:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}国語:  {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}タイルセット:{WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}地図ã®ã‚µã‚¤ã‚ºï¼š{WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}サーãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š{WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}サーãƒã‚¢ãƒ‰ãƒ¬ã‚¹ï¼š{WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}開始ã®æ—¥ä»˜ï¼š{WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}ç¾åœ¨ã®æ—¥ä»˜ï¼š{WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}パスワードãŒå¿…è¦ï¼
-STR_NETWORK_SERVER_OFFLINE :{SILVER}サーãƒãŒã‚ªãƒ•ãƒ©ã‚¤ãƒ³
-STR_NETWORK_SERVER_FULL :{SILVER}サーãƒæº€å“¡
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ãƒãƒ¼ã‚¸ãƒ§ãƒ³ä¸ä¸€è‡´
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ä¸ä¸€è‡´
-
-STR_NETWORK_JOIN_GAME :{BLACK}ゲームã«å‚加
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}æ–°è¦å¤šäººæ•°ã‚²ãƒ¼ãƒ ã‚’開始
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}ゲームå:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}ä»–ã®ãƒ—レヤーãŒè¦‹ãˆã‚‹å¤šäººæ•°ã‚²ãƒ¼ãƒ ãƒ¡ãƒ‹ãƒ¥ãƒ¼ã«è¡¨ç¤ºã™ã‚‹ã‚²ãƒ¼ãƒ åを指定ã—ã¾ã™
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ åを入力
-STR_NETWORK_SET_PASSWORD :{BLACK}パスワードを指定
-STR_NETWORK_PASSWORD_TIP :{BLACK}ゲームをパスワードã§ä¿è­·ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚æ­£ã—ã„パスワードを入力ã—ãªã„ã¨ã€æŽ¥ç¶šã§ãã¾ã›ã‚“。
-STR_NETWORK_SELECT_MAP :{BLACK}地図をé¸æŠžï¼š
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}プレイã™ã‚‹ãƒžãƒƒãƒ—ã‚’é¸æŠžã—ã¦ãã ã•ã„
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :インターãƒãƒƒãƒˆ
-STR_NETWORK_LAN_INTERNET :LANï¼ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆ
-STR_NETWORK_INTERNET_ADVERTISE :インターãƒãƒƒãƒˆï¼ˆå…¬é–‹ï¼‰
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}クライアント{NUM}人
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}最大接続数:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}接続ã§ãるコンピュータã®æœ€å¤§æ•°ã‚’é¸æŠžã—ã¾ã™ã€‚
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}会社{NUM}ã¤
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}最高交通会社数:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}サーãƒä¸Šã®ä¼šç¤¾ä¸Šé™ã‚’指定ã—ã¾ã™
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}観客者{NUM}人
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}最高å‚観者人数:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}サーãƒä¸Šã®å‚観者上é™ã‚’指定ã—ã¾ã™
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}言語:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}サーãƒä¸Šã®ä¸»ã®è¨€èªžã‚’表示ã—ã¾ã™
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}ゲームを開始
-STR_NETWORK_START_GAME_TIP :{BLACK}ランダムãªåœ°å›³ã‚‚ã—ãã¯ã‚·ãƒŠãƒªã‚ªã‚’用ã„ã¦æ–°è¦ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã‚’開始ã—ã¾ã™
-STR_NETWORK_LOAD_GAME :{BLACK}ゲームを開ã
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}以å‰ã«ä¿å­˜ã—ãŸå¤šäººæ•°ã‚²ãƒ¼ãƒ ã‚’å†ä¼šã—ã¾ã™ï¼ˆæ³¨æ„:以å‰ã¨åŒæ§˜ã®ãƒ—レヤーã¨ã—ã¦æŽ¥ç¶šã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}多人数ゲーム
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}プレヤーå:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}他人ã®ãƒ—レヤーãŒè¦‹ãˆã‚‹ã‚ãªãŸã®åå‰ã§ã™
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}プレヤーåを入力
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}接続:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}ローカルãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚‚ã—ãã¯ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆä¸Šã®ã‚²ãƒ¼ãƒ ã‚’é¸æŠžã—ã¾ã™
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}サーãƒã‚’開始
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}自分ã®ã‚µãƒ¼ãƒã‚’開始ã—ã¾ã™
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}åå‰
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}ゲームå
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}言語ã€ã‚µãƒ¼ãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ãªã©
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}é¸æŠžã™ã‚‹ã«ã¯ãƒªã‚¹ãƒˆå†…ã®ã‚²ãƒ¼ãƒ ã‚’クリックã—ã¾ã™
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}å‰å›žå‚加ã—ãŸã‚µãƒ¼ãƒï¼š
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}クリックã—ã¦å‰å›žå‚加ã—ãŸã‚µãƒ¼ãƒã‚’é¸æŠžã—ã¾ã™
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}サーãƒã‚’検索
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ä¸Šã®ã‚µãƒ¼ãƒã‚’検索ã—ã¾ã™
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}サーãƒã‚’追加
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}検索時ã«ã‚²ãƒ¼ãƒ ãŒå®Ÿè¡Œã—ã¦ã„ã‚‹ã‹ã©ã†ã‹ã‚’常ã«ç¢ºèªã™ã‚‹ã‚µãƒ¼ãƒã‚’追加ã—ã¾ã™
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}ホストアドレスを入力ã—ã¾ã™
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}クライアント
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}オンラインã®ã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆäººæ•°ï¼æœ€é«˜ã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆäººæ•°{}オンラインã®ä¼šç¤¾æ•°ï¼æœ€é«˜ä¼šç¤¾æ•°
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}地図ã®ã‚µã‚¤ã‚º
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}ゲームã®åœ°å›³ã®ã‚µã‚¤ã‚º{}クリックã—ã¦åœ°åŸŸã«ã‚ˆã£ã¦ä¸¦ã¹æ›¿ãˆã¾ã™
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}日付
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}ゲームã®ç¾åœ¨ã®æ—¥ä»˜ã‚’示ã—ã¾ã™
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}実行年間
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}ゲームã®èµ·å‹•ã‹ã‚‰{}ã®å¹´é–“
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ゲーム情報
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}クライアント:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}国語:  {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}タイルセット:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地図ã®ã‚µã‚¤ã‚ºï¼š{WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}サーãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}サーãƒã‚¢ãƒ‰ãƒ¬ã‚¹ï¼š{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}開始ã®æ—¥ä»˜ï¼š{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}ç¾åœ¨ã®æ—¥ä»˜ï¼š{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}パスワードãŒå¿…è¦ï¼
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}サーãƒãŒã‚ªãƒ•ãƒ©ã‚¤ãƒ³
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}サーãƒæº€å“¡
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ãƒãƒ¼ã‚¸ãƒ§ãƒ³ä¸ä¸€è‡´
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ä¸ä¸€è‡´
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}ゲームã«å‚加
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}æ–°è¦å¤šäººæ•°ã‚²ãƒ¼ãƒ ã‚’開始
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}ゲームå:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}ä»–ã®ãƒ—レヤーãŒè¦‹ãˆã‚‹å¤šäººæ•°ã‚²ãƒ¼ãƒ ãƒ¡ãƒ‹ãƒ¥ãƒ¼ã«è¡¨ç¤ºã™ã‚‹ã‚²ãƒ¼ãƒ åを指定ã—ã¾ã™
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ åを入力
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}パスワードを指定
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ゲームをパスワードã§ä¿è­·ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚æ­£ã—ã„パスワードを入力ã—ãªã„ã¨ã€æŽ¥ç¶šã§ãã¾ã›ã‚“。
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}地図をé¸æŠžï¼š
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}プレイã™ã‚‹ãƒžãƒƒãƒ—ã‚’é¸æŠžã—ã¦ãã ã•ã„
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :インターãƒãƒƒãƒˆ
+STR_NETWORK_START_SERVER_LAN_INTERNET :LANï¼ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆ
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :インターãƒãƒƒãƒˆï¼ˆå…¬é–‹ï¼‰
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}クライアント{NUM}人
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}最大接続数:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}接続ã§ãるコンピュータã®æœ€å¤§æ•°ã‚’é¸æŠžã—ã¾ã™ã€‚
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}会社{NUM}ã¤
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}最高交通会社数:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}サーãƒä¸Šã®ä¼šç¤¾ä¸Šé™ã‚’指定ã—ã¾ã™
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}観客者{NUM}人
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}最高å‚観者人数:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}サーãƒä¸Šã®å‚観者上é™ã‚’指定ã—ã¾ã™
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}言語:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}サーãƒä¸Šã®ä¸»ã®è¨€èªžã‚’表示ã—ã¾ã™
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ゲームを開始
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}ランダムãªåœ°å›³ã‚‚ã—ãã¯ã‚·ãƒŠãƒªã‚ªã‚’用ã„ã¦æ–°è¦ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã‚’開始ã—ã¾ã™
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}ゲームを開ã
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}以å‰ã«ä¿å­˜ã—ãŸå¤šäººæ•°ã‚²ãƒ¼ãƒ ã‚’å†ä¼šã—ã¾ã™ï¼ˆæ³¨æ„:以å‰ã¨åŒæ§˜ã®ãƒ—レヤーã¨ã—ã¦æŽ¥ç¶šã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :何ã§ã‚‚
@@ -1336,33 +1336,33 @@ STR_NETWORK_LANG_GREEK :ギリシア語
STR_NETWORK_LANG_LATVIAN :ラトビア語
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}多人数ゲームロビー
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}多人数ゲームロビー
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}次ã®ã‚²ãƒ¼ãƒ ã‚’準備中:{ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}ã“ã®ã‚²ãƒ¼ãƒ ã«ç¾åœ¨å‚加ã—ã¦ã„る交通会社ã®ãƒªã‚¹ãƒˆã§ã™ã€‚空ã®ã‚¹ãƒ­ãƒƒãƒˆãŒã‚ã£ãŸå ´åˆã¯ã€äº¤éŠä¼šç¤¾ã‚’開業ã§ãã¾ã™ã€‚ãã†ã—ãªã„ã¨ã€ã™ã§ã«çµŒå–¶ã—ã¦ã„る交通会社ã«å‚加ã§ãã¾ã™ã€‚
-STR_NETWORK_NEW_COMPANY :{BLACK}æ–°è¦ä¼šç¤¾
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}æ–°è¦äº¤é€šä¼šç¤¾ã‚’作æˆã—ã¾ã™
-STR_NETWORK_SPECTATE_GAME :{BLACK}ゲームをå‚観
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}å‚観者ã¨ã—ã¦ã‚²ãƒ¼ãƒ ã‚’見ã¾ã™
-STR_NETWORK_JOIN_COMPANY :{BLACK}会社ã«åŠ å…¥
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}ã“ã®äº¤é€šä¼šç¤¾ã®çµŒå–¶ã«å‚加ã—ã¾ã™
-STR_NETWORK_REFRESH :{BLACK}サーãƒã‚’æ›´æ–°
-STR_NETWORK_REFRESH_TIP :{BLACK}サーãƒæƒ…報を更新ã—ã¾ã™
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}次ã®ã‚²ãƒ¼ãƒ ã‚’準備中:{ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}ã“ã®ã‚²ãƒ¼ãƒ ã«ç¾åœ¨å‚加ã—ã¦ã„る交通会社ã®ãƒªã‚¹ãƒˆã§ã™ã€‚空ã®ã‚¹ãƒ­ãƒƒãƒˆãŒã‚ã£ãŸå ´åˆã¯ã€äº¤éŠä¼šç¤¾ã‚’開業ã§ãã¾ã™ã€‚ãã†ã—ãªã„ã¨ã€ã™ã§ã«çµŒå–¶ã—ã¦ã„る交通会社ã«å‚加ã§ãã¾ã™ã€‚
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}æ–°è¦ä¼šç¤¾
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}æ–°è¦äº¤é€šä¼šç¤¾ã‚’作æˆã—ã¾ã™
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}ゲームをå‚観
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}å‚観者ã¨ã—ã¦ã‚²ãƒ¼ãƒ ã‚’見ã¾ã™
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}会社ã«åŠ å…¥
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ã“ã®äº¤é€šä¼šç¤¾ã®çµŒå–¶ã«å‚加ã—ã¾ã™
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}サーãƒã‚’æ›´æ–°
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}サーãƒæƒ…報を更新ã—ã¾ã™
-STR_NETWORK_COMPANY_INFO :{SILVER}交通会社情報
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}交通会社情報
-STR_NETWORK_COMPANY_NAME :{SILVER}会社å:{WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}開業日付:{WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}ä¼æ¥­ä¾¡å€¤ï¼š{WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}残é¡ï¼š{WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}昨年ã®æ益:{WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}パフォーマンス:{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}会社å:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}開業日付:{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ä¼æ¥­ä¾¡å€¤ï¼š{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}残é¡ï¼š{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}昨年ã®æ益:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}パフォーマンス:{WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}車両:{WHITE}{NUM} {TRAIN}ã€{NUM} {LORRY}ã€{NUM} {BUS}ã€{NUM} {PLANE}ã€{NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}駅ï¼ãƒã‚¹åœï¼ç©ºæ¸¯ï¼åŸ é ­ï¼š{WHITE}{NUM} {TRAIN}ã€{NUM} {LORRY}ã€{NUM} {BUS}ã€{NUM} {PLANE}ã€{NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}プレヤー:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}車両:{WHITE}{NUM} {TRAIN}ã€{NUM} {LORRY}ã€{NUM} {BUS}ã€{NUM} {PLANE}ã€{NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}駅ï¼ãƒã‚¹åœï¼ç©ºæ¸¯ï¼åŸ é ­ï¼š{WHITE}{NUM} {TRAIN}ã€{NUM} {LORRY}ã€{NUM} {BUS}ã€{NUM} {PLANE}ã€{NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}プレヤー:{WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}接続中...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}接続中...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1ï¼ï¼–)接続中...
@@ -1378,49 +1378,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}会社æƒ
STR_NETWORK_CONNECTING_WAITING :{BLACK}先㫠{NUM} 人ã®ãƒ—レヤーãŒã„ã‚‹
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES}ï¼{BYTES} ãŒãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã—ãŸ
-STR_NETWORK_DISCONNECT :{BLACK}接続を解除
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}接続を解除
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}é€é‡‘ã—ãŸã„ç·é¡ã‚’入力
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}サーãƒã¸æŽ¥ç¶šã™ã‚‹ã«ã¯ãƒ‘スワードを入力ã—ã¦ãã ã•ã„
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}会社ã®çµŒå–¶ã«å‚加ã™ã‚‹ã«ã¯ãƒ‘スワードを入力ã—ã¦ãã ã•ã„
-STR_NETWORK_CLIENT_LIST :{WHITE}クライアントリスト
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}クライアントリスト
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}å‚観モード
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}新会社
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ãƒ‡ãƒã‚¤ã‚¹ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚ENABLE_NETWORK を切ã«ã—ã¦ã‚³ãƒ³ãƒ‘イルã•ã‚ŒãŸå¯èƒ½æ€§ã‚‚ã‚ã‚Šã¾ã™ã€‚
-STR_NETWORK_ERR_NOSERVER :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}サーãƒãŒå¿œç­”ã—ã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}NewGRF ä¸ä¸€è‡´ã«ã‚ˆã£ã¦æŽ¥ç¶šã§ãã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_DESYNC :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã®åŒæœŸãŒå¤±æ•—ã—ã¾ã—ãŸ
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã¸ã®æŽ¥ç¶šãŒè§£é™¤ã•ã‚Œã¾ã—ãŸ
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}ä¿å­˜ã—ãŸã‚²ãƒ¼ãƒ ãŒé–‹ã‘ã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_SERVER_START :{WHITE}サーãƒãŒé–‹å§‹ã§ãã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_CLIENT_START :{WHITE}接続ã§ãã¾ã›ã‚“ã§ã—ãŸ
-STR_NETWORK_ERR_TIMEOUT :{WHITE}接続 {NUM} ã«ã‚¿ã‚¤ãƒ ã‚¢ã‚¦ãƒˆã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}プロトコルエラーã«ã‚ˆã£ã¦æŽ¥ç¶šãŒè§£é™¤ã•ã‚Œã¾ã—ãŸ
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}クライアントãƒãƒ¼ã‚¸ãƒ§ãƒ³ã¯ã‚µãƒ¼ãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ã¨ä¸€è‡´ã—ã¦ã„ã¾ã›ã‚“
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}ä¸æ­£ãªãƒ‘スワード
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}サーãƒãŒæº€å“¡ã§ã™
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}ã“ã®ã‚µãƒ¼ãƒã«ç¦æ­¢ã•ã‚Œã¦ã„ã¾ã™
-STR_NETWORK_ERR_KICKED :{WHITE}ã’ーむã‹ã‚‰è¹´ã‚‰ã‚Œã¾ã—ãŸ
-STR_NETWORK_ERR_CHEATER :{WHITE}ã“ã®ã‚µãƒ¼ãƒä¸Šã«ãƒãƒ¼ãƒˆã‚’許å¯ã—ã¾ã›ã‚“
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ãƒ‡ãƒã‚¤ã‚¹ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚ENABLE_NETWORK を切ã«ã—ã¦ã‚³ãƒ³ãƒ‘イルã•ã‚ŒãŸå¯èƒ½æ€§ã‚‚ã‚ã‚Šã¾ã™ã€‚
+STR_NETWORK_ERROR_NOSERVER :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}サーãƒãŒå¿œç­”ã—ã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}NewGRF ä¸ä¸€è‡´ã«ã‚ˆã£ã¦æŽ¥ç¶šã§ãã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_DESYNC :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã®åŒæœŸãŒå¤±æ•—ã—ã¾ã—ãŸ
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}ãƒãƒƒãƒˆãƒ¯ãƒ¼ã‚¯ã‚²ãƒ¼ãƒ ã¸ã®æŽ¥ç¶šãŒè§£é™¤ã•ã‚Œã¾ã—ãŸ
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}ä¿å­˜ã—ãŸã‚²ãƒ¼ãƒ ãŒé–‹ã‘ã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_SERVER_START :{WHITE}サーãƒãŒé–‹å§‹ã§ãã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}接続ã§ãã¾ã›ã‚“ã§ã—ãŸ
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}接続 {NUM} ã«ã‚¿ã‚¤ãƒ ã‚¢ã‚¦ãƒˆã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}プロトコルエラーã«ã‚ˆã£ã¦æŽ¥ç¶šãŒè§£é™¤ã•ã‚Œã¾ã—ãŸ
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}クライアントãƒãƒ¼ã‚¸ãƒ§ãƒ³ã¯ã‚µãƒ¼ãƒãƒãƒ¼ã‚¸ãƒ§ãƒ³ã¨ä¸€è‡´ã—ã¦ã„ã¾ã›ã‚“
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}ä¸æ­£ãªãƒ‘スワード
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}サーãƒãŒæº€å“¡ã§ã™
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}ã“ã®ã‚µãƒ¼ãƒã«ç¦æ­¢ã•ã‚Œã¦ã„ã¾ã™
+STR_NETWORK_ERROR_KICKED :{WHITE}ã’ーむã‹ã‚‰è¹´ã‚‰ã‚Œã¾ã—ãŸ
+STR_NETWORK_ERROR_CHEATER :{WHITE}ã“ã®ã‚µãƒ¼ãƒä¸Šã«ãƒãƒ¼ãƒˆã‚’許å¯ã—ã¾ã›ã‚“
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :一般エラー
-STR_NETWORK_ERR_CLIENT_DESYNC :åŒæœŸã‚¨ãƒ©ãƒ¼
-STR_NETWORK_ERR_CLIENT_SAVEGAME :ä¿å­˜ã—ãŸã‚²ãƒ¼ãƒ ãŒé–‹ã‘ãªã‹ã£ãŸ
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :接続解除
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :プロトコルエラー
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸ä¸€è‡´
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :èªè¨¼ã—ã¦ã„ãªã„
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ä¸æ˜Žãªãƒ‘ケットをå—ä¿¡ã—ãŸ
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :対応ã—ã¦ã„ãªã„ãƒãƒ¼ã‚¸ãƒ§ãƒ³
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :プレヤーåãŒã™ã§ã«ä½¿ç”¨ä¸­
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :ä¸æ­£ãªãƒ‘スワード
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :サーãƒã«è¹´ã‚‰ã‚ŒãŸ
-STR_NETWORK_ERR_CLIENT_CHEATER :ãƒãƒ¼ãƒˆã—ã¦è©¦ã—ã¦ã„ãŸ
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :サーãƒæº€å“¡
+STR_NETWORK_ERROR_CLIENT_GENERAL :一般エラー
+STR_NETWORK_ERROR_CLIENT_DESYNC :åŒæœŸã‚¨ãƒ©ãƒ¼
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :ä¿å­˜ã—ãŸã‚²ãƒ¼ãƒ ãŒé–‹ã‘ãªã‹ã£ãŸ
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :接続解除
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :プロトコルエラー
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸ä¸€è‡´
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :èªè¨¼ã—ã¦ã„ãªã„
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ä¸æ˜Žãªãƒ‘ケットをå—ä¿¡ã—ãŸ
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :対応ã—ã¦ã„ãªã„ãƒãƒ¼ã‚¸ãƒ§ãƒ³
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :プレヤーåãŒã™ã§ã«ä½¿ç”¨ä¸­
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :ä¸æ­£ãªãƒ‘スワード
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company-id in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :サーãƒã«è¹´ã‚‰ã‚ŒãŸ
+STR_NETWORK_ERROR_CLIENT_CHEATER :ãƒãƒ¼ãƒˆã—ã¦è©¦ã—ã¦ã„ãŸ
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :サーãƒæº€å“¡
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1430,15 +1430,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :ゲームã¯ä¸€
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :ゲームåœæ­¢è§£é™¤ï¼ˆã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆãŒæŽ¥ç¶šæ¸ˆã¿ï¼‰
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :ゲームåœæ­¢è§£é™¤ï¼ˆã‚¯ãƒ©ã‚¤ã‚¢ãƒ³ãƒˆã®æŽ¥ç¶šãŒå¤±æ•—)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :退出
-STR_NETWORK_CLIENT_JOINED :*** {STRING} ã¯å‚加ã—ã¦ãã¾ã—ãŸ
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ㌠会社 #{2:NUM} ã®çµŒå–¶ã«å‚加ã—ã¾ã—ãŸã€‚
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} ãŒå‚観者ã¨ã—ã¦å‚加ã—ã¾ã—ãŸã€‚
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ãŒæ–°ä¼šç¤¾ (#{2:NUM}) を設立ã—ã¾ã—ãŸã€‚
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ã¯é€€å‡ºã—ã¦ãã¾ã—ãŸï¼ˆ{2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ã¯åå‰ã‚’ {STRING} ã«å¤‰æ›´ã—ã¾ã—ãŸ
-STR_NETWORK_GIVE_MONEY :*** {STRING} 㯠{2:CURRENCY} ã‚’é€é‡‘ã—ã¦ãã‚Œã¾ã—ãŸ
-STR_NETWORK_GAVE_MONEY_AWAY :*** {1:STRING} ã« {2:CURRENCY} ã‚’é€é‡‘ã—ã¾ã—ãŸ
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :退出
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ã¯å‚加ã—ã¦ãã¾ã—ãŸ
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ㌠会社 #{2:NUM} ã®çµŒå–¶ã«å‚加ã—ã¾ã—ãŸã€‚
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ãŒå‚観者ã¨ã—ã¦å‚加ã—ã¾ã—ãŸã€‚
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ãŒæ–°ä¼šç¤¾ (#{2:NUM}) を設立ã—ã¾ã—ãŸã€‚
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ã¯é€€å‡ºã—ã¦ãã¾ã—ãŸï¼ˆ{2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ã¯åå‰ã‚’ {STRING} ã«å¤‰æ›´ã—ã¾ã—ãŸ
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 㯠{2:CURRENCY} ã‚’é€é‡‘ã—ã¦ãã‚Œã¾ã—ãŸ
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {1:STRING} ã« {2:CURRENCY} ã‚’é€é‡‘ã—ã¾ã—ãŸ
STR_NETWORK_CHAT_COMPANY_CAPTION :『ãƒãƒ¼ãƒ ã€ï¼š
STR_NETWORK_CHAT_COMPANY :『ãƒãƒ¼ãƒ ã€{STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :『ãƒãƒ¼ãƒ ã€{STRING}ã¸ï¼š{WHITE}{STRING}
@@ -1448,8 +1448,8 @@ STR_NETWORK_CHAT_TO_CLIENT :『秘密ã€{ST
STR_NETWORK_CHAT_ALL_CAPTION :『全員ã€ï¼š
STR_NETWORK_CHAT_ALL :『全員ã€{STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}ãƒãƒ£ãƒƒãƒˆã®ãƒ¡ãƒƒã‚»ãƒ¼ã‚¸ã‚’入力
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE}サーãƒãŒã‚»ãƒƒã‚·ãƒ§ãƒ³ã‚’終了ã—ã¾ã—ãŸ
-STR_NETWORK_SERVER_REBOOT :{WHITE}サーãƒãŒå†èµ·é“中...{}ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}サーãƒãŒã‚»ãƒƒã‚·ãƒ§ãƒ³ã‚’終了ã—ã¾ã—ãŸ
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}サーãƒãŒå†èµ·é“中...{}ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„...
STR_NETWORK_SERVER :サーãƒ
STR_NETWORK_CLIENT :クライアント
@@ -1463,19 +1463,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :ãƒãƒ¼ãƒ ã¸ç™º
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :秘密メッセージ
-STR_NETWORK_SEND :{BLACK}é€ä¿¡
+STR_NETWORK_CHAT_SEND :{BLACK}é€ä¿¡
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}PNG ファイルã‹ã‚‰åœ°å½¢ãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...ファイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...イメージã®ãƒ•ã‚©ãƒ¼ãƒžãƒƒãƒˆãŒäº¤æ›ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚256色もã—ãã¯1670万色ã®PNGファイルã—ã‹å¯¾å¿œã—ã¦ã„ã¾ã›ã‚“。
-STR_PNGMAP_ERR_MISC :{WHITE}...ä¸æ˜Žãªã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ç ´æã—ãŸãƒ•ã‚¡ã‚¤ãƒ«ã®å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚
+STR_ERROR_PNGMAP :{WHITE}PNG ファイルã‹ã‚‰åœ°å½¢ãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...ファイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...イメージã®ãƒ•ã‚©ãƒ¼ãƒžãƒƒãƒˆãŒäº¤æ›ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚256色もã—ãã¯1670万色ã®PNGファイルã—ã‹å¯¾å¿œã—ã¦ã„ã¾ã›ã‚“。
+STR_ERROR_PNGMAP_MISC :{WHITE}...ä¸æ˜Žãªã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸã€‚ç ´æã—ãŸãƒ•ã‚¡ã‚¤ãƒ«ã®å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚
-STR_BMPMAP_ERROR :{WHITE}BMP ファイルã‹ã‚‰åœ°å½¢ãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...イメージã®ãƒ•ã‚©ãƒ¼ãƒžãƒƒãƒˆãŒäº¤æ›ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚
+STR_ERROR_BMPMAP :{WHITE}BMP ファイルã‹ã‚‰åœ°å½¢ãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...イメージã®ãƒ•ã‚©ãƒ¼ãƒžãƒƒãƒˆãŒäº¤æ›ã§ãã¾ã›ã‚“ã§ã—ãŸã€‚
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}価値:{CURRENCY}
@@ -1489,13 +1489,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}推定ã
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ã“ã“ã®åœŸåœ°ã‚’上ã’られã¾ã›ã‚“
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}ã“ã“ã®åœŸåœ°ã‚’下ã’られã¾ã›ã‚“
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}ã“ã“ã®åœŸåœ°ã‚’å¹³å¦ã«ã§ãã¾ã›ã‚“...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :岩石
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :è’地
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :裸地
-STR_CLEAR_LAND_DESCRIPTION_GRASS :è‰åœ°
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :ç”°ç•‘
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :ç©é›ªåœ°åŸŸ
-STR_CLEAR_LAND_DESCRIPTION_DESERT :ç ‚æ¼ 
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :岩石
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :è’地
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :裸地
+STR_LAI_CLEAR_DESCRIPTION_GRASS :è‰åœ°
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :ç”°ç•‘
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ç©é›ªåœ°åŸŸ
+STR_LAI_CLEAR_DESCRIPTION_DESERT :ç ‚æ¼ 
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地ã®å‚¾ããŒé•ã„ã¾ã™
@@ -1503,11 +1503,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ä¸å¯èƒ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}掘削ã™ã‚‹ã¨ãƒˆãƒ³ãƒãƒ«ãŒç ´å£Šã•ã‚Œã¾ã™
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}ã™ã§ã«æµ·æ°´ä½ã§ã™
STR_ERROR_TOO_HIGH :{WHITE}高ã™ãŽã¾ã™
-STR_ALREADY_LEVELLED :{WHITE}... ã™ã§ã«å¹³å¦ã§ã™ã€‚
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ã™ã§ã«å¹³å¦ã§ã™ã€‚
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}é©å½“ãªç·šè·¯ãŒã‚ã‚Šã¾ã›ã‚“
STR_ERROR_ALREADY_BUILT :{WHITE}...ã™ã§ã«å»ºè¨­ã•ã‚Œã¾ã—ãŸ
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}å…ˆã«ç·šè·¯ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}é“è·¯ã¯ä¸€æ–¹é€šè¡Œã¾ãŸã¯é€²å…¥ç¦æ­¢ã§ã™
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}é“è·¯ã¯ä¸€æ–¹é€šè¡Œã¾ãŸã¯é€²å…¥ç¦æ­¢ã§ã™
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}鉄é“ã®å»ºè¨­
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}電鉄ã®å»ºè¨­
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}モノレールã®å»ºè¨­
@@ -1531,41 +1531,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}鉄é“ã
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}鉄é“橋を建設ã—ã¾ã™
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}鉄é“ã®ãƒˆãƒ³ãƒãƒ«ã‚’建設ã—ã¾ã™
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}ç·šè·¯ã¨ä¿¡å·ã®å»ºè¨­ï¼ç ´å£Šã‚’切り替ãˆã¾ã™
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}æ©‹ã®é¸æŠž - ãŠå¥½ããªæ©‹ã‚’建設ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}æ©‹ã®é¸æŠž - ãŠå¥½ããªæ©‹ã‚’建設ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}鉄é“車庫ã®é…置方å‘ã‚’é¸æŠžã—ã¾ã™
-STR_RAILROAD_TRACK :ç·šè·¯
-STR_RAILROAD_TRAIN_DEPOT :鉄é“車庫
+STR_LAI_RAIL_DESCRIPTION_TRACK :ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :鉄é“車庫
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...ã“ã®åœŸåœ°ã¯ä»–ã®ä¼šç¤¾ã«æ‰€æœ‰ã•ã‚Œã¦ã„ã¾ã™
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :通常信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :å‰ä½ä¿¡å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :後ä½ä¿¡å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :çµ±åˆä¿¡å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :パス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :一方通行パス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :通常信å·ã¨å…¥å£å¾“属信å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :通常信å·ã¨å‡ºå£å¾“属信å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :通常信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :通常信å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :通常信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :å…¥å£å¾“属信å·ã¨å‡ºå£å¾“属信å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :å…¥å£å¾“属信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :å…¥å£ä¿¡å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :å…¥å£ä¿¡å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :出å£å¾“属信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :出å£ä¿¡å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :出å£ä¿¡å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :コンボ信å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :コンボ信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :パス信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}å…ˆã«é§…を破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_CREATE_SPLITTED_STATION :{YELLOW}çµåˆã—ãªã„
-STR_SELECT_STATION_TO_JOIN :{BLACK}駅を統åˆ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :通常信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :å‰ä½ä¿¡å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :後ä½ä¿¡å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :çµ±åˆä¿¡å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :パス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :一方通行パス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :通常信å·ã¨å…¥å£å¾“属信å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :通常信å·ã¨å‡ºå£å¾“属信å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :通常信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :通常信å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :通常信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :å…¥å£å¾“属信å·ã¨å‡ºå£å¾“属信å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :å…¥å£å¾“属信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :å…¥å£ä¿¡å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :å…¥å£ä¿¡å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :出å£å¾“属信å·ã¨çµåˆä¿¡å·ã®ã‚る鉄é“
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :出å£ä¿¡å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :出å£ä¿¡å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :コンボ信å·ã¨ãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :コンボ信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :パス信å·ã¨ä¸€æ–¹é€šè¡Œãƒ‘ス信å·ã®ã‚ã‚‹ç·šè·¯
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}å…ˆã«é§…を破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}çµåˆã—ãªã„
+STR_JOIN_STATION_CAPTION :{BLACK}駅を統åˆ
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}å…ˆã«é“路を破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}é“路工事中
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}é“路工事中
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}é“è·¯ã®å»ºè¨­
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}è·¯é¢é›»è»Šç·šã®å»ºè¨­
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}é“路橋をé¸æŠž
@@ -1601,14 +1601,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}è·¯é¢é›
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}一方通行ã®é“路を入ï¼åˆ‡
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}é“è·¯ã®å»ºè¨­ï¼ç ´å£Šã‚’切り替ãˆã¾ã™
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}è·¯é¢é›»è»Šç·šã®å»ºè¨­ï¼ç ´å£Šã‚’切り替ãˆã¾ã™
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}車庫ã®è¨­ç½®æ–¹å‘ã®é¸æŠž
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}è·¯é¢é›»è»Šåº«ã®é…置をé¸æŠž
-STR_ROAD_DESCRIPTION_ROAD :é“è·¯
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :街路照明ã®ã‚ã‚‹é“è·¯
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :並木é“
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :車庫
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :è¸åˆ‡
-STR_ROAD_DESCRIPTION_TRAMWAY :è·¯é¢é›»è»Šè·¯ç·š
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}車庫ã®è¨­ç½®æ–¹å‘ã®é¸æŠž
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}è·¯é¢é›»è»Šåº«ã®é…置をé¸æŠž
+STR_LAI_ROAD_DESCRIPTION_ROAD :é“è·¯
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :街路照明ã®ã‚ã‚‹é“è·¯
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :並木é“
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :車庫
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :è¸åˆ‡
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :è·¯é¢é›»è»Šè·¯ç·š
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}ãƒã‚¹åœã‚’破壊ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}è·å½¹æ‰€ã‚’破壊ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}乗客用路é¢é›»è»Šé§…を破壊ã§ãã¾ã›ã‚“...
@@ -1616,12 +1616,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}貨物ç”
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}市町æ‘
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}ã¾ãšã¯å»ºç‰©ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN}(市)
@@ -1634,9 +1634,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}ç”»é¢ã‚
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}町åを変更ã—ã¾ã™
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}先月ã®æ—…客:{ORANGE}{COMMA}人{BLACK} 最大:{ORANGE}{COMMA}人
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}先月ã®éƒµä¾¿è¢‹ï¼š{ORANGE}{COMMA}袋{BLACK} 最大:{ORANGE}{COMMA}袋
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}町ã®æˆé•·ã«å¿…è¦ãªè²¨ç‰©ï¼š
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :先月 {SETX 20}{ORANGE}{CARGO}{BLACK} ãŒé…é€ã•ã‚ŒãŸ
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}町ã®æˆé•·ã«å¿…è¦ãªè²¨ç‰©ï¼š
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :先月 {SETX 20}{ORANGE}{CARGO}{BLACK} ãŒé…é€ã•ã‚ŒãŸ
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :超高層ビル
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :オフィスビル
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :アパート
@@ -1673,7 +1673,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}{STRING}ãŒåŠ©æˆé‡‘ã‚’å—ã‘ãŸï¼{}今後一年間{STRING}ã‚’é‹ã¶{STATION}ã‹ã‚‰{STATION}è¡Œã一便ã¯{}ï¼’ï¼ï¼ï¼…ã®åŠ©æˆé‡‘ã‚’å—ã‘ã‚‹ï¼
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}{STRING}ãŒåŠ©æˆé‡‘ã‚’å—ã‘ãŸï¼{}今後一年間{STRING}ã‚’é‹ã¶{STATION}ã‹ã‚‰{STATION}è¡Œã一便ã¯{}3ï¼ï¼ï¼…ã®åŠ©æˆé‡‘ã‚’å—ã‘ã‚‹ï¼
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}町議会ã¯ç”ºå†…ã«ä»–ã®ç©ºæ¸¯ã®å»ºè¨­ã‚’許å¯ã—ã¾ã›ã‚“
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} ã®åœ°æ–¹è‡ªæ²»ä½“ã¯é¨’音公害ã®å¿ƒé…ã«ã‚ˆã£ã¦ç©ºæ¸¯ã®å»ºè¨­ã‚’許å¯ã—ã¾ã›ã‚“。
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} ã®åœ°æ–¹è‡ªæ²»ä½“ã¯é¨’音公害ã®å¿ƒé…ã«ã‚ˆã£ã¦ç©ºæ¸¯ã®å»ºè¨­ã‚’許å¯ã—ã¾ã›ã‚“。
STR_TOWN_BUILDING_NAME_COTTAGES_1 :å°å±‹
STR_TOWN_BUILDING_NAME_HOUSES_1 :家屋
STR_TOWN_BUILDING_NAME_FLATS_1 :アパート
@@ -1709,7 +1709,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN}ã§æ¸‹æ»žï¼{}{}{STRING}ãŒå‡ºè³‡ã—ãŸé“路工事ã¯ï¼–ヶ月間続ãï¼
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK}({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING}(工事中)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING}(工事中)
STR_TOWN_BUILDING_NAME_IGLOO_1 :イグルー
STR_TOWN_BUILDING_NAME_TEPEES_1 :テント
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :茶瓶å°å±‹
@@ -1722,17 +1722,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :標示を設置
STR_PLANT_TREE_CAPTION :{WHITE}木
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...木ã¯æ—¢ã«ã‚ã‚Šã¾ã™
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}ã“ã“ã«æœ¨ã‚’æ¤æž—ã§ãã¾ã›ã‚“...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...標示ãŒå¤šã™ãŽã¾ã™
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}ã“ã“ã«æ¨™ç¤ºã‚’設置ã§ãã¾ã›ã‚“...
-STR_SIGN_DEFAULT :標示
+STR_DEFAULT_SIGN_NAME :標示
STR_EDIT_SIGN_CAPTION :{WHITE}標示ã®ãƒ†ã‚­ã‚¹ãƒˆã‚’編集
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}標示ã®ãƒ†ã‚­ã‚¹ãƒˆã‚’変更ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}標示を削除ã§ãã¾ã›ã‚“
STR_PLANT_TREE_TOOLTIP :{BLACK}æ¤æž—ã™ã‚‹æœ¨ã®ç¨®é¡žã‚’é¸æŠž
-STR_TREE_NAME_TREES :木
-STR_TREE_NAME_RAINFOREST :熱帯雨林
-STR_TREE_NAME_CACTUS_PLANTS :サボテン
+STR_LAI_TREE_NAME_TREES :木
+STR_LAI_TREE_NAME_RAINFOREST :熱帯雨林
+STR_LAI_TREE_NAME_CACTUS_PLANTS :サボテン
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}駅ã®é¸æŠž
@@ -1752,7 +1752,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}å…ˆã«é§
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}ä»–ã®ç©ºæ¸¯ã«è¿‘ã™ãŽã¾ã™
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}å…ˆã«ç©ºæ¸¯ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_QUERY_RENAME_STATION_CAPTION :駅ï¼è·å½¹æ‰€ã®å称ã®å¤‰æ›´
+STR_STATION_VIEW_RENAME_STATION_CAPTION :駅ï¼è·å½¹æ‰€ã®å称ã®å¤‰æ›´
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}駅åを変更ã§ãã¾ã›ã‚“...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}評価
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}å—入れ貨物
@@ -1770,10 +1770,10 @@ STR_CARGO_RATING_OUTSTANDING :最高
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}ã“ã®é§…ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®åˆ—車を表示ã—ã¾ã™
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}ã“ã®ãƒã‚¹åœï¼è·å½¹æ‰€ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é“路車両を表示ã—ã¾ã™
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}ã“ã®ç©ºæ¸¯ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’表示ã—ã¾ã™
-STR_SCHEDULED_SHIPS_TIP :{BLACK}ã“ã®åŸ é ­ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’表示ã—ã¾ã™
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}ã“ã®é§…ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®åˆ—車を表示ã—ã¾ã™
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}ã“ã®ãƒã‚¹åœï¼è·å½¹æ‰€ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é“路車両を表示ã—ã¾ã™
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}ã“ã®ç©ºæ¸¯ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’表示ã—ã¾ã™
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}ã“ã®åŸ é ­ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’表示ã—ã¾ã™
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}:{YELLOW}{STRING}({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION}ã¯ä»Šå¾Œ{STRING}ã‚’å—入れã¾ã›ã‚“
@@ -1806,47 +1806,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}駅åã‚
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}å—入れる貨物ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
STR_STATION_LIST_TOOLTIP :{BLACK}駅å - メイン画é¢ã‚’駅ã®å ´æ‰€ã«ç§»å‹•ã™ã‚‹ã«ã¯é§…åをクリックã—ã¾ã™
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}空港ã®ã‚µã‚¤ã‚ºï¼ç¨®é¡žã‚’é¸æŠžã—ã¾ã™
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :駅
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :æ ¼ç´åº«
-STR_STATION_DESCRIPTION_AIRPORT :空港
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :è·å½¹æ‰€
-STR_STATION_DESCRIPTION_BUS_STATION :ãƒã‚¹åœ
-STR_STATION_DESCRIPTION_SHIP_DOCK :埠頭
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :駅
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :æ ¼ç´åº«
+STR_LAI_STATION_DESCRIPTION_AIRPORT :空港
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :è·å½¹æ‰€
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :ãƒã‚¹åœ
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :埠頭
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}駅ã®å—入れる地域をãƒã‚¤ãƒ©ã‚¤ãƒˆã—ã¾ã™
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}駅ã®å—入れる地域をãƒã‚¤ãƒ©ã‚¤ãƒˆã—ã¾ã›ã‚“
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}駅ã®å—入れる地域をãƒã‚¤ãƒ©ã‚¤ãƒˆã—ã¾ã™
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}埠頭
-STR_STATION_DESCRIPTION_BUOY :ブイ
+STR_LAI_STATION_DESCRIPTION_BUOY :ブイ
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...ブイãŒã‚ã‚Šã¾ã™
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...駅ãŒåºƒã™ãŽã¾ã™
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ä¸çµ±ä¸€ã®é§…ãŒå»ºè¨­ã§ãã¾ã›ã‚“
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}複数ã®é …目をé¸æŠžã™ã‚‹ã«ã¯controlを押ã—ã¾ã™
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ä¸çµ±ä¸€ã®é§…ãŒå»ºè¨­ã§ãã¾ã›ã‚“
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}複数ã®é …目をé¸æŠžã™ã‚‹ã«ã¯controlを押ã—ã¾ã™
STR_UNDEFINED :(ä¸å®šç¾©ï¼‰
-STR_STAT_CLASS_DFLT :デフォルト駅
-STR_STAT_CLASS_WAYP :通éŽç‚¹
+STR_STATION_CLASS_DFLT :デフォルト駅
+STR_STATION_CLASS_WAYP :通éŽç‚¹
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}造船所ã®é…ç½®
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...水上ã«å»ºè¨­ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}ã“ã“ã«é€ èˆ¹æ‰€ã‚’建設ã§ãã¾ã›ã‚“...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}造船所ã®é…置をé¸æŠžã—ã¾ã™
-STR_WATER_DESCRIPTION_WATER :æ°´
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸ã¾ãŸã¯å·å²¸
-STR_WATER_DESCRIPTION_SHIP_DEPOT :造船所
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :水路橋
+STR_LAI_WATER_DESCRIPTION_WATER :æ°´
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸ã¾ãŸã¯å·å²¸
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :造船所
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水路橋
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...水上ã«å»ºè¨­ã§ãã¾ã›ã‚“
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}å…ˆã«é‹æ²³ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}å…ˆã«é‹æ²³ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}ゲームをä¿å­˜
STR_SAVELOAD_LOAD_CAPTION :{WHITE}ゲームを開ã
STR_SAVELOAD_SAVE_BUTTON :{BLACK}ä¿å­˜
STR_SAVELOAD_DELETE_BUTTON :{BLACK}削除
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}ã€{STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :観客ã€{SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}ã€{STRING}
+STR_SAVEGAME_NAME_SPECTATOR :観客ã€{SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} 使用å¯èƒ½
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}ドライブãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“
STR_ERROR_GAME_SAVE_FAILED :{WHITE}ゲームã®ä¿å­˜ã«å¤±æ•—ã—ã¾ã—ãŸ{}{STRING}
@@ -1862,12 +1862,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}ドラã‚
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}ゲームã®ãƒ•ã‚¡ã‚¤ãƒ«å
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}é¸æŠžã—ãŸã‚²ãƒ¼ãƒ ã‚’削除ã—ã¾ã™
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}指定ã—ãŸãƒ•ã‚¡ã‚¤ãƒ«åã§ç¾åœ¨ã®ã‚²ãƒ¼ãƒ ã‚’ä¿å­˜ã—ã¾ã™
-STR_NETWORK_SERVER_RANDOM_GAME :æ–°è¦ãƒ©ãƒ³ãƒ€ãƒ ã‚²ãƒ¼ãƒ ã‚’作æˆ
-STR_LOAD_HEIGHTMAP :{WHITE}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã‚’é–‹ã
-STR_SAVE_OSKTITLE :{BLACK}セーブゲームåを入力
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :æ–°è¦ãƒ©ãƒ³ãƒ€ãƒ ã‚²ãƒ¼ãƒ ã‚’作æˆ
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã‚’é–‹ã
+STR_SAVELOAD_OSKTITLE :{BLACK}セーブゲームåを入力
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING}ãŒã‚ã‚Šã¾ã™
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING}ãŒã‚ã‚Šã¾ã™
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :炭鉱
STR_INDUSTRY_NAME_POWER_STATION :発電所
@@ -1925,7 +1925,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}主ã®ç”»é¢ã‚’産業ã®å ´æ‰€ã«ç§»å‹•ã—ã¾ã™
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}æ–°ã—ã„{STRING}ãŒ{TOWN}町ã«å·¥äº‹ä¸­ï¼
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}æ–°ã—ã„{STRING}ãŒ{TOWN}町ã«æ¤æž—中ï¼
-STR_INDUSTRY_BUILD_COST :{BLACK}価格:{YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}価格:{YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}ã“ã®ç”£æ¥­ã‚’ã“ã“ã«å»ºè¨­ã§ãã¾ã›ã‚“...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...雪線上ã®ã¿ã«æ¤æž—ã§ãã¾ã™
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING}ãŒé–“è¿‘ã閉鎖ï¼
@@ -1943,16 +1943,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ä»–ã®ãƒˆãƒ³ãƒãƒ«ãŒã™ã§ã«ã‚ã‚Šã¾ã™
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}トンãƒãƒ«ã®çªã当ãŸã‚Šã¯åœ°å›³ã®å¤–ã«ã‚ã‚Šã¾ã™ã€‚
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}トンãƒãƒ«ã®çªã当ãŸã‚Šã¯åœ°å›³ã®å¤–ã«ã‚ã‚Šã¾ã™ã€‚
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}å‘ã“ã†ã®åœŸåœ°ã‚’掘削ã§ãã¾ã›ã‚“
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}å…ˆã«ãƒˆãƒ³ãƒãƒ«ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}å…ˆã«æ©‹ã‚’破壊ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}開始点ã¨çµ‚了点ã¯åŒã˜ä½ç½®ã«å»ºè¨­ã§ãã¾ã›ã‚“
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋端ãŒåŒã˜é«˜ã•ã§ã¯ã‚ã‚Šã¾ã›ã‚“
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}æ©‹ãŒä½Žã™ãŽã¦ã€åœ°å½¢ã«å¯¾å¿œã—ã¦ã„ã¾ã›ã‚“
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}開始点ã¨çµ‚了点ã¯åŒã˜ä½ç½®ã«å»ºè¨­ã§ãã¾ã›ã‚“
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋端ãŒåŒã˜é«˜ã•ã§ã¯ã‚ã‚Šã¾ã›ã‚“
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}æ©‹ãŒä½Žã™ãŽã¦ã€åœ°å½¢ã«å¯¾å¿œã—ã¦ã„ã¾ã›ã‚“
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}一直線ã®æ©‹ã—ã‹å»ºè¨­ã§ãã¾ã›ã‚“
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}ã“ã®åœŸåœ°ã¯ãƒˆãƒ³ãƒãƒ«ã®å…¥ã‚Šå£ã«ä¸é©å½“ã§ã™
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING}ã€{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}ã€{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ã¤ã‚Šæ©‹ã€é‹¼é‰„製
STR_BRIDGE_NAME_GIRDER_STEEL :ã‘ãŸæ©‹ã€é‹¼é‰„製
STR_BRIDGE_NAME_CANTILEVER_STEEL :カンãƒãƒ¬ãƒãƒ¼æ©‹ã€é‹¼é‰„製
@@ -1963,30 +1963,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :鋼管橋ã€é‹¼
STR_BRIDGE_TUBULAR_SILICON :鋼管橋ã€ã‚·ãƒªã‚³ãƒ³è£½
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}ã“ã“ã«æ©‹ã‚’建設ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ã“ã“ã«ãƒˆãƒ³ãƒãƒ«ã‚’建設ã§ãã¾ã›ã‚“...
-STR_TUNNEL_DESCRIPTION_RAILROAD :鉄é“トンãƒãƒ«
-STR_TUNNEL_DESCRIPTION_ROAD :é“路トンãƒãƒ«
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ã¤ã‚Šæ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ã‘ãŸæ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :カンãƒãƒ¬ãƒãƒ¼æ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ã¤ã‚Šæ©‹ã€é‰„筋コンクリート製
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :æ©‹ã€æœ¨è£½
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :æ©‹ã€ã‚³ãƒ³ã‚¯ãƒªãƒ¼ãƒˆè£½
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ã¤ã‚Šæ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ã‘ãŸæ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :カンãƒãƒ¬ãƒãƒ¼æ©‹ã€é‹¼é‰„製
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ã¤ã‚Šæ©‹ã€é‰„筋コンクリート製
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :æ©‹ã€æœ¨è£½
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :æ©‹ã€ã‚³ãƒ³ã‚¯ãƒªãƒ¼ãƒˆè£½
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :鋼管橋
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :鋼管橋
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :鉄é“トンãƒãƒ«
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :é“路トンãƒãƒ«
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ã¤ã‚Šæ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ã‘ãŸæ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :カンãƒãƒ¬ãƒãƒ¼æ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ã¤ã‚Šæ©‹ã€é‰„筋コンクリート製
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :æ©‹ã€æœ¨è£½
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :æ©‹ã€ã‚³ãƒ³ã‚¯ãƒªãƒ¼ãƒˆè£½
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ã¤ã‚Šæ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ã‘ãŸæ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :カンãƒãƒ¬ãƒãƒ¼æ©‹ã€é‹¼é‰„製
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ã¤ã‚Šæ©‹ã€é‰„筋コンクリート製
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :æ©‹ã€æœ¨è£½
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :æ©‹ã€ã‚³ãƒ³ã‚¯ãƒªãƒ¼ãƒˆè£½
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :鋼管橋
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :鋼管橋
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ç¯å°ï¼é€ä¿¡æ©ŸãŒã‚ã‚Šã¾ã™
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å°
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :é€ä¿¡æ©Ÿ
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å°
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :交通会社本部ビル
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...交通会社本部ビルãŒã‚ã‚Šã¾ã™
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :会社ãŒæ‰€æœ‰ã—ã¦ã„る地域
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ã“ã®åœ°åŸŸã‚’購入ã§ãã¾ã›ã‚“...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...ã™ã§ã«æ‰€æœ‰ã—ã¦ã„ã¾ã™ï¼
@@ -2032,7 +2032,7 @@ STR_SV_STNAME_FALLBACK :{STRING} 駅 {N
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}難易度
-STR_OPTIONS_SAVE_CHANGES :{BLACK}ä¿å­˜
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}ä¿å­˜
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}ç°¡å˜
@@ -2105,8 +2105,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}カラー
STR_LIVERY_CAPTION :{WHITE}æ–°è¦ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ 
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}会社å
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}社長ã®åå‰
-STR_QUERY_COMPANY_NAME_CAPTION :会社å
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :社長ã®åå‰
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :会社å
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :社長ã®åå‰
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}会社åãŒå¤‰æ›´ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}社長ã®åå‰ã‚’変更ã§ãã¾ã›ã‚“...
STR_FINANCES_CAPTION :{WHITE}{COMPANY}ã®çµŒå–¶çŠ¶æ³ã€€{BLACK}{COMPANYNUM}
@@ -2130,11 +2130,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}åˆè¨ˆï¼š
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}æ益グラフ
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}営業利益グラフ
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}残é¡
STR_FINANCES_LOAN_TITLE :{WHITE}借入金
-STR_MAX_LOAN :{WHITE}最高借入金:{BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}最高借入金:{BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}{SKIP}{SKIP}{CURRENCY}を借りる
STR_FINANCES_REPAY_BUTTON :{BLACK}{SKIP}{SKIP}{CURRENCY}を返済
@@ -2143,7 +2143,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}よりå€
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...残é¡ãŒã‚ã‚Šã¾ã›ã‚“
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY}ãŒå¿…è¦
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}借入金ãŒè¿”済ã§ãã¾ã›ã‚“...
-STR_INSUFFICIENT_FUNDS :{WHITE}借入ã—ãŸè³‡é‡‘ãŒé€é‡‘ã§ãã¾ã›ã‚“...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}借入ã—ãŸè³‡é‡‘ãŒé€é‡‘ã§ãã¾ã›ã‚“...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}社長ã®æ–°ã—ã„顔をé¸æŠžã—ã¾ã™
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}交通会社ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’変更
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}社長ã®åå‰ã‚’変更ã—ã¾ã™
@@ -2153,10 +2153,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}返済
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(社長)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}開業日付:{WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}車両数:
-STR_TRAINS :{WHITE}列車{COMMA}本
-STR_ROAD_VEHICLES :{WHITE}é“路車両{COMMA}両
-STR_AIRCRAFT :{WHITE}飛行機{COMMA}機
-STR_SHIPS :{WHITE}船舶{COMMA}隻
+STR_COMPANY_VIEW_TRAINS :{WHITE}列車{COMMA}本
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}é“路車両{COMMA}両
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}飛行機{COMMA}機
+STR_COMPANY_VIEW_SHIPS :{WHITE}船舶{COMMA}隻
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}ãªã—
STR_FACE_CAPTION :{WHITE}é¡”ã®é¸æŠž
STR_FACE_MALE_BUTTON :{BLACK}男性
@@ -2170,7 +2170,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}ランãƒ
STR_GRAPH_KEY_BUTTON :{BLACK}説明
STR_GRAPH_KEY_TOOLTIP :{BLACK}グラフã®èª¬æ˜Žã‚’表示ã—ã¾ã™
STR_GRAPH_KEY_CAPTION :{WHITE}会社グラフã®èª¬æ˜Ž
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}ã“ã®ä¼šç¤¾ã‚’グラフã«è¡¨ç¤ºã™ã‚‹ã‹ã©ã†ã‹ã‚’切り替ãˆã¾ã™
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}ã“ã®ä¼šç¤¾ã‚’グラフã«è¡¨ç¤ºã™ã‚‹ã‹ã©ã†ã‹ã‚’切り替ãˆã¾ã™
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}é‹é€æ¸ˆã¿ã®è²¨ç‰©
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}会社ã®ãƒ‘フォーマンス率(最大ï¼1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}会社ã®ä¾¡å€¤
@@ -2204,23 +2204,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :社長
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :大物
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}本部ビルを建設
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}本部ビルを建設ï¼è¦‹ã‚‹
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}会社ã®æœ¬éƒ¨ãƒ“ルを移動ã—ã¾ã™ï¼ˆä¾¡æ ¼ï¼šä¼šç¤¾ã®ä¾¡å€¤ã®ï¼‘%)
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}会社ã®æœ¬éƒ¨ãƒ“ルを移動ã—ã¾ã™ï¼ˆä¾¡æ ¼ï¼šä¼šç¤¾ã®ä¾¡å€¤ã®ï¼‘%)
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}会社ã®æœ¬éƒ¨ãƒ“ルを建設ã§ãã¾ã›ã‚“...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}本部ビルを見る
-STR_RELOCATE_HQ :{BLACK}本部ビルを移動
-STR_COMPANY_JOIN :{BLACK}å‚加
-STR_COMPANY_JOIN_TIP :{BLACK}ã“ã®ä¼šç¤¾ã«å‚加ã—ã¾ã™
-STR_COMPANY_PASSWORD :{BLACK}パスワード
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}ä»–ã®ãƒ—レヤーãŒã“ã®ä¼šç¤¾ã®çµŒå–¶ã«å‚加ã§ããªã„よã†ã«ã™ã‚‹ã«ã¯ã€ãƒ‘スワードã§ä¿è­·ã—ã¾ã™
-STR_SET_COMPANY_PASSWORD :{BLACK}会社ã®ãƒ‘スワードを設定
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}本部ビルを移動
+STR_COMPANY_VIEW_JOIN :{BLACK}å‚加
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}ã“ã®ä¼šç¤¾ã«å‚加ã—ã¾ã™
+STR_COMPANY_VIEW_PASSWORD :{BLACK}パスワード
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}ä»–ã®ãƒ—レヤーãŒã“ã®ä¼šç¤¾ã®çµŒå–¶ã«å‚加ã§ããªã„よã†ã«ã™ã‚‹ã«ã¯ã€ãƒ‘スワードã§ä¿è­·ã—ã¾ã™
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}会社ã®ãƒ‘スワードを設定
STR_COMPANY_PASSWORD_CANCEL :{BLACK}入力ã—ãŸãƒ‘スワードをä¿å­˜ã—ãªã„
STR_COMPANY_PASSWORD_OK :{BLACK}é¸æŠžã—ãŸäº¤é€šä¼šç¤¾ã®æ–°ã—ã„パスワードを設定
STR_COMPANY_PASSWORD_CAPTION :{WHITE}交通会社ã®ãƒ‘スワード
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}デフォルトã®äº¤é€šä¼šç¤¾ã®ãƒ‘スワード
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}ã“ã®ãƒ‘スワードを新ã—ã„交通会社ã®ãƒ‘スワードã¨ã—ã¦ä½¿ç”¨
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}デフォルトã®äº¤é€šä¼šç¤¾ã®ãƒ‘スワード
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}ã“ã®ãƒ‘スワードを新ã—ã„交通会社ã®ãƒ‘スワードã¨ã—ã¦ä½¿ç”¨
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}世界中ä¸æ™¯æ°—ï¼{}{}経済ãŒã‚¹ãƒ©ãƒ³ãƒ—ã«é™¥ã‚‹ã€ã‚¢ãƒŠãƒªã‚¹ãƒˆã®ä¸å®‰èª¬ï¼
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}スランプã®çµ‚ã‚ã‚Šï¼{}{}経済ãŒä¸Šæ˜‡æ°—æµã€ç”£æ¥­ãŒå¥½è»¢ï¼
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}大ãã„ï¼å°ã•ã„ウィンドウサイズを切り替ãˆã¾ã™
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}大ãã„ï¼å°ã•ã„ウィンドウサイズを切り替ãˆã¾ã™
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}会社ã®ä¾¡å€¤ï¼š{WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}会社ã®ï¼’5%ã®æ ªã‚’è²·åŽ
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}会社ã®ï¼’5%ã®æ ªã‚’販売
@@ -2230,7 +2230,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}ã“ã®ä¼
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}ã“ã®ä¼šç¤¾ã®ï¼’5%ã®æ ªãŒè²©å£²ã§ãã¾ã›ã‚“...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({1:COMPANY}ãŒ{0:COMMA}ï¼…æ ªå¼ä¿æœ‰ï¼‰
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING}ãŒ{STRING}ã«è²·åŽï¼
-STR_PROTECTED :{WHITE}ã¾ã æ—©ã„ãŸã‚ã€ã“ã®ä¼šç¤¾ã¯æ ªå¼å–引ã§ãã¾ã›ã‚“...
+STR_ERROR_PROTECTED :{WHITE}ã¾ã æ—©ã„ãŸã‚ã€ã“ã®ä¼šç¤¾ã¯æ ªå¼å–引ã§ãã¾ã›ã‚“...
STR_LIVERY_DEFAULT :通常ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ 
STR_LIVERY_STEAM :蒸気機関車
@@ -2256,14 +2256,14 @@ STR_LIVERY_LARGE_PLANE :大型飛行機
STR_LIVERY_PASSENGER_TRAM :乗客用路é¢é›»è»Š
STR_LIVERY_FREIGHT_TRAM :貨物用路é¢é›»è»Š
-STR_LIVERY_GENERAL_TIP :{BLACK}一般ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
-STR_LIVERY_TRAIN_TIP :{BLACK}列車ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}é“路車両ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
-STR_LIVERY_SHIP_TIP :{BLACK}船舶ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}飛行機ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
-STR_LIVERY_PRIMARY_TIP :{BLACK}é¸æŠžã—ãŸã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã®ä¸»ã®è‰²ã‚’é¸æŠžã—ã¾ã™
-STR_LIVERY_SECONDARY_TIP :{BLACK}é¸æŠžã—ãŸã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã®äºŒæ¬¡è‰²ã‚’é¸æŠžã—ã¾ã™
-STR_LIVERY_PANEL_TIP :{BLACK}変更ã™ã‚‹ã«ã¯ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’é¸æŠžã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨å¤šæ•°ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ãŒé¸æŠžã§ãã¾ã™ã€‚カラースキームã®ä½¿ç”¨ã‚’切り替ãˆã‚‹ã«ã¯ãƒãƒƒã‚¯ãƒœãƒƒã‚¯ã‚¹ã‚’クリックã—ã¾ã™ã€‚
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}一般ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}列車ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}é“路車両ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}船舶ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}飛行機ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’表示ã—ã¾ã™
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}é¸æŠžã—ãŸã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã®ä¸»ã®è‰²ã‚’é¸æŠžã—ã¾ã™
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}é¸æŠžã—ãŸã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã®äºŒæ¬¡è‰²ã‚’é¸æŠžã—ã¾ã™
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}変更ã™ã‚‹ã«ã¯ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ã‚’é¸æŠžã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨å¤šæ•°ã®ã‚«ãƒ©ãƒ¼ã‚¹ã‚­ãƒ¼ãƒ ãŒé¸æŠžã§ãã¾ã™ã€‚カラースキームã®ä½¿ç”¨ã‚’切り替ãˆã‚‹ã«ã¯ãƒãƒƒã‚¯ãƒœãƒƒã‚¯ã‚¹ã‚’クリックã—ã¾ã™ã€‚
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul社タンク機関車(蒸気動)
@@ -2563,9 +2563,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(ç©ã¿è·ã‚’
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}é¸æŠžã—ãŸæŒ‡ä»¤ã®åœæ­¢æ–¹æ³•ã‚’変更ã—ã¾ã™
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}é¸æŠžã—ãŸæŒ‡ä»¤ã®ç©ã¿è¾¼ã‚€æ–¹æ³•ã‚’変更ã—ã¾ã™
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}é¸æŠžã—ãŸæŒ‡ä»¤ã®é™ã‚ã™æ–¹æ³•ã‚’変更ã—ã¾ã™
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}詳ã—ã„注文を挿入
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}詳ã—ã„注文を挿入
STR_ORDER_GO_TO_NEAREST_DEPOT :近辺ã®é›»è»Šåº«ã¸è¡Œã
STR_ORDER_GO_TO_NEAREST_HANGAR :近辺ã®æ ¼ç´åº«ã¸è¡Œã
STR_ORDER_NEAREST_DEPOT :最も近ã„
@@ -2575,9 +2575,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :回é€ã—ã¦ä¿®
STR_ORDER_TRAIN_DEPOT :電車庫
STR_ORDER_ROAD_VEHICLE_DEPOT :車庫
STR_ORDER_SHIP_DEPOT :造船所
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} æ ¼ç´åº«
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} æ ¼ç´åº«
STR_ORDER_DROP_GO_ALWAYS_DEPOT :常ã«è¡Œã
STR_ORDER_DROP_SERVICE_DEPOT :å¿…è¦ã§ã‚ã‚Œã°ä¿®ç†
@@ -2600,10 +2600,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :より多ã„
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :以上ã®
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :ã§ã‚ã‚‹
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :ã§ã¯ãªã„
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :指令{COMMA}ã«é£›ã¶
-STR_CONDITIONAL_NUM :{1:STRING} ㌠{3:COMMA}{2:STRING}時ã€æŒ‡ä»¤{0:COMMA}ã«é£›ã¶
-STR_CONDITIONAL_TRUE_FALSE :{1:STRING}{2:STRING}時ã€æŒ‡ä»¤{0:COMMA}ã«é£›ã¶
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :指令{COMMA}ã«é£›ã¶
+STR_ORDER_CONDITIONAL_NUM :{1:STRING} ㌠{3:COMMA}{2:STRING}時ã€æŒ‡ä»¤{0:COMMA}ã«é£›ã¶
+STR_ORDER_CONDITIONAL_TRUE_FALSE :{1:STRING}{2:STRING}時ã€æŒ‡ä»¤{0:COMMA}ã«é£›ã¶
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}é‹è¡Œï¼ˆæœªè¨ˆç”»ï¼‰
STR_TIMETABLE_TRAVEL_FOR :{SETX 30}{STRING}é‹è¡Œ
@@ -2624,17 +2624,17 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}列車ã
STR_ORDERS_SKIP_BUTTON :{BLACK}スキップ
STR_ORDERS_DELETE_BUTTON :{BLACK}削除
STR_ORDERS_GO_TO_BUTTON :{BLACK}駅をé¸æŠž
-STR_REFIT :{BLACK}å†è£…å‚™
-STR_REFIT_TIP :{BLACK}貨物ã®ç¨®é¡žã‚’é¸æŠžã—ã¦ãã ã•ã„。Control+クリックã™ã‚‹ã¨ã€å†è£…備をキャンセルã—ã¾ã™ã€‚
-STR_REFIT_ORDER :({STRING}ã«æ”¹è£…)
-STR_STOP_ORDER :(åœæ­¢ï¼‰
-STR_TIMETABLE_VIEW :{BLACK}時刻表
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}時刻表を表示ã—ã¾ã™
-STR_ORDER_VIEW :{BLACK}指令
-STR_ORDER_VIEW_TOOLTIP :{BLACK}指令を表示ã—ã¾ã™
+STR_ORDER_REFIT :{BLACK}å†è£…å‚™
+STR_ORDER_REFIT_TOOLTIP :{BLACK}貨物ã®ç¨®é¡žã‚’é¸æŠžã—ã¦ãã ã•ã„。Control+クリックã™ã‚‹ã¨ã€å†è£…備をキャンセルã—ã¾ã™ã€‚
+STR_ORDER_REFIT_ORDER :({STRING}ã«æ”¹è£…)
+STR_ORDER_STOP_ORDER :(åœæ­¢ï¼‰
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}時刻表
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}時刻表を表示ã—ã¾ã™
+STR_TIMETABLE_ORDER_VIEW :{BLACK}指令
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}指令を表示ã—ã¾ã™
STR_ORDERS_CAPTION :{WHITE}{VEHICLE}(指令)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - 指令終了 - -
-STR_SERVICE :{BLACK}ä¿®ç†
+STR_ORDER_SERVICE :{BLACK}ä¿®ç†
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} 購入日付:{LTBLUE}{NUM}{BLACK} 価値:{LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 価値:{LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2654,7 +2654,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}ãã®é§
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}命令を共有使用ã¨ã™ã‚‹ä¹—り物ã¯ãã®é§…ã«è¡Œãã“ã¨ãŒå‡ºæ¥ã¾ã›ã‚“。
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}ã“ã®è»Šè¼Œã‚’移動ã§ãã¾ã›ã‚“...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}ダブルヘッドã®å ´åˆã€å¾Œéƒ¨ã®æ©Ÿé–¢è»Šã¯å¸¸ã«å‰éƒ¨ã®æ©Ÿé–¢è»Šã«ã¤ã„ã¦è¡Œãã¾ã™
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}電車庫ã¸ã®çµŒè·¯ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}補修間隔:{LTBLUE}{COMMA}日間{BLACK} 最新ã®è£œä¿®ï¼š{LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}ä¿®ç†ã®é–“隔:{LTBLUE}{COMMA}ï¼…{BLACK} 最終ã®ä¿®ç†ï¼š{LTBLUE}{DATE_LONG}
@@ -2674,10 +2674,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}時刻è¡
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}é¸æŠžã—ãŸæŒ‡ä»¤ã®å®Ÿè¡Œæ™‚間を変更ã—ã¾ã™
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}é¸æŠžã—ãŸæŒ‡ä»¤ã®å®Ÿè¡Œæ™‚間を消去ã—ã¾ã™
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}é…刻回数をリセットã—ã¦ã€è»Šä¸¡ãŒå®šåˆ»ã«ãªã‚Šã¾ã™
-STR_SERVICE_HINT :{BLACK}ä¿®ç†ãŒå¿…è¦ã§ãªã„ã¨ã“ã®æŒ‡ä»¤ã‚’スキップ
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}価格:{CURRENCY} é‡é‡ï¼š{WEIGHT_S}{}最大速度:{VELOCITY} 出力:{POWER}{}é‹è»¢è²»ï¼šä¸€å¹´é–“{CURRENCY}{}容é‡ï¼š{CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}値段:{CURRENCY} 最高速度:{VELOCITY}{}åŽå®¹èƒ½åŠ›ï¼š{CARGO}ã€{CARGO}{}維æŒè²»ï¼šä¸€å¹´é–“{CURRENCY}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}値段:{CURRENCY} 最高速度:{VELOCITY}{}åŽå®¹èƒ½åŠ›ï¼š{CARGO}{}維æŒè²»ï¼šä¸€å¹´é–“{CURRENCY}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ä¿®ç†ãŒå¿…è¦ã§ãªã„ã¨ã“ã®æŒ‡ä»¤ã‚’スキップ
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}価格:{CURRENCY} é‡é‡ï¼š{WEIGHT_S}{}最大速度:{VELOCITY} 出力:{POWER}{}é‹è»¢è²»ï¼šä¸€å¹´é–“{CURRENCY}{}容é‡ï¼š{CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}値段:{CURRENCY} 最高速度:{VELOCITY}{}åŽå®¹èƒ½åŠ›ï¼š{CARGO}ã€{CARGO}{}維æŒè²»ï¼šä¸€å¹´é–“{CURRENCY}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}値段:{CURRENCY} 最高速度:{VELOCITY}{}åŽå®¹èƒ½åŠ›ï¼š{CARGO}{}維æŒè²»ï¼šä¸€å¹´é–“{CURRENCY}
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}年齢:{LTBLUE}{STRING}{BLACK} 維æŒè²»ï¼šä¸€å¹´é–“{LTBLUE}{CURRENCY}
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最高速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}é‡ã•ï¼š{LTBLUE}{WEIGHT_S} {BLACK}力:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY}
@@ -2696,27 +2696,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}事故ï¼
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}列車事故ï¼{}{COMMA}人ãŒæ­»äº¡
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}列車を逆転ã§ãã¾ã›ã‚“...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}多数ã®éƒ¨åˆ†ã‚’å«ã‚€è»Šä¸¡ãŒé€†è»¢ã§ãã¾ã›ã‚“
-STR_CLEAR_TIME :{BLACK}時間を消去
-STR_RESET_LATENESS :{BLACK}é…刻回数をリセット
-STR_CHANGE_WAYPOINT_NAME :{BLACK}通éŽç‚¹ã®åå‰ã‚’変更ã™ã‚‹
+STR_TIMETABLE_CLEAR_TIME :{BLACK}時間を消去
+STR_TIMETABLE_RESET_LATENESS :{BLACK}é…刻回数をリセット
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}通éŽç‚¹ã®åå‰ã‚’変更ã™ã‚‹
-STR_TRAIN_STOPPING :{RED}åœè»Šä¸­
-STR_TRAIN_STOPPING_VEL :{RED}åœè»Šä¸­ã€{VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :互æ›æ€§ãŒãªã„ç·šè·¯ã®ç¨®é¡ž
-STR_TRAIN_NO_POWER :{RED}動力ãŒã‚ã‚Šã¾ã›ã‚“
-STR_TRAIN_START_NO_CATENARY :ç·šè·¯ã«æž¶ç·šãŒãªã„ãŸã‚ã€ã“ã®åˆ—車ãŒå‹•ã‘ã¾ã›ã‚“
-STR_TRAIN_STUCK :{ORANGE}空ã経路待ã¡ä¸­
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}åœè»Šä¸­
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}åœè»Šä¸­ã€{VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :互æ›æ€§ãŒãªã„ç·šè·¯ã®ç¨®é¡ž
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}動力ãŒã‚ã‚Šã¾ã›ã‚“
+STR_ERROR_TRAIN_START_NO_CATENARY :ç·šè·¯ã«æž¶ç·šãŒãªã„ãŸã‚ã€ã“ã®åˆ—車ãŒå‹•ã‘ã¾ã›ã‚“
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}空ã経路待ã¡ä¸­
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}{STRING}ãŒæ–°ç™»å ´ï¼
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING}ãŒæ–°ç™»å ´ï¼ãƒ¼{ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}破壊ã—ãŸè»Šä¸¡ã¯å£²å´ã§ãã¾ã›ã‚“...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}破壊ã—ãŸè»Šä¸¡ã¯æ”¹è£…ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}破壊ã—ãŸè»Šä¸¡ã¯å£²å´ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}破壊ã—ãŸè»Šä¸¡ã¯æ”¹è£…ã§ãã¾ã›ã‚“...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ã“ã®è»Šä¸¡ã«æ™‚刻表を設定ã§ãã¾ã›ã‚“...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}車両ãŒé§…ï¼ãƒã‚¹åœã®ã¿ã§åœè»Šã§ãã¾ã™ã€‚
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}ã“ã®è»Šä¸¡ã¯ã“ã®é§…ï¼ãƒã‚¹åœã§åœè»Šã—ã¾ã›ã‚“。
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ã“ã®è»Šä¸¡ã«æ™‚刻表を設定ã§ãã¾ã›ã‚“...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}車両ãŒé§…ï¼ãƒã‚¹åœã®ã¿ã§åœè»Šã§ãã¾ã™ã€‚
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}ã“ã®è»Šä¸¡ã¯ã“ã®é§…ï¼ãƒã‚¹åœã§åœè»Šã—ã¾ã›ã‚“。
STR_TIMETABLE_CHANGE_TIME :{BLACK}時間を変更
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}ã“ã®è»Šä¸¡ã¯ç¾åœ¨å®šåˆ»ã—ã¦ã„ã¾ã™
STR_TIMETABLE_STATUS_LATE :{BLACK}ã“ã®è»Šä¸¡ã¯ç¾åœ¨{STRING}é…刻ã—ã¦ã„ã¾ã™
@@ -2729,7 +2729,7 @@ STR_TIMETABLE_AUTOFILL :{BLACK}自動æ™
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...車庫内ã«åœæ­¢ã—ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}付近ã«è»Šåº«ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}車両を逆転ã—ã¾ã™
-STR_ARTICULATED_RV_CAPACITY :{BLACK}容é‡ï¼š{LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}容é‡ï¼š{LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2754,11 +2754,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}通éŽç‚¹ã¨ã—ã¦ä½¿ãˆã‚‹ãƒ–イを設置ã—ã¾ã™
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}ã“ã“ã«ãƒ–イを設置ã§ãã¾ã›ã‚“
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}水路橋を建設
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ã“ã“ã«æ°´è·¯æ©‹ã‚’建設ã§ãã¾ã›ã‚“...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ã“ã“ã«æ°´è·¯æ©‹ã‚’建設ã§ãã¾ã›ã‚“...
STR_REFIT_CAPTION :{WHITE}{VEHICLE}(改装)
STR_REFIT_TITLE :{GOLD}é‹é€ã™ã‚‹è²¨ç‰©ã®ç¨®é¡žã‚’é¸æŠžï¼š
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}改装後ã®ç©è¼‰é‡ï¼š{GOLD}{CARGO}{}{BLACK}改装費用:{GOLD}{CURRENCY}
-STR_REFITTABLE :(改装å¯èƒ½)
+STR_PURCHASE_INFO_REFITTABLE :(改装å¯èƒ½)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}空港
@@ -2771,7 +2771,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}空港ã‚
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}町民ã®ç¥è³€ï¼{}åˆé£›è¡Œæ©ŸãŒ{STATION}ã«åˆ°ç€ï¼
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}墜è½äº‹æ•…ï¼{}{COMMA}人ãŒ{STATION}ã§æ­»äº¡
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}墜è½äº‹æ•…ï¼{}燃料切れã€{COMMA}人ãŒæ­»äº¡
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE}(時刻表)
@@ -2784,13 +2784,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}炭鉱ã®åœ°ç›¤æ²ˆä¸‹ã«ã‚ˆã£ã¦{TOWN}ãŒå£Šã‚ŒãŸï¼
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}洪水ï¼{}浸水後ã«{COMMA}人ãŒæ­»äº¡
-STR_BRIBE_FAILED :{WHITE}è²·åŽæœªé‚ãŒ
-STR_BRIBE_FAILED_2 :{WHITE}地方ã®è…敗防止監視機関ã«éœ²è¦‹ã—ã¾ã—ãŸ
-STR_BUILD_DATE :{BLACK}購入年:{LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}è²·åŽæœªé‚ãŒ
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}地方ã®è…敗防止監視機関ã«éœ²è¦‹ã—ã¾ã—ãŸ
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}購入年:{LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}駅ã®ã‚¯ãƒ©ã‚¹ï¼š{LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}駅ã®ç¨®é¡žï¼š{LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF:{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}駅ã®ã‚¯ãƒ©ã‚¹ï¼š{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}駅ã®ç¨®é¡žï¼š{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:{LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}パフォーマンス評価ã®è©³ç´°
STR_PERFORMANCE_DETAIL_KEY :{BLACK}詳細
@@ -2810,28 +2810,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}資金ï¼
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}借入金:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}åˆè¨ˆï¼š
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}車両数:é“路車両ã€åˆ—車ã€èˆ¹èˆ¶ã‚„飛行機をå«ã¿ã¾ã™
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}駅数:駅ã®ã™ã¹ã¦ã®éƒ¨åˆ†ï¼ˆé§…ã€ãƒã‚¹åœã€ç©ºæ¸¯ï¼‰ã‚’一ã¤ã¨ã—ã¦æ•°ãˆã¾ã™
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}最å°åŽç›Šã®ã‚る(年齢2年以上ã®ï¼‰è»Šä¸¡ã®æ益を表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}先一年間ã®æœ€å°åŽç›Šã®ã‚る一ヶ月間ã®åŽç›Šã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}先一年間ã®æœ€å¤§åŽç›Šã®ã‚る一ヶ月間ã®åŽç›Šã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}一年間ã«é‹é€ã—ãŸè²¨ç‰©å˜ä½ã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}ç›´å‰ã®å››åŠæœŸã«é‹é€ã—ãŸè²¨ç‰©ç¨®é¡žæ•°ã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}ã“ã®ä¼šç¤¾ã®æ®‹é«˜ã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}ã“ã®ä¼šç¤¾ãŒå€Ÿå…¥ã—ã¦ã„る残é¡ã‚’表示ã—ã¾ã™
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}最大ãƒã‚¤ãƒ³ãƒˆã‹ã‚‰åˆè¨ˆãƒã‚¤ãƒ³ãƒˆ
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}車両数:é“路車両ã€åˆ—車ã€èˆ¹èˆ¶ã‚„飛行機をå«ã¿ã¾ã™
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}駅数:駅ã®ã™ã¹ã¦ã®éƒ¨åˆ†ï¼ˆé§…ã€ãƒã‚¹åœã€ç©ºæ¸¯ï¼‰ã‚’一ã¤ã¨ã—ã¦æ•°ãˆã¾ã™
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}最å°åŽç›Šã®ã‚る(年齢2年以上ã®ï¼‰è»Šä¸¡ã®æ益を表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}先一年間ã®æœ€å°åŽç›Šã®ã‚る一ヶ月間ã®åŽç›Šã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}先一年間ã®æœ€å¤§åŽç›Šã®ã‚る一ヶ月間ã®åŽç›Šã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}一年間ã«é‹é€ã—ãŸè²¨ç‰©å˜ä½ã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}ç›´å‰ã®å››åŠæœŸã«é‹é€ã—ãŸè²¨ç‰©ç¨®é¡žæ•°ã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}ã“ã®ä¼šç¤¾ã®æ®‹é«˜ã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}ã“ã®ä¼šç¤¾ãŒå€Ÿå…¥ã—ã¦ã„る残é¡ã‚’表示ã—ã¾ã™
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}最大ãƒã‚¤ãƒ³ãƒˆã‹ã‚‰åˆè¨ˆãƒã‚¤ãƒ³ãƒˆ
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRFã®è¨­å®š
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ã®è¨­å®šã‚’表示
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRFã®è¨­å®š
-STR_NEWGRF_APPLY_CHANGES :{BLACK}変更をé©ç”¨
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}パレットを切り替ãˆã‚‹
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}é¸æŠžã—ãŸãƒ‘レットを切り替ãˆã¾ã™ã€‚{}(ã“ã® NewGRF ã®ã‚¹ãƒ—ライトãŒãƒ”ンクã«ãªã£ã¦ã—ã¾ã†ã¨ãã€ã“ã®æ“作を試ã—ã¾ã™ã€‚)
-STR_NEWGRF_SET_PARAMETERS :{BLACK}パラメータã®è¨­å®š
-STR_NEWGRF_FILENAME :{BLACK}ファイルå:{SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}パレット:{SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}変更をé©ç”¨
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}パレットを切り替ãˆã‚‹
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}é¸æŠžã—ãŸãƒ‘レットを切り替ãˆã¾ã™ã€‚{}(ã“ã® NewGRF ã®ã‚¹ãƒ—ライトãŒãƒ”ンクã«ãªã£ã¦ã—ã¾ã†ã¨ãã€ã“ã®æ“作を試ã—ã¾ã™ã€‚)
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}パラメータã®è¨­å®š
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}ファイルå:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}パレット:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:{SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}実行中ã®ã‚²ãƒ¼ãƒ ã«å¤‰æ›´ã‚’é©ç”¨ã—ã¦ã€ã‚¯ãƒ©ãƒƒã‚·ãƒ¥ã®ãƒªã‚¹ã‚¯ãŒã‚ã‚Šã¾ã™ã€‚{}続ã‘ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2854,34 +2854,34 @@ STR_NEWGRF_ERROR_INVALID_ID :無効㪠ID ã
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} ã¯å£Šã‚ŒãŸã‚¹ãƒ—ライトをå«ã¿ã¾ã™ã€‚壊れãŸã‚¹ãƒ—ライトã¯èµ¤ç–‘å•ç¬¦ã¨ã—ã¦è¡¨ç¤ºã•ã‚Œã¾ã™ã€‚
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :複数㮠Action 8 ã®é …ç›®ãŒå«ã‚€
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}é¸æŠžã—ãŸãƒ—リセットを開ãã¾ã™
-STR_NEWGRF_PRESET_SAVE :{BLACK}プリセットをä¿å­˜
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}ç¾åœ¨ã®ãƒªã‚¹ãƒˆã‚’プリセットã¨ã—ã¦ä¿å­˜ã—ã¾ã™
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}プリセットåを入力
-STR_NEWGRF_PRESET_DELETE :{BLACK}プリセットを削除
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}é¸æŠžã—ãŸãƒ—リセットを削除ã—ã¾ã™
-STR_NEWGRF_ADD :{BLACK}追加
-STR_NEWGRF_ADD_TIP :{BLACK}NewGRFファイルをリストã«è¿½åŠ ã—ã¾ã™
-STR_NEWGRF_REMOVE :{BLACK}削除
-STR_NEWGRF_REMOVE_TIP :{BLACK}NewGRFファイルをリストã‹ã‚‰å‰Šé™¤ã—ã¾ã™
-STR_NEWGRF_MOVEUP :{BLACK}上ã¸
-STR_NEWGRF_MOVEUP_TIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルを上ã¸ç§»å‹•ã—ã¾ã™
-STR_NEWGRF_MOVEDOWN :{BLACK}下ã¸
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルを下ã¸ç§»å‹•ã—ã¾ã™
-STR_NEWGRF_FILE_TIP :{BLACK}インストールã—ãŸNewGRFファイルã®ãƒªã‚¹ãƒˆã§ã™ã€‚設定を変更ã™ã‚‹ã«ã¯ãƒ•ã‚¡ã‚¤ãƒ«ã‚’クリックã—ã¾ã™ã€‚
-STR_NEWGRF_PARAMETER :{BLACK}設定:{SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF設定を入力
-STR_NEWGRF_NO_INFO :{BLACK}情報ã¯ã‚ã‚Šã¾ã›ã‚“
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}é¸æŠžã—ãŸãƒ—リセットを開ãã¾ã™
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}プリセットをä¿å­˜
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}ç¾åœ¨ã®ãƒªã‚¹ãƒˆã‚’プリセットã¨ã—ã¦ä¿å­˜ã—ã¾ã™
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}プリセットåを入力
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}プリセットを削除
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}é¸æŠžã—ãŸãƒ—リセットを削除ã—ã¾ã™
+STR_NEWGRF_SETTINGS_ADD :{BLACK}追加
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}NewGRFファイルをリストã«è¿½åŠ ã—ã¾ã™
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}削除
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}NewGRFファイルをリストã‹ã‚‰å‰Šé™¤ã—ã¾ã™
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}上ã¸
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルを上ã¸ç§»å‹•ã—ã¾ã™
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}下ã¸
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルを下ã¸ç§»å‹•ã—ã¾ã™
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}インストールã—ãŸNewGRFファイルã®ãƒªã‚¹ãƒˆã§ã™ã€‚設定を変更ã™ã‚‹ã«ã¯ãƒ•ã‚¡ã‚¤ãƒ«ã‚’クリックã—ã¾ã™ã€‚
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}設定:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF設定を入力
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}情報ã¯ã‚ã‚Šã¾ã›ã‚“
STR_NEWGRF_ADD_CAPTION :{WHITE}使用å¯èƒ½NewGRFファイル
STR_NEWGRF_ADD_FILE :{BLACK}リストã«è¿½åŠ 
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルをリストã«è¿½åŠ ã—ã¾ã™
-STR_NEWGRF_RESCAN_FILES :{BLACK}ファイルを更新
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}使用å¯èƒ½ãªNewGRFファイルã®ãƒªã‚¹ãƒˆã‚’æ›´æ–°
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}é¸æŠžã—ãŸNewGRFファイルをリストã«è¿½åŠ ã—ã¾ã™
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}ファイルを更新
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}使用å¯èƒ½ãªNewGRFファイルã®ãƒªã‚¹ãƒˆã‚’æ›´æ–°
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}ファイルãŒè¿½åŠ ã§ãã¾ã›ã‚“:é‡è¤‡ã®GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}一致ã—ã¦ã„るファイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“
-STR_NEWGRF_DISABLED :{RED}切
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}一致ã—ã¦ã„るファイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“
+STR_NEWGRF_SETTINGS_DISABLED :{RED}切
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}一致ã—ã¦ã„るファイルãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“(代替 GRF を使用中)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}見ã¤ã‹ã‚‰ãªã„ファイルã®ä»£ã‚ã‚Šã«å¯¾å¿œã—ã¦ã„る代替 GRF ファイルを使用ã—ã¦ã„ã¾ã™
@@ -2893,7 +2893,7 @@ STR_NEWGRF_BROKEN :{WHITE}NewGRF '
STR_BROKEN_VEHICLE_LENGTH :{WHITE}「{1:COMPANY}ã€ãŒæ‰€æœ‰ã—ã¦ã„る「{0:VEHICLE}ã€ã¨ã„ã†é›»è»Šã¯ç„¡åŠ¹ãªé•·ã•ãŒã‚ã‚Šã¾ã™ã€‚使用ã—ã¦ã„ã‚‹ NewGRF ãŒåŽŸå› ã§ã‚ã‚‹ã‹ã‚‚ã—ã‚Œã¾ã›ã‚“。desync ã‚‚ã—ãã¯ã‚¯ãƒ©ãƒƒã‚·ãƒ¥ãŒè¡Œã†å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ï¼
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}ã“ã®ã‚²ãƒ¼ãƒ ã¯è·¯é¢é›»è»Šã«å¯¾å¿œã—ã¦ã„ãªã„ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã§ä¿å­˜ã•ã‚Œã¾ã—ãŸã®ã§ã€ã™ã¹ã¦ã®è·¯é¢é›»è»ŠãŒå‰Šé™¤ã•ã‚Œã¾ã—ãŸã€‚
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}ã“ã®ã‚²ãƒ¼ãƒ ã¯è·¯é¢é›»è»Šã«å¯¾å¿œã—ã¦ã„ãªã„ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã§ä¿å­˜ã•ã‚Œã¾ã—ãŸã®ã§ã€ã™ã¹ã¦ã®è·¯é¢é›»è»ŠãŒå‰Šé™¤ã•ã‚Œã¾ã—ãŸã€‚
STR_CURRENCY_WINDOW :{WHITE}カスタム通貨
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}為替レート:{ORANGE}{0:CURRENCY} ï¼ Â£ {1:COMMA}
@@ -2904,10 +2904,10 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}ユーã
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}ユーロã«åˆ‡æ›¿ãˆï¼š{ORANGE}ã—ãªã„
STR_CURRENCY_PREVIEW :{LTBLUE}プレビュー:{ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}カスタム通貨ã®è¨­å®šã‚’変更
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’減らã—ã¾ã™
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’増やã—ã¾ã™
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’設定ã—ã¾ã™
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}ãŠä½¿ã„ã®é€šè²¨ã§Â£10,000(英ãƒãƒ³ãƒ‰ï¼‰
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’減らã—ã¾ã™
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’増やã—ã¾ã™
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}英ãƒãƒ³ãƒ‰ã«å¯¾ã™ã‚‹ãŠä½¿ã„ã®é€šè²¨ã®ç‚ºæ›¿ãƒ¬ãƒ¼ãƒˆã‚’設定ã—ã¾ã™
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}ãŠä½¿ã„ã®é€šè²¨ã§Â£10,000(英ãƒãƒ³ãƒ‰ï¼‰
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2926,8 +2926,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - 船舶{COMMA}隻
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - 飛行機{COMMA}å°
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA}å°ã®è»Šä¸¡ã®å…±æœ‰æŒ‡ä»¤
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}ã“ã®æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’表示ã—ã¾ã™
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA}å°ã®è»Šä¸¡ã®å…±æœ‰æŒ‡ä»¤
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}ã“ã®æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’表示ã—ã¾ã™
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} ã¯é›»è»Šåº«å†…ã«åœè»Šã—ã¦ã„ã¾ã™
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} ã¯è»Šåº«ã§å¾…æ©Ÿã—ã¦ã„ã¾ã™
@@ -3034,39 +3034,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}ä»–ã®è²
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}ä»–ã®ç¨®é¡žã®è²¨ç‰©ã‚’é‹é€ã™ã‚‹ç‚ºã«è²¨ç‰©èˆ¹ã‚’改装ã—ã¾ã™
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}ä»–ã®ç¨®é¡žã®è²¨ç‰©ã‚’é‹é€ã™ã‚‹ç‚ºã«é£›è¡Œæ©Ÿã‚’改装
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN}電車庫ã¸è¡Œã
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN}電車庫ã¸è¡Œãã€{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN}車庫ã¸å›žé€
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN}車庫ã¸å›žé€ã€{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}{TOWN}造船所ã¸å›žé€
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{TOWN}造船所ã¸å›žé€ã€{VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}{STATION}æ ¼ç´åº«ã¸è¡Œã
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION}æ ¼ç´åº«ã¸è¡Œãã€{VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN}電車庫ã§ä¿®ç†
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}電車庫ã§ä¿®ç†ã€{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN}車庫ã§ä¿®ç†
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}車庫ã§ä¿®ç†ã€{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN}造船所ã§ä¿®ç†
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}造船所ã§ä¿®ç†ã€{VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION}æ ¼ç´åº«ã§ä¿®ç†
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION}æ ¼ç´åº«ã§ä¿®ç†ã€{VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}列車をクローン
-STR_CLONE_ROAD_VEHICLE :{BLACK}é“路車両をクローン
-STR_CLONE_SHIP :{BLACK}船舶をクローン
-STR_CLONE_AIRCRAFT :{BLACK}飛行機をクローン
-
-STR_CLONE_TRAIN_INFO :{BLACK}ã™ã¹ã¦ã®è»Šä¸¡ã‚’å«ã‚ã¦ã€ã“ã®åˆ—車を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}é“路車両を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
-STR_CLONE_SHIP_INFO :{BLACK}船舶を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™
-STR_CLONE_AIRCRAFT_INFO :{BLACK}飛行機を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¾ã™ã€‚
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}ã™ã¹ã¦ã®è»Šä¸¡ã‚’å«ã‚ã¦ã€ã“ã®åˆ—車を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€ä»–ã®åˆ—車をクリックã—ã¾ã™ã€‚も電車庫内ã§ã‚‚電車庫外ã§ã‚‚ã‹ã¾ã„ã¾ã›ã‚“。Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}é“路車両を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€ä»–ã®è»Šä¸¡ã‚’クリックã—ã¾ã™ã€‚車庫内ã§ã‚‚車庫外ã§ã‚‚ã‹ã¾ã„ã¾ã›ã‚“。Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}船舶を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€é€ èˆ¹æ‰€å†…ãŠã‚ˆã³é€ èˆ¹æ‰€å¤–ã®èˆ¹èˆ¶ã‚’クリックã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}飛行機を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€æ ¼ç´åº«å†…ãŠã‚ˆã³æ ¼ç´åº«å¤–ã®é£›è¡Œæ©Ÿã‚’クリックã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¾ã™ã€‚
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN}電車庫ã¸è¡Œã
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN}電車庫ã¸è¡Œãã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN}車庫ã¸å›žé€
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN}車庫ã¸å›žé€ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}{TOWN}造船所ã¸å›žé€
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{TOWN}造船所ã¸å›žé€ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}{STATION}æ ¼ç´åº«ã¸è¡Œã
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION}æ ¼ç´åº«ã¸è¡Œãã€{VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN}電車庫ã§ä¿®ç†
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}電車庫ã§ä¿®ç†ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN}車庫ã§ä¿®ç†
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}車庫ã§ä¿®ç†ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN}造船所ã§ä¿®ç†
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN}造船所ã§ä¿®ç†ã€{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION}æ ¼ç´åº«ã§ä¿®ç†
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION}æ ¼ç´åº«ã§ä¿®ç†ã€{VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}列車をクローン
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}é“路車両をクローン
+STR_DEPOT_CLONE_SHIP :{BLACK}船舶をクローン
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}飛行機をクローン
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}ã™ã¹ã¦ã®è»Šä¸¡ã‚’å«ã‚ã¦ã€ã“ã®åˆ—車を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}é“路車両を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}船舶を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}飛行機を複製ã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¾ã™ã€‚
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}ã™ã¹ã¦ã®è»Šä¸¡ã‚’å«ã‚ã¦ã€ã“ã®åˆ—車を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€ä»–ã®åˆ—車をクリックã—ã¾ã™ã€‚も電車庫内ã§ã‚‚電車庫外ã§ã‚‚ã‹ã¾ã„ã¾ã›ã‚“。Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}é“路車両を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€ä»–ã®è»Šä¸¡ã‚’クリックã—ã¾ã™ã€‚車庫内ã§ã‚‚車庫外ã§ã‚‚ã‹ã¾ã„ã¾ã›ã‚“。Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™ã€‚
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}船舶を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€é€ èˆ¹æ‰€å†…ãŠã‚ˆã³é€ èˆ¹æ‰€å¤–ã®èˆ¹èˆ¶ã‚’クリックã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ã‚’共有ã—ã¾ã™
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}飛行機を複製ã—ã¾ã™ã€‚ã“ã®ãƒœã‚¿ãƒ³ã‚’クリックã—ã¦ã€æ ¼ç´åº«å†…ãŠã‚ˆã³æ ¼ç´åº«å¤–ã®é£›è¡Œæ©Ÿã‚’クリックã—ã¾ã™ã€‚Control+クリックã™ã‚‹ã¨ã€æŒ‡ä»¤ãƒªã‚¹ãƒˆã‚’共有ã—ã¾ã™ã€‚
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}æ–°è¦é‰„é“車両
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}æ–°è¦é›»å‹•é‰„é“車両
@@ -3136,28 +3136,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}メイãƒ
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}車庫ï¼æ ¼ç´åº«ï¼é€ èˆ¹æ‰€å†…ã®ã™ã¹ã¦ã®è»Šä¸¡ã‚’売å´ã—ã¾ã™ã€‚続ã‘ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
-STR_DEPOT_WRONG_DEPOT_TYPE :鉄é“車庫ã®ç¨®é¡žãŒä¸€è‡´ã—ã¦ã„ã¾ã›ã‚“
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :鉄é“車庫ã®ç¨®é¡žãŒä¸€è‡´ã—ã¦ã„ã¾ã›ã‚“
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を売å´ã—ã¾ã™
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を売å´ã—ã¾ã™
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’売å´ã—ã¾ã™
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’売å´ã—ã¾ã™
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を売å´ã—ã¾ã™
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を売å´ã—ã¾ã™
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’売å´ã—ã¾ã™
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’売å´ã—ã¾ã™
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}é¸æŠžä¸­ã®é›»è»Šåº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®åˆ—車ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}é¸æŠžä¸­ã®è»Šåº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é“路車両ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}é¸æŠžä¸­ã®é€ èˆ¹æ‰€ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®èˆ¹èˆ¶ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}é¸æŠžä¸­ã®æ ¼ç´åº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}é¸æŠžä¸­ã®é›»è»Šåº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®åˆ—車ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}é¸æŠžä¸­ã®è»Šåº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é“路車両ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}é¸æŠžä¸­ã®é€ èˆ¹æ‰€ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®èˆ¹èˆ¶ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}é¸æŠžä¸­ã®æ ¼ç´åº«ãŒæŒ‡ä»¤ãƒªã‚¹ãƒˆã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を自動交æ›ã—ã¾ã™
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を自動交æ›ã—ã¾ã™
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’自動交æ›ã—ã¾ã™
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’自動交æ›ã—ã¾ã™
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を自動交æ›ã—ã¾ã™
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を自動交æ›ã—ã¾ã™
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’自動交æ›ã—ã¾ã™
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’自動交æ›ã—ã¾ã™
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING}を交æ›
STR_REPLACE_VEHICLES_START :{BLACK}車両ã®äº¤æ›ã‚’開始
STR_REPLACE_VEHICLES_STOP :{BLACK}車両ã®äº¤æ›ã‚’åœæ­¢
-STR_NOT_REPLACING :{BLACK}交æ›ã—ã¦ã„ãªã„
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}é¸æŠžã—ãŸè»Šä¸¡ãŒã‚ã‚Šã¾ã›ã‚“
+STR_REPLACE_NOT_REPLACING :{BLACK}交æ›ã—ã¦ã„ãªã„
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}é¸æŠžã—ãŸè»Šä¸¡ãŒã‚ã‚Šã¾ã›ã‚“
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}交æ›ã™ã‚‹æ©Ÿé–¢è»Šã®ç¨®é¡žã‚’é¸æŠž
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}å·¦ã«é¸æŠžã—ãŸæ©Ÿé–¢è»Šã®ç¨®é¡žã®ä»£ã‚ã‚Šã«ä½¿ç”¨ã™ã‚‹æ©Ÿé–¢è»Šã®ç¨®é¡žã‚’é¸æŠž
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}å·¦ã«é¸æŠžã—ãŸæ©Ÿé–¢è»Šã®ç¨®é¡žã®äº¤æ›ã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
@@ -3169,26 +3169,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}自動äº
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}交æ›ï¼š{ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}機関車ï¼è²¨è»Šã®ã‚¦ã‚£ãƒ³ãƒ‰ã‚¦ã«åˆ‡ã‚Šæ›¿ãˆã¾ã™ã€‚
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}車を買ãˆã¾ã›ã‚“
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}車を買ãˆã¾ã›ã‚“
-STR_SHIP_NOT_AVAILABLE :{WHITE}船を買ãˆã¾ã›ã‚“
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飛行機を買ãˆã¾ã›ã‚“
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}車を買ãˆã¾ã›ã‚“
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}車を買ãˆã¾ã›ã‚“
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}船を買ãˆã¾ã›ã‚“
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飛行機を買ãˆã¾ã›ã‚“
-STR_ENGINES :機関車
-STR_WAGONS :貨車
+STR_REPLACE_ENGINES :機関車
+STR_REPLACE_WAGONS :貨車
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車をåœè»Šã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両をåœè»Šã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_STOP_HANGAR_TIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車をåœè»Šã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両をåœè»Šã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_START_HANGAR_TIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}電車庫内ã®ã™ã¹ã¦ã®åˆ—車を開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}車庫内ã®ã™ã¹ã¦ã®é“路車両を開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}造船所内ã®ã™ã¹ã¦ã®èˆ¹èˆ¶ã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}æ ¼ç´åº«å†…ã®ã™ã¹ã¦ã®é£›è¡Œæ©Ÿã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_STOP_LIST_TIP :{BLACK}リストã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_MASS_START_LIST_TIP :{BLACK}リストã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}リストã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’åœæ­¢ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}リストã«å…¥ã£ã¦ã„ã‚‹ã™ã¹ã¦ã®è»Šä¸¡ã‚’開始ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}標示ã®ãƒªã‚¹ãƒˆ - {COMMA}ã¤ã®æ¨™ç¤º
@@ -3196,14 +3196,14 @@ STR_SIGN_LIST_CAPTION :{WHITE}標示ã
############ Lists rail types
-STR_RAIL_VEHICLES :鉄é“車両
-STR_ELRAIL_VEHICLES :電動鉄é“車両
-STR_MONORAIL_VEHICLES :モノレール車両
-STR_MAGLEV_VEHICLES :ç£æ°—浮上å¼é‰„é“車両
+STR_REPLACE_RAIL_VEHICLES :鉄é“車両
+STR_REPLACE_ELRAIL_VEHICLES :電動鉄é“車両
+STR_REPLACE_MONORAIL_VEHICLES :モノレール車両
+STR_REPLACE_MAGLEV_VEHICLES :ç£æ°—浮上å¼é‰„é“車両
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}価格:{GOLD}{CURRENCY}{BLACK} é‡é‡ï¼š{GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}最大速度:{GOLD}{VELOCITY}{BLACK} 出力:{GOLD}{POWER}
@@ -3230,69 +3230,69 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}作æˆ
-STR_RANDOM :{BLACK}ランダム化
-STR_RANDOM_HELP :{BLACK}地形作æˆã®ãƒ©ãƒ³ãƒ€ãƒ ã‚·ãƒ¼ãƒ‰ã‚’変更ã—ã¾ã™
-STR_WORLD_GENERATION_CAPTION :{WHITE}世界作æˆ
-STR_RANDOM_SEED :{BLACK}ランダムシード:
-STR_RANDOM_SEED_HELP :{BLACK}ランダムシードを入力ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
-STR_RANDOM_SEED_OSKTITLE :{BLACK}ランダムシードを入力
-STR_LAND_GENERATOR :{BLACK}地形作æˆï¼š
-STR_TREE_PLACER :{BLACK}æ¤æž—アルゴリズム:
-STR_HEIGHTMAP_ROTATION :{BLACK}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã®å›žè»¢ï¼š
-STR_TERRAIN_TYPE :{BLACK}地形種類:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·æ°´ä½ï¼š
-STR_SMOOTHNESS :{BLACK}スムーズ度:
-STR_SNOW_LINE_HEIGHT :{BLACK}雪線ã®ä½ç½®ï¼š
-STR_DATE :{BLACK}日付:
-STR_NUMBER_OF_TOWNS :{BLACK}市町æ‘数:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}産業数:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}雪線を上ã’ã‚‹
-STR_SNOW_LINE_DOWN :{BLACK}雪線を下ã’ã‚‹
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}雪線ã®ä½ç½®ã‚’変更
-STR_START_DATE_QUERY_CAPT :{WHITE}始ã‚る年を変ãˆã¾ã™
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}リサイズ警告
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}ソース地図をリサイズã—ã™ãŽã‚‹ã“ã¨ã¯ãŠå‹§ã‚ã—ã¾ã›ã‚“。地形作æˆã‚’続ã‘ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
-STR_HEIGHTMAP_NAME :{BLACK}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—å:
-STR_HEIGHTMAP_SIZE :{BLACK}サイズ:{ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}作æˆ
+STR_MAPGEN_RANDOM :{BLACK}ランダム化
+STR_MAPGEN_RANDOM_HELP :{BLACK}地形作æˆã®ãƒ©ãƒ³ãƒ€ãƒ ã‚·ãƒ¼ãƒ‰ã‚’変更ã—ã¾ã™
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}世界作æˆ
+STR_MAPGEN_RANDOM_SEED :{BLACK}ランダムシード:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}ランダムシードを入力ã™ã‚‹ã«ã¯ã‚¯ãƒªãƒƒã‚¯ã—ã¾ã™
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}ランダムシードを入力
+STR_MAPGEN_LAND_GENERATOR :{BLACK}地形作æˆï¼š
+STR_MAPGEN_TREE_PLACER :{BLACK}æ¤æž—アルゴリズム:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—ã®å›žè»¢ï¼š
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形種類:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·æ°´ä½ï¼š
+STR_MAPGEN_SMOOTHNESS :{BLACK}スムーズ度:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}雪線ã®ä½ç½®ï¼š
+STR_MAPGEN_DATE :{BLACK}日付:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}市町æ‘数:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}産業数:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}雪線を上ã’ã‚‹
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}雪線を下ã’ã‚‹
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}雪線ã®ä½ç½®ã‚’変更
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}始ã‚る年を変ãˆã¾ã™
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}リサイズ警告
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}ソース地図をリサイズã—ã™ãŽã‚‹ã“ã¨ã¯ãŠå‹§ã‚ã—ã¾ã›ã‚“。地形作æˆã‚’続ã‘ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}ãƒã‚¤ãƒˆãƒžãƒƒãƒ—å:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}サイズ:{ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}地形作æˆä¸­...
STR_GENERATION_ABORT :{BLACK}キャンセル
STR_GENERATION_ABORT_CAPTION :{WHITE}地形作æˆã®ã‚­ãƒ£ãƒ³ã‚»ãƒ«
STR_GENERATION_ABORT_MESSAGE :{YELLOW}地形作æˆã‚’キャンセルã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ
-STR_PROGRESS :{WHITE}{NUM}%完了
-STR_GENERATION_PROGRESS :{BLACK}{NUM}ï¼{NUM}
-STR_WORLD_GENERATION :{BLACK}地形作æˆä¸­
-STR_TREE_GENERATION :{BLACK}æ¤æž—中
-STR_UNMOVABLE_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸­
-STR_CLEARING_TILES :{BLACK}岩石ï¼ã§ã“ã¼ã“ã®åœ°å½¢ã‚’作æˆä¸­
-STR_SETTINGUP_GAME :{BLACK}ゲームを設定中
-STR_PREPARING_TILELOOP :{BLACK}タイルループを実行中
-STR_PREPARING_GAME :{BLACK}ゲームを準備中
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}ã“ã®å‹•ä½œã«ã‚ˆã£ã¦é›£æ˜“度ãŒã‚«ã‚¹ã‚¿ãƒ ã«ãªã‚Šã¾ã—ãŸã€‚
-STR_SE_FLAT_WORLD :{WHITE}å¹³ãŸã„地形
-STR_SE_FLAT_WORLD_TIP :{BLACK}å¹³ãŸã„地形を作æˆ
-STR_SE_RANDOM_LAND :{WHITE}ランダムãªåœ°å½¢
-STR_SE_NEW_WORLD :{BLACK}æ–°è¦ã‚·ãƒŠãƒªã‚ªã‚’作æˆ
-STR_SE_CAPTION :{WHITE}シナリオã®ç¨®é¡ž
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}平地ã®é«˜ã•ã‚’下ã’ã‚‹
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}平地ã®é«˜ã•ã‚’上ã’ã‚‹
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}平地ã®é«˜ã•ã‚’変更
-STR_FLAT_WORLD_HEIGHT :{BLACK}平地ã®åœŸåœ°ã®é«˜ã•ï¼š
+STR_GENERATION_PROGRESS :{WHITE}{NUM}%完了
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM}ï¼{NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}地形作æˆä¸­
+STR_GENERATION_TREE_GENERATION :{BLACK}æ¤æž—中
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}ç¯å°ï¼é€ä¿¡æ©Ÿä½œæˆä¸­
+STR_GENERATION_CLEARING_TILES :{BLACK}岩石ï¼ã§ã“ã¼ã“ã®åœ°å½¢ã‚’作æˆä¸­
+STR_GENERATION_SETTINGUP_GAME :{BLACK}ゲームを設定中
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}タイルループを実行中
+STR_GENERATION_PREPARING_GAME :{BLACK}ゲームを準備中
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}ã“ã®å‹•ä½œã«ã‚ˆã£ã¦é›£æ˜“度ãŒã‚«ã‚¹ã‚¿ãƒ ã«ãªã‚Šã¾ã—ãŸã€‚
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}å¹³ãŸã„地形
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}å¹³ãŸã„地形を作æˆ
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}ランダムãªåœ°å½¢
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}æ–°è¦ã‚·ãƒŠãƒªã‚ªã‚’作æˆ
+STR_SE_MAPGEN_CAPTION :{WHITE}シナリオã®ç¨®é¡ž
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}平地ã®é«˜ã•ã‚’下ã’ã‚‹
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}平地ã®é«˜ã•ã‚’上ã’ã‚‹
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}平地ã®é«˜ã•ã‚’変更
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}平地ã®åœŸåœ°ã®é«˜ã•ï¼š
STR_SMALLMAP_CENTER :{BLACK}予約地図をç¾åœ¨ã®å ´æ‰€ã«ç§»å‹•ã—ã¾ã™
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_NORTHWEST :{BLACK}西北
-STR_NORTHEAST :{BLACK}æ±åŒ—
-STR_SOUTHEAST :{BLACK}æ±å—
-STR_SOUTHWEST :{BLACK}西å—
-STR_BORDER_FREEFORM :{BLACK}自由ãªåž‹
-STR_BORDER_WATER :{BLACK}æ°´
-STR_BORDER_RANDOM :{BLACK}ランダム
-STR_BORDER_RANDOMIZE :{BLACK}ランダム
-STR_BORDER_MANUAL :{BLACK}手動
+STR_MAPGEN_NORTHWEST :{BLACK}西北
+STR_MAPGEN_NORTHEAST :{BLACK}æ±åŒ—
+STR_MAPGEN_SOUTHEAST :{BLACK}æ±å—
+STR_MAPGEN_SOUTHWEST :{BLACK}西å—
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}自由ãªåž‹
+STR_MAPGEN_BORDER_WATER :{BLACK}æ°´
+STR_MAPGEN_BORDER_RANDOM :{BLACK}ランダム
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}ランダム
+STR_MAPGEN_BORDER_MANUAL :{BLACK}手動
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}町空港
@@ -3317,21 +3317,21 @@ STR_MEASURE_AREA :{BLACK}地域ï¼
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}é•·ã•ï¼š{NUM}{}高ã•ã®é•ã„:{NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}地域:{NUM} x {NUM}{}高ã•ã®é•ã„:{NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}振り替ãˆã‚¯ãƒ¬ã‚¸ãƒƒãƒˆ: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ã“ã‚Œã¯ç”ºã®é“ã§ã™ã€‚
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...é“ã®æ–¹å‘ãŒé•ã„ã¾ã™ã€‚
-
-STR_TRANSPARENCY_TOOLB :{WHITE}åŠé€æ˜Žè¨­å®š
-STR_TRANSPARENT_SIGNS_DESC :{BLACK} 駅ã®ã‚µã‚¤ãƒ³ã«ã¯åŠé€æ˜Žã‚’スイッãƒ
-STR_TRANSPARENT_TREES_DESC :{BLACK}木ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}市町æ‘ã®å»ºç‰©ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}工業ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}交通社所有ã®å»ºç‰©ãªã©ã®é€éŽè¡¨ç¤ºã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}æ©‹ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}ç¯å°ã€é€ä¿¡æ©Ÿãªã©ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}懸垂索ã®é€æ˜Žåº¦ã‚’å…¥ï¼åˆ‡ã—ã¾ã™ã€‚CTRL+クリックã™ã‚‹ã¨ã€ãƒ­ãƒƒã‚¯ã—ã¾ã™ã€‚
-STR_TRANSPARENT_LOADING_DESC :{BLACK}ç©ã¿é™ã‚ã—ã®è¡¨ç¤ºã®é€æ˜Žæ€§ã‚’切り替ãˆ
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}é€æ˜Žã®ã‹ã‚ã‚Šã«ä¸å¯è¦–を使用
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}振り替ãˆã‚¯ãƒ¬ã‚¸ãƒƒãƒˆ: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ã“ã‚Œã¯ç”ºã®é“ã§ã™ã€‚
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...é“ã®æ–¹å‘ãŒé•ã„ã¾ã™ã€‚
+
+STR_TRANSPARENCY_CAPTION :{WHITE}åŠé€æ˜Žè¨­å®š
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK} 駅ã®ã‚µã‚¤ãƒ³ã«ã¯åŠé€æ˜Žã‚’スイッãƒ
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}木ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}市町æ‘ã®å»ºç‰©ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}工業ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}交通社所有ã®å»ºç‰©ãªã©ã®é€éŽè¡¨ç¤ºã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}æ©‹ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}ç¯å°ã€é€ä¿¡æ©Ÿãªã©ã®é€æ˜Žæ€§ã‚’å…¥ï¼åˆ‡
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}懸垂索ã®é€æ˜Žåº¦ã‚’å…¥ï¼åˆ‡ã—ã¾ã™ã€‚CTRL+クリックã™ã‚‹ã¨ã€ãƒ­ãƒƒã‚¯ã—ã¾ã™ã€‚
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}ç©ã¿é™ã‚ã—ã®è¡¨ç¤ºã®é€æ˜Žæ€§ã‚’切り替ãˆ
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}é€æ˜Žã®ã‹ã‚ã‚Šã«ä¸å¯è¦–を使用
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3341,7 +3341,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :ã™ã¹ã¦ã®åˆ—車
STR_GROUP_ALL_ROAD_VEHICLES :ã™ã¹ã¦ã®é“路車両
STR_GROUP_ALL_SHIPS :ã™ã¹ã¦ã®èˆ¹èˆ¶
@@ -3350,24 +3350,24 @@ STR_GROUP_DEFAULT_TRAINS :無所属ã®åˆ—
STR_GROUP_DEFAULT_ROAD_VEHICLES :無所属ã®é“路車両
STR_GROUP_DEFAULT_SHIPS :無所属ã®èˆ¹èˆ¶
STR_GROUP_DEFAULT_AIRCRAFTS :グループã«ã•ã‚Œãªã„飛行機
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :共有車両を追加
STR_GROUP_REMOVE_ALL_VEHICLES :ã™ã¹ã¦ã®è»Šä¸¡ã‚’å–り除ã
STR_GROUP_RENAME_CAPTION :{BLACK}グループåを変更
-STR_GROUP_CAN_T_CREATE :{WHITE}グループãŒä½œæˆã§ãã¾ã›ã‚“...
-STR_GROUP_CAN_T_DELETE :{WHITE}グループãŒå‰Šé™¤ã§ãã¾ã›ã‚“...
-STR_GROUP_CAN_T_RENAME :{WHITE}グループåを変更ã§ãã¾ã›ã‚“...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}グループ内ã®ã™ã¹ã¦ã®è»Šä¸¡ã‚’å–り除ã‘ã¾ã›ã‚“...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}ã“ã®è»Šä¸¡ãŒã“ã®ã‚°ãƒ«ãƒ¼ãƒ—ã«è¿½åŠ ã§ãã¾ã›ã‚“...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}グループã«å…±æœ‰è»Šä¸¡ã‚’追加ã§ãã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}グループãŒä½œæˆã§ãã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}グループãŒå‰Šé™¤ã§ãã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}グループåを変更ã§ãã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}グループ内ã®ã™ã¹ã¦ã®è»Šä¸¡ã‚’å–り除ã‘ã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}ã“ã®è»Šä¸¡ãŒã“ã®ã‚°ãƒ«ãƒ¼ãƒ—ã«è¿½åŠ ã§ãã¾ã›ã‚“...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}グループã«å…±æœ‰è»Šä¸¡ã‚’追加ã§ãã¾ã›ã‚“...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}グループ - グループをクリックã—ã¦ã‚°ãƒ«ãƒ¼ãƒ—内ã®ã™ã¹ã¦ã®è»Šä¸¡ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
-STR_GROUP_CREATE_TIP :{BLACK}クリックã—ã¦ã‚°ãƒ«ãƒ¼ãƒ—を作æˆã—ã¾ã™
-STR_GROUP_DELETE_TIP :{BLACK}é¸æŠžã—ãŸã‚°ãƒ«ãƒ¼ãƒ—を削除ã—ã¾ã™
-STR_GROUP_RENAME_TIP :{BLACK}é¸æŠžã—ãŸã‚°ãƒ«ãƒ¼ãƒ—ã®å称を変更ã—ã¾ã™
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}ã“ã®ã‚°ãƒ«ãƒ¼ãƒ—内ã®è»Šä¸¡ã‚’自動交æ›ã—ã¾ã›ã‚“
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}グループ - グループをクリックã—ã¦ã‚°ãƒ«ãƒ¼ãƒ—内ã®ã™ã¹ã¦ã®è»Šä¸¡ã®ãƒªã‚¹ãƒˆã‚’表示ã—ã¾ã™
+STR_GROUP_CREATE_TOOLTIP :{BLACK}クリックã—ã¦ã‚°ãƒ«ãƒ¼ãƒ—を作æˆã—ã¾ã™
+STR_GROUP_DELETE_TOOLTIP :{BLACK}é¸æŠžã—ãŸã‚°ãƒ«ãƒ¼ãƒ—を削除ã—ã¾ã™
+STR_GROUP_RENAME_TOOLTIP :{BLACK}é¸æŠžã—ãŸã‚°ãƒ«ãƒ¼ãƒ—ã®å称を変更ã—ã¾ã™
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}ã“ã®ã‚°ãƒ«ãƒ¼ãƒ—内ã®è»Šä¸¡ã‚’自動交æ›ã—ã¾ã›ã‚“
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3428,35 +3428,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}åå‰ã¯å”¯ä¸€ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}åå‰ã¯å”¯ä¸€ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}次ã®æ¨™ç¤ºã¸ç§»å‹•
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰ã®æ¨™ç¤ºã¸ç§»å‹•
-STR_SIGN_OSKTITLE :{BLACK}サインåを入力
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}次ã®æ¨™ç¤ºã¸ç§»å‹•
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰ã®æ¨™ç¤ºã¸ç§»å‹•
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}サインåを入力
########
-STR_FUND_NEW_INDUSTRY :{BLACK}出資
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}調査
-STR_BUILD_NEW_INDUSTRY :{BLACK}建設
-STR_INDUSTRY_SELECTION_HINT :{BLACK}é©å½“ãªç”£æ¥­ã‚’é¸æŠžã—ã¾ã™
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}出資
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}調査
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}建設
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}é©å½“ãªç”£æ¥­ã‚’é¸æŠžã—ã¾ã™
############ Face formatting
STR_FACE_ADVANCED :{BLACK}詳ã—ã„
-STR_FACE_ADVANCED_TIP :{BLACK}顔を詳ã—ãé¸æŠžã—ã¾ã™ã€‚
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}顔を詳ã—ãé¸æŠžã—ã¾ã™ã€‚
STR_FACE_SIMPLE :{BLACK}ç°¡å˜
-STR_FACE_SIMPLE_TIP :{BLACK}顔を簡å˜ã«é¸æŠžã—ã¾ã™ã€‚
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}顔を簡å˜ã«é¸æŠžã—ã¾ã™ã€‚
STR_FACE_LOAD :{BLACK}é–‹ã
-STR_FACE_LOAD_TIP :{BLACK}ãŠå¥½ã¿ã®é¡”ã‚’é–‹ãã¾ã™ã€‚
+STR_FACE_LOAD_TOOLTIP :{BLACK}ãŠå¥½ã¿ã®é¡”ã‚’é–‹ãã¾ã™ã€‚
STR_FACE_LOAD_DONE :{WHITE}ãŠå¥½ã¿ã®é¡”㯠OpenTTD ã®è¨­å®šãƒ•ã‚¡ã‚¤ãƒ«ã‹ã‚‰èª­ã¿è¾¼ã¿ã¾ã—ãŸã€‚
STR_FACE_FACECODE :{BLACK}プレヤーã®é¡”番å·
-STR_FACE_FACECODE_TIP :{BLACK}プレヤーã®é¡”番å·ã‚’表示ï¼å¤‰æ›´
+STR_FACE_FACECODE_TOOLTIP :{BLACK}プレヤーã®é¡”番å·ã‚’表示ï¼å¤‰æ›´
STR_FACE_FACECODE_CAPTION :{WHITE}プレヤーã®é¡”番å·ã‚’表示ï¼å¤‰æ›´
STR_FACE_FACECODE_SET :{WHITE}æ–°ã—ã„顔番å·ãŒè¨­å®šã•ã‚Œã¾ã—ãŸã€‚
STR_FACE_FACECODE_ERR :{WHITE}顔記å·ãŒè¨­å®šã§ãã¾ã›ã‚“ã§ã—㟠- 0 㨠4,294,967,295 ã®é–“ã®æ•°å€¤ã§ã¯ã‚ã‚Šã¾ã›ã‚“。
STR_FACE_SAVE :{BLACK}ä¿å­˜
-STR_FACE_SAVE_TIP :{BLACK}ãŠå¥½ã¿ã®é¡”ã‚’ä¿å­˜ã—ã¾ã™ã€‚
+STR_FACE_SAVE_TOOLTIP :{BLACK}ãŠå¥½ã¿ã®é¡”ã‚’ä¿å­˜ã—ã¾ã™ã€‚
STR_FACE_SAVE_DONE :{WHITE}ã“ã®é¡”ã‚’ãŠå¥½ã¿ã®é¡”ã¨ã—㦠OpenTTD ã®è¨­å®šãƒ•ã‚¡ã‚¤ãƒ«ã«ä¿å­˜ã—ã¾ã™ã€‚
STR_FACE_EUROPEAN :{BLACK}白人
STR_FACE_SELECT_EUROPEAN :{BLACK}白人ã®é¡”ã‚’é¸æŠžã—ã¾ã™
@@ -3464,51 +3464,51 @@ STR_FACE_AFRICAN :{BLACK}黒人
STR_FACE_SELECT_AFRICAN :{BLACK}黒人ã®é¡”ã‚’é¸æŠžã—ã¾ã™
STR_FACE_YES :ã¯ã„
STR_FACE_NO :ã„ã„ãˆ
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}å£ã²ã’ã‚‚ã—ãã¯ã‚¤ãƒ¤ãƒªãƒ³ã‚°ã‚’表示
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}å£ã²ã’ã‚‚ã—ãã¯ã‚¤ãƒ¤ãƒªãƒ³ã‚°ã‚’表示
STR_FACE_HAIR :髪ã®æ¯›ï¼š
-STR_FACE_HAIR_TIP :{BLACK}髪ã®æ¯›ã‚’変更
+STR_FACE_HAIR_TOOLTIP :{BLACK}髪ã®æ¯›ã‚’変更
STR_FACE_EYEBROWS :ã¾ã‚†ï¼š
-STR_FACE_EYEBROWS_TIP :{BLACK}ã¾ã‚†ã‚’変更
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}ã¾ã‚†ã‚’変更
STR_FACE_EYECOLOUR :ç›®ã®è‰²ï¼š
-STR_FACE_EYECOLOUR_TIP :{BLACK}ç›®ã®è‰²ã‚’変更
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}ç›®ã®è‰²ã‚’変更
STR_FACE_GLASSES :眼é¡ï¼š
-STR_FACE_GLASSES_TIP :{BLACK}眼é¡ã‚’ã‹ã‘ã‚‹
-STR_FACE_GLASSES_TIP_2 :{BLACK}眼é¡ã‚’変更
+STR_FACE_GLASSES_TOOLTIP :{BLACK}眼é¡ã‚’ã‹ã‘ã‚‹
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}眼é¡ã‚’変更
STR_FACE_NOSE :鼻:
-STR_FACE_NOSE_TIP :{BLACK}鼻を変更:
+STR_FACE_NOSE_TOOLTIP :{BLACK}鼻を変更:
STR_FACE_LIPS :å£å”‡ï¼š
STR_FACE_MOUSTACHE :å£ã²ã’:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}å£å”‡ï¼å£ã²ã’を変更
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}å£å”‡ï¼å£ã²ã’を変更
STR_FACE_CHIN :顎:
-STR_FACE_CHIN_TIP :{BLACK}顎を変更
+STR_FACE_CHIN_TOOLTIP :{BLACK}顎を変更
STR_FACE_JACKET :ジャケット:
-STR_FACE_JACKET_TIP :{BLACK}ジャケットを変更:
+STR_FACE_JACKET_TOOLTIP :{BLACK}ジャケットを変更:
STR_FACE_COLLAR :襟:
-STR_FACE_COLLAR_TIP :{BLACK}襟を変更:
+STR_FACE_COLLAR_TOOLTIP :{BLACK}襟を変更:
STR_FACE_TIE :ãƒã‚¯ã‚¿ã‚¤ï¼š
STR_FACE_EARRING :イヤリング:
-STR_FACE_TIE_EARRING_TIP :{BLACK}ãƒã‚¯ã‚¿ã‚¤ï¼ã‚¤ãƒ¤ãƒªãƒ³ã‚°ã‚’変更
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}ãƒã‚¯ã‚¿ã‚¤ï¼ã‚¤ãƒ¤ãƒªãƒ³ã‚°ã‚’変更
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}ä¿¡å·ã®é¸æŠž
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}ã“ã“ã®ä¿¡å·ã‚’交æ›ã§ãã¾ã›ã‚“...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}通常ã®ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}線路上ã«è¤‡æ•°ã®é›»è»Šã‚’走らã›ã‚‹å ´åˆã¯ã€äº‹æ•…ã‚’é¿ã‘る為ã«ä¿¡å·ãŒå¿…è¦ã¨ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}ä¿¡å·ã®å…ˆã®åŒºé–“ã«ã‚る出å£ä¿¡å·ã®ã†ã¡æœ€ä½Ž1個ãŒé’ã§ã‚ã‚Œã°é’ã«ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}出å£ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}動作ã¯é€šå¸¸ã®ä¿¡å·ã¨åŒæ§˜ã§ã™ãŒã€å…¥å£ï¼ã‚³ãƒ³ãƒœä¿¡å·ã‚’使用ã™ã‚‹å ´åˆã«å¿…è¦ã«ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}コンボ信å·ï¼ˆè…•æœ¨å¼ï¼‰{}コンボ信å·ã¯å…¥å£ä¿¡å·ã¨å‡ºå£ä¿¡å·ã®æ©Ÿèƒ½ã‚’ä½µã›ãŸã‚‚ã®ã§ã™ã€‚
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}ãƒ‘ã‚¹ä¿¡å· (腕木å¼) {}パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚標準パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}ä¸€æ–¹é€šè¡Œãƒ‘ã‚¹ä¿¡å· (腕木å¼) {}パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚一方通行パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“。
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}通常ã®ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}線路上ã«è¤‡æ•°ã®é›»è»Šã‚’èµ°è¡Œã•ã›ã‚‹å ´åˆã¯ã€äº‹æ•…ã‚’é¿ã‘る為ã«ä¿¡å·ãŒå¿…è¦ã«ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}ä¿¡å·ã®å…ˆã®åŒºé–“ã«ã‚る出å£ä¿¡å·ã®ã†ã¡æœ€ä½Ž1個ãŒé’ã§ã‚ã‚Œã°é’ã«ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}出å£ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}動作ã¯é€šå¸¸ã®ä¿¡å·ã¨åŒæ§˜ã§ã™ãŒã€å…¥å£ï¼ã‚³ãƒ³ãƒœä¿¡å·ã‚’使用ã™ã‚‹å ´åˆã«å¿…è¦ã«ãªã‚Šã¾ã™ã€‚
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}コンボ信å·ï¼ˆé›»å­å¼ï¼‰{}コンボ信å·ã¯å…¥å£ä¿¡å·ã¨å‡ºå£ä¿¡å·ã®æ©Ÿèƒ½ã‚’ä½µã›ãŸã‚‚ã®ã§ã™ã€‚
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}ãƒ‘ã‚¹ä¿¡å· (é›»å­å¼) {} パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚標準パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}ä¸€æ–¹é€šè¡Œãƒ‘ã‚¹ä¿¡å· (é›»å­å¼) {} パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚一方通行パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“。
-STR_SIGNAL_CONVERT_TIP :{BLACK}ä¿¡å·ã‚’交æ›{}ã™ã§ã«è¨­ç½®ã—ãŸä¿¡å·ã‚’クリックã—ãŸã¨ãã«é¸æŠžã—ãŸä¿¡å·ã®æ›¸é¡žã«äº¤æ›ã—ã¾ã™ã€‚
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦ã‚’減らã™
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦ã‚’増やã™
+STR_BUILD_SIGNAL_CAPTION :{WHITE}ä¿¡å·ã®é¸æŠž
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}ã“ã“ã®ä¿¡å·ã‚’交æ›ã§ãã¾ã›ã‚“...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}通常ã®ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}線路上ã«è¤‡æ•°ã®é›»è»Šã‚’走らã›ã‚‹å ´åˆã¯ã€äº‹æ•…ã‚’é¿ã‘る為ã«ä¿¡å·ãŒå¿…è¦ã¨ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}ä¿¡å·ã®å…ˆã®åŒºé–“ã«ã‚る出å£ä¿¡å·ã®ã†ã¡æœ€ä½Ž1個ãŒé’ã§ã‚ã‚Œã°é’ã«ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出å£ä¿¡å·ï¼ˆè…•æœ¨å¼ï¼‰{}動作ã¯é€šå¸¸ã®ä¿¡å·ã¨åŒæ§˜ã§ã™ãŒã€å…¥å£ï¼ã‚³ãƒ³ãƒœä¿¡å·ã‚’使用ã™ã‚‹å ´åˆã«å¿…è¦ã«ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}コンボ信å·ï¼ˆè…•æœ¨å¼ï¼‰{}コンボ信å·ã¯å…¥å£ä¿¡å·ã¨å‡ºå£ä¿¡å·ã®æ©Ÿèƒ½ã‚’ä½µã›ãŸã‚‚ã®ã§ã™ã€‚
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}ãƒ‘ã‚¹ä¿¡å· (腕木å¼) {}パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚標準パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}ä¸€æ–¹é€šè¡Œãƒ‘ã‚¹ä¿¡å· (腕木å¼) {}パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚一方通行パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“。
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}通常ã®ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}線路上ã«è¤‡æ•°ã®é›»è»Šã‚’èµ°è¡Œã•ã›ã‚‹å ´åˆã¯ã€äº‹æ•…ã‚’é¿ã‘る為ã«ä¿¡å·ãŒå¿…è¦ã«ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}ä¿¡å·ã®å…ˆã®åŒºé–“ã«ã‚る出å£ä¿¡å·ã®ã†ã¡æœ€ä½Ž1個ãŒé’ã§ã‚ã‚Œã°é’ã«ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出å£ä¿¡å·ï¼ˆé›»å­å¼ï¼‰{}動作ã¯é€šå¸¸ã®ä¿¡å·ã¨åŒæ§˜ã§ã™ãŒã€å…¥å£ï¼ã‚³ãƒ³ãƒœä¿¡å·ã‚’使用ã™ã‚‹å ´åˆã«å¿…è¦ã«ãªã‚Šã¾ã™ã€‚
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}コンボ信å·ï¼ˆé›»å­å¼ï¼‰{}コンボ信å·ã¯å…¥å£ä¿¡å·ã¨å‡ºå£ä¿¡å·ã®æ©Ÿèƒ½ã‚’ä½µã›ãŸã‚‚ã®ã§ã™ã€‚
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}ãƒ‘ã‚¹ä¿¡å· (é›»å­å¼) {} パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚標準パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}ä¸€æ–¹é€šè¡Œãƒ‘ã‚¹ä¿¡å· (é›»å­å¼) {} パス信å·ã¯ã€1ç·¨æˆä»¥ä¸Šã®åˆ—車ã«å¯¾ã—ã€åˆ—車ãŒå®‰å…¨ãªåœæ­¢ä½ç½®ã¾ã§ã®çµŒè·¯ã‚’予約ã§ãã‚‹å ´åˆåŒæ™‚ã«ä¿¡å·åŒºé–“ã«é€²å…¥ã™ã‚‹äº‹ã‚’許å¯ã—ã¾ã™ã€‚一方通行パス信å·ã¯ä¿¡å·ã®èƒŒé¢ã‹ã‚‰é€šéŽã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“。
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}ä¿¡å·ã‚’交æ›{}ã™ã§ã«è¨­ç½®ã—ãŸä¿¡å·ã‚’クリックã—ãŸã¨ãã«é¸æŠžã—ãŸä¿¡å·ã®æ›¸é¡žã«äº¤æ›ã—ã¾ã™ã€‚
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦ã‚’減らã™
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}ドラッグ時ã®ä¿¡å·è¨­ç½®å¯†åº¦ã‚’増やã™
########
############ on screen keyboard
@@ -3520,36 +3520,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI ã®è¨­å®š
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}AI ã®è¨­å®šã‚’表示ã—ã¾ã™
STR_AI_DEBUG :{WHITE}AI デãƒãƒƒã‚°
-STR_AI_DEBUG_NAME_TIP :{BLACK}AI ã®åå‰
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI ã®åå‰
STR_AI_DEBUG_RELOAD :{BLACK}AI ã‚’å†èµ·å‹•
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}AI ã‚’åœæ­¢ã—ã¦ã€ã‚¹ã‚¯ãƒªãƒ—トを読ã¿è¾¼ã‚“ã§ã€AI ã‚’å†èµ·å‹•ã—ã¾ã™ã€‚
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI デãƒãƒƒã‚°ã‚¦ã‚¤ãƒ³ãƒ‰ã‚¦ã¯ã‚µãƒ¼ãƒã®ã¿ã§ä½¿ç”¨ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}AI ã‚’åœæ­¢ã—ã¦ã€ã‚¹ã‚¯ãƒªãƒ—トを読ã¿è¾¼ã‚“ã§ã€AI ã‚’å†èµ·å‹•ã—ã¾ã™ã€‚
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI デãƒãƒƒã‚°ã‚¦ã‚¤ãƒ³ãƒ‰ã‚¦ã¯ã‚µãƒ¼ãƒã®ã¿ã§ä½¿ç”¨ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚
STR_AI_CONFIG_CAPTION :{WHITE}AI ã®è¨­å®š
-STR_AI_CHANGE :{BLACK}AI ã‚’é¸æŠž
-STR_AI_CONFIGURE :{BLACK}設定
-STR_AI_CHANGE_TIP :{BLACK}ã»ã‹ã® AI ã‚’é–‹ãã¾ã™
-STR_AI_CONFIGURE_TIP :{BLACK}AI ã®ãƒ‘ラメータを設定ã—ã¾ã™
-STR_AI_LIST_TIP :{BLACK}次ã®ã‚²ãƒ¼ãƒ ã«ã™ã¹ã¦ã®ä½¿ç”¨ã™ã‚‹ AI を表示ã—ã¾ã™ã€‚
+STR_AI_CONFIG_CHANGE :{BLACK}AI ã‚’é¸æŠž
+STR_AI_CONFIG_CONFIGURE :{BLACK}設定
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}ã»ã‹ã® AI ã‚’é–‹ãã¾ã™
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}AI ã®ãƒ‘ラメータを設定ã—ã¾ã™
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}次ã®ã‚²ãƒ¼ãƒ ã«ã™ã¹ã¦ã®ä½¿ç”¨ã™ã‚‹ AI を表示ã—ã¾ã™ã€‚
STR_AI_LIST_CAPTION :{WHITE}使用å¯èƒ½ã® AI
-STR_AI_AILIST_TIP :{BLACK}クリックã—㦠AI ã‚’é¸æŠžã—ã¾ã™ã€‚
-STR_AI_ACCEPT :{BLACK}OK
-STR_AI_ACCEPT_TIP :{BLACK}é¸æŠžã—㟠AI を使用ã—ã¾ã™ã€‚
-STR_AI_CANCEL :{BLACK}キャンセル
-STR_AI_CANCEL_TIP :{BLACK}AI を変更ã—ã¾ã›ã‚“
-STR_AI_CLOSE :{BLACK}é–‰ã˜ã‚‹
-STR_AI_RESET :{BLACK}リセット
-STR_AI_HUMAN_PLAYER :人間ã®ãƒ—レヤー
-STR_AI_RANDOM_AI :ランダム㪠AI
+STR_AI_LIST_TOOLTIP :{BLACK}クリックã—㦠AI ã‚’é¸æŠžã—ã¾ã™ã€‚
+STR_AI_LIST_ACCEPT :{BLACK}OK
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}é¸æŠžã—㟠AI を使用ã—ã¾ã™ã€‚
+STR_AI_LIST_CANCEL :{BLACK}キャンセル
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}AI を変更ã—ã¾ã›ã‚“
+STR_AI_SETTINGS_CLOSE :{BLACK}é–‰ã˜ã‚‹
+STR_AI_SETTINGS_RESET :{BLACK}リセット
+STR_AI_CONFIG_HUMAN_PLAYER :人間ã®ãƒ—レヤー
+STR_AI_CONFIG_RANDOM_AI :ランダム㪠AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI ã®ãƒ‘ラメータ
-STR_AI_AUTHOR :{BLACK}作æˆè€…: {STRING}
-STR_AI_VERSION :{BLACK}ãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}実行中㮠AI ã®ä¸€ã¤ã¯äºˆæœŸã›ãšã«çµ‚了ã—ã¾ã—ãŸã€‚AI ã®ä½œè€…ã« AI デãƒãƒƒã‚°ã®ã‚¦ã‚¤ãƒ³ãƒ‰ã‚¦ã®ã‚¹ã‚¯ãƒªãƒ¼ãƒ³ã‚·ãƒ§ãƒƒãƒˆãŒå«ã‚€é›»å­ãƒ¡ãƒ¼ãƒ«ã‚’ã”é€ä¿¡ãã ã•ã„。
+STR_AI_LIST_AUTHOR :{BLACK}作æˆè€…: {STRING}
+STR_AI_LIST_VERSION :{BLACK}ãƒãƒ¼ã‚¸ãƒ§ãƒ³ï¼š {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}実行中㮠AI ã®ä¸€ã¤ã¯äºˆæœŸã›ãšã«çµ‚了ã—ã¾ã—ãŸã€‚AI ã®ä½œè€…ã« AI デãƒãƒƒã‚°ã®ã‚¦ã‚¤ãƒ³ãƒ‰ã‚¦ã®ã‚¹ã‚¯ãƒªãƒ¼ãƒ³ã‚·ãƒ§ãƒƒãƒˆãŒå«ã‚€é›»å­ãƒ¡ãƒ¼ãƒ«ã‚’ã”é€ä¿¡ãã ã•ã„。
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}市内ã®é›‘音制é™ï¼š{ORANGE}{COMMA}{BLACK} 最大:{ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}発生ã—ãŸé›‘音:{GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}市内ã®é›‘音制é™ï¼š{ORANGE}{COMMA}{BLACK} 最大:{ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}発生ã—ãŸé›‘音:{GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3563,21 +3563,21 @@ STR_CONTENT_TYPE_SCENARIO :シナリオ
STR_CONTENT_TYPE_HEIGHTMAP :ãƒã‚¤ãƒˆãƒžãƒƒãƒ—
STR_CONTENT_TITLE :{WHITE}ダウンロード中
STR_CONTENT_TYPE_CAPTION :{BLACK}種類
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}é …ç›®ã®ç¨®é¡ž
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}é …ç›®ã®ç¨®é¡ž
STR_CONTENT_NAME_CAPTION :{BLACK}åå‰
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}é …ç›®ã®åå‰
-STR_CONTENT_MATRIX_TIP :{BLACK}項目をキリックã—ã¦è©³ã—ã表示ã—ã¾ã™ã€‚{}ダウンロードã™ã‚‹ã«ã¯ãƒã‚§ãƒƒã‚¯ãƒœãƒƒã‚¯ã‚¹ã‚’付ã‘ã¾ã™ã€‚
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}é …ç›®ã®åå‰
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}項目をキリックã—ã¦è©³ã—ã表示ã—ã¾ã™ã€‚{}ダウンロードã™ã‚‹ã«ã¯ãƒã‚§ãƒƒã‚¯ãƒœãƒƒã‚¯ã‚¹ã‚’付ã‘ã¾ã™ã€‚
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}ã™ã¹ã¦ã‚’é¸æŠž
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}ã™ã¹ã¦ã®é …目をé¸æŠžã—ã¾ã™ã€‚
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}ã™ã¹ã¦ã®é …目をé¸æŠžã—ã¾ã™ã€‚
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}アップデートをé¸æŠž
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}ã™ã§ã«ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã—ãŸé …ç›®ã®ãŸã‚ã®ã‚¢ãƒƒãƒ—デートをã™ã¹ã¦é¸æŠžã—ã¾ã™ã€‚
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}ã™ã§ã«ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã—ãŸé …ç›®ã®ãŸã‚ã®ã‚¢ãƒƒãƒ—デートをã™ã¹ã¦é¸æŠžã—ã¾ã™ã€‚
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}é¸æŠžã‚’解除
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}何もé¸æŠžã—ã¦ã„ãªã„よã†ã«ã—ã¾ã™
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}何もé¸æŠžã—ã¦ã„ãªã„よã†ã«ã—ã¾ã™
STR_CONTENT_FILTER_OSKTITLE :{BLACK}フィルタを入力
-STR_CONTENT_FILTER_TIP :{BLACK}フィルタã®ã‚­ãƒ¼ãƒ¯ãƒ¼ãƒ‰ã‚’入力ã—ã¾ã™ã€‚
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}フィルタã®ã‚­ãƒ¼ãƒ¯ãƒ¼ãƒ‰ã‚’入力ã—ã¾ã™ã€‚
STR_CONTENT_FILTER_TITLE :{BLACK}ã‚¿ã‚°ï¼åå‰ã®ãƒ•ã‚£ãƒ«ã‚¿ï¼š
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}ダウンロード
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}é¸æŠžã—ãŸé …ç›®ã®ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã‚’開始ã—ã¾ã™ã€‚
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}é¸æŠžã—ãŸé …ç›®ã®ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã‚’開始ã—ã¾ã™ã€‚
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}åˆè¨ˆãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã‚µã‚¤ã‚ºï¼š{WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}é …ç›®ã®æƒ…å ±
STR_CONTENT_DETAIL_NAME :{SILVER}é …ç›®å:{WHITE}{STRING}
@@ -3601,6 +3601,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}...フã‚
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}ダウンロードã—ãŸãƒ•ã‚¡ã‚¤ãƒ«ã‚’開展ã™ã‚‹ã“ã¨ãŒã§ãã¾ã›ã‚“ã§ã—ãŸ
STR_INTRO_ONLINE_CONTENT :{BLACK}オンラインã®é …目を確èª
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}抜ã‘ã¦ã„る項目をオンラインã§æ¤œç´¢
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}抜ã‘ã¦ã„ã‚‹é …ç›®ã¯ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆã§æ¤œç´¢ã—ã¾ã™ã€‚
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}抜ã‘ã¦ã„る項目をオンラインã§æ¤œç´¢
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}抜ã‘ã¦ã„ã‚‹é …ç›®ã¯ã‚¤ãƒ³ã‚¿ãƒ¼ãƒãƒƒãƒˆã§æ¤œç´¢ã—ã¾ã™ã€‚
########
diff --git a/src/lang/korean.txt b/src/lang/korean.txt
index 648b8f000..e5899bcbf 100644
--- a/src/lang/korean.txt
+++ b/src/lang/korean.txt
@@ -454,11 +454,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}ì´ í™”ë¬¼ì— ëŒ€í•œ 그래프 켜기/ë„기
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}ìƒì„¸ 성취ë„를 봅니다
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}ìƒì„¸ 성취ë„를 봅니다
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}회사 ê·¸ëž˜í”„ì˜ í‚¤ë¥¼ ë³´ì—¬ì¤ë‹ˆë‹¤.
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}특정 íšŒì‚¬ì˜ ê·¸ëž˜í”„ë¥¼ 켜거나 숨기려면 í´ë¦­í•˜ì„¸ìš”
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}특정 íšŒì‚¬ì˜ ê·¸ëž˜í”„ë¥¼ 켜거나 숨기려면 í´ë¦­í•˜ì„¸ìš”
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}회사 ì„±ì·¨ë„ ìˆœìœ„
@@ -493,16 +493,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}재정:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}대출:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}종합:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}ì°¨ëŸ‰ì˜ ìˆ˜ë¥¼ 나타냅니다. ìžë™ì°¨, ì—´ì°¨, ì„ ë°•, í•­ê³µê¸°ë„ í¬í•¨ìž…니다.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}ì´ ì—­ì‚¬ì˜ ìˆ˜ë¥¼ 나타냅니다. í•œê°œì˜ ì—­ìœ¼ë¡œ 묶여있다고 í•´ë„ ëª¨ë“  ì—­ì˜ ë¶€ë¶„(기차역, 버스정류장, 항구, 공항)ì€ ê°œë³„ì ìœ¼ë¡œ 셉니다.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}모든 ì°¨ëŸ‰ì„ í†µí‹€ì–´ 가장 ë‚®ì€ ìˆ˜ìž…ì„ ê°€ì§„ ì—´ì°¨ì˜ ì´ìµìž…니다. (2ë…„ ì´ìƒëœ ì—´ì°¨ì— í•œí•¨)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}지난 12분기ë™ì•ˆ 최소 ì´ìµì„ 달성한 열차가 번 ëˆì˜ 양입니다.
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}지난 12분기ë™ì•ˆ 최대 ì´ìµì„ 달성한 열차가 번 ëˆì˜ 양입니다.
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}지난 4분기ë™ì•ˆ 수송한 화물량입니다.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}지난 1ë¶„ê¸°ì— ìˆ˜ì†¡í•œ í™”ë¬¼ì˜ ì¢…ë¥˜ 수입니다.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}회사가 소지한 재정입니다.
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}회사가 대출해간 ìž¬ì •ì˜ ì–‘ìž…ë‹ˆë‹¤.
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}산출 가능한 ì ìˆ˜ë“¤ì˜ ì´ í•©ê³„ ì ìˆ˜ìž…니다.
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}ì°¨ëŸ‰ì˜ ìˆ˜ë¥¼ 나타냅니다. ìžë™ì°¨, ì—´ì°¨, ì„ ë°•, í•­ê³µê¸°ë„ í¬í•¨ìž…니다.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}ì´ ì—­ì‚¬ì˜ ìˆ˜ë¥¼ 나타냅니다. í•œê°œì˜ ì—­ìœ¼ë¡œ 묶여있다고 í•´ë„ ëª¨ë“  ì—­ì˜ ë¶€ë¶„(기차역, 버스정류장, 항구, 공항)ì€ ê°œë³„ì ìœ¼ë¡œ 셉니다.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}모든 ì°¨ëŸ‰ì„ í†µí‹€ì–´ 가장 ë‚®ì€ ìˆ˜ìž…ì„ ê°€ì§„ ì—´ì°¨ì˜ ì´ìµìž…니다. (2ë…„ ì´ìƒëœ ì—´ì°¨ì— í•œí•¨)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}지난 12분기ë™ì•ˆ 최소 ì´ìµì„ 달성한 열차가 번 ëˆì˜ 양입니다.
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}지난 12분기ë™ì•ˆ 최대 ì´ìµì„ 달성한 열차가 번 ëˆì˜ 양입니다.
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}지난 4분기ë™ì•ˆ 수송한 화물량입니다.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}지난 1ë¶„ê¸°ì— ìˆ˜ì†¡í•œ í™”ë¬¼ì˜ ì¢…ë¥˜ 수입니다.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}회사가 소지한 재정입니다.
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}회사가 대출해간 ìž¬ì •ì˜ ì–‘ìž…ë‹ˆë‹¤.
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}산출 가능한 ì ìˆ˜ë“¤ì˜ ì´ í•©ê³„ ì ìˆ˜ìž…니다.
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}재즈 쥬í¬ë°•ìŠ¤
@@ -630,8 +630,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * 게ì
# News message history
STR_MESSAGE_HISTORY :{WHITE}메시지 기ë¡
-STR_MESSAGE_HISTORY_TIP :{BLACK}최근 뉴스 ë©”ì‹œì§€ì˜ ê¸°ë¡ìž…니다
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}최근 뉴스 ë©”ì‹œì§€ì˜ ê¸°ë¡ìž…니다
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}메시지
@@ -852,7 +852,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}사용í•
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}전체화면
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OpenTTD를 전체화면으로 플레ì´í•˜ë ¤ë©´ í´ë¦­í•˜ì„¸ìš”
-STR_FULLSCREEN_FAILED :{WHITE}풀스í¬ë¦° 모드 실패
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}풀스í¬ë¦° 모드 실패
STR_GAME_OPTIONS_RESOLUTION :{BLACK}화면 í•´ìƒë„
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}사용하실 화면 í•´ìƒë„를 ì„ íƒí•˜ì„¸ìš”
@@ -905,7 +905,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}OpenTTDë
# Cheat window
STR_CHEATS :{WHITE}치트
-STR_CHEATS_TIP :{BLACK}ì²´í¬ë°•ìŠ¤ëŠ” ì´ì „ì— ì‚¬ìš©í•œ 치트를 나타냅니다.
+STR_CHEATS_TOOLTIP :{BLACK}ì²´í¬ë°•ìŠ¤ëŠ” ì´ì „ì— ì‚¬ìš©í•œ 치트를 나타냅니다.
STR_CHEATS_WARNING :{BLACK}경고! 치트는 ê²½ìŸìžë¥¼ ì†ì´ëŠ” 행위입니다. 치트 기ë¡ì€ 절대로 지워지지 ì•ŠìŒì„ 명심하십시오.
STR_CHEAT_MONEY :{LTBLUE}ìž¬ì •ì„ {CURRENCY} ë§Œí¼ ì¦ê°€
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}ë‹¤ìŒ íšŒì‚¬ë¡œ 플레ì´ì¤‘: {ORANGE}{COMMA}
@@ -920,14 +920,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}ì‚°ì—…ì
# Livery window
STR_LIVERY_CAPTION :{WHITE}새 색ìƒ
-STR_LIVERY_GENERAL_TIP :{BLACK}ì¼ë°˜ ìƒ‰ìƒ ì„ íƒ
-STR_LIVERY_TRAIN_TIP :{BLACK}ì—´ì°¨ ìƒ‰ìƒ ì„ íƒ
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}ìžë™ì°¨ ìƒ‰ìƒ ì„ íƒ
-STR_LIVERY_SHIP_TIP :{BLACK}ì„ ë°• ìƒ‰ìƒ ì„ íƒ
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}항공기 ìƒ‰ìƒ ì„ íƒ
-STR_LIVERY_PRIMARY_TIP :{BLACK}ì„ íƒí•œ 색ìƒì„ 1ì°¨ 색ìƒìœ¼ë¡œ ì„ íƒ
-STR_LIVERY_SECONDARY_TIP :{BLACK}ì„ íƒí•œ 색ìƒì„ 2ì°¨ 색ìƒìœ¼ë¡œ ì„ íƒ
-STR_LIVERY_PANEL_TIP :{BLACK}ìƒ‰ìƒ ìŠ¤í‚¤ë§ˆ ë³€ê²½ì„ ì›í•˜ì‹œë©´ ì„ íƒí•˜ì„¸ìš”. (2ê°œ ì´ìƒ ì„ íƒì‹œ CTRL+í´ë¦­). 박스를 í´ë¦­í•˜ì—¬ 스키마를 전환합니다.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}ì¼ë°˜ ìƒ‰ìƒ ì„ íƒ
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}ì—´ì°¨ ìƒ‰ìƒ ì„ íƒ
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}ìžë™ì°¨ ìƒ‰ìƒ ì„ íƒ
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}ì„ ë°• ìƒ‰ìƒ ì„ íƒ
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}항공기 ìƒ‰ìƒ ì„ íƒ
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}ì„ íƒí•œ 색ìƒì„ 1ì°¨ 색ìƒìœ¼ë¡œ ì„ íƒ
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}ì„ íƒí•œ 색ìƒì„ 2ì°¨ 색ìƒìœ¼ë¡œ ì„ íƒ
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}ìƒ‰ìƒ ìŠ¤í‚¤ë§ˆ ë³€ê²½ì„ ì›í•˜ì‹œë©´ ì„ íƒí•˜ì„¸ìš”. (2ê°œ ì´ìƒ ì„ íƒì‹œ CTRL+í´ë¦­). 박스를 í´ë¦­í•˜ì—¬ 스키마를 전환합니다.
STR_LIVERY_DEFAULT :기본 색ìƒ
STR_LIVERY_STEAM :ì¦ê¸° 기관차
@@ -965,19 +965,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}여성ì
STR_FACE_NEW_FACE_BUTTON :{BLACK}새 얼굴
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}ì–¼êµ´ì„ ë§Œë“­ë‹ˆë‹¤.
STR_FACE_ADVANCED :{BLACK}고급
-STR_FACE_ADVANCED_TIP :{BLACK}고급 얼굴 ì„ íƒ
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}고급 얼굴 ì„ íƒ
STR_FACE_SIMPLE :{BLACK}간단
-STR_FACE_SIMPLE_TIP :{BLACK}간단한 얼굴 ì„ íƒ
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}간단한 얼굴 ì„ íƒ
STR_FACE_LOAD :{BLACK}불러오기
-STR_FACE_LOAD_TIP :{BLACK}ì¦ê²¨ì°¾ëŠ” 얼굴 불러오기
+STR_FACE_LOAD_TOOLTIP :{BLACK}ì¦ê²¨ì°¾ëŠ” 얼굴 불러오기
STR_FACE_LOAD_DONE :{WHITE}ë‹¹ì‹ ì´ ì¦ê²¨ì°¾ëŠ” ì–¼êµ´ì„ OpenTTD 설정 파ì¼ë¡œë¶€í„° 불러왔습니다.
STR_FACE_FACECODE :{BLACK}플레ì´ì–´ 얼굴 번호
-STR_FACE_FACECODE_TIP :{BLACK}플레ì´ì–´ 얼굴 번호 보기/설정
+STR_FACE_FACECODE_TOOLTIP :{BLACK}플레ì´ì–´ 얼굴 번호 보기/설정
STR_FACE_FACECODE_CAPTION :{WHITE}플레ì´ì–´ 얼굴 번호 보기/설정
STR_FACE_FACECODE_SET :{WHITE}새 얼굴 번호 코드가 설정ë˜ì—ˆìŠµë‹ˆë‹¤.
STR_FACE_FACECODE_ERR :{WHITE}플레ì´ì–´ 얼굴 번호를 설정할 수 없습니다 - 0ì—ì„œ 4,294,967,295 사ì´ì˜ ê°’ì„ ìž…ë ¥í•˜ì‹­ì‹œì˜¤!
STR_FACE_SAVE :{BLACK}저장
-STR_FACE_SAVE_TIP :{BLACK}ì¦ê²¨ì°¾ëŠ” 얼굴로 저장
+STR_FACE_SAVE_TOOLTIP :{BLACK}ì¦ê²¨ì°¾ëŠ” 얼굴로 저장
STR_FACE_SAVE_DONE :{WHITE}ì´ ì–¼êµ´ì´ OpenTTD 설정 파ì¼ì— ì¦ê²¨ì°¾ëŠ” 얼굴로 ì €ìž¥ë  ê²ƒìž…ë‹ˆë‹¤.
STR_FACE_EUROPEAN :{BLACK}유럽ì¸
STR_FACE_SELECT_EUROPEAN :{BLACK}ìœ ëŸ½ì¸ ì–¼êµ´ ì„ íƒ
@@ -985,49 +985,49 @@ STR_FACE_AFRICAN :{BLACK}í‘ì¸
STR_FACE_SELECT_AFRICAN :{BLACK}í‘ì¸ ì–¼êµ´ ì„ íƒ
STR_FACE_YES :예
STR_FACE_NO :아니요
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}콧수염ì´ë‚˜ ê·€ê±¸ì´ ì°©ìš©
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}콧수염ì´ë‚˜ ê·€ê±¸ì´ ì°©ìš©
STR_FACE_HAIR :머리:
-STR_FACE_HAIR_TIP :{BLACK}머리 변경
+STR_FACE_HAIR_TOOLTIP :{BLACK}머리 변경
STR_FACE_EYEBROWS :눈ì¹:
-STR_FACE_EYEBROWS_TIP :{BLACK}ëˆˆì¹ ë³€ê²½
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}ëˆˆì¹ ë³€ê²½
STR_FACE_EYECOLOUR :눈ë™ìž 색:
-STR_FACE_EYECOLOUR_TIP :{BLACK}눈ë™ìžìƒ‰ 변경
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}눈ë™ìžìƒ‰ 변경
STR_FACE_GLASSES :안경:
-STR_FACE_GLASSES_TIP :{BLACK}안경 착용
-STR_FACE_GLASSES_TIP_2 :{BLACK}안경 변경
+STR_FACE_GLASSES_TOOLTIP :{BLACK}안경 착용
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}안경 변경
STR_FACE_NOSE :ì½”:
-STR_FACE_NOSE_TIP :{BLACK}코 변경
+STR_FACE_NOSE_TOOLTIP :{BLACK}코 변경
STR_FACE_LIPS :입술:
STR_FACE_MOUSTACHE :콧수염:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}입술/콧수염 변경
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}입술/콧수염 변경
STR_FACE_CHIN :턱:
-STR_FACE_CHIN_TIP :{BLACK}턱 변경
+STR_FACE_CHIN_TOOLTIP :{BLACK}턱 변경
STR_FACE_JACKET :ìžì¼“:
-STR_FACE_JACKET_TIP :{BLACK}ìžì¼“ 변경
+STR_FACE_JACKET_TOOLTIP :{BLACK}ìžì¼“ 변경
STR_FACE_COLLAR :옷깃:
-STR_FACE_COLLAR_TIP :{BLACK}옷깃 변경
+STR_FACE_COLLAR_TOOLTIP :{BLACK}옷깃 변경
STR_FACE_TIE :넥타ì´:
STR_FACE_EARRING :귀걸ì´:
-STR_FACE_TIE_EARRING_TIP :{BLACK}넥타ì´/ê·€ê±¸ì´ ë³€ê²½
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}넥타ì´/ê·€ê±¸ì´ ë³€ê²½
# Content downloading window
STR_CONTENT_TITLE :{WHITE}콘í…츠 다운로드
STR_CONTENT_TYPE_CAPTION :{BLACK}종류
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}콘í…ì¸ ì˜ ì¢…ë¥˜
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}콘í…ì¸ ì˜ ì¢…ë¥˜
STR_CONTENT_NAME_CAPTION :{BLACK}ì´ë¦„
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}콘í…ì¸ ì˜ ì´ë¦„
-STR_CONTENT_MATRIX_TIP :{BLACK}í•­ëª©ì„ í´ë¦­í•˜ë©´ ìžì„¸ížˆ ë³¼ 수 있습니다{}다운로드할 í•­ëª©ì„ ëˆ„ë¥´ì„¸ìš”
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}콘í…ì¸ ì˜ ì´ë¦„
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}í•­ëª©ì„ í´ë¦­í•˜ë©´ ìžì„¸ížˆ ë³¼ 수 있습니다{}다운로드할 í•­ëª©ì„ ëˆ„ë¥´ì„¸ìš”
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}ëª¨ë‘ ì„ íƒ
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}모든 콘í…츠를 ì„ íƒí•©ë‹ˆë‹¤.
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}모든 콘í…츠를 ì„ íƒí•©ë‹ˆë‹¤.
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}ì—…ë°ì´íŠ¸ ì„ íƒ
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}ì—…ë°ì´íŠ¸ í•­ëª©ì´ ìžˆëŠ” 컨í…츠를 ì„ íƒí•©ë‹ˆë‹¤.
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}ì—…ë°ì´íŠ¸ í•­ëª©ì´ ìžˆëŠ” 컨í…츠를 ì„ íƒí•©ë‹ˆë‹¤.
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}ëª¨ë‘ ì„ íƒí•´ì œ
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}모든 콘í…ì¸ ì˜ ì„ íƒì„ 해제합니다.
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}모든 콘í…ì¸ ì˜ ì„ íƒì„ 해제합니다.
STR_CONTENT_FILTER_OSKTITLE :{BLACK}검색할 문ìžë¥¼ 입력하세요
-STR_CONTENT_FILTER_TIP :{BLACK}검색할 키워드를 입력하세요
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}검색할 키워드를 입력하세요
STR_CONTENT_FILTER_TITLE :{BLACK}태그/ì´ë¦„ 검색:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}다운로드
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}ì„ íƒí•œ 콘í…ì¸ ì˜ ë‹¤ìš´ë¡œë“œë¥¼ 시작합니다.
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}ì„ íƒí•œ 콘í…ì¸ ì˜ ë‹¤ìš´ë¡œë“œë¥¼ 시작합니다.
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}ì´ íŒŒì¼ í¬ê¸°: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}콘í…츠 ì •ë³´
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}ë‹¹ì‹ ì€ ì´ê²ƒì„ ì„ íƒí•˜ì§€ 않았습니다
@@ -1064,17 +1064,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}다운ë¡
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} / {BYTES} 다운로드 ({NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}투명 옵션
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}ì—­ëª…íŒ íˆ¬ëª… 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_TREES_DESC :{BLACK}나무 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}집 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}산업시설 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}정거장, 차량기지, 웨ì´í¬ì¸íŠ¸ì™€ ê°™ì€ ê±´ì„¤ 가능한 ê²ƒë“¤ì— ëŒ€í•œ 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}다리를 투명하게 합니다. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}등대나 안테나 ê°™ì€ êµ¬ì¡°ë¬¼ 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}전차선 ë³´ì´ê¸°/숨기기. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}ì ìž¬ ì •ë„ íˆ¬ëª… 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}íˆ¬ëª…ì´ ì•„ë‹ˆë¼ ì•„ì˜ˆ 안보ì´ê²Œ í•  í•­ëª©ì„ ì„ íƒí•˜ì„¸ìš”
+STR_TRANSPARENCY_CAPTION :{WHITE}투명 옵션
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}ì—­ëª…íŒ íˆ¬ëª… 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}나무 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}집 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}산업시설 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}정거장, 차량기지, 웨ì´í¬ì¸íŠ¸ì™€ ê°™ì€ ê±´ì„¤ 가능한 ê²ƒë“¤ì— ëŒ€í•œ 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}다리를 투명하게 합니다. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}등대나 안테나 ê°™ì€ êµ¬ì¡°ë¬¼ 투명 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}전차선 ë³´ì´ê¸°/숨기기. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}ì ìž¬ ì •ë„ íˆ¬ëª… 전환. 고정하려면 CTRL+í´ë¦­í•˜ì„¸ìš”.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}íˆ¬ëª…ì´ ì•„ë‹ˆë¼ ì•„ì˜ˆ 안보ì´ê²Œ í•  í•­ëª©ì„ ì„ íƒí•˜ì„¸ìš”
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}역세권 하ì´ë¼ì´íŠ¸
@@ -1112,28 +1112,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}기차ì—
STR_STATION_BUILD_DRAG_DROP :{BLACK}드래그 & 드롭
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}드래그 & 드롭으로 역 건설
-STR_SELECT_STATION_CLASS_TIP :{BLACK}표시할 ì—­ì˜ ì¢…ë¥˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤
-STR_SELECT_STATION_TYPE_TIP :{BLACK}건설할 ì—­ì˜ ì¢…ë¥˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}표시할 ì—­ì˜ ì¢…ë¥˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}건설할 ì—­ì˜ ì¢…ë¥˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}신호기 ì„ íƒ
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}ì´ê³³ì˜ 신호기를 변환할 수 없습니다...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}í색 신호기 (까치발){}가장 기본ì ì¸ 신호기 형ì‹ìž…니다. 단 í•œ ëŒ€ì˜ ì—´ì°¨ë§Œì´ ì´ í색 êµ¬ê°„ì„ í†µê³¼í•  수 있습니다.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}입구 신호기 (까치발){}ë‹¤ìŒ í색 êµ¬ê°„ì— ì¶œêµ¬ 신호기가 하나ë¼ë„ 파란불ì´ë©´ íŒŒëž€ë¶ˆì´ ë˜ë©°, 다른 경우ì—는 ë¹¨ê°„ë¶ˆì´ ë©ë‹ˆë‹¤.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}출구-신호기 (까치발){}ì¼ë°˜ 신호기와 ê°™ì€ ë°©ë²•ìœ¼ë¡œ 만들ë˜, 입구 & 콤보 신호기와 올바르게 연계ë˜ì–´ì•¼ 합니다.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}콤보-신호기 (까치발){}콤보-신호기는 입구/출구 ì‹ í˜¸ê¸°ì˜ ì—­í• ì„ ë™ì‹œì— 합니다. ì´ ì‹ í˜¸ê¸°ëŠ” ì „ë©´ì‹ í˜¸ê¸°ì˜ ê±°ëŒ€í•œ "나뭇가지 구조"를 건설할 수 있게 ë„와ì¤ë‹ˆë‹¤.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}경로 신호기 (까치발){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. 경로 신호기는 반대편ì—ì„œ 통과가 가능합니다.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}ì¼ë°©í†µí–‰ 경로 신호기 (까치발){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. ì¼ë°©í†µí–‰ 신호기는 반대편ì—ì„œ 통과가 불가능합니다.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}í색 신호기 (ì „ìžì‹){}가장 기본ì ì¸ 신호기 형ì‹ìž…니다. 단 í•œ ëŒ€ì˜ ì—´ì°¨ë§Œì´ ì´ í색 êµ¬ê°„ì„ í†µê³¼í•  수 있습니다.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}입구-신호기 (ì „ìžì‹){}ë‹¤ìŒ í색 êµ¬ê°„ì— ì¶œêµ¬ 신호기가 하나ë¼ë„ 파란불ì´ë©´ íŒŒëž€ë¶ˆì´ ë˜ë©°, 다른 경우ì—는 ë¹¨ê°„ë¶ˆì´ ë©ë‹ˆë‹¤.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}출구-신호기 (ì „ìžì‹){}ì¼ë°˜ 신호기와 ê°™ì€ ë°©ë²•ìœ¼ë¡œ 만들ë˜, 입구 & 콤보 신호기와 올바르게 연계ë˜ì–´ì•¼ 합니다.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}콤보-신호기 (ì „ìžì‹){}콤보-신호기는 입구/출구 ì‹ í˜¸ê¸°ì˜ ì—­í• ì„ ë™ì‹œì— 합니다. ì´ ì‹ í˜¸ê¸°ëŠ” ì „ë©´ì‹ í˜¸ê¸°ì˜ ê±°ëŒ€í•œ "나뭇가지 구조"를 건설할 수 있게 ë„와ì¤ë‹ˆë‹¤.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}경로 신호기 (ì „ìžì‹){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. 경로 신호기는 반대편ì—ì„œ 통과가 가능합니다.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}ì¼ë°©í†µí–‰ 경로 신호기 (ì „ìžì‹){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. ì¼ë°©í†µí–‰ 경로 신호기는 반대편ì—ì„œ 통과가 불가능합니다.
-STR_SIGNAL_CONVERT_TIP :{BLACK}신호기 변환{}ì„ íƒí–ˆì„ ë•Œ, ì´ë¯¸ 설치한 신호기를 í´ë¦­í•˜ë©´ ì„ íƒí•œ ì‹ í˜¸ê¸°ì˜ íƒ€ìž…ê³¼ 종류를 변경하게 ë˜ê³ , CTRL+í´ë¦­ì€ 존재하는 종류를 토글할 것입니다.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}드래그시 신호기 간격
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}드래그시 신호기 간격 ê°ì†Œ
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}드래그시 신호기 ì¦ê°€
+STR_BUILD_SIGNAL_CAPTION :{WHITE}신호기 ì„ íƒ
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}ì´ê³³ì˜ 신호기를 변환할 수 없습니다...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}í색 신호기 (까치발){}가장 기본ì ì¸ 신호기 형ì‹ìž…니다. 단 í•œ ëŒ€ì˜ ì—´ì°¨ë§Œì´ ì´ í색 êµ¬ê°„ì„ í†µê³¼í•  수 있습니다.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}입구 신호기 (까치발){}ë‹¤ìŒ í색 êµ¬ê°„ì— ì¶œêµ¬ 신호기가 하나ë¼ë„ 파란불ì´ë©´ íŒŒëž€ë¶ˆì´ ë˜ë©°, 다른 경우ì—는 ë¹¨ê°„ë¶ˆì´ ë©ë‹ˆë‹¤.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}출구-신호기 (까치발){}ì¼ë°˜ 신호기와 ê°™ì€ ë°©ë²•ìœ¼ë¡œ 만들ë˜, 입구 & 콤보 신호기와 올바르게 연계ë˜ì–´ì•¼ 합니다.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}콤보-신호기 (까치발){}콤보-신호기는 입구/출구 ì‹ í˜¸ê¸°ì˜ ì—­í• ì„ ë™ì‹œì— 합니다. ì´ ì‹ í˜¸ê¸°ëŠ” ì „ë©´ì‹ í˜¸ê¸°ì˜ ê±°ëŒ€í•œ "나뭇가지 구조"를 건설할 수 있게 ë„와ì¤ë‹ˆë‹¤.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}경로 신호기 (까치발){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. 경로 신호기는 반대편ì—ì„œ 통과가 가능합니다.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}ì¼ë°©í†µí–‰ 경로 신호기 (까치발){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. ì¼ë°©í†µí–‰ 신호기는 반대편ì—ì„œ 통과가 불가능합니다.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}í색 신호기 (ì „ìžì‹){}가장 기본ì ì¸ 신호기 형ì‹ìž…니다. 단 í•œ ëŒ€ì˜ ì—´ì°¨ë§Œì´ ì´ í색 êµ¬ê°„ì„ í†µê³¼í•  수 있습니다.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}입구-신호기 (ì „ìžì‹){}ë‹¤ìŒ í색 êµ¬ê°„ì— ì¶œêµ¬ 신호기가 하나ë¼ë„ 파란불ì´ë©´ íŒŒëž€ë¶ˆì´ ë˜ë©°, 다른 경우ì—는 ë¹¨ê°„ë¶ˆì´ ë©ë‹ˆë‹¤.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}출구-신호기 (ì „ìžì‹){}ì¼ë°˜ 신호기와 ê°™ì€ ë°©ë²•ìœ¼ë¡œ 만들ë˜, 입구 & 콤보 신호기와 올바르게 연계ë˜ì–´ì•¼ 합니다.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}콤보-신호기 (ì „ìžì‹){}콤보-신호기는 입구/출구 ì‹ í˜¸ê¸°ì˜ ì—­í• ì„ ë™ì‹œì— 합니다. ì´ ì‹ í˜¸ê¸°ëŠ” ì „ë©´ì‹ í˜¸ê¸°ì˜ ê±°ëŒ€í•œ "나뭇가지 구조"를 건설할 수 있게 ë„와ì¤ë‹ˆë‹¤.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}경로 신호기 (ì „ìžì‹){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. 경로 신호기는 반대편ì—ì„œ 통과가 가능합니다.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}ì¼ë°©í†µí–‰ 경로 신호기 (ì „ìžì‹){}경로 신호기는 경로가 겹치지 않는 ê²½ìš°ì— í•œ 대 ì´ìƒì˜ 열차가 í•œ í색 êµ¬ê°„ì— ë™ì‹œì— 들어갈 수 있게 í•´ì¤ë‹ˆë‹¤. ì¼ë°©í†µí–‰ 경로 신호기는 반대편ì—ì„œ 통과가 불가능합니다.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}신호기 변환{}ì„ íƒí–ˆì„ ë•Œ, ì´ë¯¸ 설치한 신호기를 í´ë¦­í•˜ë©´ ì„ íƒí•œ ì‹ í˜¸ê¸°ì˜ íƒ€ìž…ê³¼ 종류를 변경하게 ë˜ê³ , CTRL+í´ë¦­ì€ 존재하는 종류를 토글할 것입니다.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}드래그시 신호기 간격
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}드래그시 신호기 간격 ê°ì†Œ
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}드래그시 신호기 ì¦ê°€
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}ë„ë¡œ 건설
@@ -1158,9 +1158,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}ì „ì°»ê¸
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}차고 방향
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}ì°¨ê³ ì˜ ë°©í–¥ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}ì°¨ê³ ì˜ ë°©í–¥ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}차량기지 방향
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}ì°¨ëŸ‰ê¸°ì§€ì˜ ë°©í–¥ì„ ì„ íƒí•˜ì„¸ìš”
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}ì°¨ëŸ‰ê¸°ì§€ì˜ ë°©í–¥ì„ ì„ íƒí•˜ì„¸ìš”
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}버스 정류장 방향
@@ -1224,40 +1224,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({1:STATION}ì—ì„œ 온 {0:SHORTCARGO})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}ë°›ìŒ: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}대기 ì¤‘ì¸ í™”ë¬¼ì´ ì—†ìŠµë‹ˆë‹¤.
-STR_SELECT_ALL_FACILITIES :{BLACK}모든 시설 ì„ íƒ
-STR_SELECT_ALL_TYPES :{BLACK}모든 ì¢…ë¥˜ì˜ í™”ë¬¼ì„ ì„ íƒ (대기하지 않는 화물 í¬í•¨)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}ì´ ì°¨ëŸ‰ íƒ€ìž…ì— ì‚¬ìš©í•  수 있는 ê¸°ê´€ì°¨ì˜ ëª©ë¡ ë³´ê¸°
-STR_MANAGE_LIST :{BLACK}관리
-STR_MANAGE_LIST_TIP :{BLACK}ì´ ëª©ë¡ì— 있는 모든 ì—´ì°¨ì—게 지시
-STR_REPLACE_VEHICLES :차량 êµì²´
-STR_SEND_FOR_SERVICING :ì ê²€í•˜ëŸ¬ 보냄
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}대기 ì¤‘ì¸ í™”ë¬¼ì´ ì—†ìŠµë‹ˆë‹¤.
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}모든 시설 ì„ íƒ
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}모든 ì¢…ë¥˜ì˜ í™”ë¬¼ì„ ì„ íƒ (대기하지 않는 화물 í¬í•¨)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ íƒ€ìž…ì— ì‚¬ìš©í•  수 있는 ê¸°ê´€ì°¨ì˜ ëª©ë¡ ë³´ê¸°
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}관리
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}ì´ ëª©ë¡ì— 있는 모든 ì—´ì°¨ì—게 지시
+STR_VEHICLE_LIST_REPLACE_VEHICLES :차량 êµì²´
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :ì ê²€í•˜ëŸ¬ 보냄
STR_ERROR_OWNED_BY :{WHITE}... {STRING}ì˜ ì†Œìœ ìž…ë‹ˆë‹¤.
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}화물
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}ì •ë³´
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}수용량
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}ì´ í™”ë¬¼ëŸ‰
-STR_TOTAL_CAPACITY_TEXT :{BLACK}ì´ ì—´ì°¨ì˜ ì´ ìˆ˜ìš©ëŸ‰:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}ì´ ì—´ì°¨ì˜ ì´ ìˆ˜ìš©ëŸ‰:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}맵 í¬ê¸°:
-STR_BY :{BLACK}x
+STR_MAPGEN_MAPSIZE :{BLACK}맵 í¬ê¸°:
+STR_MAPGEN_BY :{BLACK}x
STR_COMPANY_SOMEONE :누군가{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}OpenTTDì— ëŒ€í•´ì„œ
STR_ABANDON_GAME_QUERY :{YELLOW}ì •ë§ ì´ ê²Œìž„ì„ ì¢…ë£Œí•˜ê³  ë©”ì¸ìœ¼ë¡œ ì´ë™í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
STR_ABANDON_GAME_CAPTION :{WHITE}게임 그만하기
-STR_SORT_ORDER_TIP :{BLACK}ì •ë ¬ ë°©ë²•ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤ (내림차순/오름차순)
-STR_SORT_CRITERIA_TIP :{BLACK}ì •ë ¬ 기준 ì„ íƒ
-STR_FILTER_CRITERIA_TIP :{BLACK}í•„í„°ë§ ê¸°ì¤€ ì„ íƒ
-STR_SORT_BY :{BLACK}ì •ë ¬
+STR_TOOLTIP_SORT_ORDER :{BLACK}ì •ë ¬ ë°©ë²•ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤ (내림차순/오름차순)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}ì •ë ¬ 기준 ì„ íƒ
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}í•„í„°ë§ ê¸°ì¤€ ì„ íƒ
+STR_BUTTON_SORT_BY :{BLACK}ì •ë ¬
STR_ERROR_MESSAGE_CAPTION :{YELLOW}알림
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING}{G 0 "ì´" "ê°€"} 보낸 메시지
-STR_POPUP_CAUTION_CAPTION :{WHITE}경고!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}경고!
STR_ERROR_CAN_T_DO_THIS :{WHITE}그렇게 할 수 없습니다....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ì´ ì§€ì—­ì„ íŒŒê´´í•  수 없습니다....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
@@ -1265,45 +1265,45 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD 개발팀
STR_QUIT_CAPTION :{WHITE}종료
-STR_YES :{BLACK}예
-STR_NO :{BLACK}아니요
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}ì •ë§ ì´ ê²Œìž„ì„ ëë‚´ê³  {STRING}{G 0 "으" ""}ë¡œ ëŒì•„가시겠습니까?
+STR_QUIT_YES :{BLACK}예
+STR_QUIT_NO :{BLACK}아니요
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}ì •ë§ ì´ ê²Œìž„ì„ ëë‚´ê³  {STRING}{G 0 "으" ""}ë¡œ ëŒì•„가시겠습니까?
STR_JUST_NOTHING :ì—†ìŒ
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}ê²Œìž„ì— ì°¨ëŸ‰ì´ ë„ˆë¬´ 많습니다!
STR_BUTTON_LOCATION :{BLACK}위치
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}기본값
-STR_QUERY_CANCEL :{BLACK}취소
-STR_QUERY_OK :{BLACK}확ì¸
-STR_QUERY_RENAME :{BLACK}ì´ë¦„ 바꾸기
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}기본값
+STR_BUTTON_CANCEL :{BLACK}취소
+STR_BUTTON_OK :{BLACK}확ì¸
+STR_BUTTON_RENAME :{BLACK}ì´ë¦„ 바꾸기
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}ì ê²€ 기간 ê°„ê²©ì„ ë°”ê¿€ 수 없습니다...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}창 닫기
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}ì°½ 제목 - ì°½ì„ ì›€ì§ì´ë ¤ë©´ 여기를 드래그하세요
-STR_STICKY_BUTTON :{BLACK}ì´ ì°½ì„ '모든 ì°½ 닫기' 키로 ë‹«ì„ ìˆ˜ 없게 하기
-STR_RESIZE_BUTTON :{BLACK}ì´ ì°½ì˜ í¬ê¸°ë¥¼ 조절하려면 여기를 í´ë¦­í•˜ê³  드래그하세요
+STR_TOOLTIP_STICKY :{BLACK}ì´ ì°½ì„ '모든 ì°½ 닫기' 키로 ë‹«ì„ ìˆ˜ 없게 하기
+STR_TOOLTIP_RESIZE :{BLACK}ì´ ì°½ì˜ í¬ê¸°ë¥¼ 조절하려면 여기를 í´ë¦­í•˜ê³  드래그하세요
STR_SAVELOAD_HOME_BUTTON :{BLACK}기본 저장/불러오기 í´ë”ë¡œ ì´ë™í•˜ë ¤ë©´ 여기를 í´ë¦­í•˜ì„¸ìš”
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}사ê°í˜• ëª¨ì–‘ì˜ ë•…ì— ìžˆëŠ” 건물과 ë•… ë“±ì„ ë¶€ìˆ©ë‹ˆë‹¤.
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ë•…ì˜ ëª¨í‰ì´ë¥¼ 낮춥니다.
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ë•…ì˜ ëª¨í‰ì´ë¥¼ 높입니다.
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ë•…ì˜ ëª¨í‰ì´ë¥¼ 낮춥니다.
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ë•…ì˜ ëª¨í‰ì´ë¥¼ 높입니다.
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}스í¬ë¡¤ë°” - 목ë¡ì„ ìƒ/하로 스í¬ë¡¤í•˜ì„¸ìš”
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}스í¬ë¡¤ë°” - 목ë¡ì„ 좌/ìš°ë¡œ 스í¬ë¡¤í•˜ì„¸ìš”
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}올해 수입: {CURRENCY} (작년: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA}ë…„ ({COMMA})
-STR_AGE_RED :{RED}{COMMA}ë…„ ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA}ë…„ ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}ë…„ ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :{G=f}ì—´ì°¨
-STR_VEHICLE_ROAD_VEHICLE :{G=f}ìžë™ì°¨
-STR_VEHICLE_SHIP :{G=m}ì„ ë°•
-STR_VEHICLE_AIRCRAFT :{G=f}항공기
+STR_REPLACE_VEHICLE_TRAIN :{G=f}ì—´ì°¨
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=f}ìžë™ì°¨
+STR_REPLACE_VEHICLE_SHIP :{G=m}ì„ ë°•
+STR_REPLACE_VEHICLE_AIRCRAFT :{G=f}항공기
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}ì´ ì§€ì—­ì˜ ì§€í˜• ì •ë³´
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}초기화 가격: {LTBLUE}ì—†ìŒ
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}초기화 가격: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}제거시 들어오는 환불금: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}제거시 들어오는 환불금: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :ì—†ìŒ
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}소유주: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}ë„ë¡œ 소유주: {LTBLUE}{STRING}
@@ -1312,11 +1312,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}ì² ë„ ì
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}지역 당국: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :ì—†ìŒ
STR_VEHICLE_NAME_BUTTON :{BLACK}ì´ë¦„
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}화물 ì¸ìˆ˜: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업시설/ë„시가 있는 곳으로 ì´ë™í•˜ë ¤ë©´ í´ë¦­
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업시설/ë„시가 있는 곳으로 ì´ë™í•˜ë ¤ë©´ í´ë¦­
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...ì´ì „ì˜ ëª©ì ì§€ë¡œë¶€í„° 너무 멉니다
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1327,7 +1327,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}지형 í
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}무작위로 지형 만들기
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}지형만 남기기
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}플레ì´ì–´ 소유물 제거
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}맵ì—ì„œ 모든 플레ì´ì–´ ì†Œìœ ì˜ ìžì‚°ì„ 제거
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}맵ì—ì„œ 모든 플레ì´ì–´ ì†Œìœ ì˜ ìžì‚°ì„ 제거
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}ì´ ìž‘ì—…ì€ ê¸°ë³¸ 지형(ë„ì‹œ í¬í•¨) ì´ì™¸ì˜ 모든 플레ì´ì–´ì˜ 소유물(ì² ë„,ë„ë¡œ 등)ì„ ì œê±°í•  것입니다. 계ì†í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
STR_FOUND_TOWN_CAPTION :{WHITE}ë„ì‹œ 만들기
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}새 ë„ì‹œ
@@ -1337,11 +1337,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...맵 ê
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...다른 ë„시와 너무 ê°€ê¹ìŠµë‹ˆë‹¤!
STR_ERROR_SITE_UNSUITABLE :{WHITE}...알맞지 ì•Šì€ ìž¥ì†Œìž…ë‹ˆë‹¤!
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...ë„시가 너무 많습니다!
-STR_CANNOT_GENERATE_TOWN :{WHITE}ë„시를 만들 수 없습니다!
-STR_NO_SPACE_FOR_TOWN :{WHITE}...ë§µì— ë”ì´ìƒ ê³µê°„ì´ ì—†ìŠµë‹ˆë‹¤!
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}ë„시를 만들 수 없습니다!
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...ë§µì— ë”ì´ìƒ ê³µê°„ì´ ì—†ìŠµë‹ˆë‹¤!
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}ë„ì‹œ í¬ê¸° 키우기
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}확장하기
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}ë„시가 ë„로를 짓지 ì•Šì„ ê²ƒìž…ë‹ˆë‹¤. [고급설정->경제->ë„ì‹œ]ì—ì„œ ë„로를 ì§€ì„ ìˆ˜ 있ë„ë¡ ì„¤ì •ì„ ë³€ê²½í•˜ì‹¤ 수 있습니다.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}ë„시가 ë„로를 짓지 ì•Šì„ ê²ƒìž…ë‹ˆë‹¤. [고급설정->경제->ë„ì‹œ]ì—ì„œ ë„로를 ì§€ì„ ìˆ˜ 있ë„ë¡ ì„¤ì •ì„ ë³€ê²½í•˜ì‹¤ 수 있습니다.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}무작위 ë„ì‹œ 건설
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}무작위로 ë„시를 건설합니다.
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ì—¬ê¸°ì— {STRING}{G 0 "ì„" "를"} 건설할 수 없습니다...
@@ -1355,20 +1355,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}ì•”ì„ ì
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}등대를 놓습니다.
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}송신기를 놓습니다.
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}사막 ì§€ì—­ì„ ì§€ì •í•©ë‹ˆë‹¤.{}CTRL키를 누른채로 지우십시오.
-STR_CREATE_LAKE :{BLACK}벽으로 ë¬¼ì„ ë§‰ê³  있는 운하를 만듭니다.{}가장 ë‚®ì€ ê³³ì—ì„œ CTRLì„ ëˆ„ë¥´ë©´ (ë²½ ì—†ì´) ë¬¼ì„ ìƒì„±í•˜ì—¬ ì£¼ë³€ì„ ë¬¼ë¡œ 채ì›ë‹ˆë‹¤.
-STR_CREATE_RIVER :{BLACK}ê°•ì„ ë§Œë“¦.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}벽으로 ë¬¼ì„ ë§‰ê³  있는 운하를 만듭니다.{}가장 ë‚®ì€ ê³³ì—ì„œ CTRLì„ ëˆ„ë¥´ë©´ (ë²½ ì—†ì´) ë¬¼ì„ ìƒì„±í•˜ì—¬ ì£¼ë³€ì„ ë¬¼ë¡œ 채ì›ë‹ˆë‹¤.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}ê°•ì„ ë§Œë“¦.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}삭제
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}ì´ ë„시를 완전히 ì‚­ì œ
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :시나리오 저장
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :시나리오 불러오기
-STR_MENU_LOAD_HEIGHTMAP :Heightmap 불러오기
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Heightmap 불러오기
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :ì—디터 종료
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :게임 종료
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}시나리오 저장, 불러오기, ì—디터 종료, 게임 종료 등
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}시나리오 불러오기
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}시나리오 저장하기
-STR_QUIT_SCENARIO_QUERY :{YELLOW}ì •ë§ ì´ ì‹œë‚˜ë¦¬ì˜¤ë¥¼ 종료하시겠습니까?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}ì •ë§ ì´ ì‹œë‚˜ë¦¬ì˜¤ë¥¼ 종료하시겠습니까?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...ì¸êµ¬ 1200명 ì´ìƒì˜ ë„ì‹œì—만 건설할 수 있습니다!
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}시작년ë„를 1ë…„ 앞당ê¹ë‹ˆë‹¤.
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}시작년ë„를 1ë…„ 늦춥니다.
@@ -1376,19 +1376,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...다ë¦
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}소형
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}중형
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}대형
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}ìž„ì˜
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}ìž„ì˜
STR_FOUND_TOWN_CITY :{BLACK}대ë„시로 만듦
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}대ë„시는 ë„시보다 빠르게 성장합니다.{}ë„시를 ë§Œë“¤ì—ˆì„ ë•Œ, 위 ì„¤ì •ì— ë”°ë¼ ë”ìš± 커집니다.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}ë„ì‹œ í¬ê¸° ì„ íƒ
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}ë„ì‹œ í¬ê¸°:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}ë„ì‹œ ë„ë¡œ 설계:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}ì´ ë„ì‹œì— ì‚¬ìš©í•  ë„ë¡œ 설계를 ì„ íƒí•©ë‹ˆë‹¤
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}오리지ë„
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}ê°œì„ ëœ ë„ë¡œ
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 칸
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 칸
-STR_SELECT_LAYOUT_RANDOM :{BLACK}ìž„ì˜
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}ë„ì‹œ ë„ë¡œ 설계:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}ì´ ë„ì‹œì— ì‚¬ìš©í•  ë„ë¡œ 설계를 ì„ íƒí•©ë‹ˆë‹¤
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}오리지ë„
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}ê°œì„ ëœ ë„ë¡œ
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 칸
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 칸
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}ìž„ì˜
STR_FUND_INDUSTRY_CAPTION :{WHITE}새 산업시설 건설
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...열대우림 지역ì—만 건설할 수 있습니다!
@@ -1397,15 +1397,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...사ë§
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}스í¬ë¦° ìƒ·ì´ ë‹¤ìŒê³¼ ê°™ì´ ì €ìž¥ë˜ì—ˆìŠµë‹ˆë‹¤ : '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}스í¬ë¦° ìƒ·ì„ ì°ì§€ 못했습니다!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}ë‚˜ì¤‘ì— ê·¸ ë•…ì„ ì‚¬ìš©í•˜ê¸° 위해 ì†Œìœ ê¶Œì„ ì‚¬ 놓습니다
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}저장중입니다,{}ë날때까지 기다려주세요
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}ë‚˜ì¤‘ì— ê·¸ ë•…ì„ ì‚¬ìš©í•˜ê¸° 위해 ì†Œìœ ê¶Œì„ ì‚¬ 놓습니다
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}저장중입니다,{}ë날때까지 기다려주세요
-STR_AUTOSAVE_FAILED :{WHITE}ìžë™ 저장 실패
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}ìžë™ 저장 실패
-STR_HEADING_FOR_STATION :{LTBLUE}{STATION}{G 0 "으" ""}로 향하는 중
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION}{G 0 "으" ""}로 향하는 중 ({VELOCITY})
-STR_NO_ORDERS :{LTBLUE}경로 ì—†ìŒ
-STR_NO_ORDERS_VEL :{LTBLUE}경로 ì—†ìŒ ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}{STATION}{G 0 "으" ""}로 향하는 중
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}{STATION}{G 0 "으" ""}로 향하는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}경로 ì—†ìŒ
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}경로 ì—†ìŒ ({VELOCITY})
STR_PASSENGERS :{G=m}승ê°
STR_BAGS :{G=f}ìžë£¨
@@ -1416,9 +1416,9 @@ STR_CRATES :{G=f}ìƒìž
STR_RES_OTHER :{G=f}기타
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}경로를 공유할 수 없습니다...
-STR_CANT_COPY_ORDER_LIST :{WHITE}경로를 복사할 수 없습니다...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - ê³µìœ ëœ ê²½ë¡œì˜ ë - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}경로를 공유할 수 없습니다...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}경로를 복사할 수 없습니다...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - ê³µìœ ëœ ê²½ë¡œì˜ ë - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE}{P "ê°€" "ì´"} êµì²´ëœì§€ 너무 오래ë˜ì—ˆìŠµë‹ˆë‹¤
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}ìžë™êµì²´/갱신 ê·œì¹™ì´ ì ìš©ë˜ì§€ 않았습니다.
@@ -1671,170 +1671,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}맵ì˜
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :사용불가
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}설정값 변경
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}설정값 변경
-STR_TEMPERATE_LANDSCAPE :온대 기후
-STR_SUB_ARCTIC_LANDSCAPE :냉대 기후
-STR_SUB_TROPICAL_LANDSCAPE :아열대 기후
-STR_TOYLAND_LANDSCAPE :ìž¥ë‚œê° ë‚˜ë¼
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :온대 기후
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :냉대 기후
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :아열대 기후
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :ìž¥ë‚œê° ë‚˜ë¼
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT}{G 0 "으" ""}로 향하는 중
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}{G 0 "으" ""}로 향하는 중, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}{WAYPOINT}{G 0 "으" ""}로 향하는 중
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{WAYPOINT}{G 0 "으" ""}로 향하는 중, {VELOCITY}
-STR_GO_TO_WAYPOINT :완행 경유 {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :ì§í–‰ 경유 {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :완행 경유 {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :ì§í–‰ 경유 {WAYPOINT}
-STR_WAYPOINTNAME_CITY :웨ì´í¬ì¸íŠ¸ {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :웨ì´í¬ì¸íŠ¸ {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} 부ì´
-STR_BUOYNAME_CITY_SERIAL :{TOWN} ë¶€ì´ #{COMMA}
-STR_LANDINFO_WAYPOINT :웨ì´í¬ì¸íŠ¸
+STR_FORMAT_WAYPOINT_NAME :웨ì´í¬ì¸íŠ¸ {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :웨ì´í¬ì¸íŠ¸ {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} 부ì´
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} ë¶€ì´ #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :웨ì´í¬ì¸íŠ¸
-STR_WAYPOINT :{WHITE}웨ì´í¬ì¸íŠ¸
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}웨ì´í¬ì¸íŠ¸ 종류 설정
+STR_WAYPOINT_CAPTION :{WHITE}웨ì´í¬ì¸íŠ¸
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}웨ì´í¬ì¸íŠ¸ 종류 설정
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}웨ì´í¬ì¸íŠ¸ ì´ë¦„ 설정
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}웨ì´í¬ì¸íŠ¸ ì´ë¦„ì„ ë³€ê²½í•  수 없습니다...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}ì—¬ê¸°ì— ì›¨ì´í¬ì¸íŠ¸ë¥¼ 건설할 수 없습니다.
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}ì´ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 제거할 수 없습니다.
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}웨ì´í¬ì¸íŠ¸ ì´ë¦„ì„ ë³€ê²½í•  수 없습니다...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}ì—¬ê¸°ì— ì›¨ì´í¬ì¸íŠ¸ë¥¼ 건설할 수 없습니다.
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}ì´ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 제거할 수 없습니다.
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...ì‹œë‚˜ë¦¬ì˜¤ì— ë„시가 없습니다.
-STR_COULD_NOT_CREATE_TOWN :{WHITE}맵 ìƒì„±ì´ 중지ë˜ì—ˆìŠµë‹ˆë‹¤...{}...ë„ì‹œ 위치가 부ì ì ˆí•©ë‹ˆë‹¤
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...ì‹œë‚˜ë¦¬ì˜¤ì— ë„시가 없습니다.
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}맵 ìƒì„±ì´ 중지ë˜ì—ˆìŠµë‹ˆë‹¤...{}...ë„ì‹œ 위치가 부ì ì ˆí•©ë‹ˆë‹¤
-STR_MANY_RANDOM_TOWNS :{BLACK}ë„ì‹œ 여러개를 무작위 건설
-STR_RANDOM_TOWNS_TIP :{BLACK}무작위로 ë„시를 건설합니다.
-STR_MANY_RANDOM_INDUSTRIES :무작위 산업시설 건설
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}무작위로 ì‚°ì—…ì‹œì„¤ì„ ê±´ì„¤í•©ë‹ˆë‹¤.
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ì‚°ì—…ì‹œì„¤ì„ ë§Œë“¤ 수 없습니다...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}ë„ì‹œ 여러개를 무작위 건설
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}무작위로 ë„시를 건설합니다.
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :무작위 산업시설 건설
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}무작위로 ì‚°ì—…ì‹œì„¤ì„ ê±´ì„¤í•©ë‹ˆë‹¤.
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ì‚°ì—…ì‹œì„¤ì„ ë§Œë“¤ 수 없습니다...
STR_LANDSCAPING_TOOLBAR :{WHITE}지í‰íŽ¸ì§‘
-STR_LEVEL_LAND_TOOLTIP :{BLACK}ë•…ì„ í‰í‰í•˜ê²Œ 고릅니다.
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}ë•…ì„ í‰í‰í•˜ê²Œ 고릅니다.
STR_TREES_RANDOM_TYPE :{BLACK}무작위 나무
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}나무를 무작위로 심습니다.
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}나무를 무작위로 심습니다.
-STR_CANT_BUILD_CANALS :{WHITE}ì—¬ê¸°ì— ìš´í•˜ë¥¼ 건설할 수 없습니다...
-STR_LANDINFO_CANAL :운하
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}ì—¬ê¸°ì— ìš´í•˜ë¥¼ 건설할 수 없습니다...
+STR_LAI_WATER_DESCRIPTION_CANAL :운하
-STR_CANT_BUILD_LOCKS :{WHITE}ì—¬ê¸°ì— ê°‘ë¬¸ì„ ì§€ì„ ìˆ˜ 없습니다...
-STR_LANDINFO_LOCK :갑문
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}ì—¬ê¸°ì— ê°‘ë¬¸ì„ ì§€ì„ ìˆ˜ 없습니다...
+STR_LAI_WATER_DESCRIPTION_LOCK :갑문
-STR_CANT_PLACE_RIVERS :{WHITE}ì—¬ê¸°ì— ê°•ì„ ë§Œë“¤ 수 없습니다...
-STR_LANDINFO_RIVER :ê°•
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}ì—¬ê¸°ì— ê°•ì„ ë§Œë“¤ 수 없습니다...
+STR_LAI_WATER_DESCRIPTION_RIVER :ê°•
-STR_BUOY_IS_IN_USE :{WHITE}...ì‚¬ìš©ì¤‘ì¸ ë¶€ì´ìž…니다!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...ì‚¬ìš©ì¤‘ì¸ ë¶€ì´ìž…니다!
-STR_LANDINFO_COORDS :{BLACK}좌표: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}좌표: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}ì—­ì˜ ì¼ë¶€ë¥¼ 제거할 수 없습니다...
-STR_CANT_CONVERT_RAIL :{WHITE}ì´ê³³ì˜ ì² ë¡œ 형ì‹ì„ 바꿀 수 없습니다...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}ì—­ì˜ ì¼ë¶€ë¥¼ 제거할 수 없습니다...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}ì´ê³³ì˜ ì² ë¡œ 형ì‹ì„ 바꿀 수 없습니다...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}열차 전체를 팔려면 기관차를 여기로 드래그하세요
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}열차 전체를 팔려면 기관차를 여기로 드래그하세요
-STR_MESSAGES_DISABLE_ALL :{BLACK}ëª¨ë‘ ì‚¬ìš© 안함
-STR_MESSAGES_ENABLE_ALL :{BLACK}ëª¨ë‘ ì‚¬ìš©
+STR_SMALLMAP_DISABLE_ALL :{BLACK}ëª¨ë‘ ì‚¬ìš© 안함
+STR_SMALLMAP_ENABLE_ALL :{BLACK}ëª¨ë‘ ì‚¬ìš©
-STR_INDUSTRYDIR_CAPTION :{WHITE}산업시설
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% ìš´ë°˜ë¨)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}%ê°€ ê°ê° ìš´ë°˜ë¨)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}산업시설 ì´ë¦„ - ì‚°ì—…ì‹œì„¤ì„ ê°€ìš´ë°ì— 보려면 í´ë¦­í•˜ì„¸ìš”
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}산업시설
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% ìš´ë°˜ë¨)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}%ê°€ ê°ê° ìš´ë°˜ë¨)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}산업시설 ì´ë¦„ - ì‚°ì—…ì‹œì„¤ì„ ê°€ìš´ë°ì— 보려면 í´ë¦­í•˜ì„¸ìš”
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...다른 산업시설과 너무 ê°€ê¹ìŠµë‹ˆë‹¤.
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...다른 산업시설과 너무 ê°€ê¹ìŠµë‹ˆë‹¤.
STR_CONFIG_GAME_PRODUCTION :{WHITE}ìƒì‚°ëŸ‰ 변경
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}멀티 플레ì´
-
-STR_NETWORK_PLAYER_NAME :{BLACK}플레ì´ì–´ ì´ë¦„:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}다른 사람들ì—게 보여줄 ë‹¹ì‹ ì˜ ì´ë¦„입니다.
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
-STR_NETWORK_CONNECTION :{BLACK}ì ‘ì†ë°©ë²•:
-STR_NETWORK_CONNECTION_TIP :{BLACK}ì¸í„°ë„·/ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì¤‘ì— í•˜ë‚˜ë¥¼ ì„ íƒí•˜ì„¸ìš”.
-
-STR_NETWORK_START_SERVER :{BLACK}서버 열기
-STR_NETWORK_START_SERVER_TIP :{BLACK}ë‹¹ì‹ ì´ ì„œë²„ê°€ ë˜ì–´ ê²Œìž„ì„ ì§„í–‰í•©ë‹ˆë‹¤.
-
-STR_NETWORK_GAME_NAME :{BLACK}ì´ë¦„
-STR_NETWORK_GAME_NAME_TIP :{BLACK}게임 ì´ë¦„
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}언어, 서버 버전 등
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}ì„ íƒí•˜ë ¤ë©´ 목ë¡ì—ì„œ ê²Œìž„ì„ í´ë¦­í•˜ì„¸ìš”
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}ìµœê·¼ì— ì ‘ì†í•œ 서버:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}ìµœê·¼ì— í”Œë ˆì´í•œ 서버를 ì„ íƒí•˜ë ¤ë©´ í´ë¦­í•˜ì„¸ìš”
-
-STR_NETWORK_FIND_SERVER :{BLACK}서버 검색
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}서버를 네트워í¬ì—ì„œ 검색합니다
-STR_NETWORK_ADD_SERVER :{BLACK}서버 추가
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}(ê²Œìž„ì´ ì‹¤í–‰ë˜ëŠ” ë™ì•ˆ í•­ìƒ ì²´í¬ë ) 서버를 목ë¡ì— 추가합니다.
-STR_NETWORK_ENTER_IP :{BLACK}호스트(IP) 주소 입력
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}í´ë¼ì´ì–¸íŠ¸
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}í´ë¼ì´ì–¸íŠ¸ 온ë¼ì¸ / 최대 ì ‘ì†ìžìˆ˜{}회사 온ë¼ì¸ / 최대 회사수
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}맵 í¬ê¸°
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}ê²Œìž„ì˜ ë§µ 사ì´ì¦ˆ{}í¬ê¸°ë³„ë¡œ 정렬하려면 í´ë¦­
-
-STR_NETWORK_DATE_CAPTION :{BLACK}날짜
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}현재 날짜
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}진행 ë…„ë„
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}ê²Œìž„ì´ ì§„í–‰ëœ ë…„ë„ ìˆ˜
-
-STR_NETWORK_GAME_INFO :{SILVER}게임 정보
-STR_NETWORK_CLIENTS :{SILVER}í´ë¼ì´ì–¸íŠ¸: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}언어: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}기후: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}맵 í¬ê¸°: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}서버 버전: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}서버 주소: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}시작 날짜: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}현재 날짜: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}암호가 걸려있습니다!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}서버 오프ë¼ì¸
-STR_NETWORK_SERVER_FULL :{SILVER}서버가 꽉 참
-STR_NETWORK_VERSION_MISMATCH :{SILVER}버전 다름
-STR_NETWORK_GRF_MISMATCH :{SILVER}NewGRF 다름
-
-STR_NETWORK_JOIN_GAME :{BLACK}게임 참여
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}새로운 ë©€í‹°í”Œë ˆì´ ê²Œìž„ì„ ì‹œìž‘
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}게임 제목:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}ë©€í‹°í”Œë ˆì´ ê²Œìž„ ì„ íƒ ë©”ë‰´ì—ì„œ 보여질 게임 제목입니다.
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì—ì„œ 사용할 ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
-STR_NETWORK_SET_PASSWORD :{BLACK}암호 설정
-STR_NETWORK_PASSWORD_TIP :{BLACK}ìžìœ ë¡œìš´ ì ‘ê·¼ì„ ë§‰ê³  ì‹¶ì„ ë•Œ 암호를 설정할 수 있습니다
-STR_NETWORK_SELECT_MAP :{BLACK}맵 ì„ íƒ:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}ì–´ë–¤ ë§µì„ ì„ íƒí•˜ì‹œê² ìŠµë‹ˆê¹Œ?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :ì¸í„°ë„·
-STR_NETWORK_LAN_INTERNET :LAN / ì¸í„°ë„·
-STR_NETWORK_INTERNET_ADVERTISE :ì¸í„°ë„· (ê´‘ê³  허용)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM}명
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}최대 ì ‘ì†ìž 수:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}최대 ì ‘ì†ìžìˆ˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤. 모든 ìŠ¬ë¡¯ì´ ì°¨ìžˆì„ í•„ìš”ëŠ” 없습니다.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}개
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}최대 회사수:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}ì„œë²„ì˜ íšŒì‚¬ì˜ ìˆ˜ë¥¼ 제한합니다
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}명
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}최대 관전ìžìˆ˜:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}ê²Œìž„ì„ ê´€ì „í•˜ëŠ” ì ‘ì†ìžì˜ 수를 제한합니다
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}대화 언어:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}서버ì—ì„œ 주로 사용하는 언어를 고르십시오.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}서버 열기
-STR_NETWORK_START_GAME_TIP :{BLACK}무작위 맵ì´ë‚˜ 시나리오로 새로운 ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
-STR_NETWORK_LOAD_GAME :{BLACK}맵 불러오기
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}ì´ë¯¸ ì €ìž¥ëœ ë©€í‹°í”Œë ˆì´ ê²Œìž„ì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤ (올바른 플레ì´ì–´ë¡œ 연결하시기 ë°”ëžë‹ˆë‹¤)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}멀티 플레ì´
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}플레ì´ì–´ ì´ë¦„:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}다른 사람들ì—게 보여줄 ë‹¹ì‹ ì˜ ì´ë¦„입니다.
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}ì ‘ì†ë°©ë²•:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}ì¸í„°ë„·/ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì¤‘ì— í•˜ë‚˜ë¥¼ ì„ íƒí•˜ì„¸ìš”.
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}서버 열기
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}ë‹¹ì‹ ì´ ì„œë²„ê°€ ë˜ì–´ ê²Œìž„ì„ ì§„í–‰í•©ë‹ˆë‹¤.
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}ì´ë¦„
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}게임 ì´ë¦„
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}언어, 서버 버전 등
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}ì„ íƒí•˜ë ¤ë©´ 목ë¡ì—ì„œ ê²Œìž„ì„ í´ë¦­í•˜ì„¸ìš”
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}ìµœê·¼ì— ì ‘ì†í•œ 서버:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}ìµœê·¼ì— í”Œë ˆì´í•œ 서버를 ì„ íƒí•˜ë ¤ë©´ í´ë¦­í•˜ì„¸ìš”
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}서버 검색
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}서버를 네트워í¬ì—ì„œ 검색합니다
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}서버 추가
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}(ê²Œìž„ì´ ì‹¤í–‰ë˜ëŠ” ë™ì•ˆ í•­ìƒ ì²´í¬ë ) 서버를 목ë¡ì— 추가합니다.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}호스트(IP) 주소 입력
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}í´ë¼ì´ì–¸íŠ¸
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}í´ë¼ì´ì–¸íŠ¸ 온ë¼ì¸ / 최대 ì ‘ì†ìžìˆ˜{}회사 온ë¼ì¸ / 최대 회사수
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}맵 í¬ê¸°
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}ê²Œìž„ì˜ ë§µ 사ì´ì¦ˆ{}í¬ê¸°ë³„ë¡œ 정렬하려면 í´ë¦­
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}날짜
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}현재 날짜
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}진행 ë…„ë„
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}ê²Œìž„ì´ ì§„í–‰ëœ ë…„ë„ ìˆ˜
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}게임 정보
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}í´ë¼ì´ì–¸íŠ¸: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}언어: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}기후: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}맵 í¬ê¸°: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}서버 버전: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}서버 주소: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}시작 날짜: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}현재 날짜: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}암호가 걸려있습니다!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}서버 오프ë¼ì¸
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}서버가 꽉 참
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}버전 다름
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NewGRF 다름
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}게임 참여
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}새로운 ë©€í‹°í”Œë ˆì´ ê²Œìž„ì„ ì‹œìž‘
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}게임 제목:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}ë©€í‹°í”Œë ˆì´ ê²Œìž„ ì„ íƒ ë©”ë‰´ì—ì„œ 보여질 게임 제목입니다.
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì—ì„œ 사용할 ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}암호 설정
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ìžìœ ë¡œìš´ ì ‘ê·¼ì„ ë§‰ê³  ì‹¶ì„ ë•Œ 암호를 설정할 수 있습니다
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}맵 ì„ íƒ:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}ì–´ë–¤ ë§µì„ ì„ íƒí•˜ì‹œê² ìŠµë‹ˆê¹Œ?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :ì¸í„°ë„·
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / ì¸í„°ë„·
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :ì¸í„°ë„· (ê´‘ê³  허용)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM}명
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}최대 ì ‘ì†ìž 수:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}최대 ì ‘ì†ìžìˆ˜ë¥¼ ì„ íƒí•©ë‹ˆë‹¤. 모든 ìŠ¬ë¡¯ì´ ì°¨ìžˆì„ í•„ìš”ëŠ” 없습니다.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}개
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}최대 회사수:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}ì„œë²„ì˜ íšŒì‚¬ì˜ ìˆ˜ë¥¼ 제한합니다
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}명
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}최대 관전ìžìˆ˜:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}ê²Œìž„ì„ ê´€ì „í•˜ëŠ” ì ‘ì†ìžì˜ 수를 제한합니다
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}대화 언어:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}서버ì—ì„œ 주로 사용하는 언어를 고르십시오.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}서버 열기
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}무작위 맵ì´ë‚˜ 시나리오로 새로운 ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}맵 불러오기
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}ì´ë¯¸ ì €ìž¥ëœ ë©€í‹°í”Œë ˆì´ ê²Œìž„ì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤ (올바른 플레ì´ì–´ë¡œ 연결하시기 ë°”ëžë‹ˆë‹¤)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :모든 언어
@@ -1875,33 +1875,33 @@ STR_NETWORK_LANG_GREEK :그리스
STR_NETWORK_LANG_LATVIAN :ë¼íŠ¸ë¹„ì•„
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}ë©€í‹°í”Œë ˆì´ ì¤€ë¹„
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}ë©€í‹°í”Œë ˆì´ ì¤€ë¹„
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}참가 준비중: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}ì´ ê²Œìž„ì— ìžˆëŠ” íšŒì‚¬ì˜ ëª©ë¡ìž…니다. 다른 íšŒì‚¬ì— ê°™ì´ ì°¸ê°€í•˜ê±°ë‚˜ (빈 ìŠ¬ë¡¯ì´ ìžˆì„ ê²½ìš°) 새로운 회사로 시작할 수 있습니다.
-STR_NETWORK_NEW_COMPANY :{BLACK}새 회사
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}새 회사를 만듭니다
-STR_NETWORK_SPECTATE_GAME :{BLACK}게임 관전
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}ê²Œìž„ì— ì°¸ì—¬í•˜ì§€ ì•Šê³  보기만 합니다.
-STR_NETWORK_JOIN_COMPANY :{BLACK}회사 참여
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}ì´ íšŒì‚¬ë¥¼ ë„와 플레ì´í•©ë‹ˆë‹¤.
-STR_NETWORK_REFRESH :{BLACK}새로고침
-STR_NETWORK_REFRESH_TIP :{BLACK}서버 정보를 새로 고칩니다.
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}참가 준비중: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}ì´ ê²Œìž„ì— ìžˆëŠ” íšŒì‚¬ì˜ ëª©ë¡ìž…니다. 다른 íšŒì‚¬ì— ê°™ì´ ì°¸ê°€í•˜ê±°ë‚˜ (빈 ìŠ¬ë¡¯ì´ ìžˆì„ ê²½ìš°) 새로운 회사로 시작할 수 있습니다.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}새 회사
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}새 회사를 만듭니다
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}게임 관전
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}ê²Œìž„ì— ì°¸ì—¬í•˜ì§€ ì•Šê³  보기만 합니다.
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}회사 참여
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ì´ íšŒì‚¬ë¥¼ ë„와 플레ì´í•©ë‹ˆë‹¤.
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}새로고침
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}서버 정보를 새로 고칩니다.
-STR_NETWORK_COMPANY_INFO :{SILVER}회사 정보
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}회사 정보
-STR_NETWORK_COMPANY_NAME :{SILVER}회사 ì´ë¦„: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}설립: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}회사가치: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}재정 수ìµ: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}ìž‘ë…„ 수ìµ: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}í¼í¬ë¨¼ìŠ¤: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}회사 ì´ë¦„: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}설립: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}회사가치: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}재정 수ìµ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}ìž‘ë…„ 수ìµ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}í¼í¬ë¨¼ìŠ¤: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}차량: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}ì—­: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}플레ì´ì–´: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}차량: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}ì—­: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}플레ì´ì–´: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}ì ‘ì†ì¤‘...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}ì ‘ì†ì¤‘...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) ì ‘ì†ì¤‘입니다..
@@ -1917,49 +1917,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}회사 ì
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM}ëª…ì˜ ì ‘ì†ìžê°€ 먼저 기다리고 있습니다
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} 다운로드
-STR_NETWORK_DISCONNECT :{BLACK}ì ‘ì† ëŠê¸°
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}ì ‘ì† ëŠê¸°
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}송금하고 ì‹¶ì€ ì–‘ì„ ìž…ë ¥í•˜ì„¸ìš”.
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}서버 암호가 걸려있습니다. 암호를 입력하세요.
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}회사 암호가 걸려있습니다. 암호를 입력하세요.
-STR_NETWORK_CLIENT_LIST :{WHITE}ì ‘ì†ìž 목ë¡
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}ì ‘ì†ìž 목ë¡
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}관전
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}새 회사
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} ë„¤íŠ¸ì›Œí¬ ìž¥ì¹˜ë¥¼ ì°¾ì„수 없거나 컴파ì¼ë˜ì§€ 않았습니다.
-STR_NETWORK_ERR_NOSERVER :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì´ ì¡´ìž¬í•˜ì§€ 않습니다.
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} 서버가 ìš”ì²­ì„ ë°›ì§€ 않습니다.
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NewGRFì´ ë§žì§€ ì•Šì•„ì„œ ì—°ê²°í•  수 없습니다
-STR_NETWORK_ERR_DESYNC :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ ë™ê¸°í™” 실패
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ ì—°ê²° ì†ì‹¤
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} 세ì´ë¸Œ ê²Œìž„ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다
-STR_NETWORK_ERR_SERVER_START :{WHITE} 서버를 시작할 수 없습니다
-STR_NETWORK_ERR_CLIENT_START :{WHITE} ì ‘ì†í•  수 없습니다
-STR_NETWORK_ERR_TIMEOUT :{WHITE} ì—°ê²° #{NUM}ê°€ 시간초과ë˜ì—ˆìŠµë‹ˆë‹¤.
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} 프로토콜 오류가 ë°œìƒë˜ì–´ ì—°ê²°ì´ ëŠì–´ì¡ŒìŠµë‹ˆë‹¤
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} ì´ ì ‘ì†ìžì˜ êµì •ë‚´ìš©ì´ ì„œë²„ì˜ ê²ƒê³¼ ì¼ì¹˜í•˜ì§€ 않습니다.
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} ìž˜ëª»ëœ ì•”í˜¸ìž…ë‹ˆë‹¤
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} 서버가 ê°€ë“ ì°¼ìŠµë‹ˆë‹¤.
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} ë‹¹ì‹ ì€ ì„œë²„ì—ì„œ ì˜êµ¬ ì ‘ì† ì°¨ë‹¨ë˜ì—ˆìŠµë‹ˆë‹¤.
-STR_NETWORK_ERR_KICKED :{WHITE} ë‹¹ì‹ ì€ ì„œë²„ì—ì„œ ê°•ì œ 추방 ë˜ì—ˆìŠµë‹ˆë‹¤.
-STR_NETWORK_ERR_CHEATER :{WHITE} ì´ ì„œë²„ì—ì„œ 치트를 사용할 수 없습니다!
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} ë„¤íŠ¸ì›Œí¬ ìž¥ì¹˜ë¥¼ ì°¾ì„수 없거나 컴파ì¼ë˜ì§€ 않았습니다.
+STR_NETWORK_ERROR_NOSERVER :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ì´ ì¡´ìž¬í•˜ì§€ 않습니다.
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} 서버가 ìš”ì²­ì„ ë°›ì§€ 않습니다.
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} NewGRFì´ ë§žì§€ ì•Šì•„ì„œ ì—°ê²°í•  수 없습니다
+STR_NETWORK_ERROR_DESYNC :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ ë™ê¸°í™” 실패
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} ë„¤íŠ¸ì›Œí¬ ê²Œìž„ ì—°ê²° ì†ì‹¤
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} 세ì´ë¸Œ ê²Œìž„ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다
+STR_NETWORK_ERROR_SERVER_START :{WHITE} 서버를 시작할 수 없습니다
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} ì ‘ì†í•  수 없습니다
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} ì—°ê²° #{NUM}ê°€ 시간초과ë˜ì—ˆìŠµë‹ˆë‹¤.
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} 프로토콜 오류가 ë°œìƒë˜ì–´ ì—°ê²°ì´ ëŠì–´ì¡ŒìŠµë‹ˆë‹¤
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} ì´ ì ‘ì†ìžì˜ êµì •ë‚´ìš©ì´ ì„œë²„ì˜ ê²ƒê³¼ ì¼ì¹˜í•˜ì§€ 않습니다.
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} ìž˜ëª»ëœ ì•”í˜¸ìž…ë‹ˆë‹¤
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} 서버가 ê°€ë“ ì°¼ìŠµë‹ˆë‹¤.
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} ë‹¹ì‹ ì€ ì„œë²„ì—ì„œ ì˜êµ¬ ì ‘ì† ì°¨ë‹¨ë˜ì—ˆìŠµë‹ˆë‹¤.
+STR_NETWORK_ERROR_KICKED :{WHITE} ë‹¹ì‹ ì€ ì„œë²„ì—ì„œ ê°•ì œ 추방 ë˜ì—ˆìŠµë‹ˆë‹¤.
+STR_NETWORK_ERROR_CHEATER :{WHITE} ì´ ì„œë²„ì—ì„œ 치트를 사용할 수 없습니다!
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :ì¼ë°˜ 오류
-STR_NETWORK_ERR_CLIENT_DESYNC :비ë™ê¸°í™” 오류
-STR_NETWORK_ERR_CLIENT_SAVEGAME :맵 불러오기 실패
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ì—°ê²° ì†ì‹¤
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :프로토콜 오류
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF 안맞ìŒ
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :권한 ì—†ìŒ
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ì´ìƒ 패킷 수신
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :ìž˜ëª»ëœ ë²„ì „
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :ì´ë¯¸ ì‚¬ìš©ì¤‘ì¸ ì´ë¦„
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :ìž˜ëª»ëœ ì•”í˜¸
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :DoCommandì—ì„œì˜ ìž˜ëª»ëœ íšŒì‚¬ 번호
-STR_NETWORK_ERR_CLIENT_KICKED :강제추방
-STR_NETWORK_ERR_CLIENT_CHEATER :치트 사용 ì‹œë„
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :서버 꽉참
+STR_NETWORK_ERROR_CLIENT_GENERAL :ì¼ë°˜ 오류
+STR_NETWORK_ERROR_CLIENT_DESYNC :비ë™ê¸°í™” 오류
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :맵 불러오기 실패
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :ì—°ê²° ì†ì‹¤
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :프로토콜 오류
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF 안맞ìŒ
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :권한 ì—†ìŒ
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ì´ìƒ 패킷 수신
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :ìž˜ëª»ëœ ë²„ì „
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :ì´ë¯¸ ì‚¬ìš©ì¤‘ì¸ ì´ë¦„
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :ìž˜ëª»ëœ ì•”í˜¸
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :DoCommandì—ì„œì˜ ìž˜ëª»ëœ íšŒì‚¬ 번호
+STR_NETWORK_ERROR_CLIENT_KICKED :강제추방
+STR_NETWORK_ERROR_CLIENT_CHEATER :치트 사용 ì‹œë„
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :서버 꽉참
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1969,15 +1969,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :게임 ì¼ì‹œì 
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :게임 ìž¬ê°œë¨ (í´ë¼ì´ì–¸íŠ¸ ì—°ê²°ë¨)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :게임 ìž¬ê°œë¨ (í´ë¼ì´ì–¸íŠ¸ê°€ ì—°ê²°ì— ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :떠남
-STR_NETWORK_CLIENT_JOINED :*** {STRING}ë‹˜ì´ ê²Œìž„ì— ì°¸ì—¬í–ˆìŠµë‹ˆë‹¤
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING}ë‹˜ì´ íšŒì‚¬ #{2:NUM}ì— ì°¸ê°€í•˜ì…¨ìŠµë‹ˆë‹¤
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING}ë‹˜ì´ ê´€ì „ì„ ì‹œìž‘í•˜ì…¨ìŠµë‹ˆë‹¤
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING}ë‹˜ì´ ìƒˆ 회사 #{2:NUM}ì„ ì°½ì—…í•˜ì…¨ìŠµë‹ˆë‹¤
-STR_NETWORK_CLIENT_LEFT :*** {STRING}ë‹˜ì´ ê²Œìž„ì—ì„œ 나갔습니다 ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ê°€ ì´ë¦„ì„ {STRING}으로 바꿨습니다
-STR_NETWORK_GIVE_MONEY :*** {STRING} ê°€ ë‹¹ì‹ ì˜ íšŒì‚¬ì—게 {2:CURRENCY}를 송금하였습니다
-STR_NETWORK_GAVE_MONEY_AWAY :*** ë‹¹ì‹ ì€ {1:STRING} ì—게 {2:CURRENCY}를 송금하였습니다
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :떠남
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING}ë‹˜ì´ ê²Œìž„ì— ì°¸ì—¬í–ˆìŠµë‹ˆë‹¤
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING}ë‹˜ì´ íšŒì‚¬ #{2:NUM}ì— ì°¸ê°€í•˜ì…¨ìŠµë‹ˆë‹¤
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING}ë‹˜ì´ ê´€ì „ì„ ì‹œìž‘í•˜ì…¨ìŠµë‹ˆë‹¤
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING}ë‹˜ì´ ìƒˆ 회사 #{2:NUM}ì„ ì°½ì—…í•˜ì…¨ìŠµë‹ˆë‹¤
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING}ë‹˜ì´ ê²Œìž„ì—ì„œ 나갔습니다 ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ê°€ ì´ë¦„ì„ {STRING}으로 바꿨습니다
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ê°€ ë‹¹ì‹ ì˜ íšŒì‚¬ì—게 {2:CURRENCY}를 송금하였습니다
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** ë‹¹ì‹ ì€ {1:STRING} ì—게 {2:CURRENCY}를 송금하였습니다
STR_NETWORK_CHAT_COMPANY_CAPTION :[팀] :
STR_NETWORK_CHAT_COMPANY :[팀] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[팀] {STRING}ì—게: {WHITE}{STRING}
@@ -1987,8 +1987,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[ê·“ì†ë§] {ST
STR_NETWORK_CHAT_ALL_CAPTION :[모ë‘] :
STR_NETWORK_CHAT_ALL :[모ë‘] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}ë„¤íŠ¸ì›Œí¬ ì±„íŒ…ì„ ìœ„í•œ í…스트를 입력하세요
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} 서버가 ì„¸ì…˜ì„ ì¢…ë£Œí•˜ì˜€ìŠµë‹ˆë‹¤
-STR_NETWORK_SERVER_REBOOT :{WHITE} 서버 재가ë™ì¤‘...{}기다려주세요...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} 서버가 ì„¸ì…˜ì„ ì¢…ë£Œí•˜ì˜€ìŠµë‹ˆë‹¤
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} 서버 재가ë™ì¤‘...{}기다려주세요...
STR_NETWORK_SERVER :서버
STR_NETWORK_CLIENT :ì ‘ì†ìž
@@ -2002,19 +2002,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :우리 회사ì—
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :ê·“ì†ë§í•˜ê¸°
-STR_NETWORK_SEND :{BLACK}보내기
+STR_NETWORK_CHAT_SEND :{BLACK}보내기
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}PNG파ì¼ë¡œë¶€í„° ì§€í˜•ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...파ì¼ì´ 없습니다.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ì´ë¯¸ì§€ íƒ€ìž…ì„ ë³€ê²½í•  수 없습니다. 8 ë˜ëŠ” 24-bitì˜ PNG ì´ë¯¸ì§€ê°€ 필요합니다.
-STR_PNGMAP_ERR_MISC :{WHITE}...뭔가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤. 죄송합니다. (ì†ìƒëœ 파ì¼ë¡œ 추정ë¨)
+STR_ERROR_PNGMAP :{WHITE}PNG파ì¼ë¡œë¶€í„° ì§€í˜•ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...파ì¼ì´ 없습니다.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...ì´ë¯¸ì§€ íƒ€ìž…ì„ ë³€ê²½í•  수 없습니다. 8 ë˜ëŠ” 24-bitì˜ PNG ì´ë¯¸ì§€ê°€ 필요합니다.
+STR_ERROR_PNGMAP_MISC :{WHITE}...뭔가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤. 죄송합니다. (ì†ìƒëœ 파ì¼ë¡œ 추정ë¨)
-STR_BMPMAP_ERROR :{WHITE}BMP파ì¼ë¡œë¶€í„° ì§€í˜•ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ì´ë¯¸ì§€ íƒ€ìž…ì„ ë³€ê²½í•  수 없습니다.
+STR_ERROR_BMPMAP :{WHITE}BMP파ì¼ë¡œë¶€í„° ì§€í˜•ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ì´ë¯¸ì§€ íƒ€ìž…ì„ ë³€ê²½í•  수 없습니다.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}가격: {CURRENCY}
@@ -2028,13 +2028,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}ì˜ˆìƒ ì
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ì´ê³³ì˜ ë•…ì„ ì˜¬ë¦´ 수 없습니다...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}ì´ê³³ì˜ ë•…ì„ ë‚´ë¦´ 수 없습니다...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}ì´ ë•…ì˜ ë†’ì´ë¥¼ 조절할 수 없습니다...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :ì•”ì„
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :거친 땅
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :맨 땅
-STR_CLEAR_LAND_DESCRIPTION_GRASS :ì´ˆì›
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :들íŒ
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :눈ë®ì¸ ë•…
-STR_CLEAR_LAND_DESCRIPTION_DESERT :사막
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :ì•”ì„
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :거친 땅
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :맨 땅
+STR_LAI_CLEAR_DESCRIPTION_GRASS :ì´ˆì›
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :들íŒ
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :눈ë®ì¸ ë•…
+STR_LAI_CLEAR_DESCRIPTION_DESERT :사막
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}ìž˜ëª»ëœ ë°©í–¥ìœ¼ë¡œ ë•…ì´ ê¸°ìš¸ì–´ì¡ŒìŠµë‹ˆë‹¤
@@ -2042,11 +2042,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}불가ëŠ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}í„°ë„ ë•Œë¬¸ì— ì§€í˜•ì„ íŽ¸ì§‘í•  수 없습니다.
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}ì´ë¯¸ í•´ìˆ˜ë©´ì— ë„달했습니다
STR_ERROR_TOO_HIGH :{WHITE}너무 높습니다!
-STR_ALREADY_LEVELLED :{WHITE}... ì´ë¯¸ í‰í‰í•©ë‹ˆë‹¤.
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ì´ë¯¸ í‰í‰í•©ë‹ˆë‹¤.
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}알맞지 ì•Šì€ ì² ë¡œìž…ë‹ˆë‹¤.
STR_ERROR_ALREADY_BUILT :{WHITE}...ì´ë¯¸ 지어져있습니다
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}철로를 먼저 제거하십시오
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}ë„로가 ì¼ë°©í†µí–‰ì´ê±°ë‚˜ 막혔습니다
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}ë„로가 ì¼ë°©í†µí–‰ì´ê±°ë‚˜ 막혔습니다
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}ì² ë„ ê±´ì„¤
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}ì „ê¸°ì² ë„ ê±´ì„¤
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}ëª¨ë…¸ë ˆì¼ ê±´ì„¤
@@ -2058,43 +2058,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}여기ì—
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}ì—¬ê¸°ì— ì² ë¡œë¥¼ 건설할 수 없습니다...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}ì´ê³³ì˜ 철로를 제거할 수 없습니다...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}ì´ê³³ì˜ 신호기를 제거할 수 없습니다...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}다리 건설 - ì›í•˜ëŠ” 다리 종류를 ì„ íƒí•˜ì„¸ìš”
-STR_RAILROAD_TRACK :철로
-STR_RAILROAD_TRAIN_DEPOT :ì² ë„ ì°¨ëŸ‰ê¸°ì§€
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}다리 건설 - ì›í•˜ëŠ” 다리 종류를 ì„ íƒí•˜ì„¸ìš”
+STR_LAI_RAIL_DESCRIPTION_TRACK :철로
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ì² ë„ ì°¨ëŸ‰ê¸°ì§€
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...다른 íšŒì‚¬ì˜ ì†Œìœ ì§€ìž…ë‹ˆë‹¤!
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :ì¼ë°˜ 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :프리 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :출구 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :콤보 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :경로 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :ì¼ë°˜ 신호등과 프리 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :ì¼ë°˜ 신호등과 출구 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :ì¼ë°˜, 콤보 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :ì¼ë°˜ ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ì¼ë°˜ ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :프리 신호등과 출구 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :프리, 콤보 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :프리 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :프리 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :출구, 콤보 신호기가 있는 철로
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :출구 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :콤보 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :콤보 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}먼저 기차 ì •ê±°ìž¥ì„ ì œê±°í•´ì•¼ 합니다
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}ì² ë„ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 먼저 제거하십시오
-STR_CREATE_SPLITTED_STATION :{YELLOW}ë¶„ë¦¬ëœ ì—­ì„ ìƒˆë¡œ 만들기
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}ë¶„ë¦¬ëœ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 새로 만들기
-STR_SELECT_STATION_TO_JOIN :{BLACK}ê°™ì€ ì´ë¦„으로 정거장 만들기
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}ì—°ê²°í•  웨ì´í¬ì¸íŠ¸
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ì¼ë°˜ 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :프리 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :출구 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :콤보 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :경로 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :ì¼ë°˜ 신호등과 프리 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :ì¼ë°˜ 신호등과 출구 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ì¼ë°˜, 콤보 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ì¼ë°˜ ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ì¼ë°˜ ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :프리 신호등과 출구 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :프리, 콤보 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :프리 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :프리 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :출구, 콤보 신호기가 있는 철로
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :출구 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :콤보 ë° ê²½ë¡œ 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :콤보 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 ë° ì¼ë°©í†µí–‰ 경로 신호기가 있는 ì² ë¡œ
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}먼저 기차 ì •ê±°ìž¥ì„ ì œê±°í•´ì•¼ 합니다
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}ì² ë„ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 먼저 제거하십시오
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}ë¶„ë¦¬ëœ ì—­ì„ ìƒˆë¡œ 만들기
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}ë¶„ë¦¬ëœ ì›¨ì´í¬ì¸íŠ¸ë¥¼ 새로 만들기
+STR_JOIN_STATION_CAPTION :{BLACK}ê°™ì€ ì´ë¦„으로 정거장 만들기
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}ì—°ê²°í•  웨ì´í¬ì¸íŠ¸
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}ë„로를 먼저 제거하십시오
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}ë„ë¡œ ìž‘ì—…ì´ ì§„í–‰ì¤‘ìž…ë‹ˆë‹¤
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}ë„ë¡œ ìž‘ì—…ì´ ì§„í–‰ì¤‘ìž…ë‹ˆë‹¤
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}다리 종류를 ì„ íƒí•˜ì‹­ì‹œì˜¤
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... ì¼ë°©í†µí–‰ ë„로는 êµì°¨ë¡œë¥¼ 만들 수 없습니다
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}ë„로를 건설할 수 없습니다...
@@ -2107,12 +2107,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}버스 ì
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}트럭 ì í•˜ìž¥ì„ ì§€ì„ ìˆ˜ 없습니다...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}ì—¬ê¸°ì— ìŠ¹ê° ì „ì°¨ ì •ê±°ìž¥ì„ ê±´ì„¤í•  수 없습니다...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}ì—¬ê¸°ì— í™”ë¬¼ ì „ì°¨ ì •ê±°ìž¥ì„ ê±´ì„¤í•  수 없습니다...
-STR_ROAD_DESCRIPTION_ROAD :ë„ë¡œ
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ê°€ë¡œë“±ì´ ìžˆëŠ” ë„ë¡œ
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :가로수가 있는 ë„ë¡œ
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :차고
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ì² ë„ ê±´ë„목
-STR_ROAD_DESCRIPTION_TRAMWAY :전찻길
+STR_LAI_ROAD_DESCRIPTION_ROAD :ë„ë¡œ
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ê°€ë¡œë“±ì´ ìžˆëŠ” ë„ë¡œ
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :가로수가 있는 ë„ë¡œ
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :차고
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ì² ë„ ê±´ë„목
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :전찻길
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}ë²„ìŠ¤ì •ë¥˜ìž¥ì„ ì œê±°í•  수 없습니다...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}트럭 터미ë„ì„ ì œê±°í•  수 없습니다...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}ìŠ¹ê° ì „ì°¨ ì •ê±°ìž¥ì„ ì œê±°í•  수 없습니다...
@@ -2120,12 +2120,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}화물 ì
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}ë„ì‹œ 목ë¡
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}ê±´ë¬¼ì„ ë¨¼ì € 제거하십시오!
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (대ë„ì‹œ)
@@ -2138,9 +2138,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}ì´ ë„ì
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}ë„ì‹œ ì´ë¦„ 변경
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}지난달 승ê°ìˆ˜: {ORANGE}{COMMA}{BLACK} 최고: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}지난달 우편수: {ORANGE}{COMMA}{BLACK} 최고: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}ë„시가 성장하기 위해 필요한 화물:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK}{G 0 "ì´" "ê°€"} 필요함
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK}{G 0 "ì´" "ê°€"} ì§€ë‚œë‹¬ì— ìˆ˜ì†¡ë¨
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}ë„시가 성장하기 위해 필요한 화물:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK}{G 0 "ì´" "ê°€"} 필요함
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK}{G 0 "ì´" "ê°€"} ì§€ë‚œë‹¬ì— ìˆ˜ì†¡ë¨
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :고층 사무 구íš
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :사무 구íš
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :ì†Œê·œëª¨ì˜ í‰ì§€ 구íš
@@ -2170,7 +2170,7 @@ STR_SUBSIDIES_NONE :{ORANGE}ì—†ìŒ
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}ì´ë¯¸ ì§€ê¸‰ëœ ë³´ì¡°ê¸ˆ:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{1:STATION}ì—ì„œ {2:STATION}까지 {0:STRING} 수송{YELLOW} ({3:COMPANY}{YELLOW}, {DATE_SHORT}까지)
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} ì§€ì—­ë‹¹êµ­ì€ ì´ ë„ì‹œì— ë‹¤ë¥¸ ê³µí•­ì´ ë“¤ì–´ì„œëŠ” ê²ƒì„ ê±°ë¶€í•©ë‹ˆë‹¤!
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 지역 ë‹¹êµ­ì´ ì†ŒìŒ ë¬¸ì œë¡œ ì¸í•´ 공항 ê±´ì„¤ì„ ê±°ë¶€í•˜ì˜€ìŠµë‹ˆë‹¤
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 지역 ë‹¹êµ­ì´ ì†ŒìŒ ë¬¸ì œë¡œ ì¸í•´ 공항 ê±´ì„¤ì„ ê±°ë¶€í•˜ì˜€ìŠµë‹ˆë‹¤
STR_TOWN_BUILDING_NAME_COTTAGES_1 :아담한 집
STR_TOWN_BUILDING_NAME_HOUSES_1 :집
STR_TOWN_BUILDING_NAME_FLATS_1 :í‰ì§€
@@ -2204,7 +2204,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} 1ë…„ê°„ì˜ ìˆ˜ì†¡ 권한 ë…ì ê¶Œì„ 구입합니다. ë„ì‹œ ë‹¹êµ­ì€ ì˜¤ì§ ë‹¹ì‹  íšŒì‚¬ì˜ ì—­ì—만 승ê°ê³¼ í™”ë¬¼ì„ í—ˆìš©í•  것입니다.{}가격: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW} 성취ë„를 올리기 위해 ì²˜ë²Œì„ ê°ìˆ˜í•˜ê³  지역 ë‹¹êµ­ì— ë‡Œë¬¼ì„ ì¤ë‹ˆë‹¤.{}가격: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (공사중)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (공사중)
STR_TOWN_BUILDING_NAME_IGLOO_1 :ì´ê¸€ë£¨
STR_TOWN_BUILDING_NAME_TEPEES_1 :천막
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :찻잔 집
@@ -2214,17 +2214,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :ë¼ì§€ 저금í†
STR_PLANT_TREE_CAPTION :{WHITE}나무
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...ì´ë¯¸ 나무가 심어져 있습니다.
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}ì—¬ê¸°ì— ë‚˜ë¬´ë¥¼ ì‹¬ì„ ìˆ˜ 없습니다...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...íŒ»ë§ ìˆ˜ê°€ 너무 많습니다
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}ì—¬ê¸°ì— íŒ»ë§ì„ 달 수 없습니다...
-STR_SIGN_DEFAULT :팻ë§
+STR_DEFAULT_SIGN_NAME :팻ë§
STR_EDIT_SIGN_CAPTION :{WHITE}íŒ»ë§ ë‚´ìš© 고치기
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}íŒ»ë§ ë‚´ìš©ì„ ê³ ì¹  수 없습니다...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}팻ë§ì„ 삭제할 수 없습니다...
STR_PLANT_TREE_TOOLTIP :{BLACK}ì‹¬ì„ ë‚˜ë¬´ì˜ ì¢…ë¥˜ ì„ íƒ
-STR_TREE_NAME_TREES :나무
-STR_TREE_NAME_RAINFOREST :열대우림
-STR_TREE_NAME_CACTUS_PLANTS :ì„ ì¸ìž¥
+STR_LAI_TREE_NAME_TREES :나무
+STR_LAI_TREE_NAME_RAINFOREST :열대우림
+STR_LAI_TREE_NAME_CACTUS_PLANTS :ì„ ì¸ìž¥
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}다른 기차역과 너무 ê°€ê¹ìŠµë‹ˆë‹¤!
@@ -2241,7 +2241,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}기차ì—
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}다른 공항과 너무 ê°€ê¹ìŠµë‹ˆë‹¤!
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}ê³µí•­ì„ ë¨¼ì € 제거하십시오!
-STR_QUERY_RENAME_STATION_CAPTION :ì—­ ì´ë¦„ 변경
+STR_STATION_VIEW_RENAME_STATION_CAPTION :ì—­ ì´ë¦„ 변경
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}ì—­ ì´ë¦„ì„ ë°”ê¿€ 수 없습니다...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}등급
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}ë°›ìŒ
@@ -2259,10 +2259,10 @@ STR_CARGO_RATING_OUTSTANDING :매우 훌륭í•
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 열차를 표시합니다
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 ìžë™ì°¨ë¥¼ 표시합니다
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 항공기를 표시합니다
-STR_SCHEDULED_SHIPS_TIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 ì„ ë°•ì„ í‘œì‹œí•©ë‹ˆë‹¤
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 열차를 표시합니다
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 ìžë™ì°¨ë¥¼ 표시합니다
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 항공기를 표시합니다
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}ì´ ì—­ì„ ê±°ì³ê°€ëŠ” 모든 ì„ ë°•ì„ í‘œì‹œí•©ë‹ˆë‹¤
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}버스 ì •ë¥˜ìž¥ì„ ë¨¼ì € 제거하십시오.
@@ -2283,41 +2283,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}ì—­ ì´ë
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}받는 í™”ë¬¼ì˜ ëª©ë¡ í‘œì‹œ
STR_STATION_LIST_TOOLTIP :{BLACK}ì—­ ì´ë¦„ - ì´ ì—­ì´ ìžˆëŠ” 곳으로 ì´ë™í•˜ë ¤ë©´ í´ë¦­í•˜ì„¸ìš”
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}ê³µí•­ì˜ í¬ê¸°/종류를 ì„ íƒí•©ë‹ˆë‹¤.
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ì² ë„ì—­
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :항공기 격납고
-STR_STATION_DESCRIPTION_AIRPORT :공항
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :트럭 ì í•˜ìž¥
-STR_STATION_DESCRIPTION_BUS_STATION :버스 정류장
-STR_STATION_DESCRIPTION_SHIP_DOCK :항구
-STR_STATION_DESCRIPTION_BUOY :부ì´
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ì² ë„ì—­
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :항공기 격납고
+STR_LAI_STATION_DESCRIPTION_AIRPORT :공항
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :트럭 ì í•˜ìž¥
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :버스 정류장
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :항구
+STR_LAI_STATION_DESCRIPTION_BUOY :부ì´
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...ë„ì¤‘ì— ë¶€ì´ê°€ 있습니다.
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...ì—­ì´ ë„ˆë¬´ í½ë‹ˆë‹¤.
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ì—­ì„ ê²°í•©í•  수 없습니다! (패치 구성 참고)
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}1ê°œ ì´ìƒì˜ ì•„ì´í…œì„ ì„ íƒí•˜ë ¤ë©´ CTRL키를 누르고 계십시오.
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ì—­ì„ ê²°í•©í•  수 없습니다! (패치 구성 참고)
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}1ê°œ ì´ìƒì˜ ì•„ì´í…œì„ ì„ íƒí•˜ë ¤ë©´ CTRL키를 누르고 계십시오.
STR_UNDEFINED :(ì •ì˜ë˜ì§€ ì•Šì€ ë¬¸ìžì—´)
-STR_STAT_CLASS_DFLT :기본 역사
-STR_STAT_CLASS_WAYP :웨ì´í¬ì¸íŠ¸
+STR_STATION_CLASS_DFLT :기본 역사
+STR_STATION_CLASS_WAYP :웨ì´í¬ì¸íŠ¸
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...물 ìœ„ì— ì§€ì–´ì ¸ì•¼ 합니다!
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}ì—¬ê¸°ì— ì •ë°•ì†Œë¥¼ ì§€ì„ ìˆ˜ 없습니다...
-STR_WATER_DESCRIPTION_WATER :물
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :해안 ë˜ëŠ” 강기슭
-STR_WATER_DESCRIPTION_SHIP_DEPOT :정박소
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :수ë„êµ
+STR_LAI_WATER_DESCRIPTION_WATER :물
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :해안 ë˜ëŠ” 강기슭
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :정박소
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :수ë„êµ
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...물 ìœ„ì— ì§€ì„ ìˆ˜ 없습니다
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}운하를 먼저 제거하십시오
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}운하를 먼저 제거하십시오
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}게임 저장
STR_SAVELOAD_LOAD_CAPTION :{WHITE}게임 불러오기
STR_SAVELOAD_SAVE_BUTTON :{BLACK}저장
STR_SAVELOAD_DELETE_BUTTON :{BLACK}íŒŒì¼ ì‚­ì œ
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :관전ìž, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :관전ìž, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} 남ìŒ
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}ë“œë¼ì´ë¸Œë¥¼ ì½ì„ 수 ì—†ìŒ
STR_ERROR_GAME_SAVE_FAILED :{WHITE}게임 저장 실패{}{STRING}
@@ -2333,12 +2333,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}ë“œë¼ì
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}ì €ìž¥ë  ì„¸ì´ë¸Œ 파ì¼ì˜ ì´ë¦„입니다.
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}ì„ íƒëœ 세ì´ë¸Œ 파ì¼ì„ 삭제합니다.
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}ì„ íƒí•œ ì´ë¦„으로 현재 ê²Œìž„ì„ ì €ìž¥í•©ë‹ˆë‹¤
-STR_NETWORK_SERVER_RANDOM_GAME :신규 무작위 게임 만들기
-STR_LOAD_HEIGHTMAP :{WHITE}Heightmap 불러오기
-STR_SAVE_OSKTITLE :{BLACK}ê²Œìž„ì„ ì €ìž¥í•  파ì¼ëª…ì„ ìž…ë ¥í•˜ì„¸ìš”
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :신규 무작위 게임 만들기
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Heightmap 불러오기
+STR_SAVELOAD_OSKTITLE :{BLACK}ê²Œìž„ì„ ì €ìž¥í•  파ì¼ëª…ì„ ìž…ë ¥í•˜ì„¸ìš”
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {STRING}{G 0 "ì´" "ê°€"} 있습니다.
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— {STRING}{G 0 "ì´" "ê°€"} 있습니다.
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :{G=m}ì„탄 ê´‘ì‚°
STR_INDUSTRY_NAME_POWER_STATION :{G=f}발전소
@@ -2394,23 +2394,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ìƒì‚°:
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}지난달 ìƒì‚°ëŸ‰:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% 수송ë¨)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}ì´ ì‚°ì—…ì‹œì„¤ì´ ìžˆëŠ” 곳으로 ì´ë™
-STR_INDUSTRY_BUILD_COST :{BLACK}가격: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}가격: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}ì—¬ê¸°ì— ì´ ì‚°ì—…ì‹œì„¤ì„ ê±´ì„¤í•  수 없습니다...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...ìˆ²ì€ ë§Œë…„ì„¤ ë†’ì´ ì´ìƒì˜ ê³ ë„ì—만 ì‹¬ì„ ìˆ˜ 있습니다.
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...맵 가장ìžë¦¬ì—만 위치할 수 있습니다.
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ë„ì¤‘ì— ë‹¤ë¥¸ í„°ë„ì´ ìžˆìŠµë‹ˆë‹¤
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}í„°ë„ì´ ë§µ ëì„ í†µê³¼í•©ë‹ˆë‹¤
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}í„°ë„ì´ ë§µ ëì„ í†µê³¼í•©ë‹ˆë‹¤
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}지형 문제로 í„°ë„ì˜ ë°˜ëŒ€ìª½ 출구를 만들 수 없습니다
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}í„°ë„ì„ ë¨¼ì € 제거하십시오
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}다리를 먼저 제거하십시오
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}ê°™ì€ ìœ„ì¹˜ì—ì„œ 시작하고 ë낼 수 없습니다
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}다리는 ê°™ì€ ë†’ì´ë¥¼ 연결해야 합니다
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}ê·¸ ì§€í˜•ì€ ë‹¤ë¦¬ë¥¼ ê±´ì„¤í•˜ê¸°ì— ë„ˆë¬´ 낮습니다
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}ê°™ì€ ìœ„ì¹˜ì—ì„œ 시작하고 ë낼 수 없습니다
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}다리는 ê°™ì€ ë†’ì´ë¥¼ 연결해야 합니다
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}ê·¸ ì§€í˜•ì€ ë‹¤ë¦¬ë¥¼ ê±´ì„¤í•˜ê¸°ì— ë„ˆë¬´ 낮습니다
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}시작과 ëì€ í•œ 줄 ìœ„ì— ìžˆì–´ì•¼ 합니다
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}í„°ë„ ìž…êµ¬ì— ì•Œë§žì§€ ì•Šì€ ìž¥ì†Œìž…ë‹ˆë‹¤
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ê°•ì²  현수êµ
STR_BRIDGE_NAME_GIRDER_STEEL :ê°•ì²  ê±°ë”êµ
STR_BRIDGE_NAME_CANTILEVER_STEEL :ê°•ì²  캔틸레버êµ
@@ -2421,30 +2421,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :ê°•ì²  ì›í†µí˜
STR_BRIDGE_TUBULAR_SILICON :실리콘 ì›í†µí˜• 다리
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}ì—¬ê¸°ì— ë‹¤ë¦¬ë¥¼ ì§€ì„ ìˆ˜ 없습니다...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ì—¬ê¸°ì— í„°ë„ì„ ì§€ì„ ìˆ˜ 없습니다...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ì² ë„ìš© í„°ë„
-STR_TUNNEL_DESCRIPTION_ROAD :ë„로용 í„°ë„
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ê°•ì²  현수 ì² êµ
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ê°•ì²  들보 ì² êµ
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ê°•ì²  캔틸레버 ì² êµ
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ì² ê·¼ 콘í¬ë¦¬íŠ¸ 현수 ì² êµ
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :나무 ì² êµ
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :콘í¬ë¦¬íŠ¸ ì² êµ
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ê°•ì²  현수êµ
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ê°•ì²  들보êµ
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ê°•ì²  캔틸레버êµ
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ì² ê·¼ 콘트리트 í˜„ìˆ˜êµ (ë„로용)
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :나무 다리
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :콘í¬ë¦¬íŠ¸êµ
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ì›í†µí˜• ì² êµ
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ì›í†µí˜• 다리
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ì² ë„ìš© í„°ë„
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :ë„로용 í„°ë„
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ê°•ì²  현수 ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ê°•ì²  들보 ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ê°•ì²  캔틸레버 ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ì² ê·¼ 콘í¬ë¦¬íŠ¸ 현수 ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :나무 ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :콘í¬ë¦¬íŠ¸ ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ê°•ì²  현수êµ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ê°•ì²  들보êµ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ê°•ì²  캔틸레버êµ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ì² ê·¼ 콘트리트 í˜„ìˆ˜êµ (ë„로용)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :나무 다리
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :콘í¬ë¦¬íŠ¸êµ
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ì›í†µí˜• ì² êµ
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ì›í†µí˜• 다리
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}ì¤‘ê°„ì— ì˜¤ë¸Œì íŠ¸ê°€ 있습니다
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :송신기
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :등대
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :송신기
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :등대
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :회사 HQ
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...ì¤‘ê°„ì— íšŒì‚¬ HQê°€ 있습니다.
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유지
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유지
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ì´ ì§€ì—­ì„ ë§¤ìž…í•  수 없습니다...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...ì´ë¯¸ 소유중입니다!
@@ -2492,7 +2492,7 @@ STR_SV_STNAME_FALLBACK :{STRING} ì •ê±°
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}ë‚œì´ë„
-STR_OPTIONS_SAVE_CHANGES :{BLACK}저장
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}저장
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}쉬움
@@ -2564,8 +2564,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}색ìƒ
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}색ìƒ:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}회사 ì´ë¦„
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}매니저 ì´ë¦„
-STR_QUERY_COMPANY_NAME_CAPTION :회사 ì´ë¦„
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :매니저 ì´ë¦„
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :회사 ì´ë¦„
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :매니저 ì´ë¦„
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}회사 ì´ë¦„ì„ ë°”ê¿€ 수 없습니다...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}매니저 ì´ë¦„ì„ ë°”ê¿€ 수 없습니다...
STR_FINANCES_CAPTION :{WHITE}{COMPANY}ì˜ ìž¬ì • {BLACK}{COMPANYNUM}
@@ -2590,7 +2590,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}ì´ê³„:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}소유금
STR_FINANCES_LOAN_TITLE :{WHITE}대출
-STR_MAX_LOAN :{WHITE}최대 대출: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}최대 대출: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}{SKIP}{SKIP}{CURRENCY} 빌리기
STR_FINANCES_REPAY_BUTTON :{BLACK}{SKIP}{SKIP}{CURRENCY} 갚기
@@ -2599,7 +2599,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}ë”ì´ìƒ
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...값아야할 ëŒ€ì¶œê¸ˆì´ ì—†ìŠµë‹ˆë‹¤.
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} 필요합니다.
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}ëŒ€ì¶œê¸ˆì„ ê°šì„ ìˆ˜ 없습니다...
-STR_INSUFFICIENT_FUNDS :{WHITE}ì€í–‰ì—ì„œ 빌린 ëˆì€ 송금할 수 없습니다...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}ì€í–‰ì—ì„œ 빌린 ëˆì€ 송금할 수 없습니다...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}ë§¤ë‹ˆì €ì˜ ì–¼êµ´ì„ ì„ íƒí•©ë‹ˆë‹¤.
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}회사 ì°¨ëŸ‰ì˜ ìƒ‰ìƒì„ 변경합니다.
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}ë§¤ë‹ˆì €ì˜ ì´ë¦„ì„ ë³€ê²½í•©ë‹ˆë‹¤.
@@ -2609,31 +2609,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}ëˆì„ ê
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(매니저)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}설립: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}차량:
-STR_TRAINS :{WHITE}열차 {COMMA}대
-STR_ROAD_VEHICLES :{WHITE}ìžë™ì°¨ {COMMA}대
-STR_AIRCRAFT :{WHITE}항공기 {COMMA}대
-STR_SHIPS :{WHITE}선박 {COMMA}대
+STR_COMPANY_VIEW_TRAINS :{WHITE}열차 {COMMA}대
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}ìžë™ì°¨ {COMMA}대
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}항공기 {COMMA}대
+STR_COMPANY_VIEW_SHIPS :{WHITE}선박 {COMMA}대
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}ì—†ìŒ
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(매니저)
STR_BUY_COMPANY_MESSAGE :{WHITE}ì €í¬ íšŒì‚¬ë¥¼ ê±°ë‘어주실 운송회사를 찾고있습니다.{}{}ì €í¬ {COMPANY} 회사를 {CURRENCY}ì˜ ê°€ê²©ìœ¼ë¡œ ì¸ìˆ˜í•©ë³‘하시겠습니까?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}회사를 ì¸ìˆ˜í•  수 없습니다...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}본사(HQ) 건설
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}본사를 건설합니다 / 본사를 봅니다
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}íšŒì‚¬ê°€ì¹˜ì˜ 1% 가격으로 본사를 다른 ìœ„ì¹˜ì— ìž¬ê±´ì¶•í•©ë‹ˆë‹¤.
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}íšŒì‚¬ê°€ì¹˜ì˜ 1% 가격으로 본사를 다른 ìœ„ì¹˜ì— ìž¬ê±´ì¶•í•©ë‹ˆë‹¤.
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}본사를 건설할 수 없습니다...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}본사 보기
-STR_RELOCATE_HQ :{BLACK}본사 재위치
-STR_COMPANY_JOIN :{BLACK}참여
-STR_COMPANY_JOIN_TIP :{BLACK}ì´ íšŒì‚¬ë¡œ 참가해서 플레ì´í•©ë‹ˆë‹¤
-STR_COMPANY_PASSWORD :{BLACK}암호
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}다른 참가ìžê°€ ì´ íšŒì‚¬ë¡œì˜ í”Œë ˆì´ë¥¼ 하지 못하ë„ë¡ ì•”í˜¸ë¡œ 보호합니다
-STR_SET_COMPANY_PASSWORD :{BLACK}회사 암호 설정
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}본사 재위치
+STR_COMPANY_VIEW_JOIN :{BLACK}참여
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}ì´ íšŒì‚¬ë¡œ 참가해서 플레ì´í•©ë‹ˆë‹¤
+STR_COMPANY_VIEW_PASSWORD :{BLACK}암호
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}다른 참가ìžê°€ ì´ íšŒì‚¬ë¡œì˜ í”Œë ˆì´ë¥¼ 하지 못하ë„ë¡ ì•”í˜¸ë¡œ 보호합니다
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}회사 암호 설정
STR_COMPANY_PASSWORD_CANCEL :{BLACK}입력한 비밀번호는 저장하지 않기
STR_COMPANY_PASSWORD_OK :{BLACK}ì´ íšŒì‚¬ì— ìƒˆ 비밀번호 부여
STR_COMPANY_PASSWORD_CAPTION :{WHITE}회사 비밀번호
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}회사 비밀번호 기본값
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}ì´ íšŒì‚¬ 비밀번호를 새 íšŒì‚¬ì˜ ë¹„ë°€ë²ˆí˜¸ 기본값으로 사용
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}대형/소형 ì°½ í¬ê¸° 토글
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}회사 비밀번호 기본값
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}ì´ íšŒì‚¬ 비밀번호를 새 íšŒì‚¬ì˜ ë¹„ë°€ë²ˆí˜¸ 기본값으로 사용
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}대형/소형 ì°½ í¬ê¸° 토글
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}회사가치: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}회사 주ì‹ì˜ 25%를 매입
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}회사 주ì‹ì˜ 25%를 매ë„
@@ -2642,7 +2642,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}ì´ íšŒì
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}ì´ íšŒì‚¬ 주ì‹ì˜ 25%를 매입할 수 없습니다...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}ì´ íšŒì‚¬ 주ì‹ì˜ 25%를 매ë„í•  수 없습니다...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% {COMPANY}ì˜ ì†Œìœ )
-STR_PROTECTED :{WHITE}ì´ íšŒì‚¬ëŠ” 주ì‹ì„ 거래할 ë§Œí¼ ì˜¤ëž˜ë˜ì§€ 않았습니다...
+STR_ERROR_PROTECTED :{WHITE}ì´ íšŒì‚¬ëŠ” 주ì‹ì„ 거래할 ë§Œí¼ ì˜¤ëž˜ë˜ì§€ 않았습니다...
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (ì¦ê¸°)
@@ -2949,9 +2949,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(내리지 ì•Šê
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}ì„ íƒí•œ 목ì ì§€ì—ì„œì˜ ì •ì°¨ ë°©ì‹ì„ 변경합니다
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}ì„ íƒí•œ 목ì ì§€ì—ì„œì˜ í™”ë¬¼ ì ìž¬ ë°©ì‹ì„ 변경합니다
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}ì„ íƒí•œ 목ì ì§€ì—ì„œì˜ í™”ë¬¼ 하차 ë°©ì‹ì„ 변경합니다
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}í™•ìž¥ëœ ì´ë™ê²½ë¡œë¥¼ 입력합니다
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}í™•ìž¥ëœ ì´ë™ê²½ë¡œë¥¼ 입력합니다
STR_ORDER_GO_TO_NEAREST_DEPOT :가까운 차량기지로
STR_ORDER_GO_TO_NEAREST_HANGAR :가까운 격납고로
STR_ORDER_NEAREST_DEPOT :가까운
@@ -2961,9 +2961,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :ì§í–‰ ì ê²€
STR_ORDER_TRAIN_DEPOT :차량기지
STR_ORDER_ROAD_VEHICLE_DEPOT :차고
STR_ORDER_SHIP_DEPOT :정박소
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} 격납고
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} 격납고
STR_ORDER_DROP_GO_ALWAYS_DEPOT :í•­ìƒ ê°
STR_ORDER_DROP_SERVICE_DEPOT :필요하면 ì ê²€
@@ -2988,10 +2988,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :>
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :≥
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :ì´ ìžˆì„ ë•Œ
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :ì´ ì—†ì„ ë•Œ
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :{COMMA}(으)로 건너뛰기
-STR_CONDITIONAL_NUM :[ì¡°ê±´ 경로] {COMMA}번째 경로로 건너뛰기 ({STRING} {STRING} {COMMA} ì¼ë•Œ)
-STR_CONDITIONAL_TRUE_FALSE :[조건 경로] {COMMA}번째 경로로 건너뛰기 ({STRING} {STRING})
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :{COMMA}(으)로 건너뛰기
+STR_ORDER_CONDITIONAL_NUM :[ì¡°ê±´ 경로] {COMMA}번째 경로로 건너뛰기 ({STRING} {STRING} {COMMA} ì¼ë•Œ)
+STR_ORDER_CONDITIONAL_TRUE_FALSE :[조건 경로] {COMMA}번째 경로로 건너뛰기 ({STRING} {STRING})
STR_TIMETABLE_NO_TRAVEL :{SETX 30}운행정보 ì—†ìŒ
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}여행 (시간표 ì—†ìŒ)
@@ -3014,18 +3014,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}차량ê¸
STR_ORDERS_SKIP_BUTTON :{BLACK}건너뛰기
STR_ORDERS_DELETE_BUTTON :{BLACK}삭제
STR_ORDERS_GO_TO_BUTTON :{BLACK}행선지
-STR_REFIT :{BLACK}개조
-STR_REFIT_TIP :{BLACK}ì´ ê²½ë¡œì—ì„œ ì–´ë–¤ í™”ë¬¼ì„ ë°›ì„ ê²ƒì¸ì§€ ì„ íƒí•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 제거입니다.
-STR_REFIT_ORDER :({STRING}(으)로 개조)
-STR_REFIT_STOP_ORDER :({STRING}ì—ì„œ 수리 후 멈춤)
-STR_STOP_ORDER :(멈춤)
-STR_TIMETABLE_VIEW :{BLACK}시간표
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}시간표 보기 전환
-STR_ORDER_VIEW :{BLACK}순서
-STR_ORDER_VIEW_TOOLTIP :{BLACK}순서 보기로 변경
+STR_ORDER_REFIT :{BLACK}개조
+STR_ORDER_REFIT_TOOLTIP :{BLACK}ì´ ê²½ë¡œì—ì„œ ì–´ë–¤ í™”ë¬¼ì„ ë°›ì„ ê²ƒì¸ì§€ ì„ íƒí•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 제거입니다.
+STR_ORDER_REFIT_ORDER :({STRING}(으)로 개조)
+STR_ORDER_REFIT_STOP_ORDER :({STRING}ì—ì„œ 수리 후 멈춤)
+STR_ORDER_STOP_ORDER :(멈춤)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}시간표
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}시간표 보기 전환
+STR_TIMETABLE_ORDER_VIEW :{BLACK}순서
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}순서 보기로 변경
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (경로)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - ê²½ë¡œì˜ ë - -
-STR_SERVICE :{BLACK}ì ê²€
+STR_ORDER_SERVICE :{BLACK}ì ê²€
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} ìƒì‚°: {LTBLUE}{NUM}{BLACK} 가격: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 가격: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3045,7 +3045,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}차량ì
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}경로를 공유하고 있는 ì°¨ëŸ‰ì´ ê·¸ ì •ê±°ìž¥ì— ê°ˆ 수 없습니다.
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}ì°¨ëŸ‰ì„ ì˜®ê¸¸ 수 없습니다...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}뒷쪽 기관차는 ì•žìª½ê²ƒì„ í•­ìƒ ë”°ë¼ë‹¤ë‹ 것입니다.
-STR_CARGO_N_A :ì—†ìŒ{SKIP}
+STR_QUANTITY_N_A :ì—†ìŒ{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}ê·¼ì²˜ì— ìžˆëŠ” 차량기지로 가는 ê¸¸ì„ ì°¾ì„ ìˆ˜ 없습니다
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}ì ê²€ 간격: {LTBLUE}{COMMA}ì¼ë§ˆë‹¤{BLACK} 최근 ì ê²€: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}ì ê²€ 간격: {LTBLUE}{COMMA}%{BLACK} 최근 ì ê²€: {LTBLUE}{DATE_LONG}
@@ -3065,10 +3065,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}시간í‘
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}ì„ íƒí•œ 경로가 대기하고 ìžˆì„ ì‹œê°„ 변경
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}ì„ íƒí•œ ê²½ë¡œì˜ ì‹œê°„ 초기화
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}ì§€ê° ì¹´ìš´í„° 초기화, ì°¨ëŸ‰ì€ ì œì‹œê°„ìœ¼ë¡œ 운행합니다.
-STR_SERVICE_HINT :{BLACK}ì ê²€ì´ 필요하면 ì´ ê²½ë¡œë¥¼ 건너ëœë‹ˆë‹¤.
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY} 무게: {WEIGHT_S}{}ì†ë„: {VELOCITY} 힘: {POWER}{}운행비용: {CURRENCY}/ë…„{}수송량: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY} 최고ì†ë ¥: {VELOCITY}{}수송량: {CARGO}, {CARGO}{}운행비용: {CURRENCY}/ë…„
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY} 최고ì†ë ¥: {VELOCITY}{}수송량: {CARGO}{}운행비용: {CURRENCY}/ë…„
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ì ê²€ì´ 필요하면 ì´ ê²½ë¡œë¥¼ 건너ëœë‹ˆë‹¤.
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY} 무게: {WEIGHT_S}{}ì†ë„: {VELOCITY} 힘: {POWER}{}운행비용: {CURRENCY}/ë…„{}수송량: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY} 최고ì†ë ¥: {VELOCITY}{}수송량: {CARGO}, {CARGO}{}운행비용: {CURRENCY}/ë…„
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY} 최고ì†ë ¥: {VELOCITY}{}수송량: {CARGO}{}운행비용: {CURRENCY}/ë…„
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}수명: {LTBLUE}{STRING}{BLACK} 운행비용: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}최고 ì†ë ¥: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}무게: {LTBLUE}{WEIGHT_S} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고ì†ë ¥: {LTBLUE}{VELOCITY}
@@ -3087,24 +3087,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}충ëŒ!!
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}열차를 회차시킬 수 없습니다...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}ì°¨ëŸ‰ì˜ ë°©í–¥ì„ ë’¤ì§‘ì„ ìˆ˜ 없습니다...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}여러 대가 ì—°ê²°ëœ ì°¨ëŸ‰ì€ ë’¤ì§‘ì„ ìˆ˜ 없습니다...
-STR_CLEAR_TIME :{BLACK}시간 초기화
-STR_RESET_LATENESS :{BLACK}지연 카운터 초기화
-STR_CHANGE_WAYPOINT_NAME :{BLACK}웨ì´í¬ì¸íŠ¸ ì´ë¦„ 변경
-STR_CHANGE_BUOY_NAME :{BLACK}ë¶€ì´ ì´ë¦„ 바꾸기
-
-STR_TRAIN_STOPPING :{RED}정지중
-STR_TRAIN_STOPPING_VEL :{RED}{VELOCITY}ì˜ ì†ë„ë¡œ 정지중
-STR_INCOMPATIBLE_RAIL_TYPES :알맞지 ì•Šì€ ì² ë„ íƒ€ìž…
-STR_TRAIN_NO_POWER :{RED}기관차 ì—†ìŒ
-STR_TRAIN_START_NO_CATENARY :ì „ì°¨ì„ ì´ ì—†ì–´ì„œ 운행할 수 없습니다.
-STR_TRAIN_STUCK :{ORANGE}빈 경로 íƒìƒ‰ì¤‘
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}í­ë°œí•œ ì°¨ëŸ‰ì„ íŒ” 수 없습니다...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}íŒŒê´´ëœ ì°¨ëŸ‰ì€ ê°œì¡°í•  수 없습니다...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ì°¨ëŸ‰ì˜ ì‹œê°„í‘œë¥¼ ì •í•  수 없습니다...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ì°¨ëŸ‰ì€ ì •ê±°ìž¥ì—서만 기다릴 수 있습니다.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}ì´ ì°¨ëŸ‰ì€ ì´ ì •ê±°ìž¥ì— ì„œì§€ 않습니다.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}시간 초기화
+STR_TIMETABLE_RESET_LATENESS :{BLACK}지연 카운터 초기화
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}웨ì´í¬ì¸íŠ¸ ì´ë¦„ 변경
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}ë¶€ì´ ì´ë¦„ 바꾸기
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}정지중
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}{VELOCITY}ì˜ ì†ë„ë¡œ 정지중
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :알맞지 ì•Šì€ ì² ë„ íƒ€ìž…
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}기관차 ì—†ìŒ
+STR_ERROR_TRAIN_START_NO_CATENARY :ì „ì°¨ì„ ì´ ì—†ì–´ì„œ 운행할 수 없습니다.
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}빈 경로 íƒìƒ‰ì¤‘
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}í­ë°œí•œ ì°¨ëŸ‰ì„ íŒ” 수 없습니다...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}íŒŒê´´ëœ ì°¨ëŸ‰ì€ ê°œì¡°í•  수 없습니다...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ì°¨ëŸ‰ì˜ ì‹œê°„í‘œë¥¼ ì •í•  수 없습니다...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ì°¨ëŸ‰ì€ ì •ê±°ìž¥ì—서만 기다릴 수 있습니다.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}ì´ ì°¨ëŸ‰ì€ ì´ ì •ê±°ìž¥ì— ì„œì§€ 않습니다.
STR_TIMETABLE_CHANGE_TIME :{BLACK}시간 변경
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}ì´ ì°¨ëŸ‰ì€ í˜„ìž¬ ì œì‹œê°„ì— ìš´í–‰í•˜ê³  있습니다
STR_TIMETABLE_STATUS_LATE :{BLACK}ì´ ì°¨ëŸ‰ì€ í˜„ìž¬ {STRING} 늦게 운행하고 있습니다
@@ -3118,7 +3118,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}ë‹¤ìŒ ì
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...차고 안ì—ì„œ 정지해있어야 합니다!
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}ì¸ì ‘í•œ 차고를 ì°¾ì„ ìˆ˜ 없습니다
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}ì°¨ëŸ‰ì„ U턴시킵니다.
-STR_ARTICULATED_RV_CAPACITY :{BLACK}수송량: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}수송량: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} 차량{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3131,39 +3131,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}여기ì—
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}정박소 ë‚´ì—ì„œ 정지해있어야 합니다!
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}ì—¬ê¸°ì— ë¶€ì´ë¥¼ 설치할 수 없습니다...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ì—¬ê¸°ì— ìˆ˜ë„êµë¥¼ ì§€ì„ ìˆ˜ 없습니다...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ì—¬ê¸°ì— ìˆ˜ë„êµë¥¼ ì§€ì„ ìˆ˜ 없습니다...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (개조)
STR_REFIT_TITLE :{GOLD}수송할 화물 ì„ íƒ:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}새 수송량: {GOLD}{CARGO}{}{BLACK}개조 가격: {GOLD}{CURRENCY}
-STR_REFITTABLE :(개조 가능)
+STR_PURCHASE_INFO_REFITTABLE :(개조 가능)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}ì—¬ê¸°ì— ê³µí•­ì„ ë§Œë“¤ 수 없습니다...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}항공기가 운항중입니다
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}격납고 ë‚´ì—ì„œ 정지해있어야합니다
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (시간표)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}ë‹¹ì‹ ì˜ ë‡Œë¬¼ 수수 행위가
-STR_BRIBE_FAILED_2 :{WHITE}지역 ë‹¹êµ­ì— ì˜í•´ ë°œê°ë˜ì—ˆìŠµë‹ˆë‹¤!
-STR_BUILD_DATE :{BLACK}건설날짜: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}ë‹¹ì‹ ì˜ ë‡Œë¬¼ 수수 행위가
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}지역 ë‹¹êµ­ì— ì˜í•´ ë°œê°ë˜ì—ˆìŠµë‹ˆë‹¤!
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}건설날짜: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}정거장 등급: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}정거장 종류: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}정거장 등급: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}정거장 종류: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF 설정
-STR_NEWGRF_APPLY_CHANGES :{BLACK}변경사항 ì ìš©
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}팔레트 바꾸기
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}NewGRFì˜ íŒ”ë ˆíŠ¸ë¥¼ 바꿉니다.{}게임ì—ì„œ ê·¸ëž˜í”½ì´ ë¶„í™ìƒ‰ìœ¼ë¡œ ë³´ì¼ë•Œ ì´ ê¸°ëŠ¥ì„ ì‚¬ìš©í•˜ì‹­ì‹œì˜¤.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}파ë¼ë¯¸í„° 설정
-STR_NEWGRF_FILENAME :{BLACK}파ì¼ëª…: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}팔레트: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}변경사항 ì ìš©
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}팔레트 바꾸기
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}NewGRFì˜ íŒ”ë ˆíŠ¸ë¥¼ 바꿉니다.{}게임ì—ì„œ ê·¸ëž˜í”½ì´ ë¶„í™ìƒ‰ìœ¼ë¡œ ë³´ì¼ë•Œ ì´ ê¸°ëŠ¥ì„ ì‚¬ìš©í•˜ì‹­ì‹œì˜¤.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}파ë¼ë¯¸í„° 설정
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}파ì¼ëª…: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}팔레트: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}게임 ì§„í–‰ì¤‘ì— ì„¤ì •ì„ ë³€ê²½í•˜ë©´ ê²Œìž„ì´ ì¶©ëŒí•  ìˆ˜ë„ ìžˆìŠµë‹ˆë‹¤.{}ì •ë§ë¡œ ì„¤ì •ì„ ë³€ê²½í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3186,34 +3186,34 @@ STR_NEWGRF_ERROR_INVALID_ID :유효하지 ì•
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} ì— ì†ìƒëœ 스프ë¼ì´íŠ¸ê°€ 있습니다. 모든 ì†ìƒëœ 스프ë¼ì´íŠ¸ëŠ” ë¶‰ì€ ë¬¼ìŒí‘œ(?)ë¡œ ë³´ì¼ ê²ƒìž…ë‹ˆë‹¤.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 엔트리가 여러개 존재합니다.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}ì„ íƒí•œ í”„ë¦¬ì…‹ì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤
-STR_NEWGRF_PRESET_SAVE :{BLACK}프리셋 저장
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}현재 목ë¡ì„ 프리셋으로 저장
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}프리셋 ì´ë¦„ ìž…ë ¥
-STR_NEWGRF_PRESET_DELETE :{BLACK}프리셋 제거
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}현재 ì„ íƒí•œ 프리셋 제거
-STR_NEWGRF_ADD :{BLACK}추가
-STR_NEWGRF_ADD_TIP :{BLACK}NewGRF 파ì¼ì„ 목ë¡ì— 추가
-STR_NEWGRF_REMOVE :{BLACK}제거
-STR_NEWGRF_REMOVE_TIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 목ë¡ì—ì„œ 제거
-STR_NEWGRF_MOVEUP :{BLACK}위로
-STR_NEWGRF_MOVEUP_TIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 위로 올림
-STR_NEWGRF_MOVEDOWN :{BLACK}아래로
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 아래로 내림
-STR_NEWGRF_FILE_TIP :{BLACK}ì„¤ì¹˜ëœ NewGRFì˜ ëª©ë¡ìž…니다. 파ë¼ë¯¸í„°ë¥¼ 변경하려면 í´ë¦­í•˜ì„¸ìš”.
-STR_NEWGRF_PARAMETER :{BLACK}파ë¼ë¯¸í„°: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF 파ë¼ë¯¸í„° ìž…ë ¥
-STR_NEWGRF_NO_INFO :{BLACK}사용가능한 ì •ë³´ ì—†ìŒ
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}ì„ íƒí•œ í”„ë¦¬ì…‹ì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}프리셋 저장
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}현재 목ë¡ì„ 프리셋으로 저장
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}프리셋 ì´ë¦„ ìž…ë ¥
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}프리셋 제거
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}현재 ì„ íƒí•œ 프리셋 제거
+STR_NEWGRF_SETTINGS_ADD :{BLACK}추가
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}NewGRF 파ì¼ì„ 목ë¡ì— 추가
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}제거
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 목ë¡ì—ì„œ 제거
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}위로
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 위로 올림
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}아래로
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}ì„ íƒí•œ NewGRF 파ì¼ì„ 아래로 내림
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}ì„¤ì¹˜ëœ NewGRFì˜ ëª©ë¡ìž…니다. 파ë¼ë¯¸í„°ë¥¼ 변경하려면 í´ë¦­í•˜ì„¸ìš”.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}파ë¼ë¯¸í„°: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF 파ë¼ë¯¸í„° ìž…ë ¥
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}사용가능한 ì •ë³´ ì—†ìŒ
STR_NEWGRF_ADD_CAPTION :{WHITE}사용가능한 NewGRF 파ì¼
STR_NEWGRF_ADD_FILE :{BLACK}ì„ íƒëª©ë¡ì— 추가
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}ì„¤ì •ì— ì„ íƒí•œ NewGRF 추가
-STR_NEWGRF_RESCAN_FILES :{BLACK}íŒŒì¼ ìž¬ê²€ìƒ‰
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}사용 가능한 NewGRF íŒŒì¼ ëª©ë¡ì„ ì—…ë°ì´íŠ¸í•©ë‹ˆë‹¤
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}ì„¤ì •ì— ì„ íƒí•œ NewGRF 추가
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}íŒŒì¼ ìž¬ê²€ìƒ‰
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}사용 가능한 NewGRF íŒŒì¼ ëª©ë¡ì„ ì—…ë°ì´íŠ¸í•©ë‹ˆë‹¤
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}íŒŒì¼ ì¶”ê°€ 불가: ì¤‘ë³µëœ GRF ì•„ì´ë””
-STR_NEWGRF_NOT_FOUND :{RED}ì¼ì¹˜í•˜ëŠ” 파ì¼ì„ ì°¾ì„ ìˆ˜ 없습니다
-STR_NEWGRF_DISABLED :{RED}사용안함
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}ì¼ì¹˜í•˜ëŠ” 파ì¼ì„ ì°¾ì„ ìˆ˜ 없습니다
+STR_NEWGRF_SETTINGS_DISABLED :{RED}사용안함
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}매치ë˜ëŠ” 파ì¼ì„ ì°¾ì„ ìˆ˜ ì—†ìŒ (호환ë˜ëŠ” GRF 불러옴)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}빠진 íŒŒì¼ ëŒ€ì‹ ì— í˜¸í™˜ë˜ëŠ” GRF를 불러왔습니다
@@ -3229,7 +3229,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}{1:ENGINE}ì„ ìœ„í•œ 화물/개조 ì •ë³´ê°€ 건설 후 구매 목ë¡ê³¼ 다릅니다. ì´ê²ƒì€ ìžë™êµì²´ì—ì„œ 개조를 실패를 초래할 수 있습니다.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ë•Œë¬¸ì— ê²°ê³¼ë¬¼ 콜백 과정ì—ì„œ 무한 루프가 ë°œìƒí•˜ê³  있습니다.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}전차를 지ì›í•˜ì§€ 않는 버전으로 ê²Œìž„ì´ ì €ìž¥ë˜ì—ˆìŠµë‹ˆë‹¤. 모든 전차는 제거ë˜ì—ˆìŠµë‹ˆë‹¤.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}전차를 지ì›í•˜ì§€ 않는 버전으로 ê²Œìž„ì´ ì €ìž¥ë˜ì—ˆìŠµë‹ˆë‹¤. 모든 전차는 제거ë˜ì—ˆìŠµë‹ˆë‹¤.
STR_CURRENCY_WINDOW :{WHITE}ì‚¬ìš©ìž í™”í 단위
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}환율: {ORANGE}{0:CURRENCY} = {1:COMMA}파운드
@@ -3240,16 +3240,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}유로í
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}유로화로 전환: {ORANGE}안함
STR_CURRENCY_PREVIEW :{LTBLUE}미리보기: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}ì‚¬ìš©ìž í™”í 변수 변경
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}(1 파운드(£)ì— ëŒ€í•œ) ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì–‘ì„ ê°ì†Œì‹œí‚µë‹ˆë‹¤.
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}(1 파운드(£)ì— ëŒ€í•œ) ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì–‘ì„ ì¦ê°€ì‹œí‚µë‹ˆë‹¤.
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}1 파운드(£)ì— í•´ë‹¹í•˜ëŠ” ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì˜ í™˜ìœ¨ì„ ì„¤ì •í•˜ì‹­ì‹œì˜¤.
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì˜ ë‹¨ìœ„ 구분ìžë¥¼ 설정하십시오.
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}ì‚¬ìš©ìž í™”í 단위 ì•žì— ë¶™ëŠ” 문구를 설정하십시오.
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}ì‚¬ìš©ìž í™”í 단위 ë’¤ì— ë¶™ëŠ” 문구를 설정하십시오.
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}유로화(€) 전환 ì—°ë„를 앞으로 당ê¹ë‹ˆë‹¤.
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}유로화(€) 전환 ì—°ë„를 늦춥니다.
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}유로화(€) 전환 ì—°ë„를 설정하십시오.
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 파운드(£)ì— í•´ë‹¹í•˜ëŠ” ì‚¬ìš©ìž í™”í 단위입니다.
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}(1 파운드(£)ì— ëŒ€í•œ) ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì–‘ì„ ê°ì†Œì‹œí‚µë‹ˆë‹¤.
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}(1 파운드(£)ì— ëŒ€í•œ) ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì–‘ì„ ì¦ê°€ì‹œí‚µë‹ˆë‹¤.
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}1 파운드(£)ì— í•´ë‹¹í•˜ëŠ” ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì˜ í™˜ìœ¨ì„ ì„¤ì •í•˜ì‹­ì‹œì˜¤.
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}ì‚¬ìš©ìž í™”í ë‹¨ìœ„ì˜ ë‹¨ìœ„ 구분ìžë¥¼ 설정하십시오.
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}ì‚¬ìš©ìž í™”í 단위 ì•žì— ë¶™ëŠ” 문구를 설정하십시오.
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}ì‚¬ìš©ìž í™”í 단위 ë’¤ì— ë¶™ëŠ” 문구를 설정하십시오.
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}유로화(€) 전환 ì—°ë„를 앞으로 당ê¹ë‹ˆë‹¤.
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}유로화(€) 전환 ì—°ë„를 늦춥니다.
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}유로화(€) 전환 ì—°ë„를 설정하십시오.
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 파운드(£)ì— í•´ë‹¹í•˜ëŠ” ì‚¬ìš©ìž í™”í 단위입니다.
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3268,8 +3268,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA}ëŒ€ì˜ ì„ ë°•
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA}ëŒ€ì˜ í•­ê³µê¸°
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} ì°¨ëŸ‰ì˜ ê³µìœ ëœ ê²½ë¡œ 목ë¡
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}ì´ ê²½ë¡œë¥¼ 공유하고 있는 모든 ì°¨ëŸ‰ì„ í‘œì‹œí•©ë‹ˆë‹¤.
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} ì°¨ëŸ‰ì˜ ê³µìœ ëœ ê²½ë¡œ 목ë¡
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}ì´ ê²½ë¡œë¥¼ 공유하고 있는 모든 ì°¨ëŸ‰ì„ í‘œì‹œí•©ë‹ˆë‹¤.
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}열차 개조
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}ìžë™ì°¨ 개조
@@ -3371,39 +3371,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}ìžë™ì°
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}ì´ ì„ ë°•ì´ ë‹¤ë¥¸ ì¢…ë¥˜ì˜ í™”ë¬¼ì„ ì‹£ë„ë¡ ê°œì¡°
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}ì´ í•­ê³µê¸°ê°€ 다른 ì¢…ë¥˜ì˜ í™”ë¬¼ì„ ì‹£ë„ë¡ ê°œì¡°
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} 차량기지로 가는 중
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN} 차량기지로 가는 중 ({VELOCITY})
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} 차고로 가는 중
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN} 차고로 가는 중 ({VELOCITY})
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}{TOWN} 정박소로 가는 중
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{TOWN} 정박소로 가는 중 ({VELOCITY})
-STR_HEADING_FOR_HANGAR :{ORANGE}{STATION}공항 격납고로 가는 중
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION}공항 격납고로 가는 중 ({VELOCITY})
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} 차량기지로 ì ê²€í•˜ëŸ¬ 가는중
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 차량기지로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN} 차고로 ì ê²€í•˜ëŸ¬ 가는중
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 차고로 ì ê²€í•˜ëŸ¬ 가는중 ({VELOCITY})
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} 정박소로 ì ê²€í•˜ëŸ¬ 가는 중
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 정박소로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION}공항 격납고로 ì ê²€í•˜ëŸ¬ 가는 중
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION}공항 격납고로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
-
-
-STR_CLONE_TRAIN :{BLACK}기차 복제
-STR_CLONE_ROAD_VEHICLE :{BLACK}차량 복제
-STR_CLONE_SHIP :{BLACK}선박 복제
-STR_CLONE_AIRCRAFT :{BLACK}항공기 복제
-
-STR_CLONE_TRAIN_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ê°ì°¨/화물차를 í¬í•¨í•œ ì—´ì°¨ 전체를 복제할 것입니다. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ìžë™ì°¨ë¥¼ 복제할 것입니다. CTRL+í´ë¦­í•˜ì‹œë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
-STR_CLONE_SHIP_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ì„ ë°•ì„ ë³µì œí•  것입니다. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
-STR_CLONE_AIRCRAFT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ í•­ê³µê¸°ë¥¼ 복제할 것입니다. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ê°ì°¨/화물차를 í¬í•¨í•œ ì—´ì°¨ 전체를 복제할 것입니다. ì´ ë²„íŠ¼ì„ í´ë¦­í•˜ê³  차고 안/ë°–ì— ìžˆëŠ” ì°¨ëŸ‰ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ìžë™ì°¨ë¥¼ 복제할 것입니다. ì´ ë²„íŠ¼ì„ í´ë¦­í•˜ê³  차고 안/ë°–ì— ìžˆëŠ” ì°¨ëŸ‰ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì„ ëˆ„ë¥´ê³  복제를 ì›í•˜ëŠ” ì„ ë°•ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}ì´ ë²„íŠ¼ì„ ëˆ„ë¥´ê³  복제를 ì›í•˜ëŠ” 항공기를 í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} 차량기지로 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN} 차량기지로 가는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} 차고로 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN} 차고로 가는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}{TOWN} 정박소로 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}{TOWN} 정박소로 가는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}{STATION}공항 격납고로 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION}공항 격납고로 가는 중 ({VELOCITY})
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} 차량기지로 ì ê²€í•˜ëŸ¬ 가는중
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 차량기지로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN} 차고로 ì ê²€í•˜ëŸ¬ 가는중
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 차고로 ì ê²€í•˜ëŸ¬ 가는중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} 정박소로 ì ê²€í•˜ëŸ¬ 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} 정박소로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION}공항 격납고로 ì ê²€í•˜ëŸ¬ 가는 중
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION}공항 격납고로 ì ê²€í•˜ëŸ¬ 가는 중 ({VELOCITY})
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}기차 복제
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}차량 복제
+STR_DEPOT_CLONE_SHIP :{BLACK}선박 복제
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}항공기 복제
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ê°ì°¨/화물차를 í¬í•¨í•œ ì—´ì°¨ 전체를 복제할 것입니다. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ìžë™ì°¨ë¥¼ 복제할 것입니다. CTRL+í´ë¦­í•˜ì‹œë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ì„ ë°•ì„ ë³µì œí•  것입니다. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ í•­ê³µê¸°ë¥¼ 복제할 것입니다. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ê°ì°¨/화물차를 í¬í•¨í•œ ì—´ì°¨ 전체를 복제할 것입니다. ì´ ë²„íŠ¼ì„ í´ë¦­í•˜ê³  차고 안/ë°–ì— ìžˆëŠ” ì°¨ëŸ‰ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì€ ìžë™ì°¨ë¥¼ 복제할 것입니다. ì´ ë²„íŠ¼ì„ í´ë¦­í•˜ê³  차고 안/ë°–ì— ìžˆëŠ” ì°¨ëŸ‰ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­í•˜ë©´ ê²½ë¡œë„ ê°™ì´ ê³µìœ ë©ë‹ˆë‹¤.
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}ì´ ë²„íŠ¼ì„ ëˆ„ë¥´ê³  복제를 ì›í•˜ëŠ” ì„ ë°•ì„ í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}ì´ ë²„íŠ¼ì„ ëˆ„ë¥´ê³  복제를 ì›í•˜ëŠ” 항공기를 í´ë¦­í•˜ì‹­ì‹œì˜¤. CTRL+í´ë¦­ì€ 경로를 ê°™ì´ ê³µìœ í•©ë‹ˆë‹¤.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}새 기차
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}새 전기 기차
@@ -3473,38 +3473,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}ì´ ê²©ë
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}ì´ ì•ˆì— ìžˆëŠ” 모든 ì°¨ëŸ‰ì„ íŒë§¤í•˜ë ¤ê³  합니다. ì •ë§ íŒë§¤í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
-STR_DEPOT_WRONG_DEPOT_TYPE :ìž˜ëª»ëœ ì°¨ëŸ‰ê¸°ì§€ 종류
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :ìž˜ëª»ëœ ì°¨ëŸ‰ê¸°ì§€ 종류
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 열차를 íŒë‹ˆë‹¤.
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 ìžë™ì°¨ë¥¼ íŒë‹ˆë‹¤.
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 ì„ ë°•ì„ íŒë‹ˆë‹¤.
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 항공기를 íŒë‹ˆë‹¤.
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 열차를 íŒë‹ˆë‹¤.
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 ìžë™ì°¨ë¥¼ íŒë‹ˆë‹¤.
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 ì„ ë°•ì„ íŒë‹ˆë‹¤.
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 항공기를 íŒë‹ˆë‹¤.
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ë¥¼ ê±°ì³ê°€ëŠ” 모든 ì—´ì°¨ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}ì´ ì°¨ê³ ì§€ë¥¼ ê±°ì³ê°€ëŠ” 모든 ìžë™ì°¨ì˜ 목ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}ì´ ì •ë°•ì†Œë¥¼ ê±°ì³ê°€ëŠ” 모든 ì„ ë°•ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}ì´ ê²©ë‚©ê³ ë¥¼ ê±°ì³ê°€ëŠ” 모든 í•­ê³µê¸°ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ë¥¼ ê±°ì³ê°€ëŠ” 모든 ì—´ì°¨ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}ì´ ì°¨ê³ ì§€ë¥¼ ê±°ì³ê°€ëŠ” 모든 ìžë™ì°¨ì˜ 목ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}ì´ ì •ë°•ì†Œë¥¼ ê±°ì³ê°€ëŠ” 모든 ì„ ë°•ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}ì´ ê²©ë‚©ê³ ë¥¼ ê±°ì³ê°€ëŠ” 모든 í•­ê³µê¸°ì˜ ëª©ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤.
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 열차를 ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}ì´ ì°¨ê³ ì§€ì— ìžˆëŠ” 모든 ìžë™ì°¨ë¥¼ ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}ì´ ì •ë°•ì†Œì— ìžˆëŠ” 모든 ì„ ë°•ì„ ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}ì´ ê²©ë‚©ê³ ì— ìžˆëŠ” 모든 항공기를 ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ì— ìžˆëŠ” 모든 열차를 ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}ì´ ì°¨ê³ ì§€ì— ìžˆëŠ” 모든 ìžë™ì°¨ë¥¼ ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}ì´ ì •ë°•ì†Œì— ìžˆëŠ” 모든 ì„ ë°•ì„ ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}ì´ ê²©ë‚©ê³ ì— ìžˆëŠ” 모든 항공기를 ìžë™ìœ¼ë¡œ êµì²´í•©ë‹ˆë‹¤.
-STR_AVAILABLE_TRAINS :{BLACK}사용 가능 열차
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}사용 가능 ìžë™ì°¨
-STR_AVAILABLE_SHIPS :{BLACK}사용 가능 선박
-STR_AVAILABLE_AIRCRAFT :{BLACK}사용 가능 항공기
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}사용 가능 열차
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}사용 가능 ìžë™ì°¨
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}사용 가능 선박
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}사용 가능 항공기
-STR_SEND_TRAIN_TO_DEPOT :차량기지로 보내기
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :차고로 보내기
-STR_SEND_SHIP_TO_DEPOT :정박소로 보내기
-STR_SEND_AIRCRAFT_TO_HANGAR :격납고로 보내기
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :차량기지로 보내기
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :차고로 보내기
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :정박소로 보내기
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :격납고로 보내기
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} êµì²´
STR_REPLACE_VEHICLES_START :{BLACK}차량 êµì²´ 시작
STR_REPLACE_VEHICLES_STOP :{BLACK}차량 êµì²´ 중지
-STR_NOT_REPLACING :{BLACK}êµì²´ 안ë¨
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ì°¨ëŸ‰ì´ ì„ íƒë˜ì§€ 않았ìŒ
+STR_REPLACE_NOT_REPLACING :{BLACK}êµì²´ 안ë¨
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ì°¨ëŸ‰ì´ ì„ íƒë˜ì§€ 않았ìŒ
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}êµì²´í•  기관차 종류를 ì„ íƒí•˜ì‹­ì‹œì˜¤
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}좌측ì—ì„œ ì„ íƒí•œ 기관차 종류를 êµì²´í•  새로운 기관차로 ì„ íƒí•˜ì‹­ì‹œì˜¤.
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}좌측ì—ì„œ ì„ íƒí•œ 기관차 ì¢…ë¥˜ì˜ êµì²´ë¥¼ 중지하려면 누르세요
@@ -3516,40 +3516,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}ìžë™êµ
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}êµì²´ì¤‘: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}기관차/화물차 êµì²´ ì°½ì„ ë²ˆê°ˆì•„ ë„ì›ë‹ˆë‹¤
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}열차는 불가능합니다
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}ì°¨ëŸ‰ì€ ë¶ˆê°€ëŠ¥í•©ë‹ˆë‹¤
-STR_SHIP_NOT_AVAILABLE :{WHITE}ì„ ë°•ì€ ë¶ˆê°€ëŠ¥í•©ë‹ˆë‹¤
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}항공기는 불가능합니다
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}열차는 불가능합니다
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}ì°¨ëŸ‰ì€ ë¶ˆê°€ëŠ¥í•©ë‹ˆë‹¤
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}ì„ ë°•ì€ ë¶ˆê°€ëŠ¥í•©ë‹ˆë‹¤
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}항공기는 불가능합니다
-STR_ENGINES :기관차
-STR_WAGONS :화물차
+STR_REPLACE_ENGINES :기관차
+STR_REPLACE_WAGONS :화물차
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ ì•ˆì— ìžˆëŠ” 모든 ì—´ì°¨ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}ì´ ì°¨ê³  ë‚´ì˜ ëª¨ë“  ìžë™ì°¨ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}ì´ ì •ë°•ì†Œ ì•ˆì— ìžˆëŠ” 모든 ì„ ë°•ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
-STR_MASS_STOP_HANGAR_TIP :{BLACK}ì´ ê²©ë‚©ê³  ì•ˆì— ìžˆëŠ” 모든 í•­ê³µê¸°ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ ì•ˆì— ìžˆëŠ” 모든 ì—´ì°¨ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}ì´ ì°¨ê³  ë‚´ì˜ ëª¨ë“  ìžë™ì°¨ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}ì´ ì •ë°•ì†Œ ì•ˆì— ìžˆëŠ” 모든 ì„ ë°•ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}ì´ ê²©ë‚©ê³  ì•ˆì— ìžˆëŠ” 모든 í•­ê³µê¸°ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ ì•ˆì— ìžˆëŠ” 모든 ì—´ì°¨ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}ì´ ì°¨ê³  ë‚´ì˜ ëª¨ë“  ìžë™ì°¨ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}ì´ ì •ë°•ì†Œ ì•ˆì— ìžˆëŠ” 모든 ì„ ë°•ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
-STR_MASS_START_HANGAR_TIP :{BLACK}ì´ ê²©ë‚©ê³  ì•ˆì— ìžˆëŠ” 모든 í•­ê³µê¸°ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}ì´ ì°¨ëŸ‰ê¸°ì§€ ì•ˆì— ìžˆëŠ” 모든 ì—´ì°¨ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}ì´ ì°¨ê³  ë‚´ì˜ ëª¨ë“  ìžë™ì°¨ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}ì´ ì •ë°•ì†Œ ì•ˆì— ìžˆëŠ” 모든 ì„ ë°•ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}ì´ ê²©ë‚©ê³  ì•ˆì— ìžˆëŠ” 모든 í•­ê³µê¸°ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
-STR_MASS_STOP_LIST_TIP :{BLACK}ì´ ëª©ë¡ì˜ 모든 ì°¨ëŸ‰ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
-STR_MASS_START_LIST_TIP :{BLACK}ì´ ëª©ë¡ì— 있는 모든 ì°¨ëŸ‰ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}ì´ ëª©ë¡ì˜ 모든 ì°¨ëŸ‰ì˜ ìš´í–‰ì„ ì¤‘ì§€ì‹œí‚µë‹ˆë‹¤.
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}ì´ ëª©ë¡ì— 있는 모든 ì°¨ëŸ‰ì˜ ìš´í–‰ì„ ì‹œìž‘í•©ë‹ˆë‹¤.
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}íŒ»ë§ ëª©ë¡ - íŒ»ë§ {COMMA}ê°œ
############ Lists rail types
-STR_RAIL_VEHICLES :ì² ë„ ì°¨ëŸ‰
-STR_ELRAIL_VEHICLES :전기 ì² ë„
-STR_MONORAIL_VEHICLES :ëª¨ë…¸ë ˆì¼ ì°¨ëŸ‰
-STR_MAGLEV_VEHICLES :ìžê¸°ë¶€ìƒ
+STR_REPLACE_RAIL_VEHICLES :ì² ë„ ì°¨ëŸ‰
+STR_REPLACE_ELRAIL_VEHICLES :전기 ì² ë„
+STR_REPLACE_MONORAIL_VEHICLES :ëª¨ë…¸ë ˆì¼ ì°¨ëŸ‰
+STR_REPLACE_MAGLEV_VEHICLES :ìžê¸°ë¶€ìƒ
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}가격: {GOLD}{CURRENCY}{BLACK} 중량: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}ì†ë ¥: {GOLD}{VELOCITY}{BLACK} 힘: {GOLD}{POWER}
@@ -3576,67 +3576,67 @@ STR_NUM_3 :{G=m}{BLACK}{SK
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}만들기
-STR_RANDOM :{BLACK}무작위화
-STR_RANDOM_HELP :{BLACK}지형 만들기를 위한 무작위수치 변경
-STR_WORLD_GENERATION_CAPTION :{WHITE}세계 창조
-STR_RANDOM_SEED :{BLACK}무작위수치:
-STR_RANDOM_SEED_HELP :{BLACK}무작위수치를 입력하세요
-STR_RANDOM_SEED_OSKTITLE :{BLACK}ìž„ì˜ ì„¤ì •ê°’ ìž…ë ¥
-STR_LAND_GENERATOR :{BLACK}지형 만들기:
-STR_TREE_PLACER :{BLACK}나무 알고리즘:
-STR_HEIGHTMAP_ROTATION :{BLACK}Heightmap ë°©í–¥:
-STR_TERRAIN_TYPE :{BLACK}지형 종류:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}해수면:
-STR_SMOOTHNESS :{BLACK}ì§€í‘œë©´ì„ ê¹ŽëŠ” ë°©ì‹:
-STR_SNOW_LINE_HEIGHT :{BLACK}만년설 ê³ ë„:
-STR_DATE :{BLACK}날짜:
-STR_NUMBER_OF_TOWNS :{BLACK}ë„ì‹œì˜ ìˆ˜:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}산업시설 수:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}만년설 높ì´ë¥¼ 1칸 높입니다
-STR_SNOW_LINE_DOWN :{BLACK}만년설 높ì´ë¥¼ 1칸 낮춥니다
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}ë§Œë…„ì„¤ì˜ ë†’ì´ë¥¼ 변경
-STR_START_DATE_QUERY_CAPT :{WHITE}시작 ì—°ë„를 변경합니다.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}맵 í¬ê¸° 경고
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}ì›ë³¸ ë§µì˜ í¬ê¸°ë¥¼ ë§Žì´ ì¡°ì •í•˜ëŠ” ê²ƒì€ ì¢‹ì§€ 않습니다. 만들기를 계ì†í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
-STR_HEIGHTMAP_NAME :{BLACK}Heightmap ì´ë¦„:
-STR_HEIGHTMAP_SIZE :{BLACK}í¬ê¸°: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}만들기
+STR_MAPGEN_RANDOM :{BLACK}무작위화
+STR_MAPGEN_RANDOM_HELP :{BLACK}지형 만들기를 위한 무작위수치 변경
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}세계 창조
+STR_MAPGEN_RANDOM_SEED :{BLACK}무작위수치:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}무작위수치를 입력하세요
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}ìž„ì˜ ì„¤ì •ê°’ ìž…ë ¥
+STR_MAPGEN_LAND_GENERATOR :{BLACK}지형 만들기:
+STR_MAPGEN_TREE_PLACER :{BLACK}나무 알고리즘:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap ë°©í–¥:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}지형 종류:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}해수면:
+STR_MAPGEN_SMOOTHNESS :{BLACK}ì§€í‘œë©´ì„ ê¹ŽëŠ” ë°©ì‹:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}만년설 ê³ ë„:
+STR_MAPGEN_DATE :{BLACK}날짜:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}ë„ì‹œì˜ ìˆ˜:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}산업시설 수:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}만년설 높ì´ë¥¼ 1칸 높입니다
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}만년설 높ì´ë¥¼ 1칸 낮춥니다
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}ë§Œë…„ì„¤ì˜ ë†’ì´ë¥¼ 변경
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}시작 ì—°ë„를 변경합니다.
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}맵 í¬ê¸° 경고
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}ì›ë³¸ ë§µì˜ í¬ê¸°ë¥¼ ë§Žì´ ì¡°ì •í•˜ëŠ” ê²ƒì€ ì¢‹ì§€ 않습니다. 만들기를 계ì†í•˜ì‹œê² ìŠµë‹ˆê¹Œ?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap ì´ë¦„:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}í¬ê¸°: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}세계 만드는 중..
STR_GENERATION_ABORT :{BLACK}중지
STR_GENERATION_ABORT_CAPTION :{WHITE}세계 만들기 중단
STR_GENERATION_ABORT_MESSAGE :{YELLOW}세계 만들기를 중단하시겠습니까?
-STR_PROGRESS :{WHITE}{NUM}% 완료
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}지형 만드는 중
-STR_TREE_GENERATION :{BLACK}나무 심는 중
-STR_UNMOVABLE_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중
-STR_CLEARING_TILES :{BLACK}거친 ì•”ì„지대 만드는 중
-STR_SETTINGUP_GAME :{BLACK}게임 설정 중
-STR_PREPARING_TILELOOP :{BLACK}íƒ€ì¼ ë£¨í”„ ìž‘ë™ì¤‘
-STR_PREPARING_GAME :{BLACK}게임 준비중
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}ì´ í–‰ìœ„ëŠ” ë‚œì´ë„를 ì‚¬ìš©ìž ì„¤ì •ìœ¼ë¡œ 변경합니다
-STR_SE_FLAT_WORLD :{WHITE}í‰í‰í•œ 지형
-STR_SE_FLAT_WORLD_TIP :{BLACK}í‰í‰í•œ ë•… 만들기
-STR_SE_RANDOM_LAND :{WHITE}무작위 지형
-STR_SE_NEW_WORLD :{BLACK}새 시나리오 만들기
-STR_SE_CAPTION :{WHITE}시나리오 종류
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}í‰ì§€ì˜ 높ì´ë¥¼ 1칸 낮춥니다.
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}í‰ì§€ì˜ 높ì´ë¥¼ 1칸 낮춥니다
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}í‰ì§€ì˜ ë†’ì´ ë³€ê²½
-STR_FLAT_WORLD_HEIGHT :{BLACK}í‰ì§€ì˜ 높ì´:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% 완료
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}지형 만드는 중
+STR_GENERATION_TREE_GENERATION :{BLACK}나무 심는 중
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}움ì§ì¼ìˆ˜ 없는 ê°ì²´ 만드는 중
+STR_GENERATION_CLEARING_TILES :{BLACK}거친 ì•”ì„지대 만드는 중
+STR_GENERATION_SETTINGUP_GAME :{BLACK}게임 설정 중
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}íƒ€ì¼ ë£¨í”„ ìž‘ë™ì¤‘
+STR_GENERATION_PREPARING_GAME :{BLACK}게임 준비중
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}ì´ í–‰ìœ„ëŠ” ë‚œì´ë„를 ì‚¬ìš©ìž ì„¤ì •ìœ¼ë¡œ 변경합니다
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}í‰í‰í•œ 지형
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}í‰í‰í•œ ë•… 만들기
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}무작위 지형
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}새 시나리오 만들기
+STR_SE_MAPGEN_CAPTION :{WHITE}시나리오 종류
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}í‰ì§€ì˜ 높ì´ë¥¼ 1칸 낮춥니다.
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}í‰ì§€ì˜ 높ì´ë¥¼ 1칸 낮춥니다
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}í‰ì§€ì˜ ë†’ì´ ë³€ê²½
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}í‰ì§€ì˜ 높ì´:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}맵 가장ìžë¦¬:
-STR_NORTHWEST :{BLACK}ë¶ì„œ
-STR_NORTHEAST :{BLACK}ë¶ë™
-STR_SOUTHEAST :{BLACK}남ë™
-STR_SOUTHWEST :{BLACK}남서
-STR_BORDER_FREEFORM :{BLACK}변경 가능
-STR_BORDER_WATER :{BLACK}물
-STR_BORDER_RANDOM :{BLACK}ìž„ì˜
-STR_BORDER_RANDOMIZE :{BLACK}ìž„ì˜
-STR_BORDER_MANUAL :{BLACK}ì‚¬ìš©ìž ì •ì˜
+STR_MAPGEN_BORDER_TYPE :{BLACK}맵 가장ìžë¦¬:
+STR_MAPGEN_NORTHWEST :{BLACK}ë¶ì„œ
+STR_MAPGEN_NORTHEAST :{BLACK}ë¶ë™
+STR_MAPGEN_SOUTHEAST :{BLACK}남ë™
+STR_MAPGEN_SOUTHWEST :{BLACK}남서
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}변경 가능
+STR_MAPGEN_BORDER_WATER :{BLACK}물
+STR_MAPGEN_BORDER_RANDOM :{BLACK}ìž„ì˜
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}ìž„ì˜
+STR_MAPGEN_BORDER_MANUAL :{BLACK}ì‚¬ìš©ìž ì •ì˜
############ Tooltip measurment
@@ -3645,9 +3645,9 @@ STR_MEASURE_AREA :{BLACK}ë„“ì´:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}길ì´: {NUM}{}ê³ ë„ì°¨: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}ë„“ì´: {NUM} x {NUM}{}ê³ ë„ì°¨: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}환승 단위: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...여기는 ë„ì‹œ ì†Œìœ ì˜ ë„ë¡œ 입니다
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...ë„로가 ìž˜ëª»ëœ ë°©í–¥ì„ í–¥í•˜ê³  있습니다
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}환승 단위: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...여기는 ë„ì‹œ ì†Œìœ ì˜ ë„ë¡œ 입니다
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...ë„로가 ìž˜ëª»ëœ ë°©í–¥ì„ í–¥í•˜ê³  있습니다
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3657,7 +3657,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :모든 기차
STR_GROUP_ALL_ROAD_VEHICLES :모든 차량
STR_GROUP_ALL_SHIPS :모든 선박
@@ -3666,24 +3666,24 @@ STR_GROUP_DEFAULT_TRAINS :ê·¸ë£¹ì— ì†í•
STR_GROUP_DEFAULT_ROAD_VEHICLES :ê·¸ë£¹ì— ì†í•˜ì§€ ì•Šì€ ì°¨ëŸ‰
STR_GROUP_DEFAULT_SHIPS :ê·¸ë£¹ì— ì†í•˜ì§€ ì•Šì€ ì„ ë°•
STR_GROUP_DEFAULT_AIRCRAFTS :ê·¸ë£¹ì— ì†í•˜ì§€ ì•Šì€ í•­ê³µê¸°
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :ê³µìœ ëœ ì°¨ëŸ‰ 추가
STR_GROUP_REMOVE_ALL_VEHICLES :모든 차량 제거
STR_GROUP_RENAME_CAPTION :{BLACK}그룹 ì´ë¦„ 바꾸기
-STR_GROUP_CAN_T_CREATE :{WHITE}ê·¸ë£¹ì„ ë§Œë“¤ 수 없습니다...
-STR_GROUP_CAN_T_DELETE :{WHITE}ì´ ê·¸ë£¹ì„ ì§€ìš¸ 수 없습니다...
-STR_GROUP_CAN_T_RENAME :{WHITE}ê·¸ë£¹ì˜ ì´ë¦„ì„ ë°”ê¿€ 수 없습니다.
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}ì´ ê·¸ë£¹ì˜ ëª¨ë“  ì°¨ëŸ‰ì„ ì œê±°í•  수 없습니다.
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}ì´ ê·¸ë£¹ì— ì°¨ëŸ‰ì„ ì¶”ê°€í•  수 없습니다...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}ì´ ê·¸ë£¹ì— ê³µìœ ëœ ì°¨ëŸ‰ì„ ì¶”ê°€í•  수 없습니다...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}ê·¸ë£¹ì„ ë§Œë“¤ 수 없습니다...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}ì´ ê·¸ë£¹ì„ ì§€ìš¸ 수 없습니다...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}ê·¸ë£¹ì˜ ì´ë¦„ì„ ë°”ê¿€ 수 없습니다.
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}ì´ ê·¸ë£¹ì˜ ëª¨ë“  ì°¨ëŸ‰ì„ ì œê±°í•  수 없습니다.
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}ì´ ê·¸ë£¹ì— ì°¨ëŸ‰ì„ ì¶”ê°€í•  수 없습니다...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}ì´ ê·¸ë£¹ì— ê³µìœ ëœ ì°¨ëŸ‰ì„ ì¶”ê°€í•  수 없습니다...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}그룹 - í´ë¦­í•´ì„œ ê·¸ë£¹ì— ì†í•œ ì°¨ëŸ‰ì„ ëª¨ë‘ ë‚˜ì—´í•©ë‹ˆë‹¤.
-STR_GROUP_CREATE_TIP :{BLACK}그룹 만들기
-STR_GROUP_DELETE_TIP :{BLACK}ì„ íƒí•œ 그룹 ì‚­ì œ
-STR_GROUP_RENAME_TIP :{BLACK}ì„ íƒí•œ 그룹 ì´ë¦„ 바꾸기
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}í´ë¦­í•˜ì—¬ ì „ì²´ ìžë™ êµì²´ë¡œë¶€í„° ì´ ê·¸ë£¹ì„ ë³´í˜¸í•©ë‹ˆë‹¤.
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}그룹 - í´ë¦­í•´ì„œ ê·¸ë£¹ì— ì†í•œ ì°¨ëŸ‰ì„ ëª¨ë‘ ë‚˜ì—´í•©ë‹ˆë‹¤.
+STR_GROUP_CREATE_TOOLTIP :{BLACK}그룹 만들기
+STR_GROUP_DELETE_TOOLTIP :{BLACK}ì„ íƒí•œ 그룹 ì‚­ì œ
+STR_GROUP_RENAME_TOOLTIP :{BLACK}ì„ íƒí•œ 그룹 ì´ë¦„ 바꾸기
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}í´ë¦­í•˜ì—¬ ì „ì²´ ìžë™ êµì²´ë¡œë¶€í„° ì´ ê·¸ë£¹ì„ ë³´í˜¸í•©ë‹ˆë‹¤.
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3700,7 +3700,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3745,19 +3745,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{G=m}{BLACK}6
STR_BLACK_7 :{G=m}{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}ì´ë¦„ì€ ìœ ì¼í•´ì•¼ 합니다
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}ì´ë¦„ì€ ìœ ì¼í•´ì•¼ 합니다
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}ë‹¤ìŒ íŒ»ë§ë¡œ 가기
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}ì´ì „ 팻ë§ë¡œ 가기
-STR_SIGN_OSKTITLE :{BLACK}íŒ»ë§ ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}ë‹¤ìŒ íŒ»ë§ë¡œ 가기
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}ì´ì „ 팻ë§ë¡œ 가기
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}íŒ»ë§ ì´ë¦„ì„ ìž…ë ¥í•˜ì„¸ìš”
########
-STR_FUND_NEW_INDUSTRY :{BLACK}투ìž
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}답사
-STR_BUILD_NEW_INDUSTRY :{BLACK}건설
-STR_INDUSTRY_SELECTION_HINT :{BLACK}목ë¡ì—ì„œ ì ë‹¹í•œ ì‚°ì—…ì‹œì„¤ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}투ìž
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}답사
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}건설
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}목ë¡ì—ì„œ ì ë‹¹í•œ ì‚°ì—…ì‹œì„¤ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -3766,37 +3766,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_AI_DEBUG :{WHITE}AI 디버그
-STR_AI_DEBUG_NAME_TIP :{BLACK}AIì˜ ì´ë¦„
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AIì˜ ì´ë¦„
STR_AI_DEBUG_RELOAD :{BLACK}AI 재시작
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}AI를 종료시키고, 스í¬ë¦½íŠ¸ë¥¼ 다시 불러와, AI를 재시작합니다
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI ë””ë²„ê·¸ì°½ì€ ì˜¤ì§ ì„œë²„ë§Œ 사용 가능합니다
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}AI를 종료시키고, 스í¬ë¦½íŠ¸ë¥¼ 다시 불러와, AI를 재시작합니다
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI ë””ë²„ê·¸ì°½ì€ ì˜¤ì§ ì„œë²„ë§Œ 사용 가능합니다
STR_AI_CONFIG_CAPTION :{WHITE}ì¸ê³µì§€ëŠ¥ 설정
-STR_AI_CHANGE :{BLACK}ì¸ê³µì§€ëŠ¥ ì„ íƒ
-STR_AI_CONFIGURE :{BLACK}설정
-STR_AI_CHANGE_TIP :{BLACK}다른 ì¸ê³µì§€ëŠ¥ 불러오기
-STR_AI_CONFIGURE_TIP :{BLACK}ì¸ê³µì§€ëŠ¥ 파ë¼ë¯¸í„° 설정
-STR_AI_LIST_TIP :{BLACK}ë‹¤ìŒ ê²Œìž„ë¶€í„° 모든 ì¸ê³µì§€ëŠ¥ì„ 불러옵니다
+STR_AI_CONFIG_CHANGE :{BLACK}ì¸ê³µì§€ëŠ¥ ì„ íƒ
+STR_AI_CONFIG_CONFIGURE :{BLACK}설정
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}다른 ì¸ê³µì§€ëŠ¥ 불러오기
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}ì¸ê³µì§€ëŠ¥ 파ë¼ë¯¸í„° 설정
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}ë‹¤ìŒ ê²Œìž„ë¶€í„° 모든 ì¸ê³µì§€ëŠ¥ì„ 불러옵니다
STR_AI_LIST_CAPTION :{WHITE}사용 가능한 ì¸ê³µì§€ëŠ¥
-STR_AI_AILIST_TIP :{BLACK}í´ë¦­í•˜ì—¬ AI를 ì„ íƒí•˜ì„¸ìš”
-STR_AI_ACCEPT :{BLACK}ì ìš©
-STR_AI_ACCEPT_TIP :{BLACK}하ì´ë¼ì´íŠ¸ëœ AI ì„ íƒ
-STR_AI_CANCEL :{BLACK}취소
-STR_AI_CANCEL_TIP :{BLACK}ì¸ê³µì§€ëŠ¥ì„ 바꾸지 않습니다
-STR_AI_CLOSE :{BLACK}닫기
-STR_AI_RESET :{BLACK}초기화
-STR_AI_HUMAN_PLAYER :ì‚¬ìš©ìž í”Œë ˆì´ì–´
-STR_AI_RANDOM_AI :무작위 ì¸ê³µì§€ëŠ¥
+STR_AI_LIST_TOOLTIP :{BLACK}í´ë¦­í•˜ì—¬ AI를 ì„ íƒí•˜ì„¸ìš”
+STR_AI_LIST_ACCEPT :{BLACK}ì ìš©
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}하ì´ë¼ì´íŠ¸ëœ AI ì„ íƒ
+STR_AI_LIST_CANCEL :{BLACK}취소
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}ì¸ê³µì§€ëŠ¥ì„ 바꾸지 않습니다
+STR_AI_SETTINGS_CLOSE :{BLACK}닫기
+STR_AI_SETTINGS_RESET :{BLACK}초기화
+STR_AI_CONFIG_HUMAN_PLAYER :ì‚¬ìš©ìž í”Œë ˆì´ì–´
+STR_AI_CONFIG_RANDOM_AI :무작위 ì¸ê³µì§€ëŠ¥
STR_AI_SETTINGS_CAPTION :{WHITE}ì¸ê³µì§€ëŠ¥ 파ë¼ë¯¸í„°
-STR_AI_AUTHOR :{BLACK}ì €ìž: {STRING}
-STR_AI_VERSION :{BLACK}버젼: {NUM}
-STR_AI_URL :{BLACK}주소: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}ìž‘ë™ì¤‘ì¸ ì¸ê³µì§€ëŠ¥ 중 하나가 충ëŒí–ˆìŠµë‹ˆë‹¤. ì¸ê³µì§€ëŠ¥ 디버그 ì°½ì—ì„œ 스í¬ë¦°ìƒ·ì„ ì°ì–´ ì¸ê³µì§€ëŠ¥ 제작ìžì—게 보고하십시오.
-STR_AI_NO_AI_FOUND :불러올 ì¸ê³µì§€ëŠ¥ì´ 없습니다.{}ì´ ì¸ê³µì§€ëŠ¥ì€ ì•„ë¬´ê²ƒë„ í•˜ì§€ 않는 ë”미입니다.{}'온ë¼ì¸ 컨í…츠 ì²´í¬' 기능으로 ì¸ê³µì§€ëŠ¥ì„ 다운받으세요.
+STR_AI_LIST_AUTHOR :{BLACK}ì €ìž: {STRING}
+STR_AI_LIST_VERSION :{BLACK}버젼: {NUM}
+STR_AI_LIST_URL :{BLACK}주소: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}ìž‘ë™ì¤‘ì¸ ì¸ê³µì§€ëŠ¥ 중 하나가 충ëŒí–ˆìŠµë‹ˆë‹¤. ì¸ê³µì§€ëŠ¥ 디버그 ì°½ì—ì„œ 스í¬ë¦°ìƒ·ì„ ì°ì–´ ì¸ê³µì§€ëŠ¥ 제작ìžì—게 보고하십시오.
+STR_ERROR_AI_NO_AI_FOUND :불러올 ì¸ê³µì§€ëŠ¥ì´ 없습니다.{}ì´ ì¸ê³µì§€ëŠ¥ì€ ì•„ë¬´ê²ƒë„ í•˜ì§€ 않는 ë”미입니다.{}'온ë¼ì¸ 컨í…츠 ì²´í¬' 기능으로 ì¸ê³µì§€ëŠ¥ì„ 다운받으세요.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}ë„ì‹œ ì†ŒìŒ ì œí•œ: {ORANGE}{COMMA}{BLACK} 최고: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}ë°œìƒ ì†ŒìŒ: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}ë„ì‹œ ì†ŒìŒ ì œí•œ: {ORANGE}{COMMA}{BLACK} 최고: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}ë°œìƒ ì†ŒìŒ: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3806,6 +3806,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... ì ‘ì
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... íŒŒì¼ ì“°ê¸° 실패
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}다운로드한 파ì¼ì˜ ì••ì¶•ì„ í’€ 수 없습니다
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}빠져있는 콘í…츠를 온ë¼ì¸ìœ¼ë¡œ 찾습니다.
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}빠져있는 콘í…츠를 온ë¼ì¸ìœ¼ë¡œ ì°¾ì„ ìˆ˜ 있는지 검사합니다.
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}빠져있는 콘í…츠를 온ë¼ì¸ìœ¼ë¡œ 찾습니다.
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}빠져있는 콘í…츠를 온ë¼ì¸ìœ¼ë¡œ ì°¾ì„ ìˆ˜ 있는지 검사합니다.
########
diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt
index 239cc050c..9e3577ae0 100644
--- a/src/lang/latvian.txt
+++ b/src/lang/latvian.txt
@@ -160,7 +160,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Karte -
STR_GAME_OPTIONS_CAPTION :{WHITE}Spēles opcijas
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Ziņa
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Ziņa no {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Uzmanību!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uzmanību!
STR_ERROR_CAN_T_DO_THIS :{WHITE}TÄ nevar darÄ«t....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Å o laukumu nevar nolÄ«dzinÄt...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}OrÄ£inÄlÄs autortiesÄ«bas {COPYRIGHT} 1995 Chris Sawyer, Visas tiesÄ«bas rezervÄ“tas
@@ -168,9 +168,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD grupa
STR_QUIT_CAPTION :{WHITE}Iziet
-STR_YES :{BLACK}JÄ
-STR_NO :{BLACK}NÄ“
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Vai Tu tieÅ¡Äm gribi pamest Å¡o spÄ“li un atgriezties uz {STRING}?
+STR_QUIT_YES :{BLACK}JÄ
+STR_QUIT_NO :{BLACK}NÄ“
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Vai Tu tieÅ¡Äm gribi pamest Å¡o spÄ“li un atgriezties uz {STRING}?
STR_JUST_NOTHING :NekÄ
STR_COLOUR_DARK_BLUE :Tumši zils
@@ -231,11 +231,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Tuksnesis
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sniegs
STR_NEWS_MESSAGE_CAPTION :{WHITE}Ziņa
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Noklusējums
-STR_QUERY_CANCEL :{BLACK}Atcelt
-STR_QUERY_OK :{BLACK}Labi
-STR_QUERY_RENAME :{BLACK}PÄrsaukt
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Noklusējums
+STR_BUTTON_CANCEL :{BLACK}Atcelt
+STR_BUTTON_OK :{BLACK}Labi
+STR_BUTTON_RENAME :{BLACK}PÄrsaukt
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -252,16 +252,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Krava
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}InformÄcija
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Ietilpība
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Krava kopÄ
-STR_TOTAL_CAPACITY_TEXT :{BLACK}KopÄ“jÄ kravas ietilpÄ«ba:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}KopÄ“jÄ kravas ietilpÄ«ba:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Jauna spēle
STR_INTRO_LOAD_GAME :{BLACK}IelÄdÄ“t spÄ“li
STR_INTRO_MULTIPLAYER :{BLACK}Tīkla spēle
STR_INTRO_SCENARIO_EDITOR :{BLACK}ScenÄriju redaktors
-STR_MAPSIZE :{BLACK}Kartes izmērii:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kartes izmērii:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spēles opcijas
STR_COMPANY_SOMEONE :kÄds{SKIP}{SKIP}
@@ -310,9 +310,9 @@ STR_FILE_MENU_QUIT_GAME :Pamest spēli
STR_FILE_MENU_EXIT :Iziet
STR_ABANDON_GAME_QUERY :{YELLOW}Vai jÅ«s tieÅ¡Äm vÄ“laties pÄrtraukt Å¡o spÄ“li?
STR_ABANDON_GAME_CAPTION :{WHITE}Pamest spēli
-STR_SORT_ORDER_TIP :{BLACK}IzvÄ“lieties kÄrtoÅ¡anas secÄ«bu (dilstoÅ¡s/augoÅ¡s)
-STR_SORT_CRITERIA_TIP :{BLACK}IzvÄ“lieties kÄrtoÅ¡anas kritÄ“riju
-STR_SORT_BY :{BLACK}KÄrtot pÄ“c
+STR_TOOLTIP_SORT_ORDER :{BLACK}IzvÄ“lieties kÄrtoÅ¡anas secÄ«bu (dilstoÅ¡s/augoÅ¡s)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}IzvÄ“lieties kÄrtoÅ¡anas kritÄ“riju
+STR_BUTTON_SORT_BY :{BLACK}KÄrtot pÄ“c
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}IedzÄ«votÄju skaita
@@ -342,24 +342,24 @@ STR_SORT_BY_RUNNING_COST :Lietošanas izm
STR_SORT_BY_POWER_VS_RUNNING_COST :Jaudas/lietošanas izmaksas
STR_SORT_BY_CARGO_CAPACITY :Kravnesība
-STR_NO_WAITING_CARGO :{BLACK}Neviena veida krava negaida
-STR_SELECT_ALL_FACILITIES :{BLACK}Izvēlēties visu aprīkojumu
-STR_SELECT_ALL_TYPES :{BLACK}Izvēlēties visus kravas veidus (ieskaitot, kas negaida)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Apskatīties visus vilcējus, kas pieejami šim transportlīdzekļu veidam.
-STR_MANAGE_LIST :{BLACK}Labot sarakstu
-STR_MANAGE_LIST_TIP :{BLACK}Dot norÄdÄ«jumus visiem transportlÄ«dzekļiem, kas ir Å¡ajÄ sarakstÄ
-STR_REPLACE_VEHICLES :Nomainīt transportlīdzekļus
-STR_SEND_FOR_SERVICING :Sūtīt uz apkopi
-
-STR_AVAILABLE_TRAINS :{BLACK}Pieejamie vilcieni
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Pieejamie transportlīdzekļi
-STR_AVAILABLE_SHIPS :{BLACK}Pieejamie kuģi
-STR_AVAILABLE_AIRCRAFT :{BLACK}Pieejamie lidaparÄti
-
-STR_SEND_TRAIN_TO_DEPOT :Sūtīt uz depo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Sūtīt uz depo
-STR_SEND_SHIP_TO_DEPOT :Sūtīt uz depo
-STR_SEND_AIRCRAFT_TO_HANGAR :SÅ«tÄ«t uz angÄru
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Neviena veida krava negaida
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Izvēlēties visu aprīkojumu
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Izvēlēties visus kravas veidus (ieskaitot, kas negaida)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Apskatīties visus vilcējus, kas pieejami šim transportlīdzekļu veidam.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Labot sarakstu
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Dot norÄdÄ«jumus visiem transportlÄ«dzekļiem, kas ir Å¡ajÄ sarakstÄ
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Nomainīt transportlīdzekļus
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Sūtīt uz apkopi
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Pieejamie vilcieni
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Pieejamie transportlīdzekļi
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Pieejamie kuģi
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Pieejamie lidaparÄti
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Sūtīt uz depo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Sūtīt uz depo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Sūtīt uz depo
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :SÅ«tÄ«t uz angÄru
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -389,12 +389,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opcijas
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nevar mainÄ«t apkopes intervÄlu...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Aizvērt logu
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Loga virsraksts - velc Å¡o, lai pÄrvietotu logu
-STR_STICKY_BUTTON :{BLACK}AtzÄ«mÄ“t Å¡o logu kÄ neaizveramu ar "AizvÄ“rt visus logus" pogu
-STR_RESIZE_BUTTON :{BLACK}Klik un velc, lai mainītu šī loga lielumu
+STR_TOOLTIP_STICKY :{BLACK}AtzÄ«mÄ“t Å¡o logu kÄ neaizveramu ar "AizvÄ“rt visus logus" pogu
+STR_TOOLTIP_RESIZE :{BLACK}Klik un velc, lai mainītu šī loga lielumu
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik te, lai ietu uz tekoÅ¡o saglabÄÅ¡anas/ielÄdÄ“Å¡anas mapi
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nojaukt celtnes u.c. uz zemes pleÄ·a
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}PazeminÄt zemes stÅ«ri
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Pacelt zemes stūri
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}PazeminÄt zemes stÅ«ri
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Pacelt zemes stūri
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla - bīda sarakstu augšup/lejup
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Ritjosla - bīda sarakstu pa kreisi/labi
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}RÄdÄ«t zemes kontÅ«ras uz kartes
@@ -407,21 +407,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}RÄdÄ«t/
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Peļņa šogad: {CURRENCY} (pērn: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} gad{P s i u} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} gad{P s i u} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} gad{P s i u} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} gad{P s i u} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Vilciens
-STR_VEHICLE_ROAD_VEHICLE :Autotransports
-STR_VEHICLE_SHIP :Kuģis
-STR_VEHICLE_AIRCRAFT :LidaparÄts
+STR_REPLACE_VEHICLE_TRAIN :Vilciens
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Autotransports
+STR_REPLACE_VEHICLE_SHIP :Kuģis
+STR_REPLACE_VEHICLE_AIRCRAFT :LidaparÄts
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} pamazÄm noveco
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} ir kļuvis ļoti vecs
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} ir kļuvis ļoti vecs un tam steidzami nepieciešama nomaiņa
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Zemes laukuma informÄcija
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Izmaksas nolÄ«dzinÄÅ¡anai: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Izmaksas nolÄ«dzinÄÅ¡anai: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ieņēmumi pēc notīrīšanas: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ieņēmumi pēc notīrīšanas: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Nav
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Īpašnieks: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Ceļa īpašnieks: {LTBLUE}{STRING}
@@ -430,7 +430,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}DzelzceÄ
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Pašvaldība: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neviens/neviena
STR_VEHICLE_NAME_BUTTON :{BLACK}VÄrds
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -542,7 +542,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik uz
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klik uz dziesmas, lai to izdzÄ“stu no Å¡Ä«brīža programmas (tikai PielÄgotÄ1 un PielÄgotÄ2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Ieslēgt/izslēgt mūzikas saraksta jaukšanu
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}ParÄdÄ«t mÅ«zikas saraksta izvÄ“lÄ“Å¡anÄs logu
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik uz servisa, lai iecentrētu skatu uz rūpnīcu vai pilsētu
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik uz servisa, lai iecentrētu skatu uz rūpnīcu vai pilsētu
STR_INTRO_DIFFICULTY :{BLACK}GrÅ«tÄ«bas pakÄpe ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :PÄ“dÄ“jÄ ziņa
@@ -591,7 +591,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}SamazinÄ
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Ģenerēt nejaušu zemi
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Atjaunot zemes virsmu
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Atjaunot zemes virsmu
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}NovÄkt visus spÄ“lÄ“tÄjam piederoÅ¡os Ä«paÅ¡umus no kartes
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}NovÄkt visus spÄ“lÄ“tÄjam piederoÅ¡os Ä«paÅ¡umus no kartes
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Vai esat droÅ¡s, ka vÄ“laties novÄkt visus spÄ“lÄ“tÄjam piederoÅ¡os Ä«paÅ¡umus?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Zemes virsmas ģenerēšana
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Pilsētu ģenerēšana
@@ -605,8 +605,8 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...pÄrÄ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...pÄrÄk tuvu citai pilsÄ“tai
STR_ERROR_SITE_UNSUITABLE :{WHITE}...vieta nav piemērota
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...pÄrÄk daudz pilsÄ“tu
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nevar uzbūvēt pilsētas
-STR_NO_SPACE_FOR_TOWN :{WHITE}...uz kartes nav vairÄk vietas
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nevar uzbūvēt pilsētas
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...uz kartes nav vairÄk vietas
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}PalielinÄt pilsÄ“tas izmÄ“rus
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}PaplaÅ¡inÄt
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nejauša pilsēta
@@ -622,13 +622,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Novietot
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}BÅ«vÄ“t bÄku
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}BÅ«vÄ“t raidÄ«tÄju
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}NorÄdÄ«t tuksneÅ¡a platÄ«bu.{}Klik+Ctrl, lai to izdzÄ“stu
-STR_CREATE_LAKE :{BLACK}DefinÄ“t Å«dens laukumu.{}Veidot kanÄlu. Ja nospiests CTRL jÅ«ras lÄ«menÄ«, tad appludinÄs apkÄrtni
-STR_CREATE_RIVER :{BLACK}Izvietot upes
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}DefinÄ“t Å«dens laukumu.{}Veidot kanÄlu. Ja nospiests CTRL jÅ«ras lÄ«menÄ«, tad appludinÄs apkÄrtni
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Izvietot upes
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Izdzēst
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}PilnÄ«bÄ dzÄ“st Å¡o pilsÄ“tu
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :SaglabÄt scenÄriju
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :IelÄdÄ“t scenÄriju
-STR_MENU_LOAD_HEIGHTMAP :IelÄdÄ“t augstumu karti
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :IelÄdÄ“t augstumu karti
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Iziet no redaktora
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Iziet
@@ -638,7 +638,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}SaglabÄ
STR_INTRO_PLAY_SCENARIO :{BLACK}SpÄ“lÄ“t scenÄriju
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spēlēt augstumu karti
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}SÄkt jaunu spÄ“li, izmantojot augstumkarti priekÅ¡ ainavas reljefa
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Vai esat pÄrliecinÄts, ka vÄ“laties pamest Å¡o scenÄriju?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Vai esat pÄrliecinÄts, ka vÄ“laties pamest Å¡o scenÄriju?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...atļauts bÅ«vÄ“t tikai pilsÄ“tÄs ar iedzÄ«votÄju skaitu vismaz 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}PÄrvietot sÄkÅ¡anas datumu 1 gadu atpakaļ
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}PÄrvietot sÄkuma datumu 1 gadu uz priekÅ¡u
@@ -646,21 +646,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...abiem
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Mazs
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Vidējs
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Liels
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Nejaušs
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Nejaušs
STR_FOUND_TOWN_CITY :{BLACK}Pilsēta
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}LielpilsÄ“tas attÄ«stÄs ÄtrÄk kÄ mazpilsÄ“tas{}AtkarÄ«bÄ no uzstÄdÄ«jumiem tÄs dibinÄÅ¡anas brÄ«dÄ« ir lielÄkas.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}NorÄdÄ«t pilsÄ“tas izmÄ“rus
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Pilsētas izmēri:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Pilsētas ceļu izskats:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Uzslēgt pilsētas ceļa izskatu
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}OriÄ£inÄls
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}LabÄks ceļš
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 režģis
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 režģis
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Nejaušs
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Pilsētas ceļu izskats:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Uzslēgt pilsētas ceļa izskatu
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}OriÄ£inÄls
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}LabÄks ceļš
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 režģis
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 režģis
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Nejaušs
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}ParÄdÄ«t pÄ“dÄ“jo ziņojumu vai avÄ«zes rakstu
STR_NEWS_MESSAGES_OFF :Nav
STR_NEWS_MESSAGES_SUMMARY :Kopsavilkums
@@ -760,10 +760,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}EkrÄna kopija saglabÄta kÄ '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}EkrÄna kopijas veidoÅ¡ana neizdevÄs!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Pirkt zemi vÄ“lÄkai lietoÅ¡anai
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Pirkt zemi vÄ“lÄkai lietoÅ¡anai
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAGLABĀŠANA
STR_STATUSBAR_SAVING_GAME :{RED}* * SpÄ“le tiek saglabÄta * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Notiek saglabÄÅ¡ana,{}lLÅ«dzu uzgaidiet!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Notiek saglabÄÅ¡ana,{}lLÅ«dzu uzgaidiet!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Izvēlēties 'Ezy Ielas muzikas stila' programmu
############ start of townname region
@@ -826,7 +826,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Interfei
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}PilnekrÄns
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}IezÄ«mÄ“ Ä·eksi, lai spÄ“lÄ“tu OpenTTD pilna ekrÄna režīmÄ
-STR_FULLSCREEN_FAILED :{WHITE}Nevar uzstÄdÄ«t pilnekrÄna rezÄ«mu
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Nevar uzstÄdÄ«t pilnekrÄna rezÄ«mu
STR_GAME_OPTIONS_RESOLUTION :{BLACK}EkrÄna izÅ¡Ä·irtspÄ“ja
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}EkrÄna izÅ¡Ä·irtspÄ“jas izvÄ“le
@@ -837,12 +837,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}EkrÄna
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Pamata grafika komplekts
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Uzslēgt pamat grafikas komplektu lietošanai
-STR_AUTOSAVE_FAILED :{WHITE}AutomÄtiskÄ saglabÄÅ¡ana neizdevÄs
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}AutomÄtiskÄ saglabÄÅ¡ana neizdevÄs
-STR_HEADING_FOR_STATION :{LTBLUE}Dodas uz {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Dodas uz {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Nav rīkojumu
-STR_NO_ORDERS_VEL :{LTBLUE}Nav rīkojumu, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Dodas uz {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Dodas uz {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Nav rīkojumu
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Nav rīkojumu, {VELOCITY}
STR_PASSENGERS :pasažieri
STR_BAGS :maisi
@@ -853,9 +853,9 @@ STR_CRATES :kastes
STR_RES_OTHER :cita
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nevar dalīties ar rīkojumu sarakstu...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nevar kopēt rīkojumu sarakstu...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Dalīto rīkojumu beigas - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nevar dalīties ar rīkojumu sarakstu...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nevar kopēt rīkojumu sarakstu...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Dalīto rīkojumu beigas - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nevar atrast ceļu, lai turpinÄtu
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} ir apmaldījies
@@ -1119,15 +1119,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Kartes
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :atspējots
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Mainīt iestatījuma vērtību
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Mainīt iestatījuma vērtību
-STR_TEMPERATE_LANDSCAPE :MÄ“renais klimats
-STR_SUB_ARCTIC_LANDSCAPE :Subarktiskais klimats
-STR_SUB_TROPICAL_LANDSCAPE :Subtropiskais klimats
-STR_TOYLAND_LANDSCAPE :Rotaļlietu zeme
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :MÄ“renais klimats
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktiskais klimats
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Subtropiskais klimats
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Rotaļlietu zeme
STR_CHEATS :{WHITE}Blēdības
-STR_CHEATS_TIP :{BLACK}AtzÄ«mÄ“tÄs rÅ«tiņas norÄda uz to, vai esat jau izmantojis Å¡o blÄ“dÄ«bu
+STR_CHEATS_TOOLTIP :{BLACK}AtzÄ«mÄ“tÄs rÅ«tiņas norÄda uz to, vai esat jau izmantojis Å¡o blÄ“dÄ«bu
STR_CHEATS_WARNING :{BLACK}UzmanÄ«bu! JÅ«s tÅ«liņ nodosiet savus biedrus konkurentus. Paturi prÄtÄ, ka Å¡Äds gÄjiens tiks pieminÄ“ts mūžīgi.
STR_CHEAT_MONEY :{LTBLUE}PalielinÄt naudas lÄ«dzekļus par {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}SpÄ“lÄ“t kÄ kompÄnija: {ORANGE}{COMMA}
@@ -1139,177 +1139,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Klimata
STR_CHEAT_CHANGE_DATE :{LTBLUE}Datuma maiņa: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Ļauj izmainīt produkcijas vērtības: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Dodas uz {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Dodas uz {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Dodas uz {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Dodas uz {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Caur {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Brauc caur {WAYPOINT} bez apstÄÅ¡anÄs
+STR_ORDER_GO_TO_WAYPOINT :Caur {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Brauc caur {WAYPOINT} bez apstÄÅ¡anÄs
-STR_WAYPOINTNAME_CITY :Kontrolpunkts {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Kontrolpunkts {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Kontrolpunkts
+STR_FORMAT_WAYPOINT_NAME :Kontrolpunkts {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Kontrolpunkts {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrolpunkts
-STR_WAYPOINT :{WHITE}Kontrolpunkts
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Izvēlaties kontrolpunkta veidu
+STR_WAYPOINT_CAPTION :{WHITE}Kontrolpunkts
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Izvēlaties kontrolpunkta veidu
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Labot kontrolpunkta nosaukumu
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nevar pÄrsaukt kontrolpunktu...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nevar pÄrsaukt kontrolpunktu...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}PÄrvÄ“rst sliedes par kontrolpunktu
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nevar šeit uzbūvēt vilcienu kontrolpunktu...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nevar šeit noņemt vilcienu kontrolpunktu...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Nevar šeit uzbūvēt vilcienu kontrolpunktu...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nevar šeit noņemt vilcienu kontrolpunktu...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Būvēt dzelzceļu izmantojot autosliežu režīmu
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...Å¡ajÄ scenÄrijÄ nav pilsÄ“tu
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kartes Ä£enerÄ“Å¡ana apturÄ“ta...{}...nav piemÄ“rotas pozÄ«cijas pilsÄ“tÄm
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...Å¡ajÄ scenÄrijÄ nav pilsÄ“tu
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kartes Ä£enerÄ“Å¡ana apturÄ“ta...{}...nav piemÄ“rotas pozÄ«cijas pilsÄ“tÄm
-STR_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
-STR_RANDOM_TOWNS_TIP :{BLACK}PÄklÄt karti ar nejauÅ¡i izvietotÄm pilsÄ“tÄm
-STR_MANY_RANDOM_INDUSTRIES :Daudz nejauši izveidotu rūpniecu
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}PÄklÄt karti ar nejauÅ¡i izvietotÄm rÅ«pniecÄ«bÄm
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nevar izveidot rūpniecības...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}PÄklÄt karti ar nejauÅ¡i izvietotÄm pilsÄ“tÄm
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Daudz nejauši izveidotu rūpniecu
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}PÄklÄt karti ar nejauÅ¡i izvietotÄm rÅ«pniecÄ«bÄm
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nevar izveidot rūpniecības...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}AtvÄ“rt aiznavas rÄ«kjoslu, lai mainÄ«tu zemes lÄ«meni, stÄdÄ«t kokus utt.
STR_LANDSCAPING_TOOLBAR :{WHITE}Ainava
-STR_LEVEL_LAND_TOOLTIP :{BLACK}IzlÄ«dzinÄt zemi
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}IzlÄ«dzinÄt zemi
STR_TREES_RANDOM_TYPE :{BLACK}Nejauši izvēlēta veida koki
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Nejauši izveitot kokus
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Nejauši izveitot kokus
-STR_CANT_BUILD_CANALS :{WHITE}NedrÄ«kst Å¡eit bÅ«vÄ“t kanÄlus...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}NedrÄ«kst Å¡eit bÅ«vÄ“t kanÄlus...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}BÅ«vÄ“t kanÄlus. Nospiediet CTRL, lai izvietotu jÅ«ras Å¡Å«nas (tikai jÅ«ras lÄ«menÄ«)
-STR_LANDINFO_CANAL :KanÄls
+STR_LAI_WATER_DESCRIPTION_CANAL :KanÄls
-STR_CANT_BUILD_LOCKS :{WHITE}Nevar šeit būvēt slūžas...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Nevar šeit būvēt slūžas...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Būvēt slūžas
-STR_LANDINFO_LOCK :Slūžas
+STR_LAI_WATER_DESCRIPTION_LOCK :Slūžas
-STR_CANT_PLACE_RIVERS :{WHITE}Upes Å¡eit likt nevar...
-STR_LANDINFO_RIVER :Upe
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Upes Å¡eit likt nevar...
+STR_LAI_WATER_DESCRIPTION_RIVER :Upe
-STR_BUOY_IS_IN_USE :{WHITE}...boja jau tiek lietota!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...boja jau tiek lietota!
-STR_LANDINFO_COORDS :{BLACK}KoordinÄtes: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}KoordinÄtes: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nevar novÄkt daļu stacijas...
-STR_CANT_CONVERT_RAIL :{WHITE}Nevar pÄrveidot sliežu veidu Å¡eit...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nevar novÄkt daļu stacijas...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Nevar pÄrveidot sliežu veidu Å¡eit...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}PÄrveidot/uzlabot sliežu veidu
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}PÄrvÄ“lciet Å¡eit vilciena lokomotÄ«vi, lai pÄrdotu visu vilcienu
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}PÄrvÄ“lciet Å¡eit vilciena lokomotÄ«vi, lai pÄrdotu visu vilcienu
STR_STATION_BUILD_DRAG_DROP :{BLACK}Vilkt un nomest
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Būvēt staciju izmantojot "vilkt un nomest"
-STR_SELECT_STATION_CLASS_TIP :{BLACK}IzvÄ“laties, kÄdu stacijas klasi rÄdÄ«t
-STR_SELECT_STATION_TYPE_TIP :{BLACK}IzvÄ“laties, kÄdu stacijas veidu bÅ«vÄ“t
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}IzvÄ“laties, kÄdu stacijas klasi rÄdÄ«t
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}IzvÄ“laties, kÄdu stacijas veidu bÅ«vÄ“t
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}PaÄtrinÄta spÄ“le
STR_MESSAGE_HISTORY :{WHITE}Ziņojumu vēsture
-STR_MESSAGE_HISTORY_TIP :{BLACK}Neseno ziņu saraksts
-STR_MESSAGES_DISABLE_ALL :{BLACK}Atspējot visu
-STR_MESSAGES_ENABLE_ALL :{BLACK}Iespējot visu
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Neseno ziņu saraksts
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Atspējot visu
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Iespējot visu
-STR_INDUSTRYDIR_CAPTION :{WHITE}Rūpnīcas
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% pÄrvadÄti)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% pÄrvadÄti)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}IRÅ«pnÄ«cu vÄrdi - klik uz vÄrda, lai centrÄ“tu skatu uz rÅ«pnÄ«cu
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Rūpnīcas
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% pÄrvadÄti)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% pÄrvadÄti)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}IRÅ«pnÄ«cu vÄrdi - klik uz vÄrda, lai centrÄ“tu skatu uz rÅ«pnÄ«cu
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...pÄrÄk tuvu citai rÅ«pnÄ«cai
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...pÄrÄk tuvu citai rÅ«pnÄ«cai
STR_CONFIG_GAME_PRODUCTION :{WHITE}Mainīt produkciju
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}VairÄk spÄ“lÄ“tÄju režīms
-
-STR_NETWORK_PLAYER_NAME :{BLACK}SpÄ“lÄ“tÄja vÄrds:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Å is vÄrds, pÄ“c kura jÅ«s pazÄ«s citi spÄ“lÄ“tÄji
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Ievadiet savu vÄrdu
-STR_NETWORK_CONNECTION :{BLACK}Savienojums:
-STR_NETWORK_CONNECTION_TIP :{BLACK}IzvÄ“laties starp spÄ“li caur internetu vai spÄ“li lokÄlajÄ tÄ«klÄ
-
-STR_NETWORK_START_SERVER :{BLACK}Palaist serveri
-STR_NETWORK_START_SERVER_TIP :{BLACK}Palaist jūsu personīgo serveri
-
-STR_NETWORK_GAME_NAME :{BLACK}VÄrds
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Spēles nosaukums
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Valoda, servera versija utt.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klik uz spÄ“les sarakstÄ, lai to izvÄ“lÄ“tos
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Serveris, kuram JÅ«s pievienojÄties pÄ“dÄ“joreiz:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klik, lai izvÄ“lÄ“tos serveri, kurÄ JÅ«s spÄ“lÄ“jÄt pagÄÅ¡reiz
-
-STR_NETWORK_FIND_SERVER :{BLACK}Atrast serveri
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}MeklÄ“t serveri tÄ«klÄ
-STR_NETWORK_ADD_SERVER :{BLACK}Pievienot serveri
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Pievieno serveri sarakstam, kurÅ¡ vienmÄ“r tiks pÄrbaudÄ«ts, vai tajÄ nav palaistas spÄ“les.
-STR_NETWORK_ENTER_IP :{BLACK}Ievadiet servera adresi
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienti
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienti tiešsaitē / Maks. klientu skaits{}Uzņēmumi tiešsaistē / Maks. uzņēmumu skaits
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kartes izmērs
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}SpÄ“les kartes izmÄ“rs{}Klik, lai Å¡Ä·irotu pa zonÄm
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datums
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Šībrīža datums
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Gadi
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Gadu skaits{}spēle ir palaista
-
-STR_NETWORK_GAME_INFO :{SILVER}SPÄ’LES INFORMÄ€CIJA
-STR_NETWORK_CLIENTS :{SILVER}Klienti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Valoda: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Attēlu komplekts: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kartes izmērs: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Servera versija: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Servera adrese: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}SÄkuma datums: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Šībrīža datums: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}AizsargÄts ar paroli!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVERIS NAV TIEÅ SAISTÄ’
-STR_NETWORK_SERVER_FULL :{SILVER}SERVERIS IR PILNS
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIJU NESAKRITĪBA
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NESAKRITĪBA
-
-STR_NETWORK_JOIN_GAME :{BLACK}Pievienoties spēlei
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}SÄkt jaunu vairÄkspÄ“lÄ“tÄju spÄ“li
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spēles nosaukums:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}SpÄ“les nosaukums, kas tiks attÄ“lots citiem spÄ“lÄ“tajiem vairÄkspÄ“lÄ“tÄju spēļu izvÄ“lnÄ“
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Ievadiet tīkla spēles nosaukumu
-STR_NETWORK_SET_PASSWORD :{BLACK}UzstÄdÄ«t paroli
-STR_NETWORK_PASSWORD_TIP :{BLACK}AizsargÄ jÅ«su spÄ“li ar paroli, ja jÅ«s nevÄ“laties, lai tÄ bÅ«tu publiski pieejama
-STR_NETWORK_SELECT_MAP :{BLACK}Izvēlaties karti:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kuru karti jūs vēlaties spēlēt?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internets
-STR_NETWORK_LAN_INTERNET :LAN / Internets
-STR_NETWORK_INTERNET_ADVERTISE :Internets (reklamēt)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P s i u}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maks. klientu sk.:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}IzvÄ“laties maks. klientu skaitu. Ne visiem slotiem ir jÄbÅ«t aizpildÄ«tiem
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompÄnij{P a as u}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks. uzņēmumu sk.:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ierobežo serveri noteiktam uzņēmumu skaitam
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} novÄ“rotÄj{P s i u}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks. novÄ“rotÄju sk.:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ierobežo serveri noteiktam novÄ“rotÄju skaitam
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Valodu, kurÄ runÄ:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Citi lietotÄji zinÄs, kurÄ valodÄ tiek runÄts uz servera
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}SÄkt spÄ“li
-STR_NETWORK_START_GAME_TIP :{BLACK}SÄk jaunu tÄ«kla spÄ“li ar nejauÅ¡u karti vai scenÄriju
-STR_NETWORK_LOAD_GAME :{BLACK}IelÄdÄ“t spÄ“li
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}AtsÄkt iepriekÅ¡ saglabÄtu vairÄkspÄ“lÄ“tÄju spÄ“li (esi pÄrliecinÄts, ka atsÄkat kÄ pareizs spÄ“lÄ“tÄjs)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}VairÄk spÄ“lÄ“tÄju režīms
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}SpÄ“lÄ“tÄja vÄrds:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Å is vÄrds, pÄ“c kura jÅ«s pazÄ«s citi spÄ“lÄ“tÄji
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Ievadiet savu vÄrdu
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Savienojums:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}IzvÄ“laties starp spÄ“li caur internetu vai spÄ“li lokÄlajÄ tÄ«klÄ
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Palaist serveri
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Palaist jūsu personīgo serveri
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}VÄrds
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Spēles nosaukums
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Valoda, servera versija utt.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klik uz spÄ“les sarakstÄ, lai to izvÄ“lÄ“tos
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serveris, kuram JÅ«s pievienojÄties pÄ“dÄ“joreiz:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klik, lai izvÄ“lÄ“tos serveri, kurÄ JÅ«s spÄ“lÄ“jÄt pagÄÅ¡reiz
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Atrast serveri
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}MeklÄ“t serveri tÄ«klÄ
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pievienot serveri
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Pievieno serveri sarakstam, kurÅ¡ vienmÄ“r tiks pÄrbaudÄ«ts, vai tajÄ nav palaistas spÄ“les.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Ievadiet servera adresi
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienti
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klienti tiešsaitē / Maks. klientu skaits{}Uzņēmumi tiešsaistē / Maks. uzņēmumu skaits
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kartes izmērs
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}SpÄ“les kartes izmÄ“rs{}Klik, lai Å¡Ä·irotu pa zonÄm
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datums
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Šībrīža datums
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Gadi
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Gadu skaits{}spēle ir palaista
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPÄ’LES INFORMÄ€CIJA
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klienti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Valoda: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Attēlu komplekts: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartes izmērs: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Servera versija: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Servera adrese: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}SÄkuma datums: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Šībrīža datums: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}AizsargÄts ar paroli!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVERIS NAV TIEÅ SAISTÄ’
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVERIS IR PILNS
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIJU NESAKRITĪBA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF NESAKRITĪBA
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pievienoties spēlei
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}SÄkt jaunu vairÄkspÄ“lÄ“tÄju spÄ“li
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spēles nosaukums:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}SpÄ“les nosaukums, kas tiks attÄ“lots citiem spÄ“lÄ“tajiem vairÄkspÄ“lÄ“tÄju spēļu izvÄ“lnÄ“
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ievadiet tīkla spēles nosaukumu
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}UzstÄdÄ«t paroli
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}AizsargÄ jÅ«su spÄ“li ar paroli, ja jÅ«s nevÄ“laties, lai tÄ bÅ«tu publiski pieejama
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Izvēlaties karti:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Kuru karti jūs vēlaties spēlēt?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internets
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internets
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internets (reklamēt)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P s i u}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maks. klientu sk.:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}IzvÄ“laties maks. klientu skaitu. Ne visiem slotiem ir jÄbÅ«t aizpildÄ«tiem
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompÄnij{P a as u}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. uzņēmumu sk.:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ierobežo serveri noteiktam uzņēmumu skaitam
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} novÄ“rotÄj{P s i u}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks. novÄ“rotÄju sk.:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ierobežo serveri noteiktam novÄ“rotÄju skaitam
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Valodu, kurÄ runÄ:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Citi lietotÄji zinÄs, kurÄ valodÄ tiek runÄts uz servera
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}SÄkt spÄ“li
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}SÄk jaunu tÄ«kla spÄ“li ar nejauÅ¡u karti vai scenÄriju
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}IelÄdÄ“t spÄ“li
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}AtsÄkt iepriekÅ¡ saglabÄtu vairÄkspÄ“lÄ“tÄju spÄ“li (esi pÄrliecinÄts, ka atsÄkat kÄ pareizs spÄ“lÄ“tÄjs)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :JebkurÄ
@@ -1350,33 +1350,33 @@ STR_NETWORK_LANG_GREEK :GrieÄ·u
STR_NETWORK_LANG_LATVIAN :Latviešu
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Tīkla spēles vestibils
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Tīkla spēles vestibils
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Gatavojos pievienoties: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}SpÄ“lÄ“ esoÅ¡o kompÄniju saraksts. JÅ«s varat vai nu pievienoties kÄdai, vai arÄ« sÄkt jaunu, ja ir brÄ«vs kompÄnijas slots
-STR_NETWORK_NEW_COMPANY :{BLACK}Jauna kompÄnija
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Izveidot jaunu kompÄniju
-STR_NETWORK_SPECTATE_GAME :{BLACK}Novērot spēli
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}SkatÄ«ties spÄ“li kÄ novÄ“rotÄjam
-STR_NETWORK_JOIN_COMPANY :{BLACK}Pievienoties kompÄnijai
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}PalÄ«dzÄ“t vadÄ«t Å¡o kompÄniju
-STR_NETWORK_REFRESH :{BLACK}AtjauninÄt serveri
-STR_NETWORK_REFRESH_TIP :{BLACK}AtjauninÄt servera informÄciju
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Gatavojos pievienoties: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}SpÄ“lÄ“ esoÅ¡o kompÄniju saraksts. JÅ«s varat vai nu pievienoties kÄdai, vai arÄ« sÄkt jaunu, ja ir brÄ«vs kompÄnijas slots
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Jauna kompÄnija
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Izveidot jaunu kompÄniju
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Novērot spēli
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}SkatÄ«ties spÄ“li kÄ novÄ“rotÄjam
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pievienoties kompÄnijai
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}PalÄ«dzÄ“t vadÄ«t Å¡o kompÄniju
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}AtjauninÄt serveri
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}AtjauninÄt servera informÄciju
-STR_NETWORK_COMPANY_INFO :{SILVER}KOMPÄ€NIJAS INFO
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KOMPÄ€NIJAS INFO
-STR_NETWORK_COMPANY_NAME :{SILVER}KompÄnijas nosaukums: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}AtklÄÅ¡ana: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Uzņēmuma vērtība: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Šībrīža bilance: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}IenÄkumi pÄ“rn: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Veiktspēja: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}KompÄnijas nosaukums: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}AtklÄÅ¡ana: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Uzņēmuma vērtība: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Šībrīža bilance: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}IenÄkumi pÄ“rn: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Veiktspēja: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Satiksmes līdzekļi: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stacijas: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}SpÄ“lÄ“tÄji: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Satiksmes līdzekļi: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacijas: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}SpÄ“lÄ“tÄji: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Savienojas...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Savienojas...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Savienojos..
@@ -1392,49 +1392,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Pieņemu
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P s i u} tavÄ priekÅ¡Ä
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} lejuplÄdÄ“ti lÄ«dz Å¡im
-STR_NETWORK_DISCONNECT :{BLACK}Atvienoties
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Atvienoties
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Ievadiet cik daudz naudas vēlaties dot
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveris ir aizsargÄts. Ieraksti paroli
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Uzņēmums ir aizsargÄts. Ieraksti paroli
-STR_NETWORK_CLIENT_LIST :{WHITE}Klientu saraksts
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klientu saraksts
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Skatīt
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Jauna KompÄnija
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Neviena tÄ«kla iekÄrta nav atrasta vai kompilÄ“ta bez ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Nevar atrast nevienu interneta spēli
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Serveris neadbildēja uz pieprasījumu
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nevar pieslÄ“gties sakarÄ ar NewGRF nesaderÄ«bu
-STR_NETWORK_ERR_DESYNC :{WHITE} TÄ«kla-Spēļu sinhronizÄcija neveiksmÄ«ga
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Interneta spēlei zudis savienojums
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nevar ielÄdÄ“t saglabÄto spÄ“li
-STR_NETWORK_ERR_SERVER_START :{WHITE} Nevar uzsÄkt servera darbÄ«bu
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Nevar savienot
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Savienojums #{NUM} beidzies
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Tika pielaista protokola kļūda un savienojums tika slēgts
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Klienta pÄrskats neatbilst servera pÄrskatam
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Nepareiza Parole
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Serveris ir pilns
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Jūs esat izraidīts no šī severa
-STR_NETWORK_ERR_KICKED :{WHITE} Tu esi izmests no šīs spēles
-STR_NETWORK_ERR_CHEATER :{WHITE} KrÄpÅ¡anÄs nav atļauta uz Å¡Ä« servera
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Neviena tÄ«kla iekÄrta nav atrasta vai kompilÄ“ta bez ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Nevar atrast nevienu interneta spēli
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Serveris neadbildēja uz pieprasījumu
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Nevar pieslÄ“gties sakarÄ ar NewGRF nesaderÄ«bu
+STR_NETWORK_ERROR_DESYNC :{WHITE} TÄ«kla-Spēļu sinhronizÄcija neveiksmÄ«ga
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Interneta spēlei zudis savienojums
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Nevar ielÄdÄ“t saglabÄto spÄ“li
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Nevar uzsÄkt servera darbÄ«bu
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Nevar savienot
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Savienojums #{NUM} beidzies
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Tika pielaista protokola kļūda un savienojums tika slēgts
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Klienta pÄrskats neatbilst servera pÄrskatam
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Nepareiza Parole
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Serveris ir pilns
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Jūs esat izraidīts no šī severa
+STR_NETWORK_ERROR_KICKED :{WHITE} Tu esi izmests no šīs spēles
+STR_NETWORK_ERROR_CHEATER :{WHITE} KrÄpÅ¡anÄs nav atļauta uz Å¡Ä« servera
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :galvenÄ kļūda
-STR_NETWORK_ERR_CLIENT_DESYNC :asinhronizÄcijas kļūda
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nevar ielÄdÄ“t karti
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :zuduši sakari
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokola kļūda
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF nesaderība
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nav autorizēts
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :saņemta savÄda pakete
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :nepareiza versija
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :Å¡o vÄrdu jau lieto
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :nepareiza parole
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :VeiktKomandas nepareizs kompÄnijas-id
-STR_NETWORK_ERR_CLIENT_KICKED :serveris tevi izmeta
-STR_NETWORK_ERR_CLIENT_CHEATER :mÄ“Ä£inÄja krÄpties
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :serveris pilns
+STR_NETWORK_ERROR_CLIENT_GENERAL :galvenÄ kļūda
+STR_NETWORK_ERROR_CLIENT_DESYNC :asinhronizÄcijas kļūda
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nevar ielÄdÄ“t karti
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :zuduši sakari
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokola kļūda
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF nesaderība
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nav autorizēts
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :saņemta savÄda pakete
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :nepareiza versija
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :Å¡o vÄrdu jau lieto
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :nepareiza parole
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :VeiktKomandas nepareizs kompÄnijas-id
+STR_NETWORK_ERROR_CLIENT_KICKED :serveris tevi izmeta
+STR_NETWORK_ERROR_CLIENT_CHEATER :mÄ“Ä£inÄja krÄpties
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveris pilns
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1444,15 +1444,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spēle nopauzē
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :SpÄ“le atsÄkta (dalÄ«bnieks pieslÄ“dzies)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :SpÄ“le atsÄkta (dalÄ«bniekam neizdevÄs pieslÄ“gties)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :aizeju
-STR_NETWORK_CLIENT_JOINED :*** {STRING} ir pievienojies spēlei
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ir pievienojies kompÄnijai #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} ir pievienojis skatÄ«tÄjus
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ir nodibinÄjis jaunu kompÄniju (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ir pametis spēli ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ir nomainÄ«jis savu vÄrdu uz {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} iedeva tavai kompÄnijai {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** JÅ«s iedevÄt {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :aizeju
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ir pievienojies spēlei
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ir pievienojies kompÄnijai #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ir pievienojis skatÄ«tÄjus
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ir nodibinÄjis jaunu kompÄniju (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ir pametis spēli ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ir nomainÄ«jis savu vÄrdu uz {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} iedeva tavai kompÄnijai {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** JÅ«s iedevÄt {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Komanda] :
STR_NETWORK_CHAT_COMPANY :[Komanda] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Komanda] Uz {STRING}: {WHITE}{STRING}
@@ -1462,8 +1462,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[PrivÄti] Uz {
STR_NETWORK_CHAT_ALL_CAPTION :[Visiem] :
STR_NETWORK_CHAT_ALL :[Visiem] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ievadiet tekstu tīkla tērzēšanai
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Serveris beidza sesiju
-STR_NETWORK_SERVER_REBOOT :{WHITE} Serveris pÄrstartÄ“jas...{}LÅ«dzu uzgaidiet...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Serveris beidza sesiju
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Serveris pÄrstartÄ“jas...{}LÅ«dzu uzgaidiet...
STR_NETWORK_SERVER :Serveris
STR_NETWORK_CLIENT :Klients
@@ -1477,19 +1477,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :RunÄt ar kompÄ
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :PrivÄts ziņojums
-STR_NETWORK_SEND :{BLACK}Sūtīt
+STR_NETWORK_CHAT_SEND :{BLACK}Sūtīt
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nevar ielÄdÄ“t reljefu no PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fails nav atrasts.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nav iespÄ“jams pÄrkonvertÄ“t Å¡o attÄ“la veidu. VajadzÄ«gs 8 vai 24-bitu PNG attÄ“ls.
-STR_PNGMAP_ERR_MISC :{WHITE}...kaut kas nogÄja greizi. Atvainojiet. (iespÄ“jams bojÄts fails)
+STR_ERROR_PNGMAP :{WHITE}Nevar ielÄdÄ“t reljefu no PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fails nav atrasts.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nav iespÄ“jams pÄrkonvertÄ“t Å¡o attÄ“la veidu. VajadzÄ«gs 8 vai 24-bitu PNG attÄ“ls.
+STR_ERROR_PNGMAP_MISC :{WHITE}...kaut kas nogÄja greizi. Atvainojiet. (iespÄ“jams bojÄts fails)
-STR_BMPMAP_ERROR :{WHITE}Nevar ielÄdÄ“t no BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nav iespÄ“jams pÄrkonvertÄ“t Å¡o attÄ“la veidu.
+STR_ERROR_BMPMAP :{WHITE}Nevar ielÄdÄ“t no BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nav iespÄ“jams pÄrkonvertÄ“t Å¡o attÄ“la veidu.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Izmaksas: {CURRENCY}
@@ -1503,13 +1503,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}PlÄnoti
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Å eit nevar uzbÄ“rt augstÄk...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Å eit nevar norakt zemÄk...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Å ajÄ vietÄ nevar izlÄ«dzÄ«nÄt zemi...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Akmeņi
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Nelīdzena zeme
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Kaila zeme
-STR_CLEAR_LAND_DESCRIPTION_GRASS :ZÄlÄjs
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Lauki
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Apsnigusi zeme
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Tuksnesis
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Akmeņi
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Nelīdzena zeme
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Kaila zeme
+STR_LAI_CLEAR_DESCRIPTION_GRASS :ZÄlÄjs
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Lauki
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Apsnigusi zeme
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Tuksnesis
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}NogÄze ir uz nepareizo pusi
@@ -1517,11 +1517,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Neiespē
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}RakÅ¡ana sabojÄs tuneli
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}...jau ir jūras līmenī
STR_ERROR_TOO_HIGH :{WHITE}...pÄrÄk augstu
-STR_ALREADY_LEVELLED :{WHITE}... ir jau plakans
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ir jau plakans
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nepiemērotas sliedes
STR_ERROR_ALREADY_BUILT :{WHITE}...jau uzbūvēts
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Vispirms jÄnojauc sliedes
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Ceļs ir bloķēts vai vienvirziena
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Ceļs ir bloķēts vai vienvirziena
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Dzelzceļa būvēšana
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}ElektriskÄ dzelzceļa bÅ«ve
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Viensliežu būvēšana
@@ -1545,41 +1545,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Būvēt
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Būvēt dzelzceļa tiltu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Būvēt dzelzceļa tuneli
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}PÄrslÄ“gties starp sliežu un semaforu bÅ«vÄ“Å¡anas/nojaukÅ¡anas režīmiem
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Tilta izvēle - klik uz vēlamo tiltu, lai to uzbūvētu
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Tilta izvēle - klik uz vēlamo tiltu, lai to uzbūvētu
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}IzvÄ“lieties vilcienu depo orientÄciju
-STR_RAILROAD_TRACK :Sliežu ceļš
-STR_RAILROAD_TRAIN_DEPOT :Vilcienu depo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Sliežu ceļš
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Vilcienu depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...zemes gabals pieder citam uzņēmumam
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Sliedes ar bloka signÄliem
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Sliedes ar pirms-signÄliem
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Sliedes ar izejas signÄliem
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Sliedes ar kombinÄ“tiem signÄliem
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Sliedes ar virziena signÄliem
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Sliedes ar vienvirziena signÄliem
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Sliedes ar bloku un pirms-signÄliem
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Sliedes ar bloku un izejas signÄliem
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Sliedes ar bloku un kombinÄ“tiem signÄliem
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Sliedes ar bloku un virziena signÄliem
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Sliedes ar bloka un vienvirziena signÄliem
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Sliedes ar pirms un izejas signÄliem
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Sliedes ar pirms un kombinÄ“tiem signÄliem
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Sliedes ar pirms un virziena signÄliem
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Sliedes ar pirms un vienvirziena signÄliem
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Sliedes ar izejas un kombinÄ“tiem signÄliem
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Sliedes ar izejas un virziena signÄliem
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Sliedes ar izejas un vienvirziena signÄliem
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Sliedes ar kombinÄ“tiem un virziena signÄliem
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Sliedes ar kombinÄ“tiem un vienvirziena signÄliem
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Sliedes ar virziena un vienvirziena signÄliem
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Virspirms jÄnovÄc stacija
-STR_CREATE_SPLITTED_STATION :{YELLOW}Būvēt atdalītu staciju
-STR_SELECT_STATION_TO_JOIN :{BLACK}Pievienot staciju
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Sliedes ar bloka signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Sliedes ar pirms-signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Sliedes ar izejas signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Sliedes ar kombinÄ“tiem signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Sliedes ar virziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Sliedes ar vienvirziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Sliedes ar bloku un pirms-signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Sliedes ar bloku un izejas signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Sliedes ar bloku un kombinÄ“tiem signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Sliedes ar bloku un virziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Sliedes ar bloka un vienvirziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Sliedes ar pirms un izejas signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Sliedes ar pirms un kombinÄ“tiem signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Sliedes ar pirms un virziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Sliedes ar pirms un vienvirziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Sliedes ar izejas un kombinÄ“tiem signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Sliedes ar izejas un virziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Sliedes ar izejas un vienvirziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Sliedes ar kombinÄ“tiem un virziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Sliedes ar kombinÄ“tiem un vienvirziena signÄliem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Sliedes ar virziena un vienvirziena signÄliem
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Virspirms jÄnovÄc stacija
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Būvēt atdalītu staciju
+STR_JOIN_STATION_CAPTION :{BLACK}Pievienot staciju
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Vispirms jÄnojauc ceļš
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Notiek ceļa remonts
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Notiek ceļa remonts
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Ceļa būvēšana
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramvaju būvēšana
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izvēlieties tiltu
@@ -1615,14 +1615,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Būvēt
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Ieslēgt/izslēgt vienvirziena ceļus
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}PÄrslÄ“gties starp ceļa bÅ«vÄ“Å¡anas/nojaukÅ¡anas režīmiem
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}PÄrslÄ“gt bÅ«vÄ“t/novÄkt tramvaju bÅ«vei
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}IzvÄ“lieties automaÅ¡Ä«nu depo orientÄciju
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}IzvÄ“lÄ“ties tramvaja depo orientÄciju
-STR_ROAD_DESCRIPTION_ROAD :Ceļš
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Apgaismots ceļš
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aleja
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Automašīnu depo
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :PÄrbrauktuve
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvajs
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}IzvÄ“lieties automaÅ¡Ä«nu depo orientÄciju
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}IzvÄ“lÄ“ties tramvaja depo orientÄciju
+STR_LAI_ROAD_DESCRIPTION_ROAD :Ceļš
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Apgaismots ceļš
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aleja
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Automašīnu depo
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :PÄrbrauktuve
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvajs
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nevar novÄkt autobusa pieturu...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nevar novÄkt kravas auto pieturu...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nevar novÄkt tramvaja pasažieru pieturu...
@@ -1630,12 +1630,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nevar no
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Pilsētas
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Vispirms jÄnojauc Ä“ka
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Pilsēta)
@@ -1648,8 +1648,8 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}IecentrÄ
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}PÄrsaukt pilsÄ“tu
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasažieru sk. pagÄjuÅ¡Ä mÄ“nesÄ«: {ORANGE}{COMMA}{BLACK} Maks. sk.: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pasts pagÄjuÅ¡Ä mÄ“nesÄ«: {ORANGE}{COMMA}{BLACK} Maks. apjoms: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Krava nepieciešama pilsētas attīstībai:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nepieciešams
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Krava nepieciešama pilsētas attīstībai:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nepieciešams
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Augstceltne
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Biroju Ä“ka
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Maza dzīvokļu ēka
@@ -1686,7 +1686,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}PÄrvadÄjumu subsÄ«dija pieÅ¡Ä·irta {STRING}!{}{}{STRING} pÄrvadÄjumi no {STATION} uz {STATION} saņems trÄ«skÄrÅ¡u samaksu vienu gadu!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}PÄrvadÄjumu subsÄ«dija pieÅ¡Ä·irta {STRING}!{}{}{STRING} pÄrvadÄjumi no {STATION} uz {STATION} saņems ÄetrkÄrÅ¡u samaksu vienu gadu!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} vietÄ“jÄ paÅ¡valdÄ«ba aizliedz bÅ«vÄ“t vÄ“l vienu lidostu Å¡ajÄ pilsetÄ
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} vietÄ“jÄ paÅ¡valdÄ«ba atsaka atļauju lidostai sakarÄ ar paaugstinÄtu trokšņa lÄ«meni
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} vietÄ“jÄ paÅ¡valdÄ«ba atsaka atļauju lidostai sakarÄ ar paaugstinÄtu trokšņa lÄ«meni
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Vasarnīcas
STR_TOWN_BUILDING_NAME_HOUSES_1 :MÄjas
STR_TOWN_BUILDING_NAME_FLATS_1 :Dzīvokļi
@@ -1722,7 +1722,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Satiksmes haoss {TOWN}!{}{}{STRING} apmaksÄtie ielu pÄrbÅ«ves darbi rada vÄjprÄtu uz ielÄm pusgada garumÄ!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (notiek būvdarbi)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (notiek būvdarbi)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igla
STR_TOWN_BUILDING_NAME_TEPEES_1 :Vigvams
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tējkannas namiņš
@@ -1735,17 +1735,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Novietot zīmi
STR_PLANT_TREE_CAPTION :{WHITE}Koki
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...Å¡eit jau aug koks
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Å eit nevar iestÄdÄ«t koku..
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...pÄrÄk daudz zÄ«mju
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Šeit nevar novietot zīmi...
-STR_SIGN_DEFAULT :ZÄ«me
+STR_DEFAULT_SIGN_NAME :ZÄ«me
STR_EDIT_SIGN_CAPTION :{WHITE}Labot zīmi
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nevar izmainÄ«t zÄ«mes vÄrdu...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nevar dzēst zīmi...
STR_PLANT_TREE_TOOLTIP :{BLACK}IzvÄ“lies koka tipu stÄdÄ«Å¡anai
-STR_TREE_NAME_TREES :Koki
-STR_TREE_NAME_RAINFOREST :Lietus meži
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusi
+STR_LAI_TREE_NAME_TREES :Koki
+STR_LAI_TREE_NAME_RAINFOREST :Lietus meži
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusi
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Dzelzceļa stacijas izvēle
@@ -1765,7 +1765,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Vispirms
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}PÄrÄk tuvu citai lidostai
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Vispirms jÄnojauc lidosta
-STR_QUERY_RENAME_STATION_CAPTION :PÄrsaukt staciju/iekrauÅ¡anas zonu
+STR_STATION_VIEW_RENAME_STATION_CAPTION :PÄrsaukt staciju/iekrauÅ¡anas zonu
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nevar pÄrsaukt staciju...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Reitingi
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Pieņem
@@ -1783,10 +1783,10 @@ STR_CARGO_RATING_OUTSTANDING :Izcils
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}RÄdÄ«t vilcienus, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}RÄdÄ«t maÅ¡Ä«nas, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}RÄdÄ«t lidaparÄtus, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
-STR_SCHEDULED_SHIPS_TIP :{BLACK}RÄdÄ«t kuÄ£us, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}RÄdÄ«t vilcienus, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}RÄdÄ«t maÅ¡Ä«nas, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}RÄdÄ«t lidaparÄtus, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}RÄdÄ«t kuÄ£us, kuru rÄ«kojumu sarakstos ir Å¡Ä« stacija
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} vairs nepieņem {STRING}
@@ -1819,47 +1819,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}PÄrsauk
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}RÄdÄ«t pieņemamo kravas sarakstu
STR_STATION_LIST_TOOLTIP :{BLACK}Staciju nosaukumi - klik uz nosaukuma, lai centrētu galveno skatu uz staciju
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Izvēlieties lidostas izmēru/veidu
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Dzelzceļa stacija
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :LidaparÄtu angÄrs
-STR_STATION_DESCRIPTION_AIRPORT :Lidosta
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Kravas iekraušanas zona
-STR_STATION_DESCRIPTION_BUS_STATION :Autoosta
-STR_STATION_DESCRIPTION_SHIP_DOCK :Osta
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Dzelzceļa stacija
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :LidaparÄtu angÄrs
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lidosta
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Kravas iekraušanas zona
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autoosta
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Osta
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}IezÄ«mÄ“t jaunceļamÄ objekta pÄrklÄjumu
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}NeiezÄ«mÄ“t jaunceļamÄ objekta pÄrklÄjumu
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}PÄrklÄjuma iezÄ«mÄ“Å¡ana
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Doks
-STR_STATION_DESCRIPTION_BUOY :Boja
+STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boja traucē
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stacija ir pÄrÄk izplesta
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neregulÄras stacijas atspÄ“jotas
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Nospiediet CTRL lai izvÄ“lÄ“tos vairÄkus
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...neregulÄras stacijas atspÄ“jotas
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Nospiediet CTRL lai izvÄ“lÄ“tos vairÄkus
STR_UNDEFINED :(nedefinēta rinda)
-STR_STAT_CLASS_DFLT :NoklusÄ“tÄ stacija
-STR_STAT_CLASS_WAYP :Waypoints
+STR_STATION_CLASS_DFLT :NoklusÄ“tÄ stacija
+STR_STATION_CLASS_WAYP :Waypoints
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Kuģu depo virziens
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...jÄbÅ«vÄ“ uz Å«dens
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Šeit nevar būvēt ķuģu depo...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Izvēlies kuģu depo virzienu
-STR_WATER_DESCRIPTION_WATER :Ūdens
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :JÅ«ras vai upes krasts
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Kuģu depo
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukts
+STR_LAI_WATER_DESCRIPTION_WATER :Ūdens
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :JÅ«ras vai upes krasts
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Kuģu depo
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukts
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Nevar būvēt uz ūdens
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Vispirms jÄnojauc kanÄls
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Vispirms jÄnojauc kanÄls
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}SaglabÄt spÄ“li
STR_SAVELOAD_LOAD_CAPTION :{WHITE}IelÄdÄ“t spÄ“li
STR_SAVELOAD_SAVE_BUTTON :{BLACK}SaglabÄt
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Dzēst
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :SkatÄ«tÄjs, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :SkatÄ«tÄjs, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} brīv{P s i u}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Nevar lasīt disku
STR_ERROR_GAME_SAVE_FAILED :{WHITE}SpÄ“les saglabÄÅ¡ana neizdevÄs{}{STRING}
@@ -1875,12 +1875,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Disku, m
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Å obrÄ«d izvÄ“lÄ“tais saglabÄjamÄs spÄ“les nosaukums
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}DzÄ“st izvÄ“lÄ“to saglabÄto spÄ“li
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}SaglabÄt Å¡o spÄ“li izmantojot izvÄ“lÄ“to vÄrdu
-STR_NETWORK_SERVER_RANDOM_GAME :Ģenerēt jaunu spēli pēc gadījuma principa
-STR_LOAD_HEIGHTMAP :{WHITE}IelÄdÄ“t topogrÄfisko karti
-STR_SAVE_OSKTITLE :{BLACK}Ievadiet saglabÄtÄs spÄ“les nosaukumu
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Ģenerēt jaunu spēli pēc gadījuma principa
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}IelÄdÄ“t topogrÄfisko karti
+STR_SAVELOAD_OSKTITLE :{BLACK}Ievadiet saglabÄtÄs spÄ“les nosaukumu
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} traucē
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} traucē
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Ogļu raktuves
STR_INDUSTRY_NAME_POWER_STATION :Spēkstacija
@@ -1938,7 +1938,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Iecentrēt galveno skatu uz rūpnīcu
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Tiek bÅ«vÄ“ta jauna {STRING} netÄlu no {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Jauns {STRING} tiek stÄdÄ«ts netÄlu no {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}IzmaksÄ: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}IzmaksÄ: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Šeit nevar būvēt šī tipa rūpnīcu...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...mežus atļauts stÄdÄ«t tikai virs sniega lÄ«nijas
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} paziņo par tÅ«lÄ«tÄ“ju darbÄ«bas pÄrtraukÅ¡anu!
@@ -1956,16 +1956,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Traucē cits tunelis
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis beigsies Ärpus kartes
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis beigsies Ärpus kartes
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nevar izrakt citu tuneli
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Vispirms jÄnojauc tunelis
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Vispirms jÄnojauc tilts
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Nevar sÄkties un beigties tajÄ paÅ¡a vietÄ
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Tilta gali nav vienÄ lÄ«menÄ«
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Tilts ir pÄrÄk zems priekÅ¡ Å¡Ä« zemes veida
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nevar sÄkties un beigties tajÄ paÅ¡a vietÄ
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Tilta gali nav vienÄ lÄ«menÄ«
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Tilts ir pÄrÄk zems priekÅ¡ Å¡Ä« zemes veida
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}SÄkumam un beigÄm jÄbÅ«t uz vienas lÄ«nijas
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}NederÄ«ga vieta tuneļa sÄkumam
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Vanšu, Tērauda
STR_BRIDGE_NAME_GIRDER_STEEL :Tērauda spraišļu
STR_BRIDGE_NAME_CANTILEVER_STEEL :Konsole, TÄ“rauda
@@ -1976,30 +1976,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cauruļveida, T
STR_BRIDGE_TUBULAR_SILICON :Cauruļveida, silikona
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Šeit nevar būvēt tiltu..
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Šeit nevar būvēt tuneli
-STR_TUNNEL_DESCRIPTION_RAILROAD :Dzelzceļa tunelis
-STR_TUNNEL_DESCRIPTION_ROAD :Autoceļa tunelis
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Tērauda vanšu dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Tērauda dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Tērauda konsoles dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Dzelzbetona vanšu dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Koka dzelzeļa tilts
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betona dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Tērauda vanšu tilts
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :TÄ“rauda tilts
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :TÄ“rauda konsoles tilts
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Dzelzbetona vanšu tilts
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Koka tilts
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betona tilts
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cauruļveida dzelzceļa tilts
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cauruļveida tilts
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Dzelzceļa tunelis
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Autoceļa tunelis
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Tērauda vanšu dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Tērauda dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Tērauda konsoles dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Dzelzbetona vanšu dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Koka dzelzeļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betona dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Tērauda vanšu tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :TÄ“rauda tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :TÄ“rauda konsoles tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Dzelzbetona vanšu tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Koka tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betona tilts
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cauruļveida dzelzceļa tilts
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cauruļveida tilts
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Traucējošs objekts
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :BÄka
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :RaidÄ«tÄjs
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :BÄka
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Uzņēmuma birojs
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...traucē uzņēmuma birojs
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoša zeme
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam piederoša zeme
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nevar nopirkt Å¡o zemes pleÄ·i...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...tev jau tÄ pieder!
@@ -2045,7 +2045,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stacij
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Grūtības līmenis
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Saglabât
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Saglabât
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Viegls
@@ -2118,8 +2118,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}KrÄsu id
STR_LIVERY_CAPTION :{WHITE}Jauna krÄsu identitÄte
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Uzņēmuma vÄrds
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}VadÄ«tÄja vÄrds
-STR_QUERY_COMPANY_NAME_CAPTION :Uzņēmuma vÄrds
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :VadÄ«tÄja vÄrds
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Uzņēmuma vÄrds
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :VadÄ«tÄja vÄrds
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nevar mainīt uzņēmuma nosaukumu..
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Nevar mainÄ«t vadÄ«tÄja vÄrdu..
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanses {BLACK}{COMPANYNUM}
@@ -2143,11 +2143,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}KopÄ:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}IenÄkumu grafiks
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Darbības peļņas grafiks
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankas bilance
STR_FINANCES_LOAN_TITLE :{WHITE}Aizdevums
-STR_MAX_LOAN :{WHITE}Pieejamais aizdevums: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Pieejamais aizdevums: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Aizņemties {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}AtmaksÄt {SKIP}{SKIP}{CURRENCY}
@@ -2156,7 +2156,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nevar ai
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...visi kredÄ«ti atmaksÄti
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} nepieciešams
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nevar atmaksÄt aizdevumu...
-STR_INSUFFICIENT_FUNDS :{WHITE}Bankas aizdoto naudu, nevar dot prom...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Bankas aizdoto naudu, nevar dot prom...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}IzvÄ“lieties jaunu seju vadÄ«tÄjam
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Izmainīt uzņēmuma transportlīdzekļu izskatu
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}MainÄ«t vadÄ«tÄja vÄrdu
@@ -2166,10 +2166,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}AtmaksÄ
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(VadÄ«tÄjs)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}DibinÄts: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Transportl.:
-STR_TRAINS :{WHITE}{COMMA} vilcien{P s i u}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} mašīn{P a as u}
-STR_AIRCRAFT :{WHITE}{COMMA} lidaparÄt{P s i u}
-STR_SHIPS :{WHITE}{COMMA} kuģ{P is i u}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vilcien{P s i u}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} mašīn{P a as u}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lidaparÄt{P s i u}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} kuģ{P is i u}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Neviens
STR_FACE_CAPTION :{WHITE}Sejas izvēle
STR_FACE_MALE_BUTTON :{BLACK}VÄ«rietis
@@ -2183,7 +2183,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Ģenerē
STR_GRAPH_KEY_BUTTON :{BLACK}Leģenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Grafikos rÄdÄ«t leÄ£endas
STR_GRAPH_KEY_CAPTION :{WHITE}LeÄ£endas kompÄniju grafikos
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klik Å¡eit, lai izlÄ“gtu/ieslÄ“gtu kompÄniju grafikÄ
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik Å¡eit, lai izlÄ“gtu/ieslÄ“gtu kompÄniju grafikÄ
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}PÄrvadÄtÄs kravas vienÄ«bas
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Uzņēmuma veiktspējas tabula (Maks. 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Uzņēmuma vērtības
@@ -2217,23 +2217,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezidents
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :MagnÄts
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Celt biroju
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Būvēt uzņēmuma biroju / skatīt uzņēmuma biroju
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}PÄrcelt kompÄnijas centrÄlo biroju uz citu vietu samaksÄjot 1% no kompÄnijas vÄ“rtÄ«bas
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}PÄrcelt kompÄnijas centrÄlo biroju uz citu vietu samaksÄjot 1% no kompÄnijas vÄ“rtÄ«bas
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nevar uzbūvēt uzņēmuma biroju...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Skatīt biroju
-STR_RELOCATE_HQ :{BLACK}PÄrvietot biroju
-STR_COMPANY_JOIN :{BLACK}Pievienoties
-STR_COMPANY_JOIN_TIP :{BLACK}Pievienoties un spÄ“lÄ“t ar Å¡o kompÄniju
-STR_COMPANY_PASSWORD :{BLACK}Parole
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}UzstÄdÄ«t paroli, lai aizsargÄtu savu kompÄniju pret neautorizÄ“tu lietotÄju pievienoÅ¡anos.
-STR_SET_COMPANY_PASSWORD :{BLACK}UzstÄdÄ«t kompÄnijas paroli
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}PÄrvietot biroju
+STR_COMPANY_VIEW_JOIN :{BLACK}Pievienoties
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pievienoties un spÄ“lÄ“t ar Å¡o kompÄniju
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Parole
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}UzstÄdÄ«t paroli, lai aizsargÄtu savu kompÄniju pret neautorizÄ“tu lietotÄju pievienoÅ¡anos.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}UzstÄdÄ«t kompÄnijas paroli
STR_COMPANY_PASSWORD_CANCEL :{BLACK}NesaglabÄt ievadÄ«to paroli
STR_COMPANY_PASSWORD_OK :{BLACK}PieÅ¡Ä·irt kompÄnijai jaunu paroli
STR_COMPANY_PASSWORD_CAPTION :{WHITE}KompÄnijas parole
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}NoklusÄ“tÄ kompÄnijas parole
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Izmantot Å¡o paroli kÄ noklusÄ“to jaunÄm kompÄnijÄm
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}NoklusÄ“tÄ kompÄnijas parole
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Izmantot Å¡o paroli kÄ noklusÄ“to jaunÄm kompÄnijÄm
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Pasaule ieslÄ«gst recesijÄ!{}{}Ekonomika atrodas smagÄ krÄ«zes stÄvoklÄ«!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Recesija beigusies!{}{}TirdzniecÄ«bas apjomu pieaugums dod pÄrliecÄ«bu par ekonomikas nostiprinÄÅ¡anos!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}PÄrslÄ“gties starp lielu/mazu loga izmÄ“ru
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}PÄrslÄ“gties starp lielu/mazu loga izmÄ“ru
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Uzņēmuma vērtība: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Nopirkt 25% daļu uzņēmumÄ
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}PÄrdot 25% daļu uzņēmumÄ
@@ -2243,7 +2243,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nevar no
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Nevar pÄrdot 25% daļu Å¡ajÄ uzņēmumÄ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% piederoši {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} tiek pÄrņemts {STRING} izpildÄ«jumÄ!
-STR_PROTECTED :{WHITE}Å Ä« kompÄnija ir par jaunu, lai tirgotu akcijas...
+STR_ERROR_PROTECTED :{WHITE}Å Ä« kompÄnija ir par jaunu, lai tirgotu akcijas...
STR_LIVERY_DEFAULT :Standarta pajūgs
STR_LIVERY_STEAM :Tvaika dzinējs
@@ -2269,14 +2269,14 @@ STR_LIVERY_LARGE_PLANE :Liela lidmašī
STR_LIVERY_PASSENGER_TRAM :Pasažieru tramvajs
STR_LIVERY_FREIGHT_TRAM :Kravas tramvajs
-STR_LIVERY_GENERAL_TIP :{BLACK}RÄdÄ«t vispÄrÄ“jo krÄsu shÄ“mu
-STR_LIVERY_TRAIN_TIP :{BLACK}RÄdÄ«t tramvaju krÄsu shÄ“mu
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}RÄdÄ«t maÅ¡Ä«nu krÄsu shÄ“mu
-STR_LIVERY_SHIP_TIP :{BLACK}RÄdÄ«t kuÄ£u krÄsu shÄ“mu
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}RÄdÄ«t lidaparÄtu krÄsu shÄ“mas
-STR_LIVERY_PRIMARY_TIP :{BLACK}IzvÄ“lieties primÄro krÄsu izvÄ“lÄ“tai shÄ“mai
-STR_LIVERY_SECONDARY_TIP :{BLACK}IzvÄ“lieties sekundÄro krÄsu izvÄ“lÄ“tai shÄ“mai
-STR_LIVERY_PANEL_TIP :{BLACK}IzvÄ“lieties, kuru shÄ“mu mainÄ«t vai vairÄkas ar CTRL+klik. Klikot uz ÄetrstÅ«ra, lai pÄrslÄ“gtu shÄ“mas izmantoÅ¡anu
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}RÄdÄ«t vispÄrÄ“jo krÄsu shÄ“mu
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}RÄdÄ«t tramvaju krÄsu shÄ“mu
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}RÄdÄ«t maÅ¡Ä«nu krÄsu shÄ“mu
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}RÄdÄ«t kuÄ£u krÄsu shÄ“mu
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}RÄdÄ«t lidaparÄtu krÄsu shÄ“mas
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}IzvÄ“lieties primÄro krÄsu izvÄ“lÄ“tai shÄ“mai
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}IzvÄ“lieties sekundÄro krÄsu izvÄ“lÄ“tai shÄ“mai
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}IzvÄ“lieties, kuru shÄ“mu mainÄ«t vai vairÄkas ar CTRL+klik. Klikot uz ÄetrstÅ«ra, lai pÄrslÄ“gtu shÄ“mas izmantoÅ¡anu
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Tvaika)
@@ -2581,9 +2581,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Neizkraut un g
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}IzmainÄ«t apstÄÅ¡anÄs veidu izvÄ“lÄ“tajai komandai
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Izmainīt iekraušanas veidu izvēlētajai komandai
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Izmainīt izkraušanas veidu izvēlētajai komandai
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Ievietot sarežģītÄku komandu
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Ievietot sarežģītÄku komandu
STR_ORDER_GO_TO_NEAREST_DEPOT :Braukt uz tuvÄko depo
STR_ORDER_GO_TO_NEAREST_HANGAR :Braukt uz tuvÄko angÄru
STR_ORDER_NEAREST_DEPOT :tuvÄkais
@@ -2593,9 +2593,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Bez apstÄjas a
STR_ORDER_TRAIN_DEPOT :Vilcienu depo
STR_ORDER_ROAD_VEHICLE_DEPOT :Ceļu transporta depo
STR_ORDER_SHIP_DEPOT :Kuģu depo
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} AngÄrs
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} AngÄrs
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Vienmēr doties
STR_ORDER_DROP_SERVICE_DEPOT :Apkope, ja nepieciešama
@@ -2620,10 +2620,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :ir lielÄks par
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :ir lielÄks un vienÄds ar
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :ir patiess
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :ir nepatiess
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Lekt uz rīkojumu nr. {COMMA}
-STR_CONDITIONAL_NUM :Lekt uz rīkojumu nr. {COMMA}, kad {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Lekt uz rīkojumu nr. {COMMA}, kad {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Lekt uz rīkojumu nr. {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Lekt uz rīkojumu nr. {COMMA}, kad {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Lekt uz rīkojumu nr. {COMMA}, kad {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Bez braukšanas
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Braukšana (nav pēc saraksta )
@@ -2646,18 +2646,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vilcienu
STR_ORDERS_SKIP_BUTTON :{BLACK}Izlaist
STR_ORDERS_DELETE_BUTTON :{BLACK}Izdzēst
STR_ORDERS_GO_TO_BUTTON :{BLACK}Doties uz
-STR_REFIT :{BLACK}PÄrbÅ«vÄ“t
-STR_REFIT_TIP :{BLACK}IzvÄ“lÄ“ties kÄdu kravas veidu iemontÄ“t norÄ«kojumÄ. Kontroles klikÅ¡Ä·is, lai atceltu iemontÄ“to instrukciju.
-STR_REFIT_ORDER :(PÄrbÅ«vÄ“t uz {STRING})
-STR_REFIT_STOP_ORDER :(NomainÄ«t uz {STRING} un apstÄties)
-STR_STOP_ORDER :(ApstÄdinÄt)
-STR_TIMETABLE_VIEW :{BLACK}Saraksts
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}PÄrslÄ“gties uz Saraksta skatu
-STR_ORDER_VIEW :{BLACK}RÄ«kojumi
-STR_ORDER_VIEW_TOOLTIP :{BLACK}PÄrslÄ“gt uz rÄ«kojumu skatu
+STR_ORDER_REFIT :{BLACK}PÄrbÅ«vÄ“t
+STR_ORDER_REFIT_TOOLTIP :{BLACK}IzvÄ“lÄ“ties kÄdu kravas veidu iemontÄ“t norÄ«kojumÄ. Kontroles klikÅ¡Ä·is, lai atceltu iemontÄ“to instrukciju.
+STR_ORDER_REFIT_ORDER :(PÄrbÅ«vÄ“t uz {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(NomainÄ«t uz {STRING} un apstÄties)
+STR_ORDER_STOP_ORDER :(ApstÄdinÄt)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Saraksts
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}PÄrslÄ“gties uz Saraksta skatu
+STR_TIMETABLE_ORDER_VIEW :{BLACK}RÄ«kojumi
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}PÄrslÄ“gt uz rÄ«kojumu skatu
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (RÄ«kojumi)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - RÄ«kojumu beigas - -
-STR_SERVICE :{BLACK}Serviss
+STR_ORDER_SERVICE :{BLACK}Serviss
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Uzbūvēts: {LTBLUE}{NUM}{BLACK} Vērtība: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Vērtība: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2677,7 +2677,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}transpor
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}transportlÄ«dzeklis, kas dala Å¡o marÅ¡rutu nespÄ“j doties uz norÄdÄ«to staciju
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Transporta lÄ«dzekli nevar pÄrvietot...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Aizmugures dzinējs vienmēr sekos priekšējam dzinējam
-STR_CARGO_N_A :Nav info{SKIP}
+STR_QUANTITY_N_A :Nav info{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nevar atrast ceļu uz vietējo depo
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Apkopes intervÄls: {LTBLUE}{COMMA}dienas{BLACK} PÄ“dÄ“jÄ apkope: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Apkopes intervÄls: {LTBLUE}{COMMA}%{BLACK} PÄ“dÄ“jÄ apkope: {LTBLUE}{DATE_LONG}
@@ -2697,8 +2697,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Saraksts
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mainīt laiku,kas izceltajam maršrutam nepieciešams
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Dzēst laiku izceltajam maršrutam
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}AtslÄ“gt skaitÄ«tÄju,lai transportlÄ«dzeklis bÅ«tu laikÄ
-STR_SERVICE_HINT :{BLACK}Izlaist šo rīkojumu, izņemot, ja vajadzīga apkope
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Svars: {WEIGHT_S}{}Ä€trums: {VELOCITY} Jauda: {POWER}{}tekoÅ¡Äs izmaksas: {CURRENCY}/yr{}IetilpÄ«ba: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Izlaist šo rīkojumu, izņemot, ja vajadzīga apkope
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Svars: {WEIGHT_S}{}Ä€trums: {VELOCITY} Jauda: {POWER}{}tekoÅ¡Äs izmaksas: {CURRENCY}/yr{}IetilpÄ«ba: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}ApstÄdinÄts
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Vilciens nevar Å¡Ä·Ä“rsot signÄlu briesmÄs...
STR_VEHICLE_STATUS_CRASHED :{RED}Cietis avÄrijÄ!
@@ -2706,27 +2706,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Cietis avÄ
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Vilciena avÄrija!{}{COMMA} miruÅ¡ie
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Vilcienu nevar apgriezt...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nevar pagriezt transportlÄ«dzekļus, kas sastÄv no vairÄkÄm daļÄm
-STR_CLEAR_TIME :{BLACK}Notīrīt laiku
-STR_RESET_LATENESS :{BLACK}Nomest kavÄ“juma skaitÄ«tÄju
-STR_CHANGE_WAYPOINT_NAME :{BLACK}PÄrsaukt kontrolpunktu
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Notīrīt laiku
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Nomest kavÄ“juma skaitÄ«tÄju
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}PÄrsaukt kontrolpunktu
-STR_TRAIN_STOPPING :{RED}ApstÄjas
-STR_TRAIN_STOPPING_VEL :{RED}ApstÄjas, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Nesaderīgi sliežu tipi
-STR_TRAIN_NO_POWER :{RED} Nav jaudas
-STR_TRAIN_START_NO_CATENARY :Å Ä«s sliedas iz bojÄtas, tÄdēļ vilciens nevar sÄkt braucienu
-STR_TRAIN_STUCK :{ORANGE}Gaida pēc brīva ceļa
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}ApstÄjas
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}ApstÄjas, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nesaderīgi sliežu tipi
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED} Nav jaudas
+STR_ERROR_TRAIN_START_NO_CATENARY :Å Ä«s sliedas iz bojÄtas, tÄdēļ vilciens nevar sÄkt braucienu
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Gaida pēc brīva ceļa
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Jauns {STRING} tagad pieejams!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Jauns {STRING} tagad pieejams! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nevar pÄrdot iznÄ«cinÄtu transporta lÄ«dzekli...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nevar pÄrveidot iznÄ«cinÄtu transporta lÄ«dzekli...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nevar pÄrdot iznÄ«cinÄtu transporta lÄ«dzekli...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nevar pÄrveidot iznÄ«cinÄtu transporta lÄ«dzekli...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nav iespÄ“jams panÄkt, ka transportalÄ«dzeklis iekļaujas sarakstÄ
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportl. var gaidÄ«t tikai stacijÄs
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Å is transportl. Å¡ajÄ stacijÄ nestÄsies
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nav iespÄ“jams panÄkt, ka transportalÄ«dzeklis iekļaujas sarakstÄ
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportl. var gaidÄ«t tikai stacijÄs
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Å is transportl. Å¡ajÄ stacijÄ nestÄsies
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mainīt laiku
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Patreiz Å¡is transportlÄ«dzeklis iekļaujas laikÄ
STR_TIMETABLE_STATUS_LATE :{BLACK}Transports pašlaik {STRING} kavē
@@ -2740,7 +2740,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}AizpildÄ
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...jÄbÅ«t apstÄdinÄtam depo iekÅ¡pusÄ“
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nevar atrast vietējo depo
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Piespiest transportl. apgriezties
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Ietilpība: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Ietilpība: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} transportlīdzek{P lis ļi ļu}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2766,11 +2766,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Izvieto boju, kura var kalpot kÄ ceļa rÄdÄ«tÄjs
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Å eit nevar novietot boju...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Būvēt akveduktu
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Šeit nevar uzbūvēt akveduktu...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Šeit nevar uzbūvēt akveduktu...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (PÄrbÅ«vÄ“t)
STR_REFIT_TITLE :{GOLD}Izvēlies kravas tipu, ko vest:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}JaunÄ ietilpÄ«ba: {GOLD}{CARGO}{}{BLACK}PÄrveidoÅ¡anas izmaksas: {GOLD}{CURRENCY}
-STR_REFITTABLE :(pÄrveidojams)
+STR_PURCHASE_INFO_REFITTABLE :(pÄrveidojams)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lidostas
@@ -2783,7 +2783,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Būvēt
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}IedzÄ«votÄji svin svÄ“tkus . . .{}Pirmais lidaparÄts ierodas {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}LidmaÅ¡Ä«na nogÄzusies!{}{COMMA} iet bojÄ ugunÄ« {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}LidaparÄta avÄrija!{}LidaparÄtam pietrÅ«ka degviela, {COMMA} miruÅ¡i!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Laiku saraksts)
@@ -2796,13 +2796,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Ogļu raktuves iebrukÅ¡ana atstÄj bojÄjumu joslu netÄlu no {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}PlÅ«di!{}Vismaz {COMMA} pazuduÅ¡i bez vÄ“sts, iespÄ“jams gÄjuÅ¡i bojÄ plÅ«dos!
-STR_BRIBE_FAILED :{WHITE}JÅ«su mÄ“Ä£inÄjumu piekukuļot
-STR_BRIBE_FAILED_2 :{WHITE}atklÄjis reÄ£ionÄlais izmeklÄ“tÄjs
-STR_BUILD_DATE :{BLACK}Uzbūvēts: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}JÅ«su mÄ“Ä£inÄjumu piekukuļot
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}atklÄjis reÄ£ionÄlais izmeklÄ“tÄjs
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Uzbūvēts: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stacijas klase: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stacijas tips: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}JaunsGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stacijas klase: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stacijas tips: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}JaunsGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detalizēts sasniegumu reitings
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalizēti
@@ -2822,28 +2822,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Nauda:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Aizdevums:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}KopÄ:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Transportl. sk. (kravas maÅ¡Ä«nas, vilcieni, kuÄ£i un lidaparÄti)
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Staciju daļu skaits. Katra stacijas daļa tiek skaitÄ«ta, pat ja tÄs ir savienotas kÄ viena stacija
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}TransportlÄ«dzekļa peļņa, kuram ir mazÄkie ienÄkumi (vairÄk par 2 gadiem)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}SapelnÄ«tais naudas daudzums mÄ“nesÄ« ar vismazÄko peļņu pÄ“dÄ“jos 12 ceturkšņos
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}SapelnÄ«tais naudas daudzums mÄ“nesÄ« ar vislielÄko peļņu pÄ“dÄ“jos 12 ceturkšņos
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Objektu skaits, kas nogÄdÄti pÄ“dÄ“jos 4 ceturkšņos
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Kravu skaits, kas nogÄdÄti pÄ“dÄ“jÄ ceturksnÄ«
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Naudas daudzums kompÄnijai, kas atrodas bankÄ
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Naudas apjoms, ko Å¡Ä« kompÄnijas paņēmusi kÄ aizdevumus
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Punkti kopÄ no iespÄ“jamiem
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Transportl. sk. (kravas maÅ¡Ä«nas, vilcieni, kuÄ£i un lidaparÄti)
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Staciju daļu skaits. Katra stacijas daļa tiek skaitÄ«ta, pat ja tÄs ir savienotas kÄ viena stacija
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}TransportlÄ«dzekļa peļņa, kuram ir mazÄkie ienÄkumi (vairÄk par 2 gadiem)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}SapelnÄ«tais naudas daudzums mÄ“nesÄ« ar vismazÄko peļņu pÄ“dÄ“jos 12 ceturkšņos
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}SapelnÄ«tais naudas daudzums mÄ“nesÄ« ar vislielÄko peļņu pÄ“dÄ“jos 12 ceturkšņos
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Objektu skaits, kas nogÄdÄti pÄ“dÄ“jos 4 ceturkšņos
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Kravu skaits, kas nogÄdÄti pÄ“dÄ“jÄ ceturksnÄ«
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Naudas daudzums kompÄnijai, kas atrodas bankÄ
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Naudas apjoms, ko Å¡Ä« kompÄnijas paņēmusi kÄ aizdevumus
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Punkti kopÄ no iespÄ“jamiem
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF opcijas
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}ParÄdÄ«t NewGRF uzstÄdijumus
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF opcijas
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Lietot izmaiņas
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Iespējot paleti
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}MainÄ«t iezÄ«mÄ“tÄ New GRF paleti.{}Tas jÄdara ,kad grafiks no NewGRF izskatÄs rÅzÄ
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Likt parametrus
-STR_NEWGRF_FILENAME :{BLACK}Faila nosaukums: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palete: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Lietot izmaiņas
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Iespējot paleti
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}MainÄ«t iezÄ«mÄ“tÄ New GRF paleti.{}Tas jÄdara ,kad grafiks no NewGRF izskatÄs rÅzÄ
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Likt parametrus
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Faila nosaukums: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palete: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}JÅ«s grasieties veikt izmaiņas paÅ¡reizÄ“jai spÄ“lei. Var notik OpenTTD avÄrija.{}Vai tu esi pilnÄ«bÄ droÅ¡s?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2866,34 +2866,34 @@ STR_NEWGRF_ERROR_INVALID_ID :MÄ“Ä£ina lietot
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} satur bojÄtu spraitu.Visi bojÄtie spraiti tiks parÄdÄ«ti ar sarkanu jautÄjuma zÄ«mi (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Satur daudzÄ“jÄdu DarbÄ«bu 8 ierakstus
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}IelÄdÄ“t izvÄ“lÄ“to shÄ“mu
-STR_NEWGRF_PRESET_SAVE :{BLACK}SaglabÄt shÄ“mu
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}SaglabÄt Å¡o sarakstu kÄ shÄ“mu
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Ievadiet shÄ“mas vÄrdu
-STR_NEWGRF_PRESET_DELETE :{BLACK}Dzēst shēmu
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Dzēst izvēlēto shēmu
-STR_NEWGRF_ADD :{BLACK}Pievienot
-STR_NEWGRF_ADD_TIP :{BLACK}Pievienot NewGRF failu sarakstam
-STR_NEWGRF_REMOVE :{BLACK}Noņemt
-STR_NEWGRF_REMOVE_TIP :{BLACK}Noņemt izvēlēto NewGRF failu no saraksta
-STR_NEWGRF_MOVEUP :{BLACK}Uz augšu
-STR_NEWGRF_MOVEUP_TIP :{BLACK}PÄrvietot atlasÄ«to NewGRF failu saraksta augÅ¡Ä
-STR_NEWGRF_MOVEDOWN :{BLACK}Uz leju
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}PÄrvietot atlasÄ«to NewGRF failu saraksta apakÅ¡Ä
-STR_NEWGRF_FILE_TIP :{BLACK}InstalÄ“to NewGRF failu saraksts. Klik uz faila, lai mainÄ«tu tÄ parametrus
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Ievadi NewGRF parametrus
-STR_NEWGRF_NO_INFO :{BLACK}InformÄcija nav pieejama
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}IelÄdÄ“t izvÄ“lÄ“to shÄ“mu
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}SaglabÄt shÄ“mu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}SaglabÄt Å¡o sarakstu kÄ shÄ“mu
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Ievadiet shÄ“mas vÄrdu
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Dzēst shēmu
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Dzēst izvēlēto shēmu
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Pievienot
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Pievienot NewGRF failu sarakstam
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Noņemt
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Noņemt izvēlēto NewGRF failu no saraksta
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Uz augšu
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}PÄrvietot atlasÄ«to NewGRF failu saraksta augÅ¡Ä
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Uz leju
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}PÄrvietot atlasÄ«to NewGRF failu saraksta apakÅ¡Ä
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}InstalÄ“to NewGRF failu saraksts. Klik uz faila, lai mainÄ«tu tÄ parametrus
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Ievadi NewGRF parametrus
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}InformÄcija nav pieejama
STR_NEWGRF_ADD_CAPTION :{WHITE}Pieejami NewGRF faili
STR_NEWGRF_ADD_FILE :{BLACK}Pievienot atlasei
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Pievienot atlasÄ«tos NewGRF failus tavai konfigurÄcijai
-STR_NEWGRF_RESCAN_FILES :{BLACK}PÄrskenÄ“t failus
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}AtjauninÄt pieejamo NewGRF failu sarakstu
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Pievienot atlasÄ«tos NewGRF failus tavai konfigurÄcijai
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}PÄrskenÄ“t failus
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}AtjauninÄt pieejamo NewGRF failu sarakstu
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nevar pievienot failu: vienÄdas GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Nevar atrast saskanīgo failu
-STR_NEWGRF_DISABLED :{RED}Atspējots
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Nevar atrast saskanīgo failu
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Atspējots
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}AtbilstoÅ¡s fails nav atrass (savienojams GRF ielÄdÄ“ts)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}SaderÄ«gs GRF(s) ielÄdÄ“ts pazudusajiem failiem
@@ -2907,7 +2907,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vilciens
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' sniedz nekorektu informÄciju.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}SpÄ“le bija saglabÄta bez tramvaju atbalsta. Visi tramvaji tikuÅ¡i aizvÄkti.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}SpÄ“le bija saglabÄta bez tramvaju atbalsta. Visi tramvaji tikuÅ¡i aizvÄkti.
STR_CURRENCY_WINDOW :{WHITE}Cita valūta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Maiņas kurss: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2936,8 +2936,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Kuģ{P is i u}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} LidaparÄts
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Dalītie uzdevumi {COMMA} transportlīdzek{P lim ļiem ļiem}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}RÄdÄ«t visus ar Å¡o plÄnu saistÄ«tos transportlÄ«dzekļus
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Dalītie uzdevumi {COMMA} transportlīdzek{P lim ļiem ļiem}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}RÄdÄ«t visus ar Å¡o plÄnu saistÄ«tos transportlÄ«dzekļus
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} gaida depo
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} gaida depo
@@ -3044,39 +3044,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Nomainī
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}PÄrveidot kravas kuÄ£i, lai varÄ“tu pÄrvietot citu kravas tipu
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}PÄrbÅ«vÄ“t lidaparÄtu citam kravas veidam
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Dodas uz {TOWN} vilcienu depo
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} vilcienu depo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Dodas uz {TOWN} depo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} depo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Dodas uz {TOWN} kuģu depo
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} kuģu depo, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Dodas uz {STATION} angÄru
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Ietur kursu uz {STATION} AngÄrs, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} vilcienu depo
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} vilcienu depo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} depo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} depo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} kuģu depo
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} kuģu depo, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Apkope {STATION} angÄrÄ
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Apkope {STATION} angÄrÄ, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kopēt vilcienu
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klonēt Satiksmes Līdzekli
-STR_CLONE_SHIP :{BLACK}Klonēt kuģi
-STR_CLONE_AIRCRAFT :{BLACK}KlonÄ“t lidaparÄtu
-
-STR_CLONE_TRAIN_INFO :{BLACK}Šis uzbūvēs vilciena kopiju ar visiem vagoniem. Izmantojot CTRL+klik, vilcieni dalīsies ar rīkojumiem
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Šis uzbūvēs autotransporta kopiju, Izmantojot CTRL+klik, autotransporti dalīsies ar rīkojumiem
-STR_CLONE_SHIP_INFO :{BLACK}Šis uzbūvēs kuģa kopiju, Izmantojot CTRL+klik, kuģi dalīsies ar rīkojumiem
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Å is uzbÅ«vÄ“s lidaparÄta kopiju, Izmantojot CTRL+klik, lidaparÄti dalÄ«sies ar rÄ«kojumiem
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Šis uzbūvēs vilciena kopiju ar visiem vagoniem. Klik uz šīs pogas un pēc tam uz vilciena. Izmantojot CTRL+klik, vilcieni dalīsies ar rīkojumiem
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Šis uzbūvēs autotransporta kopiju, Klik uz pogas un pēc tam uz autotransporta. Izmantojot CTRL+klik, autotransporti dalīsies ar rīkojumiem
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Šis uzbūvēs kuģa kopiju, Klik uz pogas un pēc tam uz kuģa. Izmantojot CTRL+klik, kuģi dalīsies ar rīkojumiem
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Å is uzbÅ«vÄ“s lidaparÄta kopiju, Klik uz pogas un pÄ“c tam uz lidaparÄta. Izmantojot CTRL+klik, lidaparÄti dalÄ«sies ar rÄ«kojumiem
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Dodas uz {TOWN} vilcienu depo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} vilcienu depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Dodas uz {TOWN} depo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Dodas uz {TOWN} kuģu depo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Dodas uz {TOWN} kuģu depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Dodas uz {STATION} angÄru
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Ietur kursu uz {STATION} AngÄrs, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} vilcienu depo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} vilcienu depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} depo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Apkope {TOWN} kuģu depo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Apkope {TOWN} kuģu depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Apkope {STATION} angÄrÄ
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Apkope {STATION} angÄrÄ, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kopēt vilcienu
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonēt Satiksmes Līdzekli
+STR_DEPOT_CLONE_SHIP :{BLACK}Klonēt kuģi
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}KlonÄ“t lidaparÄtu
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Šis uzbūvēs vilciena kopiju ar visiem vagoniem. Izmantojot CTRL+klik, vilcieni dalīsies ar rīkojumiem
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Šis uzbūvēs autotransporta kopiju, Izmantojot CTRL+klik, autotransporti dalīsies ar rīkojumiem
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Šis uzbūvēs kuģa kopiju, Izmantojot CTRL+klik, kuģi dalīsies ar rīkojumiem
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Å is uzbÅ«vÄ“s lidaparÄta kopiju, Izmantojot CTRL+klik, lidaparÄti dalÄ«sies ar rÄ«kojumiem
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Šis uzbūvēs vilciena kopiju ar visiem vagoniem. Klik uz šīs pogas un pēc tam uz vilciena. Izmantojot CTRL+klik, vilcieni dalīsies ar rīkojumiem
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Šis uzbūvēs autotransporta kopiju, Klik uz pogas un pēc tam uz autotransporta. Izmantojot CTRL+klik, autotransporti dalīsies ar rīkojumiem
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Šis uzbūvēs kuģa kopiju, Klik uz pogas un pēc tam uz kuģa. Izmantojot CTRL+klik, kuģi dalīsies ar rīkojumiem
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Å is uzbÅ«vÄ“s lidaparÄta kopiju, Klik uz pogas un pÄ“c tam uz lidaparÄta. Izmantojot CTRL+klik, lidaparÄti dalÄ«sies ar rÄ«kojumiem
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Jauni vilcieni
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Jauni ElektriskÄ Dzelzceļa Satiksmes LÄ«dzekļi
@@ -3146,28 +3146,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrēt
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Tu grasies pÄrdot visus transportus, kas atrodas depo. Vai tu esi droÅ¡s?
-STR_DEPOT_WRONG_DEPOT_TYPE :Nepareiz depo veids
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Nepareiz depo veids
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}PÄrdot visus vilcienus, kas atrodas depo
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}PÄrdot visus transportus, kas atrodas depo
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}PÄrdot visus kuÄ£us, kas atrodas depo
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}PÄrdot visus lidaparÄtus, kas atrodas angÄrÄ
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}PÄrdot visus vilcienus, kas atrodas depo
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}PÄrdot visus transportus, kas atrodas depo
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}PÄrdot visus kuÄ£us, kas atrodas depo
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}PÄrdot visus lidaparÄtus, kas atrodas angÄrÄ
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Iegūt vilcienu sarakstu, kuru rīkojumos ir pašreizējais depo
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Iegūt transportu sarakstu, kuru rīkojumos ir pašreizējais depo
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Iegūt kuģ sarakstu, kuru rīkojumos ir pašreizējais depo
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}IegÅ«t lidaparÄtu sarakstu, kuru rÄ«kojumos ir angÄri no Å¡Ä«s lidostas
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Iegūt vilcienu sarakstu, kuru rīkojumos ir pašreizējais depo
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Iegūt transportu sarakstu, kuru rīkojumos ir pašreizējais depo
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Iegūt kuģ sarakstu, kuru rīkojumos ir pašreizējais depo
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}IegÅ«t lidaparÄtu sarakstu, kuru rÄ«kojumos ir angÄri no Å¡Ä«s lidostas
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}AutomÄtiski nomainÄ«t visus vilcienu depo
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}AutomÄtiski nomainÄ«t visus transportus depo
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}AutomÄtiski nomainÄ«t visus kuÄ£us depo
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}AutomÄtiski nomainÄ«t visus lidaparÄtus angÄrÄ
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}AutomÄtiski nomainÄ«t visus vilcienu depo
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}AutomÄtiski nomainÄ«t visus transportus depo
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}AutomÄtiski nomainÄ«t visus kuÄ£us depo
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}AutomÄtiski nomainÄ«t visus lidaparÄtus angÄrÄ
STR_REPLACE_VEHICLES_WHITE :{WHITE}Nomainīt {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}SÄkt transportlÄ«dzekļu nomaiņu
STR_REPLACE_VEHICLES_STOP :{BLACK}PÄrtraukt transportlÄ«dzekļu nomaiņu
-STR_NOT_REPLACING :{BLACK}Netiks nomainîts
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nav izvēlēt transportlīdzekļa
+STR_REPLACE_NOT_REPLACING :{BLACK}Netiks nomainîts
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nav izvēlēt transportlīdzekļa
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izvēlies lokomatīves tipu, kuru vēlies mainīt
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}IzvÄ“lies jaunÄs lokomatÄ«ves tipu, kuru vÄ“lies lietot kreisÄ pusÄ“ atzÄ«mÄ“tÄs lokomatÄ«ves vietÄ
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nospied, lai apturÄ“tu atzÄ«mÄ“tÄs lokomatÄ«ves aizvietoÅ¡anu
@@ -3179,26 +3179,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Auto-aiz
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aizvietošana: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Parslēgties starp dzinēja un vagona aizvietošanas logiem
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tranportl. nav pieejams
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Mašīna nav pieejama
-STR_SHIP_NOT_AVAILABLE :{WHITE}Kuģis nav pieejams
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}LidaparÄts nav pieejams
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tranportl. nav pieejams
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Mašīna nav pieejama
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Kuģis nav pieejams
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}LidaparÄts nav pieejams
-STR_ENGINES :Lokomotīves
-STR_WAGONS :Vagoni
+STR_REPLACE_ENGINES :Lokomotīves
+STR_REPLACE_WAGONS :Vagoni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klik, lai apstÄdinÄtu visus vilcienus, kas atrodas depo
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik, lai apstÄdinÄtu visas maÅ¡Ä«nas, kas atrodas depo
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klik, lai apstÄdinÄtu visus kuÄ£us, kas atrodas depo
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klik, lai apstÄdinÄtu visus lidaparÄtus, kas atrodas angÄrÄ
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik, lai apstÄdinÄtu visus vilcienus, kas atrodas depo
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik, lai apstÄdinÄtu visas maÅ¡Ä«nas, kas atrodas depo
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klik, lai apstÄdinÄtu visus kuÄ£us, kas atrodas depo
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik, lai apstÄdinÄtu visus lidaparÄtus, kas atrodas angÄrÄ
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klik, lai iedarbinÄtu visus vilcienus, kas atrodas depo
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik, lai iedarbinÄtu visas maÅ¡Ä«nas, kas atrodas depo
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klik, lai iedarbinÄtu visus kuÄ£us, kas atrodas depo
-STR_MASS_START_HANGAR_TIP :{BLACK}Klik, lai iedarbinÄtu visus lidaparÄtus, kas atrodas angÄrÄ
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik, lai iedarbinÄtu visus vilcienus, kas atrodas depo
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik, lai iedarbinÄtu visas maÅ¡Ä«nas, kas atrodas depo
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik, lai iedarbinÄtu visus kuÄ£us, kas atrodas depo
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klik, lai iedarbinÄtu visus lidaparÄtus, kas atrodas angÄrÄ
-STR_MASS_STOP_LIST_TIP :{BLACK}Klik, lai apstÄdinÄtu visas maÅ¡Ä«nas, kas ir sarakstÄ
-STR_MASS_START_LIST_TIP :{BLACK}Klik, lai iedarbinÄtu visas maÅ¡Ä«nas, kas ir sarakstÄ
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klik, lai apstÄdinÄtu visas maÅ¡Ä«nas, kas ir sarakstÄ
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klik, lai iedarbinÄtu visas maÅ¡Ä«nas, kas ir sarakstÄ
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}ZÄ«mju saraksts- {COMMA} ZÄ«m{P e es ju}
@@ -3207,14 +3207,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}SalabotÄ
############ Lists rail types
-STR_RAIL_VEHICLES :Sliežu transportlīdzekļi
-STR_ELRAIL_VEHICLES :Elektrisko sliežu vilcieni
-STR_MONORAIL_VEHICLES :Viensliežu transportlīdzekļi
-STR_MAGLEV_VEHICLES :Magleva transportlīdzekļi
+STR_REPLACE_RAIL_VEHICLES :Sliežu transportlīdzekļi
+STR_REPLACE_ELRAIL_VEHICLES :Elektrisko sliežu vilcieni
+STR_REPLACE_MONORAIL_VEHICLES :Viensliežu transportlīdzekļi
+STR_REPLACE_MAGLEV_VEHICLES :Magleva transportlīdzekļi
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Svars: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Ä€trums: {GOLD}{VELOCITY}{BLACK} Jauda: {GOLD}{POWER}
@@ -3240,70 +3240,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Radīt
-STR_RANDOM :{BLACK}Nejaušs
-STR_RANDOM_HELP :{BLACK}MainÄ«ts nejauÅ¡ais sÄkums, kas izmantots Virsmas VeidoÅ¡anÄ.
-STR_WORLD_GENERATION_CAPTION :{WHITE}Pasaules ģenerēšana
-STR_RANDOM_SEED :{BLACK}NejauÅ¡s sÄkums
-STR_RANDOM_SEED_HELP :{BLACK}NoklikÅ¡Ä·iniet,lai ievadÄ«tu nejauÅ¡u sÄkumu
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Ievadiet nejauÅ¡u sÄkumu
-STR_LAND_GENERATOR :{BLACK}Zemes radÄ«tÄjs:
-STR_TREE_PLACER :{BLACK}Koka algoritms:
-STR_HEIGHTMAP_ROTATION :{BLACK}Reliefa kartes rotÄcija:
-STR_TERRAIN_TYPE :{BLACK}Apgabala tips:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Jūras līmenis:
-STR_SMOOTHNESS :{BLACK}Gludums:
-STR_SNOW_LINE_HEIGHT :{BLACK}Sniega līnijas augstums
-STR_DATE :{BLACK}Datums:
-STR_NUMBER_OF_TOWNS :{BLACK}Pilsētu sk.:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Rūpnīcu sk.:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}PaaugstinÄt sniega lÄ«nijas augstumu
-STR_SNOW_LINE_DOWN :{BLACK}PazeminÄt sniega lÄ«nijas augstumu
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Mainīt sniega līnijas augstumu
-STR_START_DATE_QUERY_CAPT :{WHITE}MainÄ«t sÄkÅ¡anas gadu
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}LÄ«meņa brÄ«dinÄjums
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}PÄrÄk IzmainÄ«t pamatkarti nav ieteicams. TurpinÄt Ä£enerÄ“Å¡anu?
-STR_HEIGHTMAP_NAME :{BLACK}Reliefkartes nosaukums:
-STR_HEIGHTMAP_SIZE :{BLACK}Lielums: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Radīt
+STR_MAPGEN_RANDOM :{BLACK}Nejaušs
+STR_MAPGEN_RANDOM_HELP :{BLACK}MainÄ«ts nejauÅ¡ais sÄkums, kas izmantots Virsmas VeidoÅ¡anÄ.
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Pasaules ģenerēšana
+STR_MAPGEN_RANDOM_SEED :{BLACK}NejauÅ¡s sÄkums
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}NoklikÅ¡Ä·iniet,lai ievadÄ«tu nejauÅ¡u sÄkumu
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Ievadiet nejauÅ¡u sÄkumu
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Zemes radÄ«tÄjs:
+STR_MAPGEN_TREE_PLACER :{BLACK}Koka algoritms:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Reliefa kartes rotÄcija:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Apgabala tips:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Jūras līmenis:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Gludums:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Sniega līnijas augstums
+STR_MAPGEN_DATE :{BLACK}Datums:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Pilsētu sk.:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Rūpnīcu sk.:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}PaaugstinÄt sniega lÄ«nijas augstumu
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}PazeminÄt sniega lÄ«nijas augstumu
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Mainīt sniega līnijas augstumu
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}MainÄ«t sÄkÅ¡anas gadu
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}LÄ«meņa brÄ«dinÄjums
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}PÄrÄk IzmainÄ«t pamatkarti nav ieteicams. TurpinÄt Ä£enerÄ“Å¡anu?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Reliefkartes nosaukums:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Lielums: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Izveido pasauli...
STR_GENERATION_ABORT :{BLACK}Atcelt
STR_GENERATION_ABORT_CAPTION :{WHITE}Atcelt pasaules radīšanu
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vai tu patieÅ¡Äm vÄ“lies atcelt radÄ«Å¡anu?
-STR_PROGRESS :{WHITE}{NUM}% pabeigti
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Pasaules ģenerēšana
-STR_TREE_GENERATION :{BLACK}Koka radīšana
-STR_UNMOVABLE_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana
-STR_CLEARING_TILES :{BLACK}KlinÅ¡aina un akmeņaina apvidus Ä£enerÄcija
-STR_SETTINGUP_GAME :{BLACK}UzstÄdÄ«t spÄ“li
-STR_PREPARING_TILELOOP :{BLACK}Skrejošs nosaukums
-STR_PREPARING_GAME :{BLACK}Sagatavo spēli
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Šī rīcība nomainīja grūtības līmeni uz citu
-STR_SE_FLAT_WORLD :{WHITE}Plakana zeme
-STR_SE_FLAT_WORLD_TIP :{BLACK}Radīt plakanu zemi
-STR_SE_RANDOM_LAND :{WHITE}Nejauša zeme
-STR_SE_NEW_WORLD :{BLACK}Izveidot jaunu scenÄriju
-STR_SE_CAPTION :{WHITE}ScenÄrija tips
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Par vienu līmeni samaziniet augstumu.
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Par vienu līmeni paaugstiniet augstumu.
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}mainiet zemes augstumu
-STR_FLAT_WORLD_HEIGHT :{BLACK}LÄ“zenÄs zemes augstums
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% pabeigti
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaules ģenerēšana
+STR_GENERATION_TREE_GENERATION :{BLACK}Koka radīšana
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepÄrvietojama radÄ«Å¡ana
+STR_GENERATION_CLEARING_TILES :{BLACK}KlinÅ¡aina un akmeņaina apvidus Ä£enerÄcija
+STR_GENERATION_SETTINGUP_GAME :{BLACK}UzstÄdÄ«t spÄ“li
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Skrejošs nosaukums
+STR_GENERATION_PREPARING_GAME :{BLACK}Sagatavo spēli
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Šī rīcība nomainīja grūtības līmeni uz citu
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Plakana zeme
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Radīt plakanu zemi
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Nejauša zeme
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Izveidot jaunu scenÄriju
+STR_SE_MAPGEN_CAPTION :{WHITE}ScenÄrija tips
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Par vienu līmeni samaziniet augstumu.
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Par vienu līmeni paaugstiniet augstumu.
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}mainiet zemes augstumu
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}LÄ“zenÄs zemes augstums
STR_SMALLMAP_CENTER :{BLACK}Centrēt minikartes patreizējo pozīciju
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartes malas:
-STR_NORTHWEST :{BLACK}Ziemeļrietumi
-STR_NORTHEAST :{BLACK}Ziemeļaustrumi
-STR_SOUTHEAST :{BLACK}Dienvidaustrumi
-STR_SOUTHWEST :{BLACK}Dienvidrietumi
-STR_BORDER_FREEFORM :{BLACK}BrÄ«vÄ forma
-STR_BORDER_WATER :{BLACK}Ūdens
-STR_BORDER_RANDOM :{BLACK}Nejaušs
-STR_BORDER_RANDOMIZE :{BLACK}Nejaušs
-STR_BORDER_MANUAL :{BLACK}Rokas vadība
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartes malas:
+STR_MAPGEN_NORTHWEST :{BLACK}Ziemeļrietumi
+STR_MAPGEN_NORTHEAST :{BLACK}Ziemeļaustrumi
+STR_MAPGEN_SOUTHEAST :{BLACK}Dienvidaustrumi
+STR_MAPGEN_SOUTHWEST :{BLACK}Dienvidrietumi
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}BrÄ«vÄ forma
+STR_MAPGEN_BORDER_WATER :{BLACK}Ūdens
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Nejaušs
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Nejaušs
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Rokas vadība
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Maza
@@ -3328,21 +3328,21 @@ STR_MEASURE_AREA :{BLACK}Lauks: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Garums: {NUM}{}Augstuma atšķirība: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Lauks: {NUM} x {NUM}{}Augstuma atšķirība: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...šis ceļš pieder pilsētai
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...ceļš novietots nepareizÄ virzienÄ
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Caurspīdības opcija
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}PÄrslÄ“gt stacijas zÄ«mju caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_TREES_DESC :{BLACK}PÄrslÄ“gt koku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}PÄrslÄ“gt Ä“ku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}PÄrslÄ“gt rÅ«pniecÄ«bas Ä“ku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}PÄrslÄ“gt caurspÄ«dÄ«bu tÄdÄm Ä“kÄm kÄ depo,stacijas un ceļapunkti. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}PÄrslÄ“gt tiltu caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}PÄrslÄ“gt caurspÄ«dÄ«bu tÄdÄm Ä“kÄm kÄ bÄkas un antenas. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}PÄrslÄ“gt catenary caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}PÄrslÄ“gt ielÄdes indikÄtoru caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}CaurspÄ«dÄ«bas vietÄ padarÄ«t objektus neredzamus
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...šis ceļš pieder pilsētai
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...ceļš novietots nepareizÄ virzienÄ
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Caurspīdības opcija
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}PÄrslÄ“gt stacijas zÄ«mju caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}PÄrslÄ“gt koku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}PÄrslÄ“gt Ä“ku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}PÄrslÄ“gt rÅ«pniecÄ«bas Ä“ku caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}PÄrslÄ“gt caurspÄ«dÄ«bu tÄdÄm Ä“kÄm kÄ depo,stacijas un ceļapunkti. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}PÄrslÄ“gt tiltu caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}PÄrslÄ“gt caurspÄ«dÄ«bu tÄdÄm Ä“kÄm kÄ bÄkas un antenas. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}PÄrslÄ“gt catenary caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}PÄrslÄ“gt ielÄdes indikÄtoru caurspÄ«dÄ«bu. CTRL+klikÅ¡Ä·is lai slÄ“gtu.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}CaurspÄ«dÄ«bas vietÄ padarÄ«t objektus neredzamus
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3352,7 +3352,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Visi vilcieni
STR_GROUP_ALL_ROAD_VEHICLES :Visi transportlīdzekļi
STR_GROUP_ALL_SHIPS :Visi kuģi
@@ -3361,24 +3361,24 @@ STR_GROUP_DEFAULT_TRAINS :Negrupēti vilc
STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupēti transportlīdzekļi
STR_GROUP_DEFAULT_SHIPS :Negrupēti kuģi
STR_GROUP_DEFAULT_AIRCRAFTS :NegrupÄ“ti lidaparÄti
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Pievienot kopējos transportus
STR_GROUP_REMOVE_ALL_VEHICLES :Izņemt visus transportus
STR_GROUP_RENAME_CAPTION :{BLACK}PÄrsaukt grupu
-STR_GROUP_CAN_T_CREATE :{WHITE}Nevar izveidot grupu...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nevar izdzēst šo grupu...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nevar pÄrsaukt grupu...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nevar noņemt visus transportus no šīs grupas...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nevar pievienot transportus Å¡ajÄ grupÄ...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nevar pievienot kopÄ“jos transportus Å¡ajÄ grupÄ...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nevar izveidot grupu...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nevar izdzēst šo grupu...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nevar pÄrsaukt grupu...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nevar noņemt visus transportus no šīs grupas...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nevar pievienot transportus Å¡ajÄ grupÄ...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nevar pievienot kopÄ“jos transportus Å¡ajÄ grupÄ...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupas - Klik uz grupas, lai iegūtu grupas transportu sarakstu
-STR_GROUP_CREATE_TIP :{BLACK}Klik, lai izveidotu grupu
-STR_GROUP_DELETE_TIP :{BLACK}Dzēst izvēlēto grupu
-STR_GROUP_RENAME_TIP :{BLACK}PÄrsaukt izvÄ“lÄ“to grupu
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klik, lai aizsargÄtu Å¡o grupu no vispÄrÄ“jas autoaizstÄÅ¡anas
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupas - Klik uz grupas, lai iegūtu grupas transportu sarakstu
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik, lai izveidotu grupu
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Dzēst izvēlēto grupu
+STR_GROUP_RENAME_TOOLTIP :{BLACK}PÄrsaukt izvÄ“lÄ“to grupu
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klik, lai aizsargÄtu Å¡o grupu no vispÄrÄ“jas autoaizstÄÅ¡anas
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3439,35 +3439,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}VÄrdam jÄbÅ«t unikÄlam
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}VÄrdam jÄbÅ«t unikÄlam
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Doties uz nÄkamo zÄ«mi
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Doties uz iepriekšējo zīmi
-STR_SIGN_OSKTITLE :{BLACK}Ievadiet zīmes nosaukumu
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Doties uz nÄkamo zÄ«mi
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Doties uz iepriekšējo zīmi
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Ievadiet zīmes nosaukumu
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Ieguldīt
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Pētīt
-STR_BUILD_NEW_INDUSTRY :{BLACK}Būvēt
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Izvēlies atbilstošu rūonīcu no saraksta
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Ieguldīt
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Pētīt
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Būvēt
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izvēlies atbilstošu rūonīcu no saraksta
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Papildus
-STR_FACE_ADVANCED_TIP :{BLACK}Papildus seju izvēle.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Papildus seju izvēle.
STR_FACE_SIMPLE :{BLACK}VienkÄrÅ¡s
-STR_FACE_SIMPLE_TIP :{BLACK}VienkÄrÅ¡a seju izvÄ“le
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}VienkÄrÅ¡a seju izvÄ“le
STR_FACE_LOAD :{BLACK}IelÄdÄ“t
-STR_FACE_LOAD_TIP :{BLACK}IelÄdÄ“t iemīļoto seju
+STR_FACE_LOAD_TOOLTIP :{BLACK}IelÄdÄ“t iemīļoto seju
STR_FACE_LOAD_DONE :{WHITE}JÅ«su iemīļotÄ seja tikusi ielÄdÄ“ta no OpenTDD iestatÄ«jumu faila
STR_FACE_FACECODE :{BLACK}SpÄ“lÄ“tÄja sejas nr.
-STR_FACE_FACECODE_TIP :{BLACK}SkatÄ«t un/vai pielikt spÄ“lÄ“tÄja sejas nr.
+STR_FACE_FACECODE_TOOLTIP :{BLACK}SkatÄ«t un/vai pielikt spÄ“lÄ“tÄja sejas nr.
STR_FACE_FACECODE_CAPTION :{WHITE}SkatÄ«t un/vai pielikt spÄ“lÄ“tÄja sejas nr.
STR_FACE_FACECODE_SET :{WHITE}Jauns sejas nr. ir pielikts
STR_FACE_FACECODE_ERR :{WHITE}Nevar pielikt nr. spÄ“lÄ“tÄja sejai - nr, jÄbÅ«t ciparu no 0 lÄ«dz 4,294,967,295!
STR_FACE_SAVE :{BLACK}SaglabÄt
-STR_FACE_SAVE_TIP :{BLACK}SaglabÄt iemīļoto seju
+STR_FACE_SAVE_TOOLTIP :{BLACK}SaglabÄt iemīļoto seju
STR_FACE_SAVE_DONE :{WHITE}Å Ä« seja tiks saglabÄta OpenTDD iestatÄ«jumu failÄ kÄ iemīļotÄ seja
STR_FACE_EUROPEAN :{BLACK}Eiropietis
STR_FACE_SELECT_EUROPEAN :{BLACK}Izvēlēties eiropiešu sejas
@@ -3475,51 +3475,51 @@ STR_FACE_AFRICAN :{BLACK}AfrikÄn
STR_FACE_SELECT_AFRICAN :{BLACK}IzvÄ“lÄ“ties afrikÄņu sejas
STR_FACE_YES :Ir
STR_FACE_NO :Nav
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Iespējot ūsas vai auskarus
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Iespējot ūsas vai auskarus
STR_FACE_HAIR :Mati:
-STR_FACE_HAIR_TIP :{BLACK}Mainīt matus
+STR_FACE_HAIR_TOOLTIP :{BLACK}Mainīt matus
STR_FACE_EYEBROWS :Uzacis:
-STR_FACE_EYEBROWS_TIP :{BLACK}Mainīt uzacis
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Mainīt uzacis
STR_FACE_EYECOLOUR :Acu krÄsa:
-STR_FACE_EYECOLOUR_TIP :{BLACK}MainÄ«t acu krÄsu
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}MainÄ«t acu krÄsu
STR_FACE_GLASSES :Brilles:
-STR_FACE_GLASSES_TIP :{BLACK}Iespējot brilles
-STR_FACE_GLASSES_TIP_2 :{BLACK}Mainīt brilles
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Iespējot brilles
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Mainīt brilles
STR_FACE_NOSE :Deguns:
-STR_FACE_NOSE_TIP :{BLACK}Mainīt degunu
+STR_FACE_NOSE_TOOLTIP :{BLACK}Mainīt degunu
STR_FACE_LIPS :LÅ«pas:
STR_FACE_MOUSTACHE :Ūsas:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Mainīt lūpas vai ūsas
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Mainīt lūpas vai ūsas
STR_FACE_CHIN :Zods:
-STR_FACE_CHIN_TIP :{BLACK}Mainīt zodu
+STR_FACE_CHIN_TOOLTIP :{BLACK}Mainīt zodu
STR_FACE_JACKET :Jaka:
-STR_FACE_JACKET_TIP :{BLACK}Mainīt jaku
+STR_FACE_JACKET_TOOLTIP :{BLACK}Mainīt jaku
STR_FACE_COLLAR :Apkakle:
-STR_FACE_COLLAR_TIP :{BLACK}Mainīt apkakli
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Mainīt apkakli
STR_FACE_TIE :Kaklasaite:
STR_FACE_EARRING :Auskars:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Mainīt kaklasaiti vai auskarus
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Mainīt kaklasaiti vai auskarus
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}SignÄla izvÄ“le
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Å eit nevar pÄrveidot signÄlus,,,
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}BloÄ·Ä“t signÄlu(semafors){}Å is ir pats vienkÄrÅ¡Äkais signÄla veids, kas ļauj vienlaicÄ«gi tikai vienam vilcienam atrasties uz sliedÄ“m.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Ievade-SignÄls (semafors){}Žaļš kamÄ“r ie viena vai vairÄkas zaļas izejas- signÄls no sekojoÅ¡as sekcijas vai sliedes. CitÄdi signÄls bÅ«s sarkans.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}SignÄls-Izeja (semaphore){}Uzvedas tÄpat kÄ bloÄ·Ä“Å¡anas signÄls, bet nepiecieÅ¡ams labot ievades krÄsu un sakombinÄ“t pirmssignÄlus.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}SignÄls-komibÄ“tais (semaphore){} KombinÄ“tais signÄls darbojas gan kÄ izejas, gan ieejas signÄls. Tas ļauj radÄ«t lielus pirmssignÄlu tÄ«klus.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Ceļa signÄls (semaphore){}Ceļa signÄls ļauj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ vienlaicÄ«gi, ja vien vilciens rezervÄ“jis droÅ¡u apstÄÅ¡anÄs punktu. Standart ceļa signÄli var tikt padots no muguras.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Viena veida ceļa signÄls (semaphore){}Viena veida ceļa signÄls ļauj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ vienlaicÄ«gi, ja vien vilciens rezervÄ“jis droÅ¡u apstÄÅ¡anÄs punktu.Å is signÄls nevar tikt padots no muguras.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}BloÄ·Ä“joÅ¡ signÄls (elektrisks){}Å is ir pamata signÄls,kas ļauj vienlaicÄ«gi tikai vienam vilcienam atrasties uz konkrÄ“tajÄm sliedÄ“m, vai bloka.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Izejas zignÄls (electric){}Zaļš lÄ«dz parÄdÄs vÄ“l viena zaÄ¼Ä izeja-signÄls no konkrÄ“tÄm sekcijas sliedÄ“m. CitÄdi tas parÄdÄs sarkans.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Izejas-SignÄls (electric){}Izturas tÄ pat kÄ bloka signÄls, bet nepiecieÅ¡amÄ«bas gadÄ«jumÄ var pÄrvÄ“rsties korektÄ izejas krÄsÄ arÄ« kominÄ“tajiem signÄliem.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombo-signÄls (electric){}KominÄ“tais signÄls darbojas kÄ ieejas un izejas signÄls.tas ļauj radÄ«t lielu signÄlu tÄ«klu.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Ceļa-SignÄls (electric){}Ceļa signÄls ļaj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ tÄjÄ pat laikÄ,ja vien ir pieejams droÅ¡s apstÄÅ¡anÄs ceļš. Standarta signÄls var tikt izvietots no mugurpuses
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Viena ceļa signÄls (electric){}SignÄls ļauj vairÄkiem vilcieniem iebraukt signÄla blokÄ, ja vien rodams droÅ¡s apstÄÅ¡anÄs ceļš.Å¡is signÄls nav izvietojams no muguras.
-STR_SIGNAL_CONVERT_TIP :{BLACK}SignÄla pÄrveidotÄjs (electric){}kad aktivizÄ“ts jau esoÅ¡s signÄls kļūs par norÄdÄ«to signÄla tipu un variantuCTRL un klikÅ¡Ä·is, lai iezÄ«mÄ“tu patreizÄ“jo variantu.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Vilkt signÄlu biežumu
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}SamazinÄt signÄlu biežumu
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}PalielinÄt signÄlu biežumu
+STR_BUILD_SIGNAL_CAPTION :{WHITE}SignÄla izvÄ“le
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Å eit nevar pÄrveidot signÄlus,,,
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}BloÄ·Ä“t signÄlu(semafors){}Å is ir pats vienkÄrÅ¡Äkais signÄla veids, kas ļauj vienlaicÄ«gi tikai vienam vilcienam atrasties uz sliedÄ“m.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ievade-SignÄls (semafors){}Žaļš kamÄ“r ie viena vai vairÄkas zaļas izejas- signÄls no sekojoÅ¡as sekcijas vai sliedes. CitÄdi signÄls bÅ«s sarkans.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}SignÄls-Izeja (semaphore){}Uzvedas tÄpat kÄ bloÄ·Ä“Å¡anas signÄls, bet nepiecieÅ¡ams labot ievades krÄsu un sakombinÄ“t pirmssignÄlus.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}SignÄls-komibÄ“tais (semaphore){} KombinÄ“tais signÄls darbojas gan kÄ izejas, gan ieejas signÄls. Tas ļauj radÄ«t lielus pirmssignÄlu tÄ«klus.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Ceļa signÄls (semaphore){}Ceļa signÄls ļauj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ vienlaicÄ«gi, ja vien vilciens rezervÄ“jis droÅ¡u apstÄÅ¡anÄs punktu. Standart ceļa signÄli var tikt padots no muguras.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Viena veida ceļa signÄls (semaphore){}Viena veida ceļa signÄls ļauj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ vienlaicÄ«gi, ja vien vilciens rezervÄ“jis droÅ¡u apstÄÅ¡anÄs punktu.Å is signÄls nevar tikt padots no muguras.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}BloÄ·Ä“joÅ¡ signÄls (elektrisks){}Å is ir pamata signÄls,kas ļauj vienlaicÄ«gi tikai vienam vilcienam atrasties uz konkrÄ“tajÄm sliedÄ“m, vai bloka.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Izejas zignÄls (electric){}Zaļš lÄ«dz parÄdÄs vÄ“l viena zaÄ¼Ä izeja-signÄls no konkrÄ“tÄm sekcijas sliedÄ“m. CitÄdi tas parÄdÄs sarkans.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izejas-SignÄls (electric){}Izturas tÄ pat kÄ bloka signÄls, bet nepiecieÅ¡amÄ«bas gadÄ«jumÄ var pÄrvÄ“rsties korektÄ izejas krÄsÄ arÄ« kominÄ“tajiem signÄliem.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombo-signÄls (electric){}KominÄ“tais signÄls darbojas kÄ ieejas un izejas signÄls.tas ļauj radÄ«t lielu signÄlu tÄ«klu.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Ceļa-SignÄls (electric){}Ceļa signÄls ļaj vairÄk kÄ vienam vilcienam iebraukt signÄla blokÄ tÄjÄ pat laikÄ,ja vien ir pieejams droÅ¡s apstÄÅ¡anÄs ceļš. Standarta signÄls var tikt izvietots no mugurpuses
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Viena ceļa signÄls (electric){}SignÄls ļauj vairÄkiem vilcieniem iebraukt signÄla blokÄ, ja vien rodams droÅ¡s apstÄÅ¡anÄs ceļš.Å¡is signÄls nav izvietojams no muguras.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}SignÄla pÄrveidotÄjs (electric){}kad aktivizÄ“ts jau esoÅ¡s signÄls kļūs par norÄdÄ«to signÄla tipu un variantuCTRL un klikÅ¡Ä·is, lai iezÄ«mÄ“tu patreizÄ“jo variantu.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Vilkt signÄlu biežumu
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}SamazinÄt signÄlu biežumu
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}PalielinÄt signÄlu biežumu
########
############ on screen keyboard
@@ -3531,35 +3531,35 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI uzstÄdÄ«jumi
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}ParÄdÄ«t mÄkslÄ«gÄ intelekta uzstÄdÄ«jumus
STR_AI_DEBUG :{WHITE}AI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Al vÄrds
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Al vÄrds
STR_AI_DEBUG_RELOAD :{BLACK}IelÄdÄ“t Al
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Kill the AI, reload the script, and restart the AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
STR_AI_CONFIG_CAPTION :{WHITE}AL KonfigurÄcija
-STR_AI_CHANGE :{BLACK} Ieslēgt AL
-STR_AI_CONFIGURE :{BLACK}Konfigurēt
-STR_AI_CHANGE_TIP :{BLACK}IelÄdÄ“t citu Alu
-STR_AI_CONFIGURE_TIP :{BLACK}Mainīt ALa parametrus
-STR_AI_LIST_TIP :{BLACK}Visi Ali tiks ielÄdÄ“ti nÄkamajÄ spÄ“lÄ“
+STR_AI_CONFIG_CHANGE :{BLACK} Ieslēgt AL
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurēt
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}IelÄdÄ“t citu Alu
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Mainīt ALa parametrus
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Visi Ali tiks ielÄdÄ“ti nÄkamajÄ spÄ“lÄ“
STR_AI_LIST_CAPTION :{WHITE}Pieejamie Ali
-STR_AI_AILIST_TIP :{BLACK}Nosiediet, lai izvēlētos Al
-STR_AI_ACCEPT :{BLACK}ApstiprinÄt
-STR_AI_ACCEPT_TIP :{BLACK}Nospiediet izcelto Al
-STR_AI_CANCEL :{BLACK}Atcelt
-STR_AI_CANCEL_TIP :{BLACK}Nemainiet AL
-STR_AI_CLOSE :{BLACK}Tuvu
-STR_AI_RESET :{BLACK}PÄrspiest
-STR_AI_HUMAN_PLAYER :SpÄ“lÄ“tÄjs-cilvÄ“ks
-STR_AI_RANDOM_AI :Nejaušš Al
+STR_AI_LIST_TOOLTIP :{BLACK}Nosiediet, lai izvēlētos Al
+STR_AI_LIST_ACCEPT :{BLACK}ApstiprinÄt
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Nospiediet izcelto Al
+STR_AI_LIST_CANCEL :{BLACK}Atcelt
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemainiet AL
+STR_AI_SETTINGS_CLOSE :{BLACK}Tuvu
+STR_AI_SETTINGS_RESET :{BLACK}PÄrspiest
+STR_AI_CONFIG_HUMAN_PLAYER :SpÄ“lÄ“tÄjs-cilvÄ“ks
+STR_AI_CONFIG_RANDOM_AI :Nejaušš Al
STR_AI_SETTINGS_CAPTION :{WHITE}Ala Parametri
-STR_AI_AUTHOR :{BLACK}Autors: {STRING}
-STR_AI_VERSION :{BLACK}Versija: {NUM}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Viens no mÄkslÄ«gÄ intelekta spÄ“lÄ“tÄjiem nobruka. LÅ«dzu paziņojiet par Å¡o gadÄ«jumu mÄkslÄ«gÄ intelekta autoram, pievienojot ekrÄnÅ¡Äviņu ar mÄkslÄ«gÄ intelekta atkļūdoÅ¡anas logu.
+STR_AI_LIST_AUTHOR :{BLACK}Autors: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versija: {NUM}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Viens no mÄkslÄ«gÄ intelekta spÄ“lÄ“tÄjiem nobruka. LÅ«dzu paziņojiet par Å¡o gadÄ«jumu mÄkslÄ«gÄ intelekta autoram, pievienojot ekrÄnÅ¡Äviņu ar mÄkslÄ«gÄ intelekta atkļūdoÅ¡anas logu.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Trokšņu limits pilsÄ“tÄ: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Radītais troksnis: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Trokšņu limits pilsÄ“tÄ: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Radītais troksnis: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3573,21 +3573,21 @@ STR_CONTENT_TYPE_SCENARIO :ScenÄrijs
STR_CONTENT_TYPE_HEIGHTMAP :Reliefa karte
STR_CONTENT_TITLE :{WHITE}Satura lejupielÄde
STR_CONTENT_TYPE_CAPTION :{BLACK}Tips
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Satura tips
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Satura tips
STR_CONTENT_NAME_CAPTION :{BLACK}VÄrds
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}SAtura vÄrds
-STR_CONTENT_MATRIX_TIP :{BLACK}KlikÅ¡Ä·iniet uz lÄ«nijas lai redzÄ“tu detaļas{}KlikÅ¡Ä·iniet kvadrÄtÄ, lai iezÄ«mÄ“tu to lejupielÄdei
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}SAtura vÄrds
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}KlikÅ¡Ä·iniet uz lÄ«nijas lai redzÄ“tu detaļas{}KlikÅ¡Ä·iniet kvadrÄtÄ, lai iezÄ«mÄ“tu to lejupielÄdei
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Iezīmēt visu
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}IezÄ«mÄ“t visu saturu lejupielÄdei
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}IezÄ«mÄ“t visu saturu lejupielÄdei
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}NorÄdiet uzlabojumus
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}IezÄ«mÄ“jiet visu saturu lejupielÄdei, lai, tas ir uzlabojums eksistÄ“joÅ¡am saturam
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}IezÄ«mÄ“jiet visu saturu lejupielÄdei, lai, tas ir uzlabojums eksistÄ“joÅ¡am saturam
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Atcelt visa iezīmēšanu
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}IezÄ«mÄ“t visu saturu lejupielÄdei
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}IezÄ«mÄ“t visu saturu lejupielÄdei
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Ievadīt filtra stīgu
-STR_CONTENT_FILTER_TIP :{BLACK}Ievadiet atslÄ“gvÄrdu, lai filtrÄ“tu sarakstu
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Ievadiet atslÄ“gvÄrdu, lai filtrÄ“tu sarakstu
STR_CONTENT_FILTER_TITLE :{BLACK}Taga/vÄrda filtrs:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}LejupielÄde
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}SÄkt norÄdÄ«tÄ lejupielÄdi
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}SÄkt norÄdÄ«tÄ lejupielÄdi
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Kopējais apjoms: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}SAtura informÄcija
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}JÅ«s neesat Å¡o iezÄ«mÄ“juÅ¡i lejupielÄdei
@@ -3620,6 +3620,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}NeizdevÄ
STR_INTRO_ONLINE_CONTENT :{BLACK}PÄrbaudiet tieÅ¡aistes saturu
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}PÄrbaudiet vai nav pieejami atjauninÄjumi
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Meklējiet pazudušo saturu tiešaisaistē
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}PÄrbaudÄ«t vai pazuduÅ¡ais saturs nav atrodams tieÅ¡saistÄ“.
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Meklējiet pazudušo saturu tiešaisaistē
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}PÄrbaudÄ«t vai pazuduÅ¡ais saturs nav atrodams tieÅ¡saistÄ“.
########
diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt
index 31f969bad..82e14e76b 100644
--- a/src/lang/lithuanian.txt
+++ b/src/lang/lithuanian.txt
@@ -192,7 +192,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Žemėla
STR_GAME_OPTIONS_CAPTION :{WHITE}Žaidimo nustatymai
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Žinutė
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Žinutė nuo {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Įspėjimas!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Įspėjimas!
STR_ERROR_CAN_T_DO_THIS :{WHITE}To daryti negalima....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Negalima griauti Å¡ios teritorijos....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}PradinÄ—s versijos teisÄ—s priklauso {COPYRIGHT} 1995 Chris Sawyer, Visos teisÄ—s saugomos
@@ -200,9 +200,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD komanda
STR_QUIT_CAPTION :{WHITE}Baigti
-STR_YES :{BLACK}Taip
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ar jūs tikrai norite nutraukti žaidimą ir grižti į {STRING}?
+STR_QUIT_YES :{BLACK}Taip
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ar jūs tikrai norite nutraukti žaidimą ir grižti į {STRING}?
STR_JUST_NOTHING :Nieko
STR_COLOUR_DARK_BLUE :Tamsiai mÄ—lyna
@@ -263,11 +263,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Dykuma
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sniegas
STR_NEWS_MESSAGE_CAPTION :{WHITE}Pranešimas
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Nutylint
-STR_QUERY_CANCEL :{BLACK}Atšaukti
-STR_QUERY_OK :{BLACK}Gerai
-STR_QUERY_RENAME :{BLACK}Pervadinti
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Nutylint
+STR_BUTTON_CANCEL :{BLACK}Atšaukti
+STR_BUTTON_OK :{BLACK}Gerai
+STR_BUTTON_RENAME :{BLACK}Pervadinti
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -284,16 +284,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Keliamoj
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informacija
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Talpumas
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Visa keliamoji galia
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Visa traukinio keliamoji galia:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Visa traukinio keliamoji galia:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Naujas žaidimas
STR_INTRO_LOAD_GAME :{BLACK}Įkelti žaidimą
STR_INTRO_MULTIPLAYER :{BLACK}Žaidimas tinkle
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenarijaus redaktorius
-STR_MAPSIZE :{BLACK}Zemelapio dydis:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Zemelapio dydis:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Žaidimo nustatymai
STR_COMPANY_SOMEONE :kažkas{SKIP}{SKIP}
@@ -342,9 +342,9 @@ STR_FILE_MENU_QUIT_GAME :Nutraukti žaid
STR_FILE_MENU_EXIT :IÅ¡eiti
STR_ABANDON_GAME_QUERY :{YELLOW}Ar tikrai norite išeiti iš žaidimo?
STR_ABANDON_GAME_CAPTION :{WHITE}Nutraukti žaidimą
-STR_SORT_ORDER_TIP :{BLACK}Pasirink rikiavimo tvarka (mazejimo/didejimo)
-STR_SORT_CRITERIA_TIP :{BLACK}Pasirink rikiavimo kriteriju
-STR_SORT_BY :{BLACK}Rikiuoti pagal
+STR_TOOLTIP_SORT_ORDER :{BLACK}Pasirink rikiavimo tvarka (mazejimo/didejimo)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Pasirink rikiavimo kriteriju
+STR_BUTTON_SORT_BY :{BLACK}Rikiuoti pagal
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}PopuliacijÄ…
@@ -374,24 +374,24 @@ STR_SORT_BY_RUNNING_COST :Eksplotacijos i
STR_SORT_BY_POWER_VS_RUNNING_COST :Galią/Eksplotacijos išlaidas
STR_SORT_BY_CARGO_CAPACITY :Vagono talpÄ…
-STR_NO_WAITING_CARGO :{BLACK}Jokių krovinių nėra pakrovimui
-STR_SELECT_ALL_FACILITIES :{BLACK}Pažymėti visus pastatus
-STR_SELECT_ALL_TYPES :{BLACK}PažymÄ—ti visus krovinio tipus (įskaitant nelaukianÄius krovinių)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Peržiūrėti galimų variklių sąrašą tinkamų šiai transporto priemonei.
-STR_MANAGE_LIST :{BLACK}Tvarkyti sąrašą
-STR_MANAGE_LIST_TIP :{BLACK}Siųsti nurodymus visoms šio sąrašo tr. priemonėms
-STR_REPLACE_VEHICLES :Keisti tr. priemones
-STR_SEND_FOR_SERVICING :Siųsti techninės apžiūros
-
-STR_AVAILABLE_TRAINS :{BLACK}Galimi traukiniai
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Galimi automobiliai
-STR_AVAILABLE_SHIPS :{BLACK}Galimi laivai
-STR_AVAILABLE_AIRCRAFT :{BLACK}Galimi lÄ—ktuvai
-
-STR_SEND_TRAIN_TO_DEPOT :Siųsti į depą
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Siųsti į depą
-STR_SEND_SHIP_TO_DEPOT :Siųsti į depą
-STR_SEND_AIRCRAFT_TO_HANGAR :Siųsti į angarą
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Jokių krovinių nėra pakrovimui
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Pažymėti visus pastatus
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}PažymÄ—ti visus krovinio tipus (įskaitant nelaukianÄius krovinių)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Peržiūrėti galimų variklių sąrašą tinkamų šiai transporto priemonei.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Tvarkyti sąrašą
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Siųsti nurodymus visoms šio sąrašo tr. priemonėms
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Keisti tr. priemones
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Siųsti techninės apžiūros
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Galimi traukiniai
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Galimi automobiliai
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Galimi laivai
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Galimi lÄ—ktuvai
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Siųsti į depą
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Siųsti į depą
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Siųsti į depą
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Siųsti į angarą
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -421,12 +421,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Nustatym
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Aptarnavimo intervalo keisti negalima...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Uždaryti langą
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Lango pavadinimas - už jo tempiant galima judinti langą
-STR_STICKY_BUTTON :{BLACK}Pažymėti šį langą kaip neuždaromą komandos 'Uždaryti visus langus' pagalba (arba 'Delete' klavišas)
-STR_RESIZE_BUTTON :{BLACK}Spragtelk ir trauk, jei nori pakeisti lango dydį
+STR_TOOLTIP_STICKY :{BLACK}Pažymėti šį langą kaip neuždaromą komandos 'Uždaryti visus langus' pagalba (arba 'Delete' klavišas)
+STR_TOOLTIP_RESIZE :{BLACK}Spragtelk ir trauk, jei nori pakeisti lango dydį
STR_SAVELOAD_HOME_BUTTON :{BLACK}Spausti Äia perÄ—jimui į numatytÄ…jÄ… saugojimo/įkrovimo direktorijÄ…
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nugriauti pastatus ir kitą pasirinktame žemės plote
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Pažeminti žemės lygį
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Paaukštinti žemės lygį
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Pažeminti žemės lygį
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Paaukštinti žemės lygį
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Slinkjuostė - paslenka sąrašą aukštyn/žemyn
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Slinkjuostė - paslenka sąrašą į kairę/dešinę
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Rodyti žemės kontūrus žemėlapyje
@@ -439,21 +439,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Rodyti/s
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Šių metų pelnas: {CURRENCY} (praėjusių metų: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} metai ({COMMA})
-STR_AGE_RED :{RED}{COMMA} metai ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} metai ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} metai ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Traukinys
-STR_VEHICLE_ROAD_VEHICLE :Automobilis
-STR_VEHICLE_SHIP :Laivas
-STR_VEHICLE_AIRCRAFT :LÄ—ktuvas
+STR_REPLACE_VEHICLE_TRAIN :Traukinys
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Automobilis
+STR_REPLACE_VEHICLE_SHIP :Laivas
+STR_REPLACE_VEHICLE_AIRCRAFT :LÄ—ktuvas
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} paseno
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} labai paseno
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} labai paseno ir skubiai reikia pakeisti
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informacija apie žemės plotą
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}IÅ¡valymo kaina: {LTBLUE}NÄ–RA
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}IÅ¡valymo kaina: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}pajamos ištrynus: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}pajamos ištrynus: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :NÄ–RA
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Savininkas: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Kelio savininkas: {LTBLUE}{STRING}
@@ -462,7 +462,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Geležin
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Vietos valdžia: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :NÄ—ra
STR_VEHICLE_NAME_BUTTON :{BLACK}Vardas
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -574,7 +574,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Paspausk
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Spragtelėjus takelį, jis pašalinamas iš dabartinės programos (tik „Speciali 1“ ir „Speciali 2“)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Programos „Atsitiktiniai takeliai“ įj./išj.
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Rodyti muzikos takelių pasirinkimo langą
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Paspauskite ant paslaugos, norėdami pamatyti įmonę/miestą
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Paspauskite ant paslaugos, norėdami pamatyti įmonę/miestą
STR_INTRO_DIFFICULTY :{BLACK}Sunkumo lygis ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Paskutinė žinutė/naujiena
@@ -623,7 +623,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Sumažin
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Kurti atsitiktinÄ™ sausumÄ…
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Anuliuoti kraštovaizdį
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Anuliuoti kraštovaizdį
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Pašalinti visas žaidėjo turimas transporto priemones nuo žemėlapio
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Pašalinti visas žaidėjo turimas transporto priemones nuo žemėlapio
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ar tikrai norite pašalinti visas žaidėjo turimas transporto priemones?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Kraštovaizdžio kūrimas
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Miesto įkūrimas
@@ -637,11 +637,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...per a
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...per arti kito miesto
STR_ERROR_SITE_UNSUITABLE :{WHITE}...netinkamas sklypas
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...per daug miestų
-STR_CANNOT_GENERATE_TOWN :{WHITE}Neimanoma statyti jokiu miestu
-STR_NO_SPACE_FOR_TOWN :{WHITE}...daugiau nera vietos zemelapyje
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Neimanoma statyti jokiu miestu
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...daugiau nera vietos zemelapyje
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Padidinti miesto dydį
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}IÅ¡plÄ—sti
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Miestas nestatys kelių. Jūs galite įjungti kelių statyba per Sudėtingesni nustatymai>Ekonomika>Miestai.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Miestas nestatys kelių. Jūs galite įjungti kelių statyba per Sudėtingesni nustatymai>Ekonomika>Miestai.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Atsitiktinis miestas
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Pastatyti miestÄ… atsitiktinÄ—je vietoje
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} Äia negali bÅ«ti pastatyta...
@@ -655,13 +655,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Sukurti
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Statyti švyturį
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Statyti siųstuvą
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Nurodyti dykumos plotus{}Laikant nuspaustą VALD (CTRL) galima ją pašalinti
-STR_CREATE_LAKE :{BLACK}Nurodykite vandens viena.{}Sukurkit kanalą. Jeigu nuspaustas CTRL jūros lygyje, tada aplinka bus užlieta
-STR_CREATE_RIVER :{BLACK}Kasti upes.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Nurodykite vandens viena.{}Sukurkit kanalą. Jeigu nuspaustas CTRL jūros lygyje, tada aplinka bus užlieta
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Kasti upes.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Å alinti
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Šalinti šį miestą
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Išsaugoti scenarijų
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Įkelti scenarijų
-STR_MENU_LOAD_HEIGHTMAP :Atverti aukÅ¡Äių žemÄ—lapį
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Atverti aukÅ¡Äių žemÄ—lapį
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Uždaryti redaktorių
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :IÅ¡eiti
@@ -671,7 +671,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}IÅ¡saugo
STR_INTRO_PLAY_SCENARIO :{BLACK}Išbandyti scenarijų (žaisti)
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Žaisti papildomame žemėlapyje
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pradėti žaidimą naudojant papildomą žemėlapį ir žemtvarką
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ar tikrai norite išeiti iš šio scenarijaus?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ar tikrai norite išeiti iš šio scenarijaus?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...gali būti pastatyta tik miestuose, kuriuose yra bent 1200 gyventojų
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Žaidimo pradžios datą sumažinti 1 metais
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Žaidimo pradžios datą padidinti 1 metais
@@ -679,21 +679,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...abu t
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Mažas
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Vidutinis
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Didelis
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Atsitiktinai
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Atsitiktinai
STR_FOUND_TOWN_CITY :{BLACK}Miestas
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}DidemiesÄiai auga greiÄiau nei įprasti miestai{}Pagal tam tikras nuostatas, jie didesni, nuo atsiradimo
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Išsirinkite miesto dydį
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Miesto dydis:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Miesto kelių išdėstymas:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pasirinkti kelio išdėstymą šiam miestui
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalus
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Geresni keliai
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 tinklelis
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 tinklelis
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Atsitiktinai
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Miesto kelių išdėstymas:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pasirinkti kelio išdėstymą šiam miestui
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalus
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Geresni keliai
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 tinklelis
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 tinklelis
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Atsitiktinai
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Parodyti paskutinę žinutę ar spaudos pranešimą
STR_NEWS_MESSAGES_OFF :Isjungta
STR_NEWS_MESSAGES_SUMMARY :Santrauka
@@ -793,10 +793,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * S
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekrano vaizdas išsaugotas kaip „{STRING}“
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekrano vaizdas neišsaugotas!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Nusipirkti žemę vėlesniam naudojimui
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Nusipirkti žemę vėlesniam naudojimui
STR_STATUSBAR_AUTOSAVE :{RED}AUTOMATINIS SAUGOJIMAS
STR_STATUSBAR_SAVING_GAME :{RED}* * Išsaugomas žaidimas * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Vyksta išsaugojimas,{}palaukite kol baigsis!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Vyksta išsaugojimas,{}palaukite kol baigsis!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Pasirink „Ezy Street“ muzikos stiliaus programą
############ start of townname region
@@ -859,7 +859,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Pasirink
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Visu ekranu
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Pažymėkite šį langelį, jeigu norite OpenTTD žaisti visu ekranu
-STR_FULLSCREEN_FAILED :{WHITE}Viso ekrano nustatymas nepavyko
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Viso ekrano nustatymas nepavyko
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Ekrano raiška
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pasirinkite ekrano raišką
@@ -870,12 +870,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Pasirink
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Bazinis grafikos rinkinys
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Pasirinkti naudojimui bazinę grafikos rinkinį
-STR_AUTOSAVE_FAILED :{WHITE}Automatinis išsaugojimas nepavyko
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Automatinis išsaugojimas nepavyko
-STR_HEADING_FOR_STATION :{LTBLUE}Laukiama {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Važiuojama į {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Neturi užduoÄių
-STR_NO_ORDERS_VEL :{LTBLUE}Neturi užduoÄių, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Laukiama {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Važiuojama į {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Neturi užduoÄių
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Neturi užduoÄių, {VELOCITY}
STR_PASSENGERS :keleiviai
STR_BAGS :maišai
@@ -886,9 +886,9 @@ STR_CRATES :dežių
STR_RES_OTHER :Kita
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}UžduoÄių sÄ…raÅ¡u dalintis negalima...
-STR_CANT_COPY_ORDER_LIST :{WHITE}UžduoÄių sÄ…raÅ¡o kopijuoti negalima...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Bendrų užduoÄių pabaiga - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}UžduoÄių sÄ…raÅ¡u dalintis negalima...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}UžduoÄių sÄ…raÅ¡o kopijuoti negalima...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Bendrų užduoÄių pabaiga - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} negali rasti kelio
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} pasimetÄ—
@@ -1141,15 +1141,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Zemelap
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :išjungta
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Keisti reikšmes
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Keisti reikšmes
-STR_TEMPERATE_LANDSCAPE :Normalus klimatas
-STR_SUB_ARCTIC_LANDSCAPE :Sub-arktinis klimatas
-STR_SUB_TROPICAL_LANDSCAPE :Sub-tropinis klimatas
-STR_TOYLAND_LANDSCAPE :'Žaislinis' klimatas
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Normalus klimatas
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arktinis klimatas
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropinis klimatas
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :'Žaislinis' klimatas
STR_CHEATS :{WHITE}SukÄiavimai
-STR_CHEATS_TIP :{BLACK}Laukeliai rodo ar jus naudojote šį triuką prieš tai
+STR_CHEATS_TOOLTIP :{BLACK}Laukeliai rodo ar jus naudojote šį triuką prieš tai
STR_CHEATS_WARNING :{BLACK}Dėmesio! Tu bandai išduoti vargšus savo varžovus. Tai bus tavo gėda visiems laikams ir niekada neužmiršta.
STR_CHEAT_MONEY :{LTBLUE}Padauginti pinigų {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Žaidiama už kompaniją: {ORANGE}{COMMA}
@@ -1161,176 +1161,176 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Perjung
STR_CHEAT_CHANGE_DATE :{LTBLUE}Pakeisti datÄ…: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Leisti keisti produkcijos vertes: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Juda į {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Juda į {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Juda į {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Juda į {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Važiuoti per {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Važiuoti be sustojimo per {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Važiuoti per {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Važiuoti be sustojimo per {WAYPOINT}
-STR_WAYPOINTNAME_CITY :KontrolÄ—s punktas {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} kontrolÄ—s punktas#{COMMA}
-STR_LANDINFO_WAYPOINT :KontrolÄ—s punktas
+STR_FORMAT_WAYPOINT_NAME :KontrolÄ—s punktas {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} kontrolÄ—s punktas#{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :KontrolÄ—s punktas
-STR_WAYPOINT :{WHITE}KontrolÄ—s punktas
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Pasirinkite punkto tipÄ…
+STR_WAYPOINT_CAPTION :{WHITE}KontrolÄ—s punktas
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Pasirinkite punkto tipÄ…
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Redaguoti punkto vardÄ…
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Neįmanoma pakeisti punkto vardo...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Neįmanoma pakeisti punkto vardo...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Paversti bėgius į kontrolės punktą
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Čia neįmanoma pastatyti traukinių kontrolės punkto...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nepavyko pašalinti šio traukinių kontrolės punkto
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Čia neįmanoma pastatyti traukinių kontrolės punkto...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nepavyko pašalinti šio traukinių kontrolės punkto
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Statyti geležinkelio bėgius naudojant automatinį režimą
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...šiame scenarijuje nėra miestų
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...šiame scenarijuje nėra miestų
-STR_MANY_RANDOM_TOWNS :{BLACK}Daug atsitiktinių miestų
-STR_RANDOM_TOWNS_TIP :{BLACK}Sukuria miestus atsitiktinėse žemėlapio vietose
-STR_MANY_RANDOM_INDUSTRIES :Daug atsitiktinių pramonės įmonių
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Sukuria pramonės įmones atsitiktinėse žemėlapio vietose
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Neįmanoma sukurti pramonės įmonių...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daug atsitiktinių miestų
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Sukuria miestus atsitiktinėse žemėlapio vietose
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Daug atsitiktinių pramonės įmonių
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Sukuria pramonės įmones atsitiktinėse žemėlapio vietose
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Neįmanoma sukurti pramonės įmonių...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Atidaro žemės tvarkymo įrankių juostą, skirtą pakelti/nuleisti žemės lygiui, sodinti medžius ir t.t.
STR_LANDSCAPING_TOOLBAR :{WHITE}Žemės tvarkymas
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Žemės lygis
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Žemės lygis
STR_TREES_RANDOM_TYPE :{BLACK}Atsitiktiniai medžiai
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sodina atsitiktinės rūšies medžius
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sodina atsitiktinės rūšies medžius
-STR_CANT_BUILD_CANALS :{WHITE}Neimanoma cia iskasti kanalu...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Neimanoma cia iskasti kanalu...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Statyk kanalus.
-STR_LANDINFO_CANAL :Kanalas
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanalas
-STR_CANT_BUILD_LOCKS :{WHITE}Neįmanoma Äia įrengti Å¡liuzų...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Neįmanoma Äia įrengti Å¡liuzų...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Įrengti šliuzus
-STR_LANDINFO_LOCK :Å liuzai
+STR_LAI_WATER_DESCRIPTION_LOCK :Å liuzai
-STR_CANT_PLACE_RIVERS :{WHITE}Upių Äia iÅ¡kasti negalima...
-STR_LANDINFO_RIVER :UpÄ—
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Upių Äia iÅ¡kasti negalima...
+STR_LAI_WATER_DESCRIPTION_RIVER :UpÄ—
-STR_BUOY_IS_IN_USE :{WHITE}...pluduras naudojamas!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...pluduras naudojamas!
-STR_LANDINFO_COORDS :{BLACK}KoordinatÄ—s: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}KoordinatÄ—s: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Neįmanoma pašalinti stoties dalies...
-STR_CANT_CONVERT_RAIL :{WHITE}Neįmanoma Äia pakeisti bÄ—gio tipo...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Neįmanoma pašalinti stoties dalies...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Neįmanoma Äia pakeisti bÄ—gio tipo...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Pakeisti ar pagerinti bÄ—gio tipÄ…
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Nutempkite lokomotyvÄ… Äia, norÄ—dami parduoti visÄ… traukinį
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Nutempkite lokomotyvÄ… Äia, norÄ—dami parduoti visÄ… traukinį
STR_STATION_BUILD_DRAG_DROP :{BLACK}Nutempti
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Statyti stotelę užbrėžiant jos dydį
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Pasirinkti stoties klasÄ™ rodymui
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Pasirinkti stoties statymo tipÄ…
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Pasirinkti stoties klasÄ™ rodymui
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Pasirinkti stoties statymo tipÄ…
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Pagreitinti laiko tekmÄ™
STR_MESSAGE_HISTORY :{WHITE}ŽinuÄių istorija
-STR_MESSAGE_HISTORY_TIP :{BLACK}Paskutinių žinuÄių sÄ…raÅ¡as
-STR_MESSAGES_DISABLE_ALL :{BLACK}IÅ¡jungti visas
-STR_MESSAGES_ENABLE_ALL :{BLACK}Įjungti visas
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Paskutinių žinuÄių sÄ…raÅ¡as
+STR_SMALLMAP_DISABLE_ALL :{BLACK}IÅ¡jungti visas
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Įjungti visas
-STR_INDUSTRYDIR_CAPTION :{WHITE}Gamyklos
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportuota)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportuota)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}PramonÄ—s pavadinimai - spragtelÄ—jus ant pavadinimo, pramonÄ— rodoma ekrano centre
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Gamyklos
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportuota)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportuota)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}PramonÄ—s pavadinimai - spragtelÄ—jus ant pavadinimo, pramonÄ— rodoma ekrano centre
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...per arti kitos gamyklos
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...per arti kitos gamyklos
STR_CONFIG_GAME_PRODUCTION :{WHITE}Keisti produkcijÄ…
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Žaidimas tinkle
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Žaidėjo vardas:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Tai vardas, pagal kuri kiti žaidejai tave pažins
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Įrašykite savo vardą
-STR_NETWORK_CONNECTION :{BLACK}Ryšys:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Pasirinkti žaidimą internete ar vietiniame tinkle (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Sukurti serverį
-STR_NETWORK_START_SERVER_TIP :{BLACK}Sukurti savo serverį
-
-STR_NETWORK_GAME_NAME :{BLACK}Vardas
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Žaidimo pavadinimas
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Kalba, serverio versija ir kt.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Pasirink iš sąrašo žaidimą
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Serveris, kuriame žaidėte paskutinį kartą:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Spragtelkite ant serverio, kuriame žaidėte paskutinį kartą
-
-STR_NETWORK_FIND_SERVER :{BLACK}Rasti serveri
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Ieškoti serverio
-STR_NETWORK_ADD_SERVER :{BLACK}Pridėti serverį
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Prideda serverį į sąrašą, kuris tikrinamas ieškant žaidimų
-STR_NETWORK_ENTER_IP :{BLACK}Įvesk adresą (IP)
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Žaidejai
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Žaidžia / maksimaliai žaidėjų
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Žemėlapio dydis
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Žaidimo žemėlapio dydis{}Pragtelėjus rušiuojama pagal dydį
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}DabartinÄ— data
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Metai
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Metų skaiÄius{}vykstanÄio žaidimo
-
-STR_NETWORK_GAME_INFO :{SILVER}Žaidimo informacija
-STR_NETWORK_CLIENTS :{SILVER}Žaidėjai: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Kalba: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Pavadinimas: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Žemėlapio dydis: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Serverio versija: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serverio adresas: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Žaidimo pradžia: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}DabartinÄ— data: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Apsaugota slaptazodžiu!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVERIS IÅ JUNGTAS
-STR_NETWORK_SERVER_FULL :{SILVER}SERVERIS PILNAS
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIJŲ NESUTAPIMAS
-STR_NETWORK_GRF_MISMATCH :{SILVER}PAPILD. GRAFIKOS NEATITIKIMAS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Jungtis
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Pradėti naują daugiažaidėjinį žaidimą
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Žaidimo vardas:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Žaidimo pavadinimas bus rodomas kitiems žaidėjams meniu
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Įveskite tinklo žaidimo pavadinimą
-STR_NETWORK_SET_PASSWORD :{BLACK}Nustatyti slaptažodi
-STR_NETWORK_PASSWORD_TIP :{BLACK}Apsaugokite savo žaidimą slaptažodžiu, jei nenorite, kad jis būtų viešai prieinamas
-STR_NETWORK_SELECT_MAP :{BLACK}Pasirinkite žemėlapį:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kuriame žemėlapyje norite žaisti?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Vietinis tinklas
-STR_NETWORK_INTERNET :Internetas
-STR_NETWORK_LAN_INTERNET :Vietinis tinklas/ Internetas
-STR_NETWORK_INTERNET_ADVERTISE :Internetas (visiems)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P as ai ų}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maksimalus klientų skaiÄius:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Pasirinkite maksimalų klientų skaiÄių. NebÅ«tinai visos jungtys turi buti užpildytos
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanij{P a os ų}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Daugiausia kompanijų:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Riboti serverį iki tam tikro skaiÄiaus kompanijų
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} stebėtoj{P as ai ų}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Daugiausia žiurovų:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Riboti serverį iki tam tikro skaiÄiaus žiurovų
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Kalba:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Kiti žaidėjai žinos kokia kalba kalbama serveryje
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Pradėti žaidimą
-STR_NETWORK_START_GAME_TIP :{BLACK}Predėti naują žaidimą tinkle (atsitiktinis žemėlapis ar scenarijus)
-STR_NETWORK_LOAD_GAME :{BLACK}Atverti žaidimą
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Atstatyti anksÄiau iÅ¡saugotÄ… žaidimÄ… tinkle (įsitikink kad prisijungei prie to paÄio žaidÄ—jo)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Žaidimas tinkle
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Žaidėjo vardas:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Tai vardas, pagal kuri kiti žaidejai tave pažins
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Įrašykite savo vardą
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Ryšys:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Pasirinkti žaidimą internete ar vietiniame tinkle (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Sukurti serverį
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Sukurti savo serverį
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Vardas
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Žaidimo pavadinimas
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Kalba, serverio versija ir kt.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pasirink iš sąrašo žaidimą
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serveris, kuriame žaidėte paskutinį kartą:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Spragtelkite ant serverio, kuriame žaidėte paskutinį kartą
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Rasti serveri
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Ieškoti serverio
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridėti serverį
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Prideda serverį į sąrašą, kuris tikrinamas ieškant žaidimų
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Įvesk adresą (IP)
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Žaidejai
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Žaidžia / maksimaliai žaidėjų
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Žemėlapio dydis
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Žaidimo žemėlapio dydis{}Pragtelėjus rušiuojama pagal dydį
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}DabartinÄ— data
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Metai
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Metų skaiÄius{}vykstanÄio žaidimo
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}Žaidimo informacija
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Žaidėjai: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Kalba: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Pavadinimas: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Žemėlapio dydis: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverio versija: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serverio adresas: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Žaidimo pradžia: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}DabartinÄ— data: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Apsaugota slaptazodžiu!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVERIS IÅ JUNGTAS
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVERIS PILNAS
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIJŲ NESUTAPIMAS
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}PAPILD. GRAFIKOS NEATITIKIMAS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Jungtis
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Pradėti naują daugiažaidėjinį žaidimą
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Žaidimo vardas:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Žaidimo pavadinimas bus rodomas kitiems žaidėjams meniu
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Įveskite tinklo žaidimo pavadinimą
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nustatyti slaptažodi
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Apsaugokite savo žaidimą slaptažodžiu, jei nenorite, kad jis būtų viešai prieinamas
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Pasirinkite žemėlapį:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Kuriame žemėlapyje norite žaisti?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Vietinis tinklas
+STR_NETWORK_SERVER_LIST_INTERNET :Internetas
+STR_NETWORK_START_SERVER_LAN_INTERNET :Vietinis tinklas/ Internetas
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internetas (visiems)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P as ai ų}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalus klientų skaiÄius:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Pasirinkite maksimalų klientų skaiÄių. NebÅ«tinai visos jungtys turi buti užpildytos
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanij{P a os ų}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Daugiausia kompanijų:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Riboti serverį iki tam tikro skaiÄiaus kompanijų
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} stebėtoj{P as ai ų}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Daugiausia žiurovų:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Riboti serverį iki tam tikro skaiÄiaus žiurovų
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Kalba:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Kiti žaidėjai žinos kokia kalba kalbama serveryje
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Pradėti žaidimą
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Predėti naują žaidimą tinkle (atsitiktinis žemėlapis ar scenarijus)
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Atverti žaidimą
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Atstatyti anksÄiau iÅ¡saugotÄ… žaidimÄ… tinkle (įsitikink kad prisijungei prie to paÄio žaidÄ—jo)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Bet kokia
@@ -1371,33 +1371,33 @@ STR_NETWORK_LANG_GREEK :Graikų
STR_NETWORK_LANG_LATVIAN :Latvių
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Kelių žaidėjų meniu
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Kelių žaidėjų meniu
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Ruošiamasi prisijungti: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Sąrašas visų kompanijų žaidime. Gali arba prisijungti prie kurios nors, arba sukurti naują kompaniją (jei yra laisvų vietų)
-STR_NETWORK_NEW_COMPANY :{BLACK}Nauja kompanija
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Sukursi naujÄ… kompanijÄ…
-STR_NETWORK_SPECTATE_GAME :{BLACK}Stebėti žaidimą
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Stebėsi žaidimą kaip žiūrovas
-STR_NETWORK_JOIN_COMPANY :{BLACK}Prisijungti prie kompanijos
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}PadÄ—si valdyti Å¡iÄ… kompanijÄ…
-STR_NETWORK_REFRESH :{BLACK}Atnaujinti serverį
-STR_NETWORK_REFRESH_TIP :{BLACK}Atnaujinti serverio informacijÄ…
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Ruošiamasi prisijungti: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Sąrašas visų kompanijų žaidime. Gali arba prisijungti prie kurios nors, arba sukurti naują kompaniją (jei yra laisvų vietų)
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nauja kompanija
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Sukursi naujÄ… kompanijÄ…
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Stebėti žaidimą
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Stebėsi žaidimą kaip žiūrovas
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Prisijungti prie kompanijos
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}PadÄ—si valdyti Å¡iÄ… kompanijÄ…
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Atnaujinti serverį
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Atnaujinti serverio informacijÄ…
-STR_NETWORK_COMPANY_INFO :{SILVER}KOMPANIJOS INFORMACIJA
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}KOMPANIJOS INFORMACIJA
-STR_NETWORK_COMPANY_NAME :{SILVER}Kompanijos pavadinimas: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Pradėjo žaisti: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Kompanijos vertÄ—: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Dabartinis balansas: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Praeitų metų pajamos: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Sparta: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Kompanijos pavadinimas: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Pradėjo žaisti: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Kompanijos vertÄ—: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Dabartinis balansas: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Praeitų metų pajamos: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Sparta: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Transporto priemonÄ—s: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}StotelÄ—s: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Žaidejai: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Transporto priemonÄ—s: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}StotelÄ—s: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Žaidejai: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Jungiamasi...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Jungiamasi...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Jungiamasi..
@@ -1413,48 +1413,48 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Gaunama
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} vartotoj{P as ai ų} prieš tave
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} parsiųsta
-STR_NETWORK_DISCONNECT :{BLACK}Atsijungti
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Atsijungti
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Įveskite kiekį pinigų, kuriuos norite gauti
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveris apsaugotas. Įvesk slaptažodį
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Kompanija apsaugota. Įvesk slaptažodį
-STR_NETWORK_CLIENT_LIST :{WHITE}Žaidėjų sąrašas
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Žaidėjų sąrašas
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}StebÄ—ti
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nauja kompanija
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Nerastas tinklo įrenginys arba sukompiliuota be ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Nerado nei vieno žaidimo tinkle
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serveris neatsakė į užklausą
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nepavyko prisijungti dÄ—l Papild. grafikos neatitikimo
-STR_NETWORK_ERR_DESYNC :{WHITE} Žaidimo tinkle sinchronizacija nepavyko
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Nutruko ryšys
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Negali atverti išsaugoto žaidimo
-STR_NETWORK_ERR_SERVER_START :{WHITE} Negali paleisti serverio
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Negali prisijungti
-STR_NETWORK_ERR_TIMEOUT :{WHITE} BaigÄ—si prisijungimo #{NUM} laikas
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Protokolo klaida. Prisijungimas baigtas
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Žaidimo versija neatitinka serverio žaidimo versijos
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Blogas slaptažodis
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Serveris pilnas
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Tau uždrausta prisijungti prie šio serverio (BAN)
-STR_NETWORK_ERR_KICKED :{WHITE} Tu išmestas iš žaidimo (KICK)
-STR_NETWORK_ERR_CHEATER :{WHITE} SukÄiavimas neleidžiamas tinklo žaidime
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Nerastas tinklo įrenginys arba sukompiliuota be ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Nerado nei vieno žaidimo tinkle
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Serveris neatsakė į užklausą
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Nepavyko prisijungti dÄ—l Papild. grafikos neatitikimo
+STR_NETWORK_ERROR_DESYNC :{WHITE} Žaidimo tinkle sinchronizacija nepavyko
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Nutruko ryšys
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Negali atverti išsaugoto žaidimo
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Negali paleisti serverio
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Negali prisijungti
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} BaigÄ—si prisijungimo #{NUM} laikas
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Protokolo klaida. Prisijungimas baigtas
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Žaidimo versija neatitinka serverio žaidimo versijos
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Blogas slaptažodis
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Serveris pilnas
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Tau uždrausta prisijungti prie šio serverio (BAN)
+STR_NETWORK_ERROR_KICKED :{WHITE} Tu išmestas iš žaidimo (KICK)
+STR_NETWORK_ERROR_CHEATER :{WHITE} SukÄiavimas neleidžiamas tinklo žaidime
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :klaida
-STR_NETWORK_ERR_CLIENT_DESYNC :sinchronizacijos klaida
-STR_NETWORK_ERR_CLIENT_SAVEGAME :negali užkrauti žemėlapio
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :prarastas ryšys
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolo klaida
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Papild. grafikos neatitikimas
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Neautorizuota
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :gautas neteisingas paketas
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :bloga versija
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :toks vardas jau naudojamas
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :blogas žaidimo slaptažodis
-STR_NETWORK_ERR_CLIENT_KICKED :išmestas serverio
-STR_NETWORK_ERR_CLIENT_CHEATER :bandÄ— sukÄiauti
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :serveris pilnas
+STR_NETWORK_ERROR_CLIENT_GENERAL :klaida
+STR_NETWORK_ERROR_CLIENT_DESYNC :sinchronizacijos klaida
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :negali užkrauti žemėlapio
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :prarastas ryšys
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokolo klaida
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Papild. grafikos neatitikimas
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :Neautorizuota
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :gautas neteisingas paketas
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :bloga versija
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :toks vardas jau naudojamas
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :blogas žaidimo slaptažodis
+STR_NETWORK_ERROR_CLIENT_KICKED :išmestas serverio
+STR_NETWORK_ERROR_CLIENT_CHEATER :bandÄ— sukÄiauti
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveris pilnas
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1464,12 +1464,12 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Žaidimas susta
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Žaidimas veikia (Klientas pajungtas)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Žaidimas tęsiamas (Klientas neprisijungė)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :išeinama
-STR_NETWORK_CLIENT_JOINED :*** {STRING} prisijungė prie žaidimo
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} prisijungė prie stebėtojų
-STR_NETWORK_CLIENT_LEFT :*** {STRING} paliko žaidimą ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} pasikeitė vardą į {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} turi savo kompanijÄ… {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :išeinama
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} prisijungė prie žaidimo
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} prisijungė prie stebėtojų
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} paliko žaidimą ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} pasikeitė vardą į {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} turi savo kompanijÄ… {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Komandai] :
STR_NETWORK_CHAT_COMPANY :[Komandai] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Komandai] {STRING}: {WHITE}{STRING}
@@ -1479,8 +1479,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[PrivaÄiai] {S
STR_NETWORK_CHAT_ALL_CAPTION :[Visiems] :
STR_NETWORK_CHAT_ALL :[Visiems] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Įveskite tekstą internetiniam pokalbiui
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Serveris užsidarė
-STR_NETWORK_SERVER_REBOOT :{WHITE} Serveris persikrauna...{}Prašau palaukti...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Serveris užsidarė
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Serveris persikrauna...{}Prašau palaukti...
STR_NETWORK_SERVER :Serveris
STR_NETWORK_CLIENT :Žaidėjas
@@ -1494,19 +1494,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Sakyti kompanij
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privati žinutė
-STR_NETWORK_SEND :{BLACK}Siųsti
+STR_NETWORK_CHAT_SEND :{BLACK}Siųsti
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Neina pakrauti žemėtvarkos iš PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...failas nerastas.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...Negali perversti paveiklsÄ—lio. 8 arba 24-bit PNG paveikslÄ—lis reikalingas.
-STR_PNGMAP_ERR_MISC :{WHITE}...kažkas buvo ne taip. AtsipraÅ¡ome. (greiÄiausiai pažeistas failas)
+STR_ERROR_PNGMAP :{WHITE}Neina pakrauti žemėtvarkos iš PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...failas nerastas.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...Negali perversti paveiklsÄ—lio. 8 arba 24-bit PNG paveikslÄ—lis reikalingas.
+STR_ERROR_PNGMAP_MISC :{WHITE}...kažkas buvo ne taip. AtsipraÅ¡ome. (greiÄiausiai pažeistas failas)
-STR_BMPMAP_ERROR :{WHITE}Negalima nuskaityti kraštovaizdžio iš BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nepavyko pakeisti vaizdo failo formato.
+STR_ERROR_BMPMAP :{WHITE}Negalima nuskaityti kraštovaizdžio iš BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nepavyko pakeisti vaizdo failo formato.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kaina: {CURRENCY}
@@ -1520,13 +1520,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Numatomo
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ŽemÄ—s lygio Äia paaukÅ¡tinti negalima...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}ŽemÄ—s lygio Äia pažeminti negalima...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Negalima nukasti Äia žemÄ—s...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Akmenys
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Nelygi žemė
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Lygi žemė
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Žolė
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Laukai
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Užpustyta žemė
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Dykuma
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Akmenys
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Nelygi žemė
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Lygi žemė
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Žolė
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Laukai
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Užpustyta žemė
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Dykuma
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Neteisingas žemės nuolydis
@@ -1534,11 +1534,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Neįmano
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Kasinėjimai apgadins tunelį
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Jau siekia jūros lygį
STR_ERROR_TOO_HIGH :{WHITE}Per aukštai
-STR_ALREADY_LEVELLED :{WHITE}... jau plokÅ¡Äia
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... jau plokÅ¡Äia
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Netinkamas bÄ—gis
STR_ERROR_ALREADY_BUILT :{WHITE}...jau pastatyta
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Pirmiau pašalinkite geležinkelio bėgius
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Kelias vienpusis ar užblokuotas
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Kelias vienpusis ar užblokuotas
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Geležinkelio statyba
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifikuoto Gelezinkelio Statyba
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Vienbėgio geležinkelio statyba
@@ -1562,40 +1562,40 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Statyti
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Statyti geležinkelio tiltą
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Statyti geležinkelio tunelį
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Pašalina bėgius/šviesoforus
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Tilto statyba - spragtelkite ant pageidaujamo tilto
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Tilto statyba - spragtelkite ant pageidaujamo tilto
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Pasirinkite geležinkelio depo padėtį
-STR_RAILROAD_TRACK :Geležinkelio bėgiai
-STR_RAILROAD_TRAIN_DEPOT :Traukinių depas
+STR_LAI_RAIL_DESCRIPTION_TRACK :Geležinkelio bėgiai
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Traukinių depas
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...ši žemė priklauso kitai kompanijai
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Gelezinkelio bÄ—giai su paprastais Å¡viesoforais
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Gelezinkelio bÄ—giai su pre-Å¡viesoforais
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Gelezinkelio bÄ—giai su exit-Å¡viesoforais
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :geležinkelio bėgiai su kombo signalais
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Geležinkelis su krypties šviesoforais
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Geležinkelis su vienpusiais krypties signalais
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Geležinkelis su paprastais ir pre-signalais
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Geležinkelis su paprastais ir išėjimo signalais
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Geležinkelis su paprastais ir kombo-signalais
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Geležinkelis su paprastais ir krypties signalais
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Geležinkelis su paprastais ir vienpusiais kelio signalais
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Geležinkelis su pre- ir išėjimo signalais
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Geležinkelis su pre- ir kombo- signalais
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Geležinkelis su pre- ir krypties signalais
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Geležinkelis su išėjimo ir kombo- šviesoforais
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Geležinkelis su išėjimo ir krypties šviesoforais
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Geležinkelis su išėjimo ir vienpusiais krypties šviesoforais
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :BÄ—giai su kombo ir krypties signalais
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :BÄ—giai su combo- ir vienpusiais krypties signalais
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :BÄ—giai su krypties ir vienpusiais krypties Å¡viesoforais
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Pašalinkite stotelę prieš tęsdami!
-STR_CREATE_SPLITTED_STATION :{YELLOW}Statyti perskirtą stotį
-STR_SELECT_STATION_TO_JOIN :{BLACK}Sujungti stotį
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Gelezinkelio bÄ—giai su paprastais Å¡viesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Gelezinkelio bÄ—giai su pre-Å¡viesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Gelezinkelio bÄ—giai su exit-Å¡viesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :geležinkelio bėgiai su kombo signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Geležinkelis su krypties šviesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Geležinkelis su vienpusiais krypties signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Geležinkelis su paprastais ir pre-signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Geležinkelis su paprastais ir išėjimo signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Geležinkelis su paprastais ir kombo-signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Geležinkelis su paprastais ir krypties signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Geležinkelis su paprastais ir vienpusiais kelio signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Geležinkelis su pre- ir išėjimo signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Geležinkelis su pre- ir kombo- signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Geležinkelis su pre- ir krypties signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Geležinkelis su išėjimo ir kombo- šviesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Geležinkelis su išėjimo ir krypties šviesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Geležinkelis su išėjimo ir vienpusiais krypties šviesoforais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :BÄ—giai su kombo ir krypties signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :BÄ—giai su combo- ir vienpusiais krypties signalais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :BÄ—giai su krypties ir vienpusiais krypties Å¡viesoforais
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Pašalinkite stotelę prieš tęsdami!
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Statyti perskirtą stotį
+STR_JOIN_STATION_CAPTION :{BLACK}Sujungti stotį
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Pirmiausia reikia pašalinti kelią
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vyksta kelio darbai
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vyksta kelio darbai
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Kelio tiesimas
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramvajaus konstrukcija
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Pasirinkite tilto tipÄ…
@@ -1631,14 +1631,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Statyti
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Įjungti/Išjungti vienpusio kelio statymo rėžimą
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Kelių konstrukcijų statyba/šalinimas
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Keisti statybos griovimo rėžimus
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Pasirink automobilių garažo padėtį
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Pasirinkti tramvajų depo orientaciją
-STR_ROAD_DESCRIPTION_ROAD :Kelias
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kelias su žibintais
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Trijuostis kelias
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Automobilių garažas
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Geležinkelio pervaža
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvajus
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Pasirink automobilių garažo padėtį
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Pasirinkti tramvajų depo orientaciją
+STR_LAI_ROAD_DESCRIPTION_ROAD :Kelias
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kelias su žibintais
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Trijuostis kelias
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Automobilių garažas
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Geležinkelio pervaža
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvajus
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Neįmanoma statyti autobuso stotelės...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Neįmanoma griauti sunkvežimių stotelės...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Neįmanoma griauti keleivinio tramvajaus stotelės...
@@ -1646,12 +1646,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Neįmano
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Miestai
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Pirmiau reikia nugriauti pastatÄ…
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Miestas)
@@ -1664,9 +1664,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Rodyti m
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Keisti miesto vardÄ…
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Praėjusio mėnesio keleivių sk.: {ORANGE}{COMMA}{BLACK} Daugiausia: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Praėjusio mėnesio pašto siuntų sk.: {ORANGE}{COMMA}{BLACK} Daugiausia: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Kad miestas augtų reikalingi kroviniai:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} reikia
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} pervežta praeitą mėnesį
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Kad miestas augtų reikalingi kroviniai:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} reikia
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} pervežta praeitą mėnesį
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Administracinis kompleksas
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Administracinis pastatas
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Nedidelis daugiabutis
@@ -1703,7 +1703,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STATION} į {STATION} visus metus bus apmokamas trigubai!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subsidijos suteiktos {STRING}!{}{}{STRING} pervežimas iš {STATION} į {STATION} bus metus apmokamas keturgubai!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} vietinė valdžia neleidžia statyti kito oro uosto šiame mieste
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} vietos valdžia atsisako suteikti leidimą statyti oro uosta dėl triukšmo problemų
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} vietos valdžia atsisako suteikti leidimą statyti oro uosta dėl triukšmo problemų
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Vasarnamiai
STR_TOWN_BUILDING_NAME_HOUSES_1 :Namai
STR_TOWN_BUILDING_NAME_FLATS_1 :Butai
@@ -1739,7 +1739,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN}: Sutriko susisiekimas keliais!{}{}Kelių rekonstrukcija, finansuojama {STRING}, sutrigdė susisiekimą keliais 6 mėnesiams!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (statoma)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (statoma)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglus
STR_TOWN_BUILDING_NAME_TEPEES_1 :Vigvamai
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Arbatos namai
@@ -1752,17 +1752,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Statyti ženklÄ
STR_PLANT_TREE_CAPTION :{WHITE}Medžiai
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...medis jau yra
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Neįmanoma pasodinti medžio...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...per daug ženklų
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Čia ženklo statyti negalima...
-STR_SIGN_DEFAULT :Ženklas
+STR_DEFAULT_SIGN_NAME :Ženklas
STR_EDIT_SIGN_CAPTION :{WHITE}Redaguoti ženklo tekstą
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ženklo pavadinimo keisti negalima...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Neįmanoma naikinti ženklo...
STR_PLANT_TREE_TOOLTIP :{BLACK}Pasirinkite norimų sodinti medžių tipą
-STR_TREE_NAME_TREES :Medžiai
-STR_TREE_NAME_RAINFOREST :Atogrąžų miškas
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusiniai augalai
+STR_LAI_TREE_NAME_TREES :Medžiai
+STR_LAI_TREE_NAME_RAINFOREST :Atogrąžų miškas
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusiniai augalai
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Geležinkelio stoties pasirinkimas
@@ -1782,7 +1782,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Pirmiaus
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Per arti kito oro uosto
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Pirmiausia reikia nugriauti oro uostÄ…
-STR_QUERY_RENAME_STATION_CAPTION :Pervardinti stotelÄ™
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Pervardinti stotelÄ™
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}StotelÄ—s pervardinti negalima...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Reitingai
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Priima
@@ -1800,10 +1800,10 @@ STR_CARGO_RATING_OUTSTANDING :Nuostabus
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Rodyti visus traukinius, kuriu uzduotuse yra itraukta si stotele
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Rodyti visus automobilius, kuriu uzduotyse yra pamineta si stotele
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Rodyti visus lektuvus, kuriu uzduotyse yra pamineta si stotele
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Rodyti visus laivus, kuriu uzduotyse yra pamineta si stotele
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Rodyti visus traukinius, kuriu uzduotuse yra itraukta si stotele
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Rodyti visus automobilius, kuriu uzduotyse yra pamineta si stotele
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Rodyti visus lektuvus, kuriu uzduotyse yra pamineta si stotele
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Rodyti visus laivus, kuriu uzduotyse yra pamineta si stotele
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} nebepriima {STRING}
@@ -1836,47 +1836,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Pakeisti
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Rodyti priimamų krovinių sąrašą
STR_STATION_LIST_TOOLTIP :{BLACK}Paspausk ant stotelÄ—s pavadinimo, kad pamatytum jÄ… ekrano centre
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Pasirinkite oro uosto dydį/tipą
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Geležinkelio stotis
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :LÄ—ktuvo angaras
-STR_STATION_DESCRIPTION_AIRPORT :Oro uostas
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Sunkvežimių pakrovimo aikštelė
-STR_STATION_DESCRIPTION_BUS_STATION :Autobusų stotelė
-STR_STATION_DESCRIPTION_SHIP_DOCK :Laivų prieplauka
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Geležinkelio stotis
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :LÄ—ktuvo angaras
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Oro uostas
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Sunkvežimių pakrovimo aikštelė
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autobusų stotelė
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Laivų prieplauka
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Rodyti stotelÄ—s aptarnaujamÄ… teritorijÄ…
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nerodyti stotelÄ—s aptarnaujamos teritorijos
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Rodyk aptarnaujamÄ… teritorijÄ…
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Prieplauka
-STR_STATION_DESCRIPTION_BUOY :Plūduras
+STR_LAI_STATION_DESCRIPTION_BUOY :Plūduras
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...plūduras pakeliui
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stotis per daug išsiplėtusi
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nestandartines stoteles atjungtos
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Laikant nuspaustą VALD (CTRL) galima pažymėti daugiau nei vieną
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nestandartines stoteles atjungtos
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Laikant nuspaustą VALD (CTRL) galima pažymėti daugiau nei vieną
STR_UNDEFINED :(neapibrėžta eilutė)
-STR_STAT_CLASS_DFLT :Numatytoji stotis
-STR_STAT_CLASS_WAYP :Keliarodžiai
+STR_STATION_CLASS_DFLT :Numatytoji stotis
+STR_STATION_CLASS_WAYP :Keliarodžiai
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Laivų depo orientacija
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...turi buti statoma ant vandens
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Laivų depo statyti negalima...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Pasirink laivų depo orientaciją
-STR_WATER_DESCRIPTION_WATER :Vanduo
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :JÅ«ros ar upÄ—s krantas
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Laivų depas
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukas
+STR_LAI_WATER_DESCRIPTION_WATER :Vanduo
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :JÅ«ros ar upÄ—s krantas
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Laivų depas
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukas
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Negalima statyti ant vandens
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Sunaikinkite kanalus prieš tęsdami!
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Sunaikinkite kanalus prieš tęsdami!
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Išsaugoti žaidimą
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Įkelti žaidimą
STR_SAVELOAD_SAVE_BUTTON :{BLACK}IÅ¡saugoti
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Å alinti
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :StebÄ—tojas, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :StebÄ—tojas, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} laisva
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Negali pasiekti disko
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Žaidimo išsaugoti nepavyko{}{STRING}
@@ -1892,12 +1892,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Diskų,
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Pasirinktas žaidimas
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Ištrinti pasirinktą žaidimą
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Išsaugoti žaidimą pasirinktu vardu
-STR_NETWORK_SERVER_RANDOM_GAME :Sukurti atsitiktinį naują žaidimą
-STR_LOAD_HEIGHTMAP :{WHITE}Atverti aukÅ¡Äių žemÄ—lapį
-STR_SAVE_OSKTITLE :{BLACK}Įveskite Išsaugomo žaidimo vardą
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Sukurti atsitiktinį naują žaidimą
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Atverti aukÅ¡Äių žemÄ—lapį
+STR_SAVELOAD_OSKTITLE :{BLACK}Įveskite Išsaugomo žaidimo vardą
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} kelyje
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} kelyje
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :anglies kasykla
STR_INDUSTRY_NAME_POWER_STATION :elektrinÄ—
@@ -1955,7 +1955,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Rodyti gamyklÄ… ekrano centre
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Statomas naujas {STRING} netoli miesto: {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Sodinamas naujas {STRING} netoli miesto: {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Kaina: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kaina: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Neįmanoma Äia pastatyti Å¡io tipo pramonÄ—s įmonÄ—s...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...miškas gali būti pasodintas tik žemiau sniego ribos
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} praneša apie neatidėliotina uždarymą!
@@ -1973,16 +1973,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Trukdo kitas tunelis
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis bus žemėlapio gale
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelis bus žemėlapio gale
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nepavyko iškasti žemės kitame tunelio gale
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Pirmiau reikia pašalinti tunelį
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Pirmiau reikia pašalinti tiltą
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Negalima pradeti ir baigti tuo paciu metu
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Tilto pirminÄ—s atramos turi bÅ«ti tame paÄiame aukÅ¡tyje
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Tiltas per žemas reljefui
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Negalima pradeti ir baigti tuo paciu metu
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Tilto pirminÄ—s atramos turi bÅ«ti tame paÄiame aukÅ¡tyje
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Tiltas per žemas reljefui
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Pradžia ir pabaiga turi būti vienoje linijoje
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Vieta netinkama įvažiavimui į tunelį
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Kabantis (plienas)
STR_BRIDGE_NAME_GIRDER_STEEL :Plieno sijų
STR_BRIDGE_NAME_CANTILEVER_STEEL :Plieno konstrukcijų
@@ -1993,30 +1993,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Vamzdinis (plie
STR_BRIDGE_TUBULAR_SILICON :Vamzdinis (silicio pluostas)
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Negalima Äia statyti tilto...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Negalima Äia statyti tunelio...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Geležinkelio tunelis
-STR_TUNNEL_DESCRIPTION_ROAD :Tunelis
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Plieninis kabantis geležinkelio tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Plieno sijų geležinkelio tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Plieno konstrukciju gelezinkelio tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Betoninis kabantis geležinkelio tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Medinis geležinkelio tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoninis gelezinkelio tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Plieninis pakabinamas tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Plieno sijų tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Plieno konstrukciju tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pakabinamas tiltas su betono atramomis
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Medinis tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoninis tiltas
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Vamzdinis geležinkelio tiltas
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Vamzdinis tiltas
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Geležinkelio tunelis
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunelis
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Plieninis kabantis geležinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Plieno sijų geležinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Plieno konstrukciju gelezinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Betoninis kabantis geležinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Medinis geležinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betoninis gelezinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Plieninis pakabinamas tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Plieno sijų tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Plieno konstrukciju tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pakabinamas tiltas su betono atramomis
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Medinis tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betoninis tiltas
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Vamzdinis geležinkelio tiltas
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Vamzdinis tiltas
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Kelyje objektas
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radijo siųstuvas
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Å vyturys
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos būstinė
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radijo siųstuvas
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Å vyturys
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Kompanijos būstinė
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...trukdo kompanijos būstinė
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemė
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žemė
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Neįmanoma užsisakyti šio langelio...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...jis ir taip priklauso jums!
@@ -2062,7 +2062,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stotel
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Sunkumo lygis
-STR_OPTIONS_SAVE_CHANGES :{BLACK}IÅ¡saugoti
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}IÅ¡saugoti
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lengvas
@@ -2135,8 +2135,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Spalva:
STR_LIVERY_CAPTION :{WHITE}Nauja spalva
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Kompanijos pavadinimas
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Direktoriaus vardas
-STR_QUERY_COMPANY_NAME_CAPTION :Kompanijos pavadinimas
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Direktoriaus vardas
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Kompanijos pavadinimas
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Direktoriaus vardas
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kompanijos vardo pakeisti negalima...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Direktoriaus vardo pakeisti negalima...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finansai {BLACK}{COMPANYNUM}
@@ -2160,11 +2160,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Viso:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Pajamų diagrama
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Įprastinės veiklos pelno diagrama
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}SÄ…skaitos balansas
STR_FINANCES_LOAN_TITLE :{WHITE}Paskola
-STR_MAX_LOAN :{WHITE}Maksimali paskola: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maksimali paskola: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Skolintis{SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Gražinti{SKIP}{SKIP}{CURRENCY}
@@ -2173,7 +2173,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Daugiau
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...kreditas grąžintas
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} reikia
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Skolos grąžinti negalima...
-STR_INSUFFICIENT_FUNDS :{WHITE}Negalima dovanoti iš banko pasiskolintų pinigų...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Negalima dovanoti iš banko pasiskolintų pinigų...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Pasirink naujÄ… veidÄ…
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}KeiÄia kompanijos transporto priemonių spalvÄ…
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}KeiÄia kompanijos direktoriaus vardÄ…
@@ -2183,10 +2183,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Grąžin
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Direktorius)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Eina pareigas nuo: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Transporto priemonÄ—s:
-STR_TRAINS :{WHITE}{COMMA} traukin{P ys iai ių}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} automobili{P s ai ų}
-STR_AIRCRAFT :{WHITE}{COMMA} lektuvai
-STR_SHIPS :{WHITE}{COMMA} laiv{P as ai ų}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} traukin{P ys iai ių}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automobili{P s ai ų}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lektuvai
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} laiv{P as ai ų}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Neturi
STR_FACE_CAPTION :{WHITE}Veido pasirinkimas
STR_FACE_MALE_BUTTON :{BLACK}Vyras
@@ -2200,7 +2200,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Parinka
STR_GRAPH_KEY_BUTTON :{BLACK}Spalva
STR_GRAPH_KEY_TOOLTIP :{BLACK}Rodo žaidėjų spalvas
STR_GRAPH_KEY_CAPTION :{WHITE}Kompanijų spalvos
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Paspausk, kad rodyti/paslÄ—pti kompanijos grafikÄ…
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Paspausk, kad rodyti/paslÄ—pti kompanijos grafikÄ…
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Prekių vienetų pervežta
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Kompanijos pajÄ—gumo reitingas (maksimalus=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Kompanijos vertÄ—
@@ -2234,23 +2234,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezidentas
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnatas
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Pastatyti firmos bustinÄ™
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Statyti/apžiurėti kompanijos bustinę
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Perstatyti kompanijos bustinę kitur už 1% kompanijos vertės
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Perstatyti kompanijos bustinę kitur už 1% kompanijos vertės
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Neįmanoma pastatyti kompanijos būstinės...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Apžiūrėti būstinę
-STR_RELOCATE_HQ :{BLACK}Perkelti bustinÄ™
-STR_COMPANY_JOIN :{BLACK}Prisijungti
-STR_COMPANY_JOIN_TIP :{BLACK}Prisijunkite ir žaiskite kaip šios kompanijos
-STR_COMPANY_PASSWORD :{BLACK}Slaptažodis
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Slaptažodis apsaugo tavo kompanija nuo neleistinų vartotojų prisijungimo.
-STR_SET_COMPANY_PASSWORD :{BLACK}Įvesti slaptažodį
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Perkelti bustinÄ™
+STR_COMPANY_VIEW_JOIN :{BLACK}Prisijungti
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Prisijunkite ir žaiskite kaip šios kompanijos
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Slaptažodis
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Slaptažodis apsaugo tavo kompanija nuo neleistinų vartotojų prisijungimo.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Įvesti slaptažodį
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Neišsaugotas įvestas slaptažodis
STR_COMPANY_PASSWORD_OK :{BLACK}Suteiktas kompanijai naujas slaptažodis
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Kompanijos slaptažodis
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Numatytasis kompanijos slaptažodis
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Naudoti kompanijos slaptažodį kaip pagrindinį naujoms kompanijoms
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Numatytasis kompanijos slaptažodis
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Naudoti kompanijos slaptažodį kaip pagrindinį naujoms kompanijoms
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Pasaulinė krizė!{}{}Ekonomikai griūvant, finansų ekspertai bijo paties blogiausio!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}KrizÄ— įveikta!{}{}Prekybos pagyvejimas suteikia naujų vilÄių pramonÄ—s įmonÄ—ms!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pakeisti lango dydį
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pakeisti lango dydį
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Kompanijos vertÄ—: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Pirkti 25% kompanijos akcijų
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Parduoti 25% kompanijos akcijų
@@ -2260,7 +2260,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Negalima
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Negalima parduoti 25% šios kompanijos akcijų...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% priklauso {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} buvo perimta {STRING}!
-STR_PROTECTED :{WHITE}Ši kompanija dar pernelyg jauna, kad galetų pardavinėti savo akcijas...
+STR_ERROR_PROTECTED :{WHITE}Ši kompanija dar pernelyg jauna, kad galetų pardavinėti savo akcijas...
STR_LIVERY_DEFAULT :Standartinis Livery
STR_LIVERY_STEAM :Garo Variklis
@@ -2286,14 +2286,14 @@ STR_LIVERY_LARGE_PLANE :Didelis Orlaivi
STR_LIVERY_PASSENGER_TRAM :Keleivinis tramvajus
STR_LIVERY_FREIGHT_TRAM :Krovininis tramvajus
-STR_LIVERY_GENERAL_TIP :{BLACK}Rodyti pagrinidines spalvų parinktis
-STR_LIVERY_TRAIN_TIP :{BLACK}Rodyti traukiniš spalvas
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Rodyti mašinų spalvas
-STR_LIVERY_SHIP_TIP :{BLACK}Rodyti laivų spalvas
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Rodyti lėktuvų parinktas spalvas
-STR_LIVERY_PRIMARY_TIP :{BLACK}Pasirinkite pirminÄ™ spalva
-STR_LIVERY_SECONDARY_TIP :{BLACK}Pasirinkite antrinÄ™ spalva
-STR_LIVERY_PANEL_TIP :{BLACK}Pasirinkite spalvą pažymėjimui arba multi-spalvas CTRL+click. Paspauskite spalvos naudojimui
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Rodyti pagrinidines spalvų parinktis
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Rodyti traukiniš spalvas
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Rodyti mašinų spalvas
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Rodyti laivų spalvas
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Rodyti lėktuvų parinktas spalvas
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Pasirinkite pirminÄ™ spalva
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Pasirinkite antrinÄ™ spalva
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Pasirinkite spalvą pažymėjimui arba multi-spalvas CTRL+click. Paspauskite spalvos naudojimui
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Garai)
@@ -2595,9 +2595,9 @@ STR_ORDER_TRANSFER_NO_LOAD :(Perkelti ir pa
STR_ORDER_NO_UNLOAD :(Neiškrauti ir paimti krovinį)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Neiškrauti ir laukti pilno pakrovimo)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Neiškrauti ir laukti bet kokio pilno pakrovimo)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Įterpti užsakymą
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Įterpti užsakymą
STR_ORDER_GO_TO_NEAREST_DEPOT :Grįžti į artimiausią depą
STR_ORDER_GO_TO_NEAREST_HANGAR :Skristi į artimiausią angarą
STR_ORDER_NEAREST_DEPOT :artimiausias
@@ -2606,9 +2606,9 @@ STR_ORDER_SERVICE_AT :Aptarnavimas
STR_ORDER_TRAIN_DEPOT :Lokomotyvų depas
STR_ORDER_ROAD_VEHICLE_DEPOT :Automobilių garažas
STR_ORDER_SHIP_DEPOT :Laivų statykla
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Angaras
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Angaras
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Važiuoti be sustojimo
STR_ORDER_DROP_SERVICE_DEPOT :Taisytis, jei reikia
@@ -2630,10 +2630,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :daugiau negu
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :daugiau arba lygu
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :tiesa
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :klaida
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Pereiti į užsakymą {COMMA}
-STR_CONDITIONAL_NUM :Pereiti į užsakymą {COMMA} kai {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Pereiti į užsakymą {COMMA} kai {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Pereiti į užsakymą {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Pereiti į užsakymą {COMMA} kai {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Pereiti į užsakymą {COMMA} kai {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nėra kelionių
@@ -2650,17 +2650,17 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Sukeisti
STR_ORDERS_SKIP_BUTTON :{BLACK}Praleisti
STR_ORDERS_DELETE_BUTTON :{BLACK}Istrinti
STR_ORDERS_GO_TO_BUTTON :{BLACK}Vaziuoti
-STR_REFIT :{BLACK}Naujinti
-STR_REFIT_TIP :{BLACK}Pasirinkite kurį vagonų tipą kuriuo tipu pakeisti (eilės tvarka). Spragtelėjus laikant VALD (CTRL) nurodymas pašalinamas
-STR_REFIT_ORDER :(Keisti į {STRING})
-STR_STOP_ORDER :(Sustoti)
-STR_TIMETABLE_VIEW :{BLACK}Tvarkaraštis
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Pereiti į tvarkaraštį
-STR_ORDER_VIEW :{BLACK}Užduotys
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Pereiti į užsakymą
+STR_ORDER_REFIT :{BLACK}Naujinti
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Pasirinkite kurį vagonų tipą kuriuo tipu pakeisti (eilės tvarka). Spragtelėjus laikant VALD (CTRL) nurodymas pašalinamas
+STR_ORDER_REFIT_ORDER :(Keisti į {STRING})
+STR_ORDER_STOP_ORDER :(Sustoti)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Tvarkaraštis
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Pereiti į tvarkaraštį
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Užduotys
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Pereiti į užsakymą
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Uzduotys)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Uzduociu pabaiga- -
-STR_SERVICE :{BLACK}Remontas
+STR_ORDER_SERVICE :{BLACK}Remontas
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Pastatyta: {LTBLUE}{NUM}{BLACK} Verte: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Verte: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2680,7 +2680,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}automobi
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}automobilis dalinantis grafikÄ… negali nukakti iki stotelÄ—s
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Transporto priemones perkelti negalima...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Galinis variklis visada seks is paskos priekio
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Neranda kelio iki artimiausio garazo
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Remonto intervalas: {LTBLUE}{COMMA}dienos{BLACK} Paskutinis remontas: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Remonto intervalas: {LTBLUE}{COMMA}%{BLACK} Paskutinis remontas: {LTBLUE}{DATE_LONG}
@@ -2697,8 +2697,8 @@ STR_ORDERS_SKIP_TOOLTIP :{BLACK}Praleist
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Istrinti pazymeta uzduoti
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Iterpti nauja uzduoti pries pazymeta, arba iterpti saraso pabaigoje
STR_TIMETABLE_TOOLTIP :{BLACK}Grafikas - spausti ant nurodymo paryškinant jį.
-STR_SERVICE_HINT :{BLACK}Nevykdyti sios uzduoties iki tol, kol nereikes remonto
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY} Svoris: {WEIGHT_S}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksplotacijos išlaidos: {CURRENCY}/metus{}Talpa: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Nevykdyti sios uzduoties iki tol, kol nereikes remonto
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY} Svoris: {WEIGHT_S}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksplotacijos išlaidos: {CURRENCY}/metus{}Talpa: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}Sustabdyta
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Neimanoma priversti traukinio vaziuoti nesaugiai...
STR_VEHICLE_STATUS_CRASHED :{RED}Avarija!
@@ -2706,27 +2706,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Avarija!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Traukinio avarija!{}{COMMA} zuvo liepsnose po katastrofos
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Traukinio vaziavimo krypties pakeisti negalima...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}negalima pajudinti automobiliu sudarytu is keliu vienetu
-STR_CLEAR_TIME :{BLACK}IÅ¡trinti laikÄ…
-STR_RESET_LATENESS :{BLACK}Paleisti vėlavimo skaitiklį
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Keisti waypoint pavadinimÄ…
+STR_TIMETABLE_CLEAR_TIME :{BLACK}IÅ¡trinti laikÄ…
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Paleisti vėlavimo skaitiklį
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Keisti waypoint pavadinimÄ…
-STR_TRAIN_STOPPING :{RED}Stabdoma
-STR_TRAIN_STOPPING_VEL :{RED}Stabdomas, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Nesuderinami begiai
-STR_TRAIN_NO_POWER :{RED}NÄ—ra energijos
-STR_TRAIN_START_NO_CATENARY :Šiuose bėgiuose trūkta grandies, taigi traukiniai negali judėti
-STR_TRAIN_STUCK :{ORANGE}Laukiama laisvo kelio
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stabdoma
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stabdomas, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nesuderinami begiai
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}NÄ—ra energijos
+STR_ERROR_TRAIN_START_NO_CATENARY :Šiuose bėgiuose trūkta grandies, taigi traukiniai negali judėti
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Laukiama laisvo kelio
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Naujų{STRING} nėra!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Naujas{STRING} - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Neįmanoma parduoti sunaikintos transporto priemonės...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Neįmanoma pertvarkyti sunaikinto transporto...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Neįmanoma parduoti sunaikintos transporto priemonės...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Neįmanoma pertvarkyti sunaikinto transporto...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Neįmanoma sudaryti grafiko...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportas gali laukti tik stotelÄ—se.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}transporto priemonÄ— Äia nestoja.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Neįmanoma sudaryti grafiko...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Transportas gali laukti tik stotelÄ—se.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}transporto priemonÄ— Äia nestoja.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Keisti laikÄ…
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Transporto priemonė atvažiuoja laiku
STR_TIMETABLE_STATUS_LATE :{BLACK}Transporto priemonÄ— vÄ—luoja {STRING}
@@ -2739,7 +2739,7 @@ STR_TIMETABLE_AUTOFILL :{BLACK}Auto už
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...automobilis turi buti sustabdytas garaze
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Negalima rasti garazo
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Apgrezti automobili
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Talpa: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Talpa: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2764,11 +2764,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Statyti pludura, kuris bus naudojamas kaip tarpine stotele
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Negalima cia statyti pluduro...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Statyti akvedukÄ…
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ÄŒia akveduko nepastatysite...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ÄŒia akveduko nepastatysite...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Perorientuoti)
STR_REFIT_TITLE :{GOLD}Pasirink 'sergimo' krovinio tipa:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nauja talpa: {GOLD}{CARGO}{}{BLACK}Remonto kaina: {GOLD}{CURRENCY}
-STR_REFITTABLE :(perorientuotinas)
+STR_PURCHASE_INFO_REFITTABLE :(perorientuotinas)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Oro uostai
@@ -2781,7 +2781,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Statyti
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Gyventojai dziugauja. . .{}Pirmas lektuvas atvyko i {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Lektuvo katastrofa!{}Prie {1:STATION} liepsnose žuvo {0:COMMA} keleiv{P is iai ių}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Lėktuvo katastrofa!{}Lėktuvas pritrūko degalų, {COMMA} nukrito ant žemės!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Tvarkaraštis)
@@ -2794,13 +2794,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Anglies kasyklose salia {TOWN} sedantis gruntas sukele katastrofa - kasykla nenaudojama!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Potvynis!{}Automobilio {COMMA} buvo pasigesta, kaip spejama, tai susije su potvyniu!
-STR_BRIBE_FAILED :{WHITE}Tavo meginimas papirkti buvo
-STR_BRIBE_FAILED_2 :{WHITE}issaiskinta vietiniu pareigunu
-STR_BUILD_DATE :{BLACK}Pastatytas: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Tavo meginimas papirkti buvo
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}issaiskinta vietiniu pareigunu
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Pastatytas: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stotelės rūšis: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}StotelÄ—s tipas: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stotelės rūšis: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}StotelÄ—s tipas: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Issamus veiklos ivertinimas
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detaliai
@@ -2820,28 +2820,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pinigai:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Skola:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Viso:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Transporto priemonių skaÄius; Å¡is skaÄius susideda iÅ¡ automobilių, traukinių, laivų ir lÄ—ktuvų
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Stotelių kiekis. Kiekviena stotelÄ— (pvz. traukinių, autobusų ar lÄ—ktuvų yra skaiÄiuojama, net jei jos ir yra apjungtos į vienÄ… bendrÄ… stotį
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Mažiausiai pajamų atnešusios tr. priemonės pelnas (iš visų tr. priermonių, senesnių nei 2 metai)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Kiekis uždirbtų pinigų per mÄ—nesį su žemiausiu pelno rodikliu per paskutinius 12 ketvirÄių
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Kiekis uždirbtų pinigų per menesį su didžiausiu paskutiniu 12 mėnesių pelnu
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Per paskutinius metus (4 ketv.) kroviniu kiekis
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Per paskutini ketvirti perveztu kroviniu rusiu kiekis
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Kompanijos pinigų kiekis banko sąskaitoje
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Kompanijos pasiskolintu pinigu kiekis
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Viso taškų (iš visų galimų)
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Transporto priemonių skaÄius; Å¡is skaÄius susideda iÅ¡ automobilių, traukinių, laivų ir lÄ—ktuvų
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Stotelių kiekis. Kiekviena stotelÄ— (pvz. traukinių, autobusų ar lÄ—ktuvų yra skaiÄiuojama, net jei jos ir yra apjungtos į vienÄ… bendrÄ… stotį
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Mažiausiai pajamų atnešusios tr. priemonės pelnas (iš visų tr. priermonių, senesnių nei 2 metai)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Kiekis uždirbtų pinigų per mÄ—nesį su žemiausiu pelno rodikliu per paskutinius 12 ketvirÄių
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Kiekis uždirbtų pinigų per menesį su didžiausiu paskutiniu 12 mėnesių pelnu
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Per paskutinius metus (4 ketv.) kroviniu kiekis
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Per paskutini ketvirti perveztu kroviniu rusiu kiekis
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Kompanijos pinigų kiekis banko sąskaitoje
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Kompanijos pasiskolintu pinigu kiekis
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Viso taškų (iš visų galimų)
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Papild. grafikos nustatymai
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Atvaizduoti NewGRF nustatymus
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Papild. grafikos nustatymai (NewGRF)
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Įvykdyti pakeitimus
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Kaitalioti paletÄ™
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Kaitalioja parinkto NewGRF paletę.{}Darykite jei pajungta grafika nuspalvinta rožine spalva
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Nustatyti parametrus
-STR_NEWGRF_FILENAME :{BLACK}Failo vardas: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}PaletÄ—: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5suma: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Įvykdyti pakeitimus
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Kaitalioti paletÄ™
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Kaitalioja parinkto NewGRF paletę.{}Darykite jei pajungta grafika nuspalvinta rožine spalva
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nustatyti parametrus
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Failo vardas: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}PaletÄ—: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5suma: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}JÅ«s norite atlikti pakeitimus veikianÄiam žaidimui: OpenTTD gali pakibti.{}Ar jÅ«s tikrai norite tai atlikti?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2864,34 +2864,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Bandymas naudot
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} turi sugadintÄ… spraitÄ…. Visi sugadinti spraitai bus rodomi kaip raudoni klaustukai (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Turi veiksmo (Action 8) kelis vienetus.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Užkrauti parinktą nustatymą
-STR_NEWGRF_PRESET_SAVE :{BLACK}IÅ¡saugoti nustatymÄ…
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Išsaugoti esamą sąrašą kaip nuostatą
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Įvesti vardą nuostatai
-STR_NEWGRF_PRESET_DELETE :{BLACK}IÅ¡trinti nustatymus
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}IÅ¡trinti dabar parinktas nuostatas
-STR_NEWGRF_ADD :{BLACK}PridÄ—ti
-STR_NEWGRF_ADD_TIP :{BLACK}Pridėti Papild. grafikos failą į sąrašą
-STR_NEWGRF_REMOVE :{BLACK}Pašalinti
-STR_NEWGRF_REMOVE_TIP :{BLACK}Pašalinti pažymėtą Papild. grafikos failą iš sąrašo
-STR_NEWGRF_MOVEUP :{BLACK}Aukštyn
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Perkelti pažymėtus Papild. grafikos failus sąraše aukštyn
-STR_NEWGRF_MOVEDOWN :{BLACK}Žemyn
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Perkelti pažymėtus Papild. grafikos failus sąraše žemyn
-STR_NEWGRF_FILE_TIP :{BLACK}Įdiegtų Papild. grafikos filų sąrašas. Sragtelėjus pavadinimą galima keisti jų nustatymus
-STR_NEWGRF_PARAMETER :{BLACK}Parametrai: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Įveskite Papild. grafikos parametrus
-STR_NEWGRF_NO_INFO :{BLACK}Informacijos nÄ—ra
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Užkrauti parinktą nustatymą
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}IÅ¡saugoti nustatymÄ…
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Išsaugoti esamą sąrašą kaip nuostatą
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Įvesti vardą nuostatai
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}IÅ¡trinti nustatymus
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}IÅ¡trinti dabar parinktas nuostatas
+STR_NEWGRF_SETTINGS_ADD :{BLACK}PridÄ—ti
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Pridėti Papild. grafikos failą į sąrašą
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Pašalinti
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Pašalinti pažymėtą Papild. grafikos failą iš sąrašo
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Aukštyn
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Perkelti pažymėtus Papild. grafikos failus sąraše aukštyn
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Žemyn
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Perkelti pažymėtus Papild. grafikos failus sąraše žemyn
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Įdiegtų Papild. grafikos filų sąrašas. Sragtelėjus pavadinimą galima keisti jų nustatymus
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametrai: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Įveskite Papild. grafikos parametrus
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Informacijos nÄ—ra
STR_NEWGRF_ADD_CAPTION :{WHITE}Prieinami Papild. grafikos failai
STR_NEWGRF_ADD_FILE :{BLACK}Pridėti prie pažymėjimo
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Įtraukti pažymėtus Papild. grafikos failus į jūsų nustatymus
-STR_NEWGRF_RESCAN_FILES :{BLACK}Atnaujinti sąrašą
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Atnaujinti prieinamų Papild. grafikos failų sąrašą
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Įtraukti pažymėtus Papild. grafikos failus į jūsų nustatymus
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Atnaujinti sąrašą
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Atnaujinti prieinamų Papild. grafikos failų sąrašą
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Negalima pridÄ—ti failo: pasikartojantis GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Atitinkamas failas nerastas
-STR_NEWGRF_DISABLED :{RED}Uždrausta
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Atitinkamas failas nerastas
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Uždrausta
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Atitinkamas failas nerastas (panaudotas suderinamas grafikos failas)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Suderinami grafikos failai panaudoti vietoj trūkstamų
@@ -2930,8 +2930,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Laivai
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Lektuvai
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Nurodymais dalijasi {COMMA} tr. priemon{P ė ės ių}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Parodyti visas tr. priemones, kurios dalijasi Å¡iais nurodymais
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Nurodymais dalijasi {COMMA} tr. priemon{P ė ės ių}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Parodyti visas tr. priemones, kurios dalijasi Å¡iais nurodymais
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} laukia depe
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} laukia depe
@@ -3038,39 +3038,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Perkompl
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Perorientuoti laivo pervezamo krovinio tipa
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Pakeisti lektuvo pervezamu kroviniu tipa
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kursas i {TOWN} depa
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kursas i {TOWN} depa, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Uzduotis: {TOWN} garazas
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Uzduotis: {TOWN} garazas, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Kursas: {TOWN} laivu depas
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Kursas: {TOWN} laivu depas, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Kursas: {STATION} angaras
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Kursas: {STATION} angarasangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisas {TOWN} Traukiniu Depe
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Traukiniu Depe, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisas{TOWN} Masinu Depe
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Masinu Depe, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisas{TOWN} Laivu Depe
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Laivu Depe, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Sevisas {STATION} Angare
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisas{STATION} Angare, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kopijuoti traukinį
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kopijuoti automobilį
-STR_CLONE_SHIP :{BLACK}Kopijuoti laivÄ…
-STR_CLONE_AIRCRAFT :{BLACK}Kopijuoti lÄ—ktuvÄ…
-
-STR_CLONE_TRAIN_INFO :{BLACK}Tai pagamins traukinio kopijÄ… su visais vagonais. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Tai pagamins automobilio kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_SHIP_INFO :{BLACK}Tai pagamins laivo kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Tai pagamins lÄ—ktuvo kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tai pagamins traukinio kopiją su visais vagonais. Spragtelkite šį mygtuką, o tada traukinį esantį depe arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Tai pagamins automobilio kopiją. Spragtelkite šį mygtuką, o tada automobilį esantį garaže arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Tai pagamins laivo kopiją. Spragtelkite šį mygtuką, o tada traukinį esantį depe arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Tai pagamins lėktuvo kopiją. Spragtelkite šį mygtuką, o tada traukinį esantį angare arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Kursas i {TOWN} depa
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Kursas i {TOWN} depa, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Uzduotis: {TOWN} garazas
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Uzduotis: {TOWN} garazas, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Kursas: {TOWN} laivu depas
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Kursas: {TOWN} laivu depas, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Kursas: {STATION} angaras
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Kursas: {STATION} angarasangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisas {TOWN} Traukiniu Depe
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Traukiniu Depe, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisas{TOWN} Masinu Depe
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Masinu Depe, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisas{TOWN} Laivu Depe
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisas {TOWN} Laivu Depe, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Sevisas {STATION} Angare
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisas{STATION} Angare, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kopijuoti traukinį
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kopijuoti automobilį
+STR_DEPOT_CLONE_SHIP :{BLACK}Kopijuoti laivÄ…
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kopijuoti lÄ—ktuvÄ…
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Tai pagamins traukinio kopijÄ… su visais vagonais. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Tai pagamins automobilio kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Tai pagamins laivo kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Tai pagamins lÄ—ktuvo kopijÄ…. SpragtelÄ—jus laikant VALD (CTRL) nukopijuojami nurodymai
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tai pagamins traukinio kopiją su visais vagonais. Spragtelkite šį mygtuką, o tada traukinį esantį depe arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Tai pagamins automobilio kopiją. Spragtelkite šį mygtuką, o tada automobilį esantį garaže arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Tai pagamins laivo kopiją. Spragtelkite šį mygtuką, o tada traukinį esantį depe arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Tai pagamins lėktuvo kopiją. Spragtelkite šį mygtuką, o tada traukinį esantį angare arba už jo ribų. Spragtelėjus laikant VALD (CTRL) nukopijuojami nurodymai
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nauji Traukiniai
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nauji Elektriniai Traukiniai
@@ -3140,28 +3140,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Rodyti l
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Ar tikrai norite parduoti visas tr. priemones esanÄias Å¡iame depe?
-STR_DEPOT_WRONG_DEPOT_TYPE :Netinkamas depo tipas
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Netinkamas depo tipas
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Parduoti visus traukinius Å¡iame depe
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Parduoti visus automobilius Å¡iame depe
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Parduoti visus laivus Å¡iame depe
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Parduoti visus lÄ—ktuvus Å¡iame angare
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Parduoti visus traukinius Å¡iame depe
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Parduoti visus automobilius Å¡iame depe
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Parduoti visus laivus Å¡iame depe
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Parduoti visus lÄ—ktuvus Å¡iame angare
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų traukinių turiunÄių nurodymuose šį depÄ…
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų automobilių turiunÄių nurodymuose šį depÄ…
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų laivų turiunÄių nurodymuose šį depÄ…
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų lÄ—ktuvų turiunÄių nurodymuose šį angarÄ…
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų traukinių turiunÄių nurodymuose šį depÄ…
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų automobilių turiunÄių nurodymuose šį depÄ…
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų laivų turiunÄių nurodymuose šį depÄ…
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Gauti sÄ…raÅ¡Ä… visų lÄ—ktuvų turiunÄių nurodymuose šį angarÄ…
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Pakeisti visus traukinius depe
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Pakeisti automobilius traukinius depe
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Pakeisti visus laivus depe
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Pakeisti visus lÄ—ktuvus angare
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Pakeisti visus traukinius depe
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Pakeisti automobilius traukinius depe
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Pakeisti visus laivus depe
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Pakeisti visus lÄ—ktuvus angare
STR_REPLACE_VEHICLES_WHITE :{WHITE}Keisti tr. priemones {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Pradeti tr. priemonių keitimą
STR_REPLACE_VEHICLES_STOP :{BLACK}Stabdyti tr. priemonių keitimą
-STR_NOT_REPLACING :{BLACK}Nekeiciama
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nera pazymeta nei viena tr. priemone
+STR_REPLACE_NOT_REPLACING :{BLACK}Nekeiciama
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nera pazymeta nei viena tr. priemone
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Pasirink tr. priemones tipa, kuriuo reikes keisti
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Pasirink tr. priemones tipa, kuria bus keiciamos pasirinktos tr. priemones
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Spustelk, jei nori sustabdyti siuo metu vykdoma keitimo procedura
@@ -3173,26 +3173,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Pakeitim
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Keicima: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pereidinėti tarp garvežių ir vagonų pakeitimo langų
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Transporto priemonÄ— negalima
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Transporto priemonÄ— negalima
-STR_SHIP_NOT_AVAILABLE :{WHITE}Laivas negalimas
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Orlaivis negalimas
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Transporto priemonÄ— negalima
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Transporto priemonÄ— negalima
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Laivas negalimas
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Orlaivis negalimas
-STR_ENGINES :Varikliai
-STR_WAGONS :Vagonai
+STR_REPLACE_ENGINES :Varikliai
+STR_REPLACE_WAGONS :Vagonai
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus traukinius esanÄius depe
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus automobilius esanÄius depe
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus laivus esanÄius depe
-STR_MASS_STOP_HANGAR_TIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus lÄ—ktuvus esanÄius angare
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus traukinius esanÄius depe
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus automobilius esanÄius depe
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus laivus esanÄius depe
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami sustabdyti visus lÄ—ktuvus esanÄius angare
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus traukinius esanÄius depe
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus automobilius esanÄius depe
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus laivus esanÄius depe
-STR_MASS_START_HANGAR_TIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus lÄ—ktuvus esanÄius angare
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus traukinius esanÄius depe
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus automobilius esanÄius depe
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus laivus esanÄius depe
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}SpragtelÄ—kite norÄ—dami paleisti visus lÄ—ktuvus esanÄius angare
-STR_MASS_STOP_LIST_TIP :{BLACK}Paspauskite noredami sustabdyti automobilius is saraso
-STR_MASS_START_LIST_TIP :{BLACK}Paspauskite noredami paleisti automobilius is saraso
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Paspauskite noredami sustabdyti automobilius is saraso
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Paspauskite noredami paleisti automobilius is saraso
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Zenklu sarasas - {COMMA} Zenklai
@@ -3200,14 +3200,14 @@ STR_SIGN_LIST_CAPTION :{WHITE}Zenklu s
############ Lists rail types
-STR_RAIL_VEHICLES :Paprasti traukiniai
-STR_ELRAIL_VEHICLES :Elektrifikuoti Traukiniai
-STR_MONORAIL_VEHICLES :Vienbegiai traukiniai
-STR_MAGLEV_VEHICLES :„Maglev“ traukiniai
+STR_REPLACE_RAIL_VEHICLES :Paprasti traukiniai
+STR_REPLACE_ELRAIL_VEHICLES :Elektrifikuoti Traukiniai
+STR_REPLACE_MONORAIL_VEHICLES :Vienbegiai traukiniai
+STR_REPLACE_MAGLEV_VEHICLES :„Maglev“ traukiniai
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kaina: {GOLD}{CURRENCY}{BLACK} Svoris: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Greitis: {GOLD}{VELOCITY}{BLACK} Galia: {GOLD}{POWER}
@@ -3233,67 +3233,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Sukurti
-STR_RANDOM :{BLACK}Atsitiktinai
-STR_RANDOM_HELP :{BLACK}ParenkÄ… naujÄ… atsitiktinÄ™ skaiÄių sekÄ… naudojamÄ… pasaulio kÅ«rimui
-STR_WORLD_GENERATION_CAPTION :{WHITE}Pasaulio kūrimas
-STR_RANDOM_SEED :{BLACK}Atsitiktinė pradžia:
-STR_RANDOM_SEED_HELP :{BLACK}Paspauskite, jeigu norite įvesti atsitiktinÄ™ skaiÄių sekÄ… naudojamÄ… pasaulio kÅ«rimui
-STR_LAND_GENERATOR :{BLACK}Pasaulio kūrimas:
-STR_TREE_PLACER :{BLACK}Medžių algoritmas:
-STR_HEIGHTMAP_ROTATION :{BLACK}Zemelapio rotacija:
-STR_TERRAIN_TYPE :{BLACK}VietovÄ—s tipas:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}JÅ«ros lygis:
-STR_SMOOTHNESS :{BLACK}Jautrumas:
-STR_SNOW_LINE_HEIGHT :{BLACK}Sniego linija:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}Miestu kiekis:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Industriju kiekis:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Paaukštinti sniego liniją
-STR_SNOW_LINE_DOWN :{BLACK}Pažeminti sniego liniją
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Pakeisti snieko linijos aukštį
-STR_START_DATE_QUERY_CAPT :{WHITE}Keisti pradzios metus
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skales ispejimas
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Perdaryti pagrindini zemelapi per daug nerekomenduojama. Testi generavima?
-STR_HEIGHTMAP_NAME :{BLACK}Zemelapio vardas:
-STR_HEIGHTMAP_SIZE :{BLACK}Dydis: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Sukurti
+STR_MAPGEN_RANDOM :{BLACK}Atsitiktinai
+STR_MAPGEN_RANDOM_HELP :{BLACK}ParenkÄ… naujÄ… atsitiktinÄ™ skaiÄių sekÄ… naudojamÄ… pasaulio kÅ«rimui
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Pasaulio kūrimas
+STR_MAPGEN_RANDOM_SEED :{BLACK}Atsitiktinė pradžia:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Paspauskite, jeigu norite įvesti atsitiktinÄ™ skaiÄių sekÄ… naudojamÄ… pasaulio kÅ«rimui
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Pasaulio kūrimas:
+STR_MAPGEN_TREE_PLACER :{BLACK}Medžių algoritmas:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Zemelapio rotacija:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}VietovÄ—s tipas:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}JÅ«ros lygis:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Jautrumas:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Sniego linija:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Miestu kiekis:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Industriju kiekis:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Paaukštinti sniego liniją
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pažeminti sniego liniją
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Pakeisti snieko linijos aukštį
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Keisti pradzios metus
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skales ispejimas
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Perdaryti pagrindini zemelapi per daug nerekomenduojama. Testi generavima?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Zemelapio vardas:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Dydis: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Pasaulis generuojamas...
STR_GENERATION_ABORT :{BLACK}Nutraukti
STR_GENERATION_ABORT_CAPTION :{WHITE}Nutraukti pasaulio generavima
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ar jus tikrai norite nutraukti generavima?
-STR_PROGRESS :{WHITE}{NUM}% pabaigta
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Pasaulio generacija
-STR_TREE_GENERATION :{BLACK}Medžių generacija
-STR_UNMOVABLE_GENERATION :{BLACK}Nejudinama generacija
-STR_CLEARING_TILES :{BLACK}Daubų ir uolų generacija
-STR_SETTINGUP_GAME :{BLACK}Sukurti zaidima
-STR_PREPARING_TILELOOP :{BLACK}Paleidžiamas tile-loop
-STR_PREPARING_GAME :{BLACK}Ruošiamas žaidimas
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Sis veiksmas pakeite sunkumo lygi i specialu
-STR_SE_FLAT_WORLD :{WHITE}Lygi zeme
-STR_SE_FLAT_WORLD_TIP :{BLACK}Sukurti lygią žemę
-STR_SE_RANDOM_LAND :{WHITE}Atsitiktinis reljefas
-STR_SE_NEW_WORLD :{BLACK}Sukurti nauja scenariju
-STR_SE_CAPTION :{WHITE}Scenarijaus tipas
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Pakeisk aukštį lygumos vienu zemyn
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Pakelti lygios zemes lygi vienu lygiu
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Keisti lygumos auksti
-STR_FLAT_WORLD_HEIGHT :{BLACK}Lygumos aukstis:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% pabaigta
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Pasaulio generacija
+STR_GENERATION_TREE_GENERATION :{BLACK}Medžių generacija
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nejudinama generacija
+STR_GENERATION_CLEARING_TILES :{BLACK}Daubų ir uolų generacija
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Sukurti zaidima
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Paleidžiamas tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Ruošiamas žaidimas
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Sis veiksmas pakeite sunkumo lygi i specialu
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Lygi zeme
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Sukurti lygią žemę
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Atsitiktinis reljefas
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Sukurti nauja scenariju
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenarijaus tipas
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Pakeisk aukštį lygumos vienu zemyn
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Pakelti lygios zemes lygi vienu lygiu
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Keisti lygumos auksti
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Lygumos aukstis:
STR_SMALLMAP_CENTER :{BLACK}Centruoti maza zemelapi i sita vieta
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Žemėlapio kraštai:
-STR_NORTHWEST :{BLACK}Å iaurÄ—s-vakarai
-STR_NORTHEAST :{BLACK}Å iaurÄ—s-rytai
-STR_SOUTHEAST :{BLACK}PietryÄiai
-STR_SOUTHWEST :{BLACK}Pietvakariai
-STR_BORDER_WATER :{BLACK}Vanduo
-STR_BORDER_RANDOM :{BLACK}Atsitiktinis
-STR_BORDER_RANDOMIZE :{BLACK}Atsitiktinai
+STR_MAPGEN_BORDER_TYPE :{BLACK}Žemėlapio kraštai:
+STR_MAPGEN_NORTHWEST :{BLACK}Å iaurÄ—s-vakarai
+STR_MAPGEN_NORTHEAST :{BLACK}Å iaurÄ—s-rytai
+STR_MAPGEN_SOUTHEAST :{BLACK}PietryÄiai
+STR_MAPGEN_SOUTHWEST :{BLACK}Pietvakariai
+STR_MAPGEN_BORDER_WATER :{BLACK}Vanduo
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Atsitiktinis
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Atsitiktinai
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Mažas
@@ -3318,15 +3318,15 @@ STR_MEASURE_AREA :{BLACK}Sritis:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Atstumas: {NUM}{}AukÅ¡Äių skirtumas: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Sritis: {NUM} x {NUM}{}AukÅ¡Äių skirtumas: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Pervesti Kreditus: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Pervesti Kreditus: {LTBLUE}{CURRENCY}
-STR_TRANSPARENCY_TOOLB :{WHITE}Permatomumo nustatymai
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Nustatyti permatomumÄ… stoÄių ženklams. Ctrl+Click to lock.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Nustatyti permatomumą medžiams. Ctrl+Click to lock.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Nustatyti permatomumÄ… namams. Ctrl+Click to lock.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Nustatyti permatomumÄ… pramoniniams pastatams. Ctrl+Click to lock.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Nustatyti permatomumÄ… tiltams. Ctrl+Click to lock.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Nustatyti objektus nematomais vietoje permatomų
+STR_TRANSPARENCY_CAPTION :{WHITE}Permatomumo nustatymai
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Nustatyti permatomumÄ… stoÄių ženklams. Ctrl+Click to lock.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Nustatyti permatomumą medžiams. Ctrl+Click to lock.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Nustatyti permatomumÄ… namams. Ctrl+Click to lock.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Nustatyti permatomumÄ… pramoniniams pastatams. Ctrl+Click to lock.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Nustatyti permatomumÄ… tiltams. Ctrl+Click to lock.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Nustatyti objektus nematomais vietoje permatomų
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3336,7 +3336,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Visi traukiniai
STR_GROUP_ALL_ROAD_VEHICLES :Visi automobiliai
STR_GROUP_ALL_SHIPS :Visi laivai
@@ -3345,24 +3345,24 @@ STR_GROUP_DEFAULT_TRAINS :Nesugrupuoti tr
STR_GROUP_DEFAULT_ROAD_VEHICLES :Nesugrupuoti automobiliai
STR_GROUP_DEFAULT_SHIPS :Nesugrupuoti laivai
STR_GROUP_DEFAULT_AIRCRAFTS :Nesugrupuoti lÄ—ktuvai
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Įkelti bendras transporto priemones
STR_GROUP_REMOVE_ALL_VEHICLES :IÅ¡kelti visas transporto priemones
STR_GROUP_RENAME_CAPTION :{BLACK}Pervadinti grupÄ™
-STR_GROUP_CAN_T_CREATE :{WHITE}Neįmanoma sukurti grupę...
-STR_GROUP_CAN_T_DELETE :{WHITE}Neįmanoma ištrinti šią grupę...
-STR_GROUP_CAN_T_RENAME :{WHITE}Neįmanoma pervadinti grupę...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Neįmanoma ištrinti visas tr. priemones iš šios grupės...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Neįmanoma įtraukti tr. priemonę į šią grupę...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Negalima pridėti bendrų transporto priemonių į grupę...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Neįmanoma sukurti grupę...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Neįmanoma ištrinti šią grupę...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Neįmanoma pervadinti grupę...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Neįmanoma ištrinti visas tr. priemones iš šios grupės...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Neįmanoma įtraukti tr. priemonę į šią grupę...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Negalima pridėti bendrų transporto priemonių į grupę...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}GrupÄ—s - Spragtelk ant grupÄ—s jai priklausanÄių transporto priemonių peržiÅ«rai
-STR_GROUP_CREATE_TIP :{BLACK}Spragtelk, kad sukurti grupÄ™
-STR_GROUP_DELETE_TIP :{BLACK}Pašalinti pasirinktą grupę
-STR_GROUP_RENAME_TIP :{BLACK}Pervadinti pasirinktÄ… grupÄ™
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Paspauskite Äia, kad apsaugoti grupÄ™ nuo bendro auto-pakeitimo
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}GrupÄ—s - Spragtelk ant grupÄ—s jai priklausanÄių transporto priemonių peržiÅ«rai
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Spragtelk, kad sukurti grupÄ™
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Pašalinti pasirinktą grupę
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Pervadinti pasirinktÄ… grupÄ™
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Paspauskite Äia, kad apsaugoti grupÄ™ nuo bendro auto-pakeitimo
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3423,35 +3423,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi būti unikalus
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi būti unikalus
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Eiti prie kito ženklo
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Eiti prie ankstesnio ženklo
-STR_SIGN_OSKTITLE :{BLACK}Įrašykite ženklo pavadinimą
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Eiti prie kito ženklo
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Eiti prie ankstesnio ženklo
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Įrašykite ženklo pavadinimą
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Finansuoti
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Perspektyva
-STR_BUILD_NEW_INDUSTRY :{BLACK}Statyti
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Pasirink norimą industriją iš sąrašo
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansuoti
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Perspektyva
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Statyti
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Pasirink norimą industriją iš sąrašo
############ Face formatting
STR_FACE_ADVANCED :{BLACK}PlaÄiau
-STR_FACE_ADVANCED_TIP :{BLACK}Platesnis veido pasirinkimas.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Platesnis veido pasirinkimas.
STR_FACE_SIMPLE :{BLACK}Paprastas
-STR_FACE_SIMPLE_TIP :{BLACK}Paprastas veido pasirinkimas.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Paprastas veido pasirinkimas.
STR_FACE_LOAD :{BLACK}Atverti
-STR_FACE_LOAD_TIP :{BLACK}Atverti mÄ—gstamÄ… veidÄ…
+STR_FACE_LOAD_TOOLTIP :{BLACK}Atverti mÄ—gstamÄ… veidÄ…
STR_FACE_LOAD_DONE :{WHITE}Tavo mėgstamas veidas sėkmingai įkeltas iš OpenTTD config failo.
STR_FACE_FACECODE :{BLACK}Žaidėjo veido nr.
-STR_FACE_FACECODE_TIP :{BLACK}Tikrinti ir/arba nustatyti žaidėjo veido numerį
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Tikrinti ir/arba nustatyti žaidėjo veido numerį
STR_FACE_FACECODE_CAPTION :{WHITE}Tikrinti ir/arba nustatyti žaidėjo veido numerį
STR_FACE_FACECODE_SET :{WHITE}Naujas veido numeris sÄ—kmingai nustatytas.
STR_FACE_FACECODE_ERR :{WHITE}NegalÄ—jau nustatyti veido numerio - turi bÅ«ti skaiÄius tarp 0 ir 4,294,967,295!
STR_FACE_SAVE :{BLACK}IÅ¡saugoti
-STR_FACE_SAVE_TIP :{BLACK}IÅ¡saugoti mÄ—gstamÄ… veidÄ…
+STR_FACE_SAVE_TOOLTIP :{BLACK}IÅ¡saugoti mÄ—gstamÄ… veidÄ…
STR_FACE_SAVE_DONE :{WHITE}Šis veidas bus išsaugotas kaip tavo mėgstamas OpenTTD config faile.
STR_FACE_EUROPEAN :{BLACK}Europietiškas
STR_FACE_SELECT_EUROPEAN :{BLACK}Pasirinkti europietiškus veidus
@@ -3459,35 +3459,35 @@ STR_FACE_AFRICAN :{BLACK}Afrikiet
STR_FACE_SELECT_AFRICAN :{BLACK}Pasirinkti afrikietiškus veidus
STR_FACE_YES :Taip
STR_FACE_NO :Ne
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Įjungti ūsus arba auskarą
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Įjungti ūsus arba auskarą
STR_FACE_HAIR :Plaukai:
-STR_FACE_HAIR_TIP :{BLACK}Keisti plaukus
+STR_FACE_HAIR_TOOLTIP :{BLACK}Keisti plaukus
STR_FACE_EYEBROWS :Antakiai:
-STR_FACE_EYEBROWS_TIP :{BLACK}Keisti antakius
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Keisti antakius
STR_FACE_EYECOLOUR :Akių spalva:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Keisti akių spalvą
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Keisti akių spalvą
STR_FACE_GLASSES :Akiniai:
-STR_FACE_GLASSES_TIP :{BLACK}Įjungti akinius
-STR_FACE_GLASSES_TIP_2 :{BLACK}Keisti akinius
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Įjungti akinius
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Keisti akinius
STR_FACE_NOSE :Nosis:
-STR_FACE_NOSE_TIP :{BLACK}Keisti nosį
+STR_FACE_NOSE_TOOLTIP :{BLACK}Keisti nosį
STR_FACE_LIPS :LÅ«pos:
STR_FACE_MOUSTACHE :Ūsai:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Pakeisti lūpas arba ūsus
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Pakeisti lūpas arba ūsus
STR_FACE_CHIN :Smakras:
-STR_FACE_CHIN_TIP :{BLACK}Pakeisti smakrÄ…
+STR_FACE_CHIN_TOOLTIP :{BLACK}Pakeisti smakrÄ…
STR_FACE_JACKET :Å varkas:
-STR_FACE_JACKET_TIP :{BLACK}Pakeisti Å¡varkÄ…
+STR_FACE_JACKET_TOOLTIP :{BLACK}Pakeisti Å¡varkÄ…
STR_FACE_COLLAR :ApykaklÄ—:
-STR_FACE_COLLAR_TIP :{BLACK}Pakeisti apykaklÄ™
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Pakeisti apykaklÄ™
STR_FACE_TIE :Kaklaraištis:
STR_FACE_EARRING :Auskaras:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Pakeisti kaklaraištį arba auskarą
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Pakeisti kaklaraištį arba auskarą
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signalo Pasirinkimas
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Čia negalima konvertuoti signalų...
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalo Pasirinkimas
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Čia negalima konvertuoti signalų...
########
############ on screen keyboard
@@ -3499,34 +3499,34 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI Nustatymai
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Rodyti AI nustatymus
STR_AI_DEBUG :{WHITE}DI Derinimas
-STR_AI_DEBUG_NAME_TIP :{BLACK}AI vardas
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI vardas
STR_AI_DEBUG_RELOAD :{BLACK}Perkrauti AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}IÅ¡braukti DI, perkrauti skritpÄ…, ir perkrauti DI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}DI derinimo langas yra pasiekiamas tik iš serverio
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}IÅ¡braukti DI, perkrauti skritpÄ…, ir perkrauti DI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}DI derinimo langas yra pasiekiamas tik iš serverio
STR_AI_CONFIG_CAPTION :{WHITE}AI Nustatymai
-STR_AI_CHANGE :{BLACK}Pasirinkti AI
-STR_AI_CONFIGURE :{BLACK}Derinti
-STR_AI_CHANGE_TIP :{BLACK}Įkelti kitą AI
-STR_AI_CONFIGURE_TIP :{BLACK}Suderinti DI nustatymus
-STR_AI_LIST_TIP :{BLACK}Visi DI bus įkelti į sekantį žaidimą
+STR_AI_CONFIG_CHANGE :{BLACK}Pasirinkti AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Derinti
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Įkelti kitą AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Suderinti DI nustatymus
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Visi DI bus įkelti į sekantį žaidimą
STR_AI_LIST_CAPTION :{WHITE}Galimi DI
-STR_AI_AILIST_TIP :{BLACK}Paspauskite, kad pasirinkti DI
-STR_AI_ACCEPT :{BLACK}Priimti
-STR_AI_ACCEPT_TIP :{BLACK}Pasirinkti pažymėtą DI
-STR_AI_CANCEL :{BLACK}Atšaukti
-STR_AI_CANCEL_TIP :{BLACK}Nekeisti DI
-STR_AI_CLOSE :{BLACK}Uždaryti
-STR_AI_RESET :{BLACK}Atstatyti
-STR_AI_HUMAN_PLAYER :Žaidėjas Žmogus
-STR_AI_RANDOM_AI :Atsitiktinis DI
+STR_AI_LIST_TOOLTIP :{BLACK}Paspauskite, kad pasirinkti DI
+STR_AI_LIST_ACCEPT :{BLACK}Priimti
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Pasirinkti pažymėtą DI
+STR_AI_LIST_CANCEL :{BLACK}Atšaukti
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nekeisti DI
+STR_AI_SETTINGS_CLOSE :{BLACK}Uždaryti
+STR_AI_SETTINGS_RESET :{BLACK}Atstatyti
+STR_AI_CONFIG_HUMAN_PLAYER :Žaidėjas Žmogus
+STR_AI_CONFIG_RANDOM_AI :Atsitiktinis DI
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parametrai
-STR_AI_AUTHOR :{BLACK}Autorius: {STRING}
-STR_AI_VERSION :{BLACK}Versija: {NUM}
+STR_AI_LIST_AUTHOR :{BLACK}Autorius: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versija: {NUM}
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Triukšmo limitas mieste: {ORANGE}{COMMA}{BLACK} daugiausia: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Sukeltas triukšmas: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Triukšmo limitas mieste: {ORANGE}{COMMA}{BLACK} daugiausia: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Sukeltas triukšmas: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3539,20 +3539,20 @@ STR_CONTENT_TYPE_AI_LIBRARY :DI biblioteka
STR_CONTENT_TYPE_SCENARIO :Scenarijus
STR_CONTENT_TITLE :{WHITE}Turinio atsisiuntimas
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipas
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Turinio tipas
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Turinio tipas
STR_CONTENT_NAME_CAPTION :{BLACK}Vardas
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Turinio vardas
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Turinio vardas
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Pažymėti viską
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Pažymėti visą turinį atsisiuntimui
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Pažymėti visą turinį atsisiuntimui
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Pažymėti atnaujinimus
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Pažymėti visą turinį, atnaujinimui skirtą turinį atsisiuntimui
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Pažymėti visą turinį, atnaujinimui skirtą turinį atsisiuntimui
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Nieko nežymėti
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Pažymėti visą turinį kaip neatsisiųstą
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Pažymėti visą turinį kaip neatsisiųstą
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Įveskite filtro eilutę
-STR_CONTENT_FILTER_TIP :{BLACK}Įveskite raktažodį filtruoti sąrašui dėl
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Įveskite raktažodį filtruoti sąrašui dėl
STR_CONTENT_FILTER_TITLE :{BLACK}Filtro pavadinimas:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Atsisiųsti
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Pradedama siųsti pažymėta turinį
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Pradedama siųsti pažymėta turinį
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Bendras siuntimo dydis: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}TURINIO INFORMACIJA
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Jūs nepasirinkote tai, kad atsisiųsti
@@ -3585,6 +3585,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nepavyko
STR_INTRO_ONLINE_CONTENT :{BLACK}Patikrinti interneto turinį
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Patikrinti dėl naujų ir atnaujintą turinį atsisiuntimui
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Rasti ieškomą turinį tinkle
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Patikrinti trukstamą turinį internete
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Rasti ieškomą turinį tinkle
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Patikrinti trukstamą turinį internete
########
diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt
index 292857917..c5d0440ff 100644
--- a/src/lang/luxembourgish.txt
+++ b/src/lang/luxembourgish.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kaart -
STR_GAME_OPTIONS_CAPTION :{WHITE}Spill Optiounen
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Meldung
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Matdeelung vun {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kann dat net maachen....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kann dei Plaz net eidel maachen....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 D'OpenTTD team
STR_QUIT_CAPTION :{WHITE}Eraus
-STR_YES :{BLACK}Jo
-STR_NO :{BLACK}Nee
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Sidd der slcher dass dir aus dem OpenTTD eraus wëllt , an op {STRING} zeréck?
+STR_QUIT_YES :{BLACK}Jo
+STR_QUIT_NO :{BLACK}Nee
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Sidd der slcher dass dir aus dem OpenTTD eraus wëllt , an op {STRING} zeréck?
STR_JUST_NOTHING :Näischt
STR_COLOUR_DARK_BLUE :Donkelblo
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Wüst
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Schnéi
STR_NEWS_MESSAGE_CAPTION :{WHITE}Meldung
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Standard
-STR_QUERY_CANCEL :{BLACK}Ofbriechen
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Ëmbenennen
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Standard
+STR_BUTTON_CANCEL :{BLACK}Ofbriechen
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Ëmbenennen
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Luedung
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informatioun
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapazitéiten
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Luedung
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total Luedplaz fir dësen Zuch:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total Luedplaz fir dësen Zuch:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Neit Spill
STR_INTRO_LOAD_GAME :{BLACK}Spill lueden
STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer
STR_INTRO_SCENARIO_EDITOR :{BLACK}Szenarien Editor
-STR_MAPSIZE :{BLACK}Kaartgréisst:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kaartgréisst:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spilloptiounen
STR_COMPANY_SOMEONE :iergendeen{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :Spill opginn
STR_FILE_MENU_EXIT :Eraus
STR_ABANDON_GAME_QUERY :{YELLOW}Sidd dir sécher dass dir dës Partie opginn wëllt?
STR_ABANDON_GAME_CAPTION :{WHITE}Spill opginn
-STR_SORT_ORDER_TIP :{BLACK}Richtung fir ze sortéieren (oofsteigend/opsteigend)
-STR_SORT_CRITERIA_TIP :{BLACK}Argument fir ze sortéieren
-STR_FILTER_CRITERIA_TIP :{BLACK}Filterkritère wielen
-STR_SORT_BY :{BLACK}Sortéier no
+STR_TOOLTIP_SORT_ORDER :{BLACK}Richtung fir ze sortéieren (oofsteigend/opsteigend)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Argument fir ze sortéieren
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Filterkritère wielen
+STR_BUTTON_SORT_BY :{BLACK}Sortéier no
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Bevölkerung
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :Betriebskäscht
STR_SORT_BY_POWER_VS_RUNNING_COST :Kraaft/Betriebskäschten
STR_SORT_BY_CARGO_CAPACITY :Luedungskapazitéit
-STR_NO_WAITING_CARGO :{BLACK}Kéng Luedung
-STR_SELECT_ALL_FACILITIES :{BLACK}Selectéier all d'Fabriken
-STR_SELECT_ALL_TYPES :{BLACK}Wielt all Luedungstyp (ouni Luedung déi waart)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Lëscht vun allen Maschinen fir dësen Typ weisen.
-STR_MANAGE_LIST :{BLACK}Verwaltungslëscht
-STR_MANAGE_LIST_TIP :{BLACK}Scheckt d'Instructiounen un all Gefierer an der Lëscht
-STR_REPLACE_VEHICLES :Gefierer ersetzen
-STR_SEND_FOR_SERVICING :An d'Revisioun schécken
-
-STR_AVAILABLE_TRAINS :{BLACK}Verfügbar Zich
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbar Gefierer
-STR_AVAILABLE_SHIPS :{BLACK}Verfügbar Schëffer
-STR_AVAILABLE_AIRCRAFT :{BLACK}Verfügbar Fligern
-
-STR_SEND_TRAIN_TO_DEPOT :An den Depot schécken
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :An den Depot schécken
-STR_SEND_SHIP_TO_DEPOT :An den Depot schécken
-STR_SEND_AIRCRAFT_TO_HANGAR :An den Hangar schécken
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Kéng Luedung
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Selectéier all d'Fabriken
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Wielt all Luedungstyp (ouni Luedung déi waart)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Lëscht vun allen Maschinen fir dësen Typ weisen.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Verwaltungslëscht
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Scheckt d'Instructiounen un all Gefierer an der Lëscht
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Gefierer ersetzen
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :An d'Revisioun schécken
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Verfügbar Zich
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Verfügbar Gefierer
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Verfügbar Schëffer
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Verfügbar Fligern
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :An den Depot schécken
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :An den Depot schécken
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :An den Depot schécken
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :An den Hangar schécken
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Optioune
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Den Service-Intervall kann net geännert ginn...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fënster zoumaachen
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Fënstertitel - hei zéien fir d'Fënster ze bewegen
-STR_STICKY_BUTTON :{BLACK}Markéier dës Fënster als net zouzemaachen vun dem "All Fënsteren zoumaachen" Knäppchen
-STR_RESIZE_BUTTON :{BLACK}Klicken an zéihen fir d'Fënstergréisst ze änneren
+STR_TOOLTIP_STICKY :{BLACK}Markéier dës Fënster als net zouzemaachen vun dem "All Fënsteren zoumaachen" Knäppchen
+STR_TOOLTIP_RESIZE :{BLACK}Klicken an zéihen fir d'Fënstergréisst ze änneren
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klickt hei fir op d'Standard Späicher-/Luedeverzeeschnis ze goen
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Objekter op engem Stëck Land zerstéieren
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erofsetzen
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erophiewen
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erofsetzen
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}En Eck vum Land erophiewen
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scrollt d'Lëscht erop/erof
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scrollt d'Lëscht no lénks/riets
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Weis d'Landkonturen op der Kaart
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Schalt d
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit dëst Joer: {CURRENCY} (lescht Joer: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} Joer ({COMMA})
-STR_AGE_RED :{RED}{COMMA} Joer ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} Joer ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} Joer ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Zuch
-STR_VEHICLE_ROAD_VEHICLE :Stroossengefihr
-STR_VEHICLE_SHIP :Schëff
-STR_VEHICLE_AIRCRAFT :Fliger
+STR_REPLACE_VEHICLE_TRAIN :Zuch
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Stroossengefihr
+STR_REPLACE_VEHICLE_SHIP :Schëff
+STR_REPLACE_VEHICLE_AIRCRAFT :Fliger
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} gëtt aal
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} gëtt ganz aal
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} as ganz aal, an sollt schnellstens ersaat ginn
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Informatiounen
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Käschten fir ze raumen: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Käschten fir ze raumen: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Ankommes wann erleedegt: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Ankommes wann erleedegt: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Besëtzer: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Stroossenbesëtzer: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Schinnen
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokal Autoritéit: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Keng
STR_VEHICLE_NAME_BUTTON :{BLACK}Numm
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1ten
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klickt op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Schalt den "shuffle" un/aus
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Weis Musékselektioneier-Fënster
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op den Service fir d'Usiicht op d'Industrie/Stad ze zentréieren
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op den Service fir d'Usiicht op d'Industrie/Stad ze zentréieren
STR_INTRO_DIFFICULTY :{BLACK}Schwieregkeet ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verkleng
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generéier en Zoufallsland
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Setz d'Landschaft zréck
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Setz d'Landschaft zréck
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Huel all Grondstécker vun den Spiller ewesch
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Huel all Grondstécker vun den Spiller ewesch
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Sidd der sëcher dass der all Grondstécker vun den Spiller ewesch huelen wëllt?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landschaftserstellung
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Staderstellung
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...ze no
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...ze noo un enger aanerer Stadt
STR_ERROR_SITE_UNSUITABLE :{WHITE}...Plaz net gëeegent
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...ze vill Stied
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kann keng Stiedt bauen
-STR_NO_SPACE_FOR_TOWN :{WHITE}...et ass keng Plaz méi op der Kaart
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kann keng Stiedt bauen
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...et ass keng Plaz méi op der Kaart
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Stad méi grouss maachen
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Erweideren
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stied bauen keng Stroossen. Dir kënnt den Bau iwwert Erweidert Astellungen->Economie->Stied anschalten
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stied bauen keng Stroossen. Dir kënnt den Bau iwwert Erweidert Astellungen->Economie->Stied anschalten
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Zoufallsstad
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bau d'Stad op enger zoufälleger Plaz
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kann {STRING} net hei bauen...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Fielsen
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Liichttuerm bauen
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Sender bauen
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Zone fir Wüst défineieren.{}CTRL unhaalen fir se ze leschen
-STR_CREATE_LAKE :{BLACK}Waasser definéieren.{}Mécht en Kanal. Mat CTRL gedréckt halen um Mieresspigel klicken, iwerflut d'Géigent
-STR_CREATE_RIVER :{BLACK}Setzt Flëss
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Waasser definéieren.{}Mécht en Kanal. Mat CTRL gedréckt halen um Mieresspigel klicken, iwerflut d'Géigent
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Setzt Flëss
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Leschen
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Dës Stad ganz leschen
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Szenario späicheren
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Szenario lueden
-STR_MENU_LOAD_HEIGHTMAP :Lued Héichtenkaart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Lued Héichtenkaart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Eraus aus dem Editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Eraus
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Szenario
STR_INTRO_PLAY_SCENARIO :{BLACK}Szenario spillen
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spillt Héichtenkaart
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Nei Partie starten, mat enger Héichtenkaart als Landschaft
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Sëcher dass der aus dësem Szenario raus wëllt ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Sëcher dass der aus dësem Szenario raus wëllt ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kann nëmmen an Stiedt mat opmannst 1200 Anwunner gebaut ginn
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Änner den Startdatum 1 Joer nohannen
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Änner den Startdatum 1 Joer no viir
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...dei z
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Kleng
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mëttel
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grouss
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Zoufall
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Zoufall
STR_FOUND_TOWN_CITY :{BLACK}Stad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Stied wuessen méi schnell wéi Dierfer{}Ofhängeg vun den Astellungen, sinn se méi grouss am Ufank
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Wiel d'Stadgréisst
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stadgréisst:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Stad Stroossenlayout
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Stroosenlayout fir dës Stad wielen
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Besser Stroossen
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Gitter
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 Gitter
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Zoufall
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Stad Stroossenlayout
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Stroosenlayout fir dës Stad wielen
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Besser Stroossen
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Gitter
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 Gitter
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Zoufall
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Lescht Meldung oder News
STR_NEWS_MESSAGES_OFF :Aus
STR_NEWS_MESSAGES_SUMMARY :Resumé
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot gespäichert als '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshotfehler!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kaaf Land fir zukünftëg Benotzung
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kaaf Land fir zukünftëg Benotzung
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSPÄICHER
STR_STATUSBAR_SAVING_GAME :{RED}* * SPÄICHERT D'SPILL * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Nach umgaangen ze späicheren. {} Weg. waarden bis daat faerdeg ass!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Nach umgaangen ze späicheren. {} Weg. waarden bis daat faerdeg ass!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Wielt 'Ezy Street Musék' Programm
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Wielt d'
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Vollbild
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Klickt dës Optioun un fir OpenTTD am Vollbild ze spillen
-STR_FULLSCREEN_FAILED :{WHITE}Fehler beim Vollbild
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fehler beim Vollbild
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Bildopléisung
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Wielt d'Bildopléisung
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fehlend/korrupt Datei{P "" en}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Méi Infos iwwert den Basis Grafikset
-STR_AUTOSAVE_FAILED :{WHITE}Fehler beim Autospäicheren
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fehler beim Autospäicheren
-STR_HEADING_FOR_STATION :{LTBLUE}Um Wee fir {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Um wee fir {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Keng Opträg
-STR_NO_ORDERS_VEL :{LTBLUE}Keng Opträg, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Um Wee fir {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Um wee fir {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Keng Opträg
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Keng Opträg, {VELOCITY}
STR_PASSENGERS :Passagéier
STR_BAGS :Säck
@@ -857,9 +857,9 @@ STR_CRATES :Këschten
STR_RES_OTHER :Aaneres
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kann d'Optragslëscht net deelen...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kann d'Optragslëscht net kopéieren...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Enn vun der Optragslëscht - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kann d'Optragslëscht net deelen...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kann d'Optragslëscht net kopéieren...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Enn vun der Optragslëscht - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kann den Wee fir weider ze fueren net fannen
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} as verluer.
@@ -1126,15 +1126,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-Gréi
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :ausgeschalt
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Astellung änneren
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Astellung änneren
-STR_TEMPERATE_LANDSCAPE :Temperéiert Landschaft
-STR_SUB_ARCTIC_LANDSCAPE :Sub-Arktësch Landschaft
-STR_SUB_TROPICAL_LANDSCAPE :Sub-Tropësch Landschaft
-STR_TOYLAND_LANDSCAPE :Spillland Landschaft
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperéiert Landschaft
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-Arktësch Landschaft
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-Tropësch Landschaft
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Spillland Landschaft
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Checkboxen weisen un dass dir den Cheat schon eng Kéier benotzt hutt
+STR_CHEATS_TOOLTIP :{BLACK}Checkboxen weisen un dass dir den Cheat schon eng Kéier benotzt hutt
STR_CHEATS_WARNING :{BLACK}Warnung! Dir sidd um Wee är Géigner ze verroden. Sou eng Ongnod gëtt bis an all Éiwegkeet behalen.
STR_CHEAT_MONEY :{LTBLUE}Suen ëm {CURRENCY} erhéijen
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Als Firma spillen: {ORANGE}{COMMA}
@@ -1146,177 +1146,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Klima w
STR_CHEAT_CHANGE_DATE :{LTBLUE}Datum wiesselen: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Erlaabt änneren vun den Produktiounswerter: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Um Wee fir {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Um Wee fir {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Um Wee fir {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Um Wee fir {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Iwert {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Géi non-stop via{WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Iwert {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Géi non-stop via{WAYPOINT}
-STR_WAYPOINTNAME_CITY :Weepunkt {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Weepunkt {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Weepunkt
+STR_FORMAT_WAYPOINT_NAME :Weepunkt {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Weepunkt {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Weepunkt
-STR_WAYPOINT :{WHITE}Weepunkt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Wielt den Weepunktyp
+STR_WAYPOINT_CAPTION :{WHITE}Weepunkt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wielt den Weepunktyp
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Weepunktnumm
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kann den Weepunktnumm net änneren...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kann den Weepunktnumm net änneren...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Konvertéiert d'Schinnen zum Weepunkt
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kann keen Zuchweepunkt héi bauen...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kann den Wee-Punkt hei net ofrappen...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kann keen Zuchweepunkt héi bauen...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kann den Wee-Punkt hei net ofrappen...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Schinnen am automateschen Modus bauen
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... et ass keen Duerf an dësem Szenario
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kaartenerstellung ofgebrach...{}...keng passend Stadplazen
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... et ass keen Duerf an dësem Szenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kaartenerstellung ofgebrach...{}...keng passend Stadplazen
-STR_MANY_RANDOM_TOWNS :{BLACK}Vill zoufälleg Dierfer
-STR_RANDOM_TOWNS_TIP :{BLACK}D'Kaart zoufälleg mat Dierfer fëllen
-STR_MANY_RANDOM_INDUSTRIES :Vill zoufälleg Industrien
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}D'Kaart mat villen zoufällegen Industrien fëllen
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien bauen...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Vill zoufälleg Dierfer
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}D'Kaart zoufälleg mat Dierfer fëllen
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Vill zoufälleg Industrien
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}D'Kaart mat villen zoufällegen Industrien fëllen
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien bauen...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Landschafts-Toolbar opman fir Land ze erhéigen/senken, Beem planzen, etc.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landschaftsbau
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Land planéiren
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Land planéiren
STR_TREES_RANDOM_TYPE :{BLACK}Zoufälleg Beem
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zoufälleg Beem planzen
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Zoufälleg Beem planzen
-STR_CANT_BUILD_CANALS :{WHITE}Kann hei keen Kanal bauen...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kann hei keen Kanal bauen...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Kanal bauen.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Kann keen Schlass hei setzen...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kann keen Schlass hei setzen...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Schlass setzen
-STR_LANDINFO_LOCK :Schlass
+STR_LAI_WATER_DESCRIPTION_LOCK :Schlass
-STR_CANT_PLACE_RIVERS :{WHITE}Kann hei keen Floss platzéiren...
-STR_LANDINFO_RIVER :Floss
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kann hei keen Floss platzéiren...
+STR_LAI_WATER_DESCRIPTION_RIVER :Floss
-STR_BUOY_IS_IN_USE :{WHITE}...Boje ass am Gebrauch!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...Boje ass am Gebrauch!
-STR_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net ofrappen...
-STR_CANT_CONVERT_RAIL :{WHITE}Kann Schinnentyp hei net convertéiren...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net ofrappen...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kann Schinnentyp hei net convertéiren...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konvertéiert den Typ vun Schinnen
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Lokomotiv heihinner zéien fir de ganzen Zuch ze läschen
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Lokomotiv heihinner zéien fir de ganzen Zuch ze läschen
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}D'Statioun per drag & drop bauen
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Wielt eng Statiounsklass fir ze weisen
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Wielt den Statiounstyp fir ze bauen
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wielt eng Statiounsklass fir ze weisen
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wielt den Statiounstyp fir ze bauen
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Spill schnell laafen loosen
STR_MESSAGE_HISTORY :{WHITE}Meldungshistorie
-STR_MESSAGE_HISTORY_TIP :{BLACK}Eng Lëscht vun den leschten Meldungen
-STR_MESSAGES_DISABLE_ALL :{BLACK}All ausschalten
-STR_MESSAGES_ENABLE_ALL :{BLACK}All unschalten
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Eng Lëscht vun den leschten Meldungen
+STR_SMALLMAP_DISABLE_ALL :{BLACK}All ausschalten
+STR_SMALLMAP_ENABLE_ALL :{BLACK}All unschalten
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrien
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportéiert)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportéiert)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Fabrikennimm - klickt op en Numm fir d'Usiicht do drop ze zentréieren
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrien
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportéiert)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportéiert)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Fabrikennimm - klickt op en Numm fir d'Usiicht do drop ze zentréieren
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...ze Noo bei enger aanerer Fabrik
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...ze Noo bei enger aanerer Fabrik
STR_CONFIG_GAME_PRODUCTION :{WHITE}D'Produktioun änneren
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Spillernumm:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Daat ass den Numm mat deem iersch dei aaner Spiller Identifizéieren kënnen
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Gidd ären Numm an
-STR_NETWORK_CONNECTION :{BLACK}Connectioun:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Wielt zwëschent enger Internet Partie oder enger LAN Partie
-
-STR_NETWORK_START_SERVER :{BLACK}Server starten
-STR_NETWORK_START_SERVER_TIP :{BLACK}Eegenen Server starten
-
-STR_NETWORK_GAME_NAME :{BLACK}Numm
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Numm vum Spill
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Sprooch, Serverversioun, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klickt op en Spill fir et ze selectéieren
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server deem der d'leschte Kéier bäigetrueden sidd:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klickt fir den Server ze wielen deen der d'leschte Kéier haat
-
-STR_NETWORK_FIND_SERVER :{BLACK}Server sichen
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Am Netzwierk no engem Server sichen
-STR_NETWORK_ADD_SERVER :{BLACK}Server bäisetzen
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Setzt en Server op d'Lëscht wou och no enger Partie gesicht gët
-STR_NETWORK_ENTER_IP :{BLACK}d'Address vum Host unginn
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Spiller
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Spiller online / max Spiller{}Firmen online / max Firmen
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kaartegréisst
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kaartegréisst vum Spill{}Klicken fir dono ze sortéieren
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Momentanen Datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Joer
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Unzuel vun Joer wou{}daat Spill leeft
-
-STR_NETWORK_GAME_INFO :{SILVER}SPILL INFO
-STR_NETWORK_CLIENTS :{SILVER}Spiller: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Sprooch: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kaartgréisst: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Serverversioun: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Start Datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Momentanen Datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Passwuertgeschützt!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER VOLL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIOUNSËNNERSCHEED
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ËNNERSCHEEDLECH
-
-STR_NETWORK_JOIN_GAME :{BLACK}Spill bäitrieden
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Nei Multiplayerpartie starten
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spillnumm:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Den Numm deen an der Lëscht vun den Spiller ugewissen gëtt
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Gidd en Numm fir d'Spill un
-STR_NETWORK_SET_PASSWORD :{BLACK}Passwuert setzen
-STR_NETWORK_PASSWORD_TIP :{BLACK}En Passwuert fir d'Spill setzen, dass et net Public accessibel ass
-STR_NETWORK_SELECT_MAP :{BLACK}Kaart wielen:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Wéi eng Kaart wëllt der spillen?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (Werben)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Spiller
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max Spiller:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Maximal Unzuel vun den Clients. Et muss net all Slot gefëllt sin.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Firm{P a en}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max Firmen:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}D'Unzuel vun den Firmen limitéieren
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Zuschauer
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max Zuschauer:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}D'Unzuel vun den Zuschauer limitéiren
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Geschwaaten Sprooch:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Aaner Leit gesin wéi eng Sprooch um Server geschwaat gëtt
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Spill starten
-STR_NETWORK_START_GAME_TIP :{BLACK}Eng nei Partie iwwert d'Netzwierk starten
-STR_NETWORK_LOAD_GAME :{BLACK}Spill lueden
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Eng méi aal Multiplayerpartie lueden (als richtegen Spiller connectéieren)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spillernumm:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Daat ass den Numm mat deem iersch dei aaner Spiller Identifizéieren kënnen
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Gidd ären Numm an
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connectioun:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Wielt zwëschent enger Internet Partie oder enger LAN Partie
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Server starten
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Eegenen Server starten
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Numm
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Numm vum Spill
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Sprooch, Serverversioun, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klickt op en Spill fir et ze selectéieren
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server deem der d'leschte Kéier bäigetrueden sidd:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klickt fir den Server ze wielen deen der d'leschte Kéier haat
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Server sichen
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Am Netzwierk no engem Server sichen
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Server bäisetzen
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Setzt en Server op d'Lëscht wou och no enger Partie gesicht gët
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}d'Address vum Host unginn
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Spiller
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Spiller online / max Spiller{}Firmen online / max Firmen
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kaartegréisst
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kaartegréisst vum Spill{}Klicken fir dono ze sortéieren
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Momentanen Datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Joer
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Unzuel vun Joer wou{}daat Spill leeft
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPILL INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Spiller: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Sprooch: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartgréisst: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversioun: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start Datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Momentanen Datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passwuertgeschützt!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER VOLL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIOUNSËNNERSCHEED
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ËNNERSCHEEDLECH
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Spill bäitrieden
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Nei Multiplayerpartie starten
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spillnumm:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Den Numm deen an der Lëscht vun den Spiller ugewissen gëtt
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gidd en Numm fir d'Spill un
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Passwuert setzen
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}En Passwuert fir d'Spill setzen, dass et net Public accessibel ass
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Kaart wielen:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Wéi eng Kaart wëllt der spillen?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (Werben)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Spiller
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max Spiller:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Maximal Unzuel vun den Clients. Et muss net all Slot gefëllt sin.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Firm{P a en}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max Firmen:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}D'Unzuel vun den Firmen limitéieren
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Zuschauer
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max Zuschauer:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}D'Unzuel vun den Zuschauer limitéiren
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Geschwaaten Sprooch:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aaner Leit gesin wéi eng Sprooch um Server geschwaat gëtt
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Spill starten
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Eng nei Partie iwwert d'Netzwierk starten
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Spill lueden
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Eng méi aal Multiplayerpartie lueden (als richtegen Spiller connectéieren)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Egal
@@ -1357,33 +1357,33 @@ STR_NETWORK_LANG_GREEK :Grieschësch
STR_NETWORK_LANG_LATVIAN :Lettësch
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer-Spill Empfang
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer-Spill Empfang
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparéiert fir bäizetrieden: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Eng Lëscht vun den Firmen an dësem Spill. Du kanns enger bäitrieden oder eng nei opmaachen.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nei Firma
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Nei Firma erstellen
-STR_NETWORK_SPECTATE_GAME :{BLACK}Dem Spill nokucken
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}D'Spill als Zuschauer verfolgen
-STR_NETWORK_JOIN_COMPANY :{BLACK}Firma bäitrieden
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Déi Firma mat verwalten
-STR_NETWORK_REFRESH :{BLACK}Server erneieren
-STR_NETWORK_REFRESH_TIP :{BLACK}Serverinfo erneieren
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparéiert fir bäizetrieden: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Eng Lëscht vun den Firmen an dësem Spill. Du kanns enger bäitrieden oder eng nei opmaachen.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nei Firma
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Nei Firma erstellen
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Dem Spill nokucken
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}D'Spill als Zuschauer verfolgen
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Firma bäitrieden
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Déi Firma mat verwalten
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Server erneieren
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Serverinfo erneieren
-STR_NETWORK_COMPANY_INFO :{SILVER}FIRMENINFO
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMENINFO
-STR_NETWORK_COMPANY_NAME :{SILVER}Firmennumm: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Grënnung: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Ankommes vum leschten Joër: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmennumm: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Grënnung: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmenwert: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Kontostand: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ankommes vum leschten Joër: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Gefierer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Statiounen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spiller: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Gefierer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Statiounen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spiller: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Connectioun...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connectioun...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connectéiert..
@@ -1399,49 +1399,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Ruffen d
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} Spiller firun ierch
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} eroofgeluden
-STR_NETWORK_DISCONNECT :{BLACK}Verbindung trennen
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Verbindung trennen
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Gidd den Betrag un deen der wëllt ginn
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server ass geschützt. Passwuert anginn
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma ass geschützt. Passwuert anginn
-STR_NETWORK_CLIENT_LIST :{WHITE}Spillerlëscht
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Spillerlëscht
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Nokucken
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nei Firma
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Keng Netzwierkgeräter font oder compiléiert ouni ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Konnt kéng Netzwierkspiller fannen
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Den Server huet net op d'Ufro geäntwert
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Konnt sech wéinst NewGRF ënnerscheed net connectéieren
-STR_NETWORK_ERR_DESYNC :{WHITE} Netzwierksyncronisatiouns-Fehler
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Netzwierkverbindung verluer
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Konnt den Spillstand net lueden
-STR_NETWORK_ERR_SERVER_START :{WHITE}Konnt den Server net starten
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Konnt sëch net connectéieren
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Connectioun #{NUM} oofgelaaf
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} En Protokolfehler ass entstaanen an d'Connectioun ass getrennt ginn
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}D'Versioun vum Client stëmmt net mat där vum Server iwerëneen
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Falscht Passwuert
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Den Server ass voll
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Dir sidd vun dësem Server gebannt
-STR_NETWORK_ERR_KICKED :{WHITE} Dir sidd aus dem Spill gekickt ginn
-STR_NETWORK_ERR_CHEATER :{WHITE} Cheaten ass op dësem Server net erlaabt
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Keng Netzwierkgeräter font oder compiléiert ouni ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Konnt kéng Netzwierkspiller fannen
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Den Server huet net op d'Ufro geäntwert
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Konnt sech wéinst NewGRF ënnerscheed net connectéieren
+STR_NETWORK_ERROR_DESYNC :{WHITE} Netzwierksyncronisatiouns-Fehler
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Netzwierkverbindung verluer
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Konnt den Spillstand net lueden
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Konnt den Server net starten
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Konnt sëch net connectéieren
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connectioun #{NUM} oofgelaaf
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} En Protokolfehler ass entstaanen an d'Connectioun ass getrennt ginn
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}D'Versioun vum Client stëmmt net mat där vum Server iwerëneen
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Falscht Passwuert
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Den Server ass voll
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Dir sidd vun dësem Server gebannt
+STR_NETWORK_ERROR_KICKED :{WHITE} Dir sidd aus dem Spill gekickt ginn
+STR_NETWORK_ERROR_CHEATER :{WHITE} Cheaten ass op dësem Server net erlaabt
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :generellen Fehler
-STR_NETWORK_ERR_CLIENT_DESYNC :desync Fehler
-STR_NETWORK_ERR_CLIENT_SAVEGAME :konnt d'Kaart net lueden
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Connectioun verluer
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Protokollfehler
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ënnerscheedlech
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :net authoriséiert
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :komëschen Pak erhaalen
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :Falsch Versioun
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :Numm gët schon benotzt
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :falscht Passwuert
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :falsch Firmen-ID am "DoCommand"
-STR_NETWORK_ERR_CLIENT_KICKED :vum Server gekickt
-STR_NETWORK_ERR_CLIENT_CHEATER :huet probéiert ze cheaten
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Server voll
+STR_NETWORK_ERROR_CLIENT_GENERAL :generellen Fehler
+STR_NETWORK_ERROR_CLIENT_DESYNC :desync Fehler
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :konnt d'Kaart net lueden
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Connectioun verluer
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Protokollfehler
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ënnerscheedlech
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :net authoriséiert
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :komëschen Pak erhaalen
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :Falsch Versioun
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :Numm gët schon benotzt
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :falscht Passwuert
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :falsch Firmen-ID am "DoCommand"
+STR_NETWORK_ERROR_CLIENT_KICKED :vum Server gekickt
+STR_NETWORK_ERROR_CLIENT_CHEATER :huet probéiert ze cheaten
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Server voll
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1451,15 +1451,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spill gepaust (
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spill leeft erëm (Client ass connectéiert)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spill leeft erëm (Client konnt net connectéieren)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :verloossen
-STR_NETWORK_CLIENT_JOINED :*** {STRING} ass dem Spill baigetrueden
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ass bei d'Firma #{2:NUM} gaangen
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} ass als Zuschauer do
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} huet eng nei Firma gegrënnt (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} huet d'Spill verloos ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} huet säin Numm op {STRING} gewiesselt
-STR_NETWORK_GIVE_MONEY :*** {STRING} huet ärer Firma {2:CURRENCY} ginn
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dir hudd dem {1:STRING} {2:CURRENCY} ginn
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :verloossen
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} ass dem Spill baigetrueden
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ass bei d'Firma #{2:NUM} gaangen
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ass als Zuschauer do
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} huet eng nei Firma gegrënnt (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} huet d'Spill verloos ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} huet säin Numm op {STRING} gewiesselt
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} huet ärer Firma {2:CURRENCY} ginn
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dir hudd dem {1:STRING} {2:CURRENCY} ginn
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] Zu {STRING}: {WHITE}{STRING}
@@ -1469,8 +1469,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Private] Zu {S
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Text fir Chat aginn
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Den Server huet d'Sessioun zougemaach
-STR_NETWORK_SERVER_REBOOT :{WHITE} Den Server get nei gestart...{}Weg. waarden...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Den Server huet d'Sessioun zougemaach
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Den Server get nei gestart...{}Weg. waarden...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Spiller
@@ -1484,19 +1484,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Der Firma soen
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat Meldung
-STR_NETWORK_SEND :{BLACK}Schécken
+STR_NETWORK_CHAT_SEND :{BLACK}Schécken
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kann d'Landschaft net vum PNG lueden...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...Datei net font.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...konnt den Bildtyp net convertéieren. 8 oder 24-bit PNG Bild benéidegt.
-STR_PNGMAP_ERR_MISC :{WHITE}...eppes ass schief gaagnen. Sorry. (warscheinlech éng korrupt Datei)
+STR_ERROR_PNGMAP :{WHITE}Kann d'Landschaft net vum PNG lueden...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...Datei net font.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...konnt den Bildtyp net convertéieren. 8 oder 24-bit PNG Bild benéidegt.
+STR_ERROR_PNGMAP_MISC :{WHITE}...eppes ass schief gaagnen. Sorry. (warscheinlech éng korrupt Datei)
-STR_BMPMAP_ERROR :{WHITE}Kann d'Landschaft net aus der BMP lueden...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...konnt den Bildtyp net convertéieren.
+STR_ERROR_BMPMAP :{WHITE}Kann d'Landschaft net aus der BMP lueden...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...konnt den Bildtyp net convertéieren.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Käschten: {CURRENCY}
@@ -1510,13 +1510,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Geschät
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kann d'Land hei net unhiewen...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kann d'Land hei net erofsetzen...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kann d'Land net ebenen...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Fielsen
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Knubbelegt Land
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Blankt Land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Felder
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Schnéibedeckt Land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Wüst
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Fielsen
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Knubbelegt Land
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Blankt Land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Felder
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schnéibedeckt Land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüst
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land ass an dei falsch Richtung geneigt
@@ -1524,11 +1524,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onméigl
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Verdéiwung géif den Tunnel beschiedegen
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... schon op Mieresspigel
STR_ERROR_TOO_HIGH :{WHITE}... ze héich
-STR_ALREADY_LEVELLED :{WHITE}... schon flaach
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... schon flaach
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Keng gëeegent Schinnen
STR_ERROR_ALREADY_BUILT :{WHITE}...schon gebaut
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}D'Schinnen mussen fir d'éischt ewesch
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}D'Strooss ass eng Richtung oder blockéiert
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}D'Strooss ass eng Richtung oder blockéiert
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Schinnenbau
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Élektrëschen Zuchbau
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monorailbau
@@ -1552,41 +1552,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zuchsign
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zuchbréck bauen
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zuchtunnel bauen
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Wiesselt zwëschen bauen/ofrappen vun Schinnen an Signaler
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bréckenauswiel - Wielt äer Bréck aus
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bréckenauswiel - Wielt äer Bréck aus
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Richtung vum Zuchdepot
-STR_RAILROAD_TRACK :Schinnen
-STR_RAILROAD_TRAIN_DEPOT :Schinnen Zuchdepot
+STR_LAI_RAIL_DESCRIPTION_TRACK :Schinnen
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Schinnen Zuchdepot
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...d'Plaz ass am Besëtz vun enger aanerer Firma
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Schinnen mat Blocksignaler
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Schinnen mat Pre-Signaler
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Schinnen mat Ausgangssignaler
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Schinnen mat Kombosignaler
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Schinnen mat Weesignaler
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Schinnen mat Pfadsignaler an eng Richtung
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Schinnen mat Block- an Pre-Signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Schinnen mat Block- an Ausgangssignaler
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Schinnen mat Block- an Kombosignaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Schinnen mat Block- an Weesignaler
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schinnen mat Block- an Weesignaler an eng Richtung
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Schinnen mat Pre- an Ausgangssignaler
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Schinnen mat Pre- an Kombosignaler
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Schinnen mat Pre- an Weesignaler
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Schinnen mat Pre- an Weesignaler an eng Richtung
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Schinnen mat Ausgangs- an Kombosignaler
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Schinnen mat Ausgangs- an Weesignaler
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schinnen mat Ausgangs- an Weesignaler an eng Richtung
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Schinnen mat Kombo- an Weesignaler
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schinnen mat Kombo- an Einbahn-Weesignaler an eng Richtung
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Schinnen mat Pfad- an Weesignaler an eng Richtung
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Musst d'Gare fir d'éischt ofrappen
-STR_CREATE_SPLITTED_STATION :{YELLOW}Eng separéiert Gare bauen
-STR_SELECT_STATION_TO_JOIN :{BLACK}D'Gare verbannen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schinnen mat Blocksignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schinnen mat Pre-Signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schinnen mat Ausgangssignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Schinnen mat Kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Schinnen mat Weesignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Schinnen mat Pfadsignaler an eng Richtung
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Schinnen mat Block- an Pre-Signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Schinnen mat Block- an Ausgangssignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schinnen mat Block- an Kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schinnen mat Block- an Weesignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schinnen mat Block- an Weesignaler an eng Richtung
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schinnen mat Pre- an Ausgangssignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schinnen mat Pre- an Kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schinnen mat Pre- an Weesignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schinnen mat Pre- an Weesignaler an eng Richtung
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schinnen mat Ausgangs- an Kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Schinnen mat Ausgangs- an Weesignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schinnen mat Ausgangs- an Weesignaler an eng Richtung
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Schinnen mat Kombo- an Weesignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schinnen mat Kombo- an Einbahn-Weesignaler an eng Richtung
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Schinnen mat Pfad- an Weesignaler an eng Richtung
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Musst d'Gare fir d'éischt ofrappen
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Eng separéiert Gare bauen
+STR_JOIN_STATION_CAPTION :{BLACK}D'Gare verbannen
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Muss d'Strooss ewech huelen
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Stroossenarbeschten umgaangen
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Stroossenarbeschten umgaangen
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Stroossenbau
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramkonstruktioun
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wielt d'Stroossenbréck
@@ -1622,14 +1622,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Tramtunn
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Strooss an eng Richtung aktivéieren/déaktivéieren
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Wieselt bauen/ofrappen vun Stroossenkonstruktiounen
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Wiesselt bauen/ofrappen vum Trambau
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Wielt Stroossendepot Richtung
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Tramdepot Richtung wielen
-STR_ROAD_DESCRIPTION_ROAD :Strooss
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Strooss mat Beem
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Stroossendepot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zuch/Strooss Barrière
-STR_ROAD_DESCRIPTION_TRAMWAY :Tram
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Wielt Stroossendepot Richtung
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Tramdepot Richtung wielen
+STR_LAI_ROAD_DESCRIPTION_ROAD :Strooss
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Strooss mat Beem
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Stroossendepot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zuch/Strooss Barrière
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tram
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kann d'Busgare net ofrappen...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kann d'Camionsgare net ofrappen...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kann d'Tramstatioun net ofrappen...
@@ -1637,12 +1637,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kann d'W
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Gebai muss fir d'éischt ofgerapt ginn
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
@@ -1655,9 +1655,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Zentréi
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Wiesselt den Stadnumm
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagéier leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post leschten Mount: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Luedungen gebraucht fir Stadwuestum:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} gebraucht
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} leschten Mount geliwwert
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Luedungen gebraucht fir Stadwuestum:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} gebraucht
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} leschten Mount geliwwert
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Héichen Büroblock
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Büroblock
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Klengen Apartementsblock
@@ -1694,7 +1694,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STATION} op {STATION} gët nächst Joer mat 300% bezuelt!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subventioun geet un {STRING}!{}{}{STRING} Service vun {STATION} op {STATION} gët nächst Joer mat 400% bezuelt!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} d'Gemeng erlabt keen weideren Fluchhafen an der Stad
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}er Gemeng refüséiert den Bau fir den Flughafen wéinst Kaméidi
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}er Gemeng refüséiert den Bau fir den Flughafen wéinst Kaméidi
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Hütten
STR_TOWN_BUILDING_NAME_HOUSES_1 :Haiser
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartementer
@@ -1730,7 +1730,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafficchaos an {TOWN}!{}{}Stroosenneibau deen vun {STRING} finanzéiert gin ass bréngt 6 Méint Misère fir d'Autosfuerer!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (gëtt gebaut)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (gëtt gebaut)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipien
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Téikaan-Haus
@@ -1743,17 +1743,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Schëld opstell
STR_PLANT_TREE_CAPTION :{WHITE}Beem
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...schon Beem hei
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kann d'Beem hei net planzen...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...ze vill Schëlder
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kann d'Schëld hei net opriichten...
-STR_SIGN_DEFAULT :Schëld
+STR_DEFAULT_SIGN_NAME :Schëld
STR_EDIT_SIGN_CAPTION :{WHITE}Schëldtext änneren
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kann den Numm vum Schëld net änneren...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kann d'Schëld net läschen...
STR_PLANT_TREE_TOOLTIP :{BLACK}Wielt den Baamtyp
-STR_TREE_NAME_TREES :Beem
-STR_TREE_NAME_RAINFOREST :Regenwald
-STR_TREE_NAME_CACTUS_PLANTS :Kaktus
+STR_LAI_TREE_NAME_TREES :Beem
+STR_LAI_TREE_NAME_RAINFOREST :Regenwald
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktus
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Gare Selectioun
@@ -1773,7 +1773,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Musst d'
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Ze noo un engem aaneren Fluchhafen
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Musst den Fluchhafen fir d'éischt ofrappen
-STR_QUERY_RENAME_STATION_CAPTION :D'Gare ëmbenennen
+STR_STATION_VIEW_RENAME_STATION_CAPTION :D'Gare ëmbenennen
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kann d'Statioun net ëmbenennen...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bewertungen
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acceptéiert
@@ -1791,10 +1791,10 @@ STR_CARGO_RATING_OUTSTANDING :Perfekt
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Weis all Zich déi des Statioun an hierem Zaitplang hun
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Weis all Stroossengefierter déi des Statioun an hierem Zaitplang hun
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Weis all Fliger den des Statioun an sengem Zaitplang huet
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Weis all Schëffer déi des Statioun an hierem Zaitplang hun
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Weis all Zich déi des Statioun an hierem Zaitplang hun
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Weis all Stroossengefierter déi des Statioun an hierem Zaitplang hun
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Weis all Fliger den des Statioun an sengem Zaitplang huet
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Weis all Schëffer déi des Statioun an hierem Zaitplang hun
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} acceptéiert {STRING} net méi
@@ -1827,47 +1827,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Den Numm
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Weis d'Lëscht vun den acceptéierten Wueren
STR_STATION_LIST_TOOLTIP :{BLACK}Statiounennimm - klick op den Numm fir d'Siicht drop ze zentréieren
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Wielt Gréisst/Typ vum Fluchhafen
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Gare
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Fligerhangar
-STR_STATION_DESCRIPTION_AIRPORT :Fluchhafen
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Camionsgare
-STR_STATION_DESCRIPTION_BUS_STATION :Busgare
-STR_STATION_DESCRIPTION_SHIP_DOCK :Schëffshafen
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Gare
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Fligerhangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Fluchhafen
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Camionsgare
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Busgare
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Schëffshafen
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Weis d'Reechwäit vun dem Gebäi un
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Weis d'Reechwäit vun dem Gebäi net un
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Reechwäit
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Hafen
-STR_STATION_DESCRIPTION_BUOY :Boje
+STR_LAI_STATION_DESCRIPTION_BUOY :Boje
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...Boje am Wee
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...Statioun ze ausgebreed
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Net Uniform Statiounen ofgeschalt
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Haalt CTRL un fir méi wéi 1 Objet auszewielen
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...Net Uniform Statiounen ofgeschalt
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Haalt CTRL un fir méi wéi 1 Objet auszewielen
STR_UNDEFINED :(ondefinéierten string)
-STR_STAT_CLASS_DFLT :Standard Statioun
-STR_STAT_CLASS_WAYP :Weepunkten
+STR_STATION_CLASS_DFLT :Standard Statioun
+STR_STATION_CLASS_WAYP :Weepunkten
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Schëffdepot Richtung
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...muss op Waasser gebaut ginn
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kann de Schëffdepot hei net bauen...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Wielt d'Schëffdepot Richtung
-STR_WATER_DESCRIPTION_WATER :Waasser
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küst oder Flossufer
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Schëffdepot
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aquadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Waasser
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Küst oder Flossufer
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Schëffdepot
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aquadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Kann net op d'Waasser bauen
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Musst den Kanal fir d'éischt ofrappen
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Musst den Kanal fir d'éischt ofrappen
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spill lueden
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Späicheren
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Leschen
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Zuschauer, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Zuschauer, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} fräi
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kann net um Laafwierk liesen
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Fehler beim Späicheren{}{STRING}
@@ -1883,12 +1883,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lëscht
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Momentan gewielten Numm fir den Spillstand
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Lescht den momentan gewielten Spillstand
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Späichert dei aktuell Partie ënnert dem gewielten Numm
-STR_NETWORK_SERVER_RANDOM_GAME :Generéiert en zoufällegt neit Spill
-STR_LOAD_HEIGHTMAP :{WHITE}Lued Héichtenkaart
-STR_SAVE_OSKTITLE :{BLACK}Gidd en Numm an fir den Späicherstand
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generéiert en zoufällegt neit Spill
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Lued Héichtenkaart
+STR_SAVELOAD_OSKTITLE :{BLACK}Gidd en Numm an fir den Späicherstand
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} am Wee
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} am Wee
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kuelenstollen
STR_INDUSTRY_NAME_POWER_STATION :Kraftwierk
@@ -1946,7 +1946,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Nei {STRING} gëtt bei {TOWN} gebaut!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Nei {STRING} gëtt bei {TOWN} geplantzt!
-STR_INDUSTRY_BUILD_COST :{BLACK}Käschten: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Käschten: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kann deen Industrietyp hei net bauen...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...Bësch kann nëmmen iwert der Schnéilinn geplanzt ginn
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} gëtt glaich zougemaach!
@@ -1964,16 +1964,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Aaneren Tunnel am Wee
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel géif ausserhalb der Kaart erauskommen
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel géif ausserhalb der Kaart erauskommen
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kann d'Land net fir dei aaner Säit vum Tunnel fräi leen
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Muss den Tunnel fir d'éischt ofrappen
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Musst d'Bréck fir d'éischt ofrapen
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kann nët op der selweschter Plaz unfänken an ophalen
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bréckenenner net op der selwechter Héicht
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bréckass ze déif fir dësen Terrain
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kann nët op der selweschter Plaz unfänken an ophalen
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bréckenenner net op der selwechter Héicht
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bréckass ze déif fir dësen Terrain
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start an Enn mussen op enger Linn sinn
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plaz onpassend fir Tunnelentrée
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Stolen Hängebréck
STR_BRIDGE_NAME_GIRDER_STEEL :Stoldréier Bréck
STR_BRIDGE_NAME_CANTILEVER_STEEL :Fräidroend Stolbréck
@@ -1984,30 +1984,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Rouerstol Bréc
STR_BRIDGE_TUBULAR_SILICON :Rouer, Silikon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kann d'Bréck net hei bauen...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kann den Tunnel hei net bauen...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Zuchtunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Stroossentunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stolen Zuchhängebréck
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stoldréier Zuchbréck
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stolen fräidroend Zuchbréck
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Stolbeton Zuchhängebréck
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Holzen Zuchbréck
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betons Zuchbréck
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stolen Hängebréck
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stoldréier Bréck
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Fräidroend Stolbréck
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Stolbetons Hängebréck
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Holzen Bréck
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betons Bréck
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rouerstol Zuchbréck
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rouerstol Brèck
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Zuchtunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Stroossentunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stolen Zuchhängebréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stoldréier Zuchbréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stolen fräidroend Zuchbréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Stolbeton Zuchhängebréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Holzen Zuchbréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betons Zuchbréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stolen Hängebréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stoldréier Bréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Fräidroend Stolbréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Stolbetons Hängebréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Holzen Bréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betons Bréck
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rouerstol Zuchbréck
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rouerstol Brèck
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objet am Wee
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Liichttuerm
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sender
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Liichttuerm
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Firmen Haaptgebai
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...Firmen Haaptgebai am Wee
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenbesëtz
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kann daat Land net kafen...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...schon am Besëtz!
@@ -2053,7 +2053,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Statio
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Schwieregkeetsgrad
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Späicheren
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Späicheren
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Einfach
@@ -2126,8 +2126,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Faarw Sch
STR_LIVERY_CAPTION :{WHITE}Neien Faarw Schéma
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Firmennumm
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Managernumm
-STR_QUERY_COMPANY_NAME_CAPTION :Firmennumm
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Numm vum Manager
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Firmennumm
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Numm vum Manager
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kann den Firmennumm net änneren...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kann den Numm vum Manager net änneren...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanzen {BLACK}{COMPANYNUM}
@@ -2151,11 +2151,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Grafik: Ankommen
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Grafik: Betriibsgewënn
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Kontostand
STR_FINANCES_LOAN_TITLE :{WHITE}Kredit
-STR_MAX_LOAN :{WHITE}Max Kredit: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Max Kredit: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Léinen {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Zeréckbezuelen {SKIP}{SKIP}{CURRENCY}
@@ -2164,7 +2164,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kann net
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...keen Kredit zeréckzebezuelen
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...et ginn {CURRENCY} gebraucht
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kann den Kredit net zeréckbezuelen...
-STR_INSUFFICIENT_FUNDS :{WHITE}Kann keng Suen ginn déi vun der Bank geléint sinn...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kann keng Suen ginn déi vun der Bank geléint sinn...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Wielt en neit Gesiicht fir den Manager
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Ännert d'Firmengefierter Faarw
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ännert den Numm vum Manager
@@ -2174,10 +2174,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Bezuelt
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Manager)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Agefouert: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Gefierer:
-STR_TRAINS :{WHITE}{COMMA} Z{P uch ich}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} Stroossengefier{P t ter}
-STR_AIRCRAFT :{WHITE}{COMMA} Fliger
-STR_SHIPS :{WHITE}{COMMA} Schëff{P "" er}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} Z{P uch ich}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} Stroossengefier{P t ter}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} Fliger
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} Schëff{P "" er}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Keng
STR_FACE_CAPTION :{WHITE}Gesiichtsauswiel
STR_FACE_MALE_BUTTON :{BLACK}Männlech
@@ -2190,9 +2190,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Wielt we
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generéiert zoufällegt neit Gesiicht
STR_GRAPH_KEY_BUTTON :{BLACK}Legend
STR_GRAPH_KEY_TOOLTIP :{BLACK}Weist Legend vun der Grafik
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Weis detailléiert performance Astellungen
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Weis detailléiert performance Astellungen
STR_GRAPH_KEY_CAPTION :{WHITE}Legend vun den Firmengrafiken
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klickt hei fir d'Firma an der Grafik an/aus zeschalten
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klickt hei fir d'Firma an der Grafik an/aus zeschalten
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Unitéiten vun Luedung geliwert
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Firmen Preformancebewertung (max bewertung=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmenwert
@@ -2226,23 +2226,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Haaptgebai bauen
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Baut/Weist d'Firmenhaaptgebai
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bau d'Firmenhaaptgebai op eng aaner Palatz.{}Käschten: 1% vun dem Firmenwert
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bau d'Firmenhaaptgebai op eng aaner Palatz.{}Käschten: 1% vun dem Firmenwert
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kann d'Firmenhaptgebai net bauen...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Weist Haaptgebai
-STR_RELOCATE_HQ :{BLACK}Firmenhaaptgebai réckelen
-STR_COMPANY_JOIN :{BLACK}Bäitrieden
-STR_COMPANY_JOIN_TIP :{BLACK}Bäitrieden an mat där Firma spillen
-STR_COMPANY_PASSWORD :{BLACK}Passwuert
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Setzt en Passwuert fir nëmmen authoriséiert Benotzer spillen ze loosen.
-STR_SET_COMPANY_PASSWORD :{BLACK}Setzt d'Firmen-Passwuert
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Firmenhaaptgebai réckelen
+STR_COMPANY_VIEW_JOIN :{BLACK}Bäitrieden
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Bäitrieden an mat där Firma spillen
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Passwuert
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Setzt en Passwuert fir nëmmen authoriséiert Benotzer spillen ze loosen.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Setzt d'Firmen-Passwuert
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Späicher d'Passwuert net
STR_COMPANY_PASSWORD_OK :{BLACK}Benotz daat neit Passwuert fir d'Firma
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firmen-Passwuert
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standard Firmen-Passwuert
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Benotzt dëst Passwuert als Standard fir néi Firmen
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard Firmen-Passwuert
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Benotzt dëst Passwuert als Standard fir néi Firmen
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Wirtschaftsréckgang!{}{}Finanzexperten rechnen mat schlëmmsten Abrëch!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Wirtschaftsflaut eriwer!{}{}Verbesserung am Handel mëcht zouversiichtlech!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wiesselt grouss/kleng Fënstergréisst
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wiesselt grouss/kleng Fënstergréisst
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmenwert: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kaaft 25%Undeel vun der Firma
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkaaft 25% Undeel vun der Firma
@@ -2252,7 +2252,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kann ken
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kann kéng 25% Undeel vun dëser Firma verkafen...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% am Besëtz vun {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} ass vun {STRING} iwerholl ginn!
-STR_PROTECTED :{WHITE}Dës Firma ass nach net aal genuch fir Undeeler ze handelen...
+STR_ERROR_PROTECTED :{WHITE}Dës Firma ass nach net aal genuch fir Undeeler ze handelen...
STR_LIVERY_DEFAULT :Standard Tracht
STR_LIVERY_STEAM :Damplok
@@ -2278,14 +2278,14 @@ STR_LIVERY_LARGE_PLANE :Groussen Fliger
STR_LIVERY_PASSENGER_TRAM :Passagéiertram
STR_LIVERY_FREIGHT_TRAM :Wuerentram
-STR_LIVERY_GENERAL_TIP :{BLACK}Weist generell Faarwschemen
-STR_LIVERY_TRAIN_TIP :{BLACK}Weist Zuch Faarwschemen
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Weist Stroossengefierer Faarwschemen
-STR_LIVERY_SHIP_TIP :{BLACK}Weist d'Schëff Faarwschemen
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Weist Fliger Faarwschemen
-STR_LIVERY_PRIMARY_TIP :{BLACK}Wielt d'Primärfaarw fir den ausgewieltenen Schema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Wielt d'Sekundärfaarw fir den ausgewieltenen Schema
-STR_LIVERY_PANEL_TIP :{BLACK}Wielt en Faarwschema fir ze änneren, oder en puer Schemen mat CTRL+Klick. Klickt op d'Këscht fir d'Schemanotzung ze wieselen
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Weist generell Faarwschemen
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Weist Zuch Faarwschemen
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Weist Stroossengefierer Faarwschemen
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Weist d'Schëff Faarwschemen
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Weist Fliger Faarwschemen
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wielt d'Primärfaarw fir den ausgewieltenen Schema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wielt d'Sekundärfaarw fir den ausgewieltenen Schema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Wielt en Faarwschema fir ze änneren, oder en puer Schemen mat CTRL+Klick. Klickt op d'Këscht fir d'Schemanotzung ze wieselen
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Kessel (Damp)
@@ -2593,9 +2593,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Net entlueden
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Wiesselt d'Stoppen vun dem ungewielten Optrag
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Wiesselt Lueden vun dem ungewielten Optrag
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Wiesselt Entlueden vun dem ungewielten Optrag
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Setzt en erweiderten Optrag an
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Setzt en erweiderten Optrag an
STR_ORDER_GO_TO_NEAREST_DEPOT :Géi bei den noosten Depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Géi bei den noosten Hangar
STR_ORDER_NEAREST_DEPOT :den noosten
@@ -2605,9 +2605,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Revisioun non-s
STR_ORDER_TRAIN_DEPOT :Zuchdepot
STR_ORDER_ROAD_VEHICLE_DEPOT :Stroossengefierter-Depot
STR_ORDER_SHIP_DEPOT :Schëffdepot
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Géi ëmmer
STR_ORDER_DROP_SERVICE_DEPOT :Revisioun falls néideg
@@ -2632,10 +2632,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :ass méi wéi
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :ass méi oder gläich wéi
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :as wouer(true)
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :as falsch(false)
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Sprang op Optrag {COMMA}
-STR_CONDITIONAL_NUM :Sprang op Optrag {COMMA} wann {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Sprang op Optrag {COMMA} wann {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Sprang op Optrag {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Sprang op Optrag {COMMA} wann {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Sprang op Optrag {COMMA} wann {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Net ënnerwee
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Ënnerwee (ouni Fuerplang)
@@ -2658,18 +2658,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Zich kë
STR_ORDERS_SKIP_BUTTON :{BLACK}Iwersprangen
STR_ORDERS_DELETE_BUTTON :{BLACK}Leschen
STR_ORDERS_GO_TO_BUTTON :{BLACK}Géi op
-STR_REFIT :{BLACK}Ëmbauen
-STR_REFIT_TIP :{BLACK}Wielt wéi een Luedungstyp der wëllt. CTRL+Click fir den Ëmbau ze leschen
-STR_REFIT_ORDER :(Ëmbau op {STRING})
-STR_REFIT_STOP_ORDER :(Ëmbau op {STRING} an stopen)
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}Fuerplang
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Fuerplangunzeig
-STR_ORDER_VIEW :{BLACK}Opträg
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Opträgunzeig
+STR_ORDER_REFIT :{BLACK}Ëmbauen
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Wielt wéi een Luedungstyp der wëllt. CTRL+Click fir den Ëmbau ze leschen
+STR_ORDER_REFIT_ORDER :(Ëmbau op {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Ëmbau op {STRING} an stopen)
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Fuerplang
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Fuerplangunzeig
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Opträg
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Wiesselt op d'Opträgunzeig
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Opträg)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Enn vun den Opträg - -
-STR_SERVICE :{BLACK}Revisioun
+STR_ORDER_SERVICE :{BLACK}Revisioun
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebaut: {LTBLUE}{NUM}{BLACK} Wert: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Wert: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2689,7 +2689,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}Gefiert
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}en Gefiert dat dësen Optrag deelt kann net op déi Statioun goen
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kann d'Gefiert net réckelen...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}D'hënnescht Maschinn geet ëmmer der viischter no.
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kann den Wee an den Depot net fannen
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Revisiounsintervall: {LTBLUE}{COMMA}Deeg{BLACK} Lescht Revisioun: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Revisiounsintervall: {LTBLUE}{COMMA}%{BLACK} Lescht Revisioun: {LTBLUE}{DATE_LONG}
@@ -2709,10 +2709,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Zäitpla
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Änner Zäit déi ugewielten Uëder soll brauchen
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Lesch Zäit fir den gewielten Ueder
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Setzt den Verspéidungszieler zréck, sou dass d'Gefiert mat Zäit ukënnt
-STR_SERVICE_HINT :{BLACK}Iwwersprang desen Ueder wann keng Revisioun néideg ass
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY} Gewiicht: {WEIGHT_S}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betriibskäschten {CURRENCY}/joër{}Kapazitéit: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO}, {CARGO}{}Betriibskäschten {CURRENCY}/Joer
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO}{}Betriibskäschten: {CURRENCY}/Joer
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Iwwersprang desen Ueder wann keng Revisioun néideg ass
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY} Gewiicht: {WEIGHT_S}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betriibskäschten {CURRENCY}/joër{}Kapazitéit: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO}, {CARGO}{}Betriibskäschten {CURRENCY}/Joer
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO}{}Betriibskäschten: {CURRENCY}/Joer
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriibskäschten: {LTBLUE}{CURRENCY}/Joer
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. Geschwindegkeet: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_S} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY}
@@ -2731,27 +2731,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Accident!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Zuch Accident!{}{COMMA} stiewen an der Explosioun nom Accident
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kann d'Richtung vum Zuch net änneren...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kann keng Gefierer aus e puer Unitéiten emdréinen
-STR_CLEAR_TIME :{BLACK}Zäit läschen
-STR_RESET_LATENESS :{BLACK}Verspeidungszieler zerécksetzen
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Weepunkt Numm änneren
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Zäit läschen
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Verspeidungszieler zerécksetzen
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Weepunkt Numm änneren
-STR_TRAIN_STOPPING :{RED}Stopt
-STR_TRAIN_STOPPING_VEL :{RED}Stopt, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Onkompatibel Schinnen Typen
-STR_TRAIN_NO_POWER :{RED}Keng Energie
-STR_TRAIN_START_NO_CATENARY :Des Streck huet keng Uewerleitung, den Zuch kann net lassfueren.
-STR_TRAIN_STUCK :{ORANGE}Ward op en fraien Wee
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopt
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopt, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Onkompatibel Schinnen Typen
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Keng Energie
+STR_ERROR_TRAIN_START_NO_CATENARY :Des Streck huet keng Uewerleitung, den Zuch kann net lassfueren.
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Ward op en fraien Wee
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nei {STRING} verfügbar!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nei {STRING} verfügbar! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kann keen zerstéiert Gefiert verkafen...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kann keen zerstéiert Gefiert oprüsten
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kann keen zerstéiert Gefiert verkafen...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kann keen zerstéiert Gefiert oprüsten
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kann dem Gefiert keen Zäitplang gin.
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Gefierter kënnen nëmmen op Statiounen halen.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dëst Gefiert bleift net op dëser Statioun stoën.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kann dem Gefiert keen Zäitplang gin.
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Gefierter kënnen nëmmen op Statiounen halen.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dëst Gefiert bleift net op dëser Statioun stoën.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zäit wiesselen
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}D'Gefiert ass mat Zäit
STR_TIMETABLE_STATUS_LATE :{BLACK}D'Gefiert ass grad {STRING} ze spéit
@@ -2765,7 +2765,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fëll de
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...muss an engem Depot stoen
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kann den Depot net fannen
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forcéiert d'Gefiert fir ze dréien
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} Gefier{P t er}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2791,11 +2791,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plazéiert eng Boje, déi als Weepunkt kann benotzt ginn
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kann Boje net hei plazéieren...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Aquadukt bauen
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann den Aquadukt héi net bauen...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann den Aquadukt héi net bauen...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
STR_REFIT_TITLE :{GOLD}Wielt den Luedungstyp:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nei Kapazitéit: {GOLD}{CARGO}{}{BLACK}Käschten fir ëmzebauen: {GOLD}{CURRENCY}
-STR_REFITTABLE :(ëmbaubar)
+STR_PURCHASE_INFO_REFITTABLE :(ëmbaubar)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Fluchhäfen
@@ -2808,7 +2808,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Fluchhaf
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Biirger feieren . . .{}Éischten Fliger kënnt bei {STATION} un!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Fligeraccident!{}{COMMA} stiewen an der Explosioun bei {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Fligeraccident!{}Fliger haat keen Bensin méi, {COMMA} stiewen an Explosioun!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Zäitplang)
@@ -2821,13 +2821,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Kuelenstollen zesummenbroch hannerleist eng Spuer vun Verwüstung bei {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Flut!{}Opmanst {COMMA} vermësst, wahrscheinlech doud noo grousser Flut!
-STR_BRIBE_FAILED :{WHITE}Äer versichten Bestiechung ass
-STR_BRIBE_FAILED_2 :{WHITE}vun engem lokalen Fahnder entdeckt ginn
-STR_BUILD_DATE :{BLACK}Gebaut: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Äer versichten Bestiechung ass
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}vun engem lokalen Fahnder entdeckt ginn
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Gebaut: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Statiounsklass: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Statiounstyp: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Statiounsklass: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Statiounstyp: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detailéiert Leeschtungsbewertung
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail
@@ -2847,28 +2847,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Suen:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kredit:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Unzuel Gefierter; all Zorten zielen: Stroosengefierter, Zich, Schëffer an Fligeren
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Unzuel un Statiounsdeeler.All Deel vun enger Statioun (e.g. Gare,Busarret,Fluchhafen)gëtt gezielt,och wann déi als eng Statioun connectéiert sinn.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Profit vum Gefiert mam mansten Akommes (vun allen Gefierter déi méi wéi 2 Joer aal sin)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Betrag un Geld den am Mount mam mansten Profit gemet gouf an den leschten 12 Quartaler
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Betrag un Geld den am Mount mam héchsten Profit gemet gouf an den leschten 12 Quartaler
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unzuel un Typen Wueren déi déi 4 lescht Quartaler geliwwert goufen
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Unzuel un Typen Wueren déi lescht Quartal geliwwert goufen
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Betrag un Suen den des Firma op der Bank huet
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Betrag un Geld den dës Firma geléint huet
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total Punkte vun méiglechen Punkten
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Unzuel Gefierter; all Zorten zielen: Stroosengefierter, Zich, Schëffer an Fligeren
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Unzuel un Statiounsdeeler.All Deel vun enger Statioun (e.g. Gare,Busarret,Fluchhafen)gëtt gezielt,och wann déi als eng Statioun connectéiert sinn.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profit vum Gefiert mam mansten Akommes (vun allen Gefierter déi méi wéi 2 Joer aal sin)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Betrag un Geld den am Mount mam mansten Profit gemet gouf an den leschten 12 Quartaler
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Betrag un Geld den am Mount mam héchsten Profit gemet gouf an den leschten 12 Quartaler
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unzuel un Typen Wueren déi déi 4 lescht Quartaler geliwwert goufen
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Unzuel un Typen Wueren déi lescht Quartal geliwwert goufen
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Betrag un Suen den des Firma op der Bank huet
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Betrag un Geld den dës Firma geléint huet
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total Punkte vun méiglechen Punkten
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF Astellungen uweisen
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Astellungen
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Ännerungen unhuelen
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Palette wiesselen
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Wiessel Palette vun den selectéierten NewGRF.{} Maach dat wann d'Grafiken vun deser NewGRF rosa am Spill ausgesin
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters
-STR_NEWGRF_FILENAME :{BLACK}Dateinumm: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palette: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Ännerungen unhuelen
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palette wiesselen
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Wiessel Palette vun den selectéierten NewGRF.{} Maach dat wann d'Grafiken vun deser NewGRF rosa am Spill ausgesin
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dateinumm: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du mëss Ännerungen an engem lafenden Spill; dëst kann OpenTTD crashen.{}Bassde sécher?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2891,34 +2891,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Probéiert eng
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} huet eng korrupt Sprite. All korrupt Sprites gin als Fragezeichen (?) duergestalt.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Huet e puer Action 8 Einträg
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Selectéierten Preset lueden
-STR_NEWGRF_PRESET_SAVE :{BLACK}Preset späichern
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Aktuell Lëscht als Preset späichern
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Presetnumm ugin
-STR_NEWGRF_PRESET_DELETE :{BLACK}Preset leschen
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Selectéierten Preset leschen
-STR_NEWGRF_ADD :{BLACK}Baifügen
-STR_NEWGRF_ADD_TIP :{BLACK}Eng nei NewGRF an d'Lëscht setzen
-STR_NEWGRF_REMOVE :{BLACK}Wechhhuelen
-STR_NEWGRF_REMOVE_TIP :{BLACK}Selectéiert NewGRF aus der Lëscht huelen
-STR_NEWGRF_MOVEUP :{BLACK}Rop
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Setzt d'NewGRF an der Lëscht erop
-STR_NEWGRF_MOVEDOWN :{BLACK}Rof
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Setzt d'NewGRF an der Lëscht erof
-STR_NEWGRF_FILE_TIP :{BLACK}Eng Lëscht vun NewGRF Dateien déi installéiert sin. Klick eng Datei fir seng Parameter ze änneren.
-STR_NEWGRF_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF Parameter agin
-STR_NEWGRF_NO_INFO :{BLACK}Keng Info verfügbar
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Selectéierten Preset lueden
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Preset späichern
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Aktuell Lëscht als Preset späichern
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Presetnumm ugin
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Preset leschen
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Selectéierten Preset leschen
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Baifügen
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Eng nei NewGRF an d'Lëscht setzen
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Wechhhuelen
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Selectéiert NewGRF aus der Lëscht huelen
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Rop
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Setzt d'NewGRF an der Lëscht erop
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Rof
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Setzt d'NewGRF an der Lëscht erof
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Eng Lëscht vun NewGRF Dateien déi installéiert sin. Klick eng Datei fir seng Parameter ze änneren.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF Parameter agin
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
STR_NEWGRF_ADD_CAPTION :{WHITE}Verfügbar NewGRF files
STR_NEWGRF_ADD_FILE :{BLACK}Zur der Selectioun baifügen
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Selectionéiert NewGRF an der Config baisetzen
-STR_NEWGRF_RESCAN_FILES :{BLACK}Dateien nei scannen
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Update d'Lëscht vun verfügbaren NewGRF Dateien.
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Selectionéiert NewGRF an der Config baisetzen
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Dateien nei scannen
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Update d'Lëscht vun verfügbaren NewGRF Dateien.
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kann Datei net bäisetzen: Duplikat GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Datei net fonnt.
-STR_NEWGRF_DISABLED :{RED}Ausgeschalt
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Ausgeschalt
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passend Datei net fonnt (kompatibel GRF gelued)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibel GRF(s) gelueden fir fehlend Dateien
@@ -2934,7 +2934,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit Informatioun fir '{1:ENGINE}' ass anescht wéi an der Kaflëscht no der Constructioun. Dëst kann en autoerneirung/-ersetzen Fehler oprufen.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' huet eng Endlosschläif am Production callback verursaacht.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spill gouf an enger Versioun ouni Tram support gesaved. All Tram gouf wechgeholl.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spill gouf an enger Versioun ouni Tram support gesaved. All Tram gouf wechgeholl.
STR_CURRENCY_WINDOW :{WHITE}Egen Währung
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Wiesselkuer: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2945,16 +2945,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Zum Eur
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Zum Euro wiesselen: {ORANGE}nie
STR_CURRENCY_PREVIEW :{LTBLUE}Prouf: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Änner Währungsparameter
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht get erof
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht get erop
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Setzt den Wiesselcours fir äer Währung fir 1 Pond (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Setz den Separateur fir äer Währung
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Setz den Prefix fir äer Währung
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Setz den Suffix fir äer Währung
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Wiessel éischter op den Euro
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Wiessel méi spéit op den Euro
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Wielt d'Joer wou op den Euro gewiesselt gëtt
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pond (£) an äerer Währung
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht get erof
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Setz den Betrag Suen den fir 1 Pond (£) gebraucht get erop
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Setzt den Wiesselcours fir äer Währung fir 1 Pond (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Setz den Separateur fir äer Währung
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Setz den Prefix fir äer Währung
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Setz den Suffix fir äer Währung
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wiessel éischter op den Euro
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wiessel méi spéit op den Euro
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Wielt d'Joer wou op den Euro gewiesselt gëtt
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pond (£) an äerer Währung
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2973,8 +2973,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Schëff{P "" er}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Fliger
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Gedeelten Ueder vun {COMMA} Gefier{P t er}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Weis all Gefierer déi dësen Plang deelen
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Gedeelten Ueder vun {COMMA} Gefier{P t er}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Weis all Gefierer déi dësen Plang deelen
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} waart am Depot
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} waart am Depot
@@ -3081,39 +3081,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Stroosse
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Schëffslager ëmbauen fir aaner Luedungen ze transportéieren
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Fliger ëmbauen fir aaner Wueren ze transportéieren
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Ënnerwee fir {TOWN} Zuchdepot
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Ënnerwee fir {TOWN} Zuchdepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Um Wee fir {TOWN} Stroossendepot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Um Wee fir {TOWN} Stroossendepot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Um Wee fir {TOWN} Schëffdepot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Um Wee fir {TOWN} Schëffdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Um Wee fir {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Um Wee fir {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Zuchdepot
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Zuchdepot, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Stroossendepot
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Stroossendepot, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Schëffdepot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Schëffdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisioun am {STATION} Hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisioun am {STATION} Hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Zuch klonen
-STR_CLONE_ROAD_VEHICLE :{BLACK}Gefiert klonen
-STR_CLONE_SHIP :{BLACK}Schëff klonen
-STR_CLONE_AIRCRAFT :{BLACK}Fliger klonen
-
-STR_CLONE_TRAIN_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. CTRL+Klick kopéiert och d'Opträg
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Baut eng Kopie vum Stroossengefiert. CTRL+Klick kopéiert och d'Opträg
-STR_CLONE_SHIP_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. CTRL+Klick kopéiert och d'Opträg
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Dëst baut eng Kopie vum Fliger. CTRL+Klick kopéiert och d'Opträg
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. Klickt op dësen Knäppchen an dann op en Zuch am Depot oder baussen.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Baut eng Kopie vum Stroossengefiert. CTRL+Klick kopéiert och d'Opträg
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dsst baut eng Kopie vum Schëff. Klickt op dësen Knäppchen an dann op en Schëff am Depot oder baussen.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dëst baut eng Kopie vun engem Fliger. Klickt op dësen Knäppchen, an dann op en Fliger am Hangar oder baussen.
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Ënnerwee fir {TOWN} Zuchdepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Ënnerwee fir {TOWN} Zuchdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Um Wee fir {TOWN} Stroossendepot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Um Wee fir {TOWN} Stroossendepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Um Wee fir {TOWN} Schëffdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Um Wee fir {TOWN} Schëffdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Um Wee fir {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Um Wee fir {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Zuchdepot
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Zuchdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Stroossendepot
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Stroossendepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Revisioun am {TOWN} Schëffdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun am {TOWN} Schëffdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisioun am {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisioun am {STATION} Hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Zuch klonen
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Gefiert klonen
+STR_DEPOT_CLONE_SHIP :{BLACK}Schëff klonen
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Fliger klonen
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. CTRL+Klick kopéiert och d'Opträg
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Baut eng Kopie vum Stroossengefiert. CTRL+Klick kopéiert och d'Opträg
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dëst baut eng Kopie vum Schëff. CTRL+Klick kopéiert och d'Opträg
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dëst baut eng Kopie vum Fliger. CTRL+Klick kopéiert och d'Opträg
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dëst baut eng Kopie vun engem Zuch mat all den Wagonen. Klickt op dësen Knäppchen an dann op en Zuch am Depot oder baussen.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Baut eng Kopie vum Stroossengefiert. CTRL+Klick kopéiert och d'Opträg
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dsst baut eng Kopie vum Schëff. Klickt op dësen Knäppchen an dann op en Schëff am Depot oder baussen.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dëst baut eng Kopie vun engem Fliger. Klickt op dësen Knäppchen, an dann op en Fliger am Hangar oder baussen.
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nei Zich
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nei Elektrozich
@@ -3183,28 +3183,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Zentréi
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Dier verkaft grad all Gefierer am Depot. Sidder sécher ?
-STR_DEPOT_WRONG_DEPOT_TYPE :Falschen Depot-Typ
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Falschen Depot-Typ
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}All Zich am Depot verkafen
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}All Gefiert am Depot verkafen
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}All Schëff am Depot verkafen
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}All Fliger am Hangar verkafen
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}All Zich am Depot verkafen
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefiert am Depot verkafen
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}All Schëff am Depot verkafen
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar verkafen
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Lëscht mat all Zich an dësem Depot
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Lëscht mat all Gefierer an dësem Depot
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Lëscht mat all Schëffer an dësem Depot
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Lëscht mat all Fliger am Hangar op dësem Fluchhafen
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Lëscht mat all Zich an dësem Depot
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Lëscht mat all Gefierer an dësem Depot
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Lëscht mat all Schëffer an dësem Depot
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lëscht mat all Fliger am Hangar op dësem Fluchhafen
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}All Zich am Depot automatesch ersetzen
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}All Gefierer am Depot automatesch ersetzen
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}All Schëffer am Depot automatesch ersetzen
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}All Fliger am Hangar automatesch ersetzen
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}All Zich am Depot automatesch ersetzen
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}All Gefierer am Depot automatesch ersetzen
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}All Schëffer am Depot automatesch ersetzen
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}All Fliger am Hangar automatesch ersetzen
STR_REPLACE_VEHICLES_WHITE :{WHITE}Remplacéier{STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Start Gefierterremplacement
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Gefierterremplacement
-STR_NOT_REPLACING :{BLACK}Net remplacéiert:
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Keen gefier gewielt
+STR_REPLACE_NOT_REPLACING :{BLACK}Net remplacéiert:
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Keen gefier gewielt
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Wielt den Maschinentyp fir ze remplacéiren
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Wielt den neien Typ den benotzt soll gin am Plaz vun der lénks gewielter Maschin
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Drécken fir Remplacement ze stoppen
@@ -3216,26 +3216,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Mecht da
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Remplacéiren: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wiessel tëscht Maschin- an Wagonremplac. Fënster
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Gefiert net verfügbar
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Stroossengefiert net verfügbar
-STR_SHIP_NOT_AVAILABLE :{WHITE}Schëff net verfügbar
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fliger net verfügbar
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Gefiert net verfügbar
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Stroossengefiert net verfügbar
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Schëff net verfügbar
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Fliger net verfügbar
-STR_ENGINES :Motoren
-STR_WAGONS :Wagonen
+STR_REPLACE_ENGINES :Motoren
+STR_REPLACE_WAGONS :Wagonen
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klickt fir all Zicham Depot ze stoppen
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klickt fir all Gefierer am Depot ze stoppen
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klickt fir all Schëffer am Depot ze stoppen
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klickt fir all Fliger am Hangar ze stoppen
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klickt fir all Zicham Depot ze stoppen
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klickt fir all Gefierer am Depot ze stoppen
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klickt fir all Schëffer am Depot ze stoppen
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klickt fir all Fliger am Hangar ze stoppen
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klickt fir all Zich am Depot ze starten
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klick fir all Gefierer am Depot ze starten
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klickt fir all Schëff am Depot ze starten
-STR_MASS_START_HANGAR_TIP :{BLACK}Klickt fir all Fliger am Hangar ze starten
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klickt fir all Zich am Depot ze starten
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klick fir all Gefierer am Depot ze starten
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klickt fir all Schëff am Depot ze starten
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klickt fir all Fliger am Hangar ze starten
-STR_MASS_STOP_LIST_TIP :{BLACK}Klickt fir all Gefierer an der Lëscht ze stoppen
-STR_MASS_START_LIST_TIP :{BLACK}Klickt fir all Gefirer an der Lëscht ze starten
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klickt fir all Gefierer an der Lëscht ze stoppen
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klickt fir all Gefirer an der Lëscht ze starten
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Schëlderlëscht - {COMMA} Schëld{P "" er}
@@ -3243,14 +3243,14 @@ STR_SIGN_LIST_CAPTION :{WHITE}Schëlde
############ Lists rail types
-STR_RAIL_VEHICLES :Schinnengefierter
-STR_ELRAIL_VEHICLES :Elektresch Schinnen Gefierer
-STR_MONORAIL_VEHICLES :Monorail Gefierer
-STR_MAGLEV_VEHICLES :Magnéitbunn Gefierer
+STR_REPLACE_RAIL_VEHICLES :Schinnengefierter
+STR_REPLACE_ELRAIL_VEHICLES :Elektresch Schinnen Gefierer
+STR_REPLACE_MONORAIL_VEHICLES :Monorail Gefierer
+STR_REPLACE_MAGLEV_VEHICLES :Magnéitbunn Gefierer
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Käschten: {GOLD}{CURRENCY}{BLACK} Gewiicht: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Geschw.: {GOLD}{VELOCITY}{BLACK} Kraaft: {GOLD}{POWER}
@@ -3277,70 +3277,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generéiren
-STR_RANDOM :{BLACK}Duerchenen würfeln
-STR_RANDOM_HELP :{BLACK}Zoufallszuel änneren fir den Terrain-Generator
-STR_WORLD_GENERATION_CAPTION :{WHITE}Welt Generatioun
-STR_RANDOM_SEED :{BLACK}Zoufalls-Zuel:
-STR_RANDOM_SEED_HELP :{BLACK}Klick fir eng Zoufalls-Zuel anzegin
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Gidd eng zoufälleg Zuel an
-STR_LAND_GENERATOR :{BLACK}Landgenerator:
-STR_TREE_PLACER :{BLACK}Baam Algorithmus:
-STR_HEIGHTMAP_ROTATION :{BLACK}Héichtekaart rotatioun:
-STR_TERRAIN_TYPE :{BLACK}Terrain Typ:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Mieresspigel:
-STR_SMOOTHNESS :{BLACK}Mëllt:
-STR_SNOW_LINE_HEIGHT :{BLACK}Weis d'Schnéilinnhéicht
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Unz. Dierfer:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Unz. Industrien:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Beweg Schnéilinnhéicht rop
-STR_SNOW_LINE_DOWN :{BLACK}Beweg Schnéilinnhéicht rof
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ännert d'Schnéilinnhéicht
-STR_START_DATE_QUERY_CAPT :{WHITE}Änner d'Startjoer
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Scaléirungswarnung
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Quellenkaart zevill an der Gréisst änneren ass net ugeroden. Weiderman ?
-STR_HEIGHTMAP_NAME :{BLACK}Héichtekaart Numm:
-STR_HEIGHTMAP_SIZE :{BLACK}Gréisst: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generéiren
+STR_MAPGEN_RANDOM :{BLACK}Duerchenen würfeln
+STR_MAPGEN_RANDOM_HELP :{BLACK}Zoufallszuel änneren fir den Terrain-Generator
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Welt Generatioun
+STR_MAPGEN_RANDOM_SEED :{BLACK}Zoufalls-Zuel:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klick fir eng Zoufalls-Zuel anzegin
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Gidd eng zoufälleg Zuel an
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Baam Algorithmus:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Héichtekaart rotatioun:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain Typ:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Mieresspigel:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Mëllt:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Weis d'Schnéilinnhéicht
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Unz. Dierfer:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Unz. Industrien:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Beweg Schnéilinnhéicht rop
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Beweg Schnéilinnhéicht rof
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ännert d'Schnéilinnhéicht
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Änner d'Startjoer
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scaléirungswarnung
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Quellenkaart zevill an der Gréisst änneren ass net ugeroden. Weiderman ?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Héichtekaart Numm:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Gréisst: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Weltgeneratioun...
STR_GENERATION_ABORT :{BLACK}Ofbriechen
STR_GENERATION_ABORT_CAPTION :{WHITE}Welt Generatioun ofbriechen
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Wëllt dir wierklech d'Generatioun ofbriechen?
-STR_PROGRESS :{WHITE}{NUM}% komplett
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Welt Generatioun
-STR_TREE_GENERATION :{BLACK}Baam Generatioun
-STR_UNMOVABLE_GENERATION :{BLACK}Unbewegbar Generatioun
-STR_CLEARING_TILES :{BLACK}Generatioun vun knubblegen an stengegen Areal
-STR_SETTINGUP_GAME :{BLACK}Spill gëtt opgestallt
-STR_PREPARING_TILELOOP :{BLACK}Running tile-loop
-STR_PREPARING_GAME :{BLACK}Preparéiren Spill
-STR_DIFFICULTY_TO_CUSTOM :{WHITE} Des Aktioun setzt d'Schwieregkeet op "eegen"
-STR_SE_FLAT_WORLD :{WHITE}Flaachland
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generéier en flaacht Land
-STR_SE_RANDOM_LAND :{WHITE}Zoufallsland
-STR_SE_NEW_WORLD :{BLACK}Neien Szenario man
-STR_SE_CAPTION :{WHITE}Szenarientyp
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Héicht vum flaachen land 1 rofsetzen
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Héicht vum flaachen land 1 ropsetzen
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Héicht vum flaachen Land änneren
-STR_FLAT_WORLD_HEIGHT :{BLACK}Héicht vum flaachen Land:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% komplett
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Welt Generatioun
+STR_GENERATION_TREE_GENERATION :{BLACK}Baam Generatioun
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Unbewegbar Generatioun
+STR_GENERATION_CLEARING_TILES :{BLACK}Generatioun vun knubblegen an stengegen Areal
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Spill gëtt opgestallt
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparéiren Spill
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE} Des Aktioun setzt d'Schwieregkeet op "eegen"
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flaachland
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generéier en flaacht Land
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Zoufallsland
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Neien Szenario man
+STR_SE_MAPGEN_CAPTION :{WHITE}Szenarientyp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Héicht vum flaachen land 1 rofsetzen
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Héicht vum flaachen land 1 ropsetzen
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Héicht vum flaachen Land änneren
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Héicht vum flaachen Land:
STR_SMALLMAP_CENTER :{BLACK}Zentréiert d'kleng Kaart op déi aktuell Positioun
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartenenner:
-STR_NORTHWEST :{BLACK}Nordwest
-STR_NORTHEAST :{BLACK}Nordost
-STR_SOUTHEAST :{BLACK}Südost
-STR_SOUTHWEST :{BLACK}Südwest
-STR_BORDER_FREEFORM :{BLACK}Fräiform
-STR_BORDER_WATER :{BLACK}Waasser
-STR_BORDER_RANDOM :{BLACK}Zoufälleg
-STR_BORDER_RANDOMIZE :{BLACK}Zoufall
-STR_BORDER_MANUAL :{BLACK}Handbuch
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartenenner:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordwest
+STR_MAPGEN_NORTHEAST :{BLACK}Nordost
+STR_MAPGEN_SOUTHEAST :{BLACK}Südost
+STR_MAPGEN_SOUTHWEST :{BLACK}Südwest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Fräiform
+STR_MAPGEN_BORDER_WATER :{BLACK}Waasser
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Zoufälleg
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Zoufall
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Handbuch
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Kleng
@@ -3365,21 +3365,21 @@ STR_MEASURE_AREA :{BLACK}Areal: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Längt: {NUM}{}Héichtenënnerscheed: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Areal: {NUM} x {NUM}{}Héichtenënnerscheed: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer Suen: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...d'Strooss ass am Besëtz vun der Stad
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...Strooss geet an dei falsch Richtung
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Transparenzoptiounen
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Wiesselt d'Transparenz fir d'Statiounsschëlder. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Wiesselt d'Transparenz fir d'Beem. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Wiesselt d'Transparenz fir d'Haiser. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Wiesselt d'Transparenz fir d'Industrien. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Wiesselt d'Transparenz fir d'Firmengebaier. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Wiesselt d'Transparenz fir d'Brécken. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Wiesselt d'Transparenz fir d'Gebaier wei d'Liichttiirm oder Transmitter. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Wiesselt d'Transparenz fir d'Iwerleitung. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Wiesselt d'Transparenz fir d'Luedungsindikatoren. Ctrl+Klick fir festzesetzen.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Setzt d'Objeten op onsichtbar amplaz transparent
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Suen: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...d'Strooss ass am Besëtz vun der Stad
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...Strooss geet an dei falsch Richtung
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Transparenzoptiounen
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Statiounsschëlder. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Beem. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Haiser. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Industrien. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Firmengebaier. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Brécken. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Gebaier wei d'Liichttiirm oder Transmitter. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Iwerleitung. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Wiesselt d'Transparenz fir d'Luedungsindikatoren. Ctrl+Klick fir festzesetzen.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Setzt d'Objeten op onsichtbar amplaz transparent
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3389,7 +3389,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :All Zich
STR_GROUP_ALL_ROAD_VEHICLES :All Stroossengefierer
STR_GROUP_ALL_SHIPS :All Schëffer
@@ -3398,24 +3398,24 @@ STR_GROUP_DEFAULT_TRAINS :Ongruppéiert Z
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ongruppéiert Stroossengefierer
STR_GROUP_DEFAULT_SHIPS :Ongruppéiert Schëffer
STR_GROUP_DEFAULT_AIRCRAFTS :Ongruppéiert Fligeren
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Gedeelten Gefierer bäisetzen
STR_GROUP_REMOVE_ALL_VEHICLES :All Gefierer wechhuelen
STR_GROUP_RENAME_CAPTION :{BLACK}Eng Grupp ëmbenennen
-STR_GROUP_CAN_T_CREATE :{WHITE}Kann d'Grupp net erstellen...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kann d'Grupp net läschen...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kann d'Grupp net ëmbenennen...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kann net all d'Gefierer aus der Grupp läschen...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kann d'Gefiert net bei d'Grupp bäisetzen...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kann dei gedeelten Gefierer net bei d'Grupp bäisetzen...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kann d'Grupp net erstellen...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kann d'Grupp net läschen...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kann d'Grupp net ëmbenennen...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kann net all d'Gefierer aus der Grupp läschen...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kann d'Gefiert net bei d'Grupp bäisetzen...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kann dei gedeelten Gefierer net bei d'Grupp bäisetzen...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Gruppen - klickt op eng Grupp fir d'Gefierer aus där Grupp ze gesinn
-STR_GROUP_CREATE_TIP :{BLACK}Klickt fir eng Grupp ze maachen
-STR_GROUP_DELETE_TIP :{BLACK}Déi ungewielten Grupp läschen
-STR_GROUP_RENAME_TIP :{BLACK}Déi ungewielten Grupp ëmbenennen
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klickt fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen - klickt op eng Grupp fir d'Gefierer aus där Grupp ze gesinn
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klickt fir eng Grupp ze maachen
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielten Grupp läschen
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielten Grupp ëmbenennen
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klickt fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3476,35 +3476,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Géi bei d'nächst Schëld
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Géi bei d'Schëld firdrun
-STR_SIGN_OSKTITLE :{BLACK}Gidd en Numm fir d'Schëld an
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Géi bei d'nächst Schëld
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Géi bei d'Schëld firdrun
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gidd en Numm fir d'Schëld an
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Grënnen
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Biergbau
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bauen
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Wielt déi gewënschten Industrie op der Lëscht aus
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grënnen
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Biergbau
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bauen
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Wielt déi gewënschten Industrie op der Lëscht aus
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Erweidert
-STR_FACE_ADVANCED_TIP :{BLACK}Erweidert Gesiichtsauswiel.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Erweidert Gesiichtsauswiel.
STR_FACE_SIMPLE :{BLACK}Einfach
-STR_FACE_SIMPLE_TIP :{BLACK}Einfach Gesiichtsauswiel
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Einfach Gesiichtsauswiel
STR_FACE_LOAD :{BLACK}Lueden
-STR_FACE_LOAD_TIP :{BLACK}Favoriséiert Gesiicht lueden
+STR_FACE_LOAD_TOOLTIP :{BLACK}Favoriséiert Gesiicht lueden
STR_FACE_LOAD_DONE :{WHITE}Äert favoriséiert Gesiicht ass aus der OpenTTD configuratiouns Datei gelueden ginn.
STR_FACE_FACECODE :{BLACK}Gesiicht no.
-STR_FACE_FACECODE_TIP :{BLACK}Kuckt an wielt d'Gesiichtsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Kuckt an wielt d'Gesiichtsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Kuckt an wielt d'Gesiichtsnummer
STR_FACE_FACECODE_SET :{WHITE}Néi Gesiichtsnummer ass angestallt ginn.
STR_FACE_FACECODE_ERR :{WHITE}Konnt d'Gesiichtsnummer net setzen - muss en numereschen Wert zwëschent 0 an 4,294,967,295 sinn!
STR_FACE_SAVE :{BLACK}Späicheren
-STR_FACE_SAVE_TIP :{BLACK}Späichert favoriséiert Gesiicht
+STR_FACE_SAVE_TOOLTIP :{BLACK}Späichert favoriséiert Gesiicht
STR_FACE_SAVE_DONE :{WHITE}Dëst Gesiicht gët als Favoriséiert an der OpenTTD Configuratiounsdatei gespäichert.
STR_FACE_EUROPEAN :{BLACK}Europäesch
STR_FACE_SELECT_EUROPEAN :{BLACK}Wielt europäesch Gesiichter
@@ -3512,51 +3512,51 @@ STR_FACE_AFRICAN :{BLACK}AfrikanÃ
STR_FACE_SELECT_AFRICAN :{BLACK}Wielt afrikanësch Gesiichter
STR_FACE_YES :Jo
STR_FACE_NO :Nee
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Schalt Schnautz oder Ouerréng an
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Schalt Schnautz oder Ouerréng an
STR_FACE_HAIR :Hoër:
-STR_FACE_HAIR_TIP :{BLACK}Hoër änneren
+STR_FACE_HAIR_TOOLTIP :{BLACK}Hoër änneren
STR_FACE_EYEBROWS :Aaenbraaen:
-STR_FACE_EYEBROWS_TIP :{BLACK}Aaenbraaen Ouerréng
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Aaenbraaen Ouerréng
STR_FACE_EYECOLOUR :Aaenfaarw:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Aaenfaarw Ouerréng
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Aaenfaarw Ouerréng
STR_FACE_GLASSES :Brëll:
-STR_FACE_GLASSES_TIP :{BLACK}Brëll anschalten
-STR_FACE_GLASSES_TIP_2 :{BLACK}Brëll änneren
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Brëll anschalten
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Brëll änneren
STR_FACE_NOSE :Nues:
-STR_FACE_NOSE_TIP :{BLACK}Nues änneren
+STR_FACE_NOSE_TOOLTIP :{BLACK}Nues änneren
STR_FACE_LIPS :Lëpsen:
STR_FACE_MOUSTACHE :Schnautz:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Lëpsen oder Schnautz änneren
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Lëpsen oder Schnautz änneren
STR_FACE_CHIN :Kënn:
-STR_FACE_CHIN_TIP :{BLACK}Kënn änneren
+STR_FACE_CHIN_TOOLTIP :{BLACK}Kënn änneren
STR_FACE_JACKET :Mantel:
-STR_FACE_JACKET_TIP :{BLACK}Mantel änneren
+STR_FACE_JACKET_TOOLTIP :{BLACK}Mantel änneren
STR_FACE_COLLAR :Halsband:
-STR_FACE_COLLAR_TIP :{BLACK}Halsband änneren
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Halsband änneren
STR_FACE_TIE :Krawatt:
STR_FACE_EARRING :Ouerréng:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Krawatt oder Ouerréng änneren
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Krawatt oder Ouerréng änneren
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signalauswiel
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kann d'Signal hei net convertéieren...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Block Signal (semaphore){} Dëst ass em Basis-Signal, wat engem Zuch zur selwechter Zait erlabt an engem Block ze sin.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Agangs-Signal (semaphore){}Gréng soulaang een oder méi gréng Ausgangs-Signaler op nächsten Streckenabschnitt sin. Anescht ass et roud.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Ausgangs-Signal (semaphore){}Verhält sech wéi en Block-Signal mee get gebraucht fir déi korrekt Faarw ob Agangs- an Combo-Pre-Signaler ze setzen.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}En Combo-Signal agéiert wéi en Agangs- an wéi en Ausgangs-Signal. Dëst erlaabt engem vill "Beem" vun Pre-Signaler
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Wee-Signal (semaphore){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Standard Wee-Signaler kenne vun béiden Säiten duerchfuer gin.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Einbahn-Wee-Signal (semaphore){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Einbahn-Wee-Signaler kennen net den falschen Wee duerchfuer gin.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Block Signal (electric){}Dëst ass en Basis-Signal, mat dem een een Zuch an engem selwechten Block zur selwechter Zäit erlaabt
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Agangs-Signal (electric){}Gréng soulaang een oder méi gréng Ausgangssignaler vum nächsten Streckenabschnitt kommen. Anescht ass et roud.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Ausgangs-Signal (electric){}Verhält sech wéi en Block-Signal mee get gebraucht fir déi korrekt Faarw vun den Agangs- an Combo Pre-Signaler ze setzen.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}D'Combo-Signal ass einfach en An- an Ausgangssignal. Dëst erlaabt grouss "Beem" Presignaler ze bauen.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Wee-Signal (electric){}E Wee-Signal erlabt méi wéi engem Zuch an en Block eranzefueren, wann den Zuch en Wee op en Stop-Punkt reservéiren kann. Standard Wee-Signaler kennen vun béiden Säiten duerchfuer gin.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Einbahn-Wee-Signal (electric){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kennen net vun der falscher Säit duerchfuer gin.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signal konvertéiren{}Wann selectéiert, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht den Varianten
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Signaldensitéit
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Setzt Signaldensitéit rof
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Setzt Signaldensitéit rop
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalauswiel
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kann d'Signal hei net convertéieren...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){} Dëst ass em Basis-Signal, wat engem Zuch zur selwechter Zait erlabt an engem Block ze sin.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Agangs-Signal (semaphore){}Gréng soulaang een oder méi gréng Ausgangs-Signaler op nächsten Streckenabschnitt sin. Anescht ass et roud.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ausgangs-Signal (semaphore){}Verhält sech wéi en Block-Signal mee get gebraucht fir déi korrekt Faarw ob Agangs- an Combo-Pre-Signaler ze setzen.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}En Combo-Signal agéiert wéi en Agangs- an wéi en Ausgangs-Signal. Dëst erlaabt engem vill "Beem" vun Pre-Signaler
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Wee-Signal (semaphore){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Standard Wee-Signaler kenne vun béiden Säiten duerchfuer gin.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (semaphore){}E Wee-Signal erlabt méi wéi engem Zuch an en Block ze fueren zur selweschter Zäit, wann den Zuch en Wee op en sécheren Stop-Punkt kann reservéiren. Einbahn-Wee-Signaler kennen net den falschen Wee duerchfuer gin.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}Dëst ass en Basis-Signal, mat dem een een Zuch an engem selwechten Block zur selwechter Zäit erlaabt
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Agangs-Signal (electric){}Gréng soulaang een oder méi gréng Ausgangssignaler vum nächsten Streckenabschnitt kommen. Anescht ass et roud.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Ausgangs-Signal (electric){}Verhält sech wéi en Block-Signal mee get gebraucht fir déi korrekt Faarw vun den Agangs- an Combo Pre-Signaler ze setzen.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}D'Combo-Signal ass einfach en An- an Ausgangssignal. Dëst erlaabt grouss "Beem" Presignaler ze bauen.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Signal (electric){}E Wee-Signal erlabt méi wéi engem Zuch an en Block eranzefueren, wann den Zuch en Wee op en Stop-Punkt reservéiren kann. Standard Wee-Signaler kennen vun béiden Säiten duerchfuer gin.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (electric){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kennen net vun der falscher Säit duerchfuer gin.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann selectéiert, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht den Varianten
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Signaldensitéit
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldensitéit rof
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldensitéit rop
########
############ on screen keyboard
@@ -3568,36 +3568,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}KI Astellungen
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}KI Astellungen uweisen
STR_AI_DEBUG :{WHITE}KI Debug
-STR_AI_DEBUG_NAME_TIP :{BLACK}Numm vun der KI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Numm vun der KI
STR_AI_DEBUG_RELOAD :{BLACK}KI nei lueden
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}KI stoppen, Skript nei lueden, KI nei starten
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI Debugfënster ass nëmmen fir Serveren verfügbar
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}KI stoppen, Skript nei lueden, KI nei starten
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}KI Debugfënster ass nëmmen fir Serveren verfügbar
STR_AI_CONFIG_CAPTION :{WHITE}KI Konfiguratioun
-STR_AI_CHANGE :{BLACK}Selectionéiert KI
-STR_AI_CONFIGURE :{BLACK}Konfiguréieren
-STR_AI_CHANGE_TIP :{BLACK}Lued eng aner KI
-STR_AI_CONFIGURE_TIP :{BLACK}All Parameter vun der KI konfiguréieren
-STR_AI_LIST_TIP :{BLACK}All KI'en dei am nächsten Spill gelueden ginn
+STR_AI_CONFIG_CHANGE :{BLACK}Selectionéiert KI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguréieren
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Lued eng aner KI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}All Parameter vun der KI konfiguréieren
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}All KI'en dei am nächsten Spill gelueden ginn
STR_AI_LIST_CAPTION :{WHITE}Verfügbar KI'en
-STR_AI_AILIST_TIP :{BLACK}Klickt fir eng KI ze selectéieren
-STR_AI_ACCEPT :{BLACK}Acceptéiert
-STR_AI_ACCEPT_TIP :{BLACK}Selectéiert ungewielte KI
-STR_AI_CANCEL :{BLACK}Ofbriechen
-STR_AI_CANCEL_TIP :{BLACK}KI net wiesselen
-STR_AI_CLOSE :{BLACK}Zoumaachen
-STR_AI_RESET :{BLACK}Reset
-STR_AI_HUMAN_PLAYER :Mënschlechen Spiller
-STR_AI_RANDOM_AI :Zoufälleg KI
+STR_AI_LIST_TOOLTIP :{BLACK}Klickt fir eng KI ze selectéieren
+STR_AI_LIST_ACCEPT :{BLACK}Acceptéiert
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selectéiert ungewielte KI
+STR_AI_LIST_CANCEL :{BLACK}Ofbriechen
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}KI net wiesselen
+STR_AI_SETTINGS_CLOSE :{BLACK}Zoumaachen
+STR_AI_SETTINGS_RESET :{BLACK}Reset
+STR_AI_CONFIG_HUMAN_PLAYER :Mënschlechen Spiller
+STR_AI_CONFIG_RANDOM_AI :Zoufälleg KI
STR_AI_SETTINGS_CAPTION :{WHITE}KI Astellungen
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versioun: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Eng KI ass ofgestierzt. W.e.g mellt des dem KI Autor mat engem Screenshot vun der KI Debugfënster
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versioun: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eng KI ass ofgestierzt. W.e.g mellt des dem KI Autor mat engem Screenshot vun der KI Debugfënster
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Kaméidislimit an der Stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Kaméidi: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Kaméidislimit an der Stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Kaméidi: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3611,21 +3611,21 @@ STR_CONTENT_TYPE_SCENARIO :Szenario
STR_CONTENT_TYPE_HEIGHTMAP :Héischtenkaart
STR_CONTENT_TITLE :{WHITE}Downloaden Inhalt
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Typ vum Inhalt
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ vum Inhalt
STR_CONTENT_NAME_CAPTION :{BLACK}Numm
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Numm vum Inhalt
-STR_CONTENT_MATRIX_TIP :{BLACK}Klick op eng Linn fir Detailer{}Klick Checkbox fir et downzeloaden
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Numm vum Inhalt
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klick op eng Linn fir Detailer{}Klick Checkbox fir et downzeloaden
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Wiel alles
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Wiell all Inhalt fir den Download
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Wiell all Inhalt fir den Download
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Wiel Upgrades
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Markéier all Inhalt,den en Upgrade fir existéirenden Inhalt ass, als Download
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Markéier all Inhalt,den en Upgrade fir existéirenden Inhalt ass, als Download
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Alles ofwielen
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Alles markéiren fir net downzeloaden
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Alles markéiren fir net downzeloaden
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Filter string
-STR_CONTENT_FILTER_TIP :{BLACK}Wuert fir d'Lëscht ze filtern
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Wuert fir d'Lëscht ze filtern
STR_CONTENT_FILTER_TITLE :{BLACK}Tag-/Nummfilter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Start den Download vum ausgewielten Inhalt
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start den Download vum ausgewielten Inhalt
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total Downloadgréisst: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Du hues dëst net fir den Download gewielt
@@ -3658,6 +3658,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Konnt de
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Inhalt
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check op neien Inhalt kann downgeload gin
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Fann Inhalt den feelt online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Check op den Inahlt den feelt online kann fonnt gin
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Fann Inhalt den feelt online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check op den Inahlt den feelt online kann fonnt gin
########
diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt
index 8360dafc7..1d0a7fc7d 100644
--- a/src/lang/norwegian_bokmal.txt
+++ b/src/lang/norwegian_bokmal.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kart - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Spillinnstillinger
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Melding
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Melding fra {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan ikke gjøre dette...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan ikke rydde dette området...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD-teamet
STR_QUIT_CAPTION :{WHITE}Avslutt
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nei
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på at du vil avslutte og gå tilbake til {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nei
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på at du vil avslutte og gå tilbake til {STRING}?
STR_JUST_NOTHING :Ingenting
STR_COLOUR_DARK_BLUE :Mørkeblå
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Ørken
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snø
STR_NEWS_MESSAGE_CAPTION :{WHITE}Melding
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Forhåndsstilt
-STR_QUERY_CANCEL :{BLACK}Avbryt
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Gi nytt navn
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Forhåndsstilt
+STR_BUTTON_CANCEL :{BLACK}Avbryt
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Gi nytt navn
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Last
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informasjon
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasitet
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total last
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitet på dette toget:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitet på dette toget:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nytt spill
STR_INTRO_LOAD_GAME :{BLACK}Last inn spill
STR_INTRO_MULTIPLAYER :{BLACK}Flerspiller
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario Editor
-STR_MAPSIZE :{BLACK}Kartstørrelse:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kartstørrelse:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spillinnstillinger
STR_COMPANY_SOMEONE :noen{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :Avslutt gjelden
STR_FILE_MENU_EXIT :Avslutt OpenTTD
STR_ABANDON_GAME_QUERY :{YELLOW}Er du sikker på du vil avslutte dette spillet ?
STR_ABANDON_GAME_CAPTION :{WHITE}Avslutt spill
-STR_SORT_ORDER_TIP :{BLACK}Velg sorteringsrekkefølge (synkende/stigende)
-STR_SORT_CRITERIA_TIP :{BLACK}Velg sorteringskriterier
-STR_FILTER_CRITERIA_TIP :{BLACK}Velg filtreringskriterier
-STR_SORT_BY :{BLACK}Sorter etter
+STR_TOOLTIP_SORT_ORDER :{BLACK}Velg sorteringsrekkefølge (synkende/stigende)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Velg sorteringskriterier
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Velg filtreringskriterier
+STR_BUTTON_SORT_BY :{BLACK}Sorter etter
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Folketall
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :Driftskostnad
STR_SORT_BY_POWER_VS_RUNNING_COST :Kraft/Driftskostnad
STR_SORT_BY_CARGO_CAPACITY :Lastkapasitet
-STR_NO_WAITING_CARGO :{BLACK}Ingen last venter
-STR_SELECT_ALL_FACILITIES :{BLACK}Velg alle anlegg
-STR_SELECT_ALL_TYPES :{BLACK}Velg alle lasttyper (inkludert last som ikke venter)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Se en liste over tilgjengelige maskindesigner for dette kjøretøyet.
-STR_MANAGE_LIST :{BLACK}Behandl liste
-STR_MANAGE_LIST_TIP :{BLACK}Send instruksjoner til alle kjøretøyer i denne listen
-STR_REPLACE_VEHICLES :Bytt ut kjøretøy
-STR_SEND_FOR_SERVICING :Send til vedlikehold
-
-STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelige tog
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelige kjøretøy
-STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelige skip
-STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelige luftfartøy
-
-STR_SEND_TRAIN_TO_DEPOT :Send til depoet
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send til depoet
-STR_SEND_SHIP_TO_DEPOT :Send til depoet
-STR_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ingen last venter
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Velg alle anlegg
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Velg alle lasttyper (inkludert last som ikke venter)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Se en liste over tilgjengelige maskindesigner for dette kjøretøyet.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Behandl liste
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instruksjoner til alle kjøretøyer i denne listen
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Bytt ut kjøretøy
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send til vedlikehold
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Tilgjengelige tog
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelige kjøretøy
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Tilgjengelige skip
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelige luftfartøy
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send til depoet
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send til depoet
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send til depoet
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Innstill
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikke endre serviceintervall...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lukk vindu
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Vindustittel - dra her for å flytte vindu
-STR_STICKY_BUTTON :{BLACK}Beskytt dette vinduet mot 'Lukk alle vinduer'-knappen
-STR_RESIZE_BUTTON :{BLACK}Klikk og dra for å endre størrelsen på vinduet
+STR_TOOLTIP_STICKY :{BLACK}Beskytt dette vinduet mot 'Lukk alle vinduer'-knappen
+STR_TOOLTIP_RESIZE :{BLACK}Klikk og dra for å endre størrelsen på vinduet
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikk her for å komme til standardmappen for lagring og lasting
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Riv bygninger o.l.
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Senk et hjørne av et landstykke
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hev et hjørne av et landstykke
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Senk et hjørne av et landstykke
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hev et hjørne av et landstykke
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scroller listen opp/ned
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rullefelt - ruller listen til venstre/høyre
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Vis landkonturer på kartet
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skru av/
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Fortjeneste i år: {CURRENCY} (sist år: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} år{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} år{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} år{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Tog
-STR_VEHICLE_ROAD_VEHICLE :Kjøretøy
-STR_VEHICLE_SHIP :Skip
-STR_VEHICLE_AIRCRAFT :Fly
+STR_REPLACE_VEHICLE_TRAIN :Tog
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Kjøretøy
+STR_REPLACE_VEHICLE_SHIP :Skip
+STR_REPLACE_VEHICLE_AIRCRAFT :Fly
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} begynner å bli gammel
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} begynner å bli veldig gammel
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} begynner å bli veldig gammel, og bør byttes ut snarest
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informasjon om felt
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Fjerningskostnad: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Fjerningskostnad: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Utbytte når fjernet: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Utbytte når fjernet: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eier: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vei eier: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Jernbane
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokal myndighet: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ingen
STR_VEHICLE_NAME_BUTTON :{BLACK}Navn
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikk pÃ
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikk på et musikkspor for å fjerne det fra nåværende program (Gjelder bare egendefinert 1 og 2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skru tilfeldig program av/på
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis musikkspormeny
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Trykk for å sentere bildet rundt industri/by
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Trykk for å sentere bildet rundt industri/by
STR_INTRO_DIFFICULTY :{BLACK}Vanskelighetsgrad ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Siste melding/nyhet
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink stÃ
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Tilbakestill landskap
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Tilbakestill landskap
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern all eiendom som er eid av spilleren(e) fra kartet
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern all eiendom som er eid av spilleren(e) fra kartet
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Er du sikker på at du vil fjerne all eiendommen som er eid av spilleren(e)?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Bygenerering
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...for n
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...for nært en annen by
STR_ERROR_SITE_UNSUITABLE :{WHITE}...feltet er uegnet
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...for mange byer
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan ikke bygge byer
-STR_NO_SPACE_FOR_TOWN :{WHITE}...der er ikke mer plass på kartet
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan ikke bygge byer
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...der er ikke mer plass på kartet
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Øk bystørrelse
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Utvid
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen kommer ikke til å bygge veier. Du kan slå på bygging av veier via Avanserte innstillinger->Økonomi->Byer.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen kommer ikke til å bygge veier. Du kan slå på bygging av veier via Avanserte innstillinger->Økonomi->Byer.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Lag tilfeldig by
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Grunnlegg by et tilfeldig sted
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan ikke bygge {STRING} her...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Plasser radiosender
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og hold inne CTRL for å fjerne den
-STR_CREATE_LAKE :{BLACK}Definer vannområde.{}Lag en kanal, unntatt hvis CTRL holdes nede på havnivå, hvorpå området rundt vil fylles istedenfor
-STR_CREATE_RIVER :{BLACK}Plasser elver.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definer vannområde.{}Lag en kanal, unntatt hvis CTRL holdes nede på havnivå, hvorpå området rundt vil fylles istedenfor
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plasser elver.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Slett
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Slett denne byen fullstendig
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Lagre scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Last inn scenario
-STR_MENU_LOAD_HEIGHTMAP :Last høydekart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Last høydekart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Avslutt redigeringsprogram
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Lagre sc
STR_INTRO_PLAY_SCENARIO :{BLACK}Spill scenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spill høydekart
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start et nytt spill, bruk et høydekart som landskap
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Er du sikker på du vil forlate dette scenariet?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Er du sikker på du vil forlate dette scenariet?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan kun bygges i byer med mer enn 1200 innbyggere
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Flytt startdatoen tilbake ett år
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Flytt startdatoen frem ett år
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...broen
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Liten
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Middels
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Tilfeldig
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Tilfeldig
STR_FOUND_TOWN_CITY :{BLACK}By
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Store byer vokser raskere enn vanlige byer{}Avhengig av valgte innstillinger er de større når de blir grunnlagt
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Velg bystørrelse
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Bystørrelse:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Byers veiløsning
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Velg veiløsning for denne byen
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bedre veier
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutenett
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutenett
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Tilfeldig
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Byers veiløsning
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Velg veiløsning for denne byen
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bedre veier
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutenett
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutenett
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Tilfeldig
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis siste melding eller nyhetsrapport
STR_NEWS_MESSAGES_OFF :Av
STR_NEWS_MESSAGES_SUMMARY :Sammendrag
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skjermdumpen ble lagret som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Skjermdump mislyktes!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kjøp land for fremtidig bruk
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kjøp land for fremtidig bruk
STR_STATUSBAR_AUTOSAVE :{RED}AUTOLAGRING
STR_STATUSBAR_SAVING_GAME :{RED}* * LAGRER SPILL * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring pågår enda,{}vennligst vent til det er ferdig!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring pågår enda,{}vennligst vent til det er ferdig!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Velg 'Ezy style music'-program
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Velg spr
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullskjerm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Trykk på denne knappen for å spille OpenTTD i fullskjermmodus
-STR_FULLSCREEN_FAILED :{WHITE}Fullskjerm modus mislykkes
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskjerm modus mislykkes
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skjermoppløsning
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Velg skjermoppløsningen som skal brukes
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Velg gra
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} manglende/korrupt fil{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Tilleggsinformasjon om grafikksettet
-STR_AUTOSAVE_FAILED :{WHITE}Autolagring feilet
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autolagring feilet
-STR_HEADING_FOR_STATION :{LTBLUE}PÃ¥ vei til {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}PÃ¥ vei til {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Ingen ordre
-STR_NO_ORDERS_VEL :{LTBLUE}Ingen ordre, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}PÃ¥ vei til {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}PÃ¥ vei til {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Ingen ordre
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Ingen ordre, {VELOCITY}
STR_PASSENGERS :passasjerer
STR_BAGS :sekker
@@ -857,9 +857,9 @@ STR_CRATES :kasser
STR_RES_OTHER :annet
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Slutt på delte ordre - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikke dele ordreliste...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikke kopiere ordreliste...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Slutt på delte ordre - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kan ikke finne en rute å fortsette på.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} har kjørt seg vill
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-stør
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :slått av
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Endre innstillingsverdi
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Endre innstillingsverdi
-STR_TEMPERATE_LANDSCAPE :Temperert landskap
-STR_SUB_ARCTIC_LANDSCAPE :subarktisk landskap
-STR_SUB_TROPICAL_LANDSCAPE :subtropisk landskap
-STR_TOYLAND_LANDSCAPE :Lekeland landskap
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperert landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarktisk landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropisk landskap
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Lekeland landskap
STR_CHEATS :{WHITE}Juksekoder
-STR_CHEATS_TIP :{BLACK}Avkrysningsbokser indikerer at du har brukt denne juksekoden tidligere.
+STR_CHEATS_TOOLTIP :{BLACK}Avkrysningsbokser indikerer at du har brukt denne juksekoden tidligere.
STR_CHEATS_WARNING :{BLACK}Advarsel! Vær klar over at du er i ferd med å bedra dine motstandere og at straffen for slike handlinger er evig tid i skjærsilden.
STR_CHEAT_MONEY :{LTBLUE}Øk pengebeholdningen med {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spiller som firma: {ORANGE}{COMMA}
@@ -1148,179 +1148,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Endre k
STR_CHEAT_CHANGE_DATE :{LTBLUE}Endre dato: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Tillat endring av produksjonsmengder: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Har kurs mot {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Har kurs mot {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Har kurs mot {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Har kurs mot {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Kjør via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Kjør non-stop via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Kjør via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Kjør non-stop via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :{TOWN} Kontrollpunkt
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Kontrollpunkt # {COMMA}
-STR_BUOYNAME_CITY :{TOWN} Bøye
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Bøye #{COMMA}
-STR_LANDINFO_WAYPOINT :Kontrollpunkt
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Kontrollpunkt
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Kontrollpunkt # {COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Bøye
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bøye #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrollpunkt
-STR_WAYPOINT :{WHITE}Kontrollpunkt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Velg type kontrollpunkt
+STR_WAYPOINT_CAPTION :{WHITE}Kontrollpunkt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Velg type kontrollpunkt
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Endre navn på kontrollpunkt...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikke endre navnet til kontrollpunktet...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikke endre navnet til kontrollpunktet...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Gjør om jernbane til kontrollpunkt
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikke bygge kontrollpunkt for tog her...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikke fjerne kontrollpunktet...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikke bygge kontrollpunkt for tog her...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikke fjerne kontrollpunktet...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bygg jernbane ved hjelp av autobanemodusen
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...det er ingen byer i dette scenarioet
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kartgenerering avbrutt...{}...ingen brukbare steder å plassere byene
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...det er ingen byer i dette scenarioet
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kartgenerering avbrutt...{}...ingen brukbare steder å plassere byene
-STR_MANY_RANDOM_TOWNS :{BLACK}Mange tilfeldige byer
-STR_RANDOM_TOWNS_TIP :{BLACK}Dekk kartet med tilfeldig plasserte byer
-STR_MANY_RANDOM_INDUSTRIES :Mange tilfeldige industrier
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Dekk kartet med tilfeldig plasserte industrier
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikke generere industrier...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mange tilfeldige byer
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dekk kartet med tilfeldig plasserte byer
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mange tilfeldige industrier
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Dekk kartet med tilfeldig plasserte industrier
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikke generere industrier...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Åpne verktøylinjen for å heve/senke land, plante trær, osv.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskapsarbeid
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Jevn ut land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Jevn ut land
STR_TREES_RANDOM_TYPE :{BLACK}Trær av tilfeldig type
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser trær av tilfeldig type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plasser trær av tilfeldig type
-STR_CANT_BUILD_CANALS :{WHITE}Kan ikke bygge kanaler her...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan ikke bygge kanaler her...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bygg kanaler.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Kan ikke bygge sluser her...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan ikke bygge sluser her...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bygg sluser
-STR_LANDINFO_LOCK :Sluse
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluse
-STR_CANT_PLACE_RIVERS :{WHITE}Kan ikke plassere elver her...
-STR_LANDINFO_RIVER :Elv
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kan ikke plassere elver her...
+STR_LAI_WATER_DESCRIPTION_RIVER :Elv
-STR_BUOY_IS_IN_USE :{WHITE}...bøyen er i bruk!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bøyen er i bruk!
-STR_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne del av stasjonen...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan ikke konvertere jernbanetype her...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne del av stasjonen...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan ikke konvertere jernbanetype her...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Gjør om/oppgrader jernbanetypen
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dra lokomotivet hit for å selge hele toget.
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Dra lokomotivet hit for å selge hele toget.
STR_STATION_BUILD_DRAG_DROP :{BLACK}Dra og slipp
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bygg stasjon med dra og slipp
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Velg en stasjonstypen å vise
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Velg stasjonen du vil bygge
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Velg en stasjonstypen å vise
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Velg stasjonen du vil bygge
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Spol fremover
STR_MESSAGE_HISTORY :{WHITE}Meldingshistorikk
-STR_MESSAGE_HISTORY_TIP :{BLACK}En liste over de siste nyhetsmeldingene
-STR_MESSAGES_DISABLE_ALL :{BLACK}Deaktiver alle
-STR_MESSAGES_ENABLE_ALL :{BLACK}Aktiver alle
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En liste over de siste nyhetsmeldingene
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrier
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportert)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportert)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industri navn - klikk på navn for å sentrere sikt over industri
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrier
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportert)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportert)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri navn - klikk på navn for å sentrere sikt over industri
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...for nært en annen industri
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...for nært en annen industri
STR_CONFIG_GAME_PRODUCTION :{WHITE}Endre produksjon
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Flerspiller
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Spillernavn:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Dette er navnet andre spillere vil identifisere deg med
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Skriv ditt navn
-STR_NETWORK_CONNECTION :{BLACK}Forbindelse:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Velg mellom å spille på internett eller i lokalt nettverk (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Start tjener
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start en egen tjener
-
-STR_NETWORK_GAME_NAME :{BLACK}Navn
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Navn på spillet
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Språk, tjenerversjon, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klikk på et spill i listen for å velge det
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Serveren du ble med forrige gang:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klikk for å velge serveren du spilte på forrige gang
-
-STR_NETWORK_FIND_SERVER :{BLACK}Finn tjenere
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Søk på nettverket etter en server
-STR_NETWORK_ADD_SERVER :{BLACK}Legg til tjener
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Legger til en tjener som vil bli sjekket for aktive spill.
-STR_NETWORK_ENTER_IP :{BLACK}Skriv inn IP-adressen til serveren
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienter
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienter på nett / maks. antall klienter{}Firmaer på nett / maks. antall firmaer
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kart størrelse
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kart størrelsen av spillet{}Klikk til å sortere ved område
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dato
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Gjeldende dato
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ã…r
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Nummer av år {}spillet er pågående
-
-STR_NETWORK_GAME_INFO :{SILVER}SPILLOVERSIKT
-STR_NETWORK_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Brikkesett: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kartstørrelse: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Tjenerversjon: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Tjeneradresse: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Startdato: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Nettverksdato: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Passordbeskyttet!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}TJENEREN ER FRAKOBLET
-STR_NETWORK_SERVER_FULL :{SILVER}TJENEREN ER FULL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}DU HAR EN ANNEN VERSJON ENN TJENEREN
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF MATCHER IKKE
-
-STR_NETWORK_JOIN_GAME :{BLACK}Bli med i spill
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start et nytt flerspillerspill
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spillnavn:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Spillnavnet er det som vises til andre spillere i listen over spill
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv et navn for nettverks spillet
-STR_NETWORK_SET_PASSWORD :{BLACK}Sett passord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Beskytt ditt spill med et passord hvis du ikke vil at hvem som helst skal bli med på det
-STR_NETWORK_SELECT_MAP :{BLACK}Velg et kart:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Hvilket kart vil du spille på?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internett
-STR_NETWORK_LAN_INTERNET :LAN / Internett
-STR_NETWORK_INTERNET_ADVERTISE :Internett (annonser)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" er}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antall tillatte klienter
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Velg maksimalt antall klienter. Ikke alle plassene trenger å bli tatt
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma{P "" er}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks. antall firmaer:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Begrens tjeneren til et bestemt antall firmaer
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskuer{P "" e}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks antall tilskuere
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Begrens tjeneren til et bestemt antall tilskuere
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Språk de snakker på tjeneren:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Andre spillere skal kunne vite hvilket språk man snakker på denne tjeneren.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Start spill
-STR_NETWORK_START_GAME_TIP :{BLACK}Start et nytt nettverksspill på et tilfeldig kart, eller scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Last spill
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Fortsett et tidligere lagret flerspiller spill (pass på å koble til som den korrekte spilleren)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Flerspiller
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spillernavn:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Dette er navnet andre spillere vil identifisere deg med
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Skriv ditt navn
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Forbindelse:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Velg mellom å spille på internett eller i lokalt nettverk (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start tjener
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start en egen tjener
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Navn
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Navn på spillet
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Språk, tjenerversjon, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikk på et spill i listen for å velge det
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serveren du ble med forrige gang:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikk for å velge serveren du spilte på forrige gang
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Finn tjenere
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Søk på nettverket etter en server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Legg til tjener
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Legger til en tjener som vil bli sjekket for aktive spill.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Skriv inn IP-adressen til serveren
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienter
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klienter på nett / maks. antall klienter{}Firmaer på nett / maks. antall firmaer
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kart størrelse
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kart størrelsen av spillet{}Klikk til å sortere ved område
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dato
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Gjeldende dato
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ã…r
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Nummer av år {}spillet er pågående
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPILLOVERSIKT
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Brikkesett: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartstørrelse: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tjenerversjon: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Tjeneradresse: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nettverksdato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passordbeskyttet!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}TJENEREN ER FRAKOBLET
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}TJENEREN ER FULL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}DU HAR EN ANNEN VERSJON ENN TJENEREN
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MATCHER IKKE
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Bli med i spill
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start et nytt flerspillerspill
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spillnavn:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Spillnavnet er det som vises til andre spillere i listen over spill
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Skriv et navn for nettverks spillet
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Sett passord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Beskytt ditt spill med et passord hvis du ikke vil at hvem som helst skal bli med på det
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Velg et kart:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Hvilket kart vil du spille på?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internett
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internett
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internett (annonser)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" er}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antall tillatte klienter
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Velg maksimalt antall klienter. Ikke alle plassene trenger å bli tatt
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma{P "" er}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. antall firmaer:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrens tjeneren til et bestemt antall firmaer
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskuer{P "" e}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks antall tilskuere
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrens tjeneren til et bestemt antall tilskuere
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk de snakker på tjeneren:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spillere skal kunne vite hvilket språk man snakker på denne tjeneren.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start spill
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start et nytt nettverksspill på et tilfeldig kart, eller scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Last spill
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Fortsett et tidligere lagret flerspiller spill (pass på å koble til som den korrekte spilleren)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Hvilket som helst
@@ -1361,33 +1361,33 @@ STR_NETWORK_LANG_GREEK :Gresk
STR_NETWORK_LANG_LATVIAN :Latvisk
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Flerspiller lobby
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Flerspiller lobby
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Prøver å koble til: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}En liste over firma i spillet. Du kan enten bli med i et eller starte et nytt.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nytt firma
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Start et nytt firma
-STR_NETWORK_SPECTATE_GAME :{BLACK}Se på spill
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Vær tilskuer til spillet
-STR_NETWORK_JOIN_COMPANY :{BLACK}Bli med i firmaet
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hjelp til med å styre dette firmaet
-STR_NETWORK_REFRESH :{BLACK}Oppdater tjener
-STR_NETWORK_REFRESH_TIP :{BLACK}Oppdater tjenerinfo
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Prøver å koble til: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En liste over firma i spillet. Du kan enten bli med i et eller starte et nytt.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt firma
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Start et nytt firma
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Se på spill
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vær tilskuer til spillet
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Bli med i firmaet
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjelp til med å styre dette firmaet
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Oppdater tjener
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Oppdater tjenerinfo
-STR_NETWORK_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
-STR_NETWORK_COMPANY_NAME :{SILVER}Firmanavn: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Innviet: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balanse nå: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Nettverksytelse: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmanavn: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Innviet: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanse nå: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Nettverksytelse: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Kjøretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stasjoner: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kjøretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjoner: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spillere: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Kobler til...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kobler til...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Kobler til..
@@ -1403,49 +1403,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Henter f
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} foran oss
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} lastet ned
-STR_NETWORK_DISCONNECT :{BLACK}Koble fra
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koble fra
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Skriv inn hvor mye penger du øsnker å gi
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Tjeneren er beskyttet. Skriv inn passord
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firmaet er beskyttet. Skriv inn passord
-STR_NETWORK_CLIENT_LIST :{WHITE}Liste over klienter
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Liste over klienter
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Vær tilskuer
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nytt firma
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Ingen nettverksadaptere funnet eller kompilert uten ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Kunne ikke finne noen nettverksspill
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Tjeneren svarte ikke på forespørselen
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Kunne ikke koble til på grunn av ulike versjoner på en NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Synkronisering av nettverksspill feilet.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Mistet tilkobling til nettverksspill
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunne ikke laste lagret spill
-STR_NETWORK_ERR_SERVER_START :{WHITE}Kunne ikke starte tjeneren
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Kunne ikke opprette forbindelse
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Tilkobling #{NUM} ble tidsavbrutt
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Forbindelsen ble brutt på grunn av en protokollfeil
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Klientversjonen er ikke den samme som tjenerversjonen
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Feil passord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Tjeneren er full
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Du er bannlyst fra denne tjeneren
-STR_NETWORK_ERR_KICKED :{WHITE}Du ble kastet ut av spillet
-STR_NETWORK_ERR_CHEATER :{WHITE}Juksing er ikke tillatt på denne tjeneren
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Ingen nettverksadaptere funnet eller kompilert uten ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Kunne ikke finne noen nettverksspill
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Tjeneren svarte ikke på forespørselen
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Kunne ikke koble til på grunn av ulike versjoner på en NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Synkronisering av nettverksspill feilet.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Mistet tilkobling til nettverksspill
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kunne ikke laste lagret spill
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Kunne ikke starte tjeneren
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Kunne ikke opprette forbindelse
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Tilkobling #{NUM} ble tidsavbrutt
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Forbindelsen ble brutt på grunn av en protokollfeil
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Klientversjonen er ikke den samme som tjenerversjonen
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Feil passord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Tjeneren er full
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du er bannlyst fra denne tjeneren
+STR_NETWORK_ERROR_KICKED :{WHITE}Du ble kastet ut av spillet
+STR_NETWORK_ERROR_CHEATER :{WHITE}Juksing er ikke tillatt på denne tjeneren
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :generell feil
-STR_NETWORK_ERR_CLIENT_DESYNC :synkroniseringsfeil
-STR_NETWORK_ERR_CLIENT_SAVEGAME :kunne ikke åpne kartet
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :forbindelsen ble brutt
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF stemmer ikke
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikke autorisert
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkelig pakke
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :navnet er allerede i bruk
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :feil firma-id i DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :kastet ut av tjeneren
-STR_NETWORK_ERR_CLIENT_CHEATER :prøvde å jukse
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :serveren er full
+STR_NETWORK_ERROR_CLIENT_GENERAL :generell feil
+STR_NETWORK_ERROR_CLIENT_DESYNC :synkroniseringsfeil
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :kunne ikke åpne kartet
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :forbindelsen ble brutt
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokollfeil
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF stemmer ikke
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :ikke autorisert
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :mottok merkelig pakke
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :feil versjon
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :navnet er allerede i bruk
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :feil passord
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :feil firma-id i DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :kastet ut av tjeneren
+STR_NETWORK_ERROR_CLIENT_CHEATER :prøvde å jukse
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serveren er full
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1455,15 +1455,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spill satt på
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spill gjennopptatt (klient koblet til)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spill gjenopptatt (klient kunne ikke koble seg til)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :forlater
-STR_NETWORK_CLIENT_JOINED :*** {STRING} har blitt med i spillet
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} har blitt med i bedrift nr. {2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} har blitt med som tilskuer
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} har startet et nytt firma (nr. {2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} har forlatt spillet ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} har forandret sitt navn til {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gav {2:CURRENCY} til ditt firma
-STR_NETWORK_GAVE_MONEY_AWAY :*** Du gav {2:CURRENCY} til {1:STRING}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :forlater
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har blitt med i spillet
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} har blitt med i bedrift nr. {2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har blitt med som tilskuer
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startet et nytt firma (nr. {2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har forlatt spillet ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har forandret sitt navn til {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav {2:CURRENCY} til ditt firma
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Du gav {2:CURRENCY} til {1:STRING}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Lag] :
STR_NETWORK_CHAT_COMPANY :[Lag] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Lag] Til {STRING}: {WHITE}{STRING}
@@ -1473,8 +1473,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privat] Til {S
STR_NETWORK_CHAT_ALL_CAPTION :[Alle] :
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Skriv inn text for netverk samtale
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Tjeneren avsluttet spillet
-STR_NETWORK_SERVER_REBOOT :{WHITE} Tjeneren starter på nytt...{}Vennligst vent...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Tjeneren avsluttet spillet
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Tjeneren starter på nytt...{}Vennligst vent...
STR_NETWORK_SERVER :Tjener
STR_NETWORK_CLIENT :Klient
@@ -1488,19 +1488,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Snakk til firma
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat beskjed
-STR_NETWORK_SEND :{BLACK}Send
+STR_NETWORK_CHAT_SEND :{BLACK}Send
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kunne ikke laste landskapet fra PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fant ingen fil.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kunne ikke konvertere bildetypen. Et 8- eller 24-bits bilde trengs.
-STR_PNGMAP_ERR_MISC :{WHITE}...noe gikk akkurat galt. Beklager. (Sannsynligvis en ødelagt fil.)
+STR_ERROR_PNGMAP :{WHITE}Kunne ikke laste landskapet fra PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fant ingen fil.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kunne ikke konvertere bildetypen. Et 8- eller 24-bits bilde trengs.
+STR_ERROR_PNGMAP_MISC :{WHITE}...noe gikk akkurat galt. Beklager. (Sannsynligvis en ødelagt fil.)
-STR_BMPMAP_ERROR :{WHITE}Kunne ikke laste landskapet fra BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan ikke konvertere bildetype.
+STR_ERROR_BMPMAP :{WHITE}Kunne ikke laste landskapet fra BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kan ikke konvertere bildetype.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kostnad: {CURRENCY}
@@ -1514,13 +1514,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Anslått
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikke heve land her...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan ikke senke land her...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan ikke jevne ut land her...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Steiner
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ulendt terreng
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bart land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gress
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Jorder
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snødekket land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Ørken
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Steiner
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ulendt terreng
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bart land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gress
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorder
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekket land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Landet heller i feil retning
@@ -1528,11 +1528,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Umulig k
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Utgraving ville skadet tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Allerede på havnivå
STR_ERROR_TOO_HIGH :{WHITE}For høyt
-STR_ALREADY_LEVELLED :{WHITE}... allerede flatt
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... allerede flatt
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Upassende jernbanespor
STR_ERROR_ALREADY_BUILT :{WHITE}...allerede bygget
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Må fjerne jernbanespor først
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vei er enveis eller blokkert
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vei er enveis eller blokkert
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg jernbane
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrisk jernbane-konstruksjon
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Bygg Monorail
@@ -1556,41 +1556,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Bygg sig
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bygg jernbanebro
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Bygg jernbanetunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Velg mellom bygging og fjerning for jernbanespor og signallykter
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brovalg - trykk på broen du vil ha for å bygge den.
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brovalg - trykk på broen du vil ha for å bygge den.
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Velg togstallens retning
-STR_RAILROAD_TRACK :Jernbanespor
-STR_RAILROAD_TRAIN_DEPOT :Togstall
+STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbanespor
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Togstall
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...felt eies av et annet firma
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med blokk-signaler
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Jernbanespor med inngangs-signaler
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Jernbanespor med utgangs-signaler
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Jernbanespor med kombosignaler
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Jernbane skinner med avanserte signaler
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Jernbane skinner med enveis avanserte signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane med normale og inngangs-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane med normale og utgangs-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbanespor med normale og kombo-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbanespor med normale og avanserte signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med normal og enveis avanserte signaler
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Togbane med pre- og utgangs-signaler
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med pre- og kombosignaler
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Jernbanespor med inngangs- og avanserte signaler
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med inngangs- og enveis avanserte signaler
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med utgangs- og kombosignaler
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med utgangs- og avanserte signaler
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbanespor med utgangs- og enveis avanserte signaler
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombo- og avanserte signaler
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombo- og enveis avanserte signaler
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avanserte og enveis avanserte signaler
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Må fjerne togbanestasjon først
-STR_CREATE_SPLITTED_STATION :{YELLOW}Bygg separat stasjon
-STR_SELECT_STATION_TO_JOIN :{BLACK}Slå sammen stasjonene
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med blokk-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbanespor med inngangs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbanespor med utgangs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbanespor med kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane skinner med avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane skinner med enveis avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane med normale og inngangs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane med normale og utgangs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbanespor med normale og kombo-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbanespor med normale og avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med normal og enveis avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Togbane med pre- og utgangs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med pre- og kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbanespor med inngangs- og avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med inngangs- og enveis avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med utgangs- og kombosignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med utgangs- og avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbanespor med utgangs- og enveis avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombo- og avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombo- og enveis avanserte signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avanserte og enveis avanserte signaler
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Må fjerne togbanestasjon først
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Bygg separat stasjon
+STR_JOIN_STATION_CAPTION :{BLACK}Slå sammen stasjonene
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Må fjerne vei først
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Veiarbeid i gang
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Veiarbeid i gang
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg vei
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Trikkekonstruksjon
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Velg brotype
@@ -1626,14 +1626,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bygg tun
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiver/deaktiver énveiskjørte veier
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Velg mellom bygging/fjerning for veibygging
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Velg mellom bygging/fjerning for trikkesporkonstruksjon
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Velg garasjens retning
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Velg trikkestallens retning
-STR_ROAD_DESCRIPTION_ROAD :Vei
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vei med gatelykter
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aveny
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garasje
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneovergang
-STR_ROAD_DESCRIPTION_TRAMWAY :Trikkeskinner
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Velg garasjens retning
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Velg trikkestallens retning
+STR_LAI_ROAD_DESCRIPTION_ROAD :Vei
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vei med gatelykter
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aveny
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garasje
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneovergang
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Trikkeskinner
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan ikke fjerne busstasjonen...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan ikke fjerne godsstasjonen...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan ikke fjerne trikkestasjon for passasjerer...
@@ -1641,12 +1641,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kan ikke
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Byer
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Bygningen må rives først
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (By)
@@ -1659,9 +1659,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Sentrer
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Bytt navn på byen
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasjerer forrige måned: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post forrige måned: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Godsbehov for byekspansjon:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} påkrevd
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levert sist måned
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Godsbehov for byekspansjon:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} påkrevd
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levert sist måned
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Høyhus
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kontorblokk
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Leilighetsblokk
@@ -1698,7 +1698,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subsidie gitt til {STRING}!{}{}Frakt av {STRING} fra {STATION} til {STATION} vil gi trippel betaling i løpet i et år fra nå!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subsidie gitt til {STRING}!{}{}Transport av {STRING} fra {STATION} til {STATION} vil gi fire ganger så mye inntekt i løpet av et år!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}s bystyre tillater ikke flere flyplasser i denne byen
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}s bystyre nekter deg å anlegge en flyplass her pga. støynivået
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}s bystyre nekter deg å anlegge en flyplass her pga. støynivået
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Hytter
STR_TOWN_BUILDING_NAME_HOUSES_1 :Hus
STR_TOWN_BUILDING_NAME_FLATS_1 :Leiligheter
@@ -1734,7 +1734,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffkkaos i {TOWN}!{}{}Ombygging av veien, finasiert av {STRING}, fører med seg seks måneders veiproblemer.
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under bygging)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under bygging)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Indianertelt
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tekjelehus
@@ -1747,17 +1747,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Plasser skilt
STR_PLANT_TREE_CAPTION :{WHITE}Trær
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...det er allerede et tre her
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan ikke plante trær her...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...for mange skilt
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kan ikke plassere skilt her...
-STR_SIGN_DEFAULT :Skilt
+STR_DEFAULT_SIGN_NAME :Skilt
STR_EDIT_SIGN_CAPTION :{WHITE}Endre teksten på skiltet
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan ikke endre teksten på skiltet...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan ikke slette skilt...
STR_PLANT_TREE_TOOLTIP :{BLACK}Velg typen tre som skal plantes
-STR_TREE_NAME_TREES :Trær
-STR_TREE_NAME_RAINFOREST :Regnskog
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
+STR_LAI_TREE_NAME_TREES :Trær
+STR_LAI_TREE_NAME_RAINFOREST :Regnskog
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Velg jernbanestasjontype
@@ -1777,7 +1777,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}MÃ¥ rive
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}For nær en annen flyplass
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Må rive eksisterende flyplass først
-STR_QUERY_RENAME_STATION_CAPTION :Endre navnet til stasjon/lasteterminal
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Endre navnet til stasjon/lasteterminal
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan ikke endre stasjonens navn...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vurderinger
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aksepterer
@@ -1795,10 +1795,10 @@ STR_CARGO_RATING_OUTSTANDING :Fremragende
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Finn alle togene som har denne stasjonen på timeplanen
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Finn alle kjøretøyene som har denne stasjonen på timeplanen
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Finn alle flyene som har denne stasjonen på timeplanen
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Finn alle skipene som har denne stasjonen på timeplanen
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Finn alle togene som har denne stasjonen på timeplanen
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Finn alle kjøretøyene som har denne stasjonen på timeplanen
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Finn alle flyene som har denne stasjonen på timeplanen
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Finn alle skipene som har denne stasjonen på timeplanen
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}{NBSP}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} godtar ikke lenger {STRING}
@@ -1834,47 +1834,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Endre st
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vis liste over godtatte varer
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnavn - Trykk på navnet for å sentrere bildet på stasjonen
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Velg størrelse/type flyplass
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Jernbanestasjon
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Flyplass
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lasteterminal
-STR_STATION_DESCRIPTION_BUS_STATION :Bussterminal
-STR_STATION_DESCRIPTION_SHIP_DOCK :Havn
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Jernbanestasjon
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flyplass
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lasteterminal
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bussterminal
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Havn
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Vis dekningsområdet til den foreslåtte plasseringen
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ikke vis dekningsområdet til den foreslåtte plasseringen
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Dekningsområde
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Havn
-STR_STATION_DESCRIPTION_BUOY :Bøye
+STR_LAI_STATION_DESCRIPTION_BUOY :Bøye
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bøyen er i veien
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stasjonen er spredd for mye
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...uensartede stasjoner deaktivert
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold nede CTRL for å velge mer enn en ting
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...uensartede stasjoner deaktivert
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold nede CTRL for å velge mer enn en ting
STR_UNDEFINED :(udefinert streng)
-STR_STAT_CLASS_DFLT :Standard stasjon
-STR_STAT_CLASS_WAYP :Lokalstasjoner
+STR_STATION_CLASS_DFLT :Standard stasjon
+STR_STATION_CLASS_WAYP :Lokalstasjoner
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Skipdepotets retning
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...må bygges i sjøen
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan ikke bygge skipsdepot her...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Velg skipsdepotets retning
-STR_WATER_DESCRIPTION_WATER :Vann
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller elvebredd
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Skipsdepot
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
+STR_LAI_WATER_DESCRIPTION_WATER :Vann
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller elvebredd
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skipsdepot
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Kan ikke bygge på vann
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Må fjerne kanal først
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Må fjerne kanal først
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spill
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Last inn spill
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Lagre
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Slett
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Tilskuer, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Tilskuer, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ledig
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan ikke lese fra disk
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Lagring av spillet mislyktes{}{STRING}
@@ -1890,12 +1890,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste ov
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Gjeldende navn for valgt lagret spill
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Slett valgte lagring
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Lagre gjeldende spill ved å bruke navnet som er valgt
-STR_NETWORK_SERVER_RANDOM_GAME :Lag et tilfeldig spill
-STR_LOAD_HEIGHTMAP :{WHITE}Last høydekart
-STR_SAVE_OSKTITLE :{BLACK}Skriv inn et navn for dette lagret-spill
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Lag et tilfeldig spill
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Last høydekart
+STR_SAVELOAD_OSKTITLE :{BLACK}Skriv inn et navn for dette lagret-spill
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} er i veien
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} er i veien
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kullgruve
STR_INDUSTRY_NAME_POWER_STATION :Kraftstasjon
@@ -1953,7 +1953,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Sentrer bildet på industriområdet
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Ny {STRING} under bygging i nærheten av {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Ny {STRING} plantes i nærheten av {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Koster: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Koster: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan ikke bygge denne typen industri her...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...skog kan bare plantes over snøgrensen
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} legger ned!
@@ -1971,16 +1971,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Annen tunnel i veien
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen ville munne ut utenfor kartkanten
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen ville munne ut utenfor kartkanten
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikke grave ut land til den andre tunnelutgangen
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Må rive tunnel først
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Må rive bro først
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan ikke starte og slutte på samme felt
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Broender er ikke på samme nivå
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav for terrenget
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan ikke starte og slutte på samme felt
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Broender er ikke på samme nivå
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Broen er for lav for terrenget
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må være på linje
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Feltet er upassende for tunnelinngang
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hengebro, stål
STR_BRIDGE_NAME_GIRDER_STEEL :Bjelker, stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Frittbærende, stål
@@ -1991,30 +1991,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Rørformet, stÃ
STR_BRIDGE_TUBULAR_SILICON :Rørformet, silikon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kan ikke bygge bro her...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikke bygge tunnel her...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Veitunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Hengebro av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Bjelkebro av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frittbærende bro av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Hengebro av armert betong (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Trebro (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betongbro (jernbane)
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hengebro av stål (vei)
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjelkebro av stål (vei)
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frittbærende bro av stål (vei)
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Hengebro av armert betong (vei)
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Trebro (vei)
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betongbro (vei)
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rørformet bro (jernbane)
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro (vei)
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Veitunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Hengebro av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Bjelkebro av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frittbærende bro av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Hengebro av armert betong (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Trebro (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betongbro (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hengebro av stål (vei)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjelkebro av stål (vei)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frittbærende bro av stål (vei)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Hengebro av armert betong (vei)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Trebro (vei)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betongbro (vei)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Rørformet bro (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rørformet bro (vei)
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i veien
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosender
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovedkontor til firma
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosender
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovedkontor til firma
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...hovedkontor til firma er i veien
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eies av et firma
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikke kjøpe dette feltet...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...du eier det allerede!
@@ -2062,7 +2062,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stasjo
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Vanskelighetsgrad
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Lagre
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Lagre
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lett
@@ -2135,8 +2135,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Firmafarg
STR_LIVERY_CAPTION :{WHITE}Ny firmafarge
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Firmanavn
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Sjefens navn
-STR_QUERY_COMPANY_NAME_CAPTION :Firmanavn
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Sjefens navn
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Firmanavn
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Sjefens navn
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kan ikke endre firmanavn...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan ikke bytte navn på sjefen...
STR_FINANCES_CAPTION :{WHITE}{COMPANY}s regnskap{BLACK}{COMPANYNUM}
@@ -2160,11 +2160,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totalt:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Inntektsgraf
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Overskuddsgraf
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo
STR_FINANCES_LOAN_TITLE :{WHITE}LÃ¥n
-STR_MAX_LOAN :{WHITE}Maks lån: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks lån: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}LÃ¥ne mer ({SKIP}{SKIP}{CURRENCY})
STR_FINANCES_REPAY_BUTTON :{BLACK}Betale tilbake ({SKIP}{SKIP}{CURRENCY})
@@ -2173,7 +2173,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan ikke
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...lånet er allerede betalt tilbake
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...du trenger {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan ikke betale tilbake lån...
-STR_INSUFFICIENT_FUNDS :{WHITE}Kan ikke gi bort penger som er lånt fra banken...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan ikke gi bort penger som er lånt fra banken...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Velg nytt utsende på sjefen
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Endre firmafarge
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Endre sjefens navn
@@ -2183,10 +2183,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Betal ti
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Sjef)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Grunnlagt: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Kjøretøy:
-STR_TRAINS :{WHITE}{COMMA} tog{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} kjøretøy{P "" s}
-STR_AIRCRAFT :{WHITE}{COMMA} fly
-STR_SHIPS :{WHITE}{COMMA} skip{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tog{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} kjøretøy{P "" s}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} fly
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} skip{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ingen
STR_FACE_CAPTION :{WHITE}Velg utseende
STR_FACE_MALE_BUTTON :{BLACK}Mann
@@ -2199,9 +2199,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Velg kvi
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Lag et tilfeldig ansikt
STR_GRAPH_KEY_BUTTON :{BLACK}Nøkkel
STR_GRAPH_KEY_TOOLTIP :{BLACK}Vis oversikt over grafvalg
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Vis detaljerte ytelsesmålinger
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Vis detaljerte ytelsesmålinger
STR_GRAPH_KEY_CAPTION :{WHITE}Vis oversikt over firmagrafvalg
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Trykk her for å vise/skjule et firma
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Trykk her for å vise/skjule et firma
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Antall varer levert
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Prestasjonsvudering av firma (maks poeng=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmaverdi
@@ -2235,23 +2235,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Finansfyrste
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bygg hovedkontor
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bygg firmaets hovedkontor/se firmaets hovedkontor
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Gjenoppbygg spelskapets hovedkvarter en annen plass for 1{NBSP}% av selskapsverdien
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Gjenoppbygg spelskapets hovedkvarter en annen plass for 1{NBSP}% av selskapsverdien
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan ikke bygge hovedkontor...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Se hovedkontor
-STR_RELOCATE_HQ :{BLACK}Omplasser hovedkvarter
-STR_COMPANY_JOIN :{BLACK}Bli med
-STR_COMPANY_JOIN_TIP :{BLACK}Bli med og spill som denne bedriften
-STR_COMPANY_PASSWORD :{BLACK}Passord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Beskytt firmaet ditt med et passord for å forhindre uautoriserte brukere fra å bli med.
-STR_SET_COMPANY_PASSWORD :{BLACK}Velg firmapassord
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Omplasser hovedkvarter
+STR_COMPANY_VIEW_JOIN :{BLACK}Bli med
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Bli med og spill som denne bedriften
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Passord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Beskytt firmaet ditt med et passord for å forhindre uautoriserte brukere fra å bli med.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Velg firmapassord
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ikke lagre passordet
STR_COMPANY_PASSWORD_OK :{BLACK}Gi firmaet nytt passord
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firmapassord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standard firmapassord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Bruk dette passordet som standard for nye firmaer
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard firmapassord
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Bruk dette passordet som standard for nye firmaer
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Verdenskrise!{}{}Økonomer frykter det verste. Nedgangstider i møte.
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Verdenskrise over!{}{}Opptur i markedet gir industrien selvsikkerheten tilbake.
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Bytte mellom stor/liten vindustørrelse
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Bytte mellom stor/liten vindustørrelse
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmaverdi: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kjøp 25{NBSP}% av aksjene i firmaet
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Selg 25{NBSP}% av aksjene du eier
@@ -2261,7 +2261,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan ikke
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan ikke selge 25{NBSP}% av aksjene...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}{NBSP}% eies av {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} har blitt kjøpt opp av {STRING}!
-STR_PROTECTED :{WHITE}Dette selskapet selger ikke aksjer enda...
+STR_ERROR_PROTECTED :{WHITE}Dette selskapet selger ikke aksjer enda...
STR_LIVERY_DEFAULT :Standardovertakelse
STR_LIVERY_STEAM :Damplokomotiv
@@ -2287,14 +2287,14 @@ STR_LIVERY_LARGE_PLANE :Stort fly
STR_LIVERY_PASSENGER_TRAM :Passasjertrikk
STR_LIVERY_FREIGHT_TRAM :Frakttrikk
-STR_LIVERY_GENERAL_TIP :{BLACK}Vis generelle fargetemaer
-STR_LIVERY_TRAIN_TIP :{BLACK}Vis togfargetemaer
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Vis bilfargetemaer
-STR_LIVERY_SHIP_TIP :{BLACK}Vis skipsfargetemaer
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Vis flyfarger
-STR_LIVERY_PRIMARY_TIP :{BLACK}Velg en primærfarge for valgte tema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Velg sekundærfarge for valgte tema
-STR_LIVERY_PANEL_TIP :{BLACK}Velg fargetemaet du ønsker å endre, eller flere fargetemaer med CTRL-klikk. Klikk på boksen for å vise bruken av fargetemaene
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Vis generelle fargetemaer
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Vis togfargetemaer
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis bilfargetemaer
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Vis skipsfargetemaer
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Vis flyfarger
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Velg en primærfarge for valgte tema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Velg sekundærfarge for valgte tema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Velg fargetemaet du ønsker å endre, eller flere fargetemaer med CTRL-klikk. Klikk på boksen for å vise bruken av fargetemaene
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (damp)
@@ -2602,9 +2602,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ingen avlast Ã
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Bytt stopp oppførselen på merket ordre
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Bytt lastings oppførselen på merket ordre
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Bytt avlastings oppførselen på merket ordre
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Put inn en avansert ordre
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Put inn en avansert ordre
STR_ORDER_GO_TO_NEAREST_DEPOT :Gå til nærmeste depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Gå til nærmeste hangar
STR_ORDER_NEAREST_DEPOT :det nærmeste
@@ -2614,9 +2614,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Vedlikehold ute
STR_ORDER_TRAIN_DEPOT :Togstall
STR_ORDER_ROAD_VEHICLE_DEPOT :Garasje
STR_ORDER_SHIP_DEPOT :Skipdepot
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Alltid gå
STR_ORDER_DROP_SERVICE_DEPOT :Service vis trengs
@@ -2641,10 +2641,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :er mere enn
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :er mere eller lik
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :er sant
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :er usant
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Hopp til ordre {COMMA}
-STR_CONDITIONAL_NUM :Hopp til ordre {COMMA} når {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Hopp til ordre {COMMA} når {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Hopp til ordre {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Hopp til ordre {COMMA} når {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Hopp til ordre {COMMA} når {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Ingen reise
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Reise (uten tidstabell)
@@ -2667,18 +2667,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tog kan
STR_ORDERS_SKIP_BUTTON :{BLACK}Hopp over
STR_ORDERS_DELETE_BUTTON :{BLACK}Slett
STR_ORDERS_GO_TO_BUTTON :{BLACK}Kjør til
-STR_REFIT :{BLACK}Bygg om
-STR_REFIT_TIP :{BLACK}Velg hvilken varetype som skal fraktes. CTRL-klikk for å fjerne ordren om ombygning.
-STR_REFIT_ORDER :(Bygg om til {STRING})
-STR_REFIT_STOP_ORDER :(Ombygg til {STRING} å stopp)
-STR_STOP_ORDER :(Stopp)
-STR_TIMETABLE_VIEW :{BLACK}Tidstabell
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Bytt til tidstabellvisning
-STR_ORDER_VIEW :{BLACK}Ordre
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Bytt til ordre oversikt
+STR_ORDER_REFIT :{BLACK}Bygg om
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Velg hvilken varetype som skal fraktes. CTRL-klikk for å fjerne ordren om ombygning.
+STR_ORDER_REFIT_ORDER :(Bygg om til {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Ombygg til {STRING} å stopp)
+STR_ORDER_STOP_ORDER :(Stopp)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Tidstabell
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Bytt til tidstabellvisning
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordre
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Bytt til ordre oversikt
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordre)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Slutt på ordre - -
-STR_SERVICE :{BLACK}Vedlikehold
+STR_ORDER_SERVICE :{BLACK}Vedlikehold
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Bygget: {LTBLUE}{NUM}{BLACK} Verdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Verdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2698,7 +2698,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}kjøretÃ
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}et kjøretøy som deler denne orderen kan ikke gå til den stasjonen
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan ikke flytte kjøretøy...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Bakmaskinen vil alltid følge det fremste motstykket
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan ikke finne en togstall i nærheten
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Vedlikeholdsintervall: {LTBLUE}{COMMA}{NBSP}dager{BLACK} Forrige vedlikehold: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Vedlikeholdsintervall: {LTBLUE}{COMMA}{NBSP}%{BLACK} Forrige vedlikehold: {LTBLUE}{DATE_LONG}
@@ -2718,10 +2718,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Tidstabe
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Endre varigheten for valgte ordre
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Fjern varigheten for valgte ordre
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Nullstill senhetstelleren slik at kjøretøyet ankommer i tide
-STR_SERVICE_HINT :{BLACK}Hopp over ordren med mindre vedlikehold trengs.
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koster: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftkostnader: {CURRENCY}/Ã¥r{}Kapasitet: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Max. Hastighet: {VELOCITY}{}Kapasitet: {CARGO}, {CARGO}{}Løpende kostnader: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maksfart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftskostnader: {CURRENCY}/yr
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Hopp over ordren med mindre vedlikehold trengs.
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Koster: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftkostnader: {CURRENCY}/Ã¥r{}Kapasitet: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Max. Hastighet: {VELOCITY}{}Kapasitet: {CARGO}, {CARGO}{}Løpende kostnader: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maksfart: {VELOCITY}{}Kapasitet: {CARGO}{}Driftskostnader: {CURRENCY}/yr
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftskostnader: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maksfart: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_S} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maksfart: {LTBLUE}{VELOCITY}
@@ -2741,28 +2741,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan ikke snu toget...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan ikke snu kjøreretningen til kjøretøy...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan ikke snu kjøretøy som består av flere deler
-STR_CLEAR_TIME :{BLACK}Nullstill tid
-STR_RESET_LATENESS :{BLACK}Nullstill senhetsteller
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Endre kontrollpunkt navn
-STR_CHANGE_BUOY_NAME :{BLACK}Endre navnet på bøyen
-
-STR_TRAIN_STOPPING :{RED}Stopper
-STR_TRAIN_STOPPING_VEL :{RED}Stopper, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Inkompatible jernbanetyper
-STR_TRAIN_NO_POWER :{RED}Ingen strøm
-STR_TRAIN_START_NO_CATENARY :Dette sporet mangler et kjede, så toget kan ikke starte
-STR_TRAIN_STUCK :{ORANGE}Venter på ledig rute
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Nullstill tid
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Nullstill senhetsteller
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Endre kontrollpunkt navn
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Endre navnet på bøyen
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stopper
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopper, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Inkompatible jernbanetyper
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen strøm
+STR_ERROR_TRAIN_START_NO_CATENARY :Dette sporet mangler et kjede, så toget kan ikke starte
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Venter på ledig rute
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Ny {STRING} nå tilgjengelig!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING} NÃ¥ tilgjengelig! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikke selge ødelagt kjøretøy...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikke ombygge ødelagt kjøretøy...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikke selge ødelagt kjøretøy...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikke ombygge ødelagt kjøretøy...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikke gi kjøretøy tidstabell...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kjøretøy kan bare vente på stasjoner.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette kjøretøyet stopper ikke på denne stasjonen.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikke gi kjøretøy tidstabell...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Kjøretøy kan bare vente på stasjoner.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette kjøretøyet stopper ikke på denne stasjonen.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Skift Tid
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Dette kjøretøyet går på tid
STR_TIMETABLE_STATUS_LATE :{BLACK}Dette kjøretøyet er {STRING} for sent ute
@@ -2776,7 +2776,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fyll ut
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...må være stoppet i en garasje
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan ikke finne en garasje i nærheten
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Bytt kjøreretning
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitet: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitet: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} kjøretøy{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2803,11 +2803,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plasser bøye, kan brukes til å danne kontrollpunkter
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan ikke plassere bøye her...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bygg akveduk
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (bygg om)
STR_REFIT_TITLE :{GOLD}Velg varetype:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapasitet: {GOLD}{CARGO}{}{BLACK}Kostnad for ombygging: {GOLD}{CURRENCY}
-STR_REFITTABLE :(ombyggbart)
+STR_PURCHASE_INFO_REFITTABLE :(ombyggbart)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Flyplasser
@@ -2820,7 +2820,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bygg fly
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Innbyggerne jubler . . .{}Første fly ankommer {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Flykrasj!{}{COMMA} dør ved {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Flystyrt!{}Fly gikk tom for drivstoff, {COMMA} døde i eksplosjon!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Tidstabell)
@@ -2833,13 +2833,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Gruvegangkollaps fører til store ødeleggelser i nærheten av {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Flyter over!{}Minst {COMMA} antatt fortapt{P "" e} eller død{P "" s} etter dødlig flom!
-STR_BRIBE_FAILED :{WHITE}Ditt forsøk på bestikkelse har blitt
-STR_BRIBE_FAILED_2 :{WHITE}oppdaget av en regional inspektør
-STR_BUILD_DATE :{BLACK}Bygget: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Ditt forsøk på bestikkelse har blitt
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}oppdaget av en regional inspektør
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Bygget: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stasjon klasse: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stasjon type: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}Ny grafikk: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stasjon klasse: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stasjon type: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}Ny grafikk: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detaljert prestasjonsnivå
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalj
@@ -2859,28 +2859,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Penger:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}LÃ¥n:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totalt:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Antall kjøretøy. Dette inkluderer vei kjøretøy, tog, skip og flymaskiner.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antall stasjonsdeler. Hver del av en stasjon (eks. tog stasjon, buss stop, flyplass) er talt, selv om de er tilkoblet til en stasjon.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Profitten av kjøretøyene med lavest inntekt (kjøretøy eldre enn 2 år)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Penger tjent i måneden med lavest gevinst av de 12 siste kvartalene
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Penger tjent i måneden med høyest gevinst i de siste 12 kvartalene
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Enheter med frakt levert i de siste fire kvartalene.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typer av frakt levert i de siste fire kvartalene.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Hvor mye penger dette firmaet har i banken
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Størrelsen på firmaets lån
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totale poeng av mulige poeng
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Antall kjøretøy. Dette inkluderer vei kjøretøy, tog, skip og flymaskiner.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Antall stasjonsdeler. Hver del av en stasjon (eks. tog stasjon, buss stop, flyplass) er talt, selv om de er tilkoblet til en stasjon.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profitten av kjøretøyene med lavest inntekt (kjøretøy eldre enn 2 år)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Penger tjent i måneden med lavest gevinst av de 12 siste kvartalene
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Penger tjent i måneden med høyest gevinst i de siste 12 kvartalene
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Enheter med frakt levert i de siste fire kvartalene.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Typer av frakt levert i de siste fire kvartalene.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Hvor mye penger dette firmaet har i banken
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Størrelsen på firmaets lån
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Totale poeng av mulige poeng
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Instillinger
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Vis NewGRF instillinger
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Innstillinger for NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Bruk forandringene
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Vis/skjul palette
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Skjul/vis paletten av valgte ny grafikk.{}Gjør dette når graffikken fra denne nye grafikken ser rosa i spillet
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Sett parametre
-STR_NEWGRF_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palett: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Bruk forandringene
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Vis/skjul palette
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Skjul/vis paletten av valgte ny grafikk.{}Gjør dette når graffikken fra denne nye grafikken ser rosa i spillet
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Sett parametre
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filnavn: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palett: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjøre forandringer i et kjørende spill; Dette kan krasje OpenTTD.{}Er du helt sikker på at du vil gjøre dette?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2903,34 +2903,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk å bruk
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneholder en ødelagt grafikk. All ødelagt grafikk vil bli vist som røde spørsmålstegn (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneholder flere "Action 8" oppføringer
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Last den valgte fastsette på forhånd
-STR_NEWGRF_PRESET_SAVE :{BLACK}Lagre fastsette på forhånd
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Lagre den nåværende listen som en fastsette på forhånd
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Skriv inn navn for fastsette på forhånd
-STR_NEWGRF_PRESET_DELETE :{BLACK}Slett fastsette på forhånd
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Slett den nåværende valgte fastsette på forhånd
-STR_NEWGRF_ADD :{BLACK}Legg til
-STR_NEWGRF_ADD_TIP :{BLACK}Legg en ny NewGRF-fil til listen
-STR_NEWGRF_REMOVE :{BLACK}Fjern
-STR_NEWGRF_REMOVE_TIP :{BLACK}Fjern den valgte NewGRF filen fra listen
-STR_NEWGRF_MOVEUP :{BLACK}Flytt opp
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Flytt den valgte NewGRF-filen oppover listen
-STR_NEWGRF_MOVEDOWN :{BLACK}Flytt ned
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flytt den valgte NewGRF-filen nedover listen
-STR_NEWGRF_FILE_TIP :{BLACK}En liste over NewGRF-filene som er installert. Klikk på en fil for å forandre parameterene
-STR_NEWGRF_PARAMETER :{BLACK}Parametere: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Skriv NewGRF parameterene
-STR_NEWGRF_NO_INFO :{BLACK}Ingen informasjon tilgjengelig
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Last den valgte fastsette på forhånd
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Lagre fastsette på forhånd
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Lagre den nåværende listen som en fastsette på forhånd
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Skriv inn navn for fastsette på forhånd
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Slett fastsette på forhånd
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Slett den nåværende valgte fastsette på forhånd
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Legg til
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Legg en ny NewGRF-fil til listen
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Fjern
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Fjern den valgte NewGRF filen fra listen
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Flytt opp
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Flytt den valgte NewGRF-filen oppover listen
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Flytt ned
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Flytt den valgte NewGRF-filen nedover listen
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}En liste over NewGRF-filene som er installert. Klikk på en fil for å forandre parameterene
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametere: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Skriv NewGRF parameterene
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ingen informasjon tilgjengelig
STR_NEWGRF_ADD_CAPTION :{WHITE}Tilgjengelige NewGRF-filer
STR_NEWGRF_ADD_FILE :{BLACK}Legg til i seleksjonen
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Legg den valgte NewGRF filen til i konfigurasjonen din
-STR_NEWGRF_RESCAN_FILES :{BLACK}Søk på nytt
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Oppdater listen over tilgjengelige NewGRF filer
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Legg den valgte NewGRF filen til i konfigurasjonen din
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Søk på nytt
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Oppdater listen over tilgjengelige NewGRF filer
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan ikke legge til fil: GRF ID finnes allerede
-STR_NEWGRF_NOT_FOUND :{RED}Ingen passende fil funnet
-STR_NEWGRF_DISABLED :{RED}Deaktivert
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ingen passende fil funnet
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Deaktivert
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Tilsvarende fil ikke funnet (kompatibel GRF lastet)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibel GRF lastet for manglende filer
@@ -2946,7 +2946,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Gods-/ombygningsinformasjon for '{1:ENGINE}' er forskjellig fra kjøpelisten etter konstruksjonen. Dette kan resultere i at autofornying ikke fungerer på riktig måte.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsaket en uendelig loop i produksjonstilbakekallet.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet ble lagret i versjon uten trikk støtte. Alle trikker har blitt fjernet.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet ble lagret i versjon uten trikk støtte. Alle trikker har blitt fjernet.
STR_CURRENCY_WINDOW :{WHITE}Egendefinert valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Valutakurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2957,16 +2957,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Bytt ti
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Bytt til euro: {ORANGE}aldri
STR_CURRENCY_PREVIEW :{LTBLUE}Forhåndsvis: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Bytt egendefinert valuta parameter
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Reduser valutaen av din kurs for ett pund (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Øk valutaen av din kurs for ett pund (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Still inn valutaen av din kurs for ett pund (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Velg desimalskilletegn for valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Velg prefiks for valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Velg suffiks for valuta
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Bytt til Euro tidligere
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Bytt til Euro senere
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Velg året det skal byttes til Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 pund (£) i din valuta
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Reduser valutaen av din kurs for ett pund (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Øk valutaen av din kurs for ett pund (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Still inn valutaen av din kurs for ett pund (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Velg desimalskilletegn for valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Velg prefiks for valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Velg suffiks for valuta
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Bytt til Euro tidligere
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Bytt til Euro senere
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Velg året det skal byttes til Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 pund (£) i din valuta
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2985,8 +2985,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} skip
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} fly
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delte ordre av {COMMA} kjøretøy
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle kjøretøy med samme ruteplan som denne
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Delte ordre av {COMMA} kjøretøy
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Vis alle kjøretøy med samme ruteplan som denne
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} venter i togstallen
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} venter i garasjen
@@ -3093,39 +3093,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Bygg om
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Bygg om et konteinerskip til å ta en annen type last
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Bygg om et fly til å ta en annen type last
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Er på vei til {TOWN} togstall
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Er på vei til {TOWN} togstall, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Er på vei til {TOWN} garasje
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Er på vei til {TOWN} garasje, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Er på vei til {TOWN} skipsdepot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Er på vei mot {TOWN} skipsdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Er på vei til {STATION} hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Er på vei til {STATION} hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} togstall
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} togstall, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} garasje
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} garasje, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} skipsdepot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} skipsdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Vedlikehold ved {STATION} hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Vedlikehold ved {STATION} hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klon tog
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klon kjøretøy
-STR_CLONE_SHIP :{BLACK}Klon skip
-STR_CLONE_AIRCRAFT :{BLACK}Klon fly
-
-STR_CLONE_TRAIN_INFO :{BLACK}Dette vil skape en kopi av et lokomotiv inkludert alle vognene. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_SHIP_INFO :{BLACK}Dette vil skape en kopi av et skip. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil skape en kopi av et fly. CTRL-klikk vil sørge for delte ordrer
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et lokomotiv inkludert alle vognene. Trykk denne knappen og så på et hvilket som helst annet tog. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. Klikk denne knappen og deretter på et hvilket som helst annet kjøretøy. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et skip. Trykk på denne knappen og så på et hvilket som helst annet skip. CTRL-klikk vil sørge for delte ordrer
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil skape en kopi av et fly. Trykk denne knappen og så på et hvilket som helst annet fly. CTRL-klikk vil sørge for delte ordrer
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Er på vei til {TOWN} togstall
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Er på vei til {TOWN} togstall, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Er på vei til {TOWN} garasje
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Er på vei til {TOWN} garasje, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Er på vei til {TOWN} skipsdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Er på vei mot {TOWN} skipsdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Er på vei til {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Er på vei til {STATION} hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} togstall
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} togstall, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} garasje
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} garasje, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Vedlikehold ved {TOWN} skipsdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehold ved {TOWN} skipsdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Vedlikehold ved {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Vedlikehold ved {STATION} hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klon tog
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klon kjøretøy
+STR_DEPOT_CLONE_SHIP :{BLACK}Klon skip
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klon fly
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil skape en kopi av et lokomotiv inkludert alle vognene. CTRL-klikk vil sørge for delte ordrer
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. CTRL-klikk vil sørge for delte ordrer
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil skape en kopi av et skip. CTRL-klikk vil sørge for delte ordrer
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil skape en kopi av et fly. CTRL-klikk vil sørge for delte ordrer
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et lokomotiv inkludert alle vognene. Trykk denne knappen og så på et hvilket som helst annet tog. CTRL-klikk vil sørge for delte ordrer
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et kjøretøy. Klikk denne knappen og deretter på et hvilket som helst annet kjøretøy. CTRL-klikk vil sørge for delte ordrer
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil skape en kopi av et skip. Trykk på denne knappen og så på et hvilket som helst annet skip. CTRL-klikk vil sørge for delte ordrer
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil skape en kopi av et fly. Trykk denne knappen og så på et hvilket som helst annet fly. CTRL-klikk vil sørge for delte ordrer
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nye tog/vogner for jernbane
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nytt elektrisk tog
@@ -3195,28 +3195,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vis hvor
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du er nå i ferd med å selge alle kjøretøyene i depoet. Er du sikker på at du vil dette?
-STR_DEPOT_WRONG_DEPOT_TYPE :Gal stalltype
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Gal stalltype
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Selg alle tog i depodet
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Selg alle kjøretøy i garasjen
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Selg alle skip i depotet
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Selg alle fly i hangaren
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Selg alle tog i depodet
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Selg alle kjøretøy i garasjen
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Selg alle skip i depotet
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Selg alle fly i hangaren
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}FÃ¥ en liste over alle tog med dette depotet i sine ordre
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Få en liste over alle kjøretøy med denne garasjen i sine ordre
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}FÃ¥ en liste over alle skip med dette depotet i sine ordre
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}FÃ¥ en liste over alle fly med denne hangaren i sine ordre
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}FÃ¥ en liste over alle tog med dette depotet i sine ordre
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Få en liste over alle kjøretøy med denne garasjen i sine ordre
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}FÃ¥ en liste over alle skip med dette depotet i sine ordre
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}FÃ¥ en liste over alle fly med denne hangaren i sine ordre
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoerstatt alle tog i depotet
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autoerstatt all kjøretøy i hangaren
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoerstatt all skip i depotet
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoerstatt alle fly i hangaren
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoerstatt alle tog i depotet
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoerstatt all kjøretøy i hangaren
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoerstatt all skip i depotet
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoerstatt alle fly i hangaren
STR_REPLACE_VEHICLES_WHITE :{WHITE}Erstatte {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Begynn med å bytte ut kjøretøy
STR_REPLACE_VEHICLES_STOP :{BLACK}Slutt med å bytte ut kjøretøy
-STR_NOT_REPLACING :{BLACK}Byttes ikke ut
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ingen kjøretøy valgt
+STR_REPLACE_NOT_REPLACING :{BLACK}Byttes ikke ut
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ingen kjøretøy valgt
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Velg lokomotivtype å bytte ut
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Velg den nye lokomotivtypen du vil skal ta over for den du har valgt til venstre
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen hvis du ikke vil bytte ut lokomotivet som er valgt på venstresiden
@@ -3228,26 +3228,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}La den a
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift mellom tog- og vognvinduet
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kjøretøyet er ikke tilgjengelig
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Kjøretøyet er ikke tilgjengelig
-STR_SHIP_NOT_AVAILABLE :{WHITE}Skipet er ikke tilgjengelig
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flyfartøyet er ikke tilgjengelig
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kjøretøyet er ikke tilgjengelig
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Kjøretøyet er ikke tilgjengelig
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skipet er ikke tilgjengelig
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flyfartøyet er ikke tilgjengelig
-STR_ENGINES :Motorer
-STR_WAGONS :Vogner
+STR_REPLACE_ENGINES :Motorer
+STR_REPLACE_WAGONS :Vogner
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klikk for å stoppe alle togene i depodet
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikk for å stoppe alle kjøretøyene i garasjen
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klikk for å stoppe alle skipene i depodet
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klikk for å stoppe alle flyene i hangaren
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikk for å stoppe alle togene i depodet
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikk for å stoppe alle kjøretøyene i garasjen
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klikk for å stoppe alle skipene i depodet
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klikk for å stoppe alle flyene i hangaren
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klikk for å starte alle togene i depodet
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikk for å starte kjøretøyet inne i garasjen
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klikk for å starte alle skipene i depodet
-STR_MASS_START_HANGAR_TIP :{BLACK}Klikk for å starte alle flyene i hangaren
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikk for å starte alle togene i depodet
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikk for å starte kjøretøyet inne i garasjen
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klikk for å starte alle skipene i depodet
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klikk for å starte alle flyene i hangaren
-STR_MASS_STOP_LIST_TIP :{BLACK}Klikk for å stoppe alle kjøretøyene i listen
-STR_MASS_START_LIST_TIP :{BLACK}Klikk for å starte alle kjøretøyene i listen
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klikk for å stoppe alle kjøretøyene i listen
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klikk for å starte alle kjøretøyene i listen
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Skiltliste - {COMMA} skilt
@@ -3256,14 +3256,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Ordre gj
############ Lists rail types
-STR_RAIL_VEHICLES :Jernbanelokomotiv
-STR_ELRAIL_VEHICLES :Elektriske tog
-STR_MONORAIL_VEHICLES :Monoraillokomotiv
-STR_MAGLEV_VEHICLES :Maglevlokomotiv
+STR_REPLACE_RAIL_VEHICLES :Jernbanelokomotiv
+STR_REPLACE_ELRAIL_VEHICLES :Elektriske tog
+STR_REPLACE_MONORAIL_VEHICLES :Monoraillokomotiv
+STR_REPLACE_MAGLEV_VEHICLES :Maglevlokomotiv
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kostnad: {GOLD}{CURRENCY}{BLACK} Vekt: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hastighet: {GOLD}{VELOCITY}{BLACK} Effekt: {GOLD}{POWER}
@@ -3290,70 +3290,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generer
-STR_RANDOM :{BLACK}Tilfeldiggjør
-STR_RANDOM_HELP :{BLACK}Endre tilfeldig-nummer som brukes for terreng-generering
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generer en verden
-STR_RANDOM_SEED :{BLACK}Tilfeldig nummer:
-STR_RANDOM_SEED_HELP :{BLACK}Trykk her for å taste inn et tilfeldig nummer
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Skriv inn en tilfeldig sender
-STR_LAND_GENERATOR :{BLACK}Landskapsgenerator
-STR_TREE_PLACER :{BLACK}Trealgoritme:
-STR_HEIGHTMAP_ROTATION :{BLACK}Høydekartrotering:
-STR_TERRAIN_TYPE :{BLACK}Terrengtype
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Havflate:
-STR_SMOOTHNESS :{BLACK}Glatthet:
-STR_SNOW_LINE_HEIGHT :{BLACK}Høyde på snøgrensen:
-STR_DATE :{BLACK}Dato:
-STR_NUMBER_OF_TOWNS :{BLACK}Antall byer:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Antall industrier:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Flytt høyden på snøgrensen ett hakk opp
-STR_SNOW_LINE_DOWN :{BLACK}Flytt høyden på snøgrensen ett hakk ned
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Skift høyden på snøgrensen
-STR_START_DATE_QUERY_CAPT :{WHITE}Endre startår
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skalaadvarsel
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Å endre kildemapstørrelsen for mye er ikke anbefalt. Fortsette generering?
-STR_HEIGHTMAP_NAME :{BLACK}Høydekartnavn:
-STR_HEIGHTMAP_SIZE :{BLACK}Størrelse: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generer
+STR_MAPGEN_RANDOM :{BLACK}Tilfeldiggjør
+STR_MAPGEN_RANDOM_HELP :{BLACK}Endre tilfeldig-nummer som brukes for terreng-generering
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generer en verden
+STR_MAPGEN_RANDOM_SEED :{BLACK}Tilfeldig nummer:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Trykk her for å taste inn et tilfeldig nummer
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Skriv inn en tilfeldig sender
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landskapsgenerator
+STR_MAPGEN_TREE_PLACER :{BLACK}Trealgoritme:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Høydekartrotering:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrengtype
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havflate:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Glatthet:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Høyde på snøgrensen:
+STR_MAPGEN_DATE :{BLACK}Dato:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Antall byer:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Antall industrier:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flytt høyden på snøgrensen ett hakk opp
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flytt høyden på snøgrensen ett hakk ned
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Skift høyden på snøgrensen
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Endre startår
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalaadvarsel
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Å endre kildemapstørrelsen for mye er ikke anbefalt. Fortsette generering?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Høydekartnavn:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Størrelse: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Genererer verden...
STR_GENERATION_ABORT :{BLACK}Avbryt
STR_GENERATION_ABORT_CAPTION :{WHITE}Avbryt verdensgenerering
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vil du virkelig avbryte verdensgenereringen?
-STR_PROGRESS :{WHITE}{NUM}{NBSP}% ferdig
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generer en verden
-STR_TREE_GENERATION :{BLACK}Tregenerering
-STR_UNMOVABLE_GENERATION :{BLACK}Ikke-flyttbar generering
-STR_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
-STR_SETTINGUP_GAME :{BLACK}Klargjør spillet
-STR_PREPARING_TILELOOP :{BLACK}Kjører tile-loop
-STR_PREPARING_GAME :{BLACK}Gjør klart spillet
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handlingen endret vanskelighetsgraden til egendefinert
-STR_SE_FLAT_WORLD :{WHITE}Flatt land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generer et flatt landskap
-STR_SE_RANDOM_LAND :{WHITE}Tilfeldig landskap
-STR_SE_NEW_WORLD :{BLACK}Generer et nytt scenario
-STR_SE_CAPTION :{WHITE}Scenariotype
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flytt landhøyden ett nivå ned
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Flytt høyden på flagg land ett nivå opp
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Endre høyden på flatt land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Høyde av flatt land:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}{NBSP}% ferdig
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generer en verden
+STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikke-flyttbar generering
+STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjør spillet
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kjører tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Gjør klart spillet
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handlingen endret vanskelighetsgraden til egendefinert
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flatt land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generer et flatt landskap
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Tilfeldig landskap
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Generer et nytt scenario
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenariotype
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flytt landhøyden ett nivå ned
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Flytt høyden på flagg land ett nivå opp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Endre høyden på flatt land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Høyde av flatt land:
STR_SMALLMAP_CENTER :{BLACK}Midstill oversiktskartet på den gjeldende posisjonen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartkanter:
-STR_NORTHWEST :{BLACK}Nordvest
-STR_NORTHEAST :{BLACK}Nordøst
-STR_SOUTHEAST :{BLACK}Sørøst
-STR_SOUTHWEST :{BLACK}Sørvest
-STR_BORDER_FREEFORM :{BLACK}Friform
-STR_BORDER_WATER :{BLACK}Sjø
-STR_BORDER_RANDOM :{BLACK}Tilfeldig
-STR_BORDER_RANDOMIZE :{BLACK}Tilfeldig
-STR_BORDER_MANUAL :{BLACK}Manuell
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartkanter:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordvest
+STR_MAPGEN_NORTHEAST :{BLACK}Nordøst
+STR_MAPGEN_SOUTHEAST :{BLACK}Sørøst
+STR_MAPGEN_SOUTHWEST :{BLACK}Sørvest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Friform
+STR_MAPGEN_BORDER_WATER :{BLACK}Sjø
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Tilfeldig
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Tilfeldig
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuell
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Liten
@@ -3378,21 +3378,21 @@ STR_MEASURE_AREA :{BLACK}Område:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengde: {NUM}{}Høydeforskjell: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høydeforskjell: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Overfør kreditt: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...denne veien er eid av en by
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...veien vender mot feil retning
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Instillinger for gjennomsiktighet
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Gjennomsiktighet for stasjonskilt. CTRL+klikk for å låse fast.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Gjennomsiktighet for trær. CTRL+klikk for å låse.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Gjennomsiktighet for hus. CTRL+klikk for å låse.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Gjennomsiktighet for industrier. CTRL+klikk for å låse.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Gjennomsiktighet for stasjoner, depoter og kontrollpunkt. CTRL+klikk for å låse fast.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Gjennomsiktighet for broer. CTRL+klikk for å låse.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Gjennomsiktighet for fyrtårn og antenner. CTRL+klikk for å låse.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Gjennomsiktighet for detaljer. CTRL+klikk for å låse.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Gjennomsiktighet for lasteindikatorer. CTRL+klikk for å låse.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Sett objekter usynlig istede for gjennomsiktig
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Overfør kreditt: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...denne veien er eid av en by
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...veien vender mot feil retning
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Instillinger for gjennomsiktighet
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Gjennomsiktighet for stasjonskilt. CTRL+klikk for å låse fast.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Gjennomsiktighet for trær. CTRL+klikk for å låse.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Gjennomsiktighet for hus. CTRL+klikk for å låse.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Gjennomsiktighet for industrier. CTRL+klikk for å låse.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Gjennomsiktighet for stasjoner, depoter og kontrollpunkt. CTRL+klikk for å låse fast.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Gjennomsiktighet for broer. CTRL+klikk for å låse.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Gjennomsiktighet for fyrtårn og antenner. CTRL+klikk for å låse.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Gjennomsiktighet for detaljer. CTRL+klikk for å låse.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Gjennomsiktighet for lasteindikatorer. CTRL+klikk for å låse.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Sett objekter usynlig istede for gjennomsiktig
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}{NBSP}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}{NBSP}%{UPARROW}
@@ -3402,7 +3402,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}{NBSP}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Alle tog
STR_GROUP_ALL_ROAD_VEHICLES :Alle kjøretøyer
STR_GROUP_ALL_SHIPS :Alle båter
@@ -3411,24 +3411,24 @@ STR_GROUP_DEFAULT_TRAINS :Ugrupperte tog
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ugrupperte biler
STR_GROUP_DEFAULT_SHIPS :Ugrupperte skip
STR_GROUP_DEFAULT_AIRCRAFTS :Ugrupperte fly
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Legg til delte kjøretøy
STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle kjøretøy
STR_GROUP_RENAME_CAPTION :{BLACK}Gi nytt navn på gruppen
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke opprette gruppe...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppen...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke gi nytt navn på denne gruppen...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle kjøretøy fra denne gruppen...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke legge til kjøretøy i denne grupppen...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke legge til delte kjøretøyer i gruppa...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan ikke opprette gruppe...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikke slette denne gruppen...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikke gi nytt navn på denne gruppen...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikke fjerne alle kjøretøy fra denne gruppen...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikke legge til kjøretøy i denne grupppen...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikke legge til delte kjøretøyer i gruppa...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupper - Klikk en gruppe for å se alle kjøretøy i gruppen
-STR_GROUP_CREATE_TIP :{BLACK}Klikk for å opprette en gruppe
-STR_GROUP_DELETE_TIP :{BLACK}Fjern den valgte gruppen
-STR_GROUP_RENAME_TIP :{BLACK}Gi nytt navn på den valgte gruppen
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klikk for å beskytte denne gruppa fra global autoerstatting
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk en gruppe for å se alle kjøretøy i gruppen
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å opprette en gruppe
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Fjern den valgte gruppen
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Gi nytt navn på den valgte gruppen
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikk for å beskytte denne gruppa fra global autoerstatting
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3489,35 +3489,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navn må være unikt
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}GÃ¥ til neste signal
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}GÃ¥ til forrige signal
-STR_SIGN_OSKTITLE :{BLACK}Skriv inn et navn for skiltet
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}GÃ¥ til neste signal
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}GÃ¥ til forrige signal
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Skriv inn et navn for skiltet
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Fond
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bygg
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Velg passende industri fra listen
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fond
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bygg
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Velg passende industri fra listen
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avansert
-STR_FACE_ADVANCED_TIP :{BLACK}Avansert ansiktsvalg
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Avansert ansiktsvalg
STR_FACE_SIMPLE :{BLACK}Enkelt
-STR_FACE_SIMPLE_TIP :{BLACK}Enkelt ansiktsvalg.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Enkelt ansiktsvalg.
STR_FACE_LOAD :{BLACK}Last
-STR_FACE_LOAD_TIP :{BLACK}Last favorittansikt
+STR_FACE_LOAD_TOOLTIP :{BLACK}Last favorittansikt
STR_FACE_LOAD_DONE :{WHITE}Ditt favorittansikt har blitt lastet fra OpenTTDs konfigurasjonsfil.
STR_FACE_FACECODE :{BLACK}Ansiktsnummer
-STR_FACE_FACECODE_TIP :{BLACK}Vis og/eller endre ansiktsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Vis og/eller endre ansiktsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Vis og/eller endre ansiktsnummer
STR_FACE_FACECODE_SET :{WHITE}Ny ansiktsnummerkode har blitt fastsatt.
STR_FACE_FACECODE_ERR :{WHITE}Kunne ikke endre ansiktsnummer - må være numerisk mellom 0 og 4 294 967 295!
STR_FACE_SAVE :{BLACK}Lagre
-STR_FACE_SAVE_TIP :{BLACK}Lagre favorittansikt
+STR_FACE_SAVE_TOOLTIP :{BLACK}Lagre favorittansikt
STR_FACE_SAVE_DONE :{WHITE}Dette ansiktet vil bli lagret som din favoritt i OpenTTDs konfigurasjonsfil.
STR_FACE_EUROPEAN :{BLACK}Europeisk
STR_FACE_SELECT_EUROPEAN :{BLACK}Velg europeiske ansikter
@@ -3525,51 +3525,51 @@ STR_FACE_AFRICAN :{BLACK}Afrikans
STR_FACE_SELECT_AFRICAN :{BLACK}Velg afrikanske ansikter
STR_FACE_YES :Ja
STR_FACE_NO :Nei
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Slå på bart eller ørering
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Slå på bart eller ørering
STR_FACE_HAIR :HÃ¥r:
-STR_FACE_HAIR_TIP :{BLACK}Endre hår
+STR_FACE_HAIR_TOOLTIP :{BLACK}Endre hår
STR_FACE_EYEBROWS :Øyenbryn:
-STR_FACE_EYEBROWS_TIP :{BLACK}Endre øyenbryn
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Endre øyenbryn
STR_FACE_EYECOLOUR :Øyefarge:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Endre øyefarge
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Endre øyefarge
STR_FACE_GLASSES :Briller:
-STR_FACE_GLASSES_TIP :{BLACK}Slå på briller
-STR_FACE_GLASSES_TIP_2 :{BLACK}Endre briller
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Slå på briller
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Endre briller
STR_FACE_NOSE :Nese:
-STR_FACE_NOSE_TIP :{BLACK}Endre nese
+STR_FACE_NOSE_TOOLTIP :{BLACK}Endre nese
STR_FACE_LIPS :Lepper:
STR_FACE_MOUSTACHE :Bart:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Endre lepper eller bart
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Endre lepper eller bart
STR_FACE_CHIN :Hake:
-STR_FACE_CHIN_TIP :{BLACK}Endre hake
+STR_FACE_CHIN_TOOLTIP :{BLACK}Endre hake
STR_FACE_JACKET :Jakke:
-STR_FACE_JACKET_TIP :{BLACK}Endre jakke
+STR_FACE_JACKET_TOOLTIP :{BLACK}Endre jakke
STR_FACE_COLLAR :Krage:
-STR_FACE_COLLAR_TIP :{BLACK}Endre krage
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Endre krage
STR_FACE_TIE :Slips:
STR_FACE_EARRING :Ørering:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Endre slips eller ørering
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Endre slips eller ørering
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signalvalg
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikke konvertere signaler her...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Vanlig signal{}Dette er den enkleste typen av signaler som tillater kun ett tog å kjøre om gangen.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Grønt så lenge det er mer enn ett grønt utgangssignal fra etterfølgende sporseksjon. Ellers rødt.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Utgangs-signal (semafor){}Oppfører seg på samme måte som et vanlig signal ville gjort, men er nødvendig for å riktig farge på inngangs- og kombosignaler.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinasjonssignal (semafor){}Kombinasjonssignalet fungerer både som inn- og utgangssignal. Dette gjør at du kan bygge «trær» av presignaler.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Avansert signal (semafor){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Avanserte signaler kan passeres fra baksiden.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Enveis avansert signal (semafor){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Enveis avanserte signaler kan ikke passeres fra baksiden.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Vanlig signal (elektrisk){}Dette er den enkleste typen av signaler som tillater kun ett tog å kjøre om gangen.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Inngangssignal (elektrisk){}Grønt så lenge det er mer enn et grønt utgangssignal fra etterfølgende sporseksjon. Ellers rødt.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Utgangs-signal (elektrisk){}Oppfører seg på samme måte som et vanlig signal ville gjort, men er nødvendig for å riktig farge på inngangs- og kombosignaler.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinasjonssignal (elektrisk){}Kombinasjonssignalet fungerer både som inn- og utgangssignal. Dette gjør at du kan bygge «trær» av presignaler.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Avansert signal (elektrisk){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Avanserte signaler kan passeres fra baksiden.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Enveis avansert signal (elektrisk){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Enveis avanserte signaler kan ikke passeres fra baksiden.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Konverter signal{}Konverterer signaler til den valgte signaltypen; CTRL-klikk vil endre eksisterende variant.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Signaltetthet ved dra-og-slipp
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Senk signaltetthet ved dra-og-slipp
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Øk signaltetthet ved dra-og-slipp
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalvalg
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikke konvertere signaler her...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Vanlig signal{}Dette er den enkleste typen av signaler som tillater kun ett tog å kjøre om gangen.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Grønt så lenge det er mer enn ett grønt utgangssignal fra etterfølgende sporseksjon. Ellers rødt.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Utgangs-signal (semafor){}Oppfører seg på samme måte som et vanlig signal ville gjort, men er nødvendig for å riktig farge på inngangs- og kombosignaler.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinasjonssignal (semafor){}Kombinasjonssignalet fungerer både som inn- og utgangssignal. Dette gjør at du kan bygge «trær» av presignaler.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Avansert signal (semafor){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Avanserte signaler kan passeres fra baksiden.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Enveis avansert signal (semafor){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Enveis avanserte signaler kan ikke passeres fra baksiden.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Vanlig signal (elektrisk){}Dette er den enkleste typen av signaler som tillater kun ett tog å kjøre om gangen.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Inngangssignal (elektrisk){}Grønt så lenge det er mer enn et grønt utgangssignal fra etterfølgende sporseksjon. Ellers rødt.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Utgangs-signal (elektrisk){}Oppfører seg på samme måte som et vanlig signal ville gjort, men er nødvendig for å riktig farge på inngangs- og kombosignaler.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinasjonssignal (elektrisk){}Kombinasjonssignalet fungerer både som inn- og utgangssignal. Dette gjør at du kan bygge «trær» av presignaler.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Avansert signal (elektrisk){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Avanserte signaler kan passeres fra baksiden.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Enveis avansert signal (elektrisk){}Et avansert signal tillater mer enn ett tog å kjøre samtidig, dersom toget kan reservere en trygg rute til et stopp . Enveis avanserte signaler kan ikke passeres fra baksiden.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konverter signal{}Konverterer signaler til den valgte signaltypen; CTRL-klikk vil endre eksisterende variant.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Signaltetthet ved dra-og-slipp
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Senk signaltetthet ved dra-og-slipp
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Øk signaltetthet ved dra-og-slipp
########
############ on screen keyboard
@@ -3581,37 +3581,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI instillinger
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Vis AI instillinger
STR_AI_DEBUG :{WHITE}AI feilsøking
-STR_AI_DEBUG_NAME_TIP :{BLACK}Navnet til AIen
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Navnet til AIen
STR_AI_DEBUG_RELOAD :{BLACK}Last inn AI på nytt
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Slå av AI, last skript på nytt, og start AI på nytt
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI feilsøkingsvidu er kun tilgjengelig for serveren
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Slå av AI, last skript på nytt, og start AI på nytt
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI feilsøkingsvidu er kun tilgjengelig for serveren
STR_AI_CONFIG_CAPTION :{WHITE}AI konfigurasjon
-STR_AI_CHANGE :{BLACK}Velg AI
-STR_AI_CONFIGURE :{BLACK}Konfigurer
-STR_AI_CHANGE_TIP :{BLACK}Last enda en AI
-STR_AI_CONFIGURE_TIP :{BLACK}Konfigurer AI-parameterene
-STR_AI_LIST_TIP :{BLACK}Alle AIer som blir lastet i neste spill
+STR_AI_CONFIG_CHANGE :{BLACK}Velg AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurer
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Last enda en AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurer AI-parameterene
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alle AIer som blir lastet i neste spill
STR_AI_LIST_CAPTION :{WHITE}Tilgjengelige AIer
-STR_AI_AILIST_TIP :{BLACK}Klikk for å velge en AI
-STR_AI_ACCEPT :{BLACK}Godta
-STR_AI_ACCEPT_TIP :{BLACK}Velg merket AI
-STR_AI_CANCEL :{BLACK}Avbryt
-STR_AI_CANCEL_TIP :{BLACK}Ikke endre AI
-STR_AI_CLOSE :{BLACK}Lukk
-STR_AI_RESET :{BLACK}Tilbakestill
-STR_AI_HUMAN_PLAYER :Menneskelig spiller
-STR_AI_RANDOM_AI :Tilfeldig AI
+STR_AI_LIST_TOOLTIP :{BLACK}Klikk for å velge en AI
+STR_AI_LIST_ACCEPT :{BLACK}Godta
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Velg merket AI
+STR_AI_LIST_CANCEL :{BLACK}Avbryt
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ikke endre AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Lukk
+STR_AI_SETTINGS_RESET :{BLACK}Tilbakestill
+STR_AI_CONFIG_HUMAN_PLAYER :Menneskelig spiller
+STR_AI_CONFIG_RANDOM_AI :Tilfeldig AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI-parametere
-STR_AI_AUTHOR :{BLACK}Forfatter: {STRING}
-STR_AI_VERSION :{BLACK}Versjon {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}En av AIene krasjet. Vennligst rapporter dette til forfatteren av AIen med en skjermdump av AI-feilsøkingsvinduet.
-STR_AI_NO_AI_FOUND :Ingen brukbare AI ble funnet.{}Denne AIen er en plassholder og vil ikke gjøre noe.{}Du kan laste ned flere AIer ved hjelp av 'Online Content' systemet.
+STR_AI_LIST_AUTHOR :{BLACK}Forfatter: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versjon {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En av AIene krasjet. Vennligst rapporter dette til forfatteren av AIen med en skjermdump av AI-feilsøkingsvinduet.
+STR_ERROR_AI_NO_AI_FOUND :Ingen brukbare AI ble funnet.{}Denne AIen er en plassholder og vil ikke gjøre noe.{}Du kan laste ned flere AIer ved hjelp av 'Online Content' systemet.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Lyd grense i by: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Lyd generert: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Lyd grense i by: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Lyd generert: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3625,21 +3625,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenario
STR_CONTENT_TYPE_HEIGHTMAP :Høydekart
STR_CONTENT_TITLE :{WHITE}Last ned innhold
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type innhold
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type innhold
STR_CONTENT_NAME_CAPTION :{BLACK}Navn
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Navn
-STR_CONTENT_MATRIX_TIP :{BLACK}Klikk på en linje for å se detaljene{}Klikk på avmerkningsboksen for å merke den til nedlastning
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Navn
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klikk på en linje for å se detaljene{}Klikk på avmerkningsboksen for å merke den til nedlastning
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Velg alt
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Merk alt innhold til å bli lastet ned
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk alt innhold til å bli lastet ned
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Velg oppgraderinger
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Merk alt innhold som en en oppgradering av eksisterende innhold
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Merk alt innhold som en en oppgradering av eksisterende innhold
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Velg bort alt
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Merk alt innhold som ikke skal lastes ned
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk alt innhold som ikke skal lastes ned
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Skriv inn filterstreng
-STR_CONTENT_FILTER_TIP :{BLACK}Skriv inn et søkeord for å filtrere listen med
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Skriv inn et søkeord for å filtrere listen med
STR_CONTENT_FILTER_TITLE :{BLACK}Merke-/navnefilter:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Last ned
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Start nedlastningen av det merkede innholdet
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start nedlastningen av det merkede innholdet
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total størrelse: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INNHOLDSINFORMASJON
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Du har ikke valgt at dette skal lastes ned
@@ -3672,6 +3672,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kunne ik
STR_INTRO_ONLINE_CONTENT :{BLACK}Se etter innhold på nettet
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Se etter nytt eller oppdatert innhold å laste ned
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Finn manglende innhold på nettet
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Sjekk om manglende innhold kan bli funnet på nettet
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Finn manglende innhold på nettet
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Sjekk om manglende innhold kan bli funnet på nettet
########
diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt
index 0c754aadf..381b96395 100644
--- a/src/lang/norwegian_nynorsk.txt
+++ b/src/lang/norwegian_nynorsk.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Kart - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Spelinnstillingar
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Melding
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Melding frå {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Ã…tvaring!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Ã…tvaring!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan ikkje gjere dette...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan ikkje rydde dette området...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opphaveleg opphavsbeskytta av {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheiter reservert
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD-teamet
STR_QUIT_CAPTION :{WHITE}Avslutt
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nei
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på at du vil avslutte OpenTTD og gå attende til {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nei
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Er du sikker på at du vil avslutte OpenTTD og gå attende til {STRING}?
STR_JUST_NOTHING :Ingenting
STR_COLOUR_DARK_BLUE :Mørkeblå
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Ørken
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Snø
STR_NEWS_MESSAGE_CAPTION :{WHITE}Melding
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Standard
-STR_QUERY_CANCEL :{BLACK}Avbryt
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Gje nytt namn
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Standard
+STR_BUTTON_CANCEL :{BLACK}Avbryt
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Gje nytt namn
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Last
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informasjon
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasitet
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total last
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitet for dette toget:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total kapasitet for dette toget:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nytt spel
STR_INTRO_LOAD_GAME :{BLACK}Last inn spel
STR_INTRO_MULTIPLAYER :{BLACK}Fleirspelar
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario-redigerar
-STR_MAPSIZE :{BLACK}Kartstorleik:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kartstorleik:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Spelinnstillingar
STR_COMPANY_SOMEONE :nokon{SKIP}{SKIP}
@@ -309,9 +309,9 @@ STR_FILE_MENU_QUIT_GAME :Avslutt noveran
STR_FILE_MENU_EXIT :Avslutt OpenTTD
STR_ABANDON_GAME_QUERY :{YELLOW}Er du sikker på at du vil avslutte spelet?
STR_ABANDON_GAME_CAPTION :{WHITE}Avslutt spel
-STR_SORT_ORDER_TIP :{BLACK}Vel sorteringsrekkefølgje (søkkande/stigande)
-STR_SORT_CRITERIA_TIP :{BLACK}Vel sorteringskriterie
-STR_SORT_BY :{BLACK}Sorter etter
+STR_TOOLTIP_SORT_ORDER :{BLACK}Vel sorteringsrekkefølgje (søkkande/stigande)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Vel sorteringskriterie
+STR_BUTTON_SORT_BY :{BLACK}Sorter etter
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Innbyggjartal
@@ -341,24 +341,24 @@ STR_SORT_BY_RUNNING_COST :Driftskostnad
STR_SORT_BY_POWER_VS_RUNNING_COST :Kraft/Driftskostnad
STR_SORT_BY_CARGO_CAPACITY :Lastekapasitet
-STR_NO_WAITING_CARGO :{BLACK}Inga last ventar
-STR_SELECT_ALL_FACILITIES :{BLACK}Vel alle anlegga
-STR_SELECT_ALL_TYPES :{BLACK}Vel alle lasttypar (inkludert last som ikkje ventar)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Sjå ei liste over mogelege maskindesign for dette køyretøyet.
-STR_MANAGE_LIST :{BLACK}Behandle liste
-STR_MANAGE_LIST_TIP :{BLACK}Send instruksjonar til alle køyretøy i denne lista
-STR_REPLACE_VEHICLES :Bytt ut køyretøy
-STR_SEND_FOR_SERVICING :Send til vedlikehald
-
-STR_AVAILABLE_TRAINS :{BLACK}Tilgjengelege tog
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelege køyretøy
-STR_AVAILABLE_SHIPS :{BLACK}Tilgjengelege skip
-STR_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelege fly
-
-STR_SEND_TRAIN_TO_DEPOT :Send til depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Send til depot
-STR_SEND_SHIP_TO_DEPOT :Send til depot
-STR_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Inga last ventar
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Vel alle anlegga
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Vel alle lasttypar (inkludert last som ikkje ventar)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Sjå ei liste over mogelege maskindesign for dette køyretøyet.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Behandle liste
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instruksjonar til alle køyretøy i denne lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Bytt ut køyretøy
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send til vedlikehald
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Tilgjengelege tog
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Tilgjengelege køyretøy
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Tilgjengelege skip
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Tilgjengelege fly
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send til depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send til depot
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send til depot
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send til hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -388,12 +388,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Instilli
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan ikkje endre serviceintervall...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lukk vindauge
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Tittel på vindauget - dra for å flytte vindauget
-STR_STICKY_BUTTON :{BLACK}Beskytt dette vindauget mot 'Lukk alle vindauge'-knappen
-STR_RESIZE_BUTTON :{BLACK}Klikk og dra for å endre storleiken på vindauget
+STR_TOOLTIP_STICKY :{BLACK}Beskytt dette vindauget mot 'Lukk alle vindauge'-knappen
+STR_TOOLTIP_RESIZE :{BLACK}Klikk og dra for å endre storleiken på vindauget
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikk her for å kome til standardmappa for lagring og lasting
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Riv bygningar o.l.
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Senk eit hjørne av eit landstykke
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hev eit hjørne av eit landstykke
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Senk eit hjørne av eit landstykke
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Hev eit hjørne av eit landstykke
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Rullefelt - blar lista opp/ned
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rullefelt - blar lista til venstre/høgre
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Vis landkonturar på kartet
@@ -406,21 +406,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Skru av/
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Forteneste i år: {CURRENCY} (førre år: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} år ({COMMA})
-STR_AGE_RED :{RED}{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :To
-STR_VEHICLE_ROAD_VEHICLE :Køyretøy
-STR_VEHICLE_SHIP :Skip
-STR_VEHICLE_AIRCRAFT :Fly
+STR_REPLACE_VEHICLE_TRAIN :To
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Køyretøy
+STR_REPLACE_VEHICLE_SHIP :Skip
+STR_REPLACE_VEHICLE_AIRCRAFT :Fly
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} er gammal
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} er veldig gammal
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} er veldig gammal, og må bytast ut snarast
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informasjon om felt
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Pris for å fjerne: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Pris for å fjerne: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Salsinntekt når den er nullstilt: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Salsinntekt når den er nullstilt: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Veg eigar: {LTBLUE}{STRING}
@@ -429,7 +429,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Jernbane
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokale styresmaktar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ingen
STR_VEHICLE_NAME_BUTTON :{BLACK}Namn
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -541,7 +541,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikk pÃ
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikk på eit musikkspor for å fjerne det frå gjeldande program (Gjeld berre eigendefinert 1 og 2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skru tilfeldig program av/på
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis musikkspormeny
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Trykk for å sentrere biletet rundt industri/by
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Trykk for å sentrere biletet rundt industri/by
STR_INTRO_DIFFICULTY :{BLACK}Vanskegrad ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Siste melding/nyhende
@@ -590,7 +590,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Mink sto
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generer tilfeldig landskap
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Nullstill landskap
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Nullstill landskap
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern all eigedom som er ått av spelar frå kartet
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Fjern all eigedom som er ått av spelar frå kartet
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Er du sikker på at du vil fjerne all eigedom som er ått av spelar?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landskapsgenerering
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Bygenerering
@@ -604,11 +604,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...for n
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...for nær ein annan by
STR_ERROR_SITE_UNSUITABLE :{WHITE}...feltet er ikkje høveleg
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...for mange byar
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan ikkje byggje byar
-STR_NO_SPACE_FOR_TOWN :{WHITE}...det er ikkje meir plass på kartet
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan ikkje byggje byar
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...det er ikkje meir plass på kartet
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Auk bystorleik
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Utvid
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen byggjer ikkje vegar. Du kan tillata veg-bygging i Avanserte innstillingar -> Økonomi -> Byar.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen byggjer ikkje vegar. Du kan tillata veg-bygging i Avanserte innstillingar -> Økonomi -> Byar.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Lag tilfeldig by
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bygg by ein tilfeldig stad
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan ikkje byggja {STRING} her...
@@ -622,13 +622,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Plasser
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Plasser fyrtårn
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Plasser radiosendar
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definer ørkenområde.{}Trykk og held inne CTRL for å fjerne det
-STR_CREATE_LAKE :{BLACK}Definer vassområde.{}Lag ein kanal. Viss CTRL er halde nede ved havnivå, vil vatnet i staden fløyme over omgivnadene
-STR_CREATE_RIVER :{BLACK}Plasser elver.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definer vassområde.{}Lag ein kanal. Viss CTRL er halde nede ved havnivå, vil vatnet i staden fløyme over omgivnadene
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Plasser elver.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Slett
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Slett byen heilt
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Lagre scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Last inn scenario
-STR_MENU_LOAD_HEIGHTMAP :Last inn høgdekart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Last inn høgdekart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Avslutt redigeringsprogram
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Avslutt
@@ -638,7 +638,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Lagre sc
STR_INTRO_PLAY_SCENARIO :{BLACK}Spel scenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spel høgdekart
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start eit nytt spel, bruk eit høgdekart som landskap
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Er du sikker på at du vil avslutte scenariet?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Er du sikker på at du vil avslutte scenariet?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan berre byggjast i byar med meir enn 1200 innbyggjarar
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Flytt startdatoen attende eit år
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Flytt startdatoen fram eit år
@@ -646,21 +646,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...endan
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Liten
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Middels
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Vilkårleg
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Vilkårleg
STR_FOUND_TOWN_CITY :{BLACK}By
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Store byar veks raskare enn små byar{}Instillingane avgjer om dei er større når dei vert grunnlagt
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vel storleik på by
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Bystorleik:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}By-veglayout:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vel veg-layout nytta for denne byen
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Orginal
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Betre vegar
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutenett
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutenett
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Vilkårleg
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}By-veglayout:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vel veg-layout nytta for denne byen
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Orginal
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Betre vegar
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutenett
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutenett
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Vilkårleg
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Vis siste melding eller nyhende
STR_NEWS_MESSAGES_OFF :Av
STR_NEWS_MESSAGES_SUMMARY :Samandrag
@@ -760,10 +760,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skjermdumpen vart lagra som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Skjermdump gjekk gale!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kjøp land for framtidig bruk
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kjøp land for framtidig bruk
STR_STATUSBAR_AUTOSAVE :{RED}AUTOLAGRING
STR_STATUSBAR_SAVING_GAME :{RED}* * LAGRAR SPEL * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring foregår framleis,{}ver venleg å vente til det er ferdig!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Lagring foregår framleis,{}ver venleg å vente til det er ferdig!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Vel 'Ezy Street style music'-program
############ start of townname region
@@ -826,7 +826,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vel sprÃ
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullskjerm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Kryss av i denne boksen for å spele OpenTTD i fullskjermmodus
-STR_FULLSCREEN_FAILED :{WHITE}Fullskjermvising feila
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskjermvising feila
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skjermoppløysing
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vel skjermoppløysinga som skal nyttast
@@ -837,12 +837,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Vel kva
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis-grafikksett
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vel basis-grafikksett som skal nyttast
-STR_AUTOSAVE_FAILED :{WHITE}Autolagring gjekk gale
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autolagring gjekk gale
-STR_HEADING_FOR_STATION :{LTBLUE}PÃ¥ veg til {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}PÃ¥ veg til {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Ingen ordre
-STR_NO_ORDERS_VEL :{LTBLUE}Ingen ordre, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}PÃ¥ veg til {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}PÃ¥ veg til {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Ingen ordre
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Ingen ordre, {VELOCITY}
STR_PASSENGERS :passasjerar
STR_BAGS :sekkar
@@ -853,9 +853,9 @@ STR_CRATES :kasser
STR_RES_OTHER :anna
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan ikkje dele ordreliste...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan ikkje kopiere ordreliste...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Slutt på delte ordrar - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan ikkje dele ordreliste...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan ikkje kopiere ordreliste...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Slutt på delte ordrar - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} kan ikke finna ein veg å fortsette på
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} har køyrt seg vill.
@@ -1119,15 +1119,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-storl
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :slått av
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Endre innstillingsverdi
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Endre innstillingsverdi
-STR_TEMPERATE_LANDSCAPE :Temperert landskap
-STR_SUB_ARCTIC_LANDSCAPE :subarktisk landskap
-STR_SUB_TROPICAL_LANDSCAPE :subtropisk landskap
-STR_TOYLAND_LANDSCAPE :"Leikeland"-landskap
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperert landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarktisk landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropisk landskap
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :"Leikeland"-landskap
STR_CHEATS :{WHITE}Juks
-STR_CHEATS_TIP :{BLACK}Avkrysningsbokser fortel at du har nytta denne juksekoden tidlegare
+STR_CHEATS_TOOLTIP :{BLACK}Avkrysningsbokser fortel at du har nytta denne juksekoden tidlegare
STR_CHEATS_WARNING :{BLACK}Åtvaring! Du skal vete at du er i ferd med å gjera motspelarane ein stor urett. Gud tilgjev, men det er ikkje sikkert at venene dine gjer det same.
STR_CHEAT_MONEY :{LTBLUE}Auk lommeboka di med {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Speler som firma: {ORANGE}{COMMA}
@@ -1139,177 +1139,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Byt kli
STR_CHEAT_CHANGE_DATE :{LTBLUE}Byt dato: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Tillat endring av produksjonsmengder: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Har kurs mot {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Har kurs mot {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Har kurs mot {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Har kurs mot {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Køyr via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Køyr utan stopp via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Køyr via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Køyr utan stopp via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :{TOWN} kontrollpunkt
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} kontrollpunkt nr. {COMMA}
-STR_LANDINFO_WAYPOINT :Kontrollpunkt
+STR_FORMAT_WAYPOINT_NAME :{TOWN} kontrollpunkt
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} kontrollpunkt nr. {COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrollpunkt
-STR_WAYPOINT :{WHITE}Kontrollpunkt
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vel kontrollpunkttype
+STR_WAYPOINT_CAPTION :{WHITE}Kontrollpunkt
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vel kontrollpunkttype
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Endre namn på kontrollpunkt
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikkje endre namnet til kontrollpunktet...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan ikkje endre namnet til kontrollpunktet...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Gjer om jernbane til kontrollpunkt
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikkje byggje kontrollpunkt for tog her...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikkje fjerne kontrollpunktet...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kan ikkje byggje kontrollpunkt for tog her...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan ikkje fjerne kontrollpunktet...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Bygg jernbane ved hjelp av autobanemodusen
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...det er ingen byar i dette scenarioet
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kart-generering avbrutt...{}...ingen passande by-plasseringar
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...det er ingen byar i dette scenarioet
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kart-generering avbrutt...{}...ingen passande by-plasseringar
-STR_MANY_RANDOM_TOWNS :{BLACK}Mange tilfeldige byar
-STR_RANDOM_TOWNS_TIP :{BLACK}Dekk kartet med tilfeldig plasserte byar
-STR_MANY_RANDOM_INDUSTRIES :Mange tilfeldige industriar
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Dekk kartet med tilfeldig plasserte industriar
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikkje lage industriar...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mange tilfeldige byar
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Dekk kartet med tilfeldig plasserte byar
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mange tilfeldige industriar
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Dekk kartet med tilfeldig plasserte industriar
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikkje lage industriar...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Åpne verktøylinja for å heve/senke land, plante tre, osv.
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskaping
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Utjamn land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Utjamn land
STR_TREES_RANDOM_TYPE :{BLACK}Tre av tilfeldig type
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Plasser tre av tilfeldig type
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Plasser tre av tilfeldig type
-STR_CANT_BUILD_CANALS :{WHITE}Kan ikkje byggje kanalar her...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan ikkje byggje kanalar her...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Lag kanalar
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Kan ikkje byggje sluser her...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan ikkje byggje sluser her...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Bygg sluser
-STR_LANDINFO_LOCK :Sluse
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluse
-STR_CANT_PLACE_RIVERS :{WHITE}Kan ikkje plassere elver her...
-STR_LANDINFO_RIVER :Elv
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kan ikkje plassere elver her...
+STR_LAI_WATER_DESCRIPTION_RIVER :Elv
-STR_BUOY_IS_IN_USE :{WHITE}...bøye er i bruk!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bøye er i bruk!
-STR_LANDINFO_COORDS :{BLACK}Koordinatar: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinatar: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan ikkje fjerne del av stasjonen...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan ikkje konvertere jernbanetype her...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ikkje fjerne del av stasjonen...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan ikkje konvertere jernbanetype her...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Gjer om/oppgrader jernbanetypen
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Dra lokomotivet hit for å selje heile toget
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Dra lokomotivet hit for å selje heile toget
STR_STATION_BUILD_DRAG_DROP :{BLACK}Dra og slipp
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bygg stasjon med dra og slipp
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Vel den stasjonstypen som skal visast
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Vel stasjonen du vil byggje
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vel den stasjonstypen som skal visast
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vel stasjonen du vil byggje
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Snøgg tid
STR_MESSAGE_HISTORY :{WHITE}Tidlegare meldingar
-STR_MESSAGE_HISTORY_TIP :{BLACK}Ei liste over siste nyhende
-STR_MESSAGES_DISABLE_ALL :{BLACK}Deaktiver alle
-STR_MESSAGES_ENABLE_ALL :{BLACK}Aktiver alle
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Ei liste over siste nyhende
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktiver alle
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktiver alle
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industriar
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA} % transportert)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA} %/{COMMA} % transportert)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrinamn - klikk på namnet for å sentrera visingsbildet på industrien
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industriar
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA} % transportert)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA} %/{COMMA} % transportert)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - klikk på namnet for å sentrera visingsbildet på industrien
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...for nær ein annan industri
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...for nær ein annan industri
STR_CONFIG_GAME_PRODUCTION :{WHITE}Endre produksjon
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Fleirspelar
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Spelarnamn:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Dette er namnet andre spelarar vil identifisere deg med
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Sett inn namnet ditt
-STR_NETWORK_CONNECTION :{BLACK}Samband:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Vel mellom å spele på internett eller i lokalt nettverk (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Start tenar
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start ein eigen tenar
-
-STR_NETWORK_GAME_NAME :{BLACK}Namn
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Namn på spelet
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Språk, tenarversjon, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klikk på eit spel i lista for å velje det
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Tenaren du brukte sist gong:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klikk for å velje tenaren du brukte sist gong
-
-STR_NETWORK_FIND_SERVER :{BLACK}Finn tenar
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Søk på nettverket etter ein tenar
-STR_NETWORK_ADD_SERVER :{BLACK}Legg til tenar
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Legg til ein tenar i lista over tenarar som alltid vil verte sjekka for aktive spel.
-STR_NETWORK_ENTER_IP :{BLACK}Skriv inn IP-adressa til tenaren
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klientar
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klientar på nett / maks. antal klientar{}Firma på nett / maks. antal firma
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kartstørrelse
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Spelets kartstorleik{}Klikk for å sortere etter område
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dato
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Aktuell dato
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ã…r
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Antal år{}spelet har pågått
-
-STR_NETWORK_GAME_INFO :{SILVER}SPELOVERSIKT
-STR_NETWORK_CLIENTS :{SILVER}Klientar: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Brikkesett: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kartstorleik: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Tenarversjon: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adressa til tenaren: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Starta: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Noverande dato: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Passordbeskytta!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}TENAREN ER KOBLA AV
-STR_NETWORK_SERVER_FULL :{SILVER}TENAREN ER FULL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}DU HAR EIN ANNAN VERSJON ENN TENAREN
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF PASSAR IKKJE
-
-STR_NETWORK_JOIN_GAME :{BLACK}Bli med på spel
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start eit nytt fleirspelarspel
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spelnamn:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Spelnamnet vil verte vist til andre spelarar i fleirspelarmenyen
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Gje eit namn til nettverksspelet
-STR_NETWORK_SET_PASSWORD :{BLACK}Set passord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Beskytt spelet ditt med passord så ikkje kven som helst kan verte med på det
-STR_NETWORK_SELECT_MAP :{BLACK}Vel eit kart:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kva kart vil du spele?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internett
-STR_NETWORK_LAN_INTERNET :LAN / Internett
-STR_NETWORK_INTERNET_ADVERTISE :Internett (annonser)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antal tillatne klientar
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Vel maksimalt antal klientar. Alle plassane treng ikkje å verte tekne
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maks. antal firma:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Begrens tenaren til eit visst antal firma
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskodar{P "" ar}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maks antal tilskodarar
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Begrens tenaren til eit visst antal tilskodarar
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Språk som vert tala på tenaren:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Andre spelarar skal vete kva språk ein talar på denne tenaren
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Start spel
-STR_NETWORK_START_GAME_TIP :{BLACK}Start eit nytt nettverksspel frå ein tilfeldig bane, eller eit scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Last spel
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Gjenoppta eit tidlegare lagra fleirspelarspel (ver sikker på at du koblar deg til som den rette spelaren)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Fleirspelar
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spelarnamn:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Dette er namnet andre spelarar vil identifisere deg med
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Sett inn namnet ditt
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Samband:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Vel mellom å spele på internett eller i lokalt nettverk (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start tenar
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start ein eigen tenar
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Namn
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Namn på spelet
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Språk, tenarversjon, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikk på eit spel i lista for å velje det
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Tenaren du brukte sist gong:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikk for å velje tenaren du brukte sist gong
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Finn tenar
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Søk på nettverket etter ein tenar
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Legg til tenar
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Legg til ein tenar i lista over tenarar som alltid vil verte sjekka for aktive spel.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Skriv inn IP-adressa til tenaren
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klientar
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klientar på nett / maks. antal klientar{}Firma på nett / maks. antal firma
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kartstørrelse
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Spelets kartstorleik{}Klikk for å sortere etter område
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dato
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Aktuell dato
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ã…r
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Antal år{}spelet har pågått
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPELOVERSIKT
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klientar: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Brikkesett: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartstorleik: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tenarversjon: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adressa til tenaren: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Starta: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Noverande dato: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Passordbeskytta!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}TENAREN ER KOBLA AV
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}TENAREN ER FULL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}DU HAR EIN ANNAN VERSJON ENN TENAREN
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF PASSAR IKKJE
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Bli med på spel
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start eit nytt fleirspelarspel
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spelnamn:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Spelnamnet vil verte vist til andre spelarar i fleirspelarmenyen
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Gje eit namn til nettverksspelet
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set passord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Beskytt spelet ditt med passord så ikkje kven som helst kan verte med på det
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vel eit kart:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Kva kart vil du spele?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internett
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internett
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internett (annonser)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalt antal tillatne klientar
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Vel maksimalt antal klientar. Alle plassane treng ikkje å verte tekne
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firma
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maks. antal firma:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begrens tenaren til eit visst antal firma
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} tilskodar{P "" ar}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maks antal tilskodarar
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begrens tenaren til eit visst antal tilskodarar
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk som vert tala på tenaren:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andre spelarar skal vete kva språk ein talar på denne tenaren
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start spel
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Start eit nytt nettverksspel frå ein tilfeldig bane, eller eit scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Last spel
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Gjenoppta eit tidlegare lagra fleirspelarspel (ver sikker på at du koblar deg til som den rette spelaren)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Kva som helst
@@ -1350,33 +1350,33 @@ STR_NETWORK_LANG_GREEK :Gresk
STR_NETWORK_LANG_LATVIAN :Latvisk
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Fleirspelarspel-lobby
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Fleirspelarspel-lobby
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Freistar å verte med: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Ei liste over firma i spelet. Du kan anten verte med i eit eller starte eit nytt.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nytt firma
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Skip eit nytt firma
-STR_NETWORK_SPECTATE_GAME :{BLACK}Sjå på spel
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Ver tilskodar til spelet
-STR_NETWORK_JOIN_COMPANY :{BLACK}Ver med i firmaet
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hjelp å styre dette firmaet
-STR_NETWORK_REFRESH :{BLACK}Oppdater tenar
-STR_NETWORK_REFRESH_TIP :{BLACK}Oppdater tenarinfo
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Freistar å verte med: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Ei liste over firma i spelet. Du kan anten verte med i eit eller starte eit nytt.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt firma
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Skip eit nytt firma
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Sjå på spel
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver tilskodar til spelet
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ver med i firmaet
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjelp å styre dette firmaet
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Oppdater tenar
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Oppdater tenarinfo
-STR_NETWORK_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FIRMAOVERSIKT
-STR_NETWORK_COMPANY_NAME :{SILVER}Firmanamn: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Skipa: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Noverande saldo: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Nettverksyting: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Firmanamn: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Skipa: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Firmaverdi: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Noverande saldo: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Inntekt i fjor: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Nettverksyting: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Køyretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stasjonar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spelarar: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Køyretøy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjonar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelarar: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Kobler til...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Kobler til...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Kobler til..
@@ -1392,49 +1392,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Hentar f
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" ar} føre oss
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} lasta ned så langt
-STR_NETWORK_DISCONNECT :{BLACK}Koble frå
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koble frå
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Slå inn det beløpet du vil gi
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Tenaren er beskytta. Skriv inn passord
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firmaet er beskytta. Skriv inn eit passord
-STR_NETWORK_CLIENT_LIST :{WHITE}Liste over klientar
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Liste over klientar
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Vær tilskodar
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nytt firma
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Finn inkje nettverksadapter eller kompilert utan ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Kunne ikkje finne noko nettverksspel
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Tenaren svarte ikkje på spørringa
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Kunne ikkje koble til grunna NewGRF-filer som ikkje passar saman
-STR_NETWORK_ERR_DESYNC :{WHITE} Synkronisering i nettverksspelet feila
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Mista tilkoblinga til nettverksspelet
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Kunne ikkje laste spel som var lagra på tenaren
-STR_NETWORK_ERR_SERVER_START :{WHITE} Klarte ikkje å starte tenaren
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Klarte ikkje å opprette samband.
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Tilkobling nr. {NUM} vart tidsavbrote
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Det skjedde ein protokoll-feil, så sambandet er brote
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Klientversjonen er ikkje den same som tenarversjonen
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Feil passord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Tenaren er full
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Du er bannlyst frå denne tenaren
-STR_NETWORK_ERR_KICKED :{WHITE} Du vart sparka ut frå spelet
-STR_NETWORK_ERR_CHEATER :{WHITE} Juksing er forbode på denne tenaren
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Finn inkje nettverksadapter eller kompilert utan ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Kunne ikkje finne noko nettverksspel
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Tenaren svarte ikkje på spørringa
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Kunne ikkje koble til grunna NewGRF-filer som ikkje passar saman
+STR_NETWORK_ERROR_DESYNC :{WHITE} Synkronisering i nettverksspelet feila
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Mista tilkoblinga til nettverksspelet
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Kunne ikkje laste spel som var lagra på tenaren
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Klarte ikkje å starte tenaren
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Klarte ikkje å opprette samband.
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Tilkobling nr. {NUM} vart tidsavbrote
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Det skjedde ein protokoll-feil, så sambandet er brote
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Klientversjonen er ikkje den same som tenarversjonen
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Feil passord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Tenaren er full
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Du er bannlyst frå denne tenaren
+STR_NETWORK_ERROR_KICKED :{WHITE} Du vart sparka ut frå spelet
+STR_NETWORK_ERROR_CHEATER :{WHITE} Juksing er forbode på denne tenaren
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :generell feil
-STR_NETWORK_ERR_CLIENT_DESYNC :synkroniseringsfeil
-STR_NETWORK_ERR_CLIENT_SAVEGAME :klarte ikkje å opne kartet
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :sambandet vart brote
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfeil
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF-filer passar ikkje saman
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :ikkje autorisert
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottok merkeleg pakke
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :feil versjon
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :namnet er brukt av nokon andre
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :feil passord for til spelet
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :feil bedrifts-id i DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :sparka ut av tenaren
-STR_NETWORK_ERR_CLIENT_CHEATER :freista å jukse
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :tenaren er full
+STR_NETWORK_ERROR_CLIENT_GENERAL :generell feil
+STR_NETWORK_ERROR_CLIENT_DESYNC :synkroniseringsfeil
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :klarte ikkje å opne kartet
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :sambandet vart brote
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokollfeil
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF-filer passar ikkje saman
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :ikkje autorisert
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :mottok merkeleg pakke
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :feil versjon
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :namnet er brukt av nokon andre
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :feil passord for til spelet
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :feil bedrifts-id i DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :sparka ut av tenaren
+STR_NETWORK_ERROR_CLIENT_CHEATER :freista å jukse
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :tenaren er full
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1444,15 +1444,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spel sett på p
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spel gjenoppteke (klient tilkobla)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spel gjenoppteke (klient kunne ikkje kobla seg til)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :forlet
-STR_NETWORK_CLIENT_JOINED :*** {STRING} har blitt med i spelet
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} har slutta seg til firma #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} har slutta seg til sjåarane
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} har starta eit nytt firma (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} har forlatt spelet ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} har endra namnet sitt til {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gav firmaet ditt {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Du gav {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :forlet
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har blitt med i spelet
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} har slutta seg til firma #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har slutta seg til sjåarane
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har starta eit nytt firma (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har forlatt spelet ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har endra namnet sitt til {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav firmaet ditt {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Du gav {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Lag] :
STR_NETWORK_CHAT_COMPANY :[Lag] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Lag] Til {STRING}: {WHITE}{STRING}
@@ -1462,8 +1462,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privat] Til {S
STR_NETWORK_CHAT_ALL_CAPTION :[Alle] :
STR_NETWORK_CHAT_ALL :[Alle] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Skriv tekst for nettverkssamtale
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Tenaren avslutta spelet
-STR_NETWORK_SERVER_REBOOT :{WHITE} Tenaren startar om att...Vær venleg og vent
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Tenaren avslutta spelet
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Tenaren startar om att...Vær venleg og vent
STR_NETWORK_SERVER :Tenar
STR_NETWORK_CLIENT :Klient
@@ -1477,19 +1477,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Snakk til firma
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat melding
-STR_NETWORK_SEND :{BLACK}Send
+STR_NETWORK_CHAT_SEND :{BLACK}Send
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kan ikkje laste landskapet frå PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fann inga fil.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kunne ikkje konvertere biletetypen. Eit 8- eller 24-bits bilete trengst.
-STR_PNGMAP_ERR_MISC :{WHITE}...noko gjekk akkurat gale. Orsak. (Truleg ei øydelagt fil.)
+STR_ERROR_PNGMAP :{WHITE}Kan ikkje laste landskapet frå PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fann inga fil.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kunne ikkje konvertere biletetypen. Eit 8- eller 24-bits bilete trengst.
+STR_ERROR_PNGMAP_MISC :{WHITE}...noko gjekk akkurat gale. Orsak. (Truleg ei øydelagt fil.)
-STR_BMPMAP_ERROR :{WHITE}Kan ikkje laste landskap frå BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kan ikkje konvertere biletetype.
+STR_ERROR_BMPMAP :{WHITE}Kan ikkje laste landskap frå BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kan ikkje konvertere biletetype.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kostnad: {CURRENCY}
@@ -1503,13 +1503,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Berekna
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikkje heve land her...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan ikkje senke land her...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan ikkje jemne ut land her...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Steinar
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ulendt terreng
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Bart land
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gras
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Jorde
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snødekt land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Ørken
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Steinar
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ulendt terreng
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bart land
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gras
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorde
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekt land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Landet hallar feil veg
@@ -1517,11 +1517,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Umogeleg
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Utgraving vil skade tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Allereie på havnivå
STR_ERROR_TOO_HIGH :{WHITE}For høgt
-STR_ALREADY_LEVELLED :{WHITE}... allereie flatt
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... allereie flatt
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Upassande jernbanespor
STR_ERROR_ALREADY_BUILT :{WHITE}...allereie bygd
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Må fjerne jernbanespor først
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vegen er einvegs eller blokkert
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vegen er einvegs eller blokkert
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg jernbane
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrisk jernbane-konstruksjon
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Bygg Monorail
@@ -1545,41 +1545,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Bygg sig
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bygg jernbanebru
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Bygg jernbanetunnel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Vel mellom bygging/fjerning for jernbanespor og signallykter
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bruval - trykk på brua du vil ha for å byggje ho
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bruval - trykk på brua du vil ha for å byggje ho
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Vel togstallens retning
-STR_RAILROAD_TRACK :Jernbanespor
-STR_RAILROAD_TRAIN_DEPOT :Togstall
+STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbanespor
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Togstall
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...feltet er ått av eit anna firma
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med normale signal
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Jernbanespor med for-signal
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Jernbanespor med ut-signal
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Jernbane med kombinasjonssignal
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Togspor med vegsignal
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Togspor med envegs vegsignal
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Jernbanespor med normale- og pre-signal
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbanespor med normale- og exit-spor
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane med vanlege og kombinasjonssignal
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Togspor med blokkerings- og vegsignal
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Togspor med blokkerings- og envegs vegsignal
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med pre- og exit-signal
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane med pre- og kombinasjonssignal
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Togspor med inngangs- og vegsignal
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Togspor med inngangs- og envegs vegsignal
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane med utgangs- og kombinasjonssignal
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Togspor med utgangs- og vegsignal
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Togspor med utgangs- og einvegs vegsignal
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Togspor med kobinasjons- og vegsignal
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Togspor med kombinasjons- og einvegs vegsignal
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Togspor med vegsignal og einvegs vegsignal
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Må fjerne togstasjon først
-STR_CREATE_SPLITTED_STATION :{YELLOW}Bygg ein seperat stasjon
-STR_SELECT_STATION_TO_JOIN :{BLACK}Spleisa stasjonen
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med normale signal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbanespor med for-signal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbanespor med ut-signal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane med kombinasjonssignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Togspor med vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Togspor med envegs vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbanespor med normale- og pre-signal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbanespor med normale- og exit-spor
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane med vanlege og kombinasjonssignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Togspor med blokkerings- og vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Togspor med blokkerings- og envegs vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med pre- og exit-signal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane med pre- og kombinasjonssignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Togspor med inngangs- og vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Togspor med inngangs- og envegs vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane med utgangs- og kombinasjonssignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Togspor med utgangs- og vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Togspor med utgangs- og einvegs vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Togspor med kobinasjons- og vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Togspor med kombinasjons- og einvegs vegsignal
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Togspor med vegsignal og einvegs vegsignal
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Må fjerne togstasjon først
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Bygg ein seperat stasjon
+STR_JOIN_STATION_CAPTION :{BLACK}Spleisa stasjonen
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Må fjerne veg først
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vegarbeid pågår
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vegarbeid pågår
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg veg
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Trikkekonstruksjon
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vel type bru
@@ -1615,14 +1615,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bygg tun
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiver / Deaktiver envegskøyrde vegar
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Vel mellom bygging/fjerning for vegbygging
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Byt mellom bygge / fjerne for trikk
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vel retninga på garasjen
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Vel retning for trikkedepot
-STR_ROAD_DESCRIPTION_ROAD :Veg
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Veg med gatelykter
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aveny
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garasje
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneovergang
-STR_ROAD_DESCRIPTION_TRAMWAY :Sporvei
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vel retninga på garasjen
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vel retning for trikkedepot
+STR_LAI_ROAD_DESCRIPTION_ROAD :Veg
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Veg med gatelykter
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Aveny
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garasje
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Jernbaneovergang
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Sporvei
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan ikkje fjerne busstasjon
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan ikkje fjerne lastebilstasjon
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan ikkje fjerne trikkestasjon...
@@ -1630,12 +1630,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kan ikkj
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Byar
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Bygningen må rivst først
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (By)
@@ -1648,9 +1648,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Sentrer
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Bytt namn på byen
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasjerar førre månad: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post førre månad: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Frakt naudsynt for folketalsauke:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} naudsynt
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levert forrige månad
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Frakt naudsynt for folketalsauke:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} naudsynt
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levert forrige månad
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Høghus
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kontorblokk
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Leilegheitsblokk
@@ -1687,7 +1687,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subsidie gjeve til {STRING}!{}{}Transport av {STRING} frå {STATION} til {STATION} vil gje trippel inntekt i eit år!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subsidie gjeve til {STRING}!{}{}Transport av {STRING} frå {STATION} til {STATION} vil gje firedobbel inntekt i eit år!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Bystyret i {TOWN} tillèt ikkje fleire flyplassar i denne byen
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokal myndigheit nektar tillatelse til flyplass pga støybekymringar
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokal myndigheit nektar tillatelse til flyplass pga støybekymringar
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Hytter
STR_TOWN_BUILDING_NAME_HOUSES_1 :Hus
STR_TOWN_BUILDING_NAME_FLATS_1 :Leilegheiter
@@ -1723,7 +1723,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Trafikkaos i {TOWN}!{}{}Ombygging av vegen, finansiert av {STRING}, vil gje vegproblem i 6 månader.
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under bygging)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under bygging)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Indianertelt
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tekjelehus
@@ -1736,17 +1736,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Plasser skilt
STR_PLANT_TREE_CAPTION :{WHITE}Tre
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...det er allereie eit tre her
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan ikkje plante tre her...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...for mange skilt
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kan ikkje plassere skilt her...
-STR_SIGN_DEFAULT :Skilt
+STR_DEFAULT_SIGN_NAME :Skilt
STR_EDIT_SIGN_CAPTION :{WHITE}Endre teksta på skiltet
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan ikkje endre teksta på skiltet...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan ikkje sletta skilt...
STR_PLANT_TREE_TOOLTIP :{BLACK}Vel typen tre som skal plantast
-STR_TREE_NAME_TREES :Tre
-STR_TREE_NAME_RAINFOREST :Regnskog
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
+STR_LAI_TREE_NAME_TREES :Tre
+STR_LAI_TREE_NAME_RAINFOREST :Regnskog
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusplanter
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Vel jernbanestasjontype
@@ -1766,7 +1766,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}MÃ¥ rive
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}For nær ein annan flyplass
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Må rive eksisterande flyplass først
-STR_QUERY_RENAME_STATION_CAPTION :Endre namnet på stasjon/lasteterminal
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Endre namnet på stasjon/lasteterminal
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan ikkje endre namnet på stasjonen...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vurderingar
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aksepterer
@@ -1784,10 +1784,10 @@ STR_CARGO_RATING_OUTSTANDING :Framifrå
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Vis alle tog som har denne stasjonen på timeplanen sin
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Vis alle køyretøy som har denne stasjonen på timeplanen sin
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Vis alle fly som har denne stasjonen på timeplanen sin
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Vis alle skip som har denne stasjonen på timeplanen sin
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Vis alle tog som har denne stasjonen på timeplanen sin
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Vis alle køyretøy som har denne stasjonen på timeplanen sin
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Vis alle fly som har denne stasjonen på timeplanen sin
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Vis alle skip som har denne stasjonen på timeplanen sin
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} godtek ikkje lenger {STRING}
@@ -1820,47 +1820,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Endre na
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vis liste over godtekne varer
STR_STATION_LIST_TOOLTIP :{BLACK}Stasjonsnamn - Trykk på namnet for å sentrere biletet på stasjonen
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Vel storleik og flyplasstype
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Jernbanestasjon
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Flyplass
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lasteterminal
-STR_STATION_DESCRIPTION_BUS_STATION :Bussterminal
-STR_STATION_DESCRIPTION_SHIP_DOCK :Hamn
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Jernbanestasjon
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flyplass
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lasteterminal
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bussterminal
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Hamn
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Vis dekningsområdet til den foreslåtte plasseringa
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ikkje vis dekningsområdet til den foreslåtte plasseringa
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Dekningsområde
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Hamn
-STR_STATION_DESCRIPTION_BUOY :Bøye
+STR_LAI_STATION_DESCRIPTION_BUOY :Bøye
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bøya er i vegen
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stasjonen er spreidd for mykje
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ikkje-einsarta stasjonar er deaktiverte
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Hald nede CTRL for å velje meir enn éin ting
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ikkje-einsarta stasjonar er deaktiverte
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hald nede CTRL for å velje meir enn éin ting
STR_UNDEFINED :(udefinert streng)
-STR_STAT_CLASS_DFLT :Standard stasjon
-STR_STAT_CLASS_WAYP :Lokalstasjonar
+STR_STATION_CLASS_DFLT :Standard stasjon
+STR_STATION_CLASS_WAYP :Lokalstasjonar
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Retning på skipdepotet
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...må byggjast på sjøen
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan ikkje byggje skipsdepot her...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Vel retning påskipsdepotet
-STR_WATER_DESCRIPTION_WATER :Vatn
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller elvebreidd
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Skipsdepot
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
+STR_LAI_WATER_DESCRIPTION_WATER :Vatn
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kyst eller elvebreidd
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skipsdepot
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Kan ikkje byggje på vatn
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Må fjerna kanal først
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Må fjerna kanal først
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spel
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Last inn spel
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Lagre
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Slett
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Tilskuar, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Tilskuar, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ledig
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan ikkje lese frå disk
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Lagring av spelet mislukkast{}{STRING}
@@ -1876,12 +1876,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste ov
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Gjeldande namn for vald lagra spel
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Slett valde lagra spel
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Lagre gjeldande spel ved å bruke det valde namnet
-STR_NETWORK_SERVER_RANDOM_GAME :Lag eit tilfeldig spel
-STR_LOAD_HEIGHTMAP :{WHITE}Last høgdekart
-STR_SAVE_OSKTITLE :{BLACK}Gje eit namn til til lagringa av spelet
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Lag eit tilfeldig spel
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Last høgdekart
+STR_SAVELOAD_OSKTITLE :{BLACK}Gje eit namn til til lagringa av spelet
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} er i vegen
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} er i vegen
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kolgruve
STR_INDUSTRY_NAME_POWER_STATION :Kraftstasjon
@@ -1939,7 +1939,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Sentrer biletet på industriområdet
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Ny {STRING} byggjast i nærleiken av {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Ny {STRING} plantast i nærleiken av {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Kostnad: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kostnad: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan ikkje byggje denne typen industri her...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...skog kan berre plantast over snøgrensa
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} legg ned verksemda straks!
@@ -1957,16 +1957,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Annan tunnel i vegen
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen vil enda utanfor kartet
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnelen vil enda utanfor kartet
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan ikkje grave ut land til den andre tunnelutgangen
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Må rive tunnel først
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Må rive bru først
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan ikkje starte og slutte på same felt
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bruhovud er ikkje på same nivå
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brua er for låg for terrenget
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan ikkje starte og slutte på same felt
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bruhovud er ikkje på same nivå
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brua er for låg for terrenget
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start og slutt må vere på linje
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Feltet er uhøveleg for tunnelinngang
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hengjebru, stål
STR_BRIDGE_NAME_GIRDER_STEEL :Bjelkar, stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Frittberande, stål
@@ -1977,30 +1977,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Røyrforma, stÃ
STR_BRIDGE_TUBULAR_SILICON :Røyrforma, silikon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kan ikkje byggje bru her...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan ikkje byggje tunnel her...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Vegtunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Hengjebru av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Bjelkebru av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frittberande bru av stål (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Hengjebru av armert betong (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Trebru (jernbane)
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betongbru (jernbane)
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hengjebru av stål (veg)
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjelkebru av stål (veg)
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frittbærende bru av stål (veg)
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Hengjebru av armert betong (veg)
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Trebru (veg)
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betongbru (veg)
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Røyrforma bru (jernbane)
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Røyrforma bru (veg)
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Jernbanetunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Vegtunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Hengjebru av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Bjelkebru av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Frittberande bru av stål (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Hengjebru av armert betong (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Trebru (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betongbru (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Hengjebru av stål (veg)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Bjelkebru av stål (veg)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Frittbærende bru av stål (veg)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Hengjebru av armert betong (veg)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Trebru (veg)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betongbru (veg)
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Røyrforma bru (jernbane)
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Røyrforma bru (veg)
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt er i vegen
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosendar
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosendar
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtårn
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Hovudkontor til firma
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...hovudkontor til firma er i vegen
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast av eit firma
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan ikkje kjøpe dette feltet...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...du eig det alt!
@@ -2046,7 +2046,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stasjo
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Vanskegrad
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Lagre
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Lagre
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lett
@@ -2119,8 +2119,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Firmafarg
STR_LIVERY_CAPTION :{WHITE}Ny firmafarge
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Firmanamn
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Namnet til sjefen
-STR_QUERY_COMPANY_NAME_CAPTION :Firmanamn
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Namnet til sjefen
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Firmanamn
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Namnet til sjefen
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kan ikkje endre firmanamn...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan ikkje byte namn på sjefen...
STR_FINANCES_CAPTION :{WHITE}Rekneskapen til {COMPANY} {BLACK}{COMPANYNUM}
@@ -2144,11 +2144,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Totalt:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf over inntekter
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf over overskot
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo
STR_FINANCES_LOAN_TITLE :{WHITE}LÃ¥n
-STR_MAX_LOAN :{WHITE}Maks lån: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks lån: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}LÃ¥n meir ({SKIP}{SKIP}{CURRENCY})
STR_FINANCES_REPAY_BUTTON :{BLACK}Betal attende ({SKIP}{SKIP}{CURRENCY})
@@ -2157,7 +2157,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan ikkj
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...lånet er allereie betalt attende
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...du treng {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan ikkje betale lånet attende...
-STR_INSUFFICIENT_FUNDS :{WHITE}Kan ikkje gje vekk pengar som er lånt frå banken...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan ikkje gje vekk pengar som er lånt frå banken...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Gje sjefen ei andletslyfting
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Endre firmafarge
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Endre namnet til sjefen
@@ -2167,10 +2167,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Betal at
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Sjef)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Grunnlagt: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Køyretøy:
-STR_TRAINS :{WHITE}{COMMA} tog
-STR_ROAD_VEHICLES :{WHITE}{COMMA} køyretøy
-STR_AIRCRAFT :{WHITE}{COMMA} fly
-STR_SHIPS :{WHITE}{COMMA} skip
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tog
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} køyretøy
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} fly
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} skip
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ingen
STR_FACE_CAPTION :{WHITE}Vel utsjånad
STR_FACE_MALE_BUTTON :{BLACK}Mann
@@ -2184,7 +2184,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Lag eit
STR_GRAPH_KEY_BUTTON :{BLACK}Nøkkel
STR_GRAPH_KEY_TOOLTIP :{BLACK}Vis oversikt over grafval
STR_GRAPH_KEY_CAPTION :{WHITE}Vis oversikt over firmagrafval
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Trykk her for å vise/skjule eit firma
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Trykk her for å vise/skjule eit firma
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Antal leverte varer
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Prestasjonsvurdering av firma (maks poeng=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Firmaverdi
@@ -2218,23 +2218,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Finansfyrste
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bygg hovudkontor
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bygg firmaet sitt hovudkontor/sjå firmaet sitt hovudkontor
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Gjenoppbygg selskapets hovudkvarter ein annan stad for 1 % av verdien til firmaet
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Gjenoppbygg selskapets hovudkvarter ein annan stad for 1 % av verdien til firmaet
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan ikkje byggje hovudkontor...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Sjå hovudkontor
-STR_RELOCATE_HQ :{BLACK}Omplasser hovudkvarter
-STR_COMPANY_JOIN :{BLACK}Knytt til
-STR_COMPANY_JOIN_TIP :{BLACK}Knytt til og spel som dette firmaet
-STR_COMPANY_PASSWORD :{BLACK}Passord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Passordbeskytt firmaet ditt slik at ikkje alle og einkvar kan verte med. Bruk '*' for å tømme passord.
-STR_SET_COMPANY_PASSWORD :{BLACK}Vel firmapassord
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Omplasser hovudkvarter
+STR_COMPANY_VIEW_JOIN :{BLACK}Knytt til
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Knytt til og spel som dette firmaet
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Passord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Passordbeskytt firmaet ditt slik at ikkje alle og einkvar kan verte med. Bruk '*' for å tømme passord.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Vel firmapassord
STR_COMPANY_PASSWORD_CANCEL :{BLACK} Ikkje lagre passordet
STR_COMPANY_PASSWORD_OK :{BLACK}Gje firmaet nytt passord
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Firmapassord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standard passord for firma
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Bruk passordet fra dette firmaet som standard for nye firma
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standard passord for firma
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Bruk passordet fra dette firmaet som standard for nye firma
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Verdskrise!{}{}Økonomar fryktar det verste. Nedgangstider i kjømda.
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Verdskrise over!{}{}Opptur i marknaden gjer industrien sjølvkjensla attende.
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Byt mellom stor/liten storleik på vindauga
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Byt mellom stor/liten storleik på vindauga
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Firmaverdi: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kjøp 25 % av aksjane i firmaet
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sel 25 % av aksjane du eig
@@ -2244,7 +2244,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan ikkj
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan ikkje selje 25 % av aksjane...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA} % eigast av {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} har vorte kjøpt opp av {STRING}!
-STR_PROTECTED :{WHITE}Dette selskapet sel ikkje aksjer enno...
+STR_ERROR_PROTECTED :{WHITE}Dette selskapet sel ikkje aksjer enno...
STR_LIVERY_DEFAULT :Standardovertaking
STR_LIVERY_STEAM :Damplokomotiv
@@ -2270,14 +2270,14 @@ STR_LIVERY_LARGE_PLANE :Stort fly
STR_LIVERY_PASSENGER_TRAM :Passasjertrikk
STR_LIVERY_FREIGHT_TRAM :Frakttrikk
-STR_LIVERY_GENERAL_TIP :{BLACK}Vis generelle fargetema
-STR_LIVERY_TRAIN_TIP :{BLACK}Vis togfargetema
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Vis bilfargetema
-STR_LIVERY_SHIP_TIP :{BLACK}Vis skipsfargetema
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Vis flyfargar
-STR_LIVERY_PRIMARY_TIP :{BLACK}Vel ein primærfarge for valde tema
-STR_LIVERY_SECONDARY_TIP :{BLACK}Vel sekundærfarge for valde tema
-STR_LIVERY_PANEL_TIP :{BLACK}Vel eit fargetema å endre, eller fleire fargetema med CTRL-klikk. Klikk på boksen for å vise bruken av fargetema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Vis generelle fargetema
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Vis togfargetema
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis bilfargetema
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Vis skipsfargetema
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Vis flyfargar
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vel ein primærfarge for valde tema
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vel sekundærfarge for valde tema
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vel eit fargetema å endre, eller fleire fargetema med CTRL-klikk. Klikk på boksen for å vise bruken av fargetema
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (damp)
@@ -2582,9 +2582,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ikkje last av,
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Endre stopp-oppførselen til den merkte rekkefølgja
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Endre opplastings-oppførselen til den merkte rekkjefølgja
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Endre avlastings-oppførselen til den merkte rekkjefølgja
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Set inn ei avansert rekkjefølgje
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Set inn ei avansert rekkjefølgje
STR_ORDER_GO_TO_NEAREST_DEPOT :Køyr til næraste depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Fly til næraste hangar
STR_ORDER_NEAREST_DEPOT :næraste
@@ -2594,9 +2594,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Service utan st
STR_ORDER_TRAIN_DEPOT :Togstall
STR_ORDER_ROAD_VEHICLE_DEPOT :Garasje
STR_ORDER_SHIP_DEPOT :Skipsdokk
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Reis alltid
STR_ORDER_DROP_SERVICE_DEPOT :Service om naudsynt
@@ -2621,10 +2621,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :er meir enn
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :er meir eller lik
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :er rett
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :er feil
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Hopp til rekkjefølgje {COMMA}
-STR_CONDITIONAL_NUM :Hopp til rekkjefølgje {COMMA} når {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Hopp til rekkjefølgje {COMMA} når {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Hopp til rekkjefølgje {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Hopp til rekkjefølgje {COMMA} når {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Hopp til rekkjefølgje {COMMA} når {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Ingen reise
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Reis (ikke på rutetabell)
@@ -2647,18 +2647,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tog kan
STR_ORDERS_SKIP_BUTTON :{BLACK}Hopp over
STR_ORDERS_DELETE_BUTTON :{BLACK}Slett
STR_ORDERS_GO_TO_BUTTON :{BLACK}Køyr til
-STR_REFIT :{BLACK}Bygg om
-STR_REFIT_TIP :{BLACK}Vel varetypen det skal skiftast til. CTRL-klikk for å fjerne ombyggingsinstruksjonar
-STR_REFIT_ORDER :(Bygg om til {STRING})
-STR_REFIT_STOP_ORDER :(Tilpass {STRING} og stopp)
-STR_STOP_ORDER :(Stopp)
-STR_TIMETABLE_VIEW :{BLACK}Rutetabell
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Bytt til rutetabellvinauge
-STR_ORDER_VIEW :{BLACK}Ordrer
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Bytt til ordrevising
+STR_ORDER_REFIT :{BLACK}Bygg om
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Vel varetypen det skal skiftast til. CTRL-klikk for å fjerne ombyggingsinstruksjonar
+STR_ORDER_REFIT_ORDER :(Bygg om til {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Tilpass {STRING} og stopp)
+STR_ORDER_STOP_ORDER :(Stopp)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Rutetabell
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Bytt til rutetabellvinauge
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordrer
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Bytt til ordrevising
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordre)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Slutt på ordre - -
-STR_SERVICE :{BLACK}Vedlikehald
+STR_ORDER_SERVICE :{BLACK}Vedlikehald
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Bygd: {LTBLUE}{NUM}{BLACK} Verdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Verdi: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2678,7 +2678,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}kjøretÃ
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}eit kjøretøy som delar denne påbodet kan ikkje gå til den stasjonen
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan ikkje flytte køyretøy...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Bakmaskinen vil alltid følgje det fremste motstykket
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan ikkje finne ein togstall i nærleiken
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Vedlikehaldsintervall: {LTBLUE}{COMMA}dagar{BLACK} Førre vedlikehald: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Vedlikehaldsintervall: {LTBLUE}{COMMA} %{BLACK} Førre vedlikehald: {LTBLUE}{DATE_LONG}
@@ -2698,8 +2698,8 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Rutetabe
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Bytt tida den merka ordra skal bruke
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Fjern tida den merka ordra skal bruke
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Still attende teljaren for forseining, slik at køyretøyet vert presis
-STR_SERVICE_HINT :{BLACK}Hopp over ordren dersom ikkje vedlikehald trengst
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY}/Ã¥r{}Kapasitet: {CARGO}
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Hopp over ordren dersom ikkje vedlikehald trengst
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vekt: {WEIGHT_S}{}Fart: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY}/Ã¥r{}Kapasitet: {CARGO}
STR_VEHICLE_STATUS_STOPPED :{RED}Stoppa
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan ikkje tvinge tog til å køyre på raudt lys ved fare...
STR_VEHICLE_STATUS_CRASHED :{RED}Krasja!
@@ -2707,27 +2707,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Krasja!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}Togkrasj!{}{COMMA} døyr i kollisjonen
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan ikkje snu toget...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan ikkje snu køyretøy som er samansette av fleire delar
-STR_CLEAR_TIME :{BLACK}Fjern Tid
-STR_RESET_LATENESS :{BLACK}Still attende teljaren for forseining
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Endre namnet på waypoint
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Fjern Tid
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Still attende teljaren for forseining
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Endre namnet på waypoint
-STR_TRAIN_STOPPING :{RED}Stoppar
-STR_TRAIN_STOPPING_VEL :{RED}Stoppar, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Jernbanetypane passar ikkje saman
-STR_TRAIN_NO_POWER :{RED}Ingen straum
-STR_TRAIN_START_NO_CATENARY :Dette sporet manglar eit kjede, så toget kan ikkje starte
-STR_TRAIN_STUCK :{ORANGE}Ventar på klart spor
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stoppar
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stoppar, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Jernbanetypane passar ikkje saman
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen straum
+STR_ERROR_TRAIN_START_NO_CATENARY :Dette sporet manglar eit kjede, så toget kan ikkje starte
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Ventar på klart spor
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Ny {STRING}type er tilgjengeleg!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Ny {STRING}type er tilgjengeleg! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikkje selge øydelagd køyretøy
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikkje tilpasse øydelagt køyretøy...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan ikkje selge øydelagd køyretøy
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan ikkje tilpasse øydelagt køyretøy...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikkje lage rutetabell for køyretøyet
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Køyretøy kan berre venta på stasjonar
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette køyretøyet stoppar ikkje på denne stasjonen
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan ikkje lage rutetabell for køyretøyet
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Køyretøy kan berre venta på stasjonar
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Dette køyretøyet stoppar ikkje på denne stasjonen
STR_TIMETABLE_CHANGE_TIME :{BLACK}Bytt Tid
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Dette køyretøyet er presis
STR_TIMETABLE_STATUS_LATE :{BLACK}Dette køyretøyet er {STRING} for seint
@@ -2741,7 +2741,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fyll tim
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...må verte stoppa i ein garasje
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan ikkje finne ein garasje i nærleiken
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Bytt køyreretning
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitet: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasitet: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} kjøretøy{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2767,11 +2767,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Plasser bøye, kan brukast til å lage kontrollpunkt
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan ikkje plassere bøye her...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Bygg kanal
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan ikkje bygge kanal her...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan ikkje bygge kanal her...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (bygg om)
STR_REFIT_TITLE :{GOLD}Vel varetype:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapasitet: {GOLD}{CARGO}{}{BLACK}Ombyggingskostnader: {GOLD}{CURRENCY}
-STR_REFITTABLE :(ombyggbart)
+STR_PURCHASE_INFO_REFITTABLE :(ombyggbart)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Flyplassar
@@ -2784,7 +2784,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Bygg fly
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Innbyggjarane jublar . . .{}Første fly kjem til {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Flykrasj!{}{COMMA} døyr ved {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Flystyrt!{}Fly gjekk tom for drivstoff, {COMMA} døydde i eksplosjon!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Rutetabell)
@@ -2797,13 +2797,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Kollaps i ein gruvegoag gjer store øydeleggingar i nærleiken av {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Flyt over!{}Minst {COMMA} truleg sakna eller daud{P "" e} etter skrekkeleg flaum!
-STR_BRIBE_FAILED :{WHITE}Freistinga di på bestikking
-STR_BRIBE_FAILED_2 :{WHITE}er oppdaga av ein regional inspektør.
-STR_BUILD_DATE :{BLACK}Byggd: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Freistinga di på bestikking
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}er oppdaga av ein regional inspektør.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Byggd: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stasjonsklasse: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stasjontype: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stasjonsklasse: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stasjontype: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detaljert prestasjonsnivå
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detalj
@@ -2823,28 +2823,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pengar:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}LÃ¥n:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totalt:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Antal køyretøy. Dette inkluderer vegkøyretøy, tog, skip og fly
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antal stasjonsdelar. Kvar del av ein stasjon (f.eks. togstasjon, busstopp, flyplass) vert telt, sjølv om dei er kobla til som éin stasjon
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Vinst frå køyretøya med lægst inntekt (av alle køyretøy eldre enn 2 år)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Pengar tente i månaden med lægst gevinst dei 12 siste kvartala
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Pengar tente i månaden med høgast gevinst dei siste 12 kvartala
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Antal leverte einingar dei siste fire kvartala
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tal på frakttypar, levert dei siste fire kvartala
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Kor mykje pengar dette firmaet har i banken
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Storleiken på låna til firmaet
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total poengsum av moglege poeng
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Antal køyretøy. Dette inkluderer vegkøyretøy, tog, skip og fly
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Antal stasjonsdelar. Kvar del av ein stasjon (f.eks. togstasjon, busstopp, flyplass) vert telt, sjølv om dei er kobla til som éin stasjon
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Vinst frå køyretøya med lægst inntekt (av alle køyretøy eldre enn 2 år)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Pengar tente i månaden med lægst gevinst dei 12 siste kvartala
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Pengar tente i månaden med høgast gevinst dei siste 12 kvartala
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Antal leverte einingar dei siste fire kvartala
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tal på frakttypar, levert dei siste fire kvartala
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Kor mykje pengar dette firmaet har i banken
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Storleiken på låna til firmaet
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total poengsum av moglege poeng
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-innstillingar
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Syn NewGRF instillingar
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Innstillingar for ny grafikk
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Bruk forandringane
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Vis palett
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Vis paletten til den valde NewGRF.{}Gjer dette når grafikken frå denne NewGRF ser rosa ut i spelet
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parametrar
-STR_NEWGRF_FILENAME :{BLACK}Filnamn: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palett: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Bruk forandringane
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Vis palett
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Vis paletten til den valde NewGRF.{}Gjer dette når grafikken frå denne NewGRF ser rosa ut i spelet
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parametrar
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filnamn: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palett: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å gjere forandringar i eit spel som er i gang. Det kan få OpenTTD til å krasje. Er du heilt sikker på at du vil gjere dette?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2867,34 +2867,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk på å
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneheld ein øydelagt grafikk. All øydelagt grafikk vil bli vist som raude spørsmålsteikn (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneheld fleire "Action 8" oppføringar.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Last det valde oppsettet
-STR_NEWGRF_PRESET_SAVE :{BLACK}Lagre oppsettet
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Lagre den noverande lista som oppsett
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Skriv inn namnet på oppsettet
-STR_NEWGRF_PRESET_DELETE :{BLACK}Slett oppsett
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Slett det valde oppsettet
-STR_NEWGRF_ADD :{BLACK}Legg til
-STR_NEWGRF_ADD_TIP :{BLACK}Legg ei ny NewGRF-fil til lista
-STR_NEWGRF_REMOVE :{BLACK}Fjern
-STR_NEWGRF_REMOVE_TIP :{BLACK}Fjern den valde NewGRF-fila frå lista
-STR_NEWGRF_MOVEUP :{BLACK}Flytt opp
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Flytt den valde NewGRF-fila oppover lista
-STR_NEWGRF_MOVEDOWN :{BLACK}Flytt ned
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flytt den valde NewGRF-fila nedover lista
-STR_NEWGRF_FILE_TIP :{BLACK}Ei liste over NewGRF-filene som er installert. Klikk på ei fil for å endre parametrane
-STR_NEWGRF_PARAMETER :{BLACK}Parametrar: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Skriv NewGRF-parametrar
-STR_NEWGRF_NO_INFO :{BLACK}Ingen informasjon tilgjengeleg
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Last det valde oppsettet
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Lagre oppsettet
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Lagre den noverande lista som oppsett
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Skriv inn namnet på oppsettet
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Slett oppsett
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Slett det valde oppsettet
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Legg til
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Legg ei ny NewGRF-fil til lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Fjern
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Fjern den valde NewGRF-fila frå lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Flytt opp
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Flytt den valde NewGRF-fila oppover lista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Flytt ned
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Flytt den valde NewGRF-fila nedover lista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Ei liste over NewGRF-filene som er installert. Klikk på ei fil for å endre parametrane
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametrar: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Skriv NewGRF-parametrar
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ingen informasjon tilgjengeleg
STR_NEWGRF_ADD_CAPTION :{WHITE}Tilgjengelege NewGRF-filer
STR_NEWGRF_ADD_FILE :{BLACK}Legg til i utvalet
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Legg til den valde NewGRF-fila i konfigurasjonen din
-STR_NEWGRF_RESCAN_FILES :{BLACK}Søk om att
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Oppdater lista over tilgjengelege NewGRF-filer
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Legg til den valde NewGRF-fila i konfigurasjonen din
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Søk om att
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Oppdater lista over tilgjengelege NewGRF-filer
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan ikkje leggje til fil: to eller fleire GRF ID-er
-STR_NEWGRF_NOT_FOUND :{RED}Ingen passande filer funne
-STR_NEWGRF_DISABLED :{RED}Deaktivert
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ingen passande filer funne
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Deaktivert
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Kunne ikkje finne ein passande fil (lasta inn ein kompatibel GRF-fil)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Ein eller fleire kompatible GRF-filar har vorte lasta inn i plassen for manglande filar
@@ -2909,7 +2909,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tog '{VE
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' gir gal informasjon.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Last/istandsettings-informasjon for '{1:ENGINE}' er forskjellig frå kjøpslista etter konstruksjon. Dette kan føra til at autofornying/erstatning ikkje tilpasser riktig.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spelet har blitt lagra i ein versjon utan støtte for trikk. Alle trikkar har blitt fjerna.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spelet har blitt lagra i ein versjon utan støtte for trikk. Alle trikkar har blitt fjerna.
STR_CURRENCY_WINDOW :{WHITE}Vanleg valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Valutakurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2938,8 +2938,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} skip
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} fly
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delte ordre av {COMMA} køyretøy
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Vis alle køyretøy som har same ruteplan
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Delte ordre av {COMMA} køyretøy
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Vis alle køyretøy som har same ruteplan
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} ventar i depoet
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} ventar i depoet
@@ -3046,39 +3046,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Bygg om
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Bygg om et konteinarskip til å ta ein annan type last
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Bygg om eit fly til å ta ein annan type last
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Er på veg til {TOWN} togstall
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Er på veg til {TOWN} togstall, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Er på veg til {TOWN} garasje
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Er på veg til {TOWN} garasje, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Er på veg til {TOWN} skipsdepot
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Er på veg mot {TOWN} skipsdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Er på veg til {STATION} hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Er på veg til {STATION} hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} togstall
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} togstall, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} garasje
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} garasje, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} skipsdepot
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} skipsdepot, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Vedlikehald ved {STATION} hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Vedlikehald ved {STATION} hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klon tog
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klon eit køyretøy
-STR_CLONE_SHIP :{BLACK}Klon skip
-STR_CLONE_AIRCRAFT :{BLACK}Klon fly
-
-STR_CLONE_TRAIN_INFO :{BLACK}Dette vil lage ein kopi av eit lokomotiv inkludert alle vognene. CTRL-klikk deler ordrane
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil lage ein kopi av eit kjøretøy. CTRL-klikk deler ordrane
-STR_CLONE_SHIP_INFO :{BLACK}Dette vil laga ein kopi av eit skip. CTRL-klikk deler ordrane
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil lage ein kopi av eit fly. CTRL-klikk deler ordrane
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil lage ein kopi av eit lokomotiv inkludert alle vognene. Trykk på denne knappen og etter det på eit anna tog. CTRL-klikk deler ordrane
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil lage ein kopi av eit køyretøy. Klikk denne knappen og etter det på eit anna køyretøy. CTRL-klikk deler ordrane
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil laga ein kopi av eit skip. Trykk på denne knappen og etter det på eit anna skip. CTRL-klikk deler ordrane
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil lage ein kopi av eit fly. Trykk denne knappen og etter det på eit anna fly. CTRL-klikk deler ordrane
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Er på veg til {TOWN} togstall
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Er på veg til {TOWN} togstall, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Er på veg til {TOWN} garasje
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Er på veg til {TOWN} garasje, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Er på veg til {TOWN} skipsdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Er på veg mot {TOWN} skipsdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Er på veg til {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Er på veg til {STATION} hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} togstall
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} togstall, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} garasje
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} garasje, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Vedlikehald ved {TOWN} skipsdepot
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Vedlikehald ved {TOWN} skipsdepot, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Vedlikehald ved {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Vedlikehald ved {STATION} hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klon tog
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klon eit køyretøy
+STR_DEPOT_CLONE_SHIP :{BLACK}Klon skip
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klon fly
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Dette vil lage ein kopi av eit lokomotiv inkludert alle vognene. CTRL-klikk deler ordrane
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Dette vil lage ein kopi av eit kjøretøy. CTRL-klikk deler ordrane
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Dette vil laga ein kopi av eit skip. CTRL-klikk deler ordrane
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Dette vil lage ein kopi av eit fly. CTRL-klikk deler ordrane
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil lage ein kopi av eit lokomotiv inkludert alle vognene. Trykk på denne knappen og etter det på eit anna tog. CTRL-klikk deler ordrane
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil lage ein kopi av eit køyretøy. Klikk denne knappen og etter det på eit anna køyretøy. CTRL-klikk deler ordrane
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil laga ein kopi av eit skip. Trykk på denne knappen og etter det på eit anna skip. CTRL-klikk deler ordrane
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil lage ein kopi av eit fly. Trykk denne knappen og etter det på eit anna fly. CTRL-klikk deler ordrane
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nye tog/vogner for jernbane
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nytt elektrisk tog
@@ -3148,28 +3148,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vis kvar
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du er i ferd med å selje alle køyretøya i depotet. Er du sikker?
-STR_DEPOT_WRONG_DEPOT_TYPE :Gal type depot
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Gal type depot
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sel alle toga i togstallen
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sel alle køyretøya i garasjen
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sel alle skipa i depotet
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sel alle flya i hangaren
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sel alle toga i togstallen
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sel alle køyretøya i garasjen
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sel alle skipa i depotet
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sel alle flya i hangaren
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Vis ei liste over alle toga som har denne togstallen i ordrane sine.
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Vis ei liste over alle køyretøya som har denne garasjen i ordrane sine.
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Vis ei liste over alle skipa som har dette depotet i ordrane sine.
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Vis ei liste over alle flya som har denne hangaren i ordrane sine.
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Vis ei liste over alle toga som har denne togstallen i ordrane sine.
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis ei liste over alle køyretøya som har denne garasjen i ordrane sine.
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Vis ei liste over alle skipa som har dette depotet i ordrane sine.
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Vis ei liste over alle flya som har denne hangaren i ordrane sine.
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autoerstatt alle toga i togstallen
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autoerstatt all køyretøya i garasjen
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autoerstatt alle skipa i depotet
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autoerstatt alle flya i hangaren
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoerstatt alle toga i togstallen
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoerstatt all køyretøya i garasjen
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoerstatt alle skipa i depotet
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoerstatt alle flya i hangaren
STR_REPLACE_VEHICLES_WHITE :{WHITE}Erstatt {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Byrje utskiftinga av køyretøy
STR_REPLACE_VEHICLES_STOP :{BLACK}Stopp utskiftinga av køyretøy
-STR_NOT_REPLACING :{BLACK}Bytast ikkje ut
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ingen lokomotiv er valde
+STR_REPLACE_NOT_REPLACING :{BLACK}Bytast ikkje ut
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ingen lokomotiv er valde
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vel lokomotivtype å byte ut
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vel den nye typen lokomotiv du vil at skal ta over for den du har vald til venstre
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen for å avbryte utskiftinga av lokomotivet du har vald på venstresida
@@ -3181,26 +3181,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Lat den
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift mellom tog- og vognvindauget
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Køyretøyet er ikkje tilgjengeleg
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Køyretøyet er ikkje tilgjengeleg
-STR_SHIP_NOT_AVAILABLE :{WHITE}Skipet er ikkje tilgjengeleg
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flyet er ikkje tilgjengeleg
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Køyretøyet er ikkje tilgjengeleg
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Køyretøyet er ikkje tilgjengeleg
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Skipet er ikkje tilgjengeleg
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flyet er ikkje tilgjengeleg
-STR_ENGINES :Motorar
-STR_WAGONS :Vogner
+STR_REPLACE_ENGINES :Motorar
+STR_REPLACE_WAGONS :Vogner
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klikk for å stoppe alle toga i togstallen
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikk for å stoppe alle køyretøya i garasjen
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klikk for å stoppe alle skipa i depotet
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klikk for å stoppe alle flya i hangaren
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikk for å stoppe alle toga i togstallen
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikk for å stoppe alle køyretøya i garasjen
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klikk for å stoppe alle skipa i depotet
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klikk for å stoppe alle flya i hangaren
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klikk for å starte alle toga i togstallen
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikk for å starte køyretøya inne i garasjen
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klikk for å starte alle skipa i depotet
-STR_MASS_START_HANGAR_TIP :{BLACK}Klikk for å starte alle flya i hangaren
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikk for å starte alle toga i togstallen
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikk for å starte køyretøya inne i garasjen
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klikk for å starte alle skipa i depotet
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klikk for å starte alle flya i hangaren
-STR_MASS_STOP_LIST_TIP :{BLACK}Klikk for å stoppe alle køyretøya i listen
-STR_MASS_START_LIST_TIP :{BLACK}Klikk for å starte alle køyretøya på lista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klikk for å stoppe alle køyretøya i listen
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klikk for å starte alle køyretøya på lista
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Skiltliste - {COMMA} skilt
@@ -3209,14 +3209,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Stoppa o
############ Lists rail types
-STR_RAIL_VEHICLES :Jernbanelokomotiv
-STR_ELRAIL_VEHICLES :Elektriske tog
-STR_MONORAIL_VEHICLES :Monoraillokomotiv
-STR_MAGLEV_VEHICLES :Maglevlokomotiv
+STR_REPLACE_RAIL_VEHICLES :Jernbanelokomotiv
+STR_REPLACE_ELRAIL_VEHICLES :Elektriske tog
+STR_REPLACE_MONORAIL_VEHICLES :Monoraillokomotiv
+STR_REPLACE_MAGLEV_VEHICLES :Maglevlokomotiv
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kostnad: {GOLD}{CURRENCY}{BLACK} Vekt: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Fart: {GOLD}{VELOCITY}{BLACK} Effekt: {GOLD}{POWER}
@@ -3242,70 +3242,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generer
-STR_RANDOM :{BLACK}Gjer tilfeldig
-STR_RANDOM_HELP :{BLACK}Endre tilfeldig nummer som nyttast for terreng-generering
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generer ei verd
-STR_RANDOM_SEED :{BLACK}Tilfeldig nummer:
-STR_RANDOM_SEED_HELP :{BLACK}Trykk her for å taste inn eit tilfeldig nummer
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Skriv inn tilfeldig seed
-STR_LAND_GENERATOR :{BLACK}Landskapsgenerator:
-STR_TREE_PLACER :{BLACK}Trealgoritme:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotering av høgdekart:
-STR_TERRAIN_TYPE :{BLACK}Terrengtype
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Havflate:
-STR_SMOOTHNESS :{BLACK}Glattleik:
-STR_SNOW_LINE_HEIGHT :{BLACK}Høgd på snøgrensa:
-STR_DATE :{BLACK}Dato:
-STR_NUMBER_OF_TOWNS :{BLACK}Antal byar:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Antal industriar:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Flytt høgda på snøgrensa eitt hakk opp
-STR_SNOW_LINE_DOWN :{BLACK}Flytt høgda på snøgrensa eitt hakk ned
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Skift høgda på snøgrensa
-STR_START_DATE_QUERY_CAPT :{WHITE}Endre startår
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skalaåtvaring
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Å endre storleiken på kjeldekartet for mykje er ikkje anbefalt. Vil du halde fram med genereringa?
-STR_HEIGHTMAP_NAME :{BLACK}Høgdekartnamn:
-STR_HEIGHTMAP_SIZE :{BLACK}Storleik: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generer
+STR_MAPGEN_RANDOM :{BLACK}Gjer tilfeldig
+STR_MAPGEN_RANDOM_HELP :{BLACK}Endre tilfeldig nummer som nyttast for terreng-generering
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generer ei verd
+STR_MAPGEN_RANDOM_SEED :{BLACK}Tilfeldig nummer:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Trykk her for å taste inn eit tilfeldig nummer
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Skriv inn tilfeldig seed
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landskapsgenerator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Trealgoritme:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotering av høgdekart:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrengtype
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havflate:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Glattleik:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Høgd på snøgrensa:
+STR_MAPGEN_DATE :{BLACK}Dato:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Antal byar:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Antal industriar:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Flytt høgda på snøgrensa eitt hakk opp
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Flytt høgda på snøgrensa eitt hakk ned
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Skift høgda på snøgrensa
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Endre startår
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalaåtvaring
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Å endre storleiken på kjeldekartet for mykje er ikkje anbefalt. Vil du halde fram med genereringa?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Høgdekartnamn:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Storleik: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Genererer verd...
STR_GENERATION_ABORT :{BLACK}Avbryt
STR_GENERATION_ABORT_CAPTION :{WHITE}Avbryt verdsgenerering
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vil du verkeleg avbryte verdsgenereringa?
-STR_PROGRESS :{WHITE}{NUM} % ferdig
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generer ei verd
-STR_TREE_GENERATION :{BLACK}Tregenerering
-STR_UNMOVABLE_GENERATION :{BLACK}Ikkje-flyttbar generering
-STR_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
-STR_SETTINGUP_GAME :{BLACK}Klargjer spelet
-STR_PREPARING_TILELOOP :{BLACK}Kjører tile-loop
-STR_PREPARING_GAME :{BLACK}Gjer klart spelet
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handlinga endra vanskegraden til eigendefinert
-STR_SE_FLAT_WORLD :{WHITE}Flatt land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Lag eit flatt landskap
-STR_SE_RANDOM_LAND :{WHITE}Tilfeldig landskap
-STR_SE_NEW_WORLD :{BLACK}Lag eit nytt scenario
-STR_SE_CAPTION :{WHITE}Scenariotype
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flytt landhøgda eitt nivå ned
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Flytt landhøgda eitt nivå opp
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Endre høgda på flatt land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Høgde på flatt land:
+STR_GENERATION_PROGRESS :{WHITE}{NUM} % ferdig
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generer ei verd
+STR_GENERATION_TREE_GENERATION :{BLACK}Tregenerering
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ikkje-flyttbar generering
+STR_GENERATION_CLEARING_TILES :{BLACK}Generering av ulendt og steinete område
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Klargjer spelet
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kjører tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Gjer klart spelet
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Denne handlinga endra vanskegraden til eigendefinert
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flatt land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Lag eit flatt landskap
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Tilfeldig landskap
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Lag eit nytt scenario
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenariotype
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Flytt landhøgda eitt nivå ned
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Flytt landhøgda eitt nivå opp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Endre høgda på flatt land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Høgde på flatt land:
STR_SMALLMAP_CENTER :{BLACK}Still oversiktskartet midt på på den gjeldande posisjonen
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartkantar
-STR_NORTHWEST :{BLACK}Nordvest
-STR_NORTHEAST :{BLACK}Nordaust
-STR_SOUTHEAST :{BLACK}Søraust
-STR_SOUTHWEST :{BLACK}Sørvest
-STR_BORDER_FREEFORM :{BLACK}Fri-form
-STR_BORDER_WATER :{BLACK}Vatn
-STR_BORDER_RANDOM :{BLACK}Vilkårleg
-STR_BORDER_RANDOMIZE :{BLACK}Vilkårleg
-STR_BORDER_MANUAL :{BLACK}Manuell
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartkantar
+STR_MAPGEN_NORTHWEST :{BLACK}Nordvest
+STR_MAPGEN_NORTHEAST :{BLACK}Nordaust
+STR_MAPGEN_SOUTHEAST :{BLACK}Søraust
+STR_MAPGEN_SOUTHWEST :{BLACK}Sørvest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Fri-form
+STR_MAPGEN_BORDER_WATER :{BLACK}Vatn
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Vilkårleg
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Vilkårleg
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuell
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Liten
@@ -3330,21 +3330,21 @@ STR_MEASURE_AREA :{BLACK}Område:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Lengd: {NUM}{}Høgdeskilnad: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Område: {NUM} x {NUM}{}Høgdeskilnad: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Overfør kreditt: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...denne vegen eigast av ein by
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...vegen peiker feil veg
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Gjennomsynsval
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Byt gjennomsyn for stasjonssktilt
-STR_TRANSPARENT_TREES_DESC :{BLACK}Byt gjennomsyn for tre
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Byt gjennomsyn for hus
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Byt gjennomsyn for industriar
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Byt gjennomsyn for bygningar som kan byggast, til dømes depot og vegmerker
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Byt gjennomsyn for bruer
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Byt gjennomsyn for bygningar som fyrtårn og antenner, kanskje i framtida for fine effekter
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Vel transparent-instillingar for kjede. CTRL+klikk for å låsa.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Bytt gjennomsyn for lasteindikatorar
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Gjer usynlege istanden for transparent
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Overfør kreditt: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...denne vegen eigast av ein by
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...vegen peiker feil veg
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Gjennomsynsval
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Byt gjennomsyn for stasjonssktilt
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Byt gjennomsyn for tre
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Byt gjennomsyn for hus
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Byt gjennomsyn for industriar
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Byt gjennomsyn for bygningar som kan byggast, til dømes depot og vegmerker
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Byt gjennomsyn for bruer
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Byt gjennomsyn for bygningar som fyrtårn og antenner, kanskje i framtida for fine effekter
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Vel transparent-instillingar for kjede. CTRL+klikk for å låsa.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Bytt gjennomsyn for lasteindikatorar
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gjer usynlege istanden for transparent
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3354,7 +3354,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Alle tog
STR_GROUP_ALL_ROAD_VEHICLES :Alle køyretøty
STR_GROUP_ALL_SHIPS :Alle skip
@@ -3363,24 +3363,24 @@ STR_GROUP_DEFAULT_TRAINS :Tog utan gruppe
STR_GROUP_DEFAULT_ROAD_VEHICLES :køyretøy utan gruppe
STR_GROUP_DEFAULT_SHIPS :Skip utan gruppe
STR_GROUP_DEFAULT_AIRCRAFTS :Fly utan gruppe
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Legg til delte køyretøy
STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle køyretøy
STR_GROUP_RENAME_CAPTION :{BLACK}Gje nytt namn til ei gruppe
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan ikkje lage gruppe...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan ikkje slette denne gruppa...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan ikkje gje gruppa nytt namn...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikkje fjerne alle køyretøy fra denne gruppa...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikkje legge dette køyretøyet til denne gruppa...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikkje legge til gruppe for delte køyretøy...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan ikkje lage gruppe...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan ikkje slette denne gruppa...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan ikkje gje gruppa nytt namn...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan ikkje fjerne alle køyretøy fra denne gruppa...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan ikkje legge dette køyretøyet til denne gruppa...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan ikkje legge til gruppe for delte køyretøy...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupper - Klikk på ei gruppe for å få ei liste over alle køyretøya i den
-STR_GROUP_CREATE_TIP :{BLACK}Klikk for å lage ei gruppe
-STR_GROUP_DELETE_TIP :{BLACK}Slett den valde gruppa
-STR_GROUP_RENAME_TIP :{BLACK}Gje den valde gruppa nytt namn
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klikk for å beskytte denne gruppa frå å global automatisk erstatning
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - Klikk på ei gruppe for å få ei liste over alle køyretøya i den
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikk for å lage ei gruppe
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Slett den valde gruppa
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Gje den valde gruppa nytt namn
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikk for å beskytte denne gruppa frå å global automatisk erstatning
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3441,35 +3441,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet må vera unikt
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet må vera unikt
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}GÃ¥ til neste skilt
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Gå til førre skilt
-STR_SIGN_OSKTITLE :{BLACK}Skriv inn eit namn for skiltet
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}GÃ¥ til neste skilt
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Gå til førre skilt
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Skriv inn eit namn for skiltet
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Finansier
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bygg
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Vel den rette industritypen frå lista
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansier
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospekt
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bygg
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vel den rette industritypen frå lista
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Avansert
-STR_FACE_ADVANCED_TIP :{BLACK}Avansert val av andlet
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Avansert val av andlet
STR_FACE_SIMPLE :{BLACK}Enkel
-STR_FACE_SIMPLE_TIP :{BLACK}Enkelt val av andlet
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Enkelt val av andlet
STR_FACE_LOAD :{BLACK}Last
-STR_FACE_LOAD_TIP :{BLACK}Last favoritandlet
+STR_FACE_LOAD_TOOLTIP :{BLACK}Last favoritandlet
STR_FACE_LOAD_DONE :{WHITE}Favorittandletet ditt har blitt lasta frå OpenTTD config fila
STR_FACE_FACECODE :{BLACK}Spelarandlet nummer.
-STR_FACE_FACECODE_TIP :{BLACK}Sjå og/eller set spelar andletsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Sjå og/eller set spelar andletsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Sjå og/eller set spelars andletsnummer
STR_FACE_FACECODE_SET :{WHITE}Ny kode for andletsnummer er satt
STR_FACE_FACECODE_ERR :{WHITE}Kunne ikke setja spelars andletsnummer - må vera mellom 0 og 4,294,967,295!
STR_FACE_SAVE :{BLACK}Lagre
-STR_FACE_SAVE_TIP :{BLACK}Lagre favoritandlete
+STR_FACE_SAVE_TOOLTIP :{BLACK}Lagre favoritandlete
STR_FACE_SAVE_DONE :{WHITE} Dette andletet vil verte lagra som favoriten din i OpenTTD config fila
STR_FACE_EUROPEAN :{BLACK}Europeisk
STR_FACE_SELECT_EUROPEAN :{BLACK}Velg europeiske andlet
@@ -3477,51 +3477,51 @@ STR_FACE_AFRICAN :{BLACK}Afrikans
STR_FACE_SELECT_AFRICAN :{BLACK}Velg afrikanske andlet
STR_FACE_YES :Ja
STR_FACE_NO :Nei
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Bart eller øyrering
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Bart eller øyrering
STR_FACE_HAIR :HÃ¥r:
-STR_FACE_HAIR_TIP :{BLACK} Bytt hår
+STR_FACE_HAIR_TOOLTIP :{BLACK} Bytt hår
STR_FACE_EYEBROWS :Augebryn:
-STR_FACE_EYEBROWS_TIP :{BLACK}Bytt augebryn
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Bytt augebryn
STR_FACE_EYECOLOUR :Augefarge:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Bytt augefarge:
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Bytt augefarge:
STR_FACE_GLASSES :Briller:
-STR_FACE_GLASSES_TIP :{BLACK}Bruk briller
-STR_FACE_GLASSES_TIP_2 :{BLACK}Bytt briller
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Bruk briller
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Bytt briller
STR_FACE_NOSE :Nase:
-STR_FACE_NOSE_TIP :{BLACK}Bytt nase
+STR_FACE_NOSE_TOOLTIP :{BLACK}Bytt nase
STR_FACE_LIPS :Lepper:
STR_FACE_MOUSTACHE :Bart:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Bytt lepper eller bart
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Bytt lepper eller bart
STR_FACE_CHIN :Hake:
-STR_FACE_CHIN_TIP :{BLACK}Bytt hake
+STR_FACE_CHIN_TOOLTIP :{BLACK}Bytt hake
STR_FACE_JACKET :Jakke:
-STR_FACE_JACKET_TIP :{BLACK}Bytt jakke
+STR_FACE_JACKET_TOOLTIP :{BLACK}Bytt jakke
STR_FACE_COLLAR :Krage:
-STR_FACE_COLLAR_TIP :{BLACK}Bytt krage
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Bytt krage
STR_FACE_TIE :Slips:
STR_FACE_EARRING :Øyrering:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Bytt slips eller øyrering
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Bytt slips eller øyrering
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Signal Selection
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikkje endre signal her
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standard Signal (semaphore){}Signals are necessary to keep trains from crashing on railway networks with more than one train.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Signal (semaphore){}Grønt så lenge det er eit eller fleir grøne ut-signal i den følgande seksjonen. Ellers syner det raudt.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Ut-Signal (semaphore){}Virker på samme måte som normale signal, men er naudsynte for å få rett farge på inn og combo pre-signal.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}Combo signal fungerer som både inn og ut signal. Det gjer deg moglegheit til å bygge store "tre" av presignal.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Vegsignal(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Standard vegsignal kan passeraste frå baksida.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Einvegs vegsignal (semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Einvegs vegsignal kan ikkje passerast frå baksida.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standard Signal (elektrisk){}Signals er naudsynte for at tog ikkje skal kollidere når det er meir en ett på linja.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}In-Signal (elektrisk){}Grøn så lenge det er eit eller fleir grønne ut signal fra den følgande seksjonen. Ellers synar det raudt.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Ut-Signal (elektrisk){}Verker på samme måte som vanlege signal, men er naudsynt for å gje rett farge på in og combo pre-signal
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (elektrisk){}Verker som både inn og ut signaler og gjer det moglegheit til å lage store "tre" av presignal
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Vegsignal (elektrisk){}(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Standard vegsignal kan passerast frå baksida.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Einvegs vegsignal (elektrisk){}(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Einvegs vegsignal kan ikkje passerast frå baksida.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Konvertering{}Klikk på eit signal for å endra det til valde type, CTRL-klikk skifter mellom forskjellige variantar.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Tettleik for dra og slepp signalbygging
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Minsk tettleik for dra og slepp signalbygging
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Auk tettleik for dra og slepp signalbygging
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan ikkje endre signal her
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standard Signal (semaphore){}Signals are necessary to keep trains from crashing on railway networks with more than one train.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Grønt så lenge det er eit eller fleir grøne ut-signal i den følgande seksjonen. Ellers syner det raudt.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Ut-Signal (semaphore){}Virker på samme måte som normale signal, men er naudsynte for å få rett farge på inn og combo pre-signal.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}Combo signal fungerer som både inn og ut signal. Det gjer deg moglegheit til å bygge store "tre" av presignal.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Vegsignal(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Standard vegsignal kan passeraste frå baksida.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Einvegs vegsignal (semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Einvegs vegsignal kan ikkje passerast frå baksida.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standard Signal (elektrisk){}Signals er naudsynte for at tog ikkje skal kollidere når det er meir en ett på linja.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}In-Signal (elektrisk){}Grøn så lenge det er eit eller fleir grønne ut signal fra den følgande seksjonen. Ellers synar det raudt.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Ut-Signal (elektrisk){}Verker på samme måte som vanlege signal, men er naudsynt for å gje rett farge på in og combo pre-signal
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (elektrisk){}Verker som både inn og ut signaler og gjer det moglegheit til å lage store "tre" av presignal
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Vegsignal (elektrisk){}(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Standard vegsignal kan passerast frå baksida.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einvegs vegsignal (elektrisk){}(semaphore){}Eit vegsignal tillet meir enn eitt tog å entre signalblokka på same tid, om toget kan reservere ei rute til ein trygg plass å stoppe på. Einvegs vegsignal kan ikkje passerast frå baksida.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Konvertering{}Klikk på eit signal for å endra det til valde type, CTRL-klikk skifter mellom forskjellige variantar.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Tettleik for dra og slepp signalbygging
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minsk tettleik for dra og slepp signalbygging
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Auk tettleik for dra og slepp signalbygging
########
############ on screen keyboard
@@ -3533,35 +3533,35 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI konfigurasjonar
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Syn AI instillingar
STR_AI_DEBUG :{WHITE}AI feilsøking
-STR_AI_DEBUG_NAME_TIP :{BLACK}Namnet til datamaskinspelaren
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Namnet til datamaskinspelaren
STR_AI_DEBUG_RELOAD :{BLACK}Last datamaskinspelaren på ny
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Drep datamaskinspelaren, last skriptet på ny og starte om datamaskinspelaren
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI-feilsøkingvindauget er kun tilgjengeleg for serveren
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Drep datamaskinspelaren, last skriptet på ny og starte om datamaskinspelaren
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI-feilsøkingvindauget er kun tilgjengeleg for serveren
STR_AI_CONFIG_CAPTION :{WHITE}AI konfigurasjonar
-STR_AI_CHANGE :{BLACK}Vel AI
-STR_AI_CONFIGURE :{BLACK}Konfigurere
-STR_AI_CHANGE_TIP :{BLACK}Last endå ein AI
-STR_AI_CONFIGURE_TIP :{BLACK}Konfigurer AI-parametrane
-STR_AI_LIST_TIP :{BLACK}Alle AI som vil bli lasta i neste spel
+STR_AI_CONFIG_CHANGE :{BLACK}Vel AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurere
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Last endå ein AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurer AI-parametrane
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alle AI som vil bli lasta i neste spel
STR_AI_LIST_CAPTION :{WHITE}Tilgjengelege AI
-STR_AI_AILIST_TIP :{BLACK}Klikk for å velje ein AI
-STR_AI_ACCEPT :{BLACK}Godta
-STR_AI_ACCEPT_TIP :{BLACK}Merk utheva AI
-STR_AI_CANCEL :{BLACK}Avbryt
-STR_AI_CANCEL_TIP :{BLACK}Ikkje endre AI
-STR_AI_CLOSE :{BLACK}Lukk
-STR_AI_RESET :{BLACK}Tilbakestill
-STR_AI_HUMAN_PLAYER :Menneskeleg spelar
-STR_AI_RANDOM_AI :Vilkårleg AI
+STR_AI_LIST_TOOLTIP :{BLACK}Klikk for å velje ein AI
+STR_AI_LIST_ACCEPT :{BLACK}Godta
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Merk utheva AI
+STR_AI_LIST_CANCEL :{BLACK}Avbryt
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ikkje endre AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Lukk
+STR_AI_SETTINGS_RESET :{BLACK}Tilbakestill
+STR_AI_CONFIG_HUMAN_PLAYER :Menneskeleg spelar
+STR_AI_CONFIG_RANDOM_AI :Vilkårleg AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parametrar
-STR_AI_AUTHOR :{BLACK}Forfattar: {STRING}
-STR_AI_VERSION :{BLACK}Versjon: {NUM}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Ein AI har krasja. Venleg rapporter dette til produsenten av AIen med eit skjermbilete av "AI Debug"-vindauget.
+STR_AI_LIST_AUTHOR :{BLACK}Forfattar: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versjon: {NUM}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ein AI har krasja. Venleg rapporter dette til produsenten av AIen med eit skjermbilete av "AI Debug"-vindauget.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Grense for lydnivå i byen: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Lyd generert: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Grense for lydnivå i byen: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Lyd generert: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3575,21 +3575,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenario
STR_CONTENT_TYPE_HEIGHTMAP :Høgdekart
STR_CONTENT_TITLE :{WHITE}Last ned innhald
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Type innhald
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type innhald
STR_CONTENT_NAME_CAPTION :{BLACK}Namn
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Namnet til innhaldet
-STR_CONTENT_MATRIX_TIP :{BLACK}Klikk på ei line for å sjå detaljane{}Klikk på avkryssingsboksen for å merka den for nedlasting
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Namnet til innhaldet
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klikk på ei line for å sjå detaljane{}Klikk på avkryssingsboksen for å merka den for nedlasting
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Vel alle
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Merk alt innhald som skal lastast ned
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk alt innhald som skal lastast ned
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Vel oppdateringar
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Merk alt innhald som er ei oppgradering av eksisterande, og skal lastast ned
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Merk alt innhald som er ei oppgradering av eksisterande, og skal lastast ned
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Vel ingenting
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Merk alt innhald som ikkje skal lastast ned
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Merk alt innhald som ikkje skal lastast ned
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Skriv inn filter-streng
-STR_CONTENT_FILTER_TIP :{BLACK}Skriv eit nøkkelord for filtrering av lista
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Skriv eit nøkkelord for filtrering av lista
STR_CONTENT_FILTER_TITLE :{BLACK}Merke-/namn-filter
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Last ned
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Last ned valt innhald
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Last ned valt innhald
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total størrelse: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INNHALDSINFORMASJON
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Du har ikkje valt at dette skal lastast ned
@@ -3622,6 +3622,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kunne ik
STR_INTRO_ONLINE_CONTENT :{BLACK}Sjå etter innhald på nett
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Sjå etter nytt eller oppdatert innhald som kan lastas ned
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Finn manglande innhald på nettet
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Sjekk om det manglande innhaldet kan bli funne på nettet
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Finn manglande innhald på nettet
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Sjekk om det manglande innhaldet kan bli funne på nettet
########
diff --git a/src/lang/polish.txt b/src/lang/polish.txt
index 3de81c69f..1175023d1 100644
--- a/src/lang/polish.txt
+++ b/src/lang/polish.txt
@@ -531,7 +531,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapa - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Opcje Gry
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Wiadomość
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Wiadomość od {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Uwaga!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uwaga!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Nie można tego zrobić...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Nie można wyczyścić terenu...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prawa Autorskie {COPYRIGHT} 1995 Chris Sawyer, Wszelkie prawa zastrzeżone
@@ -539,9 +539,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Zespół OpenTTD
STR_QUIT_CAPTION :{WHITE}Wyjście
-STR_YES :{BLACK}Tak
-STR_NO :{BLACK}Nie
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Jesteś pewien, że chcesz zakończyć tę grę i wrócić do {STRING}?
+STR_QUIT_YES :{BLACK}Tak
+STR_QUIT_NO :{BLACK}Nie
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Jesteś pewien, że chcesz zakończyć tę grę i wrócić do {STRING}?
STR_JUST_NOTHING :Nic
STR_COLOUR_DARK_BLUE :Ciemnoniebieski
@@ -603,11 +603,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Pustynia
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Åšnieg
STR_NEWS_MESSAGE_CAPTION :{WHITE}Wiadomość
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Domyslna
-STR_QUERY_CANCEL :{BLACK}Anuluj
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Zmień nazwę
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Domyslna
+STR_BUTTON_CANCEL :{BLACK}Anuluj
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Zmień nazwę
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -624,16 +624,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Åadunek
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informacja
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Pojemność
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Całkowity ładunek
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Calkowita pojemność tego pociągu:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Calkowita pojemność tego pociągu:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nowa Gra
STR_INTRO_LOAD_GAME :{BLACK}Wczytaj GrÄ™
STR_INTRO_MULTIPLAYER :{BLACK}Gra Wieloosobowa
STR_INTRO_SCENARIO_EDITOR :{BLACK}Edytor Scenariuszy
-STR_MAPSIZE :{BLACK}Rozmiar Mapy:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Rozmiar Mapy:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Opcje Gry
STR_COMPANY_SOMEONE :ktoÅ›{SKIP}{SKIP}
@@ -682,10 +682,10 @@ STR_FILE_MENU_QUIT_GAME :Opuść grę
STR_FILE_MENU_EXIT :Wyjście
STR_ABANDON_GAME_QUERY :{YELLOW}Jesteś pewien że chcesz skończyć grę?
STR_ABANDON_GAME_CAPTION :{WHITE}Wyjście
-STR_SORT_ORDER_TIP :{BLACK}Wybierz porzÄ…dek sortowania (malejÄ…co/rosnÄ…co)
-STR_SORT_CRITERIA_TIP :{BLACK}Wybierz kryterium sortowania
-STR_FILTER_CRITERIA_TIP :{BLACK}Wybierz kryteria filtrowania
-STR_SORT_BY :{BLACK}Sortuj wg
+STR_TOOLTIP_SORT_ORDER :{BLACK}Wybierz porzÄ…dek sortowania (malejÄ…co/rosnÄ…co)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Wybierz kryterium sortowania
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Wybierz kryteria filtrowania
+STR_BUTTON_SORT_BY :{BLACK}Sortuj wg
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Populacja
@@ -715,24 +715,24 @@ STR_SORT_BY_RUNNING_COST :Koszty użytkow
STR_SORT_BY_POWER_VS_RUNNING_COST :Moc/Koszty użytkowania
STR_SORT_BY_CARGO_CAPACITY :Pojemność
-STR_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego ładunku
-STR_SELECT_ALL_FACILITIES :{BLACK}Zaznacz wszystkie typy stacji
-STR_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy Å‚adunku (oraz brak czekajÄ…cego Å‚adunku)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobacz listę dostępnych projektów silników dla tego typu pojazdów.
-STR_MANAGE_LIST :{BLACK}ZarzÄ…dzaj listÄ…
-STR_MANAGE_LIST_TIP :{BLACK}Wyślij instrukcje wszystkim pojazdom na tej liĹ›cie
-STR_REPLACE_VEHICLES :ZastÄ…p pojazdy
-STR_SEND_FOR_SERVICING :Wyślij do Serwisu
-
-STR_AVAILABLE_TRAINS :{BLACK}Dostępne lokomotywy
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne pojazdy
-STR_AVAILABLE_SHIPS :{BLACK}Dostępne statki
-STR_AVAILABLE_AIRCRAFT :{BLACK}Dostępny samolot
-
-STR_SEND_TRAIN_TO_DEPOT :Wyślij do Zajezdni
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Wyślij do Zajezdni
-STR_SEND_SHIP_TO_DEPOT :Wyślij do Stoczni
-STR_SEND_AIRCRAFT_TO_HANGAR :Wyślij do Hangaru
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego ładunku
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Zaznacz wszystkie typy stacji
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy Å‚adunku (oraz brak czekajÄ…cego Å‚adunku)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Zobacz listę dostępnych projektów silników dla tego typu pojazdów.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ZarzÄ…dzaj listÄ…
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Wyślij instrukcje wszystkim pojazdom na tej liĹ›cie
+STR_VEHICLE_LIST_REPLACE_VEHICLES :ZastÄ…p pojazdy
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Wyślij do Serwisu
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostępne lokomotywy
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne pojazdy
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostępne statki
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostępny samolot
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Wyślij do Zajezdni
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Wyślij do Zajezdni
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Wyślij do Stoczni
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Wyślij do Hangaru
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -762,12 +762,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opcje
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nie można zmienić okresu między serwisowaniem...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zamknięcie okna
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Tytuł okna - przeciągnij aby przesunąć okno
-STR_STICKY_BUTTON :{BLACK}Zaznacza to okno jako niezamykane dla funkcji 'Zamknij wszystkie okna'
-STR_RESIZE_BUTTON :{BLACK}Kliknij i przeciągnij by zmienić rozmiar okna
+STR_TOOLTIP_STICKY :{BLACK}Zaznacza to okno jako niezamykane dla funkcji 'Zamknij wszystkie okna'
+STR_TOOLTIP_RESIZE :{BLACK}Kliknij i przeciągnij by zmienić rozmiar okna
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknij tutaj aby przejść do domyślnego katalogu
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Niszczenie budynków itp. w danym kwadracie terenu
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Obniżenie narożnika terenu
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podwyższenie narożnika terenu
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Obniżenie narożnika terenu
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podwyższenie narożnika terenu
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Suwak - przesuwa listę w górę i w dół
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Pasek przewijania - przewija listÄ™ prawo/lewo
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Pokaż zarysy lądu na mapie
@@ -780,21 +780,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Pokaż n
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zysk w tym roku: {CURRENCY} (ostatni rok: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} {P rok lata lat} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} {P rok lata lat} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} {P rok lata lat} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P rok lata lat} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :PociÄ…g
-STR_VEHICLE_ROAD_VEHICLE :Samochód
-STR_VEHICLE_SHIP :Statek
-STR_VEHICLE_AIRCRAFT :Samolot
+STR_REPLACE_VEHICLE_TRAIN :PociÄ…g
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Samochód
+STR_REPLACE_VEHICLE_SHIP :Statek
+STR_REPLACE_VEHICLE_AIRCRAFT :Samolot
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} starzeje siÄ™
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} bardzo siÄ™ starzeje
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} bardzo siÄ™ starzeje i potrzebuje natychmiastowej wymiany
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informacja o terenie
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Koszt czyszczenia: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Koszt czyszczenia: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Zysk gdy czyszczone: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Zysk gdy czyszczone: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Brak
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Właściciel: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Wlasciciel drogi: {LTBLUE}{STRING}
@@ -803,7 +803,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Wlascici
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokalne władze: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Brak
STR_VEHICLE_NAME_BUTTON :{BLACK}Nazwa
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1szy
@@ -915,7 +915,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik na
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknij na ścieżce muzycznej aby usunąć ją z wybranego programu (Wlasny1 lub Wlasny2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Przełącz losowe odtwarzanie wł./wył.
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Pokaż okno wyboru ścieżek
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na Fabrykę/Miasto
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na Fabrykę/Miasto
STR_INTRO_DIFFICULTY :{BLACK}Trudność ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Ostatnia wiadomość/ogłoszenie
@@ -964,7 +964,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmniejsz
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Tworzenie przypadkowego lÄ…du
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Resetuj krajobraz
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Resetuj krajobraz
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Usuń całą własność graczy z mapy
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Usuń całą własność graczy z mapy
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Jesteś pewien że chcesz usunąć całą własność graczy?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Tworzenie krajobrazu
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Tworzenie miast
@@ -978,11 +978,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...zbyt
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...zbyt blisko innego miasta
STR_ERROR_SITE_UNSUITABLE :{WHITE}...niewłaściwa parcela
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...zbyt wiele miast
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nie można wybudować żadnego miasta
-STR_NO_SPACE_FOR_TOWN :{WHITE}...nie ma więcej miejsca na mapie
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nie można wybudować żadnego miasta
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nie ma więcej miejsca na mapie
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Zwiększ rozmiar miasta
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Rozszerz
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Miasto nie będzie budować dróg. Możesz zezwolić na budowę dróg poprzez Zaawansowane Ustawienia->Ekonomia->Miasta.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Miasto nie będzie budować dróg. Możesz zezwolić na budowę dróg poprzez Zaawansowane Ustawienia->Ekonomia->Miasta.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Losowe miasto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Budowa miasta w losowym miejscu
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nie można tutaj wybudować: {STRING}...
@@ -996,13 +996,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umieść
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Umieść latarnię morską
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Umieść nadajnik
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definiuj obszar pustyni.{}Wciśnij i trzymaj CTRL by usunąć
-STR_CREATE_LAKE :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
-STR_CREATE_RIVER :{BLACK}Umieszczanie rzek.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Stwórz akwen wodny.{}Tworzy kanał, chyba że przyrzymany jest CTRL na poziomie morza, wtedy pobliski teren zostanie zatopiony
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Umieszczanie rzek.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Skasuj
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Skasuj to miasto
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Zapisz scenariusz
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Wczytaj scenariusz
-STR_MENU_LOAD_HEIGHTMAP :Wczytaj mapę wysokości
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Wczytaj mapę wysokości
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Wyjdź z edytora
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Wyjście
@@ -1012,7 +1012,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Zapisz s
STR_INTRO_PLAY_SCENARIO :{BLACK}Zagraj Scenariusz
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Zagraj z mapy wysokości
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Rozpocznij nowa grę używając mapy wysokości jako krajobrazu
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Jesteś pewien że chcesz opuścić scenariusz?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Jesteś pewien że chcesz opuścić scenariusz?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...można zbudować jedynie w miastach o populacji przynajmniej 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Zmień datę początkową do tyłu o 1 rok
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Zmień datę początkawą do przodu o 1 rok
@@ -1020,21 +1020,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...końc
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Male
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Åšrednie
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Duże
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Losowo
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Losowo
STR_FOUND_TOWN_CITY :{BLACK}Metropolia
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Duże miasta rozwijają się szybciej o małych miast{}W zależności od ustawień, są większe przy zakładaniu
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Wybierz wielkość miasta
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Wielkość miasta:
-STR_TOWN_ROAD_LAYOUT :{YELLOW} Układ dróg miasta
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Wybierz układ dróg dla tego miasta
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Oryginalnie
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepsze drogi
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Siatka 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Siatka 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Losowo
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW} Układ dróg miasta
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Wybierz układ dróg dla tego miasta
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Oryginalnie
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepsze drogi
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Siatka 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Siatka 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Losowo
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaż ostatnią wiadomość lub ogłoszenie
STR_NEWS_MESSAGES_OFF :Wyłączone
STR_NEWS_MESSAGES_SUMMARY :Sumaryczne
@@ -1134,10 +1134,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Zrzut ekranu zapisany na dysk z powodzeniem {STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}BÅ‚Ä…d zrzutu ekranu!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Nabyj teren do przyszłego użycia
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Nabyj teren do przyszłego użycia
STR_STATUSBAR_AUTOSAVE :{RED}AUTOZAPIS
STR_STATUSBAR_SAVING_GAME :{RED}* * ZAPISYWANIE GRY * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Zapisywanie trwa,{}proszę zaczekać do zakończenia!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Zapisywanie trwa,{}proszę zaczekać do zakończenia!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Wybierz program 'Ezy Street'
############ start of townname region
@@ -1200,7 +1200,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Wybierz
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pełny ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaznacz to jeśli chcesz grać w OpenTTD w trybie pełnoekranowym
-STR_FULLSCREEN_FAILED :{WHITE}Uruchomienie trybu pelnoekranowego nie powiodlo sie
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Uruchomienie trybu pelnoekranowego nie powiodlo sie
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Rozdzielczość ekranu
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Wybierz rozdzielczość ekranu
@@ -1211,12 +1211,12 @@ STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Wybierz
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Główny zestaw grafik
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wybierz główny zestaw grafik do użycia
-STR_AUTOSAVE_FAILED :{WHITE}BÅ‚Ä…d autozapisu
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}BÅ‚Ä…d autozapisu
-STR_HEADING_FOR_STATION :{LTBLUE}Zmierza do {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Zmierza do {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Bez poleceń
-STR_NO_ORDERS_VEL :{LTBLUE}Bez poleceń, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Zmierza do {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Zmierza do {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Bez poleceń
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Bez poleceń, {VELOCITY}
STR_PASSENGERS :pasażerów
STR_BAGS :worki
@@ -1233,9 +1233,9 @@ STR_CRATES :skrzyń
STR_RES_OTHER :inna
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nie można współdzielić poleceń...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nie można skopiować listy poleceń...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec współdzielonych poleceń - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nie można współdzielić poleceń...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nie można skopiować listy poleceń...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec współdzielonych poleceń - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nie potrafi znaleźć trasy, aby kontynuować.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} zgubił się.
@@ -1501,15 +1501,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Rozmiar
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :niedostępne
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Zmiana wartości
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Zmiana wartości
-STR_TEMPERATE_LANDSCAPE :Krajobraz umiarkowany
-STR_SUB_ARCTIC_LANDSCAPE :Krajobraz arktyczny
-STR_SUB_TROPICAL_LANDSCAPE :Krajobraz tropikalny
-STR_TOYLAND_LANDSCAPE :Krajobraz zabawkowy
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Krajobraz umiarkowany
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Krajobraz arktyczny
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Krajobraz tropikalny
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Krajobraz zabawkowy
STR_CHEATS :{WHITE}Oszukiwanie
-STR_CHEATS_TIP :{BLACK}Pole wyboru wskazuje, czy użyłeś już wcześniej tego oszustwa
+STR_CHEATS_TOOLTIP :{BLACK}Pole wyboru wskazuje, czy użyłeś już wcześniej tego oszustwa
STR_CHEATS_WARNING :{BLACK}Ostrzeżenie! Właśnie chcesz zdradzić swoich współzawodników. Miej na uwadze, że taka hańba będzie pamiętana na wieki!
STR_CHEAT_MONEY :{LTBLUE}Zwiększ ilość pieniędzy o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Grasz jako firma: {ORANGE}{COMMA}
@@ -1521,177 +1521,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmień
STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmień datę: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Pozwól modyfikować wielkość produkcji przedsiębiorstw: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Zmierza do {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Zmierza do {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Zmierza do {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Zmierza do {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Idź przez {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Idź bez zatrzymywania przez {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Idź przez {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idź bez zatrzymywania przez {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Pkt. kontrolny {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Pkt. kontrolny {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Pkt. kontrolny
+STR_FORMAT_WAYPOINT_NAME :Pkt. kontrolny {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Pkt. kontrolny {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Pkt. kontrolny
-STR_WAYPOINT :{WHITE}Pkt kontrolny
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Wybierz typ pkt kontrolnego
+STR_WAYPOINT_CAPTION :{WHITE}Pkt kontrolny
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wybierz typ pkt kontrolnego
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Edytuj nazwÄ™ pkt. kontrolnego
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy punktu orientacyjnego...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy punktu orientacyjnego...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zmiana torów na pkt. kontrolny
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można budować tutaj punktu orientacyjnego...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można budować tutaj punktu orientacyjnego...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Budowa torów za pomocą trybu Autotory
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...nie ma żadnego miasta w scenariuszu
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generowanie mapy anulowane...{}...brak odpowiednich miesjc dla miast
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...nie ma żadnego miasta w scenariuszu
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generowanie mapy anulowane...{}...brak odpowiednich miesjc dla miast
-STR_MANY_RANDOM_TOWNS :{BLACK}Wiele losowych miast
-STR_RANDOM_TOWNS_TIP :{BLACK}Pokryj mapę losowo położonymi miastami
-STR_MANY_RANDOM_INDUSTRIES :Wiele losowych
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pokryj mapę losowo położonymi przedsiębiorstwami
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nie można stworzyć przedsiębiorstw...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Wiele losowych miast
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pokryj mapę losowo położonymi miastami
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Wiele losowych
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Pokryj mapę losowo położonymi przedsiębiorstwami
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nie można stworzyć przedsiębiorstw...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Zmiana terenu, podwyższanie/obniżanie lądu, sadzenie drzew, itp.
STR_LANDSCAPING_TOOLBAR :{WHITE}Krajobraz
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Wyrównaj teren
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Wyrównaj teren
STR_TREES_RANDOM_TYPE :{BLACK}Drzewa rożnych rodzajów
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Sadzenie drzew rożnych rodzajów
-STR_CANT_BUILD_CANALS :{WHITE}Nie można budować tutaj kanału...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Nie można budować tutaj kanału...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Buduj kanały.
-STR_LANDINFO_CANAL :Kanał
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanał
-STR_CANT_BUILD_LOCKS :{WHITE}Nie można budować tutaj śluzy...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Nie można budować tutaj śluzy...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Buduj śluzy
-STR_LANDINFO_LOCK :Åšluza
+STR_LAI_WATER_DESCRIPTION_LOCK :Åšluza
-STR_CANT_PLACE_RIVERS :{WHITE}NIe mozna tutaj umieścić rzeki...
-STR_LANDINFO_RIVER :Rzeka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}NIe mozna tutaj umieścić rzeki...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rzeka
-STR_BUOY_IS_IN_USE :{WHITE}...boja w użyciu!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...boja w użyciu!
-STR_LANDINFO_COORDS :{BLACK}Współrzędne: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Współrzędne: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nie można usunąć części stacji...
-STR_CANT_CONVERT_RAIL :{WHITE}Nie można zmienić typu torów w tym miejscu...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nie można usunąć części stacji...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Nie można zmienić typu torów w tym miejscu...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Zamiana typu torów
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Przeciągnij tutaj lokomotywę by sprzedać cały pociąg
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Przeciągnij tutaj lokomotywę by sprzedać cały pociąg
STR_STATION_BUILD_DRAG_DROP :{BLACK}Przeciągnij i upuść
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Budowj stację używając "przeciągnij i upuść"
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Wybierz rodzaj stacji do pokazania
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Wybierz typ stacji do zbudowania
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wybierz rodzaj stacji do pokazania
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wybierz typ stacji do zbudowania
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Szybkie przemijanie czasu w grze
STR_MESSAGE_HISTORY :{WHITE}Poprzednie wiadomości
-STR_MESSAGE_HISTORY_TIP :{BLACK}Lista ostatnich wiadomości
-STR_MESSAGES_DISABLE_ALL :{BLACK}Wyłącz wszystko
-STR_MESSAGES_ENABLE_ALL :{BLACK}WÅ‚Ä…cz wszystko
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista ostatnich wiadomości
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Wyłącz wszystko
+STR_SMALLMAP_ENABLE_ALL :{BLACK}WÅ‚Ä…cz wszystko
-STR_INDUSTRYDIR_CAPTION :{WHITE}Przemysł
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (przetransportowano {COMMA}%)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (przetransportowano {COMMA}%/{COMMA}%)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nazwy zakladow - kliknij na nazwie by wysrodkowac na nim widok
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Przemysł
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (przetransportowano {COMMA}%)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (przetransportowano {COMMA}%/{COMMA}%)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nazwy zakladow - kliknij na nazwie by wysrodkowac na nim widok
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...zbyt blisko innego przedsiębiorstwa
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...zbyt blisko innego przedsiębiorstwa
STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmiana produkcji
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Gra Wieloosobowa
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nazwa gracza:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}To jest nazwa pod którą będą Cię widzieć inni gracze
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Wprowadz swoje imie
-STR_NETWORK_CONNECTION :{BLACK}Połączenie:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Wybierz między grą w internecie a grą w sieci lokalnej
-
-STR_NETWORK_START_SERVER :{BLACK}Uruchom serwer
-STR_NETWORK_START_SERVER_TIP :{BLACK}Uruchom własny serwer
-
-STR_NETWORK_GAME_NAME :{BLACK}Nazwa
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nazwa gry
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Język, wersja serwera, itp.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Kliknij na grze z listy by ją wybrać
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Serwer do ktorego ostatnio sie polaczyles:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Kliknij by wybrac serwer na ktorym grales ostatnim razem
-
-STR_NETWORK_FIND_SERVER :{BLACK}Szukanie serwera
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Przeszukuje siec w poszukiwaniu serwera
-STR_NETWORK_ADD_SERVER :{BLACK}Dodaj serwer
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Dodaj serwer do listy, która będzie przeszukiwana w poszukiwaniu uruchomionych gier.
-STR_NETWORK_ENTER_IP :{BLACK}Wpisz adres IP serwera
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klientów
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klientów podłączonych / maks.{}Firm podłączonych / maks.
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Rozmiar mapy
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Rozmiar mapy{}Kliknij by sortowac po powierzchni
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Bieżąca data
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Lata
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Ilosc lat{}trwania gry
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO O GRZE
-STR_NETWORK_CLIENTS :{SILVER}Klienci: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Język: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Krajobraz: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Rozmiar mapy: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Wersja serwera: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adres serwera: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data uruchomienia: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Bieżąca data: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Chronione hasłem!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERWER WYÅÄ„CZONY
-STR_NETWORK_SERVER_FULL :{SILVER}SERWER PEÅNY
-STR_NETWORK_VERSION_MISMATCH :{SILVER}NIEZGODNA WERSJA
-STR_NETWORK_GRF_MISMATCH :{SILVER}NIEZGODNE NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Przyłącz się do gry
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Rozpocznij nowa grÄ™
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nazwa gry:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nazwa gry będzie wyświetlana u innych graczy w menu gry wieloosobowej
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Wpisz nazwÄ™ dla gry sieciowej
-STR_NETWORK_SET_PASSWORD :{BLACK}Ustaw hasło
-STR_NETWORK_PASSWORD_TIP :{BLACK}Zabezpiecz grę hasłem jeśli nie chcesz, by była publicznie dostępna
-STR_NETWORK_SELECT_MAP :{BLACK}Wybierz mapÄ™:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Na której mapie chcesz grac?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (publiczny)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" ów ów}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Dopuszczalna ilość klientów:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Ustaw maksymalną liczbę klientów. Nie wszystkie pola muszą być wypełnione.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firm{P a y ""}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maksymalna ilość firm:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ogranicz serwer do określonej ilości firm
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} widz{P "" ów ów}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maksymalna ilość widzów:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ogranicz serwer do określonej ilości widzów
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Używany język:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Inni gracze będą poinformowani jaki język jest używany na serwerze
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Rozpocznij grÄ™
-STR_NETWORK_START_GAME_TIP :{BLACK}Uruchom nowÄ… grÄ™ sieciowÄ… z losowÄ… mapÄ… lub scenariuszem
-STR_NETWORK_LOAD_GAME :{BLACK}Wczytaj GrÄ™
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Przywróć wcześniej zapisaną grę wieloosobową (upewnij się, że połączyłeś się jako odpowiedni gracz)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Gra Wieloosobowa
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nazwa gracza:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}To jest nazwa pod którą będą Cię widzieć inni gracze
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Wprowadz swoje imie
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Połączenie:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Wybierz między grą w internecie a grą w sieci lokalnej
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Uruchom serwer
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Uruchom własny serwer
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nazwa
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nazwa gry
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Język, wersja serwera, itp.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Kliknij na grze z listy by ją wybrać
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Serwer do ktorego ostatnio sie polaczyles:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknij by wybrac serwer na ktorym grales ostatnim razem
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Szukanie serwera
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Przeszukuje siec w poszukiwaniu serwera
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj serwer
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaj serwer do listy, która będzie przeszukiwana w poszukiwaniu uruchomionych gier.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Wpisz adres IP serwera
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klientów
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klientów podłączonych / maks.{}Firm podłączonych / maks.
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Rozmiar mapy
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Rozmiar mapy{}Kliknij by sortowac po powierzchni
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Bieżąca data
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Lata
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Ilosc lat{}trwania gry
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O GRZE
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klienci: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Język: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Krajobraz: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Rozmiar mapy: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Wersja serwera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adres serwera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data uruchomienia: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Bieżąca data: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Chronione hasłem!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERWER WYÅÄ„CZONY
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERWER PEÅNY
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NIEZGODNA WERSJA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NIEZGODNE NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Przyłącz się do gry
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Rozpocznij nowa grÄ™
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nazwa gry:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nazwa gry będzie wyświetlana u innych graczy w menu gry wieloosobowej
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Wpisz nazwÄ™ dla gry sieciowej
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Ustaw hasło
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zabezpiecz grę hasłem jeśli nie chcesz, by była publicznie dostępna
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Wybierz mapÄ™:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Na której mapie chcesz grac?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (publiczny)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" ów ów}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Dopuszczalna ilość klientów:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Ustaw maksymalną liczbę klientów. Nie wszystkie pola muszą być wypełnione.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} firm{P a y ""}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksymalna ilość firm:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ogranicz serwer do określonej ilości firm
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} widz{P "" ów ów}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksymalna ilość widzów:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ogranicz serwer do określonej ilości widzów
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Używany język:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Inni gracze będą poinformowani jaki język jest używany na serwerze
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Rozpocznij grÄ™
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Uruchom nowÄ… grÄ™ sieciowÄ… z losowÄ… mapÄ… lub scenariuszem
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Wczytaj GrÄ™
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Przywróć wcześniej zapisaną grę wieloosobową (upewnij się, że połączyłeś się jako odpowiedni gracz)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Dowolny
@@ -1732,33 +1732,33 @@ STR_NETWORK_LANG_GREEK :Grecki
STR_NETWORK_LANG_LATVIAN :Åotewski
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Lobby gry wieloosobowej
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Lobby gry wieloosobowej
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Przygotowanie do połączenia: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Lista wszystkich firm w grze. Możesz przyłączyć się do jednej z nich lub założyć nowa
-STR_NETWORK_NEW_COMPANY :{BLACK}Nowa firma
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Rozpoczęcie działalności nowej firmy
-STR_NETWORK_SPECTATE_GAME :{BLACK}Gra obserwowana
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}OglÄ…daj grÄ™ jako widz
-STR_NETWORK_JOIN_COMPANY :{BLACK}Połącz z firmą
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomóż zarządzać tą firmą
-STR_NETWORK_REFRESH :{BLACK}Odśwież serwer
-STR_NETWORK_REFRESH_TIP :{BLACK}Odśwież informacje o serwerze
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Przygotowanie do połączenia: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista wszystkich firm w grze. Możesz przyłączyć się do jednej z nich lub założyć nowa
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nowa firma
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Rozpoczęcie działalności nowej firmy
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Gra obserwowana
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}OglÄ…daj grÄ™ jako widz
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Połącz z firmą
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomóż zarządzać tą firmą
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Odśwież serwer
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Odśwież informacje o serwerze
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO O FIRMIE
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O FIRMIE
-STR_NETWORK_COMPANY_NAME :{SILVER}Nazwa firmy: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguracja: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Wartość firmy: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Bieżący bilans: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Przychód w ostatnim roku: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Wydajność: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazwa firmy: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracja: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Wartość firmy: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Bieżący bilans: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Przychód w ostatnim roku: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Wydajność: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Pojazdy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stacje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Gracze: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Pojazdy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stacje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Gracze: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}ÅÄ…czenie...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}ÅÄ…czenie...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) ÅÄ…czenie..
@@ -1774,49 +1774,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Uzyskiwa
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" ów ów} chce się przyłączyć
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} dotÄ…d pobranych
-STR_NETWORK_DISCONNECT :{BLACK}Rozłącz
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Rozłącz
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Wprowadź ilość pieniędzy, które chcesz przekazać
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serwer jest chroniony. Wprowadź hasło
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Firma jest chroniona. Wprowadź hasło
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista klientów
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista klientów
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Obserwuj
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nowe przedsiębiorstwo
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowano bez opcji ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Nie można znaleźć żadnej gry w sieci
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Serwer nie odpowiada
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Nie można było połączyć z powodu niezgodności NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE} BÅ‚Ä…d synchronizacji gry sieciowej.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Połączenie utracone w grze sieciowej.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Nie można wczytać zapisanej gry z serwera.
-STR_NETWORK_ERR_SERVER_START :{WHITE} Nie można uruchomić serwera
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Nie można połączyć
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Przekroczony limit czasu dla połączenia #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Błąd protokołu, połączenie zostało przerwane.
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Wersja gry nie zgadza siÄ™ z wersjÄ… gry na serwerze
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Złe hasło
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Serwer jest pełny
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Masz zabroniony dostęp do tego serwera
-STR_NETWORK_ERR_KICKED :{WHITE} Zostałeś wyrzucony z serwera
-STR_NETWORK_ERR_CHEATER :{WHITE} UÅ‚atwienia sÄ… niedozwolone na tym serwerze
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Brak interface'u sieciowego lub skompilowano bez opcji ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Nie można znaleźć żadnej gry w sieci
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Serwer nie odpowiada
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Nie można było połączyć z powodu niezgodności NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE} BÅ‚Ä…d synchronizacji gry sieciowej.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Połączenie utracone w grze sieciowej.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Nie można wczytać zapisanej gry z serwera.
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Nie można uruchomić serwera
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Nie można połączyć
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Przekroczony limit czasu dla połączenia #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Błąd protokołu, połączenie zostało przerwane.
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Wersja gry nie zgadza siÄ™ z wersjÄ… gry na serwerze
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Złe hasło
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Serwer jest pełny
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Masz zabroniony dostęp do tego serwera
+STR_NETWORK_ERROR_KICKED :{WHITE} Zostałeś wyrzucony z serwera
+STR_NETWORK_ERROR_CHEATER :{WHITE} UÅ‚atwienia sÄ… niedozwolone na tym serwerze
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :błąd ogólny
-STR_NETWORK_ERR_CLIENT_DESYNC :błąd synchronizacji
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nie można załadować mapy
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :połączenie utracone
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :błąd protokołu
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Niezgodność NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nie autoryzowane
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :odebrany nieznany pakiet
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :zła wersja
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nazwa już w użyciu
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :złe hasło gry
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :zla nazwa firmy w DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :wyrzucony przez serwer
-STR_NETWORK_ERR_CLIENT_CHEATER :probował użyć ułatwień
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :serwer jest pełny
+STR_NETWORK_ERROR_CLIENT_GENERAL :błąd ogólny
+STR_NETWORK_ERROR_CLIENT_DESYNC :błąd synchronizacji
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nie można załadować mapy
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :połączenie utracone
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :błąd protokołu
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Niezgodność NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nie autoryzowane
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :odebrany nieznany pakiet
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :zła wersja
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nazwa już w użyciu
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :złe hasło gry
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :zla nazwa firmy w DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :wyrzucony przez serwer
+STR_NETWORK_ERROR_CLIENT_CHEATER :probował użyć ułatwień
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :serwer jest pełny
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1826,15 +1826,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Gra zatrzymana
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Gra wznowiona (klient połączony)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Gra wznowiona (nieudane połączenie klienta)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :opuszczanie
-STR_NETWORK_CLIENT_JOINED :*** {STRING} dołączył do gry.
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} dołączył do firmy #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} dołączył do obserwatorów
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} założył nową firmę (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} opuścił grę ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} zmienił/zmieniła swoje imię na {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} dał/dała twojemu przedsiębiorstwu {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dałeś {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :opuszczanie
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} dołączył do gry.
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} dołączył do firmy #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} dołączył do obserwatorów
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} założył nową firmę (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opuścił grę ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmienił/zmieniła swoje imię na {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} dał/dała twojemu przedsiębiorstwu {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dałeś {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Zespół] :
STR_NETWORK_CHAT_COMPANY :[Zespół] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Zespół] do {STRING}: {WHITE}{STRING}
@@ -1844,8 +1844,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Prywatna] do {
STR_NETWORK_CHAT_ALL_CAPTION :[Wszyscy] :
STR_NETWORK_CHAT_ALL :[Wszyscy] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Wpisz tekst do chat'u
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Serwer zamknÄ…Å‚ sesjÄ™
-STR_NETWORK_SERVER_REBOOT :{WHITE} Restart serwera...{}Proszę czekać...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Serwer zamknÄ…Å‚ sesjÄ™
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Restart serwera...{}Proszę czekać...
STR_NETWORK_SERVER :Serwer
STR_NETWORK_CLIENT :Klient
@@ -1859,19 +1859,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Mów do firmy
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Prywatna wiadomość
-STR_NETWORK_SEND :{BLACK}Wyślij
+STR_NETWORK_CHAT_SEND :{BLACK}Wyślij
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nie można wczytać krajobrazu z PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...nie znaleziono pliku.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nie można konwertować typu obrazu. Wymagany 8- lub 24-bitowy PNG.
-STR_PNGMAP_ERR_MISC :{WHITE}...coś poszło nie tak. Przepraszam. (prawdopodobnie zepsuty plik)
+STR_ERROR_PNGMAP :{WHITE}Nie można wczytać krajobrazu z PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...nie znaleziono pliku.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nie można konwertować typu obrazu. Wymagany 8- lub 24-bitowy PNG.
+STR_ERROR_PNGMAP_MISC :{WHITE}...coś poszło nie tak. Przepraszam. (prawdopodobnie zepsuty plik)
-STR_BMPMAP_ERROR :{WHITE}Nie można wczytać krajobrazu z BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nie można konwertować typu obrazu.
+STR_ERROR_BMPMAP :{WHITE}Nie można wczytać krajobrazu z BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nie można konwertować typu obrazu.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Koszt: {CURRENCY}
@@ -1885,13 +1885,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Szacowan
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Nie można tutaj podnieść lądu...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Nie można tutaj obniżyć lądu...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Nie mozna wyrownac tutaj terenu
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Skały
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Wyboisty teren
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Odkryty teren
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Trawa
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Pola
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Zaśnieżony teren
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Pustynia
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Skały
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Wyboisty teren
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Odkryty teren
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Trawa
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pola
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zaśnieżony teren
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustynia
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren pochylony w złym kierunku
@@ -1899,11 +1899,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Niemożl
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Wykop zniszczyłby tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Już na poziome morza
STR_ERROR_TOO_HIGH :{WHITE}Zbyt wysoko
-STR_ALREADY_LEVELLED :{WHITE}... juz wyrównany
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... juz wyrównany
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nieodpowiednie tory
STR_ERROR_ALREADY_BUILT :{WHITE}...już zbudowano
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Należy najpierw usunąć tory
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Droga jest jednokierunkowa lub zablokowana
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Droga jest jednokierunkowa lub zablokowana
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Konstrukcja torowiska
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Konstrukcja elektryfikowanego torowiska
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Konstrukcja torowiska jednoszynowego
@@ -1927,41 +1927,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Budowa s
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Budowa mostu kolejowego
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Budowa tunelu kolejowego
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów i semaforów
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Wybór mostu - kliknij na wybranym moście, aby go zbudować
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Wybór mostu - kliknij na wybranym moście, aby go zbudować
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wybierz ukierunkowanie zajezdni kolejowej
-STR_RAILROAD_TRACK :Tory kolejowe
-STR_RAILROAD_TRAIN_DEPOT :Zajezdnia kolejowa
+STR_LAI_RAIL_DESCRIPTION_TRACK :Tory kolejowe
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zajezdnia kolejowa
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...teren jest własnością innej firmy
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Tory kolejowe ze zwykłą sygnalizacją
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Tory kolejowe z pre-sygnałami
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Tory kolejowe z exit-sygnałami
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Tory kolejowe z combo-sygnałami
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Tor kolejowy z sygnalizacjÄ…
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Tor kolejowy z sygnalizacjÄ… jednokierunkowÄ…
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Tory kolejowe z normalnymi i pre-sygnałami
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Tory kolejowe z normalnymi i exit-sygnałami
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Tory kolejowe z normalnymi i combo-sygnałami
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Tory kolejowe z sygnalizatorami blokowania i jazdy
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tor kolejowy z blokadą i jednokierunkowymi sygnałami
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Tory kolejowe z pre- i exit-sygnałami
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Tory kolejowe z pre i combo-sygnałami
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Tor kolejowy z sygnalizatorami wejścia i trasy
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Tor kolejowy z sygnalizatorami wejścia i jednokierunkowymi trasy
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Tory kolejowe z exit i combo-sygnałami
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Tor kolejowy z sygnałami wyjścia- i trasy
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Tor kolejowy z sygnałami wyjścia- i trasy jednokierunkowej
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Tor kolejowy z sygnałami mieszanymi- i trasy
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Tor kolejowy z sygnałami mieszanymi- i trasy jednokierunkowej
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Tor kolejowy z sygnałami trasy i trasy jednokierunkowej
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Należy najpierw usunąć stację kolejową
-STR_CREATE_SPLITTED_STATION :{YELLOW}Zbuduj oddzielnÄ… stacjÄ™
-STR_SELECT_STATION_TO_JOIN :{BLACK}Połącz stację
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Tory kolejowe ze zwykłą sygnalizacją
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Tory kolejowe z pre-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Tory kolejowe z exit-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Tory kolejowe z combo-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Tor kolejowy z sygnalizacjÄ…
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tor kolejowy z sygnalizacjÄ… jednokierunkowÄ…
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Tory kolejowe z normalnymi i pre-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Tory kolejowe z normalnymi i exit-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Tory kolejowe z normalnymi i combo-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Tory kolejowe z sygnalizatorami blokowania i jazdy
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tor kolejowy z blokadą i jednokierunkowymi sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Tory kolejowe z pre- i exit-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Tory kolejowe z pre i combo-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Tor kolejowy z sygnalizatorami wejścia i trasy
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Tor kolejowy z sygnalizatorami wejścia i jednokierunkowymi trasy
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Tory kolejowe z exit i combo-sygnałami
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Tor kolejowy z sygnałami wyjścia- i trasy
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Tor kolejowy z sygnałami wyjścia- i trasy jednokierunkowej
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Tor kolejowy z sygnałami mieszanymi- i trasy
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Tor kolejowy z sygnałami mieszanymi- i trasy jednokierunkowej
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Tor kolejowy z sygnałami trasy i trasy jednokierunkowej
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Należy najpierw usunąć stację kolejową
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Zbuduj oddzielnÄ… stacjÄ™
+STR_JOIN_STATION_CAPTION :{BLACK}Połącz stację
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Należy najpierw usunąć drogę
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}TrwajÄ… roboty drogowe
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}TrwajÄ… roboty drogowe
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Tworzenie dróg
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Budowa torowiska tramwajowego
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Wybierz most drogowy
@@ -1997,14 +1997,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Zbuduj t
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Włącz/Wyłącz drogi jednokierunkowe
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Przełącz buduj/usuń dla konstrukcji dróg
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Przełącz buduj/usuń dla konstrukcji torowiska tramwajowego
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Wybierz umiejscowienie zajezdni samochodowej
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Wybierz ukierunkowanie zajezdni tramwajowej
-STR_ROAD_DESCRIPTION_ROAD :Droga
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Droga z oświetleniem ulicznym
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Droga z drzewami
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Zajezdnia samochodowa
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Przejazd kolejowy
-STR_ROAD_DESCRIPTION_TRAMWAY :Szyny tramwajowe
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Wybierz umiejscowienie zajezdni samochodowej
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Wybierz ukierunkowanie zajezdni tramwajowej
+STR_LAI_ROAD_DESCRIPTION_ROAD :Droga
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Droga z oświetleniem ulicznym
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Droga z drzewami
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Zajezdnia samochodowa
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Przejazd kolejowy
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Szyny tramwajowe
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nie można usunąć przystanku...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nie można usunąć stacji załadunkowej...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nie można usunąć przystanku tramwajowego...
@@ -2012,12 +2012,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nie moż
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Miasta
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Należy najpierw zburzyć budynek
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
@@ -2030,9 +2030,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centruj
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Zmień nazwę miasta
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasażerów w zeszłym miesiącu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Poczta w zeszłym miesiącu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Towar potrzebny do rozwoju miasta:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{BLACK}Wymaganych {SETX 20}{ORANGE}{STRING}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dowiezionych w zeszłym miesiącu
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Towar potrzebny do rozwoju miasta:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{BLACK}Wymaganych {SETX 20}{ORANGE}{STRING}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dowiezionych w zeszłym miesiącu
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Wysoki biurowiec
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Biurowiec
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Mały blok mieszkalny
@@ -2069,7 +2069,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Przyznano subsydia dla {STRING}!{}{}Przewóz {STRING.d} z {STATION} do {STATION} będzie opłacany potrójnie przez następny rok!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Przyznano subsydia dla {STRING}!{}{}Przewóz {STRING.d} z {STATION} do {STATION} będzie opłacany poczwórnie przez następny rok!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Lokalne władze {TOWN} nie pozwalają na budowę kolejnego lotniska w tym mieście
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokalne władzę odmawiają zgody na lotnisko ze względu na poziom hałasu
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokalne władzę odmawiają zgody na lotnisko ze względu na poziom hałasu
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Domki
STR_TOWN_BUILDING_NAME_HOUSES_1 :Domy
STR_TOWN_BUILDING_NAME_FLATS_1 :Mieszkania
@@ -2105,7 +2105,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Chaos na drogach w {TOWN}!{}{}Program przebudowy dróg ufundowany przez {STRING} przynosi 6 miesięcy męki dla kierowców!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (w budowie)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (w budowie)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipi
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Dom-Czajniczek
@@ -2118,17 +2118,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Umieść napis
STR_PLANT_TREE_CAPTION :{WHITE}Drzewa
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...drzewo już tu jest
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Nie można posadzić drzewa...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...zbyt wiele napisów
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Nie można umieścić napisu...
-STR_SIGN_DEFAULT :Napis
+STR_DEFAULT_SIGN_NAME :Napis
STR_EDIT_SIGN_CAPTION :{WHITE}Edycja tekstu napisu
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nie możesz zmienić nazwy napisu...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nie można usunąć znaku...
STR_PLANT_TREE_TOOLTIP :{BLACK}Wybierz typ drzew do sadzenia
-STR_TREE_NAME_TREES :Drzewa
-STR_TREE_NAME_RAINFOREST :Las deszczowy
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusy
+STR_LAI_TREE_NAME_TREES :Drzewa
+STR_LAI_TREE_NAME_RAINFOREST :Las deszczowy
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusy
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Wybór stacji
@@ -2148,7 +2148,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Należy
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Zbyt blisko innego lotniska
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Należy najpierw usunąć lotnisko
-STR_QUERY_RENAME_STATION_CAPTION :Zmień nazwę stacji
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Zmień nazwę stacji
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nie można zmienić nazwy.
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Oceny
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Akceptuje
@@ -2166,10 +2166,10 @@ STR_CARGO_RATING_OUTSTANDING :Niezrównane
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Pokazuje wszystkie pociągi, które mają tę stację w swoim rozkładzie
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Pokazuje wszystkie samochody, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Pokazuje wszystkie samoloty, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Pokazuje wszystkie statki, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Pokazuje wszystkie pociągi, które mają tę stację w swoim rozkładzie
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Pokazuje wszystkie samochody, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Pokazuje wszystkie samoloty, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Pokazuje wszystkie statki, ktore majÄ… tÄ™ stacjÄ™ w swoim rozkladzie
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} już nie akceptuje {STRING.d}
@@ -2202,47 +2202,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Zmień n
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Pokaż listę akceptowanych ładunków
STR_STATION_LIST_TOOLTIP :{BLACK}Nazwa stacji - kliknij na nazwie aby wycentrować główny widok na stacji
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Wybierz wielkość/typ lotniska
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Stacja kolejowa
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Lotnisko
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stacja załadunku ciężarówek
-STR_STATION_DESCRIPTION_BUS_STATION :Przystanek
-STR_STATION_DESCRIPTION_SHIP_DOCK :Port
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Stacja kolejowa
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lotnisko
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stacja załadunku ciężarówek
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Przystanek
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Port
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Podświetl zasięg projektowanej stacji
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nie podświetlaj zasięgu projektowanej stacji
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Podświetlaj zasięg
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Port
-STR_STATION_DESCRIPTION_BUOY :Boja
+STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boja na drodze
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stacja zbyt rozległa
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...niejednorodne są niedostępne
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Przytrzymaj CTRL aby zaznaczyć więcej niż jedną opcję
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...niejednorodne są niedostępne
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Przytrzymaj CTRL aby zaznaczyć więcej niż jedną opcję
STR_UNDEFINED :(nieokreślony tekst)
-STR_STAT_CLASS_DFLT :Typowa stacja
-STR_STAT_CLASS_WAYP :Pkt. kontrolne
+STR_STATION_CLASS_DFLT :Typowa stacja
+STR_STATION_CLASS_WAYP :Pkt. kontrolne
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ukierunkowanie stoczni
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...musi być wybudowane na wodzie
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Nie można tutaj wybudować stoczni...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}wybierz ukierunkowanie stoczni
-STR_WATER_DESCRIPTION_WATER :Woda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Wybrzeże lub brzeg rzeki
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Stocznia
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akwedukt
+STR_LAI_WATER_DESCRIPTION_WATER :Woda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Wybrzeże lub brzeg rzeki
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Stocznia
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akwedukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Nie można wybudować na wodzie
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Należy najpierw usunąć kanał
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Należy najpierw usunąć kanał
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Zapisz grÄ™
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Wczytaj grÄ™
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Zapisz
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Usuń
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Obserwator, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Obserwator, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} wolnego miejsca
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Nie można odczytać napędu
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Nie można zapisać gry{}{STRING}
@@ -2258,12 +2258,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista na
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Obecnie zaznaczona nazwa dla zapisanej gry
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Skasuj zaznaczonÄ… zapisanÄ… grÄ™
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Zapisz bieżącą grę używając wybranej nazwy
-STR_NETWORK_SERVER_RANDOM_GAME :Tworzenie losowej nowej gry
-STR_LOAD_HEIGHTMAP :{WHITE}Wczytaj mapę wysokości
-STR_SAVE_OSKTITLE :{BLACK}Wprowadz nazwe pod jaka zapisac gre
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Tworzenie losowej nowej gry
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Wczytaj mapę wysokości
+STR_SAVELOAD_OSKTITLE :{BLACK}Wprowadz nazwe pod jaka zapisac gre
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} na drodze
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} na drodze
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :{G=f}Kopalnia Węgla
STR_INDUSTRY_NAME_COAL_MINE.d :{G=f}kopalni węgla
@@ -2357,7 +2357,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centruj główny widok na przedsiębiorstwie
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Rozpoczęto budowę nowe{G go j go} {STRING.d} blisko {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Now{G y a e} {STRING} został{G 0 "" a o} posadzon{G 0 y a e} blisko {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Koszt: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Koszt: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nie można tutaj wybudować tego przedsiębiorstwa...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...las może być posadzony tylko powyżej linii śniegu
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} ogłasza bliskie zamkniecie!
@@ -2375,16 +2375,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Inny tunel na drodze
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Koniec tunelu poza mapÄ…
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Koniec tunelu poza mapÄ…
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nie można wydrążyć drugiego końca tunelu
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Należy najpierw usunąć tunel
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Należy najpierw usunąć most
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Nie można zaczynać i kończyć w tym samym miejscu
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Początki mostu nie są na tej samej wysokości
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most jest za nisko dla tego terenu
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nie można zaczynać i kończyć w tym samym miejscu
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Początki mostu nie są na tej samej wysokości
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most jest za nisko dla tego terenu
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Początek i koniec muszą być w jednej linii
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Nieodpowiednie miejsce na wejście tunelu
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Podwieszany, stalowy
STR_BRIDGE_NAME_GIRDER_STEEL :Dźwigarowy, stalowy
STR_BRIDGE_NAME_CANTILEVER_STEEL :Wspornikowy, stalowy
@@ -2395,30 +2395,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cylindryczny, s
STR_BRIDGE_TUBULAR_SILICON :Cylindryczny, krzemowy
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Nie można tutaj wybudować mostu...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nie można tutaj wybudować tunelu...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Tunel kolejowy
-STR_TUNNEL_DESCRIPTION_ROAD :Tunel samochodowy
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Podwieszany most kolejowy ze stali
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Dźwigarowy most kolejowy ze stali
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stalowy wspornikowy most kolejowy
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Podwieszany most kolejowy wzmocniony betonem
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drewniany most kolejowy
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Most kolejowy z betonu
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Podwieszany most drogowy ze stali
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Dźwigarowy most drogowy ze stali
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Wspornikowy most drogowy ze stali
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Podwieszany most drogowy wzmocniony betonem
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drewniany most drogowy
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonowy most drogowy
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cylindryczny most kolejowy
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cylindryczny most drogowy
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Tunel kolejowy
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunel samochodowy
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Podwieszany most kolejowy ze stali
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Dźwigarowy most kolejowy ze stali
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stalowy wspornikowy most kolejowy
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Podwieszany most kolejowy wzmocniony betonem
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drewniany most kolejowy
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Most kolejowy z betonu
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Podwieszany most drogowy ze stali
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Dźwigarowy most drogowy ze stali
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Wspornikowy most drogowy ze stali
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Podwieszany most drogowy wzmocniony betonem
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drewniany most drogowy
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonowy most drogowy
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cylindryczny most kolejowy
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cylindryczny most drogowy
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Obiekt na drodze
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Nadajnik
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Latarnia
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Nadajnik
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Latarnia
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Siedziba firmy
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...siedziba firmy na drodze
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiadaniu firmy
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nie możesz nabyć tego terenu...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...to już jest Twoje!
@@ -2464,7 +2464,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stacja
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Poziom Trudności
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Zapisz
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Zapisz
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Åatwy
@@ -2537,8 +2537,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Schemat k
STR_LIVERY_CAPTION :{WHITE}Nowy schemat kolorów
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nazwa Firmy
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Prezes
-STR_QUERY_COMPANY_NAME_CAPTION :Nazwa firmy
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nazwisko prezesa
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nazwa firmy
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nazwisko prezesa
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nie można zmienić nazwy firmy...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Nie można zmienić nazwiska prezesa...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanse {BLACK}{COMPANYNUM}
@@ -2562,11 +2562,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}ÅÄ…cznie:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Wykres przychodów
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Wykres obrotów
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bilans bankowy
STR_FINANCES_LOAN_TITLE :{WHITE}Pożyczka
-STR_MAX_LOAN :{WHITE}Maks. pożyczka: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maks. pożyczka: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pożyczka {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Zwrot {SKIP}{SKIP}{CURRENCY}
@@ -2575,7 +2575,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nie moż
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...pożyczka już jest spłacona
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} wymagane
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nie można zwrócić pożyczki...
-STR_INSUFFICIENT_FUNDS :{WHITE}Nie możesz wydać pieniędzy, które są pożyczone z banku...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nie możesz wydać pieniędzy, które są pożyczone z banku...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Wybierz nowa twarz prezesa
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Zmień kolor pojazdów firmy
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Zmień imię prezesa
@@ -2585,10 +2585,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Zwróć
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Prezes)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inauguracja: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Pojazdy:
-STR_TRAINS :{WHITE}{COMMA} pociąg{P "" i ów}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} pojazd{P "" y ów}
-STR_AIRCRAFT :{WHITE}{COMMA} samolot{P "" y ów}
-STR_SHIPS :{WHITE}{COMMA} stat{P ek ki ków}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} pociąg{P "" i ów}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} pojazd{P "" y ów}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} samolot{P "" y ów}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} stat{P ek ki ków}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Brak
STR_FACE_CAPTION :{WHITE}Wybór twarzy
STR_FACE_MALE_BUTTON :{BLACK}Mężczyzna
@@ -2602,7 +2602,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Stwórz
STR_GRAPH_KEY_BUTTON :{BLACK}Legenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Pokaż legendę na wykresie
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda do wykresów firm
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Kliknij tutaj aby wł./wył. wyświetlanie danych firmy na wykresie
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknij tutaj aby wł./wył. wyświetlanie danych firmy na wykresie
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Dostarczonych jednostek Å‚adunku
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ocena działalności firmy (max. ocena=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Wartości firm
@@ -2636,23 +2636,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezes
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnat
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Budowa Siedziby
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Buduj siedzibę główną / zobacz siedzibę główną
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Zbuduj siedzibę główna w innym miejscu za cenę 1% wartości firmy
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Zbuduj siedzibę główna w innym miejscu za cenę 1% wartości firmy
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nie można zbudować siedziby firmy...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Zobacz SG
-STR_RELOCATE_HQ :{BLACK}PrzenieÅ› SG
-STR_COMPANY_JOIN :{BLACK}Dołącz
-STR_COMPANY_JOIN_TIP :{BLACK}Dołącz i graj jako ta firma
-STR_COMPANY_PASSWORD :{BLACK}Hasło
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Ochrona hasłem Twojej firmy zapobiega nieautoryzowanemu przyłączeniu się
-STR_SET_COMPANY_PASSWORD :{BLACK}Ustaw hasło firmy
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}PrzenieÅ› SG
+STR_COMPANY_VIEW_JOIN :{BLACK}Dołącz
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Dołącz i graj jako ta firma
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Hasło
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Ochrona hasłem Twojej firmy zapobiega nieautoryzowanemu przyłączeniu się
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Ustaw hasło firmy
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Nie zapisuj podanego hasła
STR_COMPANY_PASSWORD_OK :{BLACK}Nadaj firmie nowe hasło
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Hasło firmy
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Hasło domyślne
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Użyj tego hasła jako domyślnego dla nowych firm
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Hasło domyślne
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Użyj tego hasła jako domyślnego dla nowych firm
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Åšwiatowa recesja!{}{}Eksperci finansowi obawiajÄ… siÄ™ najgorszego z powodu kryzysu!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Koniec recesji!{}{}Polepszenie się transakcji handlowych daje pewność przedsiębiorstwom dzięki umacniającej się ekonomii!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Przełącz duży/mały rozmiar okna
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Przełącz duży/mały rozmiar okna
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Wartość firmy: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kup 25% udziałów w firmie
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sprzedaj 25% udziałów w firmie
@@ -2662,7 +2662,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nie moż
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}nie można sprzedać 25% udziałów tej firmy...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% w posiadaniu przez {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} zostało przejęte przez {STRING}!
-STR_PROTECTED :{WHITE}Ta firma jeszcze nie sprzedaje akcji...
+STR_ERROR_PROTECTED :{WHITE}Ta firma jeszcze nie sprzedaje akcji...
STR_LIVERY_DEFAULT :Standardowy wyglÄ…d
STR_LIVERY_STEAM :Parowóz
@@ -2688,14 +2688,14 @@ STR_LIVERY_LARGE_PLANE :Duży samolot
STR_LIVERY_PASSENGER_TRAM :Tramwaj pasażerski
STR_LIVERY_FREIGHT_TRAM :Tramwaj towarowy
-STR_LIVERY_GENERAL_TIP :{BLACK}Pokaż ogólne schematy koloru
-STR_LIVERY_TRAIN_TIP :{BLACK}Pokaż schematy koloru pociągów
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Pokaż schematy koloru samochodów
-STR_LIVERY_SHIP_TIP :{BLACK}Pokaż schematy koloru statków
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Pokaż schematy koloru samolotów
-STR_LIVERY_PRIMARY_TIP :{BLACK}Wybierz pierwszy kolor dla wybranego schematu
-STR_LIVERY_SECONDARY_TIP :{BLACK}Wybierz drugi kolor dla wybranego schematu
-STR_LIVERY_PANEL_TIP :{BLACK}Wybierz schemat kolorów do zmiany, albo wiele schematów z CTRL+klik. Kliknij na okienku aby wł./wył. używanie schematu.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Pokaż ogólne schematy koloru
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Pokaż schematy koloru pociągów
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaż schematy koloru samochodów
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaż schematy koloru statków
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaż schematy koloru samolotów
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Wybierz pierwszy kolor dla wybranego schematu
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Wybierz drugi kolor dla wybranego schematu
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Wybierz schemat kolorów do zmiany, albo wiele schematów z CTRL+klik. Kliknij na okienku aby wł./wył. używanie schematu.
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parowóz)
@@ -3009,9 +3009,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Nie rozladowuj
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Zmień zachowanie hamowania podświetlonych rozkazów
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Zmień zachowanie załadunku podświetlonego rozkazu
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}}Zmień zachowanie wyładunku podświetlonego rozkazu
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Dodaj zaawansowany rozkaz
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Dodaj zaawansowany rozkaz
STR_ORDER_GO_TO_NEAREST_DEPOT :Jedz do najblizszej zajezdni
STR_ORDER_GO_TO_NEAREST_HANGAR :Lec do najblizszego hangaru
STR_ORDER_NEAREST_DEPOT :najbliższy
@@ -3021,9 +3021,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Obsluga non-sto
STR_ORDER_TRAIN_DEPOT :Zajezdni kolejowej
STR_ORDER_ROAD_VEHICLE_DEPOT :Zajezdni samochodowej
STR_ORDER_SHIP_DEPOT :Doku
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangaru
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangaru
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Zawsze do
STR_ORDER_DROP_SERVICE_DEPOT :Obsluga jesli wymagana
@@ -3048,10 +3048,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :większy niż
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :większy lub równy
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :prawda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :fałsz
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Skocz do rozkazu {COMMA}
-STR_CONDITIONAL_NUM :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skocz do rozkazu {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nie podróżuje
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Przejazd (bez ustalonego czasu)
@@ -3074,18 +3074,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}PociÄ…g
STR_ORDERS_SKIP_BUTTON :{BLACK}Pomiń
STR_ORDERS_DELETE_BUTTON :{BLACK}Usuń
STR_ORDERS_GO_TO_BUTTON :{BLACK}Idź do
-STR_REFIT :{BLACK}Przeksztalc
-STR_REFIT_TIP :{BLACK}Wybierz typ ladunku do przeksztalcenia. Klikniecie z CTRL usuwa zmiane
-STR_REFIT_ORDER :(Przeksztalc na {STRING})
-STR_REFIT_STOP_ORDER :(Remontuj w {STRING} i zatrzymaj)
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}Rozkład
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Otwórz widok rozkładu jazdy
-STR_ORDER_VIEW :{BLACK}Rozkazy
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Przełącz w oknie rozkazów
+STR_ORDER_REFIT :{BLACK}Przeksztalc
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Wybierz typ ladunku do przeksztalcenia. Klikniecie z CTRL usuwa zmiane
+STR_ORDER_REFIT_ORDER :(Przeksztalc na {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Remontuj w {STRING} i zatrzymaj)
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Rozkład
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Otwórz widok rozkładu jazdy
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Rozkazy
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Przełącz w oknie rozkazów
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Polecenia)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Koniec poleceń - -
-STR_SERVICE :{BLACK}Serwis
+STR_ORDER_SERVICE :{BLACK}Serwis
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Budowa: {LTBLUE}{NUM}{BLACK} Wartość: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Wartość: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3105,7 +3105,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}pojazd n
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}pojazd dzielący ten rozkaz nie może jechać do tej stacji
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nie można ruszyć pojazdem...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Tylna lokomotywa zawsze porusza siÄ™ razem z przedniÄ…
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nie można znaleźć drogi do zajezdni.
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Okres między serwisowaniem: {LTBLUE}{COMMA}dni{BLACK} Ostatni serwis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Okres między serwisowaniem: {LTBLUE}{COMMA}%{BLACK} Ostatni serwis: {LTBLUE}{DATE_LONG}
@@ -3125,10 +3125,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Rozkład
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zmień ilość czasu którą zaznaczone zadanie powinno zająć
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Usuń ilość czasu przeznaczoną na zaznaczone zadanie
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Wyzeruj licznik spóźnienia, aby pojazd podróżował zgodnie z rozkładem jazdy
-STR_SERVICE_HINT :{BLACK}Pomiń to polecenie jesli serwis nie jest wymagany
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY} Waga: {WEIGHT_S}{}Prędkość: {VELOCITY} Moc: {POWER}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosztuje: {CURRENCY} Maksymalna prędkość: {VELOCITY}{}Pojemność: {CARGO}, {CARGO}{}Koszt używania: {CURRENCY}/rok
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Koszt: {CURRENCY} PrÄ™dkość maksymalna: {VELOCITY}{}Åadowność: {CARGO}{}Koszt utrzymania: {CURRENCY}/rok
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Pomiń to polecenie jesli serwis nie jest wymagany
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY} Waga: {WEIGHT_S}{}Prędkość: {VELOCITY} Moc: {POWER}{}Utrzymanie: {CURRENCY}/rok{}Pojemność: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosztuje: {CURRENCY} Maksymalna prędkość: {VELOCITY}{}Pojemność: {CARGO}, {CARGO}{}Koszt używania: {CURRENCY}/rok
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Koszt: {CURRENCY} PrÄ™dkość maksymalna: {VELOCITY}{}Åadowność: {CARGO}{}Koszt utrzymania: {CURRENCY}/rok
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Wiek: {LTBLUE}{STRING}{BLACK} Koszt używania: {LTBLUE}{CURRENCY}/rok
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maksymalna prędkość: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Waga: {LTBLUE}{WEIGHT_S} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Maksymalna prędkość: {LTBLUE}{VELOCITY}
@@ -3148,27 +3148,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nie można odwrócić kierunku jazdy pociągu...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Nie można zawrócić pociągu...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nie można obracać pociągów z podwójnymi lokomotywami
-STR_CLEAR_TIME :{BLACK}Usuń czas
-STR_RESET_LATENESS :{BLACK}Wyzeruj spóźnienia
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę punktu orientacyjnego
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Usuń czas
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Wyzeruj spóźnienia
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę punktu orientacyjnego
-STR_TRAIN_STOPPING :{RED}Hamowanie
-STR_TRAIN_STOPPING_VEL :{RED}Hamowanie, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Niezgodne typy torów
-STR_TRAIN_NO_POWER :{RED}Brak zasilania
-STR_TRAIN_START_NO_CATENARY :Ta trasa nie jest zelektryfikowana, wiec pociÄ…g nie wystartuje
-STR_TRAIN_STUCK :{ORANGE}Czeka na wolnÄ… drogÄ™
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Hamowanie
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Hamowanie, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Niezgodne typy torów
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Brak zasilania
+STR_ERROR_TRAIN_START_NO_CATENARY :Ta trasa nie jest zelektryfikowana, wiec pociÄ…g nie wystartuje
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Czeka na wolnÄ… drogÄ™
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Dostępn{G y a e} now{G y a e} {STRING}!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Dostępn{G y a e} now{G y a e} {STRING} - {ENGINE}!
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie można sprzedać zniszczonego pojazdu...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie można umieścić ponownie zniszczonego pojazdu...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie można sprzedać zniszczonego pojazdu...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie można umieścić ponownie zniszczonego pojazdu...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nie można wyznaczyć rozkładu jazdy pojazdu...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Pojazdy mogą czekać tylko na stacjach.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ten pojazd nie zatrzymuje siÄ™ na tej stacji.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nie można wyznaczyć rozkładu jazdy pojazdu...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Pojazdy mogą czekać tylko na stacjach.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ten pojazd nie zatrzymuje siÄ™ na tej stacji.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zmień czas
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Ten pojazd podróżuje teraz zgodnie z rozkładem jazdy
STR_TIMETABLE_STATUS_LATE :{BLACK}Ten pojazd jest teraz spóźniony o {STRING}
@@ -3182,7 +3182,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Wypełni
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...musi być zatrzymany w zajezdni samochodowej
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nie można znaleźć zajezdni
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Zmuś pojazd do zawrócenia
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Pojemność: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Pojemność: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} pojazd{P "" y ów}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3209,11 +3209,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Ustaw boję, która może być użyta jako punkt kontrolny
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nie można tutaj ustawić boi...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Zbuduj akwedukt
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nie można zbudować tutaj akweduktu...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nie można zbudować tutaj akweduktu...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Przebudowa)
STR_REFIT_TITLE :{GOLD}Wybierz typ Å‚adunku do przewozu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nowa pojemność: {GOLD}{CARGO}{}{BLACK}Koszt przebudowy: {GOLD}{CURRENCY}
-STR_REFITTABLE :(przebudowalny)
+STR_PURCHASE_INFO_REFITTABLE :(przebudowalny)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Lotniska
@@ -3226,7 +3226,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Budowa l
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Mieszkańcy świętują . . .{}Pierwszy samolot przyleciał na {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Katastrofa lotnicza!{}{COMMA} ofiar{P a y ""} na {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Wypadek lotniczy!{}Samolot rozbił się z powodu braku paliwa, zginęł{P 0 a y o} {COMMA} os{P oba oby ób}!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Rozkład jazdy)
@@ -3239,13 +3239,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Tąpnięcie przy kopalni pozostawiło pas zniszczenia blisko {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Powódź!{}Przynajmniej {COMMA} zaginęło lub utonęło w czasie powodzi!
-STR_BRIBE_FAILED :{WHITE}Twoja próba wręczenia łapówki została
-STR_BRIBE_FAILED_2 :{WHITE}wykryta przez lokalnych śledczych.
-STR_BUILD_DATE :{BLACK}Zbudowano: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Twoja próba wręczenia łapówki została
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}wykryta przez lokalnych śledczych.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Zbudowano: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Klasa stacji: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Typ stacji: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Klasa stacji: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Typ stacji: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Szczegóły oceny działalności
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Szczegóły
@@ -3265,28 +3265,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}PieniÄ…d
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Pożyczka:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}ÅÄ…cznie:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Liczba pojazdów. Ujęte są pociągi, samochody, statki i samoloty.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Liczba stacji. Wliczany jest każdy element stacji (np. dworzec, przystanek, lotnisko), nawet jeśli są połączone w jedną stację
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Minimalny zysk spośród wszystkich pojazdów, które mają conajmniej 2 lata.
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z najmniejszym zyskiem w ostatnich 12 kwartałach
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z największym zyskiem w ostatnich 12 kwartałach
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Ilość ładunku przewiezionego w poprzednich 4 kwartałach
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Ilość rożnych typów ładunku przewiezionych w ostatnim kwartale
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Ilość pieniędzy w ręku
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Wielkość pożyczki wziętej przez firmę
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Suma przyznanych punktów
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liczba pojazdów. Ujęte są pociągi, samochody, statki i samoloty.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Liczba stacji. Wliczany jest każdy element stacji (np. dworzec, przystanek, lotnisko), nawet jeśli są połączone w jedną stację
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Minimalny zysk spośród wszystkich pojazdów, które mają conajmniej 2 lata.
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z najmniejszym zyskiem w ostatnich 12 kwartałach
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Ilość pieniędzy zarobiona w miesiącu z największym zyskiem w ostatnich 12 kwartałach
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Ilość ładunku przewiezionego w poprzednich 4 kwartałach
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Ilość rożnych typów ładunku przewiezionych w ostatnim kwartale
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ilość pieniędzy w ręku
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Wielkość pożyczki wziętej przez firmę
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Suma przyznanych punktów
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Ustawienia NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Wyświetl ustawienia NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Ustawienia NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Zastosuj zmiany
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Zmień paletę
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Zmień paletę kolorów wybranego NewGRF.{}Zrób to gdy grafika tego NewGRF jest różowa
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Ustaw parametry
-STR_NEWGRF_FILENAME :{BLACK}Nazwa pliku: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}suma MD5: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Zastosuj zmiany
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Zmień paletę
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Zmień paletę kolorów wybranego NewGRF.{}Zrób to gdy grafika tego NewGRF jest różowa
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Ustaw parametry
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nazwa pliku: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}suma MD5: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Zamierzasz wprowadzić zmiany do gry w toku; to może zawiesić OpenTTD.{}Czy jesteś całkowicie pewien?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3309,34 +3309,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} zawiera uszkodzoną teksturę. Wszystkie uszkodzone tekstury będą pokazane jako czerwony znak zapytania (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Zawiera wiele wpisów Action 8
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Załaduj wskazany stan ustawień
-STR_NEWGRF_PRESET_SAVE :{BLACK}Zapisz stan ustawień
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Zapisz obecną listę jako stan ustawień
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Nadaj nazwę dla stanu ustawień
-STR_NEWGRF_PRESET_DELETE :{BLACK}Usuń stan ustawień
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Usuń obecnie wskazany stan ustawień
-STR_NEWGRF_ADD :{BLACK}Dodaj
-STR_NEWGRF_ADD_TIP :{BLACK}Dodaj plik NewGRF do listy
-STR_NEWGRF_REMOVE :{BLACK}Usuń
-STR_NEWGRF_REMOVE_TIP :{BLACK}Usuń zaznaczony plik NewGRF z listy
-STR_NEWGRF_MOVEUP :{BLACK}Do góry
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Przesuń zaznaczony plik NewGRF w górę listy
-STR_NEWGRF_MOVEDOWN :{BLACK}Na dół
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Przesuń zaznaczony plik NewGRF na dół listy
-STR_NEWGRF_FILE_TIP :{BLACK}Lista zainstalowanych plików NewGRF. Kliknij na pliku aby zmienić jego parametry
-STR_NEWGRF_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Wprowadź parametry NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}Brak dostępnych informacji
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Załaduj wskazany stan ustawień
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Zapisz stan ustawień
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Zapisz obecną listę jako stan ustawień
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Nadaj nazwę dla stanu ustawień
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Usuń stan ustawień
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Usuń obecnie wskazany stan ustawień
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Dodaj plik NewGRF do listy
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Usuń
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Usuń zaznaczony plik NewGRF z listy
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Do góry
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Przesuń zaznaczony plik NewGRF w górę listy
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Na dół
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Przesuń zaznaczony plik NewGRF na dół listy
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista zainstalowanych plików NewGRF. Kliknij na pliku aby zmienić jego parametry
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Wprowadź parametry NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Brak dostępnych informacji
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostępne pliki NewGRF
STR_NEWGRF_ADD_FILE :{BLACK}Dodaj do listy
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Dodaj zaznaczony plik NewGRF do Twojego ustawienia
-STR_NEWGRF_RESCAN_FILES :{BLACK}Przeskanuj pliki
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Odśwież listę dostępnych plików NewGRF
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Dodaj zaznaczony plik NewGRF do Twojego ustawienia
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Przeskanuj pliki
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Odśwież listę dostępnych plików NewGRF
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie można dodać pliku: taki sam GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Nie znaleziono pasujÄ…cego pliku
-STR_NEWGRF_DISABLED :{RED}Niedostępny
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Nie znaleziono pasujÄ…cego pliku
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Niedostępny
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nie znaleziono pasujÄ…cego pliku (wczytano kompatybilny GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Wczytano kompatybilne GRF dla brakujących plików
@@ -3350,7 +3350,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}PociÄ…g
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' dostarcza niepoprawnych danych.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Gra została zapisana w wersji nie obsługującej tramwajów. Wszystkie tramwaje zostały usunięte.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Gra została zapisana w wersji nie obsługującej tramwajów. Wszystkie tramwaje zostały usunięte.
STR_CURRENCY_WINDOW :{WHITE}WÅ‚asna waluta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Współczynnik wymiany: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3361,16 +3361,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}PrzejÅ›
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Przejście na Euro: {ORANGE}nigdy
STR_CURRENCY_PREVIEW :{LTBLUE}PodglÄ…d: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Zmień parametr własnej waluty
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Zmniejsz kurs wymiany za jednego Funta (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Zwiększ kurs wymiany za jednego Funta (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Ustal kurs wymiany za jednego Funta (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Ustaw znak oddzielajÄ…cy w twojej walucie
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Ustaw przedrostek dla swojej waluty
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Ustaw symbol dla twojej waluty
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Przełącz na Euro wcześniej
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Przełącz na Euro później
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Ustaw rok przełączenia na Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Funtów (£) w twojej walucie
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zmniejsz kurs wymiany za jednego Funta (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zwiększ kurs wymiany za jednego Funta (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Ustal kurs wymiany za jednego Funta (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Ustaw znak oddzielajÄ…cy w twojej walucie
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Ustaw przedrostek dla swojej waluty
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Ustaw symbol dla twojej waluty
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Przełącz na Euro wcześniej
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Przełącz na Euro później
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Ustaw rok przełączenia na Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Funtów (£) w twojej walucie
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3389,8 +3389,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Stat{P ek ki ów}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Samolot
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Wspoldzielone polecenia {COMMA} pojazd{P u ow ow}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Pokaż wszystkie pojazdy współdzielące te polecenia
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Wspoldzielone polecenia {COMMA} pojazd{P u ow ow}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Pokaż wszystkie pojazdy współdzielące te polecenia
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} czeka w zajezdni
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} czeka w zajezdni
@@ -3497,39 +3497,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Przebudo
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Przebudowa statku do przewozu innego typu Å‚adunku
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Przebudowa samolotu do przewozu innego typu Å‚adunku
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Zmierza do zajezdni w {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Zmierza do zajezdni w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Zmierza do zajezdni sam. w {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Zmierza do zajezdni sam. w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Zmierza do stoczni w {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Zmierza do stoczni w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Zmierza do hangaru w {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Zmierza do hangaru w {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Serwisuj w Zajezdni w {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Zajezdni w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Serwisuj w Zajezdni w {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Zajezdni w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Serwisuj w Stoczni w {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Stoczni w {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Serwisuj w Hangarze na {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Serwisuj w Hangarze na {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klonuj pociÄ…g
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klonuj pojazd
-STR_CLONE_SHIP :{BLACK}Klonuj statek
-STR_CLONE_AIRCRAFT :{BLACK}Klonuj samolot
-
-STR_CLONE_TRAIN_INFO :{BLACK}Spowoduje wybudowanie kopii pociągu wraz ze wszystkimi wagonami. CTRL+klik spowoduje współdzielenie poleceń
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Spowoduje zbudowanie kopii pojazdu. CTRL+klik spowoduje współdzielenie poleceń
-STR_CLONE_SHIP_INFO :{BLACK}Spowoduje wybudowanie kopii statku. Control+klik spowoduje współdzielenie poleceń
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Spowoduje wybudowanie kopii samolotu. Control+klik spowoduje współdzielenie poleceń
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Spowoduje wybudowanie kopii pociągu wraz z wszystkimi wagonami. Kliknij na przycisk a następnie na pociąg wewnątrz lub na zewnątrz zajezdni. CTRL+klik spowoduje współdzielenie poleceń
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Spowoduje zbudowanie kopii pojazdu. Kliknij na przycisk a następnie na pojazd wewnątrz lub na zewnątrz zajezdni. CTRL+klik spowoduje współdzielenie poleceń
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Spowoduje wybudowanie kopii statku. Kliknij na przycisk a następnie na statek wewnątrz lub na zewnątrz stoczni. Control+klik spowoduje współdzielenie poleceń
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Spowoduje wybudowanie kopii samolotu. Kliknij na przycisk a następnie na samolot wewnątrz lub na zewnątrz hangaru. Control+klik spowoduje współdzielenie poleceń
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Zmierza do zajezdni w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Zmierza do zajezdni w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Zmierza do zajezdni sam. w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Zmierza do zajezdni sam. w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Zmierza do stoczni w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Zmierza do stoczni w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Zmierza do hangaru w {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Zmierza do hangaru w {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Serwisuj w Zajezdni w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Zajezdni w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Serwisuj w Zajezdni w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Zajezdni w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Serwisuj w Stoczni w {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Serwisuj w Stoczni w {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Serwisuj w Hangarze na {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Serwisuj w Hangarze na {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klonuj pociÄ…g
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonuj pojazd
+STR_DEPOT_CLONE_SHIP :{BLACK}Klonuj statek
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonuj samolot
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Spowoduje wybudowanie kopii pociągu wraz ze wszystkimi wagonami. CTRL+klik spowoduje współdzielenie poleceń
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Spowoduje zbudowanie kopii pojazdu. CTRL+klik spowoduje współdzielenie poleceń
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Spowoduje wybudowanie kopii statku. Control+klik spowoduje współdzielenie poleceń
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Spowoduje wybudowanie kopii samolotu. Control+klik spowoduje współdzielenie poleceń
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Spowoduje wybudowanie kopii pociągu wraz z wszystkimi wagonami. Kliknij na przycisk a następnie na pociąg wewnątrz lub na zewnątrz zajezdni. CTRL+klik spowoduje współdzielenie poleceń
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Spowoduje zbudowanie kopii pojazdu. Kliknij na przycisk a następnie na pojazd wewnątrz lub na zewnątrz zajezdni. CTRL+klik spowoduje współdzielenie poleceń
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Spowoduje wybudowanie kopii statku. Kliknij na przycisk a następnie na statek wewnątrz lub na zewnątrz stoczni. Control+klik spowoduje współdzielenie poleceń
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Spowoduje wybudowanie kopii samolotu. Kliknij na przycisk a następnie na samolot wewnątrz lub na zewnątrz hangaru. Control+klik spowoduje współdzielenie poleceń
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nowe pociÄ…gi
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nowe elektryczne pojazdy szynowe
@@ -3599,28 +3599,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centruj
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Sprzedasz wszystkie pojazdy z zajezdni. JesteÅ› pewien?
-STR_DEPOT_WRONG_DEPOT_TYPE :ZÅ‚y typ zajezdni
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :ZÅ‚y typ zajezdni
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sprzedaj wszystkie pociÄ…gi z zajezdni
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sprzedaj wszystkie samochody z zajezdni
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sprzedaj wszystkie statki ze stoczni
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sprzedaj wszystkie samoloty z hangaru
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sprzedaj wszystkie pociÄ…gi z zajezdni
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sprzedaj wszystkie samochody z zajezdni
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sprzedaj wszystkie statki ze stoczni
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sprzedaj wszystkie samoloty z hangaru
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Pokaż listę wszystkich pociągów z tą zajezdnia w swoich poleceniach
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Pokaż listę wszystkich samochodów z tą zajezdnia w swoich poleceniach
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Pokaż listę wszystkich statków z tą stocznia w swoich poleceniach
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Pokaż listę wszystkich samolotów z hangarem na tym lotnisku w swoich poleceniach
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Pokaż listę wszystkich pociągów z tą zajezdnia w swoich poleceniach
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaż listę wszystkich samochodów z tą zajezdnia w swoich poleceniach
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Pokaż listę wszystkich statków z tą stocznia w swoich poleceniach
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Pokaż listę wszystkich samolotów z hangarem na tym lotnisku w swoich poleceniach
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Zamień wszystkie pociągi w zajezdni
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Zamień wszystkie samochody w zajezdni
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Zamień wszystkie statki w stoczni
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Zamień wszystkie samoloty w hangarze
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Zamień wszystkie pociągi w zajezdni
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Zamień wszystkie samochody w zajezdni
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Zamień wszystkie statki w stoczni
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Zamień wszystkie samoloty w hangarze
STR_REPLACE_VEHICLES_WHITE :{WHITE}ZastÄ…p {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Rozpocznij zastępowanie
STR_REPLACE_VEHICLES_STOP :{BLACK}Zatrzymaj zastępowanie
-STR_NOT_REPLACING :{BLACK}Nie zastępowane
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Brak zaznaczonych pojazdów
+STR_REPLACE_NOT_REPLACING :{BLACK}Nie zastępowane
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Brak zaznaczonych pojazdów
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Wybierz typ pojazdu do zamiany
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Wybierz typ pojazdu jakim chcesz zastąpić pojazd zaznaczony po lewej stronie
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Wciśnij ten przycisk jeśli nie chcesz zmieniać pojazdu zaznaczone po lewej stronie
@@ -3632,26 +3632,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Autowymi
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zastępowanie: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Przejdź pomiędzy oknami zamiany lokomotyw i wagonów
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
-STR_SHIP_NOT_AVAILABLE :{WHITE}Statek nie jest dostępny
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Samolot jest niedostępny
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Statek nie jest dostępny
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Samolot jest niedostępny
-STR_ENGINES :Lokomotywy
-STR_WAGONS :Wagony
+STR_REPLACE_ENGINES :Lokomotywy
+STR_REPLACE_WAGONS :Wagony
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kliknij aby zatrzymać wszystkie pociągi w zajezdni
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliknij aby zatrzymać wszystkie samochody w zajezdni
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kliknij aby zatrzymać wszystkie statki w stoczni
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Kliknij aby zatrzymać wszystkie samoloty w hangarze
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknij aby zatrzymać wszystkie pociągi w zajezdni
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknij aby zatrzymać wszystkie samochody w zajezdni
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknij aby zatrzymać wszystkie statki w stoczni
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Kliknij aby zatrzymać wszystkie samoloty w hangarze
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kliknij aby wystartować wszystkie pociągi w zajezdni
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliknij aby wystartować wszystkie samochody w zajezdni
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kliknij aby wystartować wszystkie statki w stoczni
-STR_MASS_START_HANGAR_TIP :{BLACK}Kliknij aby wystartować wszystkie samoloty w hangarze
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknij aby wystartować wszystkie pociągi w zajezdni
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknij aby wystartować wszystkie samochody w zajezdni
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknij aby wystartować wszystkie statki w stoczni
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Kliknij aby wystartować wszystkie samoloty w hangarze
-STR_MASS_STOP_LIST_TIP :{BLACK}Kliknij aby zatrzymać wszystkie pojazdy na liście
-STR_MASS_START_LIST_TIP :{BLACK}Kliknij aby wystartować wszystkie pojazdy na liście
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kliknij aby zatrzymać wszystkie pojazdy na liście
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kliknij aby wystartować wszystkie pojazdy na liście
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Lista tablic - {COMMA} Tablice
@@ -3660,14 +3660,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Zaplanow
############ Lists rail types
-STR_RAIL_VEHICLES :Kolej
-STR_ELRAIL_VEHICLES :Kolej elektryczna
-STR_MONORAIL_VEHICLES :Kolej jednoszynowa
-STR_MAGLEV_VEHICLES :Kolej MagLev
+STR_REPLACE_RAIL_VEHICLES :Kolej
+STR_REPLACE_ELRAIL_VEHICLES :Kolej elektryczna
+STR_REPLACE_MONORAIL_VEHICLES :Kolej jednoszynowa
+STR_REPLACE_MAGLEV_VEHICLES :Kolej MagLev
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Koszt: {GOLD}{CURRENCY}{BLACK} Waga: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Prędkość: {GOLD}{VELOCITY}{BLACK} Moc: {GOLD}{POWER}
@@ -3694,70 +3694,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Stwórz
-STR_RANDOM :{BLACK}Losuj
-STR_RANDOM_HELP :{BLACK}Zmień losowy numer używany przy tworzeniu terenu
-STR_WORLD_GENERATION_CAPTION :{WHITE}Tworzenie świata
-STR_RANDOM_SEED :{BLACK}Losowy numer:
-STR_RANDOM_SEED_HELP :{BLACK}Kliknij aby wpisać losowy numer
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Wprowadź losowe ziarno
-STR_LAND_GENERATOR :{BLACK}Generator terenu:
-STR_TREE_PLACER :{BLACK}Algorytm drzew:
-STR_HEIGHTMAP_ROTATION :{BLACK}Obrót mapy wysokości:
-STR_TERRAIN_TYPE :{BLACK}Typ terenu:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Poziom wody:
-STR_SMOOTHNESS :{BLACK}Gładkość:
-STR_SNOW_LINE_HEIGHT :{BLACK}Wysokość śniegu:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}Ilość miast:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Ilość przedsiębiorstw
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Podnieś wysokość śniegu o jeden w górę
-STR_SNOW_LINE_DOWN :{BLACK}Obniż wysokość śniegu o jeden w dół
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Zmień wysokość śniegu
-STR_START_DATE_QUERY_CAPT :{WHITE}Zmień datę rozpoczęcia
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Ostrzeżenie o skali
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Nie zaleca się zbyt dużej zmiany wielkości mapy źrodłowej. Kontynuować tworzenie?
-STR_HEIGHTMAP_NAME :{BLACK}Nazwa mapy wysokosci:
-STR_HEIGHTMAP_SIZE :{BLACK}Rozmiar: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Stwórz
+STR_MAPGEN_RANDOM :{BLACK}Losuj
+STR_MAPGEN_RANDOM_HELP :{BLACK}Zmień losowy numer używany przy tworzeniu terenu
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Tworzenie świata
+STR_MAPGEN_RANDOM_SEED :{BLACK}Losowy numer:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kliknij aby wpisać losowy numer
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Wprowadź losowe ziarno
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generator terenu:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algorytm drzew:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Obrót mapy wysokości:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ terenu:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Poziom wody:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Gładkość:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Wysokość śniegu:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Ilość miast:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Ilość przedsiębiorstw
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Podnieś wysokość śniegu o jeden w górę
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Obniż wysokość śniegu o jeden w dół
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Zmień wysokość śniegu
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Zmień datę rozpoczęcia
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Ostrzeżenie o skali
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Nie zaleca się zbyt dużej zmiany wielkości mapy źrodłowej. Kontynuować tworzenie?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nazwa mapy wysokosci:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Rozmiar: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Tworzenie świata...
STR_GENERATION_ABORT :{BLACK}Przerwij
STR_GENERATION_ABORT_CAPTION :{WHITE}Przerwij tworzenie świata
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Czy na pewno chcesz przerwać tworzenie?
-STR_PROGRESS :{WHITE}gotowe w {NUM} %
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Tworzenie świata
-STR_TREE_GENERATION :{BLACK}Tworzenie drzew
-STR_UNMOVABLE_GENERATION :{BLACK}Tworzenie obiektów
-STR_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierówności
-STR_SETTINGUP_GAME :{BLACK}Ustawianie gry
-STR_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
-STR_PREPARING_GAME :{BLACK}Przygotowywanie gry
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Zmieniono poziom trudności na "własny"
-STR_SE_FLAT_WORLD :{WHITE}Płaski świat
-STR_SE_FLAT_WORLD_TIP :{BLACK}Stwórz płaski świat
-STR_SE_RANDOM_LAND :{WHITE}Losowy teren
-STR_SE_NEW_WORLD :{BLACK}Stwórz nowy scenariusz
-STR_SE_CAPTION :{WHITE}Typ scenariusza
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Obniż wysokość terenu o jeden w dół
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Podnieś wysokość terenu o jeden w górę
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Zmień wysokość płaskiego świata
-STR_FLAT_WORLD_HEIGHT :{BLACK}Wysokość płaskiego świata:
+STR_GENERATION_PROGRESS :{WHITE}gotowe w {NUM} %
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Tworzenie świata
+STR_GENERATION_TREE_GENERATION :{BLACK}Tworzenie drzew
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tworzenie obiektów
+STR_GENERATION_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierówności
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Ustawianie gry
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
+STR_GENERATION_PREPARING_GAME :{BLACK}Przygotowywanie gry
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Zmieniono poziom trudności na "własny"
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Płaski świat
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Stwórz płaski świat
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Losowy teren
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Stwórz nowy scenariusz
+STR_SE_MAPGEN_CAPTION :{WHITE}Typ scenariusza
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Obniż wysokość terenu o jeden w dół
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Podnieś wysokość terenu o jeden w górę
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Zmień wysokość płaskiego świata
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Wysokość płaskiego świata:
STR_SMALLMAP_CENTER :{BLACK}Wyśrodkuj mapę na aktualnej lokalizacji
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Krańce mapy:
-STR_NORTHWEST :{BLACK}PÅ‚n.-zach.
-STR_NORTHEAST :{BLACK}PÅ‚n.-wsch.
-STR_SOUTHEAST :{BLACK}PÅ‚d.-wsch.
-STR_SOUTHWEST :{BLACK}PÅ‚d.-zach.
-STR_BORDER_FREEFORM :{BLACK}Dowolne
-STR_BORDER_WATER :{BLACK}Woda
-STR_BORDER_RANDOM :{BLACK}Losowe
-STR_BORDER_RANDOMIZE :{BLACK}Losowo
-STR_BORDER_MANUAL :{BLACK}WÅ‚asne
+STR_MAPGEN_BORDER_TYPE :{BLACK}Krańce mapy:
+STR_MAPGEN_NORTHWEST :{BLACK}PÅ‚n.-zach.
+STR_MAPGEN_NORTHEAST :{BLACK}PÅ‚n.-wsch.
+STR_MAPGEN_SOUTHEAST :{BLACK}PÅ‚d.-wsch.
+STR_MAPGEN_SOUTHWEST :{BLACK}PÅ‚d.-zach.
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Dowolne
+STR_MAPGEN_BORDER_WATER :{BLACK}Woda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Losowe
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Losowo
+STR_MAPGEN_BORDER_MANUAL :{BLACK}WÅ‚asne
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Małe
@@ -3782,21 +3782,21 @@ STR_MEASURE_AREA :{BLACK}Obszar:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Długość: {NUM}{}Różnica wysokości: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Obszar: {NUM} x {NUM}{}Różnica wysokości: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Wartość transferu: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ta droga należy do miasta
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...droga jest zorientowana w złym kierunku
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Opcje Przeźroczystości
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Przełącz przeźroczystość nazw stacji
-STR_TRANSPARENT_TREES_DESC :{BLACK}Przełącz przeźroczystość drzew
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Przełącz przeźroczystość budynków miejskich
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Przełącz przeźroczystość przedsiębiorstw
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Przełącz przeźroczystość infrastruktury takiej jak stacje, zajezdnie, punkty kontrolne i trakcja elektryczna
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Przełącz przeźroczystość mostów
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Przełącz przeźroczystość obiektów takich jak latarnie morskie i nadajniki, być może w przyszłości dodatki graficzne
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Przełaczaj przeźroczystość dla trakcji (linii nośnych). CTRL+klik by zablokować.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Przełącz przeźroczystość wskaźników załadunku
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Ustaw obiekty jako niewidoczne zamiast przeźroczyste
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Wartość transferu: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ta droga należy do miasta
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...droga jest zorientowana w złym kierunku
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Opcje Przeźroczystości
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Przełącz przeźroczystość nazw stacji
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Przełącz przeźroczystość drzew
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Przełącz przeźroczystość budynków miejskich
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Przełącz przeźroczystość przedsiębiorstw
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Przełącz przeźroczystość infrastruktury takiej jak stacje, zajezdnie, punkty kontrolne i trakcja elektryczna
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Przełącz przeźroczystość mostów
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Przełącz przeźroczystość obiektów takich jak latarnie morskie i nadajniki, być może w przyszłości dodatki graficzne
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Przełaczaj przeźroczystość dla trakcji (linii nośnych). CTRL+klik by zablokować.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Przełącz przeźroczystość wskaźników załadunku
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ustaw obiekty jako niewidoczne zamiast przeźroczyste
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3806,7 +3806,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Wszystkie pociÄ…gi
STR_GROUP_ALL_ROAD_VEHICLES :Wszystkie samochody
STR_GROUP_ALL_SHIPS :Wszystkie statki
@@ -3815,24 +3815,24 @@ STR_GROUP_DEFAULT_TRAINS :PociÄ…gi bez gr
STR_GROUP_DEFAULT_ROAD_VEHICLES :Samochody bez grupy
STR_GROUP_DEFAULT_SHIPS :Statki bez grupy
STR_GROUP_DEFAULT_AIRCRAFTS :Samoloty bez grupy
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj poj. współdzielące
STR_GROUP_REMOVE_ALL_VEHICLES :Usuń wszystkie pojazdy
STR_GROUP_RENAME_CAPTION :{BLACK}Zmień nazwę grupy
-STR_GROUP_CAN_T_CREATE :{WHITE}Nie można stworzyć grupy...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nie można usunąć tej grupy...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nie można zmienić nazwy grupy...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nie można usunąć wszystkich pojazdów z tej grupy...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nie można dodać pojazdu do tej grupy...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie można dodać pojazdów współdzielących polecenia do grupy...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nie można stworzyć grupy...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nie można usunąć tej grupy...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nie można zmienić nazwy grupy...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nie można usunąć wszystkich pojazdów z tej grupy...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nie można dodać pojazdu do tej grupy...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie można dodać pojazdów współdzielących polecenia do grupy...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupy - Kliknij na grupie aby wyświetlić wszystkie pojazdy z grupy
-STR_GROUP_CREATE_TIP :{BLACK}Kliknij aby stworzyć grupę
-STR_GROUP_DELETE_TIP :{BLACK}Usuń zaznaczoną grupę
-STR_GROUP_RENAME_TIP :{BLACK}Zmień nazwę zaznaczonej grupy
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Kliknij, aby ochronić tę grupę przed globalną zamianą pojazdów
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupy - Kliknij na grupie aby wyświetlić wszystkie pojazdy z grupy
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknij aby stworzyć grupę
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Usuń zaznaczoną grupę
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Zmień nazwę zaznaczonej grupy
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknij, aby ochronić tę grupę przed globalną zamianą pojazdów
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3893,35 +3893,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Idź do następnej tablicy
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Idź do poprzedniej tablicy
-STR_SIGN_OSKTITLE :{BLACK}Wpisz nazwÄ™ dla znaku
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Idź do następnej tablicy
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Idź do poprzedniej tablicy
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Wpisz nazwÄ™ dla znaku
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Ufunduj
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Zleć poszukiwanie
-STR_BUILD_NEW_INDUSTRY :{BLACK}Zbuduj
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Wybierz przedsiębiorstwo z listy
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Ufunduj
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Zleć poszukiwanie
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Zbuduj
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Wybierz przedsiębiorstwo z listy
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Zaawansowane
-STR_FACE_ADVANCED_TIP :{BLACK}Zaawansowany widok wyboru twarzy.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Zaawansowany widok wyboru twarzy.
STR_FACE_SIMPLE :{BLACK}Prosty widok
-STR_FACE_SIMPLE_TIP :{BLACK}Prosty widok wyboru twarzy.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Prosty widok wyboru twarzy.
STR_FACE_LOAD :{BLACK}Wczytaj
-STR_FACE_LOAD_TIP :{BLACK}Wczytaj ulubionÄ… twarz
+STR_FACE_LOAD_TOOLTIP :{BLACK}Wczytaj ulubionÄ… twarz
STR_FACE_LOAD_DONE :{WHITE}Twoja ulubiona twarz została wczytana z pliku konfiguracyjnego OpenTTD.
STR_FACE_FACECODE :{BLACK}Numer twarzy gracza
-STR_FACE_FACECODE_TIP :{BLACK}Obejrzyj i/lub ustaw numer twarzy gracza
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Obejrzyj i/lub ustaw numer twarzy gracza
STR_FACE_FACECODE_CAPTION :{WHITE}Obejrzyj i/lub ustaw numer twarzy gracza
STR_FACE_FACECODE_SET :{WHITE}Ustawiono nowy numer twarzy gracza.
STR_FACE_FACECODE_ERR :{WHITE}Nie można ustawić numeru twarzy gracza - musi być liczbą pomiędzy 0 a 4'294'967'295!
STR_FACE_SAVE :{BLACK}Zapisz
-STR_FACE_SAVE_TIP :{BLACK}Zapisz ulubionÄ… twarz
+STR_FACE_SAVE_TOOLTIP :{BLACK}Zapisz ulubionÄ… twarz
STR_FACE_SAVE_DONE :{WHITE}Ta twarz będzie zapisana w pliku konfiguracyjnym OpenTTD jako Twoja ulubiona
STR_FACE_EUROPEAN :{BLACK}Europejska
STR_FACE_SELECT_EUROPEAN :{BLACK}Wybierz twarz o karnacji europejskiej
@@ -3929,51 +3929,51 @@ STR_FACE_AFRICAN :{BLACK}Afrykań
STR_FACE_SELECT_AFRICAN :{BLACK}Wybierz twarz o karnacji afrykańskiej
STR_FACE_YES :Tak
STR_FACE_NO :Nie
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Pokaż wąsy lub kolczyk
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Pokaż wąsy lub kolczyk
STR_FACE_HAIR :WÅ‚osy:
-STR_FACE_HAIR_TIP :{BLACK}Zmień włosy
+STR_FACE_HAIR_TOOLTIP :{BLACK}Zmień włosy
STR_FACE_EYEBROWS :Rzęsy:
-STR_FACE_EYEBROWS_TIP :{BLACK}Zmień rzęsy
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Zmień rzęsy
STR_FACE_EYECOLOUR :Kolor oczu:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Zmień kolor oczu
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Zmień kolor oczu
STR_FACE_GLASSES :Okulary
-STR_FACE_GLASSES_TIP :{BLACK}Uaktywnij okulary
-STR_FACE_GLASSES_TIP_2 :{BLACK}Zmień okulary
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Uaktywnij okulary
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Zmień okulary
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Zmień nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Zmień nos
STR_FACE_LIPS :Usta:
STR_FACE_MOUSTACHE :WÄ…sy:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Zmień usta lub wąsy
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Zmień usta lub wąsy
STR_FACE_CHIN :Broda:
-STR_FACE_CHIN_TIP :{BLACK}Zmień brodę
+STR_FACE_CHIN_TOOLTIP :{BLACK}Zmień brodę
STR_FACE_JACKET :Marynarka:
-STR_FACE_JACKET_TIP :{BLACK}Zmień marynarkę
+STR_FACE_JACKET_TOOLTIP :{BLACK}Zmień marynarkę
STR_FACE_COLLAR :Kołnierz:
-STR_FACE_COLLAR_TIP :{BLACK}Zmień kołnierz
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Zmień kołnierz
STR_FACE_TIE :Krawat:
STR_FACE_EARRING :Kolczyk:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Zmień krawat lub kolczyk
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Zmień krawat lub kolczyk
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Wybór sygnałów
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nie można tutaj zmienić sygnałów...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Sygnalizator bloku (semafor){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sygnalizator wejściowy (semafor){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Sygnalizator wyjściowy (semafor){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Sygnalizator złożony (semafor){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Jednokierunkowy sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Sygnalizator bloku (elektryczny){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sygnalizator wejściowy (elektryczny){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Sygnalizator wyjściowy (elektryczny){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Sygnalizator złożony (elektryczny){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Jednokierunkowy sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę jego typu na wybrany obok. CTRL-klik przełącza wygląd semafor/świetlny.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Gęstość sygnałów przy przeciąganiu. CTRL-przeciągnij aby wypełnić trasę sygnałami.
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Zmniejsz gęstość sygnałów przy przeciąganiu
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Wybór sygnałów
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nie można tutaj zmienić sygnałów...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (semafor){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (semafor){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (semafor){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (semafor){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (semafor){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sygnalizator bloku (elektryczny){}Najprostszy typ sygnału umożliwiający na przebywanie w jednym bloku wyłącznie jednemu pociągowi na raz.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sygnalizator wejściowy (elektryczny){}Zielony, póki choć jeden sygnalizator wyjściowy dla kolejnego odcinka trasy jest zielony. W przeciwnym przypadku czerwony.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sygnalizator wyjściowy (elektryczny){}Zachowuje się jak sygnalizator bloku, lecz jest niezbędny do zmiany na poprawny kolor w presygnalizatorach wejściowych i złożonych.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sygnalizator złożony (elektryczny){}Sygnalizator złożony jest kombinacją sygnalizatorów wejściowych oraz wyjściowych. Umożliwia to budowę wielkich "drzew" presygnalizatorów.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Zwykłe sygnalizatory trasy mogą być mijane w przeciwnym kierunku.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokierunkowy sygnalizator trasy (elektryczny){}Sygnalizator trasy umożliwiający wejście więcej niż jednemu pociagowi do bloku sygnalizatów, o ile pociąg może zarezerwować trasę do bezpiecznego punktu zatrzymania. Sygnalizatory jednokierunkowe nie mogą być mijane w przeciwnym kierunku.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę jego typu na wybrany obok. CTRL-klik przełącza wygląd semafor/świetlny.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu. CTRL-przeciągnij aby wypełnić trasę sygnałami.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz gęstość sygnałów przy przeciąganiu
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
########
############ on screen keyboard
@@ -3985,36 +3985,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Ustawienia SI
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Wyświetl ustawienia SI
STR_AI_DEBUG :{WHITE}Odpluskwianie SI
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nazwa SI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nazwa SI
STR_AI_DEBUG_RELOAD :{BLACK}Przeładuj SI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Zabij SI, przeładuj skrypt i zrestartuj SI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno debugowania AI jest dostępne tylko w serwerze
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zabij SI, przeładuj skrypt i zrestartuj SI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Okno debugowania AI jest dostępne tylko w serwerze
STR_AI_CONFIG_CAPTION :{WHITE}Konfiguracja SI
-STR_AI_CHANGE :{BLACK}Wybierz SI
-STR_AI_CONFIGURE :{BLACK}Konfiguruj
-STR_AI_CHANGE_TIP :{BLACK}Wczytaj kolejne SI
-STR_AI_CONFIGURE_TIP :{BLACK}Konfiguruj parametry SI
-STR_AI_LIST_TIP :{BLACK}Wszystkie SI, które będą załadowane w następnej grze
+STR_AI_CONFIG_CHANGE :{BLACK}Wybierz SI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguruj
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Wczytaj kolejne SI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguruj parametry SI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Wszystkie SI, które będą załadowane w następnej grze
STR_AI_LIST_CAPTION :{WHITE}Dostępne SI
-STR_AI_AILIST_TIP :{BLACK}Kliknij, aby wybrać SI
-STR_AI_ACCEPT :{BLACK}Zaakceptuj
-STR_AI_ACCEPT_TIP :{BLACK}Wybierz podświetlone SI
-STR_AI_CANCEL :{BLACK}Anuluj
-STR_AI_CANCEL_TIP :{BLACK}Nie zmieniaj SI
-STR_AI_CLOSE :{BLACK}Zamknij
-STR_AI_RESET :{BLACK}Resetuj
-STR_AI_HUMAN_PLAYER :Ludzki gracz
-STR_AI_RANDOM_AI :Losowe SI
+STR_AI_LIST_TOOLTIP :{BLACK}Kliknij, aby wybrać SI
+STR_AI_LIST_ACCEPT :{BLACK}Zaakceptuj
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Wybierz podświetlone SI
+STR_AI_LIST_CANCEL :{BLACK}Anuluj
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nie zmieniaj SI
+STR_AI_SETTINGS_CLOSE :{BLACK}Zamknij
+STR_AI_SETTINGS_RESET :{BLACK}Resetuj
+STR_AI_CONFIG_HUMAN_PLAYER :Ludzki gracz
+STR_AI_CONFIG_RANDOM_AI :Losowe SI
STR_AI_SETTINGS_CAPTION :{WHITE}Parametry SI
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Wersja: {NUM}
-STR_AI_URL :{BLACK}Adres: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zgłoszenie tego autorowi SI dołączając zrzut ekranu okna odpluskwiania SI.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Wersja: {NUM}
+STR_AI_LIST_URL :{BLACK}Adres: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zgłoszenie tego autorowi SI dołączając zrzut ekranu okna odpluskwiania SI.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Limit hałasu w mieście: {ORANGE}{COMMA}{BLACK} maksymalnie: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Wytwarzany hałas: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limit hałasu w mieście: {ORANGE}{COMMA}{BLACK} maksymalnie: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Wytwarzany hałas: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -4028,21 +4028,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenariusz
STR_CONTENT_TYPE_HEIGHTMAP :Mapa wysokościowa
STR_CONTENT_TITLE :{WHITE}Pobieranie zawartości
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK} Rodzaj zawartości
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} Rodzaj zawartości
STR_CONTENT_NAME_CAPTION :{BLACK}Nazwa
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nazwa zawartości
-STR_CONTENT_MATRIX_TIP :{BLACK}Kliknij na lini, aby zobaczyć szczegóły{}Kliknij na kwadracie wyboru, aby zaznaczyć go do pobrania
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nazwa zawartości
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknij na lini, aby zobaczyć szczegóły{}Kliknij na kwadracie wyboru, aby zaznaczyć go do pobrania
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Zaznacz wszystko
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Zaznacz całą zawartość do pobrania
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Zaznacz całą zawartość do pobrania
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Wybierz ulepszenia
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Wybierz całą zawartość do pobrania, która jest ulepszeniem dla istniejącej zawartości
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Wybierz całą zawartość do pobrania, która jest ulepszeniem dla istniejącej zawartości
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznacz wszystko
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Zaznacz całą zawartość, aby nie była pobrana
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Zaznacz całą zawartość, aby nie była pobrana
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Wpisz słowo filtru
-STR_CONTENT_FILTER_TIP :{BLACK}Wpisz słowo kluczowe dla listy filtru
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Wpisz słowo kluczowe dla listy filtru
STR_CONTENT_FILTER_TITLE :{BLACK}Filtr etykiety/nazwy:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Pobierz
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Rozpocznij ściąganie zaznaczonych danych
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Rozpocznij ściąganie zaznaczonych danych
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Całkowity rozmiar: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}OPIS ZAWARTOÅšCI
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}To nie zsotało wybrane do ściągnięcia
@@ -4075,6 +4075,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nie udaÅ
STR_INTRO_ONLINE_CONTENT :{BLACK}Sprawdź Dodatki Online
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Poszukaj nowych lub zaktualizowanych dodatków do pobrania
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Znajdź zgubiony dodatek online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Sprawdź czy zagubiony dodatek może być znaleziony online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Znajdź zgubiony dodatek online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Sprawdź czy zagubiony dodatek może być znaleziony online
########
diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt
index 0fb4283ce..4d4cadf80 100644
--- a/src/lang/portuguese.txt
+++ b/src/lang/portuguese.txt
@@ -453,11 +453,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Mostrar/ocultar gráfico para o tipo de carga
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Exibir detalhes de rendimentos
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Exibir detalhes de rendimentos
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Chave dos gráficos da empresa
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Clique aqui para mostrar/ocultar empresa no gráfico
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Clique aqui para mostrar/ocultar empresa no gráfico
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Classificação de Empresas
@@ -492,16 +492,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Empréstimo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Número de veículos. Incluindo veículos de estrada, comboios, barcos e aeronaves.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, paragem de autocarro, aeroporto) é contabilizado, mesmo se eles estiverem ligados a uma estação.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unidades de carga entregues nos últimos 4 trimestres.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipos de carga entregues no último trimestre.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Dinheiro 'em mãos'
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Tem um empréstimo muito elevado?
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de pontos sobre o máximo de pontos
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos. Incluindo veículos de estrada, comboios, barcos e aeronaves.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, paragem de autocarro, aeroporto) é contabilizado, mesmo se eles estiverem ligados a uma estação.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}O lucro do veículo com o rendimento menor (de todos os veículos com mais de 2 anos)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais altos dos últimos 12 trimestres
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga entregues nos últimos 4 trimestres.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipos de carga entregues no último trimestre.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Dinheiro 'em mãos'
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Tem um empréstimo muito elevado?
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de pontos sobre o máximo de pontos
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jukebox de Jazz
@@ -629,8 +629,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * GRAV
# News message history
STR_MESSAGE_HISTORY :{WHITE}Histórico de Mensagens
-STR_MESSAGE_HISTORY_TIP :{BLACK}Lista de notícias recentes
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Lista de notícias recentes
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mensagem
@@ -851,7 +851,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Ecrã Inteiro
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Seleccione esta opção para jogar o OpenTTD em modo de ecrã inteiro
-STR_FULLSCREEN_FAILED :{WHITE}Modo de ecrã inteiro falhou
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Modo de ecrã inteiro falhou
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolução do ecrã
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Seleccione a resolução do ecrã que deseja utilizar
@@ -904,7 +904,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair de
# Cheat window
STR_CHEATS :{WHITE}Truques
-STR_CHEATS_TIP :{BLACK}As caixas de verificação indicam se já usou este truque antes
+STR_CHEATS_TOOLTIP :{BLACK}As caixas de verificação indicam se já usou este truque antes
STR_CHEATS_WARNING :{BLACK}Atenção! Está prestes a trair os seus oponentes. Tenha em conta que isto ficará registado para sempre.
STR_CHEAT_MONEY :{LTBLUE}Aumentar dinheiro em {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jogando como empresa: {ORANGE}{COMMA}
@@ -919,14 +919,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}Activar
# Livery window
STR_LIVERY_CAPTION :{WHITE}Novo Esquema de Cores
-STR_LIVERY_GENERAL_TIP :{BLACK}Exibir esquema de cores geral
-STR_LIVERY_TRAIN_TIP :{BLACK}Exibir esquemas de cores dos comboios
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Exibir esquemas de cores dos veículos de estrada
-STR_LIVERY_SHIP_TIP :{BLACK}Exibir esquemas de cores dos navios
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Exibir esquema de cores da aeronave
-STR_LIVERY_PRIMARY_TIP :{BLACK}Seleccione a cor primária para o veículo seleccionado
-STR_LIVERY_SECONDARY_TIP :{BLACK}Seleccione a cor secundária para o esquema seleccionado
-STR_LIVERY_PANEL_TIP :{BLACK}Seleccione o esquema de cores a alterar, ou esquemas múltiplos utilizando a tecla Ctrl com o botão esquerdo do rato. Marque a caixa para comutar a utilização do esquema de cores
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Exibir esquema de cores geral
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Exibir esquemas de cores dos comboios
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Exibir esquemas de cores dos veículos de estrada
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Exibir esquemas de cores dos navios
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Exibir esquema de cores da aeronave
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Seleccione a cor primária para o veículo seleccionado
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Seleccione a cor secundária para o esquema seleccionado
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Seleccione o esquema de cores a alterar, ou esquemas múltiplos utilizando a tecla Ctrl com o botão esquerdo do rato. Marque a caixa para comutar a utilização do esquema de cores
STR_LIVERY_DEFAULT :Estampagem Padrão
STR_LIVERY_STEAM :Motor a Vapor
@@ -964,19 +964,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Seleccio
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nova Cara
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Gerar nova cara aleatoriamente
STR_FACE_ADVANCED :{BLACK}Avançado
-STR_FACE_ADVANCED_TIP :{BLACK}Selecção avançadade de cara
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selecção avançadade de cara
STR_FACE_SIMPLE :{BLACK}Simples
-STR_FACE_SIMPLE_TIP :{BLACK}Selecção simples de cara
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecção simples de cara
STR_FACE_LOAD :{BLACK}Carregar
-STR_FACE_LOAD_TIP :{BLACK}Carregar cara preferida
+STR_FACE_LOAD_TOOLTIP :{BLACK}Carregar cara preferida
STR_FACE_LOAD_DONE :{WHITE}A sua cara preferida foi carregada a partir do ficheiro de configuração do OpenTTD.
STR_FACE_FACECODE :{BLACK}Nº de cara
-STR_FACE_FACECODE_TIP :{BLACK}Ver e/ou definir número de cara do jogador
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver e/ou definir número de cara do jogador
STR_FACE_FACECODE_CAPTION :{WHITE}Ver e/ou definir número de cara do jogador
STR_FACE_FACECODE_SET :{WHITE}Novo número de código de cara foi definido
STR_FACE_FACECODE_ERR :{WHITE}Não foi possível definir o número de cara do jogador - deverá ser numérico entre 0 e 4,294,967,295!
STR_FACE_SAVE :{BLACK}Gravar
-STR_FACE_SAVE_TIP :{BLACK}Gravar cara preferida
+STR_FACE_SAVE_TOOLTIP :{BLACK}Gravar cara preferida
STR_FACE_SAVE_DONE :{WHITE}Esta cara será gravada como a sua preferida no ficheiro de configuração do OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europeu
STR_FACE_SELECT_EUROPEAN :{BLACK}Seleccionar caras europeias
@@ -984,49 +984,49 @@ STR_FACE_AFRICAN :{BLACK}Africano
STR_FACE_SELECT_AFRICAN :{BLACK}Seleccionar caras africanas
STR_FACE_YES :Sim
STR_FACE_NO :Não
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activar bigode ou brinco
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activar bigode ou brinco
STR_FACE_HAIR :Cabelo:
-STR_FACE_HAIR_TIP :{BLACK}Mudar cabelo
+STR_FACE_HAIR_TOOLTIP :{BLACK}Mudar cabelo
STR_FACE_EYEBROWS :Sobrancelhas:
-STR_FACE_EYEBROWS_TIP :{BLACK}Mudar sobrancelhas
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Mudar sobrancelhas
STR_FACE_EYECOLOUR :Cor dos olhos:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Mudar cor dos olhos
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Mudar cor dos olhos
STR_FACE_GLASSES :Óculos:
-STR_FACE_GLASSES_TIP :{BLACK}Activar óculos
-STR_FACE_GLASSES_TIP_2 :{BLACK}Mudar óculos
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Activar óculos
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Mudar óculos
STR_FACE_NOSE :Nariz:
-STR_FACE_NOSE_TIP :{BLACK}Mudar nariz
+STR_FACE_NOSE_TOOLTIP :{BLACK}Mudar nariz
STR_FACE_LIPS :Lábios:
STR_FACE_MOUSTACHE :Bigode:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Mudar lábios ou bigode
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Mudar lábios ou bigode
STR_FACE_CHIN :Queixo:
-STR_FACE_CHIN_TIP :{BLACK}Mudar queixo
+STR_FACE_CHIN_TOOLTIP :{BLACK}Mudar queixo
STR_FACE_JACKET :Casaco:
-STR_FACE_JACKET_TIP :{BLACK}Mudar casaco
+STR_FACE_JACKET_TOOLTIP :{BLACK}Mudar casaco
STR_FACE_COLLAR :Colarinho:
-STR_FACE_COLLAR_TIP :{BLACK}Mudar colarinho
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Mudar colarinho
STR_FACE_TIE :Gravata:
STR_FACE_EARRING :Brinco:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Mudar gravata ou brinco
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Mudar gravata ou brinco
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Descarregamento de conteúdo
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipo
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipo de conteúdo
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipo de conteúdo
STR_CONTENT_NAME_CAPTION :{BLACK}Nome
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nome do conteúdo
-STR_CONTENT_MATRIX_TIP :{BLACK}Clique numa linha para ver detalhes{}Clique na caixa de verificação para a seleccionar para descarregamento
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nome do conteúdo
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Clique numa linha para ver detalhes{}Clique na caixa de verificação para a seleccionar para descarregamento
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Seleccionar tudo
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marcar todo o conteúdo para ser descarregado
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcar todo o conteúdo para ser descarregado
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Seleccionar actualizações
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marcar todo o conteúdo que seja actualização ao conteúdo existente a ser descarregado
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marcar todo o conteúdo que seja actualização ao conteúdo existente a ser descarregado
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Desseleccionar tudo
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marcar todo o conteúdo que não deva ser descarregado
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcar todo o conteúdo que não deva ser descarregado
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Insira uma frase para filtrar por
-STR_CONTENT_FILTER_TIP :{BLACK}Insira uma palavra chave para filtrar a lista por
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Insira uma palavra chave para filtrar a lista por
STR_CONTENT_FILTER_TITLE :{BLACK}Filtrar por nome/tag:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descarregar
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Iniciar a descarga do conteúdo seleccionado
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Iniciar a descarga do conteúdo seleccionado
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Tamanho total da descarga: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO DE CONTEÚDO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Não seleccionou isto para ser descarregado
@@ -1063,17 +1063,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Descarga
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} de {BYTES} descarregado ({NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Opções de Transparência
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Comutar transparência para sinais das estações. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Comutar transparência das árvores. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Comutar transparência das casas. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Comutar transparência das indústrias. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Comutar transparência para edificações como estações, depósitos, pontos-de-passagem e catenárias. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Comutar transparência para pontes. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Comutar transparência para estruturas como faróis-terrestres e antenas. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Comutar transparência para catenária. CTRL+clique para fechar.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Alterar transparência para indicadores de carga. Pressione Ctrl enquanto clica para bloquear.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Definir objectos como invisíveis em vez de transparentes
+STR_TRANSPARENCY_CAPTION :{WHITE}Opções de Transparência
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Comutar transparência para sinais das estações. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Comutar transparência das árvores. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Comutar transparência das casas. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Comutar transparência das indústrias. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Comutar transparência para edificações como estações, depósitos, pontos-de-passagem e catenárias. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Comutar transparência para pontes. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Comutar transparência para estruturas como faróis-terrestres e antenas. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Comutar transparência para catenária. CTRL+clique para fechar.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Alterar transparência para indicadores de carga. Pressione Ctrl enquanto clica para bloquear.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Definir objectos como invisíveis em vez de transparentes
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Evidenciar cobertura
@@ -1111,28 +1111,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Seleccio
STR_STATION_BUILD_DRAG_DROP :{BLACK}Arrastar
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construir estação arrastando
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Escolher a classe da estação a mostrar
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Escolher o tipo de estação a construir
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Escolher a classe da estação a mostrar
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Escolher o tipo de estação a construir
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Selecção de Sinal
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Não é possível converter sinais aqui...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Sinal Normal (semáforo){}Este é o tipo mais básico de sinal, que só permite um comboio dentro da mesma linha ferroviária ao mesmo tempo.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto existir um ou mais sinais de saída verdes no seguimento da linha. De outro modo ficará vermelho.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Sinal de Saída (semáforo){}Funciona da mesma forma que o sinal normal mas é necessário para conseguir a cor correcta nos pré-sinais de entrada e combinado.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Sinal Combinado (semáforo){}O sinal combinado funciona como um sinal de entrada e de saída. Este permite construir grandes "árvores" de pré-sinais.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Sinal (semáforo){}Os sinais permitem que vários comboios utilizem a mesma linha desde que consigam chegar aos seus destinos em segurança.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Sinais de sentido único (semáforo){}Os sinais permitem que vários comboios utilizem a mesma linha desde que consigam chegar aos seus destinos em segurança. Os comboios apenas podem passar no sentido dos semáforos.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Sinal Normal(eléctrico){}Este é o tipo mais básico de sinal, que só permite um comboio dentro da mesma linha ferroviária ao mesmo tempo.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Sinal de Entrada (eléctrico){}Verde enquanto existir um ou mais sinais de saída verdes no seguimento da linha. De outro modo ficará vermelho.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Sinal de Saída (eléctrico){}Funciona da mesma forma que o sinal normal mas é necessário para conseguir a cor correcta nos pré-sinais de entrada e combinado.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Sinal Combinado (eléctrico){}O sinal combinado funciona como um sinal de entrada e de saída. Este permite construir grandes "árvores" de pré-sinais.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Sinal (eléctrico){}Os sinais permitem que vários comboios entrem na mesma linha ao mesmo tempo, desde que consigam chegar ao seu destino em segurança.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Um sinal de sentido único (electric){}Um sinal de trajecto permite que mais de um comboio passe ao mesmo tempo um sinal se, o comboio conseguir reservar um caminho para onde posteriormente possa parar sem prejudicar o seguinte. Sinais de um único sentido não podem ser passados no sentido contrário.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Converter Sinal{}Quando seleccionado, ao fazer clique num sinal existente este será convertido no tipo e variante de sinal seleccionado, Ctrl+clique irá comutar a variante existente.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densidade de sinais
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Diminuir densidade de sinais
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Aumentar densidade de sinais
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Selecção de Sinal
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Não é possível converter sinais aqui...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinal Normal (semáforo){}Este é o tipo mais básico de sinal, que só permite um comboio dentro da mesma linha ferroviária ao mesmo tempo.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto existir um ou mais sinais de saída verdes no seguimento da linha. De outro modo ficará vermelho.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de Saída (semáforo){}Funciona da mesma forma que o sinal normal mas é necessário para conseguir a cor correcta nos pré-sinais de entrada e combinado.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal Combinado (semáforo){}O sinal combinado funciona como um sinal de entrada e de saída. Este permite construir grandes "árvores" de pré-sinais.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal (semáforo){}Os sinais permitem que vários comboios utilizem a mesma linha desde que consigam chegar aos seus destinos em segurança.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinais de sentido único (semáforo){}Os sinais permitem que vários comboios utilizem a mesma linha desde que consigam chegar aos seus destinos em segurança. Os comboios apenas podem passar no sentido dos semáforos.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Normal(eléctrico){}Este é o tipo mais básico de sinal, que só permite um comboio dentro da mesma linha ferroviária ao mesmo tempo.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (eléctrico){}Verde enquanto existir um ou mais sinais de saída verdes no seguimento da linha. De outro modo ficará vermelho.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de Saída (eléctrico){}Funciona da mesma forma que o sinal normal mas é necessário para conseguir a cor correcta nos pré-sinais de entrada e combinado.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal Combinado (eléctrico){}O sinal combinado funciona como um sinal de entrada e de saída. Este permite construir grandes "árvores" de pré-sinais.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal (eléctrico){}Os sinais permitem que vários comboios entrem na mesma linha ao mesmo tempo, desde que consigam chegar ao seu destino em segurança.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Um sinal de sentido único (electric){}Um sinal de trajecto permite que mais de um comboio passe ao mesmo tempo um sinal se, o comboio conseguir reservar um caminho para onde posteriormente possa parar sem prejudicar o seguinte. Sinais de um único sentido não podem ser passados no sentido contrário.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter Sinal{}Quando seleccionado, ao fazer clique num sinal existente este será convertido no tipo e variante de sinal seleccionado, Ctrl+clique irá comutar a variante existente.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade de sinais
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuir densidade de sinais
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Aumentar densidade de sinais
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Construir Estradas
@@ -1157,9 +1157,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Alternar
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientação do Depósito
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Seleccionar a orientação do depósito
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleccionar a orientação do depósito
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientação do depósito para eléctricos
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Escolher a orientação do depósito de eléctricos
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Escolher a orientação do depósito de eléctricos
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientação da estação de autocarros
@@ -1223,40 +1223,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} em rota de {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}Nenhuma carga em espera
-STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as acções
-STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos os tipos de carga (incluindo carga sem espera)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver lista de designs disponíveis de locomotivas para este tipo de veículo.
-STR_MANAGE_LIST :{BLACK}Gerir lista
-STR_MANAGE_LIST_TIP :{BLACK}Enviar instruções a todos os veículos desta lista
-STR_REPLACE_VEHICLES :Substituir Veículos
-STR_SEND_FOR_SERVICING :Enviar para Serviço
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nenhuma carga em espera
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas as acções
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleccionar todos os tipos de carga (incluindo carga sem espera)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ver lista de designs disponíveis de locomotivas para este tipo de veículo.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Gerir lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Enviar instruções a todos os veículos desta lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Substituir Veículos
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Serviço
STR_ERROR_OWNED_BY :{WHITE}...propriedade de {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Carga
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informação
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacidades
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Carga Total
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidade) deste comboio:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidade) deste comboio:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}Dim. do mapa:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Dim. do mapa:
+STR_MAPGEN_BY :{BLACK}*
STR_COMPANY_SOMEONE :alguém{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
-STR_SORT_ORDER_TIP :{BLACK}Seleccione forma de ordenação (descendente/ascendente)
-STR_SORT_CRITERIA_TIP :{BLACK}Seleccione critério de ordenação
-STR_FILTER_CRITERIA_TIP :{BLACK}Seleccione o critério de filtragem/procura
-STR_SORT_BY :{BLACK}Ordenar por
+STR_TOOLTIP_SORT_ORDER :{BLACK}Seleccione forma de ordenação (descendente/ascendente)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Seleccione critério de ordenação
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Seleccione o critério de filtragem/procura
+STR_BUTTON_SORT_BY :{BLACK}Ordenar por
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Mensagem
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensagem de {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Não é possível fazer isto....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Não é possível limpar esta área....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Direitos de autor originais {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
@@ -1264,45 +1264,45 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 A equipa do OpenTTD
STR_QUIT_CAPTION :{WHITE}Sair
-STR_YES :{BLACK}Sim
-STR_NO :{BLACK}Não
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Tem a certeza que deseja abandonar este jogo e voltar ao {STRING}?
+STR_QUIT_YES :{BLACK}Sim
+STR_QUIT_NO :{BLACK}Não
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Tem a certeza que deseja abandonar este jogo e voltar ao {STRING}?
STR_JUST_NOTHING :Nada
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Existem demasiados veículos em jogo
STR_BUTTON_LOCATION :{BLACK}Localização
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Por Omissão
-STR_QUERY_CANCEL :{BLACK}Cancelar
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Renomear
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Por Omissão
+STR_BUTTON_CANCEL :{BLACK}Cancelar
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Renomear
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Não é possível alterar o intervalo de serviço...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fechar janela
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Título da janela - arraste isto para mover a janela
-STR_STICKY_BUTTON :{BLACK}Marcar esta janela como não-encerrável pela tecla 'Fechar Todas as Janelas'
-STR_RESIZE_BUTTON :{BLACK}Clique e arraste para reajustar janela
+STR_TOOLTIP_STICKY :{BLACK}Marcar esta janela como não-encerrável pela tecla 'Fechar Todas as Janelas'
+STR_TOOLTIP_RESIZE :{BLACK}Clique e arraste para reajustar janela
STR_SAVELOAD_HOME_BUTTON :{BLACK}Carregue aqui para saltar para a directoria de gravação/carregamento por defeito
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolir edifícios, etc. num quadrado de terreno
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar um canto do terreno
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Levantar um canto do terreno
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Baixar um canto do terreno
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Levantar um canto do terreno
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de rolamento - rola a lista acima/abaixo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de deslize - desloca a lista para a esquerda/direita
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Lucro deste ano: {CURRENCY} (último ano: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ano{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ano{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Comboio
-STR_VEHICLE_ROAD_VEHICLE :Veículo de estrada
-STR_VEHICLE_SHIP :Barco
-STR_VEHICLE_AIRCRAFT :Aeronave
+STR_REPLACE_VEHICLE_TRAIN :Comboio
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Veículo de estrada
+STR_REPLACE_VEHICLE_SHIP :Barco
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeronave
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informações do Terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Custo para limpar: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Custo para limpar: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Receitas apuradas: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Receitas apuradas: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Proprietário: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Dono da estrada: {LTBLUE}{STRING}
@@ -1311,11 +1311,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Dono da
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoridade local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nenhum
STR_VEHICLE_NAME_BUTTON :{BLACK}Nome
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceite: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/cidade
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/cidade
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...Muito distante do destino anterior
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1326,7 +1326,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Repor terreno
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Repor Terreno
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Apagar todas as propriedades de jogadores do mapa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Apagar todas as propriedades de jogadores do mapa
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Tem a certeza que quer apagar todas as propriedades de jogadores?
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Cidades
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Cidade
@@ -1336,11 +1336,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...muito
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...muito perto de outra cidade
STR_ERROR_SITE_UNSUITABLE :{WHITE}...sítio inadequado
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...demasiadas cidades
-STR_CANNOT_GENERATE_TOWN :{WHITE}Não é possível construir cidades
-STR_NO_SPACE_FOR_TOWN :{WHITE}...não existe mais espaço no mapa
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir cidades
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...não existe mais espaço no mapa
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumentar o tamanho da cidade
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandir
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatória
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construir uma cidade num local aleatório
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Não é possível construir {STRING} aqui...
@@ -1354,20 +1354,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Colocar
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Colocar farol
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Colocar transmissor
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definir área de deserto.{}Manter a tecla CTRL pressionada para remover
-STR_CREATE_LAKE :{BLACK}Definir área de água.{}Construir um canal, a não ser que a tecla Ctrl esteja pressionada a nível do mar, nesse caso inundará as zonas circundantes
-STR_CREATE_RIVER :{BLACK}Colocar rios.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definir área de água.{}Construir um canal, a não ser que a tecla Ctrl esteja pressionada a nível do mar, nesse caso inundará as zonas circundantes
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Colocar rios.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Apagar
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta cidade
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Guardar cenário
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Abrir cenário
-STR_MENU_LOAD_HEIGHTMAP :Carregar mapa de alturas
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Carregar mapa de alturas
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Sair do editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Sair
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Guardar cenário, abrir cenário, abandonar editor de cenário, sair
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Abrir Cenário
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Guardar Cenário
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...só pode ser construído em cidades com pelo menos 1200 habitantes
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroceder data de início 1 ano
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avançar data de início 1 ano
@@ -1375,19 +1375,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ambos
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequena
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Média
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aleatório
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatório
STR_FOUND_TOWN_CITY :{BLACK}Cidade
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cidades crescem mais depressa que o normal{}Dependendo da configuração, são maiores aquando da sua fundação
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da cidade
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da cidade:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na cidade:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta cidade
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Estradas melhores
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}grelha 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}grelha 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aleatório
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na cidade:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta cidade
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Estradas melhores
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}grelha 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}grelha 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aleatório
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiar nova indústria
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...só se pode construir em zonas de floresta
@@ -1396,15 +1396,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...só s
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de ecrã gravada para o disco como '{STRING}' com sucesso
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Captura de ecrã falhada!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreno para uso futuro
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Gravação ainda em curso,{}por favor aguarde!
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreno para uso futuro
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Gravação ainda em curso,{}por favor aguarde!
-STR_AUTOSAVE_FAILED :{WHITE}Falha ao guardar automaticamente
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Falha ao guardar automaticamente
-STR_HEADING_FOR_STATION :{LTBLUE}Dirige-se para {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Dirige-se a {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sem ordens
-STR_NO_ORDERS_VEL :{LTBLUE}Sem ordens, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Dirige-se para {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Dirige-se a {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sem ordens
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sem ordens, {VELOCITY}
STR_PASSENGERS :passageiros
STR_BAGS :sacos
@@ -1415,9 +1415,9 @@ STR_CRATES :caixas
STR_RES_OTHER :outros
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Não é possível partilhar a lista de ordens...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Não é possível copiar a lista de ordens...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fim de Ordens Partilhadas - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Não é possível partilhar a lista de ordens...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Não é possível copiar a lista de ordens...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fim de Ordens Partilhadas - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} é muito longo depois de substituído
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Sem regras de substituição/renovação.
@@ -1670,170 +1670,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-taman
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :desactivado
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Alterar valor
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Alterar valor
-STR_TEMPERATE_LANDSCAPE :Terreno temperado
-STR_SUB_ARCTIC_LANDSCAPE :terreno subárctico
-STR_SUB_TROPICAL_LANDSCAPE :terreno subtropical
-STR_TOYLAND_LANDSCAPE :terreno 'toyland'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Terreno temperado
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :terreno subárctico
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :terreno subtropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :terreno 'toyland'
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Dirige-se a {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Dirige-se a {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Dirige-se a {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Dirige-se a {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Ir via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ir sem parar via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ir via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sem parar via {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Ponto de passagem {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Ponto de passagem {TOWN}#{COMMA}
-STR_BUOYNAME_CITY :Bóia de {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Bóia de {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Ponto de passagem
+STR_FORMAT_WAYPOINT_NAME :Ponto de passagem {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Ponto de passagem {TOWN}#{COMMA}
+STR_FORMAT_BUOY_NAME :Bóia de {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Bóia de {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Ponto de passagem
-STR_WAYPOINT :{WHITE}Ponto de passagem
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Seleccione um tipo de ponto de passagem
+STR_WAYPOINT_CAPTION :{WHITE}Ponto de passagem
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Seleccione um tipo de ponto de passagem
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Editar nome do ponto de passagem
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Não é possível alterar o nome do ponto de passagem...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Não é possível construir ponto de passagem de comboio aqui...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Não é possível remover ponto de passagem de comboio aqui...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Não é possível alterar o nome do ponto de passagem...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Não é possível construir ponto de passagem de comboio aqui...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Não é possível remover ponto de passagem de comboio aqui...
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...não existe nenhuma cidade neste cenário
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}...não há locais apropriados para cidades
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...não existe nenhuma cidade neste cenário
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}...não há locais apropriados para cidades
-STR_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
-STR_RANDOM_TOWNS_TIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
-STR_MANY_RANDOM_INDUSTRIES :Várias indústrias aleatórias
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cobrir o mapa com indústrias colocadas aleatoriamente
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é possível gerar indústrias...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Várias indústrias aleatórias
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cobrir o mapa com indústrias colocadas aleatoriamente
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é possível gerar indústrias...
STR_LANDSCAPING_TOOLBAR :{WHITE}Terreno
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
STR_TREES_RANDOM_TYPE :{BLACK}Ãrvores de tipo aleatório
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar árvores de tipo aleatório
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar árvores de tipo aleatório
-STR_CANT_BUILD_CANALS :{WHITE}Não é possível construir canais aqui...
-STR_LANDINFO_CANAL :Canal
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Não é possível construir canais aqui...
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
-STR_CANT_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui...
-STR_LANDINFO_LOCK :Dique
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Não é possível construir diques aqui...
+STR_LAI_WATER_DESCRIPTION_LOCK :Dique
-STR_CANT_PLACE_RIVERS :{WHITE}Não se pode pôr rio aqui...
-STR_LANDINFO_RIVER :Rio
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Não se pode pôr rio aqui...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rio
-STR_BUOY_IS_IN_USE :{WHITE}...bóia está em uso!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bóia está em uso!
-STR_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Não é possível remover parte da estação...
-STR_CANT_CONVERT_RAIL :{WHITE}Não é possível converter o tipo de linha aqui...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Não é possível remover parte da estação...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Não é possível converter o tipo de linha aqui...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arrastar locomotiva para aqui para vender todo o comboio
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Arrastar locomotiva para aqui para vender todo o comboio
-STR_MESSAGES_DISABLE_ALL :{BLACK}Desactivar tudo
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activar tudo
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar tudo
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar tudo
-STR_INDUSTRYDIR_CAPTION :{WHITE}Indústrias
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nomes de indústrias - clique no nome para centrar-se na indústria
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Indústrias
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nomes de indústrias - clique no nome para centrar-se na indústria
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...muito perto de outra indústria
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...muito perto de outra indústria
STR_CONFIG_GAME_PRODUCTION :{WHITE}Modificar produção
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Multi-jogador
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Nome do jogador:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Este é o nome pelo qual os outros jogadores o irão identificar
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Digite teu nome
-STR_NETWORK_CONNECTION :{BLACK}Conexão:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Escolha entre um jogo pela Internet ou pela rede local
-
-STR_NETWORK_START_SERVER :{BLACK}Iniciar servidor
-STR_NETWORK_START_SERVER_TIP :{BLACK}Iniciar um servidor próprio
-
-STR_NETWORK_GAME_NAME :{BLACK}Nome
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nome do jogo
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Idioma, versão do servidor, etc.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Clique num jogo da lista para o seleccionar
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}O Servidor ao que te juntaste a última vez:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Clique para indicar o servidor que jogaste a última vez
-
-STR_NETWORK_FIND_SERVER :{BLACK}Localizar servidor
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Pesquisar por um servidor na rede
-STR_NETWORK_ADD_SERVER :{BLACK}Adicionar servidor
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adiciona um servidor à lista que será sempre verificado se existem jogos a decorrer.
-STR_NETWORK_ENTER_IP :{BLACK}Introduza o endereço IP do servidor
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clientes
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clientes ligados / máx. clientes{}Empresas ligadas / máx. empresas
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Tamanho do mapa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Tamanho do mapa{}Clique para ordenar por área
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data de hoje
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Anos
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Número de anos{}que o jogo vai durar
-
-STR_NETWORK_GAME_INFO :{SILVER}INFORMAÇÃO DE JOGO
-STR_NETWORK_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Conjunto de blocos: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Tamanho do Mapa: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Endereço do servidor: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data de início: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protegido por palavra passe!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
-STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR CHEIO
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSÃO INCOMPATÃVEL
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF INCOMPATÃVEL
-
-STR_NETWORK_JOIN_GAME :{BLACK}Juntar-se ao jogo
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Iniciar novo jogo
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nome do jogo:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}O nome do jogo será mostrado aos outros jogadores no menu de selecção de jogos multi-jogador
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Digite nome para o jogo de rede
-STR_NETWORK_SET_PASSWORD :{BLACK}Definir palavra passe
-STR_NETWORK_PASSWORD_TIP :{BLACK}Proteja o jogo com uma senha se não desejar que pessoas indesejadas se juntem
-STR_NETWORK_SELECT_MAP :{BLACK}Seleccione um mapa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Em que mapa deseja jogar?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Rede Local
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :Rede Local / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (divulgar)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Escolha o número máximo de clientes. Não necessitam estar todos presentes.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} empresa{P "" s}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limitar o servidor a um certo número de empresas
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Máximo de espectadores:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limitar o servidor a um certo número de espectadores
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Outros jogadores ficarão a conhecer o idioma utilizado no servidor.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Iniciar Jogo
-STR_NETWORK_START_GAME_TIP :{BLACK}Iniciar um novo jogo em rede de um mapa aleatório, ou cenário
-STR_NETWORK_LOAD_GAME :{BLACK}Abrir Jogo
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continuar um jogo multi-jogador anteriormente guardado (assegure-se de conectar com o jogador correcto)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multi-jogador
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nome do jogador:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Este é o nome pelo qual os outros jogadores o irão identificar
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Digite teu nome
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Conexão:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Escolha entre um jogo pela Internet ou pela rede local
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Iniciar servidor
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Iniciar um servidor próprio
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nome
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nome do jogo
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Idioma, versão do servidor, etc.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Clique num jogo da lista para o seleccionar
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}O Servidor ao que te juntaste a última vez:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Clique para indicar o servidor que jogaste a última vez
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Localizar servidor
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Pesquisar por um servidor na rede
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adicionar servidor
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adiciona um servidor à lista que será sempre verificado se existem jogos a decorrer.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Introduza o endereço IP do servidor
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes ligados / máx. clientes{}Empresas ligadas / máx. empresas
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamanho do mapa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamanho do mapa{}Clique para ordenar por área
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data de hoje
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Anos
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Número de anos{}que o jogo vai durar
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFORMAÇÃO DE JOGO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Conjunto de blocos: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamanho do Mapa: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versão do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Endereço do servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de início: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data actual: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protegido por palavra passe!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR DESLIGADO
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR CHEIO
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSÃO INCOMPATÃVEL
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF INCOMPATÃVEL
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Juntar-se ao jogo
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Iniciar novo jogo
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nome do jogo:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}O nome do jogo será mostrado aos outros jogadores no menu de selecção de jogos multi-jogador
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Digite nome para o jogo de rede
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Definir palavra passe
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Proteja o jogo com uma senha se não desejar que pessoas indesejadas se juntem
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Seleccione um mapa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Em que mapa deseja jogar?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Rede Local
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :Rede Local / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (divulgar)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máximo de clientes:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Escolha o número máximo de clientes. Não necessitam estar todos presentes.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} empresa{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo de empresas:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar o servidor a um certo número de empresas
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Máximo de espectadores:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar o servidor a um certo número de espectadores
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma falado:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Outros jogadores ficarão a conhecer o idioma utilizado no servidor.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Iniciar Jogo
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Iniciar um novo jogo em rede de um mapa aleatório, ou cenário
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Abrir Jogo
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continuar um jogo multi-jogador anteriormente guardado (assegure-se de conectar com o jogador correcto)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Qualquer
@@ -1874,33 +1874,33 @@ STR_NETWORK_LANG_GREEK :Grego
STR_NETWORK_LANG_LATVIAN :Letão
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Sala de espera de jogo multi-jogador
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de espera de jogo multi-jogador
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparando para juntar: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Lista das empresas activas neste jogo. Pode juntar-se a uma delas ou iniciar uma nova empresa.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova empresa
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Criar uma nova empresa
-STR_NETWORK_SPECTATE_GAME :{BLACK}Observar jogo
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Ver jogo como um espectador
-STR_NETWORK_JOIN_COMPANY :{BLACK}Juntar a empresa
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Auxiliar na gestão desta empresa
-STR_NETWORK_REFRESH :{BLACK}Renovar servidor
-STR_NETWORK_REFRESH_TIP :{BLACK}Renovar a informação do servidor
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparando para juntar: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista das empresas activas neste jogo. Pode juntar-se a uma delas ou iniciar uma nova empresa.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova empresa
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Criar uma nova empresa
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar jogo
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Ver jogo como um espectador
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Juntar a empresa
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Auxiliar na gestão desta empresa
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Renovar servidor
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Renovar a informação do servidor
-STR_NETWORK_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFORMAÇÃO DA EMPRESA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balanço actual: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nome da empresa: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguração: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor da empresa: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanço actual: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Rendimento do último ano: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Desempenho: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Veículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estações: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jogadores: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}A ligar...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}A ligar...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) A ligar..
@@ -1916,49 +1916,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}A obter
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} à sua frente
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} obtidos até agora
-STR_NETWORK_DISCONNECT :{BLACK}Desligar
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desligar
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Insira a quantidade de dinheiro que pretende dar
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor protegido. Introduza palavra-chave
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Empresa protegida. Introduza palavra-chave
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista de clientes
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de clientes
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Assistir
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Empresa
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Não foram encontrados jogos de rede
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}O servidor não respondeu ao pedido
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Impossível ligar devido a incompatibilidade de NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}A sincronização do jogo de rede falhou.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}A conexão do jogo de rede perdeu-se.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Não foi possível abrir o jogo.
-STR_NETWORK_ERR_SERVER_START :{WHITE}Não foi possível iniciar o servidor
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Não foi possível estabelecer ligação
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Tempo de espera esgotado na conexão #{NUM}.
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Ocorreu um erro de protocolo e a ligação foi encerrada
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}A revisão deste cliente não condiz com a revisão do servidor
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Palavra-chave incorrecta
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Servidor cheio
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Foi banido deste servidor
-STR_NETWORK_ERR_KICKED :{WHITE}Você foi expulso do jogo
-STR_NETWORK_ERR_CHEATER :{WHITE}Batotas não são permitidas neste servidor
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Não foram encontradas interfaces de rede ou o jogo foi compilado sem ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Não foram encontrados jogos de rede
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}O servidor não respondeu ao pedido
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Impossível ligar devido a incompatibilidade de NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}A sincronização do jogo de rede falhou.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}A conexão do jogo de rede perdeu-se.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Não foi possível abrir o jogo.
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Não foi possível iniciar o servidor
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Não foi possível estabelecer ligação
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Tempo de espera esgotado na conexão #{NUM}.
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Ocorreu um erro de protocolo e a ligação foi encerrada
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}A revisão deste cliente não condiz com a revisão do servidor
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Palavra-chave incorrecta
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Servidor cheio
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Foi banido deste servidor
+STR_NETWORK_ERROR_KICKED :{WHITE}Você foi expulso do jogo
+STR_NETWORK_ERROR_CHEATER :{WHITE}Batotas não são permitidas neste servidor
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :erro geral
-STR_NETWORK_ERR_CLIENT_DESYNC :erro de dessincronização
-STR_NETWORK_ERR_CLIENT_SAVEGAME :não foi possível carregar o mapa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :ligação perdida
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :erro de protocolo
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF incompatível
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :não autorizado
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :revisão incorrecta
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nome já está a ser utilizado
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :palavra-chave incorrecta
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :ID da empresa errado na aplicação de rede
-STR_NETWORK_ERR_CLIENT_KICKED :avisado pelo servidor
-STR_NETWORK_ERR_CLIENT_CHEATER :estava a tentar usar batota
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servidor cheio
+STR_NETWORK_ERROR_CLIENT_GENERAL :erro geral
+STR_NETWORK_ERROR_CLIENT_DESYNC :erro de dessincronização
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :não foi possível carregar o mapa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :ligação perdida
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :erro de protocolo
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF incompatível
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :não autorizado
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recebido um pacote estranho
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :revisão incorrecta
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nome já está a ser utilizado
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :palavra-chave incorrecta
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :ID da empresa errado na aplicação de rede
+STR_NETWORK_ERROR_CLIENT_KICKED :avisado pelo servidor
+STR_NETWORK_ERROR_CLIENT_CHEATER :estava a tentar usar batota
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor cheio
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1968,15 +1968,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Jogo em pausa (
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Jogo a decorrer (cliente ligado)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Jogo a decorrer (falhou conexão cliente)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :a sair
-STR_NETWORK_CLIENT_JOINED :*** {STRING} entrou no jogo
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} juntou-se à empresa #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} juntou-se para assistir
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} iniciou uma nova empresa (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} deixou o jogo ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} mudou o seu nome para {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} deu à sua empresa {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Deu {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :a sair
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} entrou no jogo
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} juntou-se à empresa #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} juntou-se para assistir
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} iniciou uma nova empresa (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} deixou o jogo ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} mudou o seu nome para {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} deu à sua empresa {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Deu {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipa] :
STR_NETWORK_CHAT_COMPANY :[Equipa] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Equipa] Para {STRING}: {WHITE}{STRING}
@@ -1986,8 +1986,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privado] Para
STR_NETWORK_CHAT_ALL_CAPTION :[Todos] :
STR_NETWORK_CHAT_ALL :[Todos] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Introduza a mensagem para os outros jogadores
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} O servidor fechou a sessão
-STR_NETWORK_SERVER_REBOOT :{WHITE} O servidor está a reiniciar...{}Por favor espere...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} O servidor fechou a sessão
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} O servidor está a reiniciar...{}Por favor espere...
STR_NETWORK_SERVER :Servidor
STR_NETWORK_CLIENT :Cliente
@@ -2001,19 +2001,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Falar com a emp
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Mensagem privada
-STR_NETWORK_SEND :{BLACK}Enviar
+STR_NETWORK_CHAT_SEND :{BLACK}Enviar
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Impossível carregar paisagem de PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...ficheiro não encontrado.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...impossível converter imagem. Necessário PNG de 8 ou 24 bits.
-STR_PNGMAP_ERR_MISC :{WHITE}...alguma coisa correu mal. Desculpe. (provavelmente um ficheiro corrompido)
+STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem de PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...ficheiro não encontrado.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...impossível converter imagem. Necessário PNG de 8 ou 24 bits.
+STR_ERROR_PNGMAP_MISC :{WHITE}...alguma coisa correu mal. Desculpe. (provavelmente um ficheiro corrompido)
-STR_BMPMAP_ERROR :{WHITE}Impossível carregar paisagem de BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...impossível converter tipo de imagem.
+STR_ERROR_BMPMAP :{WHITE}Impossível carregar paisagem de BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...impossível converter tipo de imagem.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Custo: {CURRENCY}
@@ -2027,13 +2027,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Lucro Es
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Não é possível levantar terreno aqui...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Não é possível baixar terreno aqui...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Não é possível nivelar o terreno aqui...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rochas
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Terreno Irregular
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Terreno Deserto
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Terreno de Prados
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Campos
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Neve
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Deserto
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rochas
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terreno Irregular
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terreno Deserto
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Terreno de Prados
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direcção incorrecta
@@ -2041,11 +2041,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}CombinaÃ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}A escavação estragaria o túnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Já está ao nível do mar
STR_ERROR_TOO_HIGH :{WHITE}Demasiado alto
-STR_ALREADY_LEVELLED :{WHITE}... já plano
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... já plano
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo de linha não apropriado
STR_ERROR_ALREADY_BUILT :{WHITE}...já construído
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Deverá remover a linha férrea primeiro
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Estrada de sentido único ou bloqueada
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Estrada de sentido único ou bloqueada
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construir caminhos-de-ferro
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Construir caminhos-de-ferro electrificados
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Construir monocarril
@@ -2057,43 +2057,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Não é
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Não é possível construir linha férrea aqui...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Não é possível remover linha férrea daqui...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Não é possível remover sinais daqui...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecção de ponte - clique na ponte desejada para a construir
-STR_RAILROAD_TRACK :Caminhos-de-ferro
-STR_RAILROAD_TRAIN_DEPOT :Depósito ferroviário
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecção de ponte - clique na ponte desejada para a construir
+STR_LAI_RAIL_DESCRIPTION_TRACK :Caminhos-de-ferro
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviário
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a área é propriedade de outra empresa
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Caminhos-de-ferro com sinais normais
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Caminhos-de-ferro com pré-sinais
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Caminhos-de-ferro com sinais de saída
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Caminhos-de-ferro com sinais combinados
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Caminho de ferro com faróis de rota
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Caminho de ferro com faróis de mão única
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Carris com sinais normais e pré-sinais
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Carris com sinais normais e de saída
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Carris com sinais normais e combinados
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Caminho de ferro com obstrução e faróis de rota
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Caminho de ferro com obstrução e faróis de mão única
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Carris com pré-sinais e sinais de saída
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Carris com pré-sinais e sinais combinados
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Linha férrea com pré-sinais e sinais de trajecto
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Linha férrea com pré-sinais e sinais de sentido único
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Carris com sinais de saída e combinados
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Linha férrea com sinais de saída e de trajecto
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Linha férrea com sinais de saída e de sentido único
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Linha férrea com conjunto de sinais e sinais de trajecto
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Linha férrea com sinais multi- e de sentido único
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Linha férrea com sinais de trajecto e de sentido único
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}É preciso remover a estação primeiro
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}É preciso remover o ponto de passagem primeiro
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construir uma estação separada
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construir um ponto de passagem separado
-STR_SELECT_STATION_TO_JOIN :{BLACK}Juntar estação
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Juntar ponto de passagem
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Caminhos-de-ferro com sinais normais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Caminhos-de-ferro com pré-sinais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Caminhos-de-ferro com sinais de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Caminhos-de-ferro com sinais combinados
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Caminho de ferro com faróis de rota
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Caminho de ferro com faróis de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Carris com sinais normais e pré-sinais
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Carris com sinais normais e de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Carris com sinais normais e combinados
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Caminho de ferro com obstrução e faróis de rota
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Caminho de ferro com obstrução e faróis de mão única
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Carris com pré-sinais e sinais de saída
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Carris com pré-sinais e sinais combinados
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Linha férrea com pré-sinais e sinais de trajecto
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Linha férrea com pré-sinais e sinais de sentido único
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Carris com sinais de saída e combinados
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Linha férrea com sinais de saída e de trajecto
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Linha férrea com sinais de saída e de sentido único
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Linha férrea com conjunto de sinais e sinais de trajecto
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Linha férrea com sinais multi- e de sentido único
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Linha férrea com sinais de trajecto e de sentido único
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}É preciso remover a estação primeiro
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}É preciso remover o ponto de passagem primeiro
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construir uma estação separada
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construir um ponto de passagem separado
+STR_JOIN_STATION_CAPTION :{BLACK}Juntar estação
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Juntar ponto de passagem
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Deverá remover a estrada primeiro
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleccionar Ponte de Estrada
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... estradas de um sentido não podem ter junções
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Não é possível construir estrada aqui...
@@ -2106,12 +2106,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Não é
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Não é possível construir estação de carregamento de camiões...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Não é possível construir estação de passageiros para eléctricos...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Não é possível construir estação de carga para eléctricos...
-STR_ROAD_DESCRIPTION_ROAD :Estrada
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada com iluminação
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Estrada com árvores
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de veículos de estrada
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passagem de nível
-STR_ROAD_DESCRIPTION_TRAMWAY :Linha de eléctrico
+STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada com iluminação
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Estrada com árvores
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de veículos de estrada
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Passagem de nível
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Linha de eléctrico
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Impossível remover estação...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Impossível remover estação...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Impossível remover paragem de eléctricos de passageiros
@@ -2119,12 +2119,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Impossí
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}O edifício deve ser demolido primeiro
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Cidade)
@@ -2137,9 +2137,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da cidade
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passageiros no último mês: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Correio no último mês: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Mercadoria necessária para o progresso da cidade:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necessário
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregues no mês passado
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Mercadoria necessária para o progresso da cidade:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necessário
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregues no mês passado
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Edifício alto de escritórios
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Edifício de escritórios
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Edifício de apartamentos grande
@@ -2169,7 +2169,7 @@ STR_SUBSIDIES_NONE :{ORANGE}Nenhum
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Serviços já subsidiados:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} de {STATION} para {STATION}{YELLOW} ({COMPANY}{YELLOW}, até {DATE_SHORT})
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta cidade
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Casas de campo
STR_TOWN_BUILDING_NAME_HOUSES_1 :Casas
STR_TOWN_BUILDING_NAME_FLATS_1 :Apartamentos
@@ -2203,7 +2203,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW}Comprar a exclusividade dos serviços durante 1 ano na cidade. A autoridade da cidade permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se apanhado.{}Custo: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (em construção)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (em construção)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipis
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Casa-bule
@@ -2213,17 +2213,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Mealheiro
STR_PLANT_TREE_CAPTION :{WHITE}Ãrvores
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...árvore já plantada aqui
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Impossível plantar árvore aqui...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...demasiados sinais
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Não pode colocar um sinal aqui...
-STR_SIGN_DEFAULT :Sinal
+STR_DEFAULT_SIGN_NAME :Sinal
STR_EDIT_SIGN_CAPTION :{WHITE}Editar texto do sinal
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Não pode alterar o nome do sinal...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Não é possível apagar o sinal...
STR_PLANT_TREE_TOOLTIP :{BLACK}Escolha um tipo de árvore para plantar
-STR_TREE_NAME_TREES :Ãrvores
-STR_TREE_NAME_RAINFOREST :Floresta Tropical
-STR_TREE_NAME_CACTUS_PLANTS :Cactos
+STR_LAI_TREE_NAME_TREES :Ãrvores
+STR_LAI_TREE_NAME_RAINFOREST :Floresta Tropical
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactos
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Demasiado perto de outra estação ferroviária
@@ -2240,7 +2240,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Precisa
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado perto de outro aeroporto
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Precisa de demolir o aeroporto primeiro
-STR_QUERY_RENAME_STATION_CAPTION :Alterar nome de estação/local de carga
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Alterar nome de estação/local de carga
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Não pode alterar o nome da estação...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita
@@ -2258,10 +2258,10 @@ STR_CARGO_RATING_OUTSTANDING :Proeminente
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostrar todos os comboios que têm esta estação nas ordens de serviço
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostrar todos os veículos de estrada que têm esta estação nas ordens de serviço
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostrar todos os aviões que têm esta estação nas ordens de serviço
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostrar todos os navios de cujo itinerário esta estação faz parte
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostrar todos os comboios que têm esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostrar todos os veículos de estrada que têm esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostrar todos os aviões que têm esta estação nas ordens de serviço
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostrar todos os navios de cujo itinerário esta estação faz parte
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Precisa de demolir a estação de autocarros primeiro
@@ -2282,41 +2282,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Alterar
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceite
STR_STATION_LIST_TOOLTIP :{BLACK}Nome da estação - clique no nome para centrar a visualização na estação
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Seleccionar tamanho/tipo de aeroporto
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Estação ferroviária
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Aeroporto
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carregamento de camiões
-STR_STATION_DESCRIPTION_BUS_STATION :Estação de autocarros
-STR_STATION_DESCRIPTION_SHIP_DOCK :Doca
-STR_STATION_DESCRIPTION_BUOY :Bóia
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Estação ferroviária
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroporto
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ãrea de carregamento de camiões
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Estação de autocarros
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Doca
+STR_LAI_STATION_DESCRIPTION_BUOY :Bóia
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bóia no caminho
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...estação muito extensa
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estações não-uniformes desactivadas
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Manter Ctrl premido para seleccionar mais do que um item
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estações não-uniformes desactivadas
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Manter Ctrl premido para seleccionar mais do que um item
STR_UNDEFINED :(frase indefinida)
-STR_STAT_CLASS_DFLT :Estação por defeito
-STR_STAT_CLASS_WAYP :Pontos de passagem
+STR_STATION_CLASS_DFLT :Estação por defeito
+STR_STATION_CLASS_WAYP :Pontos de passagem
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...deverá ser construído na água
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Não é possível construir depósito naval aqui...
-STR_WATER_DESCRIPTION_WATER :Ãgua
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou margem
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Depósito naval
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
+STR_LAI_WATER_DESCRIPTION_WATER :Ãgua
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa ou margem
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depósito naval
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduto
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Não é possível construir na água
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Precisa de demolir o canal primeiro
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Precisa de demolir o canal primeiro
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Jogo
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Abrir Jogo
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Guardar
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Eliminar
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Espectador, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Espectador, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} livres
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Não é possível ler unidade
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Falha ao Guardar Jogo{}{STRING}
@@ -2332,12 +2332,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nome escolhido para guardar o jogo
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Eliminar o jogo guardado seleccionado
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Guardar o jogo actual, usando o nome escolhido
-STR_NETWORK_SERVER_RANDOM_GAME :Gerar novo jogo aleatório
-STR_LOAD_HEIGHTMAP :{WHITE}Carregar mapa de alturas
-STR_SAVE_OSKTITLE :{BLACK}Introduza um nome para o jogo gravado
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Gerar novo jogo aleatório
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Carregar mapa de alturas
+STR_SAVELOAD_OSKTITLE :{BLACK}Introduza um nome para o jogo gravado
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Mina de Carvão
STR_INDUSTRY_NAME_POWER_STATION :Central Eléctrica
@@ -2393,23 +2393,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produz:
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produção no último mês:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transportado)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centrar visualização na localização da indústria
-STR_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Custo: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Não é possível construir este tipo de indústria aqui...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...a floresta só pode ser plantada acima do nível de neve
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...só pode ser colocado perto das bordas do mapa
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outro túnel no caminho
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaria fora do mapa
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel terminaria fora do mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Não é possível escavar o terreno para o outro lado do túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Deverá demolir o túnel primeiro
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Deverá demolir a ponte primeiro
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Não é possível iniciar e finalizar no mesmo ponto
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremos da ponte não estão ao mesmo nível
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte muito baixa para o terreno
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Não é possível iniciar e finalizar no mesmo ponto
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremos da ponte não estão ao mesmo nível
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte muito baixa para o terreno
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Início e fim devem estar alinhados
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}O sítio não é adequado para a entrada do túnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensa, Aço
STR_BRIDGE_NAME_GIRDER_STEEL :Vigas, Aço
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Aço
@@ -2420,30 +2420,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Aço
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silício
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Não é possível construir ponte aqui...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Não é possível construir túnel aqui...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviário
-STR_TUNNEL_DESCRIPTION_ROAD :Túnel de estrada
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas em aço
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviária cantilever em aço
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de betão reforçado
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviária de betão
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte de estrada suspensa em aço
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte de estrada com vigas em aço
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte de estrada cantilever em aço
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte de estrada suspensa de betão reforçado
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte de estrada de madeira
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte de estrada de betão
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte de estrada tubular
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte de estrada tubular
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel ferroviário
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de estrada
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ponte ferroviária suspensa em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ponte ferroviária com vigas em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ponte ferroviária cantilever em aço
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Ponte ferroviária suspensa de betão reforçado
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviária de madeira
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviária de betão
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte de estrada suspensa em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte de estrada com vigas em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte de estrada cantilever em aço
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte de estrada suspensa de betão reforçado
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte de estrada de madeira
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Ponte de estrada de betão
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte de estrada tubular
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Ponte de estrada tubular
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objecto no caminho
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmissor
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Farol
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de Empresa
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...sede de empresa no caminho
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propriedade de uma empresa
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Não é possível comprar esta área de terreno...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...já a possui!
@@ -2491,7 +2491,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Estaç
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :Nível de Dificuldade{WHITE}
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Guardar
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Guardar
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Fácil
@@ -2563,8 +2563,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Cores
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cores:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Empresa
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Presidente
-STR_QUERY_COMPANY_NAME_CAPTION :Nome da Empresa
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nome do Presidente
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nome da Empresa
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nome do Presidente
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Não é possível alterar o nome da empresa...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Não é possível alterar o nome do presidente...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finanças {BLACK}{COMPANYNUM}
@@ -2589,7 +2589,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanço Bancário
STR_FINANCES_LOAN_TITLE :{WHITE}Empréstimo
-STR_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Empréstimo Máximo: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir emprestado {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Pagar empréstimo {SKIP}{SKIP}{CURRENCY}
@@ -2598,7 +2598,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Não é
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...não há empréstimo para pagar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...necessário {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Não é possível pagar empréstimo...
-STR_INSUFFICIENT_FUNDS :{WHITE}Não é possível ceder capital proveniente de empréstimo bancário...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Não é possível ceder capital proveniente de empréstimo bancário...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Seleccione uma nova cara para o presidente
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Alterar cores dos veículos
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Alterar nome do presidente
@@ -2608,31 +2608,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Pagar pa
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Presidente)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurado: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Veículos:
-STR_TRAINS :{WHITE}{COMMA} comboio{P "" s}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} veículo{P "" s} de estrada
-STR_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
-STR_SHIPS :{WHITE}{COMMA} barco{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} comboio{P "" s}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} veículo{P "" s} de estrada
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronave{P "" s}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} barco{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nenhum
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(Presidente)
STR_BUY_COMPANY_MESSAGE :{WHITE}Estamos à procura de uma empresa de transportes para comprar a nossa empresa{}{}Deseja comprar {COMPANY} por {CURRENCY}?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Não é possível comprar empresa...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir sede
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir sede da empresa / ver sede da empresa
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruir sede da empresa noutro sítio por 1% do valor da empresa
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reconstruir sede da empresa noutro sítio por 1% do valor da empresa
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Não é possível construir sede da empresa...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ver sede
-STR_RELOCATE_HQ :{BLACK}Mover sede
-STR_COMPANY_JOIN :{BLACK}Juntar
-STR_COMPANY_JOIN_TIP :{BLACK}Juntar e jogar por esta empresa
-STR_COMPANY_PASSWORD :{BLACK}Palavra passe
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Usar palavra passe na empresa para prevenir utilizadores não autorizados.
-STR_SET_COMPANY_PASSWORD :{BLACK}Definir palavra passe da empresa
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mover sede
+STR_COMPANY_VIEW_JOIN :{BLACK}Juntar
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Juntar e jogar por esta empresa
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Palavra passe
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Usar palavra passe na empresa para prevenir utilizadores não autorizados.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Definir palavra passe da empresa
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Não gravar a palavra passe introduzida
STR_COMPANY_PASSWORD_OK :{BLACK}Atribuir nova palavra passe à empresa
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Palavra passe da empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Palavra passe pré-definida da empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Usar a palavra passe desta empresa como pré-definida para novas empresas
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Alternar entre janela grande/pequena
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Palavra passe pré-definida da empresa
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usar a palavra passe desta empresa como pré-definida para novas empresas
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Alternar entre janela grande/pequena
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor da empresa: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Comprar 25% de acções
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender 25% de acções
@@ -2641,7 +2641,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vender 2
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Não é possível comprar 25% de acções nesta empresa...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é possível vender 25% de acções nesta empresa...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propriedade de {COMPANY})
-STR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
+STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Vapor)
@@ -2948,9 +2948,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Não descarreg
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Mudar o comportamento de paragem da ordem realçada
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Mudar o comportamento de carga da ordem realçada
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Mudar o comportamento de descarga da ordem realçada
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserir uma ordem avançada
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Inserir uma ordem avançada
STR_ORDER_GO_TO_NEAREST_DEPOT :Ir para o depósito mais próximo
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir para o hangar mais próximo
STR_ORDER_NEAREST_DEPOT :o mais próximo
@@ -2960,9 +2960,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Serviço ininte
STR_ORDER_TRAIN_DEPOT :Depósito de comboios
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito para veículos de estrada
STR_ORDER_SHIP_DEPOT :Depósito para navios
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Vai sempre
STR_ORDER_DROP_SERVICE_DEPOT :Serviço caso necessário
@@ -2987,10 +2987,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :é mais que
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :é mais que ou igual a
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :é verdadeiro
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :é falso
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Pula para ordem {COMMA}
-STR_CONDITIONAL_NUM :Pula para ordem {COMMA} quando {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Pula para ordem {COMMA} quando {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Pula para ordem {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Pula para ordem {COMMA} quando {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Pula para ordem {COMMA} quando {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Não viaja
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Viagem (sem programação)
@@ -3013,18 +3013,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Os combo
STR_ORDERS_SKIP_BUTTON :{BLACK}Saltar
STR_ORDERS_DELETE_BUTTON :{BLACK}Eliminar
STR_ORDERS_GO_TO_BUTTON :{BLACK}Ir Para
-STR_REFIT :{BLACK}Converter
-STR_REFIT_TIP :{BLACK}Seleccionar o tipo de carga a converter nesta ordem. Pressionar Ctrl e botão-esquerdo do rato para remover a instrução de conversão
-STR_REFIT_ORDER :(Converter para {STRING})
-STR_REFIT_STOP_ORDER :(Mudar para {STRING} e parar)
-STR_STOP_ORDER :(Parar)
-STR_TIMETABLE_VIEW :{BLACK}Horário
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Mudar para a vista de horário
-STR_ORDER_VIEW :{BLACK}Ordens
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Mudar para a vista ordenada
+STR_ORDER_REFIT :{BLACK}Converter
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Seleccionar o tipo de carga a converter nesta ordem. Pressionar Ctrl e botão-esquerdo do rato para remover a instrução de conversão
+STR_ORDER_REFIT_ORDER :(Converter para {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Mudar para {STRING} e parar)
+STR_ORDER_STOP_ORDER :(Parar)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horário
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Mudar para a vista de horário
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordens
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Mudar para a vista ordenada
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ordens)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fim de Ordens - -
-STR_SERVICE :{BLACK}Manutenção
+STR_ORDER_SERVICE :{BLACK}Manutenção
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construído: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3044,7 +3044,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}veiculo
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}um veiculo a partilhar esta ordem não pode ir a essa estação
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Não é possível mover veículo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}A locomotiva traseira seguirá sempre a sua parceira frontal
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Não é possível encontrar rota para o depósito local
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}dias{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}%{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
@@ -3064,10 +3064,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Horário
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Muda o espaço de tempo que a ordem seleccionada deve durar
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Apagar o tempo que dura a ordem seleccionada
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Limpar o contador de atraso, para que o veículo passe a estar a horas
-STR_SERVICE_HINT :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo de circulação: {CURRENCY}/ano
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Saltar esta ordem a menos que seja necessário manutenção
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY} Peso: {WEIGHT_S}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY}/ano{}Capacidade: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO}, {CARGO}{}Custo de circulação: {CURRENCY}/ano
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO}{}Custo de circulação: {CURRENCY}/ano
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Máx. velocidade: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Max. velocidade: {LTBLUE}{VELOCITY}
@@ -3086,24 +3086,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Acidentado
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Não é possível inverter a direcção do comboio...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Impossível inverter a direcção do veículo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Não é possível virar comboios compostos por unidades múltiplas
-STR_CLEAR_TIME :{BLACK}Apagar Tempo
-STR_RESET_LATENESS :{BLACK}Apagar Contad. Atraso
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Mudar o nome do ponto de passagem
-STR_CHANGE_BUOY_NAME :{BLACK}Mudar o nome da bóia
-
-STR_TRAIN_STOPPING :{RED}A Parar
-STR_TRAIN_STOPPING_VEL :{RED}A Parar, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Vias férreas incompatíveis
-STR_TRAIN_NO_POWER :{RED}Sem energia
-STR_TRAIN_START_NO_CATENARY :Esta linha não tem catenária, o comboio não pode arrancar
-STR_TRAIN_STUCK :{ORANGE}Esperando por caminho livre
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Não é possível vender um veículo destruído...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Não é possível converter um veículo destruído...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossível programar veículo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Veículos apenas podem esperar em estações.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este veículo não pára nesta estação.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Apagar Tempo
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Apagar Contad. Atraso
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Mudar o nome do ponto de passagem
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Mudar o nome da bóia
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}A Parar
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}A Parar, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Vias férreas incompatíveis
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sem energia
+STR_ERROR_TRAIN_START_NO_CATENARY :Esta linha não tem catenária, o comboio não pode arrancar
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Esperando por caminho livre
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Não é possível vender um veículo destruído...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Não é possível converter um veículo destruído...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Impossível programar veículo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Veículos apenas podem esperar em estações.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este veículo não pára nesta estação.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mudar Tempo
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este veículo está actualmente a andar a horas
STR_TIMETABLE_STATUS_LATE :{BLACK}Este veículo está presentemente atrasado {STRING}
@@ -3117,7 +3117,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Preenche
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...deve estar parado num depósito de veículos de estrada
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Não é possível encontrar o depósito local
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forçar veículo a dar a volta
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacidade: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} veículo{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3130,39 +3130,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Não é
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}O barco deverá estar parado no depósito
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Não é possível posicionar bóia aqui...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Não é possível construir o canal aqui...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Não é possível construir o canal aqui...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Adaptar)
STR_REFIT_TITLE :{GOLD}Seleccionar tipo de carga:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova capacidade: {GOLD}{CARGO}{}{BLACK}Custo da adaptação: {GOLD}{CURRENCY}
-STR_REFITTABLE :(adaptável)
+STR_PURCHASE_INFO_REFITTABLE :(adaptável)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Não é possível construir aeroporto aqui...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aeronave está em voo
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}A aeronave deverá estar parada no hangar
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horário)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi
-STR_BRIBE_FAILED_2 :{WHITE}descoberta por um investigador regional
-STR_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}descoberta por um investigador regional
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construído: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipo de Estação: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Definições NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplicar alterações
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Alternar palete
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Alternar a palete do NewGRF seleccionado.{}Alternar quando os gráficos deste NewGRF aparecerem cor-de-rosa no jogo
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Definir parâmetros
-STR_NEWGRF_FILENAME :{BLACK}Nome do ficheiro: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palete: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplicar alterações
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Alternar palete
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Alternar a palete do NewGRF seleccionado.{}Alternar quando os gráficos deste NewGRF aparecerem cor-de-rosa no jogo
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Definir parâmetros
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nome do ficheiro: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palete: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento; o OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3185,34 +3185,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém uma rotina corrompida. As rotinas corrompidas serão assinaladas com um ponto de interrogação (?) vermelho.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém 8 entradas de acção múltipla
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Carregar a predefinição seleccionada
-STR_NEWGRF_PRESET_SAVE :{BLACK}Guardar
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Guarde a lista como predefinição
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Introduza nome para a predefinição
-STR_NEWGRF_PRESET_DELETE :{BLACK}Eliminar
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Elimina a predefinição seleccionada
-STR_NEWGRF_ADD :{BLACK}Adicionar
-STR_NEWGRF_ADD_TIP :{BLACK}Adicionar um ficheiro NewGRF à lista
-STR_NEWGRF_REMOVE :{BLACK}Remover
-STR_NEWGRF_REMOVE_TIP :{BLACK}Remover o ficheiro NewGRF seleccionado da lista
-STR_NEWGRF_MOVEUP :{BLACK}Para Cima
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Mover o ficheiro NewGRF seleccionado para cima na lista
-STR_NEWGRF_MOVEDOWN :{BLACK}Para Baixo
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Mover o ficheiro NewGRF seleccionado para baixo na lista
-STR_NEWGRF_FILE_TIP :{BLACK}Lista dos ficheiros NewGRF instalados. Clique num ficheiro para alterar os seus parâmetros
-STR_NEWGRF_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Insira parâmetros do NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}Sem informação disponível
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Carregar a predefinição seleccionada
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Guardar
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Guarde a lista como predefinição
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Introduza nome para a predefinição
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Eliminar
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Elimina a predefinição seleccionada
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Adicionar
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Adicionar um ficheiro NewGRF à lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remover
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remover o ficheiro NewGRF seleccionado da lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Para Cima
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Mover o ficheiro NewGRF seleccionado para cima na lista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Para Baixo
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Mover o ficheiro NewGRF seleccionado para baixo na lista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista dos ficheiros NewGRF instalados. Clique num ficheiro para alterar os seus parâmetros
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Insira parâmetros do NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Sem informação disponível
STR_NEWGRF_ADD_CAPTION :{WHITE}Ficheiros NewGRF disponíveis
STR_NEWGRF_ADD_FILE :{BLACK}Adicionar à selecção
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Adicionar o ficheiro NewGRF seleccionado à configuração
-STR_NEWGRF_RESCAN_FILES :{BLACK}Reler ficheiros
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualizar a lista de ficheiros NewGRF disponíveis
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Adicionar o ficheiro NewGRF seleccionado à configuração
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Reler ficheiros
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Actualizar a lista de ficheiros NewGRF disponíveis
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossível adicionar ficheiro: GRF ID duplicado
-STR_NEWGRF_NOT_FOUND :{RED}Ficheiro correspondente não encontrado
-STR_NEWGRF_DISABLED :{RED}Desactivado
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ficheiro correspondente não encontrado
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ficheiro correspondente não encontrado (carregado GRF compatível)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}GRF(s) compatíveis carregados para ficheiros ausentes
@@ -3228,7 +3228,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informação de carga para '{1:ENGINE}', é diferente da que consta na lista de veículos. Isto poderá causar problemas ao ser automaticamente renovado/substituído.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback de produção.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo foi salvo numa versão sem suporte a eléctricos. Todos os eléctricos foram removidos.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo foi salvo numa versão sem suporte a eléctricos. Todos os eléctricos foram removidos.
STR_CURRENCY_WINDOW :{WHITE}Moeda Modificada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Taxa de troca: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3239,16 +3239,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Mudar p
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Mudar para Euro: {ORANGE}nunca
STR_CURRENCY_PREVIEW :{LTBLUE}Pré-visualizar: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Mudar parâmetro de moeda modificada
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Diminuir a quantidade da sua moeda para uma Libra (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Aumentar a quantidade da sua moeda para uma Libra (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Definir a taxa de câmbio da sua moeda para uma Libra (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Definir o separador para a sua moeda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Definir o prefixo para a sua moeda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Definir o sufixo para a sua moeda
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Mudar para Euro mais cedo
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Mudar para Euro mais tarde
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Definir o ano para mudar para Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Libras (£) na sua moeda
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Diminuir a quantidade da sua moeda para uma Libra (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Aumentar a quantidade da sua moeda para uma Libra (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Definir a taxa de câmbio da sua moeda para uma Libra (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Definir o separador para a sua moeda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Definir o prefixo para a sua moeda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Definir o sufixo para a sua moeda
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Mudar para Euro mais cedo
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Mudar para Euro mais tarde
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Definir o ano para mudar para Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Libras (£) na sua moeda
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3267,8 +3267,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Barcos
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronaves
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordens partilhadas de {COMMA} veículo{P "" s}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Mostra todos os veículos que seguem este mesmo trajecto
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordens partilhadas de {COMMA} veículo{P "" s}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Mostra todos os veículos que seguem este mesmo trajecto
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Converter comboio
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Reconverter veículo
@@ -3370,39 +3370,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Reconver
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Adaptar barco de mercadorias para um tipo de carga diferente
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Adaptar aeronave para um tipo de carga diferente
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Dirige-se ao hangar de {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Dirige-se ao hangar de {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Serviço no hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Serviço no hangar de {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Clonar Comboio
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar Veículo
-STR_CLONE_SHIP :{BLACK}Clonar Navio
-STR_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
-
-STR_CLONE_TRAIN_INFO :{BLACK}Esta acção criará uma cópia do comboio, incluindo as carruagens. Pressione Ctrl enquanto clica para partilhar as ordens
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esta acção criará uma cópia do veículo. Pressione Ctrl enquanto clica, para partilhar as ordens
-STR_CLONE_SHIP_INFO :{BLACK}Esta acção criará uma cópia do navio. Pressione Ctrl enquanto clica, para partilhar as ordens
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Esta acção criará uma cópia da aeronave. Pressione Ctrl enquanto clica, para partilhar as ordens
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um comboio, incluindo as carruagens. Clique neste botão e, de seguida, num comboio que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um veículo. Clique neste botão e, de seguida, num veículo que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um navio. Clique neste botão e, de seguida, num navio que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esta acção criará uma cópia de uma aeronave. Clique neste botão e, de seguida, numa aeronave que se encontre dentro ou fora do hangar. Pressione Ctrl enquanto clica para partilhar as ordens
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Dirige-se ao depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Dirige-se ao depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Dirige-se ao hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Dirige-se ao hangar de {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Serviço no depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Serviço no depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Serviço no hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Serviço no hangar de {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clonar Comboio
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonar Veículo
+STR_DEPOT_CLONE_SHIP :{BLACK}Clonar Navio
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar Aeronave
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Esta acção criará uma cópia do comboio, incluindo as carruagens. Pressione Ctrl enquanto clica para partilhar as ordens
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esta acção criará uma cópia do veículo. Pressione Ctrl enquanto clica, para partilhar as ordens
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Esta acção criará uma cópia do navio. Pressione Ctrl enquanto clica, para partilhar as ordens
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Esta acção criará uma cópia da aeronave. Pressione Ctrl enquanto clica, para partilhar as ordens
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um comboio, incluindo as carruagens. Clique neste botão e, de seguida, num comboio que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um veículo. Clique neste botão e, de seguida, num veículo que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Esta acção criará uma cópia de um navio. Clique neste botão e, de seguida, num navio que se encontre dentro ou fora do depósito. Pressione Ctrl enquanto clica para partilhar as ordens
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esta acção criará uma cópia de uma aeronave. Clique neste botão e, de seguida, numa aeronave que se encontre dentro ou fora do hangar. Pressione Ctrl enquanto clica para partilhar as ordens
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Novos Veículos Ferroviários
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Novos comboios para carris electrificados
@@ -3472,38 +3472,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrar
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Está prestes a vender todos os veículos no depósito. Tem a certeza?
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito errado
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito errado
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender todos os comboios no depósito
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vender todos os veículos no depósito
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender todos os navios no depósito
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender todos os aviões no hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vender todos os comboios no depósito
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vender todos os veículos no depósito
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vender todos os navios no depósito
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vender todos os aviões no hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obter uma lista de todos os comboios em cujas ordens conste este depósito
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Obter uma lista de todos os veículos em cujas ordens conste este depósito
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obter uma lista de todos os navios em cujas ordens conste este depósito
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obter uma lista de todas as aeronaves em cujas ordens conste um hangar deste aeroporto
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Obter uma lista de todos os comboios em cujas ordens conste este depósito
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Obter uma lista de todos os veículos em cujas ordens conste este depósito
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Obter uma lista de todos os navios em cujas ordens conste este depósito
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Obter uma lista de todas as aeronaves em cujas ordens conste um hangar deste aeroporto
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Autosubstituir todos os comboios no depósito
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Autosubstituir todos os veículos de estrada no depósito
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Autosubstituir todos os barcos no depósito
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Autosubstituir todas as aeronaves no depósito
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autosubstituir todos os comboios no depósito
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autosubstituir todos os veículos de estrada no depósito
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autosubstituir todos os barcos no depósito
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autosubstituir todas as aeronaves no depósito
-STR_AVAILABLE_TRAINS :{BLACK}Comboios Disponíveis
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Veículos Disponíveis
-STR_AVAILABLE_SHIPS :{BLACK}Barcos Disponíveis
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aviões Disponíveis
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Comboios Disponíveis
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Veículos Disponíveis
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Barcos Disponíveis
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aviões Disponíveis
-STR_SEND_TRAIN_TO_DEPOT :Enviar para Depósito
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar para Depósito
-STR_SEND_SHIP_TO_DEPOT :Enviar para Depósito
-STR_SEND_AIRCRAFT_TO_HANGAR :Enviar para Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar para Depósito
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar para Depósito
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Enviar para Depósito
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Enviar para Hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Iniciar Subst. de Veículos
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Subst. de Veículos
-STR_NOT_REPLACING :{BLACK}Não substituindo
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo seleccionado
+STR_REPLACE_NOT_REPLACING :{BLACK}Não substituindo
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nenhum veículo seleccionado
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Seleccione o tipo de motor a substituir
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Seleccione o novo tipo de motor para substituir o que seleccionou à esquerda
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que seleccionou à esquerda
@@ -3515,40 +3515,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Forçar
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Trocando: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alternar entre a janela de substituição de locomotivas e a janela de substituição de vagões
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Veículo não está disponível
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Veículo não está disponível
-STR_SHIP_NOT_AVAILABLE :{WHITE}Barco não está disponível
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave não está disponível
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Veículo não está disponível
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Veículo não está disponível
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Barco não está disponível
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave não está disponível
-STR_ENGINES :Locomotivas
-STR_WAGONS :Vagões
+STR_REPLACE_ENGINES :Locomotivas
+STR_REPLACE_WAGONS :Vagões
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os comboios no depósito
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os veículos no depósito
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os navios no depósito
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todas as aeronaves no hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os comboios no depósito
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os veículos no depósito
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os navios no depósito
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todas as aeronaves no hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os comboios no depósito
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos de estrada no depósito
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os navios no depósito
-STR_MASS_START_HANGAR_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todas as aeronaves no hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os comboios no depósito
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos de estrada no depósito
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os navios no depósito
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todas as aeronaves no hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os veículos na lista
-STR_MASS_START_LIST_TIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos na lista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para imobilizar todos os veículos na lista
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Pressione botão esquerdo do rato para iniciar todos os veículos na lista
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Lista de sinais - {COMMA} Sinais
############ Lists rail types
-STR_RAIL_VEHICLES :Comboios
-STR_ELRAIL_VEHICLES :Comboios eléctricos
-STR_MONORAIL_VEHICLES :Monocarris
-STR_MAGLEV_VEHICLES :Maglevs
+STR_REPLACE_RAIL_VEHICLES :Comboios
+STR_REPLACE_ELRAIL_VEHICLES :Comboios eléctricos
+STR_REPLACE_MONORAIL_VEHICLES :Monocarris
+STR_REPLACE_MAGLEV_VEHICLES :Maglevs
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Custo: {GOLD}{CURRENCY}{BLACK} Peso: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocidade: {GOLD}{VELOCITY}{BLACK} Potência: {GOLD}{POWER}
@@ -3575,67 +3575,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Criar
-STR_RANDOM :{BLACK}Gerar aleatório
-STR_RANDOM_HELP :{BLACK}Mudar a semente aleatória para a criação do terreno
-STR_WORLD_GENERATION_CAPTION :{WHITE}Geração do mundo
-STR_RANDOM_SEED :{BLACK}Semente aleatória:
-STR_RANDOM_SEED_HELP :{BLACK}Clique para inserir uma semente aleatória
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Insira um número aleatório de base
-STR_LAND_GENERATOR :{BLACK}Criação do terreno:
-STR_TREE_PLACER :{BLACK}Colocação árvores:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotação mapa alt.:
-STR_TERRAIN_TYPE :{BLACK}Tipo de terreno:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
-STR_SMOOTHNESS :{BLACK}Suavidade:
-STR_SNOW_LINE_HEIGHT :{BLACK}Altura linha neve:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Mover a linha de neve um nível acima
-STR_SNOW_LINE_DOWN :{BLACK}Mover a linha de neve um nível abaixo
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Mudar a altura da linha de neve
-STR_START_DATE_QUERY_CAPT :{WHITE}Mudar ano de início
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Aviso de redimensionamento
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Redimensionar muito o mapa não é recomendado. Continuar com a criação?
-STR_HEIGHTMAP_NAME :{BLACK}Nome mapa de alt.:
-STR_HEIGHTMAP_SIZE :{BLACK}Tamanho: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Criar
+STR_MAPGEN_RANDOM :{BLACK}Gerar aleatório
+STR_MAPGEN_RANDOM_HELP :{BLACK}Mudar a semente aleatória para a criação do terreno
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Geração do mundo
+STR_MAPGEN_RANDOM_SEED :{BLACK}Semente aleatória:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clique para inserir uma semente aleatória
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Insira um número aleatório de base
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Criação do terreno:
+STR_MAPGEN_TREE_PLACER :{BLACK}Colocação árvores:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotação mapa alt.:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nível do mar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidade:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Altura linha neve:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mover a linha de neve um nível acima
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mover a linha de neve um nível abaixo
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Mudar a altura da linha de neve
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Mudar ano de início
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de redimensionamento
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Redimensionar muito o mapa não é recomendado. Continuar com a criação?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nome mapa de alt.:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Tamanho: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}A gerar mundo...
STR_GENERATION_ABORT :{BLACK}Cancelar
STR_GENERATION_ABORT_CAPTION :{WHITE}Cancelar criação do mundo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Quer mesmo cancelar a criação?
-STR_PROGRESS :{WHITE}{NUM}% completo
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}A gerar mundo
-STR_TREE_GENERATION :{BLACK}A gerar árvores
-STR_UNMOVABLE_GENERATION :{BLACK}Geração inamovível
-STR_CLEARING_TILES :{BLACK}A gerar zonas rochosas e montanhosas
-STR_SETTINGUP_GAME :{BLACK}Definindo jogo
-STR_PREPARING_TILELOOP :{BLACK}A preparar o terreno
-STR_PREPARING_GAME :{BLACK}A preparar jogo
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acção mudou o nível de dificuldade para Personalizado
-STR_SE_FLAT_WORLD :{WHITE}Terra plana
-STR_SE_FLAT_WORLD_TIP :{BLACK}Criar terra plana
-STR_SE_RANDOM_LAND :{WHITE}Terra aleatória
-STR_SE_NEW_WORLD :{BLACK}Criar novo cenário
-STR_SE_CAPTION :{WHITE}Tipo de cenário
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mover altura da terra plana um nível abaixo
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Mover altura da terra plana um nível acima
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Mudar altura da terra plana
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altura da terra plana:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% completo
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}A gerar mundo
+STR_GENERATION_TREE_GENERATION :{BLACK}A gerar árvores
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Geração inamovível
+STR_GENERATION_CLEARING_TILES :{BLACK}A gerar zonas rochosas e montanhosas
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Definindo jogo
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}A preparar o terreno
+STR_GENERATION_PREPARING_GAME :{BLACK}A preparar jogo
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acção mudou o nível de dificuldade para Personalizado
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Terra plana
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Criar terra plana
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Terra aleatória
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Criar novo cenário
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipo de cenário
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mover altura da terra plana um nível abaixo
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Mover altura da terra plana um nível acima
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Mudar altura da terra plana
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altura da terra plana:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Cantos do mapa:
-STR_NORTHWEST :{BLACK}Noroeste
-STR_NORTHEAST :{BLACK}Nordeste
-STR_SOUTHEAST :{BLACK}Sudeste
-STR_SOUTHWEST :{BLACK}Sudoeste
-STR_BORDER_FREEFORM :{BLACK}Modo livre
-STR_BORDER_WATER :{BLACK}Ãgua
-STR_BORDER_RANDOM :{BLACK}Aleatório
-STR_BORDER_RANDOMIZE :{BLACK}Aleatório
-STR_BORDER_MANUAL :{BLACK}Manual
+STR_MAPGEN_BORDER_TYPE :{BLACK}Cantos do mapa:
+STR_MAPGEN_NORTHWEST :{BLACK}Noroeste
+STR_MAPGEN_NORTHEAST :{BLACK}Nordeste
+STR_MAPGEN_SOUTHEAST :{BLACK}Sudeste
+STR_MAPGEN_SOUTHWEST :{BLACK}Sudoeste
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Modo livre
+STR_MAPGEN_BORDER_WATER :{BLACK}Ãgua
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleatório
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleatório
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
############ Tooltip measurment
@@ -3644,9 +3644,9 @@ STR_MEASURE_AREA :{BLACK}Ãrea: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Comprimento: {NUM}{}Diferença de altura: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Ãrea: {NUM} x {NUM}{}Diferença de altura: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Créditos de Transferência: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...esta estrada é detida pela cidade
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...estrada orientada na direcção incorrecta
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Créditos de Transferência: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...esta estrada é detida pela cidade
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...estrada orientada na direcção incorrecta
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3656,7 +3656,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Todos os Comboios
STR_GROUP_ALL_ROAD_VEHICLES :Todos os veículos de estrada
STR_GROUP_ALL_SHIPS :Todos os barcos
@@ -3665,24 +3665,24 @@ STR_GROUP_DEFAULT_TRAINS :Comboios sem gr
STR_GROUP_DEFAULT_ROAD_VEHICLES :Veículos sem grupo
STR_GROUP_DEFAULT_SHIPS :Barcos sem grupo
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sem grupo
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Adic. veíc. partilh.
STR_GROUP_REMOVE_ALL_VEHICLES :Remover todos os veículos
STR_GROUP_RENAME_CAPTION :{BLACK}Renomear um grupo
-STR_GROUP_CAN_T_CREATE :{WHITE}Impossível criar grupo...
-STR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover este grupo...
-STR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear o grupo...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Não é possível remover todos os veículos deste grupo...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar o veículo a este grupo...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos com ordens partilhadas ao grupo...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Impossível criar grupo...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Impossível remover este grupo...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Impossível renomear o grupo...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Não é possível remover todos os veículos deste grupo...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Impossível adicionar o veículo a este grupo...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Impossível adicionar veículos com ordens partilhadas ao grupo...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupos - clique num grupo para listar todos os veículos contidos
-STR_GROUP_CREATE_TIP :{BLACK}Clique para criar um grupo
-STR_GROUP_DELETE_TIP :{BLACK}Remover o grupo seleccionado
-STR_GROUP_RENAME_TIP :{BLACK}Mudar o nome do grupo seleccionado
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Clique para proteger este grupo da autosubstituição global
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - clique num grupo para listar todos os veículos contidos
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Clique para criar um grupo
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Remover o grupo seleccionado
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Mudar o nome do grupo seleccionado
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clique para proteger este grupo da autosubstituição global
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3699,7 +3699,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3744,19 +3744,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Ir para o próximo sinal
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir para o sinal anterior
-STR_SIGN_OSKTITLE :{BLACK}Introduza um nome para o sinal
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Ir para o próximo sinal
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir para o sinal anterior
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduza um nome para o sinal
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Criar
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospectar
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construir
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Escolha a indústria apropriada desta lista
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Criar
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospectar
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construir
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Escolha a indústria apropriada desta lista
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :\1234567890'«qwertyuiop+´asdfghjklçº~<zxcvbnm,.-
@@ -3765,37 +3765,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :|!"#$%&/()=?»Q
############ AI GUI
STR_AI_DEBUG :{WHITE}Depuração da IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nome da IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nome da IA
STR_AI_DEBUG_RELOAD :{BLACK}Recarregar IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Terminar a IA, recarrega o script e reinicia a IA
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}A janela Depuração da IA está disponível apenas para o servidor
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Terminar a IA, recarrega o script e reinicia a IA
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}A janela Depuração da IA está disponível apenas para o servidor
STR_AI_CONFIG_CAPTION :{WHITE}Configuração IA
-STR_AI_CHANGE :{BLACK}Seleccionar IA
-STR_AI_CONFIGURE :{BLACK}Configurar
-STR_AI_CHANGE_TIP :{BLACK}Carregar outra IA
-STR_AI_CONFIGURE_TIP :{BLACK}Configurar os parâmetros da IA
-STR_AI_LIST_TIP :{BLACK}Todas as IAs que serão carregadas no próximo jogo
+STR_AI_CONFIG_CHANGE :{BLACK}Seleccionar IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carregar outra IA
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurar os parâmetros da IA
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Todas as IAs que serão carregadas no próximo jogo
STR_AI_LIST_CAPTION :{WHITE}IAs Disponíveis
-STR_AI_AILIST_TIP :{BLACK}Clique para seleccionar uma IA
-STR_AI_ACCEPT :{BLACK}Aceitar
-STR_AI_ACCEPT_TIP :{BLACK}Seleccionar IA marcada
-STR_AI_CANCEL :{BLACK}Cancelar
-STR_AI_CANCEL_TIP :{BLACK}Não mudar a IA
-STR_AI_CLOSE :{BLACK}Fechar
-STR_AI_RESET :{BLACK}Repor
-STR_AI_HUMAN_PLAYER :Jogador humano
-STR_AI_RANDOM_AI :IA Aleatória
+STR_AI_LIST_TOOLTIP :{BLACK}Clique para seleccionar uma IA
+STR_AI_LIST_ACCEPT :{BLACK}Aceitar
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Seleccionar IA marcada
+STR_AI_LIST_CANCEL :{BLACK}Cancelar
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Não mudar a IA
+STR_AI_SETTINGS_CLOSE :{BLACK}Fechar
+STR_AI_SETTINGS_RESET :{BLACK}Repor
+STR_AI_CONFIG_HUMAN_PLAYER :Jogador humano
+STR_AI_CONFIG_RANDOM_AI :IA Aleatória
STR_AI_SETTINGS_CAPTION :{WHITE}Parâmetros da IA
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versão: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos jogadores computador teve um erro. Por favor relate isto ao autor do jogador com uma imagem da janela de depuramento de erros.
-STR_AI_NO_AI_FOUND :Não foi encontrada IA adequada para carregar.{}Esta IA é um pacote vazio e não fará nada.{}Pode descarregar várias IA através do sistema 'Conteúdo Online'.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versão: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos jogadores computador teve um erro. Por favor relate isto ao autor do jogador com uma imagem da janela de depuramento de erros.
+STR_ERROR_AI_NO_AI_FOUND :Não foi encontrada IA adequada para carregar.{}Esta IA é um pacote vazio e não fará nada.{}Pode descarregar várias IA através do sistema 'Conteúdo Online'.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Ruído gerado: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Ruído gerado: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3805,6 +3805,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... liga
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... ficheiro não pode ser escrito
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Não foi possível descomprimir o ficheiro descarregado
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Encontrar conteúdo em falta online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Verifica se o conteúdo em falta pode ser encontrado online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Encontrar conteúdo em falta online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Verifica se o conteúdo em falta pode ser encontrado online
########
diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt
index ef47de63a..a12b0ea06 100644
--- a/src/lang/romanian.txt
+++ b/src/lang/romanian.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} de car
STR_QUANTITY_BATTERIES :{COMMA} bateri{P e i}
STR_QUANTITY_PLASTIC :{VOLUME} de plastic
STR_QUANTITY_FIZZY_DRINKS :{COMMA} bido{P n ane} cu suc
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Alegeti ordinea de sortare ascendenta/descendenta
-STR_SORT_CRITERIA_TIP :{BLACK}Alege criteriul de sortare
-STR_FILTER_CRITERIA_TIP :{BLACK}Selectează criteriul de filtrare
-STR_SORT_BY :{BLACK}Ordonează
+STR_TOOLTIP_SORT_ORDER :{BLACK}Alegeti ordinea de sortare ascendenta/descendenta
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Alege criteriul de sortare
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selectează criteriul de filtrare
+STR_BUTTON_SORT_BY :{BLACK}Ordonează
STR_BUTTON_LOCATION :{BLACK}Locatie
-STR_QUERY_RENAME :{BLACK}Nume nou
+STR_BUTTON_RENAME :{BLACK}Nume nou
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}ÃŽnchide fereastra
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titlul ferestrei - trage de aici pentru a muta fereastra
-STR_STICKY_BUTTON :{BLACK}Mark this window as undeletable for the 'Close All Windows' key
-STR_RESIZE_BUTTON :{BLACK}Apasa si trage pentru redimensionarea ferestrei
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Comutator pentru mărimea ferestrei
+STR_TOOLTIP_STICKY :{BLACK}Mark this window as undeletable for the 'Close All Windows' key
+STR_TOOLTIP_RESIZE :{BLACK}Apasa si trage pentru redimensionarea ferestrei
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Comutator pentru mărimea ferestrei
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bara de defilare - defilează în listă sus/jos
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bara de defilare - stanga/dreapta
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolează clădiri, străzi, etc. pe un pătrăţel de teren
# Query window
-STR_DEFAULT :{BLACK}Prestabilit(e)
-STR_QUERY_CANCEL :{BLACK}Anulează
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Prestabilit(e)
+STR_BUTTON_CANCEL :{BLACK}Anulează
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}PlaseazÄ
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Salvează scenariul
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Încarcă scenariu
-STR_MENU_LOAD_HEIGHTMAP :Incarca harta de inaltimi
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Incarca harta de inaltimi
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :IeÅŸire din editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :IeÅŸire din joc
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Comutator pentru afişarea graficului pentru marfă
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Afişează detaliile ratingului performanţei
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Afişează detaliile ratingului performanţei
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda graficelor
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Clic aici pentru a comuta afişarea informaţiilor despre companie
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Clic aici pentru a comuta afişarea informaţiilor despre companie
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Clasamentul companiilor
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Cont cur
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Credite:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Numãrul de vehicule. Include autovehicule, trenuri, nave si aeronave.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Numãrul statiilor. Se numãrã fiecare componentã în cazul unor statii compuse din gãri, aeroporturi, porturi, statii de autobuz, etc.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Profitul vehiculului cu cel mai mic venit (dintre toate vehiculele mai vechi de 2 ani).
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Suma de bani obtinutã în luna cu cel mai mic profit din ultimele 36 de luni.
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Suma de bani obtinutã în luna cu cel mai mare profit din ultimele 36 de luni.
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Numãrul de încãrcãturi transportate în ultimele 12 luni.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipuri de mãrfuri transportate în ultimele 3 luni.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Balanta curentã
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Ponderea creditelor
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Punctajul total din numãrul maxim posibil
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numãrul de vehicule. Include autovehicule, trenuri, nave si aeronave.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Numãrul statiilor. Se numãrã fiecare componentã în cazul unor statii compuse din gãri, aeroporturi, porturi, statii de autobuz, etc.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profitul vehiculului cu cel mai mic venit (dintre toate vehiculele mai vechi de 2 ani).
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Suma de bani obtinutã în luna cu cel mai mic profit din ultimele 36 de luni.
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Suma de bani obtinutã în luna cu cel mai mare profit din ultimele 36 de luni.
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Numãrul de încãrcãturi transportate în ultimele 12 luni.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipuri de mãrfuri transportate în ultimele 3 luni.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Balanta curentã
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Ponderea creditelor
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Punctajul total din numãrul maxim posibil
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Tonomatul cu jazz
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}AfiÅŸeaz
STR_SMALLMAP_CENTER :{BLACK}Centreaza harta mica la pozitia actuala
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Dezactivează toate
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activează toate
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Dezactivează toate
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activează toate
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Re-afişează ultimul mesaj
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SALV
# News message history
STR_MESSAGE_HISTORY :{WHITE}Cronologia mesajelor
-STR_MESSAGE_HISTORY_TIP :{BLACK}O listă a celor mai recente mesaje
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}O listă a celor mai recente mesaje
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mesaj
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selectea
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fişier{P "" "e"} lipsă/corupt{P "" e}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informaţii adiţionale despre setul grafic de bază
-STR_FULLSCREEN_FAILED :{WHITE}Comutarea in ecran-complet a esuat
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Comutarea in ecran-complet a esuat
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Monedă proprie
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Curs de schimb: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Scadevaloarea Lirei sterline (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Măreşte valoare Lirei sterline (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Setează rata de schimb a Lirei sterline (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Scadevaloarea Lirei sterline (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Măreşte valoare Lirei sterline (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Setează rata de schimb a Lirei sterline (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Caracterul separator pentru moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Caracterul separator pentru moneda
STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Setează prefixul monedei
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Setează prefixul monedei
STR_CURRENCY_SUFFIX :{LTBLUE}Sufix: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Setează sufixul monedei
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Setează sufixul monedei
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Aderă la Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Aderă la Euro: {ORANGE}niciodată
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Anul în care se schimba în Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Trecerea la Euro - mai devreme
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Trecerea la Euro - mai târziu
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Anul în care se schimba în Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Trecerea la Euro - mai devreme
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Trecerea la Euro - mai târziu
STR_CURRENCY_PREVIEW :{LTBLUE}Previzualizare: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 de Lire sterline (£) în moneda proprie
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 de Lire sterline (£) în moneda proprie
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Schimbă un parametru al monedei proprii
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Personal
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Afişează clasamentul celor mai bune punctaje
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Salvează
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Salvează
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Numărul maxim de companii concurente: {ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :permisivă
STR_CITY_APPROVAL_TOLERANT :tolerantă
STR_CITY_APPROVAL_HOSTILE :ostilă
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Această acţiune a setat nivelul de difficultate în "Personalizat"
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Această acţiune a setat nivelul de difficultate în "Personalizat"
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Setari avansate
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Nere
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Marimea X a hartii: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Marimea Y a hartii: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Schimbă valoarea setării
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Schimbă valoarea setării
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}IeÅŸi di
# Quit window
STR_QUIT_CAPTION :{WHITE}IeÅŸire din joc
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Eşti sigur că vrei să abandonezi jocul curent şi să revii în {STRING}?
-STR_YES :{BLACK}Da
-STR_NO :{BLACK}Nu
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Eşti sigur că vrei să abandonezi jocul curent şi să revii în {STRING}?
+STR_QUIT_YES :{BLACK}Da
+STR_QUIT_NO :{BLACK}Nu
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Iesire din joc
STR_ABANDON_GAME_QUERY :{YELLOW}Eşti sigur că vrei să renunţi la acest joc?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Esti sigur cã vrei sã renunti la acest scenariu?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Esti sigur cã vrei sã renunti la acest scenariu?
# Cheat window
STR_CHEATS :{WHITE}Cheat-uri
-STR_CHEATS_TIP :{BLACK}Bifa vă indică dacă aţi folosit anterior acest cheat
+STR_CHEATS_TOOLTIP :{BLACK}Bifa vă indică dacă aţi folosit anterior acest cheat
STR_CHEATS_WARNING :{BLACK}Atenţie! Eşti pe cale să-ţi trădezi colegii de joc! Nu uita că această ruşine va rămâne înregistrată pentru totdeauna!
STR_CHEAT_MONEY :{LTBLUE}Măreşte fondurile cu {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Joaca ca, compania: {ORANGE}{COMMA}
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunelel
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Construieşte în modul pauză: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Avioanele cu reacţie nu se vor prăbuşi (frecvent) pe aeroporturile mici: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Schimbă peisajul: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :peisajul temperat
-STR_SUB_ARCTIC_LANDSCAPE :peisajul sub-arctic
-STR_SUB_TROPICAL_LANDSCAPE :peisajul sub-tropical
-STR_TOYLAND_LANDSCAPE :peisajul 'tara jucãriilor'
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :peisajul temperat
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :peisajul sub-arctic
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :peisajul sub-tropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :peisajul 'tara jucãriilor'
STR_CHEAT_CHANGE_DATE :{LTBLUE}Schimbă data: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Activeaza accesul la valorile de productie: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Schemă culori nouă
-STR_LIVERY_GENERAL_TIP :{BLACK}Afiseaza schemele generale de culori
-STR_LIVERY_TRAIN_TIP :{BLACK}Arata schemele de culori pentru trenuri
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Arata schemele de culori pentru autovehiculele rutiere
-STR_LIVERY_SHIP_TIP :{BLACK}Arata schemele de culori pentru vase
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Arata schemele de culori pentru avioane
-STR_LIVERY_PRIMARY_TIP :{BLACK}Alege culoarea primară pentru schema selectată
-STR_LIVERY_SECONDARY_TIP :{BLACK}Alege culoarea secundară pentru schema selectată
-STR_LIVERY_PANEL_TIP :{BLACK}Alege o schemă de culori pentru modificare sau mai multe scheme, folosind Ctrl+clic. Apasă pe căsuţă pentru a comuta schema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Afiseaza schemele generale de culori
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Arata schemele de culori pentru trenuri
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Arata schemele de culori pentru autovehiculele rutiere
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Arata schemele de culori pentru vase
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Arata schemele de culori pentru avioane
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Alege culoarea primară pentru schema selectată
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Alege culoarea secundară pentru schema selectată
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Alege o schemă de culori pentru modificare sau mai multe scheme, folosind Ctrl+clic. Apasă pe căsuţă pentru a comuta schema
STR_LIVERY_DEFAULT :Uniforma standard
STR_LIVERY_STEAM :Motor cu abur
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Alege fi
STR_FACE_NEW_FACE_BUTTON :{BLACK}Poză nouă
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generează poză aleatoare
STR_FACE_ADVANCED :{BLACK}Avansat
-STR_FACE_ADVANCED_TIP :{BLACK}Selectie avansata a fetei.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selectie avansata a fetei.
STR_FACE_SIMPLE :{BLACK}Simplu
-STR_FACE_SIMPLE_TIP :{BLACK}Selectie simplă a fetei.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selectie simplă a fetei.
STR_FACE_LOAD :{BLACK}Incarcare
-STR_FACE_LOAD_TIP :{BLACK}Incarca o fata preferata
+STR_FACE_LOAD_TOOLTIP :{BLACK}Incarca o fata preferata
STR_FACE_LOAD_DONE :{WHITE}Fata dvs. preferata a fost incarcata din fisierul de configurare al OpenTTD.
STR_FACE_FACECODE :{BLACK}Nr. faţă jucător
-STR_FACE_FACECODE_TIP :{BLACK}Vizualizeaza si/sau seteaza numarul fetei pentru jucator
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Vizualizeaza si/sau seteaza numarul fetei pentru jucator
STR_FACE_FACECODE_CAPTION :{WHITE}Vizualizeaza si/sau seteaza numărul fetei pentru jucator
STR_FACE_FACECODE_SET :{WHITE}Noul cod numeric pentru fata a fost stabilit.
STR_FACE_FACECODE_ERR :{WHITE}Nu am putut stabili numarul de fata al jucatorului - trebuie sa fie un numar intre 0 si 4.294.967.295!
STR_FACE_SAVE :{BLACK}Salveaza
-STR_FACE_SAVE_TIP :{BLACK}Salveaza fata preferata
+STR_FACE_SAVE_TOOLTIP :{BLACK}Salveaza fata preferata
STR_FACE_SAVE_DONE :{WHITE}Aceasta fata va fi salvata ca fata preferata în fisierul de configurare al OpenTTD.
STR_FACE_EUROPEAN :{BLACK}European
STR_FACE_SELECT_EUROPEAN :{BLACK}Alege feţe europene
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}African
STR_FACE_SELECT_AFRICAN :{BLACK}Alege feţe africane
STR_FACE_YES :Da
STR_FACE_NO :Nu
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Permite mustata sau cercei
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Permite mustata sau cercei
STR_FACE_HAIR :Par:
-STR_FACE_HAIR_TIP :{BLACK}Schimba parul
+STR_FACE_HAIR_TOOLTIP :{BLACK}Schimba parul
STR_FACE_EYEBROWS :Sprancene:
-STR_FACE_EYEBROWS_TIP :{BLACK}Schimba sprancenele
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Schimba sprancenele
STR_FACE_EYECOLOUR :Culoare ochi:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Schimba culoarea ochilor
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Schimba culoarea ochilor
STR_FACE_GLASSES :Ochelari:
-STR_FACE_GLASSES_TIP :{BLACK}Permite ochelari
-STR_FACE_GLASSES_TIP_2 :{BLACK}Schimba ochelari
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Permite ochelari
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Schimba ochelari
STR_FACE_NOSE :Nas:
-STR_FACE_NOSE_TIP :{BLACK}Schimba nasul
+STR_FACE_NOSE_TOOLTIP :{BLACK}Schimba nasul
STR_FACE_LIPS :Buze:
STR_FACE_MOUSTACHE :Mustata:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Schimba buzele sau mustata
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Schimba buzele sau mustata
STR_FACE_CHIN :Barbie:
-STR_FACE_CHIN_TIP :{BLACK}Schimba barbia
+STR_FACE_CHIN_TOOLTIP :{BLACK}Schimba barbia
STR_FACE_JACKET :Haină:
-STR_FACE_JACKET_TIP :{BLACK}Schimbă haina
+STR_FACE_JACKET_TOOLTIP :{BLACK}Schimbă haina
STR_FACE_COLLAR :Guler:
-STR_FACE_COLLAR_TIP :{BLACK}Schimbă gulerul
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Schimbă gulerul
STR_FACE_TIE :Cravata:
STR_FACE_EARRING :Cercei:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Schimba cravata sau cerceii
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Schimba cravata sau cerceii
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer
-STR_NETWORK_CONNECTION :{BLACK}Conexiune:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Alege între un joc pe internet şi unul în reţea (LAN)
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Numele jucătorului:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Acesta este numele prin care te vor identifica ceilalţi
-
-STR_NETWORK_GAME_NAME :{BLACK}Nume
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Numele jocului
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clienţi
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clienţi online / Nr. max. clienţi{}Companii online / Nr. max. companii
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Dimensiune harta
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Dimensiunea hartii jocului{}Clic pentru sortarea dupa zona
-STR_NETWORK_DATE_CAPTION :{BLACK}Data
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Data curenta
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ani
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Numbarul de ani{}de cand ruleaza jocul
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Limba, versiunea serverului, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Clic pe un joc din listă pentru a-l selecta
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server-ul la care v-aţi conectat data trecută:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Clic pentru a alege serverul de data trecută
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO JOC
-STR_NETWORK_CLIENTS :{SILVER}Clienţi: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Limba: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Marimea hartii: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versiune server: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa serverului: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Data de început: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Data curentă: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Protejat cu parola!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER PLIN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIUNE DIFERITA
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEPOTRIVIRE NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Intră în joc
-STR_NETWORK_REFRESH :{BLACK}Actualizeaza serverul
-STR_NETWORK_REFRESH_TIP :{BLACK}Actualizeaza informatiile despre server
-
-STR_NETWORK_FIND_SERVER :{BLACK}Caută server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Caută un server în reţea
-STR_NETWORK_ADD_SERVER :{BLACK}Adaugă un server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adaugă un server pe lista care va fi verificată pentru jocuri active
-STR_NETWORK_START_SERVER :{BLACK}Porneste serverul
-STR_NETWORK_START_SERVER_TIP :{BLACK}Porneste un server propriu
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Introduceţi-vă numele dvs.
-STR_NETWORK_ENTER_IP :{BLACK}Introdu IP-ul serverului
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Conexiune:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Alege între un joc pe internet şi unul în reţea (LAN)
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Numele jucătorului:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Acesta este numele prin care te vor identifica ceilalţi
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nume
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Numele jocului
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clienţi
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clienţi online / Nr. max. clienţi{}Companii online / Nr. max. companii
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Dimensiune harta
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Dimensiunea hartii jocului{}Clic pentru sortarea dupa zona
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Data curenta
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ani
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Numbarul de ani{}de cand ruleaza jocul
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Limba, versiunea serverului, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Clic pe un joc din listă pentru a-l selecta
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server-ul la care v-aţi conectat data trecută:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Clic pentru a alege serverul de data trecută
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JOC
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clienţi: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Limba: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Tileset: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Marimea hartii: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versiune server: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa serverului: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Data de început: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Data curentă: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Protejat cu parola!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER PLIN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIUNE DIFERITA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEPOTRIVIRE NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Intră în joc
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Actualizeaza serverul
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Actualizeaza informatiile despre server
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Caută server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Caută un server în reţea
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Adaugă un server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adaugă un server pe lista care va fi verificată pentru jocuri active
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Porneste serverul
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Porneste un server propriu
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Introduceţi-vă numele dvs.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Introdu IP-ul serverului
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}ÃŽncepe un joc nou
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nume joc:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Numele jocului va fi afişat celorlalţi jucători în meniul de selectare al jocurilor multiplayer
-STR_NETWORK_SET_PASSWORD :{BLACK}Pune parola
-STR_NETWORK_PASSWORD_TIP :{BLACK}Protejeazã-ti jocul cu o parolã dacã nu vrei sã intre jucãtori neautorizati
-STR_NETWORK_SELECT_MAP :{BLACK}Alege o hartă:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ce hartă doreşti să joci?
-STR_NETWORK_SERVER_RANDOM_GAME :Generează o hartă aleatoare
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (fă reclamă)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" i}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Număr maxim de clienţi:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Alege un număr maxim de clienţi. Nu trebuie ocupate toate locurile.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P ie ii}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Maximum companii:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limitează serverul la un anumit număr de companii
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" i}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maxim spectatori:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limitează serverul la un anumit număr de spectatori
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Limba vorbită:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Ceilalţi jucători vor şti în ce limbă se discută pe server.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}ÃŽncepe jocul
-STR_NETWORK_START_GAME_TIP :{BLACK}Incepe un joc nou in retea cu o harta aleatoare sau intr-un scenariu
-STR_NETWORK_LOAD_GAME :{BLACK}Incarca joc
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Reia un joc multiplayer salvat anterior (asigură-te că s-au conectat jucatorii corespunzători)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduceţi un nume pentru joc
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}ÃŽncepe un joc nou
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nume joc:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Numele jocului va fi afişat celorlalţi jucători în meniul de selectare al jocurilor multiplayer
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Pune parola
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protejeazã-ti jocul cu o parolã dacã nu vrei sã intre jucãtori neautorizati
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Alege o hartă:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ce hartă doreşti să joci?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generează o hartă aleatoare
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (fă reclamă)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} client{P "" i}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Număr maxim de clienţi:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Alege un număr maxim de clienţi. Nu trebuie ocupate toate locurile.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compan{P ie ii}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum companii:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitează serverul la un anumit număr de companii
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} spectator{P "" i}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maxim spectatori:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitează serverul la un anumit număr de spectatori
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Limba vorbită:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Ceilalţi jucători vor şti în ce limbă se discută pe server.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ÃŽncepe jocul
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Incepe un joc nou in retea cu o harta aleatoare sau intr-un scenariu
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Incarca joc
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Reia un joc multiplayer salvat anterior (asigură-te că s-au conectat jucatorii corespunzători)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduceţi un nume pentru joc
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :Letonă
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Chatul jocului multiplayer
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}În pregătire pentru joc: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Lista companiilor din jocul curent. Poti colabora cu o companie sau sa infiintezi una
-
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO COMPANIE
-STR_NETWORK_COMPANY_NAME :{SILVER}Numele companiei: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inaugurarea: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valoarea companiei: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balanţa curentă: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Venituri anul trecut: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performanţa: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Vehicule: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Staţii: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Jucători: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Companie nouă
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Fondează o companie nouă
-STR_NETWORK_SPECTATE_GAME :{BLACK}Modul spectator
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Vizionează jocul din poziţia de spectator
-STR_NETWORK_JOIN_COMPANY :{BLACK}Alătură-te companiei
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Ajută la conducerea acestei companii
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Chatul jocului multiplayer
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}În pregătire pentru joc: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Lista companiilor din jocul curent. Poti colabora cu o companie sau sa infiintezi una
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO COMPANIE
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Numele companiei: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inaugurarea: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valoarea companiei: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balanţa curentă: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Venituri anul trecut: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performanţa: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicule: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Staţii: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jucători: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Companie nouă
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Fondează o companie nouă
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Modul spectator
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Vizionează jocul din poziţia de spectator
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Alătură-te companiei
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ajută la conducerea acestei companii
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Conectare...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectare...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectare..
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Preluare
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} clien{P t ţi} înaintea noastră
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} descărcaţi până acum
-STR_NETWORK_DISCONNECT :{BLACK}Deconectare
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Deconectare
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server protejat. Introdu parola
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Companie protejata. Introdu parola
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista de clienţi
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de clienţi
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Observă
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Companie nouă
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introduc
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Parola introdusă nu se va salva
STR_COMPANY_PASSWORD_OK :{BLACK}Schimbarea parolei pentru companie
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Parola pentru companie
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Parola implicită pentru companie
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Foloseste implicit parola acestei comanii pentru cele nou create
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Parola implicită pentru companie
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Foloseste implicit parola acestei comanii pentru cele nou create
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Intră
-STR_COMPANY_JOIN_TIP :{BLACK}Intră in joc ca membru al aceste companii
-STR_COMPANY_PASSWORD :{BLACK}Parola
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Protejeaza-ti compania cu o parola pentru a preveni accesul neautorizat.
-STR_SET_COMPANY_PASSWORD :{BLACK}Alege parola companiei
+STR_COMPANY_VIEW_JOIN :{BLACK}Intră
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Intră in joc ca membru al aceste companii
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Parola
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protejeaza-ti compania cu o parola pentru a preveni accesul neautorizat.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Alege parola companiei
# Network chat
-STR_NETWORK_SEND :{BLACK}Trimite
+STR_NETWORK_CHAT_SEND :{BLACK}Trimite
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] :
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[All] {STRING}:
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Introdu textul pentru chat in retea
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nu am detectat o placă de reţea sau jocul a fost compilat fără ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Nu am găsit niciun joc în reţea
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Serverul nu a răspuns cererii
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Nu m-am putut conecta din cauza unei nepotriviri NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Sincronizarea jocului în reţea a eşuat.
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Conexiunea jocului în reţea a fost întreruptă.
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Nu am reuşit să încarc jocul salvat.
-STR_NETWORK_ERR_SERVER_START :{WHITE}Nu pot porni serverul.
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Nu pot efectua conectarea.
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Conexiunea #{NUM} a expirat.
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Eroare de protocol. Conexiunea a fost închisă.
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Versiunea acestui client este diferită de cea a serverului.
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Parolă greşită.
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Serverul este plin
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Acessul tău este interzis pe acest server
-STR_NETWORK_ERR_KICKED :{WHITE}Ai fost dat afară din joc
-STR_NETWORK_ERR_CHEATER :{WHITE}Cheat-urile nu sunt permise pe acest server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nu am detectat o placă de reţea sau jocul a fost compilat fără ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Nu am găsit niciun joc în reţea
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Serverul nu a răspuns cererii
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Nu m-am putut conecta din cauza unei nepotriviri NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Sincronizarea jocului în reţea a eşuat.
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Conexiunea jocului în reţea a fost întreruptă.
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nu am reuşit să încarc jocul salvat.
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Nu pot porni serverul.
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nu pot efectua conectarea.
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Conexiunea #{NUM} a expirat.
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Eroare de protocol. Conexiunea a fost închisă.
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Versiunea acestui client este diferită de cea a serverului.
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Parolă greşită.
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Serverul este plin
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Acessul tău este interzis pe acest server
+STR_NETWORK_ERROR_KICKED :{WHITE}Ai fost dat afară din joc
+STR_NETWORK_ERROR_CHEATER :{WHITE}Cheat-urile nu sunt permise pe acest server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :eroare generală
-STR_NETWORK_ERR_CLIENT_DESYNC :eroare de desincronizare
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nu pot încărca harta
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexiune pierdută
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :eroare de protocol
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nepotrivire NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :neautorizat
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primit pachet ciudat
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versiune incorectă
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :nume folosit deja
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :parola greşită
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :Id de companie gresit in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :dat afară de pe server
-STR_NETWORK_ERR_CLIENT_CHEATER :a încercat să folosească un cheat
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server plin
+STR_NETWORK_ERROR_CLIENT_GENERAL :eroare generală
+STR_NETWORK_ERROR_CLIENT_DESYNC :eroare de desincronizare
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nu pot încărca harta
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :conexiune pierdută
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :eroare de protocol
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Nepotrivire NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :neautorizat
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :primit pachet ciudat
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versiune incorectă
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :nume folosit deja
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :parola greşită
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :Id de companie gresit in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :dat afară de pe server
+STR_NETWORK_ERROR_CLIENT_CHEATER :a încercat să folosească un cheat
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server plin
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Joc suspendat (
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Joc continuat (client conectat)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Joc continuat (clientul nu a reuşit să se conecteze)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :iese
-STR_NETWORK_CLIENT_JOINED :*** {STRING} a intrat in joc
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} a intrat în compania #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} a intrat ca spectator
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} a început o companie nouă (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} a ieÅŸit din joc ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} şi-a schimbat numele în {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} a dat companiei tale {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Ai dat {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE}Serverul a inchis conexiunea
-STR_NETWORK_SERVER_REBOOT :{WHITE}Serverul este repornit...{}Va rugam asteptati...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :iese
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} a intrat in joc
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} a intrat în compania #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} a intrat ca spectator
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} a început o companie nouă (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} a ieÅŸit din joc ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} şi-a schimbat numele în {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} a dat companiei tale {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Ai dat {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}Serverul a inchis conexiunea
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Serverul este repornit...{}Va rugam asteptati...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Descărcare resurse online
STR_CONTENT_TYPE_CAPTION :{BLACK}Tip
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipul resursei
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipul resursei
STR_CONTENT_NAME_CAPTION :{BLACK}Nume
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Numele resursei
-STR_CONTENT_MATRIX_TIP :{BLACK}Click pe o linie pentru a vedea detaliile{}Bifează pentru a descărca
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Numele resursei
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click pe o linie pentru a vedea detaliile{}Bifează pentru a descărca
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Selectează tot
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marchează toate resursele pentru descărcare
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marchează toate resursele pentru descărcare
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Sel. actualizări
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marchează toate resursele care sunt actualizări ale resurselor existente pentru descărcare
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marchează toate resursele care sunt actualizări ale resurselor existente pentru descărcare
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deselectează tot
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Deselectează toate resursele selectate
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Deselectează toate resursele selectate
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Filtru
-STR_CONTENT_FILTER_TIP :{BLACK}Introduceţi un cuvânt-cheie pentru filtrarea listei
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Introduceţi un cuvânt-cheie pentru filtrarea listei
STR_CONTENT_FILTER_TITLE :{BLACK}Filtru nume/etichetă:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descarcă
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Porneşte descărcarea resurselor selectate
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Porneşte descărcarea resurselor selectate
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total de descărcat: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO RESURSÄ‚
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Această resursă nu a fost selectată pentru descărcare
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... fiÅŸ
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Fişierul descărcat nu a putut fi decompresat
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Optiuni transparenţă
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Comută transparenţa pentru semnele de statii. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Comută transparenta pentru arbori. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Comută transparenţa pentru case. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Comută transparenţa pentru industrii. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Comuta transparenta pentru construibile, precum statii, depouri, indicatoare si linii electrificate. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Comută transparenţa pentru poduri. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Comută transparenţa pentru structuri gen faruri şi antene. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Comută transparenţa pentru catenar. Ctrl+clic pentru blocare.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Comută transparenţa pentru indicatorii de încarcare. Ctrl-Click pentru blocare.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Seteaza obiectele ca invizibile în loc de transparente
+STR_TRANSPARENCY_CAPTION :{WHITE}Optiuni transparenţă
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Comută transparenţa pentru semnele de statii. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Comută transparenta pentru arbori. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Comută transparenţa pentru case. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Comută transparenţa pentru industrii. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Comuta transparenta pentru construibile, precum statii, depouri, indicatoare si linii electrificate. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Comută transparenţa pentru poduri. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Comută transparenţa pentru structuri gen faruri şi antene. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Comută transparenţa pentru catenar. Ctrl+clic pentru blocare.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Comută transparenţa pentru indicatorii de încarcare. Ctrl-Click pentru blocare.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Seteaza obiectele ca invizibile în loc de transparente
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Aria de acoperire
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acceptă
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Resurse: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Contopeşte (uneşte) staţia
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construieşte o staţie separată
+STR_JOIN_STATION_CAPTION :{BLACK}Contopeşte (uneşte) staţia
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construieşte o staţie separată
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}UneÅŸte punctul de tranzit
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}ConstruieÅŸte un punct de tranzit separat
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}UneÅŸte punctul de tranzit
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}ConstruieÅŸte un punct de tranzit separat
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construcţie cale ferată
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientar
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Alege orientarea depoului
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Punct de tranzit
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Alege tipul de punct de tranzit
+STR_WAYPOINT_CAPTION :{WHITE}Punct de tranzit
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Alege tipul de punct de tranzit
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Alege tipul de gară
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Alege lu
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construieste o statie prin drag & drop
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Alege o clasă de staţii pentru afişare
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Alege tipul de staţie pentru construcţie
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Alege o clasă de staţii pentru afişare
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Alege tipul de staţie pentru construcţie
-STR_STAT_CLASS_DFLT :Statie implicitã
-STR_STAT_CLASS_WAYP :Punct itinerar
+STR_STATION_CLASS_DFLT :Statie implicitã
+STR_STATION_CLASS_WAYP :Punct itinerar
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Alegere Semnal
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Semnal standard (semafor){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Semnal de intrare (semafor){}Verde, atat timp cat exista unul sau mai multe semnale verzi de iesire din sectiunea urmatoare a caii ferate. Altfel indica rosu.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Semnal de ieşire (semafor){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrari şi combinate.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comporta atat ca semnal de intrare si iesire. Acest lucru permite constructiile "arborilor" mari de presemnalizare.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Semnal (semafor){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalele pot fi parcurse îm ambele sensuri.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Semnal de sens unic (semafor){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur pentru oprire. Semnalele de sens unic nu pot fi parcurse în sens opus.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Semnal standard (electric){}Semnalele sunt necesare pentru prevenirea deraierii trenurilor pe retele de cai ferate cu mai mult decat un tren.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Semnal de intrare (electric){}Verde atat timp cat exista unul sau mai multe semnale de iesire in sectiunea urmatoare a caii ferate. Altfel indica rosu.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Semnal de ieşire (electric){}Se comporta în acelasi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la intrări şi presemnalizatoare combinate.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Semnal combinat (electric){}Semnalul combinat se comporta atat ca semnalul de intrare si iesire. Acest lucru permite construirea "arborilor" mari de presemnalizare.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Semnal (electric){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalele pot fi parcurse îm ambele sensuri.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Semnal de sens unic (electric){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalul de sens unic nu poate fi parcurs în sens opus.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Conversie semnal{}Cand este selectat, click-ul pe un semafor existent îl va converti in tipul si varianta selectată de semnalizare, iar CTRL-click va comuta varianta existenta.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Densitatea semnalelor plasate prin tragerea cu mouse-ul
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Scade densitatea semnalului de tractare
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Mareste densitatea semnalului de tractare
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Alegere Semnal
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Semnal standard (semafor){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (semafor){}Verde, atat timp cat exista unul sau mai multe semnale verzi de iesire din sectiunea urmatoare a caii ferate. Altfel indica rosu.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (semafor){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrari şi combinate.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comporta atat ca semnal de intrare si iesire. Acest lucru permite constructiile "arborilor" mari de presemnalizare.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Semnal (semafor){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalele pot fi parcurse îm ambele sensuri.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Semnal de sens unic (semafor){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur pentru oprire. Semnalele de sens unic nu pot fi parcurse în sens opus.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Semnal standard (electric){}Semnalele sunt necesare pentru prevenirea deraierii trenurilor pe retele de cai ferate cu mai mult decat un tren.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (electric){}Verde atat timp cat exista unul sau mai multe semnale de iesire in sectiunea urmatoare a caii ferate. Altfel indica rosu.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (electric){}Se comporta în acelasi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la intrări şi presemnalizatoare combinate.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Semnal combinat (electric){}Semnalul combinat se comporta atat ca semnalul de intrare si iesire. Acest lucru permite construirea "arborilor" mari de presemnalizare.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Semnal (electric){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalele pot fi parcurse îm ambele sensuri.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Semnal de sens unic (electric){}Un semnal va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire pe linie. Semnalul de sens unic nu poate fi parcurs în sens opus.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversie semnal{}Cand este selectat, click-ul pe un semafor existent îl va converti in tipul si varianta selectată de semnalizare, iar CTRL-click va comuta varianta existenta.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitatea semnalelor plasate prin tragerea cu mouse-ul
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Scade densitatea semnalului de tractare
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Mareste densitatea semnalului de tractare
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Alege podul de cale ferată
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Alege pod rutier
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - clic pe podul selectat pentru a-l construi
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - clic pe podul selectat pentru a-l construi
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie (oţel)
STR_BRIDGE_NAME_GIRDER_STEEL :Grindă (oţel)
STR_BRIDGE_NAME_CANTILEVER_STEEL :Arc (oţel)
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Comută
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientarea autobazei
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Alege orientarea autobazei
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Alege orientarea autobazei
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientarea Depoului de Tramvaie
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Alege orientarea depoului de tramvaie
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Alege orientarea depoului de tramvaie
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientarea staţiei
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construi
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}ConstruieÅŸte port
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Amplasează o baliză ce poate fi utilizată pentru direcţionare
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construieste apeduct
-STR_CREATE_LAKE :{BLACK}Defineşte zona apei.{}Creează un canal, mai puţin când Ctrl este apăsat la nivelul mării, când va inunda, in loc, imprejurimile
-STR_CREATE_RIVER :{BLACK}Amplasează râuri.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Defineşte zona apei.{}Creează un canal, mai puţin când Ctrl este apăsat la nivelul mării, când va inunda, in loc, imprejurimile
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Amplasează râuri.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientarea ÅŸantierului naval
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Aeroport
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Aeroporturi centrale
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Heliporturi
-STR_STATION_NOISE :{BLACK}Zgomot generat: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Zgomot generat: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Modificare peisaj
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Scade altitudinea unui punct de teren
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Măreşte altitudinea unui punct de teren
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivelează terenul
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Cumpără teren pentru folosire ulterioară
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Scade altitudinea unui punct de teren
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Măreşte altitudinea unui punct de teren
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelează terenul
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Cumpără teren pentru folosire ulterioară
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Arbori
STR_PLANT_TREE_TOOLTIP :{BLACK}Alege specia de arbori de plantat
STR_TREES_RANDOM_TYPE :{BLACK}Arbori din specii aleatoare
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Planteazã arbori din diverse specii la întâmplare
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Planteazã arbori din diverse specii la întâmplare
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Arbori aleatori
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plantează aleator arbori pe uscat
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}PlaseazÄ
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Măreşte aria de editare a terenului
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Micşorează aria de editare a terenului
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generează teren aleator
-STR_SE_NEW_WORLD :{BLACK}Creeaza o harta noua
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Creeaza o harta noua
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Resetează peisajul
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Elimina de pe harta toate proprietatile detinute de jucatori
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Elimina de pe harta toate proprietatile detinute de jucatori
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Resetare peisaj
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Esti sigur ca vrei sa elimini toate proprietatile detinute de jucatori?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Oras nou
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construieste un oras nou
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}OraÅŸ aleator
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construieşte un oraş într-o locaţie aleatoare
-STR_MANY_RANDOM_TOWNS :{BLACK}Mai multe orase aleatoare
-STR_RANDOM_TOWNS_TIP :{BLACK}Umple harta cu orase generate aleator
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mai multe orase aleatoare
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Umple harta cu orase generate aleator
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Mărime oraş:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Mic
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mediu
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Mare
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aleator
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleator
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Alege mărimea oraşului
STR_FOUND_TOWN_CITY :{BLACK}Metropolă
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Metropolele cresc mai repede decat oraşele{}În funcţie de setări, sunt mai mari când sunt fondate
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Modelul drumului:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Alege modelul de drum folosit pentru acest oraÅŸ
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Îmbunătăţit
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Grilă 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Grilă 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aleator
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Modelul drumului:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Alege modelul de drum folosit pentru acest oraÅŸ
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Îmbunătăţit
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Grilă 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Grilă 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aleator
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}ConstruieÅŸte un nou obiectiv industrial
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Alege industria potrivită din acestă listă
-STR_MANY_RANDOM_INDUSTRIES :Multe industrii aleatoare
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Umple harta cu industrii generate aleator
-STR_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecteaza
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construieste
-STR_FUND_NEW_INDUSTRY :{BLACK}Finanteaza
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Alege industria potrivită din acestă listă
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Multe industrii aleatoare
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Umple harta cu industrii generate aleator
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospecteaza
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construieste
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finanteaza
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informatii teren
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Costul demolării: {LTBLUE}nu este cazul
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Costul demolării: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Incasari dupa curatare: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Incasari dupa curatare: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :nu este cazul
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Proprietar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Proprietar al drumului: {LTBLUE}{STRING}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Propriet
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Proprietar al căii ferate: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoritatea locală: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :nici una
-STR_LANDINFO_COORDS :{BLACK}Coordonate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Data constructiei: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Clasa statie: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tip statie: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NouGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordonate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Data constructiei: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Clasa statie: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tip statie: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NouGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Încărcături acceptate: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Stânci
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Teren pietros
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Teren viran
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Verdeaţă
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Teren agricol
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Teren înzăpezit
-STR_CLEAR_LAND_DESCRIPTION_DESERT :DeÅŸert
-
-STR_RAILROAD_TRACK :Cale ferată
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Cale ferată cu semafoare normale
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Cale ferată cu pre-semafoare
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Cale ferată cu semafoare de ieşire
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Cale ferata cu semnale combinate
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Cale ferată cu semnalizare avansată
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Cale ferată cu semnalizare avansată în sens unic
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Cale ferată cu semafoare normale şi pre-semafoare
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Cale ferată cu semafoare normale şi semafoare de ieşire
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Cale ferată cu semnale normale şi combinate
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Cale ferată cu semnalizare normală şi avansată
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cale ferată cu semnalizare normală şi avansată în sens unic
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Cale ferată cu pre-semafoare şi semafoare de ieşire
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Cale ferata cu pre-semnalizate si cu semnale combinate
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Cale ferată cu pre-semnalizare şi semnalizare avansată
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Cale ferată cu pre-semnalizare şi semnalizare avansată în sens unic
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Cale ferata cu post-semnalizate si cu semnale combinate
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Cale ferată cu post-semnalizare şi semnalizare avansată
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cale ferată cu post-semnalizare şi semnalizare avansată în sens unic
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Cale ferată cu semnalizare combinată şi avansată
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cale ferată cu semnalizare combinată şi avansată în sens unic
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Cale ferată cu semnalizare avansată şi avansată în sens unic
-STR_RAILROAD_TRAIN_DEPOT :Depou de cale ferată
-
-STR_ROAD_DESCRIPTION_ROAD :Åžosea
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Stradă iluminată
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Stradă cu copaci pe margine
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autobază
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Trecere la nivel cu calea ferată
-STR_ROAD_DESCRIPTION_TRAMWAY :Şină de tramvai
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stânci
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Teren pietros
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Teren viran
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Verdeaţă
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Teren agricol
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Teren înzăpezit
+STR_LAI_CLEAR_DESCRIPTION_DESERT :DeÅŸert
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Cale ferată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cale ferată cu semafoare normale
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cale ferată cu pre-semafoare
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cale ferată cu semafoare de ieşire
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cale ferata cu semnale combinate
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cale ferată cu semnalizare avansată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cale ferată cu semnalizare avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cale ferată cu semafoare normale şi pre-semafoare
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cale ferată cu semafoare normale şi semafoare de ieşire
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cale ferată cu semnale normale şi combinate
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cale ferată cu semnalizare normală şi avansată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cale ferată cu semnalizare normală şi avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cale ferată cu pre-semafoare şi semafoare de ieşire
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cale ferata cu pre-semnalizate si cu semnale combinate
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cale ferată cu pre-semnalizare şi semnalizare avansată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cale ferată cu pre-semnalizare şi semnalizare avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cale ferata cu post-semnalizate si cu semnale combinate
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cale ferată cu post-semnalizare şi semnalizare avansată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cale ferată cu post-semnalizare şi semnalizare avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cale ferată cu semnalizare combinată şi avansată
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cale ferată cu semnalizare combinată şi avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cale ferată cu semnalizare avansată şi avansată în sens unic
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depou de cale ferată
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Åžosea
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Stradă iluminată
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Stradă cu copaci pe margine
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autobază
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Trecere la nivel cu calea ferată
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Şină de tramvai
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (în construcţie)
-
-STR_TREE_NAME_TREES :Arbori
-STR_TREE_NAME_RAINFOREST :Pădure tropicală
-STR_TREE_NAME_CACTUS_PLANTS :CactuÅŸi
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Gară
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Aeroport
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Platformă pentru camioane
-STR_STATION_DESCRIPTION_BUS_STATION :Staţie de autobuz
-STR_STATION_DESCRIPTION_SHIP_DOCK :Port
-STR_STATION_DESCRIPTION_BUOY :Baliză
-STR_LANDINFO_WAYPOINT :Haltă de mişcare
-
-STR_WATER_DESCRIPTION_WATER :Apă
-STR_LANDINFO_CANAL :Canal
-STR_LANDINFO_LOCK :Ecluză
-STR_LANDINFO_RIVER :Râu
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Mal/Coastă
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Åžantier naval
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (în construcţie)
+
+STR_LAI_TREE_NAME_TREES :Arbori
+STR_LAI_TREE_NAME_RAINFOREST :Pădure tropicală
+STR_LAI_TREE_NAME_CACTUS_PLANTS :CactuÅŸi
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Gară
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeroport
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Platformă pentru camioane
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Staţie de autobuz
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Port
+STR_LAI_STATION_DESCRIPTION_BUOY :Baliză
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Haltă de mişcare
+
+STR_LAI_WATER_DESCRIPTION_WATER :Apă
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_LOCK :Ecluză
+STR_LAI_WATER_DESCRIPTION_RIVER :Râu
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Mal/Coastă
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Åžantier naval
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Tunel feroviar
-STR_TUNNEL_DESCRIPTION_ROAD :Tunel rutier
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Tunel feroviar
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunel rutier
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pod feroviar suspendat din oţel
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pod feroviar tip grindă din oţel
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pod feroviar tip arc din oţel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pod feroviar suspendat din beton
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pod feroviar din lemn
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pod feroviar din beton
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pod feroviar tubular
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pod feroviar suspendat din oţel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pod feroviar tip grindă din oţel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pod feroviar tip arc din oţel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pod feroviar suspendat din beton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pod feroviar din lemn
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pod feroviar din beton
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pod feroviar tubular
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pod rutier suspendat din oţel
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pod rutier tip grindă din oţel
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pod rutier tip arc din oţel
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pod rutier suspendat din beton armat
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pod rutier din lemn
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pod rutier din beton
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pod rutier tubular
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pod rutier suspendat din oţel
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pod rutier tip grindă din oţel
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pod rutier tip arc din oţel
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pod rutier suspendat din beton armat
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pod rutier din lemn
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pod rutier din beton
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pod rutier tubular
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Apeduct
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Apeduct
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmiţător
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmiţător
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Far
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sediu companie
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Teren în proprietatea unei companii
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}SalveazÄ
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Încarcă joc
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Salvează scenariu
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Încarcă scenariu
-STR_LOAD_HEIGHTMAP :{WHITE}Încarcă harta înălţimilor
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Încarcă harta înălţimilor
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click aici pentru a ajunge la directorul predefinit pentru salvari
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} liberi
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Lista de discuri, directoare ÅŸi fiÅŸiere cu jocuri salvate
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Åžterge
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salvează
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvează cu numele selectat jocul curent
-STR_SAVE_OSKTITLE :{BLACK}Introduceţi un nume pentru salvare
+STR_SAVELOAD_OSKTITLE :{BLACK}Introduceţi un nume pentru salvare
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generare lume
-STR_MAPSIZE :{BLACK}Marime harta:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}Nr. de orase:
-STR_DATE :{BLACK}Data:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Nr. de industrii:
-STR_SNOW_LINE_HEIGHT :{BLACK}Inaltimea zapezii:
-STR_SNOW_LINE_UP :{BLACK}Muta linia zapezii cu un punct in sus
-STR_SNOW_LINE_DOWN :{BLACK}Muta linia zapezii cu un punct in jos
-STR_RANDOM_SEED :{BLACK}Parametru aleator:
-STR_RANDOM_SEED_HELP :{BLACK}Click pt introducerea unui parametru aleator
-STR_RANDOM :{BLACK}Aleator
-STR_RANDOM_HELP :{BLACK}Modifica parametrul aleator folosit la Generarea lumii
-STR_LAND_GENERATOR :{BLACK}Generator de teren:
-STR_TREE_PLACER :{BLACK}Algoritm arbore:
-STR_TERRAIN_TYPE :{BLACK}Tip teren:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivelul marii:
-STR_SMOOTHNESS :{BLACK}Netezime:
-STR_GENERATE :{WHITE}Genereaza
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generare lume
+STR_MAPGEN_MAPSIZE :{BLACK}Marime harta:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Nr. de orase:
+STR_MAPGEN_DATE :{BLACK}Data:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Nr. de industrii:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Inaltimea zapezii:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Muta linia zapezii cu un punct in sus
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Muta linia zapezii cu un punct in jos
+STR_MAPGEN_RANDOM_SEED :{BLACK}Parametru aleator:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click pt introducerea unui parametru aleator
+STR_MAPGEN_RANDOM :{BLACK}Aleator
+STR_MAPGEN_RANDOM_HELP :{BLACK}Modifica parametrul aleator folosit la Generarea lumii
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generator de teren:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritm arbore:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tip teren:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivelul marii:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Netezime:
+STR_MAPGEN_GENERATE :{WHITE}Genereaza
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Margine:
-STR_NORTHWEST :{BLACK}Nord-vest
-STR_NORTHEAST :{BLACK}Nortd-est
-STR_SOUTHEAST :{BLACK}Sud-est
-STR_SOUTHWEST :{BLACK}Sud-vest
-STR_BORDER_FREEFORM :{BLACK}Pământ
-STR_BORDER_WATER :{BLACK}Apă
-STR_BORDER_RANDOM :{BLACK}Aleator
-STR_BORDER_RANDOMIZE :{BLACK}Aleator
-STR_BORDER_MANUAL :{BLACK}Manual
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotatie harta inaltimi:
-STR_HEIGHTMAP_NAME :{BLACK}Nume harta inaltimi:
-STR_HEIGHTMAP_SIZE :{BLACK}Dimensiune: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Introduceţi o valoare de pornire pentru numerele aleatoare
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Nu pot modifica inaltimea zapezii
-STR_START_DATE_QUERY_CAPT :{WHITE}Modifica inceputul anului
+STR_MAPGEN_BORDER_TYPE :{BLACK}Margine:
+STR_MAPGEN_NORTHWEST :{BLACK}Nord-vest
+STR_MAPGEN_NORTHEAST :{BLACK}Nortd-est
+STR_MAPGEN_SOUTHEAST :{BLACK}Sud-est
+STR_MAPGEN_SOUTHWEST :{BLACK}Sud-vest
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Pământ
+STR_MAPGEN_BORDER_WATER :{BLACK}Apă
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleator
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleator
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotatie harta inaltimi:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nume harta inaltimi:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Dimensiune: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Introduceţi o valoare de pornire pentru numerele aleatoare
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Nu pot modifica inaltimea zapezii
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Modifica inceputul anului
# SE Map generation
-STR_SE_CAPTION :{WHITE}Tip harta
-STR_SE_FLAT_WORLD :{WHITE}Teren plat
-STR_SE_FLAT_WORLD_TIP :{BLACK}Genereaza un teren plat
-STR_SE_RANDOM_LAND :{WHITE}Teren aleator
-STR_FLAT_WORLD_HEIGHT :{BLACK}Inaltimea terenului plat:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Muta in jos, cu o unitate, inaltimea terenului plan
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Muta in sus, cu o unitate, inaltimea terenului plan
+STR_SE_MAPGEN_CAPTION :{WHITE}Tip harta
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Teren plat
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Genereaza un teren plat
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Teren aleator
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Inaltimea terenului plat:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Muta in jos, cu o unitate, inaltimea terenului plan
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Muta in sus, cu o unitate, inaltimea terenului plan
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Modifica inaltimea terenului plan
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Modifica inaltimea terenului plan
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generez lumea...
STR_GENERATION_ABORT :{BLACK}Anuleaza
STR_GENERATION_ABORT_CAPTION :{WHITE}Anuleaza Generarea Lumii
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Sigur doresti sa anulezi generarea?
-STR_PROGRESS :{WHITE}{NUM}% efectuat
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generare lume
-STR_TREE_GENERATION :{BLACK}Generare arbori
-STR_UNMOVABLE_GENERATION :{BLACK}Generare fixa
-STR_CLEARING_TILES :{BLACK}Generare zona dura si pietroasa
-STR_SETTINGUP_GAME :{BLACK}Fac setarile jocului
-STR_PREPARING_TILELOOP :{BLACK}Initializez ciclul dalelor
-STR_PREPARING_GAME :{BLACK}Pregatesc jocul
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% efectuat
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generare lume
+STR_GENERATION_TREE_GENERATION :{BLACK}Generare arbori
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generare fixa
+STR_GENERATION_CLEARING_TILES :{BLACK}Generare zona dura si pietroasa
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Fac setarile jocului
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Initializez ciclul dalelor
+STR_GENERATION_PREPARING_GAME :{BLACK}Pregatesc jocul
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Setări Newgrf
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Incarcă presetarea selectată
-STR_NEWGRF_PRESET_SAVE :{BLACK}Salvează presetare
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Salvează lista curentă ca presetare
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Introdu un nume presetarii
-STR_NEWGRF_PRESET_DELETE :{BLACK}Sterge presetarea
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Sterge presetarea selectata
-STR_NEWGRF_ADD :{BLACK}Adauga
-STR_NEWGRF_ADD_TIP :{BLACK}Adauga un fisier NewGRF in lista
-STR_NEWGRF_REMOVE :{BLACK}Elimina
-STR_NEWGRF_REMOVE_TIP :{BLACK}Elimina fisierul NewGRF ales din lista
-STR_NEWGRF_MOVEUP :{BLACK}Muta Sus
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Muta fisierul NewGRF ales mai sus in lista
-STR_NEWGRF_MOVEDOWN :{BLACK}Muta Jos
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Muta fisierul NewGRF ales mai jos in lista
-STR_NEWGRF_FILE_TIP :{BLACK}O lista a fisierelor NewGRF instalate. Fa click pe un fisier pt a-i modifica parameterii
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Seteaza parametri
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Comuta paleta
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Schimba paleta la NewGRF ul selectat .{} Efectueaza acest lucru cand graficele din acest NewGRF sunt roz in joc
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplică schimbările
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Caută resursele lipsă online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Verifică dacă resursele care lipsesc pot fi găsite online
-
-STR_NEWGRF_FILENAME :{BLACK}Nume fisier: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Nici o informatie disponibila
-STR_NEWGRF_NOT_FOUND :{RED}Nici un fisier potrivit
-STR_NEWGRF_DISABLED :{RED}Dezactivat
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introdu parametrii NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Incarcă presetarea selectată
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Salvează presetare
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Salvează lista curentă ca presetare
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Introdu un nume presetarii
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Sterge presetarea
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Sterge presetarea selectata
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Adauga
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Adauga un fisier NewGRF in lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Elimina
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Elimina fisierul NewGRF ales din lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Muta Sus
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Muta fisierul NewGRF ales mai sus in lista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Muta Jos
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Muta fisierul NewGRF ales mai jos in lista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}O lista a fisierelor NewGRF instalate. Fa click pe un fisier pt a-i modifica parameterii
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Seteaza parametri
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Comuta paleta
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Schimba paleta la NewGRF ul selectat .{} Efectueaza acest lucru cand graficele din acest NewGRF sunt roz in joc
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplică schimbările
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Caută resursele lipsă online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Verifică dacă resursele care lipsesc pot fi găsite online
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nume fisier: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nici o informatie disponibila
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Nici un fisier potrivit
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Introdu parametrii NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Fisiere NewGRF disponibile
STR_NEWGRF_ADD_FILE :{BLACK}Adauga la selectie
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Adauga fisierul NewGRF ales in configuratie
-STR_NEWGRF_RESCAN_FILES :{BLACK}Redetecteaza fisierele
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualizeaza lista de fisiere NewGRF disponibile
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Adauga fisierul NewGRF ales in configuratie
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Redetecteaza fisierele
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Actualizeaza lista de fisiere NewGRF disponibile
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conţine multiple intrari "Acţiunea 8"
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Atentie!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atentie!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esti pe cale sa faci modificari intr-un joc activ. Aceasta poate destabiliza OpenTTD.{}Esti absolut sigur ca vrei sa faci asta?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nu pot adăuga fişierul: ID GRF duplicat
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Lista de
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Editează textul semnului
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Mergi la semnul urmator
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mergi la semnul anterior
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Mergi la semnul urmator
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mergi la semnul anterior
-STR_SIGN_OSKTITLE :{BLACK}Introdu un nume pentru semn
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introdu un nume pentru semn
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}OraÅŸe
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Populaţia: {ORANGE}{COMMA}{BLACK} Locuinţe: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Călători luna trecută: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Colete poştale luna trecută: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Transporturi necesare dezvoltării oraşului:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necesare
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} livrat luna trecută
-STR_NOISE_IN_TOWN :{BLACK}Limita zgomotului în oraş: {ORANGE}{COMMA}{BLACK} maxim: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Transporturi necesare dezvoltării oraşului:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} necesare
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} livrat luna trecută
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limita zgomotului în oraş: {ORANGE}{COMMA}{BLACK} maxim: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Mută imaginea pe locaţia oraşului
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autorit. locală
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Afişează informaţii referitoare la autoritatea locală
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- nici una
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Subvenţii acordate la ora actuală:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}- {STRING} de la {STATION} la {STATION}{YELLOW} ({COMPANY}{YELLOW}, până în {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click pe informatie pentru a centra imaginea pe industrie/oras
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click pe informatie pentru a centra imaginea pe industrie/oras
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Numele staţiilor - clic pe un nume pentru a centra imaginea pe staţia respectivă
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Ţine apăsat Ctrl pentru a alege mai mult decât un obiect
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Ţine apăsat Ctrl pentru a alege mai mult decât un obiect
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Staţi{P e i}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Nici una -
-STR_SELECT_ALL_FACILITIES :{BLACK}Alege toate facilităţile
-STR_SELECT_ALL_TYPES :{BLACK}Alege toate tipurile de încãrcãturi (inclusiv încãrcãturile care nu sunt în asteptare)
-STR_NO_WAITING_CARGO :{BLACK}Nu este nici un fel de încărcătură în aşteptare
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alege toate facilităţile
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Alege toate tipurile de încãrcãturi (inclusiv încãrcãturile care nu sunt în asteptare)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nu este nici un fel de încărcătură în aşteptare
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :Fantastic
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrează imaginea pe locaţia staţiei
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Schimbă numele staţiei
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Afiseaza toate trenurile care opresc in aceasta statie
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Afiseaza toate autovehiculele care opresc in aceasta statie
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Afiseaza toate aeronavele care opresc in aceasta statie
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Afiseaza toate navele care opresc in aceasta statie
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Afiseaza toate trenurile care opresc in aceasta statie
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Afiseaza toate autovehiculele care opresc in aceasta statie
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Afiseaza toate aeronavele care opresc in aceasta statie
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Afiseaza toate navele care opresc in aceasta statie
-STR_QUERY_RENAME_STATION_CAPTION :Redenumeşte staţia
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Redenumeşte staţia
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrază fereasta principală pe punctul de tranzit
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Schimba numele haltei
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Schimba numele haltei
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrează fereastra principală pe locaţia balizei
-STR_CHANGE_BUOY_NAME :{BLACK}Schimbă numele balizei
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Schimbă numele balizei
STR_EDIT_WAYPOINT_NAME :{WHITE}Editează numele haltei
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balanţă curentă
STR_FINANCES_LOAN_TITLE :{WHITE}Credite
-STR_MAX_LOAN :{WHITE}Limită credit: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Limită credit: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Împrumută {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Împrumută o nouă sumă de bani
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Anul înfiinţării: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Schemă culori:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicule:
-STR_TRAINS :{WHITE}{COMMA} tren{P "" uri}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} autovehicul{P "" e}
-STR_AIRCRAFT :{WHITE}{COMMA} aeronav{P ă e}
-STR_SHIPS :{WHITE}{COMMA} nav{P ã e}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" uri}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} autovehicul{P "" e}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronav{P ă e}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} nav{P ã e}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nici unul
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valoarea companiei: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% deţinute de {COMPANY})
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Constr. sediu
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vezi sediul
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construieşte sau arată sediul companiei
-STR_RELOCATE_HQ :{BLACK}Mută sediu
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei)
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Mută sediu
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Mută sediul companiei (costa 1% din valoarea companiei)
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Schimbă poza
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Alege o nouă poză a preşedintelui
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vinde 25
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Cumpără 25% din acţiunile acestei companii
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vinde 25% din acţiunile acestei companii
-STR_QUERY_COMPANY_NAME_CAPTION :Noul nume al companiei
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Noul nume al preÅŸedintelui
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Noul nume al companiei
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Noul nume al preÅŸedintelui
STR_BUY_COMPANY_MESSAGE :{WHITE}Căutăm o companie de transport care să preia societatea noastră {}{}Doriţi să cumpăraţi {COMPANY} la preţul de {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrii
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrii
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportat)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportat)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Numele industriilor - clic pe nume pentru focalizarea pe industrie
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}AeronavÄ
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit anul acesta: {CURRENCY} (anul trecut: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Trenuri disponibile
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicule disponibile
-STR_AVAILABLE_SHIPS :{BLACK}Nave disponibile
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aeronave disponibile
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Vezi o lista de proiecte disponibile de motoare pentru acest tip de vehicul.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trenuri disponibile
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehicule disponibile
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Nave disponibile
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aeronave disponibile
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vezi o lista de proiecte disponibile de motoare pentru acest tip de vehicul.
-STR_MANAGE_LIST :{BLACK}Gestioneaza lista
-STR_MANAGE_LIST_TIP :{BLACK}Trimite instructiunile tuturor vehiculelor din aceasta lista
-STR_REPLACE_VEHICLES :Inlocuieste vehiculele
-STR_SEND_FOR_SERVICING :Trimite in service
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Gestioneaza lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Trimite instructiunile tuturor vehiculelor din aceasta lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Inlocuieste vehiculele
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Trimite in service
-STR_SEND_TRAIN_TO_DEPOT :Trimite la depou
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Trimite la depou
-STR_SEND_SHIP_TO_DEPOT :Trimite la depou
-STR_SEND_AIRCRAFT_TO_HANGAR :Trimite la hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Trimite la depou
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Trimite la depou
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Trimite la depou
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Trimite la hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Click pt oprirea tuturor vehiculelor din listă
-STR_MASS_START_LIST_TIP :{BLACK}Apasa pentru pornirea tuturor vehiclulelor din lista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click pt oprirea tuturor vehiculelor din listă
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Apasa pentru pornirea tuturor vehiclulelor din lista
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Comenzi sincronizate pentru {COMMA} vehicul{P "" e}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Comenzi sincronizate pentru {COMMA} vehicul{P "" e}
# Group window
STR_GROUP_ALL_TRAINS :Toate trenurile
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehicule rutier
STR_GROUP_DEFAULT_SHIPS :Nave negrupate
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronave negrupate
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupuri - Dă clic pe un grup pentru lista completă a vehiculelor acestuia
-STR_GROUP_CREATE_TIP :{BLACK}Da click pentru a creea un grup
-STR_GROUP_DELETE_TIP :{BLACK}Åžterge grupul selectat
-STR_GROUP_RENAME_TIP :{BLACK}Redenumeste grupul selectat
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Click aici pentru a proteja acest grup de la inlocuirile automate globale
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupuri - Dă clic pe un grup pentru lista completă a vehiculelor acestuia
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Da click pentru a creea un grup
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Åžterge grupul selectat
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Redenumeste grupul selectat
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click aici pentru a proteja acest grup de la inlocuirile automate globale
STR_GROUP_ADD_SHARED_VEHICLE :Adauga vehiculele partajate
STR_GROUP_REMOVE_ALL_VEHICLES :Elimina toate vehiculele
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Viteză:
STR_PURCHASE_INFO_SPEED :{BLACK}Viteza: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Cost de rulare: {GOLD}{CURRENCY}/an
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacitate: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(suportă alte mărfuri)
+STR_PURCHASE_INFO_REFITTABLE :(suportă alte mărfuri)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}An aparitie: {GOLD}{NUM}{BLACK} Durata de viata: {GOLD}{COMMA} years
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Eficienţă max.: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Mută un
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Trage nava aici pentru a o vinde
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Trage aeronava aici pentru a o vinde
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Trage locomotiva aici pentru a vinde întregul tren
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Trage locomotiva aici pentru a vinde întregul tren
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vinde toate trenurile din the depou
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vinde toate autovehiculele din depou
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vinde toate vasele din depou
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vinde toate aeronavele din hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vinde toate trenurile din the depou
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vinde toate autovehiculele din depou
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vinde toate vasele din depou
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vinde toate aeronavele din hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}înlocuieşte automat toate din depou
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}înlocuieşte automat toate autovehiculele din depou
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}înlocuieşte automat toate vasele din depou
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}înlocuieşte automat toate aeronavele din hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}înlocuieşte automat toate din depou
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}înlocuieşte automat toate autovehiculele din depou
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}înlocuieşte automat toate vasele din depou
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}înlocuieşte automat toate aeronavele din hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Vehicule noi
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Autovehicule noi
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}CumpărÄ
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Construieşte o navă nouă
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Cumpără o aeronavă
-STR_CLONE_TRAIN :{BLACK}Clonare tren
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clonare vehicul
-STR_CLONE_SHIP :{BLACK}Clonare navă
-STR_CLONE_AIRCRAFT :{BLACK}Clonare aeronavă
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clonare tren
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonare vehicul
+STR_DEPOT_CLONE_SHIP :{BLACK}Clonare navă
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonare aeronavă
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Acest buton va crea o copie a trenului, cu tot cu vagoane. Apasă acest buton, apoi dă clic pe un tren din interiorul sau exteriorul depoului. Ctrl+clic va împărţi comenzile
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Apasă acest buton, apoi dă clic pe un autovehicul din interiorul sau afara depoului. Ctrl+clic va împărţi comenzile
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Acest buton va crea o copie a navei. Apasă acest buton, apoi dă clic pe o navă din interiorul sau exteriorul depoului. Ctrl+clic va împărţi comenzile
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Acest buton va crea o copie a aeronavei. Apasă acest buton, apoi dă clic pe o aeronavă din interiorul sau exteriorul hangarului. Ctrl+clic va împărţi comenzile
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Acest buton va crea o copie a trenului, cu tot cu vagoane. Apasă acest buton, apoi dă clic pe un tren din interiorul sau exteriorul depoului. Ctrl+clic va împărţi comenzile
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Apasă acest buton, apoi dă clic pe un autovehicul din interiorul sau afara depoului. Ctrl+clic va împărţi comenzile
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Acest buton va crea o copie a navei. Apasă acest buton, apoi dă clic pe o navă din interiorul sau exteriorul depoului. Ctrl+clic va împărţi comenzile
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Acest buton va crea o copie a aeronavei. Apasă acest buton, apoi dă clic pe o aeronavă din interiorul sau exteriorul hangarului. Ctrl+clic va împărţi comenzile
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrează imaginea pe locaţia depoului
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrează imaginea pe locaţia acestei autobaze
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centrează imaginea pe locaţia şantierului
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrează imaginea pe locaţia hangarului
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obtine o lista ordonata a tuturor trenurilor din depoul actual
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Obtine o lista ordonata a tuturor autovehiculelor din depoul actual
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obtine o lista ordonata a tuturor vaselor din depoul actual
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obtine o lista ordonata a tuturor aeronavelor din orice hangar al acestui aeroport
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Obtine o lista ordonata a tuturor trenurilor din depoul actual
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Obtine o lista ordonata a tuturor autovehiculelor din depoul actual
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Obtine o lista ordonata a tuturor vaselor din depoul actual
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Obtine o lista ordonata a tuturor aeronavelor din orice hangar al acestui aeroport
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Click pt oprirea tuturor trenurilor din depou
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click pt oprirea tuturor autovehiculelor din depou
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Click pt oprirea tuturor vaselor din depou
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Click pt oprirea tuturor aeronavelor din hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click pt oprirea tuturor trenurilor din depou
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click pt oprirea tuturor autovehiculelor din depou
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click pt oprirea tuturor vaselor din depou
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click pt oprirea tuturor aeronavelor din hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Click pt pornirea tuturor trenurilor din depou
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Click pt pornirea tuturor autovehiculelor din depou
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Click pt pornirea tuturor vaselor din depou
-STR_MASS_START_HANGAR_TIP :{BLACK}Click pt pornirea tuturor aeronavelor din hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click pt pornirea tuturor trenurilor din depou
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click pt pornirea tuturor autovehiculelor din depou
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click pt pornirea tuturor vaselor din depou
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click pt pornirea tuturor aeronavelor din hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Esti pe cale sa vinzi toate vehiculele din depou. Esti sigur?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :navă
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :locomotivă monoşină
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotivă pernă magnetică
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Greutate: {WEIGHT_S}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY}/an{}Capacitate: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Viteză max.: {VELOCITY}{}Capacitate: {CARGO}, {CARGO}{}Mentenanţă: {CURRENCY}/an
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Viteză max.: {VELOCITY}{}Capacitate: {CARGO}{}Mentenanţă: {CURRENCY}/an
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY} Greutate: {WEIGHT_S}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY}/an{}Capacitate: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Viteză max.: {VELOCITY}{}Capacitate: {CARGO}, {CARGO}{}Mentenanţă: {CURRENCY}/an
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY} Viteză max.: {VELOCITY}{}Capacitate: {CARGO}{}Mentenanţă: {CURRENCY}/an
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}ÃŽnlocuieste {STRING}
-STR_VEHICLE_TRAIN :Trenul
-STR_VEHICLE_ROAD_VEHICLE :Autovehicolul
-STR_VEHICLE_SHIP :Nava
-STR_VEHICLE_AIRCRAFT :Aeronava
+STR_REPLACE_VEHICLE_TRAIN :Trenul
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Autovehicolul
+STR_REPLACE_VEHICLE_SHIP :Nava
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeronava
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Alege tipul de motor pentru înlocuire
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Alege noul tip de motor pe care doreşti să-l foloseşti în locul motorului selectat în stânga
STR_REPLACE_VEHICLES_START :{BLACK}Incepere inlocuire vehicule
STR_REPLACE_HELP_START_BUTTON :{BLACK}Apasa aici pentru a incepe inlocuirea motorului selectat in stanga cu cel selectat in dreapta
-STR_NOT_REPLACING :{BLACK}Neinlocuire
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nici un vehicul selectat
+STR_REPLACE_NOT_REPLACING :{BLACK}Neinlocuire
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nici un vehicul selectat
STR_REPLACE_VEHICLES_STOP :{BLACK}Oprire inlocuire vehicule
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Apasa aici pentru oprirea inlocuirii motorului selectat in stanga
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}ÃŽnlocuire: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Comutã între ferestrele de înlocuire motoare si vagoane
-STR_ENGINES :Motoare
-STR_WAGONS :Vagoane
+STR_REPLACE_ENGINES :Motoare
+STR_REPLACE_WAGONS :Vagoane
STR_REPLACE_HELP_RAILTYPE :{BLACK}Alege un tip de cale ferată pentru care să înlocuieşti motoarele
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Arata care va fi inlocuitorul motorului selectat in stanga
-STR_RAIL_VEHICLES :Vehicule feroviare
-STR_ELRAIL_VEHICLES :Vehicule Electrificate pe Sine
-STR_MONORAIL_VEHICLES :Vehicule Monorail
-STR_MAGLEV_VEHICLES :Vehicule Pernă Magnetică
+STR_REPLACE_RAIL_VEHICLES :Vehicule feroviare
+STR_REPLACE_ELRAIL_VEHICLES :Vehicule Electrificate pe Sine
+STR_REPLACE_MONORAIL_VEHICLES :Vehicule Monorail
+STR_REPLACE_MAGLEV_VEHICLES :Vehicule Pernă Magnetică
STR_REPLACE_REMOVE_WAGON :{BLACK}Retragere vagoane: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Fã optiunea de autoînlocuire sã pãstreze identicã lungimea unui tren prin eliminarea vagoanelor (începând din fatã), dacã înlocuirea motorului ar face trenul mai lung.
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite nava în şantier. Ctrl+clic pentru întreţinere
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Trimite aeronava la hangar. Ctrl+clic pentru întreţinere
-STR_CLONE_TRAIN_INFO :{BLACK}Acest buton va crea o copie a întregului tren. Ctrl+clic a împărţi comenzile
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Ctrl+clic va împărţi comenzile
-STR_CLONE_SHIP_INFO :{BLACK}Acest buton va crea o copie a navei. Ctrl+clic va împărţi comenzile
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Acest buton va crea o copie a aeronavei. Ctrl+clic va împărţi comenzile
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Acest buton va crea o copie a întregului tren. Ctrl+clic a împărţi comenzile
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Acest buton va crea o copie a autovehiculului. Ctrl+clic va împărţi comenzile
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Acest buton va crea o copie a navei. Ctrl+clic va împărţi comenzile
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Acest buton va crea o copie a aeronavei. Ctrl+clic va împărţi comenzile
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forţează trenul să ignore semnalizarea de oprire
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Pleaca
STR_VEHICLE_STATUS_CRASHED :{RED}Accident!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Defect
STR_VEHICLE_STATUS_STOPPED :{RED}Oprit
-STR_TRAIN_STOPPING :{RED}Oprire
-STR_TRAIN_STOPPING_VEL :{RED}Oprire, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Fara curent
-STR_TRAIN_STUCK :{ORANGE}Astept cale libera
-
-STR_HEADING_FOR_STATION :{LTBLUE}Spre {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Spre {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Fără comenzi
-STR_NO_ORDERS_VEL :{LTBLUE}Fără comenzi, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Merge spre {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Merge spre {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Merge la Depoul {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Merge la Depoul {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Merge la Autobaza {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Merge la Autobaza {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Merge la Santierul {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Merge la Santierul {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Merge la Hangarul {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Merge la Hangarul {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service la Depoul {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service la Depoul {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service la Autobaza {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service la Autobaza {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service la Santierul Naval {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service la Santierul Naval {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service la Hangarul {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service la Hangarul {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Oprire
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Oprire, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Fara curent
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Astept cale libera
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Spre {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Spre {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Fără comenzi
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Fără comenzi, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Merge spre {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Merge spre {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Merge la Depoul {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Merge la Depoul {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Merge la Autobaza {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Merge la Autobaza {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Merge la Santierul {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Merge la Santierul {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Merge la Hangarul {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Merge la Hangarul {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service la Depoul {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service la Depoul {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service la Autobaza {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service la Autobaza {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service la Santierul Naval {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service la Santierul Naval {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service la Hangarul {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service la Hangarul {STATION}, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detalii)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}DenumeÅŸ
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Vechime: {LTBLUE}{STRING}{BLACK} Mentenanţă: {LTBLUE}{CURRENCY}/an
# The next two need to stay in this order
-STR_AGE :{COMMA} an{P "" i} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} an{P "" i} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} an{P "" i} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} an{P "" i} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Viteză max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Greutate: {LTBLUE}{WEIGHT_S} {BLACK}Putere: {LTBLUE}{POWER}{BLACK} Viteză max.: {LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacita
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacitate: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacitate: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfera Credit: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfera Credit: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalul pentru întreţinere: {LTBLUE}{COMMA}zile{BLACK} Ultima întreţinere: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalul de service: {LTBLUE}{COMMA}%{BLACK} Ultimul service: {LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}DenumeÅŸ
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Cumpărat: {LTBLUE}{NUM}{BLACK} Valoare: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valoare: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Încãrcãtura totalã (capacitatea) acestui tren:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Încãrcãtura totalã (capacitatea) acestui tren:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Gol
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} de la {STATION}
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}AfiÅŸeaz
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Încãrcãturi
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Afiseazã capacitãtile totale ale trenului, diferentiate pe tip de încãrcãturã
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacitate: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacitate: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Schimbă marfa)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Schimbă
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Comenzi)
-STR_TIMETABLE_VIEW :{BLACK}Orar
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Comuta in modul de vizualizare orar
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Orar
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Comuta in modul de vizualizare orar
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de comenzi - clic pe o comandă pentru a o selecta. Ctrl+clic poziţionează ecranul pe staţie
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Sfârşitul comenzilor - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Sfârşitul comenzilor sincronizate - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Sfârşitul comenzilor sincronizate - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :Transferă
STR_ORDER_DROP_NO_UNLOADING :Nu descărca
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Schimbă comportamentul de descărcare pentru ordinul selectat
-STR_REFIT :{BLACK}Rearanjeaza
-STR_REFIT_TIP :{BLACK}Alege tipul de marfă pentru rearanjarea în comandă. Ctrl+clic pentru a anula rearanjarea
+STR_ORDER_REFIT :{BLACK}Rearanjeaza
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Alege tipul de marfă pentru rearanjarea în comandă. Ctrl+clic pentru a anula rearanjarea
-STR_SERVICE :{BLACK}Service
+STR_ORDER_SERVICE :{BLACK}Service
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Todeauna avanseaza
STR_ORDER_DROP_SERVICE_DEPOT :Service daca este nevoie
STR_ORDER_DROP_HALT_DEPOT :Stop
-STR_SERVICE_HINT :{BLACK}Sari peste aceastã comandã dacã nu este necesar un service
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Sari peste aceastã comandã dacã nu este necesar un service
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Datele vehiculului pe care se bazează
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Procentaj încărcare
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :este adevărat
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :este fals
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Valoarea cu care se compară
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Introduceţi valoarea de comparat
STR_ORDERS_SKIP_BUTTON :{BLACK}Treci la următoarea
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Du-te la cel ma
STR_ORDER_GO_TO_NEAREST_HANGAR :Du-te la cel mai apropiat hangar
STR_ORDER_CONDITIONAL :Salt in ordine conditionata
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Adaugă o comandă înaintea celei selectate, sau la sfârşitul listei
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Adaugă o comandă avansată
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Adaugă o comandă avansată
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Arata toate vehiculele care se incadreaza in acest program
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Arata toate vehiculele care se incadreaza in acest program
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Mergi via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Mergi fără oprire via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Mergi via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Mergi fără oprire via {WAYPOINT}
STR_ORDER_SERVICE_AT :Service la
STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop la
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :cel mai apropia
STR_ORDER_TRAIN_DEPOT :Depou de Trenuri
STR_ORDER_ROAD_VEHICLE_DEPOT :Autobază
STR_ORDER_SHIP_DEPOT :Åžantier Naval
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
-STR_REFIT_ORDER :(Rearanjeaza in {STRING})
-STR_REFIT_STOP_ORDER :(Modifică pentru {STRING} şi opreşte)
-STR_STOP_ORDER :(Stop)
+STR_ORDER_REFIT_ORDER :(Rearanjeaza in {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Modifică pentru {STRING} şi opreşte)
+STR_ORDER_STOP_ORDER :(Stop)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Încărcare maximă)
STR_ORDER_FULL_LOAD_ANY :(Încărcare orice produs)
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[la capatul apr
STR_ORDER_STOP_LOCATION_MIDDLE :[la mijloc]
STR_ORDER_STOP_LOCATION_FAR_END :[la capătul îndepărtat]
-STR_CONDITIONAL_UNCONDITIONAL :Salt la comanda {COMMA}
-STR_CONDITIONAL_NUM :Salt la comanda {COMMA} cand {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Salt la comanda {COMMA} cand {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Salt la comanda {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Salt la comanda {COMMA} cand {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Salt la comanda {COMMA} cand {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Comenzi eronate)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Orar)
-STR_ORDER_VIEW :{BLACK}Comenzi
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Schimba la panoul de comenzi
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Comenzi
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Schimba la panoul de comenzi
STR_TIMETABLE_TOOLTIP :{BLACK}Orar - click on an order to highlight it.
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Momentan
STR_TIMETABLE_CHANGE_TIME :{BLACK}Modifica timpul
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Modifică durata de timp alocată pentru comanda selectată
-STR_CLEAR_TIME :{BLACK}Curata timp
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Curata timp
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Elimina durata de timp pentru comanda selectata
-STR_RESET_LATENESS :{BLACK}Reinitializeaza contorul de intarziere
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reinitializeaza contorul de intarziere
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reinitializeaza contorul de intarziere, astfel ca vehiculul sa ajunga la timp
STR_TIMETABLE_AUTOFILL :{BLACK}Auto-completare
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Complete
# AI debug window
STR_AI_DEBUG :{WHITE}Depanare IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Numele Inteligenţei Artificiale
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Numele Inteligenţei Artificiale
STR_AI_DEBUG_RELOAD :{BLACK}Reîncarcă IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Opreşte IA, raîncarcă scriptul, apoi reporneşte IA
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Opreşte IA, raîncarcă scriptul, apoi reporneşte IA
-STR_AI_NO_AI_FOUND :Nici o IA potrivită a fost găsită{}Această IA este nefuncţională.{}Poţi descărca IA-uri folsind opţiunea "Resurse online" din meniul principal.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}O Inteligentă Artificială s-a oprit în mod eronat. Raportează această problemă autorului împreună cu o captură de ecran a ferestrei Depanare IA
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Fereastra pentru depanare IA este disponibilă doar serverului
+STR_ERROR_AI_NO_AI_FOUND :Nici o IA potrivită a fost găsită{}Această IA este nefuncţională.{}Poţi descărca IA-uri folsind opţiunea "Resurse online" din meniul principal.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}O Inteligentă Artificială s-a oprit în mod eronat. Raportează această problemă autorului împreună cu o captură de ecran a ferestrei Depanare IA
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Fereastra pentru depanare IA este disponibilă doar serverului
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuraţie IA
-STR_AI_LIST_TIP :{BLACK}Toate IA care vor fi încărcate la următorul joc
-STR_AI_HUMAN_PLAYER :Jucator uman
-STR_AI_RANDOM_AI :IA aleator
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Toate IA care vor fi încărcate la următorul joc
+STR_AI_CONFIG_HUMAN_PLAYER :Jucator uman
+STR_AI_CONFIG_RANDOM_AI :IA aleator
-STR_AI_CHANGE :{BLACK}Selectează IA
-STR_AI_CHANGE_TIP :{BLACK}Încarcă alt IA
-STR_AI_CONFIGURE :{BLACK}Configurază
-STR_AI_CONFIGURE_TIP :{BLACK}Configurează parametrii IA
+STR_AI_CONFIG_CHANGE :{BLACK}Selectează IA
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Încarcă alt IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurază
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configurează parametrii IA
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}IA disponibile
-STR_AI_AILIST_TIP :{BLACK}Click pentru a selecta o IA
+STR_AI_LIST_TOOLTIP :{BLACK}Click pentru a selecta o IA
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versiune: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versiune: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Acceptă
-STR_AI_ACCEPT_TIP :{BLACK}Select ează IA marcată
-STR_AI_CANCEL :{BLACK}Anulează
-STR_AI_CANCEL_TIP :{BLACK}Nu schimba IA
+STR_AI_LIST_ACCEPT :{BLACK}Acceptă
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select ează IA marcată
+STR_AI_LIST_CANCEL :{BLACK}Anulează
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nu schimba IA
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Parametri IA
-STR_AI_CLOSE :{BLACK}ÃŽnchide
-STR_AI_RESET :{BLACK}Resetează
+STR_AI_SETTINGS_CLOSE :{BLACK}ÃŽnchide
+STR_AI_SETTINGS_RESET :{BLACK}Resetează
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Cost est
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Venit estimat: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvarea se efectueaza încã,{}vã rugãm asteptati pânã se încheie!
-STR_AUTOSAVE_FAILED :{WHITE}Auto-salvarea a esuat
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Salvarea se efectueaza încã,{}vã rugãm asteptati pânã se încheie!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Auto-salvarea a esuat
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Discul nu a putut fi citit
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Salvarea jocului eşuată{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Ştergerea jocului eşuată
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Slavarea a fost
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fisierul nu poate fi citit
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Fisierul nu poate fi scris
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Integritatea datelor compromisă
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Jocul a fost salvat într-o versiune fără suport pentru tramvaie. Toate tramvaiele au fost eliminate.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Jocul a fost salvat într-o versiune fără suport pentru tramvaie. Toate tramvaiele au fost eliminate.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generarea hărţii a eşuat...{}...nici o locaţie potrivită pentru oraş
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...în acest scenariu nu există nici un oraş
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generarea hărţii a eşuat...{}...nici o locaţie potrivită pentru oraş
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...în acest scenariu nu există nici un oraş
-STR_PNGMAP_ERROR :{WHITE}Nu pot încărca peisajul din PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fisierul lipseste.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nu am reusit conversia tipului de imagine. Introdu un imagine PNG 8 sau 24-bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...ceva a mers gresit. Scuze. (probabil fisierul este defect)
+STR_ERROR_PNGMAP :{WHITE}Nu pot încărca peisajul din PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fisierul lipseste.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nu am reusit conversia tipului de imagine. Introdu un imagine PNG 8 sau 24-bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...ceva a mers gresit. Scuze. (probabil fisierul este defect)
-STR_BMPMAP_ERROR :{WHITE}Nu pot încărca peisajul din BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nu am putut converti tipul de imagine.
+STR_ERROR_BMPMAP :{WHITE}Nu pot încărca peisajul din BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nu am putut converti tipul de imagine.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Avertisment de scala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Redimensionarea excesiva a hartii nu este recomandata. Continui cu generarea?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avertisment de scala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Redimensionarea excesiva a hartii nu este recomandata. Continui cu generarea?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Imagine salvată cu succes pe disc în fişierul '{STRING}'
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...locaÅ
STR_ERROR_ALREADY_BUILT :{WHITE}...deja construit
STR_ERROR_OWNED_BY :{WHITE}...apartine companiei {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...terenul se află în proprietatea altei companii
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Numele trebuie să fie unic
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} în cale
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numele trebuie să fie unic
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} în cale
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Autorităţile locale din {TOWN} refuză să permită această acţiune
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Autoritatea locală din {TOWN} refuză să permită construirea unui nou aeroport în acest oraş
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Autoritatea locală din {TOWN} nu permite construirea unui nou aeroport datorită poluării fonice
-STR_BRIBE_FAILED :{WHITE}ÃŽncercarea ta de mituire
-STR_BRIBE_FAILED_2 :{WHITE}a fost descoperită de un procuror local
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Autoritatea locală din {TOWN} nu permite construirea unui nou aeroport datorită poluării fonice
+STR_ERROR_BRIBE_FAILED :{WHITE}ÃŽncercarea ta de mituire
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}a fost descoperită de un procuror local
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Nu se poate înălţa terenul...
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Terenul
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Săpăturile ar afecta tunelul
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Deja la nivelul mării
STR_ERROR_TOO_HIGH :{WHITE}Prea înalt
-STR_ALREADY_LEVELLED :{WHITE}... este deja plat
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... este deja plat
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nu se poate schimba numele companiei...
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nu mai p
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...nu ai nici un credit de plătit
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...ai nevoie de {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nu poţi plăti creditul...
-STR_INSUFFICIENT_FUNDS :{WHITE}Nu poţi dona din banii împrumutaţi de la bancă...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nu poţi dona din banii împrumutaţi de la bancă...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Nu se poate cumpăra compania...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nu se poate construi sediul companiei...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Nu se pot cumpăra 25% din acţiunile acestei companii...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Nu se pot vinde 25% din acţiunile acestei companii...
-STR_PROTECTED :{WHITE}Această companie încă nu vinde acţiuni...
+STR_ERROR_PROTECTED :{WHITE}Această companie încă nu vinde acţiuni...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nu pot construi nici un oras
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nu pot construi nici un oras
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Nu se poate redenumi oraÅŸul...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Nu se poate construi un oraÅŸ aici...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...prea aproape de marginea hărţii
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prea aproape de alt oras
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...prea multe oraÅŸe
-STR_NO_SPACE_FOR_TOWN :{WHITE}...nu mai este loc pe hartă
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Oraşul nu va construi drumuri. Poţi activa construirea drumurilor via Setari avansate -> Economie -> Oraşe
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Lucrari la drum in curs de desfasurare
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nu mai este loc pe hartă
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Oraşul nu va construi drumuri. Poţi activa construirea drumurilor via Setari avansate -> Economie -> Oraşe
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Lucrari la drum in curs de desfasurare
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nu pot genera industrii...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nu pot genera industrii...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nu se poate construi {STRING} aici...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Acest tip de industrie nu se poate construi aici...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...prea aproape de altă industrie
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...prea aproape de altă industrie
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...mai întâi trebuie creat un oraş
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...un singur obiectiv de acest tip este permis într-un oraş
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...Se poate construi doar în oraşe cu populaţia de cel puţin 1200
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Nu se po
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Este adiacentă mai multor staţii
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...staţie prea mare
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...staţiile neuniforme nu sunt permise
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...staţiile neuniforme nu sunt permise
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Prea multe staţii
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Staţia are prea multe componente
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Prea multe staţii de autobuz
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Prea apr
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Prea aproape de alt port
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prea aproape de alt aeroport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nu se poate redenumi staţia...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...drum in proprietatea orasului
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...drum orientat in directia gresita
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...drum in proprietatea orasului
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...drum orientat in directia gresita
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nu pot demola o parte din statie...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Trebuie mai intai sa demolati gara
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nu pot demola o parte din statie...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Trebuie mai intai sa demolati gara
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nu pot elimina statia de autobus...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nu pot elimina statia de camioane...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nu pot înlătura staţia de tramvai...
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Mai înt
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}UneÅŸte mai multe puncte de tranzit
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Prea aproape de alt punct de tranzit
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nu se poate plasa o haltă aici...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Nu se poate plasa o haltă aici...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nu se poate amplasa baliză aici...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nu pot schimba numele haltei...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nu pot schimba numele haltei...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nu se poate desfiinţa halta de aici...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Trebuie îndepărtat punctul de tranzit feroviar mai intai
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nu se poate desfiinţa halta de aici...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Trebuie îndepărtat punctul de tranzit feroviar mai intai
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...baliză în cale
-STR_BUOY_IS_IN_USE :{WHITE}... baliza in uz!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... baliza in uz!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Nu se poate construi depou feroviar aici...
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trenuril
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Tren prea lung
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Nu se poate inversa direcţia vehiculului...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nu se pot întoarce vehiculele alcătuite din mai multe unităţi
-STR_INCOMPATIBLE_RAIL_TYPES :Tipuri de sine incompatibile
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipuri de sine incompatibile
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nu se poate muta vehiculul...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Al doilea vagon+motor va avea mereu aceeasi destinatie ca si primul
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nu se poate găsi un drum spre un depou apropiat
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nu pot găsi o autobază apropiată
-STR_DEPOT_WRONG_DEPOT_TYPE :Tip incorect de depou
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tip incorect de depou
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} este prea lung după înlocuire
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(fonduri limita
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinaţie de linii imposibilă
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Cale ferată nepotrivită
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Mai întâi trebuie înlăturată calea ferată
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Drum cu sens unic sau blocat
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Drum cu sens unic sau blocat
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Nu se pot plasa semafoare aici...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Nu se poate construi cale ferată aici...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nu se poate înlătura calea ferată...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Nu se pot înlătura semafoarele de aici...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nu se pot transforma semnalele...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nu se pot transforma semnalele...
-STR_CANT_CONVERT_RAIL :{WHITE}Nu pot converti linia aici...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Nu pot converti linia aici...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Mai întâi trebuie înlăturată şoseaua
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Nu se po
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Nu pot înlătura şina de tramvai de aici...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}Nu pot construi un canal aici...
-STR_CANT_BUILD_LOCKS :{WHITE}Nu se poate construi o ecluză aici...
-STR_CANT_PLACE_RIVERS :{WHITE}Nu pot plasa râuri aici...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Nu pot construi un canal aici...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Nu se poate construi o ecluză aici...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Nu pot plasa râuri aici...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...trebuie construit pe apă
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Nu se poate construi pe apă
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Trebuie sa demolezi canalul inainte
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nu pot construi apeductul aici...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Trebuie sa demolezi canalul inainte
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nu pot construi apeductul aici...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...sunt deja plantaţi arbori
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Nu se po
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Nu se poate construi pod aici...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Mai întâi trebuie demolat podul
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Cele două capete nu se pot situa în acelaşi loc
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Capetele podului nu sunt la acelasi nivel
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Podul este prea jos pentru terenul corespunzator
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Cele două capete nu se pot situa în acelaşi loc
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Capetele podului nu sunt la acelasi nivel
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Podul este prea jos pentru terenul corespunzator
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Cele două capete trebuie să se situeze în linie
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ambele capete ale podului trebuie să se situeze pe uscat
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nu se po
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Loc nepotrivit pentru intrarea într-un tunel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Mai întâi trebuie demolat tunelul
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Intersectare cu alt tunel
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelul ar ieşi din hartă
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunelul ar ieşi din hartă
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Terenul de la celălalt capăt al tunelului este imposibil de excavat
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Nu poţi
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...este deja în proprietatea ta!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Nu pot crea grup...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nu pot ÅŸterge grup...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nu pot redenumi grupul...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nu pot elimina toate vehiculele din acest grup...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nu pot adauga vehiculul in acest grup...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nu pot adauga vehicule partajate in grup...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nu pot crea grup...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nu pot ÅŸterge grup...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nu pot redenumi grupul...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nu pot elimina toate vehiculele din acest grup...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nu pot adauga vehiculul in acest grup...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nu pot adauga vehicule partajate in grup...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Tren în drum
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Nu se po
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Nu pot vinde nava...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Nu se poate vinde aeronava...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehiculul nu este disponibil
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehiculul nu este disponibil
-STR_SHIP_NOT_AVAILABLE :{WHITE}Vasul nu este disponibil
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronava nu este disponibilă
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehiculul nu este disponibil
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehiculul nu este disponibil
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Vasul nu este disponibil
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronava nu este disponibilă
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Prea multe vehicule în joc
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nu se poate schimba intervalul de întreţinere...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Vehiculul distrus nu poate fi vandut...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nu putem repara vehiculele distruse...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Vehiculul distrus nu poate fi vandut...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nu putem repara vehiculele distruse...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Nu se poate permite trenului să treacă în caz de pericol...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nu se poate schimba sensul de mers al trenului...
-STR_TRAIN_START_NO_CATENARY :Aceasta sina nu este electrificata, deci trenul nu poate porni
+STR_ERROR_TRAIN_START_NO_CATENARY :Aceasta sina nu este electrificata, deci trenul nu poate porni
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Vehicolul nu poate întoarce la 180 de grade...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehicolu
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehicolul nu poate ajunge la acea staţie
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}un vehicol care are acest ordin nu poate ajunge la acea staţie
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nu se poate trece la comenzi sincronizate...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nu pot copia lista de comenzi...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nu se poate trece la comenzi sincronizate...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nu pot copia lista de comenzi...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...prea departe de destinaţia precedentă
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nu pot programa vehiculul...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehiculele pot astepta numai in statii.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Acest vehicul nu are oprire în această staţie.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nu pot programa vehiculul...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehiculele pot astepta numai in statii.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Acest vehicul nu are oprire în această staţie.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...prea multe semne
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} Baliza
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Baliza #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Baliza
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Baliza #{COMMA}
STR_FORMAT_COMPANY_NUM :(Companie {COMMA})
STR_FORMAT_GROUP_NAME :Grup {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :Halta {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Halta {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Halta {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Halta {TOWN} #{COMMA}
STR_UNKNOWN_STATION :statie necunoscuta
-STR_SIGN_DEFAULT :Semn
+STR_DEFAULT_SIGN_NAME :Semn
STR_COMPANY_SOMEONE :cineva{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Spectator, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Spectator, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/russian.txt b/src/lang/russian.txt
index e475c3dba..a210e73b0 100644
--- a/src/lang/russian.txt
+++ b/src/lang/russian.txt
@@ -244,7 +244,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} ири
STR_QUANTITY_BATTERIES :{COMMA} батаре{P йка йки ек}
STR_QUANTITY_PLASTIC :{VOLUME} плаÑтика
STR_QUANTITY_FIZZY_DRINKS :{COMMA} бан{P ка ки ок} газировки
-STR_CARGO_N_A :отÑутÑтвует{SKIP}
+STR_QUANTITY_N_A :отÑутÑтвует{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -334,26 +334,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} м³
STR_UNITS_FORCE_SI :{COMMA} кÐ
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Смена Ð½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ Ñортировки (убывание/возраÑтание)
-STR_SORT_CRITERIA_TIP :{BLACK}Смена ÐºÑ€Ð¸Ñ‚ÐµÑ€Ð¸Ñ Ñортировки
-STR_FILTER_CRITERIA_TIP :{BLACK}Выберите фильтр
-STR_SORT_BY :{BLACK}Сортировка
+STR_TOOLTIP_SORT_ORDER :{BLACK}Смена Ð½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ Ñортировки (убывание/возраÑтание)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Смена ÐºÑ€Ð¸Ñ‚ÐµÑ€Ð¸Ñ Ñортировки
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Выберите фильтр
+STR_BUTTON_SORT_BY :{BLACK}Сортировка
STR_BUTTON_LOCATION :{BLACK}Обзор
-STR_QUERY_RENAME :{BLACK}Переимен.
+STR_BUTTON_RENAME :{BLACK}Переимен.
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Закрыть окно
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Заголовок окна - Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð¾ÐºÐ½Ð° тащить за него
-STR_STICKY_BUTTON :{BLACK}Игнорировать Ð½Ð°Ð¶Ð°Ñ‚Ð¸Ñ ÐºÐ»Ð°Ð²Ð¸ÑˆÐ¸ «Закрыть вÑе окна»
-STR_RESIZE_BUTTON :{BLACK}Ðажмите и тащите Ð´Ð»Ñ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ñ€Ð°Ð·Ð¼ÐµÑ€Ð° окна
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Большое/маленькое окно
+STR_TOOLTIP_STICKY :{BLACK}Игнорировать Ð½Ð°Ð¶Ð°Ñ‚Ð¸Ñ ÐºÐ»Ð°Ð²Ð¸ÑˆÐ¸ «Закрыть вÑе окна»
+STR_TOOLTIP_RESIZE :{BLACK}Ðажмите и тащите Ð´Ð»Ñ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ñ€Ð°Ð·Ð¼ÐµÑ€Ð° окна
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Большое/маленькое окно
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Прокрутка вверх/вниз
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Прокрутка влево/вправо
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ÐŸÐ¾Ð»Ð½Ð°Ñ Ð¾Ñ‡Ð¸Ñтка прÑмоугольного учаÑтка земли
# Query window
-STR_DEFAULT :{BLACK}По умолчанию
-STR_QUERY_CANCEL :{BLACK}Отмена
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}По умолчанию
+STR_BUTTON_CANCEL :{BLACK}Отмена
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -442,7 +442,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}УÑта
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Сохранить Ñценарий
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Загрузить Ñценарий
-STR_MENU_LOAD_HEIGHTMAP :Загрузить карту выÑот
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Загрузить карту выÑот
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Выйти из редактора
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Выход
@@ -642,11 +642,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Включить/выключить отображение груза на графике
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Показать ÑоÑтавлÑющие чаÑти рейтинга
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Показать ÑоÑтавлÑющие чаÑти рейтинга
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Легенда
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Включить/выключить отображение компании на графике
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Включить/выключить отображение компании на графике
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Ð¡Ñ€Ð°Ð²Ð½Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð°Ñ Ñ‚Ð°Ð±Ð»Ð¸Ñ†Ð° компаний
@@ -681,16 +681,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}День
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Займ:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Ð’Ñего:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Общее количеÑтво транÑпортных ÑредÑтв
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}ЧиÑло чаÑтей Ñтанции. ÐšÐ°Ð¶Ð´Ð°Ñ Ñ‡Ð°ÑÑ‚ÑŒ Ñтанции (Ñ‚.е. ЖД Ñтанции, оÑтановки, аÑропорт) подÑчитана, даже еÑли они ÑвÑзаны как одна ÑтанциÑ
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Прибыль транÑпорта Ñ Ñамым низким доходом (из вÑех транÑпортных ÑредÑтв Ñтарше 2Ñ… лет)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Доход в меÑÑце Ñ Ð½Ð°Ð¸Ð¼ÐµÐ½ÑŒÑˆÐµÐ¹ прибылью (за поÑледние 12 кварталов)
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Доход в меÑÑце Ñ Ð½Ð°Ð¸Ð±Ð¾Ð»ÑŒÑˆÐµÐ¹ прибылью (за поÑледние 12 кварталов)
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Кол-во груза, доÑтавленного за поÑледние 4 квартала
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}КоличеÑтво типов груза, доÑтавленного за поÑледний квартал
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}КоличеÑтво денег на банковÑком Ñчету компании
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Размер ÑÑуды, полученной Ñтой компанией в банке
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Ð’Ñего пунктов из общего количеÑтва возможных
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Общее количеÑтво транÑпортных ÑредÑтв
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}ЧиÑло чаÑтей Ñтанции. ÐšÐ°Ð¶Ð´Ð°Ñ Ñ‡Ð°ÑÑ‚ÑŒ Ñтанции (Ñ‚.е. ЖД Ñтанции, оÑтановки, аÑропорт) подÑчитана, даже еÑли они ÑвÑзаны как одна ÑтанциÑ
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Прибыль транÑпорта Ñ Ñамым низким доходом (из вÑех транÑпортных ÑредÑтв Ñтарше 2Ñ… лет)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Доход в меÑÑце Ñ Ð½Ð°Ð¸Ð¼ÐµÐ½ÑŒÑˆÐµÐ¹ прибылью (за поÑледние 12 кварталов)
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Доход в меÑÑце Ñ Ð½Ð°Ð¸Ð±Ð¾Ð»ÑŒÑˆÐµÐ¹ прибылью (за поÑледние 12 кварталов)
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Кол-во груза, доÑтавленного за поÑледние 4 квартала
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}КоличеÑтво типов груза, доÑтавленного за поÑледний квартал
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}КоличеÑтво денег на банковÑком Ñчету компании
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Размер ÑÑуды, полученной Ñтой компанией в банке
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Ð’Ñего пунктов из общего количеÑтва возможных
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Музыкальный автомат
@@ -815,8 +815,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Вклю
STR_SMALLMAP_CENTER :{BLACK}Центрировать миникарту по Ñтой позиции
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Выключить вÑе
-STR_MESSAGES_ENABLE_ALL :{BLACK}Включить вÑе
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Выключить вÑе
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Включить вÑе
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показать поÑледнее Ñообщение или новоÑÑ‚ÑŒ
@@ -827,8 +827,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * СО
# News message history
STR_MESSAGE_HISTORY :{WHITE}ИÑÑ‚Ð¾Ñ€Ð¸Ñ Ñообщений
-STR_MESSAGE_HISTORY_TIP :{BLACK}СпиÑок недавних новоÑтей
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}СпиÑок недавних новоÑтей
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Сообщение
@@ -1062,32 +1062,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Выбр
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} отÑутÑтвующи{P й Ñ… Ñ…}/повреждённы{P й Ñ… Ñ…} файл{P "" а ов}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Ð”Ð¾Ð¿Ð¾Ð»Ð½Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð°Ñ Ð¸Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð¾ базовом наборе графики
-STR_FULLSCREEN_FAILED :{WHITE}Сбой полноÑкранного режима
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Сбой полноÑкранного режима
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Ð¡Ð²Ð¾Ñ Ð²Ð°Ð»ÑŽÑ‚Ð°
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Обменный курÑ: {ORANGE}{0:CURRENCY} = £{1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}ПовыÑить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Понизить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}УÑтановить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}ПовыÑить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Понизить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}УÑтановить ÐºÑƒÑ€Ñ Ð²Ð°ÑˆÐµÐ¹ валюты по отношению к фунту (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Разделитель: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}УÑтановить разделитель Ñ‚Ñ‹ÑÑч
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}УÑтановить разделитель Ñ‚Ñ‹ÑÑч
STR_CURRENCY_PREFIX :{LTBLUE}ПрефикÑ: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}УÑтановить Ð¿Ñ€ÐµÑ„Ð¸ÐºÑ Ð²Ð°ÑˆÐµÐ¹ валюты
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}УÑтановить Ð¿Ñ€ÐµÑ„Ð¸ÐºÑ Ð²Ð°ÑˆÐµÐ¹ валюты
STR_CURRENCY_SUFFIX :{LTBLUE}СуффикÑ: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}УÑтановить ÑÑƒÑ„Ñ„Ð¸ÐºÑ Ð²Ð°ÑˆÐµÐ¹ валюты
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}УÑтановить ÑÑƒÑ„Ñ„Ð¸ÐºÑ Ð²Ð°ÑˆÐµÐ¹ валюты
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Переход на евро: {ORANGE}Ñ {5:NUM} года
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Переход на евро: {ORANGE}никогда
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}УÑтановить год перехода на евро
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Перейти на евро раньше
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Перейти на евро позже
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}УÑтановить год перехода на евро
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Перейти на евро раньше
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Перейти на евро позже
STR_CURRENCY_PREVIEW :{LTBLUE}Образец: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 англ. фунтов (£) в вашей валюте
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 англ. фунтов (£) в вашей валюте
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Изменить параметр валюты
# Difficulty level window
@@ -1105,7 +1105,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM.f :{BLACK}поль
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Показать таблицу рекордов
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Сохранить
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Сохранить
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}МакÑимальное количеÑтво конкурентов: {ORANGE}{COMMA}
@@ -1175,7 +1175,7 @@ STR_CITY_APPROVAL_PERMISSIVE :ДозволÑÑ
STR_CITY_APPROVAL_TOLERANT :Терпимое
STR_CITY_APPROVAL_HOSTILE :Враждебное
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ваши дейÑÑ‚Ð²Ð¸Ñ Ñменили уровень ÑложноÑти на пользовательÑкий
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Ваши дейÑÑ‚Ð²Ð¸Ñ Ñменили уровень ÑложноÑти на пользовательÑкий
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}РаÑширенные наÑтройки
@@ -1424,7 +1424,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Ðе
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Горизонтальный размер карты: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Вертикальный размер карты: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Изменить значение
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Изменить значение
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1466,9 +1466,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Выйт
# Quit window
STR_QUIT_CAPTION :{WHITE}Выход
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ð’Ñ‹ уверены, что хотите прервать игру и вернутьÑÑ Ð² {STRING}?
-STR_YES :{BLACK}Да
-STR_NO :{BLACK}Ðет
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ð’Ñ‹ уверены, что хотите прервать игру и вернутьÑÑ Ð² {STRING}?
+STR_QUIT_YES :{BLACK}Да
+STR_QUIT_NO :{BLACK}Ðет
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1484,11 +1484,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}В главное меню
STR_ABANDON_GAME_QUERY :{YELLOW}Ð’Ñ‹ дейÑтвительно хотите выйти из игры?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ð’Ñ‹ уверены, что хотите выйти из Ñтого ÑценариÑ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ð’Ñ‹ уверены, что хотите выйти из Ñтого ÑценариÑ?
# Cheat window
STR_CHEATS :{WHITE}ЧИТЫ
-STR_CHEATS_TIP :{BLACK}Галочка показывает, иÑпользовали ли Ð’Ñ‹ Ñтот ЧИТ раньше
+STR_CHEATS_TOOLTIP :{BLACK}Галочка показывает, иÑпользовали ли Ð’Ñ‹ Ñтот ЧИТ раньше
STR_CHEATS_WARNING :{BLACK}Внимание, вы ÑобираетеÑÑŒ предать Ñвоих Ñоперников! Этого вам никогда не проÑÑ‚ÑÑ‚!
STR_CHEAT_MONEY :{LTBLUE}Увеличить деньги на {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Игра за компанию: {ORANGE}{COMMA}
@@ -1497,24 +1497,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}ТунÐ
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Строить в режиме паузы: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Большие Ñамолёты реже разбиваютÑÑ Ð² малых аÑропортах: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Сменить климат на: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :Умеренный ландшафт
-STR_SUB_ARCTIC_LANDSCAPE :СубарктичеÑкий ландшафт
-STR_SUB_TROPICAL_LANDSCAPE :СубтропичеÑкий ландшафт
-STR_TOYLAND_LANDSCAPE :Игрушечный ландшафт
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Умеренный ландшафт
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :СубарктичеÑкий ландшафт
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :СубтропичеÑкий ландшафт
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Игрушечный ландшафт
STR_CHEAT_CHANGE_DATE :{LTBLUE}Изменение даты: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Разрешить изменение производительноÑти: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}ÐÐ¾Ð²Ð°Ñ Ñ†Ð²ÐµÑ‚Ð¾Ð²Ð°Ñ Ñхема
-STR_LIVERY_GENERAL_TIP :{BLACK}ÐаÑтройка оÑновной цветовой Ñхемы
-STR_LIVERY_TRAIN_TIP :{BLACK}ÐаÑтройка цветовой Ñхемы поездов
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}ÐаÑтройка цветовой Ñхемы автотранÑпорта
-STR_LIVERY_SHIP_TIP :{BLACK}ÐаÑтройка цветовой Ñхемы Ñудов
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}ÐаÑтройка цветовой Ñхемы авиатранÑпорта
-STR_LIVERY_PRIMARY_TIP :{BLACK}ÐаÑтройка оÑновного цвета
-STR_LIVERY_SECONDARY_TIP :{BLACK}ÐаÑтройка дополнительного цвета
-STR_LIVERY_PANEL_TIP :{BLACK}Выберите цветовую Ñхему Ð´Ð»Ñ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ, либо неÑколько Ñхем Ñ Ctrl. Кликните на Ñ‡ÐµÐºÐ±Ð¾ÐºÑ Ð´Ð»Ñ Ð¸ÑÐ¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ð½Ð¸Ñ Ð²Ñ‹Ð±Ñ€Ð°Ð½Ð½Ð¾Ð¹ Ñхемы.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}ÐаÑтройка оÑновной цветовой Ñхемы
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}ÐаÑтройка цветовой Ñхемы поездов
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}ÐаÑтройка цветовой Ñхемы автотранÑпорта
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}ÐаÑтройка цветовой Ñхемы Ñудов
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}ÐаÑтройка цветовой Ñхемы авиатранÑпорта
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}ÐаÑтройка оÑновного цвета
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}ÐаÑтройка дополнительного цвета
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Выберите цветовую Ñхему Ð´Ð»Ñ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ, либо неÑколько Ñхем Ñ Ctrl. Кликните на Ñ‡ÐµÐºÐ±Ð¾ÐºÑ Ð´Ð»Ñ Ð¸ÑÐ¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ð½Ð¸Ñ Ð²Ñ‹Ð±Ñ€Ð°Ð½Ð½Ð¾Ð¹ Ñхемы.
STR_LIVERY_DEFAULT :Стандарт. раÑкраÑка
STR_LIVERY_STEAM :Паровоз
@@ -1552,19 +1552,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Выбо
STR_FACE_NEW_FACE_BUTTON :{BLACK}Мне повезёт!
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Создание внешноÑти Ñлучайным образом
STR_FACE_ADVANCED :{BLACK}Детально
-STR_FACE_ADVANCED_TIP :{BLACK}РаÑÑˆÐ¸Ñ€ÐµÐ½Ð½Ð°Ñ Ð½Ð°Ñтройка внешноÑти
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}РаÑÑˆÐ¸Ñ€ÐµÐ½Ð½Ð°Ñ Ð½Ð°Ñтройка внешноÑти
STR_FACE_SIMPLE :{BLACK}ПроÑто
-STR_FACE_SIMPLE_TIP :{BLACK}ПроÑтое Ñоздание внешноÑти
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}ПроÑтое Ñоздание внешноÑти
STR_FACE_LOAD :{BLACK}Загрузить
-STR_FACE_LOAD_TIP :{BLACK}Загрузить внешноÑÑ‚ÑŒ
+STR_FACE_LOAD_TOOLTIP :{BLACK}Загрузить внешноÑÑ‚ÑŒ
STR_FACE_LOAD_DONE :{WHITE}Ваша внешноÑÑ‚ÑŒ загружена из файла конфигурации.
STR_FACE_FACECODE :{BLACK}ЧиÑловой код
-STR_FACE_FACECODE_TIP :{BLACK}ПоÑмотреть или уÑтановить код внешноÑти
+STR_FACE_FACECODE_TOOLTIP :{BLACK}ПоÑмотреть или уÑтановить код внешноÑти
STR_FACE_FACECODE_CAPTION :{WHITE}ЧиÑловой код внешнего вида
STR_FACE_FACECODE_SET :{WHITE}ЧиÑловой код нового лица уÑтановлен.
STR_FACE_FACECODE_ERR :{WHITE}Ðе могу изменить внешноÑÑ‚ÑŒ - значение должно быть целым и лежать в диапазоне от 0 до 4 294 967 295
STR_FACE_SAVE :{BLACK}Сохранить
-STR_FACE_SAVE_TIP :{BLACK}Сохранить внешноÑÑ‚ÑŒ
+STR_FACE_SAVE_TOOLTIP :{BLACK}Сохранить внешноÑÑ‚ÑŒ
STR_FACE_SAVE_DONE :{WHITE}Это лицо Ñохранено в файле конфигурации.
STR_FACE_EUROPEAN :{BLACK}Европ.
STR_FACE_SELECT_EUROPEAN :{BLACK}Выбор европеоидного типа лица
@@ -1572,120 +1572,120 @@ STR_FACE_AFRICAN :{BLACK}Ðфри
STR_FACE_SELECT_AFRICAN :{BLACK}Выбор африканÑкого типа лица
STR_FACE_YES :Да
STR_FACE_NO :Ðет
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Включить уÑÑ‹ или Ñерьги
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Включить уÑÑ‹ или Ñерьги
STR_FACE_HAIR :ВолоÑÑ‹:
-STR_FACE_HAIR_TIP :{BLACK}Изменить волоÑÑ‹
+STR_FACE_HAIR_TOOLTIP :{BLACK}Изменить волоÑÑ‹
STR_FACE_EYEBROWS :Брови:
-STR_FACE_EYEBROWS_TIP :{BLACK}Изменить брови
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Изменить брови
STR_FACE_EYECOLOUR :Цвет глаз:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Изменить цвет глаз
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Изменить цвет глаз
STR_FACE_GLASSES :Очки:
-STR_FACE_GLASSES_TIP :{BLACK}Ðаличие очков
-STR_FACE_GLASSES_TIP_2 :{BLACK}Изменить очки
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Ðаличие очков
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Изменить очки
STR_FACE_NOSE :ÐоÑ:
-STR_FACE_NOSE_TIP :{BLACK}Изменить ноÑ
+STR_FACE_NOSE_TOOLTIP :{BLACK}Изменить ноÑ
STR_FACE_LIPS :Губы:
STR_FACE_MOUSTACHE :УÑÑ‹:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Изменить губы или уÑÑ‹
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Изменить губы или уÑÑ‹
STR_FACE_CHIN :Подбородок:
-STR_FACE_CHIN_TIP :{BLACK}Изменить подбородок
+STR_FACE_CHIN_TOOLTIP :{BLACK}Изменить подбородок
STR_FACE_JACKET :Пиджак:
-STR_FACE_JACKET_TIP :{BLACK}Изменить пиджак
+STR_FACE_JACKET_TOOLTIP :{BLACK}Изменить пиджак
STR_FACE_COLLAR :Воротник:
-STR_FACE_COLLAR_TIP :{BLACK}Изменить воротник
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Изменить воротник
STR_FACE_TIE :ГалÑтук:
STR_FACE_EARRING :Серьга:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Изменить галÑтук или Ñерьгу
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Изменить галÑтук или Ñерьгу
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Ð¡ÐµÑ‚ÐµÐ²Ð°Ñ Ð¸Ð³Ñ€Ð°
-STR_NETWORK_CONNECTION :{BLACK}Соединение:
-STR_NETWORK_CONNECTION_TIP :{BLACK}ИÑкать Ñерверы в локальной Ñети или в Интернете
-STR_NETWORK_LAN :Ð›Ð¾ÐºÐ°Ð»ÑŒÐ½Ð°Ñ Ñеть
-STR_NETWORK_INTERNET :Интернет
-STR_NETWORK_PLAYER_NAME :{BLACK}Ð˜Ð¼Ñ Ð¸Ð³Ñ€Ð¾ÐºÐ°:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Это имÑ, под которым вы предÑтавитеÑÑŒ другим игрокам
-
-STR_NETWORK_GAME_NAME :{BLACK}Ðазвание
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Ðазвание игры
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Клиенты
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Клиентов ÑейчаÑ/макÑ. {}Компаний ÑейчаÑ/макÑ.
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Размер карты
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Размер карты игры{}Ðажмите Ð´Ð»Ñ Ñортировки по площади
-STR_NETWORK_DATE_CAPTION :{BLACK}Дата
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ð´Ð°Ñ‚Ð°
-STR_NETWORK_YEARS_CAPTION :{BLACK}Года
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}КоличеÑтво лет{}в игре
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Язык, верÑÐ¸Ñ Ñервера и Ñ‚.п.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Выберите игру из ÑпиÑка
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}ПоÑледний Ñервер, к которому вы подключалиÑÑŒ:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Ðажмите Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° поÑледнего Ñервера
-
-STR_NETWORK_GAME_INFO :{SILVER}ИÐФОРМÐЦИЯ ОБ ИГРЕ
-STR_NETWORK_CLIENTS :{SILVER}Клиенты: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Язык: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Климат: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}ВерÑÐ¸Ñ Ñервера: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}ÐÐ´Ñ€ÐµÑ Ñервера: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ð´Ð°Ñ‚Ð°: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Защищено паролем!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}СЕРВЕР ОТКЛЮЧЕÐ
-STR_NETWORK_SERVER_FULL :{SILVER}СЕРВЕР ЗÐПОЛÐЕÐ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ВЕРСИЯ ÐЕ ПОДХОДИТ
-STR_NETWORK_GRF_MISMATCH :{SILVER}ÐЕ СОВПÐДÐЕТ ÐÐБОР NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}ПриÑоединитьÑÑ
-STR_NETWORK_REFRESH :{BLACK}Обновить Ñервер
-STR_NETWORK_REFRESH_TIP :{BLACK}Обновить информацию о Ñервере
-
-STR_NETWORK_FIND_SERVER :{BLACK}Обновить
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Обновить ÑпиÑок Ñерверов, которые ÑÐµÐ¹Ñ‡Ð°Ñ ÐµÑÑ‚ÑŒ в Ñети
-STR_NETWORK_ADD_SERVER :{BLACK}Добавить Ñервер
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Добавить Ñервер, который будет автоматичеÑки обновлÑÑ‚ÑŒÑÑ Ð¿Ñ€Ð¸ открытии Ñтого окна
-STR_NETWORK_START_SERVER :{BLACK}ЗапуÑк Ñервера
-STR_NETWORK_START_SERVER_TIP :{BLACK}ЗапуÑк Ñервера на вашем компьютере. К Ñтой игре Ñмогут подÑоединÑÑ‚ÑŒÑÑ Ð´Ñ€ÑƒÐ³Ð¸Ðµ игроки.
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Введите ваше имÑ
-STR_NETWORK_ENTER_IP :{BLACK}Введите Ð°Ð´Ñ€ÐµÑ Ñервера
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Ð¡ÐµÑ‚ÐµÐ²Ð°Ñ Ð¸Ð³Ñ€Ð°
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Соединение:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}ИÑкать Ñерверы в локальной Ñети или в Интернете
+STR_NETWORK_SERVER_LIST_LAN :Ð›Ð¾ÐºÐ°Ð»ÑŒÐ½Ð°Ñ Ñеть
+STR_NETWORK_SERVER_LIST_INTERNET :Интернет
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ð˜Ð¼Ñ Ð¸Ð³Ñ€Ð¾ÐºÐ°:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Это имÑ, под которым вы предÑтавитеÑÑŒ другим игрокам
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Ðазвание
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Ðазвание игры
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Клиенты
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентов ÑейчаÑ/макÑ. {}Компаний ÑейчаÑ/макÑ.
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Размер карты
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Размер карты игры{}Ðажмите Ð´Ð»Ñ Ñортировки по площади
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ð´Ð°Ñ‚Ð°
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Года
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}КоличеÑтво лет{}в игре
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Язык, верÑÐ¸Ñ Ñервера и Ñ‚.п.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Выберите игру из ÑпиÑка
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}ПоÑледний Ñервер, к которому вы подключалиÑÑŒ:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Ðажмите Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° поÑледнего Ñервера
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ИÐФОРМÐЦИЯ ОБ ИГРЕ
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Клиенты: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Язык: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Климат: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}ВерÑÐ¸Ñ Ñервера: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}ÐÐ´Ñ€ÐµÑ Ñервера: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ð´Ð°Ñ‚Ð°: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Защищено паролем!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}СЕРВЕР ОТКЛЮЧЕÐ
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}СЕРВЕР ЗÐПОЛÐЕÐ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ВЕРСИЯ ÐЕ ПОДХОДИТ
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}ÐЕ СОВПÐДÐЕТ ÐÐБОР NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}ПриÑоединитьÑÑ
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Обновить Ñервер
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Обновить информацию о Ñервере
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Обновить
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Обновить ÑпиÑок Ñерверов, которые ÑÐµÐ¹Ñ‡Ð°Ñ ÐµÑÑ‚ÑŒ в Ñети
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Добавить Ñервер
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Добавить Ñервер, который будет автоматичеÑки обновлÑÑ‚ÑŒÑÑ Ð¿Ñ€Ð¸ открытии Ñтого окна
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}ЗапуÑк Ñервера
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}ЗапуÑк Ñервера на вашем компьютере. К Ñтой игре Ñмогут подÑоединÑÑ‚ÑŒÑÑ Ð´Ñ€ÑƒÐ³Ð¸Ðµ игроки.
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Введите ваше имÑ
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Введите Ð°Ð´Ñ€ÐµÑ Ñервера
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}ЗапуÑк новой Ñетевой игры
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Ðазвание игры:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Ðазвание игры, которое игроки увидÑÑ‚ в меню выбора Ñетевой игры
-STR_NETWORK_SET_PASSWORD :{BLACK}УÑтановить пароль
-STR_NETWORK_PASSWORD_TIP :{BLACK}Защитите вашу игру паролем, еÑли не хотите, чтобы к ней могли подключитьÑÑ Ð¿Ð¾Ñторонние.
-STR_NETWORK_SELECT_MAP :{BLACK}Выбор карты:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ðа какой карте вы хотите играть?
-STR_NETWORK_SERVER_RANDOM_GAME :Сгенерировать Ñлучайную карту
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :Лок. Ñеть / Интернет
-STR_NETWORK_INTERNET_ADVERTISE :Интернет (объÑвл.)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клиент{P "" а ов}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}МакÑ. клиентов:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Выбор макÑимального чиÑла клиентов. Ðе вÑе меÑта должны быть занÑÑ‚Ñ‹
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компани{P Ñ Ð¸ й}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}МакÑ. компаний:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Ограничить макÑимальное чиÑло компаний на Ñервере
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} наблюдател{P ÑŒ Ñ ÐµÐ¹}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}МакÑ. наблюдателей:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Ограничить макÑимальное количеÑтво наблюдателей на Ñервере
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Язык общениÑ:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Другие игроки будут знать, на каком Ñзыке общаютÑÑ Ð½Ð° Ñервере
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}ЗапуÑк игры
-STR_NETWORK_START_GAME_TIP :{BLACK}ЗапуÑк новой Ñетевой игры Ñ Ð¿Ñ€Ð¾Ð¸Ð·Ð²Ð¾Ð»ÑŒÐ½Ð¾Ð¹ карты или ÑценариÑ
-STR_NETWORK_LOAD_GAME :{BLACK}Загрузка игры
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Продолжить ранее Ñохранённую Ñетевую игру (проверьте, что подÑоединилиÑÑŒ прежним игроком)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Введите ваше Ð¸Ð¼Ñ Ð´Ð»Ñ Ñетевой игры
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}ЗапуÑк новой Ñетевой игры
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Ðазвание игры:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Ðазвание игры, которое игроки увидÑÑ‚ в меню выбора Ñетевой игры
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}УÑтановить пароль
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Защитите вашу игру паролем, еÑли не хотите, чтобы к ней могли подключитьÑÑ Ð¿Ð¾Ñторонние.
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Выбор карты:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ðа какой карте вы хотите играть?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Сгенерировать Ñлучайную карту
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :Лок. Ñеть / Интернет
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Интернет (объÑвл.)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клиент{P "" а ов}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}МакÑ. клиентов:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Выбор макÑимального чиÑла клиентов. Ðе вÑе меÑта должны быть занÑÑ‚Ñ‹
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компани{P Ñ Ð¸ й}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}МакÑ. компаний:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ограничить макÑимальное чиÑло компаний на Ñервере
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} наблюдател{P ÑŒ Ñ ÐµÐ¹}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}МакÑ. наблюдателей:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ограничить макÑимальное количеÑтво наблюдателей на Ñервере
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Язык общениÑ:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Другие игроки будут знать, на каком Ñзыке общаютÑÑ Ð½Ð° Ñервере
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ЗапуÑк игры
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}ЗапуÑк новой Ñетевой игры Ñ Ð¿Ñ€Ð¾Ð¸Ð·Ð²Ð¾Ð»ÑŒÐ½Ð¾Ð¹ карты или ÑценариÑ
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Загрузка игры
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Продолжить ранее Ñохранённую Ñетевую игру (проверьте, что подÑоединилиÑÑŒ прежним игроком)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введите ваше Ð¸Ð¼Ñ Ð´Ð»Ñ Ñетевой игры
# Network game languages
############ Leave those lines in this order!!
@@ -1728,32 +1728,32 @@ STR_NETWORK_LANG_LATVIAN :ЛатвийÑÐ
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}СоÑтоÑние Ñетевой игры
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Подготовка ÑоединениÑ: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}СпиÑок компаний в игре. Ð’Ñ‹ можете приÑоединитьÑÑ Ðº ÑущеÑтвующей или оÑновать новую, еÑли еÑÑ‚ÑŒ Ñ‚Ð°ÐºÐ°Ñ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑ‚ÑŒ
-
-STR_NETWORK_COMPANY_INFO :{SILVER}ИÐФОРМÐЦИЯ О КОМПÐÐИИ
-STR_NETWORK_COMPANY_NAME :{SILVER}Ð˜Ð¼Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ð¸: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}ОÑнована: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}ÐžÑ†ÐµÐ½Ð¾Ñ‡Ð½Ð°Ñ ÑтоимоÑÑ‚ÑŒ: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Текущий баланÑ: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Доход в прошлом году: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}РезультативноÑÑ‚ÑŒ: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}ТранÑп. ÑредÑтва: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Игроки: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}ÐÐ¾Ð²Ð°Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}ОÑновать новую компанию
-STR_NETWORK_SPECTATE_GAME :{BLACK}Ðаблюдать за игрой
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Следить за игрой в качеÑтве зрителÑ
-STR_NETWORK_JOIN_COMPANY :{BLACK}ПриÑоединитьÑÑ
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}ПриÑоединитьÑÑ Ðº компании и помочь в управлении ею
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}СоÑтоÑние Ñетевой игры
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Подготовка ÑоединениÑ: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}СпиÑок компаний в игре. Ð’Ñ‹ можете приÑоединитьÑÑ Ðº ÑущеÑтвующей или оÑновать новую, еÑли еÑÑ‚ÑŒ Ñ‚Ð°ÐºÐ°Ñ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑ‚ÑŒ
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ИÐФОРМÐЦИЯ О КОМПÐÐИИ
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ð˜Ð¼Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ð¸: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}ОÑнована: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ÐžÑ†ÐµÐ½Ð¾Ñ‡Ð½Ð°Ñ ÑтоимоÑÑ‚ÑŒ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Текущий баланÑ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Доход в прошлом году: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}РезультативноÑÑ‚ÑŒ: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}ТранÑп. ÑредÑтва: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станции: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Игроки: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}ÐÐ¾Ð²Ð°Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}ОÑновать новую компанию
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ðаблюдать за игрой
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Следить за игрой в качеÑтве зрителÑ
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}ПриÑоединитьÑÑ
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}ПриÑоединитьÑÑ Ðº компании и помочь в управлении ею
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Соединение...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Соединение...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Соединение...
@@ -1769,13 +1769,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Полу
STR_NETWORK_CONNECTING_WAITING :{BLACK}готовитÑÑ Ð¿Ñ€Ð¸ÑоединитьÑÑ {NUM} клиентов
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK} загружено {BYTES} / {BYTES}
-STR_NETWORK_DISCONNECT :{BLACK}ОтключитьÑÑ
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}ОтключитьÑÑ
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер защищён. Введите пароль.
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}ÐšÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ Ð·Ð°Ñ‰Ð¸Ñ‰ÐµÐ½Ð°. Введите пароль.
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}СпиÑок клиентов
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}СпиÑок клиентов
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Ðаблюдатель
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}ÐÐ¾Ð²Ð°Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ
@@ -1797,18 +1797,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Введ
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ðе ÑохранÑÑ‚ÑŒ пароль
STR_COMPANY_PASSWORD_OK :{BLACK}Задать новый пароль компании
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Пароль компании
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Пароль компании по умолчанию
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}ИÑпользовать Ñтот пароль Ð´Ð»Ñ Ð²Ñех новых компаний по умолчанию
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Пароль компании по умолчанию
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}ИÑпользовать Ñтот пароль Ð´Ð»Ñ Ð²Ñех новых компаний по умолчанию
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}ПодключитьÑÑ
-STR_COMPANY_JOIN_TIP :{BLACK}ПодключитьÑÑ Ð¸ играть за Ñту компанию
-STR_COMPANY_PASSWORD :{BLACK}Пароль
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Защитить вашу компанию паролем, чтобы поÑторонние пользователи не могли приÑоединитьÑÑ.
-STR_SET_COMPANY_PASSWORD :{BLACK}УÑтановить пароль компании
+STR_COMPANY_VIEW_JOIN :{BLACK}ПодключитьÑÑ
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}ПодключитьÑÑ Ð¸ играть за Ñту компанию
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Пароль
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Защитить вашу компанию паролем, чтобы поÑторонние пользователи не могли приÑоединитьÑÑ.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}УÑтановить пароль компании
# Network chat
-STR_NETWORK_SEND :{BLACK}Отправить
+STR_NETWORK_CHAT_SEND :{BLACK}Отправить
STR_NETWORK_CHAT_COMPANY_CAPTION :[Команда] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Лично] :
STR_NETWORK_CHAT_ALL_CAPTION :[Ð’Ñем] :
@@ -1821,40 +1821,40 @@ STR_NETWORK_CHAT_ALL :[Ð’Ñем] {STR
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Введите текÑÑ‚ Ð´Ð»Ñ Ñетевого ÑообщениÑ
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Ðе найдены Ñетевые уÑтройÑтва или игра Ñкомпилирована без поддержки Ñети
-STR_NETWORK_ERR_NOSERVER :{WHITE}Ðе Ñмог найти Ñетевые игры
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Сервер не ответил на запроÑ
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Ðевозможно приÑоединитьÑÑ Ð¸Ð·-за неÑоответÑÑ‚Ð²Ð¸Ñ NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Ð¡Ð¸Ð½Ñ…Ñ€Ð¾Ð½Ð¸Ð·Ð°Ñ†Ð¸Ñ Ñетевой игры не удалаÑÑŒ
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Соединение Ñетевой игры потерÑно
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Ðе Ñмог загрузить Ñохранение
-STR_NETWORK_ERR_SERVER_START :{WHITE}Ðе Ñмог запуÑтить Ñервер
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Ðе Ñмог ÑоединитьÑÑ
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Тайм-аут Ð´Ð»Ñ ÑÐ¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Произошла ошибка протокола, и Ñоединение было закрыто
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}ВерÑÐ¸Ñ Ñтого клиента не ÑовмеÑтима Ñ Ð²ÐµÑ€Ñией Ñервера
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Ðеверный пароль
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Сервер переполнен
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Вам запрещено пользоватьÑÑ Ñтим Ñервером
-STR_NETWORK_ERR_KICKED :{WHITE}Ð’Ð°Ñ Ð²Ñ‹ÐºÐ¸Ð½ÑƒÐ»Ð¸ из игры
-STR_NETWORK_ERR_CHEATER :{WHITE}Чит-коды не разрешены на Ñтом Ñервере
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Ðе найдены Ñетевые уÑтройÑтва или игра Ñкомпилирована без поддержки Ñети
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Ðе Ñмог найти Ñетевые игры
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Сервер не ответил на запроÑ
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Ðевозможно приÑоединитьÑÑ Ð¸Ð·-за неÑоответÑÑ‚Ð²Ð¸Ñ NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Ð¡Ð¸Ð½Ñ…Ñ€Ð¾Ð½Ð¸Ð·Ð°Ñ†Ð¸Ñ Ñетевой игры не удалаÑÑŒ
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Соединение Ñетевой игры потерÑно
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Ðе Ñмог загрузить Ñохранение
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Ðе Ñмог запуÑтить Ñервер
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Ðе Ñмог ÑоединитьÑÑ
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Тайм-аут Ð´Ð»Ñ ÑÐ¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Произошла ошибка протокола, и Ñоединение было закрыто
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}ВерÑÐ¸Ñ Ñтого клиента не ÑовмеÑтима Ñ Ð²ÐµÑ€Ñией Ñервера
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Ðеверный пароль
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сервер переполнен
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Вам запрещено пользоватьÑÑ Ñтим Ñервером
+STR_NETWORK_ERROR_KICKED :{WHITE}Ð’Ð°Ñ Ð²Ñ‹ÐºÐ¸Ð½ÑƒÐ»Ð¸ из игры
+STR_NETWORK_ERROR_CHEATER :{WHITE}Чит-коды не разрешены на Ñтом Ñервере
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :Ð¾Ð±Ñ‰Ð°Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ°
-STR_NETWORK_ERR_CLIENT_DESYNC :ошибка Ñинхронизации
-STR_NETWORK_ERR_CLIENT_SAVEGAME :не Ñмог загрузить карту
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Ñоединение потерÑно
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :ошибка протокола
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :ÐеÑоответÑтвие NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :не авторизован
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :получен Ñтранный пакет
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :верÑии не Ñовпадают
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :Ñто Ð¸Ð¼Ñ ÑƒÐ¶Ðµ иÑпользуетÑÑ
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :неверный пароль
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :неправильный параметр company в DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :Ð²Ð°Ñ Ð²Ñ‹ÐºÐ¸Ð½ÑƒÐ» Ñервер
-STR_NETWORK_ERR_CLIENT_CHEATER :попыталÑÑ Ð¿Ñ€Ð¸Ð¼ÐµÐ½Ð¸Ñ‚ÑŒ чит
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Ñервер переполнен
+STR_NETWORK_ERROR_CLIENT_GENERAL :Ð¾Ð±Ñ‰Ð°Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ°
+STR_NETWORK_ERROR_CLIENT_DESYNC :ошибка Ñинхронизации
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :не Ñмог загрузить карту
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Ñоединение потерÑно
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :ошибка протокола
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :ÐеÑоответÑтвие NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :не авторизован
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :получен Ñтранный пакет
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :верÑии не Ñовпадают
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :Ñто Ð¸Ð¼Ñ ÑƒÐ¶Ðµ иÑпользуетÑÑ
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :неверный пароль
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :неправильный параметр company в DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :Ð²Ð°Ñ Ð²Ñ‹ÐºÐ¸Ð½ÑƒÐ» Ñервер
+STR_NETWORK_ERROR_CLIENT_CHEATER :попыталÑÑ Ð¿Ñ€Ð¸Ð¼ÐµÐ½Ð¸Ñ‚ÑŒ чит
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Ñервер переполнен
############ End of leave-in-this-order
# Network related errors
@@ -1866,36 +1866,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Пауза (пÐ
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Игра запущена (клиент подключилÑÑ)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Игра запущена (клиент не Ñмог подключитьÑÑ)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :покинул
-STR_NETWORK_CLIENT_JOINED :*** {STRING} подключилÑÑ Ðº игре
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} подключилÑÑ Ðº компании #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} подключилÑÑ Ð½Ð°Ð±Ð»ÑŽÐ´Ð°Ñ‚ÐµÐ»ÐµÐ¼
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} оÑновал новую компанию (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} покинул игру ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} изменил Ñвое Ð¸Ð¼Ñ Ð½Ð° {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} передал вашей компании {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Вы передали {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Сервер закрыл ÑеÑÑию
-STR_NETWORK_SERVER_REBOOT :{WHITE}Сервер перезапуÑкаетÑÑ...{}ПожалуйÑта, подождите...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :покинул
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} подключилÑÑ Ðº игре
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} подключилÑÑ Ðº компании #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} подключилÑÑ Ð½Ð°Ð±Ð»ÑŽÐ´Ð°Ñ‚ÐµÐ»ÐµÐ¼
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} оÑновал новую компанию (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} покинул игру ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} изменил Ñвое Ð¸Ð¼Ñ Ð½Ð° {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} передал вашей компании {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Вы передали {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Сервер закрыл ÑеÑÑию
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Сервер перезапуÑкаетÑÑ...{}ПожалуйÑта, подождите...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Загрузка контента
STR_CONTENT_TYPE_CAPTION :{BLACK}Тип
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Тип контента
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Тип контента
STR_CONTENT_NAME_CAPTION :{BLACK}ИмÑ
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Ðаименование контента
-STR_CONTENT_MATRIX_TIP :{BLACK}Ðажмите на Ñтроке Ð´Ð»Ñ Ð¿Ñ€Ð¾Ñмотра подробноÑтей{}Отметьте Ñ‡ÐµÐºÐ±Ð¾ÐºÑ Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ðаименование контента
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Ðажмите на Ñтроке Ð´Ð»Ñ Ð¿Ñ€Ð¾Ñмотра подробноÑтей{}Отметьте Ñ‡ÐµÐºÐ±Ð¾ÐºÑ Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Выбрать вÑÑ‘
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Пометить веÑÑŒ контент Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Пометить веÑÑŒ контент Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Выбрать обновл.
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Отметить Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸ Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð¸Ñ Ð´Ð»Ñ Ð¸Ð¼ÐµÑŽÑ‰ÐµÐ³Ð¾ÑÑ ÐºÐ¾Ð½Ñ‚ÐµÐ½Ñ‚Ð°
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Отметить Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸ Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð¸Ñ Ð´Ð»Ñ Ð¸Ð¼ÐµÑŽÑ‰ÐµÐ³Ð¾ÑÑ ÐºÐ¾Ð½Ñ‚ÐµÐ½Ñ‚Ð°
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}СнÑÑ‚ÑŒ выделение
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Ðичего не загружать
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Ðичего не загружать
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Введите Ñтроку фильтра
-STR_CONTENT_FILTER_TIP :{BLACK}Введите ключевое Ñлово Ð´Ð»Ñ Ñ„Ð¸Ð»ÑŒÑ‚Ñ€Ð°Ñ†Ð¸Ð¸ ÑпиÑка
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Введите ключевое Ñлово Ð´Ð»Ñ Ñ„Ð¸Ð»ÑŒÑ‚Ñ€Ð°Ñ†Ð¸Ð¸ ÑпиÑка
STR_CONTENT_FILTER_TITLE :{BLACK}Фильтр:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Скачать
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Ðачать загрузку выбранного контента
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Ðачать загрузку выбранного контента
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Ð’Ñего Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐºÐ¸: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}ИÐФОРМÐЦИЯ О КОÐТЕÐТЕ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Ðе выбран Ð´Ð»Ñ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
@@ -1945,17 +1945,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}...не
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Ðе могу раÑпаковать Ñкачанный файл
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}ÐаÑтройки прозрачноÑти
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Переключение прозрачноÑти значков Ñтанций. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Переключение прозрачноÑти деревьев. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Переключение прозрачноÑти городÑких зданий. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Переключение прозрачноÑти промышленных объектов. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Переключение прозрачноÑти поÑтроенных игроками объектов: Ñтанций, депо, точек пути и пр. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Переключение прозрачноÑти моÑтов. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Переключение прозрачноÑти таких Ñооружений, как маÑки и антенны. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Переключение прозрачноÑти контактной Ñети. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Переключение прозрачноÑти индикаторов загрузки. Ctrl+щелчок - блокировка.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Сделать объекты не прозрачными, а полноÑтью невидимыми
+STR_TRANSPARENCY_CAPTION :{WHITE}ÐаÑтройки прозрачноÑти
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Переключение прозрачноÑти значков Ñтанций. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Переключение прозрачноÑти деревьев. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Переключение прозрачноÑти городÑких зданий. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Переключение прозрачноÑти промышленных объектов. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Переключение прозрачноÑти поÑтроенных игроками объектов: Ñтанций, депо, точек пути и пр. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Переключение прозрачноÑти моÑтов. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Переключение прозрачноÑти таких Ñооружений, как маÑки и антенны. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Переключение прозрачноÑти контактной Ñети. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Переключение прозрачноÑти индикаторов загрузки. Ctrl+щелчок - блокировка.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Сделать объекты не прозрачными, а полноÑтью невидимыми
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}ПодÑветка зоны покрытиÑ
@@ -1967,11 +1967,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Прин
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}ОтправлÑÑŽÑ‚ÑÑ: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Объединить Ñтанции
-STR_CREATE_SPLITTED_STATION :{YELLOW}ПоÑтроить отдельную Ñтанцию
+STR_JOIN_STATION_CAPTION :{BLACK}Объединить Ñтанции
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}ПоÑтроить отдельную Ñтанцию
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Объединить точки
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}ПоÑтавить отдельную точку пути
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Объединить точки
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}ПоÑтавить отдельную точку пути
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Железные дороги
@@ -1995,8 +1995,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ðапр
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Выбор Ð½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ Ð´ÐµÐ¿Ð¾
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Точка пути
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Выбор типа точки пути
+STR_WAYPOINT_CAPTION :{WHITE}Точка пути
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Выбор типа точки пути
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Выбор ж/д Ñтанции
@@ -2009,36 +2009,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Выбе
STR_STATION_BUILD_DRAG_DROP :{BLACK}УчаÑток
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}ПоÑтройка Ñтанции на указанном игроком учаÑтке
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Выберите клаÑÑ Ñтанций Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Выберите тип Ñтанции Ð´Ð»Ñ Ð¿Ð¾Ñтройки
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Выберите клаÑÑ Ñтанций Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Выберите тип Ñтанции Ð´Ð»Ñ Ð¿Ð¾Ñтройки
-STR_STAT_CLASS_DFLT :По умолчанию
-STR_STAT_CLASS_WAYP :Точки пути
+STR_STATION_CLASS_DFLT :По умолчанию
+STR_STATION_CLASS_WAYP :Точки пути
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Выбор Ñигналов
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Стандартный Ñемафор{}Ðе позволÑет неÑкольким поездам одновременно находитьÑÑ Ð½Ð° одном блок-учаÑтке.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Входной Ñемафор{}Открыт, еÑли Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один из выходных Ñигналов на Ñледующей Ñекции путей открыт. Ð’ оÑтальных ÑлучаÑÑ… закрыт.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Выходной Ñемафор{}Работает как обычный Ñемафор, но его ÑоÑтоÑние учитываетÑÑ Ð¿Ñ€Ð¸ работе входÑщих и комбинированных Ñигналов.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Комбинированный Ñемафор{}Работает одновременно как входной и выходной Ñемафор. Это позволÑет поÑтроить большую разветвлённую Ñеть.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Маршрутный Ñемафор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. ДопуÑкает Ñледование поездов в обе Ñтороны.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}ОдноÑторонний маршрутн. Ñемафор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. Ðе допуÑкает ÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÐµÐ·Ð´Ð¾Ð² в обратную Ñторону.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Стандартный Ñветофор{}Ðе позволÑет неÑкольким поездам одновременно находитьÑÑ Ð½Ð° одном блок-учаÑтке.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Входной Ñветофор{}Открыт, еÑли Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один из выходных Ñигналов на Ñледующей Ñекции путей открыт. Ð’ оÑтальных ÑлучаÑÑ… закрыт.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Выходной Ñветофор{}Работает как обычный Ñветофор, но его ÑоÑтоÑние учитываетÑÑ Ð¿Ñ€Ð¸ работе входÑщих и комбинированных Ñигналов.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Комбинированный Ñветофор{}Работает одновременно как входной и выходной Ñветофор. Это позволÑет поÑтроить большую разветвлённую Ñеть.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Маршрутный Ñветофор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. ДопуÑкает Ñледование поездов в обе Ñтороны.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}ОдноÑторонний маршрутн. Ñветофор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. Ðе допуÑкает ÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÐµÐ·Ð´Ð¾Ð² в обратную Ñторону.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Изменение типа Ñигнала{}Когда кнопка нажата, щёлкните Ð´Ð»Ñ Ð¿Ñ€ÐµÐ¾Ð±Ñ€Ð°Ð·Ð¾Ð²Ð°Ð½Ð¸Ñ ÑущеÑтвующего Ñигнала в Ñигнал выбранного типа и варианта, или щёлкните Ñ Ð½Ð°Ð¶Ð°Ñ‚Ñ‹Ð¼ Ctrl Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ±Ð¾Ñ€Ð° ÑущеÑтвующих вариантов.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}ПлотноÑÑ‚ÑŒ раÑÑтановки Ñигналов при протÑгивании.
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Уменьшить плотноÑÑ‚ÑŒ Ñигналов при протÑгивании
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Увеличить плотноÑÑ‚ÑŒ Ñигналов при протÑгивании
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Выбор Ñигналов
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Стандартный Ñемафор{}Ðе позволÑет неÑкольким поездам одновременно находитьÑÑ Ð½Ð° одном блок-учаÑтке.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Входной Ñемафор{}Открыт, еÑли Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один из выходных Ñигналов на Ñледующей Ñекции путей открыт. Ð’ оÑтальных ÑлучаÑÑ… закрыт.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Выходной Ñемафор{}Работает как обычный Ñемафор, но его ÑоÑтоÑние учитываетÑÑ Ð¿Ñ€Ð¸ работе входÑщих и комбинированных Ñигналов.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Комбинированный Ñемафор{}Работает одновременно как входной и выходной Ñемафор. Это позволÑет поÑтроить большую разветвлённую Ñеть.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Маршрутный Ñемафор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. ДопуÑкает Ñледование поездов в обе Ñтороны.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}ОдноÑторонний маршрутн. Ñемафор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. Ðе допуÑкает ÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÐµÐ·Ð´Ð¾Ð² в обратную Ñторону.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Стандартный Ñветофор{}Ðе позволÑет неÑкольким поездам одновременно находитьÑÑ Ð½Ð° одном блок-учаÑтке.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Входной Ñветофор{}Открыт, еÑли Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один из выходных Ñигналов на Ñледующей Ñекции путей открыт. Ð’ оÑтальных ÑлучаÑÑ… закрыт.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Выходной Ñветофор{}Работает как обычный Ñветофор, но его ÑоÑтоÑние учитываетÑÑ Ð¿Ñ€Ð¸ работе входÑщих и комбинированных Ñигналов.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбинированный Ñветофор{}Работает одновременно как входной и выходной Ñветофор. Это позволÑет поÑтроить большую разветвлённую Ñеть.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Маршрутный Ñветофор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. ДопуÑкает Ñледование поездов в обе Ñтороны.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}ОдноÑторонний маршрутн. Ñветофор{}ПозволÑет неÑкольким поездам находитьÑÑ Ð² одном Ñигнальном блоке, еÑли каждый из них может зарезервировать безопаÑный путь. Ðе допуÑкает ÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÐµÐ·Ð´Ð¾Ð² в обратную Ñторону.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Изменение типа Ñигнала{}Когда кнопка нажата, щёлкните Ð´Ð»Ñ Ð¿Ñ€ÐµÐ¾Ð±Ñ€Ð°Ð·Ð¾Ð²Ð°Ð½Ð¸Ñ ÑущеÑтвующего Ñигнала в Ñигнал выбранного типа и варианта, или щёлкните Ñ Ð½Ð°Ð¶Ð°Ñ‚Ñ‹Ð¼ Ctrl Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ±Ð¾Ñ€Ð° ÑущеÑтвующих вариантов.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}ПлотноÑÑ‚ÑŒ раÑÑтановки Ñигналов при протÑгивании.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Уменьшить плотноÑÑ‚ÑŒ Ñигналов при протÑгивании
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Увеличить плотноÑÑ‚ÑŒ Ñигналов при протÑгивании
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Выберите железнодорожный моÑÑ‚
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Выберите тип моÑта
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбор моÑта - кликните на изображении моÑта, который вы хотите поÑтроить
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING}{}{VELOCITY}; {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Выбор моÑта - кликните на изображении моÑта, который вы хотите поÑтроить
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING}{}{VELOCITY}; {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ВиÑÑчий Ñтальной
STR_BRIDGE_NAME_GIRDER_STEEL :Балочный Ñтальной
STR_BRIDGE_NAME_CANTILEVER_STEEL :КонÑольный Ñтальной
@@ -2072,9 +2072,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Стро
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Ðаправление гаража
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Выбор ориентации гаража
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Выбор ориентации гаража
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}ÐžÑ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ñ‚Ñ€Ð°Ð¼Ð²Ð°Ð¹Ð½Ð¾Ð³Ð¾ депо
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Выбор ориентации трамвайного депо
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Выбор ориентации трамвайного депо
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Ðаправление оÑтановки
@@ -2095,8 +2095,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Стро
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}СтроительÑтво приÑтаней
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Буи помогают в навигации на больших раÑÑтоÑниÑÑ…; иÑпользуйте их как маршрутные точки
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}СтроительÑтво акведуков
-STR_CREATE_LAKE :{BLACK}Создать канал.{}При зажатом Ctrl клетка на уровне Ð¼Ð¾Ñ€Ñ Ð½Ð°Ð¿Ð¾Ð»Ð½ÑетÑÑ Ð²Ð¾Ð´Ð¾Ð¹.
-STR_CREATE_RIVER :{BLACK}РазмеÑтить реки.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Создать канал.{}При зажатом Ctrl клетка на уровне Ð¼Ð¾Ñ€Ñ Ð½Ð°Ð¿Ð¾Ð»Ð½ÑетÑÑ Ð²Ð¾Ð´Ð¾Ð¹.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}РазмеÑтить реки.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ðаправление дока
@@ -2128,20 +2128,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Сред
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Большие аÑропорты
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Вертолётные площадки
-STR_STATION_NOISE :{BLACK}Производимый шум: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Производимый шум: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Ландшафт
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ОпуÑтить угол земли
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ПоднÑÑ‚ÑŒ угол земли
-STR_LEVEL_LAND_TOOLTIP :{BLACK}ВыровнÑÑ‚ÑŒ землю
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Покупка земли
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ОпуÑтить угол земли
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ПоднÑÑ‚ÑŒ угол земли
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}ВыровнÑÑ‚ÑŒ землю
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Покупка земли
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}ДеревьÑ
STR_PLANT_TREE_TOOLTIP :{BLACK}Выбор типа деревьев Ð´Ð»Ñ Ð¿Ð¾Ñадки
STR_TREES_RANDOM_TYPE :{BLACK}Ð”ÐµÑ€ÐµÐ²ÑŒÑ Ñлучайного типа
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Ð’Ñ‹Ñадка деревьев Ñлучайного типа
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Ð’Ñ‹Ñадка деревьев Ñлучайного типа
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}РаÑÑтавить по карте
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}РазмеÑтить по карте Ð´ÐµÑ€ÐµÐ²ÑŒÑ Ñлучайным образом
@@ -2154,9 +2154,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}ПоÑÑ‚
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Увеличить площадь Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ñ€ÐµÐ»ÑŒÐµÑ„Ð°
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Уменьшить площадь Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ñ€ÐµÐ»ÑŒÐµÑ„Ð°
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Создать Ñлучайную карту
-STR_SE_NEW_WORLD :{BLACK}Создать новый Ñценарий
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Создать новый Ñценарий
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}СброÑить карту
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Удалить Ñ ÐºÐ°Ñ€Ñ‚Ñ‹ вÑÑ‘ имущеÑтво, принадлежащее игрокам
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Удалить Ñ ÐºÐ°Ñ€Ñ‚Ñ‹ вÑÑ‘ имущеÑтво, принадлежащее игрокам
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}СброÑить карту
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ð’Ñ‹ уверены, что хотите удалить вÑе имущеÑтво игроков?
@@ -2167,41 +2167,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Ðовы
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}ПоÑтроить новый город
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случайный город
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Создать город в Ñлучайном меÑте
-STR_MANY_RANDOM_TOWNS :{BLACK}Много Ñлучайных городов
-STR_RANDOM_TOWNS_TIP :{BLACK}Случайно размеÑтить на карте города
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Много Ñлучайных городов
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Случайно размеÑтить на карте города
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Размер города:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Малый
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Средний
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Большой
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Случайно
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Случайно
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Выбор размера города
STR_FOUND_TOWN_CITY :{BLACK}МегаполиÑ
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Большие города раÑтут быÑтрее, чем маленькие.{}Ð’ завиÑимоÑти от наÑтроек, они при Ñоздании имеют больший размер.
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Сеть городÑких дорог:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Выбрать алгоритм ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ñети городÑких дорог
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}ОригинальнаÑ
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}УлучшеннаÑ
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Случайно
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Сеть городÑких дорог:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Выбрать алгоритм ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ñети городÑких дорог
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}ОригинальнаÑ
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}УлучшеннаÑ
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Случайно
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Создать новое предприÑтие
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Выберите тип производÑтва из ÑпиÑка
-STR_MANY_RANDOM_INDUSTRIES :Много предприÑтий
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Случайно размеÑтить предприÑÑ‚Ð¸Ñ Ð½Ð° карте
-STR_INDUSTRY_BUILD_COST :{BLACK}Цена: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Разведать
-STR_BUILD_NEW_INDUSTRY :{BLACK}ПоÑтроить
-STR_FUND_NEW_INDUSTRY :{BLACK}ПрофинанÑировать
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Выберите тип производÑтва из ÑпиÑка
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Много предприÑтий
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Случайно размеÑтить предприÑÑ‚Ð¸Ñ Ð½Ð° карте
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Цена: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Разведать
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}ПоÑтроить
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}ПрофинанÑировать
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Ð˜Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð¾Ð± учаÑтке земли
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Чтобы очиÑтить, надо: {LTBLUE}(нет данных)
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Чтобы очиÑтить, надо: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Выручка от продажи: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Выручка от продажи: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :нет данных
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Владелец: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Владелец дороги: {LTBLUE}{STRING}
@@ -2209,104 +2209,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Влад
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Владелец ж/д пути: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}ÐдминиÑтрациÑ: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ðет
-STR_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}ПоÑтроено: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}КлаÑÑ Ñтанции: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Тип Ñтанции: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}ПоÑтроено: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}КлаÑÑ Ñтанции: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Тип Ñтанции: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Принимает: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Скалы
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ð“Ñ€ÑƒÐ±Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Ð“Ð¾Ð»Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Трава
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :ПолÑ
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑÐ½ÐµÐ¶ÐµÐ½Ð½Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
-STR_CLEAR_LAND_DESCRIPTION_DESERT :ПуÑтынÑ
-
-STR_RAILROAD_TRACK :РельÑÑ‹
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ Ñигналами
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Ж/д пути Ñо входными Ñигналами
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð½Ñ‹Ð¼Ð¸ Ñигналами
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Ж/д пути Ñ Ð¼Ð°Ñ€ÑˆÑ€ÑƒÑ‚Ð½Ñ‹Ð¼Ð¸ Ñигналами
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Ж/д пути Ñ Ð¾Ð´Ð½Ð¾Ñтор. маршрутными Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и входными Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и выходными Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и маршрутными Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и одноÑтор. маршр. Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Ж/д пути Ñо входными и выходными Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Ж/д пути Ñо входными и комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Ж/д пути Ñо входными и маршрутными Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Ж/д пути Ñо входными и одноÑтор. маршр. Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и маршрутными Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и одноÑтор. маршр. Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¾- и маршрутными Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¾- и одноÑтор. маршр. Ñигналами
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Ж/д пути Ñ Ð¼Ð°Ñ€ÑˆÑ€. и одноÑтор. маршр. Ñигналами
-STR_RAILROAD_TRAIN_DEPOT :Ж/д депо
-
-STR_ROAD_DESCRIPTION_ROAD :Дорога
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога Ñ ÑƒÐ»Ð¸Ñ‡Ð½Ñ‹Ð¼ оÑвещением
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :ШоÑÑе
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Гараж
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Железнодорожный переезд
-STR_ROAD_DESCRIPTION_TRAMWAY :Трамвайные рельÑÑ‹
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Скалы
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ð“Ñ€ÑƒÐ±Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Ð“Ð¾Ð»Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Трава
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :ПолÑ
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑÐ½ÐµÐ¶ÐµÐ½Ð½Ð°Ñ Ð·ÐµÐ¼Ð»Ñ
+STR_LAI_CLEAR_DESCRIPTION_DESERT :ПуÑтынÑ
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :РельÑÑ‹
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ж/д пути Ñо входными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¸Ð½Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð½Ñ‹Ð¼Ð¸ Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ж/д пути Ñ Ð¼Ð°Ñ€ÑˆÑ€ÑƒÑ‚Ð½Ñ‹Ð¼Ð¸ Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ж/д пути Ñ Ð¾Ð´Ð½Ð¾Ñтор. маршрутными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и входными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и выходными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и маршрутными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ж/д пути Ñ Ð¾Ð±Ñ‹Ñ‡Ð½Ñ‹Ð¼Ð¸ и одноÑтор. маршр. Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ж/д пути Ñо входными и выходными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ж/д пути Ñо входными и комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ж/д пути Ñо входными и маршрутными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ж/д пути Ñо входными и одноÑтор. маршр. Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и маршрутными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ж/д пути Ñ Ð²Ñ‹Ñ…Ð¾Ð´Ð½Ñ‹Ð¼Ð¸ и одноÑтор. маршр. Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¾- и маршрутными Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ж/д пути Ñ ÐºÐ¾Ð¼Ð±Ð¾- и одноÑтор. маршр. Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ж/д пути Ñ Ð¼Ð°Ñ€ÑˆÑ€. и одноÑтор. маршр. Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ж/д депо
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога Ñ ÑƒÐ»Ð¸Ñ‡Ð½Ñ‹Ð¼ оÑвещением
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :ШоÑÑе
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Гараж
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Железнодорожный переезд
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Трамвайные рельÑÑ‹
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (на реконÑтрукции)
-
-STR_TREE_NAME_TREES :ДеревьÑ
-STR_TREE_NAME_RAINFOREST :Джунгли
-STR_TREE_NAME_CACTUS_PLANTS :КактуÑÑ‹
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Ж/д ÑтанциÑ
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Ðнгар
-STR_STATION_DESCRIPTION_AIRPORT :ÐÑропорт
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ÐŸÐ¾Ð³Ñ€ÑƒÐ·Ð¾Ñ‡Ð½Ð°Ñ Ð¿Ð»Ð°Ñ‚Ñ„Ð¾Ñ€Ð¼Ð°
-STR_STATION_DESCRIPTION_BUS_STATION :ÐвтобуÑÐ½Ð°Ñ Ð¾Ñтановка
-STR_STATION_DESCRIPTION_SHIP_DOCK :ПриÑтань
-STR_STATION_DESCRIPTION_BUOY :Буй
-STR_LANDINFO_WAYPOINT :Точка пути
-
-STR_WATER_DESCRIPTION_WATER :Вода
-STR_LANDINFO_CANAL :Канал
-STR_LANDINFO_LOCK :Шлюз
-STR_LANDINFO_RIVER :Река
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :МорÑкой или речной берег
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Верфь
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (на реконÑтрукции)
+
+STR_LAI_TREE_NAME_TREES :ДеревьÑ
+STR_LAI_TREE_NAME_RAINFOREST :Джунгли
+STR_LAI_TREE_NAME_CACTUS_PLANTS :КактуÑÑ‹
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Ж/д ÑтанциÑ
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Ðнгар
+STR_LAI_STATION_DESCRIPTION_AIRPORT :ÐÑропорт
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ÐŸÐ¾Ð³Ñ€ÑƒÐ·Ð¾Ñ‡Ð½Ð°Ñ Ð¿Ð»Ð°Ñ‚Ñ„Ð¾Ñ€Ð¼Ð°
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :ÐвтобуÑÐ½Ð°Ñ Ð¾Ñтановка
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :ПриÑтань
+STR_LAI_STATION_DESCRIPTION_BUOY :Буй
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Точка пути
+
+STR_LAI_WATER_DESCRIPTION_WATER :Вода
+STR_LAI_WATER_DESCRIPTION_CANAL :Канал
+STR_LAI_WATER_DESCRIPTION_LOCK :Шлюз
+STR_LAI_WATER_DESCRIPTION_RIVER :Река
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :МорÑкой или речной берег
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Верфь
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Железнодорожный туннель
-STR_TUNNEL_DESCRIPTION_ROAD :Ðвтомобильный туннель
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Железнодорожный туннель
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Ðвтомобильный туннель
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Стальной виÑÑчий ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Стальной балочный ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Стальной конÑольный ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Железобетонный виÑÑчий ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :ДеревÑнный ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонный ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Трубчатый ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Стальной виÑÑчий ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Стальной балочный ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Стальной конÑольный ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Железобетонный виÑÑчий ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :ДеревÑнный ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонный ж/д моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Трубчатый ж/д моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Стальной виÑÑчий автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Стальной балочный автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Стальной конÑольный автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Железобетонный виÑÑчий автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :ДеревÑнный автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонный автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Трубчатый автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Стальной виÑÑчий автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Стальной балочный автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Стальной конÑольный автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Железобетонный виÑÑчий автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :ДеревÑнный автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонный автомобильный моÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Трубчатый автомобильный моÑÑ‚
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Передатчик
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Передатчик
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Штаб-квартира компании
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð—ÐµÐ¼Ð»Ñ Ð² ÑобÑтвенноÑти компании
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD
@@ -2319,7 +2319,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Сохр
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Загрузить игру
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Сохранить Ñценарий
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Загрузить Ñценарий
-STR_LOAD_HEIGHTMAP :{WHITE}Загрузить карту
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Загрузить карту
STR_SAVELOAD_HOME_BUTTON :{BLACK}Кликните, чтобы перейти к текущей папке загрузки/ÑÐ¾Ñ…Ñ€Ð°Ð½ÐµÐ½Ð¸Ñ Ð¿Ð¾ умолчанию
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} Ñвободно
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}СпиÑок диÑков, папок и Ñохранённых игр
@@ -2329,119 +2329,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Удал
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Сохранить
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Сохранить игру, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÑ Ð²Ñ‹Ð±Ñ€Ð°Ð½Ð½Ð¾Ðµ имÑ
-STR_SAVE_OSKTITLE :{BLACK}Введите Ð¸Ð¼Ñ ÑохранÑемой игры
+STR_SAVELOAD_OSKTITLE :{BLACK}Введите Ð¸Ð¼Ñ ÑохранÑемой игры
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Создание мира
-STR_MAPSIZE :{BLACK}Размер карты:
-STR_BY :{BLACK}×
-STR_NUMBER_OF_TOWNS :{BLACK}ЧиÑло городов:
-STR_DATE :{BLACK}Дата:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}ЧиÑло промышл.:
-STR_SNOW_LINE_HEIGHT :{BLACK}Ð¡Ð½ÐµÐ³Ð¾Ð²Ð°Ñ Ð»Ð¸Ð½Ð¸Ñ:
-STR_SNOW_LINE_UP :{BLACK}ПоднÑÑ‚ÑŒ Ñнеговую линию
-STR_SNOW_LINE_DOWN :{BLACK}ОпуÑтить Ñнеговую линию
-STR_RANDOM_SEED :{BLACK}Ðачальное чиÑло:
-STR_RANDOM_SEED_HELP :{BLACK}Ландшафт генерируетÑÑ Ð¿ÑевдоÑлучайно, чиÑло - Ð¾Ð¿Ð¾Ñ€Ð½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° в поÑледовательноÑти Ñлучайных чиÑел.
-STR_RANDOM :{BLACK}Случайное
-STR_RANDOM_HELP :{BLACK}Изменить Ñлучайный номер, иÑпользуемый генератором ландшафта
-STR_LAND_GENERATOR :{BLACK}Генератор ландш.:
-STR_TREE_PLACER :{BLACK}Генератор леÑов:
-STR_TERRAIN_TYPE :{BLACK}Тип ландшафта:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}КоличеÑтво воды:
-STR_SMOOTHNESS :{BLACK}ГладкоÑÑ‚ÑŒ:
-STR_GENERATE :{WHITE}Создать
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Создание мира
+STR_MAPGEN_MAPSIZE :{BLACK}Размер карты:
+STR_MAPGEN_BY :{BLACK}×
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}ЧиÑло городов:
+STR_MAPGEN_DATE :{BLACK}Дата:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}ЧиÑло промышл.:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Ð¡Ð½ÐµÐ³Ð¾Ð²Ð°Ñ Ð»Ð¸Ð½Ð¸Ñ:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}ПоднÑÑ‚ÑŒ Ñнеговую линию
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}ОпуÑтить Ñнеговую линию
+STR_MAPGEN_RANDOM_SEED :{BLACK}Ðачальное чиÑло:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Ландшафт генерируетÑÑ Ð¿ÑевдоÑлучайно, чиÑло - Ð¾Ð¿Ð¾Ñ€Ð½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° в поÑледовательноÑти Ñлучайных чиÑел.
+STR_MAPGEN_RANDOM :{BLACK}Случайное
+STR_MAPGEN_RANDOM_HELP :{BLACK}Изменить Ñлучайный номер, иÑпользуемый генератором ландшафта
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Генератор ландш.:
+STR_MAPGEN_TREE_PLACER :{BLACK}Генератор леÑов:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип ландшафта:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}КоличеÑтво воды:
+STR_MAPGEN_SMOOTHNESS :{BLACK}ГладкоÑÑ‚ÑŒ:
+STR_MAPGEN_GENERATE :{WHITE}Создать
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}ÐšÑ€Ð°Ñ ÐºÐ°Ñ€Ñ‚Ñ‹:
-STR_NORTHWEST :{BLACK}Северо-запад
-STR_NORTHEAST :{BLACK}Северо-воÑток
-STR_SOUTHEAST :{BLACK}Юго-воÑток
-STR_SOUTHWEST :{BLACK}Юго-запад
-STR_BORDER_FREEFORM :{BLACK}Свободный
-STR_BORDER_WATER :{BLACK}Водный
-STR_BORDER_RANDOM :{BLACK}Случайно
-STR_BORDER_RANDOMIZE :{BLACK}Случайный
-STR_BORDER_MANUAL :{BLACK}Вручную
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Поворот карты:
-STR_HEIGHTMAP_NAME :{BLACK}Ð˜Ð¼Ñ ÐºÐ°Ñ€Ñ‚Ñ‹:
-STR_HEIGHTMAP_SIZE :{BLACK}Размер: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Введите Ñлучайное чиÑло
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Изменить выÑоту Ñнеговой линии
-STR_START_DATE_QUERY_CAPT :{WHITE}Изменить год начала игры
+STR_MAPGEN_BORDER_TYPE :{BLACK}ÐšÑ€Ð°Ñ ÐºÐ°Ñ€Ñ‚Ñ‹:
+STR_MAPGEN_NORTHWEST :{BLACK}Северо-запад
+STR_MAPGEN_NORTHEAST :{BLACK}Северо-воÑток
+STR_MAPGEN_SOUTHEAST :{BLACK}Юго-воÑток
+STR_MAPGEN_SOUTHWEST :{BLACK}Юго-запад
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Свободный
+STR_MAPGEN_BORDER_WATER :{BLACK}Водный
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Случайно
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Случайный
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Вручную
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Поворот карты:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ð˜Ð¼Ñ ÐºÐ°Ñ€Ñ‚Ñ‹:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Размер: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Введите Ñлучайное чиÑло
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Изменить выÑоту Ñнеговой линии
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Изменить год начала игры
# SE Map generation
-STR_SE_CAPTION :{WHITE}Тип ÑценариÑ
-STR_SE_FLAT_WORLD :{WHITE}ПлоÑкий рельеф
-STR_SE_FLAT_WORLD_TIP :{BLACK}Создать ровную землю
-STR_SE_RANDOM_LAND :{WHITE}Случайный рельеф
-STR_FLAT_WORLD_HEIGHT :{BLACK}Ð’Ñ‹Ñота над уровнем морÑ:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}ПоднÑÑ‚ÑŒ уровень ровной земли на 1
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}ОпуÑтить уровень ровной земли на 1
+STR_SE_MAPGEN_CAPTION :{WHITE}Тип ÑценариÑ
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}ПлоÑкий рельеф
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Создать ровную землю
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Случайный рельеф
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Ð’Ñ‹Ñота над уровнем морÑ:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}ПоднÑÑ‚ÑŒ уровень ровной земли на 1
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}ОпуÑтить уровень ровной земли на 1
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Изменить выÑоту ровной земли
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Изменить выÑоту ровной земли
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Создание мира...
STR_GENERATION_ABORT :{BLACK}Отмена
STR_GENERATION_ABORT_CAPTION :{WHITE}Прервать Ñоздание игрового мира
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ð’Ñ‹ Ñерьезно хотите прервать Ñоздание мира?
-STR_PROGRESS :{WHITE}{NUM}% готово
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Создание мира
-STR_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñадка леÑов
-STR_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти
-STR_CLEARING_TILES :{BLACK}РаÑÑтановка декораций и камней
-STR_SETTINGUP_GAME :{BLACK}ÐаÑтройка
-STR_PREPARING_TILELOOP :{BLACK}Подготовка к запуÑку...
-STR_PREPARING_GAME :{BLACK}Подготовка игры
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% готово
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Создание мира
+STR_GENERATION_TREE_GENERATION :{BLACK}Ð’Ñ‹Ñадка леÑов
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ Ð½ÐµÐ´Ð²Ð¸Ð¶Ð¸Ð¼Ð¾Ñти
+STR_GENERATION_CLEARING_TILES :{BLACK}РаÑÑтановка декораций и камней
+STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐаÑтройка
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Подготовка к запуÑку...
+STR_GENERATION_PREPARING_GAME :{BLACK}Подготовка игры
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}ÐаÑтройки NewGRF
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Загрузить выбранный набор
-STR_NEWGRF_PRESET_SAVE :{BLACK}Сохранить набор
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Сохранить Ñтот ÑпиÑок как набор
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Ðазвание набора
-STR_NEWGRF_PRESET_DELETE :{BLACK}Удалить набор
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Удалить выбранный набор
-STR_NEWGRF_ADD :{BLACK}Добавить
-STR_NEWGRF_ADD_TIP :{BLACK}Добавить файл NewGRF в ÑпиÑок
-STR_NEWGRF_REMOVE :{BLACK}Удалить
-STR_NEWGRF_REMOVE_TIP :{BLACK}Удалить выбранный файл NewGRF из ÑпиÑка
-STR_NEWGRF_MOVEUP :{BLACK}Вверх
-STR_NEWGRF_MOVEUP_TIP :{BLACK}ПеремеÑтить выбранный файл NewGRF выше
-STR_NEWGRF_MOVEDOWN :{BLACK}Вниз
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}ПеремеÑтить выбранный файл NewGRF ниже
-STR_NEWGRF_FILE_TIP :{BLACK}СпиÑок уÑтановленных файлов NewGRF. Выберите файл Ð´Ð»Ñ Ð¿Ñ€Ð¾Ñмотра информации о нем
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Параметры
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Переключить палитру
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Переключить палитру Ð´Ð»Ñ Ð²Ñ‹Ð±Ñ€Ð°Ð½Ð¾Ð³Ð¾ NewGRF файла.{}ИÑпользуйте переключение, еÑли графика отриÑовываетÑÑ Ñ€Ð¾Ð·Ð¾Ð²Ñ‹Ð¼ цветом.
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Применить изменениÑ
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Ðайти недоÑтающий контент в Ñети
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Отметьте, чтобы найти недоÑтающий контент в Ñети
-
-STR_NEWGRF_FILENAME :{BLACK}Ð˜Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}Сумма MD5: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Палитра: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Параметры: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}Ðет доÑтупной информации
-STR_NEWGRF_NOT_FOUND :{RED}Файл не найден
-STR_NEWGRF_DISABLED :{RED}Отключено
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Введите параметры файла NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Загрузить выбранный набор
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Сохранить набор
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Сохранить Ñтот ÑпиÑок как набор
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Ðазвание набора
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Удалить набор
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Удалить выбранный набор
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Добавить
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Добавить файл NewGRF в ÑпиÑок
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Удалить
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Удалить выбранный файл NewGRF из ÑпиÑка
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Вверх
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}ПеремеÑтить выбранный файл NewGRF выше
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Вниз
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}ПеремеÑтить выбранный файл NewGRF ниже
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}СпиÑок уÑтановленных файлов NewGRF. Выберите файл Ð´Ð»Ñ Ð¿Ñ€Ð¾Ñмотра информации о нем
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Параметры
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Переключить палитру
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Переключить палитру Ð´Ð»Ñ Ð²Ñ‹Ð±Ñ€Ð°Ð½Ð¾Ð³Ð¾ NewGRF файла.{}ИÑпользуйте переключение, еÑли графика отриÑовываетÑÑ Ñ€Ð¾Ð·Ð¾Ð²Ñ‹Ð¼ цветом.
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Применить изменениÑ
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Ðайти недоÑтающий контент в Ñети
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Отметьте, чтобы найти недоÑтающий контент в Ñети
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Ð˜Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}Сумма MD5: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палитра: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметры: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ðет доÑтупной информации
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Файл не найден
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Отключено
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Введите параметры файла NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}ДоÑтупные файлы NewGRF
STR_NEWGRF_ADD_FILE :{BLACK}Добавить выбранное
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Добавить выбранный файл NewGRF в вашу конфигурацию
-STR_NEWGRF_RESCAN_FILES :{BLACK}Обновить
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Обновить ÑпиÑок доÑтупных файлов NewGRF
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Добавить выбранный файл NewGRF в вашу конфигурацию
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Обновить
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Обновить ÑпиÑок доÑтупных файлов NewGRF
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2465,7 +2465,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Содержит неÑколько Action 8 дейÑтвий.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}ОÑторожно!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}ОÑторожно!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Ð’Ñ‹ вноÑите Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð² загруженной карте - Ñто может привеÑти к неÑтабильноÑти игры.{}{}Ð’Ñ‹ дейÑтвительно хотите Ñтого?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ðевозможно добавить файл - дублируютÑÑ GRF ID
@@ -2490,10 +2490,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}СпиÑ
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Редактировать надпиÑÑŒ на знаке
-STR_NEXT_SIGN_TOOLTIP :{BLACK}К Ñледующему знаку
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}К предыдущему знаку
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}К Ñледующему знаку
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}К предыдущему знаку
-STR_SIGN_OSKTITLE :{BLACK}Введите название знака
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введите название знака
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Города
@@ -2507,10 +2507,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}ÐаÑеление: {ORANGE}{COMMA}{BLACK} Зданий: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}ПаÑÑажиров за прошлый меÑÑц: {ORANGE}{COMMA}{BLACK} макÑ.: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Почты за прошлый меÑÑц: {ORANGE}{COMMA}{BLACK} макÑ.: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Груз, необходимый Ð´Ð»Ñ Ñ€Ð¾Ñта города:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} необходимо
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} доÑтавлено в прошлом меÑÑце
-STR_NOISE_IN_TOWN :{BLACK}Уровень шума в городе: {ORANGE}{COMMA}{BLACK} макÑ: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Груз, необходимый Ð´Ð»Ñ Ñ€Ð¾Ñта города:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} необходимо
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} доÑтавлено в прошлом меÑÑце
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Уровень шума в городе: {ORANGE}{COMMA}{BLACK} макÑ: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Отцентрировать оÑновное окно по городу
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}МеÑтные влаÑти
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Ð˜Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð¾ меÑтных влаÑÑ‚ÑÑ…
@@ -2557,18 +2557,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}нет
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}СубÑидируемые маршруты:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} по маршруту из {STATION} в {STATION}{YELLOW} ({COMPANY}{YELLOW}, до {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Ðажмите на маршрут Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ð¿Ñ€ÐµÐ´Ð¿Ñ€Ð¸ÑтиÑ/города
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Ðажмите на маршрут Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ð¿Ñ€ÐµÐ´Ð¿Ñ€Ð¸ÑтиÑ/города
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}ÐÐ°Ð·Ð²Ð°Ð½Ð¸Ñ Ñтанций - кликните Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾, чтобы показать Ñтанцию в оÑновном окне
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Ðажмите и держите Ctrl Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° более одного варианта
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Ðажмите и держите Ctrl Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° более одного варианта
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Ñтанци{P Ñ Ð¸ й}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ðет -
-STR_SELECT_ALL_FACILITIES :{BLACK}Показать вÑе Ñтанции
-STR_SELECT_ALL_TYPES :{BLACK}Выбрать вÑе типы грузов
-STR_NO_WAITING_CARGO :{BLACK}Ðа Ñтанции нет грузов, ожидающих погрузки
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Показать вÑе Ñтанции
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Выбрать вÑе типы грузов
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ðа Ñтанции нет грузов, ожидающих погрузки
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2599,18 +2599,18 @@ STR_CARGO_RATING_OUTSTANDING :ОтличныÐ
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Показать Ñтанцию в оÑновном окне
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Переименовать Ñтанцию
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Показать вÑе поезда, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта ÑтанциÑ
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Показать вÑе автомобили, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта ÑтанциÑ/оÑтановка
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Показать веÑÑŒ авиатранÑпорт, в раÑпиÑании которого еÑÑ‚ÑŒ Ñтот аÑропорт
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Показать вÑе корабли, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта приÑтань
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Показать вÑе поезда, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта ÑтанциÑ
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Показать вÑе автомобили, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта ÑтанциÑ/оÑтановка
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Показать веÑÑŒ авиатранÑпорт, в раÑпиÑании которого еÑÑ‚ÑŒ Ñтот аÑропорт
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Показать вÑе корабли, в раÑпиÑании которых еÑÑ‚ÑŒ Ñта приÑтань
-STR_QUERY_RENAME_STATION_CAPTION :Переименовать Ñтанцию
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Переименовать Ñтанцию
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Показать точку пути в оÑновном окне
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Переименовать точку пути
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Переименовать точку пути
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Показать буй в оÑновном окне
-STR_CHANGE_BUOY_NAME :{BLACK}Изменить название буÑ
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Изменить название буÑ
STR_EDIT_WAYPOINT_NAME :{WHITE}Переименовать точку пути
@@ -2636,7 +2636,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}ИТОГО:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}БаланÑ
STR_FINANCES_LOAN_TITLE :{WHITE}СÑуда
-STR_MAX_LOAN :{WHITE}МакÑ. ÑÑуда: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}МакÑ. ÑÑуда: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}ЗанÑÑ‚ÑŒ {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}ВзÑÑ‚ÑŒ деньги в кредит. Ctrl+щелчок - увеличить кредит до макÑимума.
@@ -2650,10 +2650,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Ð’ должноÑти Ñ {WHITE}{NUM} года
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Цвет:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}ТранÑпорт:
-STR_TRAINS :{WHITE}{COMMA} поезд{P "" а ов}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} автомобил{P ÑŒ Ñ ÐµÐ¹}
-STR_AIRCRAFT :{WHITE}{COMMA} авиатранÑпорт
-STR_SHIPS :{WHITE}{COMMA} корабл{P ÑŒ Ñ ÐµÐ¹}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} поезд{P "" а ов}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} автомобил{P ÑŒ Ñ ÐµÐ¹}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} авиатранÑпорт
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} корабл{P ÑŒ Ñ ÐµÐ¹}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}нет
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}СтоимоÑÑ‚ÑŒ компании: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% владеет {COMPANY})
@@ -2661,8 +2661,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}ПоÑтроить штаб
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}ОÑмотреть штаб
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}ПоÑтроить/оÑмотреть штаб-квартиру компании
-STR_RELOCATE_HQ :{BLACK}ПеремеÑтить
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПеремеÑтить штаб компании в другом меÑте за 1% оценочной ÑтоимоÑти капитала компании
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}ПеремеÑтить
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПеремеÑтить штаб компании в другом меÑте за 1% оценочной ÑтоимоÑти капитала компании
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}ВнешноÑÑ‚ÑŒ
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Выбрать новое лицо директора
@@ -2678,17 +2678,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Прод
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Купить 25% акций Ñтой компании
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Продать 25% акций Ñтой компании
-STR_QUERY_COMPANY_NAME_CAPTION :КомпаниÑ
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Ð˜Ð¼Ñ Ð´Ð¸Ñ€ÐµÐºÑ‚Ð¾Ñ€Ð°
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :КомпаниÑ
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ð˜Ð¼Ñ Ð´Ð¸Ñ€ÐµÐºÑ‚Ð¾Ñ€Ð°
STR_BUY_COMPANY_MESSAGE :{WHITE}Мы ищем транÑпортную компанию Ð´Ð»Ñ Ð¿Ñ€Ð¸ÑÐ¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ Ðº ней.{}{}Ð’Ñ‹ хотите купить {COMPANY} за {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}ПромышленноÑÑ‚ÑŒ
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перевезено)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перевезено)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Ðазвание производÑтва, нажмите Ð´Ð»Ñ Ñ†ÐµÐ½Ñ‚Ñ€Ð¾Ð²ÐºÐ¸
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}ПромышленноÑÑ‚ÑŒ
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перевезено)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перевезено)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ðазвание производÑтва, нажмите Ð´Ð»Ñ Ñ†ÐµÐ½Ñ‚Ñ€Ð¾Ð²ÐºÐ¸
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2724,26 +2724,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Ðвиа
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибыль в Ñтом году: {CURRENCY} (прошлый год: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}ДоÑтупные поезда
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтупные автомобили
-STR_AVAILABLE_SHIPS :{BLACK}ДоÑтупные Ñуда
-STR_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтупные Ñамолёты
-STR_AVAILABLE_ENGINES_TIP :{BLACK}СпиÑок доÑтупного транÑпорта
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}ДоÑтупные поезда
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтупные автомобили
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}ДоÑтупные Ñуда
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтупные Ñамолёты
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}СпиÑок доÑтупного транÑпорта
-STR_MANAGE_LIST :{BLACK}ОрганизациÑ
-STR_MANAGE_LIST_TIP :{BLACK}Управление транÑпортом, находÑщимÑÑ Ð² Ñтом ÑпиÑке
-STR_REPLACE_VEHICLES :Замена транÑпорта
-STR_SEND_FOR_SERVICING :ПоÑлать обÑлужить
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ОрганизациÑ
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Управление транÑпортом, находÑщимÑÑ Ð² Ñтом ÑпиÑке
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Замена транÑпорта
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :ПоÑлать обÑлужить
-STR_SEND_TRAIN_TO_DEPOT :ПоÑлать в депо
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :ПоÑлать в гараж
-STR_SEND_SHIP_TO_DEPOT :ПоÑлать в док
-STR_SEND_AIRCRAFT_TO_HANGAR :ПоÑлать в ангар
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :ПоÑлать в депо
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :ПоÑлать в гараж
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :ПоÑлать в док
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :ПоÑлать в ангар
-STR_MASS_STOP_LIST_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑего транÑпорта в ÑпиÑке
-STR_MASS_START_LIST_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑего транÑпорта в ÑпиÑке
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑего транÑпорта в ÑпиÑке
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑего транÑпорта в ÑпиÑке
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Общие Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð´Ð»Ñ {COMMA} ед. транÑпорта
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Общие Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð´Ð»Ñ {COMMA} ед. транÑпорта
# Group window
STR_GROUP_ALL_TRAINS :Ð’Ñе поезда
@@ -2756,11 +2756,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Без груп
STR_GROUP_DEFAULT_SHIPS :Без группы
STR_GROUP_DEFAULT_AIRCRAFTS :Без группы
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Щёлкните по имени группы Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ ÑпиÑка транÑпорта
-STR_GROUP_CREATE_TIP :{BLACK}Создать группу
-STR_GROUP_DELETE_TIP :{BLACK}Удалить выбранную группу
-STR_GROUP_RENAME_TIP :{BLACK}Переименовать выбранную группу
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Защита транÑпорта в группе от глобальной автозамены
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Щёлкните по имени группы Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ ÑпиÑка транÑпорта
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Создать группу
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Удалить выбранную группу
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Переименовать выбранную группу
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Защита транÑпорта в группе от глобальной автозамены
STR_GROUP_ADD_SHARED_VEHICLE :Добавить Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми
STR_GROUP_REMOVE_ALL_VEHICLES :Удалить вÑех
@@ -2783,7 +2783,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Скор
STR_PURCHASE_INFO_SPEED :{BLACK}СкороÑÑ‚ÑŒ: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {GOLD}{CURRENCY}/год
STR_PURCHASE_INFO_CAPACITY :{BLACK}ÐмкоÑÑ‚ÑŒ: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(переоб.)
+STR_PURCHASE_INFO_REFITTABLE :(переоб.)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Разработан в {GOLD}{NUM} г.{BLACK} Срок Ñлужбы: {GOLD}{COMMA} {P год года лет}
STR_PURCHASE_INFO_RELIABILITY :{BLACK}МакÑ. надёжноÑÑ‚ÑŒ: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Цена: {GOLD}{CURRENCY}
@@ -2847,17 +2847,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Пере
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Перетащите Ñюда корабль, чтобы продать его
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Перетащите Ñюда транÑпорт, чтобы продать его
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Перетащите Ñюда локомотив Ð´Ð»Ñ Ð¿Ñ€Ð¾Ð´Ð°Ð¶Ð¸ вÑего поезда
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Перетащите Ñюда локомотив Ð´Ð»Ñ Ð¿Ñ€Ð¾Ð´Ð°Ð¶Ð¸ вÑего поезда
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Продать вÑе поезда в депо
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Продать вÑе авто в гараже
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Продать вÑе Ñуда в доке
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Продать веÑÑŒ авиатранÑпорт в ангаре
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Продать вÑе поезда в депо
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Продать вÑе авто в гараже
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Продать вÑе Ñуда в доке
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Продать веÑÑŒ авиатранÑпорт в ангаре
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Ðвтозамена вÑех поездов в депо
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Ðвтозамена вÑех авто в гараже
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Ðвтозамена вÑех Ñудов в доке
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Ðвтозамена вÑего авиатранÑпорта в ангаре
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Ðвтозамена вÑех поездов в депо
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Ðвтозамена вÑех авто в гараже
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Ðвтозамена вÑех Ñудов в доке
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Ðвтозамена вÑего авиатранÑпорта в ангаре
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Ðовый транÑпорт
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}ÐÐ¾Ð²Ð°Ñ Ð¼Ð°ÑˆÐ¸Ð½Ð°
@@ -2869,35 +2869,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Купи
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Купить новый корабль
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Купить новый авиатранÑпорт
-STR_CLONE_TRAIN :{BLACK}Копировать ÑоÑтав
-STR_CLONE_ROAD_VEHICLE :{BLACK}Копировать
-STR_CLONE_SHIP :{BLACK}Копировать
-STR_CLONE_AIRCRAFT :{BLACK}Копировать
+STR_DEPOT_CLONE_TRAIN :{BLACK}Копировать ÑоÑтав
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Копировать
+STR_DEPOT_CLONE_SHIP :{BLACK}Копировать
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Копировать
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Создать копию поезда, Ð²ÐºÐ»ÑŽÑ‡Ð°Ñ Ð²Ñе вагоны. Ðажмите на кнопку, а затем на поезд внутри или Ñнаружи депо. Ctrl+щелчок ÑоздаÑÑ‚ поезд Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Создать копию автомобилÑ. Ðажмите на кнопку, а затем на машину внутри или Ñнаружи гаража. Ctrl+щелчок ÑоздаÑÑ‚ автомобиль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Создать копию кораблÑ. Ðажмите на кнопку, а затем на корабль внутри или Ñнаружи дока. Control+щелчок ÑоздаÑÑ‚ корабль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Создать копию Ñамолёта. Ðажмите на кнопку, а потом на возд. Ñудно внутри или Ñнаружи ангара. Ctrl+щелчок ÑоздаÑÑ‚ копию Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Создать копию поезда, Ð²ÐºÐ»ÑŽÑ‡Ð°Ñ Ð²Ñе вагоны. Ðажмите на кнопку, а затем на поезд внутри или Ñнаружи депо. Ctrl+щелчок ÑоздаÑÑ‚ поезд Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Создать копию автомобилÑ. Ðажмите на кнопку, а затем на машину внутри или Ñнаружи гаража. Ctrl+щелчок ÑоздаÑÑ‚ автомобиль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Создать копию кораблÑ. Ðажмите на кнопку, а затем на корабль внутри или Ñнаружи дока. Control+щелчок ÑоздаÑÑ‚ корабль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Создать копию Ñамолёта. Ðажмите на кнопку, а потом на возд. Ñудно внутри или Ñнаружи ангара. Ctrl+щелчок ÑоздаÑÑ‚ копию Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Показать депо в оÑновном окне
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Показать гараж в главном окне
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Показать док в оÑновном окне
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Показать ангар в главном окне
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Получить ÑпиÑок поездов, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñто депо
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Получить ÑпиÑок автомобилей, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñтот гараж
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Получить ÑпиÑок Ñудов, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñтот док
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Получить ÑпиÑок авиатранÑпорта, у которого в заданиÑÑ… еÑÑ‚ÑŒ Ñтот ангар
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Получить ÑпиÑок поездов, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñто депо
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Получить ÑпиÑок автомобилей, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñтот гараж
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Получить ÑпиÑок Ñудов, у которых в заданиÑÑ… еÑÑ‚ÑŒ Ñтот док
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Получить ÑпиÑок авиатранÑпорта, у которого в заданиÑÑ… еÑÑ‚ÑŒ Ñтот ангар
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех поездов в депо
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех авто в гараже
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех кораблей в доке
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑего авиатранÑпорта в ангаре
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех поездов в депо
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех авто в гараже
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑех кораблей в доке
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð¾Ñтановки вÑего авиатранÑпорта в ангаре
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех поездов в депо
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех авто в гараже
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех Ñудов в доке
-STR_MASS_START_HANGAR_TIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑего авиатранÑпорта в ангаре
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех поездов в депо
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех авто в гараже
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑех Ñудов в доке
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Ðажмите Ð´Ð»Ñ Ð·Ð°Ð¿ÑƒÑка вÑего авиатранÑпорта в ангаре
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}ВеÑÑŒ транÑпорт в депо будет продан. Ð’Ñ‹ уверены?
@@ -2917,42 +2917,42 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.gen :монорелÑ
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магниторельÑовый локомотив
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.gen :магниторельÑового локомотива
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} ВеÑ: {WEIGHT_S}{}СкороÑÑ‚ÑŒ: {VELOCITY} МощноÑÑ‚ÑŒ: {POWER}{}Цена обÑлуж.: {CURRENCY}/год{}ÐмкоÑÑ‚ÑŒ: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY} МакÑ. ÑкороÑÑ‚ÑŒ: {VELOCITY}{}ÐмкоÑÑ‚ÑŒ: {CARGO}, {CARGO}{}СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {CURRENCY}/год
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY} МакÑ. ÑкороÑÑ‚ÑŒ: {VELOCITY}{}ÐмкоÑÑ‚ÑŒ: {CARGO}{}СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {CURRENCY}/год
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY} ВеÑ: {WEIGHT_S}{}СкороÑÑ‚ÑŒ: {VELOCITY} МощноÑÑ‚ÑŒ: {POWER}{}Цена обÑлуж.: {CURRENCY}/год{}ÐмкоÑÑ‚ÑŒ: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY} МакÑ. ÑкороÑÑ‚ÑŒ: {VELOCITY}{}ÐмкоÑÑ‚ÑŒ: {CARGO}, {CARGO}{}СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {CURRENCY}/год
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY} МакÑ. ÑкороÑÑ‚ÑŒ: {VELOCITY}{}ÐмкоÑÑ‚ÑŒ: {CARGO}{}СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {CURRENCY}/год
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Замена {STRING.gen}
-STR_VEHICLE_TRAIN :Поезд
-STR_VEHICLE_TRAIN.gen :ж/д транÑпорта
-STR_VEHICLE_ROAD_VEHICLE :ÐвтотранÑпорт
-STR_VEHICLE_ROAD_VEHICLE.gen :автотранÑпорта
-STR_VEHICLE_SHIP :Корабль
-STR_VEHICLE_SHIP.gen :кораблей
-STR_VEHICLE_AIRCRAFT :Воздушный транÑпорт
-STR_VEHICLE_AIRCRAFT.gen :воздушного транÑпорта
+STR_REPLACE_VEHICLE_TRAIN :Поезд
+STR_REPLACE_VEHICLE_TRAIN.gen :ж/д транÑпорта
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :ÐвтотранÑпорт
+STR_REPLACE_VEHICLE_ROAD_VEHICLE.gen :автотранÑпорта
+STR_REPLACE_VEHICLE_SHIP :Корабль
+STR_REPLACE_VEHICLE_SHIP.gen :кораблей
+STR_REPLACE_VEHICLE_AIRCRAFT :Воздушный транÑпорт
+STR_REPLACE_VEHICLE_AIRCRAFT.gen :воздушного транÑпорта
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Выбор типа транÑпорта Ð´Ð»Ñ Ð·Ð°Ð¼ÐµÐ½Ñ‹
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Выбор типа транÑпорта, на который Ñледует заменить
STR_REPLACE_VEHICLES_START :{BLACK}Ðачать замену
STR_REPLACE_HELP_START_BUTTON :{BLACK}Ðачать замену выбранных типов транÑпорта
-STR_NOT_REPLACING :{BLACK}Ðет замены
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ТранÑпорт не выбран
+STR_REPLACE_NOT_REPLACING :{BLACK}Ðет замены
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}ТранÑпорт не выбран
STR_REPLACE_VEHICLES_STOP :{BLACK}Прекратить замену
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Прекратить замену транÑпорта
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}ЗаменÑем: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключение между окнами замены локомотивов и вагонов
-STR_ENGINES :Локомотивы
-STR_WAGONS :Вагоны
+STR_REPLACE_ENGINES :Локомотивы
+STR_REPLACE_WAGONS :Вагоны
STR_REPLACE_HELP_RAILTYPE :{BLACK}Тип ж/д транÑпорта, подлежащего замене
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Ðа какой танÑпорт проиÑходит замена
-STR_RAIL_VEHICLES :Поезда
-STR_ELRAIL_VEHICLES :Электропоезда
-STR_MONORAIL_VEHICLES :МонорельÑовые
-STR_MAGLEV_VEHICLES :Магнитные
+STR_REPLACE_RAIL_VEHICLES :Поезда
+STR_REPLACE_ELRAIL_VEHICLES :Электропоезда
+STR_REPLACE_MONORAIL_VEHICLES :МонорельÑовые
+STR_REPLACE_MAGLEV_VEHICLES :Магнитные
STR_REPLACE_REMOVE_WAGON :{BLACK}Удаление вагонов: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Разрешить при автозамене ÑохранÑÑ‚ÑŒ длину поездов путём ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ Ð²Ð°Ð³Ð¾Ð½Ð¾Ð² (Ð½Ð°Ñ‡Ð¸Ð½Ð°Ñ Ñ Ð³Ð¾Ð»Ð¾Ð²Ñ‹ поезда), еÑли при автозамене локомотива увеличитÑÑ Ð´Ð»Ð¸Ð½Ð° поезда.
@@ -2970,10 +2970,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Отпр
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Отправить корабль в док. Ctrl+клик - только Ð´Ð»Ñ Ð¾Ð±ÑлуживаниÑ
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}ПоÑлать авиатранÑпорт в ангар. Ctrl+клик - только Ð´Ð»Ñ Ð¾Ð±ÑлуживаниÑ.
-STR_CLONE_TRAIN_INFO :{BLACK}Создать копию поезда, Ð²ÐºÐ»ÑŽÑ‡Ð°Ñ Ð²Ñе вагоны. Ctrl+щелчок ÑоздаÑÑ‚ поезд Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Создать копию автомобилÑ. Control+щелчок ÑоздаÑÑ‚ автомобиль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_SHIP_INFO :{BLACK}Создать копию кораблÑ. Control+щелчок ÑоздаÑÑ‚ корабль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Создать копию возд. Ñудна. Control+щелчок ÑоздаÑÑ‚ копию Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Создать копию поезда, Ð²ÐºÐ»ÑŽÑ‡Ð°Ñ Ð²Ñе вагоны. Ctrl+щелчок ÑоздаÑÑ‚ поезд Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Создать копию автомобилÑ. Control+щелчок ÑоздаÑÑ‚ автомобиль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Создать копию кораблÑ. Control+щелчок ÑоздаÑÑ‚ корабль Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Создать копию возд. Ñудна. Control+щелчок ÑоздаÑÑ‚ копию Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми.
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}ЗаÑтавить поезд проехать на краÑный Ñигнал Ñветофора
@@ -3006,36 +3006,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}ОтъÐ
STR_VEHICLE_STATUS_CRASHED :{RED}Потерпел крушение!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Поломка
STR_VEHICLE_STATUS_STOPPED :{RED}ОÑтановлен
-STR_TRAIN_STOPPING :{RED}ОÑтановлен
-STR_TRAIN_STOPPING_VEL :{RED}ОÑтанавливаетÑÑ; {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Ðет тока.
-STR_TRAIN_STUCK :{ORANGE}Ожидает Ñвободного пути
-
-STR_HEADING_FOR_STATION :{LTBLUE}Идёт к {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Идёт к {STATION}; {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Ðет заданий
-STR_NO_ORDERS_VEL :{LTBLUE}Ðет заданий; {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Идёт к {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Идёт к {WAYPOINT}; {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Идёт в депо {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Идёт в депо {TOWN}; {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Идёт в гараж {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Идёт в гараж {TOWN}; {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Идёт в док {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Идёт в док {TOWN}; {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Летит в Ðнгар {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Идёт в ангар {STATION}; {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в депо {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в депо {TOWN}; {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в гараже {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в гараже {TOWN}; {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в доке {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в доке {TOWN}; {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}ОбÑлуж. в ангаре {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}ОбÑлуж. в ангаре {STATION}; {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}ОÑтановлен
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}ОÑтанавливаетÑÑ; {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ðет тока.
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Ожидает Ñвободного пути
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Идёт к {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Идёт к {STATION}; {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Ðет заданий
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Ðет заданий; {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Идёт к {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Идёт к {WAYPOINT}; {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Идёт в депо {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Идёт в депо {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Идёт в гараж {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Идёт в гараж {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Идёт в док {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Идёт в док {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Летит в Ðнгар {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Идёт в ангар {STATION}; {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в депо {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в депо {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в гараже {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в гараже {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}ОбÑлуж. в доке {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}ОбÑлуж. в доке {TOWN}; {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}ОбÑлуж. в ангаре {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}ОбÑлуж. в ангаре {STATION}; {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Детали)
@@ -3048,8 +3048,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Ðазв
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}ВозраÑÑ‚: {LTBLUE}{STRING}{BLACK} СтоимоÑÑ‚ÑŒ обÑлуживаниÑ: {LTBLUE}{CURRENCY}/год
# The next two need to stay in this order
-STR_AGE :{COMMA} {P год года лет} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} {P год года лет} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} {P год года лет} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P год года лет} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}МакÑ. ÑкороÑÑ‚ÑŒ: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}ВеÑ: {LTBLUE}{WEIGHT_S} {BLACK}МощноÑÑ‚ÑŒ: {LTBLUE}{POWER}{BLACK} МакÑ. ÑкороÑÑ‚ÑŒ: {LTBLUE}{VELOCITY}
@@ -3063,7 +3063,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Ðмко
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}ÐмкоÑÑ‚ÑŒ: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}ÐмкоÑÑ‚ÑŒ: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Выручка перевозки: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Выручка перевозки: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}ОÑмотр каждые {LTBLUE}{COMMA}дней{BLACK} ПоÑледний раз: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Интервал обÑлуж.: {LTBLUE}{COMMA}%{BLACK} ПоÑледний раз: {LTBLUE}{DATE_LONG}
@@ -3079,9 +3079,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Ðазв
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} ПоÑтроен в {LTBLUE}{NUM} г.{BLACK} СтоимоÑÑ‚ÑŒ: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} СтоимоÑÑ‚ÑŒ: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}ÐžÐ±Ñ‰Ð°Ñ Ð·Ð°Ð³Ñ€ÑƒÐ¶ÐµÐ½Ð½Ð¾ÑÑ‚ÑŒ Ñтого транÑпорта:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} (Ð’Ñего: {SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}ÐžÐ±Ñ‰Ð°Ñ Ð·Ð°Ð³Ñ€ÑƒÐ¶ÐµÐ½Ð½Ð¾ÑÑ‚ÑŒ Ñтого транÑпорта:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} (Ð’Ñего: {SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}ПуÑто
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} из {STATION}
@@ -3096,7 +3096,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Пока
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Общий груз
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Показать общую вмеÑтимоÑÑ‚ÑŒ поезда по типам грузов
-STR_ARTICULATED_RV_CAPACITY :{BLACK}ÐмкоÑÑ‚ÑŒ: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}ÐмкоÑÑ‚ÑŒ: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Переоборудование)
@@ -3120,15 +3120,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Пере
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (ЗаданиÑ)
-STR_TIMETABLE_VIEW :{BLACK}РаÑпиÑание
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}ПроÑмотр раÑпиÑаниÑ
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}РаÑпиÑание
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}ПроÑмотр раÑпиÑаниÑ
STR_ORDERS_LIST_TOOLTIP :{BLACK}Показ ÑпиÑка заданий - щёлкните Ð´Ð»Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð¸Ñ. ЕÑли зажать Ctrl - обзор Ñтанции.
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Конец заданий - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Конец общих заданий - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Конец общих заданий - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Без оÑтановки
@@ -3152,14 +3152,14 @@ STR_ORDER_DROP_TRANSFER :ПередатÑ
STR_ORDER_DROP_NO_UNLOADING :Ðе разгружатьÑÑ
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Изменить ÑпоÑоб разгрузки Ð´Ð»Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð¾Ð³Ð¾ заданиÑ
-STR_REFIT :{BLACK}Переоб.
-STR_REFIT_TIP :{BLACK}Выберите тип грузов Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ¾Ð±Ð¾Ñ€ÑƒÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ. Ctrl+клик - Ð´Ð»Ñ ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ.
+STR_ORDER_REFIT :{BLACK}Переоб.
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Выберите тип грузов Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ¾Ð±Ð¾Ñ€ÑƒÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ. Ctrl+клик - Ð´Ð»Ñ ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ.
-STR_SERVICE :{BLACK}ОбÑлуж.
+STR_ORDER_SERVICE :{BLACK}ОбÑлуж.
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ð’Ñегда идти
STR_ORDER_DROP_SERVICE_DEPOT :ОбÑлуж., еÑли необходимо
STR_ORDER_DROP_HALT_DEPOT :Стоп
-STR_SERVICE_HINT :{BLACK}ПропуÑтить Ñто задание, еÑли обÑлуживание не требуетÑÑ
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ПропуÑтить Ñто задание, еÑли обÑлуживание не требуетÑÑ
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Параметр транÑпорта Ð´Ð»Ñ ÑравнениÑ
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Процент погрузки
@@ -3180,7 +3180,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :иÑтина
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :ложь
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Значение Ð´Ð»Ñ ÑÑ€Ð°Ð²Ð½ÐµÐ½Ð¸Ñ Ñ Ð´Ð°Ð½Ð½Ñ‹Ð¼Ð¸ транÑпорта
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Введите значение Ð´Ð»Ñ ÑравнениÑ
STR_ORDERS_SKIP_BUTTON :{BLACK}ПропуÑк
@@ -3194,13 +3194,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Идти к бÐ
STR_ORDER_GO_TO_NEAREST_HANGAR :Идти к ближайшему ангару
STR_ORDER_CONDITIONAL :УÑловный переход к заданию
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Ð’Ñтавить новое задание перед выделенным, или в конец ÑпиÑка
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Добавить раÑширенное задание
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Добавить раÑширенное задание
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Показать веÑÑŒ транÑпорт Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Показать веÑÑŒ транÑпорт Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Ехать через {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ехать через {WAYPOINT} без оÑтановки
+STR_ORDER_GO_TO_WAYPOINT :Ехать через {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ехать через {WAYPOINT} без оÑтановки
STR_ORDER_SERVICE_AT :ОбÑлуживание в
STR_ORDER_SERVICE_NON_STOP_AT :ОбÑлуживание без оÑтановки в
@@ -3210,15 +3210,15 @@ STR_ORDER_NEAREST_HANGAR :ближайшÐ
STR_ORDER_TRAIN_DEPOT :депо
STR_ORDER_ROAD_VEHICLE_DEPOT :гараж
STR_ORDER_SHIP_DEPOT :док
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} Ðнгар ({STATION})
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} Ðнгар ({STATION})
-STR_REFIT_ORDER :(Переоборуд. под {STRING.acc})
-STR_REFIT_STOP_ORDER :(Переоборуд. Ð´Ð»Ñ {STRING} и Ñтоп)
-STR_STOP_ORDER :(Стоп)
+STR_ORDER_REFIT_ORDER :(Переоборуд. под {STRING.acc})
+STR_ORDER_REFIT_STOP_ORDER :(Переоборуд. Ð´Ð»Ñ {STRING} и Ñтоп)
+STR_ORDER_STOP_ORDER :(Стоп)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(ÐŸÐ¾Ð»Ð½Ð°Ñ Ð¿Ð¾Ð³Ñ€ÑƒÐ·ÐºÐ°)
STR_ORDER_FULL_LOAD_ANY :(ÐŸÐ¾Ð»Ð½Ð°Ñ Ð¿Ð¾Ð³Ñ€ÑƒÐ·ÐºÐ° любым грузом)
@@ -3239,16 +3239,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[начало Ñ
STR_ORDER_STOP_LOCATION_MIDDLE :[Ñередина Ñтанции]
STR_ORDER_STOP_LOCATION_FAR_END :[конец Ñтанции]
-STR_CONDITIONAL_UNCONDITIONAL :Перейти к заданию {COMMA}
-STR_CONDITIONAL_NUM :Перейти к заданию {COMMA}, еÑли {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Перейти к заданию {COMMA}, еÑли {STRING} - {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Перейти к заданию {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Перейти к заданию {COMMA}, еÑли {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Перейти к заданию {COMMA}, еÑли {STRING} - {STRING}
STR_INVALID_ORDER :{RED} (Ðеверный Маршрут)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (РаÑпиÑание)
-STR_ORDER_VIEW :{BLACK}ЗаданиÑ
-STR_ORDER_VIEW_TOOLTIP :{BLACK}ПереключитьÑÑ Ð½Ð° проÑмотр заданий
+STR_TIMETABLE_ORDER_VIEW :{BLACK}ЗаданиÑ
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}ПереключитьÑÑ Ð½Ð° проÑмотр заданий
STR_TIMETABLE_TOOLTIP :{BLACK}РаÑпиÑание - выберите задание.
@@ -3270,10 +3270,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Этот
STR_TIMETABLE_CHANGE_TIME :{BLACK}Изм. времÑ
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Изменить Ð²Ñ€ÐµÐ¼Ñ Ð´Ð»Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð¾Ð³Ð¾ заданиÑ
-STR_CLEAR_TIME :{BLACK}СброÑить времÑ
+STR_TIMETABLE_CLEAR_TIME :{BLACK}СброÑить времÑ
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}СброÑить Ð²Ñ€ÐµÐ¼Ñ Ð² выделенном задании
-STR_RESET_LATENESS :{BLACK}Ð¡Ð±Ñ€Ð¾Ñ Ñчётчика
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Ð¡Ð±Ñ€Ð¾Ñ Ñчётчика
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}СброÑить Ñчётчик так, чтобы транÑпорт прибыл вовремÑ.
STR_TIMETABLE_AUTOFILL :{BLACK}Ðвтомат.
@@ -3281,42 +3281,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Запо
# AI debug window
STR_AI_DEBUG :{WHITE}Отладка ИИ
-STR_AI_DEBUG_NAME_TIP :{BLACK}Ð˜Ð¼Ñ Ð˜Ð˜
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Ð˜Ð¼Ñ Ð˜Ð˜
STR_AI_DEBUG_RELOAD :{BLACK}Перезагрузить ИИ
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Удалить ИИ, перезагрузить Ñкрипт и перезапуÑтить ИИ
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Удалить ИИ, перезагрузить Ñкрипт и перезапуÑтить ИИ
-STR_AI_NO_AI_FOUND :Ðе найдено подходÑщих модулей ИИ,{}поÑтому конкуренты ничего делать не будут.{}Модули ИИ можно Ñкачать через ÑиÑтему онлайн-контента.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Один из запущенных ИИ выполнил недопуÑтимую операцию и был закрыт. ПожалуйÑта, Ñообщите об Ñтом автору ИИ, приложив Ñкриншот окна отладки.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Окно отладки ИИ доÑтупно только Ð´Ð»Ñ Ñервера
+STR_ERROR_AI_NO_AI_FOUND :Ðе найдено подходÑщих модулей ИИ,{}поÑтому конкуренты ничего делать не будут.{}Модули ИИ можно Ñкачать через ÑиÑтему онлайн-контента.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Один из запущенных ИИ выполнил недопуÑтимую операцию и был закрыт. ПожалуйÑта, Ñообщите об Ñтом автору ИИ, приложив Ñкриншот окна отладки.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Окно отладки ИИ доÑтупно только Ð´Ð»Ñ Ñервера
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}ÐšÐ¾Ð½Ñ„Ð¸Ð³ÑƒÑ€Ð°Ñ†Ð¸Ñ Ð˜Ð˜
-STR_AI_LIST_TIP :{BLACK}ИИ, которые будут иÑпользоватьÑÑ Ð² игре
-STR_AI_HUMAN_PLAYER :Человек
-STR_AI_RANDOM_AI :Случ. ИИ
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}ИИ, которые будут иÑпользоватьÑÑ Ð² игре
+STR_AI_CONFIG_HUMAN_PLAYER :Человек
+STR_AI_CONFIG_RANDOM_AI :Случ. ИИ
-STR_AI_CHANGE :{BLACK}Выбор ИИ
-STR_AI_CHANGE_TIP :{BLACK}Загрузить другой ИИ
-STR_AI_CONFIGURE :{BLACK}КонфигурациÑ
-STR_AI_CONFIGURE_TIP :{BLACK}ÐаÑтроить параметры ИИ
+STR_AI_CONFIG_CHANGE :{BLACK}Выбор ИИ
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Загрузить другой ИИ
+STR_AI_CONFIG_CONFIGURE :{BLACK}КонфигурациÑ
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}ÐаÑтроить параметры ИИ
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}ДоÑтупные ИИ
-STR_AI_AILIST_TIP :{BLACK}Кликнуть Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° ИИ
+STR_AI_LIST_TOOLTIP :{BLACK}Кликнуть Ð´Ð»Ñ Ð²Ñ‹Ð±Ð¾Ñ€Ð° ИИ
-STR_AI_AUTHOR :{BLACK}Ðвтор: {STRING}
-STR_AI_VERSION :{BLACK}ВерÑиÑ: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Ðвтор: {STRING}
+STR_AI_LIST_VERSION :{BLACK}ВерÑиÑ: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Выбрать
-STR_AI_ACCEPT_TIP :{BLACK}Выбрать подÑвеченный ИИ
-STR_AI_CANCEL :{BLACK}Отмена
-STR_AI_CANCEL_TIP :{BLACK}Ðе выбирать ИИ
+STR_AI_LIST_ACCEPT :{BLACK}Выбрать
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Выбрать подÑвеченный ИИ
+STR_AI_LIST_CANCEL :{BLACK}Отмена
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ðе выбирать ИИ
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Параметры ИИ
-STR_AI_CLOSE :{BLACK}Закрыть
-STR_AI_RESET :{BLACK}СброÑ
+STR_AI_SETTINGS_CLOSE :{BLACK}Закрыть
+STR_AI_SETTINGS_RESET :{BLACK}СброÑ
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3337,8 +3337,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Пред
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Предполагаемый доход: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Идёт Ñохранение,{}пожалуйÑта, дождитеÑÑŒ завершениÑ!
-STR_AUTOSAVE_FAILED :{WHITE}Ошибка автоÑохранениÑ
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Идёт Ñохранение,{}пожалуйÑта, дождитеÑÑŒ завершениÑ!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Ошибка автоÑохранениÑ
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ðе удалоÑÑŒ прочитать диÑк
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ðевозможно Ñохранить игру{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Ðевозможно удалить файл
@@ -3349,22 +3349,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :СохранеÐ
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Файл не читаетÑÑ
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :ÐезапиÑываемый файл
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Ðарушена целоÑтноÑÑ‚ÑŒ
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Игра была Ñохранена в игре без поддержки трамваев. Ð’Ñе трамваи были отключены.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Игра была Ñохранена в игре без поддержки трамваев. Ð’Ñе трамваи были отключены.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ ÐºÐ°Ñ€Ñ‚Ñ‹ оÑтановлена...{}...нет доÑтупных меÑÑ‚ Ð´Ð»Ñ Ñ€Ð°Ð·Ð¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð³Ð¾Ñ€Ð¾Ð´Ð¾Ð²
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... в Ñтом Ñценарии нет городов
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ð¸Ñ ÐºÐ°Ñ€Ñ‚Ñ‹ оÑтановлена...{}...нет доÑтупных меÑÑ‚ Ð´Ð»Ñ Ñ€Ð°Ð·Ð¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð³Ð¾Ñ€Ð¾Ð´Ð¾Ð²
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... в Ñтом Ñценарии нет городов
-STR_PNGMAP_ERROR :{WHITE}Ðе могу загрузить ландшафт из PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... файл не найден.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}... не могу преобразовать изображение. Треб. PNG 8 или 24-бит глубины цвета.
-STR_PNGMAP_ERR_MISC :{WHITE}... что-то пошло не так. Извините. (Возможно, файл повреждён)
+STR_ERROR_PNGMAP :{WHITE}Ðе могу загрузить ландшафт из PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... файл не найден.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... не могу преобразовать изображение. Треб. PNG 8 или 24-бит глубины цвета.
+STR_ERROR_PNGMAP_MISC :{WHITE}... что-то пошло не так. Извините. (Возможно, файл повреждён)
-STR_BMPMAP_ERROR :{WHITE}Ðе могу загрузить ландшафт из BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}... невозможно преобразовать тип изображениÑ.
+STR_ERROR_BMPMAP :{WHITE}Ðе могу загрузить ландшафт из BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... невозможно преобразовать тип изображениÑ.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Выход за пределы доÑтупных значений
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Изменение размеров иÑходной карты до таких значений не рекомендуетÑÑ. Продолжить?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Выход за пределы доÑтупных значений
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Изменение размеров иÑходной карты до таких значений не рекомендуетÑÑ. Продолжить?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Скриншот Ñохранён под именем «{STRING}»
@@ -3387,15 +3387,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}... не
STR_ERROR_ALREADY_BUILT :{WHITE}... уже поÑтроено
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... облаÑÑ‚ÑŒ принадлежит другой компании
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Ð˜Ð¼Ñ Ð´Ð¾Ð»Ð¶Ð½Ð¾ быть уникальным
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} на пути
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ð˜Ð¼Ñ Ð´Ð¾Ð»Ð¶Ð½Ð¾ быть уникальным
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} на пути
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}...админиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³Ð¾Ñ€Ð¾Ð´Ð° {TOWN} запрещает вам Ñто делать
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}ÐдминиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³.{NBSP}{TOWN} запрещает поÑтройку ещё одного аÑропорта в городе
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}ÐдминиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³.{NBSP}{TOWN} не разрешает ÑтроительÑтво аÑропорта из-за выÑокого ÑƒÑ€Ð¾Ð²Ð½Ñ ÑˆÑƒÐ¼Ð°.
-STR_BRIBE_FAILED :{WHITE}Ваша попытка дать взÑтку была
-STR_BRIBE_FAILED_2 :{WHITE}обнаружена региональным Ñледователем
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}ÐдминиÑÑ‚Ñ€Ð°Ñ†Ð¸Ñ Ð³.{NBSP}{TOWN} не разрешает ÑтроительÑтво аÑропорта из-за выÑокого ÑƒÑ€Ð¾Ð²Ð½Ñ ÑˆÑƒÐ¼Ð°.
+STR_ERROR_BRIBE_FAILED :{WHITE}Ваша попытка дать взÑтку была
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}обнаружена региональным Ñледователем
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ЗдеÑÑŒ невозможно повыÑить уровень земли...
@@ -3404,7 +3404,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}ЗдеÑ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}ЗемлÑные работы разрушат туннель
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Уже на уровне морÑ
STR_ERROR_TOO_HIGH :{WHITE}Слишком выÑоко
-STR_ALREADY_LEVELLED :{WHITE}...уже ровно
+STR_ERROR_ALREADY_LEVELLED :{WHITE}...уже ровно
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ðевозможно изменить название компании...
@@ -3415,29 +3415,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ðево
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... ÑÑуда полноÑтью погашена
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... требуетÑÑ {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ðевозможно погаÑить ÑÑуду...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ðевозможно отдать ÑÑуженные банком деньги...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ðевозможно отдать ÑÑуженные банком деньги...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Ðевозможно приобреÑти компанию...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ðевозможно поÑтроить штаб-квартиру компании...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ðе могу купить 25% акций Ñтой компании...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Ðе могу продать 25% акций Ñтой компании...
-STR_PROTECTED :{WHITE}Эта ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ ÐµÑ‰Ñ‘ не выпуÑкает акции...
+STR_ERROR_PROTECTED :{WHITE}Эта ÐºÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ ÐµÑ‰Ñ‘ не выпуÑкает акции...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ðевозможно поÑтроить города...
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ðевозможно поÑтроить города...
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Ðе могу переименовать город...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}ЗдеÑÑŒ невозможно поÑтроить город...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... Ñлишком близко к краю карты
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... Ñлишком близко к другому городу
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... Ñлишком много городов
-STR_NO_SPACE_FOR_TOWN :{WHITE}... нет меÑта на карте
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Города не ÑтроÑÑ‚ дорог. Ð’Ñ‹ можете включить ÑтоительÑтво дорог в РаÑш. наÑтройки->Экономика->Города.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Идут дорожные работы...
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... нет меÑта на карте
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Города не ÑтроÑÑ‚ дорог. Ð’Ñ‹ можете включить ÑтоительÑтво дорог в РаÑш. наÑтройки->Экономика->Города.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Идут дорожные работы...
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðевозможно Ñоздать промышленноÑÑ‚ÑŒ...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðевозможно Ñоздать промышленноÑÑ‚ÑŒ...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ЗдеÑÑŒ Ð½ÐµÐ»ÑŒÐ·Ñ Ñоздать {STRING}...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}ПоÑтроить здеÑÑŒ Ñто предприÑтие невозможно...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... Ñлишком близко к другому предприÑтию
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... Ñлишком близко к другому предприÑтию
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}... Ñначала поÑтройте город
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... такой объект уже еÑÑ‚ÑŒ в городе
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... можно поÑтроить в городах Ñ Ð½Ð°Ñелением не менее 1200 жителей
@@ -3458,7 +3458,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}ЗдеÑ
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}ПриÑоединÑетÑÑ Ð±Ð¾Ð»ÐµÐµ чем к одной ÑущеÑтвующей Ñтанции
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... ÑÑ‚Ð°Ð½Ñ†Ð¸Ñ Ñлишком большаÑ
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... иÑпользование непрÑмоугольных Ñтанций запрещено
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... иÑпользование непрÑмоугольных Ñтанций запрещено
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Слишком много Ñтанций и оÑтановок
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Слишком Ð±Ð¾Ð»ÑŒÑˆÐ°Ñ Ð¶/д ÑтанциÑ
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Слишком много автобуÑных оÑтановок
@@ -3468,12 +3468,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Слиш
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Слишком близко к другой приÑтани
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Слишком близко к другому аÑропорту
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ðе могу переименовать Ñтанцию...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... Ñта дорога принадлежит городу
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... неверное направление дороги
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... Ñта дорога принадлежит городу
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... неверное направление дороги
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Ðевозможно удалить чаÑÑ‚ÑŒ Ñтанции...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Сначала удалите ж/д Ñтанцию
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Ðевозможно удалить чаÑÑ‚ÑŒ Ñтанции...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Сначала удалите ж/д Ñтанцию
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Ðевозможно удалить автобуÑную оÑтановку...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Ðевозможно удалить грузовой терминал...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Ðе могу удалить паÑÑажирÑкую трамвайную оÑтановку...
@@ -3491,14 +3491,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Снач
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Примыкает к неÑкольким точкам пути
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Слишком близко к другой точке пути
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}ЗдеÑÑŒ невозможно поÑтавить точку пути...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}ЗдеÑÑŒ невозможно поÑтавить точку пути...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Ðе могу уÑтановить здеÑÑŒ буй...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Ðевозможно переименовать точку пути...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Ðевозможно переименовать точку пути...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Ðевозможно удалить точку пути...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Сначала нужно убрать точку пути
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Ðевозможно удалить точку пути...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Сначала нужно убрать точку пути
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... буй на пути
-STR_BUOY_IS_IN_USE :{WHITE}... Ñтот буй иÑпользуетÑÑ!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... Ñтот буй иÑпользуетÑÑ!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}ЗдеÑÑŒ невозможно поÑтроить депо...
@@ -3515,14 +3515,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Стру
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Поезд Ñлишком длинный
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ñ€Ð°Ð·Ð²ÐµÑ€Ð½ÑƒÑ‚ÑŒ поезд...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ðевозможно развернуть многоÑоÑтавной транÑпорт
-STR_INCOMPATIBLE_RAIL_TYPES :IÐеÑовмеÑтимый тип рельÑ
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :IÐеÑовмеÑтимый тип рельÑ
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ðевозможно перемеÑтить транÑп. ÑредÑтво...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Тыловой локомотив вÑегда Ñледует за его передней чаÑтью
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ðевозможно найти дорогу к депо
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ðевозможно найти гараж
-STR_DEPOT_WRONG_DEPOT_TYPE :Ðеверный тип депо
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Ðеверный тип депо
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}ТС «{VEHICLE}» Ñлишком длинное поÑле замены
@@ -3533,14 +3533,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(денег мÐ
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ÐÐµÐ²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð°Ñ ÐºÐ¾Ð¼Ð±Ð¸Ð½Ð°Ñ†Ð¸Ñ Ð¿ÑƒÑ‚ÐµÐ¹
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ðет подходÑщих рельÑов
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Сначала надо удалить рельÑÑ‹
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Дорога одноÑтороннÑÑ Ð¸Ð»Ð¸ блокирована
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Дорога одноÑтороннÑÑ Ð¸Ð»Ð¸ блокирована
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}ЗдеÑÑŒ невозможно поÑтавить Ñветофор...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}ЗдеÑÑŒ невозможно проложить рельÑÑ‹...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Ðевозможно удалить рельÑÑ‹...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Ðевозможно удалить Ñветофор...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ðевозможно преобразовать здеÑÑŒ Ñигнал...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ðевозможно преобразовать здеÑÑŒ Ñигнал...
-STR_CANT_CONVERT_RAIL :{WHITE}ЗдеÑÑŒ невозможно преобразовать тип рельÑа...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}ЗдеÑÑŒ невозможно преобразовать тип рельÑа...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Сначала удалите дорогу
@@ -3551,13 +3551,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Ðе мÐ
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Ðе могу удалить трамвайные рельÑÑ‹...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}ЗдеÑÑŒ невозможно поÑтроить канал...
-STR_CANT_BUILD_LOCKS :{WHITE}ЗдеÑÑŒ невозможно поÑтроить шлюз...
-STR_CANT_PLACE_RIVERS :{WHITE}ЗдеÑÑŒ невозможно раÑположить реку...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}ЗдеÑÑŒ невозможно поÑтроить канал...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}ЗдеÑÑŒ невозможно поÑтроить шлюз...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}ЗдеÑÑŒ невозможно раÑположить реку...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... нужно Ñтроить в воде
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... Ð½ÐµÐ»ÑŒÐ·Ñ Ñтроить в воде
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Сначала надо уничтожить канал
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ЗдеÑÑŒ невозможно поÑтроить акведук...
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Сначала надо уничтожить канал
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}ЗдеÑÑŒ невозможно поÑтроить акведук...
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... уже еÑÑ‚ÑŒ дерево
@@ -3566,9 +3566,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ðево
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}ЗдеÑÑŒ невозможно поÑтроить моÑÑ‚...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Сначала удалите моÑÑ‚
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ðе может начинатьÑÑ Ð¸ заканчиватьÑÑ Ð² той же точке
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Опоры моÑтов должны быть на одном уровне
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Слишком низкий моÑÑ‚
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ðе может начинатьÑÑ Ð¸ заканчиватьÑÑ Ð² той же точке
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Опоры моÑтов должны быть на одном уровне
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Слишком низкий моÑÑ‚
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Ðачало и конец должны быть на одной линии
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... оба конца моÑта должны опиратьÑÑ Ð½Ð° землю
@@ -3577,7 +3577,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ЗдеÑ
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}ÐеподходÑщее меÑто Ð´Ð»Ñ ÑтроительÑтва туннелÑ
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Сначала удалите туннель
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Другой туннель на пути
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Туннель заканчиваетÑÑ Ð·Ð° пределами карты
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Туннель заканчиваетÑÑ Ð·Ð° пределами карты
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðевозможно поднÑÑ‚ÑŒ/опуÑтить землю Ð´Ð»Ñ Ð´Ñ€ÑƒÐ³Ð¾Ð³Ð¾ конца туннелÑ
# Unmovable related errors
@@ -3587,12 +3587,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ðево
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... вы и так уже владеете Ñтим!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}Ðе могу Ñоздать группу...
-STR_GROUP_CAN_T_DELETE :{WHITE}Ðе могу удалить группу...
-STR_GROUP_CAN_T_RENAME :{WHITE}Ðе могу переименовать группу...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ðе могу удалить веÑÑŒ транÑпорт из группы...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ðе могу добавить транÑпорт в группу...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ðе могу добавить транÑпорт Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми в группу...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ðе могу Ñоздать группу...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ðе могу удалить группу...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ðе могу переименовать группу...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ðе могу удалить веÑÑŒ транÑпорт из группы...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ðе могу добавить транÑпорт в группу...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ðе могу добавить транÑпорт Ñ Ð¾Ð±Ñ‰Ð¸Ð¼Ð¸ заданиÑми в группу...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Поезд мешает
@@ -3635,21 +3635,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Ðево
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Ðевозможно продать корабль...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Ðе могу продать авиатранÑпорт...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Локомотив недоÑтупен
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}ÐвтотранÑпорт недоÑтупен
-STR_SHIP_NOT_AVAILABLE :{WHITE}Корабль недоÑтупен
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}ÐвиатранÑпорт недоÑтупен
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Локомотив недоÑтупен
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}ÐвтотранÑпорт недоÑтупен
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Корабль недоÑтупен
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}ÐвиатранÑпорт недоÑтупен
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Слишком много транÑпорта в игре
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ðевозможно изменить ÑервиÑный интервал...
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ð¿Ñ€Ð¾Ð´Ð°Ñ‚ÑŒ уничтоженный транÑпорт...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ð¿ÐµÑ€ÐµÐ¾Ð±Ð¾Ñ€ÑƒÐ´Ð¾Ð²Ð°Ñ‚ÑŒ уничтоженный транÑпорт...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ð¿Ñ€Ð¾Ð´Ð°Ñ‚ÑŒ уничтоженный транÑпорт...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ð¿ÐµÑ€ÐµÐ¾Ð±Ð¾Ñ€ÑƒÐ´Ð¾Ð²Ð°Ñ‚ÑŒ уничтоженный транÑпорт...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Ðевозможно игнорировать Ñигнал. ОпаÑно...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ðевозможно развернуть поезд...
-STR_TRAIN_START_NO_CATENARY :Кто-то украл вÑе провода, поезд не может ехать.
+STR_ERROR_TRAIN_START_NO_CATENARY :Кто-то украл вÑе провода, поезд не может ехать.
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}ÐÐµÐ»ÑŒÐ·Ñ Ñ€Ð°Ð·Ð²ÐµÑ€Ð½ÑƒÑ‚ÑŒ машину...
@@ -3668,14 +3668,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... ТС
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... ТС не может доÑтигнуть Ñтой Ñтанции
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ТС не может доÑтигнуть Ñтой Ñтанции
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Ðевозможно иÑпользовать общий ÑпиÑок заданий
-STR_CANT_COPY_ORDER_LIST :{WHITE}Ðевозможно Ñкопировать ÑпиÑок заданий
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ðевозможно иÑпользовать общий ÑпиÑок заданий
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ðевозможно Ñкопировать ÑпиÑок заданий
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... Ñлишком далеко от предыдущей точки
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе могу ÑоÑтавить раÑпиÑание Ð´Ð»Ñ Ñтого транÑпорта...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ТранÑпорт может ждать только на Ñтанции.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Этот транÑпорт не оÑтанавливаетÑÑ Ð½Ð° Ñтой Ñтанции.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе могу ÑоÑтавить раÑпиÑание Ð´Ð»Ñ Ñтого транÑпорта...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ТранÑпорт может ждать только на Ñтанции.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Этот транÑпорт не оÑтанавливаетÑÑ Ð½Ð° Ñтой Ñтанции.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... Ñлишком много знаков
@@ -4065,35 +4065,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING.gen} {NUM} г.
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :Буй {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Буй {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Буй {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Буй {TOWN} #{COMMA}
STR_FORMAT_COMPANY_NUM :(ÐšÐ¾Ð¼Ð¿Ð°Ð½Ð¸Ñ {COMMA})
STR_FORMAT_GROUP_NAME :Группа {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :Точка пути {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Точка пути {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Точка пути {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Точка пути {TOWN} #{COMMA}
STR_UNKNOWN_STATION :неизвеÑÑ‚Ð½Ð°Ñ ÑтранциÑ
-STR_SIGN_DEFAULT :Знак
+STR_DEFAULT_SIGN_NAME :Знак
STR_COMPANY_SOMEONE :кто-нибудь{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Ðаблюдатель, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Ðаблюдатель, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -4111,7 +4111,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -4125,25 +4125,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{BLACK}{TINYFONT}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt
index 62e202fe0..bd0bf7998 100644
--- a/src/lang/serbian.txt
+++ b/src/lang/serbian.txt
@@ -628,11 +628,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}UkljuÄi/IskljuÄi grafikone po vrsti tovara
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Prikaži detaljne ocene uÄinka
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Prikaži detaljne ocene uÄinka
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Legenda grafikona kompanije
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Kliknite ovde za ukljuÄenje/iskljuÄenje prikaza kompanije na grafikonu
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknite ovde za ukljuÄenje/iskljuÄenje prikaza kompanije na grafikonu
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabela lige kompanija
@@ -667,16 +667,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Zajam:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Ukupno:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Broj vozila; ukupan broj drumskih, železniÄkih vozila, brodova i letilica
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Broj stanica. Posebno se broji svaki deo (npr. železniÄko, autobusko stajaliÅ¡te ili aerodrom) stanice.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Dobit vozila sa najmanjim prihodom (svih vozila starijih od 2 godine)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}KoliÄina novca zaraÄ‘ena u mesecu sa najmanjom dobiti u proteklih 12 tromeseÄja
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}KoliÄina novca zaraÄ‘ena u mesecu sa najvećom dobiti u proteklih 12 tromeseÄja
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Jedinica tereta dostavljenih u proteklih Äetiri tromeseÄja
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Broj vrsta tereta dostavljenih u proteklom tromeseÄju
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}KoliÄina novca koju ova kompanija ima u banci
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}KoliÄina novca koju ova kompanije je pozajmila
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Ukupno bodova od nejviše mogućih
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Broj vozila; ukupan broj drumskih, železniÄkih vozila, brodova i letilica
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Broj stanica. Posebno se broji svaki deo (npr. železniÄko, autobusko stajaliÅ¡te ili aerodrom) stanice.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Dobit vozila sa najmanjim prihodom (svih vozila starijih od 2 godine)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}KoliÄina novca zaraÄ‘ena u mesecu sa najmanjom dobiti u proteklih 12 tromeseÄja
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}KoliÄina novca zaraÄ‘ena u mesecu sa najvećom dobiti u proteklih 12 tromeseÄja
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Jedinica tereta dostavljenih u proteklih Äetiri tromeseÄja
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Broj vrsta tereta dostavljenih u proteklom tromeseÄju
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}KoliÄina novca koju ova kompanija ima u banci
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}KoliÄina novca koju ova kompanije je pozajmila
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Ukupno bodova od nejviše mogućih
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Džez džuboks
@@ -811,8 +811,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * ÄŒUV
# News message history
STR_MESSAGE_HISTORY :{WHITE}Arhiva Vesti
-STR_MESSAGE_HISTORY_TIP :{BLACK}Spisak skorašnjih novosti
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Spisak skorašnjih novosti
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Poruka
@@ -1033,7 +1033,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Odaberit
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Ceo ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Pritisnite ovde kako bi ste igrali OpenTTD na celom ekranu
-STR_FULLSCREEN_FAILED :{WHITE}Neuspešno prebacivanje u ceo ekran
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Neuspešno prebacivanje u ceo ekran
STR_GAME_OPTIONS_RESOLUTION :{BLACK}VeliÄina ekrana
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberite željenu veliÄinu ekrana
@@ -1086,7 +1086,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Napusti
# Cheat window
STR_CHEATS :{WHITE}Varanja
-STR_CHEATS_TIP :{BLACK}Å tiklirano polje oznaÄava da ste i ranije koristili ovu opciju
+STR_CHEATS_TOOLTIP :{BLACK}Å tiklirano polje oznaÄava da ste i ranije koristili ovu opciju
STR_CHEATS_WARNING :{BLACK}Upozorenje! Upravo ćete prevariti vaše saradnike. Imajte na umu da će takav loš postupak biti trajno upamćen.
STR_CHEAT_MONEY :{LTBLUE}Dodati još {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Upravljanje kompanijom: {ORANGE}{COMMA}
@@ -1101,14 +1101,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}Dozvoli
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nova Å¡ema boja
-STR_LIVERY_GENERAL_TIP :{BLACK}Prikaži generalnu mustru boja
-STR_LIVERY_TRAIN_TIP :{BLACK}Prikaži mustre boja vozova
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Prikaži mustre boja drumskih vozila
-STR_LIVERY_SHIP_TIP :{BLACK}Prikaži mustre boja brodova
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Prikaži mustre boja letilica
-STR_LIVERY_PRIMARY_TIP :{BLACK}Izaberite osnovnu boju za oznaÄenu kategoriju
-STR_LIVERY_SECONDARY_TIP :{BLACK}Izaberite dodatnu boju za oznaÄenu kategoriju
-STR_LIVERY_PANEL_TIP :{BLACK}OznaÄite kategoriju za izmenu boje, ili viÅ¡e njih koristeći Ctrl+Klik. Kliknite na kvadratić kako biste aktivirali korišćenje boje
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Prikaži generalnu mustru boja
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Prikaži mustre boja vozova
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Prikaži mustre boja drumskih vozila
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Prikaži mustre boja brodova
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Prikaži mustre boja letilica
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izaberite osnovnu boju za oznaÄenu kategoriju
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Izaberite dodatnu boju za oznaÄenu kategoriju
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}OznaÄite kategoriju za izmenu boje, ili viÅ¡e njih koristeći Ctrl+Klik. Kliknite na kvadratić kako biste aktivirali korišćenje boje
STR_LIVERY_DEFAULT :Generalne Boje
STR_LIVERY_STEAM :Parna Lokomotiva
@@ -1146,19 +1146,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Izbor ž
STR_FACE_NEW_FACE_BUTTON :{BLACK}Novo lice
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generiši novo lice
STR_FACE_ADVANCED :{BLACK}Napredno
-STR_FACE_ADVANCED_TIP :{BLACK}Napredni odabir lica.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Napredni odabir lica.
STR_FACE_SIMPLE :{BLACK}Jednostavno
-STR_FACE_SIMPLE_TIP :{BLACK}Jodnostavan odabir lica.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Jodnostavan odabir lica.
STR_FACE_LOAD :{BLACK}UÄitaj
-STR_FACE_LOAD_TIP :{BLACK}UÄitavanje omiljenog lica
+STR_FACE_LOAD_TOOLTIP :{BLACK}UÄitavanje omiljenog lica
STR_FACE_LOAD_DONE :{WHITE}VaÅ¡e omiljeno lice je uÄitano iz OpenTTD datoteke podeÅ¡avanja.
STR_FACE_FACECODE :{BLACK}Redni broj lica
-STR_FACE_FACECODE_TIP :{BLACK}Pregled i/ili postavljanje rednog broja lica
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Pregled i/ili postavljanje rednog broja lica
STR_FACE_FACECODE_CAPTION :{WHITE}Pregled i/ili postavljanje rednog broja lica igraÄa
STR_FACE_FACECODE_SET :{WHITE}Novi redni broj lica je postavljen.
STR_FACE_FACECODE_ERR :{WHITE}Broj lica se ne može postaviti - vrednost mora biti broj između 0 i 4,294,967,295!
STR_FACE_SAVE :{BLACK}SaÄuvaj
-STR_FACE_SAVE_TIP :{BLACK}ÄŒuvanje omiljenog lica
+STR_FACE_SAVE_TOOLTIP :{BLACK}ÄŒuvanje omiljenog lica
STR_FACE_SAVE_DONE :{WHITE}Ovo lice će biti saÄuvano kao omiljeno u OpenTTD datoteci podeÅ¡avanja.
STR_FACE_EUROPEAN :{BLACK}Evropski
STR_FACE_SELECT_EUROPEAN :{BLACK}Evropski izgled lica
@@ -1166,49 +1166,49 @@ STR_FACE_AFRICAN :{BLACK}AfriÄki
STR_FACE_SELECT_AFRICAN :{BLACK}AfriÄki izgled lica
STR_FACE_YES :Da
STR_FACE_NO :Ne
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Dodavanje brkova ili minđuša
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Dodavanje brkova ili minđuša
STR_FACE_HAIR :Kosa:
-STR_FACE_HAIR_TIP :{BLACK}Promena kose
+STR_FACE_HAIR_TOOLTIP :{BLACK}Promena kose
STR_FACE_EYEBROWS :Obrve:
-STR_FACE_EYEBROWS_TIP :{BLACK}Promena obrva
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Promena obrva
STR_FACE_EYECOLOUR :Boja oÄiju:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Promena boje oÄiju
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Promena boje oÄiju
STR_FACE_GLASSES :NaoÄare:
-STR_FACE_GLASSES_TIP :{BLACK}Dodavanje naoÄara
-STR_FACE_GLASSES_TIP_2 :{BLACK}Promena naoÄara
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Dodavanje naoÄara
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Promena naoÄara
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Promena nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Promena nos
STR_FACE_LIPS :Usna:
STR_FACE_MOUSTACHE :Brk:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Promena usna ili brk
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Promena usna ili brk
STR_FACE_CHIN :Brada:
-STR_FACE_CHIN_TIP :{BLACK}Promena brada
+STR_FACE_CHIN_TOOLTIP :{BLACK}Promena brada
STR_FACE_JACKET :Jakna:
-STR_FACE_JACKET_TIP :{BLACK}Promena jakna
+STR_FACE_JACKET_TOOLTIP :{BLACK}Promena jakna
STR_FACE_COLLAR :Ovratnik:
-STR_FACE_COLLAR_TIP :{BLACK}Promena ovratnik
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Promena ovratnik
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Minđuše:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Promena kravate ili minđuša
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Promena kravate ili minđuša
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Dodaci za preuzimanje
STR_CONTENT_TYPE_CAPTION :{BLACK}Vrsta
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Vrsta dodatka
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta dodatka
STR_CONTENT_NAME_CAPTION :{BLACK}Naziv
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Naziv dodatka
-STR_CONTENT_MATRIX_TIP :{BLACK}Kliknite kako biste videli detalje{}Kliknite na kvadratić kako biste ga oznaÄili za skidanje
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Naziv dodatka
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite kako biste videli detalje{}Kliknite na kvadratić kako biste ga oznaÄili za skidanje
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}OznaÄi sve
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Obeležava sve dodatke za preuzimanje
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Obeležava sve dodatke za preuzimanje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Obeleži ažurirana
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Obeležava sve preuzete dodatke koje imaju novija izdanja za preuzimanje
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Obeležava sve preuzete dodatke koje imaju novija izdanja za preuzimanje
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}OdznaÄi sve
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Otkazuje preuzimanje svih dodataka
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Otkazuje preuzimanje svih dodataka
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Unes filter teksta
-STR_CONTENT_FILTER_TIP :{BLACK}Unesite kljuÄnu reÄ kako bi se filtriralo spisak
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Unesite kljuÄnu reÄ kako bi se filtriralo spisak
STR_CONTENT_FILTER_TITLE :{BLACK}Filter po kljuÄu/nazivu:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Preuzmi
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}ZapoÄinje preuzimanje odabranih dodataka
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}ZapoÄinje preuzimanje odabranih dodataka
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Ukupna koliÄina za preuzimanje: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}PODACI O DODATKU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Dodatak nije oznaÄen preuzimanje
@@ -1245,17 +1245,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Preuzima
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} od {BYTES} preuzetih ({NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Podešavanja Prozirnosti
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Promena prozirnosti naziva stanica. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Promena prozirnosti drveća. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Promena prozirnosti zgrada. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Promena prozirnosti fabrika. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Promena prozirnosti graÄ‘evina poput stanica, depoa i putanja. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Promena prozirnosti mostova. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Promena prozirnosti graÄ‘evina poput svetionika i repetitora. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Promena prozirnosti kontaktnih mreža. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Promena prozirnosti pokazatelja utovara. Sa Ctrl+Klik se zakljuÄava.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}ÄŒini objekte nevidljivim umesto prozirnim
+STR_TRANSPARENCY_CAPTION :{WHITE}Podešavanja Prozirnosti
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Promena prozirnosti naziva stanica. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Promena prozirnosti drveća. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Promena prozirnosti zgrada. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Promena prozirnosti fabrika. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Promena prozirnosti graÄ‘evina poput stanica, depoa i putanja. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Promena prozirnosti mostova. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Promena prozirnosti graÄ‘evina poput svetionika i repetitora. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Promena prozirnosti kontaktnih mreža. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Promena prozirnosti pokazatelja utovara. Sa Ctrl+Klik se zakljuÄava.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}ÄŒini objekte nevidljivim umesto prozirnim
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}OznaÄavanje zahvaćenog podruÄja
@@ -1293,28 +1293,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Izbor du
STR_STATION_BUILD_DRAG_DROP :{BLACK}PrevlaÄenje
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Gradnja stanice prevlaÄenjem
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Odaberite klasu stanice za gradnju
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Odaberite vrstu stanice za gradnju
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Odaberite klasu stanice za gradnju
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Odaberite vrstu stanice za gradnju
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Izbor Signalizacije
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Signalizacije se ovde ne može promeniti...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Blok Signalizacija (semafor){}Ovo je najosnovnija vrsta signalizacije, dozvoljava samo jedan voz da bude u istoj deonici.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Ulazna Signalizacija (semafor){}Otvoren prolaz ukoliko postoji jedan ili više otvorenih izlaznih signalizacija sa nastupajuće deonica. U suprotnom je zatvoren.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Izlazna Signalizacija (semafor){}Ponaša se isto kao i blok signalizacija ali je neophodan za uparivanje sa ulaznom i/ili kombinovanom signalizacijom.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinovana Signalizacija (semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Putna Signalizacija (semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Jednosmerna Putna Signalizacija (semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Blok Signalizacija (svetlosni semafor){}Ovo je najosnovnija vrsta signalizacije, dozvoljava samo jedan voz da bude u istoj deonici.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Ulazna Signalizacija (svetlosni semafor){}Otvoren prolaz ukoliko postoji jedan ili više otvorenih izlaznih signalizacija sa nastupajuće deonica. U suprotnom je zatvoren.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Izlazna Signalizacija (svetlosni semafor){}Ponaša se isto kao i blok signalizacija ali je neophodan za uparivanje sa ulaznom i/ili kombinovanom signalizacijom.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinovana Signalizacija (svetlosni semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Jednosmerna Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Promena Signalizacije{}Kada je oznaÄeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+Klik će se oznaÄiti postojeća podvrsta.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Razmak izmeÄ‘u signalizacija tokom povlaÄenja
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Smanjivanje razmaka između signalizacija
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Povećavanje razmaka između signalizacija
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Izbor Signalizacije
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Signalizacije se ovde ne može promeniti...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blok Signalizacija (semafor){}Ovo je najosnovnija vrsta signalizacije, dozvoljava samo jedan voz da bude u istoj deonici.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ulazna Signalizacija (semafor){}Otvoren prolaz ukoliko postoji jedan ili više otvorenih izlaznih signalizacija sa nastupajuće deonica. U suprotnom je zatvoren.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izlazna Signalizacija (semafor){}Ponaša se isto kao i blok signalizacija ali je neophodan za uparivanje sa ulaznom i/ili kombinovanom signalizacijom.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinovana Signalizacija (semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Putna Signalizacija (semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerna Putna Signalizacija (semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Blok Signalizacija (svetlosni semafor){}Ovo je najosnovnija vrsta signalizacije, dozvoljava samo jedan voz da bude u istoj deonici.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ulazna Signalizacija (svetlosni semafor){}Otvoren prolaz ukoliko postoji jedan ili više otvorenih izlaznih signalizacija sa nastupajuće deonica. U suprotnom je zatvoren.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazna Signalizacija (svetlosni semafor){}Ponaša se isto kao i blok signalizacija ali je neophodan za uparivanje sa ulaznom i/ili kombinovanom signalizacijom.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinovana Signalizacija (svetlosni semafor){}Kombinovana signalizacija se ponaša kao ulazna i izlazna signalizacija. Ovim se omogućava gradnja velikih "stabala" predsignalizacije.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Standardnu putnu signalizaciju moguće je proći i sa suprotnog smera.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerna Putna Signalizacija (svetlosni semafor){}Putna signalizacija omogućava da više vozova istovremeno uđe u istu deonicu, ukoliko mogu da obezbede put do zasebnog zaustavnog koloseka. Jednosmerna putna signalizacija zabranjuje prolaz sa suprotnog smera.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Promena Signalizacije{}Kada je oznaÄeno, klikom na postojeću signalizaciju promeniće je na izabranu vrstu i podvrstu, sa Ctrl+Klik će se oznaÄiti postojeća podvrsta.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Razmak izmeÄ‘u signalizacija tokom povlaÄenja
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Smanjivanje razmaka između signalizacija
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Povećavanje razmaka između signalizacija
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Izgradnja puta
@@ -1339,9 +1339,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Uklanjan
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orijentacija drumskog depoa
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Izbor orijentacije drumskog depoa
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Izbor orijentacije drumskog depoa
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Izbor orijentacije tramvajskog depoa
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Izbor orijentacije tramvajskog depoa
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Izbor orijentacije tramvajskog depoa
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orijentacija autobuske stanice
@@ -1405,40 +1405,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} na putu iz {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prihvata: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}Ni jedna vrsta tovara nije na Äekanju
-STR_SELECT_ALL_FACILITIES :{BLACK}Odaberi sve objekte
-STR_SELECT_ALL_TYPES :{BLACK}Odaberi sve vrste tovara (ukljuÄujući i one bez tovara)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Pogledajte listu raspoloživih mašina za ovu vrstu vozila.
-STR_MANAGE_LIST :{BLACK}Upravljanje
-STR_MANAGE_LIST_TIP :{BLACK}Pošaljite naredbu svim vozilima na ovoj listi
-STR_REPLACE_VEHICLES :Obnovi vozila
-STR_SEND_FOR_SERVICING :Pošalji na Servisiranje
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ni jedna vrsta tovara nije na Äekanju
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Odaberi sve objekte
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Odaberi sve vrste tovara (ukljuÄujući i one bez tovara)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Pogledajte listu raspoloživih mašina za ovu vrstu vozila.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Upravljanje
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Pošaljite naredbu svim vozilima na ovoj listi
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Obnovi vozila
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Pošalji na Servisiranje
STR_ERROR_OWNED_BY :{WHITE}...je u vlasniÅ¡tvu igraÄa {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Tovar
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informacija
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapaciteti
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Ukupni tovar
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Ukupan kapacitet ovog voza:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Ukupan kapacitet ovog voza:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}VeliÄina mapa:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}VeliÄina mapa:
+STR_MAPGEN_BY :{BLACK}*
STR_COMPANY_SOMEONE :neko{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABANDON_GAME_QUERY :{YELLOW}Da li stvarno želite da napustite ovu partiju?
STR_ABANDON_GAME_CAPTION :{WHITE}Napusti igru
-STR_SORT_ORDER_TIP :{BLACK}Odaberite naÄin sortiranja (opadajući/rastući)
-STR_SORT_CRITERIA_TIP :{BLACK}Odaberite kriterijum za sortiranje
-STR_FILTER_CRITERIA_TIP :{BLACK}Izaberite naÄin filtriranja
-STR_SORT_BY :{BLACK}Sortiraj po
+STR_TOOLTIP_SORT_ORDER :{BLACK}Odaberite naÄin sortiranja (opadajući/rastući)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Odaberite kriterijum za sortiranje
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Izaberite naÄin filtriranja
+STR_BUTTON_SORT_BY :{BLACK}Sortiraj po
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Poruka
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}{STRING} je poslao/la poruku
-STR_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Neizvodljivo...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}PodruÄje ne može biti oÄišćeno...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originalni kopirajt {COPYRIGHT} 1995 Chris Sawyer, Sva prava zadržana
@@ -1446,55 +1446,55 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2006 OpenTTD tim
STR_QUIT_CAPTION :{WHITE}Izađi
-STR_YES :{BLACK}Da
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Da li ste sigurni da želite da napustite OpenTTD i vratite se u {STRING}?
+STR_QUIT_YES :{BLACK}Da
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Da li ste sigurni da želite da napustite OpenTTD i vratite se u {STRING}?
STR_JUST_NOTHING :Ništa
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Previše je vozila u igri
STR_BUTTON_LOCATION :{BLACK}Mesto
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Prvobitno
-STR_QUERY_CANCEL :{BLACK}Otkaži
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Preimenuj
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Prvobitno
+STR_BUTTON_CANCEL :{BLACK}Otkaži
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Preimenuj
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Servisni interval nije moguće promeniti...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zatvori prozor
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Naslov - povucite mišem da biste pomerili prozor
-STR_STICKY_BUTTON :{BLACK}Pridenite kako bi ovaj prozor ostao otvoren prilikom pritiska na dugme za zatvaranje svih prozora
-STR_RESIZE_BUTTON :{BLACK}Pritisnite i povucite kako bi prozor promenio veliÄinu
+STR_TOOLTIP_STICKY :{BLACK}Pridenite kako bi ovaj prozor ostao otvoren prilikom pritiska na dugme za zatvaranje svih prozora
+STR_TOOLTIP_RESIZE :{BLACK}Pritisnite i povucite kako bi prozor promenio veliÄinu
STR_SAVELOAD_HOME_BUTTON :{BLACK}Pritisnite ovde kako bi ste otiÅ¡li u uobiÄajni direktorijum za Äuvanje pozicije
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sruši građevinu i sl. na kvadratu tla
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Spusti ugao tla
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podigni ugao tla
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Spusti ugao tla
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podigni ugao tla
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrol - pomera spisak gore/dole
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}KlizaÄ - pomera spisak levo/desno
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Ovogodišnja zarada: {CURRENCY} (prošle godine: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} godin{P a e a} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :voz
-STR_VEHICLE_TRAIN.big :Voz
-STR_VEHICLE_TRAIN.gen :voza
-STR_VEHICLE_TRAIN.aku :voz
-STR_VEHICLE_ROAD_VEHICLE :drumsko vozilo
-STR_VEHICLE_ROAD_VEHICLE.big :Drumsko vozilo
-STR_VEHICLE_ROAD_VEHICLE.gen :drumskog vozila
-STR_VEHICLE_ROAD_VEHICLE.aku :drumsko vozilo
-STR_VEHICLE_SHIP :brod
-STR_VEHICLE_SHIP.big :Brod
-STR_VEHICLE_SHIP.gen :broda
-STR_VEHICLE_SHIP.aku :brod
-STR_VEHICLE_AIRCRAFT :letelica
-STR_VEHICLE_AIRCRAFT.aku :letelicu
+STR_REPLACE_VEHICLE_TRAIN :voz
+STR_REPLACE_VEHICLE_TRAIN.big :Voz
+STR_REPLACE_VEHICLE_TRAIN.gen :voza
+STR_REPLACE_VEHICLE_TRAIN.aku :voz
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :drumsko vozilo
+STR_REPLACE_VEHICLE_ROAD_VEHICLE.big :Drumsko vozilo
+STR_REPLACE_VEHICLE_ROAD_VEHICLE.gen :drumskog vozila
+STR_REPLACE_VEHICLE_ROAD_VEHICLE.aku :drumsko vozilo
+STR_REPLACE_VEHICLE_SHIP :brod
+STR_REPLACE_VEHICLE_SHIP.big :Brod
+STR_REPLACE_VEHICLE_SHIP.gen :broda
+STR_REPLACE_VEHICLE_SHIP.aku :brod
+STR_REPLACE_VEHICLE_AIRCRAFT :letelica
+STR_REPLACE_VEHICLE_AIRCRAFT.aku :letelicu
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Prikaži informacije o zemljištu
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cena Äišćenja: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cena Äišćenja: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Dobit po uklanjanju: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Dobit po uklanjanju: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Vlasnik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vlasnik kolovoza: {LTBLUE}{STRING}
@@ -1503,11 +1503,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Vlasnuk
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokalna vlast: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Nema
STR_VEHICLE_NAME_BUTTON :{BLACK}Ime
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Tovar prihvaćen: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na uslugu centrira pogled na industriju/naselje
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na uslugu centrira pogled na industriju/naselje
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...previše udaljeno od prethodne destinacije
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1518,7 +1518,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Smanji p
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}GeneriÅ¡i nov nasumiÄan teren
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Obnovi reljef
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Obnovi reljef
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ukoni sve objekte u vlasniÅ¡tvu igraÄa na mapi
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ukoni sve objekte u vlasniÅ¡tvu igraÄa na mapi
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Da li sigurno želite da uklonite sve objekte u vlasniÅ¡tvu igraÄa?
STR_FOUND_TOWN_CAPTION :{WHITE}Generator naselja
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Novo naselje
@@ -1528,11 +1528,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...previ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...drugo naselje je previše blizu
STR_ERROR_SITE_UNSUITABLE :{WHITE}...mesto je neadekvatno
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...previše naselja
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ne mogu da napravim naselje
-STR_NO_SPACE_FOR_TOWN :{WHITE}...više ne postoji slobodnog prostora na mapi
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ne mogu da napravim naselje
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...više ne postoji slobodnog prostora na mapi
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Uvećaj površinu naselja
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Proširi
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Naselje neće graditi kolovoze. Možete ukljuÄiti gradnju kolovoza preko Napredna PodeÅ¡avalja->Ekonomija->Naselja.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Naselje neće graditi kolovoze. Možete ukljuÄiti gradnju kolovoza preko Napredna PodeÅ¡avalja->Ekonomija->Naselja.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}NasumiÄno naselje
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Izgradi naselje na nasumiÄnoj lokaciji
STR_ERROR_CAN_T_BUILD_HERE :{WHITE} {STRING} je nemoguće izgraditi ovde...
@@ -1546,20 +1546,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Postavi
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Postavi svetionik
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Postavi predajnik
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definiši pustinjsku oblast.{}Pritisni i drži Ctrl da je ukloniš
-STR_CREATE_LAKE :{BLACK}Vodena površina.{}Napravite kanal, ukoliko držite i Ctrl dok ste na nivou mora, tada popunjavate okolinu vodom
-STR_CREATE_RIVER :{BLACK}Mjesto reka.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Vodena površina.{}Napravite kanal, ukoliko držite i Ctrl dok ste na nivou mora, tada popunjavate okolinu vodom
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Mjesto reka.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Obriši
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Potpuno ukloni ovo naselje
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :SaÄuvaj scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :UÄitaj scenario
-STR_MENU_LOAD_HEIGHTMAP :Teret visina
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Teret visina
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Napusti editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Napusti
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}SaÄuvaj scenario, uÄitaj scenario, napusti editor, izaÄ‘i
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}UÄitaj scenario
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}SaÄuvaj scenario
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Da li ste sigurni da želite da izađete iz ovog scenarija?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Da li ste sigurni da želite da izađete iz ovog scenarija?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...dozvoljeno izgraditi samo u naseljima sa populacijom od najmanje 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Pomeranje datuma poÄetka za jednu godinu unazad
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Pomeranje datuma poÄetka za jednu godinu unapred
@@ -1567,19 +1567,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...oba k
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Malo
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Srednje
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Veliko
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}SluÄajan
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}SluÄajan
STR_FOUND_TOWN_CITY :{BLACK}Grad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Gradovi rasti brže nego pravilan gradski stanovništvo{}Ovisno o postavljanje , oni biti veći našto valjan
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Izbor veliÄine naselja
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}VeliÄina naselja:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Grad cesta raspored:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Izabrati cesta raspored iskorišten umjesto današji grad
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalan
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bolji rub ceste
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rešetka
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rešetka
-STR_SELECT_LAYOUT_RANDOM :{BLACK}SluÄajan
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Grad cesta raspored:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Izabrati cesta raspored iskorišten umjesto današji grad
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originalan
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bolji rub ceste
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rešetka
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rešetka
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}SluÄajan
STR_FUND_INDUSTRY_CAPTION :{WHITE}Finansiranje izgradnje nove industrije
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...gradnja je dozvoljena samo u podruÄjima pod tropskim Å¡umama
@@ -1588,15 +1588,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...gradn
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika je snimljena pod imenom '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika nije snimljena!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kupovina zemljišta za kasnije korišćenje
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ÄŒuvanje je joÅ¡ u toku,{}molim saÄekajte dok se ne zavrÅ¡i!
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupovina zemljišta za kasnije korišćenje
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ÄŒuvanje je joÅ¡ u toku,{}molim saÄekajte dok se ne zavrÅ¡i!
-STR_AUTOSAVE_FAILED :{WHITE}NeuspeÅ¡no automatsko Äuvanje
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}NeuspeÅ¡no automatsko Äuvanje
-STR_HEADING_FOR_STATION :{LTBLUE}Ide ka {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Ide ka {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Nema naredbi
-STR_NO_ORDERS_VEL :{LTBLUE}Nema naredbi, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Ide ka {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Ide ka {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Nema naredbi
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Nema naredbi, {VELOCITY}
STR_PASSENGERS :putnike
STR_BAGS :džakove
@@ -1607,9 +1607,9 @@ STR_CRATES :sanduka
STR_RES_OTHER :drugo
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Lista naredbi se ne može deliti...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Lista naredbi se ne može kopirati...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Kraj ZajedniÄkih Naredbi - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Lista naredbi se ne može deliti...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Lista naredbi se ne može kopirati...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Kraj ZajedniÄkih Naredbi - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} je predugaÄak posle zamene
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Automatska zamena/obnova nije primenjena.
@@ -1862,170 +1862,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-veliÄ
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :iskljuÄeno
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Promena vrednosti
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Promena vrednosti
-STR_TEMPERATE_LANDSCAPE :Umereni klimatski pojas
-STR_SUB_ARCTIC_LANDSCAPE :Subpolarni klimatki pojas
-STR_SUB_TROPICAL_LANDSCAPE :Suptropski klimatski pojas
-STR_TOYLAND_LANDSCAPE :Zemlja igraÄaka
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Umereni klimatski pojas
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subpolarni klimatki pojas
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski klimatski pojas
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Zemlja igraÄaka
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Ide ka {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide ka {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Ide ka {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ide ka {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Idi preko {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Idi direktno preko {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Idi preko {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idi direktno preko {WAYPOINT}
-STR_WAYPOINTNAME_CITY :{TOWN} Putanja
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Putanja #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Bova
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Bova #{COMMA}
-STR_LANDINFO_WAYPOINT :Putanja
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Putanja
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Putanja #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Bova
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bova #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Putanja
-STR_WAYPOINT :{WHITE}Putanja
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Odaberite tip putanje
+STR_WAYPOINT_CAPTION :{WHITE}Putanja
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Odaberite tip putanje
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Promena naziva putanje
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Neuspešana promena naziva putanje...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Ovde se ne može izgraditi putanja za prugu...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Odavde se ne može ukloniti putanja za prugu...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Neuspešana promena naziva putanje...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Ovde se ne može izgraditi putanja za prugu...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Odavde se ne može ukloniti putanja za prugu...
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...nepostoji nijedno naselje u ovom scenariju
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Kreiranje mape otkazano...{}...nepostoje prikladne lokacije za naselja
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...nepostoji nijedno naselje u ovom scenariju
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kreiranje mape otkazano...{}...nepostoje prikladne lokacije za naselja
-STR_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumiÄnih naselja
-STR_RANDOM_TOWNS_TIP :{BLACK}Popunite mapu sa nasumiÄno rasporÄ‘enim naseljima
-STR_MANY_RANDOM_INDUSTRIES :Mnogo nasumiÄnih industrija
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Popunite mapu sa nasumiÄno rasporÄ‘enim industrijama
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemoguće generisanje industrija...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Mnogo nasumiÄnih naselja
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Popunite mapu sa nasumiÄno rasporÄ‘enim naseljima
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Mnogo nasumiÄnih industrija
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popunite mapu sa nasumiÄno rasporÄ‘enim industrijama
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemoguće generisanje industrija...
STR_LANDSCAPING_TOOLBAR :{WHITE}Oblikovanje reljefa
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivo zemljišta
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivo zemljišta
STR_TREES_RANDOM_TYPE :{BLACK}Drveće proizvoljne vrste
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Posadite drveće proizvoljne vrste
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Posadite drveće proizvoljne vrste
-STR_CANT_BUILD_CANALS :{WHITE}Ovde je nemoguća izgradnja kanala...
-STR_LANDINFO_CANAL :Kanal
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ovde je nemoguća izgradnja kanala...
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Ovde je nemoguća izgradnja brane...
-STR_LANDINFO_LOCK :Brana
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ovde je nemoguća izgradnja brane...
+STR_LAI_WATER_DESCRIPTION_LOCK :Brana
-STR_CANT_PLACE_RIVERS :{WHITE}Ovde je nemoguće postavljanje reke...
-STR_LANDINFO_RIVER :Reka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ovde je nemoguće postavljanje reke...
+STR_LAI_WATER_DESCRIPTION_RIVER :Reka
-STR_BUOY_IS_IN_USE :{WHITE}...plovak se koristi!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...plovak se koristi!
-STR_LANDINFO_COORDS :{BLACK}Kordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Kordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Deo stanice se ne može ukloniti...
-STR_CANT_CONVERT_RAIL :{WHITE}Vrsta pruge se ovde ne može promeniti...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Deo stanice se ne može ukloniti...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Vrsta pruge se ovde ne može promeniti...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Prevucite ovde lokomotivu kako bi prodali ceo voz
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Prevucite ovde lokomotivu kako bi prodali ceo voz
-STR_MESSAGES_DISABLE_ALL :{BLACK}Sva zabranjena
-STR_MESSAGES_ENABLE_ALL :{BLACK}Sva dozvoljena
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Sva zabranjena
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Sva dozvoljena
-STR_INDUSTRYDIR_CAPTION :{WHITE}Fabrike
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prevezeno)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prevezeno)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Imena fabrika - kliknite na ime kako bi otišli do fabrike
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Fabrike
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prevezeno)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prevezeno)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena fabrika - kliknite na ime kako bi otišli do fabrike
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...previše blizu druge fabrike
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...previše blizu druge fabrike
STR_CONFIG_GAME_PRODUCTION :{WHITE}Promena proizvodnje
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Mrežna partija
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Ime igraÄa:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Sa ovim imenom će Vas drugi igraÄi (pre)poznavati
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Unesite Vaše ime
-STR_NETWORK_CONNECTION :{BLACK}Povezivanje:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Izaberite naÄin poveivanja izmeÄ‘u interneta ili lokalne mreže (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Pokreni server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Pokrenite sopstveni server
-
-STR_NETWORK_GAME_NAME :{BLACK}Naziv
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Naziv partije
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jezik, verzija servera, itd.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Kliknite na partiju sa spiska da bi je obeležili
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Server na koji ste se prikljuÄili proÅ¡li put:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Kliknite kako bi ste oznaÄili server na kome ste igrali proÅ¡li put
-
-STR_NETWORK_FIND_SERVER :{BLACK}Pronađi server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Pretražuje mrežu kako bi pronašao servere
-STR_NETWORK_ADD_SERVER :{BLACK}Dodaj server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Dodaje server na spisak na kojem se prikazuju aktivne partije.
-STR_NETWORK_ENTER_IP :{BLACK}Unesite adresu raÄunara-servera
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}IgraÄi
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}PrikljuÄeno igraÄa / najviÅ¡e igraÄa{}Aktivnio kompanija / najviÅ¡e kompanija
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}VeliÄina mape
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}VeliÄina mape u partiji{}Kliknite da bi preÄ‘ali po veliÄini
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Trenutni datum u partiji
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Godina
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Ukupan broj godina{}koliko traje partija
-
-STR_NETWORK_GAME_INFO :{SILVER}PODACI O PARTIJI
-STR_NETWORK_CLIENTS :{SILVER}IgraÄa: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Klima: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}VeliÄina mape: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Verzija servera: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}PoÄetni datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Zaštićeno šifrom!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE VAN MREŽE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE POPUNJEN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}NEODGOVARAJUĆA VERZIJA
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF NEPOKLAPANJE
-
-STR_NETWORK_JOIN_GAME :{BLACK}PrikljuÄi se
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Pokreni novu mrežnu partiju
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Naziv partije:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Naziv partije će se prikazati na spisku izbora mrežnih partija drugih igraÄa
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Unos naziva mrežne partije
-STR_NETWORK_SET_PASSWORD :{BLACK}Postavi lozinku
-STR_NETWORK_PASSWORD_TIP :{BLACK}Ukoliko ne želite da bude javno dostupna zaštitite Vašu partiju lozinkom
-STR_NETWORK_SELECT_MAP :{BLACK}Odaberite mapu:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Koju mapu želite da igrate?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (sa oglašavanjem)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} igraÄ{P "" a a}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}NajviÅ¡e igraÄa:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Odaberite koliko najviÅ¡e može da ima igraÄa. Nemoraju sva mesta da budu popunjena
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanij{P a e a}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Najviše kompanija:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Odaberite koliko najviše može biti kompanija na serveru
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} posmatraÄ{P "" a a}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}NajviÅ¡e posmatraÄa:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Odaberite koliko najviÅ¡e može biti posmatraÄa na serveru
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Drugi igraÄi će znati sa kojim jezikom se razgovara na serveru
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Pokreni partiju
-STR_NETWORK_START_GAME_TIP :{BLACK}Pokreće novu mrežnu partiju sa proizvoljnom mapom, ili scenarijom
-STR_NETWORK_LOAD_GAME :{BLACK}UÄitaj Partiju
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Nastavlja ranije saÄuvanu mrežnu partiju (proverite da li ste postavljeni igraÄ kao ranije)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Mrežna partija
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ime igraÄa:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Sa ovim imenom će Vas drugi igraÄi (pre)poznavati
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Unesite Vaše ime
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Povezivanje:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Izaberite naÄin poveivanja izmeÄ‘u interneta ili lokalne mreže (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Pokreni server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Pokrenite sopstveni server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Naziv
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Naziv partije
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, verzija servera, itd.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Kliknite na partiju sa spiska da bi je obeležili
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Server na koji ste se prikljuÄili proÅ¡li put:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknite kako bi ste oznaÄili server na kome ste igrali proÅ¡li put
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Pronađi server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Pretražuje mrežu kako bi pronašao servere
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Dodaje server na spisak na kojem se prikazuju aktivne partije.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Unesite adresu raÄunara-servera
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}IgraÄi
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}PrikljuÄeno igraÄa / najviÅ¡e igraÄa{}Aktivnio kompanija / najviÅ¡e kompanija
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}VeliÄina mape
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}VeliÄina mape u partiji{}Kliknite da bi preÄ‘ali po veliÄini
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Trenutni datum u partiji
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Godina
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Ukupan broj godina{}koliko traje partija
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}PODACI O PARTIJI
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}IgraÄa: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Klima: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}VeliÄina mape: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzija servera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}PoÄetni datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Trenutni datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Zaštićeno šifrom!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE VAN MREŽE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE POPUNJEN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NEODGOVARAJUĆA VERZIJA
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF NEPOKLAPANJE
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}PrikljuÄi se
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Pokreni novu mrežnu partiju
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Naziv partije:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Naziv partije će se prikazati na spisku izbora mrežnih partija drugih igraÄa
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Unos naziva mrežne partije
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Postavi lozinku
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ukoliko ne želite da bude javno dostupna zaštitite Vašu partiju lozinkom
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Odaberite mapu:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Koju mapu želite da igrate?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (sa oglašavanjem)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} igraÄ{P "" a a}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}NajviÅ¡e igraÄa:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberite koliko najviÅ¡e može da ima igraÄa. Nemoraju sva mesta da budu popunjena
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} kompanij{P a e a}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najviše kompanija:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Odaberite koliko najviše može biti kompanija na serveru
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} posmatraÄ{P "" a a}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}NajviÅ¡e posmatraÄa:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Odaberite koliko najviÅ¡e može biti posmatraÄa na serveru
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igraÄi će znati sa kojim jezikom se razgovara na serveru
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Pokreni partiju
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Pokreće novu mrežnu partiju sa proizvoljnom mapom, ili scenarijom
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}UÄitaj Partiju
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Nastavlja ranije saÄuvanu mrežnu partiju (proverite da li ste postavljeni igraÄ kao ranije)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Bilo koji
@@ -2066,33 +2066,33 @@ STR_NETWORK_LANG_GREEK :GrÄki
STR_NETWORK_LANG_LATVIAN :Letonski
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Predvorje partije sa viÅ¡e igraÄa
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Predvorje partije sa viÅ¡e igraÄa
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Pripremanje za ulazak: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Spisak svih kompanija u ovoj partiji. Možete se prikljuÄiti nekoj ili osnovati novu ukoliko postoji slobodno mesto
-STR_NETWORK_NEW_COMPANY :{BLACK}Nova kompanija
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Osnujte novu kompaniju
-STR_NETWORK_SPECTATE_GAME :{BLACK}Posmatranje partije
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}PrikljuÄite se partiji kao posmatraÄ
-STR_NETWORK_JOIN_COMPANY :{BLACK}Pridruženje kompaniji
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomozite upravljanje ovom kompanijom
-STR_NETWORK_REFRESH :{BLACK}Ažuriranje servera
-STR_NETWORK_REFRESH_TIP :{BLACK}Ažurirajte podatke sa servera
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripremanje za ulazak: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Spisak svih kompanija u ovoj partiji. Možete se prikljuÄiti nekoj ili osnovati novu ukoliko postoji slobodno mesto
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nova kompanija
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Osnujte novu kompaniju
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Posmatranje partije
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}PrikljuÄite se partiji kao posmatraÄ
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruženje kompaniji
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomozite upravljanje ovom kompanijom
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Ažuriranje servera
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Ažurirajte podatke sa servera
-STR_NETWORK_COMPANY_INFO :{SILVER}PODACI O KOMPANIJI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODACI O KOMPANIJI
-STR_NETWORK_COMPANY_NAME :{SILVER}Naziv kompanije: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguracija: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Vrednost kompanije: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Trenutni odnos: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Uspešnost: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Naziv kompanije: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracija: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrednost kompanije: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutni odnos: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Prošlogodišnji prihod: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Uspešnost: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}IgraÄi: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}IgraÄi: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Povezivanje...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Povezivanje...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Spajam se..
@@ -2108,49 +2108,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Tražim
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} igraÄ{P "" a a} je ispred Vas
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} skinuto do sada
-STR_NETWORK_DISCONNECT :{BLACK}IskljuÄenje
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}IskljuÄenje
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Unesite svotu novca koju želite dati
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server je zaštićen. Unesite lozinku
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Preduzeće je zaštićeno. Unesite lozinku
-STR_NETWORK_CLIENT_LIST :{WHITE}Spisak klijenata
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Spisak klijenata
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Praćenje
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Kompanija
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nijedan mrežni uređaj nije nađen ili je igra kompajlirana bez ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Nijedna mrežna partija nije nađena
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Server nije odgovorio na zahtev
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Povezivanje je neuspešno zbog nepoklapanja NewGRF-ova
-STR_NETWORK_ERR_DESYNC :{WHITE}Neuspešna sinhronizacija mrežne partije
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Veza sa mrežnom partijom je pukla
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}NeuspeÅ¡no uÄitavanje saÄuvane partije
-STR_NETWORK_ERR_SERVER_START :{WHITE}Neuspešno pokretanje servera
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Neuspešno povezivanje
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Istekao rok Äekanja za Vezu #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Nastala je greška u protokolu i veza je zatvorena
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revizija igre ovog klijenta se ne poklapa sa revizijom servera
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Pogrešna lozinka
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Server je pun
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Vi ste zauvek izbaÄeni sa ovog servera
-STR_NETWORK_ERR_KICKED :{WHITE}Vi ste izbaÄeni iz ove partije
-STR_NETWORK_ERR_CHEATER :{WHITE}Varanja nisu dozvoljena na ovom serveru
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nijedan mrežni uređaj nije nađen ili je igra kompajlirana bez ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Nijedna mrežna partija nije nađena
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server nije odgovorio na zahtev
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Povezivanje je neuspešno zbog nepoklapanja NewGRF-ova
+STR_NETWORK_ERROR_DESYNC :{WHITE}Neuspešna sinhronizacija mrežne partije
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Veza sa mrežnom partijom je pukla
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}NeuspeÅ¡no uÄitavanje saÄuvane partije
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Neuspešno pokretanje servera
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Neuspešno povezivanje
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Istekao rok Äekanja za Vezu #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Nastala je greška u protokolu i veza je zatvorena
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizija igre ovog klijenta se ne poklapa sa revizijom servera
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Pogrešna lozinka
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je pun
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Vi ste zauvek izbaÄeni sa ovog servera
+STR_NETWORK_ERROR_KICKED :{WHITE}Vi ste izbaÄeni iz ove partije
+STR_NETWORK_ERROR_CHEATER :{WHITE}Varanja nisu dozvoljena na ovom serveru
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :opšta greška
-STR_NETWORK_ERR_CLIENT_DESYNC :desinhronizacija
-STR_NETWORK_ERR_CLIENT_SAVEGAME :neuspeÅ¡no uÄitavanje mape
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :veza je izgubljena
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokolna greška
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :neusaglašenost NewGRF-a
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :neovlašćeno
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :primljen nepoznat paket
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :pogrešna revizija
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :ime se već koristi
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :pogrešna lozinka
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :pogrešan id kompanije u mrežnom paketu (DoCommand)
-STR_NETWORK_ERR_CLIENT_KICKED :izbaÄen od strane servera
-STR_NETWORK_ERR_CLIENT_CHEATER :pokušaj korišćenja varanja
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server je pun
+STR_NETWORK_ERROR_CLIENT_GENERAL :opšta greška
+STR_NETWORK_ERROR_CLIENT_DESYNC :desinhronizacija
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :neuspeÅ¡no uÄitavanje mape
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :veza je izgubljena
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokolna greška
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :neusaglašenost NewGRF-a
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :neovlašćeno
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :primljen nepoznat paket
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :pogrešna revizija
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :ime se već koristi
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :pogrešna lozinka
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :pogrešan id kompanije u mrežnom paketu (DoCommand)
+STR_NETWORK_ERROR_CLIENT_KICKED :izbaÄen od strane servera
+STR_NETWORK_ERROR_CLIENT_CHEATER :pokušaj korišćenja varanja
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server je pun
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -2160,15 +2160,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Partija pauzira
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Partija nastavljena (igraÄ je prikljuÄen)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Partija nastavljena (igraÄ nije prikljuÄen)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :napušta
-STR_NETWORK_CLIENT_JOINED :*** {STRING} se prikljuÄio partiji
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} se pridružio kompaniji #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružio posmatraÄima
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} je osnovao novu kompaniju (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} je napustio partiju ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} je promenio/la ime u {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} je dao vašoj kompaniji {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dali ste {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :napušta
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se prikljuÄio partiji
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se pridružio kompaniji #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružio posmatraÄima
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} je osnovao novu kompaniju (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} je napustio partiju ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} je promenio/la ime u {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} je dao vašoj kompaniji {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dali ste {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Ekipi] :
STR_NETWORK_CHAT_COMPANY :[Ekipi] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Ekipi] Za {STRING}: {WHITE}{STRING}
@@ -2178,8 +2178,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privatno] Za {
STR_NETWORK_CHAT_ALL_CAPTION :[Svima] :
STR_NETWORK_CHAT_ALL :[Svima] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Unesite tekst poruke za razgovor
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Server je zatvorio sesiju
-STR_NETWORK_SERVER_REBOOT :{WHITE} Server se ponovo pokreće...{}Molimo saÄekajte...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Server je zatvorio sesiju
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Server se ponovo pokreće...{}Molimo saÄekajte...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :IgraÄ
@@ -2193,19 +2193,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Razgovaraj sa e
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatna poruka
-STR_NETWORK_SEND :{BLACK}Pošalji
+STR_NETWORK_CHAT_SEND :{BLACK}Pošalji
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ne može se naparaviti reljef iz PNG slike...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...datoteka nije nađena.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...ne može se preraditi vrsta slike. Potrebna je 8 ili 24-bitna PNG slika.
-STR_PNGMAP_ERR_MISC :{WHITE}...nešto nije uredu. Žao nam je. (verovatno je datoteka oštećena)
+STR_ERROR_PNGMAP :{WHITE}Ne može se naparaviti reljef iz PNG slike...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...datoteka nije nađena.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...ne može se preraditi vrsta slike. Potrebna je 8 ili 24-bitna PNG slika.
+STR_ERROR_PNGMAP_MISC :{WHITE}...nešto nije uredu. Žao nam je. (verovatno je datoteka oštećena)
-STR_BMPMAP_ERROR :{WHITE}Ne može se naparaviti reljef iz BMP slike...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...ne može se preraditi vrsta slike.
+STR_ERROR_BMPMAP :{WHITE}Ne može se naparaviti reljef iz BMP slike...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ne može se preraditi vrsta slike.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Trošak: {CURRENCY}
@@ -2219,13 +2219,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Procena
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Nije izvodljivo ovde podići zemljište...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Nije izvodljivo ovde spustiti zemljište...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Nije izvodljivo ovde poravnati zemljište...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Stene
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Grub teren
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Ogoljeno tlo
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Trava
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Polja
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snegom prekrivena zemlja
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Pustinja
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stene
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Grub teren
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Ogoljeno tlo
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Trava
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snegom prekrivena zemlja
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren je nagnut na lošu stranu
@@ -2233,11 +2233,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemoguć
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Iskopavanje bi oštetilo tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}...teren je već na nivou mora
STR_ERROR_TOO_HIGH :{WHITE}...previsoko
-STR_ALREADY_LEVELLED :{WHITE}... već je ravno
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... već je ravno
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nedostaje odgovarajuća železniÄka pruga
STR_ERROR_ALREADY_BUILT :{WHITE}...već izgrađeno
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Potrebno je prvo ukloniti železniÄku prugu
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Put je jednosmeran ili je blokiran
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Put je jednosmeran ili je blokiran
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Izgradnja železniÄke pruge
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Izgradnja elektrifikovane železniÄke pruge
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Izgradnja jednošinske pruge (Monorail)
@@ -2249,43 +2249,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Izgradnj
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Izgradnja železniÄke pruge ovde nije moguća...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nemoguće je ukloniti železniÄku prugu odatle...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Nemoguće je ukloniti signalizaciju odatle...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - gradnja se potvrđuje klikom na željeni most
-STR_RAILROAD_TRACK :ŽelezniÄka pruga
-STR_RAILROAD_TRAIN_DEPOT :ŽelezniÄki depo
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbor mosta - gradnja se potvrđuje klikom na željeni most
+STR_LAI_RAIL_DESCRIPTION_TRACK :ŽelezniÄka pruga
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ŽelezniÄki depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...zemljište je u vlasništvu druge kompanije
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Pruga sa blok signalizacijom
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Pruga sa predsignalizacijom
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Pruga sa izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Pruga sa ulzno-izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Pruga sa putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Pruga sa jednosmernom putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Pruga sa predsignalizacijom i blok signalizacijom
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Pruga sa blok i izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Pruga sa blok i ulazno-izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Pruga sa blok i putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Pruga sa blok i jednosmernom putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Pruga sa predsignalizacijom i izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Pruga sa predsignalizacijom i ulazno-izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Pruga sa predsignalizacijom i putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Pruga sa predsignalizacijom i jednosmernom putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Pruga sa izlaznom i ulazno-izlaznom signalizacijom
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Pruga sa izlaznom i putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Pruga sa izlaznom i jednosmernom putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Pruga sa ulazno-izlaznom i putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Pruga sa ulazno-izlaznom i jednosmernom putnom signalizacijom
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Pruga sa putnom i jednosmernom putnom signalizacijom
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Mora se prvo ukloniti železniÄka stanica
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Prvo se mora ukloniti putanja za prugu
-STR_CREATE_SPLITTED_STATION :{YELLOW}Izgradi zasebnu stanicu
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Napravi zasebnu putanju
-STR_SELECT_STATION_TO_JOIN :{BLACK}Pridruži stanicu
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Spoji putanje
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Pruga sa blok signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Pruga sa predsignalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Pruga sa izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Pruga sa ulzno-izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Pruga sa putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Pruga sa jednosmernom putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Pruga sa predsignalizacijom i blok signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Pruga sa blok i izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Pruga sa blok i ulazno-izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Pruga sa blok i putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Pruga sa blok i jednosmernom putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Pruga sa predsignalizacijom i izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Pruga sa predsignalizacijom i ulazno-izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Pruga sa predsignalizacijom i putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Pruga sa predsignalizacijom i jednosmernom putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Pruga sa izlaznom i ulazno-izlaznom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Pruga sa izlaznom i putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Pruga sa izlaznom i jednosmernom putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Pruga sa ulazno-izlaznom i putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Pruga sa ulazno-izlaznom i jednosmernom putnom signalizacijom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Pruga sa putnom i jednosmernom putnom signalizacijom
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Mora se prvo ukloniti železniÄka stanica
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Prvo se mora ukloniti putanja za prugu
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Izgradi zasebnu stanicu
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Napravi zasebnu putanju
+STR_JOIN_STATION_CAPTION :{BLACK}Pridruži stanicu
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Spoji putanje
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Neophodno je prvo ukloniti put
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Putni radovi u toku
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Putni radovi u toku
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izbor drumskog mosta
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... jednosmerni putevi ne mogu imati raskrsnice
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Izgradnja puta ovde nije moguća...
@@ -2298,12 +2298,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Izgradnj
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Izgradnja stanice za utovar/istovar kamiona ovde nije moguća...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Izgradnja putniÄke tramvajske stanice ovde nije moguća...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Izgradnja teretne tramvajske stanice ovde nije moguća...
-STR_ROAD_DESCRIPTION_ROAD :Put
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Put sa signalizacijom
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Put sa drvoredom
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Drumski depo
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Ukrštanje pruge i puta
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
+STR_LAI_ROAD_DESCRIPTION_ROAD :Put
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Put sa signalizacijom
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Put sa drvoredom
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Drumski depo
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Ukrštanje pruge i puta
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvaj
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nemoguće je ukloniti autobusku stanicu odatle...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nemoguće je ukloniti teretnu stanicu odatle...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nemoguće je ukloniti putniÄku tramvajsku stanicu odatle...
@@ -2311,12 +2311,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nemoguć
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Naselja
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Zgradu bi trebalo srušiti prethodno
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Grad)
@@ -2329,9 +2329,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Pozicion
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Promeni ime naselja
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Broj putnika tokom meseca: {ORANGE}{COMMA}{BLACK} maksimum: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}KoliÄina poÅ¡te tokom meseca: {ORANGE}{COMMA}{BLACK} maksimum: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Tovar potreban za razvoj naselja:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dostavljeno prošlog meseca
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Tovar potreban za razvoj naselja:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dostavljeno prošlog meseca
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Visoka radionica
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Radionica
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Male blagoste
@@ -2361,7 +2361,7 @@ STR_SUBSIDIES_NONE :{ORANGE}Nema
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Odobrene subvencije:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} između stanica {STATION} i {STATION}{YELLOW} ({COMPANY}{YELLOW}, do {DATE_SHORT})
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Lokalna uprava naselja {TOWN} ne namerava da izda dozvolu za gradnju još jednog aerodroma
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokalna vlast odbija da dâ dozvolu za aerodrom zbog visokog nivoa buke
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} lokalna vlast odbija da dâ dozvolu za aerodrom zbog visokog nivoa buke
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Brvnare
STR_TOWN_BUILDING_NAME_HOUSES_1 :Kuće
STR_TOWN_BUILDING_NAME_FLATS_1 :Stambene zgrade
@@ -2395,7 +2395,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} Kupovina ekskluzivnih transportnih prava od lokalne vlasti na godinu dana, osigurava da će lokalni korisnici transporta koristiti iskljuÄivo usluge vaÅ¡e kompanije.{} TroÅ¡ak: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW} Davanje mita lokalnoj vlasti kako bi porastao rejting vaše kompanije, uz rizik velike štete ukoliko se otkrije.{} Cena: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (izgradnja u toku)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (izgradnja u toku)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Vigvami
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Čajnik-kuća
@@ -2405,17 +2405,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Kasica-prasica
STR_PLANT_TREE_CAPTION :{WHITE}Drveće
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...drvo je već na tom mestu
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ovde je nemoguće posaditi drvo...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...previše je znakova
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ovde je nemoguće postaviti znak...
-STR_SIGN_DEFAULT :Znak
+STR_DEFAULT_SIGN_NAME :Znak
STR_EDIT_SIGN_CAPTION :{WHITE}Unos teksta znaka
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ime znaka se ne može promeniti...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nemoguće je izbrisati znak...
STR_PLANT_TREE_TOOLTIP :{BLACK}Izbor vrste drveta
-STR_TREE_NAME_TREES :Drveće
-STR_TREE_NAME_RAINFOREST :Tropska Å¡uma
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusi
+STR_LAI_TREE_NAME_TREES :Drveće
+STR_LAI_TREE_NAME_RAINFOREST :Tropska Å¡uma
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusi
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}PreviÅ¡e je blizu drugoj železniÄkoj stanici
@@ -2432,7 +2432,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Potrebno
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Previše je blizu drugog aerodroma
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Potrebno je prvo srušiti aerodrom
-STR_QUERY_RENAME_STATION_CAPTION :Preimenuj stanicu
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Preimenuj stanicu
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ova stanica ne može biti preimenovana...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocene
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prihvata
@@ -2450,10 +2450,10 @@ STR_CARGO_RATING_OUTSTANDING :izvanredno
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Prikazuje sve vozove koji imaju ovu stanicu u svom voznom redu
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Prikazuje sva drumka vozila koja imaju ovu stanicu u svom voznom redu
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Prikazuje sve letilice koje imaju ovu stanicu u svom voznom redu
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Prikazuje sve brodove koji imaju ovu stanicu u svom voznom redu
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Prikazuje sve vozove koji imaju ovu stanicu u svom voznom redu
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Prikazuje sva drumka vozila koja imaju ovu stanicu u svom voznom redu
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Prikazuje sve letilice koje imaju ovu stanicu u svom voznom redu
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Prikazuje sve brodove koji imaju ovu stanicu u svom voznom redu
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Potrebno je prvo srušiti autobusku stanicu
@@ -2474,41 +2474,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Preimenu
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Prikaži spisak tovara koji stanica prihvata
STR_STATION_LIST_TOOLTIP :{BLACK}Imena stanica - klik na ime centrira pogled na stanicu
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Izbor veliÄine/tipa aerodroma
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ŽelezniÄka stanica
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Aerodrom
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stanica za utovar kamiona
-STR_STATION_DESCRIPTION_BUS_STATION :Autobuska stanica
-STR_STATION_DESCRIPTION_SHIP_DOCK :Pristanište
-STR_STATION_DESCRIPTION_BUOY :Bova
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ŽelezniÄka stanica
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aerodrom
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stanica za utovar kamiona
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Autobuska stanica
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Pristanište
+STR_LAI_STATION_DESCRIPTION_BUOY :Bova
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bova stoji na putu
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stanica je previše rasprostranjena
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...zabranjene su stanice razliÄitih oblika
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Držite Ctrl kako biste oznaÄili viÅ¡e od jedne stavke
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...zabranjene su stanice razliÄitih oblika
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Držite Ctrl kako biste oznaÄili viÅ¡e od jedne stavke
STR_UNDEFINED :(nedefinisana niska znakova)
-STR_STAT_CLASS_DFLT :UobiÄajna stanica
-STR_STAT_CLASS_WAYP :Putanje
+STR_STATION_CLASS_DFLT :UobiÄajna stanica
+STR_STATION_CLASS_WAYP :Putanje
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...mora biti izgrađen na vodi
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ovde nije moguće izgraditi brodski hangar
-STR_WATER_DESCRIPTION_WATER :Voda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Brodski hangar
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Voda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Brodski hangar
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Ne može se graditi na vodi
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Prvo se mora ukloniti kanal
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Prvo se mora ukloniti kanal
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}SaÄuvaj poziciju
STR_SAVELOAD_LOAD_CAPTION :{WHITE}UÄitaj igru
STR_SAVELOAD_SAVE_BUTTON :{BLACK}SaÄuvaj
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Obriši
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :PosmatraÄ, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :PosmatraÄ, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} slobodno
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}ÄŒitanje sa diska nije uspelo
STR_ERROR_GAME_SAVE_FAILED :{WHITE}ÄŒuvanje pozicije nije uspelo{}{STRING}
@@ -2524,12 +2524,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Spisak d
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Ime saÄuvane pozicije
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}ObriÅ¡i izabrani fajl sa saÄuvanom pozicijom
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}SaÄuvaj tekuću igru, koristeći odabrano ime
-STR_NETWORK_SERVER_RANDOM_GAME :NasumiÄno generisanje nove igre
-STR_LOAD_HEIGHTMAP :{WHITE}UÄitavanje Visinske mape
-STR_SAVE_OSKTITLE :{BLACK}Unesite naziv saÄivane partije
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :NasumiÄno generisanje nove igre
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}UÄitavanje Visinske mape
+STR_SAVELOAD_OSKTITLE :{BLACK}Unesite naziv saÄivane partije
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} je na putu
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} je na putu
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Rudnik uglja
STR_INDUSTRY_NAME_POWER_STATION :Termoelektrana
@@ -2585,23 +2585,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Proizvod
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}ProÅ¡lomeseÄna proizvodnja:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transportovano)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju industrije
-STR_INDUSTRY_BUILD_COST :{BLACK}Trošak: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Trošak: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nije moguće ovde izgraditi taj tip industrije...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...šuma može biti posađena samo iznad linije snega
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...može biti postavljeno samo blizu ivica mape
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Drugi tunel je na putu
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio van okvira mape
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel bi završio van okvira mape
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nije moguće iskopati drugi kraj tunela
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Potrebno je prvo uništiti tunel
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Potrebno je prvo srušiti most
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ne može da se zavrÅ¡ava na istom mestu gde i poÄinje
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Krajevi mosta nisu na istom nivou
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je nizak u odnosu na teren
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ne može da se zavrÅ¡ava na istom mestu gde i poÄinje
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Krajevi mosta nisu na istom nivou
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je nizak u odnosu na teren
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}PoÄetak i kraj moraju biti u istoj liniji
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lokacija neadekvatna za ulaz tunela
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Viseći, ÄeliÄni
STR_BRIDGE_NAME_GIRDER_STEEL :Gredni, ÄeliÄni
STR_BRIDGE_NAME_CANTILEVER_STEEL :ObeÅ¡eni, ÄeliÄni
@@ -2612,30 +2612,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cevasti, ÄeliÄ
STR_BRIDGE_TUBULAR_SILICON :Cevni, Silicijumski
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Nije moguće ovde izgraditi most...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nije moguće ovde izgraditi tunel...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ŽelezniÄki tunel
-STR_TUNNEL_DESCRIPTION_ROAD :Drumski tunel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ÄŒeliÄni viseći železniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ÄŒeliÄni gredni železniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ÄŒeliÄni obeÅ¡eni železniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Viseći železniÄki most od prednapregnutog betona
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drveni železniÄki most
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski železniÄki most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ÄŒeliÄni viseći drumski most
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ÄŒeliÄni gredni drumski most
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ÄŒeliÄni obeÅ¡eni drumski most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Viseći drumski most od prednapregnutog betona
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drveni drumski most
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski drumski most
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cevasti železniÄki most
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevasti drumski most
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ŽelezniÄki tunel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Drumski tunel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ÄŒeliÄni viseći železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :ÄŒeliÄni gredni železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :ÄŒeliÄni obeÅ¡eni železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Viseći železniÄki most od prednapregnutog betona
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Drveni železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ÄŒeliÄni viseći drumski most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :ÄŒeliÄni gredni drumski most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :ÄŒeliÄni obeÅ¡eni drumski most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Viseći drumski most od prednapregnutog betona
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Drveni drumski most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski drumski most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cevasti železniÄki most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevasti drumski most
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekat na putu
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Predajnik
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetionik
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Centrala kompanije
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Predajnik
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetionik
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Centrala kompanije
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...centrala kompanije na putu
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u posedu kompanije
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u posedu kompanije
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ovo zemljište se ne može kupiti...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...već pripada kompaniji!
@@ -2683,7 +2683,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stanic
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Nivo težine
-STR_OPTIONS_SAVE_CHANGES :{BLACK}SaÄuvaj
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}SaÄuvaj
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}lak
@@ -2755,8 +2755,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Å ema bo
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Å ema boja:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Ime kompanije
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Ime vlasnika
-STR_QUERY_COMPANY_NAME_CAPTION :Ime kompanije
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Ime vlasnika
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ime kompanije
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ime vlasnika
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kompanija se ne može preimenovati...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Vlasnik se ne može preimenovati...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finansije {BLACK}{COMPANYNUM}
@@ -2781,7 +2781,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Stanje na raÄunu
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
-STR_MAX_LOAN :{WHITE}Najviša Pozajmica: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Najviša Pozajmica: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Vrati {SKIP}{SKIP}{CURRENCY}
@@ -2790,7 +2790,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nije mog
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...nema duga
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...potrebno {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Nije moguće vratiti deo zajma...
-STR_INSUFFICIENT_FUNDS :{WHITE}Nemoguće je dati novac koji je pozajmljen od banke...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nemoguće je dati novac koji je pozajmljen od banke...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Izbor novog lica za vlasnika
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Promena izgleda vozila kompanije
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Promena imena vlasnika
@@ -2800,31 +2800,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Otplati
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(vlasnik)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Osnovano: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vozila:
-STR_TRAINS :{WHITE}{COMMA} voz{P "" a ova}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} drums{P o a a} vozil{P o a a}
-STR_AIRCRAFT :{WHITE}{COMMA} letilic{P a e a}
-STR_SHIPS :{WHITE}{COMMA} brod{P "" a ova}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} voz{P "" a ova}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} drums{P o a a} vozil{P o a a}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} letilic{P a e a}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} brod{P "" a ova}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Nema
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(vlasnik)
STR_BUY_COMPANY_MESSAGE :{WHITE}U potrazi smo za kompanijom koja bi preuzela našu.{}{}Da li biste kupili {COMPANY} za {CURRENCY}?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Nije moguće kupiti kompaniju...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Izgradnja centrale kompanije
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Izgradnja i prikaz centrale kompanije
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Premesti sedište kompanije drugde za cenu od 1% vrednosti kompanije
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Premesti sedište kompanije drugde za cenu od 1% vrednosti kompanije
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Nije moguće izgraditi centralu...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Prikaži centralu kompanije
-STR_RELOCATE_HQ :{BLACK}Preseli Sedište
-STR_COMPANY_JOIN :{BLACK}Pridružite se
-STR_COMPANY_JOIN_TIP :{BLACK}Pridruži se i igraj kao ova kompanija
-STR_COMPANY_PASSWORD :{BLACK}Lozinka
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Zaštitite vašu kompaniju lozinkom kako se ne bi korisnici neovlašćeno pridruživali.
-STR_SET_COMPANY_PASSWORD :{BLACK}Postavi lozinku za kompaniju
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Preseli Sedište
+STR_COMPANY_VIEW_JOIN :{BLACK}Pridružite se
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pridruži se i igraj kao ova kompanija
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Lozinka
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Zaštitite vašu kompaniju lozinkom kako se ne bi korisnici neovlašćeno pridruživali.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Postavi lozinku za kompaniju
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Otkaži unetu lozinku
STR_COMPANY_PASSWORD_OK :{BLACK}Postavi kompaniji novu lozinku
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Lozinka za kompaniju
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}UobiÄajna lozinka za kompaniju
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Koristite ovu lozinku kao uobiÄajnu za nove kompanije
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Izbor velikog/malog prozora
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}UobiÄajna lozinka za kompaniju
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Koristite ovu lozinku kao uobiÄajnu za nove kompanije
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Izbor velikog/malog prozora
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Vrednost kompanije: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Otkup 25% udela u kompaniji
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodaja 25% udela u kompaniji
@@ -2833,7 +2833,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Prodaj 2
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Otkup 25% udela ove kompanije nije moguć...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Prodaja 25% udela ove kompanije nije moguća...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% u vlasništvu kompanije {COMPANY})
-STR_PROTECTED :{WHITE}Ova kompanije nije dovoljno dugo aktivna za trgovinu akcijama...
+STR_ERROR_PROTECTED :{WHITE}Ova kompanije nije dovoljno dugo aktivna za trgovinu akcijama...
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (para)
@@ -3140,9 +3140,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Bez iztovara i
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Promena naÄina zaustavljnja u oznaÄenoj naredbi
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Promena naÄina utovara u oznaÄenoj naredbi
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promena naÄina iztovara u oznaÄenoj naredbi
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Dodavanje složene naredbe
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Dodavanje složene naredbe
STR_ORDER_GO_TO_NEAREST_DEPOT :Idi do najbližeg depoa
STR_ORDER_GO_TO_NEAREST_HANGAR :Idi do najbližeg hangara
STR_ORDER_NEAREST_DEPOT :najbliži
@@ -3152,9 +3152,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Diektno na serv
STR_ORDER_TRAIN_DEPOT :ŽelezniÄki Depo
STR_ORDER_ROAD_VEHICLE_DEPOT :Drumski Depo
STR_ORDER_SHIP_DEPOT :Brodogradilište
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Uvek
STR_ORDER_DROP_SERVICE_DEPOT :Servis po potrebi
@@ -3179,10 +3179,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :veće od
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :veće ili jednako
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :potreban
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :nepotreban
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Pređi na naredbu {COMMA}
-STR_CONDITIONAL_NUM :Pređi na naredbu {COMMA} kada je {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Pređi na naredbu {COMMA} kada je {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Pređi na naredbu {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Pređi na naredbu {COMMA} kada je {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Pređi na naredbu {COMMA} kada je {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Nema putovanja
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Putovanje (bez rasporeda)
@@ -3205,18 +3205,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vozovi s
STR_ORDERS_SKIP_BUTTON :{BLACK}PreskoÄi
STR_ORDERS_DELETE_BUTTON :{BLACK}Izbriši
STR_ORDERS_GO_TO_BUTTON :{BLACK}Idi do
-STR_REFIT :{BLACK}Prepravi
-STR_REFIT_TIP :{BLACK}OznaÄite za koji tovar da se prepravi u ovoj naredbi. Ctrl+Klik za uklanjanje prepravljanja
-STR_REFIT_ORDER :(Prepravi za {STRING})
-STR_REFIT_STOP_ORDER :(Prepravi za {STRING} i stani)
-STR_STOP_ORDER :(Stani)
-STR_TIMETABLE_VIEW :{BLACK}Raspored
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prelazi na raspored
-STR_ORDER_VIEW :{BLACK}Naredbe
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Prelazi na naredbe
+STR_ORDER_REFIT :{BLACK}Prepravi
+STR_ORDER_REFIT_TOOLTIP :{BLACK}OznaÄite za koji tovar da se prepravi u ovoj naredbi. Ctrl+Klik za uklanjanje prepravljanja
+STR_ORDER_REFIT_ORDER :(Prepravi za {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Prepravi za {STRING} i stani)
+STR_ORDER_STOP_ORDER :(Stani)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Raspored
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prelazi na raspored
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Naredbe
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Prelazi na naredbe
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Naredbe)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Kraj Naredbi - -
-STR_SERVICE :{BLACK}Servis
+STR_ORDER_SERVICE :{BLACK}Servis
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Kupljen: {LTBLUE}{NUM}{BLACK} Vrednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Vrednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3236,7 +3236,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vozilo n
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}vozilo koje takođe ima ovu naredbu ne može da ide na tu stanicu
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ne može se ukloniti vozilo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Zadnja lokomotiva u kompoziciji uvek prati prednju
-STR_CARGO_N_A :Nepoznato{SKIP}
+STR_QUANTITY_N_A :Nepoznato{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nepostoji putanja do lokalnog depoa
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Period servisiranja: {LTBLUE}{COMMA}dana{BLACK} Poslednji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Period servisiranja: {LTBLUE}{COMMA}%{BLACK} Poslednji servis: {LTBLUE}{DATE_LONG}
@@ -3256,10 +3256,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Raspored
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Menjanje koliÄine vremena za koje će obeležena naredba trajati
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Uklanja vreme koje je određeno za obeleženu naredbu
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}PoniÅ¡tava meraÄ kaÅ¡njenja, tako da vozilo ide na vreme
-STR_SERVICE_HINT :{BLACK}PreskaÄe ovu naredbu ukoliko servis nije potreban
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Cena Održavanja: {CURRENCY}/god.{}Nosivost: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO}, {CARGO}{}Cena Održavanja: {CURRENCY}/god.
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO}{}Cena Održavanja: {CURRENCY}/god.
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}PreskaÄe ovu naredbu ukoliko servis nije potreban
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Težina: {WEIGHT_S}{}Brzina: {VELOCITY} Snaga: {POWER}{}Cena Održavanja: {CURRENCY}/god.{}Nosivost: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO}, {CARGO}{}Cena Održavanja: {CURRENCY}/god.
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO}{}Cena Održavanja: {CURRENCY}/god.
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Cena Održavanja: {LTBLUE}{CURRENCY}/god.
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_S} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY}
@@ -3278,24 +3278,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Havarisan!
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nije moguće obrnuti smer kretanja voza...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Voz ne može da promeni smer...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ne može se okrenuti vozilo od više delova
-STR_CLEAR_TIME :{BLACK}Ukloni Vreme
-STR_RESET_LATENESS :{BLACK}PoniÅ¡ti MeraÄ KaÅ¡njenja
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Promena naziva putanje
-STR_CHANGE_BUOY_NAME :{BLACK}Promeni naziv bove
-
-STR_TRAIN_STOPPING :{RED}Zaustavlja se
-STR_TRAIN_STOPPING_VEL :{RED}Zaustavlja se, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :RazliÄite vrste železnice
-STR_TRAIN_NO_POWER :{RED}Nema struje
-STR_TRAIN_START_NO_CATENARY :Voz ne može da se kreće jer pruga nije elektrifikovana
-STR_TRAIN_STUCK :{ORANGE}ÄŒekanje za slobadan prolaz
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ne može se prodati havarisano vozilo...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ne može se prepravljati havarisano vozilo...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Raspored se ne može dodeliti vozilu...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozilo može Äekati samo na stanicama.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ovo vozilo ne staje na tu stanicu.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Ukloni Vreme
+STR_TIMETABLE_RESET_LATENESS :{BLACK}PoniÅ¡ti MeraÄ KaÅ¡njenja
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Promena naziva putanje
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Promeni naziv bove
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Zaustavlja se
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Zaustavlja se, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :RazliÄite vrste železnice
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Nema struje
+STR_ERROR_TRAIN_START_NO_CATENARY :Voz ne može da se kreće jer pruga nije elektrifikovana
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}ÄŒekanje za slobadan prolaz
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ne može se prodati havarisano vozilo...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ne može se prepravljati havarisano vozilo...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Raspored se ne može dodeliti vozilu...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozilo može Äekati samo na stanicama.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Ovo vozilo ne staje na tu stanicu.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Promena Vremena
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Vozilo trenutno ide po rasporedu
STR_TIMETABLE_STATUS_LATE :{BLACK}Vozilo trenutno kasni za {STRING} od rasporeda
@@ -3309,7 +3309,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Popunjav
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...mora se zaustaviti unutar depoa za drumska vozila
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Neuspešan pronalazak lokalnog depoa
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Naterajte vozilo da okrene
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3322,39 +3322,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Izgradnj
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Brod mora biti zaustavljen u depou
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Bova se ovde ne može postaviti...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Akvadukt se ovde ne može izgraditi...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Akvadukt se ovde ne može izgraditi...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prepravljanje)
STR_REFIT_TITLE :{GOLD}Izaberite vrstu tereta za prevoz:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO}{}{BLACK}Cena prepravke: {GOLD}{CURRENCY}
-STR_REFITTABLE :(prepravljiv)
+STR_PURCHASE_INFO_REFITTABLE :(prepravljiv)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Aerodrom se ovde ne može izgraditi...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Letilica je u vazduhu
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Letilica se mora zaustaviti u nekom hangaru
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Raspored)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}Vaš pokušaj podmićivanja je
-STR_BRIBE_FAILED_2 :{WHITE}otkriven zahvaljujući regionalnim istražiteljima
-STR_BUILD_DATE :{BLACK}Sagrađeno: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Vaš pokušaj podmićivanja je
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}otkriven zahvaljujući regionalnim istražiteljima
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Sagrađeno: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Klasa stanice: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Vrsta stanice: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Klasa stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Vrsta stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF podešavanja
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Primeni promene
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Promeni paletu
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Menja paletu oznaÄenog NewGRF-a.{}Promenite paletu ako grafici iz NewGRF-a su ružiÄasti tokom igre
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Postavi parametre
-STR_NEWGRF_FILENAME :{BLACK}Datoteka: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Primeni promene
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Promeni paletu
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Menja paletu oznaÄenog NewGRF-a.{}Promenite paletu ako grafici iz NewGRF-a su ružiÄasti tokom igre
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Datoteka: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Upravo ćete naÄiniti izmene na tekuću partiju; to može sruÅ¡iti igru.{}Da li ste apsolutno sigurni da ovo želite?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3377,34 +3377,34 @@ STR_NEWGRF_ERROR_INVALID_ID :PokuÅ¡ano koriÅ
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprajt. Svi neispravni sprajtovi će biti prikazani kao crveni znakovi pitanja (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži višestruke Action 8 unose.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}UÄitava oznaÄenu postavku
-STR_NEWGRF_PRESET_SAVE :{BLACK}SaÄuvaj postavku
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}SaÄuvajte trenutni spisak u postavku
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Unesite ime za postavku
-STR_NEWGRF_PRESET_DELETE :{BLACK}Izbriši postavku
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}IzbriÅ¡ite trenutno oznaÄenu postavku
-STR_NEWGRF_ADD :{BLACK}Dodaj
-STR_NEWGRF_ADD_TIP :{BLACK}Dodajte NewGRF fajl u spisak
-STR_NEWGRF_REMOVE :{BLACK}Ukloni
-STR_NEWGRF_REMOVE_TIP :{BLACK}Uklonite oznaÄeni NewGRF fajl sa spiska
-STR_NEWGRF_MOVEUP :{BLACK}Naviše
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Pomerite oznaÄeni NewGRF fajl viÅ¡e na spisku
-STR_NEWGRF_MOVEDOWN :{BLACK}Naniže
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Pomerite oznaÄeni NewGRF fajl niže na spisku
-STR_NEWGRF_FILE_TIP :{BLACK}Spisak instaliranih NewGRF fajlova. Kliknite na fajl kako bi promenili njegova svojstva
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Unesite NewGRF parametre
-STR_NEWGRF_NO_INFO :{BLACK}Informacije nepostoje
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}UÄitava oznaÄenu postavku
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}SaÄuvaj postavku
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}SaÄuvajte trenutni spisak u postavku
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Unesite ime za postavku
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Izbriši postavku
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}IzbriÅ¡ite trenutno oznaÄenu postavku
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Dodajte NewGRF fajl u spisak
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Ukloni
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Uklonite oznaÄeni NewGRF fajl sa spiska
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Naviše
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Pomerite oznaÄeni NewGRF fajl viÅ¡e na spisku
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Naniže
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Pomerite oznaÄeni NewGRF fajl niže na spisku
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Spisak instaliranih NewGRF fajlova. Kliknite na fajl kako bi promenili njegova svojstva
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Unesite NewGRF parametre
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Informacije nepostoje
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupne NewGRF datoteke
STR_NEWGRF_ADD_FILE :{BLACK}Dodaj na listu
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Dodajte odabranu NewGRF datoteku na vaš listu
-STR_NEWGRF_RESCAN_FILES :{BLACK}Osveži izbor
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Osvežite izbor dostupnih NewGRF datoteka
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Dodajte odabranu NewGRF datoteku na vaš listu
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Osveži izbor
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Osvežite izbor dostupnih NewGRF datoteka
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nemoguće dodati: duplicirani GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Odabrana datoteka nije nađena
-STR_NEWGRF_DISABLED :{RED}IskljuÄen
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Odabrana datoteka nije nađena
+STR_NEWGRF_SETTINGS_DISABLED :{RED}IskljuÄen
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odabrana datoteka nije naÄ‘ena (kompatibilan GRF uÄitan)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilni GRF(ovi) uÄitani umesto nepronaÄ‘enih datoteka
@@ -3420,7 +3420,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Podaci o tovaru/prenameni za '{1:ENGINE}' se posle izgradnje razlikuju od nabavne liste. Ovo može izazvati neispravnu automatsku zamenu/preuređenje.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' je izazvao beskrajnu petlju poziva proizvodnje industrija.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Partija je saÄuvana u vreziji bez podrÅ¡ke za tramvaje. Svi tramvaji su uklonjeni.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Partija je saÄuvana u vreziji bez podrÅ¡ke za tramvaje. Svi tramvaji su uklonjeni.
STR_CURRENCY_WINDOW :{WHITE}Sopstvena moneta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Devizni kurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3431,16 +3431,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Pelazak
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Prelazak na Euro: {ORANGE}nikada
STR_CURRENCY_PREVIEW :{LTBLUE}Primer: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Promena parametara sopstvene monete
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Smanjite vrednost vaše monete u odnosu na jednu funtu (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Povećajte vrednost vaše monete u odnosu na jednu funtu (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Postavite vrednost vaše monete u odnosu na jednu funtu (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Postavite razdelnik za vašu monetu
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Postavite prefiks za vašu monetu
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Postavite sufiks za vašu monetu
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Raniji prelazak na euro
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Kasniji prelazak na euro
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Odredite godinu za prelazak na euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 funti (£) u vašoj moneti
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Smanjite vrednost vaše monete u odnosu na jednu funtu (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Povećajte vrednost vaše monete u odnosu na jednu funtu (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Postavite vrednost vaše monete u odnosu na jednu funtu (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Postavite razdelnik za vašu monetu
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Postavite prefiks za vašu monetu
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Postavite sufiks za vašu monetu
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Raniji prelazak na euro
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Kasniji prelazak na euro
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Odredite godinu za prelazak na euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funti (£) u vašoj moneti
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3459,8 +3459,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Brod{P "" a ova}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Leteluca
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Deljene naredbe {COMMA} Vozil{P o a a}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Prikazuje sva vozila koja dele ovaj red vožnje
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Deljene naredbe {COMMA} Vozil{P o a a}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Prikazuje sva vozila koja dele ovaj red vožnje
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Prepavi voz
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Prepravi drumsko vozilo
@@ -3562,39 +3562,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Prepravi
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Prepravite brod kako bi prevozio drugu vrstu tereta
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Prepravite letilicu kako bi prevozila drugu vrstu tereta
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Ide za {TOWN} ŽelezniÄki Depo
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Ide za {TOWN} ŽelezniÄki Depo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Ide ka {TOWN} Drumskom Depou
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Ide ka {TOWN} Drumskom Depou, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Ide za {TOWN} Brodski Depo
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Ide za {TOWN} Brodski Depo, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Ide za {STATION} Hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Ide za {STATION} Hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} ŽelezniÄkom Depou
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} ŽelezniÄkom Depou, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} Drumskom Depou
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} Drumskom Depou, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} Brodskom Depou
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} Brodskom Depou, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servisiranje u {STATION} Hangaru
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisiranje u {STATION} Hangaru, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kopiraj Voz
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kopiraj Vozilo
-STR_CLONE_SHIP :{BLACK}Kopiraj Brod
-STR_CLONE_AIRCRAFT :{BLACK}Kopiraj Letilicu
-
-STR_CLONE_TRAIN_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_SHIP_INFO :{BLACK}Ovim ćete kupiti isti brod. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Ovim ćete kupiti istu letilicu. Sa Ctrl+Klik će imati zajedniÄke naredbe
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Ide za {TOWN} ŽelezniÄki Depo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Ide za {TOWN} ŽelezniÄki Depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Ide ka {TOWN} Drumskom Depou
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Ide ka {TOWN} Drumskom Depou, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Ide za {TOWN} Brodski Depo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Ide za {TOWN} Brodski Depo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Ide za {STATION} Hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Ide za {STATION} Hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} ŽelezniÄkom Depou
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} ŽelezniÄkom Depou, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} Drumskom Depou
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} Drumskom Depou, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servisiranje u {TOWN} Brodskom Depou
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servisiranje u {TOWN} Brodskom Depou, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servisiranje u {STATION} Hangaru
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servisiranje u {STATION} Hangaru, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kopiraj Voz
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kopiraj Vozilo
+STR_DEPOT_CLONE_SHIP :{BLACK}Kopiraj Brod
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kopiraj Letilicu
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Ovim ćete kupiti isti brod. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Ovim ćete kupiti istu letilicu. Sa Ctrl+Klik će imati zajedniÄke naredbe
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Ovim ćete kupiti istu kompoziciju. Kliknite na dugme i potom na voz koji je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Ovim ćete kupiti isto drumsko vozilo. Kliknite na dugme i potom na drumsko vozilo koje je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Ovim ćete kupiti isti brod. Kliknite na dugme i potom na brod koji je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Ovim ćete kupiti istu letilicu. Kliknite na dugme i potom na letilicu koje je u ili van depoa. Sa Ctrl+Klik će imati zajedniÄke naredbe
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nova ŽelezniÄka Vozila
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nova ŽelezniÄka ElektriÄna Vozila
@@ -3664,38 +3664,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Prebacit
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Upravo ćete prodati sva vozila u depou. Da li ste sigurni?
-STR_DEPOT_WRONG_DEPOT_TYPE :Pogrešna vrsta depoa
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Pogrešna vrsta depoa
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodaje sve vozove u depou
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Prodaje sva drumska vozila u depou
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodaje sve brodove u depou
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Prodaje sve letilice u hangaru
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Prodaje sve vozove u depou
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Prodaje sva drumska vozila u depou
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Prodaje sve brodove u depou
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Prodaje sve letilice u hangaru
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Dohvata spisak svih vozova sa ovim depoom u naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Dohvata spisak svih drumskih vozila sa ovim depoom u naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Dohvata spisak svih brodova sa ovim depoom u naredbama
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Dohvata spisak svih letilica sa hangarom na ovoj stanici u naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Dohvata spisak svih vozova sa ovim depoom u naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Dohvata spisak svih drumskih vozila sa ovim depoom u naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Dohvata spisak svih brodova sa ovim depoom u naredbama
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Dohvata spisak svih letilica sa hangarom na ovoj stanici u naredbama
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Automatsko obnavljanje svih vozova u depou
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Automatsko obnavljanje svih drumskih vozila u depou
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Automatsko obnavljanje svih brodova u depou
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Automatsko obnavljanje svih letelica u hangaru
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Automatsko obnavljanje svih vozova u depou
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Automatsko obnavljanje svih drumskih vozila u depou
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Automatsko obnavljanje svih brodova u depou
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Automatsko obnavljanje svih letelica u hangaru
-STR_AVAILABLE_TRAINS :{BLACK}Dostupni Vozovi
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupna Drumska Vozila
-STR_AVAILABLE_SHIPS :{BLACK}Dostupni Brodovi
-STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupne Letelice
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostupni Vozovi
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupna Drumska Vozila
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostupni Brodovi
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostupne Letelice
-STR_SEND_TRAIN_TO_DEPOT :Pošalji u Depo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Pošalji u Depo
-STR_SEND_SHIP_TO_DEPOT :Pošalji u Depo
-STR_SEND_AIRCRAFT_TO_HANGAR :Pošalji u Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Pošalji u Depo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Pošalji u Depo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Pošalji u Depo
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Pošalji u Hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zameni {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}PoÄni Zamenu Vozila
STR_REPLACE_VEHICLES_STOP :{BLACK}Zaustavi Zamenu Vozila
-STR_NOT_REPLACING :{BLACK}Nezamenjuje se
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nijedno vozilo nije oznaÄeno
+STR_REPLACE_NOT_REPLACING :{BLACK}Nezamenjuje se
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nijedno vozilo nije oznaÄeno
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberite vrstu lokomotive za zamenu
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Izaberite novu vrstu lokomotive koju biste želeli da koristite umesto obeležene s leve strane
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisnite kako bi se zaustavila zamena vrsta lokomotive oznaÄene sa leve strane
@@ -3707,40 +3707,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ukoliko
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje se: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebacuje između prikaza zamene lokomotiva i zamene vagona
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Å insko vozilo nije dostupno
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Drumsko vozilo nije dostupno
-STR_SHIP_NOT_AVAILABLE :{WHITE}Brod nije dostupan
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letilica nije dostupna
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Å insko vozilo nije dostupno
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Drumsko vozilo nije dostupno
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Brod nije dostupan
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letilica nije dostupna
-STR_ENGINES :Lokomotive
-STR_WAGONS :Vagoni
+STR_REPLACE_ENGINES :Lokomotive
+STR_REPLACE_WAGONS :Vagoni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klikom se zaustavljaju svi vozovi unutar depoa
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikom se zaustavljaju sva drumska vozila unutar depoa
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klikom se zaustavljaju svi brodovi unutar depoa
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klikom se zaustavljaju sve letilice unutar hangara
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikom se zaustavljaju svi vozovi unutar depoa
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikom se zaustavljaju sva drumska vozila unutar depoa
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klikom se zaustavljaju svi brodovi unutar depoa
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klikom se zaustavljaju sve letilice unutar hangara
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klikom se pokreću svi vozovi u depoima
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikom se pokreću sva drumska vozila u depoima
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klikom se pokreću svi brodovi u depoima
-STR_MASS_START_HANGAR_TIP :{BLACK}Klikom se pokreću sve letilice u hangarima
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikom se pokreću svi vozovi u depoima
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikom se pokreću sva drumska vozila u depoima
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klikom se pokreću svi brodovi u depoima
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klikom se pokreću sve letilice u hangarima
-STR_MASS_STOP_LIST_TIP :{BLACK}Klikom se zaustavljaju sva vozila na spisku
-STR_MASS_START_LIST_TIP :{BLACK}Klikom se pokreću sva vozila na spisku
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klikom se zaustavljaju sva vozila na spisku
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klikom se pokreću sva vozila na spisku
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Spisak Znakova - {COMMA} Znak{P "" a ova}
############ Lists rail types
-STR_RAIL_VEHICLES :Å inska Vozila
-STR_ELRAIL_VEHICLES :Elektrošinska Vozila
-STR_MONORAIL_VEHICLES :Jednošinska Vozila
-STR_MAGLEV_VEHICLES :Magnetnošinska Vozila
+STR_REPLACE_RAIL_VEHICLES :Å inska Vozila
+STR_REPLACE_ELRAIL_VEHICLES :Elektrošinska Vozila
+STR_REPLACE_MONORAIL_VEHICLES :Jednošinska Vozila
+STR_REPLACE_MAGLEV_VEHICLES :Magnetnošinska Vozila
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Težina: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Brzina: {GOLD}{VELOCITY}{BLACK} Snaga: {GOLD}{POWER}
@@ -3767,67 +3767,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generiši
-STR_RANDOM :{BLACK}Proizvoljno
-STR_RANDOM_HELP :{BLACK}Promena klice prizvoljnosti Generatora Terena
-STR_WORLD_GENERATION_CAPTION :{WHITE}Svet stvaranje
-STR_RANDOM_SEED :{BLACK}Klica Proizvoljnosti:
-STR_RANDOM_SEED_HELP :{BLACK}Sa klikom se unosi nova vrednos klice
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Unos nove vrednosti klice
-STR_LAND_GENERATOR :{BLACK}Generator zemljišta:
-STR_TREE_PLACER :{BLACK}Algoritam za drveća:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotacija visinske mape:
-STR_TERRAIN_TYPE :{BLACK}Vrsta terena:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivo mora:
-STR_SMOOTHNESS :{BLACK}Postepenost:
-STR_SNOW_LINE_HEIGHT :{BLACK}Nivo snežnog pokrivaÄa:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Broj naselja:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Broj fabrika:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Sužava snežni pokrivaÄ naviÅ¡e za jedan
-STR_SNOW_LINE_DOWN :{BLACK}Proširuje snežni pojas naniže za jedan
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Promena donjeg nivoa snežnog pojasa
-STR_START_DATE_QUERY_CAPT :{WHITE}Promena poÄetne godine
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Upozorenje o veliÄini
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Preterana promena veliÄine mape nije preporuÄljiva. Da li da se nastavi generisanje?
-STR_HEIGHTMAP_NAME :{BLACK}Naziv visinske mape:
-STR_HEIGHTMAP_SIZE :{BLACK}VeliÄina: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generiši
+STR_MAPGEN_RANDOM :{BLACK}Proizvoljno
+STR_MAPGEN_RANDOM_HELP :{BLACK}Promena klice prizvoljnosti Generatora Terena
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Svet stvaranje
+STR_MAPGEN_RANDOM_SEED :{BLACK}Klica Proizvoljnosti:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Sa klikom se unosi nova vrednos klice
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Unos nove vrednosti klice
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generator zemljišta:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritam za drveća:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotacija visinske mape:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Vrsta terena:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivo mora:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Postepenost:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Nivo snežnog pokrivaÄa:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj naselja:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj fabrika:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Sužava snežni pokrivaÄ naviÅ¡e za jedan
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Proširuje snežni pojas naniže za jedan
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promena donjeg nivoa snežnog pojasa
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promena poÄetne godine
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veliÄini
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Preterana promena veliÄine mape nije preporuÄljiva. Da li da se nastavi generisanje?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Naziv visinske mape:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}VeliÄina: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generisanje sveta...
STR_GENERATION_ABORT :{BLACK}Prekini
STR_GENERATION_ABORT_CAPTION :{WHITE}Prekida generisanje sveta
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Da li stvarno želite da prekinete generisanje?
-STR_PROGRESS :{WHITE}{NUM}% završeno
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Svet stvaranje
-STR_TREE_GENERATION :{BLACK}Postavljanje drveća
-STR_UNMOVABLE_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata
-STR_CLEARING_TILES :{BLACK}Dodavanje grubih i stenovitih podruÄja
-STR_SETTINGUP_GAME :{BLACK}Podešavanje partije
-STR_PREPARING_TILELOOP :{BLACK}RazraÄ‘ivanje ploÄica
-STR_PREPARING_GAME :{BLACK}Pripremanje partije
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Ova izmena je prebacila nivo težine na sopstven
-STR_SE_FLAT_WORLD :{WHITE}Ravan teren
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generiše ravan teren
-STR_SE_RANDOM_LAND :{WHITE}Proizvoljan oblik terena
-STR_SE_NEW_WORLD :{BLACK}Napravi novi scenarijo
-STR_SE_CAPTION :{WHITE}Vrsta scenarija
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Smanjuje visinu ravnog terena za jedan
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Povećava visinu ravnog terena za jedan
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Promena visine ravnog terena
-STR_FLAT_WORLD_HEIGHT :{BLACK}Visina ravnog terena:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% završeno
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Svet stvaranje
+STR_GENERATION_TREE_GENERATION :{BLACK}Postavljanje drveća
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Postavljenje nepomiÄnih objekata
+STR_GENERATION_CLEARING_TILES :{BLACK}Dodavanje grubih i stenovitih podruÄja
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Podešavanje partije
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}RazraÄ‘ivanje ploÄica
+STR_GENERATION_PREPARING_GAME :{BLACK}Pripremanje partije
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Ova izmena je prebacila nivo težine na sopstven
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Ravan teren
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generiše ravan teren
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Proizvoljan oblik terena
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Napravi novi scenarijo
+STR_SE_MAPGEN_CAPTION :{WHITE}Vrsta scenarija
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Smanjuje visinu ravnog terena za jedan
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Povećava visinu ravnog terena za jedan
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Promena visine ravnog terena
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Visina ravnog terena:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Ivice mape:
-STR_NORTHWEST :{BLACK}Severozapad
-STR_NORTHEAST :{BLACK}Severoistok
-STR_SOUTHEAST :{BLACK}Jugoistok
-STR_SOUTHWEST :{BLACK}Jugozapad
-STR_BORDER_FREEFORM :{BLACK}Zemlja
-STR_BORDER_WATER :{BLACK}Voda
-STR_BORDER_RANDOM :{BLACK}Proizvoljno
-STR_BORDER_RANDOMIZE :{BLACK}Proizvoljno
-STR_BORDER_MANUAL :{BLACK}Podešeno
+STR_MAPGEN_BORDER_TYPE :{BLACK}Ivice mape:
+STR_MAPGEN_NORTHWEST :{BLACK}Severozapad
+STR_MAPGEN_NORTHEAST :{BLACK}Severoistok
+STR_MAPGEN_SOUTHEAST :{BLACK}Jugoistok
+STR_MAPGEN_SOUTHWEST :{BLACK}Jugozapad
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Zemlja
+STR_MAPGEN_BORDER_WATER :{BLACK}Voda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Proizvoljno
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Proizvoljno
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Podešeno
############ Tooltip measurment
@@ -3836,9 +3836,9 @@ STR_MEASURE_AREA :{BLACK}PodruÄj
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dužina: {NUM}{}Visinska razlika: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}PodruÄje: {NUM} x {NUM}{}Visinska razlika: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Zarada od transfera: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ova ulica je u vlasništvu naselja
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...ulica je okrenuta u drugom pravcu
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Zarada od transfera: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ova ulica je u vlasništvu naselja
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...ulica je okrenuta u drugom pravcu
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3848,7 +3848,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Svi vozovi
STR_GROUP_ALL_ROAD_VEHICLES :Sva drumska vozila
STR_GROUP_ALL_SHIPS :Svi brodovi
@@ -3857,24 +3857,24 @@ STR_GROUP_DEFAULT_TRAINS :Negrupisani voz
STR_GROUP_DEFAULT_ROAD_VEHICLES :Negrupisana drumska vozila
STR_GROUP_DEFAULT_SHIPS :Negrupisani brodovi
STR_GROUP_DEFAULT_AIRCRAFTS :Negrupisane letilice
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj deljeno vozilo
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj grupu
-STR_GROUP_CAN_T_CREATE :{WHITE}Grupa se ne može napraviti...
-STR_GROUP_CAN_T_DELETE :{WHITE}Grupa se ne može izbrisati...
-STR_GROUP_CAN_T_RENAME :{WHITE}Grupa se ne može preimenovati...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ne mogu se sva vozila ukloniti iz grupe...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Vozilo se ne može dodati u ovu grupu...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Deljena vozila se ne mogu dodati u grupu...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Grupa se ne može napraviti...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Grupa se ne može izbrisati...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Grupa se ne može preimenovati...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ne mogu se sva vozila ukloniti iz grupe...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Vozilo se ne može dodati u ovu grupu...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Deljena vozila se ne mogu dodati u grupu...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupe - klikom na grupu se prikazuje spisak vozila u grupi
-STR_GROUP_CREATE_TIP :{BLACK}Klikom se pravi nova grupa
-STR_GROUP_DELETE_TIP :{BLACK}BriÅ¡e se oznaÄena grupa
-STR_GROUP_RENAME_TIP :{BLACK}Preimenovanje oznaÄene grupe
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klikom se ova grupa Å¡titi od globalne automatske zamene
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupe - klikom na grupu se prikazuje spisak vozila u grupi
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikom se pravi nova grupa
+STR_GROUP_DELETE_TOOLTIP :{BLACK}BriÅ¡e se oznaÄena grupa
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenovanje oznaÄene grupe
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikom se ova grupa Å¡titi od globalne automatske zamene
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3891,7 +3891,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3936,19 +3936,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Naziv mora biti jedinstven
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naziv mora biti jedinstven
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Položaj sledećeg znaka
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Položaj prethodnog znaka
-STR_SIGN_OSKTITLE :{BLACK}Unos naziva znaka
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Položaj sledećeg znaka
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Položaj prethodnog znaka
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Unos naziva znaka
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Finansiraj
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Istraži
-STR_BUILD_NEW_INDUSTRY :{BLACK}Izgradi
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Izaberite odgovarajuću fabriku sa spiska
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Finansiraj
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Istraži
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Izgradi
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izaberite odgovarajuću fabriku sa spiska
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertzuiopÅ¡Ä‘asdfghjklÄćž yxcvbnm,./'.
@@ -3957,37 +3957,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_AI_DEBUG :{WHITE}VI Korekcija
-STR_AI_DEBUG_NAME_TIP :{BLACK}Naziv VI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naziv VI
STR_AI_DEBUG_RELOAD :{BLACK}Ponovno uÄitavanje
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Zaustavlja VeÅ¡taÄku Inteligenciju, ponovo uÄitava skriptu, i restartuje je
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Prozor VI Korekcije je dostupna samo na serveru
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zaustavlja VeÅ¡taÄku Inteligenciju, ponovo uÄitava skriptu, i restartuje je
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Prozor VI Korekcije je dostupna samo na serveru
STR_AI_CONFIG_CAPTION :{WHITE}VI Podešavanja
-STR_AI_CHANGE :{BLACK}Odabiranje
-STR_AI_CONFIGURE :{BLACK}Podešavanje
-STR_AI_CHANGE_TIP :{BLACK}UÄitavanje druge VeÅ¡taÄke Inteligencije
-STR_AI_CONFIGURE_TIP :{BLACK}PodeÅ¡avanje parametara VeÅ¡taÄke Iteligencije
-STR_AI_LIST_TIP :{BLACK}Sve VI će biti uÄitane u sledećoj partiji
+STR_AI_CONFIG_CHANGE :{BLACK}Odabiranje
+STR_AI_CONFIG_CONFIGURE :{BLACK}Podešavanje
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}UÄitavanje druge VeÅ¡taÄke Inteligencije
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}PodeÅ¡avanje parametara VeÅ¡taÄke Iteligencije
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Sve VI će biti uÄitane u sledećoj partiji
STR_AI_LIST_CAPTION :{WHITE}Dostupne VI
-STR_AI_AILIST_TIP :{BLACK}Kliknite kako biste izabrali VeÅ¡taÄku Inteligenciju
-STR_AI_ACCEPT :{BLACK}Prihvati
-STR_AI_ACCEPT_TIP :{BLACK}Izabira oznaÄenu VeÅ¡taÄku Inteligenciju
-STR_AI_CANCEL :{BLACK}Otkaži
-STR_AI_CANCEL_TIP :{BLACK}Ne menja izbor VeÅ¡taÄke Inteligencije
-STR_AI_CLOSE :{BLACK}Zatvori
-STR_AI_RESET :{BLACK}Resetuj
-STR_AI_HUMAN_PLAYER :Ljudsko biće
-STR_AI_RANDOM_AI :Proizvoljna VI
+STR_AI_LIST_TOOLTIP :{BLACK}Kliknite kako biste izabrali VeÅ¡taÄku Inteligenciju
+STR_AI_LIST_ACCEPT :{BLACK}Prihvati
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Izabira oznaÄenu VeÅ¡taÄku Inteligenciju
+STR_AI_LIST_CANCEL :{BLACK}Otkaži
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ne menja izbor VeÅ¡taÄke Inteligencije
+STR_AI_SETTINGS_CLOSE :{BLACK}Zatvori
+STR_AI_SETTINGS_RESET :{BLACK}Resetuj
+STR_AI_CONFIG_HUMAN_PLAYER :Ljudsko biće
+STR_AI_CONFIG_RANDOM_AI :Proizvoljna VI
STR_AI_SETTINGS_CAPTION :{WHITE}VI Parametri
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Izdanje: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna od VI je krahirala. Molimo vas da prijavite grešku autoru VI-e sa slikom prozora VI Korekcije .
-STR_AI_NO_AI_FOUND :Nije pronaÄ‘ena nijadna prikladna VI.{}UÄitana VI je kao zamena i neće raditi niÅ¡ta.{}Možete skinuti nekoliko VI preko sistema za preuzimanje dodataka.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Izdanje: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna od VI je krahirala. Molimo vas da prijavite grešku autoru VI-e sa slikom prozora VI Korekcije .
+STR_ERROR_AI_NO_AI_FOUND :Nije pronaÄ‘ena nijadna prikladna VI.{}UÄitana VI je kao zamena i neće raditi niÅ¡ta.{}Možete skinuti nekoliko VI preko sistema za preuzimanje dodataka.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Nivo buke u naselju: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Proizvedena buka: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Nivo buke u naselju: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Proizvedena buka: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3997,6 +3997,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... prek
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... datoteka se nije mogla zapisati
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Preuzeta datoteka se ne može otpakovati
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Traži nedostajući fajl na Mreži
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Pretražuje za nedostajuću dodataku na Internetu
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Traži nedostajući fajl na Mreži
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Pretražuje za nedostajuću dodataku na Internetu
########
diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt
index ae936353b..53d02a95e 100644
--- a/src/lang/simplified_chinese.txt
+++ b/src/lang/simplified_chinese.txt
@@ -118,7 +118,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} 太妃
STR_QUANTITY_BATTERIES :{COMMA} 箱电池
STR_QUANTITY_PLASTIC :{VOLUME} å¡‘æ–™
STR_QUANTITY_FIZZY_DRINKS :{COMMA} 瓶跳跳水
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -208,26 +208,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} ç«‹æ–¹ç
STR_UNITS_FORCE_SI :{COMMA} åƒç‰›
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}选择排åºæ–¹æ³• (é™åº/å‡åºï¼‰
-STR_SORT_CRITERIA_TIP :{BLACK}选择排åºæ ‡å‡†
-STR_FILTER_CRITERIA_TIP :{BLACK}选择过滤标准
-STR_SORT_BY :{BLACK}排åº
+STR_TOOLTIP_SORT_ORDER :{BLACK}选择排åºæ–¹æ³• (é™åº/å‡åºï¼‰
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}选择排åºæ ‡å‡†
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}选择过滤标准
+STR_BUTTON_SORT_BY :{BLACK}排åº
STR_BUTTON_LOCATION :{BLACK}定ä½
-STR_QUERY_RENAME :{BLACK}é‡å‘½å
+STR_BUTTON_RENAME :{BLACK}é‡å‘½å
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}关闭窗å£
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}窗å£æ ‡é¢˜ - 拖动这里å¯ä»¥ç§»åŠ¨è¯¥çª—å£
-STR_STICKY_BUTTON :{BLACK}é”å®šçª—å£ ä½¿ç”¨â€œå…³é—­æ‰€æœ‰çª—å£â€å¿«æ·é”®æ—¶ä¿ç•™æ­¤çª—å£
-STR_RESIZE_BUTTON :{BLACK}点击并拖动这里å¯ä»¥ç¼©æ”¾çª—å£
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切æ¢çª—å£å¤§å°
+STR_TOOLTIP_STICKY :{BLACK}é”å®šçª—å£ ä½¿ç”¨â€œå…³é—­æ‰€æœ‰çª—å£â€å¿«æ·é”®æ—¶ä¿ç•™æ­¤çª—å£
+STR_TOOLTIP_RESIZE :{BLACK}点击并拖动这里å¯ä»¥ç¼©æ”¾çª—å£
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切æ¢çª—å£å¤§å°
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}æ»šåŠ¨æ¡ - 上下滚动列表
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}æ»šåŠ¨æ¡ - å·¦å³æ»šåŠ¨åˆ—表
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆除地å—上的建筑物等设施
# Query window
-STR_DEFAULT :{BLACK}默认
-STR_QUERY_CANCEL :{BLACK}å–消
-STR_QUERY_OK :{BLACK}确定
+STR_BUTTON_DEFAULT :{BLACK}默认
+STR_BUTTON_CANCEL :{BLACK}å–消
+STR_BUTTON_OK :{BLACK}确定
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -316,7 +316,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置æ 
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :ä¿å­˜åœºæ™¯
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :读å–场景
-STR_MENU_LOAD_HEIGHTMAP :读å–高度图
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :读å–高度图
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :退出编辑器
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :退出
@@ -504,11 +504,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}切æ¢æ˜¯å¦æ˜¾ç¤ºæŸç§è´§ç‰©
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}查看详细数æ®
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}查看详细数æ®
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}å…¬å¸å›¾è¡¨ç´¢å¼•
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}点击这里切æ¢æ˜¾ç¤ºå…¬å¸
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}点击这里切æ¢æ˜¾ç¤ºå…¬å¸
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}å…¬å¸è¯„价排å
@@ -543,16 +543,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}现金ï¼
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}贷款:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}总表现值:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}车船总数{}包括ç«è½¦ã€æ±½è½¦ã€èˆ¹åªå’Œé£žæœº
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}包括车站ã€æœºåœºã€ç å¤´çš„{}æ€»æ•°é‡ å³ä½¿å¤šç§ç±»åž‹çš„车站{}连接在一起也将被分别计算
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}å•ä¸€è¿è¾“工具最低年利润{}åªè®¡ç®—使用两年以上的车辆,船åªå’Œé£žæœº
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}在过去 12 个月中{}利润最少的月份的现金收入
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}在过去 12 个月中{}利润最多的月份的现金收入
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}在过去 4 个季度中è¿è¾“的货物总数
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}在上一个季度中è¿è¾“的货物ç§ç±»æ•°
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}银行中存款的数é‡
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}å‘银行贷款的数é‡
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}总的评价点数
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}车船总数{}包括ç«è½¦ã€æ±½è½¦ã€èˆ¹åªå’Œé£žæœº
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}包括车站ã€æœºåœºã€ç å¤´çš„{}æ€»æ•°é‡ å³ä½¿å¤šç§ç±»åž‹çš„车站{}连接在一起也将被分别计算
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}å•ä¸€è¿è¾“工具最低年利润{}åªè®¡ç®—使用两年以上的车辆,船åªå’Œé£žæœº
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}在过去 12 个月中{}利润最少的月份的现金收入
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}在过去 12 个月中{}利润最多的月份的现金收入
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}在过去 4 个季度中è¿è¾“的货物总数
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}在上一个季度中è¿è¾“的货物ç§ç±»æ•°
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}银行中存款的数é‡
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}å‘银行贷款的数é‡
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}总的评价点数
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}爵士点唱机
@@ -670,8 +670,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}切æ¢æ˜
STR_SMALLMAP_CENTER :{BLACK}把地图显示的中心点对准å±å¹•ä¸­å¿ƒä½ç½®
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}全部ç¦ç”¨
-STR_MESSAGES_ENABLE_ALL :{BLACK}全部å¯ç”¨
+STR_SMALLMAP_DISABLE_ALL :{BLACK}全部ç¦ç”¨
+STR_SMALLMAP_ENABLE_ALL :{BLACK}全部å¯ç”¨
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}显示最åŽä¸€æ¡æ¶ˆæ¯æˆ–æ–°é—»
@@ -682,8 +682,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * ä¿å
# News message history
STR_MESSAGE_HISTORY :{WHITE}消æ¯åŽ†å²
-STR_MESSAGE_HISTORY_TIP :{BLACK}最新的新闻列表
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最新的新闻列表
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}消æ¯
@@ -917,32 +917,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}选择è¦
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} 文件{}未找到或ä¸æ­£ç¡®
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}关于基本图组的é¢å¤–ä¿¡æ¯
-STR_FULLSCREEN_FAILED :{WHITE}无法切æ¢åˆ°å…¨å±æ¨¡å¼{}å°è¯•ä½¿ç”¨ä¸åŒçš„分辨率
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}无法切æ¢åˆ°å…¨å±æ¨¡å¼{}å°è¯•ä½¿ç”¨ä¸åŒçš„分辨率
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}自定义货å¸
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}å…‘æ¢æ±‡çŽ‡ï¼š {ORANGE}{0:CURRENCY} = {1:COMMA} 英镑(£)
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}å‡å°‘英磅(£)å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}增加英磅(£)å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}设置自定义货å¸ä¸Žè‹±ç£…(£)çš„å…‘æ¢æ¯”率
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}å‡å°‘英磅(£)å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}增加英磅(£)å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}设置自定义货å¸ä¸Žè‹±ç£…(£)çš„å…‘æ¢æ¯”率
STR_CURRENCY_SEPARATOR :{LTBLUE}分隔符: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}设置åƒä½åˆ†éš”符
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}设置åƒä½åˆ†éš”符
STR_CURRENCY_PREFIX :{LTBLUE}å‰ç¼€ï¼š {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}设置自定义货å¸çš„首字
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}设置自定义货å¸çš„首字
STR_CURRENCY_SUFFIX :{LTBLUE}åŽç¼€ï¼š {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}设置自定义货å¸çš„尾字
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}设置自定义货å¸çš„尾字
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}转æ¢ä¸ºæ¬§å…ƒï¼š {ORANGE}{5:NUM} å¹´åŽ
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}转æ¢ä¸ºæ¬§å…ƒï¼š {ORANGE}ä¸è½¬æ¢
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}设置转æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}æ早转æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}延åŽè½¬æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}设置转æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}æ早转æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}延åŽè½¬æ¢ä¸ºæ¬§å…ƒè´§å¸çš„起始年份
STR_CURRENCY_PREVIEW :{LTBLUE}预览:{ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 英磅(£) å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 英磅(£) å…‘æ¢è‡ªå®šä¹‰è´§å¸çš„æ•°é‡
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}改å˜å½“å‰çš„è´§å¸å‚æ•°
# Difficulty level window
@@ -956,7 +956,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}自定ä¹
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}查看高分榜
-STR_OPTIONS_SAVE_CHANGES :{BLACK}ä¿å­˜
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}ä¿å­˜
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}最大竞争对手个数:{ORANGE}{COMMA}
@@ -1022,7 +1022,7 @@ STR_CITY_APPROVAL_PERMISSIVE :宽容
STR_CITY_APPROVAL_TOLERANT :éšå¿
STR_CITY_APPROVAL_HOSTILE :对立
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}已将游æˆéš¾åº¦è®¾ç½®ä¸ºè‡ªå®šä¹‰çº§åˆ«
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}已将游æˆéš¾åº¦è®¾ç½®ä¸ºè‡ªå®šä¹‰çº§åˆ«
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}高级设置
@@ -1271,7 +1271,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(ä¸æ
STR_CONFIG_SETTING_MAP_X :{LTBLUE}地图的 X æ–¹å‘大å°ï¼š{ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}地图的 Y æ–¹å‘大å°ï¼š{ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}改å˜è®¾ç½®å€¼
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}改å˜è®¾ç½®å€¼
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1313,9 +1313,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}退出 '
# Quit window
STR_QUIT_CAPTION :{WHITE}退出
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}你确定è¦æ”¾å¼ƒå½“å‰æ¸¸æˆå¹¶{}退出到 {STRING} å—?
-STR_YES :{BLACK}是
-STR_NO :{BLACK}å¦
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}你确定è¦æ”¾å¼ƒå½“å‰æ¸¸æˆå¹¶{}退出到 {STRING} å—?
+STR_QUIT_YES :{BLACK}是
+STR_QUIT_NO :{BLACK}å¦
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1331,11 +1331,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}放弃游æˆ
STR_ABANDON_GAME_QUERY :{YELLOW}你确定è¦æ”¾å¼ƒå½“å‰çš„游æˆå—?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}你确定è¦é€€å‡ºå½“å‰åœºæ™¯å—?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}你确定è¦é€€å‡ºå½“å‰åœºæ™¯å—?
# Cheat window
STR_CHEATS :{WHITE}作弊
-STR_CHEATS_TIP :{BLACK}标志您是å¦ç”¨è¿‡æ­¤ä½œå¼Šé€‰é¡¹çš„å•é€‰æ¡†
+STR_CHEATS_TOOLTIP :{BLACK}标志您是å¦ç”¨è¿‡æ­¤ä½œå¼Šé€‰é¡¹çš„å•é€‰æ¡†
STR_CHEATS_WARNING :{BLACK}警告ï¼ä½ å°†è¦èƒŒå›ä½ çš„盟å‹ï¼Œè¿™å°†è¢«æ°¸ä¹…记录ï¼
STR_CHEAT_MONEY :{LTBLUE}增加 {CURRENCY} 现金
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}作为{ORANGE}{COMMA}进行游æˆ
@@ -1344,24 +1344,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}隧é“å
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}å¯ä»¥åœ¨æš‚åœæ¨¡å¼è¿›è¡Œå»ºè®¾ï¼š{ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}å–·æ°”å¼é£žæœºä¸ä¼š(ç»å¸¸)在å°æœºåœºå æ¯ï¼š{ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}改å˜æ°”候:{ORANGE}{STRING}
-STR_TEMPERATE_LANDSCAPE :温带景观
-STR_SUB_ARCTIC_LANDSCAPE :寒带景观
-STR_SUB_TROPICAL_LANDSCAPE :沙漠景观
-STR_TOYLAND_LANDSCAPE :奇幻景观
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :温带景观
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :寒带景观
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :沙漠景观
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :奇幻景观
STR_CHEAT_CHANGE_DATE :{LTBLUE}改å˜æ—¥æœŸï¼š{ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}å¼€å¯å¯è°ƒæ•´äº§é‡æ¨¡å¼ï¼š{ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}新色彩方案
-STR_LIVERY_GENERAL_TIP :{BLACK}显示总体é…色方案
-STR_LIVERY_TRAIN_TIP :{BLACK}显示列车é…色方案
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}显示汽车é…色方案
-STR_LIVERY_SHIP_TIP :{BLACK}显示船åªé…色方案
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}显示飞机é…色方案
-STR_LIVERY_PRIMARY_TIP :{BLACK}为选定的é…色方案指定主色调
-STR_LIVERY_SECONDARY_TIP :{BLACK}为选定的é…色方案指定副色调
-STR_LIVERY_PANEL_TIP :{BLACK}选择一个或多个(CTRL+å•å‡»){}è¦æ›´æ”¹çš„é…色方案{}点击方å—å¯ä»¥åˆ‡æ¢ä¸åŒçš„方案
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}显示总体é…色方案
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}显示列车é…色方案
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}显示汽车é…色方案
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}显示船åªé…色方案
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}显示飞机é…色方案
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}为选定的é…色方案指定主色调
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}为选定的é…色方案指定副色调
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}选择一个或多个(CTRL+å•å‡»){}è¦æ›´æ”¹çš„é…色方案{}点击方å—å¯ä»¥åˆ‡æ¢ä¸åŒçš„方案
STR_LIVERY_DEFAULT :标准外观
STR_LIVERY_STEAM :蒸汽机车
@@ -1399,19 +1399,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}选择å¥
STR_FACE_NEW_FACE_BUTTON :{BLACK}æ¢ä¸€ä¸ªï¼
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}生æˆä¸€ä¸ªéšæœºçš„头åƒ
STR_FACE_ADVANCED :{BLACK}高级
-STR_FACE_ADVANCED_TIP :{BLACK}切æ¢åˆ°é«˜çº§å¤´åƒé€‰å•
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}切æ¢åˆ°é«˜çº§å¤´åƒé€‰å•
STR_FACE_SIMPLE :{BLACK}简易
-STR_FACE_SIMPLE_TIP :{BLACK}切æ¢åˆ°ç®€æ˜“头åƒé€‰å•
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}切æ¢åˆ°ç®€æ˜“头åƒé€‰å•
STR_FACE_LOAD :{BLACK}载入头åƒ
-STR_FACE_LOAD_TIP :{BLACK}载入预存喜好的头åƒ
+STR_FACE_LOAD_TOOLTIP :{BLACK}载入预存喜好的头åƒ
STR_FACE_LOAD_DONE :{WHITE}你喜好的头åƒå·²ç»ä»Ž OpenTTD é…置文件中读å–
STR_FACE_FACECODE :{BLACK}头åƒç§å­
-STR_FACE_FACECODE_TIP :{BLACK}查看或设置头åƒç¼–å·
+STR_FACE_FACECODE_TOOLTIP :{BLACK}查看或设置头åƒç¼–å·
STR_FACE_FACECODE_CAPTION :{WHITE}头åƒç¼–å·
STR_FACE_FACECODE_SET :{WHITE}æ–°ç¼–å·å·²ç»å¯ç”¨
STR_FACE_FACECODE_ERR :{WHITE}ç¼–å·å¿…须在 0 ~ 4,294,967,295 范围内!
STR_FACE_SAVE :{BLACK}储存头åƒ
-STR_FACE_SAVE_TIP :{BLACK}储存喜好的头åƒ
+STR_FACE_SAVE_TOOLTIP :{BLACK}储存喜好的头åƒ
STR_FACE_SAVE_DONE :{WHITE}该头åƒå·²è¢«å‚¨å­˜è‡³ OpenTTD é…置文件中
STR_FACE_EUROPEAN :{BLACK}欧洲人
STR_FACE_SELECT_EUROPEAN :{BLACK}使用欧洲人é¢å­”
@@ -1419,120 +1419,120 @@ STR_FACE_AFRICAN :{BLACK}éžæ´²äº
STR_FACE_SELECT_AFRICAN :{BLACK}使用éžæ´²äººé¢å­”
STR_FACE_YES :是
STR_FACE_NO :å¦
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}是å¦æœ‰ 胡å­æˆ–耳环
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}是å¦æœ‰ 胡å­æˆ–耳环
STR_FACE_HAIR :å‘åž‹
-STR_FACE_HAIR_TIP :{BLACK}选择å‘åž‹
+STR_FACE_HAIR_TOOLTIP :{BLACK}选择å‘åž‹
STR_FACE_EYEBROWS :眉毛
-STR_FACE_EYEBROWS_TIP :{BLACK}选择眉毛
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}选择眉毛
STR_FACE_EYECOLOUR :眼ç›
-STR_FACE_EYECOLOUR_TIP :{BLACK}选择眼ç é¢œè‰²
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}选择眼ç é¢œè‰²
STR_FACE_GLASSES :眼镜
-STR_FACE_GLASSES_TIP :{BLACK}是å¦æœ‰ 眼镜
-STR_FACE_GLASSES_TIP_2 :{BLACK}选择眼镜
+STR_FACE_GLASSES_TOOLTIP :{BLACK}是å¦æœ‰ 眼镜
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}选择眼镜
STR_FACE_NOSE :é¼»å­
-STR_FACE_NOSE_TIP :{BLACK}选择鼻å­
+STR_FACE_NOSE_TOOLTIP :{BLACK}选择鼻å­
STR_FACE_LIPS :嘴唇
STR_FACE_MOUSTACHE :胡å­
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}选择嘴唇或是胡å­
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}选择嘴唇或是胡å­
STR_FACE_CHIN :下巴
-STR_FACE_CHIN_TIP :{BLACK}选择下巴
+STR_FACE_CHIN_TOOLTIP :{BLACK}选择下巴
STR_FACE_JACKET :外衣
-STR_FACE_JACKET_TIP :{BLACK}选择外衣
+STR_FACE_JACKET_TOOLTIP :{BLACK}选择外衣
STR_FACE_COLLAR :领å£
-STR_FACE_COLLAR_TIP :{BLACK}选择领å£
+STR_FACE_COLLAR_TOOLTIP :{BLACK}选择领å£
STR_FACE_TIE :领带
STR_FACE_EARRING :耳环
-STR_FACE_TIE_EARRING_TIP :{BLACK}选择领带或是耳环
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}选择领带或是耳环
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}è”机游æˆ
-STR_NETWORK_CONNECTION :{BLACK}连接:
-STR_NETWORK_CONNECTION_TIP :{BLACK}选择一个 Internet 上的游æˆæˆ–局域网 (LAN) 中的游æˆ
-STR_NETWORK_LAN :局域网
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}玩家å称:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}其他玩家将通过该åå­—æ¥è®¤è¯†æ‚¨
-
-STR_NETWORK_GAME_NAME :{BLACK}å称
-STR_NETWORK_GAME_NAME_TIP :{BLACK}游æˆçš„å称
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}客户端
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}在线客户端 / 最多 - åœ¨çº¿å…¬å¸ / 最多
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}地图尺寸
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}游æˆåœ°å›¾å¤§å°{}点击å¯ä»¥æŒ‰åœ°å›¾å¤§å°æŽ’列
-STR_NETWORK_DATE_CAPTION :{BLACK}日期
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}当å‰æ—¥æœŸ
-STR_NETWORK_YEARS_CAPTION :{BLACK}å¹´
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}å¹´æ•°{}游æˆæ­£åœ¨è¿è¡Œçš„
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}语言,æœåŠ¡å™¨ç‰ˆæœ¬å’Œå…¶ä»–ä¿¡æ¯
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}点击列表中的æœåŠ¡å™¨å¯ä»¥é€‰å®šå®ƒ
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}上一次加入的æœåŠ¡å™¨:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}点击选择您上次加入的æœåŠ¡å™¨
-
-STR_NETWORK_GAME_INFO :{SILVER}游æˆä¿¡æ¯
-STR_NETWORK_CLIENTS :{SILVER}客 户 端: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}语  言: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}场景类型: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}地图尺寸: {WHITE}{COMMA}×{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}æœåŠ¡å™¨ç‰ˆæœ¬: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}æœåŠ¡å™¨åœ°å€: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}开始日期: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}当å‰æ—¥æœŸ: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}有密ç ä¿æŠ¤ï¼
-STR_NETWORK_SERVER_OFFLINE :{SILVER}æœåŠ¡å™¨ç¦»çº¿
-STR_NETWORK_SERVER_FULL :{SILVER}æœåŠ¡å™¨æ»¡å‘˜
-STR_NETWORK_VERSION_MISMATCH :{SILVER}版本ä¸åŒ¹é…
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ä¸åŒ¹é…
-
-STR_NETWORK_JOIN_GAME :{BLACK}加入游æˆ
-STR_NETWORK_REFRESH :{BLACK}刷新æœåŠ¡å™¨
-STR_NETWORK_REFRESH_TIP :{BLACK}刷新æœåŠ¡å™¨ä¿¡æ¯
-
-STR_NETWORK_FIND_SERVER :{BLACK}æœç´¢æœåŠ¡å™¨
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}在网络上æœç´¢æœåŠ¡å™¨
-STR_NETWORK_ADD_SERVER :{BLACK}添加æœåŠ¡å™¨
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}添加一个永远显示在列表中的æœåŠ¡å™¨
-STR_NETWORK_START_SERVER :{BLACK}å¯åŠ¨æœåŠ¡å™¨
-STR_NETWORK_START_SERVER_TIP :{BLACK}å¯åŠ¨æœ¬æœºä½œä¸ºæœåŠ¡å™¨
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}请输入大å
-STR_NETWORK_ENTER_IP :{BLACK}输入æœåŠ¡å™¨åœ°å€
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}è”机游æˆ
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}连接:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}选择一个 Internet 上的游æˆæˆ–局域网 (LAN) 中的游æˆ
+STR_NETWORK_SERVER_LIST_LAN :局域网
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}玩家å称:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}其他玩家将通过该åå­—æ¥è®¤è¯†æ‚¨
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}å称
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}游æˆçš„å称
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}客户端
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}在线客户端 / 最多 - åœ¨çº¿å…¬å¸ / 最多
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}地图尺寸
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}游æˆåœ°å›¾å¤§å°{}点击å¯ä»¥æŒ‰åœ°å›¾å¤§å°æŽ’列
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}日期
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}当å‰æ—¥æœŸ
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}å¹´
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}å¹´æ•°{}游æˆæ­£åœ¨è¿è¡Œçš„
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}语言,æœåŠ¡å™¨ç‰ˆæœ¬å’Œå…¶ä»–ä¿¡æ¯
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}点击列表中的æœåŠ¡å™¨å¯ä»¥é€‰å®šå®ƒ
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}上一次加入的æœåŠ¡å™¨:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}点击选择您上次加入的æœåŠ¡å™¨
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}游æˆä¿¡æ¯
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}客 户 端: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}语  言: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}场景类型: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地图尺寸: {WHITE}{COMMA}×{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}æœåŠ¡å™¨ç‰ˆæœ¬: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}æœåŠ¡å™¨åœ°å€: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}开始日期: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}当å‰æ—¥æœŸ: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}有密ç ä¿æŠ¤ï¼
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}æœåŠ¡å™¨ç¦»çº¿
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}æœåŠ¡å™¨æ»¡å‘˜
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本ä¸åŒ¹é…
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ä¸åŒ¹é…
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}加入游æˆ
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}刷新æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}刷新æœåŠ¡å™¨ä¿¡æ¯
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}æœç´¢æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}在网络上æœç´¢æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}添加æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}添加一个永远显示在列表中的æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}å¯åŠ¨æœåŠ¡å™¨
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}å¯åŠ¨æœ¬æœºä½œä¸ºæœåŠ¡å™¨
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}请输入大å
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}输入æœåŠ¡å™¨åœ°å€
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}开始新的è”机游æˆ
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}游æˆå称:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}游æˆå称将显示在其他玩家的è”机游æˆç•Œé¢ä¸­
-STR_NETWORK_SET_PASSWORD :{BLACK}设置密ç ï¼š
-STR_NETWORK_PASSWORD_TIP :{BLACK}如果ä¸å¸Œæœ›ä½ çš„游æˆè¢«å¤–人加入,请设置一个密ç 
-STR_NETWORK_SELECT_MAP :{BLACK}选择地图:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}选择你è¦çŽ©çš„地图
-STR_NETWORK_SERVER_RANDOM_GAME :éšæœºç”Ÿæˆæ–°æ¸¸æˆ
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :局域网 / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} 客户端
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}玩家数目:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}选择å¯ä»¥å‚加的玩家上é™ï¼ˆè¾¾ä¸åˆ°æ­¤æ•°é‡ä»ç„¶å¯ä»¥å¼€å§‹æ¸¸æˆï¼‰
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} å…¬å¸
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}å…¬å¸æ•°é‡ï¼š
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}é™åˆ¶æœåŠ¡å™¨ä¸Šå¯ä»¥åˆ›å»ºçš„å…¬å¸æ•°é‡
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} 观众
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}æ—观数é‡ï¼š
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}é™åˆ¶æœåŠ¡å™¨ä¸Šæ—观者的数é‡
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}语言选项:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}其他玩家å¯ä»¥çŸ¥é“æœåŠ¡å™¨çš„官方语言
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}开始游æˆ
-STR_NETWORK_START_GAME_TIP :{BLACK}以指定场景或éšæœºåœ°å›¾å¼€å§‹æ¸¸æˆ
-STR_NETWORK_LOAD_GAME :{BLACK}读å–游æˆ
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}æ¢å¤ä»¥å‰ä¿å­˜çš„è”机游æˆ{}(请确认所有玩家都连接正确)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}为您的è”机游æˆèµ·å
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}开始新的è”机游æˆ
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}游æˆå称:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}游æˆå称将显示在其他玩家的è”机游æˆç•Œé¢ä¸­
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}设置密ç ï¼š
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}如果ä¸å¸Œæœ›ä½ çš„游æˆè¢«å¤–人加入,请设置一个密ç 
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}选择地图:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}选择你è¦çŽ©çš„地图
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :éšæœºç”Ÿæˆæ–°æ¸¸æˆ
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :局域网 / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} 客户端
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}玩家数目:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}选择å¯ä»¥å‚加的玩家上é™ï¼ˆè¾¾ä¸åˆ°æ­¤æ•°é‡ä»ç„¶å¯ä»¥å¼€å§‹æ¸¸æˆï¼‰
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} å…¬å¸
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}å…¬å¸æ•°é‡ï¼š
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}é™åˆ¶æœåŠ¡å™¨ä¸Šå¯ä»¥åˆ›å»ºçš„å…¬å¸æ•°é‡
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} 观众
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}æ—观数é‡ï¼š
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}é™åˆ¶æœåŠ¡å™¨ä¸Šæ—观者的数é‡
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}语言选项:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}其他玩家å¯ä»¥çŸ¥é“æœåŠ¡å™¨çš„官方语言
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}开始游æˆ
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以指定场景或éšæœºåœ°å›¾å¼€å§‹æ¸¸æˆ
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}读å–游æˆ
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}æ¢å¤ä»¥å‰ä¿å­˜çš„è”机游æˆ{}(请确认所有玩家都连接正确)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}为您的è”机游æˆèµ·å
# Network game languages
############ Leave those lines in this order!!
@@ -1575,32 +1575,32 @@ STR_NETWORK_LANG_LATVIAN :拉脱维亚语
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}è”机游æˆå¤§åŽ…
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}正在准备加入: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}当å‰å‚与游æˆçš„å…¬å¸åˆ—表{}您å¯ä»¥åŠ å…¥å…¶ä¸­ä¸€ä¸ªå…¬å¸{}或者在有空ä½çš„情况下é‡å»ºä¸€ä¸ªå…¬å¸
-
-STR_NETWORK_COMPANY_INFO :{SILVER}å…¬å¸ä¿¡æ¯
-STR_NETWORK_COMPANY_NAME :{SILVER}å…¬å¸ä¿¡æ¯: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}开业时间: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}å…¬å¸å¸‚值: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}æµåŠ¨èµ„金: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}去年收入: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}表现评价: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}车辆船åª: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}ç«™å°: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}æ–°å…¬å¸
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}创建一个新公å¸
-STR_NETWORK_SPECTATE_GAME :{BLACK}æ—观公å¸
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}作为æ—观者观看公å¸
-STR_NETWORK_JOIN_COMPANY :{BLACK}加入公å¸
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}帮助管ç†å…¬å¸
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}è”机游æˆå¤§åŽ…
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}正在准备加入: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}当å‰å‚与游æˆçš„å…¬å¸åˆ—表{}您å¯ä»¥åŠ å…¥å…¶ä¸­ä¸€ä¸ªå…¬å¸{}或者在有空ä½çš„情况下é‡å»ºä¸€ä¸ªå…¬å¸
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}å…¬å¸ä¿¡æ¯
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}å…¬å¸ä¿¡æ¯: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}开业时间: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}å…¬å¸å¸‚值: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}æµåŠ¨èµ„金: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}表现评价: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}车辆船åª: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}ç«™å°: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}æ–°å…¬å¸
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}创建一个新公å¸
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}æ—观公å¸
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}作为æ—观者观看公å¸
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公å¸
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}帮助管ç†å…¬å¸
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}正在连接……
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}正在连接……
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) 正在连接……
@@ -1616,13 +1616,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}获å–å…
STR_NETWORK_CONNECTING_WAITING :{BLACK}您å‰é¢è¿˜æœ‰ {NUM} 个客户端
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} 已下载
-STR_NETWORK_DISCONNECT :{BLACK}æ–­å¼€
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}æ–­å¼€
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}æœåŠ¡å™¨éœ€è¦å¯†ç ï¼š
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}å…¬å¸éœ€è¦å¯†ç ï¼š
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}客户端列表
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}客户端列表
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}æ—观
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}æ–°å…¬å¸
@@ -1644,18 +1644,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}请输å…
STR_COMPANY_PASSWORD_CANCEL :{BLACK}ä¸ä¿å­˜æ‰€è¾“入的密ç 
STR_COMPANY_PASSWORD_OK :{BLACK}为公å¸è®¾ç½®æ–°å¯†ç 
STR_COMPANY_PASSWORD_CAPTION :{WHITE}å…¬å¸å¯†ç 
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}默认公å¸å¯†ç 
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}将此公å¸å¯†ç ä½œä¸ºæ–°å…¬å¸çš„默认密ç 
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}默认公å¸å¯†ç 
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}将此公å¸å¯†ç ä½œä¸ºæ–°å…¬å¸çš„默认密ç 
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}加入
-STR_COMPANY_JOIN_TIP :{BLACK}加入该公å¸
-STR_COMPANY_PASSWORD :{BLACK}密ç 
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}设置密ç å¯ä»¥é˜²æ­¢æœªç»æŽˆæƒçš„用户éšæ„加入。
-STR_SET_COMPANY_PASSWORD :{BLACK}设置公å¸å¯†ç 
+STR_COMPANY_VIEW_JOIN :{BLACK}加入
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}加入该公å¸
+STR_COMPANY_VIEW_PASSWORD :{BLACK}密ç 
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}设置密ç å¯ä»¥é˜²æ­¢æœªç»æŽˆæƒçš„用户éšæ„加入。
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}设置公å¸å¯†ç 
# Network chat
-STR_NETWORK_SEND :{BLACK}å‘é€
+STR_NETWORK_CHAT_SEND :{BLACK}å‘é€
STR_NETWORK_CHAT_COMPANY_CAPTION :[团队] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[ç§èŠ] :
STR_NETWORK_CHAT_ALL_CAPTION :[全体] :
@@ -1668,40 +1668,40 @@ STR_NETWORK_CHAT_ALL :[全体] {STRIN
STR_NETWORK_CHAT_OSKTITLE :{BLACK}请输入è”机èŠå¤©å†…容
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} 没有网络设备或者编译时未使用 ENABLE_NETWORK å‚æ•°
-STR_NETWORK_ERR_NOSERVER :{WHITE} 未找到任何è”机游æˆ
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} æœåŠ¡å™¨æ²¡æœ‰å“应
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} 因为 NewGRF ä¸åŒ¹é…而无法连接
-STR_NETWORK_ERR_DESYNC :{WHITE} è”机游æˆåŒæ­¥å¤±è´¥
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} è”机游æˆè¢«æ–­å¼€
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} 无法读å–存档
-STR_NETWORK_ERR_SERVER_START :{WHITE} 无法å¯åŠ¨æœåŠ¡å™¨æ¨¡å¼
-STR_NETWORK_ERR_CLIENT_START :{WHITE} 无法连接
-STR_NETWORK_ERR_TIMEOUT :{WHITE} 连接 #{NUM} 超时
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} 传输å议错误,连接断开
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} 此客户端版本与æœåŠ¡å™¨ç«¯ä¸åŒ¹é…
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} 密ç é”™è¯¯
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} æœåŠ¡å™¨å·²ç»æ»¡å‘˜
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} 您的IP已被该æœåŠ¡å™¨å°ç¦(ban)
-STR_NETWORK_ERR_KICKED :{WHITE} 您已被踢出æœåŠ¡å™¨
-STR_NETWORK_ERR_CHEATER :{WHITE} æ­¤æœåŠ¡å™¨ä¸å…许作弊
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} 没有网络设备或者编译时未使用 ENABLE_NETWORK å‚æ•°
+STR_NETWORK_ERROR_NOSERVER :{WHITE} 未找到任何è”机游æˆ
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} æœåŠ¡å™¨æ²¡æœ‰å“应
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} 因为 NewGRF ä¸åŒ¹é…而无法连接
+STR_NETWORK_ERROR_DESYNC :{WHITE} è”机游æˆåŒæ­¥å¤±è´¥
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} è”机游æˆè¢«æ–­å¼€
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} 无法读å–存档
+STR_NETWORK_ERROR_SERVER_START :{WHITE} 无法å¯åŠ¨æœåŠ¡å™¨æ¨¡å¼
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} 无法连接
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} 连接 #{NUM} 超时
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} 传输å议错误,连接断开
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} 此客户端版本与æœåŠ¡å™¨ç«¯ä¸åŒ¹é…
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} 密ç é”™è¯¯
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} æœåŠ¡å™¨å·²ç»æ»¡å‘˜
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} 您的IP已被该æœåŠ¡å™¨å°ç¦(ban)
+STR_NETWORK_ERROR_KICKED :{WHITE} 您已被踢出æœåŠ¡å™¨
+STR_NETWORK_ERROR_CHEATER :{WHITE} æ­¤æœåŠ¡å™¨ä¸å…许作弊
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :一般错误
-STR_NETWORK_ERR_CLIENT_DESYNC :åŒæ­¥é”™è¯¯
-STR_NETWORK_ERR_CLIENT_SAVEGAME :ä¸èƒ½è¯»å–地图
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :连接丢失
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :套接字错误
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸åŒ¹é…
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :没有授æƒ
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :收到异常包
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :错误的版本
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :å·²ç»æœ‰äººç”¨è¿™ä¸ªå字了
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :错误的密ç 
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :错误的公å¸ID于DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :被æœåŠ¡å™¨è¸¢å‡º
-STR_NETWORK_ERR_CLIENT_CHEATER :正在å°è¯•ä½œå¼Š
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :æœåŠ¡å™¨æ»¡å‘˜
+STR_NETWORK_ERROR_CLIENT_GENERAL :一般错误
+STR_NETWORK_ERROR_CLIENT_DESYNC :åŒæ­¥é”™è¯¯
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :ä¸èƒ½è¯»å–地图
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :连接丢失
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :套接字错误
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸åŒ¹é…
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :没有授æƒ
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :收到异常包
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :错误的版本
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :å·²ç»æœ‰äººç”¨è¿™ä¸ªå字了
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :错误的密ç 
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :错误的公å¸ID于DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :被æœåŠ¡å™¨è¸¢å‡º
+STR_NETWORK_ERROR_CLIENT_CHEATER :正在å°è¯•ä½œå¼Š
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :æœåŠ¡å™¨æ»¡å‘˜
############ End of leave-in-this-order
# Network related errors
@@ -1713,36 +1713,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :游æˆæš‚åœ (è
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :游æˆç»§ç»­ (玩家链入)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :游æˆç»§ç»­ (玩家链入失败)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :离开
-STR_NETWORK_CLIENT_JOINED :*** {STRING} 已加入游æˆ
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} 已加入 #{2:NUM} å…¬å¸
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} 已作为观众加入
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} æˆç«‹äº†æ–°å…¬å¸ (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} å·²ç¦»å¼€æ¸¸æˆ ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} 已更改姓å为 {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} é€ç»™æ‚¨çš„å…¬å¸ {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** 您é€äº† {2:CURRENCY} ç»™ {1:STRING}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} æœåŠ¡å™¨å…³é—­äº†è¿›ç¨‹
-STR_NETWORK_SERVER_REBOOT :{WHITE} æœåŠ¡å™¨æ­£åœ¨é‡æ–°å¯åŠ¨ã€‚{}请等待……
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :离开
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入游æˆ
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} 已加入 #{2:NUM} å…¬å¸
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已作为观众加入
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} æˆç«‹äº†æ–°å…¬å¸ (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} å·²ç¦»å¼€æ¸¸æˆ ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已更改姓å为 {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} é€ç»™æ‚¨çš„å…¬å¸ {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** 您é€äº† {2:CURRENCY} ç»™ {1:STRING}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} æœåŠ¡å™¨å…³é—­äº†è¿›ç¨‹
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} æœåŠ¡å™¨æ­£åœ¨é‡æ–°å¯åŠ¨ã€‚{}请等待……
# Content downloading window
STR_CONTENT_TITLE :{WHITE}下载内容
STR_CONTENT_TYPE_CAPTION :{BLACK}类型
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}扩展包类型
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}扩展包类型
STR_CONTENT_NAME_CAPTION :{BLACK}å称
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}内容å称
-STR_CONTENT_MATRIX_TIP :{BLACK}å•å‡»ä¸€è¡Œä»¥æŸ¥çœ‹è¯¦æƒ…{}å•å‡»å¤é€‰æ¡†é€‰æ‹©ä¸‹è½½
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}内容å称
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}å•å‡»ä¸€è¡Œä»¥æŸ¥çœ‹è¯¦æƒ…{}å•å‡»å¤é€‰æ¡†é€‰æ‹©ä¸‹è½½
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}全选
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}选定所有扩展包
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}选定所有扩展包
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}选择å‡çº§
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}更新所有已下载的扩展包
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}更新所有已下载的扩展包
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}å–消全选
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}å–消全部选择
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}å–消全部选择
STR_CONTENT_FILTER_OSKTITLE :{BLACK}输入过滤器字符串
-STR_CONTENT_FILTER_TIP :{BLACK}输入用以过滤此列表的关键è¯
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}输入用以过滤此列表的关键è¯
STR_CONTENT_FILTER_TITLE :{BLACK}标签/å称过滤器
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}下载
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}下载选定的内容
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}下载选定的内容
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}总计下载大å°: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}扩展包信æ¯
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}您尚未选择下载该扩展包
@@ -1786,17 +1786,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... æ–‡ä
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}无法解压该扩展包
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}é€æ˜Žé€‰é¡¹
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}调整标志是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_TREES_DESC :{BLACK}调整树木是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}调整建筑是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}调整工业设施是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}调整车站ã€ç å¤´åŠè·¯ç‚¹ç­‰æ˜¯å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}调整桥æ¢æ˜¯å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}调整ç¯å¡”åŠä¿¡å·å‘射塔是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}调整电气é“路电线是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_LOADING_DESC :{BLACK}调整装载进度显示是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}选择设置为:ä¸æ˜¾ç¤ºæˆ–é€æ˜Ž
+STR_TRANSPARENCY_CAPTION :{WHITE}é€æ˜Žé€‰é¡¹
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}调整标志是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}调整树木是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}调整建筑是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}调整工业设施是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}调整车站ã€ç å¤´åŠè·¯ç‚¹ç­‰æ˜¯å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}调整桥æ¢æ˜¯å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}调整ç¯å¡”åŠä¿¡å·å‘射塔是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}调整电气é“路电线是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}调整装载进度显示是å¦ä¸ºé€æ˜Ž{}CTRL+点击 é”定
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}选择设置为:ä¸æ˜¾ç¤ºæˆ–é€æ˜Ž
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}显示覆盖区域
@@ -1808,11 +1808,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}接å—ï¼
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}供给: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}åˆå¹¶è½¦ç«™
-STR_CREATE_SPLITTED_STATION :{YELLOW}建造分体车站
+STR_JOIN_STATION_CAPTION :{BLACK}åˆå¹¶è½¦ç«™
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}建造分体车站
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}åˆå¹¶è·¯ç‚¹
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}建造分体路点
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}åˆå¹¶è·¯ç‚¹
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}建造分体路点
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}é“路建设
@@ -1836,8 +1836,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}列车è½
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}选择列车车库的方å‘
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}路点
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}选择路点类型
+STR_WAYPOINT_CAPTION :{WHITE}路点
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}选择路点类型
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}ç«è½¦ç«™é€‰å•
@@ -1850,36 +1850,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}选择è½
STR_STATION_BUILD_DRAG_DROP :{BLACK}拖动模å¼
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}使用拖动模å¼å»ºè®¾è½¦ç«™
-STR_SELECT_STATION_CLASS_TIP :{BLACK}选择一个è¦æ˜¾ç¤ºè½¦ç«™ç±»åž‹
-STR_SELECT_STATION_TYPE_TIP :{BLACK}选择è¦å»ºé€ çš„车站类型
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}选择一个è¦æ˜¾ç¤ºè½¦ç«™ç±»åž‹
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}选择è¦å»ºé€ çš„车站类型
-STR_STAT_CLASS_DFLT :默认车站
-STR_STAT_CLASS_WAYP :路标
+STR_STATION_CLASS_DFLT :默认车站
+STR_STATION_CLASS_WAYP :路标
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}ä¿¡å·ç¯
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}标准信å·ï¼ˆæ‚¬è‡‚){}ä¿¡å·ç¯æ˜¯å¤šåˆ—车é“路系统的必备设施
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆæ‚¬è‡‚){}在下一轨é“区间上{}当至少有一个出å£ä¿¡å·æ˜¯ç»¿è‰²æ—¶{}此信å·äº®ç»¿ç¯ å¦åˆ™äº®çº¢ç¯
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}出å£ä¿¡å·ï¼ˆæ‚¬è‡‚){}è¿ä½œç­‰åŒä¸Žæ™®é€šä¿¡å·{}但是对于触å‘å…¥å£åŠå¤åˆä¿¡å·ç¯{}æ¥è¯´æ˜¯å¿…è¦çš„
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}å¤åˆä¿¡å·ï¼ˆæ‚¬è‡‚){}å¤åˆä¿¡å·ç¯å¯å®Œå…¨æ‹…当{}å…¥å£ä¿¡å·ç¯å’Œå‡ºå£ä¿¡å·ç¯çš„功能{}并å¯å»ºç«‹å¤§çš„树状信å·ç¯ç³»ç»Ÿ
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}åŒå‘高级信å·ï¼ˆæ‚¬è‡‚){}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}å•å‘高级信å·ï¼ˆæ‚¬è‡‚){}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}标准信å·ï¼ˆç”µå­ï¼‰{}ä¿¡å·ç¯æ˜¯å¤šåˆ—车é“路系统的必备设施
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆç”µå­ï¼‰{}在下一轨é“区间上{}当至少有一个出å£ä¿¡å·æ˜¯ç»¿è‰²æ—¶{}此信å·äº®ç»¿ç¯ å¦åˆ™äº®çº¢ç¯
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}出å£ä¿¡å·ï¼ˆç”µå­ï¼‰{}è¿ä½œç­‰åŒä¸Žæ™®é€šä¿¡å·{}但是对于触å‘å…¥å£åŠå¤åˆä¿¡å·ç¯{}æ¥è¯´æ˜¯å¿…è¦çš„
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}å¤åˆä¿¡å·ï¼ˆç”µå­ï¼‰{}å¤åˆä¿¡å·ç¯å¯å®Œå…¨æ‹…当{}å…¥å£ä¿¡å·ç¯å’Œå‡ºå£ä¿¡å·ç¯çš„功能{}并å¯å»ºç«‹å¤§çš„树状信å·ç¯ç³»ç»Ÿ
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}åŒå‘高级信å·ï¼ˆç”µå­ï¼‰{}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}å•å‘高级信å·ï¼ˆç”µå­ï¼‰{}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
-STR_SIGNAL_CONVERT_TIP :{BLACK}ä¿¡å·ç¯è½¬æ¢å·¥å…·{}当此按钮按下时å†é€‰æ‹©ä¿¡å·ç¯ç§ç±»{}å°±å¯ä»¥è½¬æ¢ä¿¡å·ç¯ä¸ºé€‰æ‹©çš„ç§ç±»{}CTRL+点击{}å¯ä»¥æŠŠçŽ°æœ‰ä¿¡å·ç¯åœ¨ç”µå­å’Œæ——帜间转æ¢
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}å‡å°‘拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}增加拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
+STR_BUILD_SIGNAL_CAPTION :{WHITE}ä¿¡å·ç¯
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}标准信å·ï¼ˆæ‚¬è‡‚){}ä¿¡å·ç¯æ˜¯å¤šåˆ—车é“路系统的必备设施
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆæ‚¬è‡‚){}在下一轨é“区间上{}当至少有一个出å£ä¿¡å·æ˜¯ç»¿è‰²æ—¶{}此信å·äº®ç»¿ç¯ å¦åˆ™äº®çº¢ç¯
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出å£ä¿¡å·ï¼ˆæ‚¬è‡‚){}è¿ä½œç­‰åŒä¸Žæ™®é€šä¿¡å·{}但是对于触å‘å…¥å£åŠå¤åˆä¿¡å·ç¯{}æ¥è¯´æ˜¯å¿…è¦çš„
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}å¤åˆä¿¡å·ï¼ˆæ‚¬è‡‚){}å¤åˆä¿¡å·ç¯å¯å®Œå…¨æ‹…当{}å…¥å£ä¿¡å·ç¯å’Œå‡ºå£ä¿¡å·ç¯çš„功能{}并å¯å»ºç«‹å¤§çš„树状信å·ç¯ç³»ç»Ÿ
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}åŒå‘高级信å·ï¼ˆæ‚¬è‡‚){}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}å•å‘高级信å·ï¼ˆæ‚¬è‡‚){}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}标准信å·ï¼ˆç”µå­ï¼‰{}ä¿¡å·ç¯æ˜¯å¤šåˆ—车é“路系统的必备设施
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}å…¥å£ä¿¡å·ï¼ˆç”µå­ï¼‰{}在下一轨é“区间上{}当至少有一个出å£ä¿¡å·æ˜¯ç»¿è‰²æ—¶{}此信å·äº®ç»¿ç¯ å¦åˆ™äº®çº¢ç¯
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出å£ä¿¡å·ï¼ˆç”µå­ï¼‰{}è¿ä½œç­‰åŒä¸Žæ™®é€šä¿¡å·{}但是对于触å‘å…¥å£åŠå¤åˆä¿¡å·ç¯{}æ¥è¯´æ˜¯å¿…è¦çš„
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}å¤åˆä¿¡å·ï¼ˆç”µå­ï¼‰{}å¤åˆä¿¡å·ç¯å¯å®Œå…¨æ‹…当{}å…¥å£ä¿¡å·ç¯å’Œå‡ºå£ä¿¡å·ç¯çš„功能{}并å¯å»ºç«‹å¤§çš„树状信å·ç¯ç³»ç»Ÿ
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}åŒå‘高级信å·ï¼ˆç”µå­ï¼‰{}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}å•å‘高级信å·ï¼ˆç”µå­ï¼‰{}高级信å·å…许列车在一个信å·åŒºé—´å†…{}预留一æ¡åˆ°å®‰å…¨åœæ­¢ä½çš„路径{}因此高级信å·å¯ä»¥å…许一列以上列车{}åŒæ—¶è¿›å…¥å’Œé€šè¿‡ä¸€ä¸ªä¿¡å·åŒºé—´
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}ä¿¡å·ç¯è½¬æ¢å·¥å…·{}当此按钮按下时å†é€‰æ‹©ä¿¡å·ç¯ç§ç±»{}å°±å¯ä»¥è½¬æ¢ä¿¡å·ç¯ä¸ºé€‰æ‹©çš„ç§ç±»{}CTRL+点击{}å¯ä»¥æŠŠçŽ°æœ‰ä¿¡å·ç¯åœ¨ç”µå­å’Œæ——帜间转æ¢
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}å‡å°‘拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加拖拽布置信å·ç¯çš„é—´éš”è·ç¦»
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}选择é“路桥
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}选择公路桥æ¢
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}é€‰æ‹©æ¡¥æ¢ - 点击喜欢的桥æ¢å³å¯å»ºè®¾
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}é€‰æ‹©æ¡¥æ¢ - 点击喜欢的桥æ¢å³å¯å»ºè®¾
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :钢制悬索
STR_BRIDGE_NAME_GIRDER_STEEL :钢制æ¡æ¡¥
STR_BRIDGE_NAME_CANTILEVER_STEEL :钢制悬臂
@@ -1913,9 +1913,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}建设/æ
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}汽车车库的方å‘……
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}选择汽车车库方å‘
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择汽车车库方å‘
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}建设电车车库
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}选择电车车库方å‘
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择电车车库方å‘
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}公共汽车站的方å‘
@@ -1936,8 +1936,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}建造èˆ
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}建造ç å¤´
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置一个浮标
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}建设水渠
-STR_CREATE_LAKE :{BLACK}修建è¿æ²³ 当地形处于海平é¢æ—¶{}æŒ‰ä½ Ctrlé”® å¯ä»¥å®šä¹‰æ°´åŸŸ
-STR_CREATE_RIVER :{BLACK}放置河æµ
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}修建è¿æ²³ 当地形处于海平é¢æ—¶{}æŒ‰ä½ Ctrlé”® å¯ä»¥å®šä¹‰æ°´åŸŸ
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}放置河æµ
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}船åžæ–¹å‘……
@@ -1969,20 +1969,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}大型æœ
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}空è¿æž¢çº½
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}ç›´å‡æœºæœºåœº
-STR_STATION_NOISE :{BLACK}产生的噪音: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}产生的噪音: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}景观美化
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}é™ä½Žåœ°å—的一角
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}å‡é«˜åœ°å—的一角
-STR_LEVEL_LAND_TOOLTIP :{BLACK}拉平地é¢
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}购买土地以备将æ¥ä½¿ç”¨
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}é™ä½Žåœ°å—的一角
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}å‡é«˜åœ°å—的一角
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}拉平地é¢
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}购买土地以备将æ¥ä½¿ç”¨
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}树木
STR_PLANT_TREE_TOOLTIP :{BLACK}选择è¦ç§æ¤çš„树木类型
STR_TREES_RANDOM_TYPE :{BLACK}éšæœºç±»åž‹çš„树木
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}ç§æ¤éšæœºç±»åž‹çš„树木
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}ç§æ¤éšæœºç±»åž‹çš„树木
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}éšæœºæ ‘木
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}éšæœºåœ°ç§æ¤ä¸€äº›æ ‘木
@@ -1995,9 +1995,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}放置è½
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}增加è¦å‡é«˜/é™ä½Žçš„土地é¢ç§¯
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}å‡å°‘è¦å‡é«˜/é™ä½Žçš„土地é¢ç§¯
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}éšæœºç”ŸæˆåœŸåœ°
-STR_SE_NEW_WORLD :{BLACK}创建新的场景
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}创建新的场景
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}é‡ç½®æ™¯è§‚
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}清除地图上所有由玩家拥有的财产
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}清除地图上所有由玩家拥有的财产
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}é‡ç½®æ™¯è§‚
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你确定è¦æ¸…除所有由玩家拥有的财产å—?
@@ -2008,41 +2008,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新建åŸ
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}在指定ä½ç½®è®¾ç½®ä¸€ä¸ªæ–°çš„城镇
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}éšæœºåŸŽé•‡
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}éšæœºæ–°å¢žä¸€ä¸ªåŸŽé•‡
-STR_MANY_RANDOM_TOWNS :{BLACK}大é‡éšæœºåŸŽé•‡
-STR_RANDOM_TOWNS_TIP :{BLACK}在地图上éšæœºåˆ›å»ºå¤§é‡åŸŽé•‡
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}大é‡éšæœºåŸŽé•‡
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}在地图上éšæœºåˆ›å»ºå¤§é‡åŸŽé•‡
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}城镇规模:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}å°
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}中
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}大
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}éšæœº
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}éšæœº
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}选择城镇规模
STR_FOUND_TOWN_CITY :{BLACK}城市
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}城市增长速度高于一般城镇{}它们建立时规模更大
-STR_TOWN_ROAD_LAYOUT :{YELLOW}城镇é“路布局:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}为此城镇选择使用的é“路布局
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}原版
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改良
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 网格
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 网格
-STR_SELECT_LAYOUT_RANDOM :{BLACK}éšæœº
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}城镇é“路布局:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}为此城镇选择使用的é“路布局
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}原版
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改良
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 网格
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 网格
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}éšæœº
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}建设新的工业设施
-STR_INDUSTRY_SELECTION_HINT :{BLACK}请选择工业设施
-STR_MANY_RANDOM_INDUSTRIES :大é‡éšæœºå·¥ä¸š
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}在地图上创建大é‡éšæœºçš„工业设施
-STR_INDUSTRY_BUILD_COST :{BLACK}费用:{YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}勘探
-STR_BUILD_NEW_INDUSTRY :{BLACK}建设
-STR_FUND_NEW_INDUSTRY :{BLACK}建设
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}请选择工业设施
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :大é‡éšæœºå·¥ä¸š
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}在地图上创建大é‡éšæœºçš„工业设施
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}费用:{YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}勘探
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}建设
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}建设
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}地å—ä¿¡æ¯
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}清除费用:{LTBLUE}N/A ä¸èƒ½æ¸…除
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}清除费用:{RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}清除时确认收入: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除时确认收入: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :æ— 
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}产æƒæ‰€å±žï¼š{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}é“路所属:{LTBLUE}{STRING}
@@ -2050,104 +2050,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}有轨ç”
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}é“路所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}地方政府:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :没有
-STR_LANDINFO_COORDS :{BLACK}å标: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}建造时间:{LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}车站分类: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}车站类型: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}å标: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}建造时间:{LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}车站分类: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}车站类型: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接å—货物:{LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :岩石
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :è’地
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :土地
-STR_CLEAR_LAND_DESCRIPTION_GRASS :è‰åœ°
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :田地
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :雪地
-STR_CLEAR_LAND_DESCRIPTION_DESERT :沙漠
-
-STR_RAILROAD_TRACK :é“轨
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :带有普通信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :带有入å£ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :带有出å£ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :带有å¤åˆä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :带有高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :带有å•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :带有普通和入å£ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :带有普通和出å£ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :带有普通和å¤åˆä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :带有普通和高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :带有普通和å•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :带有入å£å’Œå‡ºå£ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :带有入å£å’Œå¤åˆä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :带有入å£å’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :带有入å£å’Œå•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :带有出å£å’Œå¤åˆä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :带有出å£å’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :带有出å£å’Œå•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :带有å¤åˆå’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :带有å¤åˆå’Œå•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :带有高级和å•å‘高级信å·ç¯çš„é“è·¯
-STR_RAILROAD_TRAIN_DEPOT :列车车库
-
-STR_ROAD_DESCRIPTION_ROAD :公路
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路ç¯çš„公路
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :æž—è«å…¬è·¯
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :汽车车库
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路é“路平交路å£
-STR_ROAD_DESCRIPTION_TRAMWAY :电车
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :岩石
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :è’地
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :土地
+STR_LAI_CLEAR_DESCRIPTION_GRASS :è‰åœ°
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :雪地
+STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :é“轨
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :带有普通信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :带有入å£ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :带有出å£ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :带有å¤åˆä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :带有高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :带有å•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :带有普通和入å£ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :带有普通和出å£ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :带有普通和å¤åˆä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :带有普通和高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :带有普通和å•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :带有入å£å’Œå‡ºå£ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :带有入å£å’Œå¤åˆä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :带有入å£å’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :带有入å£å’Œå•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :带有出å£å’Œå¤åˆä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :带有出å£å’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :带有出å£å’Œå•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :带有å¤åˆå’Œé«˜çº§ä¿¡å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :带有å¤åˆå’Œå•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :带有高级和å•å‘高级信å·ç¯çš„é“è·¯
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :列车车库
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :公路
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路ç¯çš„公路
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :æž—è«å…¬è·¯
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :汽车车库
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路é“路平交路å£
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :电车
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建设中)
-
-STR_TREE_NAME_TREES :树木
-STR_TREE_NAME_RAINFOREST :雨林
-STR_TREE_NAME_CACTUS_PLANTS :仙人掌
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ç«è½¦ç«™
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :机库
-STR_STATION_DESCRIPTION_AIRPORT :机场
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :汽车货场
-STR_STATION_DESCRIPTION_BUS_STATION :公共汽车站
-STR_STATION_DESCRIPTION_SHIP_DOCK :ç å¤´
-STR_STATION_DESCRIPTION_BUOY :浮标
-STR_LANDINFO_WAYPOINT :路点
-
-STR_WATER_DESCRIPTION_WATER :æ°´
-STR_LANDINFO_CANAL :è¿æ²³
-STR_LANDINFO_LOCK :船闸
-STR_LANDINFO_RIVER :æ²³
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸线或河岸
-STR_WATER_DESCRIPTION_SHIP_DEPOT :船åž
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建设中)
+
+STR_LAI_TREE_NAME_TREES :树木
+STR_LAI_TREE_NAME_RAINFOREST :雨林
+STR_LAI_TREE_NAME_CACTUS_PLANTS :仙人掌
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ç«è½¦ç«™
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :机库
+STR_LAI_STATION_DESCRIPTION_AIRPORT :机场
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :汽车货场
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :公共汽车站
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :ç å¤´
+STR_LAI_STATION_DESCRIPTION_BUOY :浮标
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :路点
+
+STR_LAI_WATER_DESCRIPTION_WATER :æ°´
+STR_LAI_WATER_DESCRIPTION_CANAL :è¿æ²³
+STR_LAI_WATER_DESCRIPTION_LOCK :船闸
+STR_LAI_WATER_DESCRIPTION_RIVER :æ²³
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸线或河岸
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :船åž
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :é“路隧é“
-STR_TUNNEL_DESCRIPTION_ROAD :公路隧é“
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :é“路隧é“
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :公路隧é“
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :钢制悬索é“路桥
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :钢制é“è·¯æ¡æ¡¥
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :钢制悬臂é“路桥
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :钢筋混å‡åœŸæ‚¬ç´¢é“路桥
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :木制é“路桥
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :æ··å‡åœŸé“路桥
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :函æ¢é“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :钢制悬索é“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :钢制é“è·¯æ¡æ¡¥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :钢制悬臂é“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :钢筋混å‡åœŸæ‚¬ç´¢é“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :木制é“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :æ··å‡åœŸé“路桥
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :函æ¢é“路桥
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :钢制悬索公路桥
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :钢制公路æ¡æ¡¥
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :钢制悬臂公路桥
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :钢筋混å‡åœŸæ‚¬ç´¢å…¬è·¯æ¡¥
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :木制公路桥
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :æ··å‡åœŸå…¬è·¯æ¡¥
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函æ¢å…¬è·¯æ¡¥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :钢制悬索公路桥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :钢制公路æ¡æ¡¥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :钢制悬臂公路桥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :钢筋混å‡åœŸæ‚¬ç´¢å…¬è·¯æ¡¥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :木制公路桥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :æ··å‡åœŸå…¬è·¯æ¡¥
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函æ¢å…¬è·¯æ¡¥
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :水渠
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水渠
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :转播塔
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å¡”
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ°
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :转播塔
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ç¯å¡”
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸æ€»éƒ¨
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸å±žåœ°
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
@@ -2160,7 +2160,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}ä¿å­˜æ¸
STR_SAVELOAD_LOAD_CAPTION :{WHITE}读å–存档
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}ä¿å­˜åœºæ™¯
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}读å–场景
-STR_LOAD_HEIGHTMAP :{WHITE}读å–地形图
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}读å–地形图
STR_SAVELOAD_HOME_BUTTON :{BLACK}点击这里返回默认的游æˆå­˜æ¡£ç›®å½•
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} å¯ç”¨
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}驱动器ã€ç›®å½•å’Œæ¸¸æˆå­˜æ¡£åˆ—表
@@ -2170,119 +2170,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}删除é€
STR_SAVELOAD_SAVE_BUTTON :{BLACK}ä¿å­˜
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}以选定的åå­—ä¿å­˜å½“å‰æ¸¸æˆ
-STR_SAVE_OSKTITLE :{BLACK}为存档命å
+STR_SAVELOAD_OSKTITLE :{BLACK}为存档命å
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}地图生æˆå™¨
-STR_MAPSIZE :{BLACK}地图规模:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}城镇数é‡ï¼š
-STR_DATE :{BLACK}日期:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}工业数é‡ï¼š
-STR_SNOW_LINE_HEIGHT :{BLACK}雪线高度:
-STR_SNOW_LINE_UP :{BLACK}æ高雪线高度
-STR_SNOW_LINE_DOWN :{BLACK}é™ä½Žé›ªçº¿é«˜åº¦
-STR_RANDOM_SEED :{BLACK}éšæœºç§å­ï¼š
-STR_RANDOM_SEED_HELP :{BLACK}点志这里å¯ä»¥è¾“入一个éšæœºç§å­
-STR_RANDOM :{BLACK}éšæœºç§å­
-STR_RANDOM_HELP :{BLACK}改å˜ç”Ÿæˆåœ°å½¢æ‰€ç”¨çš„éšæœºç§å­
-STR_LAND_GENERATOR :{BLACK}生æˆåœ°å½¢ï¼š
-STR_TREE_PLACER :{BLACK}生æˆæ ‘木:
-STR_TERRAIN_TYPE :{BLACK}地形特点:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·æ´‹é¢ç§¯ï¼š
-STR_SMOOTHNESS :{BLACK}平滑度:
-STR_GENERATE :{WHITE}生æˆ
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}地图生æˆå™¨
+STR_MAPGEN_MAPSIZE :{BLACK}地图规模:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}城镇数é‡ï¼š
+STR_MAPGEN_DATE :{BLACK}日期:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}工业数é‡ï¼š
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}雪线高度:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}æ高雪线高度
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}é™ä½Žé›ªçº¿é«˜åº¦
+STR_MAPGEN_RANDOM_SEED :{BLACK}éšæœºç§å­ï¼š
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}点志这里å¯ä»¥è¾“入一个éšæœºç§å­
+STR_MAPGEN_RANDOM :{BLACK}éšæœºç§å­
+STR_MAPGEN_RANDOM_HELP :{BLACK}改å˜ç”Ÿæˆåœ°å½¢æ‰€ç”¨çš„éšæœºç§å­
+STR_MAPGEN_LAND_GENERATOR :{BLACK}生æˆåœ°å½¢ï¼š
+STR_MAPGEN_TREE_PLACER :{BLACK}生æˆæ ‘木:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形特点:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·æ´‹é¢ç§¯ï¼š
+STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
+STR_MAPGEN_GENERATE :{WHITE}生æˆ
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}地图边缘:
-STR_NORTHWEST :{BLACK}西北
-STR_NORTHEAST :{BLACK}东北
-STR_SOUTHEAST :{BLACK}东å—
-STR_SOUTHWEST :{BLACK}西å—
-STR_BORDER_FREEFORM :{BLACK}自由形å¼
-STR_BORDER_WATER :{BLACK}æ°´é¢
-STR_BORDER_RANDOM :{BLACK}éšæœº
-STR_BORDER_RANDOMIZE :{BLACK}éšæœº
-STR_BORDER_MANUAL :{BLACK}手动
-
-STR_HEIGHTMAP_ROTATION :{BLACK}高度图旋转:
-STR_HEIGHTMAP_NAME :{BLACK}高度图å称:
-STR_HEIGHTMAP_SIZE :{BLACK}地图尺寸: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}请输入éšæœºç§å­
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}改å˜é›ªçº¿é«˜åº¦
-STR_START_DATE_QUERY_CAPT :{WHITE}改å˜æ¸¸æˆå¼€å§‹çš„日期
+STR_MAPGEN_BORDER_TYPE :{BLACK}地图边缘:
+STR_MAPGEN_NORTHWEST :{BLACK}西北
+STR_MAPGEN_NORTHEAST :{BLACK}东北
+STR_MAPGEN_SOUTHEAST :{BLACK}东å—
+STR_MAPGEN_SOUTHWEST :{BLACK}西å—
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}自由形å¼
+STR_MAPGEN_BORDER_WATER :{BLACK}æ°´é¢
+STR_MAPGEN_BORDER_RANDOM :{BLACK}éšæœº
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}éšæœº
+STR_MAPGEN_BORDER_MANUAL :{BLACK}手动
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}高度图旋转:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}高度图å称:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}地图尺寸: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}请输入éšæœºç§å­
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}改å˜é›ªçº¿é«˜åº¦
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}改å˜æ¸¸æˆå¼€å§‹çš„日期
# SE Map generation
-STR_SE_CAPTION :{WHITE}场景类型:
-STR_SE_FLAT_WORLD :{WHITE}å¹³å¦æ°´é¢
-STR_SE_FLAT_WORLD_TIP :{BLACK}生æˆå¹³å¦æ°´é¢
-STR_SE_RANDOM_LAND :{WHITE}éšæœºåœ°é¢
-STR_FLAT_WORLD_HEIGHT :{BLACK}地é¢é«˜åº¦ï¼š
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}æå‡åœ°é¢é«˜åº¦
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}é™ä½Žåœ°é¢é«˜åº¦
+STR_SE_MAPGEN_CAPTION :{WHITE}场景类型:
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}å¹³å¦æ°´é¢
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}生æˆå¹³å¦æ°´é¢
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}éšæœºåœ°é¢
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}地é¢é«˜åº¦ï¼š
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}æå‡åœ°é¢é«˜åº¦
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}é™ä½Žåœ°é¢é«˜åº¦
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}改å˜åœ°é¢çš„高度
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}改å˜åœ°é¢çš„高度
# Map generation progress
STR_GENERATION_WORLD :{WHITE}正在生æˆåœ°å›¾â€¦â€¦
STR_GENERATION_ABORT :{BLACK}放弃
STR_GENERATION_ABORT_CAPTION :{WHITE}放弃生æˆåœ°å›¾
STR_GENERATION_ABORT_MESSAGE :{YELLOW}确定è¦æ”¾å¼ƒæ­£åœ¨ç”Ÿæˆçš„地图å—?
-STR_PROGRESS :{WHITE}å·²å®Œæˆ {NUM}%
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}地图生æˆ
-STR_TREE_GENERATION :{BLACK}生æˆæ ‘木
-STR_UNMOVABLE_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½
-STR_CLEARING_TILES :{BLACK}生æˆå²©çŸ³åœ°è²Œ
-STR_SETTINGUP_GAME :{BLACK}设置游æˆ
-STR_PREPARING_TILELOOP :{BLACK}地貌细节生æˆ
-STR_PREPARING_GAME :{BLACK}准备游æˆ
+STR_GENERATION_PROGRESS :{WHITE}å·²å®Œæˆ {NUM}%
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}地图生æˆ
+STR_GENERATION_TREE_GENERATION :{BLACK}生æˆæ ‘木
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}生æˆå›ºå®šè®¾æ–½
+STR_GENERATION_CLEARING_TILES :{BLACK}生æˆå²©çŸ³åœ°è²Œ
+STR_GENERATION_SETTINGUP_GAME :{BLACK}设置游æˆ
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}地貌细节生æˆ
+STR_GENERATION_PREPARING_GAME :{BLACK}准备游æˆ
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF 设置
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}装载选定的预定义
-STR_NEWGRF_PRESET_SAVE :{BLACK}ä¿å­˜é¢„定义
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}将当å‰ç»„ä¿å­˜ä¸ºé¢„定义
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}为预定义组起å
-STR_NEWGRF_PRESET_DELETE :{BLACK}删除预定义组
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}删掉当å‰é¢„定义组
-STR_NEWGRF_ADD :{BLACK}增加
-STR_NEWGRF_ADD_TIP :{BLACK}å‘列表中增加一个 NewGRF 文件
-STR_NEWGRF_REMOVE :{BLACK}删除
-STR_NEWGRF_REMOVE_TIP :{BLACK}从列表中删除一个 NewGRF 文件
-STR_NEWGRF_MOVEUP :{BLACK}上移
-STR_NEWGRF_MOVEUP_TIP :{BLACK}将选定的 NewGRF 文件å‘上移动
-STR_NEWGRF_MOVEDOWN :{BLACK}下移
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}将选定的 NewGRF 文件å‘下移动
-STR_NEWGRF_FILE_TIP :{BLACK}å·²ç»å®‰è£…çš„ NewGRF 文件列表{}点击å¯ä»¥æ”¹å˜å‚æ•°
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}设置å‚æ•°
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}切æ¢è°ƒè‰²æ¿
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}切æ¢é€‰å®šGRF的调色.{}本功能用于游æˆä½¿ç”¨æ—¶GRF呈粉色
-STR_NEWGRF_APPLY_CHANGES :{BLACK}应用
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}在线查找缺失的扩展包
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}看看您需è¦çš„扩展包是å¦èƒ½åœ¨çº¿æ‰¾åˆ°
-
-STR_NEWGRF_FILENAME :{BLACK}文件å:{SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5 ç ï¼š{SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}调色æ¿: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}å‚数:{SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}没有å¯ç”¨çš„ä¿¡æ¯
-STR_NEWGRF_NOT_FOUND :{RED}没有找到对应的文件
-STR_NEWGRF_DISABLED :{RED}ç¦ç”¨
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}输入 NewGRF å‚æ•°
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}装载选定的预定义
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}ä¿å­˜é¢„定义
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}将当å‰ç»„ä¿å­˜ä¸ºé¢„定义
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}为预定义组起å
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}删除预定义组
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}删掉当å‰é¢„定义组
+STR_NEWGRF_SETTINGS_ADD :{BLACK}增加
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}å‘列表中增加一个 NewGRF 文件
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}删除
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}从列表中删除一个 NewGRF 文件
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}上移
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}将选定的 NewGRF 文件å‘上移动
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}下移
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}将选定的 NewGRF 文件å‘下移动
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}å·²ç»å®‰è£…çš„ NewGRF 文件列表{}点击å¯ä»¥æ”¹å˜å‚æ•°
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}设置å‚æ•°
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}切æ¢è°ƒè‰²æ¿
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}切æ¢é€‰å®šGRF的调色.{}本功能用于游æˆä½¿ç”¨æ—¶GRF呈粉色
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}应用
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}在线查找缺失的扩展包
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}看看您需è¦çš„扩展包是å¦èƒ½åœ¨çº¿æ‰¾åˆ°
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}文件å:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 ç ï¼š{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}调色æ¿: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}å‚数:{SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}没有å¯ç”¨çš„ä¿¡æ¯
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}没有找到对应的文件
+STR_NEWGRF_SETTINGS_DISABLED :{RED}ç¦ç”¨
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}输入 NewGRF å‚æ•°
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}å¯ç”¨çš„ NewGRF 文件
STR_NEWGRF_ADD_FILE :{BLACK}加入选择的范围
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}将选定的 NewGRF 文件添加到你的é…置中
-STR_NEWGRF_RESCAN_FILES :{BLACK}é‡æ–°æ£€ç´¢æ–‡ä»¶
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}刷新å¯ç”¨çš„ NewGRF 文件列表
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}将选定的 NewGRF 文件添加到你的é…置中
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}é‡æ–°æ£€ç´¢æ–‡ä»¶
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}刷新å¯ç”¨çš„ NewGRF 文件列表
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2306,7 +2306,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :包å«å¤æ•°çš„ Action 8 å…¥å£ã€‚
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}ä½ å°†è¦æ”¹å˜ä¸€ä¸ªæ­£åœ¨è¿è¡Œçš„游æˆï¼Œ{}è¿™å¯èƒ½å¯¼è‡´è¯¥æ¸¸æˆå´©æºƒï¼Œ{}你确定è¦è¿™æ ·åšå—?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}ä¸èƒ½æ·»åŠ æ–‡ä»¶ï¼šé‡å¤çš„ GRF ID
@@ -2331,10 +2331,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}标志åˆ
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}标记标志文字
-STR_NEXT_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸‹ä¸ªæ ‡è®°
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸Šä¸ªæ ‡è®°
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸‹ä¸ªæ ‡è®°
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸Šä¸ªæ ‡è®°
-STR_SIGN_OSKTITLE :{BLACK}为标记起å
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}为标记起å
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}城镇
@@ -2348,10 +2348,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}人å£ï¼š{ORANGE}{COMMA}{BLACK} 房屋:{ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}上月旅客数é‡ï¼š{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}上月邮包数é‡ï¼š{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}城镇å‘展所必需的货物:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK} 需è¦ï¼š {ORANGE}{STRING}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK} 上个月已è¿åˆ°ï¼š {ORANGE}{CARGO}
-STR_NOISE_IN_TOWN :{BLACK}当å‰åŸŽé•‡å™ªéŸ³: {ORANGE}{COMMA}{BLACK} 最大: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}城镇å‘展所必需的货物:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK} 需è¦ï¼š {ORANGE}{STRING}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK} 上个月已è¿åˆ°ï¼š {ORANGE}{CARGO}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}当å‰åŸŽé•‡å™ªéŸ³: {ORANGE}{COMMA}{BLACK} 最大: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°åŸŽé•‡æ‰€åœ¨çš„ä½ç½®
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}地方政府
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}显示地方政府的信æ¯
@@ -2398,18 +2398,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}å°† {ST
STR_SUBSIDIES_NONE :{ORANGE}没有
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}å·²ç»ä¸­æ ‡çš„项目:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}å°† {STRING} 从 {STATION} è¿é€åˆ° {STATION}{YELLOW} ({COMPANY}{YELLOW},截止日期为 {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击项目å¯å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°{}城镇/工业 所在的ä½ç½®
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击项目å¯å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°{}城镇/工业 所在的ä½ç½®
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}车站å称{}点击å¯å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°è½¦ç«™æ‰€åœ¨ä½ç½®
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}æ‘ä½ CTRL å¯ä»¥é€‰æ‹©å¤šä¸ªé¡¹ç›®
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}æ‘ä½ CTRL å¯ä»¥é€‰æ‹©å¤šä¸ªé¡¹ç›®
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} 车站
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- 没有 -
-STR_SELECT_ALL_FACILITIES :{BLACK}选择全部è¿è¾“工具ç§ç±»
-STR_SELECT_ALL_TYPES :{BLACK}选择所有货物类型{}(包括ä¸åœ¨ç­‰å¾…列表中的)
-STR_NO_WAITING_CARGO :{BLACK}选择无等待货物车站
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}选择全部è¿è¾“工具ç§ç±»
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}选择所有货物类型{}(包括ä¸åœ¨ç­‰å¾…列表中的)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}选择无等待货物车站
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2440,18 +2440,18 @@ STR_CARGO_RATING_OUTSTANDING :完美(最高
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°è½¦ç«™æ‰€åœ¨çš„ä½ç½®
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}é‡å‘½å车站
-STR_SCHEDULED_TRAINS_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦ç«™çš„列车
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦ç«™çš„汽车
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤æœºåœºçš„飞机
-STR_SCHEDULED_SHIPS_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤ç å¤´çš„船åª
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦ç«™çš„列车
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦ç«™çš„汽车
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤æœºåœºçš„飞机
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤ç å¤´çš„船åª
-STR_QUERY_RENAME_STATION_CAPTION :é‡å‘½å车站
+STR_STATION_VIEW_RENAME_STATION_CAPTION :é‡å‘½å车站
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°è·¯ç‚¹æ‰€åœ¨çš„ä½ç½®
-STR_CHANGE_WAYPOINT_NAME :{BLACK}修改路点å
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}修改路点å
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°æµ®æ ‡æ‰€åœ¨çš„ä½ç½®
-STR_CHANGE_BUOY_NAME :{BLACK}修改浮标å
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}修改浮标å
STR_EDIT_WAYPOINT_NAME :{WHITE}编辑路点å称
@@ -2477,7 +2477,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}总计:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}æµåŠ¨èµ„金
STR_FINANCES_LOAN_TITLE :{WHITE}已贷款é¢
-STR_MAX_LOAN :{WHITE}最大贷款é¢åº¦ï¼š{BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}最大贷款é¢åº¦ï¼š{BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}贷款 {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}贷款{}Ctrl+点击 å¯è´·æ¬¾æœ€å¤§é¢åº¦
@@ -2491,10 +2491,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}开业时间:{WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}色彩方案:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}车船概况:
-STR_TRAINS :{WHITE}{COMMA} 列 ç«è½¦
-STR_ROAD_VEHICLES :{WHITE}{COMMA} 辆 汽车
-STR_AIRCRAFT :{WHITE}{COMMA} 驾 飞机
-STR_SHIPS :{WHITE}{COMMA} 艘 船舶
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} 列 ç«è½¦
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} 辆 汽车
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} 驾 飞机
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} 艘 船舶
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}æ— 
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}å…¬å¸å¸‚值:{WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% 由 {COMPANY} 所有)
@@ -2502,8 +2502,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}设立总部
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}查看总部
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建设/查看公å¸æ€»éƒ¨
-STR_RELOCATE_HQ :{BLACK}é‡ç½®æ€»éƒ¨
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公å¸å¸‚值 1% 的代价é‡å»ºæ€»éƒ¨
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}é‡ç½®æ€»éƒ¨
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公å¸å¸‚值 1% 的代价é‡å»ºæ€»éƒ¨
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新的头åƒ
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}为总è£é€‰æ‹©æ–°å¤´åƒ
@@ -2519,17 +2519,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售å…
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}è´­ä¹°æ­¤å…¬å¸ 25% 的股份
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}å‡ºå”®æ­¤å…¬å¸ 25% 的股份
-STR_QUERY_COMPANY_NAME_CAPTION :å…¬å¸å称
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :总è£å§“å
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :å…¬å¸å称
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :总è£å§“å
STR_BUY_COMPANY_MESSAGE :{WHITE}我们正在寻找一家愿æ„收购我们的公å¸ã€‚{}{}您愿æ„收购 {COMPANY} ({CURRENCY}) å—?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}工业设施
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% å·²è¿è¾“)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% å·²è¿è¾“)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}工业设施{}点击å¯ä»¥å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°å…¶æ‰€åœ¨ä½ç½®
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}工业设施
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% å·²è¿è¾“)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% å·²è¿è¾“)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}工业设施{}点击å¯ä»¥å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°å…¶æ‰€åœ¨ä½ç½®
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2565,26 +2565,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}飞机 -
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}今年利润:{CURRENCY} (去年利润:{CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}å¯ç”¨çš„列车
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}å¯ç”¨çš„汽车
-STR_AVAILABLE_SHIPS :{BLACK}å¯ç”¨çš„船åª
-STR_AVAILABLE_AIRCRAFT :{BLACK}å¯ç”¨çš„飞机
-STR_AVAILABLE_ENGINES_TIP :{BLACK}查看此è¿è¾“工具类型的{}全部å¯é€‰è´­åˆ—表
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}å¯ç”¨çš„列车
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}å¯ç”¨çš„汽车
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}å¯ç”¨çš„船åª
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}å¯ç”¨çš„飞机
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}查看此è¿è¾“工具类型的{}全部å¯é€‰è´­åˆ—表
-STR_MANAGE_LIST :{BLACK}管ç†åˆ—表
-STR_MANAGE_LIST_TIP :{BLACK}å‘所有在此列表中的è¿è¾“工具å‘出指令
-STR_REPLACE_VEHICLES :替æ¢è½¦è¾†/飞机/船åª
-STR_SEND_FOR_SERVICING :进行ä¿å…»
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}管ç†åˆ—表
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}å‘所有在此列表中的è¿è¾“工具å‘出指令
+STR_VEHICLE_LIST_REPLACE_VEHICLES :替æ¢è½¦è¾†/飞机/船åª
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :进行ä¿å…»
-STR_SEND_TRAIN_TO_DEPOT :å‰å¾€åˆ—车车库
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :å‰å¾€æ±½è½¦è½¦åº“
-STR_SEND_SHIP_TO_DEPOT :å‰å¾€èˆ¹åž
-STR_SEND_AIRCRAFT_TO_HANGAR :å‰å¾€æœºåº“
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :å‰å¾€åˆ—车车库
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :å‰å¾€æ±½è½¦è½¦åº“
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :å‰å¾€èˆ¹åž
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :å‰å¾€æœºåº“
-STR_MASS_STOP_LIST_TIP :{BLACK}点击这里å¯ä»¥åœæ­¢åˆ—表中的{}所有车辆/船åª/飞机
-STR_MASS_START_LIST_TIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨åˆ—表中的{}所有车辆/船åª/飞机
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}点击这里å¯ä»¥åœæ­¢åˆ—表中的{}所有车辆/船åª/飞机
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨åˆ—表中的{}所有车辆/船åª/飞机
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}与 {COMMA} 车辆/船åª/飞机共享调度计划
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}与 {COMMA} 车辆/船åª/飞机共享调度计划
# Group window
STR_GROUP_ALL_TRAINS :全部ç«è½¦
@@ -2597,11 +2597,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :未分组汽车
STR_GROUP_DEFAULT_SHIPS :未分组船åª
STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}组 - 点击以列出本组所有车辆
-STR_GROUP_CREATE_TIP :{BLACK}创建分组
-STR_GROUP_DELETE_TIP :{BLACK}删除分组
-STR_GROUP_RENAME_TIP :{BLACK}é‡å‘½å该分组
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}点击以åœæ­¢æœ¬ç»„自动更新功能的使用
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击以列出本组所有车辆
+STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组
+STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组
+STR_GROUP_RENAME_TOOLTIP :{BLACK}é‡å‘½å该分组
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}点击以åœæ­¢æœ¬ç»„自动更新功能的使用
STR_GROUP_ADD_SHARED_VEHICLE :添加共享车辆
STR_GROUP_REMOVE_ALL_VEHICLES :移除所有车辆
@@ -2624,7 +2624,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}速度ï¼
STR_PURCHASE_INFO_SPEED :{BLACK}速度:{GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}è¿è¡Œè´¹ç”¨ï¼š{GOLD}{CURRENCY}/å¹´
STR_PURCHASE_INFO_CAPACITY :{BLACK}è¿è½½èƒ½åŠ›ï¼š{GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(å¯æ”¹è£…)
+STR_PURCHASE_INFO_REFITTABLE :(å¯æ”¹è£…)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}设计日期:{GOLD}{NUM}{BLACK} 寿命:{GOLD}{COMMA} 年
STR_PURCHASE_INFO_RELIABILITY :{BLACK}最大å¯é æ€§ï¼š{GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}售价:{GOLD}{CURRENCY}
@@ -2688,17 +2688,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}将汽è½
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}将船åªæ‹–到这里以出售
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}将飞机拖到这里以出售
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}将车头拖到这里å¯ä»¥å‡ºå”®æ•´åˆ—ç«è½¦
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}将车头拖到这里å¯ä»¥å‡ºå”®æ•´åˆ—ç«è½¦
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}出售车库中的所有列车
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}出售车库中的所有汽车
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}出售船åžä¸­çš„所有船åª
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}出售机库中的所有飞机
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}出售车库中的所有列车
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}出售车库中的所有汽车
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}出售船åžä¸­çš„所有船åª
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}出售机库中的所有飞机
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}自动更新车库中的所有列车
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}自动更新车库中的所有汽车
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}自动更新船åžä¸­çš„所有船åª
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}自动更新机库中的所有飞机
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}自动更新车库中的所有列车
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}自动更新车库中的所有汽车
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}自动更新船åžä¸­çš„所有船åª
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}自动更新机库中的所有飞机
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}购买列车
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}购买汽车
@@ -2710,35 +2710,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}è´­ä¹°
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}购买新船åª
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}购买飞机
-STR_CLONE_TRAIN :{BLACK}克隆列车
-STR_CLONE_ROAD_VEHICLE :{BLACK}克隆汽车
-STR_CLONE_SHIP :{BLACK}克隆船åª
-STR_CLONE_AIRCRAFT :{BLACK}克隆飞机
+STR_DEPOT_CLONE_TRAIN :{BLACK}克隆列车
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}克隆汽车
+STR_DEPOT_CLONE_SHIP :{BLACK}克隆船åª
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}克隆飞机
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}å¤åˆ¶åˆ—车 按此按钮åŽ{}点击一辆在车库内或外é¢çš„列车å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}å¤åˆ¶æ±½è½¦ 按此按钮åŽ{}点击一辆在车库内或外é¢çš„汽车å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}å¤åˆ¶èˆ¹åªï¼ŒæŒ‰æ­¤æŒ‰é’®åŽç‚¹å‡»ä¸€ä¸ªåœ¨èˆ¹åžå†…或外é¢çš„船åªå³å¯ã€‚Ctrl+å•å‡»å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’。
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK} å¤åˆ¶é£žæœº æŒ‰æ­¤æŒ‰é’®åŽ {}点击一个在机库内或外é¢çš„飞机å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}å¤åˆ¶åˆ—车 按此按钮åŽ{}点击一辆在车库内或外é¢çš„列车å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}å¤åˆ¶æ±½è½¦ 按此按钮åŽ{}点击一辆在车库内或外é¢çš„汽车å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}å¤åˆ¶èˆ¹åªï¼ŒæŒ‰æ­¤æŒ‰é’®åŽç‚¹å‡»ä¸€ä¸ªåœ¨èˆ¹åžå†…或外é¢çš„船åªå³å¯ã€‚Ctrl+å•å‡»å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’。
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK} å¤åˆ¶é£žæœº æŒ‰æ­¤æŒ‰é’®åŽ {}点击一个在机库内或外é¢çš„飞机å³å¯{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°åˆ—车库所在的ä½ç½®
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°è½¦åº“所在的ä½ç½®
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°å½“å‰èˆ¹åžçš„ä½ç½®
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}å°†å±å¹•ä¸­å¿ƒç§»åŠ¨åˆ°å½“å‰æœºåº“çš„ä½ç½®
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦åº“的列车
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦åº“的汽车
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤èˆ¹åžçš„船åª
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤æœºåº“的飞机
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦åº“的列车
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤è½¦åº“的汽车
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤èˆ¹åžçš„船åª
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中å«æœ‰æ­¤æœºåº“的飞机
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}点击这里å¯ä»¥åœæ­¢è½¦åº“的所有列车
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}点击这里å¯ä»¥åœæ­¢è½¦åº“的所有汽车
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}点击这里å¯ä»¥åœæ­¢èˆ¹åžçš„所有船åª
-STR_MASS_STOP_HANGAR_TIP :{BLACK}点击这里å¯ä»¥åœæ­¢æœºåº“的所有飞机
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里å¯ä»¥åœæ­¢è½¦åº“的所有列车
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里å¯ä»¥åœæ­¢è½¦åº“的所有汽车
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里å¯ä»¥åœæ­¢èˆ¹åžçš„所有船åª
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}点击这里å¯ä»¥åœæ­¢æœºåº“的所有飞机
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨è½¦åº“的所有列车
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨è½¦åº“的所有汽车
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨èˆ¹åžçš„所有船åª
-STR_MASS_START_HANGAR_TIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨æœºåº“的所有飞机
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨è½¦åº“的所有列车
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨è½¦åº“的所有汽车
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨èˆ¹åžçš„所有船åª
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}点击这里å¯ä»¥å¯åŠ¨æœºåº“的所有飞机
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}ä½ å°†è¦å‡ºå”®è½¦åº“中的所有车辆,确定å—?
@@ -2752,38 +2752,38 @@ STR_ENGINE_PREVIEW_SHIP :船åª
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :å•è½¨æœºè½¦
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :ç£æ‚¬æµ®æœºè½¦
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY} é‡é‡ï¼š{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}è¿è¡Œè´¹ç”¨ï¼š{CURRENCY}/å¹´{}è¿è½½èƒ½åŠ›ï¼š {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY} 最大速度:{VELOCITY}{}è¿è½½èƒ½åŠ›ï¼š{CARGO}, {CARGO}{}è¿è¡Œæˆæœ¬ï¼š{CURRENCY} /å¹´
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY} 最大速度:{VELOCITY}{}è¿è½½èƒ½åŠ›ï¼š{CARGO}{}è¿è¡Œæˆæœ¬ï¼š{CURRENCY} /å¹´
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY} é‡é‡ï¼š{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}è¿è¡Œè´¹ç”¨ï¼š{CURRENCY}/å¹´{}è¿è½½èƒ½åŠ›ï¼š {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY} 最大速度:{VELOCITY}{}è¿è½½èƒ½åŠ›ï¼š{CARGO}, {CARGO}{}è¿è¡Œæˆæœ¬ï¼š{CURRENCY} /å¹´
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY} 最大速度:{VELOCITY}{}è¿è½½èƒ½åŠ›ï¼š{CARGO}{}è¿è¡Œæˆæœ¬ï¼š{CURRENCY} /å¹´
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}æ›´æ–° {STRING}
-STR_VEHICLE_TRAIN :ç«è½¦
-STR_VEHICLE_ROAD_VEHICLE :汽车
-STR_VEHICLE_SHIP :船åª
-STR_VEHICLE_AIRCRAFT :飞机
+STR_REPLACE_VEHICLE_TRAIN :ç«è½¦
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :汽车
+STR_REPLACE_VEHICLE_SHIP :船åª
+STR_REPLACE_VEHICLE_AIRCRAFT :飞机
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}选择è¦æ›´æ–°çš„车辆类型
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}选择用æ¥æ›¿æ¢å·¦ä¾§æŒ‡å®šè½¦è¾†çš„新车辆
STR_REPLACE_VEHICLES_START :{BLACK}开始更新
STR_REPLACE_HELP_START_BUTTON :{BLACK}点击这里开始根æ®é€‰å®šçš„车辆进行更新
-STR_NOT_REPLACING :{BLACK}没有更新
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}请选择è¦æ›´æ–°çš„对象
+STR_REPLACE_NOT_REPLACING :{BLACK}没有更新
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}请选择è¦æ›´æ–°çš„对象
STR_REPLACE_VEHICLES_STOP :{BLACK}åœæ­¢æ›´æ–°
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击这里å¯ä»¥åœæ­¢ç»§ç»­æ›´æ–°è½¦è¾†
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替æ¢é¡¹ç›®ï¼š {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}å¯ä»¥åˆ‡æ¢ 机车/挂车 替æ¢é¡¹ç›®
-STR_ENGINES :机车
-STR_WAGONS :挂车
+STR_REPLACE_ENGINES :机车
+STR_REPLACE_WAGONS :挂车
STR_REPLACE_HELP_RAILTYPE :{BLACK}选择è¦æ›´æ–°çš„车辆对应的é“路类型
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}显示用æ¥æ›¿æ¢å·¦ä¾§è¢«é€‰å®šè½¦è¾†çš„新车辆
-STR_RAIL_VEHICLES :普通列车
-STR_ELRAIL_VEHICLES :电力机车
-STR_MONORAIL_VEHICLES :å•è½¨åˆ—车
-STR_MAGLEV_VEHICLES :ç£æ‚¬æµ®åˆ—车
+STR_REPLACE_RAIL_VEHICLES :普通列车
+STR_REPLACE_ELRAIL_VEHICLES :电力机车
+STR_REPLACE_MONORAIL_VEHICLES :å•è½¨åˆ—车
+STR_REPLACE_MAGLEV_VEHICLES :ç£æ‚¬æµ®åˆ—车
STR_REPLACE_REMOVE_WAGON :{BLACK}清ç†æŒ‚车:{ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}当车辆å‡çº§å¯èƒ½é€ æˆåˆ—车å˜é•¿æ—¶{}自动去掉若干挂车以ä¿è¯åˆ—车长度ä¸å˜
@@ -2801,10 +2801,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令æ±
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令船åªå‰å¾€èˆ¹åž{}Ctrl+å•å‡» 时船åªåªè¿›è¡Œä¿å…»
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令飞机å‰å¾€æœºåº“{}Ctrl+å•å‡» 时飞机åªè¿›è¡Œä¿å…»
-STR_CLONE_TRAIN_INFO :{BLACK}å¤åˆ¶è¿™åˆ—ç«è½¦{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}å¤åˆ¶è¿™è¾†æ±½è½¦{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
-STR_CLONE_SHIP_INFO :{BLACK}å¤åˆ¶å½“å‰é€‰å®šçš„船åª{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
-STR_CLONE_AIRCRAFT_INFO :{BLACK}å¤åˆ¶å½“å‰é€‰å®šçš„飞机{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}å¤åˆ¶è¿™åˆ—ç«è½¦{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}å¤åˆ¶è¿™è¾†æ±½è½¦{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}å¤åˆ¶å½“å‰é€‰å®šçš„船åª{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}å¤åˆ¶å½“å‰é€‰å®šçš„飞机{}Ctrl+å•å‡» å¯ä»¥åŒæ—¶å…±äº«è°ƒåº¦è®¡åˆ’
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}命令列车强行通过信å·
@@ -2837,36 +2837,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}å‘车
STR_VEHICLE_STATUS_CRASHED :{RED}æ’žæ¯!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}抛锚
STR_VEHICLE_STATUS_STOPPED :{RED}åœè¿
-STR_TRAIN_STOPPING :{RED}正在åœæ­¢
-STR_TRAIN_STOPPING_VEL :{RED}正在åœæ­¢ï¼Œ{VELOCITY}
-STR_TRAIN_NO_POWER :{RED}没有电力
-STR_TRAIN_STUCK :{ORANGE}等待空余轨é“
-
-STR_HEADING_FOR_STATION :{LTBLUE}正在å‰å¾€ {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}正在å‰å¾€ {STATION},{VELOCITY}
-STR_NO_ORDERS :{LTBLUE}没有目标
-STR_NO_ORDERS_VEL :{LTBLUE}没有目标,{VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}正在å‰å¾€{WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正在å‰å¾€{WAYPOINT},{VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 车库
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 车库,{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 车库
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 车库,{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 船åž
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 船åžï¼Œ{VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}正在å‰å¾€ {STATION} 的机库
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}正在å‰å¾€ {STATION} 的机库,{VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}在 {TOWN} 车库ä¿å…»
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}在 {TOWN} 车库ä¿å…»ï¼Œ{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 车库ä¿å…»
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 车库ä¿å…»ï¼Œ{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 船åžä¿å…»
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 船åžä¿å…»ï¼Œ{VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}正在 {STATION} 的机库ä¿å…»
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}正在 {STATION} 的机库ä¿å…»ï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}正在åœæ­¢
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}正在åœæ­¢ï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}没有电力
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}等待空余轨é“
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}正在å‰å¾€ {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}正在å‰å¾€ {STATION},{VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}没有目标
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}没有目标,{VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}正在å‰å¾€{WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正在å‰å¾€{WAYPOINT},{VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 车库
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 车库,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 车库
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 车库,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}正在å‰å¾€ {TOWN} 船åž
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}正在å‰å¾€ {TOWN} 船åžï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}正在å‰å¾€ {STATION} 的机库
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}正在å‰å¾€ {STATION} 的机库,{VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}在 {TOWN} 车库ä¿å…»
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}在 {TOWN} 车库ä¿å…»ï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 车库ä¿å…»
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 车库ä¿å…»ï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 船åžä¿å…»
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 船åžä¿å…»ï¼Œ{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}正在 {STATION} 的机库ä¿å…»
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}正在 {STATION} 的机库ä¿å…»ï¼Œ{VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (详细信æ¯)
@@ -2879,8 +2879,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}命åé£
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}年龄:{LTBLUE}{STRING}{BLACK} è¿è¡Œæˆæœ¬ï¼š{LTBLUE}{CURRENCY} /å¹´
# The next two need to stay in this order
-STR_AGE :{COMMA} å¹´ ({COMMA})
-STR_AGE_RED :{RED}{COMMA} å¹´ ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} å¹´ ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} å¹´ ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最大速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}é‡é‡ï¼š{LTBLUE}{WEIGHT_S} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY}
@@ -2894,7 +2894,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}è¿è½½èƒ
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}è¿è½½èƒ½åŠ›ï¼š{LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}è¿è½½èƒ½åŠ›ï¼š{LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}转è¿æˆæœ¬ï¼š {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}转è¿æˆæœ¬ï¼š {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}ä¿å…»å‘¨æœŸï¼š{LTBLUE}{COMMA}天{BLACK} 上次ä¿å…»ï¼š{LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}ä¿å…»å‘¨æœŸï¼š{LTBLUE}{COMMA}%{BLACK} 上次ä¿å…»ï¼š{LTBLUE}{DATE_LONG}
@@ -2910,9 +2910,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}命åé£
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} 建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 价值:{LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}全车的装载能力为:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}全车的装载能力为:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}空
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} (æ¥è‡ª {STATION})
@@ -2927,7 +2927,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}显示åˆ
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}全部货物
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}æ ¹æ®ä¸åŒçš„挂车ç§ç±»æ˜¾ç¤ºç›¸åº”的总è¿åŠ›
-STR_ARTICULATED_RV_CAPACITY :{BLACK}è¿åŠ›ï¼š {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}è¿åŠ›ï¼š {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (改装)
@@ -2951,15 +2951,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改装é£
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (调度计划)
-STR_TIMETABLE_VIEW :{BLACK}时间表
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}切æ¢åˆ°æ—¶é—´è¡¨è§†å›¾
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}时间表
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}切æ¢åˆ°æ—¶é—´è¡¨è§†å›¾
STR_ORDERS_LIST_TOOLTIP :{BLACK}调度列表{}å•å‡»ä¸€ä¸ªè°ƒåº¦æŒ‡ä»¤å¯ä»¥ä½¿ä¹‹é«˜äº®åŒ–{}CTRL + å•å‡»{}å¯ä»¥å°†è§†ç‚¹ç§»åŠ¨åˆ°ç›¸åº”的车站
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}-- è°ƒåº¦è®¡åˆ’ç»“æŸ --
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - å…±äº«è°ƒåº¦è®¡åˆ’ç»“æŸ - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - å…±äº«è°ƒåº¦è®¡åˆ’ç»“æŸ - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}ä¸åœè½¦
@@ -2983,14 +2983,14 @@ STR_ORDER_DROP_TRANSFER :è”è¿
STR_ORDER_DROP_NO_UNLOADING :ä¸å¸è½½
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}改å˜å½“å‰é€‰ä¸­è½¦ç«™å¸è½½æ—¶çš„执行动作
-STR_REFIT :{BLACK}改装
-STR_REFIT_TIP :{BLACK}选择è¦åœ¨è°ƒåº¦è®¡åˆ’中改装的货物类型{}CTRL+å•å‡» å¯ä»¥åŽ»æŽ‰æ”¹è£…计划
+STR_ORDER_REFIT :{BLACK}改装
+STR_ORDER_REFIT_TOOLTIP :{BLACK}选择è¦åœ¨è°ƒåº¦è®¡åˆ’中改装的货物类型{}CTRL+å•å‡» å¯ä»¥åŽ»æŽ‰æ”¹è£…计划
-STR_SERVICE :{BLACK}ä¿å…»
+STR_ORDER_SERVICE :{BLACK}ä¿å…»
STR_ORDER_DROP_GO_ALWAYS_DEPOT :一直å‰è¿›
STR_ORDER_DROP_SERVICE_DEPOT :若需è¦åˆ™ç»´æŠ¤
STR_ORDER_DROP_HALT_DEPOT :åœç•™
-STR_SERVICE_HINT :{BLACK}除éžéœ€è¦åœ¨æ­¤å¤„ä¿å…»ï¼Œå¦åˆ™è·³è¿‡è¿™ä¸€é¡¹ç›®
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}除éžéœ€è¦åœ¨æ­¤å¤„ä¿å…»ï¼Œå¦åˆ™è·³è¿‡è¿™ä¸€é¡¹ç›®
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}跳过所需的车辆数æ®å€¼
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :装载进度
@@ -3011,7 +3011,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :为是
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :为å¦
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}è¦æ¯”较车辆的数æ®å€¼
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}请输入è¦æ¯”较的值
STR_ORDERS_SKIP_BUTTON :{BLACK}跳过
@@ -3025,13 +3025,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :å‰å¾€æœ€è¿‘çš„
STR_ORDER_GO_TO_NEAREST_HANGAR :å‰å¾€æœ€è¿‘的机库
STR_ORDER_CONDITIONAL :æ¡ä»¶æ€§å‘½ä»¤è·³è¿‡
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}在调度列表的结尾或高亮显示项目å‰é¢{}增加一æ¡æ–°æŒ‡ä»¤
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}æ’入高级指令
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}æ’入高级指令
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}显示所有共享此调度计划的{}车辆/船åª/飞机
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}显示所有共享此调度计划的{}车辆/船åª/飞机
# String parts to build the order string
-STR_GO_TO_WAYPOINT :ç»è¿‡ {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :ç»è¿‡(ä¸åœ) {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :ç»è¿‡ {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :ç»è¿‡(ä¸åœ) {WAYPOINT}
STR_ORDER_SERVICE_AT :维修在
STR_ORDER_SERVICE_NON_STOP_AT :ç»´ä¿®,ä¸åœé äºŽ
@@ -3041,15 +3041,15 @@ STR_ORDER_NEAREST_HANGAR :最近的机库
STR_ORDER_TRAIN_DEPOT :ç«è½¦è½¦åº“
STR_ORDER_ROAD_VEHICLE_DEPOT :汽车车库
STR_ORDER_SHIP_DEPOT :船åž
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} 机库
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} 机库
-STR_REFIT_ORDER :(改装为 {STRING})
-STR_REFIT_STOP_ORDER :(改装为{STRING}并åœç•™)
-STR_STOP_ORDER :(åœç•™)
+STR_ORDER_REFIT_ORDER :(改装为 {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(改装为{STRING}并åœç•™)
+STR_ORDER_STOP_ORDER :(åœç•™)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(装满全部货物)
STR_ORDER_FULL_LOAD_ANY :(装满任æ„货物åŽç¦»å¼€ï¼‰
@@ -3070,16 +3070,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[月å°è¿‘端]
STR_ORDER_STOP_LOCATION_MIDDLE :[月å°ä¸­é—´]
STR_ORDER_STOP_LOCATION_FAR_END :[月å°è¿œç«¯]
-STR_CONDITIONAL_UNCONDITIONAL :跳至 {COMMA}
-STR_CONDITIONAL_NUM :跳至 {COMMA} [ 当 {STRING} {STRING} {COMMA} ]
-STR_CONDITIONAL_TRUE_FALSE :跳至 {COMMA} [ 当 {STRING} {STRING}]
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :跳至 {COMMA}
+STR_ORDER_CONDITIONAL_NUM :跳至 {COMMA} [ 当 {STRING} {STRING} {COMMA} ]
+STR_ORDER_CONDITIONAL_TRUE_FALSE :跳至 {COMMA} [ 当 {STRING} {STRING}]
STR_INVALID_ORDER :{RED} (éžæ³•çš„调度计划)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (时间表)
-STR_ORDER_VIEW :{BLACK}命令
-STR_ORDER_VIEW_TOOLTIP :{BLACK}切æ¢åˆ°è°ƒåº¦è®¡åˆ’视图
+STR_TIMETABLE_ORDER_VIEW :{BLACK}命令
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}切æ¢åˆ°è°ƒåº¦è®¡åˆ’视图
STR_TIMETABLE_TOOLTIP :{BLACK}时间表 - å•å‡»ä¸€ä¸ªå‘½ä»¤å¯ä»¥ä½¿å…¶é«˜äº®ã€‚
@@ -3101,10 +3101,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}该车è¾
STR_TIMETABLE_CHANGE_TIME :{BLACK}改å˜æ—¶é—´
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改å˜é«˜äº®é€‰æ‹©çš„命令执行的时间
-STR_CLEAR_TIME :{BLACK}清除时间
+STR_TIMETABLE_CLEAR_TIME :{BLACK}清除时间
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除高亮选择的命令的执行时间
-STR_RESET_LATENESS :{BLACK}清除晚点计数器
+STR_TIMETABLE_RESET_LATENESS :{BLACK}清除晚点计数器
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}é‡ç½®æ™šç‚¹è®¡æ•°å™¨ï¼Œä»Žè€Œä½¿è½¦è¾†å‡†æ—¶åˆ°è¾¾
STR_TIMETABLE_AUTOFILL :{BLACK}自动填充
@@ -3112,42 +3112,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}æ ¹æ®ä¸
# AI debug window
STR_AI_DEBUG :{WHITE}AI 调试
-STR_AI_DEBUG_NAME_TIP :{BLACK}AIå称
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AIå称
STR_AI_DEBUG_RELOAD :{BLACK}é‡è½½ AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}关闭AI并é‡å¯AI
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}关闭AI并é‡å¯AI
-STR_AI_NO_AI_FOUND :找ä¸åˆ°å¯ä½¿ç”¨çš„AI。这个AIåªæ˜¯ä¸€ä¸ªæ¼”示而ä¸ä¼šæœ‰ä»»ä½•åŠ¨ä½œï¼Œ{}您å¯ä»¥é€šè¿‡â€œåœ¨çº¿æŸ¥æ‰¾æ‰©å±•åŒ…â€åŠŸèƒ½ä¸‹è½½AI程åºã€‚
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}一个è¿è¡Œä¸­çš„ AI 崩溃了。请附上一张 AI 调试窗å£çš„截图,将此错误通报 AI 作者。
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI调试窗å£åªå¯¹æœåŠ¡å™¨å¯ç”¨
+STR_ERROR_AI_NO_AI_FOUND :找ä¸åˆ°å¯ä½¿ç”¨çš„AI。这个AIåªæ˜¯ä¸€ä¸ªæ¼”示而ä¸ä¼šæœ‰ä»»ä½•åŠ¨ä½œï¼Œ{}您å¯ä»¥é€šè¿‡â€œåœ¨çº¿æŸ¥æ‰¾æ‰©å±•åŒ…â€åŠŸèƒ½ä¸‹è½½AI程åºã€‚
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}一个è¿è¡Œä¸­çš„ AI 崩溃了。请附上一张 AI 调试窗å£çš„截图,将此错误通报 AI 作者。
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI调试窗å£åªå¯¹æœåŠ¡å™¨å¯ç”¨
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI 设置
-STR_AI_LIST_TIP :{BLACK}所有 AI 将会在下一局游æˆä¸­è½½å…¥ã€‚
-STR_AI_HUMAN_PLAYER :玩家
-STR_AI_RANDOM_AI :éšæœº AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}所有 AI 将会在下一局游æˆä¸­è½½å…¥ã€‚
+STR_AI_CONFIG_HUMAN_PLAYER :玩家
+STR_AI_CONFIG_RANDOM_AI :éšæœº AI
-STR_AI_CHANGE :{BLACK}选择 AI
-STR_AI_CHANGE_TIP :{BLACK}装载å¦ä¸€ä¸ªAI
-STR_AI_CONFIGURE :{BLACK}设定
-STR_AI_CONFIGURE_TIP :{BLACK}设定AI特å¾
+STR_AI_CONFIG_CHANGE :{BLACK}选择 AI
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}装载å¦ä¸€ä¸ªAI
+STR_AI_CONFIG_CONFIGURE :{BLACK}设定
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}设定AI特å¾
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}å¯ç”¨ AI
-STR_AI_AILIST_TIP :{BLACK}点击选择 AI
+STR_AI_LIST_TOOLTIP :{BLACK}点击选择 AI
-STR_AI_AUTHOR :{BLACK}作者: {STRING}
-STR_AI_VERSION :{BLACK}版本: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}作者: {STRING}
+STR_AI_LIST_VERSION :{BLACK}版本: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}接å—
-STR_AI_ACCEPT_TIP :{BLACK}选择高亮的 AI
-STR_AI_CANCEL :{BLACK}å–消
-STR_AI_CANCEL_TIP :{BLACK}ä¸ä¿®æ”¹æœ¬ AI
+STR_AI_LIST_ACCEPT :{BLACK}接å—
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}选择高亮的 AI
+STR_AI_LIST_CANCEL :{BLACK}å–消
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}ä¸ä¿®æ”¹æœ¬ AI
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}AI 特å¾
-STR_AI_CLOSE :{BLACK}关闭
-STR_AI_RESET :{BLACK}é‡è®¾
+STR_AI_SETTINGS_CLOSE :{BLACK}关闭
+STR_AI_SETTINGS_RESET :{BLACK}é‡è®¾
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3168,8 +3168,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}预计è´
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}预计收入:{CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ä¿å­˜ä»åœ¨ç»§ç»­{}请è€å¿ƒç­‰å¾………
-STR_AUTOSAVE_FAILED :{WHITE}自动ä¿å­˜å¤±è´¥
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ä¿å­˜ä»åœ¨ç»§ç»­{}请è€å¿ƒç­‰å¾………
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}自动ä¿å­˜å¤±è´¥
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}ä¸èƒ½è¯»å–驱动器
STR_ERROR_GAME_SAVE_FAILED :{WHITE}ä¿å­˜æ¸¸æˆå¤±è´¥{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}ä¸èƒ½åˆ é™¤æ–‡ä»¶
@@ -3180,22 +3180,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :该存档是新
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :文件无法读å–
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :文件无法写入
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :æ•°æ®å®Œæ•´æ€§æ£€æŸ¥å¤±è´¥
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}游æˆå·²ä¿å­˜ä¸ºæ— ç”µè½¦ç‰ˆã€‚所有电车已被去除。
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}游æˆå·²ä¿å­˜ä¸ºæ— ç”µè½¦ç‰ˆã€‚所有电车已被去除。
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}生æˆåœºæ™¯å¤±è´¥ï¼æ— åˆé€‚地点建设城镇。
-STR_NO_TOWN_IN_SCENARIO :{WHITE}当å‰åœºæ™¯ä¸­æ²¡æœ‰åŸŽé•‡â€¦â€¦
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}生æˆåœºæ™¯å¤±è´¥ï¼æ— åˆé€‚地点建设城镇。
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}当å‰åœºæ™¯ä¸­æ²¡æœ‰åŸŽé•‡â€¦â€¦
-STR_PNGMAP_ERROR :{WHITE}无法从 PNG 文件中读å–场景……
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}文件未找到。
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}ä¸èƒ½è½¬æ¢å›¾åƒæ ¼å¼{}请使用 8 ä½æˆ– 24 ä½ PNG 图片
-STR_PNGMAP_ERR_MISC :{WHITE}似乎出现了一些错误{}(如æŸå的文件等)
+STR_ERROR_PNGMAP :{WHITE}无法从 PNG 文件中读å–场景……
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}文件未找到。
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}ä¸èƒ½è½¬æ¢å›¾åƒæ ¼å¼{}请使用 8 ä½æˆ– 24 ä½ PNG 图片
+STR_ERROR_PNGMAP_MISC :{WHITE}似乎出现了一些错误{}(如æŸå的文件等)
-STR_BMPMAP_ERROR :{WHITE}无法从 BMP 文件中读å–场景……
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}ä¸èƒ½è½¬æ¢å›¾åƒæ ¼å¼ã€‚
+STR_ERROR_BMPMAP :{WHITE}无法从 BMP 文件中读å–场景……
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}ä¸èƒ½è½¬æ¢å›¾åƒæ ¼å¼ã€‚
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}缩放警告
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}ä¸æŽ¨èå°†æºå›¾ç‰‡è¿‡åº¦æ”¾ç¼©ï¼Œæ˜¯å¦ç»§ç»­ç”Ÿæˆï¼Ÿ
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}缩放警告
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}ä¸æŽ¨èå°†æºå›¾ç‰‡è¿‡åº¦æ”¾ç¼©ï¼Œæ˜¯å¦ç»§ç»­ç”Ÿæˆï¼Ÿ
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}å±å¹•æˆªå›¾å·²ç»è¢«æˆåŠŸä¿å­˜ä¸º{} '{STRING}'
@@ -3218,15 +3218,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}地点ä¸
STR_ERROR_ALREADY_BUILT :{WHITE}å·²ç»å»ºå¥½äº†â€¦â€¦
STR_ERROR_OWNED_BY :{WHITE}归 {STRING} 所有
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}此区域由å¦ä¸€å…¬å¸æ‰€æœ‰â€¦â€¦
-STR_NAME_MUST_BE_UNIQUE :{WHITE}å称é‡å¤!请é‡æ–°å‘½å.
-STR_OBJECT_IN_THE_WAY :{WHITE}目标ä½ç½®æœ‰ {STRING}
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}å称é‡å¤!请é‡æ–°å‘½å.
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}目标ä½ç½®æœ‰ {STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府ä¸æ‰¹å‡†æ­¤æ“作……
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}地方政府{}ä¸åŒæ„在本市范围内å†å…´å»ºä¸€åº§æœºåœº
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 考虑到噪音控制,地方当局拒ç»ä¿®å»ºæœºåœºã€‚
-STR_BRIBE_FAILED :{WHITE}你试图行贿地方官员已ç»
-STR_BRIBE_FAILED_2 :{WHITE}被当地检察机关å‘现了ï¼
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 考虑到噪音控制,地方当局拒ç»ä¿®å»ºæœºåœºã€‚
+STR_ERROR_BRIBE_FAILED :{WHITE}你试图行贿地方官员已ç»
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}被当地检察机关å‘现了ï¼
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ä¸èƒ½æ高这里的地é¢â€¦â€¦
@@ -3235,7 +3235,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}无法åœ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}挖掘将破å隧é“
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}å·²ç»æ˜¯æµ·å¹³é¢äº†
STR_ERROR_TOO_HIGH :{WHITE}太高了
-STR_ALREADY_LEVELLED :{WHITE}... å·²ç»å¹³äº†
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... å·²ç»å¹³äº†
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}ä¸èƒ½ä¸ºå…¬å¸æ›´å……
@@ -3246,29 +3246,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}ä¸èƒ½å†
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}没有è¦å¿è¿˜çš„贷款了
STR_ERROR_CURRENCY_REQUIRED :{WHITE}需è¦{CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}ä¸èƒ½å¿è¿˜è´·æ¬¾â€¦â€¦
-STR_INSUFFICIENT_FUNDS :{WHITE}ä¸èƒ½å°†é“¶è¡Œçš„贷款é€ç»™åˆ«äººâ€¦â€¦
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}ä¸èƒ½å°†é“¶è¡Œçš„贷款é€ç»™åˆ«äººâ€¦â€¦
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}ä¸èƒ½æ”¶è´­å…¬å¸â€¦â€¦
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}ä¸èƒ½è®¾ç½®å…¬å¸æ€»éƒ¨
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}ä¸èƒ½è´­ä¹°æ­¤å…¬å¸çš„股份……
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}ä¸èƒ½å‡ºå”®æ­¤å…¬å¸çš„股份……
-STR_PROTECTED :{WHITE}这个公å¸åˆšåˆšå¼€ä¸šï¼Œè¿˜ä¸èƒ½è¿›è¡Œè‚¡æƒäº¤æ˜“……
+STR_ERROR_PROTECTED :{WHITE}这个公å¸åˆšåˆšå¼€ä¸šï¼Œè¿˜ä¸èƒ½è¿›è¡Œè‚¡æƒäº¤æ˜“……
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}ä¸èƒ½å»ºè®¾ä»»ä½•åŸŽé•‡
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}ä¸èƒ½å»ºè®¾ä»»ä½•åŸŽé•‡
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}ä¸èƒ½é‡å‘½å城镇……
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå»ºè®¾åŸŽé•‡â€¦â€¦
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}太é è¿‘地图边缘了
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}太é è¿‘å¦ä¸€ä¸ªåŸŽé•‡äº†
STR_ERROR_TOO_MANY_TOWNS :{WHITE}城镇太多了
-STR_NO_SPACE_FOR_TOWN :{WHITE}地图上没有多余的地方了
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}这个城镇ä¸èƒ½å»ºé€ é“è·¯{}ä½ å¯ä»¥åœ¨"高级设置->ç»æµŽ->城镇"处{}设置å…许城镇建设é“è·¯
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}正在进行é“路工程
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}地图上没有多余的地方了
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}这个城镇ä¸èƒ½å»ºé€ é“è·¯{}ä½ å¯ä»¥åœ¨"高级设置->ç»æµŽ->城镇"处{}设置å…许城镇建设é“è·¯
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}正在进行é“路工程
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ä¸èƒ½ç”Ÿæˆå·¥ä¸šè®¾æ–½â€¦â€¦
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}ä¸èƒ½ç”Ÿæˆå·¥ä¸šè®¾æ–½â€¦â€¦
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå»ºè®¾ {STRING} ……
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}ä¸èƒ½åœ¨æ­¤å¤„建设这ç§ç±»åž‹çš„工业设施……
-STR_INDUSTRY_TOO_CLOSE :{WHITE}è·ç¦»å¦ä¸€å·¥ä¸šè®¾æ–½è¿‡è¿‘……
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}è·ç¦»å¦ä¸€å·¥ä¸šè®¾æ–½è¿‡è¿‘……
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}必须先建设一个城镇……
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}æ¯ä¸ªåŸŽé•‡åªèƒ½å»ºè®¾ä¸€ä¸ªâ€¦â€¦
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}åªèƒ½åœ¨äººå£è¶…过 1200 的城镇建造……
@@ -3289,7 +3289,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}ä¸èƒ½åœ
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}与å¦ä¸€è½¦ç«™ç›¸è¿ž
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}站区太大了……
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}å·²ç¦ç”¨äº†å¼‚形站å°â€¦â€¦
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}å·²ç¦ç”¨äº†å¼‚形站å°â€¦â€¦
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}车站过多
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}分体站å°å¤ªå¤š
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}公共汽车站过多
@@ -3299,12 +3299,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}è·ç¦»å
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}è·ç¦»å¦ä¸€ç å¤´è¿‡è¿‘
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}è·ç¦»å¦ä¸€æœºåœºè¿‡è¿‘
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}ä¸èƒ½é‡å‘½å车站
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}这是一æ¡åŸŽé•‡æ‰€å±žçš„é“è·¯
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}é“路方å‘ä¸å¯¹
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}这是一æ¡åŸŽé•‡æ‰€å±žçš„é“è·¯
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}é“路方å‘ä¸å¯¹
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}ä¸èƒ½æ‹†é™¤ç«™å°çš„一部分……
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}请先拆除ç«è½¦ç«™
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}ä¸èƒ½æ‹†é™¤ç«™å°çš„一部分……
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}请先拆除ç«è½¦ç«™
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}ä¸èƒ½ç§»é™¤å…¬å…±æ±½è½¦ç«™â€¦â€¦
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}ä¸èƒ½ç§»é™¤æ±½è½¦è´§åœº
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}无法移除客è¿ç”µè½¦è½¦ç«™...
@@ -3322,14 +3322,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}您必é¡
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}è·ç¦»å¦ä¸€è·¯ç‚¹è¿‡è¿‘
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}è·ç¦»å¦ä¸€è·¯ç‚¹è¿‡è¿‘
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œè®¾ç½®è·¯ç‚¹â€¦â€¦
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œè®¾ç½®è·¯ç‚¹â€¦â€¦
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}ä¸èƒ½å°†æµ®æ ‡æ”¾ç½®åœ¨è¿™é‡Œã€‚
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}ä¸èƒ½æ›´æ”¹è·¯ç‚¹å称……
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}ä¸èƒ½æ›´æ”¹è·¯ç‚¹å称……
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}ä¸èƒ½ä»Žè¿™é‡Œæ‹†é™¤è·¯ç‚¹â€¦â€¦
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}必须先拆除é“路路点
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}ä¸èƒ½ä»Žè¿™é‡Œæ‹†é™¤è·¯ç‚¹â€¦â€¦
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}必须先拆除é“路路点
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}指定的ä½ç½®æœ‰æµ®æ ‡â€¦â€¦
-STR_BUOY_IS_IN_USE :{WHITE}浮标正在被使用……
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}浮标正在被使用……
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå»ºè®¾åˆ—车车库……
@@ -3346,14 +3346,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}åªæœ‰åˆ
STR_ERROR_TRAIN_TOO_LONG :{WHITE}列车过长
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}无法调转车辆方å‘...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}ä¸èƒ½å‘½ä»¤å¤šèŠ‚的汽车掉头
-STR_INCOMPATIBLE_RAIL_TYPES :é“路类型ä¸åŒ¹é…
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :é“路类型ä¸åŒ¹é…
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}ä¸èƒ½ç§»åŠ¨è¿™é¡¹è°ƒåº¦è®¡åˆ’……
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}尾部的列车机车必须和头部的一起å作……
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}找ä¸åˆ°é™„近的车库……
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}在附近找ä¸åˆ°è½¦åº“
-STR_DEPOT_WRONG_DEPOT_TYPE :车库类型错误
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :车库类型错误
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE}在更新åŽæ€»é•¿ä¼šè¿‡é•¿
@@ -3364,14 +3364,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(现金ä¸å¤Ÿ)
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ä¸å¯èƒ½çš„é“轨组åˆ
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}没有åˆé€‚çš„é“轨
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}必须先拆除é“轨
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}这是å•è¡Œé“或这æ¡è·¯è¢«å µæ­»äº†
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}这是å•è¡Œé“或这æ¡è·¯è¢«å µæ­»äº†
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œè®¾ç½®ä¿¡å·ç¯â€¦â€¦
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œé“ºè®¾é“轨……
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}ä¸èƒ½ä»Žè¿™é‡Œæ‹†é™¤é“轨……
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}ä¸èƒ½ä»Žè¿™é‡Œæ‹†é™¤ä¿¡å·ç¯â€¦â€¦
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}无法转æ¢æ­¤å¤„çš„ä¿¡å·ç¯â€¦
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}无法转æ¢æ­¤å¤„çš„ä¿¡å·ç¯â€¦
-STR_CANT_CONVERT_RAIL :{WHITE}ä¸èƒ½è½¬æ¢é“路的类型……
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}ä¸èƒ½è½¬æ¢é“路的类型……
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}必须先拆除公路
@@ -3382,13 +3382,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}ä¸èƒ½æ‹
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}无法移除此处的电车é“...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå…´å»ºè¿æ²³â€¦â€¦
-STR_CANT_BUILD_LOCKS :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå…´å»ºèˆ¹é—¸â€¦â€¦
-STR_CANT_PLACE_RIVERS :{WHITE}ä¸èƒ½åœ¨è¿™é‡ŒåŠ è®¾æ²³æµ...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå…´å»ºè¿æ²³â€¦â€¦
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œå…´å»ºèˆ¹é—¸â€¦â€¦
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}ä¸èƒ½åœ¨è¿™é‡ŒåŠ è®¾æ²³æµ...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}必须在水上建造……
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}ä¸èƒ½åœ¨æ°´ä¸Šå»ºé€ â€¦â€¦
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}请先移除è¿æ²³
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}无法在此建设水渠……
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}请先移除è¿æ²³
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}无法在此建设水渠……
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}……此处已ç»æœ‰æ ‘木了
@@ -3397,9 +3397,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}ä¸èƒ½åœ
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}ä¸èƒ½åœ¨è¿™é‡Œæž¶è®¾æ¡¥æ¢
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}必须先拆除桥æ¢
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}起止点ä¸èƒ½ç›¸åŒ
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}æ¡¥æ¢èµ·æ­¢ç‚¹ä¸åœ¨åŒä¸€æ°´å¹³é«˜åº¦
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}æ¡¥æ¢å¯¹äºŽçŽ°æœ‰åœ°å½¢æ¥è¯´ä½ç½®å¤ªä½Žäº†
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}起止点ä¸èƒ½ç›¸åŒ
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}æ¡¥æ¢èµ·æ­¢ç‚¹ä¸åœ¨åŒä¸€æ°´å¹³é«˜åº¦
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}æ¡¥æ¢å¯¹äºŽçŽ°æœ‰åœ°å½¢æ¥è¯´ä½ç½®å¤ªä½Žäº†
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}起止两端必须在一æ¡çº¿ä¸Š
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}桥的两端必须都ä½äºŽåœ°é¢ä¸Š
@@ -3408,7 +3408,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ä¸èƒ½åœ
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}此处ä¸é€‚åˆä½œä¸ºéš§é“å…¥å£
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}必须先拆除隧é“
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}规划ä½ç½®ä¸­æœ‰å¦ä¸€æ¡éš§é“
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£å°†è¶…出地图边界
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£å°†è¶…出地图边界
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}隧é“出å£çš„地形无法处ç†
# Unmovable related errors
@@ -3418,12 +3418,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è´
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}它已ç»æ˜¯ä½ çš„了ï¼
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}无法新建分组……
-STR_GROUP_CAN_T_DELETE :{WHITE}无法删除分组……
-STR_GROUP_CAN_T_RENAME :{WHITE}无法é‡å‘½å分组……
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}无法从该组移除所有交通工具
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}无法添加交通工具到该组……
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}无法添加共享交通工具到该组……
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}无法新建分组……
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}无法删除分组……
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}无法é‡å‘½å分组……
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}无法从该组移除所有交通工具
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}无法添加交通工具到该组……
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}无法添加共享交通工具到该组……
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}指定ä½ç½®æœ‰åˆ—车
@@ -3466,21 +3466,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}ä¸èƒ½å‡
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}ä¸èƒ½å‡ºå”®èˆ¹åªâ€¦â€¦
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}ä¸èƒ½å‡ºå”®é£žæœºâ€¦â€¦
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}列车ä¸å¯ç”¨
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}车辆ä¸å¯ç”¨
-STR_SHIP_NOT_AVAILABLE :{WHITE}船åªä¸å¯ç”¨
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飞机ä¸å¯ç”¨
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}列车ä¸å¯ç”¨
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}车辆ä¸å¯ç”¨
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}船åªä¸å¯ç”¨
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飞机ä¸å¯ç”¨
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}游æˆä¸­çš„车辆过多
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}ä¸èƒ½æ”¹å˜ä¿å…»å‘¨æœŸâ€¦â€¦
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}无法出售æ¯å的列车……
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}无法调整æ¯å的列车
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}无法出售æ¯å的列车……
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}无法调整æ¯å的列车
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}ä¸èƒ½è®©åˆ—车冒险通过信å·...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}ä¸èƒ½å‘½ä»¤åˆ—车调头...
-STR_TRAIN_START_NO_CATENARY :è¿™ä¸æ˜¯ç”µæ°”化é“路,电力机车ä¸èƒ½å¯åŠ¨
+STR_ERROR_TRAIN_START_NO_CATENARY :è¿™ä¸æ˜¯ç”µæ°”化é“路,电力机车ä¸èƒ½å¯åŠ¨
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}车辆无法调头...
@@ -3499,14 +3499,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}车辆æ—
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}车辆无法到达那个车站
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}一个共享此调度计划的载具无法到达那个车站
-STR_CANT_SHARE_ORDER_LIST :{WHITE}ä¸èƒ½å…±äº«è°ƒåº¦è®¡åˆ’……
-STR_CANT_COPY_ORDER_LIST :{WHITE}ä¸èƒ½å¤åˆ¶è°ƒåº¦è®¡åˆ’……
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}ä¸èƒ½å…±äº«è°ƒåº¦è®¡åˆ’……
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}ä¸èƒ½å¤åˆ¶è°ƒåº¦è®¡åˆ’……
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}……è·ç¦»å‰ä¸€ç›®çš„地太远
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ä¸èƒ½ç»™è½¦è¾†ç¼–制时间表…
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}车辆åªèƒ½åœ¨ç«™å†…等候。
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此车辆将ä¸åœ¨æœ¬ç«™åœé ã€‚
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}ä¸èƒ½ç»™è½¦è¾†ç¼–制时间表…
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}车辆åªèƒ½åœ¨ç«™å†…等候。
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此车辆将ä¸åœ¨æœ¬ç«™åœé ã€‚
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}……标志太多了
@@ -3896,35 +3896,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} 浮标
-STR_BUOYNAME_CITY_SERIAL :{TOWN} 浮标 #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} 浮标
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} 浮标 #{COMMA}
STR_FORMAT_COMPANY_NUM :(å…¬å¸ {COMMA})
STR_FORMAT_GROUP_NAME :组 {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
-STR_WAYPOINTNAME_CITY :{TOWN} 路点
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} 路点 #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :{TOWN} 路点
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} 路点 #{COMMA}
STR_UNKNOWN_STATION :未知车站(目的地)
-STR_SIGN_DEFAULT :标志
+STR_DEFAULT_SIGN_NAME :标志
STR_COMPANY_SOMEONE :æŸäºº{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :观众, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :观众, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3942,7 +3942,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3956,25 +3956,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt
index 74d62d0a3..95836c94a 100644
--- a/src/lang/slovak.txt
+++ b/src/lang/slovak.txt
@@ -222,7 +222,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapa - {
STR_GAME_OPTIONS_CAPTION :{WHITE}Nastavenia hry
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Správa
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Správa od {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Upozornenie!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Nie je možné vykonat ...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Oblast nie je možné vycistit ...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
@@ -230,9 +230,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 team OpenTTD
STR_QUIT_CAPTION :{WHITE}Koniec
-STR_YES :{BLACK}Ãno
-STR_NO :{BLACK}Nie
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
+STR_QUIT_YES :{BLACK}Ãno
+STR_QUIT_NO :{BLACK}Nie
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
STR_JUST_NOTHING :Nic
STR_COLOUR_DARK_BLUE :Tmavomodrá
@@ -296,11 +296,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Púšt
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sneh
STR_NEWS_MESSAGE_CAPTION :{WHITE}Správa
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Standardné
-STR_QUERY_CANCEL :{BLACK}Zrušit
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Premenovat
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Standardné
+STR_BUTTON_CANCEL :{BLACK}Zrušit
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Premenovat
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -317,16 +317,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Náklad
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informácie
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapacita
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Celkový náklad
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Celkový náklad (kapacita) tohto vlaku:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nová hra
STR_INTRO_LOAD_GAME :{BLACK}Nahrat hru
STR_INTRO_MULTIPLAYER :{BLACK}Viacero hrácov
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor scenárov
-STR_MAPSIZE :{BLACK}Velkost mapy:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Velkost mapy:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Nastavenia hry
STR_COMPANY_SOMEONE :niekto{SKIP}{SKIP}
@@ -375,10 +375,10 @@ STR_FILE_MENU_QUIT_GAME :Ukoncit hru
STR_FILE_MENU_EXIT :Ukoncit OpenTTD
STR_ABANDON_GAME_QUERY :{YELLOW}Si si isty ze chces ukoncit tuto hru ?
STR_ABANDON_GAME_CAPTION :{WHITE}Ukoncit hru
-STR_SORT_ORDER_TIP :{BLACK}Vyber sposob triedenia (zostupny/vzostupny)
-STR_SORT_CRITERIA_TIP :{BLACK}Vyber kriterium triedenia
-STR_FILTER_CRITERIA_TIP :{BLACK}Vybrať kritériá filtrovania
-STR_SORT_BY :{BLACK}Usporiadat
+STR_TOOLTIP_SORT_ORDER :{BLACK}Vyber sposob triedenia (zostupny/vzostupny)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Vyber kriterium triedenia
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vybrať kritériá filtrovania
+STR_BUTTON_SORT_BY :{BLACK}Usporiadat
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Populacia
@@ -410,24 +410,24 @@ STR_SORT_BY_RUNNING_COST :Náklady na pre
STR_SORT_BY_POWER_VS_RUNNING_COST :Výkon/Náklady na prevádzku
STR_SORT_BY_CARGO_CAPACITY :Kapacita nákladu
-STR_NO_WAITING_CARGO :{BLACK}Necaka ziadny typ nakladu
-STR_SELECT_ALL_FACILITIES :{BLACK}Oznacit vsetky moznosti
-STR_SELECT_ALL_TYPES :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
-STR_MANAGE_LIST :{BLACK}Možnosti
-STR_MANAGE_LIST_TIP :{BLACK}Zadat príkazy všetkým vozidlám v zozname
-STR_REPLACE_VEHICLES :Vymena vozidiel
-STR_SEND_FOR_SERVICING :Vykonat servis
-
-STR_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupné vozidlá
-STR_AVAILABLE_SHIPS :{BLACK}Dostupné lode
-STR_AVAILABLE_AIRCRAFT :{BLACK}Dostupné lietadlá
-
-STR_SEND_TRAIN_TO_DEPOT :Poslat do depa
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do garáže
-STR_SEND_SHIP_TO_DEPOT :Poslat do lodenice
-STR_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Necaka ziadny typ nakladu
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Oznacit vsetky moznosti
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Možnosti
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Zadat príkazy všetkým vozidlám v zozname
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Vymena vozidiel
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Vykonat servis
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Dostupné vlaky
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostupné vozidlá
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Dostupné lode
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Dostupné lietadlá
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslat do depa
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do garáže
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Poslat do lodenice
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Poslat do hangáru
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -457,12 +457,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Nastaven
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Nie je možné zmenit servisný interval ...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zavriet okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna
-STR_STICKY_BUTTON :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
-STR_RESIZE_BUTTON :{BLACK}Uchop a tahaj pre zmenu velkosti okna
+STR_TOOLTIP_STICKY :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
+STR_TOOLTIP_RESIZE :{BLACK}Uchop a tahaj pre zmenu velkosti okna
STR_SAVELOAD_HOME_BUTTON :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolácia budov, úprava terénu, ...
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znížit roh terénu
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvýšit roh terénu
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacná lišta
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Navigacna lista - posuva vypis dolava/doprava
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Zobrazit vrstevnice na mape
@@ -475,21 +475,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Zapnút
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} rok{P "" y ov} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} rok{P "" y ov} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} rok{P "" y ov} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} rok{P "" y ov} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :{G=m}Vlak
-STR_VEHICLE_ROAD_VEHICLE :{G=m}Automobil
-STR_VEHICLE_SHIP :{G=z}Lod
-STR_VEHICLE_AIRCRAFT :{G=s}Lietadlo
+STR_REPLACE_VEHICLE_TRAIN :{G=m}Vlak
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=m}Automobil
+STR_REPLACE_VEHICLE_SHIP :{G=z}Lod
+STR_REPLACE_VEHICLE_AIRCRAFT :{G=s}Lietadlo
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} zastaralo
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} je veľmi zastaralé
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} je veľmi zastaralé a urgentne potrebuje výmenu
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informácie o pozemku
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Náklady na odstránenie: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Zisk pri odstránení: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Zisk pri odstránení: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Neznáme
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Vlastník: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vlastník cesty: {LTBLUE}{STRING}
@@ -498,7 +498,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Vlastní
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Miestna správa: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neznáme
STR_VEHICLE_NAME_BUTTON :{BLACK}Meno
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -610,7 +610,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Kliknut
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknite na hudobnu stopu pre jej odstranenie z programu (len Vlastny1 alebo Vlastny2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnut / Vypnut nahodny vyber
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zobrazit okno pre vyber hudobnych stop
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto
STR_INTRO_DIFFICULTY :{BLACK}Obtiažnost ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Zobrazit poslednu spravu
@@ -659,7 +659,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvys
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Vygenerovat nahodne uzemie
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Zresetovat uzemie
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Zresetovat Uzemie
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstránit všetok majetok vlastnený hrácom z mapy
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstránit všetok majetok vlastnený hrácom z mapy
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Naozaj odstránit všetok majetok vlastnený hrácom z mapy?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Vytvorenie mesta
@@ -673,11 +673,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... prí
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prilis blizko ineho mesta
STR_ERROR_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...prilis vela miest
-STR_CANNOT_GENERATE_TOWN :{WHITE}Nie je mozne postavit viac miest
-STR_NO_SPACE_FOR_TOWN :{WHITE}... nie je dalsie miesto na mape
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Nie je mozne postavit viac miest
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... nie je dalsie miesto na mape
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Zvacsit velkost mesta
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Rozsirit
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Mesto nevybuduje cesty. Môžete povoliÅ¥ budovanie ciest cez PokroÄilé nasvavenia->Ekonomika->Mestá.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Mesto nevybuduje cesty. Môžete povoliÅ¥ budovanie ciest cez PokroÄilé nasvavenia->Ekonomika->Mestá.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Nahodne mesto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Postavit mesto na nahodnej pozicii
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}{STRING} sa tu neda postavit...
@@ -691,13 +691,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestni
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Umiestnit majak
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Umiestnit vysielac
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite
-STR_CREATE_LAKE :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
-STR_CREATE_RIVER :{BLACK}Vytvorit rieky.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Vytvorit rieky.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Vymazat
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Kompletne vymazat toto mesto
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Ulozit scenár
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Nahrat scenár
-STR_MENU_LOAD_HEIGHTMAP :Nahrat výškovú mapu
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Nahrat výškovú mapu
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Ukoncit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Ukoncit OpenTTD
@@ -707,7 +707,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Ulozit s
STR_INTRO_PLAY_SCENARIO :{BLACK}Hrat scenár
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Hrat výškovú mapu
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Zacat novu hru s pouzitim vyskovej mapy ako krajiny
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Si si isty ze chces ukoncit tento scenar ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Si si isty ze chces ukoncit tento scenar ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...moze byt postavene v mestach z populaciou vacsou ako 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Posunut zaciatok o rok dozadu
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Posunut zaciatok o rok dopredu
@@ -715,21 +715,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...konce
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Male
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Stredne
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Velke
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Náhodný
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Náhodný
STR_FOUND_TOWN_CITY :{BLACK}Mesto
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Veľkomestá sa rozrastajú rýchlejÅ¡ie než obyÄajné mestá{}Záleží na nastaveniach, sú väÄÅ¡ie keÄ sú dotované
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Vyber velkost mesta
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Velkost mesta:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Návrh ciest mesta:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vyberte návrh ciest mesta pre toto mesto
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originál
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepšie cesty
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mriežka
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mriežka
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Náhodný
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Návrh ciest mesta:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vyberte návrh ciest mesta pre toto mesto
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Originál
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Lepšie cesty
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mriežka
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mriežka
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Náhodný
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Zobrazit poslednu spravu alebo novinku
STR_NEWS_MESSAGES_OFF :Vypnute
STR_NEWS_MESSAGES_SUMMARY :Obsah
@@ -829,10 +829,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ZA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ulozenie screeshotu zlyhalo!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Zakupit pozemok pre buduce pouzitie
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Zakupit pozemok pre buduce pouzitie
STR_STATUSBAR_AUTOSAVE :{RED}AUTOULOZENIE
STR_STATUSBAR_SAVING_GAME :{RED}* * HRA SA UKLADA * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Ukladanie hry este bezi,{}pockajte prosim na dokoncenie!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Ukladanie hry este bezi,{}pockajte prosim na dokoncenie!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Vyber 'Ezy Street style music' program
############ start of townname region
@@ -895,7 +895,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Vyber ja
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Celá obrazovka
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Zaskrtnite, ak chcete hrat OpenTTD na celej obrazovke
-STR_FULLSCREEN_FAILED :{WHITE}Zobrazovanie na celú obrazovku zlyhalo
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Zobrazovanie na celú obrazovku zlyhalo
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Rozlíšenie obrazovky
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vyber rozlisenia obrazovky
@@ -908,12 +908,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Zvoľte
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} chýbajúci/poškodený súbor{P "" "y" "ov"}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}DodatoÄné informácie o základnom grafickom sete
-STR_AUTOSAVE_FAILED :{WHITE}Autoulozenie zlyhalo
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autoulozenie zlyhalo
-STR_HEADING_FOR_STATION :{LTBLUE}Smeruje do {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Smeruje do {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Bez urcenia
-STR_NO_ORDERS_VEL :{LTBLUE}Bez urcenia, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Smeruje do {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Smeruje do {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Bez urcenia
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Bez urcenia, {VELOCITY}
STR_PASSENGERS :cestujucich
STR_BAGS :vriec
@@ -924,9 +924,9 @@ STR_CRATES :debien
STR_RES_OTHER :iné
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Nemozno zdielat zoznam smerov ...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Nemozno kopirovat zoznam prikazov ...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec zdielanych prikazov - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Nemozno zdielat zoznam smerov ...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Nemozno kopirovat zoznam prikazov ...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Koniec zdielanych prikazov - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} nemôže nájsÅ¥ cestu pre pokraÄovanie.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} sa stratilo.
@@ -1195,15 +1195,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-rozme
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :zakazane
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Zmenit hodnotu nastavenia
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Zmenit hodnotu nastavenia
-STR_TEMPERATE_LANDSCAPE :krajina mierneho pasma
-STR_SUB_ARCTIC_LANDSCAPE :subarkticka krajina
-STR_SUB_TROPICAL_LANDSCAPE :subtropicka krajina
-STR_TOYLAND_LANDSCAPE :krajina hraciek
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :krajina mierneho pasma
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarkticka krajina
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropicka krajina
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :krajina hraciek
STR_CHEATS :{WHITE}Cheaty
-STR_CHEATS_TIP :{BLACK}Checkbox indikuje opakovane pouzite cheatu
+STR_CHEATS_TOOLTIP :{BLACK}Checkbox indikuje opakovane pouzite cheatu
STR_CHEATS_WARNING :{BLACK}Varovanie! Chcete podviest vasich protihracov. Tento podvod sa navzdy zapameta.
STR_CHEAT_MONEY :{LTBLUE}Zvysit hotovost o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}HraÅ¥ za spoloÄnosÅ¥: {ORANGE}{COMMA}
@@ -1215,179 +1215,179 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmenit
STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Povolit zmenu objemu vyroby: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Smeruje do {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Smeruje do {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Chod cez {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Chod bez zastavky cez {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Chod cez {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Chod bez zastavky cez {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Smerovy bod {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Smerovy bod {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Bójka
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Bójka #{COMMA}
-STR_LANDINFO_WAYPOINT :Smerovy bod
+STR_FORMAT_WAYPOINT_NAME :Smerovy bod {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Smerovy bod {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Bójka
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Bójka #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Smerovy bod
-STR_WAYPOINT :{WHITE}Smerovy bod
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Vyber typ kontrolneho bodu
+STR_WAYPOINT_CAPTION :{WHITE}Smerovy bod
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Vyber typ kontrolneho bodu
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Upravit nazvy smerovych bodov
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nazov smeroveho bodu sa neda zmenit ...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nazov smeroveho bodu sa neda zmenit ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Konvertovat zeleznicu na smerove body
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod ...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod ...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod ...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod ...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Automaticka stavba zeleznicnych kolaji
-STR_NO_TOWN_IN_SCENARIO :{WHITE}... v tomto scenari nie je ziadne mesto
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generovanie mapy zrušené...{}...žiadne vyhovujúce lokácie miest
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... v tomto scenari nie je ziadne mesto
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generovanie mapy zrušené...{}...žiadne vyhovujúce lokácie miest
-STR_MANY_RANDOM_TOWNS :{BLACK}Vela nahodnych miest
-STR_RANDOM_TOWNS_TIP :{BLACK}Pokryt mapu nahodne umiestnenymi mestami
-STR_MANY_RANDOM_INDUSTRIES :Vela nahodneho priemyslu
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Pokryt mapu nahodne umiestnenym priemyslom
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemozno vygenerovat priemysel ...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Vela nahodnych miest
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pokryt mapu nahodne umiestnenymi mestami
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Vela nahodneho priemyslu
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Pokryt mapu nahodne umiestnenym priemyslom
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nemozno vygenerovat priemysel ...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvorit panel nastrojov pre upravy terenu, vysadbu stromov, ...
STR_LANDSCAPING_TOOLBAR :{WHITE}Uprava terenu
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Vyrovnat teren
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Vyrovnat teren
STR_TREES_RANDOM_TYPE :{BLACK}Nahodne stromy
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Umiestnit nahodne stromy
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Umiestnit nahodne stromy
-STR_CANT_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Tu sa neda postavit prieplav ...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Stavba kanálov.
-STR_LANDINFO_CANAL :Prieplav
+STR_LAI_WATER_DESCRIPTION_CANAL :Prieplav
-STR_CANT_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Tu sa neda postavit stavidlo ...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Postavit stavidla ...
-STR_LANDINFO_LOCK :Stavidlo
+STR_LAI_WATER_DESCRIPTION_LOCK :Stavidlo
-STR_CANT_PLACE_RIVERS :{WHITE}Tu nie je možné umiestnit rieku ...
-STR_LANDINFO_RIVER :Rieka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Tu nie je možné umiestnit rieku ...
+STR_LAI_WATER_DESCRIPTION_RIVER :Rieka
-STR_BUOY_IS_IN_USE :{WHITE}... boja sa pouziva!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boja sa pouziva!
-STR_LANDINFO_COORDS :{BLACK}Súradnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Súradnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Nemozno odstranit cast stanice ...
-STR_CANT_CONVERT_RAIL :{WHITE}Tu nemozno zkonvertovat typ zeleznice ...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nemozno odstranit cast stanice ...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Tu nemozno zkonvertovat typ zeleznice ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Konvertovat/vylepsit typ zeleznice
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Presun lokomotivu sem, pre predaj celeho vlaku
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Presun lokomotivu sem, pre predaj celeho vlaku
STR_STATION_BUILD_DRAG_DROP :{BLACK}Automaticky
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Automaticky postavit stanicu podla oznaceneho bloku terenu
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Vyberte druh stanice pre zobrazenie
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Vyberte typ stanice pre vystavbu
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Vyberte druh stanice pre zobrazenie
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Vyberte typ stanice pre vystavbu
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Rychle posunutie hry do predu
STR_MESSAGE_HISTORY :{WHITE}Archiv sprav
-STR_MESSAGE_HISTORY_TIP :{BLACK}Zoznam poslednych sprav
-STR_MESSAGES_DISABLE_ALL :{BLACK}Zakazat vsetky
-STR_MESSAGES_ENABLE_ALL :{BLACK}Povolit vsetky
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Zoznam poslednych sprav
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Zakazat vsetky
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Povolit vsetky
-STR_INDUSTRYDIR_CAPTION :{WHITE}Priemysel
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepravenych)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepravenych)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Názvy priemyslu - klikni na meno pre vycentrovanie priemyslu na stred obrazovky
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Priemysel
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepravenych)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepravenych)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Názvy priemyslu - klikni na meno pre vycentrovanie priemyslu na stred obrazovky
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... prilis blizko ineho priemyslu
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... prilis blizko ineho priemyslu
STR_CONFIG_GAME_PRODUCTION :{WHITE}Zmenit produkciu
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Hra pre viac hrácov
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Meno hraca:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Zadajte vaše meno
-STR_NETWORK_CONNECTION :{BLACK}Pripojenie:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Vyber si medzi hrou na internete alebo na lokalnej sieti
-
-STR_NETWORK_START_SERVER :{BLACK}Spustit server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Spustit vlastny server
-
-STR_NETWORK_GAME_NAME :{BLACK}Nazov
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nazov hry
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jazyk, verzia serveru, atd.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Vyberte hru zo zoznamu
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Kliknite pre vyber servera na ktorom ste hrali naposledy
-
-STR_NETWORK_FIND_SERVER :{BLACK}Najst server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Hladat po sieti servery
-STR_NETWORK_ADD_SERVER :{BLACK}Pridat server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Prida server do zoznamu, v ktorom sa automaticky budu hladat beziacie hry.
-STR_NETWORK_ENTER_IP :{BLACK}Zadajte IP adresu serveru
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienti
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klientov online / klientov max{}SpoloÄností online / spoloÄností max
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Velkost mapy
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Velkost mapy v hre{}Kliknite pre triedenie podla rozlohy
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dátum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Aktuálny dátum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Roky
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Pocet rokov,{}kolko hra beží
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO O HRE
-STR_NETWORK_CLIENTS :{SILVER}Klientov: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Prostredie: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Velkost mapy: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Verzia servera: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Datum zaciatku: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Aktualny datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Heslo:
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER JE PLNY
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ROZNE VERZIE
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF Chyba
-
-STR_NETWORK_JOIN_GAME :{BLACK}Pripojit sa
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Zacat novu hru pre viac hracov
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nazov hry:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadajte názov sietovej hry
-STR_NETWORK_SET_PASSWORD :{BLACK}Nastavit heslo
-STR_NETWORK_PASSWORD_TIP :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatni ludia
-STR_NETWORK_SELECT_MAP :{BLACK}Vyber mapu:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ktoru mapu chces hrat?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (oznamit)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ov}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maximálny pocet klientov:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Zvol maximalny pocet klientov. Moze sa ich pripojit aj menej.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spolocnost{P "" i í}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max. pocet spolocnosti:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Obmedzi maximalny pocet spolocnosti na serveri
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" ia ov}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max. pocet divakov:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Omedzi maximalny pocet divakov na serveri
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Jazyk hracov:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Aby ostatni hraci vedeli, akym jazykom sa bude hovorit na serveri.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Spustit hru
-STR_NETWORK_START_GAME_TIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenara
-STR_NETWORK_LOAD_GAME :{BLACK}Nahrat hru
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Hra pre viac hrácov
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Meno hraca:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Zadajte vaše meno
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Pripojenie:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Vyber si medzi hrou na internete alebo na lokalnej sieti
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Spustit server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Spustit vlastny server
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nazov
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nazov hry
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jazyk, verzia serveru, atd.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Vyberte hru zo zoznamu
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Kliknite pre vyber servera na ktorom ste hrali naposledy
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Najst server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Hladat po sieti servery
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Pridat server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Prida server do zoznamu, v ktorom sa automaticky budu hladat beziacie hry.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Zadajte IP adresu serveru
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienti
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klientov online / klientov max{}SpoloÄností online / spoloÄností max
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Velkost mapy
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Velkost mapy v hre{}Kliknite pre triedenie podla rozlohy
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dátum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Aktuálny dátum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Roky
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Pocet rokov,{}kolko hra beží
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O HRE
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klientov: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jazyk: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Prostredie: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Velkost mapy: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verzia servera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa servera: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Datum zaciatku: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Aktualny datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Heslo:
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER JE OFFLINE
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER JE PLNY
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ROZNE VERZIE
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF Chyba
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pripojit sa
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Zacat novu hru pre viac hracov
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nazov hry:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Zadajte názov sietovej hry
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nastavit heslo
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatni ludia
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Vyber mapu:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ktoru mapu chces hrat?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (oznamit)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ov}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximálny pocet klientov:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Zvol maximalny pocet klientov. Moze sa ich pripojit aj menej.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spolocnost{P "" i í}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max. pocet spolocnosti:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Obmedzi maximalny pocet spolocnosti na serveri
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" ia ov}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max. pocet divakov:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omedzi maximalny pocet divakov na serveri
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jazyk hracov:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aby ostatni hraci vedeli, akym jazykom sa bude hovorit na serveri.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Spustit hru
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenara
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Nahrat hru
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Lubovolny
@@ -1428,33 +1428,33 @@ STR_NETWORK_LANG_GREEK :Grécky
STR_NETWORK_LANG_LATVIAN :Litovsky
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Sietova hra - lobby
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sietova hra - lobby
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Pripravuje sa k vstupu: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Aktualny zoznam spolocnosti v tejto hre. Bud mozes do jednej vstupit, alebo zalozit novu spolocnost.
-STR_NETWORK_NEW_COMPANY :{BLACK}Nová spolocnost
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Zalozit novu spolocnost
-STR_NETWORK_SPECTATE_GAME :{BLACK}Sledovat hru
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Sledovat hru len ako divak
-STR_NETWORK_JOIN_COMPANY :{BLACK}Vstupit do spolocnosti
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomoct viest tuto spolocnost
-STR_NETWORK_REFRESH :{BLACK}Obnovit server
-STR_NETWORK_REFRESH_TIP :{BLACK}Obnovit info o serveri
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Pripravuje sa k vstupu: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Aktualny zoznam spolocnosti v tejto hre. Bud mozes do jednej vstupit, alebo zalozit novu spolocnost.
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nová spolocnost
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Zalozit novu spolocnost
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Sledovat hru
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Sledovat hru len ako divak
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Vstupit do spolocnosti
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomoct viest tuto spolocnost
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Obnovit server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Obnovit info o serveri
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO O SPOLOCNOSTI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO O SPOLOCNOSTI
-STR_NETWORK_COMPANY_NAME :{SILVER}Nazov spolocnosti: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Zalozene: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Hodnota spolocnosti: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Stav uctu: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Zisk v minulom roku: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Vykon: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazov spolocnosti: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Zalozene: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Hodnota spolocnosti: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Stav uctu: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Zisk v minulom roku: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Vykon: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Hraci: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozidla: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stanice: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Hraci: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Pripajam sa ...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Pripajam sa ...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Pripajam sa ..
@@ -1470,49 +1470,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Prijem i
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" e i} pred nami
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} stiahnute
-STR_NETWORK_DISCONNECT :{BLACK}Odpojit sa
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Odpojit sa
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Vložte Äiastku ktorú chcete daÅ¥
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server je chraneny. Zadaj heslo
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Spolocnost je chranena. Zadaj heslo
-STR_NETWORK_CLIENT_LIST :{WHITE}Zoznam klientov
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Zoznam klientov
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Pozorovať
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nová spoloÄnosÅ¥
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Nebola najdena ziadna sietova hra
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Server neodpoveda na ziadost
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Siet - Chyba synchronizacie hry
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Siet - Stratene spojenie
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Nedokazem nahrat hru zo servera
-STR_NETWORK_ERR_SERVER_START :{WHITE}Nemozem spustit server.
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Nemozem sa pripojit.
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Vyprsal casovy limit pre spojenie #{NUM}.
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Chyba vznikla v protokole a spojenie je zatvorene.
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Revizia hry u tohto klienta nezodpoveda revizii hry na serveri.
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Nespravne heslo.
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Server je plny
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Si zablokovany na tomto serveri
-STR_NETWORK_ERR_KICKED :{WHITE}Bol si vyhodeny z hry
-STR_NETWORK_ERR_CHEATER :{WHITE}Cheatovanie nie je povolene na tomto serveri
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Nebola najdena ziadna sietova hra
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Server neodpoveda na ziadost
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Siet - Chyba synchronizacie hry
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Siet - Stratene spojenie
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Nedokazem nahrat hru zo servera
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Nemozem spustit server.
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Nemozem sa pripojit.
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Vyprsal casovy limit pre spojenie #{NUM}.
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Chyba vznikla v protokole a spojenie je zatvorene.
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revizia hry u tohto klienta nezodpoveda revizii hry na serveri.
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Nespravne heslo.
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Server je plny
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Si zablokovany na tomto serveri
+STR_NETWORK_ERROR_KICKED :{WHITE}Bol si vyhodeny z hry
+STR_NETWORK_ERROR_CHEATER :{WHITE}Cheatovanie nie je povolene na tomto serveri
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :generalna chyba
-STR_NETWORK_ERR_CLIENT_DESYNC :chyba synchronizacie
-STR_NETWORK_ERR_CLIENT_SAVEGAME :neviem nahrat mapu
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :spojenie prerusene
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :chyba protokolu
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :overenie odmietnute
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :neplatny packet prijaty
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :chybna revizia hry
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :meno sa uz pouziva
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :nespravne heslo
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :zlá spoloÄnosÅ¥-id in DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :vyhodeny zo servera
-STR_NETWORK_ERR_CLIENT_CHEATER :sa pokusal cheatovat
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :server je plny
+STR_NETWORK_ERROR_CLIENT_GENERAL :generalna chyba
+STR_NETWORK_ERROR_CLIENT_DESYNC :chyba synchronizacie
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :neviem nahrat mapu
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :spojenie prerusene
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :chyba protokolu
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :Nespravne NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :overenie odmietnute
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :neplatny packet prijaty
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :chybna revizia hry
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :meno sa uz pouziva
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :nespravne heslo
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :zlá spoloÄnosÅ¥-id in DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :vyhodeny zo servera
+STR_NETWORK_ERROR_CLIENT_CHEATER :sa pokusal cheatovat
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server je plny
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1522,15 +1522,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Hra pozastavenÃ
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Hra spustená (klient sa pripojil)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Hra spustená (zlyhalo pripojenie klienta)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :odchádza
-STR_NETWORK_CLIENT_JOINED :*** {STRING} vstúpil do hry
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} sa pripojil do spoloÄnosti #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} sa pripojil k pozorovateľom
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} založil novú spoloÄnosÅ¥ (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} opustil hru ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} zmenil jeho/jej meno na {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} dal ti spoloÄnosÅ¥ {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Dal si {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :odchádza
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} vstúpil do hry
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} sa pripojil do spoloÄnosti #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} sa pripojil k pozorovateľom
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} založil novú spoloÄnosÅ¥ (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} opustil hru ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} zmenil jeho/jej meno na {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} dal ti spoloÄnosÅ¥ {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Dal si {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Tim] :
STR_NETWORK_CHAT_COMPANY :[Tim] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Tim] pre {STRING}: {WHITE}{STRING}
@@ -1540,8 +1540,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privatny] pre
STR_NETWORK_CHAT_ALL_CAPTION :[Všetkým] :
STR_NETWORK_CHAT_ALL :[Všetkým] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Zadajte text pre sietový chat
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Server ukoncil relaciu
-STR_NETWORK_SERVER_REBOOT :{WHITE} Server sa restartuje ...{}Cakajte prosim ...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Server ukoncil relaciu
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Server sa restartuje ...{}Cakajte prosim ...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
@@ -1555,19 +1555,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Napisat spolocn
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatna sprava
-STR_NETWORK_SEND :{BLACK}Poslat
+STR_NETWORK_CHAT_SEND :{BLACK}Poslat
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Nie je mozne nahrat povrch z PNG suboru ...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}... subor nenajdeny.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku. Potrebne 8 alebo 24 bitove PNG.
-STR_PNGMAP_ERR_MISC :{WHITE}... neocakavana chyba (pravdepodobne poskodeny subor)
+STR_ERROR_PNGMAP :{WHITE}Nie je mozne nahrat povrch z PNG suboru ...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... subor nenajdeny.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku. Potrebne 8 alebo 24 bitove PNG.
+STR_ERROR_PNGMAP_MISC :{WHITE}... neocakavana chyba (pravdepodobne poskodeny subor)
-STR_BMPMAP_ERROR :{WHITE}Nie je možné nahrat povrch z BMP suboru ...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku.
+STR_ERROR_BMPMAP :{WHITE}Nie je možné nahrat povrch z BMP suboru ...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nie je mozne zkonvertovat format obrazku.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cena: {CURRENCY}
@@ -1581,13 +1581,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Priblizn
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Tu nemozno zdvihnut teren ...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Tu nemozno znizit teren ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Nemôžem tu upraviť terén...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Skaly
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Nerovny teren
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Holy teren
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Travnaty teren
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Polia
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Zasnezeny teren
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Pust
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Skaly
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Nerovny teren
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Holy teren
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Travnaty teren
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polia
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnezeny teren
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Pust
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon
@@ -1595,11 +1595,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemozna
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie by poskodilo tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora
STR_ERROR_TOO_HIGH :{WHITE}Prilis vysoko
-STR_ALREADY_LEVELLED :{WHITE}... už vyrovnané
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... už vyrovnané
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje
STR_ERROR_ALREADY_BUILT :{WHITE}... uz bolo vytvorene
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najskor treba odstranit zeleznicne kolaje
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmerná alebo blokovaná.
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmerná alebo blokovaná.
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Zeleznica
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifikovana železnica
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Jednokolajka - Monorail
@@ -1623,44 +1623,44 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Postavit
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Postavit zeleznicny most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit zeleznicny tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Prepnut stavbu/odstranenie zeleznicnych kolaji a semaforov
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Vyber mostu - kliknut na vybrany most
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Vyber mostu - kliknut na vybrany most
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Vyber orientacie depa
-STR_RAILROAD_TRACK :Zeleznicne kolaje
-STR_RAILROAD_TRAIN_DEPOT :Zeleznicne depo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Zeleznicne kolaje
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zeleznicne depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblast vlastni ina spolocnost
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje so standartnym semaforom
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signalmi
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje s exit-signalmi
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Zeleznicné kolaje s combo signálmi
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Kolajnice so semaformi pbs
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :ŽelezniÄná trasa s jednosmernými signálmi
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Železnicné kolaje s normálnymi a pre-signálmi
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Železnicné kolaje s normálnymi a exit-signálmi
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Zeleznicné kolaje s normálnymi a combo signálmi
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :ŽelezniÄná trasa s blokovacími a obojstranými signálmi
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ŽelezniÄná trasa s blokovacími a jednosmernými signálmi
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Železnicné kolaje s pre- a exit-signálmi
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Zeleznicné kolaje s pre- a combo signálmi
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :ŽelezniÄná trasa s pre- a obojstranými signálmi
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :ŽelezniÄná trasa s pre- a jednosmernými signálmi
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Zeleznicné kolaje s exit- a combo signálmi
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :ŽelezniÄná trasa s koneÄnými a obojstranými signálmi
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :ŽelezniÄná trasa s koneÄnými a jednosmernými signálmi
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :ŽelezniÄná trasa s kombo a obojstranými signálmi
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :ŽelezniÄná trasa s kombo a jednosmernými signálmi
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :ŽelezniÄná traÅ¥ s obojstrannými a jednosmernými signálmi
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Je potrebné najprv odstránit železnicnú stanicu
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Najprv musí byÅ¥ odstránený železniÄný navádzaÄ
-STR_CREATE_SPLITTED_STATION :{YELLOW}Postaviť oddelene stanicu
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}PostaviÅ¥ oddelený navádzaÄ
-STR_SELECT_STATION_TO_JOIN :{BLACK}Spojiť stanicu
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}NasledovaÅ¥ navádzaÄ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Zeleznicne kolaje so standartnym semaforom
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Zeleznicne kolaje s pre-signalmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Zeleznicne kolaje s exit-signalmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Zeleznicné kolaje s combo signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Kolajnice so semaformi pbs
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ŽelezniÄná trasa s jednosmernými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnicné kolaje s normálnymi a pre-signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnicné kolaje s normálnymi a exit-signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Zeleznicné kolaje s normálnymi a combo signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ŽelezniÄná trasa s blokovacími a obojstranými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ŽelezniÄná trasa s blokovacími a jednosmernými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnicné kolaje s pre- a exit-signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Zeleznicné kolaje s pre- a combo signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ŽelezniÄná trasa s pre- a obojstranými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ŽelezniÄná trasa s pre- a jednosmernými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Zeleznicné kolaje s exit- a combo signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ŽelezniÄná trasa s koneÄnými a obojstranými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ŽelezniÄná trasa s koneÄnými a jednosmernými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :ŽelezniÄná trasa s kombo a obojstranými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :ŽelezniÄná trasa s kombo a jednosmernými signálmi
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :ŽelezniÄná traÅ¥ s obojstrannými a jednosmernými signálmi
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Je potrebné najprv odstránit železnicnú stanicu
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Najprv musí byÅ¥ odstránený železniÄný navádzaÄ
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Postaviť oddelene stanicu
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}PostaviÅ¥ oddelený navádzaÄ
+STR_JOIN_STATION_CAPTION :{BLACK}Spojiť stanicu
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}NasledovaÅ¥ navádzaÄ
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Cesta musi byt najskor odstranena
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Prebiehaju cestne prace
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Prebiehaju cestne prace
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Výstavba cesty
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Výstavba elektrickovej trate
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vyber cestny most
@@ -1696,14 +1696,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Postavit
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Prepnút stavbu jednosmerných ciest
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Prepnut stavbu/odstranovanie cesty
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Prepnút stavbu/odstranovanie elektrickovej dráhy
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vybrat orientaciu garaze
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Vybrat orientáciu elektrickového depa
-STR_ROAD_DESCRIPTION_ROAD :Cesta
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s lampami
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Cesta v aleji
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garaz
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zeleznicne priecestie
-STR_ROAD_DESCRIPTION_TRAMWAY :Elektrickova dráha
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vybrat orientaciu garaze
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Vybrat orientáciu elektrickového depa
+STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s lampami
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Cesta v aleji
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garaz
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Zeleznicne priecestie
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Elektrickova dráha
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Nie je možné odstránit autobusovú stanicu ...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Nie je možné odstránit nakladaciu rampu ...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Nie je možné odstránit osobnú elektrickovú stanicu ...
@@ -1711,12 +1711,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Nie je m
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Mesta
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Budova sa musi zburat
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Mesto)
@@ -1729,9 +1729,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Pohlad n
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Zmenit nazov mesta
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujuci posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Posta posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Tovar potrebný k rozrastu mesta:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebný
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} doruÄené posledný mesiac
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Tovar potrebný k rozrastu mesta:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebný
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} doruÄené posledný mesiac
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Administrativa
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kancelarie
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Maly bytovy blok
@@ -1768,7 +1768,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STATION} do {STATION} bude buduci rok 3x vynosnejsia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Dotacia udelena spolocnosti {STRING}!{}{}Preprava {STRING.g} z {STATION} do {STATION} bude buduci rok 4x vynosnejsia!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Miestna sprava {TOWN} odmietla stavbu letiska v tomto meste
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} miesná správa odmietla udelit povolenie pre letisko kôli hluÄnosti
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} miesná správa odmietla udelit povolenie pre letisko kôli hluÄnosti
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Chaty
STR_TOWN_BUILDING_NAME_HOUSES_1 :Domy
STR_TOWN_BUILDING_NAME_FLATS_1 :Byty
@@ -1804,7 +1804,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (vo výstavbe)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Vigvam
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Kaviaren
@@ -1817,17 +1817,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Umiestnenie pop
STR_PLANT_TREE_CAPTION :{WHITE}Stromy
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... strom tu uz je
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Tu sa strom neda zasadit ...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... prilis vela popisov
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Tu sa neda dat popis ...
-STR_SIGN_DEFAULT :Popis
+STR_DEFAULT_SIGN_NAME :Popis
STR_EDIT_SIGN_CAPTION :{WHITE}Upravit text popisu
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Nemozno zmenit text popisu ...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nemôžem zmazať popis...
STR_PLANT_TREE_TOOLTIP :{BLACK}Vybrat typ stromu pre sadenie
-STR_TREE_NAME_TREES :Stromy
-STR_TREE_NAME_RAINFOREST :Dazdovy prales
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusy
+STR_LAI_TREE_NAME_TREES :Stromy
+STR_LAI_TREE_NAME_RAINFOREST :Dazdovy prales
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusy
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Vyber zeleznicnej stanice
@@ -1849,7 +1849,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Zeleznic
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Prilis blizko ineho letiska
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Letisko sa musi najskor zburat
-STR_QUERY_RENAME_STATION_CAPTION :Premenovat stanicu/vykladku
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Premenovat stanicu/vykladku
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Stanica sa neda premenovat ...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hodnotenie
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prijima
@@ -1867,10 +1867,10 @@ STR_CARGO_RATING_OUTSTANDING :Perfektne
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Zobrazit vsetky vlaky, ktore maju tuto stanicu v cestovnom poriadku
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Zobrazit vsetky auta, ktore maju tuto stanicu v cestovnom poriadku
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Zobrazit vsetky lietadla, ktore maju tuto stanicu v cestovnom poriadku
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Zobrazit vsetky lode, ktore maju tuto stanicu v cestovnom poriadku
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Zobrazit vsetky vlaky, ktore maju tuto stanicu v cestovnom poriadku
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Zobrazit vsetky auta, ktore maju tuto stanicu v cestovnom poriadku
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit vsetky lietadla, ktore maju tuto stanicu v cestovnom poriadku
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Zobrazit vsetky lode, ktore maju tuto stanicu v cestovnom poriadku
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} uz neprijima {STRING}
@@ -1906,47 +1906,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Zmenit n
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Zobrazit zoznam prijimaneho nakladu
STR_STATION_LIST_TOOLTIP :{BLACK}Názvy staíic - kliknite pre pohlad na polohu stanice
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Vybrat velkost/typ letiska
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Zeleznicna stanica
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Letecky hangar
-STR_STATION_DESCRIPTION_AIRPORT :Letisko
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vykladka
-STR_STATION_DESCRIPTION_BUS_STATION :Stanica
-STR_STATION_DESCRIPTION_SHIP_DOCK :Pristav
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Zeleznicna stanica
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Letecky hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Letisko
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Vykladka
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Stanica
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Pristav
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Zobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Nezobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Ukazat oblast pokrytia
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Molo
-STR_STATION_DESCRIPTION_BUOY :Boja
+STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boja v ceste
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stanica je prilis velka
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... roznorode stanice nie su povolene
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Podrzte CTRL pre vyber viacerych poloziek
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... roznorode stanice nie su povolene
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Podrzte CTRL pre vyber viacerych poloziek
STR_UNDEFINED :(nedefinovaný retezec)
-STR_STAT_CLASS_DFLT :Pôvodná stanica
-STR_STAT_CLASS_WAYP :Smerove body
+STR_STATION_CLASS_DFLT :Pôvodná stanica
+STR_STATION_CLASS_WAYP :Smerove body
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientacia lodenice
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... musi byt postavene na vode
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Lodenica sa tu neda postavit
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Vyber orientaciu pristavu
-STR_WATER_DESCRIPTION_WATER :Voda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Lodenica
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
+STR_LAI_WATER_DESCRIPTION_WATER :Voda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Pobrezie alebo nabrezie
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Lodenica
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... nemoze byt postavene na vode
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprv sa musí zbúrat kanál
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprv sa musí zbúrat kanál
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Ulozit hru
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Nahrat hru
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Ulozit
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Vymazat
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Pozorovateľ, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Pozorovateľ, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} volnych
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Zariadenie je necitatelne
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Ulozenie hry zlyhalo{}{STRING}
@@ -1962,12 +1962,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Zoznam d
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Vybrany nazov pre ulozenie hry
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Vymazat vybranu ulozenu hru
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Ulozit aktualnu hru s pouzitim vybraneho mena
-STR_NETWORK_SERVER_RANDOM_GAME :Vygenerovat nahodnu novu hru
-STR_LOAD_HEIGHTMAP :{WHITE}Nahrat výškovú mapu
-STR_SAVE_OSKTITLE :{BLACK}Zadajte názov pre uloženie hry
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Vygenerovat nahodnu novu hru
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Nahrat výškovú mapu
+STR_SAVELOAD_OSKTITLE :{BLACK}Zadajte názov pre uloženie hry
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} v ceste
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} v ceste
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Uholna bana
STR_INDUSTRY_NAME_POWER_STATION :Elektraren
@@ -2025,7 +2025,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vycentrovanie pohladu na poziciu tovarne
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}{STRING} sa zacina stavat nedaleko mesta {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}{STRING} sa vysadza nedaleko mesta {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Tento typ priemyslu sa tu neda postavit ...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les sa moze sadit len pod ciarou snehu
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} oznamuje skore uzavretie!
@@ -2043,16 +2043,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tunel v ceste
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel konÄí za okrajom mapy
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel konÄí za okrajom mapy
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemozno zarovnat teren na druhej strane tunela
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunel musi byt najskor zburany
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Most musi byt najskor zburany
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Konce mosta nie sú v rovnakej výške
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je príliš nízky pre tento terén
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nemozno zacat a skoncit na tom istom mieste
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Konce mosta nie sú v rovnakej výške
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je príliš nízky pre tento terén
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Zaciatok a koniec musi byt v rovine
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}To miesto je nepouzitelne ako vstup do tunela
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Zavesny ocelovy
STR_BRIDGE_NAME_GIRDER_STEEL :Pilierovy ocelovy
STR_BRIDGE_NAME_CANTILEVER_STEEL :Visuty ocelovy
@@ -2063,30 +2063,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Kryty ocelovy
STR_BRIDGE_TUBULAR_SILICON :Kryty plastovy
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tu sa neda postavit most ...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tu sa neda postavit tunel ...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Zeleznicny tunel
-STR_TUNNEL_DESCRIPTION_ROAD :Cestny tunel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ocelovy zavesny zeleznicny most
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ocelovy pilierovy zeleznicny most
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ocelovy visuty zeleznicny most
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy zeleznicny most
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Dreveny zeleznicny most
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonovy zeleznicny most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ocelovy zavesny cestny most
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ocelovy pilierovy cestny most
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ocelovy visuty cestny most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy cestny most
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Dreveny cestny most
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonovy cestny most
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Kryty zeleznicny most
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny most
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Zeleznicny tunel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Cestny tunel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ocelovy zavesny zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ocelovy pilierovy zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ocelovy visuty zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Dreveny zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonovy zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ocelovy zavesny cestny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ocelovy pilierovy cestny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ocelovy visuty cestny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vystuzeny zavesny betonovy cestny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Dreveny cestny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonovy cestny most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Kryty zeleznicny most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny most
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste je prekazka
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sidlo firmy v ceste
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Spolocnostou vlastneny pozemok
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Spolocnostou vlastneny pozemok
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je mozne kupit ...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... uz to vlastnis!
@@ -2134,7 +2134,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Stanic
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Uroven obtiaznosti
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Ulozit
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Ulozit
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lahká
@@ -2207,8 +2207,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Farebna s
STR_LIVERY_CAPTION :{WHITE}Nová farebná schéma
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nazov spolocnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Meno prezidenta
-STR_QUERY_COMPANY_NAME_CAPTION :Nazov spolocnosti
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Meno prezidenta
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nazov spolocnosti
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Meno prezidenta
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Nazov spolocnosti sa neda zmenit...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Meno prezidenta sa neda zmenit...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Financie {BLACK}{COMPANYNUM}
@@ -2232,11 +2232,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Spolu:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf príjmov
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf prevadzkoveho zisku
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Zostatok v banke
STR_FINANCES_LOAN_TITLE :{WHITE}Uver
-STR_MAX_LOAN :{WHITE}Uverovy limit: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Uverovy limit: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozicat {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Splatit {SKIP}{SKIP}{CURRENCY}
@@ -2245,7 +2245,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Nemozno
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... uver uz bol splateny
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY} potrebne
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Uver sa neda splatit ...
-STR_INSUFFICIENT_FUNDS :{WHITE}Nie je mozne poskytnut peniaze, ktore su pozicane z banky ...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Nie je mozne poskytnut peniaze, ktore su pozicane z banky ...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Vybrat novu tvar prezidenta
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Zmenit vzhlad spolocnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Zmenit meno prezidenta
@@ -2255,10 +2255,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Splatit
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Prezident)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Zvoleny: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Stroje:
-STR_TRAINS :{WHITE}{COMMA} vlak{P "" y ov}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} automobil{P "" y ov}
-STR_AIRCRAFT :{WHITE}{COMMA} lietad{P lo la iel}
-STR_SHIPS :{WHITE}{COMMA} lod{P "" e i}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" y ov}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automobil{P "" y ov}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lietad{P lo la iel}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} lod{P "" e i}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ziadne
STR_FACE_CAPTION :{WHITE}Vyber tvare
STR_FACE_MALE_BUTTON :{BLACK}Muz
@@ -2271,9 +2271,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Vyber ze
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Nahodna nova tvar
STR_GRAPH_KEY_BUTTON :{BLACK}Vyb.
STR_GRAPH_KEY_TOOLTIP :{BLACK}Vybrat polozky na grafe
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Ukázať detailné hodnotenie výkonu
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Ukázať detailné hodnotenie výkonu
STR_GRAPH_KEY_CAPTION :{WHITE}Vyber poloziek na grafe
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Dopravenych jednotiek nakladu
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Hodnotenie produktivity spolocnosti (maximalna produktivita je 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Hodnota spolocnosti
@@ -2307,23 +2307,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Prezident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Postavit sidlo
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Postavit sidlo spolocnosti / pozriet sidlo spolocnosti
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sidlo spolocnosti je mozne premiestnit za 1% hodnoty spolocnosti
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Sidlo spolocnosti je mozne premiestnit za 1% hodnoty spolocnosti
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Sidlo spolocnosti sa neda postavit ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Pozriet sidlo
-STR_RELOCATE_HQ :{BLACK}Premiestnit sidlo
-STR_COMPANY_JOIN :{BLACK}Pridať sa
-STR_COMPANY_JOIN_TIP :{BLACK}PridaÅ¥ sa a hraÅ¥ za túto spoloÄnosÅ¥
-STR_COMPANY_PASSWORD :{BLACK}Heslo
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Heslo-ochrana vasej spolocnosti proti neautorizovanemu pripojeniu hracov
-STR_SET_COMPANY_PASSWORD :{BLACK}Nastavte heslo spolocnosti
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Premiestnit sidlo
+STR_COMPANY_VIEW_JOIN :{BLACK}Pridať sa
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}PridaÅ¥ sa a hraÅ¥ za túto spoloÄnosÅ¥
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Heslo
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Heslo-ochrana vasej spolocnosti proti neautorizovanemu pripojeniu hracov
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Nastavte heslo spolocnosti
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Neukladat zadané heslo
STR_COMPANY_PASSWORD_OK :{BLACK}Nastavit spolocnosti nové heslo
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Heslo spolocnosti
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Standardné heslo spolocnosti
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Použit toto heslo ako štandardné heslo spolocnosti
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Standardné heslo spolocnosti
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Použit toto heslo ako štandardné heslo spolocnosti
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Svetova kriza!{}{}Financni experti maju obavy z prepadu ekonomiky!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Koniec krizy!{}{}Ocakava sa vzostup predaja a posilnenie ekonomiky!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepnut velkost okna
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Prepnut velkost okna
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kupit 25% podiel v spolocnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Predat 25% podiel v spolocnosti
@@ -2333,7 +2333,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}25% podi
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}25% podiel v tejto spolocnosti sa neda predat ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% vlastnene {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} bola kupena spolocnostou {STRING}!
-STR_PROTECTED :{WHITE}S akciami tejto spolocnosti nie je zatial mozne obchodovat ...
+STR_ERROR_PROTECTED :{WHITE}S akciami tejto spolocnosti nie je zatial mozne obchodovat ...
STR_LIVERY_DEFAULT :Standardna schema
STR_LIVERY_STEAM :Parny rusen
@@ -2359,14 +2359,14 @@ STR_LIVERY_LARGE_PLANE :Velke lietadlo
STR_LIVERY_PASSENGER_TRAM :Osobná elektricka
STR_LIVERY_FREIGHT_TRAM :Nákladná elektricka
-STR_LIVERY_GENERAL_TIP :{BLACK}Zobrazit všeobecné farebné schémy
-STR_LIVERY_TRAIN_TIP :{BLACK}Zobrazit farebné schémy pre vlaky
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Zobrazit farebné schémy pre cestné vozidlá
-STR_LIVERY_SHIP_TIP :{BLACK}Zobrazit farebné schémy pre lode
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Zobrazit farebné schémy pre lietadlá
-STR_LIVERY_PRIMARY_TIP :{BLACK}Vyberte primárnu farbu pre vybranú farebnú schému
-STR_LIVERY_SECONDARY_TIP :{BLACK}Vybrat sekundárnu farbu pre vybranú farebnú schému
-STR_LIVERY_PANEL_TIP :{BLACK}Vybrat farebnú schému na zmenenie (pre viacero schém použite CTRL+klik). Kliknite na štvorec pre prepnutie používania schémy
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Zobrazit všeobecné farebné schémy
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Zobrazit farebné schémy pre vlaky
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Zobrazit farebné schémy pre cestné vozidlá
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Zobrazit farebné schémy pre lode
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit farebné schémy pre lietadlá
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Vyberte primárnu farbu pre vybranú farebnú schému
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Vybrat sekundárnu farbu pre vybranú farebnú schému
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Vybrat farebnú schému na zmenenie (pre viacero schém použite CTRL+klik). Kliknite na štvorec pre prepnutie používania schémy
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parny)
@@ -2674,9 +2674,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Nevykladaj a p
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Zmenit sposob zastavovania pre tento príkaz
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Zmenit sposob nakladania pre tento príkaz
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Zmenit sposob vykladania pre tento príkaz
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vložit zložitejší príkaz
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vložit zložitejší príkaz
STR_ORDER_GO_TO_NEAREST_DEPOT :ChoÄ do najbližšieho depa
STR_ORDER_GO_TO_NEAREST_HANGAR :ChoÄ do najbližšieho hangáru
STR_ORDER_NEAREST_DEPOT :najbližší
@@ -2686,9 +2686,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Servis non-stop
STR_ORDER_TRAIN_DEPOT :Depo
STR_ORDER_ROAD_VEHICLE_DEPOT :Garáž
STR_ORDER_SHIP_DEPOT :Lodenica
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangár
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangár
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Vždy choÄ
STR_ORDER_DROP_SERVICE_DEPOT :Servis, ak je potrebné
@@ -2713,10 +2713,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :je viac ako
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :je viac alebo rovné
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :je pravda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :je nepravda
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Skok na príkaz {COMMA}
-STR_CONDITIONAL_NUM :Skok na príkaz {COMMA} ak {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Skok na príkaz {COMMA} ak {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skok na príkaz {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Skok na príkaz {COMMA} ak {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Skok na príkaz {COMMA} ak {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Necestuj
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Cesta (neurcený cas)
@@ -2739,18 +2739,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vlaky sa
STR_ORDERS_SKIP_BUTTON :{BLACK}Preskocit
STR_ORDERS_DELETE_BUTTON :{BLACK}Vynechat
STR_ORDERS_GO_TO_BUTTON :{BLACK}ChoÄ do
-STR_REFIT :{BLACK}Prestavba
-STR_REFIT_TIP :{BLACK}Vyberte typ nákladu na prestavbu v tomto poradí. CTRL+klik na odstránenie príkazu prestavby
-STR_REFIT_ORDER :(Prestavba na {STRING})
-STR_REFIT_STOP_ORDER :(Prestavať na {STRING} a zastaviť)
-STR_STOP_ORDER :(Zastaviť)
-STR_TIMETABLE_VIEW :{BLACK}CP
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie cestovného poriadku
-STR_ORDER_VIEW :{BLACK}Príkazy
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie príkazov
+STR_ORDER_REFIT :{BLACK}Prestavba
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Vyberte typ nákladu na prestavbu v tomto poradí. CTRL+klik na odstránenie príkazu prestavby
+STR_ORDER_REFIT_ORDER :(Prestavba na {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Prestavať na {STRING} a zastaviť)
+STR_ORDER_STOP_ORDER :(Zastaviť)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}CP
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie cestovného poriadku
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Príkazy
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Prepnút na zobrazenie príkazov
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Prikazy)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Koniec prikazov - -
-STR_SERVICE :{BLACK}Oprava
+STR_ORDER_SERVICE :{BLACK}Oprava
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Vyrobene: {LTBLUE}{NUM}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2770,7 +2770,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vozidlo
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}vozidlo zdielajúce tento príkaz nemôže ísť do stanice
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Nemozno posuvat vozdlo ...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Zadný stroj vždy doprevádza svoj druhý stroj vpredu
-STR_CARGO_N_A :Nie je{SKIP}
+STR_QUANTITY_N_A :Nie je{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Nemoze najst cestu do depa
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servisny interval: {LTBLUE}{COMMA}dni{BLACK} Posledny servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servisny interval: {LTBLUE}{COMMA}%{BLACK} Posledny servis: {LTBLUE}{DATE_LONG}
@@ -2790,10 +2790,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}CestovnÃ
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Zmenit dlžku trvania oznaceného príkazu
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Vymazat dlžku trvania oznaceného príkazu
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetnút pocítadlo meškania, takye vozidlo pojde presne
-STR_SERVICE_HINT :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlost: {VELOCITY}{}Kapacita: {CARGO}, {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY} Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlost: {VELOCITY}{}Kapacita: {CARGO}, {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO}{}Prevádzkové náklady: {CURRENCY}/yr
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Vek: {LTBLUE}{STRING}{BLACK} Prevádzkové náklady: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. rýchlosť: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_S} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY}
@@ -2813,28 +2813,28 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Nemozno zmenit smer vlaku ...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Nemôžem otoÄiÅ¥ vozidlo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Nie je mozne otacat vozidla zlozené z viacerych jednotiek
-STR_CLEAR_TIME :{BLACK}Vymazat cas
-STR_RESET_LATENESS :{BLACK}Reset meskania
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Zmeniť meno smerového bodu
-STR_CHANGE_BUOY_NAME :{BLACK}Zmeniť meno bójky
-
-STR_TRAIN_STOPPING :{RED}Zastavuje
-STR_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilne typy kolaji
-STR_TRAIN_NO_POWER :{RED}Nie je prud
-STR_TRAIN_START_NO_CATENARY :Vlak nemoze nastartovat, pretoze trat nie je pripojena
-STR_TRAIN_STUCK :{ORANGE}Čakám na uvoľnenie trate
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Vymazat cas
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset meskania
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmeniť meno smerového bodu
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Zmeniť meno bójky
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Zastavuje
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Zastavuje, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nekompatibilne typy kolaji
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Nie je prud
+STR_ERROR_TRAIN_START_NO_CATENARY :Vlak nemoze nastartovat, pretoze trat nie je pripojena
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Čakám na uvoľnenie trate
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Nové {STRING} dostupné!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nové {STRING} dostupné! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie je možné predat znicené vozidlo ...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie je možné prestavat znicené vozidlo ...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie je možné predat znicené vozidlo ...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie je možné prestavat znicené vozidlo ...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Vozidlu nie je možné zadat cestovný poriadok ...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozidlá možu cakat len v staniciach.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Toto vozidlo nezastavuje v tejto stanici.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Vozidlu nie je možné zadat cestovný poriadok ...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozidlá možu cakat len v staniciach.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Toto vozidlo nezastavuje v tejto stanici.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zmenit cas
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Toto vozidlo ide presne
STR_TIMETABLE_STATUS_LATE :{BLACK}Toto vozidlo mešká {STRING}
@@ -2848,7 +2848,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Naplň Ä
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... musi byt zastaveny v garazi
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Nemozno najst miestnu garaz
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Otocit vozidlo
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacita: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacita: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozid{P lo lá iel}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2875,11 +2875,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavit boju pouzitelnu pre vyznacenie trasy
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Tu nemozno postavit boju ...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Postavit akvadukt
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tu nie je možné postavit akvadukt ...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Tu nie je možné postavit akvadukt ...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prestavat)
STR_REFIT_TITLE :{GOLD}Vyber typ nakladu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nová kapacita: {GOLD}{CARGO}{}{BLACK}Cena prestavby: {GOLD}{CURRENCY}
-STR_REFITTABLE :(mozna prestavba)
+STR_PURCHASE_INFO_REFITTABLE :(mozna prestavba)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Letiska
@@ -2892,7 +2892,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Postavit
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Mesto oslavuje . . .{}Prve lietadlo pristalo na {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Letecke nestastie!{}{COMMA} mrtv{P y i ych} po poziari na {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Letecke nestastie!{}Lietadlu doslo palivo, {COMMA} mrtvych pri poziari!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Cestovný poriadok)
@@ -2905,13 +2905,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Zaval v uholnej bani nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Povoden!{}Najmenej {COMMA} ludi je nezvestnych alebo mrtvych po obrovskych zaplavach!
-STR_BRIBE_FAILED :{WHITE}Vas pokus o uplatok bol odhaleny
-STR_BRIBE_FAILED_2 :{WHITE}miestnym vysetrovatelom.
-STR_BUILD_DATE :{BLACK}Postavene: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Vas pokus o uplatok bol odhaleny
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}miestnym vysetrovatelom.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Postavene: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Trieda stanice: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Typ stanice: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Trieda stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Typ stanice: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detailny rating vykonu
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Podrobne
@@ -2931,28 +2931,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Uver:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel).
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Pocet jednotiek nakladu prepravenych v poslednych styroch kvartaloch.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Pocet druhov nakladu prepraveneho v poslednom kvartali.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Mnozstvo penazi k dispozicii
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Vyska uveru spolocnosti
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Celkove body z vsetkych moznych
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel).
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Pocet jednotiek nakladu prepravenych v poslednych styroch kvartaloch.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Pocet druhov nakladu prepraveneho v poslednom kvartali.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Mnozstvo penazi k dispozicii
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Vyska uveru spolocnosti
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Celkove body z vsetkych moznych
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Nastavenia NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Zobraziť NewGRF nastavenia
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavenie novych grafickych suborov
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Potvrdit zmeny
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Prepnúť paletu
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Prepnúť paletu na zvolené NewGRF.{}Vykonajte to ak grafika z tohoto NewGRF je v hre ružová
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavit parametre
-STR_NEWGRF_FILENAME :{BLACK}Názov súboru: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdit zmeny
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Prepnúť paletu
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prepnúť paletu na zvolené NewGRF.{}Vykonajte to ak grafika z tohoto NewGRF je v hre ružová
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nastavit parametre
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Názov súboru: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2975,34 +2975,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Požiadavka na
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poÅ¡kodenú sprite. VÅ¡etky poÅ¡kodené sprites budú zobrazované ako Äervený otáznik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje viacero akcií 8 položiek.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Nahrat vybraný zoznam
-STR_NEWGRF_PRESET_SAVE :{BLACK}Uložit zoznam
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Uložit aktuálne nastavenie ako zoznam
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Zadajte názov zoznamu
-STR_NEWGRF_PRESET_DELETE :{BLACK}Vymazat zoznam
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Vymazat vybraný zoznam
-STR_NEWGRF_ADD :{BLACK}Pridat
-STR_NEWGRF_ADD_TIP :{BLACK}Pridat NewGRF súbor do zoznamu
-STR_NEWGRF_REMOVE :{BLACK}Odstránit
-STR_NEWGRF_REMOVE_TIP :{BLACK}Odstránit vybraný NewGRF súbor zo zoznamu
-STR_NEWGRF_MOVEUP :{BLACK}Vyššie
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Posunút vybraný NewGRF súbor v zozname vyššie
-STR_NEWGRF_MOVEDOWN :{BLACK}Nižšie
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Posunút vybraný NewGRF súbor v zozname nižšie
-STR_NEWGRF_FILE_TIP :{BLACK}Zoznam inštalovaných NewGRF súborov. Kliknite na súbor pre zmenu jeho parametrov.
-STR_NEWGRF_PARAMETER :{BLACK}Parametre: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Zadajte NewGRF parametre
-STR_NEWGRF_NO_INFO :{BLACK}Žiadne dostupné informácie
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Nahrat vybraný zoznam
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Uložit zoznam
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Uložit aktuálne nastavenie ako zoznam
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Zadajte názov zoznamu
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Vymazat zoznam
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Vymazat vybraný zoznam
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Pridat
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Pridat NewGRF súbor do zoznamu
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Odstránit
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Odstránit vybraný NewGRF súbor zo zoznamu
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Vyššie
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Posunút vybraný NewGRF súbor v zozname vyššie
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Nižšie
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Posunút vybraný NewGRF súbor v zozname nižšie
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Zoznam inštalovaných NewGRF súborov. Kliknite na súbor pre zmenu jeho parametrov.
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametre: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Zadajte NewGRF parametre
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Žiadne dostupné informácie
STR_NEWGRF_ADD_CAPTION :{WHITE}Dostupné NewGRF súbory
STR_NEWGRF_ADD_FILE :{BLACK}Pridat do výberu
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Pridat vybraný NewGRF súbor do konfigurácie
-STR_NEWGRF_RESCAN_FILES :{BLACK}Obnovit zoznam súborov
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Obnovit zoznam dostupných NewGRF súborov
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Pridat vybraný NewGRF súbor do konfigurácie
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Obnovit zoznam súborov
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Obnovit zoznam dostupných NewGRF súborov
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nie je možné pridat súbor: duplicitné GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Príslušný súbor nenájdený
-STR_NEWGRF_DISABLED :{RED}Nedostupný
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Príslušný súbor nenájdený
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Nedostupný
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Príslušný súbor nenájdený (použitý kompatibilný GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilné GRF použité namiesto chýbajúcich súborov
@@ -3018,7 +3018,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informácia o zmene nákladu pre'{1:ENGINE}' sa líši od kúpneho listu. Môže to spôsobiÅ¥, že nové vozidlá sa nebudú prerábaÅ¥ na urÄitý tovar korektne.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' spôsobilo nekoneÄnú sluÄku v spätnom odvolávaní produckie.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Hra bola uložená vo verzii bez elektriciek. Vsetky elektricky boli odstránené.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Hra bola uložená vo verzii bez elektriciek. Vsetky elektricky boli odstránené.
STR_CURRENCY_WINDOW :{WHITE}Vlastná mena
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kurz meny: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3029,16 +3029,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Prechod
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Prechod na Euro: {ORANGE}nikdy
STR_CURRENCY_PREVIEW :{LTBLUE}Nahlad: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Zmenit parametre vlastnej meny
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Zníženie hodnoty vašej meny oproti jednej libre (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Zvýšenie hodnoty vašej meny oproti jednej libre (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Nastaviť kurz pre vašu menu oproti libre (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}NastaviÅ¥ oddeľovaÄ meny
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Nastavit prefix pre vašu menu
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Nastaviť suffix pre vašu menu
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Zmeniť skôr na Euro
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Zmeniť na Euro neskôr
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Nastaviť rok, kedy zmeniť menu na Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 libier (£) vo vašej mene
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zníženie hodnoty vašej meny oproti jednej libre (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Zvýšenie hodnoty vašej meny oproti jednej libre (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Nastaviť kurz pre vašu menu oproti libre (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}NastaviÅ¥ oddeľovaÄ meny
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Nastavit prefix pre vašu menu
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Nastaviť suffix pre vašu menu
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Zmeniť skôr na Euro
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Zmeniť na Euro neskôr
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Nastaviť rok, kedy zmeniť menu na Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 libier (£) vo vašej mene
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3057,8 +3057,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Lod{P "" e i}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Lietad{P lo la iel}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Zdielane prikazy {COMMA} vozid{P la iel iel}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Zobrazit vsetky vozidla s rovnakym zoznamom prikazov
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Zdielane prikazy {COMMA} vozid{P la iel iel}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Zobrazit vsetky vozidla s rovnakym zoznamom prikazov
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} Äaká v depe
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} Äaká v depe
@@ -3165,39 +3165,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Prestava
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Prestavat lod na iny typ nakladu
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Prestavat lietadlo na iny typ nakladu
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Smeruje do {TOWN} depa
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} depa, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Smeruje do {TOWN} garaze
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}smeruje do {TOWN} garaze, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Smeruje do {TOWN} lodenice
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} lodenice, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Smeruje do {STATION} hangaru
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Smeruje do {STATION} hangaru, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servis v depe {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servis v depe {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servis v garazi {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servis v garazi {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servis v lodenici {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis v lodenici {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servis v hangari {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servis v hangari {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klonovat vlak
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klonovat vozidlo
-STR_CLONE_SHIP :{BLACK}Klonovat lod
-STR_CLONE_AIRCRAFT :{BLACK}Klonovat lietadlo
-
-STR_CLONE_TRAIN_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Stlacenim Control budu prikazy zdielane
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Stlacenim Control budu prikazy zdielane
-STR_CLONE_SHIP_INFO :{BLACK}Vytvori kopiu lode. Stlacenim Control budu prikazy zdielane
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Vytvori kopiu lietadla. Stlacenim Control budu prikazy zdielane
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Klikni na toto tlacidlo a potom na vlak v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Klikni na toto tlacidlo a potom na vozidlo v garazi alebo mimo nej. Stlacenim Control budu prikazy zdielane
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvori kopiu lode. Klikni na toto tlacidlo a potom na lod v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvori kopiu lietadla. Klikni na toto tlacidlo a potom na lietadlo v hangari alebo mimo neho. Stlacenim Control budu prikazy zdielane
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Smeruje do {TOWN} depa
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} depa, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Smeruje do {TOWN} garaze
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}smeruje do {TOWN} garaze, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Smeruje do {TOWN} lodenice
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Smeruje do {TOWN} lodenice, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Smeruje do {STATION} hangaru
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Smeruje do {STATION} hangaru, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servis v depe {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servis v depe {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Servis v garazi {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servis v garazi {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servis v lodenici {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis v lodenici {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servis v hangari {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servis v hangari {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klonovat vlak
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonovat vozidlo
+STR_DEPOT_CLONE_SHIP :{BLACK}Klonovat lod
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonovat lietadlo
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Stlacenim Control budu prikazy zdielane
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Stlacenim Control budu prikazy zdielane
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Vytvori kopiu lode. Stlacenim Control budu prikazy zdielane
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Vytvori kopiu lietadla. Stlacenim Control budu prikazy zdielane
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Vytvori kopiu vlaku vratane voznov. Klikni na toto tlacidlo a potom na vlak v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Vytvori kopiu cestneho vozidla. Klikni na toto tlacidlo a potom na vozidlo v garazi alebo mimo nej. Stlacenim Control budu prikazy zdielane
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Vytvori kopiu lode. Klikni na toto tlacidlo a potom na lod v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Vytvori kopiu lietadla. Klikni na toto tlacidlo a potom na lietadlo v hangari alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nove vlaky
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nové elektrické lokomotívy a vagóny
@@ -3267,28 +3267,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Vycentro
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chystáte sa predat všetky vozidlá v depe. Ste si isý?
-STR_DEPOT_WRONG_DEPOT_TYPE :Nesprávny typ depa
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Nesprávny typ depa
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Predat všetky vlaky v depe
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Predat všetky vozidlá v garáži
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Predat všetky lode v lodenici
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Predat všetky lietadlá v hangári
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Predat všetky vlaky v depe
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Predat všetky vozidlá v garáži
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Predat všetky lode v lodenici
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Predat všetky lietadlá v hangári
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Zobrazit zoznam všetkých vlakov, ktoré majú toto depo v zozname príkazov
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Zobrazit zoznam všetkých vozidiel, ktoré majú túto garáž v zozname príkazov
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Zobrazit zoznam všetkých lodí, ktoré majú túto lodenicu v zozname príkazov
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Zobrazit zoznam všetkých lietadiel, ktoré majú toto letisko v zozname príkazov
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Zobrazit zoznam všetkých vlakov, ktoré majú toto depo v zozname príkazov
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Zobrazit zoznam všetkých vozidiel, ktoré majú túto garáž v zozname príkazov
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Zobrazit zoznam všetkých lodí, ktoré majú túto lodenicu v zozname príkazov
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Zobrazit zoznam všetkých lietadiel, ktoré majú toto letisko v zozname príkazov
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Automaticky nahradit všetky vlaky v depe
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Automaticky nahradit všetky vozidlá v garáži
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Automaticky nahradit všetky lode v lodenici
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Automaticky nahradit všetky lietadlá v hangári
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Automaticky nahradit všetky vlaky v depe
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Automaticky nahradit všetky vozidlá v garáži
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Automaticky nahradit všetky lode v lodenici
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Automaticky nahradit všetky lietadlá v hangári
STR_REPLACE_VEHICLES_WHITE :{WHITE}Vymena {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Zacat vymenu vozidiel
STR_REPLACE_VEHICLES_STOP :{BLACK}Zastavit vymenu vozidiel
-STR_NOT_REPLACING :{BLACK}Nevymiena sa
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nie je oznacene vozidlo
+STR_REPLACE_NOT_REPLACING :{BLACK}Nevymiena sa
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Nie je oznacene vozidlo
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Vyber typ lokomotivy na vymenu
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Vyber typ novej lokomotivy, ktoru chces pouzit namiesto typu v zozname nalavo
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Stlac toto tlacidlo, ak nechces vymienat typ lokomotivy vybrany v lavom zozname
@@ -3300,26 +3300,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Funkcia
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vymena: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prepne medzi oknami na vymenu lokomotiv a vagonov
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
-STR_SHIP_NOT_AVAILABLE :{WHITE}Lod nie je dostupná
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lietadlo nie je dostupné
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozidlo nie je dostupné
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Lod nie je dostupná
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Lietadlo nie je dostupné
-STR_ENGINES :Lokomotívy
-STR_WAGONS :Vagonov
+STR_REPLACE_ENGINES :Lokomotívy
+STR_REPLACE_WAGONS :Vagonov
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Kliknite pre zastavenie všetkých vlakov v depe
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v garáži
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Kliknite pre zastavenie všetkých lodí v lodenici
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Kliknite pre zastavenie všetkých lietadiel v hangári
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vlakov v depe
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v garáži
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých lodí v lodenici
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých lietadiel v hangári
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Kliknite pre spustenie všetkých vlakov v depe
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v garáži
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Kliknite pre spustenie všetkých lodí v lodenici
-STR_MASS_START_HANGAR_TIP :{BLACK}Kliknite pre spustenie všetkých lietadiel v hangári
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vlakov v depe
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v garáži
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých lodí v lodenici
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých lietadiel v hangári
-STR_MASS_STOP_LIST_TIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v zozname
-STR_MASS_START_LIST_TIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v zozname
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Kliknite pre zastavenie všetkých vozidiel v zozname
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Kliknite pre spustenie všetkých vozidiel v zozname
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Zoznam popisov - {COMMA} popis{P "" y ov}
@@ -3328,14 +3328,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Príkaz
############ Lists rail types
-STR_RAIL_VEHICLES :Lokomotiva pre zeleznicu
-STR_ELRAIL_VEHICLES :Elektrické lokomotívy
-STR_MONORAIL_VEHICLES :Lokomotiva pre jednokolajovku
-STR_MAGLEV_VEHICLES :Lokomotiva pre magneticku drahu
+STR_REPLACE_RAIL_VEHICLES :Lokomotiva pre zeleznicu
+STR_REPLACE_ELRAIL_VEHICLES :Elektrické lokomotívy
+STR_REPLACE_MONORAIL_VEHICLES :Lokomotiva pre jednokolajovku
+STR_REPLACE_MAGLEV_VEHICLES :Lokomotiva pre magneticku drahu
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Hmotnost: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK} Vykon: {GOLD}{POWER}
@@ -3362,70 +3362,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Vytvorit
-STR_RANDOM :{BLACK}Nový kód
-STR_RANDOM_HELP :{BLACK}Zmenit nahodny kod pre generovanie terenu
-STR_WORLD_GENERATION_CAPTION :{WHITE}Vytvorenie krajiny
-STR_RANDOM_SEED :{BLACK}Náhodný kód:
-STR_RANDOM_SEED_HELP :{BLACK}Kliknite pre zadanie nahodneho kodu
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Zadajte náhodný kód
-STR_LAND_GENERATOR :{BLACK}Generátor krajiny:
-STR_TREE_PLACER :{BLACK}Generátor stromov:
-STR_HEIGHTMAP_ROTATION :{BLACK}Orientacia vyskovej mapy:
-STR_TERRAIN_TYPE :{BLACK}Typ terénu:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Rozloha mora:
-STR_SMOOTHNESS :{BLACK}Clenitost:
-STR_SNOW_LINE_HEIGHT :{BLACK}Vyska linie snehu:
-STR_DATE :{BLACK}Rok:
-STR_NUMBER_OF_TOWNS :{BLACK}Pocet miest:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Pocet priemyslu:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Zvysit vysku snehovej ciary o jedno
-STR_SNOW_LINE_DOWN :{BLACK}Znizit vysku snehovej ciary o jedno
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Zmenit vysku snehovej ciary
-STR_START_DATE_QUERY_CAPT :{WHITE}Zmenit rok zaciatku hry
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Upozornenie na stupnicu
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Prilis velka zmena velkosti zdrojovej mapy sa neodporuca. Pokracovat s generovanim?
-STR_HEIGHTMAP_NAME :{BLACK}Nazov vyskovej mapy:
-STR_HEIGHTMAP_SIZE :{BLACK}Velkost: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Vytvorit
+STR_MAPGEN_RANDOM :{BLACK}Nový kód
+STR_MAPGEN_RANDOM_HELP :{BLACK}Zmenit nahodny kod pre generovanie terenu
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Vytvorenie krajiny
+STR_MAPGEN_RANDOM_SEED :{BLACK}Náhodný kód:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Kliknite pre zadanie nahodneho kodu
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Zadajte náhodný kód
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generátor krajiny:
+STR_MAPGEN_TREE_PLACER :{BLACK}Generátor stromov:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Orientacia vyskovej mapy:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Typ terénu:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Rozloha mora:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Clenitost:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Vyska linie snehu:
+STR_MAPGEN_DATE :{BLACK}Rok:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Pocet miest:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Pocet priemyslu:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Zvysit vysku snehovej ciary o jedno
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Znizit vysku snehovej ciary o jedno
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Zmenit vysku snehovej ciary
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Zmenit rok zaciatku hry
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozornenie na stupnicu
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prilis velka zmena velkosti zdrojovej mapy sa neodporuca. Pokracovat s generovanim?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nazov vyskovej mapy:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Velkost: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Generujem krajinu ...
STR_GENERATION_ABORT :{BLACK}Ukoncit
STR_GENERATION_ABORT_CAPTION :{WHITE}Ukoncit generovanie krajiny
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Skutocne chcete ukoncit generovanie?
-STR_PROGRESS :{WHITE}{NUM}% hotovych
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Vytvorenie krajiny
-STR_TREE_GENERATION :{BLACK}Generovanie stromov
-STR_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie
-STR_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal
-STR_SETTINGUP_GAME :{BLACK}Nastavovanie hry
-STR_PREPARING_TILELOOP :{BLACK}Spustam tile-loop
-STR_PREPARING_GAME :{BLACK}Priprava hry
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Obtiažnost sa zmenila na vlastnú
-STR_SE_FLAT_WORLD :{WHITE}Rovna krajina
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generovat rovnu krajinu
-STR_SE_RANDOM_LAND :{WHITE}Nahodna krajina
-STR_SE_NEW_WORLD :{BLACK}Vytvorit novy scenar
-STR_SE_CAPTION :{WHITE}Typ scenara
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Znizit vysku rovnej krajiny o jedno
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Zvysit vysku rovnej krajiny o jedno
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Zmenit vysku rovnej krajiny
-STR_FLAT_WORLD_HEIGHT :{BLACK}Vyska rovnej krajiny:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% hotovych
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny
+STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie
+STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Priprava hry
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Obtiažnost sa zmenila na vlastnú
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Rovna krajina
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generovat rovnu krajinu
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Nahodna krajina
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Vytvorit novy scenar
+STR_SE_MAPGEN_CAPTION :{WHITE}Typ scenara
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Znizit vysku rovnej krajiny o jedno
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Zvysit vysku rovnej krajiny o jedno
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Zmenit vysku rovnej krajiny
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Vyska rovnej krajiny:
STR_SMALLMAP_CENTER :{BLACK}Vycentrovat malu mapu na aktualnu poziciu
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Okraje mapy:
-STR_NORTHWEST :{BLACK}Severo-západ
-STR_NORTHEAST :{BLACK}Severo-východ
-STR_SOUTHEAST :{BLACK}Juho-východ
-STR_SOUTHWEST :{BLACK}Juho-západ
-STR_BORDER_FREEFORM :{BLACK}Voľné tvarovanie
-STR_BORDER_WATER :{BLACK}Voda
-STR_BORDER_RANDOM :{BLACK}Náhodný
-STR_BORDER_RANDOMIZE :{BLACK}Náhodný
-STR_BORDER_MANUAL :{BLACK}Manuál
+STR_MAPGEN_BORDER_TYPE :{BLACK}Okraje mapy:
+STR_MAPGEN_NORTHWEST :{BLACK}Severo-západ
+STR_MAPGEN_NORTHEAST :{BLACK}Severo-východ
+STR_MAPGEN_SOUTHEAST :{BLACK}Juho-východ
+STR_MAPGEN_SOUTHWEST :{BLACK}Juho-západ
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Voľné tvarovanie
+STR_MAPGEN_BORDER_WATER :{BLACK}Voda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Náhodný
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Náhodný
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuál
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Male
@@ -3450,21 +3450,21 @@ STR_MEASURE_AREA :{BLACK}Plocha:
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dlžka: {NUM}{}Výškový rozdiel: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Plocha: {NUM} x {NUM}{}Výškový rozdiel: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Transfer kredity: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}... cesta vlastnená mestom
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}... nesprávna orientácia cesty
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Nastavenia priehladnosti
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Prepnút priehladnost názvov staníc
-STR_TRANSPARENT_TREES_DESC :{BLACK}Prepnút priehladnost stromov
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Prepnút priehladnost domov
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Prepnút priehladnost priemyslu
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Prepnút priehladnost staníc, garáží, tratí, ...
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Prepnút priehladnost mostov
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Prepnút priehladnost objektov ako sú majáky a antény
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Prepnút priehladnost pre trakcné vedenie. CTRL+klik pre uzamknutie.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Prepnút priehladnost pre ukazovatele nakladania a vykladania
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Nastavit objekty neviditelné namiesto priehladných
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer kredity: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... cesta vlastnená mestom
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... nesprávna orientácia cesty
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Nastavenia priehladnosti
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Prepnút priehladnost názvov staníc
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Prepnút priehladnost stromov
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Prepnút priehladnost domov
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Prepnút priehladnost priemyslu
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Prepnút priehladnost staníc, garáží, tratí, ...
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Prepnút priehladnost mostov
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Prepnút priehladnost objektov ako sú majáky a antény
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Prepnút priehladnost pre trakcné vedenie. CTRL+klik pre uzamknutie.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Prepnút priehladnost pre ukazovatele nakladania a vykladania
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Nastavit objekty neviditelné namiesto priehladných
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3474,7 +3474,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :VÅ¡etky vlaky
STR_GROUP_ALL_ROAD_VEHICLES :Všetky cestné vozidlá
STR_GROUP_ALL_SHIPS :VÅ¡etky lode
@@ -3483,24 +3483,24 @@ STR_GROUP_DEFAULT_TRAINS :Nezaradené vla
STR_GROUP_DEFAULT_ROAD_VEHICLES :Nezaradené vozidlá
STR_GROUP_DEFAULT_SHIPS :Nezaradené lode
STR_GROUP_DEFAULT_AIRCRAFTS :Nezaradené lietadlá
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Pridat zdielané vozidlá
STR_GROUP_REMOVE_ALL_VEHICLES :Odstránit všetky vozidlá
STR_GROUP_RENAME_CAPTION :{BLACK}Premenovat skupinu
-STR_GROUP_CAN_T_CREATE :{WHITE}Nie je možné vytvorit skupinu ...
-STR_GROUP_CAN_T_DELETE :{WHITE}Nie je možné zrušit túto skupinu ...
-STR_GROUP_CAN_T_RENAME :{WHITE}Nie je možné premenovat skupinu ...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nie je možné odstránit všetky vozdilá z tejto skupiny ...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nie je možné pridat vozidlo do tejto skupiny
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie je možné pridat zdielané vozidlo do skupiny
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nie je možné vytvorit skupinu ...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nie je možné zrušit túto skupinu ...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nie je možné premenovat skupinu ...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nie je možné odstránit všetky vozdilá z tejto skupiny ...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nie je možné pridat vozidlo do tejto skupiny
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie je možné pridat zdielané vozidlo do skupiny
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Skupiny - kliknite na skupinu pre zobrazenie všetkých vozidiel skupiny
-STR_GROUP_CREATE_TIP :{BLACK}Kliknite pre vytvorenie skupiny
-STR_GROUP_DELETE_TIP :{BLACK}Zrušit vybranú skupinu
-STR_GROUP_RENAME_TIP :{BLACK}Premenovat vybranú skupinu
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Kliknite pre znemoznenie automatického nahradzovania v skupine
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupiny - kliknite na skupinu pre zobrazenie všetkých vozidiel skupiny
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Kliknite pre vytvorenie skupiny
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Zrušit vybranú skupinu
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Premenovat vybranú skupinu
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Kliknite pre znemoznenie automatického nahradzovania v skupine
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3561,35 +3561,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musí byt jedinecné
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musí byt jedinecné
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Prejst na dalsiu znacku
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Prejst na predchádzajúcu znacku
-STR_SIGN_OSKTITLE :{BLACK}Zadajte názov pre popis
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Prejst na dalsiu znacku
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Prejst na predchádzajúcu znacku
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Zadajte názov pre popis
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Založit
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Vyhladat
-STR_BUILD_NEW_INDUSTRY :{BLACK}Postavit
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Vyberte vhodný typ priemyslu zo zoznamu
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Založit
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Vyhladat
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Postavit
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Vyberte vhodný typ priemyslu zo zoznamu
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Rozšírený
-STR_FACE_ADVANCED_TIP :{BLACK}Rozšírený výber tváre.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Rozšírený výber tváre.
STR_FACE_SIMPLE :{BLACK}Jednoduchý
-STR_FACE_SIMPLE_TIP :{BLACK}Jednoduchý výber tváre.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Jednoduchý výber tváre.
STR_FACE_LOAD :{BLACK}Nahrat
-STR_FACE_LOAD_TIP :{BLACK}Nahrat oblúbenú tvár
+STR_FACE_LOAD_TOOLTIP :{BLACK}Nahrat oblúbenú tvár
STR_FACE_LOAD_DONE :{WHITE}Vaša oblúbená tvár bola nahratá z kofiguracného súboru.
STR_FACE_FACECODE :{BLACK}Kód tváre
-STR_FACE_FACECODE_TIP :{BLACK}Zobrazit/nastavit kód tváre
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_CAPTION :{WHITE}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_SET :{WHITE}Nový kód tváre bol nastavený.
STR_FACE_FACECODE_ERR :{WHITE}Nie je možné nastavit kód tváre - povolené je Äíslo od 0 do 4 294 967 295!
STR_FACE_SAVE :{BLACK}Uložit
-STR_FACE_SAVE_TIP :{BLACK}Uložit oblúbenú tvár
+STR_FACE_SAVE_TOOLTIP :{BLACK}Uložit oblúbenú tvár
STR_FACE_SAVE_DONE :{WHITE}Táto tvár bude uložená ako oblúbená do konfiguracného súboru.
STR_FACE_EUROPEAN :{BLACK}Európan
STR_FACE_SELECT_EUROPEAN :{BLACK}Vybrat európske tváre
@@ -3597,51 +3597,51 @@ STR_FACE_AFRICAN :{BLACK}African
STR_FACE_SELECT_AFRICAN :{BLACK}Vybrat africké tváre
STR_FACE_YES :áno
STR_FACE_NO :nie
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Povolit fúzy alebo náušnicu
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Povolit fúzy alebo náušnicu
STR_FACE_HAIR :Vlasy:
-STR_FACE_HAIR_TIP :{BLACK}Zmenit vlasy
+STR_FACE_HAIR_TOOLTIP :{BLACK}Zmenit vlasy
STR_FACE_EYEBROWS :Obocie:
-STR_FACE_EYEBROWS_TIP :{BLACK}Zmenit obocie
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Zmenit obocie
STR_FACE_EYECOLOUR :Farba ocí:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Zmenit farbu ocí
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Zmenit farbu ocí
STR_FACE_GLASSES :Okuliare:
-STR_FACE_GLASSES_TIP :{BLACK}Povolit okuliare
-STR_FACE_GLASSES_TIP_2 :{BLACK}Zmenit okuliare
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Povolit okuliare
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Zmenit okuliare
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Zmenit nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Zmenit nos
STR_FACE_LIPS :Pery:
STR_FACE_MOUSTACHE :Fúzy:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Zmenit pery alebo fúzy
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Zmenit pery alebo fúzy
STR_FACE_CHIN :Brada:
-STR_FACE_CHIN_TIP :{BLACK}Zmenit bradu
+STR_FACE_CHIN_TOOLTIP :{BLACK}Zmenit bradu
STR_FACE_JACKET :Sako
-STR_FACE_JACKET_TIP :{BLACK}Zmenit sako
+STR_FACE_JACKET_TOOLTIP :{BLACK}Zmenit sako
STR_FACE_COLLAR :Golier:
-STR_FACE_COLLAR_TIP :{BLACK}Zmenit golier
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Zmenit golier
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Náušnica:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Zmenit kravatu alebo náušnicu
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Zmenit kravatu alebo náušnicu
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Výber signálu
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nie je možné zmenit typ signálov ...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standardný signál (semafór){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Vstupný signál (semafór){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Výstupný signál (semafór){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinovaný signál (semafór){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Obojstranné signály (semaphore){}Obojstranné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ z oboch strán.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Jednosmerné signály (semaphore){}Jednosmerné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ iba z jednej strany.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standardný signál (elektrický){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Vstupný signál (elektrický){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Výstupný signál (elektrický){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinovaný signál (elektrický){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Obojstranné signály (electric){}Obojstranné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ z oboch strán.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Jednosmerné signály (electric){}Jednosmerné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ iba z jednej strany.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Konverzia signálu{}Pri vybraní, kliknutie na existujúci signál ho zmení na vybraný typ a variant, CTRL+klik prepne existujúci variant.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Hustota signálov pri stavbe tahaním
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Znižit hustotu signálov
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Zvýšit hustotu signálov
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Výber signálu
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Nie je možné zmenit typ signálov ...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardný signál (semafór){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vstupný signál (semafór){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Výstupný signál (semafór){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinovaný signál (semafór){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Obojstranné signály (semaphore){}Obojstranné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ z oboch strán.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerné signály (semaphore){}Jednosmerné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ iba z jednej strany.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardný signál (elektrický){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Vstupný signál (elektrický){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Výstupný signál (elektrický){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinovaný signál (elektrický){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Obojstranné signály (electric){}Obojstranné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ z oboch strán.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednosmerné signály (electric){}Jednosmerné signály umožnujú vstúpiÅ¥ viacerým vlakom na traÅ¥ súÄasne, iba ak vlak dokáže zastaviÅ¥ pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzaÅ¥ traÅ¥ iba z jednej strany.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konverzia signálu{}Pri vybraní, kliknutie na existujúci signál ho zmení na vybraný typ a variant, CTRL+klik prepne existujúci variant.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Hustota signálov pri stavbe tahaním
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Znižit hustotu signálov
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zvýšit hustotu signálov
########
############ on screen keyboard
@@ -3653,37 +3653,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI nastavenia
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Zobraziť AI nastavenia
STR_AI_DEBUG :{WHITE}AI debugovanie
-STR_AI_DEBUG_NAME_TIP :{BLACK}Meno AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Meno AI
STR_AI_DEBUG_RELOAD :{BLACK}Znovu naÄítaÅ¥ AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}ZruÅ¡iÅ¥ AI, znovu naÄítaÅ¥ skript, a reÅ¡tartovaÅ¥ AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug okno je dostupné len pre server
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}ZruÅ¡iÅ¥ AI, znovu naÄítaÅ¥ skript, a reÅ¡tartovaÅ¥ AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug okno je dostupné len pre server
STR_AI_CONFIG_CAPTION :{WHITE}AI konfigurácia
-STR_AI_CHANGE :{BLACK}OznaÄiÅ¥ AI
-STR_AI_CONFIGURE :{BLACK}Nastaviť
-STR_AI_CHANGE_TIP :{BLACK}NaÄítaÅ¥ Äaľšiu AI
-STR_AI_CONFIGURE_TIP :{BLACK}Nastaviť parametre AI
-STR_AI_LIST_TIP :{BLACK}VÅ¡etky AI budú naÄítané v nasledujúcej hre
+STR_AI_CONFIG_CHANGE :{BLACK}OznaÄiÅ¥ AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Nastaviť
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}NaÄítaÅ¥ Äaľšiu AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastaviť parametre AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}VÅ¡etky AI budú naÄítané v nasledujúcej hre
STR_AI_LIST_CAPTION :{WHITE}Dostupné AI
-STR_AI_AILIST_TIP :{BLACK}Klikni pre výber AI
-STR_AI_ACCEPT :{BLACK}Potvrdiť
-STR_AI_ACCEPT_TIP :{BLACK}VybraÅ¥ vyznaÄené AI
-STR_AI_CANCEL :{BLACK}Zrušiť
-STR_AI_CANCEL_TIP :{BLACK}Nemeniť AI
-STR_AI_CLOSE :{BLACK}Zavrieť
-STR_AI_RESET :{BLACK}Resetovať
-STR_AI_HUMAN_PLAYER :ÄŒlovek
-STR_AI_RANDOM_AI :Náhodná AI
+STR_AI_LIST_TOOLTIP :{BLACK}Klikni pre výber AI
+STR_AI_LIST_ACCEPT :{BLACK}Potvrdiť
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}VybraÅ¥ vyznaÄené AI
+STR_AI_LIST_CANCEL :{BLACK}Zrušiť
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemeniť AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Zavrieť
+STR_AI_SETTINGS_RESET :{BLACK}Resetovať
+STR_AI_CONFIG_HUMAN_PLAYER :ÄŒlovek
+STR_AI_CONFIG_RANDOM_AI :Náhodná AI
STR_AI_SETTINGS_CAPTION :{WHITE}Parametre AI
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Verzia: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z AI padla. Prosím nahláste to autorovi AI a priložte screenshot Debugovacej obrazovky AI.
-STR_AI_NO_AI_FOUND :Nebolo nájdená žiadne použitelné AI.{}Toto AI je hlúpe a nebude niÄ robiÅ¥.{}Môžete si stiahnúť niekoľko AI cez 'Online Obsah' systém.
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Verzia: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z AI padla. Prosím nahláste to autorovi AI a priložte screenshot Debugovacej obrazovky AI.
+STR_ERROR_AI_NO_AI_FOUND :Nebolo nájdená žiadne použitelné AI.{}Toto AI je hlúpe a nebude niÄ robiÅ¥.{}Môžete si stiahnúť niekoľko AI cez 'Online Obsah' systém.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Hlukový limit v meste: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Vytváraný hluk: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Hlukový limit v meste: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Vytváraný hluk: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3697,21 +3697,21 @@ STR_CONTENT_TYPE_SCENARIO :Mapa
STR_CONTENT_TYPE_HEIGHTMAP :Výšková mapa
STR_CONTENT_TITLE :{WHITE}SÅ¥ahovanie obsahu
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Typ obsahu
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ obsahu
STR_CONTENT_NAME_CAPTION :{BLACK}Meno
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Meno obsahu
-STR_CONTENT_MATRIX_TIP :{BLACK}Kliknite na riadok pre zobrazenie detailov{}Kliknite na zaštravacie pole pre stiahnutie
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Meno obsahu
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na riadok pre zobrazenie detailov{}Kliknite na zaštravacie pole pre stiahnutie
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}OznaÄiÅ¥ vÅ¡etko
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah pre stiahnutie
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah pre stiahnutie
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}OznaÄiÅ¥ aktualizácie
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah obsahujúci aktualizáciu, ktorý sa má stiahnuÅ¥
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah obsahujúci aktualizáciu, ktorý sa má stiahnuÅ¥
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}OdznaÄiÅ¥ vÅ¡etko
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah ktorý nemá byÅ¥ stiahnutý
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄiÅ¥ vÅ¡etok obsah ktorý nemá byÅ¥ stiahnutý
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Vložiť filtrovací reťazec
-STR_CONTENT_FILTER_TIP :{BLACK}VložiÅ¥ kľúÄové slovo pre filtrovanie zoznamu
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}VložiÅ¥ kľúÄové slovo pre filtrovanie zoznamu
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/meno filtru:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}SÅ¥ahovanie
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}ZaÄaÅ¥ sÅ¥ahovanie ozaÄeného obsahu
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}ZaÄaÅ¥ sÅ¥ahovanie ozaÄeného obsahu
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Celková veľkosť stiahnutých súborov: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFO O OBSAHU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}NeoznaÄili ste toto pre stiahnutie
@@ -3744,6 +3744,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nemôže
STR_INTRO_ONLINE_CONTENT :{BLACK}Skontrolovať online obsah
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Skontrolovať nový a aktualizovaný obsah pre stiahnutie
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Nájsť chýbajúci obsah online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}SkontrolovaÅ¥ Äi chýbajúci obsah je dostupný online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Nájsť chýbajúci obsah online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}SkontrolovaÅ¥ Äi chýbajúci obsah je dostupný online
########
diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt
index 55660b6a8..b4aecc5cc 100644
--- a/src/lang/slovenian.txt
+++ b/src/lang/slovenian.txt
@@ -200,7 +200,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Zemljevi
STR_GAME_OPTIONS_CAPTION :{WHITE}Možnosti Igre
STR_ERROR_MESSAGE_CAPTION :{YELLOW}SporoÄilo
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}SporoÄilo od/iz {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Pozor!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Pozor!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Ni izvedljivo ...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}NemogoÄe ÄiÅ¡Äenje tega podroÄja ...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prvotne avtorske pravice {COPYRIGHT} 1995 Chris Sawyer, vse pravice pridržane
@@ -208,9 +208,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 ekipa OpenTTD
STR_QUIT_CAPTION :{WHITE}Izhod
-STR_YES :{BLACK}Da
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Zagotovo želiš zapustiti igro in se vrniti v {STRING}?
+STR_QUIT_YES :{BLACK}Da
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Zagotovo želiš zapustiti igro in se vrniti v {STRING}?
STR_JUST_NOTHING :NiÄ
STR_COLOUR_DARK_BLUE :Temno modra
@@ -271,11 +271,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}PuÅ¡Äava
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Sneg
STR_NEWS_MESSAGE_CAPTION :{WHITE}SporoÄilo
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Privzeto
-STR_QUERY_CANCEL :{BLACK}PrekliÄi
-STR_QUERY_OK :{BLACK}Potrdi
-STR_QUERY_RENAME :{BLACK}Preimenuj
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Privzeto
+STR_BUTTON_CANCEL :{BLACK}PrekliÄi
+STR_BUTTON_OK :{BLACK}Potrdi
+STR_BUTTON_RENAME :{BLACK}Preimenuj
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -292,16 +292,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Tovor
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Informacije
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Zmogljivosti
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Skupni tovor
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Skupna tovorna zmogljivost tega vlaka:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Skupna tovorna zmogljivost tega vlaka:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Nova igra
STR_INTRO_LOAD_GAME :{BLACK}Naloži igro
STR_INTRO_MULTIPLAYER :{BLACK}VeÄ igralcev
STR_INTRO_SCENARIO_EDITOR :{BLACK}Urejevalnik ozemlja
-STR_MAPSIZE :{BLACK}Velikost ozemlja:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Velikost ozemlja:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Možnosti
STR_COMPANY_SOMEONE :nekdo{SKIP}{SKIP}
@@ -350,10 +350,10 @@ STR_FILE_MENU_QUIT_GAME :Zapusti igro
STR_FILE_MENU_EXIT :Izhod
STR_ABANDON_GAME_QUERY :{YELLOW}Zagotovo želiš zapustiti igro?
STR_ABANDON_GAME_CAPTION :{WHITE}Zapusti igro
-STR_SORT_ORDER_TIP :{BLACK}Izberi nacin sortiranja (padajoÄe/naraÅ¡Äajoce)
-STR_SORT_CRITERIA_TIP :{BLACK}Izberi kriterij za sortiranje
-STR_FILTER_CRITERIA_TIP :{BLACK}Izberi naÄin filtriranja
-STR_SORT_BY :{BLACK}Sortiraj po
+STR_TOOLTIP_SORT_ORDER :{BLACK}Izberi nacin sortiranja (padajoÄe/naraÅ¡Äajoce)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Izberi kriterij za sortiranje
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Izberi naÄin filtriranja
+STR_BUTTON_SORT_BY :{BLACK}Sortiraj po
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Prebivalstvo
@@ -385,24 +385,24 @@ STR_SORT_BY_RUNNING_COST :Cena delovanja
STR_SORT_BY_POWER_VS_RUNNING_COST :MoÄ/Cena delovanja
STR_SORT_BY_CARGO_CAPACITY :Zmogljivost tovora
-STR_NO_WAITING_CARGO :{BLACK}Noben tovor ne Äaka
-STR_SELECT_ALL_FACILITIES :{BLACK}Izberi vse pripomoÄke
-STR_SELECT_ALL_TYPES :{BLACK}Izberi vse vrste tovora (vkljuÄno s tovorom, ki ne Äaka)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Prikaži seznam motorjev na voljo za ta tip vozila.
-STR_MANAGE_LIST :{BLACK}Uredi seznam
-STR_MANAGE_LIST_TIP :{BLACK}Pošlji navodila vsem vozilom na seznamu
-STR_REPLACE_VEHICLES :Zamenjaj vozila
-STR_SEND_FOR_SERVICING :Pošlji na servisiranje
-
-STR_AVAILABLE_TRAINS :{BLACK}Vlaki na voljo
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vozila na voljo
-STR_AVAILABLE_SHIPS :{BLACK}Ladje na voljo
-STR_AVAILABLE_AIRCRAFT :{BLACK}Letala na voljo
-
-STR_SEND_TRAIN_TO_DEPOT :Pošlji v garažo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Pošlji v garažo
-STR_SEND_SHIP_TO_DEPOT :Pošlji v garažo
-STR_SEND_AIRCRAFT_TO_HANGAR :Pošlji v hangar
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Noben tovor ne Äaka
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Izberi vse pripomoÄke
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Izberi vse vrste tovora (vkljuÄno s tovorom, ki ne Äaka)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Prikaži seznam motorjev na voljo za ta tip vozila.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Uredi seznam
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Pošlji navodila vsem vozilom na seznamu
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Zamenjaj vozila
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Pošlji na servisiranje
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Vlaki na voljo
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Vozila na voljo
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Ladje na voljo
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Letala na voljo
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Pošlji v garažo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Pošlji v garažo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Pošlji v garažo
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Pošlji v hangar
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -432,12 +432,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Možnost
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ni mogoÄa sprememba obdobja servisiranja ...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zapri okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Naslov okna - primi in vleci za premik okna
-STR_STICKY_BUTTON :{BLACK}OznaÄi to okno za nezapirljivo z 'Zapri vsa okna' tipko
-STR_RESIZE_BUTTON :{BLACK}Klikni in vleci to, da zmanjšaš okno
+STR_TOOLTIP_STICKY :{BLACK}OznaÄi to okno za nezapirljivo z 'Zapri vsa okna' tipko
+STR_TOOLTIP_RESIZE :{BLACK}Klikni in vleci to, da zmanjšaš okno
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klikni tukaj za skok v mapo shrani/naloži
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Poruši zgradbe itd. na kvadratku zemlje
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znižaj rob terena
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvišaj rob terena
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Znižaj rob terena
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Zvišaj rob terena
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Drsnik - premakne seznam gor/dol
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Drsni trak - premika seznam levo/desno
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Pokaži naÄrt terena na zemljevidu
@@ -450,21 +450,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}VkljuÄi
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}DobiÄek letos: {CURRENCY} (lani: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} let{P o i a ""} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} let{P o i a ""} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} let{P o i a ""} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} let{P o i a ""} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Vlak
-STR_VEHICLE_ROAD_VEHICLE :Cestno vozilo
-STR_VEHICLE_SHIP :Ladja
-STR_VEHICLE_AIRCRAFT :Letalo
+STR_REPLACE_VEHICLE_TRAIN :Vlak
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Cestno vozilo
+STR_REPLACE_VEHICLE_SHIP :Ladja
+STR_REPLACE_VEHICLE_AIRCRAFT :Letalo
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} se stara
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} podlega iztrošenosti
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} nima veÄ zanesljivosti in nujno potrebuje zamenjavo
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Informacije o zemljiÅ¡Äu
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cena za ÄiÅ¡Äenje: {LTBLUE}Ni na voljo
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cena za ÄiÅ¡Äenje: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Dohodek ob ÄiÅ¡Äenju: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Dohodek ob ÄiÅ¡Äenju: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Ni na voljo
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Lastnik: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Lastnik ceste: {LTBLUE}{STRING}
@@ -473,7 +473,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Lastnik
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokalna oblast: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Brez
STR_VEHICLE_NAME_BUTTON :{BLACK}Ime
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1.
@@ -585,7 +585,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikni n
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikni na skladbo, Äe jo želiÅ¡ odstraniti iz programa (samo Poljubno1 ali Poljubno2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Preklapljaj meÅ¡an program vkljuÄeno/izkljuÄeno
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Pokaži okno z izborom glasbe
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na storitev za pogled na industrijo/mesto
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikni na storitev za pogled na industrijo/mesto
STR_INTRO_DIFFICULTY :{BLACK}Težavnost ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Zadnje sporoÄilo/novica
@@ -634,7 +634,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Zmanjša
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Ustvari nakljuÄni teren
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Zbriši pokrajino
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Zbriši pokrajino
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstrani vso igralÄevo lastnino z ozemlja
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Odstrani vso igralÄevo lastnino z ozemlja
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Zagotovo želiÅ¡ odstraniti vso igralÄevo lastnino?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generator pokrajine
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generator mest
@@ -648,11 +648,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE} ... pre
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE} ... preblizu drugemu mestu
STR_ERROR_SITE_UNSUITABLE :{WHITE} ... neprimerna lokacija
STR_ERROR_TOO_MANY_TOWNS :{WHITE} ... preveliko Å¡tevilo mest
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ni mogoÄe zgraditi mest
-STR_NO_SPACE_FOR_TOWN :{WHITE} ... ni veÄ prostora na zemljevidu
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ni mogoÄe zgraditi mest
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE} ... ni veÄ prostora na zemljevidu
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}PoveÄaj velikost mesta
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Razširi
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Mesta ne bodo gradila cest. Lahko omogoÄiÅ¡ gradnjo cest v Napredne nastavitve->Ekonomija->Mesta.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Mesta ne bodo gradila cest. Lahko omogoÄiÅ¡ gradnjo cest v Napredne nastavitve->Ekonomija->Mesta.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}NakljuÄno mesto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Zgradi mesto na nakljuÄni lokaciji
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Tukaj ni možno zgraditi {STRING}
@@ -666,13 +666,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Ustvari
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Postavi svetilnik
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Postavi oddajnik
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}DoloÄi obmoÄja puÅ¡Äave.{}Pritisni in drži CTRL za odstranitev
-STR_CREATE_LAKE :{BLACK}DoloÄi podroÄje vode.{}Naredi kanal, razen Äe je pritisnjen CTRL na morski gladini, ko bo poplavilo okolico.
-STR_CREATE_RIVER :{BLACK}Položi reke.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}DoloÄi podroÄje vode.{}Naredi kanal, razen Äe je pritisnjen CTRL na morski gladini, ko bo poplavilo okolico.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Položi reke.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Izbriši
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Popolnoma izbriši mesto
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Shrani scenarij
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Naloži scenarij
-STR_MENU_LOAD_HEIGHTMAP :Naloži višinsko karto
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Naloži višinsko karto
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Izhod iz urejevalnika
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Izhod
@@ -682,7 +682,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Shrani s
STR_INTRO_PLAY_SCENARIO :{BLACK}Igraj scenarij
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Igraj višinsko karto
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}ZaÄni novo igro z uporabo viÅ¡inske karte za pokrajino
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Zagotovo želiš zapustiti ta scenarij?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Zagotovo želiš zapustiti ta scenarij?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE} ... gradnja mogoÄa samo v mestih z vsaj 1200 ali veÄ ljudi
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Premakni zaÄetni datum za 1 leto nazaj
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Premakni zaÄetni datum za 1 leto naprej
@@ -690,21 +690,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE} ... oba
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Majhno
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Srednje
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Veliko
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}NakljuÄno
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}NakljuÄno
STR_FOUND_TOWN_CITY :{BLACK}Mesto
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Mesta rastejo hitreje kot navadna naselja{}Odvisno od nastavitev, so veÄja, ko so ustanovljena
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Izberi velikost mesta
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Velikost mesta:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Oblika mestnih cest:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Izberi obliko cest za to mesto
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Boljše ceste
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mreža
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mreža
-STR_SELECT_LAYOUT_RANDOM :{BLACK}NakljuÄno
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Oblika mestnih cest:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Izberi obliko cest za to mesto
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Boljše ceste
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 mreža
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 mreža
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}NakljuÄno
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Prikaži zadnje sporoÄilo ali novico
STR_NEWS_MESSAGES_OFF :IzkljuÄeno
STR_NEWS_MESSAGES_SUMMARY :Povzetek
@@ -804,10 +804,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika je uspešno zajeta kot {} '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Zajemanje slike ni uspelo!!!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemljiÅ¡Äe za prihodnjo rabo
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemljiÅ¡Äe za prihodnjo rabo
STR_STATUSBAR_AUTOSAVE :{RED}Samodejno shranjevanje
STR_STATUSBAR_SAVING_GAME :{RED}* * SHRANJEVANJE * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Shranjevanje poteka,{}Prosim poÄakaj, da se zakljuÄi!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Shranjevanje poteka,{}Prosim poÄakaj, da se zakljuÄi!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Izberi 'PouliÄni' glasbeni program
############ start of townname region
@@ -870,7 +870,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Izberi j
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cel zaslon
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}OznaÄi to okno za igro v celozaslonskem naÄinu
-STR_FULLSCREEN_FAILED :{WHITE}Celozaslonski naÄin spodletel
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Celozaslonski naÄin spodletel
STR_GAME_OPTIONS_RESOLUTION :{BLACK}LoÄljivost
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izberi loÄljivost zaslona
@@ -883,12 +883,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Izberi o
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} manjkajoÄ{P a i e e} /okvarjen{P a i e e} datotek{P a i e e}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Dodatne informacije o osnovnem kompletu grafik
-STR_AUTOSAVE_FAILED :{WHITE}Samodejno shranjevanje spodletelo
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Samodejno shranjevanje spodletelo
-STR_HEADING_FOR_STATION :{LTBLUE}Pelje proti {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Pelje proti {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Brez ukazov
-STR_NO_ORDERS_VEL :{LTBLUE}Brez ukazov, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Pelje proti {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Pelje proti {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Brez ukazov
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Brez ukazov, {VELOCITY}
STR_PASSENGERS :potniki
STR_BAGS :vreÄ
@@ -899,9 +899,9 @@ STR_CRATES :palet
STR_RES_OTHER :drugo
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Ni mogoÄe deliti navodil ...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Ni mogoÄe skopirati urnika ...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Konec ukazov v skupni rabi - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ni mogoÄe deliti navodil ...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ni mogoÄe skopirati urnika ...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Konec ukazov v skupni rabi - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ne najde poti za nadaljevanje.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} je izgubljen.
@@ -1170,15 +1170,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-velik
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :onemogoÄeno
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Spremeni vrednost
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Spremeni vrednost
-STR_TEMPERATE_LANDSCAPE :Zmerno podnebje
-STR_SUB_ARCTIC_LANDSCAPE :Sub arktiÄno podnebje
-STR_SUB_TROPICAL_LANDSCAPE :Sub tropsko podnebje
-STR_TOYLAND_LANDSCAPE :Pokrajina v deželi igraÄ
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Zmerno podnebje
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub arktiÄno podnebje
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub tropsko podnebje
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Pokrajina v deželi igraÄ
STR_CHEATS :{WHITE}Goljufije
-STR_CHEATS_TIP :{BLACK}Kljukice kažejo, Äe so bile goljufije že kdaj uporabljene
+STR_CHEATS_TOOLTIP :{BLACK}Kljukice kažejo, Äe so bile goljufije že kdaj uporabljene
STR_CHEATS_WARNING :{BLACK}Pozor! Nameravaš izdati svoje tekmece. Tako sramotno dejanje bo zabeleženo za vselej.
STR_CHEAT_MONEY :{LTBLUE}PoveÄaj denar za {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Igra kot podjetje: {ORANGE}{COMMA}
@@ -1190,177 +1190,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Spremem
STR_CHEAT_CHANGE_DATE :{LTBLUE}Spremeni datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}OmogoÄi spreminjanje proizvodnih vrednosti: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Pelje proti {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Pelje proti {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Pelje proti {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Pelje proti {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Pojdi skozi {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Pojdi non-stop skozi {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Pojdi skozi {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Pojdi non-stop skozi {WAYPOINT}
-STR_WAYPOINTNAME_CITY :ToÄka poti {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :ToÄka poti {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :ToÄka poti
+STR_FORMAT_WAYPOINT_NAME :ToÄka poti {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :ToÄka poti {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :ToÄka poti
-STR_WAYPOINT :{WHITE}ToÄka poti
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Izberi vrsto toÄke poti
+STR_WAYPOINT_CAPTION :{WHITE}ToÄka poti
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Izberi vrsto toÄke poti
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Uredi ime toÄke poti
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Ni mogoÄe preimenovati toÄke poti ...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Ni mogoÄe preimenovati toÄke poti ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Pretvori tire v toÄko poti
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Ni mogoÄe postaviti toÄke poti tukaj ...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Ni mogoÄe odstraniti toÄke poti tukaj ...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Ni mogoÄe postaviti toÄke poti tukaj ...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Ni mogoÄe odstraniti toÄke poti tukaj ...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Gradi tire s pomoÄjo Samodejne gradnje
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...ni mest na ozemlju
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Ustvarjanje ozemlja prekinjeno...{}...ni primernih lokacij za mesta
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...ni mest na ozemlju
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Ustvarjanje ozemlja prekinjeno...{}...ni primernih lokacij za mesta
-STR_MANY_RANDOM_TOWNS :{BLACK}VeÄ nakljuÄnih mest
-STR_RANDOM_TOWNS_TIP :{BLACK}Postavi na ozemlje nakljuÄna mesta
-STR_MANY_RANDOM_INDUSTRIES :VeÄ nakljuÄnih industrij
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Postavi na ozemlje nakljuÄno industrijo
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ni mogoÄe zgraditi industrij ...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}VeÄ nakljuÄnih mest
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Postavi na ozemlje nakljuÄna mesta
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :VeÄ nakljuÄnih industrij
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Postavi na ozemlje nakljuÄno industrijo
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ni mogoÄe zgraditi industrij ...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Odpre orodje za teren in sajenje dreves, itd.
STR_LANDSCAPING_TOOLBAR :{WHITE}Izdelava terena
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Zravnaj zemljo
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Zravnaj zemljo
STR_TREES_RANDOM_TYPE :{BLACK}Drevesa nakljuÄne vrste
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Postavi drevesa nakljuÄne vrste
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Postavi drevesa nakljuÄne vrste
-STR_CANT_BUILD_CANALS :{WHITE}Ni mogoÄe zgraditi kanalov tukaj ...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ni mogoÄe zgraditi kanalov tukaj ...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Zgradi kanale.
-STR_LANDINFO_CANAL :Kanal
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Ni mogoÄe zgraditi zapornic tukaj ...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ni mogoÄe zgraditi zapornic tukaj ...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Gradnja zapornic
-STR_LANDINFO_LOCK :Zapornica
+STR_LAI_WATER_DESCRIPTION_LOCK :Zapornica
-STR_CANT_PLACE_RIVERS :{WHITE}Ni mogoÄa postavitev rek tukaj...
-STR_LANDINFO_RIVER :reka
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Ni mogoÄa postavitev rek tukaj...
+STR_LAI_WATER_DESCRIPTION_RIVER :reka
-STR_BUOY_IS_IN_USE :{WHITE} ... boja v uporabi!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE} ... boja v uporabi!
-STR_LANDINFO_COORDS :{BLACK}Koordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinate: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Ni mogoÄe odstraniti dela postaje ...
-STR_CANT_CONVERT_RAIL :{WHITE}Ni mogoÄe spremeniti tipa železnice tukaj ...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Ni mogoÄe odstraniti dela postaje ...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Ni mogoÄe spremeniti tipa železnice tukaj ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Pretvori/nadgradi tip tirov
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Potegni lokomotivo sem za prodajo celotnega vlaka
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Potegni lokomotivo sem za prodajo celotnega vlaka
STR_STATION_BUILD_DRAG_DROP :{BLACK}Vleci in spusti
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Zgradi postajo s povleci in spusti
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Izberi vrsto postaje za prikaz
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Izberi vrsto postaje za gradnjo
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Izberi vrsto postaje za prikaz
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Izberi vrsto postaje za gradnjo
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Hitro naprej
STR_MESSAGE_HISTORY :{WHITE}Arhiv sporoÄil
-STR_MESSAGE_HISTORY_TIP :{BLACK}Seznam zadnjih novic
-STR_MESSAGES_DISABLE_ALL :{BLACK}OnemogoÄi vse
-STR_MESSAGES_ENABLE_ALL :{BLACK}OmogoÄi vse
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Seznam zadnjih novic
+STR_SMALLMAP_DISABLE_ALL :{BLACK}OnemogoÄi vse
+STR_SMALLMAP_ENABLE_ALL :{BLACK}OmogoÄi vse
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrije
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepeljano)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepeljano)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Imena industrij - klikni na ime za pogled na industrijo
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrije
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepeljano)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepeljano)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Imena industrij - klikni na ime za pogled na industrijo
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...preblizu drugi industriji
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...preblizu drugi industriji
STR_CONFIG_GAME_PRODUCTION :{WHITE}Spremeni proizvodnjo
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}VeÄ igralcev
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Ime igralca:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}To je ime, po katerem te prepoznajo drugi igralci
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Vpiši tvoje ime
-STR_NETWORK_CONNECTION :{BLACK}Povezava:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Izberi med internetom ali lokalno mrezo (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Poženi strežnik
-STR_NETWORK_START_SERVER_TIP :{BLACK}Poženi lasten streznik
-
-STR_NETWORK_GAME_NAME :{BLACK}Ime
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Ime igre
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Jezik, razliÄica strežnika, itd.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igro v seznamu, da jo izbereš
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}ZadnjiÄ obiskani strežnik:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klikni za izbiro zadnjiÄ obiskanega strežnika
-
-STR_NETWORK_FIND_SERVER :{BLACK}Najdi strežnik
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}PoiÅ¡Äi strežnik na mreži
-STR_NETWORK_ADD_SERVER :{BLACK}Dodaj strežnik
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Doda strežnik na seznam, ki bo vedno preverjen za pognane igre.
-STR_NETWORK_ENTER_IP :{BLACK}Vnesi naslov gostitelja
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Gosti
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Gosti na zvezi / najveÄ gostov{}Podjetja na zvezi / najveÄ podjetij
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Velikost ozemlja
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Velikost ozemlja igre{}Klikni za sortiranje po obmoÄju
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}TekoÄi datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Leta
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Å tevilo let {}kar teÄe igra
-
-STR_NETWORK_GAME_INFO :{SILVER}IGRA - INFO
-STR_NETWORK_CLIENTS :{SILVER}Gosti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Nabor ploÅ¡Äic: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Velikost ozemlja: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}RazliÄica strežnika: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Naslov strežnika: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}ZaÄetni datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}TekoÄi datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}ZaÅ¡Äiten z geslom!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}STREŽNIK IZKLJUČEN
-STR_NETWORK_SERVER_FULL :{SILVER}STREŽNIK POLN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}NESKLADJE RAZLIÄŒIC
-STR_NETWORK_GRF_MISMATCH :{SILVER}NESKLADJE GRAFIK
-
-STR_NETWORK_JOIN_GAME :{BLACK}Pridruži se igri
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Poženi novo igro za veÄ igralcev
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Ime igre:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Ime bo prikazano drugim igralcem na veÄigralskem seznamu
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Vpiši ime za mrežno igro
-STR_NETWORK_SET_PASSWORD :{BLACK}Nastavi geslo
-STR_NETWORK_PASSWORD_TIP :{BLACK}ZaÅ¡Äiti igro z geslom, Äe želiÅ¡ prepreÄiti dostop nepovabljenim
-STR_NETWORK_SELECT_MAP :{BLACK}Izberi ozemlje:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Kateri zemljevid želiš igrati?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Lokalno omrežje
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :Lokalno omrežje / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (oglašuj)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} gost{P "" a i ov}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Dovoljeno Å¡tevilo gostov:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Izberite najveÄje Å¡tevilo gostov. Ni potrebno, da so vsi prisotni
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} podjet{P je ji ja ij}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Dovoljeno Å¡tevilo podjetij:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Omeji strežnik na doloÄeno Å¡tevilo podjetij
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} opazoval{P ec ca ci cev}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}NajveÄje Å¡tevilo opazovalcev:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Omeji strežnik na doloÄeno Å¡tevilo opazovalcev
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Drugi igralci bodo lahko vedeli, kateri jezik se govori na strežniku
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}ZaÄni igro
-STR_NETWORK_START_GAME_TIP :{BLACK}Poženi novo veÄigralsko igro na nakljuÄnem ozemlju
-STR_NETWORK_LOAD_GAME :{BLACK}Naloži igro
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Nadaljuj prej shranjeno veÄigralsko igro (pazi, da se povežeÅ¡ kot pravilen igralec)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}VeÄ igralcev
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ime igralca:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}To je ime, po katerem te prepoznajo drugi igralci
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Vpiši tvoje ime
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Povezava:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Izberi med internetom ali lokalno mrezo (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Poženi strežnik
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Poženi lasten streznik
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Ime
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Ime igre
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, razliÄica strežnika, itd.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igro v seznamu, da jo izbereš
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}ZadnjiÄ obiskani strežnik:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni za izbiro zadnjiÄ obiskanega strežnika
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Najdi strežnik
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}PoiÅ¡Äi strežnik na mreži
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Dodaj strežnik
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Doda strežnik na seznam, ki bo vedno preverjen za pognane igre.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Vnesi naslov gostitelja
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Gosti
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Gosti na zvezi / najveÄ gostov{}Podjetja na zvezi / najveÄ podjetij
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Velikost ozemlja
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Velikost ozemlja igre{}Klikni za sortiranje po obmoÄju
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}TekoÄi datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Leta
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Å tevilo let {}kar teÄe igra
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}IGRA - INFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Gosti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Jezik: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Nabor ploÅ¡Äic: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Velikost ozemlja: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}RazliÄica strežnika: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Naslov strežnika: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}ZaÄetni datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}TekoÄi datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}ZaÅ¡Äiten z geslom!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}STREŽNIK IZKLJUČEN
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}STREŽNIK POLN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}NESKLADJE RAZLIÄŒIC
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NESKLADJE GRAFIK
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Pridruži se igri
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Poženi novo igro za veÄ igralcev
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Ime igre:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Ime bo prikazano drugim igralcem na veÄigralskem seznamu
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Vpiši ime za mrežno igro
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Nastavi geslo
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ZaÅ¡Äiti igro z geslom, Äe želiÅ¡ prepreÄiti dostop nepovabljenim
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Izberi ozemlje:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Kateri zemljevid želiš igrati?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Lokalno omrežje
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :Lokalno omrežje / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (oglašuj)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} gost{P "" a i ov}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Dovoljeno Å¡tevilo gostov:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izberite najveÄje Å¡tevilo gostov. Ni potrebno, da so vsi prisotni
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} podjet{P je ji ja ij}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Dovoljeno Å¡tevilo podjetij:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Omeji strežnik na doloÄeno Å¡tevilo podjetij
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} opazoval{P ec ca ci cev}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}NajveÄje Å¡tevilo opazovalcev:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Omeji strežnik na doloÄeno Å¡tevilo opazovalcev
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Govorni jezik:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igralci bodo lahko vedeli, kateri jezik se govori na strežniku
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ZaÄni igro
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Poženi novo veÄigralsko igro na nakljuÄnem ozemlju
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Naloži igro
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Nadaljuj prej shranjeno veÄigralsko igro (pazi, da se povežeÅ¡ kot pravilen igralec)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Kakršen koli
@@ -1401,33 +1401,33 @@ STR_NETWORK_LANG_GREEK :Grški
STR_NETWORK_LANG_LATVIAN :Latvijski
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Seje veÄigralskih iger
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Seje veÄigralskih iger
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Priprava na vstop: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Seznam podjetij trenutno v tej igri. Lahko se pridružiÅ¡ eni ali poženeÅ¡ novo, Äe je kako mesto za podjetje prosto
-STR_NETWORK_NEW_COMPANY :{BLACK}Novo podjetje
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Ustvari novo podjetje
-STR_NETWORK_SPECTATE_GAME :{BLACK}Ogled igre
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Sodeluj kot gledalec
-STR_NETWORK_JOIN_COMPANY :{BLACK}Pridruži se podjetju
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Pomagaj upravljati podjetje
-STR_NETWORK_REFRESH :{BLACK}Osveži strežnik
-STR_NETWORK_REFRESH_TIP :{BLACK}Osveži informacije strežnika
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Priprava na vstop: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Seznam podjetij trenutno v tej igri. Lahko se pridružiÅ¡ eni ali poženeÅ¡ novo, Äe je kako mesto za podjetje prosto
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Novo podjetje
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Ustvari novo podjetje
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Ogled igre
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Sodeluj kot gledalec
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Pridruži se podjetju
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomagaj upravljati podjetje
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Osveži strežnik
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Osveži informacije strežnika
-STR_NETWORK_COMPANY_INFO :{SILVER}PODATKI O PODJETJU
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}PODATKI O PODJETJU
-STR_NETWORK_COMPANY_NAME :{SILVER}Ime podjetja: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Ustanovljeno: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Vrednost podjetja: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Lanski dohodek: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Ocene: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ime podjetja: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Ustanovljeno: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Vrednost podjetja: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Trenutno stanje: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Lanski dohodek: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Ocene: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Igralci: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vozila: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Postaje: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Igralci: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Povezujem...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Povezujem...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Povezujem..
@@ -1443,49 +1443,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}IÅ¡Äem
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} gost{P "" a i ov} je pred tabo
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} prenesenih
-STR_NETWORK_DISCONNECT :{BLACK}Odklopi
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Odklopi
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Vpiši znesek denarja za darovanje
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Strežnik je zaÅ¡Äiten.Vnesi geslo
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Podjetje je zaÅ¡Äiteno. Vnesi geslo
-STR_NETWORK_CLIENT_LIST :{WHITE}Seznam gostov
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Seznam gostov
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Opazuj
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Novo podjetje
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ni najdenih mrežnih naprav ali ni aktiviran ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Ni mogoÄe najti mrežnih iger
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Strežnik ni odgovoril zahtevi
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} NemogoÄa povezava zaradi neskladja datotek NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE} Sinhronizacija mrežne igre ni uspela
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Povezava mrežne igre je padla
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Ni mogoÄe naložiti shranjene igre
-STR_NETWORK_ERR_SERVER_START :{WHITE} NemogoÄ zagon strežnika
-STR_NETWORK_ERR_CLIENT_START :{WHITE} NemogoÄa povezava
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Povezava #{NUM} je potekla
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Narejena je bila napaka protokola in povezava je bila prekinjena
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} RazliÄica tega gosta je neskladna s strežnikovo razlicico
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} NapaÄno geslo
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Strežnik je zaseden
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Izvrzen/a si iz tega streznika
-STR_NETWORK_ERR_KICKED :{WHITE} Brcnjen/a si bil/a iz igre
-STR_NETWORK_ERR_CHEATER :{WHITE} Goljufanje ni dovoljeno na tem strežniku
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Ni najdenih mrežnih naprav ali ni aktiviran ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Ni mogoÄe najti mrežnih iger
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Strežnik ni odgovoril zahtevi
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} NemogoÄa povezava zaradi neskladja datotek NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE} Sinhronizacija mrežne igre ni uspela
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Povezava mrežne igre je padla
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Ni mogoÄe naložiti shranjene igre
+STR_NETWORK_ERROR_SERVER_START :{WHITE} NemogoÄ zagon strežnika
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} NemogoÄa povezava
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Povezava #{NUM} je potekla
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Narejena je bila napaka protokola in povezava je bila prekinjena
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} RazliÄica tega gosta je neskladna s strežnikovo razlicico
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} NapaÄno geslo
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Strežnik je zaseden
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Izvrzen/a si iz tega streznika
+STR_NETWORK_ERROR_KICKED :{WHITE} Brcnjen/a si bil/a iz igre
+STR_NETWORK_ERROR_CHEATER :{WHITE} Goljufanje ni dovoljeno na tem strežniku
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :splošna napaka
-STR_NETWORK_ERR_CLIENT_DESYNC :desinhronizacijska napaka
-STR_NETWORK_ERR_CLIENT_SAVEGAME :nemogoÄe nalaganje zemljevida
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :povezava prekinjena
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :napaka protokola
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF neskladje
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :nepooblaÅ¡Äen
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :sprejet je bil Äuden paket
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :napaÄna razliÄica
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :ime je že v uporabi
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :napaÄno geslo
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :napaÄna oznaka podjetja v DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :brcnjen od gostitelja
-STR_NETWORK_ERR_CLIENT_CHEATER :je poskusil/a uporabiti goljufanje
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :gostitelj zaseden
+STR_NETWORK_ERROR_CLIENT_GENERAL :splošna napaka
+STR_NETWORK_ERROR_CLIENT_DESYNC :desinhronizacijska napaka
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :nemogoÄe nalaganje zemljevida
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :povezava prekinjena
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :napaka protokola
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF neskladje
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :nepooblaÅ¡Äen
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :sprejet je bil Äuden paket
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :napaÄna razliÄica
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :ime je že v uporabi
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :napaÄno geslo
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :napaÄna oznaka podjetja v DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :brcnjen od gostitelja
+STR_NETWORK_ERROR_CLIENT_CHEATER :je poskusil/a uporabiti goljufanje
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :gostitelj zaseden
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1495,15 +1495,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Igra v pavzi (p
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Igra obnovljena (gost povezan)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Igra obnovljena (gost se ni uspel prikljuÄiti)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :zapuÅ¡Äa
-STR_NETWORK_CLIENT_JOINED :*** {STRING} pristopa k igri
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} se pridružuje podjetju #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružuje opazovalcem
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} na novo ustvarja podjetje (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} odstopa od igre ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} je opravil/a spremembo imena v {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} je podarilo tvojemu podjetju {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Podjetju {1:STRING} je bil podarjen znesek {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :zapuÅ¡Äa
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} pristopa k igri
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} se pridružuje podjetju #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} se pridružuje opazovalcem
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} na novo ustvarja podjetje (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} odstopa od igre ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} je opravil/a spremembo imena v {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} je podarilo tvojemu podjetju {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Podjetju {1:STRING} je bil podarjen znesek {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Skupina] :
STR_NETWORK_CHAT_COMPANY :[Skupina] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Skupina] Za {STRING}: {WHITE}{STRING}
@@ -1513,8 +1513,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privatno] Za {
STR_NETWORK_CHAT_ALL_CAPTION :[Vsi] :
STR_NETWORK_CHAT_ALL :[Vsi] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Vpiši tekst za mrežni pogovor
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Strežnik je zaprl sejo
-STR_NETWORK_SERVER_REBOOT :{WHITE} Strežnik se zaganja...{}Prosim poÄakaj...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Strežnik je zaprl sejo
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Strežnik se zaganja...{}Prosim poÄakaj...
STR_NETWORK_SERVER :Strežnik
STR_NETWORK_CLIENT :Gost
@@ -1528,19 +1528,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Pogovor podjetj
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privatno sporoÄilo
-STR_NETWORK_SEND :{BLACK}Pošlji
+STR_NETWORK_CHAT_SEND :{BLACK}Pošlji
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ni mogoÄe naložiti ozemlja iz PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...datoteke ni.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nemogoÄa pretvorba vrste slike. PotrebujeÅ¡ 8 ali 24-bit PNG sliko.
-STR_PNGMAP_ERR_MISC :{WHITE}...nekaj je narobe. (najbrž nepopolna datoteka)
+STR_ERROR_PNGMAP :{WHITE}Ni mogoÄe naložiti ozemlja iz PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...datoteke ni.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nemogoÄa pretvorba vrste slike. PotrebujeÅ¡ 8 ali 24-bit PNG sliko.
+STR_ERROR_PNGMAP_MISC :{WHITE}...nekaj je narobe. (najbrž nepopolna datoteka)
-STR_BMPMAP_ERROR :{WHITE}Ni mogoÄe naložiti pokrajine iz formata BMP ...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE} ... ni mogoÄe spremeniti tipa slike.
+STR_ERROR_BMPMAP :{WHITE}Ni mogoÄe naložiti pokrajine iz formata BMP ...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE} ... ni mogoÄe spremeniti tipa slike.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Cena: {CURRENCY}
@@ -1554,13 +1554,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Predvide
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Tukaj ni možen dvig terena ...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Tukaj ni možno nižanje terena ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}NemogoÄa izravnava zemlje tukaj...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kamenje
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Neravna tla
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Gola tla
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Trava
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Polja
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Zasnežen teren
-STR_CLEAR_LAND_DESCRIPTION_DESERT :PuÅ¡Äava
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kamenje
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Neravna tla
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Gola tla
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Trava
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnežen teren
+STR_LAI_CLEAR_DESCRIPTION_DESERT :PuÅ¡Äava
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren nagnjen v napaÄno smer
@@ -1568,11 +1568,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}NemogoÄ
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Izkop bi lahko poškodoval predor...
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Že na morski gladini
STR_ERROR_TOO_HIGH :{WHITE}Previsoko
-STR_ALREADY_LEVELLED :{WHITE}... je že zravnana
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... je že zravnana
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ni primernih traÄnic
STR_ERROR_ALREADY_BUILT :{WHITE} ... že zgrajeno
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprej odstrani traÄnice
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je enosmerna ali blokirana
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je enosmerna ali blokirana
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Gradnja železnice
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrificirana Železnica
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Gradnja enotirne železnice
@@ -1596,41 +1596,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zgradi Å
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zgradi žel. most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zgradi žel. predor
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Preklopi gradnja/rušenje železniških semaforjev
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbira mostu - klikni na željeni most za izgradnjo
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Izbira mostu - klikni na željeni most za izgradnjo
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Izberi smer železniške garaže
-STR_RAILROAD_TRACK :Železniška proga
-STR_RAILROAD_TRAIN_DEPOT :Železniška garaža
+STR_LAI_RAIL_DESCRIPTION_TRACK :Železniška proga
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železniška garaža
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE} ... zemljiÅ¡Äe je last drugega podjetja
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Železniški tiri z normalnimi signali
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Železniški tiri s pred-signali
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Železniški tiri z izhodnimi signali
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Železniški tiri s kombiniranimi signali
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Železnica z naprednimi signali
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Železnica z enosmernimi signali
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Tiri z normalnimi in uvodnimi signali
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Tiri z normalnimi in izhodnimi signali
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Železniški tiri z normalnimi in kombiniranimi signali
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica z navadnimi in naprednimi signali
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica z navadnimi in enosmernimi naprednimi signali
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Tiri z uvodnimi in izhodnimi signali
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Železniški tiri s pred- in kombiniranimi signali
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Železnica s pred- in naprednimi signali
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica s pred- in enosmernimi naprednimi signali
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Železniški tiri z izhodnimi in kombiniranimi signali
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Železnica z izhodnimi in naprednimi signali
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica z izhodnimi in enosmernimi naprednimi signali
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Železnica s kombiniranimi in naprednimi signali
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica s kombiniranimi in enosmernimi naprednimi signali
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica z naprednimi in enosmernimi naprednimi signali
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Najprej moraš odstraniti železniško postajo
-STR_CREATE_SPLITTED_STATION :{YELLOW}Izgradnja loÄene postaje
-STR_SELECT_STATION_TO_JOIN :{BLACK}Združi postaje
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železniški tiri z normalnimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železniški tiri s pred-signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železniški tiri z izhodnimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železniški tiri s kombiniranimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica z naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica z enosmernimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Tiri z normalnimi in uvodnimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Tiri z normalnimi in izhodnimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železniški tiri z normalnimi in kombiniranimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica z navadnimi in naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica z navadnimi in enosmernimi naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Tiri z uvodnimi in izhodnimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železniški tiri s pred- in kombiniranimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica s pred- in naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica s pred- in enosmernimi naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železniški tiri z izhodnimi in kombiniranimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica z izhodnimi in naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica z izhodnimi in enosmernimi naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica s kombiniranimi in naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica s kombiniranimi in enosmernimi naprednimi signali
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica z naprednimi in enosmernimi naprednimi signali
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Najprej moraš odstraniti železniško postajo
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Izgradnja loÄene postaje
+STR_JOIN_STATION_CAPTION :{BLACK}Združi postaje
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Najprej odstrani cesto
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Cestna dela napredujejo
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Cestna dela napredujejo
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Cestne gradnje
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Gradnja tramvaj proge
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Izberi cestni most
@@ -1666,14 +1666,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Zgradi p
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}OmogoÄi/onemogoÄi enosmerne ceste
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Preklopi gradnja/rušenje cestnih konstrukcij
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Preklop gradi/odstrani za tramvaj progo
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Izberi smer garaže
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Izberi orijentacijo tramvaj garaže
-STR_ROAD_DESCRIPTION_ROAD :Cesta
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta z razsvetljavo
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Drevored
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garaža
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Cestno/železniÅ¡ko križiÅ¡Äe
-STR_ROAD_DESCRIPTION_TRAMWAY :tramvaj
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Izberi smer garaže
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Izberi orijentacijo tramvaj garaže
+STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta z razsvetljavo
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Drevored
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Garaža
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Cestno/železniÅ¡ko križiÅ¡Äe
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :tramvaj
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Ni mogoÄa odstranitev avtobusne postaje...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Ni mogoÄa odstranitev tovorne postaje...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}NemogoÄa odstranitev potniÅ¡ke tramvaj postaje...
@@ -1681,12 +1681,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}NemogoÄ
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Mesta
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Najprej mora biti stavba porušena
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Mesto)
@@ -1699,9 +1699,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Premakni
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Spremeni ime mesta
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Potnikov prejšnji mesec: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prejšnji mesec: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}KoliÄina potrebnega tovora za rast mesta:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} podeljeno zadnji mesec
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}KoliÄina potrebnega tovora za rast mesta:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} potrebno
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} podeljeno zadnji mesec
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Visok pisarniški blok
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Pisarniški blok
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Majhen blok
@@ -1738,7 +1738,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Subvencija odobrena podjetju {STRING}!{}{}Prevoz {STRING.r} od {STATION} do {STATION} bo prinesel trikratni prihodek{}za naslednje leto!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Subvencija podeljena podjetju{STRING}!{}{}Prevoz {STRING.r} od {STATION} do {STATION} bo prinesel Å¡tirikratni prihodek{}za naslednje leto!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} mestni svet prepoveduje gradnjo Å¡e enega letaliÅ¡Äa v tem mestu
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :Lokalne oblasti mesta {WHITE}{TOWN} ne dovolijo gradnje letaliÅ¡Äa zaradi hrupa
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :Lokalne oblasti mesta {WHITE}{TOWN} ne dovolijo gradnje letaliÅ¡Äa zaradi hrupa
STR_TOWN_BUILDING_NAME_COTTAGES_1 :KoÄe
STR_TOWN_BUILDING_NAME_HOUSES_1 :Hiše
STR_TOWN_BUILDING_NAME_FLATS_1 :Stanovanja
@@ -1774,7 +1774,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Prometni kaos v mestu {TOWN}!{}{}Obnovitvena dela, ki jih financira podjetje {STRING},{}bodo prinesla 6 mesecev nevÅ¡eÄnosti{}voznikom motornih vozil!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (v izgradnji)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (v izgradnji)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipiji
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Čajnik-hiša
@@ -1788,17 +1788,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Postavi znak
STR_PLANT_TREE_CAPTION :{WHITE}Drevesa
STR_ERROR_TREE_ALREADY_HERE :{WHITE} ... drevo je že posajeno
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ne moreš posaditi drevesa tukaj ...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE} ... preveÄ znakov
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ne moreš postaviti znaka tukaj
-STR_SIGN_DEFAULT :Znak
+STR_DEFAULT_SIGN_NAME :Znak
STR_EDIT_SIGN_CAPTION :{WHITE}Uredi znak
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ne moreš spremeniti imena znaka ...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}NemogoÄe brisanje znaka...
STR_PLANT_TREE_TOOLTIP :{BLACK}Izberi vrsto drevesa za sajenje
-STR_TREE_NAME_TREES :Drevesa
-STR_TREE_NAME_RAINFOREST :Deževni gozd
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusi
+STR_LAI_TREE_NAME_TREES :Drevesa
+STR_LAI_TREE_NAME_RAINFOREST :Deževni gozd
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusi
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Izbira železniške postaje
@@ -1818,7 +1818,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Najprej
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Preblizu sosednjemu letaliÅ¡Äu
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Najprej je potrebno poruÅ¡iti letaliÅ¡Äe
-STR_QUERY_RENAME_STATION_CAPTION :Preimenuj postajo
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Preimenuj postajo
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ni mogoÄe preimenovati postaje
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocene
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Sprejema
@@ -1836,10 +1836,10 @@ STR_CARGO_RATING_OUTSTANDING :Sijajno
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Prikaz vsah vlakov, ki imajo to postajo na urniku
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Prikaz vseh cestnih vozil, ki imajo to postajo na urniku
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Prikaz vseh letal, ki imajo to postajo na urniku
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Prikaz vseh ladij, ki imajo to postajo na urniku
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Prikaz vsah vlakov, ki imajo to postajo na urniku
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Prikaz vseh cestnih vozil, ki imajo to postajo na urniku
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Prikaz vseh letal, ki imajo to postajo na urniku
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Prikaz vseh ladij, ki imajo to postajo na urniku
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ne sprejema veÄ {STRING.r}
@@ -1872,47 +1872,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Spremeni
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Prikaži seznam sprejetega tovora
STR_STATION_LIST_TOOLTIP :{BLACK}Imena postaj - klikni na ime za pogled na postajo
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Izbira velikosti/tipa letaliÅ¡Äa
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Železniška postaja
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :LetaliÅ¡Äe
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Tovorna postaja
-STR_STATION_DESCRIPTION_BUS_STATION :Avtobusna postaja
-STR_STATION_DESCRIPTION_SHIP_DOCK :PristaniÅ¡Äe
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Železniška postaja
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :LetaliÅ¡Äe
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Tovorna postaja
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Avtobusna postaja
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :PristaniÅ¡Äe
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Osvetli zajemno obmoÄje predvidene lokacije
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ne osvetli zajemnega obmoÄja predvidene lokacije
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Osvetlitev obmoÄja zajema
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}PristaniÅ¡Äe
-STR_STATION_DESCRIPTION_BUOY :Boja
+STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_ERROR_BUOY_IN_THE_WAY :{WHITE} ... boja na poti
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE} ... postaja preveÄ razÅ¡irjena
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE} ... nehomogene postaje izklopljene
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Drži CTRL za izbor veÄ stvari
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE} ... nehomogene postaje izklopljene
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Drži CTRL za izbor veÄ stvari
STR_UNDEFINED :(nedefinirana vrstica)
-STR_STAT_CLASS_DFLT :Privzeta postaja
-STR_STAT_CLASS_WAYP :ToÄke poti
+STR_STATION_CLASS_DFLT :Privzeta postaja
+STR_STATION_CLASS_WAYP :ToÄke poti
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientacija ladjedelnice
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE} ...mora biti zgrajeno na vodi
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}NemogoÄa gradnja ladjedelnice tukaj ...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Izberi orientacijo ladjedelnice
-STR_WATER_DESCRIPTION_WATER :Voda
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala ali nabrežje
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Ladjedelnica
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :vodovod
+STR_LAI_WATER_DESCRIPTION_WATER :Voda
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Obala ali nabrežje
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ladjedelnica
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :vodovod
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE} ... NemogoÄa gradnja na vodi
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprej moraš porušiti kanal
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Najprej moraš porušiti kanal
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Shrani igro
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Naloži igro
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Shrani
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Izbriši
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Gledalec, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Gledalec, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} prosto
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}NemogoÄe branje pogona
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Shranjevanje igre ni uspelo{}{STRING}
@@ -1928,12 +1928,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Seznam p
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Trenutno izbrano ime za shranjevanje
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Izbriši trenutno izbrano shranjeno igro
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Shrani trenutno igro z izbranim imenom
-STR_NETWORK_SERVER_RANDOM_GAME :Ustvari nakljuÄno novo igro
-STR_LOAD_HEIGHTMAP :{WHITE}Naloži višinsko karto
-STR_SAVE_OSKTITLE :{BLACK}Vpiši ime za shranjeno igro
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Ustvari nakljuÄno novo igro
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Naloži višinsko karto
+STR_SAVELOAD_OSKTITLE :{BLACK}Vpiši ime za shranjeno igro
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} na poti
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} na poti
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Premogovnik
STR_INDUSTRY_NAME_COAL_MINE.r :Premogovnika
@@ -2028,7 +2028,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Pogled na industrijo
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Na novo se gradi {STRING} blizu mesta {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Postavlja se {STRING} blizu mesta {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}NemogoÄa gradnja tega tipa industrije tukaj...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE} ... gozd je mogoÄe posaditi samo nad nivojem snežne odeje
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} napoveduje preteÄe zapiranje!
@@ -2046,16 +2046,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}ObstojeÄi predor v napoto
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Predor se konÄa izven ozemlja
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Predor se konÄa izven ozemlja
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}NemogoÄ izkop zakljuÄka predora na drugi strani
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Najprej moraš porušiti predor
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Najprej moraš porušiti most
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Ni mogoÄe zaÄeti in konÄati v isti toÄki
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}PrikljuÄki mosta niso na enaki viÅ¡ini
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je prenizek za teren
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Ni mogoÄe zaÄeti in konÄati v isti toÄki
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}PrikljuÄki mosta niso na enaki viÅ¡ini
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Most je prenizek za teren
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}ZaÄetek in konec morata biti na isti viÅ¡ini
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lokacija neprimerna za vhod v predor
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ViseÄ, Jeklen
STR_BRIDGE_NAME_GIRDER_STEEL :Nosilni, Jeklen
STR_BRIDGE_NAME_CANTILEVER_STEEL :Nosilni križi, Jeklen
@@ -2066,30 +2066,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Cevast, Jeklen
STR_BRIDGE_TUBULAR_SILICON :Cevast, Silicijev
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Tukaj ni mogoÄe zgraditi mostu ...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Tukaj ni mogoÄe zgraditi predora ...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Železniški predor
-STR_TUNNEL_DESCRIPTION_ROAD :Cestni predor
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ViseÄ jeklen železniÅ¡ki most
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Železniški most z jeklenimi križi
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Železniški most z jeklenim obokom
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :OjaÄan viseÄ betonski železniÅ¡ki most
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Lesen železniški most
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski železniški most
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ViseÄ jeklen cestni most
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Cestni most z jeklenimi križi
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Cestni most z jeklenim obokom
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :OjaÄan viseÄ betonski cestni most
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Lesen cestni most
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski cestni most
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cevast železniški most
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevast cestni most
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Železniški predor
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Cestni predor
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :ViseÄ jeklen železniÅ¡ki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Železniški most z jeklenimi križi
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Železniški most z jeklenim obokom
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :OjaÄan viseÄ betonski železniÅ¡ki most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Lesen železniški most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonski železniški most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :ViseÄ jeklen cestni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Cestni most z jeklenimi križi
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Cestni most z jeklenim obokom
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :OjaÄan viseÄ betonski cestni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Lesen cestni most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonski cestni most
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Cevast železniški most
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Cevast cestni most
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Ovira na poti
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Oddajnik
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetilnik
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Oddajnik
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Svetilnik
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sedež podjetja
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE} ... sedež podjetja na poti
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti podjetja
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}NemogoÄ nakup tega zemljiÅ¡Äa ...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE} ... imaš ga že v lasti!
@@ -2135,7 +2135,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Postaj
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Težavnostna stopnja
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Shrani
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Shrani
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Preprosto
@@ -2208,8 +2208,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Barvna sh
STR_LIVERY_CAPTION :{WHITE}Nova barvna shema
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Ime podjetja
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Ime lastnika
-STR_QUERY_COMPANY_NAME_CAPTION :Ime podjetja
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Ime lastnika
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ime podjetja
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ime lastnika
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ni mogoÄe spremeniti imena podjetja ...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ni mogoÄe spremeniti imena lastnika ...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finance {BLACK}{COMPANYNUM}
@@ -2233,11 +2233,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Skupaj:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graf prihodkov
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graf Äistega dobiÄka
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}BanÄno stanje
STR_FINANCES_LOAN_TITLE :{WHITE}Posojilo
-STR_MAX_LOAN :{WHITE}Meja posojila: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Meja posojila: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Izposoja {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}VraÄilo {SKIP}{SKIP}{CURRENCY}
@@ -2246,7 +2246,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ni mogoÄ
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE} ... ni posojila za odplaÄati
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... potrebuješ {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ni mogoÄe odplaÄati posojila ...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ni mogoÄa oddaja denarja, ki je izposojen od banke...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ni mogoÄa oddaja denarja, ki je izposojen od banke...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Izberi nov obraz za lastnika
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Spremeni barvo vozil podjetja
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Spremeni ime lastnika
@@ -2256,10 +2256,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}OdplaÄa
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Lastnik)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Ustanovljeno: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vozila:
-STR_TRAINS :{WHITE}{COMMA} vlak{P "" a i ov}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} cestn{P o i a ih} vozil{P o i a ""}
-STR_AIRCRAFT :{WHITE}{COMMA} letalo
-STR_SHIPS :{WHITE}{COMMA} lad{P ja ji je ij}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" a i ov}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} cestn{P o i a ih} vozil{P o i a ""}
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} letalo
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} lad{P ja ji je ij}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Brez
STR_FACE_CAPTION :{WHITE}Izbira obraza
STR_FACE_MALE_BUTTON :{BLACK}Moški
@@ -2272,9 +2272,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Izberi Å
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Naredi nakljuÄno novo sliko
STR_GRAPH_KEY_BUTTON :{BLACK}KljuÄ
STR_GRAPH_KEY_TOOLTIP :{BLACK}Prikaži kljuÄe grafov
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Prikaz detajliranih ocen uspeha
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Prikaz detajliranih ocen uspeha
STR_GRAPH_KEY_CAPTION :{WHITE}KljuÄi grafov podjetij
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klikni sem za vklop/izklop prikaza grafov podjetja
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klikni sem za vklop/izklop prikaza grafov podjetja
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Enot dostavljenega tovora
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ocene uspeha podjetja (max=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Vrednosti podjetij
@@ -2308,23 +2308,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Predsednik
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Velekapitalist
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Zgradi sedež podjetja
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Zgradi sedež podjetja / poglej sedež podjetja
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Preseli sedež podjetja drugam za ceno 1% vrednosti podjetja
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Preseli sedež podjetja drugam za ceno 1% vrednosti podjetja
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}NemogoÄa gradnja sedeža podjetja
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Poglej sedež podjetja
-STR_RELOCATE_HQ :{BLACK}Preseli sedež
-STR_COMPANY_JOIN :{BLACK}Pridruži se
-STR_COMPANY_JOIN_TIP :{BLACK}Pridruži se in igraj kot to podjetje
-STR_COMPANY_PASSWORD :{BLACK}Geslo
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}ZaÅ¡Äiti svoje podjetje z geslom, da prepreÄiÅ¡ prikljuÄitev drugih uporabnikov k podjetju.
-STR_SET_COMPANY_PASSWORD :{BLACK}Nastavi geslo podjetja
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Preseli sedež
+STR_COMPANY_VIEW_JOIN :{BLACK}Pridruži se
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Pridruži se in igraj kot to podjetje
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Geslo
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}ZaÅ¡Äiti svoje podjetje z geslom, da prepreÄiÅ¡ prikljuÄitev drugih uporabnikov k podjetju.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Nastavi geslo podjetja
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ne shrani vnešenega gesla
STR_COMPANY_PASSWORD_OK :{BLACK}Dodeli družbi novo geslo
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Geslo družbe
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Privzeto geslo družbe
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Uporabi geslo te družbe kot privzeto za nove družbe
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Privzeto geslo družbe
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Uporabi geslo te družbe kot privzeto za nove družbe
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Svetovna recesija!{}{}Ekonomisti se bojijo najhujšega ob trenutnem poteku dogodkov!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Konec recesije!{}{}IzboljÅ¡anje trgovanja poveÄuje zaupanje domaÄe industrije, gospodarstvo napreduje!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Preklopi veliko/majhno velikost okna
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Preklopi veliko/majhno velikost okna
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Vrednost podjetja: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Kupi 25% delnic podjetja
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Prodaj 25% delnic podjetja
@@ -2334,7 +2334,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ni mogoÄ
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Ni mogoÄe prodati 25% delnic tega podjetja ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% v lasti podjetja {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :Podjetje {BLACK}{BIGFONT}{STRING} je bilo prevzeto s strani podjetja {STRING}!
-STR_PROTECTED :{WHITE}Podjetje Å¡e ni dovolj staro, da bi lahko trgovalo z lastnimi delnicami ...
+STR_ERROR_PROTECTED :{WHITE}Podjetje Å¡e ni dovolj staro, da bi lahko trgovalo z lastnimi delnicami ...
STR_LIVERY_DEFAULT :Standardni pogon
STR_LIVERY_STEAM :Parna lokomotiva
@@ -2360,14 +2360,14 @@ STR_LIVERY_LARGE_PLANE :Veliko letalo
STR_LIVERY_PASSENGER_TRAM :Potniški tramvaj
STR_LIVERY_FREIGHT_TRAM :Tovorni tramvaj
-STR_LIVERY_GENERAL_TIP :{BLACK}Prikaz glavnih barvnih shem
-STR_LIVERY_TRAIN_TIP :{BLACK}Prikaz barvnih shem vlakov
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Prikaz barvnih shem cestnih vozil
-STR_LIVERY_SHIP_TIP :{BLACK}Prikaz barvnih shem ladij
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Prikaz barvnih shem letal
-STR_LIVERY_PRIMARY_TIP :{BLACK}Izberi glavno barvo za izbrano shemo
-STR_LIVERY_SECONDARY_TIP :{BLACK}Izberi drugo barvo za izbrano shemo
-STR_LIVERY_PANEL_TIP :{BLACK}Izberi barvno shemo za zamenjati ali veÄ shem s CTRL+klik. Klikni na okno za preklop sheme
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Prikaz glavnih barvnih shem
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Prikaz barvnih shem vlakov
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Prikaz barvnih shem cestnih vozil
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Prikaz barvnih shem ladij
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Prikaz barvnih shem letal
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izberi glavno barvo za izbrano shemo
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Izberi drugo barvo za izbrano shemo
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izberi barvno shemo za zamenjati ali veÄ shem s CTRL+klik. Klikni na okno za preklop sheme
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parna)
@@ -2675,9 +2675,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ne razloži in
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Spremeni naÄin ustavljanja za oznaÄen ukaz
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Spremeni naÄin polnjenja oznaÄenega ukaza
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Spremeni naÄin praznjenja oznaÄenega ukaza
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vstavi napreden ukaz
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Vstavi napreden ukaz
STR_ORDER_GO_TO_NEAREST_DEPOT :Pojdi v najbližjo garažo
STR_ORDER_GO_TO_NEAREST_HANGAR :Pojdi v najbližji hangar
STR_ORDER_NEAREST_DEPOT :najbližjo
@@ -2687,9 +2687,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Na servis non-s
STR_ORDER_TRAIN_DEPOT :Železniška garaža
STR_ORDER_ROAD_VEHICLE_DEPOT :Cestna garaža
STR_ORDER_SHIP_DEPOT :Ladijska garaža
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Vedno pojdi
STR_ORDER_DROP_SERVICE_DEPOT :Servisiraj po potrebi
@@ -2714,10 +2714,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :je veÄja kot
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :je veÄja ali enaka kot
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :dejavno
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :nedejavno
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :SkoÄi na ukaz {COMMA}
-STR_CONDITIONAL_NUM :SkoÄi na ukaz {COMMA}, ko je {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :SkoÄi na ukaz {COMMA}, ko je {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :SkoÄi na ukaz {COMMA}
+STR_ORDER_CONDITIONAL_NUM :SkoÄi na ukaz {COMMA}, ko je {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :SkoÄi na ukaz {COMMA}, ko je {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Brez potovanja
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Potovanje (brez Äasovnih tabel)
@@ -2740,18 +2740,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Vlaki so
STR_ORDERS_SKIP_BUTTON :{BLACK}PreskoÄi
STR_ORDERS_DELETE_BUTTON :{BLACK}Izbriši
STR_ORDERS_GO_TO_BUTTON :{BLACK}Pojdi do
-STR_REFIT :{BLACK}Predelaj
-STR_REFIT_TIP :{BLACK}Izberi predelavo za vrsto tovora, ki ga želiš. CTRL + klik za odstranitev ukaza predelave
-STR_REFIT_ORDER :(Predelaj za {STRING})
-STR_REFIT_STOP_ORDER :(Predelava v {STRING} in zaustavitev)
-STR_STOP_ORDER :(Stop)
-STR_TIMETABLE_VIEW :{BLACK}ÄŒasovna tabela
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Preklop na pogled Äasovnih tabel
-STR_ORDER_VIEW :{BLACK}Ukazi
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Preklop na pogled ukazov
+STR_ORDER_REFIT :{BLACK}Predelaj
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Izberi predelavo za vrsto tovora, ki ga želiš. CTRL + klik za odstranitev ukaza predelave
+STR_ORDER_REFIT_ORDER :(Predelaj za {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Predelava v {STRING} in zaustavitev)
+STR_ORDER_STOP_ORDER :(Stop)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}ÄŒasovna tabela
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Preklop na pogled Äasovnih tabel
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ukazi
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Preklop na pogled ukazov
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ukazi)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Konec ukazov - -
-STR_SERVICE :{BLACK}Servis
+STR_ORDER_SERVICE :{BLACK}Servis
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Zgrajeno: {LTBLUE}{NUM}{BLACK} Vrednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Vrednost: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2771,7 +2771,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vozilo n
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}vozilo, ki ima skupni ukaz, ne more do tiste postaje
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ni mogoÄe premakniti vozila ...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Zadnja lokomotiva vedno sledi prvi
-STR_CARGO_N_A :Ni na voljo{SKIP}
+STR_QUANTITY_N_A :Ni na voljo{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ni mogoÄe najti poti do najbližje garaže
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}IObdobje servisiranja: {LTBLUE}{COMMA}dni{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Obdobje servisiranja: {LTBLUE}{COMMA}%{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
@@ -2791,10 +2791,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}ÄŒasovna
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Spremeni Äas, ki naj bi ga oznaÄeni ukaz porabil
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}PoÄisti Äas za oznaÄen ukaz
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj Å¡tevec zamud, da bodo vozila toÄna
-STR_SERVICE_HINT :{BLACK}PreskoÄi ta ukaz, razen Äe je potreben servis
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Teža: {WEIGHT_S}{}Hitrost: {VELOCITY} MoÄ: {POWER}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}, {CARGO}{}Cena delovanja: {CURRENCY}/leto
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}{}Cena delovanja: {CURRENCY}/leto
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}PreskoÄi ta ukaz, razen Äe je potreben servis
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY} Teža: {WEIGHT_S}{}Hitrost: {VELOCITY} MoÄ: {POWER}{}Cena delovanja: {CURRENCY}/leto{}Zmogljivost: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}, {CARGO}{}Cena delovanja: {CURRENCY}/leto
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO}{}Cena delovanja: {CURRENCY}/leto
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Starost: {LTBLUE}{STRING}{BLACK} Cena delovanja: {LTBLUE}{CURRENCY}/leto
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Teža: {LTBLUE}{WEIGHT_S} {BLACK}MoÄ: {LTBLUE}{POWER}{BLACK} Max. hitrost: {LTBLUE}{VELOCITY}
@@ -2813,27 +2813,27 @@ STR_VEHICLE_STATUS_CRASHED :{RED}UniÄen!
STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK}ŽelezniÅ¡ka nesreÄa!{}{COMMA} ponesreÄen{P ec ca ci cev} {P je sta so je} umrl{P "" a i o} v plamenih po trku
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ni mogoÄe spremeniti smeri vlaka ...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ni moÄ obrniti vozil, sestavljenih iz veÄih enot
-STR_CLEAR_TIME :{BLACK}PoÄisti Äas
-STR_RESET_LATENESS :{BLACK}Resetiraj Late Counter
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Spremeni ime toÄke poti
+STR_TIMETABLE_CLEAR_TIME :{BLACK}PoÄisti Äas
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Resetiraj Late Counter
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Spremeni ime toÄke poti
-STR_TRAIN_STOPPING :{RED}Se ustavlja
-STR_TRAIN_STOPPING_VEL :{RED}Se ustavlja, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Nezdružljiv tip tirov
-STR_TRAIN_NO_POWER :{RED}Ni napetosti
-STR_TRAIN_START_NO_CATENARY :Ta proga nima napetostnih vodov, zato vlak ne more z mesta
-STR_TRAIN_STUCK :{ORANGE}ÄŒaka na prosto pot
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Se ustavlja
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Se ustavlja, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Nezdružljiv tip tirov
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ni napetosti
+STR_ERROR_TRAIN_START_NO_CATENARY :Ta proga nima napetostnih vodov, zato vlak ne more z mesta
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}ÄŒaka na prosto pot
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Novo! {STRING} sedaj na razpolago!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Novo! {STRING} sedaj na razpolago! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ni mogoÄa prodaja uniÄenega vozila...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}NemogoÄa predelava uniÄenega vozila...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ni mogoÄa prodaja uniÄenega vozila...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}NemogoÄa predelava uniÄenega vozila...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}NemogoÄe doloÄiti Äasa vozilu...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozila lahko Äakajo le na postajah.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}To vozilo se ne ustavlja na tej postaji.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}NemogoÄe doloÄiti Äasa vozilu...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vozila lahko Äakajo le na postajah.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}To vozilo se ne ustavlja na tej postaji.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Spremeni Äas
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}To vozilo trenutno vozi po toÄnem Äasu
STR_TIMETABLE_STATUS_LATE :{BLACK}To vozilo zamuja za {STRING} .
@@ -2847,7 +2847,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Avtomats
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE} ... mora biti ustavljen v garaži
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ni mogoÄe najti najbližje garaže
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Prisilno obrni vozilo
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Zmogljivost: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Zmogljivost: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o i a ""}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2873,11 +2873,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Postavi bojo, ki je lahko uporabljena kot toÄka poti
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Ni mogoÄe postaviti boje tukaj ...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Gradnja vodovoda
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ni mogoÄa gradnja vodovoda tukaj...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Ni mogoÄa gradnja vodovoda tukaj...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Predelaj)
STR_REFIT_TITLE :{GOLD}Izberi tip tovora:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova zmogljivost: {GOLD}{CARGO}{}{BLACK}Cena predelave: {GOLD}{CURRENCY}
-STR_REFITTABLE :(spremenljivo)
+STR_PURCHASE_INFO_REFITTABLE :(spremenljivo)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}LetaliÅ¡Äa
@@ -2890,7 +2890,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Zgradi l
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Prebivalci praznujejo . . .{}Prvo letalo pristalo na letaliÅ¡Äu {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Letalska nesreÄa!{}{COMMA} mrt{P ev va vi vih} v plamenih na letaliÅ¡Äu {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Letalska nesreÄa!{}Letalu je zmanjkalo goriva, v strmoglavljenju {COMMA} mrt {P ev va vi vih}l!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (ÄŒasovna tabela)
@@ -2903,13 +2903,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Rudnik premoga puÅ¡Äa opustoÅ¡enje v okolici mesta {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Poplave!{}Vsaj {COMMA} pogreÅ¡anih, najverjetneje mrtvih ob moÄnih neurjih!
-STR_BRIBE_FAILED :{WHITE}Tvoj poskus podkupovanja je bil
-STR_BRIBE_FAILED_2 :{WHITE}odkrit s strani regionalnih preiskovalcev
-STR_BUILD_DATE :{BLACK}Zgrajeno: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Tvoj poskus podkupovanja je bil
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}odkrit s strani regionalnih preiskovalcev
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Zgrajeno: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Razred postaje: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Vrsta postaje: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Razred postaje: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Vrsta postaje: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Detajlirana ocena uspeha
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detajl
@@ -2929,28 +2929,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Denar:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Posojilo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Skupaj:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Število vozil: všteta so cestna vozila, vlaki, ladje, letala
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Å tevilo delov postaj. Vsak del postaje (avtobusna, letaliÅ¡Äe) je Å¡tet, tudi Äe so povezani v eno
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}DobiÄek vozila z najnižjim prihodkom (vsa starejÅ¡a vozila od 2 let)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}MeseÄni znesek denarja z najnižjim dobiÄkom od zadnjih 12 Äetrtin
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}MeseÄni znesek denarja z najviÅ¡jim dobiÄkom zadnjih 12 Äetrtin
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Enote tovora, dostavljene v zadnjih 4 Äetrtinah
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Å tevilo tipov tovora dostavljenega v zadnji Äetrtini
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Znesek denarja podjetja na banki
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Znesek posojila podjetja
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Skupno toÄk od vseh možnih
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Število vozil: všteta so cestna vozila, vlaki, ladje, letala
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Å tevilo delov postaj. Vsak del postaje (avtobusna, letaliÅ¡Äe) je Å¡tet, tudi Äe so povezani v eno
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}DobiÄek vozila z najnižjim prihodkom (vsa starejÅ¡a vozila od 2 let)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}MeseÄni znesek denarja z najnižjim dobiÄkom od zadnjih 12 Äetrtin
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}MeseÄni znesek denarja z najviÅ¡jim dobiÄkom zadnjih 12 Äetrtin
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Enote tovora, dostavljene v zadnjih 4 Äetrtinah
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Å tevilo tipov tovora dostavljenega v zadnji Äetrtini
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Znesek denarja podjetja na banki
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Znesek posojila podjetja
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Skupno toÄk od vseh možnih
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF nastavitve
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Prikaži nastavitve NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF nastavitve
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Potrdi spremembe
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Preklop palete
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Preklopi paleto izbranega NewGRF.{}To je potrebno storiti, Äe grafike iz NewGRF dobijo rožnato barvo
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Nastavi parametre
-STR_NEWGRF_FILENAME :{BLACK}Ime datoteke: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potrdi spremembe
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Preklop palete
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Preklopi paleto izbranega NewGRF.{}To je potrebno storiti, Äe grafike iz NewGRF dobijo rožnato barvo
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Nastavi parametre
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Ime datoteke: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Pripravljaš se narediti spremembe na zagnani igri; to lahko sesuje OpenTTD.{}Si zagotovo želiš tega?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2973,34 +2973,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Poskus uporabe
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} vsebuje eno poÅ¡kodovano sliÄico. Vse poÅ¡kodovane sliÄice se bodo prikazale kot rdeÄi vpraÅ¡aji (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Vsebuje veÄkratne Action 8 vnose.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Naloži izbrano prednastavitev
-STR_NEWGRF_PRESET_SAVE :{BLACK}Shrani prednastavitev
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Shrani tekoÄi seznam kot prednastavitev
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Vpisi ime za prednastavitev
-STR_NEWGRF_PRESET_DELETE :{BLACK}Izbriši prednastavitev
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Brisanje trenutno izbrane prednastavitve
-STR_NEWGRF_ADD :{BLACK}Dodaj
-STR_NEWGRF_ADD_TIP :{BLACK}Dodaj NewGRF datoteko na seznam
-STR_NEWGRF_REMOVE :{BLACK}Odstrani
-STR_NEWGRF_REMOVE_TIP :{BLACK}Odstrani izbrano NewGRF datoteko iz seznama
-STR_NEWGRF_MOVEUP :{BLACK}Premakni gor
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Premakne izbrano NewGRF gor po seznamu
-STR_NEWGRF_MOVEDOWN :{BLACK}Premakni dol
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Premakne izbrano NewGRF dol po seznamu
-STR_NEWGRF_FILE_TIP :{BLACK}Seznam nameÅ¡Äenih NewGRF datotek. Klikni datoteko za spremembo parametrov
-STR_NEWGRF_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Vnesi NewGRF parametre
-STR_NEWGRF_NO_INFO :{BLACK}Ni informacij
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Naloži izbrano prednastavitev
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Shrani prednastavitev
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Shrani tekoÄi seznam kot prednastavitev
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Vpisi ime za prednastavitev
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Izbriši prednastavitev
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Brisanje trenutno izbrane prednastavitve
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Dodaj NewGRF datoteko na seznam
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Odstrani
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Odstrani izbrano NewGRF datoteko iz seznama
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Premakni gor
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Premakne izbrano NewGRF gor po seznamu
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Premakni dol
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Premakne izbrano NewGRF dol po seznamu
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Seznam nameÅ¡Äenih NewGRF datotek. Klikni datoteko za spremembo parametrov
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametri: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Vnesi NewGRF parametre
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ni informacij
STR_NEWGRF_ADD_CAPTION :{WHITE}NewGRF datoteke na voljo
STR_NEWGRF_ADD_FILE :{BLACK}Dodaj izboru
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Doda izbrano NewGRF datoteko tvoji konfiguraciji
-STR_NEWGRF_RESCAN_FILES :{BLACK}Ponovno preiÅ¡Äi
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Posodobi seznam moznih NewGRF datotek
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Doda izbrano NewGRF datoteko tvoji konfiguraciji
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Ponovno preiÅ¡Äi
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Posodobi seznam moznih NewGRF datotek
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ne morem dodati datoteke: podvojen GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Ni ujemajoÄe datoteke
-STR_NEWGRF_DISABLED :{RED}OnemogoÄeno
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ni ujemajoÄe datoteke
+STR_NEWGRF_SETTINGS_DISABLED :{RED}OnemogoÄeno
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ustrezna datoteka ni najdena (naložen je kompatibilni GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibilni GRF-ji so naloženi namesto manjkajoÄih datotek
@@ -3016,7 +3016,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija o predelavi tovornih zmogljivosti za '{1:ENGINE}' je razliÄna od seznama nakupa po konstrukciji. To lahko povzroÄi, da bi samoobnova ne uspela pravilno.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' hroÅ¡Ä je povzroÄil neskonÄen povratni ciklus proizvodnje.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila shranjena brez podpore za tramvaj. Vsi tramvaji so bili odstranjeni.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila shranjena brez podpore za tramvaj. Vsi tramvaji so bili odstranjeni.
STR_CURRENCY_WINDOW :{WHITE}Valuta po meri
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Menjalni teÄaj: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3027,16 +3027,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Preklop
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Preklop na Euro: {ORANGE}nikoli
STR_CURRENCY_PREVIEW :{LTBLUE}Predogled: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Zamenjaj parameter valute po meri
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}ZmanjÅ¡aj koliÄino svojega denarja za en funt (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}PoveÄaj koliÄino svojega denarja za en funt (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Nastavi teÄaj menjave svoje valute za en funt (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Nastavi loÄilno oznako za svojo valuto
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Nastavi oznako za svojo valuto
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Nastavi pripono svoje valute
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Preklopi na euro prej
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Preklopi na euro pozneje
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Nastavi leto preklopa na euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 funtov (£) v tvoji valuti
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}ZmanjÅ¡aj koliÄino svojega denarja za en funt (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}PoveÄaj koliÄino svojega denarja za en funt (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Nastavi teÄaj menjave svoje valute za en funt (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Nastavi loÄilno oznako za svojo valuto
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Nastavi oznako za svojo valuto
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Nastavi pripono svoje valute
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Preklopi na euro prej
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Preklopi na euro pozneje
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Nastavi leto preklopa na euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funtov (£) v tvoji valuti
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3055,8 +3055,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Lad{P ja ji je ij}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Letal{P o i a ""}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Skupni ukazi za {COMMA} vozil{P o i a ""}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Prikaz vseh vozil, ki si delijo ta urnik
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Skupni ukazi za {COMMA} vozil{P o i a ""}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Prikaz vseh vozil, ki si delijo ta urnik
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} Äaka v garaži
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} Äaka v garaži
@@ -3163,39 +3163,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Predelaj
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Predelaj ladjo, da bo lahko sprejela drug tovor
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Predelaj tovorni prostor letala za drugaÄen tovor
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Pelje v {TOWN} železniško garažo
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Pelje v {TOWN} železniško garažo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Pelje v {TOWN} cestno garažo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Pelje v {TOWN} cestno garažo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Pelje v {TOWN} ladijsko garažo
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Pelje v {TOWN} ladijsko garažo, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Na poti v {STATION} hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Na poti v {STATION} hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Na servis v {TOWN} železniško garažo
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Na servis v {TOWN} železniško garažo, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Na servisiranje v {TOWN} cestno garažo
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Na servisiranje v {TOWN} cestno garažo, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Gre na servis v {TOWN} ladijsko garažo
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Gre na servis v {TOWN} ladijsko garažo, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Gre na servis v {STATION} hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Gre na servis v {STATION} hangar, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Kloniraj vlak
-STR_CLONE_ROAD_VEHICLE :{BLACK}Kloniraj vozilo
-STR_CLONE_SHIP :{BLACK}Kloniraj ladjo
-STR_CLONE_AIRCRAFT :{BLACK}Kloniraj letalo
-
-STR_CLONE_TRAIN_INFO :{BLACK}To bo zgradilo kopijo vlaka vkljuÄno z vsemi vagoni. CTRL+klik skopira tudi navodila
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}To bo zgradilo kopijo vozila. CTRL+klik skopira tudi navodila
-STR_CLONE_SHIP_INFO :{BLACK}To bo zgradilo kopijo ladje. CTRL+klik skopira tudi navodila
-STR_CLONE_AIRCRAFT_INFO :{BLACK}To bo zgradilo kopijo letala. CTRL+klik skopira tudi navodila
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}To bo zgradilo kopijo vlaka vkljuÄno z vsemi vagoni. Klikni na ta gumb in nato na vlak v ali zunaj garaže. CTRL+klik skopira tudi navodila
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}To bo zgradilo kopijo vozila. Klikni na ta gumb in nato na vozilo v ali zunaj garaže. CTRL+klik skopira tudi ukaze
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}To bo zgradilo kopijo ladje. Klikni na ta gumb in nato na ladjo v ali zunaj ladjedelnice. CTRL+klik skopira tudi ukaze
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}To bo zgradilo kopijo letala. Klikni na ta gumb in nato na letalo v ali zunaj hangarja. CTRL+klik skopira tudi ukaze
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Pelje v {TOWN} železniško garažo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Pelje v {TOWN} železniško garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Pelje v {TOWN} cestno garažo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Pelje v {TOWN} cestno garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Pelje v {TOWN} ladijsko garažo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Pelje v {TOWN} ladijsko garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Na poti v {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Na poti v {STATION} hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Na servis v {TOWN} železniško garažo
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Na servis v {TOWN} železniško garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Na servisiranje v {TOWN} cestno garažo
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Na servisiranje v {TOWN} cestno garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Gre na servis v {TOWN} ladijsko garažo
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Gre na servis v {TOWN} ladijsko garažo, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Gre na servis v {STATION} hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Gre na servis v {STATION} hangar, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Kloniraj vlak
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Kloniraj vozilo
+STR_DEPOT_CLONE_SHIP :{BLACK}Kloniraj ladjo
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Kloniraj letalo
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}To bo zgradilo kopijo vlaka vkljuÄno z vsemi vagoni. CTRL+klik skopira tudi navodila
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}To bo zgradilo kopijo vozila. CTRL+klik skopira tudi navodila
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}To bo zgradilo kopijo ladje. CTRL+klik skopira tudi navodila
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}To bo zgradilo kopijo letala. CTRL+klik skopira tudi navodila
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}To bo zgradilo kopijo vlaka vkljuÄno z vsemi vagoni. Klikni na ta gumb in nato na vlak v ali zunaj garaže. CTRL+klik skopira tudi navodila
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}To bo zgradilo kopijo vozila. Klikni na ta gumb in nato na vozilo v ali zunaj garaže. CTRL+klik skopira tudi ukaze
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}To bo zgradilo kopijo ladje. Klikni na ta gumb in nato na ladjo v ali zunaj ladjedelnice. CTRL+klik skopira tudi ukaze
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}To bo zgradilo kopijo letala. Klikni na ta gumb in nato na letalo v ali zunaj hangarja. CTRL+klik skopira tudi ukaze
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nova železniška vozila
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nova elektriÄna tirna vozila
@@ -3265,28 +3265,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Pogled n
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Pripravljaš se na prodajo vseh vozil v garaži. Zagotovo?
-STR_DEPOT_WRONG_DEPOT_TYPE :NapaÄna vrsta garaže
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :NapaÄna vrsta garaže
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Prodaj vse vlake v garaži
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Prodaj vsa vestna vozila v garaži
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Prodaj vse ladje v garaži
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Prodaj vsa letala v hangarju
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Prodaj vse vlake v garaži
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Prodaj vsa vestna vozila v garaži
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Prodaj vse ladje v garaži
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Prodaj vsa letala v hangarju
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Prikaz seznama vlakov s to garažo na urniku
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Prikaz seznama vseh cestnih vozil s to garažo na urniku
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Prikaz seznama vseh ladij s to garažo na urniku
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Prikaz seznama vseh letal s to garažo na urniku
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Prikaz seznama vlakov s to garažo na urniku
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Prikaz seznama vseh cestnih vozil s to garažo na urniku
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Prikaz seznama vseh ladij s to garažo na urniku
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Prikaz seznama vseh letal s to garažo na urniku
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Avtomatsko zamenjaj vse vlake v garaži
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Avtomatsko zamenjaj vsa cestna vozila v garaži
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Avtomatsko zamenjaj vse ladje v garaži
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Samozamenjaj vsa letala v hangarju
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Avtomatsko zamenjaj vse vlake v garaži
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Avtomatsko zamenjaj vsa cestna vozila v garaži
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Avtomatsko zamenjaj vse ladje v garaži
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Samozamenjaj vsa letala v hangarju
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamenjaj {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}ZaÄni menjavo vozil
STR_REPLACE_VEHICLES_STOP :{BLACK}Ustavi menjavo vozil
-STR_NOT_REPLACING :{BLACK}Ni menjave
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ni izbranih vozil
+STR_REPLACE_NOT_REPLACING :{BLACK}Ni menjave
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ni izbranih vozil
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izberi tip lokomotive za zamenjati
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Izberi vrsto lokomotive, ki jo hoÄeÅ¡ prestaviti na levo oznaÄeno mesto
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisni za zaustavitev zamenjave na levi izbranega tipa lokomotive
@@ -3298,26 +3298,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Dovoli s
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Preklop med okni za menjavo lokomotiv in vagonov
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo ni na voljo
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo ni na voljo
-STR_SHIP_NOT_AVAILABLE :{WHITE}Ladja ni na voljo
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letalo ni na voljo
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo ni na voljo
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vozilo ni na voljo
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ladja ni na voljo
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Letalo ni na voljo
-STR_ENGINES :Lokomotive
-STR_WAGONS :Vagoni
+STR_REPLACE_ENGINES :Lokomotive
+STR_REPLACE_WAGONS :Vagoni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klikni za ustaviti vse vlake v garaži
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikni za ustaviti vsa cestna vozila v garaži
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klikni za ustaviti vse ladje v garaži
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klikni za ustaviti vsa letala v hangarju
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikni za ustaviti vse vlake v garaži
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikni za ustaviti vsa cestna vozila v garaži
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klikni za ustaviti vse ladje v garaži
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klikni za ustaviti vsa letala v hangarju
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klikni za zagon vseh vlakov v garaži
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klikni za zagon vseh cestnih vozil v garaži
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klikni za zagon vseh ladij v garaži
-STR_MASS_START_HANGAR_TIP :{BLACK}Klikni za zagon vseh letal v hangarju
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klikni za zagon vseh vlakov v garaži
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klikni za zagon vseh cestnih vozil v garaži
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klikni za zagon vseh ladij v garaži
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klikni za zagon vseh letal v hangarju
-STR_MASS_STOP_LIST_TIP :{BLACK}Klikni za zaustavitev vseh vozil na seznamu
-STR_MASS_START_LIST_TIP :{BLACK}Klikni za zagon vseh vozil na seznamu
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klikni za zaustavitev vseh vozil na seznamu
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klikni za zagon vseh vozil na seznamu
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Seznam oznak - {COMMA} oznak{P a i e ""}
@@ -3326,14 +3326,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Neuspeli
############ Lists rail types
-STR_RAIL_VEHICLES :Tirna vozila
-STR_ELRAIL_VEHICLES :ElektriÄna tirna vozila
-STR_MONORAIL_VEHICLES :Enotirna vozila
-STR_MAGLEV_VEHICLES :Magnetna tirna vozila
+STR_REPLACE_RAIL_VEHICLES :Tirna vozila
+STR_REPLACE_ELRAIL_VEHICLES :ElektriÄna tirna vozila
+STR_REPLACE_MONORAIL_VEHICLES :Enotirna vozila
+STR_REPLACE_MAGLEV_VEHICLES :Magnetna tirna vozila
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Teža: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hitrost: {GOLD}{VELOCITY}{BLACK} MoÄ: {GOLD}{POWER}
@@ -3360,70 +3360,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Ustvari
-STR_RANDOM :{BLACK}NakljuÄno
-STR_RANDOM_HELP :{BLACK}Spremeni nakljuÄno seme za ustvarjanje terena
-STR_WORLD_GENERATION_CAPTION :{WHITE}Ustvarjanje sveta
-STR_RANDOM_SEED :{BLACK}NakljuÄno seme:
-STR_RANDOM_SEED_HELP :{BLACK}Klikni za vnos nakljuÄnega semena
-STR_RANDOM_SEED_OSKTITLE :{BLACK}VpiÅ¡i nakljuÄno seme
-STR_LAND_GENERATOR :{BLACK}Ustvarjalec terena:
-STR_TREE_PLACER :{BLACK}Algoritem dreves:
-STR_HEIGHTMAP_ROTATION :{BLACK}Zasuk višinskega zemljevida:
-STR_TERRAIN_TYPE :{BLACK}Tip terena:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Morska gladina:
-STR_SMOOTHNESS :{BLACK}Glajenje:
-STR_SNOW_LINE_HEIGHT :{BLACK}Višina snežne meje:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Å tevilo mest:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Å tevilo industrij:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Premik snežne meje eno enoto višje
-STR_SNOW_LINE_DOWN :{BLACK}Premik snežne meje eno enoto nižje
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Spremeni višino snežne meje
-STR_START_DATE_QUERY_CAPT :{WHITE}Spremeni zaÄetno leto
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Opozorilo za merilo
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Prevelika sprememba velikosti ozemlja ni priporoÄena. Nadaljujem?
-STR_HEIGHTMAP_NAME :{BLACK}Ime višinskega zemljevida:
-STR_HEIGHTMAP_SIZE :{BLACK}Velikost: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Ustvari
+STR_MAPGEN_RANDOM :{BLACK}NakljuÄno
+STR_MAPGEN_RANDOM_HELP :{BLACK}Spremeni nakljuÄno seme za ustvarjanje terena
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Ustvarjanje sveta
+STR_MAPGEN_RANDOM_SEED :{BLACK}NakljuÄno seme:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klikni za vnos nakljuÄnega semena
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}VpiÅ¡i nakljuÄno seme
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Ustvarjalec terena:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritem dreves:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Zasuk višinskega zemljevida:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tip terena:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Morska gladina:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Glajenje:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Višina snežne meje:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Å tevilo mest:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Å tevilo industrij:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Premik snežne meje eno enoto višje
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Premik snežne meje eno enoto nižje
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Spremeni višino snežne meje
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Spremeni zaÄetno leto
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Opozorilo za merilo
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prevelika sprememba velikosti ozemlja ni priporoÄena. Nadaljujem?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime višinskega zemljevida:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Velikost: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Ustvarjanje sveta...
STR_GENERATION_ABORT :{BLACK}Opusti
STR_GENERATION_ABORT_CAPTION :{WHITE}Opusti ustvarjanje sveta
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Zares zapuÅ¡ÄaÅ¡ ustvarjanje?
-STR_PROGRESS :{WHITE}{NUM}% narejeno
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Ustvarjanje sveta
-STR_TREE_GENERATION :{BLACK}Ustvarjanje dreves
-STR_UNMOVABLE_GENERATION :{BLACK}NepremiÄno ustvarjanje
-STR_CLEARING_TILES :{BLACK}Generiranje grobih in skalnatih tal
-STR_SETTINGUP_GAME :{BLACK}Nastavljanje igre
-STR_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje kvadratkov
-STR_PREPARING_GAME :{BLACK}Priprave igre
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Zamenjava stopnje na naÄin "po meri"
-STR_SE_FLAT_WORLD :{WHITE}Raven teren
-STR_SE_FLAT_WORLD_TIP :{BLACK}Ustvari raven teren
-STR_SE_RANDOM_LAND :{WHITE}NakljuÄni teren
-STR_SE_NEW_WORLD :{BLACK}Ustvari novo ozemlje
-STR_SE_CAPTION :{WHITE}Tip ozemlja
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Premik višine ravnega terena eno enoto nižje
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Premik višine ravnega terena eno enoto višje
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Spremeni višino ravnega terena
-STR_FLAT_WORLD_HEIGHT :{BLACK}Višina ravnega terena:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% narejeno
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Ustvarjanje sveta
+STR_GENERATION_TREE_GENERATION :{BLACK}Ustvarjanje dreves
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}NepremiÄno ustvarjanje
+STR_GENERATION_CLEARING_TILES :{BLACK}Generiranje grobih in skalnatih tal
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavljanje igre
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Zagnano ponavljanje kvadratkov
+STR_GENERATION_PREPARING_GAME :{BLACK}Priprave igre
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Zamenjava stopnje na naÄin "po meri"
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Raven teren
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Ustvari raven teren
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}NakljuÄni teren
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Ustvari novo ozemlje
+STR_SE_MAPGEN_CAPTION :{WHITE}Tip ozemlja
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Premik višine ravnega terena eno enoto nižje
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Premik višine ravnega terena eno enoto višje
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Spremeni višino ravnega terena
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Višina ravnega terena:
STR_SMALLMAP_CENTER :{BLACK}Centrira majhen zemljevid na trenutno toÄko
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Robovi ozemlja:
-STR_NORTHWEST :{BLACK}Severozahod
-STR_NORTHEAST :{BLACK}Severovzhod
-STR_SOUTHEAST :{BLACK}Jugovzhod
-STR_SOUTHWEST :{BLACK}Jugozahod
-STR_BORDER_FREEFORM :{BLACK}Poljubno
-STR_BORDER_WATER :{BLACK}Voda
-STR_BORDER_RANDOM :{BLACK}NakljuÄno
-STR_BORDER_RANDOMIZE :{BLACK}NakljuÄno
-STR_BORDER_MANUAL :{BLACK}RoÄno
+STR_MAPGEN_BORDER_TYPE :{BLACK}Robovi ozemlja:
+STR_MAPGEN_NORTHWEST :{BLACK}Severozahod
+STR_MAPGEN_NORTHEAST :{BLACK}Severovzhod
+STR_MAPGEN_SOUTHEAST :{BLACK}Jugovzhod
+STR_MAPGEN_SOUTHWEST :{BLACK}Jugozahod
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Poljubno
+STR_MAPGEN_BORDER_WATER :{BLACK}Voda
+STR_MAPGEN_BORDER_RANDOM :{BLACK}NakljuÄno
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}NakljuÄno
+STR_MAPGEN_BORDER_MANUAL :{BLACK}RoÄno
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Majno letaliÅ¡Äe
@@ -3448,21 +3448,21 @@ STR_MEASURE_AREA :{BLACK}ObmoÄje
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Dolžina: {NUM}{}Višinska razlika: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}ObmoÄje: {NUM} x {NUM}{}ViÅ¡inska razlika: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Prenesi kredite: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...ta cesta je last mesta
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...cesta je obrnjena napaÄno
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Nastavitve prozornega pogleda
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Prozoren ali poln pogled imen postaj
-STR_TRANSPARENT_TREES_DESC :{BLACK}Prozoren ali poln pogled dreves
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Prozoren ali navaden pogled hiš
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Prozoren ali navaden pogled industrij
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Prozoren ali navaden pogled ostalih objektov kot so postaje, garaže...
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Prozoren ali navaden pogled mostov
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Prozoren ali navaden pogled struktur kot so antene, svetilniki...
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Preklop prosojnosti za pogone. CTRL+klik za zaklepanje.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Preklop na prosojnost za prikaz polnenja
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Nastavi predmete nevidne namesto prosojne
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Prenesi kredite: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ta cesta je last mesta
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...cesta je obrnjena napaÄno
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Nastavitve prozornega pogleda
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Prozoren ali poln pogled imen postaj
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Prozoren ali poln pogled dreves
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Prozoren ali navaden pogled hiš
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Prozoren ali navaden pogled industrij
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Prozoren ali navaden pogled ostalih objektov kot so postaje, garaže...
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Prozoren ali navaden pogled mostov
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Prozoren ali navaden pogled struktur kot so antene, svetilniki...
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Preklop prosojnosti za pogone. CTRL+klik za zaklepanje.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Preklop na prosojnost za prikaz polnenja
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Nastavi predmete nevidne namesto prosojne
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3472,7 +3472,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Vsi vlaki
STR_GROUP_ALL_ROAD_VEHICLES :Vsa cestna vozila
STR_GROUP_ALL_SHIPS :Vse ladje
@@ -3481,24 +3481,24 @@ STR_GROUP_DEFAULT_TRAINS :Vlaki brez skup
STR_GROUP_DEFAULT_ROAD_VEHICLES :Cestna vozila brez skupine
STR_GROUP_DEFAULT_SHIPS :Ladje brez skupine
STR_GROUP_DEFAULT_AIRCRAFTS :Letala brez skupine
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Vsa izmenljiva vozila
STR_GROUP_REMOVE_ALL_VEHICLES :Odstrani vsa vozila
STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj eno skupino
-STR_GROUP_CAN_T_CREATE :{WHITE}NemogoÄe ustvariti skupino...
-STR_GROUP_CAN_T_DELETE :{WHITE}NemogoÄe brisanje te skupine...
-STR_GROUP_CAN_T_RENAME :{WHITE}NemogoÄe preimenovanje skupine...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}NemogoÄa odstranitev vseh vozil iz te skupine...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}NemogoÄe dodati vozilo v to skupino...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}NemogoÄe dodati izmenljivo vozilo v to skupino...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}NemogoÄe ustvariti skupino...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}NemogoÄe brisanje te skupine...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}NemogoÄe preimenovanje skupine...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}NemogoÄa odstranitev vseh vozil iz te skupine...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}NemogoÄe dodati vozilo v to skupino...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}NemogoÄe dodati izmenljivo vozilo v to skupino...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Skupine - Klikni na skupino za seznam vseh vozil v skupini
-STR_GROUP_CREATE_TIP :{BLACK}Klikni za ustvarit skupino
-STR_GROUP_DELETE_TIP :{BLACK}Izbriši izbrano skupino
-STR_GROUP_RENAME_TIP :{BLACK}Preimenuj izbrano skupino
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klikni za zaÅ¡Äito skupine pred sploÅ¡no samoobnovo
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Skupine - Klikni na skupino za seznam vseh vozil v skupini
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klikni za ustvarit skupino
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Izbriši izbrano skupino
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenuj izbrano skupino
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni za zaÅ¡Äito skupine pred sploÅ¡no samoobnovo
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3559,35 +3559,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti edinstveno
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti edinstveno
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Pojdi na naslednjo oznako
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Pojdi na predhodno oznako
-STR_SIGN_OSKTITLE :{BLACK}Vpiši ime za znak
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Pojdi na naslednjo oznako
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Pojdi na predhodno oznako
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Vpiši ime za znak
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Ustanovi
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}ObetajoÄa
-STR_BUILD_NEW_INDUSTRY :{BLACK}Zgradi
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Izberi primerno industrijo iz tega seznama
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Ustanovi
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}ObetajoÄa
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Zgradi
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izberi primerno industrijo iz tega seznama
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Napredno
-STR_FACE_ADVANCED_TIP :{BLACK}Napredna izbira obraza.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Napredna izbira obraza.
STR_FACE_SIMPLE :{BLACK}Enostavno
-STR_FACE_SIMPLE_TIP :{BLACK}Enostavna izbira obraza.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Enostavna izbira obraza.
STR_FACE_LOAD :{BLACK}Naloži
-STR_FACE_LOAD_TIP :{BLACK}Naloži piljubljen obraz
+STR_FACE_LOAD_TOOLTIP :{BLACK}Naloži piljubljen obraz
STR_FACE_LOAD_DONE :{WHITE}Tvoj priljubljen obraz je bil naložen iz OpenTTD konfiguracije.
STR_FACE_FACECODE :{BLACK}Obraz igralca Å¡t.
-STR_FACE_FACECODE_TIP :{BLACK}Prikaži in/ali nastavi številko obraza igralca
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Prikaži in/ali nastavi številko obraza igralca
STR_FACE_FACECODE_CAPTION :{WHITE}Prikaži in/ali nastavi številko obraza igralca
STR_FACE_FACECODE_SET :{WHITE}Nova koda Å¡tevilke obraza je nastavljena.
STR_FACE_FACECODE_ERR :{WHITE}NemogoÄa nastavitev Å¡tevilke obraza igralca - izbor mogoÄ med 0 in 4,294,967,295!
STR_FACE_SAVE :{BLACK}Shrani
-STR_FACE_SAVE_TIP :{BLACK}Shrani priljubljen obraz
+STR_FACE_SAVE_TOOLTIP :{BLACK}Shrani priljubljen obraz
STR_FACE_SAVE_DONE :{WHITE}Ta obraz bo shranjen kot tvoj priljubljen v konfiguracijo OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Evropski
STR_FACE_SELECT_EUROPEAN :{BLACK}Izbor evropskih obrazov
@@ -3595,51 +3595,51 @@ STR_FACE_AFRICAN :{BLACK}Afriški
STR_FACE_SELECT_AFRICAN :{BLACK}Izbor afriških obrazov
STR_FACE_YES :Da
STR_FACE_NO :Ne
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Vklop brk ali uhanov
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Vklop brk ali uhanov
STR_FACE_HAIR :Lasje:
-STR_FACE_HAIR_TIP :{BLACK}Spremeni lase
+STR_FACE_HAIR_TOOLTIP :{BLACK}Spremeni lase
STR_FACE_EYEBROWS :Obrvi:
-STR_FACE_EYEBROWS_TIP :{BLACK}Spremeni obrvi
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Spremeni obrvi
STR_FACE_EYECOLOUR :Barva oÄi:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Spremeni barvo oÄi
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Spremeni barvo oÄi
STR_FACE_GLASSES :OÄala:
-STR_FACE_GLASSES_TIP :{BLACK}Vklopi oÄala
-STR_FACE_GLASSES_TIP_2 :{BLACK}Spremeni oÄala
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Vklopi oÄala
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Spremeni oÄala
STR_FACE_NOSE :Nos:
-STR_FACE_NOSE_TIP :{BLACK}Spremeni nos
+STR_FACE_NOSE_TOOLTIP :{BLACK}Spremeni nos
STR_FACE_LIPS :Ustnice:
STR_FACE_MOUSTACHE :Brke:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Spremeni ustnice ali brke
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Spremeni ustnice ali brke
STR_FACE_CHIN :Brada:
-STR_FACE_CHIN_TIP :{BLACK}Spremeni brado
+STR_FACE_CHIN_TOOLTIP :{BLACK}Spremeni brado
STR_FACE_JACKET :Jakna:
-STR_FACE_JACKET_TIP :{BLACK}Spremeni jakno
+STR_FACE_JACKET_TOOLTIP :{BLACK}Spremeni jakno
STR_FACE_COLLAR :Ovratnik:
-STR_FACE_COLLAR_TIP :{BLACK}Spremeni ovratnik
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Spremeni ovratnik
STR_FACE_TIE :Kravata:
STR_FACE_EARRING :Uhani:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Spremeni kravato ali uhane
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Spremeni kravato ali uhane
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Izbor signalov
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}NemogoÄa sprememba vrste signalov tukaj...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standardni signal (semafor){}Signali so potrebni, da prepreÄijo vlaku trÄenje na progi z veÄ vlaki.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Vhodni signal (semafor){}Zelen v kolikor je vsaj en ali veÄ izhodnih signalov v nadaljevanju proge. ÄŒe ne, je rdeÄ.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Izhodni signal (semafor){}Deluje kot normalen semafor, le da mora biti povezan z ustreznim vhodnim ali kombiniranim signalom.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinirani signal (semafor){}Kombinirani signal deluje kot vhodni in izhodni. To omogoÄa gradnjo velikih vej signalizacije.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Napredni signal (semafor){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Napredni enosmerni signal (semafor){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Standardni signal (elektriÄni){}Signali so potrebni, da prepreÄijo vlaku trÄenje na progi z veÄ vlaki.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Vhodni signal (elektriÄni){}Zelen v kolikor je vsaj en ali veÄ izhodnih signalov v nadaljevanju proge. ÄŒe ne, je rdeÄ.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Izhodni signal (elektriÄni){}Deluje kot normalen semafor, le da mora biti povezan z ustreznim vhodnim ali kombiniranim signalom.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinirani signal (elektriÄni){}Kombinirani signal deluje kot vhodni in izhodni. To omogoÄa gradnjo velikih vej signalizacije.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Napredni signal (elektriÄni){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Napredni enosmerni signal (elektriÄni){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Zamenjava signala{}Ko je možnost izbrana, se ob kliku na obstojeÄi signal le ta spremeni v izbrano vrsto. CTRL-klik preklaplja obstojeÄo vrsto.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Gostota vleÄnih signalov
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}ZmanjÅ¡aj gostoto signala za vleÄenje
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}PoveÄaj gostoto signala za vleÄenjeIncrease dragging signal density
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Izbor signalov
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}NemogoÄa sprememba vrste signalov tukaj...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Signali so potrebni, da prepreÄijo vlaku trÄenje na progi z veÄ vlaki.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Vhodni signal (semafor){}Zelen v kolikor je vsaj en ali veÄ izhodnih signalov v nadaljevanju proge. ÄŒe ne, je rdeÄ.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izhodni signal (semafor){}Deluje kot normalen semafor, le da mora biti povezan z ustreznim vhodnim ali kombiniranim signalom.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinirani signal (semafor){}Kombinirani signal deluje kot vhodni in izhodni. To omogoÄa gradnjo velikih vej signalizacije.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Napredni signal (semafor){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Napredni enosmerni signal (semafor){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (elektriÄni){}Signali so potrebni, da prepreÄijo vlaku trÄenje na progi z veÄ vlaki.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Vhodni signal (elektriÄni){}Zelen v kolikor je vsaj en ali veÄ izhodnih signalov v nadaljevanju proge. ÄŒe ne, je rdeÄ.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izhodni signal (elektriÄni){}Deluje kot normalen semafor, le da mora biti povezan z ustreznim vhodnim ali kombiniranim signalom.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinirani signal (elektriÄni){}Kombinirani signal deluje kot vhodni in izhodni. To omogoÄa gradnjo velikih vej signalizacije.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Napredni signal (elektriÄni){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Napredni enosmerni signal (elektriÄni){}Napredni signal omogoÄa vstop veÄ kot enemu vlaku v odsek proge, Äe ima na voljo prostor za varno ustavitev. Napredni signali se lahko prevozijo s hrbtne strani.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamenjava signala{}Ko je možnost izbrana, se ob kliku na obstojeÄi signal le ta spremeni v izbrano vrsto. CTRL-klik preklaplja obstojeÄo vrsto.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gostota vleÄnih signalov
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}ZmanjÅ¡aj gostoto signala za vleÄenje
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}PoveÄaj gostoto signala za vleÄenjeIncrease dragging signal density
########
############ on screen keyboard
@@ -3651,36 +3651,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Nastavitve UI
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Prikaži nastavitve UI
STR_AI_DEBUG :{WHITE}UI ÄŒiÅ¡Äenje
-STR_AI_DEBUG_NAME_TIP :{BLACK}Ime UI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Ime UI
STR_AI_DEBUG_RELOAD :{BLACK}Ponovno naloži UI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}UniÄi UI, ponovno naloži skripto in ponovno zaženi UI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}okno UI ÄiÅ¡Äenja je na voljo samo za strežnik
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}UniÄi UI, ponovno naloži skripto in ponovno zaženi UI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}okno UI ÄiÅ¡Äenja je na voljo samo za strežnik
STR_AI_CONFIG_CAPTION :{WHITE}Nastavljanje UI
-STR_AI_CHANGE :{BLACK}Izberi UI
-STR_AI_CONFIGURE :{BLACK}Nastavi
-STR_AI_CHANGE_TIP :{BLACK}Naloži drugi UI
-STR_AI_CONFIGURE_TIP :{BLACK}Nastavi parametre UI
-STR_AI_LIST_TIP :{BLACK}Vse UI bodo naložene v naslednji igri
+STR_AI_CONFIG_CHANGE :{BLACK}Izberi UI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Nastavi
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Naloži drugi UI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Nastavi parametre UI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Vse UI bodo naložene v naslednji igri
STR_AI_LIST_CAPTION :{WHITE}UI na razpolago
-STR_AI_AILIST_TIP :{BLACK}Klikni za izbor ene UI
-STR_AI_ACCEPT :{BLACK}Potrdi
-STR_AI_ACCEPT_TIP :{BLACK}Izbere oznaÄeno UI
-STR_AI_CANCEL :{BLACK}PrekliÄi
-STR_AI_CANCEL_TIP :{BLACK}Ne spremeni UI
-STR_AI_CLOSE :{BLACK}Zapri
-STR_AI_RESET :{BLACK}Resetiraj
-STR_AI_HUMAN_PLAYER :Igralec
-STR_AI_RANDOM_AI :NakljuÄni UI
+STR_AI_LIST_TOOLTIP :{BLACK}Klikni za izbor ene UI
+STR_AI_LIST_ACCEPT :{BLACK}Potrdi
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Izbere oznaÄeno UI
+STR_AI_LIST_CANCEL :{BLACK}PrekliÄi
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ne spremeni UI
+STR_AI_SETTINGS_CLOSE :{BLACK}Zapri
+STR_AI_SETTINGS_RESET :{BLACK}Resetiraj
+STR_AI_CONFIG_HUMAN_PLAYER :Igralec
+STR_AI_CONFIG_RANDOM_AI :NakljuÄni UI
STR_AI_SETTINGS_CAPTION :{WHITE}UI parametri
-STR_AI_AUTHOR :{BLACK}Avtor: {STRING}
-STR_AI_VERSION :{BLACK}Verzija: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Ena izmed zagnanih UI se je sesula. Prosim, javi to avtorju UI s priloženo sliko zaslona v orodju za ÄiÅ¡Äenje UI.
+STR_AI_LIST_AUTHOR :{BLACK}Avtor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Verzija: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ena izmed zagnanih UI se je sesula. Prosim, javi to avtorju UI s priloženo sliko zaslona v orodju za ÄiÅ¡Äenje UI.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Meja hrupa v mestu: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Efektivni hrup: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Meja hrupa v mestu: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Efektivni hrup: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3694,21 +3694,21 @@ STR_CONTENT_TYPE_SCENARIO :Scenarij
STR_CONTENT_TYPE_HEIGHTMAP :Višinska karta
STR_CONTENT_TITLE :{WHITE}Prenos vsebin
STR_CONTENT_TYPE_CAPTION :{BLACK}Vrsta
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Vrsta vsebine
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta vsebine
STR_CONTENT_NAME_CAPTION :{BLACK}Ime
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Ime vsebine
-STR_CONTENT_MATRIX_TIP :{BLACK}Klikni na vrstico za detajle.{}Klikni na okence, de je izbereš za prenos
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ime vsebine
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klikni na vrstico za detajle.{}Klikni na okence, de je izbereš za prenos
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Izberi vse
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}OznaÄi vse vsebine za prenos
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄi vse vsebine za prenos
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Izberi nadgradnje
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}OznaÄi vse nadgradne vsebine za obstojeÄe vsebine prenosa
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}OznaÄi vse nadgradne vsebine za obstojeÄe vsebine prenosa
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Nobena
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}OznaÄi vse, da ne bo preneÅ¡eno
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}OznaÄi vse, da ne bo preneÅ¡eno
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Vnesi vrstico za filtriranje
-STR_CONTENT_FILTER_TIP :{BLACK}Vnesi besedni kljuÄ, po katerem se bo filtriral seznam
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Vnesi besedni kljuÄ, po katerem se bo filtriral seznam
STR_CONTENT_FILTER_TITLE :{BLACK}Oznaka/ime filtra:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Prenesi
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Požene prenos izbranih vsebin
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Požene prenos izbranih vsebin
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Skupna velikost prenosa: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}VSEBINA PRENOSA
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}To ni izbrano za prenos
@@ -3741,6 +3741,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No mogoÄ
STR_INTRO_ONLINE_CONTENT :{BLACK}Preveri razpoložljive vsebine
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Preveri posodobljene vsebine na strežniku,{} ki so na voljo za prenos
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Najdi manjkajoÄe vsebine
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Preveri manjkajoÄe vsebine, Äe so dosegljive na strežniku
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Najdi manjkajoÄe vsebine
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Preveri manjkajoÄe vsebine, Äe so dosegljive na strežniku
########
diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt
index 90f090d1f..ad98411f7 100644
--- a/src/lang/spanish.txt
+++ b/src/lang/spanish.txt
@@ -119,7 +119,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT} de car
STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME} de plástico
STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s}
-STR_CARGO_N_A :N/D{SKIP}
+STR_QUANTITY_N_A :N/D{SKIP}
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -209,26 +209,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Seleccione ordenación (descendiente/ascendinte)
-STR_SORT_CRITERIA_TIP :{BLACK}Seleccione criterio de orden
-STR_FILTER_CRITERIA_TIP :{BLACK}Selecciona criterio de filtro
-STR_SORT_BY :{BLACK}Ordenar por
+STR_TOOLTIP_SORT_ORDER :{BLACK}Seleccione ordenación (descendiente/ascendinte)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Seleccione criterio de orden
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selecciona criterio de filtro
+STR_BUTTON_SORT_BY :{BLACK}Ordenar por
STR_BUTTON_LOCATION :{BLACK}Sitio
-STR_QUERY_RENAME :{BLACK}Renombrar
+STR_BUTTON_RENAME :{BLACK}Renombrar
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Cerrar ventana
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Título de la ventana - arrastrelo para moverla
-STR_STICKY_BUTTON :{BLACK}Marcar esta ventana como no borrable para el comando de 'Cerrar Todas las Ventanas'
-STR_RESIZE_BUTTON :{BLACK}Pulse y arrastre para redimensionar la ventana
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande/pequeño
+STR_TOOLTIP_STICKY :{BLACK}Marcar esta ventana como no borrable para el comando de 'Cerrar Todas las Ventanas'
+STR_TOOLTIP_RESIZE :{BLACK}Pulse y arrastre para redimensionar la ventana
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande/pequeño
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista arriba/abajo
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de scroll - mueve la lista izquierda/derecha
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un bloque de terreno
# Query window
-STR_DEFAULT :{BLACK}Por defecto
-STR_QUERY_CANCEL :{BLACK}Cancelar
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Por defecto
+STR_BUTTON_CANCEL :{BLACK}Cancelar
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -317,7 +317,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Colocar
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Guardar escenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Cargar escenario
-STR_MENU_LOAD_HEIGHTMAP :Cargar mapa de alturas
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Cargar mapa de alturas
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Salir del editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Salir
@@ -505,11 +505,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Intercambiar gráfico para tipo de carga
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Mostrar detalles de rendimiento
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Mostrar detalles de rendimiento
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Clave de los gráficos
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Click aquí para intercambiar la entrada de la compañía
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click aquí para intercambiar la entrada de la compañía
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Ranking de Empresas
@@ -544,16 +544,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinero:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstamo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Cantidad de vehículos. Incluye vehículos de carretera, trenes, barcos y aeroplanos.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Cantidad de segmentos de estaciones. Cada segmento de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc) es contabilizado, incluso si está conectado a una estación.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}El beneficio del vehículo con menores ingresos (de todos los vehículos mayores de 2 años)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Cantidad de dinero ganado en un mes con el beneficio más bajo en los pasados 12 cuartos
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Cantidad de dinero ganado en un mes con el beneficio más alto en los pasados 12 cuartos
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Unidades de carga entregadas en los pasados cuatro cuartos.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Tipos de carga entregada en el último cuarto.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Cantidad de dinero en mano
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Cantidad de dinero que esta compañía ha recibido como préstamo
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total de puntos ganados del máximo posible
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Cantidad de vehículos. Incluye vehículos de carretera, trenes, barcos y aeroplanos.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Cantidad de segmentos de estaciones. Cada segmento de una estación (ej. estaciones de tren, paradas de autobús, aeropuertos, etc) es contabilizado, incluso si está conectado a una estación.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}El beneficio del vehículo con menores ingresos (de todos los vehículos mayores de 2 años)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en un mes con el beneficio más bajo en los pasados 12 cuartos
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidad de dinero ganado en un mes con el beneficio más alto en los pasados 12 cuartos
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga entregadas en los pasados cuatro cuartos.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Tipos de carga entregada en el último cuarto.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Cantidad de dinero en mano
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Cantidad de dinero que esta compañía ha recibido como préstamo
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total de puntos ganados del máximo posible
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Selección de Jazz
@@ -671,8 +671,8 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Poner/qu
STR_SMALLMAP_CENTER :{BLACK}Centrar el mapa pequeño a la posición actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
-STR_MESSAGES_DISABLE_ALL :{BLACK}Desactivar todo
-STR_MESSAGES_ENABLE_ALL :{BLACK}Activar todo
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Mostrar último mensaje/noticia
@@ -683,8 +683,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * GUAR
# News message history
STR_MESSAGE_HISTORY :{WHITE}Historial de mensajes
-STR_MESSAGE_HISTORY_TIP :{BLACK}Listado de los mensajes más recientes
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Listado de los mensajes más recientes
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mensaje
@@ -918,32 +918,32 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fichero perdido/corrupto{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional acerca de este fichero de gráficos
-STR_FULLSCREEN_FAILED :{WHITE}El modo de pantalla completa ha fallado
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}El modo de pantalla completa ha fallado
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Moneda personalizada
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Tasa de cambio: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Decrementa la cantidad de tu moneda en una Libra (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Incrementa la cantidad de tu moneda en una Libra (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Configura el valor de cambio de tu moneda por una Libra (£)
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrementa la cantidad de tu moneda en una Libra (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Incrementa la cantidad de tu moneda en una Libra (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Configura el valor de cambio de tu moneda por una Libra (£)
STR_CURRENCY_SEPARATOR :{LTBLUE}Separador: {ORANGE}{2:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Configura el separador de tu moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Configura el separador de tu moneda
STR_CURRENCY_PREFIX :{LTBLUE}Prefijo: {ORANGE}{3:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Configura el prefijo de tu moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Configura el prefijo de tu moneda
STR_CURRENCY_SUFFIX :{LTBLUE}Sufijo: {ORANGE}{4:STRING}
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Configura el sufijo de tu moneda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Configura el sufijo de tu moneda
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Cambio al Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Cambio al Euro: {ORANGE}nunca
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Configurar el año del cambio al Euro
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Cambiar al Euro antes
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Cambiar al Euro después
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Configurar el año del cambio al Euro
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar al Euro antes
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar al Euro después
STR_CURRENCY_PREVIEW :{LTBLUE}Previa: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Libras(£) en tu moneda
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Libras(£) en tu moneda
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Cambiar parámetro de moneda personalizada
# Difficulty level window
@@ -957,7 +957,7 @@ STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Personal
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Ver gráfica de altas puntuaciones
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Guardar
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Guardar
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Nº Máximo de jugadores: {ORANGE}{COMMA}
@@ -1023,7 +1023,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permisiva
STR_CITY_APPROVAL_TOLERANT :Tolerante
STR_CITY_APPROVAL_HOSTILE :Hostil
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambia el nivel de dificultad a personalizado
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Esta acción cambia el nivel de dificultad a personalizado
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Opciones avanzadas
@@ -1272,7 +1272,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(No r
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Tamaño X del mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Tamaño Y del mapa: {ORANGE}{STRING}
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Cambiar valor de la opción
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Cambiar valor de la opción
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1314,9 +1314,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de
# Quit window
STR_QUIT_CAPTION :{WHITE}Salir
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}¿Está seguro de abandonar y regresar a {STRING}?
-STR_YES :{BLACK}Si
-STR_NO :{BLACK}No
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}¿Está seguro de abandonar y regresar a {STRING}?
+STR_QUIT_YES :{BLACK}Si
+STR_QUIT_NO :{BLACK}No
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -1332,11 +1332,11 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar Juego
STR_ABANDON_GAME_QUERY :{YELLOW}¿Estás seguro que deseas abandonar este juego?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}¿Está seguro de que desea salir de este escenario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}¿Está seguro de que desea salir de este escenario?
# Cheat window
STR_CHEATS :{WHITE}Trucos
-STR_CHEATS_TIP :{BLACK}Las casillas indican si ha usado este truco antes
+STR_CHEATS_TOOLTIP :{BLACK}Las casillas indican si ha usado este truco antes
STR_CHEATS_WARNING :{BLACK}Atención! Usted está a punto de traicionar a sus competidores. Tenga presente que tal deshonra será recordada para toda la eternidad.
STR_CHEAT_MONEY :{LTBLUE}Incrementar dinero en {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jugando como la empresa: {ORANGE}{COMMA}
@@ -1345,24 +1345,24 @@ STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Los tú
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Construir mientras se está en pausa: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jets se estrellan menos en aeropuertos pequeños: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
-STR_TEMPERATE_LANDSCAPE :Paisaje templado
-STR_SUB_ARCTIC_LANDSCAPE :Paisaje subártico
-STR_SUB_TROPICAL_LANDSCAPE :Paisaje subtropical
-STR_TOYLAND_LANDSCAPE :Paisaje fantasía
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paisaje templado
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paisaje subártico
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paisaje subtropical
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paisaje fantasía
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar fecha: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Activar modificación de los valores de producción: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nuevo Esquema de Color
-STR_LIVERY_GENERAL_TIP :{BLACK}Mostrar esquema de colores general
-STR_LIVERY_TRAIN_TIP :{BLACK}Ver esquema de color de los trenes
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Ver esquema de color de los vehículos de carretera
-STR_LIVERY_SHIP_TIP :{BLACK}Ver esquema de color de los barcos
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Mostrar esquema de color de aeronaves
-STR_LIVERY_PRIMARY_TIP :{BLACK}Selecciona el color primario para el esquema seleccionado
-STR_LIVERY_SECONDARY_TIP :{BLACK}Selecciona el color secundario para el esquema seleccionado
-STR_LIVERY_PANEL_TIP :{BLACK}Selecciona un esquema de color a modificar, o selecciona varios pulsando Ctrl+Click. Pulsa en la caja para cambiar el uso del esquema
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostrar esquema de colores general
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Ver esquema de color de los trenes
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Ver esquema de color de los vehículos de carretera
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Ver esquema de color de los barcos
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostrar esquema de color de aeronaves
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Selecciona el color primario para el esquema seleccionado
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Selecciona el color secundario para el esquema seleccionado
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Selecciona un esquema de color a modificar, o selecciona varios pulsando Ctrl+Click. Pulsa en la caja para cambiar el uso del esquema
STR_LIVERY_DEFAULT :Estación normal
STR_LIVERY_STEAM :Locomotora a Vapor
@@ -1400,19 +1400,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Seleccio
STR_FACE_NEW_FACE_BUTTON :{BLACK}Cara Nueva
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generar cara al azar
STR_FACE_ADVANCED :{BLACK}Avanzado
-STR_FACE_ADVANCED_TIP :{BLACK}Selección avanzada de caras.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selección avanzada de caras.
STR_FACE_SIMPLE :{BLACK}Simple
-STR_FACE_SIMPLE_TIP :{BLACK}Selección simple de caras.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selección simple de caras.
STR_FACE_LOAD :{BLACK}Cargar
-STR_FACE_LOAD_TIP :{BLACK}Cargar cara favorita
+STR_FACE_LOAD_TOOLTIP :{BLACK}Cargar cara favorita
STR_FACE_LOAD_DONE :{WHITE}Tu cara favorita ha sido cargada del fichero de configuración de OpenTTD.
STR_FACE_FACECODE :{BLACK}Cara del jugador no.
-STR_FACE_FACECODE_TIP :{BLACK}Ver y/o asignar número de cara del jugador
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Ver y/o asignar número de cara del jugador
STR_FACE_FACECODE_CAPTION :{WHITE}Ver y/o asignar número de cara del jugador
STR_FACE_FACECODE_SET :{WHITE}Nuevo código de cara ha sido asignado.
STR_FACE_FACECODE_ERR :{WHITE}No se puede asignar código de cara - debe ser un valor numérico de 0 a 4,294,967,295!
STR_FACE_SAVE :{BLACK}Guardar
-STR_FACE_SAVE_TIP :{BLACK}Guardar cara favorita
+STR_FACE_SAVE_TOOLTIP :{BLACK}Guardar cara favorita
STR_FACE_SAVE_DONE :{WHITE}Esta cara ha sido guardada como tu favorita en el fichero de configuración.
STR_FACE_EUROPEAN :{BLACK}Europea
STR_FACE_SELECT_EUROPEAN :{BLACK}Selecciona caras europeas
@@ -1420,120 +1420,120 @@ STR_FACE_AFRICAN :{BLACK}Africana
STR_FACE_SELECT_AFRICAN :{BLACK}Selecciona caras africanas
STR_FACE_YES :Si
STR_FACE_NO :No
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Activar bigotes o pendientes
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Activar bigotes o pendientes
STR_FACE_HAIR :Pelo:
-STR_FACE_HAIR_TIP :{BLACK}Cambiar pelo
+STR_FACE_HAIR_TOOLTIP :{BLACK}Cambiar pelo
STR_FACE_EYEBROWS :Cejas:
-STR_FACE_EYEBROWS_TIP :{BLACK}Cambiar cejas
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Cambiar cejas
STR_FACE_EYECOLOUR :Color ojos:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Cambiar color de ojos
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Cambiar color de ojos
STR_FACE_GLASSES :Gafas:
-STR_FACE_GLASSES_TIP :{BLACK}Activar gafas
-STR_FACE_GLASSES_TIP_2 :{BLACK}Cambiar gafas
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Activar gafas
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Cambiar gafas
STR_FACE_NOSE :Nariz:
-STR_FACE_NOSE_TIP :{BLACK}Cambiar nariz
+STR_FACE_NOSE_TOOLTIP :{BLACK}Cambiar nariz
STR_FACE_LIPS :Labios:
STR_FACE_MOUSTACHE :Bigote:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Cambiar labios o bigote
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Cambiar labios o bigote
STR_FACE_CHIN :Barbilla:
-STR_FACE_CHIN_TIP :{BLACK}Cambiar barbilla
+STR_FACE_CHIN_TOOLTIP :{BLACK}Cambiar barbilla
STR_FACE_JACKET :Chaqueta:
-STR_FACE_JACKET_TIP :{BLACK}Cambiar chaqueta
+STR_FACE_JACKET_TOOLTIP :{BLACK}Cambiar chaqueta
STR_FACE_COLLAR :Cuello:
-STR_FACE_COLLAR_TIP :{BLACK}Cambiar cuello
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Cambiar cuello
STR_FACE_TIE :Corbata:
STR_FACE_EARRING :Pendientes:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Cambiar corbata o pendientes
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Cambiar corbata o pendientes
# Network server list
-STR_NETWORK_MULTIPLAYER :{WHITE}Multijugador
-STR_NETWORK_CONNECTION :{BLACK}Conexión:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Seleccione entre un juego en Internet o en una Red de Ãrea Local
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_PLAYER_NAME :{BLACK}Nombre del Jugador:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Este es el nombre con el que otros jugadores le identificarán
-
-STR_NETWORK_GAME_NAME :{BLACK}Nombre
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Nombre del juego
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clientes
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clientes online / máx clientes{}Compañías online / máximo compañías
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Tamaño del mapa
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Tamaño del mapa del juego{}Pulsa para ordenar por area
-STR_NETWORK_DATE_CAPTION :{BLACK}Fecha
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Fecha actual
-STR_NETWORK_YEARS_CAPTION :{BLACK}Años
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Número de años{}que el juego está ejecutado
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Idioma, versión del servidor, etc.
-
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Pulse en un juego de la lista para seleccionarlo
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}El servidor al que has estado conectado la última vez:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Pulsa para seleccionar el servidor al que has jugado la última vez
-
-STR_NETWORK_GAME_INFO :{SILVER}INFO JUEGO
-STR_NETWORK_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Escenario: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Tamaño Mapa: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versión servidor: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Dirección servidor: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Fecha inicio: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Fecha actual: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}¡Protegido por contraseña!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVIDOR APAGADO
-STR_NETWORK_SERVER_FULL :{SILVER}SERVIDOR LLENO
-STR_NETWORK_VERSION_MISMATCH :{SILVER}INCOMPATIBILIDAD DE VERSIONES
-STR_NETWORK_GRF_MISMATCH :{SILVER}PROBLEMA CON NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Unirme al juego
-STR_NETWORK_REFRESH :{BLACK}Recargar servidor
-STR_NETWORK_REFRESH_TIP :{BLACK}Recargar información del servidor
-
-STR_NETWORK_FIND_SERVER :{BLACK}Buscar servidor
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Buscar en la red servidores
-STR_NETWORK_ADD_SERVER :{BLACK}Añadir servidor
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Añade un servidor a la lista que será siempre consultada para ver juegos en ejecución.
-STR_NETWORK_START_SERVER :{BLACK}Comenzar servidor
-STR_NETWORK_START_SERVER_TIP :{BLACK}Comenzar un nuevo servidor
-
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Introduce tu nombre
-STR_NETWORK_ENTER_IP :{BLACK}Introduce la dirección IP del servidor
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multijugador
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Conexión:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Seleccione entre un juego en Internet o en una Red de Ãrea Local
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Nombre del Jugador:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Este es el nombre con el que otros jugadores le identificarán
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Nombre
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Nombre del juego
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clientes
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clientes online / máx clientes{}Compañías online / máximo compañías
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Tamaño del mapa
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Tamaño del mapa del juego{}Pulsa para ordenar por area
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Fecha
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Fecha actual
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Años
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Número de años{}que el juego está ejecutado
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Idioma, versión del servidor, etc.
+
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Pulse en un juego de la lista para seleccionarlo
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}El servidor al que has estado conectado la última vez:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Pulsa para seleccionar el servidor al que has jugado la última vez
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JUEGO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clientes: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Idioma: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Escenario: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Tamaño Mapa: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versión servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Dirección servidor: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Fecha inicio: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Fecha actual: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}¡Protegido por contraseña!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVIDOR APAGADO
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVIDOR LLENO
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}INCOMPATIBILIDAD DE VERSIONES
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}PROBLEMA CON NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Unirme al juego
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Recargar servidor
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Recargar información del servidor
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Buscar servidor
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Buscar en la red servidores
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Añadir servidor
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Añade un servidor a la lista que será siempre consultada para ver juegos en ejecución.
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Comenzar servidor
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Comenzar un nuevo servidor
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Introduce tu nombre
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Introduce la dirección IP del servidor
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Empezar nuevo juego multijugador
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Nombre del juego:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}El nombre del juego será mostrado a otros jugadores en el menu de selección de juego multijugador
-STR_NETWORK_SET_PASSWORD :{BLACK}Establecer contraseña
-STR_NETWORK_PASSWORD_TIP :{BLACK}Proteje tu juego con una contraseña si no quieres que otras personas se unan a él
-STR_NETWORK_SELECT_MAP :{BLACK}Selecciona mapa:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}¿En qué mapa desea jugar?
-STR_NETWORK_SERVER_RANDOM_GAME :Generar juego nuevo al azar
-
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (anuncio)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Máx clientes:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Seleccione un número máximo de clientes. No todos los slots serán ocupados.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compañia{P y s}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Máximo compañías:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Limitar el servidor a un cierto número de compañías
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Limitar el servidor a un cierto número de espectadores
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Otros jugadores sabrán cual es el idioma hablado en este servidor.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-
-STR_NETWORK_START_GAME :{BLACK}Empezar Juego
-STR_NETWORK_START_GAME_TIP :{BLACK}Empezar un nuevo juego en red desde un mapa al azar o escenario
-STR_NETWORK_LOAD_GAME :{BLACK}Cargar Juego
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Continúa un juego multijugador guardado (asegúrese de conectar con el jugador correcto)
-
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Empezar nuevo juego multijugador
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Nombre del juego:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}El nombre del juego será mostrado a otros jugadores en el menu de selección de juego multijugador
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Establecer contraseña
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Proteje tu juego con una contraseña si no quieres que otras personas se unan a él
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selecciona mapa:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}¿En qué mapa desea jugar?
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Generar juego nuevo al azar
+
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (anuncio)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cliente{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Máx clientes:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Seleccione un número máximo de clientes. No todos los slots serán ocupados.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} compañia{P y s}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Máximo compañías:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de compañías
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} espectador{P "" es}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Espectadores máximos
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limitar el servidor a un cierto número de espectadores
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Idioma hablado:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Otros jugadores sabrán cual es el idioma hablado en este servidor.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Empezar Juego
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Empezar un nuevo juego en red desde un mapa al azar o escenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Cargar Juego
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Continúa un juego multijugador guardado (asegúrese de conectar con el jugador correcto)
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Introduce un nombre para el juego en red
# Network game languages
############ Leave those lines in this order!!
@@ -1576,32 +1576,32 @@ STR_NETWORK_LANG_LATVIAN :Letón
############ End of leave-in-this-order
# Network game lobby
-STR_NETWORK_GAME_LOBBY :{WHITE}Sala de estar del juego multijugador
-
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Un listado de empresas actualmente en el juego. Puede unirse a una o emprezarla.
-
-STR_NETWORK_COMPANY_INFO :{SILVER}INFO EMPRESA
-STR_NETWORK_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Ingresos último año: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Rendimiento: {WHITE}{NUM}
-
-STR_NETWORK_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Estaciones: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Jugadores: {WHITE}{STRING}
-
-STR_NETWORK_NEW_COMPANY :{BLACK}Nueva empresa
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Crear nueva empresa
-STR_NETWORK_SPECTATE_GAME :{BLACK}Observar juego
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Observar un juego como espectador
-STR_NETWORK_JOIN_COMPANY :{BLACK}Unirse a empresa
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Ayudar a dirigir esta empresa
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Sala de estar del juego multijugador
+
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparándose para unirse: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Un listado de empresas actualmente en el juego. Puede unirse a una o emprezarla.
+
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}INFO EMPRESA
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nombre empresa: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguración: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Valor empresa: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Balance actual: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Ingresos último año: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Rendimiento: {WHITE}{NUM}
+
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehículos: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Estaciones: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Jugadores: {WHITE}{STRING}
+
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nueva empresa
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Crear nueva empresa
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Observar juego
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Observar un juego como espectador
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Unirse a empresa
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Ayudar a dirigir esta empresa
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Conectando...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Conectando...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Conectando..
@@ -1617,13 +1617,13 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Recibien
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cliente{P "" s} delante de usted
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} descargados
-STR_NETWORK_DISCONNECT :{BLACK}Desconectado
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconectado
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor protegido. Teclee la contraseña
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Empresa protegida. Introduce contraseña
# Network company list added strings
-STR_NETWORK_CLIENT_LIST :{WHITE}Lista de clientes
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de clientes
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Presenciar
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nueva compañía
@@ -1645,18 +1645,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introduc
STR_COMPANY_PASSWORD_CANCEL :{BLACK}No grabar la contraseña introducida
STR_COMPANY_PASSWORD_OK :{BLACK}Asignar a la empresa una nueva contraseña
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Contraseña de la empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Contraseña por defecto de la empresa
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Usa la contraseña de esta empresa para el resto de nuevas empresas
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Contraseña por defecto de la empresa
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Usa la contraseña de esta empresa para el resto de nuevas empresas
# Network company info join/password
-STR_COMPANY_JOIN :{BLACK}Unirse
-STR_COMPANY_JOIN_TIP :{BLACK}Unirse y jugar como esta compañía
-STR_COMPANY_PASSWORD :{BLACK}Contraseña
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Protege por contraseña tu compañía para prevenir que usuarios no autorizados se unan a ella.
-STR_SET_COMPANY_PASSWORD :{BLACK}Configurar contraseña de empresa
+STR_COMPANY_VIEW_JOIN :{BLACK}Unirse
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Unirse y jugar como esta compañía
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Contraseña
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protege por contraseña tu compañía para prevenir que usuarios no autorizados se unan a ella.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Configurar contraseña de empresa
# Network chat
-STR_NETWORK_SEND :{BLACK}Enviar
+STR_NETWORK_CHAT_SEND :{BLACK}Enviar
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipo] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privado] :
STR_NETWORK_CHAT_ALL_CAPTION :[Todos] :
@@ -1669,40 +1669,40 @@ STR_NETWORK_CHAT_ALL :[Todos] {STRING
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Introduce el texto para el chat en red
# Network messages
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}No se han encontrado dispositivos de red o juego compilado sin ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}No se pudo encontrar ningún juego en red
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}El servidor no responde a la petición
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}No se pudo conectar debido a incompatibilidad de NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}La sincronización del juego en red ha fallado
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}La conexión con el juego en red se ha perdido
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}No se pudo cargar partida
-STR_NETWORK_ERR_SERVER_START :{WHITE}No se pudo iniciar servidor
-STR_NETWORK_ERR_CLIENT_START :{WHITE}No se pudo conectar
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Tiempo de espera agotado en conexión #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Se ha producido un error de protocolo y la conexión ha sido cerrada
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}La versión de este cliente no corresponde con la versión del servidor
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Contraseña incorrecta
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}El servidor está completo
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Se ha prohibido tu acceso al servidor
-STR_NETWORK_ERR_KICKED :{WHITE}Has sido expulsado del servidor
-STR_NETWORK_ERR_CHEATER :{WHITE}No se permiten trucos en este servidor
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No se han encontrado dispositivos de red o juego compilado sin ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}No se pudo encontrar ningún juego en red
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}El servidor no responde a la petición
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}No se pudo conectar debido a incompatibilidad de NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}La sincronización del juego en red ha fallado
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}La conexión con el juego en red se ha perdido
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}No se pudo cargar partida
+STR_NETWORK_ERROR_SERVER_START :{WHITE}No se pudo iniciar servidor
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}No se pudo conectar
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Tiempo de espera agotado en conexión #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Se ha producido un error de protocolo y la conexión ha sido cerrada
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}La versión de este cliente no corresponde con la versión del servidor
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Contraseña incorrecta
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}El servidor está completo
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Se ha prohibido tu acceso al servidor
+STR_NETWORK_ERROR_KICKED :{WHITE}Has sido expulsado del servidor
+STR_NETWORK_ERROR_CHEATER :{WHITE}No se permiten trucos en este servidor
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :error general
-STR_NETWORK_ERR_CLIENT_DESYNC :error de desync
-STR_NETWORK_ERR_CLIENT_SAVEGAME :no se puede cargar el mapa
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :conexión perdida
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :error protocolo
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF erroneo
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :no autorizado
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :recibido paquete extraño
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :versión incorrecta
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :este nombre ya está en uso
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :contraseña incorrecta
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :error en el id de la empresa en el DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :expulsado por el servidor
-STR_NETWORK_ERR_CLIENT_CHEATER :ha intentado usar un truco
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servidor lleno
+STR_NETWORK_ERROR_CLIENT_GENERAL :error general
+STR_NETWORK_ERROR_CLIENT_DESYNC :error de desync
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :no se puede cargar el mapa
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :conexión perdida
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :error protocolo
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF erroneo
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :no autorizado
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :recibido paquete extraño
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :versión incorrecta
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :este nombre ya está en uso
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :contraseña incorrecta
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :error en el id de la empresa en el DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :expulsado por el servidor
+STR_NETWORK_ERROR_CLIENT_CHEATER :ha intentado usar un truco
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor lleno
############ End of leave-in-this-order
# Network related errors
@@ -1714,36 +1714,36 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Juego detenido
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Juego en marcha (cliente conectado)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Juego en marcha (cliente falló la conexión)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :abandonando
-STR_NETWORK_CLIENT_JOINED :*** {STRING} se ha unido al juego
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} ha entrado en al compañía #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} ha entrado como espectador
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ha comenzado una nueva compañía (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} ha abandonado el juego ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} ha cambiado su nombre a {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} da a tu compañia {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Entregas {1:STRING} {2:CURRENCY}
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} El servidor ha cerrado la sesión
-STR_NETWORK_SERVER_REBOOT :{WHITE} Se está reiniciando el servidor...{}Espere por favor...
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :abandonando
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} se ha unido al juego
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} ha entrado en al compañía #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} ha entrado como espectador
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ha comenzado una nueva compañía (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} ha abandonado el juego ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ha cambiado su nombre a {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} da a tu compañia {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Entregas {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} El servidor ha cerrado la sesión
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Se está reiniciando el servidor...{}Espere por favor...
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Descarga de contenido
STR_CONTENT_TYPE_CAPTION :{BLACK}Tipo
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Tipo de contenido
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Tipo de contenido
STR_CONTENT_NAME_CAPTION :{BLACK}Nombre
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Nombre del contenido
-STR_CONTENT_MATRIX_TIP :{BLACK}Pincha en una línea para ver los detalles{}Pincha en los cajetines para seleccionar las descargas
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Nombre del contenido
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Pincha en una línea para ver los detalles{}Pincha en los cajetines para seleccionar las descargas
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Seleccionar todas
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marca todo el contenido para descarga
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca todo el contenido para descarga
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Seleccionar acts.
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marca para descargar todo el contenido existente que ha sido actualizado
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marca para descargar todo el contenido existente que ha sido actualizado
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Desmarcar todas
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marca todo el contenido para no ser descargado
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca todo el contenido para no ser descargado
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Escribe patrón de filtrado
-STR_CONTENT_FILTER_TIP :{BLACK}Introduce una palabra clave para filtrar la lista
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Introduce una palabra clave para filtrar la lista
STR_CONTENT_FILTER_TITLE :{BLACK}Etiqueta/nombre del filtro
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Descargar
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Comenzar a descargar el contenido seleccionado
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Comenzar a descargar el contenido seleccionado
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Tamaño total de la descarga: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INFORMACIÓN DEL CONTENIDO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}No has seleccionado esto para ser descargado
@@ -1787,17 +1787,17 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no s
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el fichero descargado
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Opciones de Transparencia
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Ajustar transparencia para carteles de estaciones. Ctrl+Click para bloquear.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Ajustar transparencia para árboles. Ctrl+Click para bloquear.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Ajustar transparencia para casas. Ctrl+Click para bloquear.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Ajustar transparencia para industrias. Ctrl+Click para bloquear.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Ajustar transparencia para construcciones como estaciones, depósitos o puntos de ruta. Ctrl+Click para bloquear.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Ajustar transparencia para puentes. Ctrl+Click para bloquear.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Ajustar transparencia para estructuras como faros, antenas, etc. Ctrl+Click para bloquear.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Ajustar transparencia para catenaria. Ctrl+Click para bloquear.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Ajustar transparencia para los indicadores de carga. Ctrl+Click para bloquear.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Poner objetos invisibles en vez de transparentes
+STR_TRANSPARENCY_CAPTION :{WHITE}Opciones de Transparencia
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Ajustar transparencia para carteles de estaciones. Ctrl+Click para bloquear.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Ajustar transparencia para árboles. Ctrl+Click para bloquear.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Ajustar transparencia para casas. Ctrl+Click para bloquear.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Ajustar transparencia para industrias. Ctrl+Click para bloquear.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Ajustar transparencia para construcciones como estaciones, depósitos o puntos de ruta. Ctrl+Click para bloquear.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Ajustar transparencia para puentes. Ctrl+Click para bloquear.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Ajustar transparencia para estructuras como faros, antenas, etc. Ctrl+Click para bloquear.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Ajustar transparencia para catenaria. Ctrl+Click para bloquear.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Ajustar transparencia para los indicadores de carga. Ctrl+Click para bloquear.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Poner objetos invisibles en vez de transparentes
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Iluminar área de alcance
@@ -1809,11 +1809,11 @@ STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acepta:
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Provisiones: {GOLD}
# Join station window
-STR_SELECT_STATION_TO_JOIN :{BLACK}Unir estación
-STR_CREATE_SPLITTED_STATION :{YELLOW}Construir una estación separada
+STR_JOIN_STATION_CAPTION :{BLACK}Unir estación
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construir una estación separada
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Unir punto de ruta
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construir un punto de ruta separado
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Unir punto de ruta
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construir un punto de ruta separado
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Construcción de ferrocarril
@@ -1837,8 +1837,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientac
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Seleccione la orientación del depósito de trenes
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Punto de ruta
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Seleccione tipo de punto de ruta
+STR_WAYPOINT_CAPTION :{WHITE}Punto de ruta
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Seleccione tipo de punto de ruta
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Selección de estación de tren
@@ -1851,36 +1851,36 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Elige lo
STR_STATION_BUILD_DRAG_DROP :{BLACK}Arrastrar y soltar
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Construir una estación con arrastrar & soltar
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Selecciona el tipo de estación a mostrar
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Selecciona el tipo de estación a construir
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Selecciona el tipo de estación a mostrar
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Selecciona el tipo de estación a construir
-STR_STAT_CLASS_DFLT :Estación por defecto
-STR_STAT_CLASS_WAYP :Puntos de ruta
+STR_STATION_CLASS_DFLT :Estación por defecto
+STR_STATION_CLASS_WAYP :Puntos de ruta
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Selección de Señales
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Señal de bloque (semáforo){}Este es el tipo de señal mas básico, que permite a un único tren estar a la vez en el mismo bloque.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Señal de entrada (semáforo){}Verde si existen una o más señales de salida en el tramo en verde, de lo contrario estará en rojo
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Señal de salida (semáforo){}Se comporta de la misma manera que una señal de bloque, pero es necesaria para activar el color correcto en las señales de entrada y combo.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Señal combo (semáforo){}La señal combo actua como señal de entrada y salida a la vez. Esto permite construir grandes "árboles" de señales condicionales.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Señal de ruta (semáforo){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. Pueden ser traspasadas desde atrás.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Señal de ruta de un sentido (semáforo){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. No pueden ser traspasadas desde atrás.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Señal de bloque (eléctrica){}Es el tipo de señal mas básico, que permite a un único tren estar a la vez en el mismo bloque.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Señal de entrada (eléctrica){}Verde si existen una o más señales verdes en el siguiente segmento de vía, de lo contrario estará en rojo
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Señal de salida (eléctrica){}Se comporta de la misma manera que una señal de bloque, pero es necesaria para activar el color correcto en las señales de entrada y combo.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Señal combo (eléctrica){}La señal combo actua como señal de entrada y salida a la vez. Esto permite construir grandes "árboles" de señales condicionales.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Señal de ruta (eléctrica){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. Pueden ser traspasadas desde atrás.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Señal de ruta de un sentido (eléctrica){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. No pueden ser traspasadas desde atrás.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Convertir señal{}Cuando es seleccionado, pulsar sobre una señal existente la convierte en el tipo y variante indicados. Pulsar Ctrl+Click permite cambiar de variante
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Arrastrar densidad de señales
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrementar arrastre de intensidad de señales
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Incrementar arrastre de intensidad de señales
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Selección de Señales
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Señal de bloque (semáforo){}Este es el tipo de señal mas básico, que permite a un único tren estar a la vez en el mismo bloque.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Señal de entrada (semáforo){}Verde si existen una o más señales de salida en el tramo en verde, de lo contrario estará en rojo
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Señal de salida (semáforo){}Se comporta de la misma manera que una señal de bloque, pero es necesaria para activar el color correcto en las señales de entrada y combo.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Señal combo (semáforo){}La señal combo actua como señal de entrada y salida a la vez. Esto permite construir grandes "árboles" de señales condicionales.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Señal de ruta (semáforo){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. Pueden ser traspasadas desde atrás.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Señal de ruta de un sentido (semáforo){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. No pueden ser traspasadas desde atrás.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Señal de bloque (eléctrica){}Es el tipo de señal mas básico, que permite a un único tren estar a la vez en el mismo bloque.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Señal de entrada (eléctrica){}Verde si existen una o más señales verdes en el siguiente segmento de vía, de lo contrario estará en rojo
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Señal de salida (eléctrica){}Se comporta de la misma manera que una señal de bloque, pero es necesaria para activar el color correcto en las señales de entrada y combo.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Señal combo (eléctrica){}La señal combo actua como señal de entrada y salida a la vez. Esto permite construir grandes "árboles" de señales condicionales.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Señal de ruta (eléctrica){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. Pueden ser traspasadas desde atrás.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Señal de ruta de un sentido (eléctrica){}Una señal de ruta permite a más de un tren entrar a un bloque de señales a la vez, si el tren puede reservar una ruta hasta un lugar seguro. No pueden ser traspasadas desde atrás.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Convertir señal{}Cuando es seleccionado, pulsar sobre una señal existente la convierte en el tipo y variante indicados. Pulsar Ctrl+Click permite cambiar de variante
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Arrastrar densidad de señales
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrementar arrastre de intensidad de señales
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Incrementar arrastre de intensidad de señales
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Seleccione puente de raíl
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elige puente de carretera
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de puente - click en el puente elegido para construirlo
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de puente - click en el puente elegido para construirlo
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensión, Acero
STR_BRIDGE_NAME_GIRDER_STEEL :Tirantes, Acero
STR_BRIDGE_NAME_CANTILEVER_STEEL :Colgante, Acero
@@ -1914,9 +1914,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Activar
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientación del depósito
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Elegir orientación del depósito de carretera
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Elegir orientación del depósito de carretera
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientación del depósito de tranvía
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Seleccione orientación del depósito de tranvías
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleccione orientación del depósito de tranvías
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Or. estación de autobús
@@ -1937,8 +1937,8 @@ STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construi
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construir muelles
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Colocar boya que puede ser usada como punto de ruta
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construir acueducto
-STR_CREATE_LAKE :{BLACK}Definir área de agua.{}Crea un canal, a menos que se pulse Ctrl al nivel del mar, en cuyo caso se inundarán los alrededores
-STR_CREATE_RIVER :{BLACK}Colocar rios.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definir área de agua.{}Crea un canal, a menos que se pulse Ctrl al nivel del mar, en cuyo caso se inundarán los alrededores
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Colocar rios.
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Orientación del astillero
@@ -1970,20 +1970,20 @@ STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Aeropuer
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Centro del aeropuerto
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Aeropuerto helicopteros
-STR_STATION_NOISE :{BLACK}Ruido generado: {GOLD}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Ruido generado: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Paisaje
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Bajar una esquina del terreno
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Subir una esquina del terreno
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar tierra para usos futuros
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Bajar una esquina del terreno
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Subir una esquina del terreno
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivelar terreno
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar tierra para usos futuros
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Ãrboles
STR_PLANT_TREE_TOOLTIP :{BLACK}Seleccione el tipo de árboles a plantar
STR_TREES_RANDOM_TYPE :{BLACK}Ãrboles al azar
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Colocar distintos árboles al azar
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Colocar distintos árboles al azar
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Ãrboles al azar
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Planta árboles al azar sobre el paisaje
@@ -1996,9 +1996,9 @@ STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Colocar
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar el tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Reducir tamaño del bloque de terreno a bajar/subir
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generar terreno al azar
-STR_SE_NEW_WORLD :{BLACK}Crear nuevo escenario
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crear nuevo escenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Hacer reset del paisaje
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de jugadores del mapa
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Eliminar todas las propiedades de jugadores del mapa
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Hacer reset del paisaje
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}¿Estás seguro de querer eliminar todas las propiedades de jugadores?
@@ -2009,41 +2009,41 @@ STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nuevo Pu
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Construir nuevo pueblo
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Pueblo al Azar
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Construir pueblo en sitio aleatorio
-STR_MANY_RANDOM_TOWNS :{BLACK}Varios pueblos al azar
-STR_RANDOM_TOWNS_TIP :{BLACK}Cubre el mapa con pueblos colocados al azar
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Varios pueblos al azar
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cubre el mapa con pueblos colocados al azar
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño pueblo:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequeña
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mediana
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Aleatorio
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatorio
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selecciona el tamaño del pueblo
STR_FOUND_TOWN_CITY :{BLACK}Ciudad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Las ciudades crecen más rápido que los pueblos{}Dependiendo de los ajustes, son mayores al ser fundadas
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Patrón de carretera:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccionar patrón de carreteras para este pueblo
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Mejorado
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Rejilla de 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Rejilla 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Aleatorio
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Patrón de carretera:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccionar patrón de carreteras para este pueblo
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Mejorado
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Rejilla de 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Rejilla 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Aleatorio
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fundar nueva industria
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Seleccione la industria apropiada de la lista
-STR_MANY_RANDOM_INDUSTRIES :Varias industrias al azar
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cubre el mapa con industrias colocadas al azar
-STR_INDUSTRY_BUILD_COST :{BLACK}Coste: {YELLOW}{CURRENCY}
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Perspectiva
-STR_BUILD_NEW_INDUSTRY :{BLACK}Construir
-STR_FUND_NEW_INDUSTRY :{BLACK}Fundar
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Seleccione la industria apropiada de la lista
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Varias industrias al azar
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cubre el mapa con industrias colocadas al azar
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Coste: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Perspectiva
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Construir
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fundar
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de desbroce: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de desbroce: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/D
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Propietario: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Propietario de la carretera: {LTBLUE}{STRING}
@@ -2051,104 +2051,104 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Propieta
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Propietario de la vía del tren: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Autoridad local: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ninguna
-STR_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_BUILD_DATE :{BLACK}Construido: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Clase de estación: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Tipo de estación: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordenadas: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Construido: {LTBLUE}{DATE_LONG}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Clase de estación: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Tipo de estación: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rocas
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Tierra árida
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Tierra desnuda
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Césped
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Campos
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Tierra cubierta por nieve
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Desierto
-
-STR_RAILROAD_TRACK :Vía del tren
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Vía del tren con señales de bloque
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Vía del tren con señales de entrada
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Vía del tren con señales de salida
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Vía del tren con señales combo
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Vía del tren con señales de ruta
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Vía de tren con señales de ruta de un sentido
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Vía de tren con señales de bloque y señales de entrada
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de tren con señales de bloque y de salida
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de tren con señales combo y de bloque
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de tren con señales de bloque y de ruta
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de tren con señales de bloque y de ruta de un sentido
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Vía de tren con señales de entrada y señales de salida
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Vía de tren con señales de entrada y señales combo
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Vía de tren con señales de entrada y señales de ruta
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de tren con señales de entrada y señales de ruta de un sentido
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de tren con señales de salida y señales combo
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Vía de tren con señales de salida y de ruta
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de tren con señales de salida y de ruta de un sentido
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Vía de tren con señales combo y de ruta
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de tren con señales combo y de ruta de un sentido
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de tren con señales de ruta y señales de ruta de un sentido
-STR_RAILROAD_TRAIN_DEPOT :Depósito de trenes
-
-STR_ROAD_DESCRIPTION_ROAD :Road
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con farolas
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Carretera arbolada
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de carretera
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Paso a nivel
-STR_ROAD_DESCRIPTION_TRAMWAY :Tranvía
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocas
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Tierra árida
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Tierra desnuda
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Césped
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tierra cubierta por nieve
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Desierto
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Vía del tren
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía del tren con señales de bloque
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía del tren con señales de entrada
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía del tren con señales de salida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía del tren con señales combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía del tren con señales de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de tren con señales de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de tren con señales de bloque y señales de entrada
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de tren con señales de bloque y de salida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de tren con señales combo y de bloque
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de tren con señales de bloque y de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de tren con señales de bloque y de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de tren con señales de entrada y señales de salida
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de tren con señales de entrada y señales combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de tren con señales de entrada y señales de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de tren con señales de entrada y señales de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de tren con señales de salida y señales combo
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de tren con señales de salida y de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de tren con señales de salida y de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de tren con señales combo y de ruta
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de tren con señales combo y de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de tren con señales de ruta y señales de ruta de un sentido
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de trenes
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Road
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con farolas
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Carretera arbolada
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depósito de carretera
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Paso a nivel
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tranvía
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (bajo construcción)
-
-STR_TREE_NAME_TREES :Ãrboles
-STR_TREE_NAME_RAINFOREST :Selváticos
-STR_TREE_NAME_CACTUS_PLANTS :Cactus
-
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Estación de tren
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar de aeroplanos
-STR_STATION_DESCRIPTION_AIRPORT :Aeropuerto
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Zona de carga de camiones
-STR_STATION_DESCRIPTION_BUS_STATION :Estación de autobús
-STR_STATION_DESCRIPTION_SHIP_DOCK :Muelle
-STR_STATION_DESCRIPTION_BUOY :Boya
-STR_LANDINFO_WAYPOINT :Punto de ruta
-
-STR_WATER_DESCRIPTION_WATER :Agua
-STR_LANDINFO_CANAL :Canal
-STR_LANDINFO_LOCK :Dársena
-STR_LANDINFO_RIVER :Río
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa o rivera
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Astillero
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (bajo construcción)
+
+STR_LAI_TREE_NAME_TREES :Ãrboles
+STR_LAI_TREE_NAME_RAINFOREST :Selváticos
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus
+
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Estación de tren
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar de aeroplanos
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Aeropuerto
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Zona de carga de camiones
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Estación de autobús
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Muelle
+STR_LAI_STATION_DESCRIPTION_BUOY :Boya
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Punto de ruta
+
+STR_LAI_WATER_DESCRIPTION_WATER :Agua
+STR_LAI_WATER_DESCRIPTION_CANAL :Canal
+STR_LAI_WATER_DESCRIPTION_LOCK :Dársena
+STR_LAI_WATER_DESCRIPTION_RIVER :Río
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Costa o rivera
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Astillero
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Túnel de tren
-STR_TUNNEL_DESCRIPTION_ROAD :Túnel de carretera
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Túnel de tren
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de carretera
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Puente de tren de acero suspendido
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Puente de tren de acero con tirantes
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de tren colgante de acero
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Puente de tren de hormigón suspendido reforzado
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puente de tren de madera
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Puente de tren de hormigón
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Puente de tren tubular
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Puente de tren de acero suspendido
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Puente de tren de acero con tirantes
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de tren colgante de acero
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Puente de tren de hormigón suspendido reforzado
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puente de tren de madera
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Puente de tren de hormigón
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Puente de tren tubular
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Puente de carretera de acero suspendido
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Puente de carretera de acero con tirantes
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera colgante de acero
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Puente de carretera de hormigón suspendido reforzado
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puente de carretera de madera
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Puente de carretera de hormigón
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Puente de carretera tubular
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Puente de carretera de acero suspendido
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Puente de carretera de acero con tirantes
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera colgante de acero
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Puente de carretera de hormigón suspendido reforzado
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puente de carretera de madera
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Puente de carretera de hormigón
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Puente de carretera tubular
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Acueducto
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Transmisor
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sede de la empresa
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propiedad de una empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
@@ -2161,7 +2161,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Cargar Juego
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Guardar Escenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Cargar Escenario
-STR_LOAD_HEIGHTMAP :{WHITE}Cargar Mapas de altura
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Cargar Mapas de altura
STR_SAVELOAD_HOME_BUTTON :{BLACK}Pulsa aquí para ir al directorio por defecto de guardado
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} libres
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Listado de unidades, directorios y juegos guardados
@@ -2171,119 +2171,119 @@ STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Borrar e
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Guardar
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Guarda el juego actual, usando el nombre seleccionado
-STR_SAVE_OSKTITLE :{BLACK}Introduce un nombre para el juego guardado
+STR_SAVELOAD_OSKTITLE :{BLACK}Introduce un nombre para el juego guardado
# World generation
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generación de mundo
-STR_MAPSIZE :{BLACK}Tamaño del mapa:
-STR_BY :{BLACK}*
-STR_NUMBER_OF_TOWNS :{BLACK}No. de pueblos:
-STR_DATE :{BLACK}Fecha:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}No. de industrias:
-STR_SNOW_LINE_HEIGHT :{BLACK}Altura línea nieve:
-STR_SNOW_LINE_UP :{BLACK}Mover la línea de nieve una arriba
-STR_SNOW_LINE_DOWN :{BLACK}Mover la línea de nieve una abajo
-STR_RANDOM_SEED :{BLACK}Semilla Aleatoria:
-STR_RANDOM_SEED_HELP :{BLACK}Pulsa para introducir la semilla aleatoria
-STR_RANDOM :{BLACK}Aleatorio
-STR_RANDOM_HELP :{BLACK}Cambiar la semilla aleatoria usada por el Generador de Terrenos
-STR_LAND_GENERATOR :{BLACK}Generador terreno:
-STR_TREE_PLACER :{BLACK}Algoritmo árboles:
-STR_TERRAIN_TYPE :{BLACK}Tipo de terreno
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel del mar:
-STR_SMOOTHNESS :{BLACK}Suavidad:
-STR_GENERATE :{WHITE}Generar
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generación de mundo
+STR_MAPGEN_MAPSIZE :{BLACK}Tamaño del mapa:
+STR_MAPGEN_BY :{BLACK}*
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. de pueblos:
+STR_MAPGEN_DATE :{BLACK}Fecha:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. de industrias:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Altura línea nieve:
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mover la línea de nieve una arriba
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mover la línea de nieve una abajo
+STR_MAPGEN_RANDOM_SEED :{BLACK}Semilla Aleatoria:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Pulsa para introducir la semilla aleatoria
+STR_MAPGEN_RANDOM :{BLACK}Aleatorio
+STR_MAPGEN_RANDOM_HELP :{BLACK}Cambiar la semilla aleatoria usada por el Generador de Terrenos
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Generador terreno:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algoritmo árboles:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Tipo de terreno
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Nivel del mar:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Suavidad:
+STR_MAPGEN_GENERATE :{WHITE}Generar
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Bordes del mapa:
-STR_NORTHWEST :{BLACK}Noroeste
-STR_NORTHEAST :{BLACK}Noreste
-STR_SOUTHEAST :{BLACK}Sureste
-STR_SOUTHWEST :{BLACK}Suroeste
-STR_BORDER_FREEFORM :{BLACK}Forma libre
-STR_BORDER_WATER :{BLACK}Agua
-STR_BORDER_RANDOM :{BLACK}Aleatorio
-STR_BORDER_RANDOMIZE :{BLACK}Aleatorio
-STR_BORDER_MANUAL :{BLACK}Manual
-
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotación mapa de alturas:
-STR_HEIGHTMAP_NAME :{BLACK}Nombre del mapa de alturas:
-STR_HEIGHTMAP_SIZE :{BLACK}Tamaño: {ORANGE}{NUM} x {NUM}
-
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Introducir una semilla aleatoria
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Cambiar altura de la línea de nieve
-STR_START_DATE_QUERY_CAPT :{WHITE}Cambiar año de inicio
+STR_MAPGEN_BORDER_TYPE :{BLACK}Bordes del mapa:
+STR_MAPGEN_NORTHWEST :{BLACK}Noroeste
+STR_MAPGEN_NORTHEAST :{BLACK}Noreste
+STR_MAPGEN_SOUTHEAST :{BLACK}Sureste
+STR_MAPGEN_SOUTHWEST :{BLACK}Suroeste
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Forma libre
+STR_MAPGEN_BORDER_WATER :{BLACK}Agua
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Aleatorio
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Aleatorio
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
+
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotación mapa de alturas:
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Nombre del mapa de alturas:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Tamaño: {ORANGE}{NUM} x {NUM}
+
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Introducir una semilla aleatoria
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Cambiar altura de la línea de nieve
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Cambiar año de inicio
# SE Map generation
-STR_SE_CAPTION :{WHITE}Tipo de escenario
-STR_SE_FLAT_WORLD :{WHITE}Tierra llana
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generar una tierra llana
-STR_SE_RANDOM_LAND :{WHITE}Tierra aleatoria
-STR_FLAT_WORLD_HEIGHT :{BLACK}Altura tierra llana:
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mueve la altura de la tierra llana uno abajo
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Mueve la altura de la tierra llana uno arriba
+STR_SE_MAPGEN_CAPTION :{WHITE}Tipo de escenario
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Tierra llana
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generar una tierra llana
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Tierra aleatoria
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Altura tierra llana:
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mueve la altura de la tierra llana uno abajo
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Mueve la altura de la tierra llana uno arriba
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambia la altura de la tierra llana
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambia la altura de la tierra llana
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generando mundo...
STR_GENERATION_ABORT :{BLACK}Abortar
STR_GENERATION_ABORT_CAPTION :{WHITE}Abortar Generación del Mundo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}¿Desea realmente abortar la generación?
-STR_PROGRESS :{WHITE}{NUM}% completado
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generación de mundo
-STR_TREE_GENERATION :{BLACK}Generación de árboles
-STR_UNMOVABLE_GENERATION :{BLACK}Generación inamovible
-STR_CLEARING_TILES :{BLACK}Generación de area áspera y rocosa
-STR_SETTINGUP_GAME :{BLACK}Configurar juego
-STR_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
-STR_PREPARING_GAME :{BLACK}Preparando juego
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% completado
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generación de mundo
+STR_GENERATION_TREE_GENERATION :{BLACK}Generación de árboles
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Generación inamovible
+STR_GENERATION_CLEARING_TILES :{BLACK}Generación de area áspera y rocosa
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Configurar juego
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Ejecutar tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Preparando juego
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Configuración de Newgrf
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Cargar la programación seleccionada
-STR_NEWGRF_PRESET_SAVE :{BLACK}Grabar progra...
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Grabar lista actual como una programación
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Introduce nombre de la programación
-STR_NEWGRF_PRESET_DELETE :{BLACK}Borrar progr...
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Borrar la programación seleccionada
-STR_NEWGRF_ADD :{BLACK}Añadir
-STR_NEWGRF_ADD_TIP :{BLACK}Añadir un NewGRF a la lista
-STR_NEWGRF_REMOVE :{BLACK}Retirar
-STR_NEWGRF_REMOVE_TIP :{BLACK}Retirar el NewGRF seleccionado de la lista
-STR_NEWGRF_MOVEUP :{BLACK}Mover Arriba
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Mueve el NewGRF seleccionado arriba en la lista
-STR_NEWGRF_MOVEDOWN :{BLACK}Mover Abajo
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Mueve el NewGRF seleccionado abajo en la lista
-STR_NEWGRF_FILE_TIP :{BLACK}Una lista de los NewGRF instalados. Pulsa en el fichero para cambiar sus parámetros
-
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Establecer parámetros
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Seleccionar paleta
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Seleccionar la paleta del NewGRF seleccionado.{}Hazlo cuando los gráficos de este NewGRF se vean rosa en el juego
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Aplicar cambios
-
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Encontrar contenido que falta en línea
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Comprobar si el contenido que falta puede ser encontrado en línea
-
-STR_NEWGRF_FILENAME :{BLACK}Fichero: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER :{BLACK}Parametros: {SILVER}{STRING}
-
-STR_NEWGRF_NO_INFO :{BLACK}No tiene información disponible
-STR_NEWGRF_NOT_FOUND :{RED}Fichero no encontrado
-STR_NEWGRF_DISABLED :{RED}Desactivado
-
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Introduce los parámetros del NewGRF
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Cargar la programación seleccionada
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Grabar progra...
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Grabar lista actual como una programación
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Introduce nombre de la programación
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Borrar progr...
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Borrar la programación seleccionada
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Añadir
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Añadir un NewGRF a la lista
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Retirar
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Retirar el NewGRF seleccionado de la lista
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Mover Arriba
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Mueve el NewGRF seleccionado arriba en la lista
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Mover Abajo
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Mueve el NewGRF seleccionado abajo en la lista
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Una lista de los NewGRF instalados. Pulsa en el fichero para cambiar sus parámetros
+
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Establecer parámetros
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Seleccionar paleta
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Seleccionar la paleta del NewGRF seleccionado.{}Hazlo cuando los gráficos de este NewGRF se vean rosa en el juego
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Aplicar cambios
+
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Encontrar contenido que falta en línea
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Comprobar si el contenido que falta puede ser encontrado en línea
+
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Fichero: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametros: {SILVER}{STRING}
+
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No tiene información disponible
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Fichero no encontrado
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivado
+
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Introduce los parámetros del NewGRF
# NewGRF add window
STR_NEWGRF_ADD_CAPTION :{WHITE}Ficheros NewGRF disponibles
STR_NEWGRF_ADD_FILE :{BLACK}Añadir a la selección
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Añade el NewGRF seleccionado a tu configuración
-STR_NEWGRF_RESCAN_FILES :{BLACK}Actualizar ficheros
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Actualiza la lista de ficheros NewGRF disponibles
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Añade el NewGRF seleccionado a tu configuración
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Actualizar ficheros
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Actualiza la lista de ficheros NewGRF disponibles
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2307,7 +2307,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas Action 8.
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Precaución!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Se van a realizar cambios a un juego en ejecución; esto puede cerrar OpenTTD.{}¿Estás completamente seguro de realizar esto?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No se puede añadir: GRF ID duplicado
@@ -2332,10 +2332,10 @@ STR_SIGN_LIST_CAPTION :{WHITE}Lista de
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Editar texto del cartel
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Ir al siguiente cartel
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir al anterior cartel
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Ir al siguiente cartel
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir al anterior cartel
-STR_SIGN_OSKTITLE :{BLACK}Introduce un nombre para el cartel
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduce un nombre para el cartel
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Pueblos
@@ -2349,10 +2349,10 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Habitantes: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasajeros último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Correo último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Carga necesaria para crecimiento del pueblo:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requeridos
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregados último mes
-STR_NOISE_IN_TOWN :{BLACK}Nivel de ruido en pueblo: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Carga necesaria para crecimiento del pueblo:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} requeridos
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} entregados último mes
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Nivel de ruido en pueblo: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista sobre el pueblo
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autoridad local
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Mostrar información sobre autoridades locales
@@ -2399,18 +2399,18 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Ninguna
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Líneas ya subvencionadas:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} desde {STATION} a {STATION}{YELLOW} ({COMPANY}{YELLOW}, hasta {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Haga click sobre el servicio para centrar la vista en la industria/pueblo
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Haga click sobre el servicio para centrar la vista en la industria/pueblo
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación - click en nombre para centrar vista en la estación
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantén pulsado Ctrl para seleccionar varios elementos
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantén pulsado Ctrl para seleccionar varios elementos
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Estaciones
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ninguna -
-STR_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas las facilidades
-STR_SELECT_ALL_TYPES :{BLACK}Seleccionar todos los tipos de carga (incluidas las que no están en espera)
-STR_NO_WAITING_CARGO :{BLACK}Ningún tipo de carga está esperando
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todas las facilidades
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleccionar todos los tipos de carga (incluidas las que no están en espera)
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ningún tipo de carga está esperando
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
@@ -2441,18 +2441,18 @@ STR_CARGO_RATING_OUTSTANDING :Excepcional
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en la posición de la estación
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Cambiar nombre de la estación
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Mostrar todos los trenes que tienen esta estación en su horario
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Mostrar todos los vehículos de carretera que tienen esta estación en su horario
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Mostrar todos las aeronaves que tienen esta estación en su horario
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Mostrar todos los barcos que tienen esta estación en su horario
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Mostrar todos los trenes que tienen esta estación en su horario
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Mostrar todos los vehículos de carretera que tienen esta estación en su horario
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Mostrar todos las aeronaves que tienen esta estación en su horario
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Mostrar todos los barcos que tienen esta estación en su horario
-STR_QUERY_RENAME_STATION_CAPTION :Renombrar estación/zona de carga
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Renombrar estación/zona de carga
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en posición del punto de ruta
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Cambiar nombre del punto de ruta
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Cambiar nombre del punto de ruta
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en posición de la boya
-STR_CHANGE_BUOY_NAME :{BLACK}Cambiar nombre de boya
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Cambiar nombre de boya
STR_EDIT_WAYPOINT_NAME :{WHITE}Editar nombre del punto de ruta
@@ -2478,7 +2478,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Saldo en Banco
STR_FINANCES_LOAN_TITLE :{WHITE}Préstamo
-STR_MAX_LOAN :{WHITE}Préstamo Máx: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Préstamo Máx: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pedir Préstamo {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Incrementar préstamo. Ctrl+Click solicita todo el préstamo posible
@@ -2492,10 +2492,10 @@ STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDE
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurado: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Esquema de Color:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehiculos:
-STR_TRAINS :{WHITE}{COMMA} tren{P "" es}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} veh{P "" s}. carret{P er ""}a
-STR_AIRCRAFT :{WHITE}{COMMA} aeroplano{P "" s}
-STR_SHIPS :{WHITE}{COMMA} barco{P "" s}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" es}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} veh{P "" s}. carret{P er ""}a
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeroplano{P "" s}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} barco{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ninguno
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor de la empresa: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propiedad de {COMPANY})
@@ -2503,8 +2503,8 @@ STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir Sede
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ver Sede
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir sede de la empresa / ver sede de la empresa
-STR_RELOCATE_HQ :{BLACK}Reubicar Sede
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reubica la sede de la empresa a cualquier otro lugar, con el coste del 1% del valor total de la empresa
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Reubicar Sede
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Reubica la sede de la empresa a cualquier otro lugar, con el coste del 1% del valor total de la empresa
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nueva Cara
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selecciona nueva cara para el presidente
@@ -2520,17 +2520,17 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vender 2
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Comprar 25% de acciones de esta empresa
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vender 25% acciones de esta empresa
-STR_QUERY_COMPANY_NAME_CAPTION :Nombre Empresa
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Nombre del Presidente
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nombre Empresa
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nombre del Presidente
STR_BUY_COMPANY_MESSAGE :{WHITE}Estamos buscando una empresa de transportes para adquirir la nuestra{}{}¿Deseas comprar {COMPANY} por {CURRENCY}?
# Industry directory
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrias
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Nombre de industrias - pulse en el nombre para centrar la vista en él
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrias
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportado)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Nombre de industrias - pulse en el nombre para centrar la vista en él
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2566,26 +2566,26 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}La aeron
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Beneficio este año: {CURRENCY} (año anterior: {CURRENCY})
-STR_AVAILABLE_TRAINS :{BLACK}Trenes disponibles
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos disponibles
-STR_AVAILABLE_SHIPS :{BLACK}Barcos disponibles
-STR_AVAILABLE_AIRCRAFT :{BLACK}Aviones disponibles
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Ver la lista de los motores disponibles para este tipo de vehículo.
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trenes disponibles
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Vehículos disponibles
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Barcos disponibles
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Aviones disponibles
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ver la lista de los motores disponibles para este tipo de vehículo.
-STR_MANAGE_LIST :{BLACK}Administrar lista
-STR_MANAGE_LIST_TIP :{BLACK}Enviar instrucciones a todos los vehículos de la lista
-STR_REPLACE_VEHICLES :Reemplazar vehículos
-STR_SEND_FOR_SERVICING :Enviar para Servicio
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administrar lista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Enviar instrucciones a todos los vehículos de la lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Reemplazar vehículos
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Enviar para Servicio
-STR_SEND_TRAIN_TO_DEPOT :Enviar a Depósito
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a Depósito
-STR_SEND_SHIP_TO_DEPOT :Enviar a Depósito
-STR_SEND_AIRCRAFT_TO_HANGAR :Enviar al Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Enviar a Depósito
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Enviar a Depósito
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Enviar a Depósito
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Enviar al Hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Pulsa para parar todos los vehículos de la lista
-STR_MASS_START_LIST_TIP :{BLACK}Pulsa para arrancar todos los vehículos de la lista
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Pulsa para parar todos los vehículos de la lista
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Pulsa para arrancar todos los vehículos de la lista
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Ordenes compartidas de {COMMA} Vehículo{P "" s}
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Ordenes compartidas de {COMMA} Vehículo{P "" s}
# Group window
STR_GROUP_ALL_TRAINS :Todos los trenes
@@ -2598,11 +2598,11 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Vehículos de c
STR_GROUP_DEFAULT_SHIPS :Barcos sin agrupar
STR_GROUP_DEFAULT_AIRCRAFTS :Aeronaves sin agrupar
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupos - click en un grupo para ver la lista de sus vehículos
-STR_GROUP_CREATE_TIP :{BLACK}Pulsa para crear un grupo
-STR_GROUP_DELETE_TIP :{BLACK}Borrar el grupo seleccionado
-STR_GROUP_RENAME_TIP :{BLACK}Renombrar el grupo seleccionado
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Pulsa para proteger este grupo del auto reemplazado global
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos - click en un grupo para ver la lista de sus vehículos
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Pulsa para crear un grupo
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar el grupo seleccionado
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Renombrar el grupo seleccionado
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Pulsa para proteger este grupo del auto reemplazado global
STR_GROUP_ADD_SHARED_VEHICLE :Todos los vehículos compartidos
STR_GROUP_REMOVE_ALL_VEHICLES :Quitar todos los vehículos
@@ -2625,7 +2625,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocida
STR_PURCHASE_INFO_SPEED :{BLACK}Velocidad: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Coste de operación: {GOLD}{CURRENCY}/año
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacidad: {GOLD}{CARGO} {STRING}
-STR_REFITTABLE :(reformable)
+STR_PURCHASE_INFO_REFITTABLE :(reformable)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Diseñado: {GOLD}{NUM}{BLACK} Vida: {GOLD}{COMMA} años
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Fiabilidad máxima: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Coste: {GOLD}{CURRENCY}
@@ -2689,17 +2689,17 @@ STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Arrastra
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Arrastra barco aquí para venderlo
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Arrastra aeronave aquí para venderla
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Arrastrar la locomotora aquí para vender el tren entero
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Arrastrar la locomotora aquí para vender el tren entero
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Vender todos los trenes del depósito
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Vender todos los vehículos del depósito
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Vender todos los barcos del depósito
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Vender todas las aeronaves del hangar
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Vender todos los trenes del depósito
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Vender todos los vehículos del depósito
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Vender todos los barcos del depósito
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Vender todas las aeronaves del hangar
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Cambia automáticamente todos los trenes del depósito
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Cambia automáticamente todos los vehículos del depósito
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Cambia automáticamente todos los barcos del depósito
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Cambia automáticamente todas las aeronaves del hangar
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Cambia automáticamente todos los trenes del depósito
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Cambia automáticamente todos los vehículos del depósito
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Cambia automáticamente todos los barcos del depósito
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Cambia automáticamente todas las aeronaves del hangar
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}Nuevos Vehículos
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}Nuevos vehículos
@@ -2711,35 +2711,35 @@ STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Construi
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Construir nuevo barco
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Construir aeronave
-STR_CLONE_TRAIN :{BLACK}Clonar tren
-STR_CLONE_ROAD_VEHICLE :{BLACK}Clonar vehículo
-STR_CLONE_SHIP :{BLACK}Clonar barco
-STR_CLONE_AIRCRAFT :{BLACK}Clonar aeronave
+STR_DEPOT_CLONE_TRAIN :{BLACK}Clonar tren
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clonar vehículo
+STR_DEPOT_CLONE_SHIP :{BLACK}Clonar barco
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clonar aeronave
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esto construirá una copia del tren incluyendo sus vagones. Pulse este botón y después en el tren dentro o fuera del depósito. Ctrl+Click compartirá las ordenes
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esto construirá una copia del vehículo de carretera. Pulse este botón y después en el vehículo dentro o fuera del depósito. Ctrl+Click compartirá las ordenes
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Esto construirá una copia del barco. Pulse este botón y después el barco dentro o fuera del muelle. Ctrl+Click compartirá las ordenes
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esto construirá una copia de la aeronave. Pulse este botón y después en la aeronave dentro o fuera del hangar. Ctrl+Click compartirá las ordenes
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Esto construirá una copia del tren incluyendo sus vagones. Pulse este botón y después en el tren dentro o fuera del depósito. Ctrl+Click compartirá las ordenes
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Esto construirá una copia del vehículo de carretera. Pulse este botón y después en el vehículo dentro o fuera del depósito. Ctrl+Click compartirá las ordenes
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Esto construirá una copia del barco. Pulse este botón y después el barco dentro o fuera del muelle. Ctrl+Click compartirá las ordenes
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Esto construirá una copia de la aeronave. Pulse este botón y después en la aeronave dentro o fuera del hangar. Ctrl+Click compartirá las ordenes
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrar vista en posición del depósito
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrar vista en posición del depósito
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centrar vista en posición del astillero
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrar vista en posición del hangar
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Obtener lista de todos los trenes de este depósito y sus ordenes
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Obtener lista de todos los vehículos del depósito actual y sus ordenes
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Obtener lista de todos los barcos de este depósito y sus ordenes
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Obtener lista de todas las aeronaves de cualquier hangar de este aeropuerto y sus ordenes
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Obtener lista de todos los trenes de este depósito y sus ordenes
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Obtener lista de todos los vehículos del depósito actual y sus ordenes
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Obtener lista de todos los barcos de este depósito y sus ordenes
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Obtener lista de todas las aeronaves de cualquier hangar de este aeropuerto y sus ordenes
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Pulsa para parar todos los trenes dentro del depósito
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pulsa para parar todos los vehículos dentro del depósito
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Pulsa para parar todos los barcos dentro del depósito
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Pulsa para parar todas las aeronaves dentro del hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Pulsa para parar todos los trenes dentro del depósito
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pulsa para parar todos los vehículos dentro del depósito
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Pulsa para parar todos los barcos dentro del depósito
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Pulsa para parar todas las aeronaves dentro del hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Pulsa para arrancar todos los trenes dentro del depósito
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Pulsa para arrancar todos los vehículos dentro del depósito
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Pulsa para arrancar todos los barcos dentro del depósito
-STR_MASS_START_HANGAR_TIP :{BLACK}Pulsa para arrancar todas las aeronaves dentro del hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Pulsa para arrancar todos los trenes dentro del depósito
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Pulsa para arrancar todos los vehículos dentro del depósito
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Pulsa para arrancar todos los barcos dentro del depósito
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Pulsa para arrancar todas las aeronaves dentro del hangar
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Vas a vender todos los vehículos que tienes en el depósito. ¿Estás seguro?
@@ -2753,38 +2753,38 @@ STR_ENGINE_PREVIEW_SHIP :barco
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :locomotora de monorraíl
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotora maglev
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY} Velocidad Max.: {VELOCITY}{}Capacidad: {CARGO}, {CARGO}{}Coste Mantenimiento: {CURRENCY}/año
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY} Velocidad Max.: {VELOCITY}{}Capacidad: {CARGO}{}Coste Mantenimiento: {CURRENCY}/año
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY} Peso: {WEIGHT_S}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY}/año{}Capacidad: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY} Velocidad Max.: {VELOCITY}{}Capacidad: {CARGO}, {CARGO}{}Coste Mantenimiento: {CURRENCY}/año
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY} Velocidad Max.: {VELOCITY}{}Capacidad: {CARGO}{}Coste Mantenimiento: {CURRENCY}/año
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Reemplazar {STRING}
-STR_VEHICLE_TRAIN :Tren
-STR_VEHICLE_ROAD_VEHICLE :Vehículo de carretera
-STR_VEHICLE_SHIP :Barco
-STR_VEHICLE_AIRCRAFT :Aeronave
+STR_REPLACE_VEHICLE_TRAIN :Tren
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vehículo de carretera
+STR_REPLACE_VEHICLE_SHIP :Barco
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeronave
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Seleccione tipo de locomotora a reemplazar
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Seleccione nuevo tipo de locomotora a usar en vez de la locomotora seleccionada a la izquierda
STR_REPLACE_VEHICLES_START :{BLACK}Empezar a reemplazar vehículos
STR_REPLACE_HELP_START_BUTTON :{BLACK}Presiona este botón si quieres reemplazar la locomotora seleccionada a la izquierda por la seleccionada en la derecha
-STR_NOT_REPLACING :{BLACK}No reemplazar
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No hay vehículos seleccionados
+STR_REPLACE_NOT_REPLACING :{BLACK}No reemplazar
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No hay vehículos seleccionados
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de reemplazar vehículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona este botón si no quieres reemplazar la locomotora seleccionada en la izquierda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Reemplazando: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre las ventanas de cambio de vagón y locomotora
-STR_ENGINES :Motores
-STR_WAGONS :Vagones
+STR_REPLACE_ENGINES :Motores
+STR_REPLACE_WAGONS :Vagones
STR_REPLACE_HELP_RAILTYPE :{BLACK}Seleccione tipo de rail para seleccionar locomotoras para ese tipo
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Muestra que locomotora será reemplazada
-STR_RAIL_VEHICLES :Vehículos de rail
-STR_ELRAIL_VEHICLES :Vehículos de Rail Eléctrico
-STR_MONORAIL_VEHICLES :Vehículos monorail
-STR_MAGLEV_VEHICLES :Vehículos Maglev
+STR_REPLACE_RAIL_VEHICLES :Vehículos de rail
+STR_REPLACE_ELRAIL_VEHICLES :Vehículos de Rail Eléctrico
+STR_REPLACE_MONORAIL_VEHICLES :Vehículos monorail
+STR_REPLACE_MAGLEV_VEHICLES :Vehículos Maglev
STR_REPLACE_REMOVE_WAGON :{BLACK}Retirar vagón: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Hacer que el cambio automático mantenga la longitud del tren quitando vagones (empezando por adelante), si el cambio de locomotora produce un tren más largo.
@@ -2802,10 +2802,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Mandar v
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Mandar barco al astillero
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Enviar aeronave al hangar
-STR_CLONE_TRAIN_INFO :{BLACK}Esto construirá una copia del tren incluyendo sus vagones. Ctrl+Click compartirá las ordenes
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construirá una copia del vehículo. Ctrl+Click compartirá las órdenes
-STR_CLONE_SHIP_INFO :{BLACK}Esto construirá una copia del barco. Ctrl+Click compartirá las órdenes
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Esto construirá una copia de la aeronave. Ctrl+Click compartirá las órdenes
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Esto construirá una copia del tren incluyendo sus vagones. Ctrl+Click compartirá las ordenes
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Esto construirá una copia del vehículo. Ctrl+Click compartirá las órdenes
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Esto construirá una copia del barco. Ctrl+Click compartirá las órdenes
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Esto construirá una copia de la aeronave. Ctrl+Click compartirá las órdenes
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forzar al tren a proceder sin esperar a la apertura de señal
@@ -2838,36 +2838,36 @@ STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Abandon
STR_VEHICLE_STATUS_CRASHED :{RED}¡Siniestrado!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Averiado
STR_VEHICLE_STATUS_STOPPED :{RED}Parado
-STR_TRAIN_STOPPING :{RED}Parándose
-STR_TRAIN_STOPPING_VEL :{RED}Parándose, {VELOCITY}
-STR_TRAIN_NO_POWER :{RED}Sin potencia
-STR_TRAIN_STUCK :{ORANGE}Esperando vía libre
-
-STR_HEADING_FOR_STATION :{LTBLUE}Hacia {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Hacia {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Sin órdenes
-STR_NO_ORDERS_VEL :{LTBLUE}Sin órdenes, {VELOCITY}
-
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Hacia {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Hacia {WAYPOINT}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Hacia el depósito de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Hacia el depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Hacia el depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Hacia el depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Hacia el astillero de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Hacia el astillero de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Ir al hangar de {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Ir al hangar de {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servicio en el depósito de trenes de {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el depósito de trenes de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Dirigiendose al Depósito de {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el depósito de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servicio en el embarcadero de {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el embarcadero de {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Dirigiendose al Hangar de {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Dirigiendose al Hangar de {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Parándose
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Parándose, {VELOCITY}
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sin potencia
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Esperando vía libre
+
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Hacia {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Hacia {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Sin órdenes
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Sin órdenes, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Hacia {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Hacia {WAYPOINT}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Hacia el depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Hacia el depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Hacia el depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Hacia el depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Hacia el astillero de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Hacia el astillero de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Ir al hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Ir al hangar de {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Servicio en el depósito de trenes de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el depósito de trenes de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Dirigiendose al Depósito de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el depósito de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Servicio en el embarcadero de {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servicio en el embarcadero de {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Dirigiendose al Hangar de {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Dirigiendose al Hangar de {STATION}, {VELOCITY}
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detalles)
@@ -2880,8 +2880,8 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Nombrar
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Edad: {LTBLUE}{STRING}{BLACK} Coste Mantenimiento: {LTBLUE}{CURRENCY}/yr
# The next two need to stay in this order
-STR_AGE :{COMMA} año{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} año{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad max.: {LTBLUE}{VELOCITY}
@@ -2895,7 +2895,7 @@ STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacida
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacidad: {LTBLUE}{CARGO}{SKIP}{SKIP}{STRING} (x{NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacidad: {LTBLUE}{CARGO}, {CARGO}{STRING}
-STR_FEEDER_CARGO_VALUE :{BLACK}Transferir Créditos: {LTBLUE}{CURRENCY}
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Créditos: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de despacho: {LTBLUE}{COMMA}días{BLACK} Último servicio: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalo de despacho: {LTBLUE}{COMMA}%{BLACK} Último servicio: {LTBLUE}{DATE_LONG}
@@ -2911,9 +2911,9 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Nombrar
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Valor: {LTBLUE}{CURRENCY}
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidad) de este tren:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Carga total (capacidad) de este tren:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Vacío
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO} desde {STATION}
@@ -2928,7 +2928,7 @@ STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Mostrar
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Carga total
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Mostrar capacidad total del tren, dividida por tipo de carga
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Capacidad: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacidad: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Reformar)
@@ -2952,15 +2952,15 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reformar
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Órdenes)
-STR_TIMETABLE_VIEW :{BLACK}Horarios
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horarios
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios
STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - click en orden para resaltarla
STR_ORDER :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Fin de pedidos - -
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Fin de órdenes compartidas - -
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Fin de órdenes compartidas - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Sin paradas
@@ -2984,14 +2984,14 @@ STR_ORDER_DROP_TRANSFER :Transferir
STR_ORDER_DROP_NO_UNLOADING :No descargar
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambiar el comportamiento de descarga en la orden seleccionada
-STR_REFIT :{BLACK}Reformar
-STR_REFIT_TIP :{BLACK}Selecciona el tipo de carga a reformar en esta orden. Ctrl+Click para eliminar la orden de reforma
+STR_ORDER_REFIT :{BLACK}Reformar
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecciona el tipo de carga a reformar en esta orden. Ctrl+Click para eliminar la orden de reforma
-STR_SERVICE :{BLACK}Servicio
+STR_ORDER_SERVICE :{BLACK}Servicio
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ir siempre
STR_ORDER_DROP_SERVICE_DEPOT :Servicio si es necesario
STR_ORDER_DROP_HALT_DEPOT :Parar
-STR_SERVICE_HINT :{BLACK}Saltar esta orden a menos que el servicio sea necesario
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Saltar esta orden a menos que el servicio sea necesario
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Datos del vehículo para saltarse
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Porcentaje de carga
@@ -3012,7 +3012,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :es verdadero
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :es falso
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}El valor a comparar de los datos del vehículo contra
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Introduce el valor a comparar
STR_ORDERS_SKIP_BUTTON :{BLACK}Saltarse
@@ -3026,13 +3026,13 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir al depósito
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano
STR_ORDER_CONDITIONAL :Salto de orden condicional
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Introducir una orden avanzada
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Introducir una orden avanzada
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Ver todos los vehículos con el mismo calendario
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos con el mismo calendario
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas via {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Ir vía {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas via {WAYPOINT}
STR_ORDER_SERVICE_AT :Servicio en
STR_ORDER_SERVICE_NON_STOP_AT :Servicio sin parada en
@@ -3042,15 +3042,15 @@ STR_ORDER_NEAREST_HANGAR :el hangar más
STR_ORDER_TRAIN_DEPOT :Depósito de tren
STR_ORDER_ROAD_VEHICLE_DEPOT :Depósito de vehículo de carretera
STR_ORDER_SHIP_DEPOT :Depósito de barcos
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
-STR_REFIT_ORDER :(Reformar en {STRING})
-STR_REFIT_STOP_ORDER :(Reformar en {STRING} y parar)
-STR_STOP_ORDER :(Parar)
+STR_ORDER_REFIT_ORDER :(Reformar en {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Reformar en {STRING} y parar)
+STR_ORDER_STOP_ORDER :(Parar)
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_FULL_LOAD :(Carga completa)
STR_ORDER_FULL_LOAD_ANY :(Carga completa cualquier carga)
@@ -3071,16 +3071,16 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[cerca del fin]
STR_ORDER_STOP_LOCATION_MIDDLE :[medio]
STR_ORDER_STOP_LOCATION_FAR_END :[lejos del fin]
-STR_CONDITIONAL_UNCONDITIONAL :Saltar a orden {COMMA}
-STR_CONDITIONAL_NUM :Saltar a orden {COMMA} cuando {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Saltar a orden{COMMA} cuando {STRING} {STRING}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar a orden {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Saltar a orden {COMMA} cuando {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Saltar a orden{COMMA} cuando {STRING} {STRING}
STR_INVALID_ORDER :{RED} (Orden inválida)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horarios)
-STR_ORDER_VIEW :{BLACK}Ordenes
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de ordenes
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Ordenes
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de ordenes
STR_TIMETABLE_TOOLTIP :{BLACK}Horarios - pulse en una orden para marcarla.
@@ -3102,10 +3102,10 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Este veh
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar Horario
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia la cantidad de tiempo que debe tomar una orden marcada
-STR_CLEAR_TIME :{BLACK}Limpiar Horario
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Limpiar Horario
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Limpiar la cantidad de tiempo para la orden seleccionada
-STR_RESET_LATENESS :{BLACK}Resetear Retrasos
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Resetear Retrasos
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reajustar el contador del retraso, así el vehículo estará en horario
STR_TIMETABLE_AUTOFILL :{BLACK}Automático
@@ -3113,42 +3113,42 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Rellena
# AI debug window
STR_AI_DEBUG :{WHITE}Depuración de la IA
-STR_AI_DEBUG_NAME_TIP :{BLACK}Nombre de la IA
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nombre de la IA
STR_AI_DEBUG_RELOAD :{BLACK}Recarga la IA
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Elimina la IA, recarga el código y reinicia la IA
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Elimina la IA, recarga el código y reinicia la IA
-STR_AI_NO_AI_FOUND :No se encontró IA para cargar.{}Esta IA por defecto no hará nada.{}Puedes descargar nuevas IAs mediante el sistema de Contenido Online.
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Una de las AI ejecutadas ha fallado. Por favor, reporte el fallo al autor de la misma desde la ventana AI Debug.
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de la IA solo está disponible para el servidor
+STR_ERROR_AI_NO_AI_FOUND :No se encontró IA para cargar.{}Esta IA por defecto no hará nada.{}Puedes descargar nuevas IAs mediante el sistema de Contenido Online.
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Una de las AI ejecutadas ha fallado. Por favor, reporte el fallo al autor de la misma desde la ventana AI Debug.
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de la IA solo está disponible para el servidor
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuración de la IA
-STR_AI_LIST_TIP :{BLACK}Todas las IAs que serán cargadas en la próxima partida
-STR_AI_HUMAN_PLAYER :Jugador Humano
-STR_AI_RANDOM_AI :IA aleatoria
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Todas las IAs que serán cargadas en la próxima partida
+STR_AI_CONFIG_HUMAN_PLAYER :Jugador Humano
+STR_AI_CONFIG_RANDOM_AI :IA aleatoria
-STR_AI_CHANGE :{BLACK}Seleccionar IA
-STR_AI_CHANGE_TIP :{BLACK}Cargar otra IA
-STR_AI_CONFIGURE :{BLACK}Configurar
-STR_AI_CONFIGURE_TIP :{BLACK}Configura los parámetros de la IA
+STR_AI_CONFIG_CHANGE :{BLACK}Seleccionar IA
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar otra IA
+STR_AI_CONFIG_CONFIGURE :{BLACK}Configurar
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura los parámetros de la IA
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}IAs disponibles
-STR_AI_AILIST_TIP :{BLACK}Pincha para seleccionar la IA
+STR_AI_LIST_TOOLTIP :{BLACK}Pincha para seleccionar la IA
-STR_AI_AUTHOR :{BLACK}Autor: {STRING}
-STR_AI_VERSION :{BLACK}Versión: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Autor: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versión: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Aceptar
-STR_AI_ACCEPT_TIP :{BLACK}Seleccionar la IA resaltada
-STR_AI_CANCEL :{BLACK}Cancelar
-STR_AI_CANCEL_TIP :{BLACK}No cambiar la IA
+STR_AI_LIST_ACCEPT :{BLACK}Aceptar
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Seleccionar la IA resaltada
+STR_AI_LIST_CANCEL :{BLACK}Cancelar
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}No cambiar la IA
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Parámetros de la IA
-STR_AI_CLOSE :{BLACK}Cerrar
-STR_AI_RESET :{BLACK}Reiniciar
+STR_AI_SETTINGS_CLOSE :{BLACK}Cerrar
+STR_AI_SETTINGS_RESET :{BLACK}Reiniciar
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
@@ -3169,8 +3169,8 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Coste es
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Ingreso estimado: {CURRENCY}
# Saveload messages
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}El grabado está en progreso,{}por favor espere hasta que termine!
-STR_AUTOSAVE_FAILED :{WHITE}Error en Autoguardado
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}El grabado está en progreso,{}por favor espere hasta que termine!
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Error en Autoguardado
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}No es posible leer la unidad
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Error guardando juego{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}No es posible borrar el fichero
@@ -3181,22 +3181,22 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :La partida guar
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :No se puede leer fichero
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :No se puede escribir en el fichero
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Comprobación de integridad de los datos fallida.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}El juego ha sido guardado en una versión sin soporte para tranvías. Todos los tranvías serán eliminados.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El juego ha sido guardado en una versión sin soporte para tranvías. Todos los tranvías serán eliminados.
# Map generation messages
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generación de mapa abortada...{}...no hay localizaciones apropiadas para pueblos
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...no hay pueblos en el escenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generación de mapa abortada...{}...no hay localizaciones apropiadas para pueblos
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...no hay pueblos en el escenario
-STR_PNGMAP_ERROR :{WHITE}No se pudo cargar mapa de alturas PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...fichero no encontrado.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...no se pudo convertir tipo de imagen. Se requiere imagenes PNG de 8 o 24-bits.
-STR_PNGMAP_ERR_MISC :{WHITE}...algo ha salido mal. Lo siento (posiblemente el fichero esté corrupto)
+STR_ERROR_PNGMAP :{WHITE}No se pudo cargar mapa de alturas PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...fichero no encontrado.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...no se pudo convertir tipo de imagen. Se requiere imagenes PNG de 8 o 24-bits.
+STR_ERROR_PNGMAP_MISC :{WHITE}...algo ha salido mal. Lo siento (posiblemente el fichero esté corrupto)
-STR_BMPMAP_ERROR :{WHITE}No se pudo cargar mapa de alturas BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...no se puede convertir el tipo de imagen.
+STR_ERROR_BMPMAP :{WHITE}No se pudo cargar mapa de alturas BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...no se puede convertir el tipo de imagen.
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Alerta de escala
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Cambiar demasiado el tamaño del mapa de origen no está recomendado. ¿Desea continuar con la generación?
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Alerta de escala
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Cambiar demasiado el tamaño del mapa de origen no está recomendado. ¿Desea continuar con la generación?
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de pantalla realizada con éxito en '{STRING}'
@@ -3219,15 +3219,15 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...lugar
STR_ERROR_ALREADY_BUILT :{WHITE}...ya construído
STR_ERROR_OWNED_BY :{WHITE}...propiedad de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...otra compañía posee el área
-STR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} en medio
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nombre debe ser único
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} en medio
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Las autoridades locales de {TOWN} rechazan esto
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} la autoridad local rechaza la construcción de otro aeropuerto en este pueblo
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Las autoridades locales de {TOWN} rechazan el permiso para el aeropuerto debido al ruido
-STR_BRIBE_FAILED :{WHITE}Su intento de soborno ha sido
-STR_BRIBE_FAILED_2 :{WHITE}descubierto por un investigador regional.
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Las autoridades locales de {TOWN} rechazan el permiso para el aeropuerto debido al ruido
+STR_ERROR_BRIBE_FAILED :{WHITE}Su intento de soborno ha sido
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}descubierto por un investigador regional.
# Leveling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}No se puede realzar tierra aquí...
@@ -3236,7 +3236,7 @@ STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}No se pu
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}La excavación dañaría el túnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Ya está al nivel del mar
STR_ERROR_TOO_HIGH :{WHITE}Demasiado alto
-STR_ALREADY_LEVELLED :{WHITE}... ya está llano
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ya está llano
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}No se puede cambiar el nombre de la empresa...
@@ -3247,29 +3247,29 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No se pu
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...no hay préstamo que pagar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} requerido
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}No es posible pagar préstamo...
-STR_INSUFFICIENT_FUNDS :{WHITE}No se puede dar dinero que ha sido prestado de un banco...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}No se puede dar dinero que ha sido prestado de un banco...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}No se puede comprar la empresa...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No se puede construir la sede de la empresa...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}No se puede comprar el 25% de acciones...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}No se puede vender el 25% de acciones...
-STR_PROTECTED :{WHITE}Esta empresa todavía no dispone acciones a la venta...
+STR_ERROR_PROTECTED :{WHITE}Esta empresa todavía no dispone acciones a la venta...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}No se puede construir ningún pueblo
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}No se puede construir ningún pueblo
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}No se puede renombrar pueblo...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}No se puede construir pueblo aquí...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...demasiado cercano al borde del mapa
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...demasiado cercano a otro pueblo
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...demasiados pueblos
-STR_NO_SPACE_FOR_TOWN :{WHITE}...no hay más espacio en el mapa
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El pueblo no construirá carreteras. Puedes activar la función de construcción de carreteras en Opciones Avanzadas->Economía->Pueblos.
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabajos en la carretera en progreso
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...no hay más espacio en el mapa
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El pueblo no construirá carreteras. Puedes activar la función de construcción de carreteras en Opciones Avanzadas->Economía->Pueblos.
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabajos en la carretera en progreso
# Industry related errors
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No se pueden crear industrias...
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No se pueden crear industrias...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}No se puede construir {STRING} aquí...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}No se puede construir este tipo de industria aquí...
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...demasiado cercano a otra industria
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...demasiado cercano a otra industria
STR_ERROR_MUST_BUILD_TOWN_FIRST :{WHITE}...debe construirse el pueblo primero
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...solo se permite uno por pueblo
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...solo puede ser construido en pueblos con una población superior a 1200
@@ -3290,7 +3290,7 @@ STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}No se pu
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjunta más de una estación/zona de carga existente
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...estación demasiado extendida
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...desactivada estaciones no uniformes
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...desactivada estaciones no uniformes
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Demasiadas estaciones/zonas de carga
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Demasiadas partes de estación de tren
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Demasiadas paradas de Autobús
@@ -3300,12 +3300,12 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Demasiad
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Demasiado cerca de otro muelle
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado cerca de otro aeropuerto
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}No se puede renombrar estación...
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...esta es una carretera propiedad de un pueblo
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...revestimientos del camino en la dirección incorrecta
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...esta es una carretera propiedad de un pueblo
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...revestimientos del camino en la dirección incorrecta
# Station destruction related errors
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}No se puede retirar parte de la estación...
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Debes retirar la estación de tren primero
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}No se puede retirar parte de la estación...
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Debes retirar la estación de tren primero
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}No se puede retirar estación de bus...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}No se puede quitar la estación de camiones...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}No se puede quitar estación de tranvía de pasajeros...
@@ -3323,14 +3323,14 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Primero
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Une más de un punto de ruta existente
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Demasiado cerca de otro punto de ruta
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}No se puede construir punto de ruta para trenes aquí...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}No se puede construir punto de ruta para trenes aquí...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}No se puede colocar boya aquí...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}No se puede cambiar el nombre del punto de ruta...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se puede cambiar el nombre del punto de ruta...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede retirar punto de ruta aquí...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar punto de ruta para trenes
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede retirar punto de ruta aquí...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar punto de ruta para trenes
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boya en medio
-STR_BUOY_IS_IN_USE :{WHITE}...boya en uso!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...boya en uso!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}No se puede construir depósito aquí...
@@ -3347,14 +3347,14 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Los tren
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Tren demasiado largo
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}No se puede invertir dirección del vehículo...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}No se pude dar la vuelta a un vehículo compuesto por múltiples unidades
-STR_INCOMPATIBLE_RAIL_TYPES :Tipo de vía incompatible
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Tipo de vía incompatible
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}No se puede mover vehículo...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}El motor posterior seguirá siempre su contraparte delantera
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}No se puede encontrar ruta al depósito
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}No se puede encontrar ruta al depósito
-STR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito erroneo
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Tipo de depósito erroneo
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} es demasiado largo después del reemplazo
@@ -3365,14 +3365,14 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(límite de din
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinación de tramos imposible
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tramo de vía no apropiado
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Se debe retirar primero tramo de vía
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Carretera de un solo sentido o bloqueada
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Carretera de un solo sentido o bloqueada
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}No se pueden construir señales aquí...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}No se pueden construir vías del tren aquí...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}No se pueden retirar vías del tren aquí...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}No se pueden retirar señales de aquí...
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}No se pueden convertir las señales aquí...
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}No se pueden convertir las señales aquí...
-STR_CANT_CONVERT_RAIL :{WHITE}No se puede convertir tipo de raíl aquí...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}No se puede convertir tipo de raíl aquí...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Ha de retirar carretera primero
@@ -3383,13 +3383,13 @@ STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}No se pu
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}No se puede quitar el tranvía de aquí...
# Waterway construction errors
-STR_CANT_BUILD_CANALS :{WHITE}No se pueden construir canales aquí...
-STR_CANT_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí...
-STR_CANT_PLACE_RIVERS :{WHITE}No se pueden situar ríos aquí...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}No se pueden construir canales aquí...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí...
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}No se pueden situar ríos aquí...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...debe ser construida sobre el agua
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...No se puede construir sobre el agua
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demoler el canal primero
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No se puede construir un acueducto aquí
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demoler el canal primero
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No se puede construir un acueducto aquí
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...ya hay árboles aquí
@@ -3398,9 +3398,9 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}No se pu
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No se puede construir puente aquí...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primero debe demolerse el puente
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las cabeceras del puente no están al mismo nivel
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El puente es demasiado bajo para el terreno
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las cabeceras del puente no están al mismo nivel
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}El puente es demasiado bajo para el terreno
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Comienzo y final deben estar en línea
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...los dos extremos de un puente han de estar sobre tierra
@@ -3409,7 +3409,7 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}No se pu
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lugar inapropiado para entrada de túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Primero debe demolerse el túnel
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Otro túnel en el camino
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabaría fuera del mapa
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel acabaría fuera del mapa
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}No se puede excavar en la tierra al otro lado del túnel
# Unmovable related errors
@@ -3419,12 +3419,12 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es po
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...ya es de su propiedad!
# Group related errors
-STR_GROUP_CAN_T_CREATE :{WHITE}No se puede crear grupo...
-STR_GROUP_CAN_T_DELETE :{WHITE}No se puede borrar este grupo...
-STR_GROUP_CAN_T_RENAME :{WHITE}No se puede renombrar grupo...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}No se pueden quitar todos los vehículos de este grupo...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}No se puede añadir el vehículo a este grupo...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}No se pueden añadir vehículos compartidos al grupo...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}No se puede crear grupo...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}No se puede borrar este grupo...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}No se puede renombrar grupo...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}No se pueden quitar todos los vehículos de este grupo...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}No se puede añadir el vehículo a este grupo...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}No se pueden añadir vehículos compartidos al grupo...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Tren en camino
@@ -3467,21 +3467,21 @@ STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}No se pu
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}No se puede vender barco...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}No se puede vender la aeronave...
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehículo no disponible
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehículo no disponible
-STR_SHIP_NOT_AVAILABLE :{WHITE}Barco no disponible
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave no disponible
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehículo no disponible
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehículo no disponible
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Barco no disponible
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aeronave no disponible
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Demasiados vehículos en juego
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}No se puede cambiar el intervalo de mantenimiento
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}No se puede vender un vehículo destruido...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}No se puede rellenar un vehículo destruido...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}No se puede vender un vehículo destruido...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}No se puede rellenar un vehículo destruido...
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}No se puede pasar la señal en peligro al tren...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}No se puede revertir la dirección...
-STR_TRAIN_START_NO_CATENARY :Esta vía carece la catenaria, así que el tren no puede comenzar
+STR_ERROR_TRAIN_START_NO_CATENARY :Esta vía carece la catenaria, así que el tren no puede comenzar
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}No se puede girar vehículo de carretera...
@@ -3500,14 +3500,14 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}vehícul
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}vehículo no puede ir a esta estación
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}un vehículo compartiendo esta orden no puede ir a esta estación
-STR_CANT_SHARE_ORDER_LIST :{WHITE}No se puede compartir la lista de órdenes...
-STR_CANT_COPY_ORDER_LIST :{WHITE}No se puede copiar la lista de órdenes...
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}No se puede compartir la lista de órdenes...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}No se puede copiar la lista de órdenes...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...demasiado lejano del destino anterior
# Timetable related errors
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se puede ajustar horarios al vehículo...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Los vehículos solo pueden esperar en las estaciones.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no está parando en esta estación.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se puede ajustar horarios al vehículo...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Los vehículos solo pueden esperar en las estaciones.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no está parando en esta estación.
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...demasiados carteles
@@ -3897,35 +3897,35 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :Boya {TOWN}
-STR_BUOYNAME_CITY_SERIAL :Boya {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :Boya {TOWN}
+STR_FORMAT_BUOY_NAME_SERIAL :Boya {TOWN} #{COMMA}
STR_FORMAT_COMPANY_NUM :(Empresa {COMMA})
STR_FORMAT_GROUP_NAME :Grupo {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN}, {STRING}
-STR_WAYPOINTNAME_CITY :Punto de ruta {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Punto de ruta {TOWN} #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :Punto de ruta {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Punto de ruta {TOWN} #{COMMA}
STR_UNKNOWN_STATION :estación desconocida
-STR_SIGN_DEFAULT :Cartel
+STR_DEFAULT_SIGN_NAME :Cartel
STR_COMPANY_SOMEONE :alguien{SKIP}{SKIP}
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Espectador, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Espectador, {SKIP}{STRING}
# Viewport strings
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -3943,7 +3943,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3957,25 +3957,25 @@ STR_JUST_RAW_STRING :{STRING}
STR_BLACK_ARROW_DOWN :{BLACK}{DOWNARROW}
STR_BLACK_ARROW_UP :{BLACK}{UPARROW}
STR_BLACK_COMMA :{BLACK}{COMMA}
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_COMPANY_MONEY :{WHITE}{CURRENCY}
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
-STR_SIGN_WHITE :{WHITE}{SIGN}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
+STR_WHITE_SIGN :{WHITE}{SIGN}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt
index 3f28659be..b98fe4dcf 100644
--- a/src/lang/swedish.txt
+++ b/src/lang/swedish.txt
@@ -453,11 +453,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Växla graf för godstyp av/på
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Visa detaljerad prestanda-ratings
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Visa detaljerad prestanda-ratings
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Nyckel till företagsgrafer
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klicka här för att visa/dölja företaget i grafen
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klicka här för att visa/dölja företaget i grafen
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Företagstabell
@@ -492,16 +492,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pengar:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}LÃ¥n:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totalt:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Totalt antal fordon. Inkluderar vägfordon, tåg, skepp och flygplan.
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Antalet stationsdelar. Varje del av en station (ex: tågstation, bushållplats, flygplats) är räknad, även om dom är ihopkopplade till en station.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Vinsten för det fordon med lägst inkomst (av alla fordon äldre än 2 år).
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Mängden tjänade pengar den månad med lägst vinst de senaste 12 kvartalen.
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Mängden tjänade pengar den månad med högsta vinsten de senaste 12 kvartalen.
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Enheter av gods levererat de senaste fyra kvartalen.
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Typer av gods levererat det senaste kvartalet.
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Mängden pengar på hand
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Mängd pengar detta företag har lånat
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totalt antal poäng utav möjligt antal poäng
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Totalt antal fordon. Inkluderar vägfordon, tåg, skepp och flygplan.
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Antalet stationsdelar. Varje del av en station (ex: tågstation, bushållplats, flygplats) är räknad, även om dom är ihopkopplade till en station.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Vinsten för det fordon med lägst inkomst (av alla fordon äldre än 2 år).
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Mängden tjänade pengar den månad med lägst vinst de senaste 12 kvartalen.
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Mängden tjänade pengar den månad med högsta vinsten de senaste 12 kvartalen.
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Enheter av gods levererat de senaste fyra kvartalen.
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Typer av gods levererat det senaste kvartalet.
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Mängden pengar på hand
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Mängd pengar detta företag har lånat
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Totalt antal poäng utav möjligt antal poäng
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
@@ -629,8 +629,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * SPAR
# News message history
STR_MESSAGE_HISTORY :{WHITE}Meddelandehistorik
-STR_MESSAGE_HISTORY_TIP :{BLACK}En lista av dom senaste nyheterna
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En lista av dom senaste nyheterna
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Meddelande
@@ -851,7 +851,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Välj sp
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Helskärm
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Kryssa i den här rutan för att spela OpenTTD i helskärmsläge
-STR_FULLSCREEN_FAILED :{WHITE}Fullskärmsläge misslyckades
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskärmsläge misslyckades
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skärmupplösning
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Välj skärmupplösning att använda
@@ -904,7 +904,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Avsluta
# Cheat window
STR_CHEATS :{WHITE}Fusk
-STR_CHEATS_TIP :{BLACK}Checkboxar indikerar om du använt det här fusket förut
+STR_CHEATS_TOOLTIP :{BLACK}Checkboxar indikerar om du använt det här fusket förut
STR_CHEATS_WARNING :{BLACK}Varning! Du är på väg att förråda dina motståndare. Kom ihåg att detta inte kommer glömmas.
STR_CHEAT_MONEY :{LTBLUE}Öka pengar med {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelar som företag:: {ORANGE}{COMMA}
@@ -919,14 +919,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}Aktiver
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nytt färgval
-STR_LIVERY_GENERAL_TIP :{BLACK}Visa generellt färgschema
-STR_LIVERY_TRAIN_TIP :{BLACK}Visa färgscheman för tåg
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Visa färgscheman för vägfordon
-STR_LIVERY_SHIP_TIP :{BLACK}Visa färgscheman för skepp
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Visa färgschema för flygplan
-STR_LIVERY_PRIMARY_TIP :{BLACK}Välj huvudfärg för det aktuella schemat
-STR_LIVERY_SECONDARY_TIP :{BLACK}Välj andravalsfärgen för det aktuella schemat
-STR_LIVERY_PANEL_TIP :{BLACK}Välj ett färgschema att ändra eller välj flera genom CTRL+klick. Bocka för rutan för att använda scheman
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Visa generellt färgschema
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Visa färgscheman för tåg
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Visa färgscheman för vägfordon
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Visa färgscheman för skepp
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Visa färgschema för flygplan
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Välj huvudfärg för det aktuella schemat
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Välj andravalsfärgen för det aktuella schemat
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Välj ett färgschema att ändra eller välj flera genom CTRL+klick. Bocka för rutan för att använda scheman
STR_LIVERY_DEFAULT :Normalt Färgschema
STR_LIVERY_STEAM :Ã…nglok
@@ -964,19 +964,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Välj kv
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nytt ansikte
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Slumpa fram nytt ansikte
STR_FACE_ADVANCED :{BLACK}Avancerad
-STR_FACE_ADVANCED_TIP :{BLACK}Avancerat ansiktsval.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Avancerat ansiktsval.
STR_FACE_SIMPLE :{BLACK}Enkelt
-STR_FACE_SIMPLE_TIP :{BLACK}Enkelt ansiktsval.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Enkelt ansiktsval.
STR_FACE_LOAD :{BLACK}Ladda
-STR_FACE_LOAD_TIP :{BLACK}Ladda favoritansikte
+STR_FACE_LOAD_TOOLTIP :{BLACK}Ladda favoritansikte
STR_FACE_LOAD_DONE :{WHITE}Ditt favoritansikte har laddats från OpenTTDs konfigurationsfil.
STR_FACE_FACECODE :{BLACK}Spelaransikte nummer.
-STR_FACE_FACECODE_TIP :{BLACK}Visa och/eller välj ansiktsnummer
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Visa och/eller välj ansiktsnummer
STR_FACE_FACECODE_CAPTION :{WHITE}Visa och/eller välj ansiktsnummer
STR_FACE_FACECODE_SET :{WHITE}Nytt kod för ansiktsnumret har valts
STR_FACE_FACECODE_ERR :{WHITE}Kunde inte ange ansiktsnumret. Det måste vara en siffra mellan 0 och 4,294,967,295!
STR_FACE_SAVE :{BLACK}Spara
-STR_FACE_SAVE_TIP :{BLACK}Spara favoritansikte
+STR_FACE_SAVE_TOOLTIP :{BLACK}Spara favoritansikte
STR_FACE_SAVE_DONE :{WHITE}Det här ansiktet kommer att sparas som ditt favoritansikte i OpenTTDs konfigurationsfil.
STR_FACE_EUROPEAN :{BLACK}Europeisk
STR_FACE_SELECT_EUROPEAN :{BLACK}Välj europeiska ansikten
@@ -984,49 +984,49 @@ STR_FACE_AFRICAN :{BLACK}Afrikans
STR_FACE_SELECT_AFRICAN :{BLACK}Välj afrikanska ansikten
STR_FACE_YES :Ja
STR_FACE_NO :Nej
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Aktivera mustasch eller örhänge
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Aktivera mustasch eller örhänge
STR_FACE_HAIR :HÃ¥r:
-STR_FACE_HAIR_TIP :{BLACK}Ändra hår
+STR_FACE_HAIR_TOOLTIP :{BLACK}Ändra hår
STR_FACE_EYEBROWS :Ögonbryn:
-STR_FACE_EYEBROWS_TIP :{BLACK}Ändra ögonbryn
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Ändra ögonbryn
STR_FACE_EYECOLOUR :Ögonfärg:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Ändra ögonfärg
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Ändra ögonfärg
STR_FACE_GLASSES :Glasögon:
-STR_FACE_GLASSES_TIP :{BLACK}Aktivera glasögon
-STR_FACE_GLASSES_TIP_2 :{BLACK}Ändra glasögon
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Aktivera glasögon
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Ändra glasögon
STR_FACE_NOSE :Näsa:
-STR_FACE_NOSE_TIP :{BLACK}Ändra näsa
+STR_FACE_NOSE_TOOLTIP :{BLACK}Ändra näsa
STR_FACE_LIPS :Läppar:
STR_FACE_MOUSTACHE :Mustasch:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Ändra läppar eller mustasch
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Ändra läppar eller mustasch
STR_FACE_CHIN :Haka:
-STR_FACE_CHIN_TIP :{BLACK}Ändra haka
+STR_FACE_CHIN_TOOLTIP :{BLACK}Ändra haka
STR_FACE_JACKET :Jacka:
-STR_FACE_JACKET_TIP :{BLACK}Ändra jacka
+STR_FACE_JACKET_TOOLTIP :{BLACK}Ändra jacka
STR_FACE_COLLAR :Krage:
-STR_FACE_COLLAR_TIP :{BLACK}Ändra krage
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Ändra krage
STR_FACE_TIE :Slips:
STR_FACE_EARRING :Örhänge:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Ändra slips eller örhänge
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Ändra slips eller örhänge
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Innehåll laddas hem
STR_CONTENT_TYPE_CAPTION :{BLACK}Typ
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Typ av innehåll
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Typ av innehåll
STR_CONTENT_NAME_CAPTION :{BLACK}Namn
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Namn på innehållet
-STR_CONTENT_MATRIX_TIP :{BLACK}Klicka på en av raderna för att se detaljer{}Klicka på kryssrutan för att välja att ladda ned det
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Namn på innehållet
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Klicka på en av raderna för att se detaljer{}Klicka på kryssrutan för att välja att ladda ned det
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Markera allt
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Markera allt innehåll för nedladdning
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markera allt innehåll för nedladdning
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Välj uppgraderingar
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Markera allt innehåll som är en uppgradering på befintligt innehåll för nedladdning
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Markera allt innehåll som är en uppgradering på befintligt innehåll för nedladdning
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Avmarkera allt
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Markera att inte ladda hem någonting
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markera att inte ladda hem någonting
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Skriv in sökfilter
-STR_CONTENT_FILTER_TIP :{BLACK}Skriv in ett sökord att filtrera listan efter
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Skriv in ett sökord att filtrera listan efter
STR_CONTENT_FILTER_TITLE :{BLACK}Filter för Tagg/namn:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Ladda ned
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Börja ladda hem valt innehåll
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Börja ladda hem valt innehåll
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total storlek på nedladdning: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}INNEHÃ…LLSINFORMATION
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Du har _inte_ valt att ladda ned detta
@@ -1063,17 +1063,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Nedladdn
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} av {BYTES} nedladdat ({NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Genomskinlighetsinställningar
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Växla genomskinlighet för stationsskyltar. Ctrl+klick för att låsa.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Växla genomskinlighet för träd. Ctrl+klick för att låsa.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Växla genomskinlighet för byggnader. Ctrl+klick för att låsa.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Växla genomskinlighet för industrier. Ctrl+klick för att låsa.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Växla genomskinlighet för byggnader såsom stationer, depåer, riktmärken eller kedjelinje. Ctrl+klick för att låsa.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Växla genomskinlighet för broar. Ctrl+klick för att låsa.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Växla genomskinlighet för byggnader såsom fyrar och antenner. Ctrl+klick för att låsa.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Växla genomskinlighet för kedjebro. CTRL+klick för att låsa.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Växla genomskinlighet för lastningsindikatörer. CTRL+klick för att låsa.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Gör object osynliga istället för genomskinliga
+STR_TRANSPARENCY_CAPTION :{WHITE}Genomskinlighetsinställningar
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Växla genomskinlighet för stationsskyltar. Ctrl+klick för att låsa.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Växla genomskinlighet för träd. Ctrl+klick för att låsa.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Växla genomskinlighet för byggnader. Ctrl+klick för att låsa.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Växla genomskinlighet för industrier. Ctrl+klick för att låsa.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Växla genomskinlighet för byggnader såsom stationer, depåer, riktmärken eller kedjelinje. Ctrl+klick för att låsa.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Växla genomskinlighet för broar. Ctrl+klick för att låsa.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Växla genomskinlighet för byggnader såsom fyrar och antenner. Ctrl+klick för att låsa.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Växla genomskinlighet för kedjebro. CTRL+klick för att låsa.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Växla genomskinlighet för lastningsindikatörer. CTRL+klick för att låsa.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gör object osynliga istället för genomskinliga
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Markera täckande yta
@@ -1111,28 +1111,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Välj lÃ
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Släpp
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Bygg en station genom att dra & släppa
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Välj vilken stationsklass som ska visas
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Välj stationstyp att bygga
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Välj vilken stationsklass som ska visas
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Välj stationstyp att bygga
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Signalval
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan inte konvertera signaler här...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Standardsignal (semafor){}Detta är den enklaste typen av signal, som tillåter endast ett tåg per block vid samma tidpunkt.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}För-signal (semafor){}Grön så länge det finns en eller flera gröna utfarts-signaler på efterföljande bit av spår, annars visas rött.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Utfarts-signal (semafor){}Fungerar på samma sätt som en vanlig signal men behövs för att utlösa korrekt färg på In- eller kombinations-signaler.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Kombinationssignal (semafor){}Kombinationssignalen fungerar helt enkelt som både en För- och Utfarts-signal. Denna tillåter dig att bygga stora "träd" av För-signaler.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Avancerad signal (semafor){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Avancerad envägs-signal (semafor){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Normal signal (elektrisk){}Detta är den enklaste typen av signal, som tillåter endast ett tåg per block vid samma tidpunkt.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}För-signal (elektrisk){}Grön så länge det finns en eller flera gröna utfarts-signaler på efterföljande bit av spår, annars visas rött.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Utfarts-signal (elektrisk){}Fungerar på samma sätt som en vanlig signal men behövs för att utlösa korrekt färg på In- eller kombinations-signaler.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Kombinationssignal (elektrisk){}Kombinationssignalen fungerar helt enkelt som både en För- och Utfarts-signal. Denna tillåter dig att bygga stora "träd" av För-signaler.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Avancerad signal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Avancerad envägs-signal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade envägs-signaler kan inte passeras bakifrån.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Konvertera Signal{}När markerad, klicka på en existerande signal för att konvertera den till vald signal-typ och variant. CTRL-klick ändrar den existerande varianten
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragen signals täthet
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Minska dragen signals täthet
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Öka dragen signals täthet
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Signalval
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Kan inte konvertera signaler här...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardsignal (semafor){}Detta är den enklaste typen av signal, som tillåter endast ett tåg per block vid samma tidpunkt.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}För-signal (semafor){}Grön så länge det finns en eller flera gröna utfarts-signaler på efterföljande bit av spår, annars visas rött.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Utfarts-signal (semafor){}Fungerar på samma sätt som en vanlig signal men behövs för att utlösa korrekt färg på In- eller kombinations-signaler.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinationssignal (semafor){}Kombinationssignalen fungerar helt enkelt som både en För- och Utfarts-signal. Denna tillåter dig att bygga stora "träd" av För-signaler.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Avancerad signal (semafor){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Avancerad envägs-signal (semafor){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Normal signal (elektrisk){}Detta är den enklaste typen av signal, som tillåter endast ett tåg per block vid samma tidpunkt.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}För-signal (elektrisk){}Grön så länge det finns en eller flera gröna utfarts-signaler på efterföljande bit av spår, annars visas rött.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Utfarts-signal (elektrisk){}Fungerar på samma sätt som en vanlig signal men behövs för att utlösa korrekt färg på In- eller kombinations-signaler.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinationssignal (elektrisk){}Kombinationssignalen fungerar helt enkelt som både en För- och Utfarts-signal. Denna tillåter dig att bygga stora "träd" av För-signaler.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Avancerad signal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade signaler kan passeras bakifrån.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Avancerad envägs-signal (elektrisk){}En avancerad signal tillåter flera fordon att befinna sig i ett signalblock samtidigt, om fordonet kan reservera en väg till en säker stopp-plats. Avancerade envägs-signaler kan inte passeras bakifrån.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Konvertera Signal{}När markerad, klicka på en existerande signal för att konvertera den till vald signal-typ och variant. CTRL-klick ändrar den existerande varianten
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragen signals täthet
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minska dragen signals täthet
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Öka dragen signals täthet
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg väg
@@ -1157,9 +1157,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Växla b
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Riktning för bussgarage
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Välj riktning för bussgarage
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Välj riktning för bussgarage
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Spårvagnsdepåns orientering
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Välj spårvagnsdepåns orientering
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Välj spårvagnsdepåns orientering
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Busshållplatsriktning
@@ -1223,40 +1223,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} på väg från {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepterar: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}Ingen sorts last väntar
-STR_SELECT_ALL_FACILITIES :{BLACK}Markera alla inrättningar
-STR_SELECT_ALL_TYPES :{BLACK}Välj alla last-typer (inklusive icke väntande last)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Se lista med tillgängliga motordesigner för denna fordonstyp
-STR_MANAGE_LIST :{BLACK}Behandlingslista
-STR_MANAGE_LIST_TIP :{BLACK}Skicka instruktioner till alla fordon på denna lista
-STR_REPLACE_VEHICLES :Byt ut fordon
-STR_SEND_FOR_SERVICING :Skicka till Service
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ingen sorts last väntar
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Markera alla inrättningar
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Välj alla last-typer (inklusive icke väntande last)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Se lista med tillgängliga motordesigner för denna fordonstyp
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Behandlingslista
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Skicka instruktioner till alla fordon på denna lista
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Byt ut fordon
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Skicka till Service
STR_ERROR_OWNED_BY :{WHITE}...ägs av {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Gods
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapaciteter
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Gods Totalt
-STR_TOTAL_CAPACITY_TEXT :{BLACK}TÃ¥gets totala kapacitet:
-STR_TOTAL_CAPACITY :{LTBLUE}{CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}TÃ¥gets totala kapacitet:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}{CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}Kartstorlek:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kartstorlek:
+STR_MAPGEN_BY :{BLACK}*
STR_COMPANY_SOMEONE :någon{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
STR_ABANDON_GAME_QUERY :{YELLOW}Vill du verkligen avsluta spelet?
STR_ABANDON_GAME_CAPTION :{WHITE}Avsluta spelet
-STR_SORT_ORDER_TIP :{BLACK}Välj sorteringsordning (fallande/stigande)
-STR_SORT_CRITERIA_TIP :{BLACK}Välj sortering
-STR_FILTER_CRITERIA_TIP :{BLACK}Angre kriterier för filtrering
-STR_SORT_BY :{BLACK}Sortera efter
+STR_TOOLTIP_SORT_ORDER :{BLACK}Välj sorteringsordning (fallande/stigande)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Välj sortering
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Angre kriterier för filtrering
+STR_BUTTON_SORT_BY :{BLACK}Sortera efter
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Meddelande
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Meddelande från {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Varning!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varning!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan inte utföra detta...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Kan inte röja området...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter reserverade
@@ -1264,45 +1264,45 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD-teamet
STR_QUIT_CAPTION :{WHITE}Avsluta
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nej
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Vill du verkligen avsluta spelet och återvända till {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nej
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Vill du verkligen avsluta spelet och återvända till {STRING}?
STR_JUST_NOTHING :Inget
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}För många fordon i spelet
STR_BUTTON_LOCATION :{BLACK}Plats
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Standardinställning
-STR_QUERY_CANCEL :{BLACK}Avbryt
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Byt namn
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Standardinställning
+STR_BUTTON_CANCEL :{BLACK}Avbryt
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Byt namn
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Kan inte ändra service-intervall...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Stäng fönster
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Fönstertitel - dra för att flytta fönstret
-STR_STICKY_BUTTON :{BLACK}Markera detta fönster så att det finns kvar även fast man använder 'Stäng alla fönster' knappen
-STR_RESIZE_BUTTON :{BLACK}Klicka och dra för att förstora fönstret
+STR_TOOLTIP_STICKY :{BLACK}Markera detta fönster så att det finns kvar även fast man använder 'Stäng alla fönster' knappen
+STR_TOOLTIP_RESIZE :{BLACK}Klicka och dra för att förstora fönstret
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klicka här för att gå till standardkatalogen för spara/ladda.
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Riv ned byggnader etc. på en ruta mark
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sänk ett hörn av marken
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Höj upp ett hörn av marken
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Sänk ett hörn av marken
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Höj upp ett hörn av marken
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollbar - scrolla listan upp/ned
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rullningslist - rullar listan höger/vänster
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Vinst detta år: {CURRENCY} (förra året: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} år ({COMMA})
-STR_AGE_RED :{RED}{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} år ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :TÃ¥g
-STR_VEHICLE_ROAD_VEHICLE :Vägfordon
-STR_VEHICLE_SHIP :Skepp
-STR_VEHICLE_AIRCRAFT :Flygplan
+STR_REPLACE_VEHICLE_TRAIN :TÃ¥g
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Vägfordon
+STR_REPLACE_VEHICLE_SHIP :Skepp
+STR_REPLACE_VEHICLE_AIRCRAFT :Flygplan
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Markinformation
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Kostnad att röja: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Kostnad att röja: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Inkomst vid rensning: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Inkomst vid rensning: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Otillgänglig
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Ägare: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Vägens ägare: {LTBLUE}{STRING}
@@ -1311,11 +1311,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Järnvä
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokala myndigheter: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ingen
STR_VEHICLE_NAME_BUTTON :{BLACK}Namn
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Accepterat gods: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klicka för att centrera vyn ovanför industrin/staden
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klicka för att centrera vyn ovanför industrin/staden
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...för långt från föregående destination
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1326,7 +1326,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Minska s
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generera slumpmässig mark
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Återställ landskapet
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Återställ landskapet
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ta bort alla spelarägda tillgångar från kartan
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Ta bort alla spelarägda tillgångar från kartan
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Är du säker på att du vill ta bort alla spelarägda tillgångar?
STR_FOUND_TOWN_CAPTION :{WHITE}Skapa städer
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Ny stad
@@ -1336,11 +1336,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...för
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...för nära en annan stad
STR_ERROR_SITE_UNSUITABLE :{WHITE}...platsen passar inte
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...för många städer
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kan inte bygga några städer.
-STR_NO_SPACE_FOR_TOWN :{WHITE}...det finns ingen plats kvar på kartan
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kan inte bygga några städer.
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...det finns ingen plats kvar på kartan
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Öka stadens storlek
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Utöka
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Staden kommer inte bygga vägar. Du kan tillåta att staden bygger vägar via Avanserade Inställningar ->Ekonomi->Städer.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Staden kommer inte bygga vägar. Du kan tillåta att staden bygger vägar via Avanserade Inställningar ->Ekonomi->Städer.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Slumpmässig stad
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bygg stad på slumpmässig plats
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kan inte bygga {STRING} här...
@@ -1354,20 +1354,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Placera
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Placera fyrtorn
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Placera radiosändare
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Definiera ökenområde.{}Tryck och håll CTRL för att ta bort
-STR_CREATE_LAKE :{BLACK}Definiera vattenyta.{}Skapa en kanal, om inte CTRL är nedhållen vid havsnivå, då den kommer att översvämma närliggande områden istället
-STR_CREATE_RIVER :{BLACK}Placera flod.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definiera vattenyta.{}Skapa en kanal, om inte CTRL är nedhållen vid havsnivå, då den kommer att översvämma närliggande områden istället
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Placera flod.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Ta bort
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Ta bort staden helt och hållet
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Spara scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Öppna scenario
-STR_MENU_LOAD_HEIGHTMAP :Ladda höjdkarta
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Ladda höjdkarta
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Avsluta editor
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Avsluta
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Spara scenario, öppna scenario, avbryt scenarioeditor, avsluta
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Öppna scenario
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Spara scenario
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Vill du verkligen avsluta detta scenario?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Vill du verkligen avsluta detta scenario?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan bara byggas i städer med minst 1200 invånare
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Flytta startdatumet 1 år bakåt
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Flytta startdatumet 1 år framåt
@@ -1375,19 +1375,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...brons
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Liten
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mellan
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Stor
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Slumpa
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Slumpa
STR_FOUND_TOWN_CITY :{BLACK}Stad
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Städer växer snabbare än vanliga städer{}Beroende på inställningarna så är dem större när de grundas
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Välj stadsstorlek
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Stadsstorlek:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Layout på stadens vägnät:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Välj vilken layout vägnätet ska ha i denna stad
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bättre vägar
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutnät
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutnät
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Slumpa
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Layout på stadens vägnät:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Välj vilken layout vägnätet ska ha i denna stad
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bättre vägar
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 rutnät
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 rutnät
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Slumpa
STR_FUND_INDUSTRY_CAPTION :{WHITE}Bekosta ny industri
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...kan bara byggas i regnskog
@@ -1396,15 +1396,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...kan b
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot sparades som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot misslyckades!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Köp mark för framtida användning
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Sparar fortfarande,{}vänta tills det är slutfört!
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Köp mark för framtida användning
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Sparar fortfarande,{}vänta tills det är slutfört!
-STR_AUTOSAVE_FAILED :{WHITE}Autosparning misslyckades
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosparning misslyckades
-STR_HEADING_FOR_STATION :{LTBLUE}På väg mot {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}På väg mot {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Inga order
-STR_NO_ORDERS_VEL :{LTBLUE}Inga order, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}På väg mot {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}På väg mot {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Inga order
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Inga order, {VELOCITY}
STR_PASSENGERS :passagerare
STR_BAGS :väskor
@@ -1415,9 +1415,9 @@ STR_CRATES :lådor
STR_RES_OTHER :annan
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Kan inte dela orderlistan...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Kan inte kopiera orderlistan...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Slut på delade order - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Kan inte dela orderlistan...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Kan inte kopiera orderlistan...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Slut på delade order - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} är för långt efter utbyte
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Förnyar ej fordon automatiskt
@@ -1670,170 +1670,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-storl
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :Avaktiverat
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Ändra inställningsvärde
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Ändra inställningsvärde
-STR_TEMPERATE_LANDSCAPE :Tempererat landskap
-STR_SUB_ARCTIC_LANDSCAPE :Sub-arktiskt landskap
-STR_SUB_TROPICAL_LANDSCAPE :Sub-tropiskt landskap
-STR_TOYLAND_LANDSCAPE :Leksakslandskap
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Tempererat landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arktiskt landskap
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropiskt landskap
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leksakslandskap
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}På väg mot {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}På väg mot {WAYPOINT} i {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}På väg mot {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}På väg mot {WAYPOINT} i {VELOCITY}
-STR_GO_TO_WAYPOINT :GÃ¥ via {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :GÃ¥ via {WAYPOINT} utan att stanna
+STR_ORDER_GO_TO_WAYPOINT :GÃ¥ via {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :GÃ¥ via {WAYPOINT} utan att stanna
-STR_WAYPOINTNAME_CITY :Kontrollstation {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Kontrollstation {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Boj
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boj #{COMMA}
-STR_LANDINFO_WAYPOINT :Kontrollpunkt
+STR_FORMAT_WAYPOINT_NAME :Kontrollstation {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Kontrollstation {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Boj
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boj #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrollpunkt
-STR_WAYPOINT :{WHITE}Kontrollstation
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Välj kontrollstationstyp
+STR_WAYPOINT_CAPTION :{WHITE}Kontrollstation
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Välj kontrollstationstyp
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Ändra namn på kontrollstation
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kan inte ändra kontrollstationens namn...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kan inte bygga tågkontrollstation här...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan inte ta bort tågkontrollstation här...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan inte ändra kontrollstationens namn...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kan inte bygga tågkontrollstation här...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan inte ta bort tågkontrollstation här...
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...det finns ingen stad i detta scenario
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Generering av kartan avbruten...{}...ingen lämplig plats för någon stad
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...det finns ingen stad i detta scenario
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generering av kartan avbruten...{}...ingen lämplig plats för någon stad
-STR_MANY_RANDOM_TOWNS :{BLACK}Många slumpmässiga städer
-STR_RANDOM_TOWNS_TIP :{BLACK}Täck kartan med slumpmässigt placerade städer
-STR_MANY_RANDOM_INDUSTRIES :Många slumpmässiga industrier
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Täck kartan med slumpmässigt placerade industrier
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan inte generera industrier...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Många slumpmässiga städer
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Täck kartan med slumpmässigt placerade städer
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Många slumpmässiga industrier
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Täck kartan med slumpmässigt placerade industrier
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan inte generera industrier...
STR_LANDSCAPING_TOOLBAR :{WHITE}Landskapsarkitektur
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Utjämna land
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Utjämna land
STR_TREES_RANDOM_TYPE :{BLACK}Träd av olika typ
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Placera träd av olika typ
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Placera träd av olika typ
-STR_CANT_BUILD_CANALS :{WHITE}Kan inte bygga kanaler här...
-STR_LANDINFO_CANAL :Kanal
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Kan inte bygga kanaler här...
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Kan inte bygga slussar här...
-STR_LANDINFO_LOCK :Sluss
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Kan inte bygga slussar här...
+STR_LAI_WATER_DESCRIPTION_LOCK :Sluss
-STR_CANT_PLACE_RIVERS :{WHITE}Kan inte placera flod här...
-STR_LANDINFO_RIVER :Flod
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Kan inte placera flod här...
+STR_LAI_WATER_DESCRIPTION_RIVER :Flod
-STR_BUOY_IS_IN_USE :{WHITE}... bojen används!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bojen används!
-STR_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinater: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kan ej ta bort del av station...
-STR_CANT_CONVERT_RAIL :{WHITE}Kan inte konvertera spårtyp här...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ej ta bort del av station...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Kan inte konvertera spårtyp här...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag loket här för att sälja hela tåget
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag loket här för att sälja hela tåget
-STR_MESSAGES_DISABLE_ALL :{BLACK}Deaktivera alla
-STR_MESSAGES_ENABLE_ALL :{BLACK}Aktivera alla
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Deaktivera alla
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Aktivera alla
-STR_INDUSTRYDIR_CAPTION :{WHITE}Industrier
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporterat)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporterat)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Industrinamn - klicka på namnet för att centrera vyn över industrin
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrier
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transporterat)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transporterat)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinamn - klicka på namnet för att centrera vyn över industrin
-STR_INDUSTRY_TOO_CLOSE :{WHITE}... för nära en annan industri
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... för nära en annan industri
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ändra produktion
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Flera spelare
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Spelarnamn:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Namnet som andra spelare kommer se dej som
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Mata in ditt namn
-STR_NETWORK_CONNECTION :{BLACK}Anslutning:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Välj mellan att spela över internet eller det lokala nätverket
-
-STR_NETWORK_START_SERVER :{BLACK}Starta server
-STR_NETWORK_START_SERVER_TIP :{BLACK}Starta en server för andra att ansluta till
-
-STR_NETWORK_GAME_NAME :{BLACK}Namn
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Namn på nätverksspelet
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Språk, serverversion, mm
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Klicka på ett spel från listan för att välja det
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Servern du senast anslöt till:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Välj servern du senast spelade på
-
-STR_NETWORK_FIND_SERVER :{BLACK}Leta server
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Leta på nätverket efter en server
-STR_NETWORK_ADD_SERVER :{BLACK}Lägg till server
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Lägg till en server till listan som alltid kommer kontrolleras för aktiva spel.
-STR_NETWORK_ENTER_IP :{BLACK}IP-adressen till servern
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Klienter
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Klienter online / klienter max{}Företag online / företag max
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kartstorlek
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kartstorlek av spelet{}Klicka för att sortera efter område
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Nuvarande datum
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Ã…r
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Antal år{}som spelet pågår
-
-STR_NETWORK_GAME_INFO :{SILVER}SPELINFO
-STR_NETWORK_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Klimat: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Kartstorlek: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Nuvarande datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Lösenordsskyddat!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER AVSTÄNGD
-STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL
-STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIONERNA MATCHAR EJ
-STR_NETWORK_GRF_MISMATCH :{SILVER}NewGRF Matchar Ej
-
-STR_NETWORK_JOIN_GAME :{BLACK}GÃ¥ med i spelet
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Starta ett nytt multiplayer spel
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Namn:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Namnet på nätverksspelet kommer att synas för andra spelare i multiplayer menyn
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Mata in ett namn för nätverksspelet
-STR_NETWORK_SET_PASSWORD :{BLACK}Bestäm lösenord
-STR_NETWORK_PASSWORD_TIP :{BLACK}Skydda spelet med ett lösenord så att inte andra än dom som har lösenordet kan gå med i spelet
-STR_NETWORK_SELECT_MAP :{BLACK}Välj karta:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Vilken karta vill du spela?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (publik)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" s}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max antal tillåtna klienter:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Välj max antal tillåtna klienter. Alla platser måste inte fyllas.
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} företag{P y ies}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max företag:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Begränsa antalet företag på servern
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} åskådare{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max observatörer:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Begränsa antalet observatörer på servern
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Språk som talas:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Andra spelare kommer vara medvetna vilket språk som talas på servern.
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Starta spelet
-STR_NETWORK_START_GAME_TIP :{BLACK}Starta ett nytt spel med en slumpmässig karta eller från ett scenario
-STR_NETWORK_LOAD_GAME :{BLACK}Ladda spel
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Återuppta ett tidigare sparat spel för flera spelare (tänk på att välja rätt spelare vid start)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Flera spelare
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Spelarnamn:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Namnet som andra spelare kommer se dej som
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Mata in ditt namn
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Anslutning:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Välj mellan att spela över internet eller det lokala nätverket
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Starta server
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Starta en server för andra att ansluta till
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Namn
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Namn på nätverksspelet
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Språk, serverversion, mm
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klicka på ett spel från listan för att välja det
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Servern du senast anslöt till:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Välj servern du senast spelade på
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Leta server
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Leta på nätverket efter en server
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Lägg till server
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Lägg till en server till listan som alltid kommer kontrolleras för aktiva spel.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}IP-adressen till servern
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Klienter
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Klienter online / klienter max{}Företag online / företag max
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Kartstorlek
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Kartstorlek av spelet{}Klicka för att sortera efter område
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Nuvarande datum
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Ã…r
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Antal år{}som spelet pågår
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPELINFO
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klienter: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Språk: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Klimat: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kartstorlek: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversion: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradress: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Startdatum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Nuvarande datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Lösenordsskyddat!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER AVSTÄNGD
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSIONERNA MATCHAR EJ
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NewGRF Matchar Ej
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}GÃ¥ med i spelet
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Starta ett nytt multiplayer spel
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Namn:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Namnet på nätverksspelet kommer att synas för andra spelare i multiplayer menyn
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Mata in ett namn för nätverksspelet
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Bestäm lösenord
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Skydda spelet med ett lösenord så att inte andra än dom som har lösenordet kan gå med i spelet
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Välj karta:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Vilken karta vill du spela?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (publik)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max antal tillåtna klienter:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Välj max antal tillåtna klienter. Alla platser måste inte fyllas.
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} företag{P y ies}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max företag:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Begränsa antalet företag på servern
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} åskådare{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max observatörer:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Begränsa antalet observatörer på servern
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Språk som talas:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Andra spelare kommer vara medvetna vilket språk som talas på servern.
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Starta spelet
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Starta ett nytt spel med en slumpmässig karta eller från ett scenario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Ladda spel
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Återuppta ett tidigare sparat spel för flera spelare (tänk på att välja rätt spelare vid start)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Valfritt
@@ -1874,33 +1874,33 @@ STR_NETWORK_LANG_GREEK :Grekiska
STR_NETWORK_LANG_LATVIAN :Lettiska
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Nätverksspel
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Nätverksspel
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Förbereder att ansluta: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}En lista på alla nuvarande företag som är i spelet. Du kan antingen ansluta till ett befintligt eller starta ett nytt på en ledig plats
-STR_NETWORK_NEW_COMPANY :{BLACK}Nytt företag
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Starta ett nytt företag
-STR_NETWORK_SPECTATE_GAME :{BLACK}Titta på spelet
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Titta på spelet som en åskådare
-STR_NETWORK_JOIN_COMPANY :{BLACK}Anslut till företag
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Hjälp till att styra detta företag
-STR_NETWORK_REFRESH :{BLACK}Uppdatera server
-STR_NETWORK_REFRESH_TIP :{BLACK}Uppdatera server info
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Förbereder att ansluta: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}En lista på alla nuvarande företag som är i spelet. Du kan antingen ansluta till ett befintligt eller starta ett nytt på en ledig plats
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nytt företag
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Starta ett nytt företag
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Titta på spelet
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Titta på spelet som en åskådare
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Anslut till företag
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjälp till att styra detta företag
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Uppdatera server
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Uppdatera server info
-STR_NETWORK_COMPANY_INFO :{SILVER}FÖRETAGSINFO
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}FÖRETAGSINFO
-STR_NETWORK_COMPANY_NAME :{SILVER}Företagsnamn: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Etableringsår: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Företagsvärde: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Nuvarande saldo: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Förra årets inkomst: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Prestandabetyg: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Företagsnamn: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Etableringsår: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Företagsvärde: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Nuvarande saldo: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Förra årets inkomst: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestandabetyg: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Fordon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spelare: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Fordon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stationer: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spelare: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Ansluter...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ansluter...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Ansluter..
@@ -1916,49 +1916,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Hämtar
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} klient{P "" er} före oss
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} nerladdat hittills
-STR_NETWORK_DISCONNECT :{BLACK}Frånkopplad
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Frånkopplad
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Skriv in mängd pengar som du vill ge
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servern är skyddad. Ange lösenord
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Företaget är skyddat. Ange lösenord
-STR_NETWORK_CLIENT_LIST :{WHITE}Klientlista
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Klientlista
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Åskåda
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nytt företag
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Inget nätverkskort funnet eller så är spelet kompilerat utan ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Kunde inte hitta några nätverksspel
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Servern svarade inte på förfrågan
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Kunde inte ansluta på grund av att NewGRF är omaka
-STR_NETWORK_ERR_DESYNC :{WHITE}Synkronisering av nätverks-spel misslyckades
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Nätverk, koppling förlorad
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kunde inte ladda det sparade spelet
-STR_NETWORK_ERR_SERVER_START :{WHITE}Kunde inte starta servern.
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Kunde inte ansluta.
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Nätverkskoppling #{NUM} timeout
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Ett protokollfel uppstod och anslutningen stängdes.
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Servern har en annan version än denna klient.
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Fel lösenord
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Servern är full
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Du är bannlyst från den här servern
-STR_NETWORK_ERR_KICKED :{WHITE}Du blev utkastad från spelet
-STR_NETWORK_ERR_CHEATER :{WHITE}Fusk är inte tillåtet på denna server
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Inget nätverkskort funnet eller så är spelet kompilerat utan ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Kunde inte hitta några nätverksspel
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Servern svarade inte på förfrågan
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Kunde inte ansluta på grund av att NewGRF är omaka
+STR_NETWORK_ERROR_DESYNC :{WHITE}Synkronisering av nätverks-spel misslyckades
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Nätverk, koppling förlorad
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kunde inte ladda det sparade spelet
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Kunde inte starta servern.
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Kunde inte ansluta.
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Nätverkskoppling #{NUM} timeout
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Ett protokollfel uppstod och anslutningen stängdes.
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Servern har en annan version än denna klient.
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Fel lösenord
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Servern är full
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du är bannlyst från den här servern
+STR_NETWORK_ERROR_KICKED :{WHITE}Du blev utkastad från spelet
+STR_NETWORK_ERROR_CHEATER :{WHITE}Fusk är inte tillåtet på denna server
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :allmänt fel
-STR_NETWORK_ERR_CLIENT_DESYNC :synkroniseringsfel
-STR_NETWORK_ERR_CLIENT_SAVEGAME :kunde inte ladda kartan
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :anslutning förlorad
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokollfel
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF är omaka
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :inte godkänd
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :mottog konstigt paket
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :fel revision
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :namnet används redan
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :fel lösenord
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :fel företags-id i DoKommando
-STR_NETWORK_ERR_CLIENT_KICKED :utkastad av servern
-STR_NETWORK_ERR_CLIENT_CHEATER :försökte fuska
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :servern är full
+STR_NETWORK_ERROR_CLIENT_GENERAL :allmänt fel
+STR_NETWORK_ERROR_CLIENT_DESYNC :synkroniseringsfel
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :kunde inte ladda kartan
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :anslutning förlorad
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokollfel
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF är omaka
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :inte godkänd
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :mottog konstigt paket
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :fel revision
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :namnet används redan
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :fel lösenord
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :fel företags-id i DoKommando
+STR_NETWORK_ERROR_CLIENT_KICKED :utkastad av servern
+STR_NETWORK_ERROR_CLIENT_CHEATER :försökte fuska
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servern är full
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1968,15 +1968,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Spelet pausat (
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Spelet fortsätter (Spelare ansluten)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Spelet fortsätter (Misslyckat anslutningsförsök av en spelare)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :lämnar
-STR_NETWORK_CLIENT_JOINED :*** {STRING} har gått med i spelet
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} har gått med i företag #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} har gått med som åskådare
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} har startat ett nytt företag (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} har lämnat spelet ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} har ändrat hans/hennes namn till {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} gav ditt företag {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** You gave {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :lämnar
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} har gått med i spelet
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} har gått med i företag #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} har gått med som åskådare
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} har startat ett nytt företag (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} har lämnat spelet ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} har ändrat hans/hennes namn till {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} gav ditt företag {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Företaget] :
STR_NETWORK_CHAT_COMPANY :[Företaget] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Företaget] Till {STRING}: {WHITE}{STRING}
@@ -1986,8 +1986,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Privat] Till {
STR_NETWORK_CHAT_ALL_CAPTION :[Alla] :
STR_NETWORK_CHAT_ALL :[Alla] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Mata in text för nätverkschat
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Servern avslutade sessionen
-STR_NETWORK_SERVER_REBOOT :{WHITE} Servern startar om...{}Var vänlig vänta...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Servern avslutade sessionen
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Servern startar om...{}Var vänlig vänta...
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Klient
@@ -2001,19 +2001,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Prata med alla
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Privat meddelande
-STR_NETWORK_SEND :{BLACK}Skicka
+STR_NETWORK_CHAT_SEND :{BLACK}Skicka
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Kan inte ladda landskap från PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...hittar inte filen.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...kunde inte konvertera bildtyp. 8 eller 24-bitars PNG-bild krävs.
-STR_PNGMAP_ERR_MISC :{WHITE}...nånting gick fel. Ursäkta. (förmodligen korumperad fil)
+STR_ERROR_PNGMAP :{WHITE}Kan inte ladda landskap från PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...hittar inte filen.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...kunde inte konvertera bildtyp. 8 eller 24-bitars PNG-bild krävs.
+STR_ERROR_PNGMAP_MISC :{WHITE}...nånting gick fel. Ursäkta. (förmodligen korumperad fil)
-STR_BMPMAP_ERROR :{WHITE}Kan inte ladda landskap från BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...kunde inte konvertera bildformat.
+STR_ERROR_BMPMAP :{WHITE}Kan inte ladda landskap från BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kunde inte konvertera bildformat.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Kostnad: {CURRENCY}
@@ -2027,13 +2027,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Uppskatt
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan inte höja marken här...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan inte sänka marken här...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan inte jämna ut land här...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Stenar
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ojämn mark
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Barmark
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gräs
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Fält
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snötäckt land
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Öken
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stenar
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ojämn mark
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Barmark
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gräs
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fält
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snötäckt land
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Öken
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Marken lutar åt fel håll
@@ -2041,11 +2041,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Omöjlig
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Utgrävning skulle förstöra tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Redan på havsnivå
STR_ERROR_TOO_HIGH :{WHITE}För hög
-STR_ALREADY_LEVELLED :{WHITE}... redan platt
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... redan platt
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Inget passande järnvägsspår
STR_ERROR_ALREADY_BUILT :{WHITE}...redan byggd
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Måste ta bort järnväg först
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vägen är enkelriktad eller blockerad
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vägen är enkelriktad eller blockerad
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Bygg järnväg
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrifierad järnvägskonstruktion
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Bygg monorail
@@ -2057,43 +2057,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Kan inte
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Kan inte bygga järnvägsspår här...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Kan inte ta bort järnvägspår här...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Kan inte ta bort signaler här...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Välj bro - klicka på önskad bro för att bygga den
-STR_RAILROAD_TRACK :Järnvägsspår
-STR_RAILROAD_TRAIN_DEPOT :Järnvägsdepå
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Välj bro - klicka på önskad bro för att bygga den
+STR_LAI_RAIL_DESCRIPTION_TRACK :Järnvägsspår
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Järnvägsdepå
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...området ägs av ett annat företag
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Järnväg med vanliga signaler
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Järnväg med för-signaler
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Järnväg med utgående signaler
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Tågspår med kombinationsignaler
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Järnväg med avancerade signaler
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Järnväg med avancerade envägs-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Järnväg med normala signaler och för-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Järnväg med normala signaler och utfarts-signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnväg med normal- och kombinationsignaler
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Järnväg med normala samt avancerade signaler
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnväg med normala signaler samt avancerade envägs-signaler
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Järnväg med för- och utfarts-signaler
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Järnväg med för- och kombinationsignaler
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Järnväg med för-signaler samt avancerade signaler
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnväg med för-signaler samt avancerade envägs-signaler
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Järnväg med utgångs- och kombinationsignaler
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Järnväg med utfarts-signaler samt avancerade signaler
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnväg med utfarts-signaler samt avancerade envägs-signaler
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Järnväg med kombinations-signaler samt avancerade signaler
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnväg med kombinations-signaler samt avancerade envägs-signaler
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnväg med avancerade samt avancerande envägs-signaler
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Måste ta bort tågstationen först
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Måste ta bort kontrollstationen först
-STR_CREATE_SPLITTED_STATION :{YELLOW}Bygg en separat station
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Bygg en separat kontrollstation
-STR_SELECT_STATION_TO_JOIN :{BLACK}Slå ihop stationer
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Slå ihop kontrollstationer
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Järnväg med vanliga signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Järnväg med för-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Järnväg med utgående signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Tågspår med kombinationsignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Järnväg med avancerade signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Järnväg med avancerade envägs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Järnväg med normala signaler och för-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Järnväg med normala signaler och utfarts-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnväg med normal- och kombinationsignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Järnväg med normala samt avancerade signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnväg med normala signaler samt avancerade envägs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Järnväg med för- och utfarts-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Järnväg med för- och kombinationsignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Järnväg med för-signaler samt avancerade signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnväg med för-signaler samt avancerade envägs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Järnväg med utgångs- och kombinationsignaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Järnväg med utfarts-signaler samt avancerade signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnväg med utfarts-signaler samt avancerade envägs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Järnväg med kombinations-signaler samt avancerade signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnväg med kombinations-signaler samt avancerade envägs-signaler
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnväg med avancerade samt avancerande envägs-signaler
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Måste ta bort tågstationen först
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Måste ta bort kontrollstationen först
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Bygg en separat station
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Bygg en separat kontrollstation
+STR_JOIN_STATION_CAPTION :{BLACK}Slå ihop stationer
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Slå ihop kontrollstationer
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Måste ta bort väg först
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vägarbete pågår
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vägarbete pågår
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Välj vägbro
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... enkelriktade vägar kan inte ha korsningar
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Kan inte bygga väg här...
@@ -2106,12 +2106,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Kan inte
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kan inte bygga lastbilsstation...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Kan inte bygga passagerar-spårvagnsstation...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Kan inte bygga frakt-spårvagnsstation...
-STR_ROAD_DESCRIPTION_ROAD :Väg
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Väg med gatubelysning
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Väg med träd
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Bussgarage
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Väg-/Järnvägskorsning
-STR_ROAD_DESCRIPTION_TRAMWAY :Spårväg
+STR_LAI_ROAD_DESCRIPTION_ROAD :Väg
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Väg med gatubelysning
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Väg med träd
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Bussgarage
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Väg-/Järnvägskorsning
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Spårväg
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Kan inte ta bort busstation...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kan inte ta bort lastbilsstation...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Kan inte ta bort passagerar-spårvagnsstation...
@@ -2119,12 +2119,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Kan inte
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Städer
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Byggnad måste rivas först
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
@@ -2137,9 +2137,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrera
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Byt namn på staden
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passagerare förra månaden: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post förra månaden: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Fraktgods behövs för ortens tillväxt:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nödvändlig
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levererat den senaste månaden
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Fraktgods behövs för ortens tillväxt:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} nödvändlig
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} levererat den senaste månaden
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Högt kontor
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Kontor
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Små lägenheter
@@ -2169,7 +2169,7 @@ STR_SUBSIDIES_NONE :{ORANGE}Inga
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Redan subventionerade rutter:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} från {STATION} till {STATION}{YELLOW} ({COMPANY}{YELLOW}, tills {DATE_SHORT})
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} de lokala myndigheterna tillåter inte att en ny flygplats byggs i staden
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}'s lokala myndigheter vägrar tillåtelse att bygga en flygplats på grund av ljudproblem
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}'s lokala myndigheter vägrar tillåtelse att bygga en flygplats på grund av ljudproblem
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Stuga
STR_TOWN_BUILDING_NAME_HOUSES_1 :Hus
STR_TOWN_BUILDING_NAME_FLATS_1 :Lägenheter
@@ -2203,7 +2203,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} Köp 1 års exklusiv transporträttighet i staden. Stadens myndigheter kommer bara tillåta passagerare och gods till användning för ditt företags stationer.{}Kostnad: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW} Muta de lokala myndigheterna för att öka din värdering, med risk för att få höga böter om du blir upptäckt.{} Kostnad: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under byggnation)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under byggnation)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :KÃ¥tor
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Tekanne-Hus
@@ -2213,17 +2213,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Spargris
STR_PLANT_TREE_CAPTION :{WHITE}Träd
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...träd redan här
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kan inte plantera träd här...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...för många skyltar
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Kan inte placera skylt här...
-STR_SIGN_DEFAULT :Skylt
+STR_DEFAULT_SIGN_NAME :Skylt
STR_EDIT_SIGN_CAPTION :{WHITE}Ändra skylttext
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Kan inte ändra skyltnamn...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Kan inte ta bort skylt...
STR_PLANT_TREE_TOOLTIP :{BLACK}Välj trädtyp att plantera
-STR_TREE_NAME_TREES :Träd
-STR_TREE_NAME_RAINFOREST :Regnskog
-STR_TREE_NAME_CACTUS_PLANTS :Kaktusplantor
+STR_LAI_TREE_NAME_TREES :Träd
+STR_LAI_TREE_NAME_RAINFOREST :Regnskog
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktusplantor
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}För nära en annan järnvägsstation
@@ -2240,7 +2240,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}MÃ¥ste r
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}För nära en annan flygplats
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Måste riva flygplats först
-STR_QUERY_RENAME_STATION_CAPTION :Byt namn på station
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Byt namn på station
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan inte byta namn på station...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Värderingar
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepterar
@@ -2258,10 +2258,10 @@ STR_CARGO_RATING_OUTSTANDING :Enastående
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Visa alla tåg där denna station finns med i rutten
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Visa alla vägfordon där denna station finns med i rutten
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Visa alla flygplan där denna station finns med i rutten
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Visa alla skepp där denna station finns med i rutten
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Visa alla tåg där denna station finns med i rutten
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Visa alla vägfordon där denna station finns med i rutten
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Visa alla flygplan där denna station finns med i rutten
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Visa alla skepp där denna station finns med i rutten
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Måste riva busshållplats först
@@ -2282,41 +2282,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Byt namn
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Visa lista av accepterat gods
STR_STATION_LIST_TOOLTIP :{BLACK}Stationsnamn - klicka på ett namn för att centrera vyn på stationen
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Välj storlek/typ av flygplats
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Järnvägsstation
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flygplanshangar
-STR_STATION_DESCRIPTION_AIRPORT :Flygplats
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lastbrygga
-STR_STATION_DESCRIPTION_BUS_STATION :Busshållplats
-STR_STATION_DESCRIPTION_SHIP_DOCK :Hamn
-STR_STATION_DESCRIPTION_BUOY :Boj
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Järnvägsstation
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Flygplanshangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Flygplats
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lastbrygga
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Busshållplats
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Hamn
+STR_LAI_STATION_DESCRIPTION_BUOY :Boj
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boj i vägen
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...station för utspridd
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ej enhetliga stationer inaktiverade
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Håll nere CTRL för att markera mer än en sak
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ej enhetliga stationer inaktiverade
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Håll nere CTRL för att markera mer än en sak
STR_UNDEFINED :(oidentifierad sträng)
-STR_STAT_CLASS_DFLT :Grundinställd station
-STR_STAT_CLASS_WAYP :Vägpunkter
+STR_STATION_CLASS_DFLT :Grundinställd station
+STR_STATION_CLASS_WAYP :Vägpunkter
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...måste byggas på vatten
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Kan inte bygga skeppsdepå här...
-STR_WATER_DESCRIPTION_WATER :Vatten
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kust eller flodbank
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Skeppsdepå
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
+STR_LAI_WATER_DESCRIPTION_WATER :Vatten
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Kust eller flodbank
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Skeppsdepå
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvedukt
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Kan inte bygga på vatten
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Måste först ta bort kanalen
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Måste först ta bort kanalen
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spara spel
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Ladda spel
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Spara
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Ta bort
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Åskådare, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Åskådare, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ledigt
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan inte läsa från disk
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Sparandet av spelet misslyckades{}{STRING}
@@ -2332,12 +2332,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Listar e
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Valt namn för spelet
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Ta bort markerat sparat spel
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Spara spelet med valt namn
-STR_NETWORK_SERVER_RANDOM_GAME :Skapa slumpmässigt nytt spel
-STR_LOAD_HEIGHTMAP :{WHITE}Läs höjdkarta
-STR_SAVE_OSKTITLE :{BLACK}Mata in ett namn för detta sparade spel
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Skapa slumpmässigt nytt spel
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Läs höjdkarta
+STR_SAVELOAD_OSKTITLE :{BLACK}Mata in ett namn för detta sparade spel
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} i vägen
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} i vägen
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kolgruva
STR_INDUSTRY_NAME_POWER_STATION :Kraftstation
@@ -2393,23 +2393,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Producer
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktion förra månaden:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% transporterat)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centrera vyn ovanför industrin
-STR_INDUSTRY_BUILD_COST :{BLACK}Kostnad: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kostnad: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Kan inte bygga denna typ av industri här...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...skog kan bara planteras ovanför snölinjen
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...kan bara placeras nära kartans kant
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}En annan tunnel i vägen
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneln slutar utanför kartans gränser
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunneln slutar utanför kartans gränser
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan inte gräva till marken på andra sidan av tunneln
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Måste riva tunnel först
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Måste riva bro först
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Kan inte börja och sluta på samma plats
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Broändar ej på samma höjd
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bro är för låg för terrängen
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan inte börja och sluta på samma plats
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Broändar ej på samma höjd
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bro är för låg för terrängen
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start- och slutpunkt måste ligga i linje
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Platsen passar inte för tunnelentré
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Upphängd, Stål
STR_BRIDGE_NAME_GIRDER_STEEL :Balkbro, Stål
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Stål
@@ -2420,30 +2420,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Rör, Stål
STR_BRIDGE_TUBULAR_SILICON :Rör, Silikon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kan inte bygga bro här...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Kan inte bygga tunnel här...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Järnvägstunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Vägtunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Upphängd järnvägsbro av stål
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Järnvägsbro med stålbalkar
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Järnvägsbro med utskjutande stålstöd
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Järnvägsbro med förstärkt betongupphängning
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Järnvägsbro av trä
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Järnvägsbro av betong
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Vägbro med stålupphängning
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Vägbro med stålbalkar
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Vägbro med utskjutande stålstöd
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vägbro med förstärkt betongupphängning
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Vägbro av trä
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Vägbro av betong
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Järnvägsrörbro
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörbro
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Järnvägstunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Vägtunnel
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Upphängd järnvägsbro av stål
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Järnvägsbro med stålbalkar
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Järnvägsbro med utskjutande stålstöd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Järnvägsbro med förstärkt betongupphängning
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Järnvägsbro av trä
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Järnvägsbro av betong
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Vägbro med stålupphängning
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Vägbro med stålbalkar
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Vägbro med utskjutande stålstöd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Vägbro med förstärkt betongupphängning
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Vägbro av trä
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Vägbro av betong
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Järnvägsrörbro
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Rörbro
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objekt i vägen
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosändare
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtorn
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Radiosändare
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fyrtorn
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Företagets huvudkontor
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...företagets huvudkontor i vägen
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs av företag
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan inte köpa denna mark...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...du äger den redan!
@@ -2491,7 +2491,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Statio
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Svårighetsgrad
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Spara
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Spara
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Lätt
@@ -2563,8 +2563,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Färgval
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Färgval:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Företagsnamn
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Namn på VD
-STR_QUERY_COMPANY_NAME_CAPTION :Företagsnamn
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Namn på VD
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Företagsnamn
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Namn på VD
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Kan inte ändra företagsnamn...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan inte ändra namnet på VD:n...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Budget {BLACK}{COMPANYNUM}
@@ -2589,7 +2589,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}Totalt:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banksaldo
STR_FINANCES_LOAN_TITLE :{WHITE}LÃ¥n
-STR_MAX_LOAN :{WHITE}Maxlån: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Maxlån: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}LÃ¥na {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Ã…terbetala {SKIP}{SKIP}{CURRENCY}
@@ -2598,7 +2598,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan inte
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...lånet redan återbetalt
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} krävs
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan inte återbetala lånet...
-STR_INSUFFICIENT_FUNDS :{WHITE}Kan inte ge bort pengar som är lånade från banken...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan inte ge bort pengar som är lånade från banken...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Välj nytt ansikte på VD:n
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Byt färg på företaget
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Byt VD:ns namn
@@ -2608,31 +2608,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Ã…terbet
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(VD)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Etablerades: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Fordon:
-STR_TRAINS :{WHITE}{COMMA} tåg
-STR_ROAD_VEHICLES :{WHITE}{COMMA} vägfordon
-STR_AIRCRAFT :{WHITE}{COMMA} flygplan
-STR_SHIPS :{WHITE}{COMMA} skepp
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tåg
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vägfordon
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} flygplan
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} skepp
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Inga
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(VD)
STR_BUY_COMPANY_MESSAGE :{WHITE}Vi letar efter någon som vill köpa och ta över vårt företag{}{}Vill du köpa {COMPANY} för {CURRENCY}?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Kan inte köpa företag...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bygg Högkvarter
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bygg huvudkontor / visa företagets huvudkontor
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bygg om högkvarter på annan plats (kostar 1% av företagets värde)
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Bygg om högkvarter på annan plats (kostar 1% av företagets värde)
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Kan inte bygga huvudkontor här...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Visa högkvarter
-STR_RELOCATE_HQ :{BLACK}Flytta högkvarter
-STR_COMPANY_JOIN :{BLACK}GÃ¥ med
-STR_COMPANY_JOIN_TIP :{BLACK}Gå med och spela som detta företag
-STR_COMPANY_PASSWORD :{BLACK}Lösenord
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Lösenordsskydda ditt företag för att förhindra att obehöriga spelare ansluter.
-STR_SET_COMPANY_PASSWORD :{BLACK}Ange företagets lösenord
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Flytta högkvarter
+STR_COMPANY_VIEW_JOIN :{BLACK}GÃ¥ med
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Gå med och spela som detta företag
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Lösenord
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Lösenordsskydda ditt företag för att förhindra att obehöriga spelare ansluter.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Ange företagets lösenord
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Spara inte det inmatade lösenordet
STR_COMPANY_PASSWORD_OK :{BLACK}Ge företaget det nya lösenordet
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Företagslösenord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Förvalt företagslösenord
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Använd detta företagslösenord som förval för nya företag
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Växla stor/liten fönsterstorlek
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Förvalt företagslösenord
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Använd detta företagslösenord som förval för nya företag
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Växla stor/liten fönsterstorlek
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Företagets värde: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Köp 25% andelar i företaget
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sälj 25% andelar i företaget
@@ -2641,7 +2641,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sälj 25
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kan inte köpa 25% andelar i detta företag...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kan inte sälja 25% andelar i detta företag...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% ägs av {COMPANY})
-STR_PROTECTED :{WHITE}Det här företaget bedriver inte aktiehandel ännu....
+STR_ERROR_PROTECTED :{WHITE}Det här företaget bedriver inte aktiehandel ännu....
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Ã…nga)
@@ -2948,9 +2948,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ladda ej av me
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Ändra stoppbeteende för markerad order
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Ändra lastningsbeteende för markerad order
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ändra avlastningsbeteende på markerad order
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Lägg till avancerad order
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Lägg till avancerad order
STR_ORDER_GO_TO_NEAREST_DEPOT :Åk till närmsta depå
STR_ORDER_GO_TO_NEAREST_HANGAR :Åk till närmsta hangar
STR_ORDER_NEAREST_DEPOT :närmsta
@@ -2960,9 +2960,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Service non-sto
STR_ORDER_TRAIN_DEPOT :Tågdepå
STR_ORDER_ROAD_VEHICLE_DEPOT :Vägfordonsdepå
STR_ORDER_SHIP_DEPOT :Skeppsdepå
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ã…k alltid
STR_ORDER_DROP_SERVICE_DEPOT :Service vid behov
@@ -2987,10 +2987,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :mer än
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :mer eller lika mycket som
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :sant
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :falskt
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Skippa till order {COMMA}
-STR_CONDITIONAL_NUM :Skippa till order {COMMA} när {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Skippa till order {COMMA} när {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skippa till order {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Skippa till order {COMMA} när {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Skippa till order {COMMA} när {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Ingen resa
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Avres (Inte tillagd i tidtabell)
@@ -3013,18 +3013,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}TÃ¥g kan
STR_ORDERS_SKIP_BUTTON :{BLACK}Skippa
STR_ORDERS_DELETE_BUTTON :{BLACK}Ta bort
STR_ORDERS_GO_TO_BUTTON :{BLACK}GÃ¥ Till
-STR_REFIT :{BLACK}Anpassa
-STR_REFIT_TIP :{BLACK}Välj vilken godstyp anpassningen ska göras i denna order. Ctrl-klick för att ta bort anpassningsordern
-STR_REFIT_ORDER :(Anpassa för {STRING})
-STR_REFIT_STOP_ORDER :(Anpassa för {STRING} och stanna)
-STR_STOP_ORDER :(Stanna)
-STR_TIMETABLE_VIEW :{BLACK}Tidtabell
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Ändra till tidtabellsvy
-STR_ORDER_VIEW :{BLACK}Order
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Byt till ordervyn
+STR_ORDER_REFIT :{BLACK}Anpassa
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Välj vilken godstyp anpassningen ska göras i denna order. Ctrl-klick för att ta bort anpassningsordern
+STR_ORDER_REFIT_ORDER :(Anpassa för {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Anpassa för {STRING} och stanna)
+STR_ORDER_STOP_ORDER :(Stanna)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Tidtabell
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Ändra till tidtabellsvy
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Order
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Byt till ordervyn
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Order)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Slut på order - -
-STR_SERVICE :{BLACK}Servning
+STR_ORDER_SERVICE :{BLACK}Servning
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Byggt: {LTBLUE}{NUM}{BLACK} Värde: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Värde: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3044,7 +3044,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}fordonet
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}ett fordon som delar denna order kan inte komma till denna station
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Kan inte flytta fordon...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Det bakre loket kommer alltid följa med det tillhörande främre loket
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Kan inte hitta vägen till närmaste depå
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Serviceintervall: {LTBLUE}{COMMA}dagar{BLACK} Senaste service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Serviceintervall: {LTBLUE}{COMMA}%{BLACK} Senaste service: {LTBLUE}{DATE_LONG}
@@ -3064,10 +3064,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Tidstabe
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Ändra tid som den markerade ordern bör ta
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Rensa tiden för markerad order
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Nollställ räknaren för sen ankomst så att fordonet kommer i tid
-STR_SERVICE_HINT :{BLACK}Skippa den här ordern om inte servning behövs
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO}, {CARGO}{}Körkostnad: {CURRENCY}/år
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO}{}Körkostnad: {CURRENCY}/år
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skippa den här ordern om inte servning behövs
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY} Vikt: {WEIGHT_S}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY}/år{}Kapacitet: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO}, {CARGO}{}Körkostnad: {CURRENCY}/år
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO}{}Körkostnad: {CURRENCY}/år
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Ålder: {LTBLUE}{STRING}{BLACK} Körkostnad: {LTBLUE}{CURRENCY}/år
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maxhastiget: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vikt: {LTBLUE}{WEIGHT_S} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maxhastiget: {LTBLUE}{VELOCITY}
@@ -3086,24 +3086,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Kraschad!
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan inte byta tågets riktning...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan inte byta fordonets riktning...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Kan inte vända fordon bestående av flera delar
-STR_CLEAR_TIME :{BLACK}Rensa tid
-STR_RESET_LATENESS :{BLACK}Rensa räknaren för sen ankomst
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Ändra namn på kontrollstation
-STR_CHANGE_BUOY_NAME :{BLACK}Ändra namn på boj
-
-STR_TRAIN_STOPPING :{RED}Stannar
-STR_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Fel järnvägstyp
-STR_TRAIN_NO_POWER :{RED}Ingen Kraft
-STR_TRAIN_START_NO_CATENARY :Detta spår saknar kedjekurva, så tåget kan inte starta
-STR_TRAIN_STUCK :{ORANGE}Väntar på ledig väg
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan inte sälja förstört fordon...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan inte bygga om ett förstörd fordon...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan inte lägga till fordonet i en tidtabell...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Fordon kan enbart vänta vid stationer.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Detta fordon stannar inte vid denna station.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Rensa tid
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Rensa räknaren för sen ankomst
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ändra namn på kontrollstation
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Ändra namn på boj
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Stannar
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stannar, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Fel järnvägstyp
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ingen Kraft
+STR_ERROR_TRAIN_START_NO_CATENARY :Detta spår saknar kedjekurva, så tåget kan inte starta
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Väntar på ledig väg
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Kan inte sälja förstört fordon...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Kan inte bygga om ett förstörd fordon...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Kan inte lägga till fordonet i en tidtabell...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Fordon kan enbart vänta vid stationer.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Detta fordon stannar inte vid denna station.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Ändra Tid
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Detta fordon kör enligt tidtabellen
STR_TIMETABLE_STATUS_LATE :{BLACK}Detta fordon är för tillfället {STRING} sen
@@ -3117,7 +3117,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fyll i t
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...måste stoppas inuti ett bussgarage
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kan inte hitta till lokal depå
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Tvinga fordonet att vända om
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitet: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacitet: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} fordon{P "" s}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3130,39 +3130,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Kan inte
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Skepp måste vara stoppat i depå
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan inte placera boj här...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan inte bygga akvedukt här...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kan inte bygga akvedukt här...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Anpassa)
STR_REFIT_TITLE :{GOLD}Välj godstyp att frakta:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO}{}{BLACK}Anpassningens kostnad: {GOLD}{CURRENCY}
-STR_REFITTABLE :(anpassningsbart)
+STR_PURCHASE_INFO_REFITTABLE :(anpassningsbart)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kan inte bygga flygplats här...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Flygplan är i luften
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Flygplan måste stoppas i hangar
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Tidtabell)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}Ditt mutningsförsök har blivit
-STR_BRIBE_FAILED_2 :{WHITE}uppdagat av en regional utredare.
-STR_BUILD_DATE :{BLACK}Byggt: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Ditt mutningsförsök har blivit
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}uppdagat av en regional utredare.
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Byggt: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Stationsklass: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Stationstyp: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Stationsklass: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stationstyp: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF-inställningar
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Spara ändringar
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Byt palett
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Ändra palett för markerad NewGRF.{}Gör detta när grafiken från denna NewGRF är rosa i spelet
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Parametrar
-STR_NEWGRF_FILENAME :{BLACK}Filnamn: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palett: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Spara ändringar
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Byt palett
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Ändra palett för markerad NewGRF.{}Gör detta när grafiken från denna NewGRF är rosa i spelet
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parametrar
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filnamn: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palett: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Du håller på att göra ändringar i ett spel som används; detta kan krascha OpenTTD.{}Är du helt säker på detta?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3185,34 +3185,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Försök att an
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} innehåller en skadad sprite. Alla korrupta sprites kommer att visas som ett rött frågetecken (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Innehåller mer än en Action 8 funktion.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Ladda markerad förinställning
-STR_NEWGRF_PRESET_SAVE :{BLACK}Spara förinställning
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Spara denna lista som en förinställning
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Namnge förinställningen
-STR_NEWGRF_PRESET_DELETE :{BLACK}Ta bort förinställningen
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Ta bort markerad förinställning
-STR_NEWGRF_ADD :{BLACK}Lägg till
-STR_NEWGRF_ADD_TIP :{BLACK}Lägg till en ny NewGRF-fil till listan
-STR_NEWGRF_REMOVE :{BLACK}Ta bort
-STR_NEWGRF_REMOVE_TIP :{BLACK}Ta bort den markerade NewGRF-filen från listan
-STR_NEWGRF_MOVEUP :{BLACK}Flytta upp
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Flytta upp den markerade NewGRF-filen i listan
-STR_NEWGRF_MOVEDOWN :{BLACK}Flytta ned
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Flytta ner den markerade NewGRF-filen i listan
-STR_NEWGRF_FILE_TIP :{BLACK}En lista med installerade NewGRF-filer . Välj en fil för att ändra dess parametrar
-STR_NEWGRF_PARAMETER :{BLACK}Paramerar: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Skriv NewGRF parameterar
-STR_NEWGRF_NO_INFO :{BLACK}Ingen information tillgänglig
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Ladda markerad förinställning
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Spara förinställning
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spara denna lista som en förinställning
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Namnge förinställningen
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Ta bort förinställningen
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Ta bort markerad förinställning
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Lägg till
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Lägg till en ny NewGRF-fil till listan
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Ta bort
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Ta bort den markerade NewGRF-filen från listan
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Flytta upp
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Flytta upp den markerade NewGRF-filen i listan
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Flytta ned
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Flytta ner den markerade NewGRF-filen i listan
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}En lista med installerade NewGRF-filer . Välj en fil för att ändra dess parametrar
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paramerar: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Skriv NewGRF parameterar
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ingen information tillgänglig
STR_NEWGRF_ADD_CAPTION :{WHITE}Tillgängliga NewGRF filer
STR_NEWGRF_ADD_FILE :{BLACK}Lägg till markering
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Lägg till den markerade NewGRF-filen till din konfiguration
-STR_NEWGRF_RESCAN_FILES :{BLACK}Scanna om filer
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Uppdatera listan med tillgängliga NewGRF-filer
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Lägg till den markerade NewGRF-filen till din konfiguration
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Scanna om filer
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Uppdatera listan med tillgängliga NewGRF-filer
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan inte lägga till filen: redan existerande GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Matchande fil hittades ej
-STR_NEWGRF_DISABLED :{RED}Avstängd
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matchande fil hittades ej
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Avstängd
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matchande fil saknas (kompatibel GRF laddad)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatibel GRF laddad för saknade filer
@@ -3228,7 +3228,7 @@ STR_NEWGRF_BUGGY :{WHITE}NyGRF '{
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Last/återställnings information för '{1:ENGINE}' är skilld ifrån köp lista efter konstruktion. Detta kan leda till att den automatiska förnyelsen slår fel
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' skapade en ändlös loop i produktions-systemet
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spelet sparades i en version som ej stöder spårvagn. Alla spårvagnar har tagits bort
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spelet sparades i en version som ej stöder spårvagn. Alla spårvagnar har tagits bort
STR_CURRENCY_WINDOW :{WHITE}Egen valuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Växlingskurs: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3239,16 +3239,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Går ö
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Går över till Euro: {ORANGE}aldrig
STR_CURRENCY_PREVIEW :{LTBLUE}Förhandsgranska: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Ändra valutaparametrar
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Minska värdet för din valuta med ett Pund (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Öka värdet för din valuta med ett Pund (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Sätt växelkursen för din valuta mot ett Pund (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Sätt separatorn för din valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Sätt prefix-sträng för din valuta
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Sätt suffix-sträng för din valuta
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Byt till Euro tidigare
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Byt till Euro senare
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Sätt år för byte till Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Pund (£) i din valuta
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Minska värdet för din valuta med ett Pund (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Öka värdet för din valuta med ett Pund (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Sätt växelkursen för din valuta mot ett Pund (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Sätt separatorn för din valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Sätt prefix-sträng för din valuta
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Sätt suffix-sträng för din valuta
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Byt till Euro tidigare
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Byt till Euro senare
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Sätt år för byte till Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pund (£) i din valuta
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3267,8 +3267,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} skepp
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} flygplan
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Delade instruktioner med {COMMA} Fordon{P "" s}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Visa alla fordon som har samma schema
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Delade instruktioner med {COMMA} Fordon{P "" s}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Visa alla fordon som har samma schema
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Anpassa tåg
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Anpassa Vägfordon
@@ -3370,39 +3370,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Anpassa
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Anpassa godsskepp att frakta en annan godstyp
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Anpassa flygplan att frakta en annan godstyp
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}På väg mot {TOWN}s tågdepå
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s tågdepå, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}På väg mot {TOWN}s vägdepå
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s vägdepå i {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}På väg mot {TOWN}s Skeppsdepå
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s Skeppsdepå i {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}På väg mot {STATION}s hangar
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}På väg mot {STATION}s hangar, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s tågdepå
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s tågdepå, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s vägdepå
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s vägdepå i {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s skeppsdepå
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s skeppsdepå, i{VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service vid {STATION}s hangar
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service vid {STATION}s hangar i {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Klona tåg
-STR_CLONE_ROAD_VEHICLE :{BLACK}Klona fordon
-STR_CLONE_SHIP :{BLACK}Klona skepp
-STR_CLONE_AIRCRAFT :{BLACK}Klona flygplan
-
-STR_CLONE_TRAIN_INFO :{BLACK}Det här bygger en kopia av tåget inklusive alla vagnar. Ctrl-klick gör så att de delar order
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Det här bygger en kopia av fordonet. Ctrl-klick gör så att de delar order
-STR_CLONE_SHIP_INFO :{BLACK}Det här bygger en kopia av skeppet. Ctrl-klick gör så att de delar order
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Det här bygger en kopia av flygplanet. Ctrl-klick gör så att de delar order
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett tåg inklusive alla vagnar. Tryck på den här knappen och sen på ett tåg inuti eller utanför depån. Ctrl-klick gör så att de delar order
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett fordon. Tryck på den här knappen och sen på ett vägfordon inuti eller utanför depån. Ctrl-klick gör så att de delar order
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett skepp. Tryck på den här och sedan på ett skepp inuti eller utanför depån. Ctrl-klick gör så att de delar order
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Det här bygger en kopia av ett flygplan. Tryck på den här knappen och sedan på ett flygplan inuti eller utanför hangaren. Ctrl-klick gör så att de delar order
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}På väg mot {TOWN}s tågdepå
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s tågdepå, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}På väg mot {TOWN}s vägdepå
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s vägdepå i {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}På väg mot {TOWN}s Skeppsdepå
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}På väg mot {TOWN}s Skeppsdepå i {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}På väg mot {STATION}s hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}På väg mot {STATION}s hangar, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s tågdepå
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s tågdepå, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s vägdepå
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s vägdepå i {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Service vid {TOWN}s skeppsdepå
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Service vid {TOWN}s skeppsdepå, i{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Service vid {STATION}s hangar
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Service vid {STATION}s hangar i {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Klona tåg
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klona fordon
+STR_DEPOT_CLONE_SHIP :{BLACK}Klona skepp
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klona flygplan
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Det här bygger en kopia av tåget inklusive alla vagnar. Ctrl-klick gör så att de delar order
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Det här bygger en kopia av fordonet. Ctrl-klick gör så att de delar order
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Det här bygger en kopia av skeppet. Ctrl-klick gör så att de delar order
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Det här bygger en kopia av flygplanet. Ctrl-klick gör så att de delar order
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett tåg inklusive alla vagnar. Tryck på den här knappen och sen på ett tåg inuti eller utanför depån. Ctrl-klick gör så att de delar order
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett fordon. Tryck på den här knappen och sen på ett vägfordon inuti eller utanför depån. Ctrl-klick gör så att de delar order
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Det här bygger en kopia av ett skepp. Tryck på den här och sedan på ett skepp inuti eller utanför depån. Ctrl-klick gör så att de delar order
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Det här bygger en kopia av ett flygplan. Tryck på den här knappen och sedan på ett flygplan inuti eller utanför hangaren. Ctrl-klick gör så att de delar order
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Nytt tågfordon
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Nya elektriska järnvägsfordon
@@ -3472,38 +3472,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrera
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du är på väg att sälja alla fordon i depån. Är du säker?
-STR_DEPOT_WRONG_DEPOT_TYPE :Felaktig depå-typ
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Felaktig depå-typ
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Sälj alla tåg i depån
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Sälj alla vägfordon i depån
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Sälj alla skepp i depån
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Sälj alla flygplan i hangaren
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sälj alla tåg i depån
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sälj alla vägfordon i depån
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sälj alla skepp i depån
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sälj alla flygplan i hangaren
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Ge en lista av alla tåg som har denna depå i dess körschema
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Ge en lista av alla fordon som har denna depå i dess körschema
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Ge en lista av alla fartyg som har denna depå i dess körschema
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Ge en lista av alla flygplan som har denna flygplats-hangar i dess körschema
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Ge en lista av alla tåg som har denna depå i dess körschema
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Ge en lista av alla fordon som har denna depå i dess körschema
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Ge en lista av alla fartyg som har denna depå i dess körschema
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Ge en lista av alla flygplan som har denna flygplats-hangar i dess körschema
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Byt ut alla tåg i depån
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Byt ut alla vägfordon i depån
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Byt ut alla skepp i depån
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Byt ut alla flygplan i hangaren
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Byt ut alla tåg i depån
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Byt ut alla vägfordon i depån
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Byt ut alla skepp i depån
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Byt ut alla flygplan i hangaren
-STR_AVAILABLE_TRAINS :{BLACK}Tillgängliga tåg
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Tillgängliga fordon
-STR_AVAILABLE_SHIPS :{BLACK}Tillgängliga skepp
-STR_AVAILABLE_AIRCRAFT :{BLACK}Tillgängliga flyplan
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Tillgängliga tåg
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Tillgängliga fordon
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Tillgängliga skepp
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Tillgängliga flyplan
-STR_SEND_TRAIN_TO_DEPOT :Skicka till Depå
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Skicka till Depå
-STR_SEND_SHIP_TO_DEPOT :Skicka till Depå
-STR_SEND_AIRCRAFT_TO_HANGAR :Skicka till Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Skicka till Depå
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Skicka till Depå
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Skicka till Depå
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Skicka till Hangar
STR_REPLACE_VEHICLES_WHITE :{WHITE}Byt ut {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Börja byta ut fordon
STR_REPLACE_VEHICLES_STOP :{BLACK}Sluta byta ut fordon
-STR_NOT_REPLACING :{BLACK}Byter inte ut
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Inget fordon valt
+STR_REPLACE_NOT_REPLACING :{BLACK}Byter inte ut
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Inget fordon valt
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Välj fordonstyp att byta ut
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Välj den nya fordonstyp du vill använda i stället för den till vänster valda typen
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryck för att sluta byta ut fordonstypen vald på vänster sida
@@ -3515,40 +3515,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersätter: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Välj mellan lok och vagn ersättnings-fönster
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Fordonet är ej tillgängligt
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Fordonet är ej tillgängligt
-STR_SHIP_NOT_AVAILABLE :{WHITE}Fartyget är ej tillgängligt
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flygplanet är ej tillgängligt
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Fordonet är ej tillgängligt
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Fordonet är ej tillgängligt
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Fartyget är ej tillgängligt
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Flygplanet är ej tillgängligt
-STR_ENGINES :Lok
-STR_WAGONS :Vagnar
+STR_REPLACE_ENGINES :Lok
+STR_REPLACE_WAGONS :Vagnar
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klicka för att stanna alla tåg i depån
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klicka för att stanna alla fordon i depån
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klicka för att stanna alla skepp i depån
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klicka för att stanna alla flygplan i hangaren
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klicka för att stanna alla tåg i depån
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klicka för att stanna alla fordon i depån
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klicka för att stanna alla skepp i depån
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klicka för att stanna alla flygplan i hangaren
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klicka för att starta alla tåg i depån
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klicka för att starta alla fordon i depån
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klicka för att starta alla skepp i depån
-STR_MASS_START_HANGAR_TIP :{BLACK}Klicka för att starta alla skepp i depån
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klicka för att starta alla tåg i depån
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klicka för att starta alla fordon i depån
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klicka för att starta alla skepp i depån
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klicka för att starta alla skepp i depån
-STR_MASS_STOP_LIST_TIP :{BLACK}Klicka för att stoppa alla fordon i listan
-STR_MASS_START_LIST_TIP :{BLACK}Klicka för att starta alla fordon i listan
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klicka för att stoppa alla fordon i listan
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klicka för att starta alla fordon i listan
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Skyltlista - {COMMA} Skylt{P "" ar}
############ Lists rail types
-STR_RAIL_VEHICLES :Järnvägsfordon
-STR_ELRAIL_VEHICLES :Elektriska järnvägsfordon
-STR_MONORAIL_VEHICLES :Monorail-fordon
-STR_MAGLEV_VEHICLES :Maglevfordon
+STR_REPLACE_RAIL_VEHICLES :Järnvägsfordon
+STR_REPLACE_ELRAIL_VEHICLES :Elektriska järnvägsfordon
+STR_REPLACE_MONORAIL_VEHICLES :Monorail-fordon
+STR_REPLACE_MAGLEV_VEHICLES :Maglevfordon
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Kostnad: {GOLD}{CURRENCY}{BLACK} Vikt: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hastighet: {GOLD}{VELOCITY}{BLACK} Kraft: {GOLD}{POWER}
@@ -3575,67 +3575,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Generera
-STR_RANDOM :{BLACK}Slumpa
-STR_RANDOM_HELP :{BLACK}Ändra slump-nummer som används för terräng-generering
-STR_WORLD_GENERATION_CAPTION :{WHITE}Generera Värld
-STR_RANDOM_SEED :{BLACK}Slump-nummer:
-STR_RANDOM_SEED_HELP :{BLACK}Klicka för att mata in ett slump-nummer
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Mata in ett slumpmässigt frö
-STR_LAND_GENERATOR :{BLACK}Landgenerator:
-STR_TREE_PLACER :{BLACK}Träd Algoritm:
-STR_HEIGHTMAP_ROTATION :{BLACK}Rotation på höjdkarta:
-STR_TERRAIN_TYPE :{BLACK}Terrängtyp:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Havsnivå
-STR_SMOOTHNESS :{BLACK}Jämnhet:
-STR_SNOW_LINE_HEIGHT :{BLACK}Snölinjens höjd:
-STR_DATE :{BLACK}Datum:
-STR_NUMBER_OF_TOWNS :{BLACK}Antal städer:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Höj snölinjens höjd ett upp
-STR_SNOW_LINE_DOWN :{BLACK}Sänk snölinjens höjd ett ner
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Ändra snölinjens höjd
-STR_START_DATE_QUERY_CAPT :{WHITE}Ändra Startår
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skala-varning
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}För stora storleksändringar av källkarta är inte rekomenderat. Fortsätt med generering?
-STR_HEIGHTMAP_NAME :{BLACK}Namn på höjdkarta:
-STR_HEIGHTMAP_SIZE :{BLACK}Storlek: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Generera
+STR_MAPGEN_RANDOM :{BLACK}Slumpa
+STR_MAPGEN_RANDOM_HELP :{BLACK}Ändra slump-nummer som används för terräng-generering
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Generera Värld
+STR_MAPGEN_RANDOM_SEED :{BLACK}Slump-nummer:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Klicka för att mata in ett slump-nummer
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Mata in ett slumpmässigt frö
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Landgenerator:
+STR_MAPGEN_TREE_PLACER :{BLACK}Träd Algoritm:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Rotation på höjdkarta:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrängtyp:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havsnivå
+STR_MAPGEN_SMOOTHNESS :{BLACK}Jämnhet:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snölinjens höjd:
+STR_MAPGEN_DATE :{BLACK}Datum:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Antal städer:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Antal industrier:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Höj snölinjens höjd ett upp
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Sänk snölinjens höjd ett ner
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Ändra snölinjens höjd
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Ändra Startår
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skala-varning
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}För stora storleksändringar av källkarta är inte rekomenderat. Fortsätt med generering?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Namn på höjdkarta:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Storlek: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Genererar värld...
STR_GENERATION_ABORT :{BLACK}Avbryt
STR_GENERATION_ABORT_CAPTION :{WHITE}Avbryt generering av världen
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Vill du verkligen avbryta genereringen?
-STR_PROGRESS :{WHITE}{NUM}% färdigt
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Generera Värld
-STR_TREE_GENERATION :{BLACK}Generera Träd
-STR_UNMOVABLE_GENERATION :{BLACK}Oflyttbar generera
-STR_CLEARING_TILES :{BLACK}Svår och stenig markgenerering
-STR_SETTINGUP_GAME :{BLACK}Ställer in spel
-STR_PREPARING_TILELOOP :{BLACK}Kör tile-loop
-STR_PREPARING_GAME :{BLACK}Förbereder spel
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Denna åtgärd ändrade svårighetsgraden till egen-inställd
-STR_SE_FLAT_WORLD :{WHITE}Plant land
-STR_SE_FLAT_WORLD_TIP :{BLACK}Generera ett plant land
-STR_SE_RANDOM_LAND :{WHITE}Slumpat land
-STR_SE_NEW_WORLD :{BLACK}Skapa ett nytt scenario
-STR_SE_CAPTION :{WHITE}Scenarotyp
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sänk höjden av platt land ett ner
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Öka höjden av platt land ett upp
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ändra höjd av platt land
-STR_FLAT_WORLD_HEIGHT :{BLACK}Höjd av platt land:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% färdigt
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Generera Värld
+STR_GENERATION_TREE_GENERATION :{BLACK}Generera Träd
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Oflyttbar generera
+STR_GENERATION_CLEARING_TILES :{BLACK}Svår och stenig markgenerering
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Ställer in spel
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Kör tile-loop
+STR_GENERATION_PREPARING_GAME :{BLACK}Förbereder spel
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Denna åtgärd ändrade svårighetsgraden till egen-inställd
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Plant land
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generera ett plant land
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Slumpat land
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Skapa ett nytt scenario
+STR_SE_MAPGEN_CAPTION :{WHITE}Scenarotyp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Sänk höjden av platt land ett ner
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Öka höjden av platt land ett upp
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Ändra höjd av platt land
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Höjd av platt land:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Kartgränser:
-STR_NORTHWEST :{BLACK}Nordväst
-STR_NORTHEAST :{BLACK}Nordost
-STR_SOUTHEAST :{BLACK}Sydost
-STR_SOUTHWEST :{BLACK}Sydväst
-STR_BORDER_FREEFORM :{BLACK}Frihand
-STR_BORDER_WATER :{BLACK}Vatten
-STR_BORDER_RANDOM :{BLACK}På måfå
-STR_BORDER_RANDOMIZE :{BLACK}På måfå
-STR_BORDER_MANUAL :{BLACK}Manuell
+STR_MAPGEN_BORDER_TYPE :{BLACK}Kartgränser:
+STR_MAPGEN_NORTHWEST :{BLACK}Nordväst
+STR_MAPGEN_NORTHEAST :{BLACK}Nordost
+STR_MAPGEN_SOUTHEAST :{BLACK}Sydost
+STR_MAPGEN_SOUTHWEST :{BLACK}Sydväst
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Frihand
+STR_MAPGEN_BORDER_WATER :{BLACK}Vatten
+STR_MAPGEN_BORDER_RANDOM :{BLACK}På måfå
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}På måfå
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Manuell
############ Tooltip measurment
@@ -3644,9 +3644,9 @@ STR_MEASURE_AREA :{BLACK}Yta: {NU
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Längd: {NUM}{}Höjdskillnad: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Yta: {NUM} x {NUM}{}Höjdskillnad: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK} Överför kredit: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...detta är en stadsägd väg
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...vägen pekar i fel riktning
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK} Överför kredit: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...detta är en stadsägd väg
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...vägen pekar i fel riktning
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3656,7 +3656,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Alla tåg
STR_GROUP_ALL_ROAD_VEHICLES :Alla vägfordon
STR_GROUP_ALL_SHIPS :Alla skepp
@@ -3665,24 +3665,24 @@ STR_GROUP_DEFAULT_TRAINS :Ogrupperade tå
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ogrupperade vägfordon
STR_GROUP_DEFAULT_SHIPS :Ogrupperade skepp
STR_GROUP_DEFAULT_AIRCRAFTS :Ogrupperade flygmaskiner
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Lägg till delade fordon
STR_GROUP_REMOVE_ALL_VEHICLES :Ta bort alla fordon
STR_GROUP_RENAME_CAPTION :{BLACK}Döp om en grupp
-STR_GROUP_CAN_T_CREATE :{WHITE}Kan inte skapa grupp...
-STR_GROUP_CAN_T_DELETE :{WHITE}Kan inte ta bort denna grupp...
-STR_GROUP_CAN_T_RENAME :{WHITE}Kan inte döpa om grupp...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan inte ta bort alla fordon i denna grupp...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan inte lägga till fordon i denna grupp...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan inte lägga till delade fordon i denna grupp...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan inte skapa grupp...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan inte ta bort denna grupp...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan inte döpa om grupp...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan inte ta bort alla fordon i denna grupp...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan inte lägga till fordon i denna grupp...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan inte lägga till delade fordon i denna grupp...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grupper - klicka på en grupp för att lista alla fordon i gruppen
-STR_GROUP_CREATE_TIP :{BLACK}Klicka för att skapa en grupp
-STR_GROUP_DELETE_TIP :{BLACK}Ta bort vald grupp
-STR_GROUP_RENAME_TIP :{BLACK}Byt namn på vald grupp
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Klicka för att skydda denna grupp mot allmän autoreplace
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupper - klicka på en grupp för att lista alla fordon i gruppen
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Klicka för att skapa en grupp
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Ta bort vald grupp
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Byt namn på vald grupp
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klicka för att skydda denna grupp mot allmän autoreplace
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3699,7 +3699,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3744,19 +3744,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet måste vara unikt
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Namnet måste vara unikt
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Åk till nästa skylt
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Åk till föregående skylt
-STR_SIGN_OSKTITLE :{BLACK}Mata in ett namn för skylten
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Åk till nästa skylt
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Åk till föregående skylt
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Mata in ett namn för skylten
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Grunda
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Prospektera
-STR_BUILD_NEW_INDUSTRY :{BLACK}Bygga
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Välj lämplig industri från denna lista
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grunda
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospektera
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bygga
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Välj lämplig industri från denna lista
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -3765,37 +3765,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_AI_DEBUG :{WHITE}Felsökning av datorspelare
-STR_AI_DEBUG_NAME_TIP :{BLACK}Namn på datorspelaren
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Namn på datorspelaren
STR_AI_DEBUG_RELOAD :{BLACK}Ladda om datorspelaren
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Stoppa datorspelaren, ladda om scriptet och starta sedan om datorspelaren
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Felsökning av datorspelaren är bara tillgänglig för servern
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stoppa datorspelaren, ladda om scriptet och starta sedan om datorspelaren
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Felsökning av datorspelaren är bara tillgänglig för servern
STR_AI_CONFIG_CAPTION :{WHITE}Konfiguration av datorspelaren
-STR_AI_CHANGE :{BLACK}Välj datorspelare
-STR_AI_CONFIGURE :{BLACK}Konfigurera
-STR_AI_CHANGE_TIP :{BLACK}Ladda en annan datorspelare
-STR_AI_CONFIGURE_TIP :{BLACK}Konfigurera datorspelarens parametrar
-STR_AI_LIST_TIP :{BLACK}Alla datorspelare som kommer laddas nästa spelomgång
+STR_AI_CONFIG_CHANGE :{BLACK}Välj datorspelare
+STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurera
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Ladda en annan datorspelare
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigurera datorspelarens parametrar
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Alla datorspelare som kommer laddas nästa spelomgång
STR_AI_LIST_CAPTION :{WHITE}Tillgängliga datorspelare
-STR_AI_AILIST_TIP :{BLACK}Klicka för att välja en datorspelare
-STR_AI_ACCEPT :{BLACK}Acceptera
-STR_AI_ACCEPT_TIP :{BLACK}Välj markerad datorspelare
-STR_AI_CANCEL :{BLACK}Avbryt
-STR_AI_CANCEL_TIP :{BLACK}Ändra inte datorspelare
-STR_AI_CLOSE :{BLACK}Stäng
-STR_AI_RESET :{BLACK}Återställ
-STR_AI_HUMAN_PLAYER :Mänsklig spelare
-STR_AI_RANDOM_AI :Slumpa datorspelare
+STR_AI_LIST_TOOLTIP :{BLACK}Klicka för att välja en datorspelare
+STR_AI_LIST_ACCEPT :{BLACK}Acceptera
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Välj markerad datorspelare
+STR_AI_LIST_CANCEL :{BLACK}Avbryt
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ändra inte datorspelare
+STR_AI_SETTINGS_CLOSE :{BLACK}Stäng
+STR_AI_SETTINGS_RESET :{BLACK}Återställ
+STR_AI_CONFIG_HUMAN_PLAYER :Mänsklig spelare
+STR_AI_CONFIG_RANDOM_AI :Slumpa datorspelare
STR_AI_SETTINGS_CAPTION :{WHITE}Datorspelarens parametrar
-STR_AI_AUTHOR :{BLACK}Upphovsman: {STRING}
-STR_AI_VERSION :{BLACK}Version: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}En av AI'erna som körs har krachat. Vänligen raportera detta till AIs skapare med en screenshot på "AI Debug Fönsteret".
-STR_AI_NO_AI_FOUND :Ingen passande AI hittades. {}Denna AI är en test-AI och kommer inte göra någonting.{}Du kan ladda ner nya AI genom spelets system 'Online-innehåll"
+STR_AI_LIST_AUTHOR :{BLACK}Upphovsman: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Version: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En av AI'erna som körs har krachat. Vänligen raportera detta till AIs skapare med en screenshot på "AI Debug Fönsteret".
+STR_ERROR_AI_NO_AI_FOUND :Ingen passande AI hittades. {}Denna AI är en test-AI och kommer inte göra någonting.{}Du kan ladda ner nya AI genom spelets system 'Online-innehåll"
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Bullernivågräns i stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Genererat buller: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Bullernivågräns i stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Genererat buller: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3805,6 +3805,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... ansl
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... kunde inte skriva till fil
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Kunde inte packa upp den nedladdade filen
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Hitta saknat innehåll online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Kontrollera om saknat innehåll kan hittas online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Hitta saknat innehåll online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Kontrollera om saknat innehåll kan hittas online
########
diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt
index b6b3bc847..2f1b7752c 100644
--- a/src/lang/traditional_chinese.txt
+++ b/src/lang/traditional_chinese.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}地圖 -
STR_GAME_OPTIONS_CAPTION :{WHITE}éŠæˆ²é¸é …
STR_ERROR_MESSAGE_CAPTION :{YELLOW}訊æ¯
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}來自 {STRING} 的訊æ¯
-STR_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注æ„ï¼
STR_ERROR_CAN_T_DO_THIS :{WHITE}ä¸èƒ½åŸ·è¡Œä»¥ä¸‹å‹•ä½œ....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ä¸èƒ½æ¸…除這個地段....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原著作權為 {COPYRIGHT} 1995 Chris Sawyer,ä¿ç•™æ‰€æœ‰æ¬Šåˆ©
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD 開發å°çµ„
STR_QUIT_CAPTION :{WHITE}離開
-STR_YES :{BLACK}是
-STR_NO :{BLACK}å¦
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}您確定è¦æ”¾æ£„進行中的éŠæˆ²{}返回 {STRING}?
+STR_QUIT_YES :{BLACK}是
+STR_QUIT_NO :{BLACK}å¦
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}您確定è¦æ”¾æ£„進行中的éŠæˆ²{}返回 {STRING}?
STR_JUST_NOTHING :ç„¡
STR_COLOUR_DARK_BLUE :æš—è—
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}沙漠
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}雪地
STR_NEWS_MESSAGE_CAPTION :{WHITE}訊æ¯
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}é è¨­å€¼
-STR_QUERY_CANCEL :{BLACK}å–消
-STR_QUERY_OK :{BLACK}確定
-STR_QUERY_RENAME :{BLACK}æ›´å
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}é è¨­å€¼
+STR_BUTTON_CANCEL :{BLACK}å–消
+STR_BUTTON_OK :{BLACK}確定
+STR_BUTTON_RENAME :{BLACK}æ›´å
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}貨物
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}資訊
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}容é‡
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}總貨物é‡
-STR_TOTAL_CAPACITY_TEXT :{BLACK}此列車的總容é‡ï¼š
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}此列車的總容é‡ï¼š
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}é–‹æ–°éŠæˆ²
STR_INTRO_LOAD_GAME :{BLACK}載入éŠæˆ²
STR_INTRO_MULTIPLAYER :{BLACK}多人éŠæˆ²
STR_INTRO_SCENARIO_EDITOR :{BLACK}場景編輯器
-STR_MAPSIZE :{BLACK}地圖大å°ï¼š
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}地圖大å°ï¼š
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}éŠæˆ²é¸é …
STR_COMPANY_SOMEONE :æŸäºº{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :放棄éŠæˆ²
STR_FILE_MENU_EXIT :離開
STR_ABANDON_GAME_QUERY :{YELLOW}ä½ è¦æ”¾æ£„這個éŠæˆ²å—Žï¼Ÿ
STR_ABANDON_GAME_CAPTION :{WHITE}放棄éŠæˆ²
-STR_SORT_ORDER_TIP :{BLACK}é¸æ“‡æŽ’åº (逆åºï¼é †åº)
-STR_SORT_CRITERIA_TIP :{BLACK}é¸æ“‡æŽ’åºé …ç›®
-STR_FILTER_CRITERIA_TIP :{BLACK}é¸æ“‡éŽæ¿¾æ¢ä»¶
-STR_SORT_BY :{BLACK}排åºä¾ç…§
+STR_TOOLTIP_SORT_ORDER :{BLACK}é¸æ“‡æŽ’åº (逆åºï¼é †åº)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}é¸æ“‡æŽ’åºé …ç›®
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}é¸æ“‡éŽæ¿¾æ¢ä»¶
+STR_BUTTON_SORT_BY :{BLACK}排åºä¾ç…§
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}人å£
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :營é‹æˆæœ¬
STR_SORT_BY_POWER_VS_RUNNING_COST :功率ï¼ç‡Ÿé‹æˆæœ¬
STR_SORT_BY_CARGO_CAPACITY :載貨é‡
-STR_NO_WAITING_CARGO :{BLACK}無任何貨物等候é‹é€
-STR_SELECT_ALL_FACILITIES :{BLACK}é¸æ“‡æ‰€æœ‰è¨­æ–½
-STR_SELECT_ALL_TYPES :{BLACK}é¸æ“‡æ‰€æœ‰è²¨ç‰©ç¨®é¡ž (包å«æ²’在等待的貨物)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}顯示此交通工具的所有設計
-STR_MANAGE_LIST :{BLACK}管ç†åå–®
-STR_MANAGE_LIST_TIP :{BLACK}å‘清單所有車輛發出指示
-STR_REPLACE_VEHICLES :替æ›äº¤é€šå·¥å…·
-STR_SEND_FOR_SERVICING :é€åŽ»ç¶­è­·
-
-STR_AVAILABLE_TRAINS :{BLACK}å¯ç”¨åˆ—車
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}å¯ç”¨è»Šè¼›
-STR_AVAILABLE_SHIPS :{BLACK}å¯ç”¨èˆ¹èˆ¶
-STR_AVAILABLE_AIRCRAFT :{BLACK}å¯ç”¨é£›æ©Ÿ
-
-STR_SEND_TRAIN_TO_DEPOT :é€åˆ°æ©Ÿå» 
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :é€åˆ°è»Šåº«
-STR_SEND_SHIP_TO_DEPOT :é€åˆ°èˆ¹å¡¢
-STR_SEND_AIRCRAFT_TO_HANGAR :é€åˆ°æ©Ÿæ£š
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}無任何貨物等候é‹é€
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}é¸æ“‡æ‰€æœ‰è¨­æ–½
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}é¸æ“‡æ‰€æœ‰è²¨ç‰©ç¨®é¡ž (包å«æ²’在等待的貨物)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}顯示此交通工具的所有設計
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}管ç†åå–®
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}å‘清單所有車輛發出指示
+STR_VEHICLE_LIST_REPLACE_VEHICLES :替æ›äº¤é€šå·¥å…·
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :é€åŽ»ç¶­è­·
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}å¯ç”¨åˆ—車
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}å¯ç”¨è»Šè¼›
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}å¯ç”¨èˆ¹èˆ¶
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}å¯ç”¨é£›æ©Ÿ
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :é€åˆ°æ©Ÿå» 
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :é€åˆ°è»Šåº«
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :é€åˆ°èˆ¹å¡¢
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :é€åˆ°æ©Ÿæ£š
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}é¸é …
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}ä¸èƒ½æ›´æ”¹æª¢ä¿®é€±æœŸ...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}關閉視窗
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}視窗標題 - 點此拖曳å¯ç§»å‹•è¦–窗
-STR_STICKY_BUTTON :{BLACK}「關閉所有視窗ã€ä¸æœƒé—œé–‰æœ¬è¦–窗
-STR_RESIZE_BUTTON :{BLACK}點é¸ä¸¦æ‹–曳å¯ç¸®æ”¾è¦–窗大å°
+STR_TOOLTIP_STICKY :{BLACK}「關閉所有視窗ã€ä¸æœƒé—œé–‰æœ¬è¦–窗
+STR_TOOLTIP_RESIZE :{BLACK}點é¸ä¸¦æ‹–曳å¯ç¸®æ”¾è¦–窗大å°
STR_SAVELOAD_HOME_BUTTON :{BLACK}點é¸é€™è£¡è·³åˆ°é è¨­å„²å­˜ç›®éŒ„
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆å¸ä¸€æ ¼ä¸­çš„建築物等
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}下é™åœŸåœ°ä¸Šçš„一角
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}下é™åœŸåœ°ä¸Šçš„一角
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}上昇土地上的一角
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}æ²è»¸ - 上下æ²å‹•æ¸…å–®
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}æ²è»¸ - å·¦å³æ²å‹•æ¸…å–®
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}於地圖上顯示地形輪廓
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}於地åœ
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}今年盈利:{CURRENCY} (去年盈利:{CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} å¹´ ({COMMA})
-STR_AGE_RED :{RED}{COMMA} å¹´ ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} å¹´ ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} å¹´ ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :列車
-STR_VEHICLE_ROAD_VEHICLE :車輛
-STR_VEHICLE_SHIP :船舶
-STR_VEHICLE_AIRCRAFT :飛機
+STR_REPLACE_VEHICLE_TRAIN :列車
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :車輛
+STR_REPLACE_VEHICLE_SHIP :船舶
+STR_REPLACE_VEHICLE_AIRCRAFT :飛機
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} å³å°‡é€€å½¹
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} 應當馬上退役
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} 應馬上退役並替æ›æ–°è»Š
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}土地資訊
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}整地花費:{LTBLUE}ä¸é©ç”¨
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}整地花費:{RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}清除時確èªæ”¶å…¥ï¼š {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除時確èªæ”¶å…¥ï¼š {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :ä¸é©ç”¨
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}所有人:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}é“路所有者:{LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}éµè·¯æ‰
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}地方政府:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :ç„¡
STR_VEHICLE_NAME_BUTTON :{BLACK}å稱
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}點擊éŸ
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}點é¸éŸ³æ¨‚從目å‰æ¸…單中移除 (僅é™ã€Œè‡ªè¨‚一ã€æˆ–「自訂二ã€
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}開關播放清單亂åºæ’­æ”¾
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}æ–¼é¸æ“‡è¦–窗顯示樂軌
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}點é¸é‹é€æœå‹™å¯å°‡å·¥æ¥­ï¼å¸‚鎮置於畫é¢ä¸­å¤®
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}點é¸é‹é€æœå‹™å¯å°‡å·¥æ¥­ï¼å¸‚鎮置於畫é¢ä¸­å¤®
STR_INTRO_DIFFICULTY :{BLACK}難易度 ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :上次訊æ¯ï¼æ–°èžå ±å‘Š
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}減少åœ
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}產生隨機地形
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}é‡è¨­åœ°å½¢
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}é‡è¨­åœ°å½¢
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除全部玩家所有的設施
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}移除全部玩家所有的設施
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}ä½ è¦ç§»é™¤å…¨éƒ¨çŽ©å®¶æ‰€æœ‰çš„設施?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}產生地形
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}產生市鎮
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...太æŽ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...太接近å¦ä¸€å€‹å¸‚鎮
STR_ERROR_SITE_UNSUITABLE :{WHITE}...地點ä¸é©åˆ
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...已有太多市鎮
-STR_CANNOT_GENERATE_TOWN :{WHITE}ä¸èƒ½å»ºç«‹å¸‚鎮
-STR_NO_SPACE_FOR_TOWN :{WHITE}...地圖沒有足夠空間
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}ä¸èƒ½å»ºç«‹å¸‚鎮
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...地圖沒有足夠空間
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}擴大市鎮大å°
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}擴展
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}此市鎮ä¸æœƒè‡ªå‹•èˆˆå»ºé“路。你å¯ä»¥åˆ° [進階設定] -> [經濟] -> [市鎮] 中啟用 [市鎮å¯ä»¥èˆˆå»ºé“è·¯] é¸é …。
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}此市鎮ä¸æœƒè‡ªå‹•èˆˆå»ºé“路。你å¯ä»¥åˆ° [進階設定] -> [經濟] -> [市鎮] 中啟用 [市鎮å¯ä»¥èˆˆå»ºé“è·¯] é¸é …。
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}隨機市鎮
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}隨機é¸å€å»ºç«‹å¸‚鎮
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ä¸èƒ½åœ¨é€™è£¡å»ºé€  {STRING} ...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在場æ™
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}放置燈塔
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}放置天線塔
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}定義沙漠å€{}é»žæ“Šä¸¦æŒ‰ä½ CTRL å¯ä»¥ç§»é™¤
-STR_CREATE_LAKE :{BLACK}劃出湖泊範åœ{}é–‹é‘¿é‹æ²³ï¼Œåœ¨æµ·å¹³é¢ä¸ŠæŒ‰ CTRL éµå‰‡æœƒæ·¹æ²’週é­åœŸåœ°
-STR_CREATE_RIVER :{BLACK}劃出河æµç¯„åœ
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}劃出湖泊範åœ{}é–‹é‘¿é‹æ²³ï¼Œåœ¨æµ·å¹³é¢ä¸ŠæŒ‰ CTRL éµå‰‡æœƒæ·¹æ²’週é­åœŸåœ°
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}劃出河æµç¯„åœ
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}刪除
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}完全刪除這個市鎮
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :儲存場景
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :載入場景
-STR_MENU_LOAD_HEIGHTMAP :載入高度圖
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :載入高度圖
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :離開編輯器
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :離開
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}儲存å 
STR_INTRO_PLAY_SCENARIO :{BLACK}以此場景開始
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}載入高度圖
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}以高度圖為地形開始新éŠæˆ²
-STR_QUIT_SCENARIO_QUERY :{YELLOW}你確定è¦é›¢é–‹é€™å€‹å ´æ™¯å—Žï¼Ÿ
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}你確定è¦é›¢é–‹é€™å€‹å ´æ™¯å—Žï¼Ÿ
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...åªèƒ½åœ¨å¸‚鎮人å£è¶…éŽ 1200 人的地方建造
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}å°‡é–‹å§‹æ™‚é–“å¾€å‰ 1 å¹´
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}將開始時間往後 1 年
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...æ©‹æ¨
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}å°åž‹
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}中型
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}大型
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}隨機
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}隨機
STR_FOUND_TOWN_CITY :{BLACK}城市
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}城市比普通城鎮æˆé•·çš„æ›´å¿«{}ä½ å¯ä»¥å¾žé€²éšŽè¨­å®šä¸­èª¿æ•´åŸŽå¸‚çš„åˆå§‹è¦æ¨¡
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}é¸æ“‡å¸‚鎮大å°
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}市鎮大å°ï¼š
-STR_TOWN_ROAD_LAYOUT :{YELLOW}市鎮é“è·¯é…置:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}é¸æ“‡é€™å€‹å¸‚鎮使用的é“è·¯é…ç½®
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}原版
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}較佳è¦åŠƒ
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2網格
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3網格
-STR_SELECT_LAYOUT_RANDOM :{BLACK}隨機
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}市鎮é“è·¯é…置:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}é¸æ“‡é€™å€‹å¸‚鎮使用的é“è·¯é…ç½®
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}原版
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}較佳è¦åŠƒ
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2網格
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3網格
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}隨機
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}顯示上次訊æ¯ï¼æ–°èžå ±å‘Š
STR_NEWS_MESSAGES_OFF :關閉
STR_NEWS_MESSAGES_SUMMARY :摘è¦
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * é
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}ç•«é¢æ“·å–æˆåŠŸä¸¦å­˜ç‚ºã€Œ{STRING}ã€
STR_ERROR_SCREENSHOT_FAILED :{WHITE}ç•«é¢æ“·å–失敗ï¼
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}購買土地供將來使用
STR_STATUSBAR_AUTOSAVE :{RED}自動儲存
STR_STATUSBAR_SAVING_GAME :{RED}* * éŠæˆ²å„²å­˜ä¸­ * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}éŠæˆ²é‚„在儲存中,{}è«‹ç¨å€™ï¼
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}éŠæˆ²é‚„在儲存中,{}è«‹ç¨å€™ï¼
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}é¸æ“‡ã€Œè¡—頭音樂ã€æ’­æ”¾æ¸…å–®
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}é¸æ“‡è¦
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}全螢幕
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}勾é¸å³å¯åœ¨å…¨èž¢å¹•ä¸‹çŽ© OpenTTD
-STR_FULLSCREEN_FAILED :{WHITE}無法切æ›å…¨èž¢å¹•æ¨¡å¼
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}無法切æ›å…¨èž¢å¹•æ¨¡å¼
STR_GAME_OPTIONS_RESOLUTION :{BLACK}螢幕解æžåº¦
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}é¸æ“‡èž¢å¹•è§£æžåº¦
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}é¸æ“‡ä½
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} 檔案éºå¤±ï¼æ毀
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}關於基礎圖形集的é¡å¤–資訊
-STR_AUTOSAVE_FAILED :{WHITE}自動儲存失敗
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}自動儲存失敗
-STR_HEADING_FOR_STATION :{LTBLUE}æ­£å‰å¾€ï¼š{STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}æ­£å‰å¾€ï¼š{STATION},{VELOCITY}
-STR_NO_ORDERS :{LTBLUE}沒有指令
-STR_NO_ORDERS_VEL :{LTBLUE}沒有指令,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}æ­£å‰å¾€ï¼š{STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}æ­£å‰å¾€ï¼š{STATION},{VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}沒有指令
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}沒有指令,{VELOCITY}
STR_PASSENGERS :乘客
STR_BAGS :包
@@ -857,9 +857,9 @@ STR_CRATES :ç®±
STR_RES_OTHER :其它
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}無法共享指令清單...
-STR_CANT_COPY_ORDER_LIST :{WHITE}無法複製指令清單...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - 共享指令çµæŸ - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}無法共享指令清單...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}無法複製指令清單...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - 共享指令çµæŸ - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} 無法尋得路徑
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} 迷路了
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}地圖
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :關閉
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}修改設定值
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}修改設定值
-STR_TEMPERATE_LANDSCAPE :溫帶
-STR_SUB_ARCTIC_LANDSCAPE :寒帶
-STR_SUB_TROPICAL_LANDSCAPE :亞熱帶
-STR_TOYLAND_LANDSCAPE :玩具世界
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :溫帶
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :寒帶
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :亞熱帶
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :玩具世界
STR_CHEATS :{WHITE}作弊
-STR_CHEATS_TIP :{BLACK}方塊被勾é¸ä»£è¡¨æ‚¨ç”¨éŽé€™å€‹å¯†æŠ€
+STR_CHEATS_TOOLTIP :{BLACK}方塊被勾é¸ä»£è¡¨æ‚¨ç”¨éŽé€™å€‹å¯†æŠ€
STR_CHEATS_WARNING :{BLACK}警告ï¼æ‚¨æ­£æº–備背å›æ‚¨çš„競爭å°æ‰‹ï¼Œè«‹è¨˜ä½é€™ç¨®æ¥è¾±å°‡æ°¸å‚³ä¸æœ½
STR_CHEAT_MONEY :{LTBLUE}增加金錢:{CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}切æ›çŽ©å®¶æ“控的公å¸ï¼š{ORANGE}{COMMA}
@@ -1148,177 +1148,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}切æ›å
STR_CHEAT_CHANGE_DATE :{LTBLUE}修改日期:{ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}å…許修改產é‡ï¼š{ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}æ­£å‰å¾€ {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}æ­£å‰å¾€ {WAYPOINT},{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}æ­£å‰å¾€ {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}æ­£å‰å¾€ {WAYPOINT},{VELOCITY}
-STR_GO_TO_WAYPOINT :å‰å¾€ {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :å‰å¾€ {WAYPOINT} ä¸åœé 
+STR_ORDER_GO_TO_WAYPOINT :å‰å¾€ {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :å‰å¾€ {WAYPOINT} ä¸åœé 
-STR_WAYPOINTNAME_CITY :{TOWN} 號誌站
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} 第 {COMMA} 號誌站
-STR_LANDINFO_WAYPOINT :號誌站
+STR_FORMAT_WAYPOINT_NAME :{TOWN} 號誌站
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} 第 {COMMA} 號誌站
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :號誌站
-STR_WAYPOINT :{WHITE}號誌站
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}顯示號誌站種類
+STR_WAYPOINT_CAPTION :{WHITE}號誌站
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}顯示號誌站種類
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}編輯號誌站å稱
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}無法修改號誌站å稱...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}無法修改號誌站å稱...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}將軌é“轉æˆè™ŸèªŒç«™
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}無法在此興建列車號誌站...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}無法移除列車號誌站...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}無法在此興建列車號誌站...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}無法移除列車號誌站...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}以自動鋪軌模å¼å»ºé€ éµè»Œ
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...這個地圖沒有市鎮
-STR_COULD_NOT_CREATE_TOWN :{WHITE}地圖產生失敗...{}...找ä¸åˆ°åˆé©çš„市鎮ä½å€
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...這個地圖沒有市鎮
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}地圖產生失敗...{}...找ä¸åˆ°åˆé©çš„市鎮ä½å€
-STR_MANY_RANDOM_TOWNS :{BLACK}許多隨機市鎮
-STR_RANDOM_TOWNS_TIP :{BLACK}以隨機分佈的市鎮佈滿地圖
-STR_MANY_RANDOM_INDUSTRIES :隨機產生多個工業
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}以隨機分佈的工業佈滿地圖
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}無法產生工業...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}許多隨機市鎮
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}以隨機分佈的市鎮佈滿地圖
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :隨機產生多個工業
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}以隨機分佈的工業佈滿地圖
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}無法產生工業...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}打開地形工具列ã€æå‡ï¼é™ä½Žåœ°é¢ã€ æ¤æ¨¹ç­‰
STR_LANDSCAPING_TOOLBAR :{WHITE}地形
-STR_LEVEL_LAND_TOOLTIP :{BLACK}整平地é¢
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}整平地é¢
STR_TREES_RANDOM_TYPE :{BLACK}隨機種類樹木
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}種æ¤éš¨æ©Ÿç¨®é¡žæ¨¹æœ¨
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}種æ¤éš¨æ©Ÿç¨®é¡žæ¨¹æœ¨
-STR_CANT_BUILD_CANALS :{WHITE}無法在此興建é‹æ²³...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}無法在此興建é‹æ²³...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}建造é‹æ²³ï¼ŒæŒ‰ä½ CTRL å¯åœ¨æµ·é¢ä¸Šå»ºé€  (僅é™æµ·å¹³é¢)
-STR_LANDINFO_CANAL :é‹æ²³
+STR_LAI_WATER_DESCRIPTION_CANAL :é‹æ²³
-STR_CANT_BUILD_LOCKS :{WHITE}無法在此興建水閘...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}無法在此興建水閘...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}興建水閘
-STR_LANDINFO_LOCK :æ°´é–˜
+STR_LAI_WATER_DESCRIPTION_LOCK :æ°´é–˜
-STR_CANT_PLACE_RIVERS :{WHITE}無法在此開鑿河æµ...
-STR_LANDINFO_RIVER :æ²³æµ
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}無法在此開鑿河æµ...
+STR_LAI_WATER_DESCRIPTION_RIVER :æ²³æµ
-STR_BUOY_IS_IN_USE :{WHITE}...浮標正在使用ï¼
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...浮標正在使用ï¼
-STR_LANDINFO_COORDS :{BLACK}座標:{LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}座標:{LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}無法移除車站元件...
-STR_CANT_CONVERT_RAIL :{WHITE}無法轉æ›è»Œé“種類...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}無法移除車站元件...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}無法轉æ›è»Œé“種類...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}轉æ›ï¼å‡ç´šè»Œé“種類
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}將車頭拖至此å³å¯å‡ºå”®æ•´åˆ—車
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}將車頭拖至此å³å¯å‡ºå”®æ•´åˆ—車
STR_STATION_BUILD_DRAG_DROP :{BLACK}拖放
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}以拖曳方å¼èˆˆå»ºè»Šç«™
-STR_SELECT_STATION_CLASS_TIP :{BLACK}é¸æ“‡è¦é¡¯ç¤ºçš„車站種類
-STR_SELECT_STATION_TYPE_TIP :{BLACK}é¸æ“‡è¦èˆˆå»ºçš„車站種類
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}é¸æ“‡è¦é¡¯ç¤ºçš„車站種類
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}é¸æ“‡è¦èˆˆå»ºçš„車站種類
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}快轉éŠæˆ²
STR_MESSAGE_HISTORY :{WHITE}訊æ¯è¨˜éŒ„
-STR_MESSAGE_HISTORY_TIP :{BLACK}列出最近的新èžå…§å®¹
-STR_MESSAGES_DISABLE_ALL :{BLACK}全部關閉
-STR_MESSAGES_ENABLE_ALL :{BLACK}全部打開
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}列出最近的新èžå…§å®¹
+STR_SMALLMAP_DISABLE_ALL :{BLACK}全部關閉
+STR_SMALLMAP_ENABLE_ALL :{BLACK}全部打開
-STR_INDUSTRYDIR_CAPTION :{WHITE}工業
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (å·²é‹é€ {COMMA}%)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (å·²é‹é€ {COMMA}%/{COMMA}%)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}工業å稱 - 點é¸å稱å¯å°‡å·¥æ¥­ç½®æ–¼ç•«é¢ä¸­å¤®
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}工業
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (å·²é‹é€ {COMMA}%)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (å·²é‹é€ {COMMA}%/{COMMA}%)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}工業å稱 - 點é¸å稱å¯å°‡å·¥æ¥­ç½®æ–¼ç•«é¢ä¸­å¤®
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...太接近å¦ä¸€å€‹å·¥æ¥­
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...太接近å¦ä¸€å€‹å·¥æ¥­
STR_CONFIG_GAME_PRODUCTION :{WHITE}修改產é‡
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}多人éŠæˆ²
-
-STR_NETWORK_PLAYER_NAME :{BLACK}玩家å稱:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}這是其他玩家辨èªæ‚¨çš„å稱
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}輸入您的å稱
-STR_NETWORK_CONNECTION :{BLACK}連線:
-STR_NETWORK_CONNECTION_TIP :{BLACK}é¸æ“‡ç¶²éš›ç¶²è·¯ (Internet) 或å€åŸŸç¶²è·¯ (LAN) éŠæˆ²
-
-STR_NETWORK_START_SERVER :{BLACK}起動伺æœå™¨
-STR_NETWORK_START_SERVER_TIP :{BLACK}起動您自己的伺æœå™¨
-
-STR_NETWORK_GAME_NAME :{BLACK}å稱
-STR_NETWORK_GAME_NAME_TIP :{BLACK}éŠæˆ²å稱
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}語言ã€ä¼ºæœå™¨ç‰ˆæœ¬ç­‰
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}點é¸æ¸…單内的éŠæˆ²å³å¯é¸æ“‡
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}最後加入的伺æœå™¨ï¼š
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}點é¸æ‚¨ä¸Šæ¬¡æœ€å¾ŒåŠ å…¥çš„伺æœå™¨
-
-STR_NETWORK_FIND_SERVER :{BLACK}尋找伺æœå™¨
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}尋找網路上的伺æœå™¨
-STR_NETWORK_ADD_SERVER :{BLACK}新增伺æœå™¨
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}在清單新增一定會檢查éŠæˆ²çš„伺æœå™¨
-STR_NETWORK_ENTER_IP :{BLACK}輸入主機ä½å€
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}用戶端
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}線上用戶端ï¼ç”¨æˆ¶ç«¯ä¸Šé™{}線上公å¸ï¼å…¬å¸ä¸Šé™
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}地圖大å°
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}éŠæˆ²çš„地圖大å°{}點é¸å¯ä»¥ä¾å¤§å°æŽ’åº
-
-STR_NETWORK_DATE_CAPTION :{BLACK}日期
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}ç›®å‰æ—¥æœŸ
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}年份
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}éŠæˆ²å¹´ä»½{}éŠæˆ²æ­£åœ¨é€²è¡Œä¸­
-
-STR_NETWORK_GAME_INFO :{SILVER}éŠæˆ²è³‡è¨Š
-STR_NETWORK_CLIENTS :{SILVER}用戶端:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}語言:{WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}圖格組:{WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}地圖大å°ï¼š{WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}伺æœå™¨ç‰ˆæœ¬ï¼š{WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}伺æœå™¨ä½å€ï¼š{WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}開始日期:{WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}ç›®å‰æ—¥æœŸï¼š{WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}å—密碼ä¿è­·ï¼
-STR_NETWORK_SERVER_OFFLINE :{SILVER}伺æœå™¨é›¢ç·š
-STR_NETWORK_SERVER_FULL :{SILVER}伺æœå™¨å·²æ»¿
-STR_NETWORK_VERSION_MISMATCH :{SILVER}版本ä¸ç¬¦
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ä¸ç¬¦åˆ
-
-STR_NETWORK_JOIN_GAME :{BLACK}加入éŠæˆ²
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}開始新的多人éŠæˆ²
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}éŠæˆ²å稱:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}éŠæˆ²å稱會顯示在其他玩家多人éŠæˆ² çš„éŠæˆ²æ¸…單中
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}為連線éŠæˆ²è¼¸å…¥ä¸€å€‹å稱
-STR_NETWORK_SET_PASSWORD :{BLACK}設定密碼
-STR_NETWORK_PASSWORD_TIP :{BLACK}如果您ä¸æƒ³è®“大眾連線的話,å¯ä»¥ç”¨ 密碼ä¿è­·éŠæˆ²
-STR_NETWORK_SELECT_MAP :{BLACK}é¸æ“‡åœ°åœ–:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}您想玩哪個地圖?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :å€åŸŸç¶²è·¯ (LAN)
-STR_NETWORK_INTERNET :網際網路 (Internet)
-STR_NETWORK_LAN_INTERNET :å€åŸŸç¶²è·¯ï¼ç¶²éš›ç¶²è·¯
-STR_NETWORK_INTERNET_ADVERTISE :網際網路 (廣告)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} 玩家
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}用戶端上é™ï¼š
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}é¸æ“‡é€£ç·šäººæ•¸ä¸Šé™ï¼Œä½†ä¸æ˜¯æ¯å€‹åé¡ éƒ½è¦æœ‰äººé€£ç·š
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} å…¬å¸
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}å…¬å¸ä¸Šé™ï¼š
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}é™åˆ¶ä¼ºæœå™¨å¯ä»¥å»ºç«‹çš„å…¬å¸æ•¸é‡
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}æ—觀者
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}æ—觀者上é™ï¼š
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}é™åˆ¶å¯åŠ å…¥çš„æ—觀者數é‡
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}æºé€šèªžè¨€ï¼š
-STR_NETWORK_LANGUAGE_TIP :{BLACK}讓其他人知é“這個伺æœå™¨ä½¿ç”¨çš„æºé€š 語言
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}開始éŠæˆ²
-STR_NETWORK_START_GAME_TIP :{BLACK}以隨機地圖或場景開始新的連線éŠæˆ²
-STR_NETWORK_LOAD_GAME :{BLACK}載入éŠæˆ²
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}繼續先å‰å„²å­˜çš„多人éŠæˆ² (記得以正確的玩家身份連線)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}多人éŠæˆ²
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}玩家å稱:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}這是其他玩家辨èªæ‚¨çš„å稱
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}輸入您的å稱
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}連線:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}é¸æ“‡ç¶²éš›ç¶²è·¯ (Internet) 或å€åŸŸç¶²è·¯ (LAN) éŠæˆ²
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}起動伺æœå™¨
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}起動您自己的伺æœå™¨
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}å稱
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}éŠæˆ²å稱
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}語言ã€ä¼ºæœå™¨ç‰ˆæœ¬ç­‰
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}點é¸æ¸…單内的éŠæˆ²å³å¯é¸æ“‡
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}最後加入的伺æœå™¨ï¼š
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}點é¸æ‚¨ä¸Šæ¬¡æœ€å¾ŒåŠ å…¥çš„伺æœå™¨
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}尋找伺æœå™¨
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}尋找網路上的伺æœå™¨
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}新增伺æœå™¨
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}在清單新增一定會檢查éŠæˆ²çš„伺æœå™¨
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}輸入主機ä½å€
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}用戶端
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}線上用戶端ï¼ç”¨æˆ¶ç«¯ä¸Šé™{}線上公å¸ï¼å…¬å¸ä¸Šé™
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}地圖大å°
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}éŠæˆ²çš„地圖大å°{}點é¸å¯ä»¥ä¾å¤§å°æŽ’åº
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}日期
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}ç›®å‰æ—¥æœŸ
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}年份
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}éŠæˆ²å¹´ä»½{}éŠæˆ²æ­£åœ¨é€²è¡Œä¸­
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}éŠæˆ²è³‡è¨Š
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}用戶端:{WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}語言:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}圖格組:{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地圖大å°ï¼š{WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}伺æœå™¨ç‰ˆæœ¬ï¼š{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}伺æœå™¨ä½å€ï¼š{WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}開始日期:{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}ç›®å‰æ—¥æœŸï¼š{WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}å—密碼ä¿è­·ï¼
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}伺æœå™¨é›¢ç·š
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}伺æœå™¨å·²æ»¿
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本ä¸ç¬¦
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ä¸ç¬¦åˆ
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}加入éŠæˆ²
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}開始新的多人éŠæˆ²
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}éŠæˆ²å稱:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}éŠæˆ²å稱會顯示在其他玩家多人éŠæˆ² çš„éŠæˆ²æ¸…單中
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}為連線éŠæˆ²è¼¸å…¥ä¸€å€‹å稱
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}設定密碼
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}如果您ä¸æƒ³è®“大眾連線的話,å¯ä»¥ç”¨ 密碼ä¿è­·éŠæˆ²
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}é¸æ“‡åœ°åœ–:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}您想玩哪個地圖?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :å€åŸŸç¶²è·¯ (LAN)
+STR_NETWORK_SERVER_LIST_INTERNET :網際網路 (Internet)
+STR_NETWORK_START_SERVER_LAN_INTERNET :å€åŸŸç¶²è·¯ï¼ç¶²éš›ç¶²è·¯
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :網際網路 (廣告)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} 玩家
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}用戶端上é™ï¼š
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}é¸æ“‡é€£ç·šäººæ•¸ä¸Šé™ï¼Œä½†ä¸æ˜¯æ¯å€‹åé¡ éƒ½è¦æœ‰äººé€£ç·š
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} å…¬å¸
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}å…¬å¸ä¸Šé™ï¼š
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}é™åˆ¶ä¼ºæœå™¨å¯ä»¥å»ºç«‹çš„å…¬å¸æ•¸é‡
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM}æ—觀者
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}æ—觀者上é™ï¼š
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}é™åˆ¶å¯åŠ å…¥çš„æ—觀者數é‡
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}æºé€šèªžè¨€ï¼š
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}讓其他人知é“這個伺æœå™¨ä½¿ç”¨çš„æºé€š 語言
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}開始éŠæˆ²
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}以隨機地圖或場景開始新的連線éŠæˆ²
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}載入éŠæˆ²
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}繼續先å‰å„²å­˜çš„多人éŠæˆ² (記得以正確的玩家身份連線)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :ä¸é™
@@ -1359,33 +1359,33 @@ STR_NETWORK_LANG_GREEK :ç¾ä»£å¸Œè‡˜èªž
STR_NETWORK_LANG_LATVIAN :拉脫維亞語
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}多人éŠæˆ²å¤§å»³
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}多人éŠæˆ²å¤§å»³
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}準備加入:{ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}列出éŠæˆ²å†…所有公å¸ã€‚若公å¸é‚„有 空ä½çš„話您å¯ä»¥åŠ å…¥ç¾æœ‰å…¬å¸ï¼Œæˆ–是 創立新公å¸
-STR_NETWORK_NEW_COMPANY :{BLACK}æ–°å…¬å¸
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}建立新公å¸
-STR_NETWORK_SPECTATE_GAME :{BLACK}æ—觀éŠæˆ²
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}以æ—觀者身分åƒèˆ‡éŠæˆ²
-STR_NETWORK_JOIN_COMPANY :{BLACK}加入公å¸
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}å…±åŒç®¡ç†é€™é–“å…¬å¸
-STR_NETWORK_REFRESH :{BLACK}更新伺æœå™¨
-STR_NETWORK_REFRESH_TIP :{BLACK}更新伺æœå™¨è³‡è¨Š
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}準備加入:{ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}列出éŠæˆ²å†…所有公å¸ã€‚若公å¸é‚„有 空ä½çš„話您å¯ä»¥åŠ å…¥ç¾æœ‰å…¬å¸ï¼Œæˆ–是 創立新公å¸
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}æ–°å…¬å¸
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}建立新公å¸
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}æ—觀éŠæˆ²
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}以æ—觀者身分åƒèˆ‡éŠæˆ²
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公å¸
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}å…±åŒç®¡ç†é€™é–“å…¬å¸
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}更新伺æœå™¨
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}更新伺æœå™¨è³‡è¨Š
-STR_NETWORK_COMPANY_INFO :{SILVER}å…¬å¸è³‡è¨Š
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}å…¬å¸è³‡è¨Š
-STR_NETWORK_COMPANY_NAME :{SILVER}å…¬å¸å稱:{WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}æˆç«‹æ–¼ï¼š{WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}å…¬å¸å¸‚值:{WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}ç›®å‰é¤˜é¡ï¼š{WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}去年收入:{WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}效率:{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}å…¬å¸å稱:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}æˆç«‹æ–¼ï¼š{WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}å…¬å¸å¸‚值:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}ç›®å‰é¤˜é¡ï¼š{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入:{WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}效率:{WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}交通工具:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}車站:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}交通工具:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}車站:{WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}正在連線...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}正在連線...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) 連線中..
@@ -1401,49 +1401,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}正在å
STR_NETWORK_CONNECTING_WAITING :{BLACK}在您之å‰æœ‰ {NUM} 個用戶端
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} 已下載
-STR_NETWORK_DISCONNECT :{BLACK}æ–·ç·š
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}æ–·ç·š
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}請輸入你è¦ä»˜å‡ºå¤šå°‘資金
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}伺æœå™¨å—ä¿è­·ï¼Œè¼¸å…¥å¯†ç¢¼
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}å…¬å¸å—ä¿è­·ï¼Œè¼¸å…¥å¯†ç¢¼
-STR_NETWORK_CLIENT_LIST :{WHITE}用戶端清單
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}用戶端清單
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}æ—觀者
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}æ–°å…¬å¸
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}找ä¸åˆ°ç¶²è·¯è£ç½®ï¼Œæˆ–未以 ENABLE_NETWORK 編譯
-STR_NETWORK_ERR_NOSERVER :{WHITE}找ä¸åˆ°ä»»ä½•ç¶²è·¯éŠæˆ²
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}伺æœå™¨æ²’有回應請求
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}å›  NewGRF ä¸ç¬¦åˆè€Œç„¡æ³•é€£ç·š
-STR_NETWORK_ERR_DESYNC :{WHITE}網路éŠæˆ²åŒæ­¥å¤±æ•—
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}網路éŠæˆ²å¤±åŽ»é€£ç·š
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}無法載入éŠæˆ²
-STR_NETWORK_ERR_SERVER_START :{WHITE}無法啟動伺æœå™¨
-STR_NETWORK_ERR_CLIENT_START :{WHITE}無法連線
-STR_NETWORK_ERR_TIMEOUT :{WHITE}連線 #{NUM} 逾時
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}通訊å”定錯誤,連線已關閉
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}用戶端的版本與伺æœå™¨ä¸ç¬¦
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}密碼錯誤
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}伺æœå™¨å·²æ»¿
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}您被伺æœå™¨å°éŽ–了
-STR_NETWORK_ERR_KICKED :{WHITE}您被踢出éŠæˆ²
-STR_NETWORK_ERR_CHEATER :{WHITE}此伺æœå™¨ä¸å…許作弊
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}找ä¸åˆ°ç¶²è·¯è£ç½®ï¼Œæˆ–未以 ENABLE_NETWORK 編譯
+STR_NETWORK_ERROR_NOSERVER :{WHITE}找ä¸åˆ°ä»»ä½•ç¶²è·¯éŠæˆ²
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}伺æœå™¨æ²’有回應請求
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}å›  NewGRF ä¸ç¬¦åˆè€Œç„¡æ³•é€£ç·š
+STR_NETWORK_ERROR_DESYNC :{WHITE}網路éŠæˆ²åŒæ­¥å¤±æ•—
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}網路éŠæˆ²å¤±åŽ»é€£ç·š
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}無法載入éŠæˆ²
+STR_NETWORK_ERROR_SERVER_START :{WHITE}無法啟動伺æœå™¨
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}無法連線
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}連線 #{NUM} 逾時
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}通訊å”定錯誤,連線已關閉
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}用戶端的版本與伺æœå™¨ä¸ç¬¦
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}密碼錯誤
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}伺æœå™¨å·²æ»¿
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}您被伺æœå™¨å°éŽ–了
+STR_NETWORK_ERROR_KICKED :{WHITE}您被踢出éŠæˆ²
+STR_NETWORK_ERROR_CHEATER :{WHITE}此伺æœå™¨ä¸å…許作弊
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :一般錯誤
-STR_NETWORK_ERR_CLIENT_DESYNC :失去åŒæ­¥
-STR_NETWORK_ERR_CLIENT_SAVEGAME :無法載入地圖
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :失去連線
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :通訊å”定錯誤
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸ç¬¦åˆ
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :未通éŽèªè­‰
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :收到怪異å°åŒ…
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :版本錯誤
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :已有人使用相åŒå稱
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :密碼錯誤
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :DoCommand å…§å«éŒ¯èª¤çš„ company-id
-STR_NETWORK_ERR_CLIENT_KICKED :被伺æœå™¨è¸¢é™¤
-STR_NETWORK_ERR_CLIENT_CHEATER :想試著作弊
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :伺æœå™¨å·²æ»¿
+STR_NETWORK_ERROR_CLIENT_GENERAL :一般錯誤
+STR_NETWORK_ERROR_CLIENT_DESYNC :失去åŒæ­¥
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :無法載入地圖
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :失去連線
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :通訊å”定錯誤
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ä¸ç¬¦åˆ
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :未通éŽèªè­‰
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :收到怪異å°åŒ…
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :版本錯誤
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :已有人使用相åŒå稱
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :密碼錯誤
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :DoCommand å…§å«éŒ¯èª¤çš„ company-id
+STR_NETWORK_ERROR_CLIENT_KICKED :被伺æœå™¨è¸¢é™¤
+STR_NETWORK_ERROR_CLIENT_CHEATER :想試著作弊
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :伺æœå™¨å·²æ»¿
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1453,15 +1453,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :éŠæˆ²æš«åœ (é
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :éŠæˆ²ç¹¼çºŒ (客戶端éˆå…¥æˆåŠŸ)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :éŠæˆ²ç¹¼çºŒ (客戶端éˆå…¥å¤±æ•—)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :離開中
-STR_NETWORK_CLIENT_JOINED :*** {STRING} 已加入éŠæˆ²
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} å·²åŠ å…¥å…¬å¸ #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} 已加入為æ—觀者
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} å·²å»ºç«‹æ–°å…¬å¸ (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} 已離開éŠæˆ² ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} 已變更其å稱為 {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} ä»˜çµ¦ä½ çš„å…¬å¸ {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** 你付給 {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :離開中
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入éŠæˆ²
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} å·²åŠ å…¥å…¬å¸ #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已加入為æ—觀者
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} å·²å»ºç«‹æ–°å…¬å¸ (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已離開éŠæˆ² ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已變更其å稱為 {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ä»˜çµ¦ä½ çš„å…¬å¸ {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** 你付給 {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[團隊]:
STR_NETWORK_CHAT_COMPANY :[團隊] {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[團隊] 給 {STRING}:{WHITE}{STRING}
@@ -1471,8 +1471,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[ç§äºº] 給 {S
STR_NETWORK_CHAT_ALL_CAPTION :[全員] :
STR_NETWORK_CHAT_ALL :[全員] {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}輸入è¦èŠå¤©çš„文字
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} 伺æœå™¨é—œé–‰é€£ç·š
-STR_NETWORK_SERVER_REBOOT :{WHITE} 伺æœå™¨æ­£åœ¨é‡æ–°å•Ÿå‹•...{}è«‹ç¨å€™...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} 伺æœå™¨é—œé–‰é€£ç·š
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} 伺æœå™¨æ­£åœ¨é‡æ–°å•Ÿå‹•...{}è«‹ç¨å€™...
STR_NETWORK_SERVER :伺æœå™¨
STR_NETWORK_CLIENT :用戶端
@@ -1486,19 +1486,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :å°å…¬å¸èªªè©±
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :ç§äººè¨Šæ¯
-STR_NETWORK_SEND :{BLACK}傳é€
+STR_NETWORK_CHAT_SEND :{BLACK}傳é€
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}無法從 PNG 檔載入地形...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...找ä¸åˆ°æª”案
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...無法轉æ›å½±åƒæ ¼å¼ï¼Œéœ€è¦ 8 或 24-bit PNG å½±åƒ
-STR_PNGMAP_ERR_MISC :{WHITE}...出ç¾ä¸€é»žç‹€æ³ï¼ŒæŠ±æ­‰ (或許是檔案æ毀)
+STR_ERROR_PNGMAP :{WHITE}無法從 PNG 檔載入地形...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...找ä¸åˆ°æª”案
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...無法轉æ›å½±åƒæ ¼å¼ï¼Œéœ€è¦ 8 或 24-bit PNG å½±åƒ
+STR_ERROR_PNGMAP_MISC :{WHITE}...出ç¾ä¸€é»žç‹€æ³ï¼ŒæŠ±æ­‰ (或許是檔案æ毀)
-STR_BMPMAP_ERROR :{WHITE}無法從 BMP 檔載入地形...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...無法轉æ›å½±åƒæ ¼å¼
+STR_ERROR_BMPMAP :{WHITE}無法從 BMP 檔載入地形...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...無法轉æ›å½±åƒæ ¼å¼
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}花費:{CURRENCY}
@@ -1512,13 +1512,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}é ä¼°æ”
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}無法æ昇土地...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}無法é™ä½ŽåœŸåœ°...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}無法變更此處地形...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :石頭
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :粗地
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :裸地
-STR_CLEAR_LAND_DESCRIPTION_GRASS :è‰åœ°
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :農場
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :覆雪地
-STR_CLEAR_LAND_DESCRIPTION_DESERT :沙漠
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :石頭
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :粗地
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :裸地
+STR_LAI_CLEAR_DESCRIPTION_GRASS :è‰åœ°
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :農場
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :覆雪地
+STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}地é¢æ–œå¡æ–¹å‘ä¸å°
@@ -1526,11 +1526,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ä¸åˆç
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}挖掘工作會摧毀隧é“
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}已到海平é¢
STR_ERROR_TOO_HIGH :{WHITE}太高
-STR_ALREADY_LEVELLED :{WHITE}... 已經平了
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已經平了
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}沒有é©åˆçš„éµè·¯è»Œé“
STR_ERROR_ALREADY_BUILT :{WHITE}...已經建了
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}必須先移除éµè·¯
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}é“路是單行é“或已å°é–‰
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}é“路是單行é“或已å°é–‰
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}鋪設éµè·¯
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}鋪設電氣化éµè·¯
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}鋪設單軌
@@ -1554,41 +1554,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}興建é
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}興建éµè·¯æ©‹æ¨‘
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}挖掘éµè·¯éš§é“
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}切æ›å»ºç¯‰ï¼ç§»é™¤éµè»Œèˆ‡è™ŸèªŒ
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}é¸æ“‡æ©‹æ¨‘ - 點é¸æƒ³å»ºçš„橋樑å³å¯å»ºé€ 
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}é¸æ“‡æ©‹æ¨‘ - 點é¸æƒ³å»ºçš„橋樑å³å¯å»ºé€ 
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}é¸æ“‡éµè·¯æ©Ÿå» æ–¹å‘
-STR_RAILROAD_TRACK :éµè»Œ
-STR_RAILROAD_TRAIN_DEPOT :éµè·¯æ©Ÿå» 
+STR_LAI_RAIL_DESCRIPTION_TRACK :éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :éµè·¯æ©Ÿå» 
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...æ­¤å€åŸŸå±¬æ–¼å…¶å®ƒå…¬å¸æ‰€æœ‰
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :有閉塞號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :有入å£è™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :有出å£è™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :有組åˆè™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :有路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :有單å‘路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :有閉塞åŠå…¥å£è™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :有閉塞åŠå‡ºå£è™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :有閉塞åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :有閉塞åŠè·¯å¾‘號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有閉塞åŠå–®å‘路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :有入å£åŠå‡ºå£è™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :有入å£åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :有é å‘ŠåŠè·¯å¾‘號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :有入å£åŠå–®å‘路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :有出å£åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :有出å£åŠè·¯å¾‘號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出å£åŠå–®å‘路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :有組åˆåŠè·¯å¾‘號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :有組åˆåŠå–®å‘路徑號誌的éµè»Œ
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :有路徑åŠå–®å‘路徑號誌的éµè»Œ
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}必須先移除ç«è»Šç«™
-STR_CREATE_SPLITTED_STATION :{YELLOW}建造ç¨ç«‹è»Šç«™
-STR_SELECT_STATION_TO_JOIN :{BLACK}åˆä½µè»Šç«™
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有閉塞號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :有入å£è™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :有出å£è™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :有組åˆè™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :有路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :有單å‘路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :有閉塞åŠå…¥å£è™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :有閉塞åŠå‡ºå£è™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :有閉塞åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :有閉塞åŠè·¯å¾‘號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有閉塞åŠå–®å‘路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :有入å£åŠå‡ºå£è™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :有入å£åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :有é å‘ŠåŠè·¯å¾‘號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :有入å£åŠå–®å‘路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :有出å£åŠçµ„åˆè™ŸèªŒçš„éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :有出å£åŠè·¯å¾‘號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出å£åŠå–®å‘路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :有組åˆåŠè·¯å¾‘號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :有組åˆåŠå–®å‘路徑號誌的éµè»Œ
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :有路徑åŠå–®å‘路徑號誌的éµè»Œ
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}必須先移除ç«è»Šç«™
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}建造ç¨ç«‹è»Šç«™
+STR_JOIN_STATION_CAPTION :{BLACK}åˆä½µè»Šç«™
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}必須先移除é“è·¯
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}é“路施工中
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}é“路施工中
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}鋪設é“è·¯
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}鋪設電車軌
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}é¸æ“‡é“路橋樑
@@ -1624,14 +1624,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}挖掘é›
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}切æ›å–®è¡Œé“ï¼é›™å‘é“
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}切æ›é‹ªè¨­ï¼ç§»é™¤å…¬è·¯
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}切æ›é‹ªè¨­é›»è»Šè»Œ
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}é¸æ“‡è»Šåº«æ–¹å‘
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}é¸æ“‡é›»è»Šç¶­ä¿®å» æ–¹å‘
-STR_ROAD_DESCRIPTION_ROAD :公路
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :有路燈的公路
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :有行é“樹的公路
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :車庫
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路ï¼éµè·¯å¹³äº¤é“
-STR_ROAD_DESCRIPTION_TRAMWAY :è·¯é¢é›»è»Š
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}é¸æ“‡è»Šåº«æ–¹å‘
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}é¸æ“‡é›»è»Šç¶­ä¿®å» æ–¹å‘
+STR_LAI_ROAD_DESCRIPTION_ROAD :公路
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :有路燈的公路
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :有行é“樹的公路
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :車庫
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路ï¼éµè·¯å¹³äº¤é“
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :è·¯é¢é›»è»Š
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}無法移除公車站...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}無法移除貨é‹ç«™...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}無法移除載客電車站...
@@ -1639,12 +1639,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}無法ç§
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}城市
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必須先摧毀建築物
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (城市)
@@ -1657,9 +1657,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}將市éŽ
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}修改市鎮å稱
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}上月乘客:{ORANGE}{COMMA}{BLACK} 最多:{ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}上月郵件:{ORANGE}{COMMA}{BLACK} 最多:{ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}市鎮æˆé•·é‚„需貨物:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK}é‚„éœ€è¦ {ORANGE}{STRING}
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK}上個月已é‹é€ {ORANGE}{CARGO}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}市鎮æˆé•·é‚„需貨物:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{BLACK}é‚„éœ€è¦ {ORANGE}{STRING}
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{BLACK}上個月已é‹é€ {ORANGE}{CARGO}
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :摩天辦公大樓
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :辦公大樓
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :å°å¹³æˆ¿
@@ -1696,7 +1696,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}{STRING} ç²å¾—補助ï¼{}{}å°‡ {STRING} 從 {STATION} é‹åˆ° {STATION} çš„æœå‹™å¯åœ¨å¾€å¾Œä¸€å¹´æ”¶åˆ°ä¸‰å€é‹è²»è£œåŠ©ï¼
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}{STRING} ç²å¾—補助ï¼{}{}å°‡ {STRING} 從 {STATION} é‹åˆ° {STATION} çš„æœå‹™å¯åœ¨å¾€å¾Œä¸€å¹´æ”¶åˆ°å››å€é‹è²»è£œåŠ©ï¼
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} 地方政府拒絕在城內建造å¦ä¸€åº§æ©Ÿå ´
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 地方政府因噪音é™åˆ¶æ‹’絕建造新機場
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 地方政府因噪音é™åˆ¶æ‹’絕建造新機場
STR_TOWN_BUILDING_NAME_COTTAGES_1 :è¾²èˆ
STR_TOWN_BUILDING_NAME_HOUSES_1 :ä½å®…
STR_TOWN_BUILDING_NAME_FLATS_1 :平房
@@ -1732,7 +1732,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}{TOWN} 交通大亂ï¼{}{}{STRING} 出資的é“è·¯é‡å»ºè¨ˆåŠƒç‚ºç”¨è·¯äººå¸¶ä¾†å…­å€‹æœˆçš„惡夢ï¼
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建造中)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建造中)
STR_TOWN_BUILDING_NAME_IGLOO_1 :圓頂房èˆ
STR_TOWN_BUILDING_NAME_TEPEES_1 :帳篷å°å±‹
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :茶壺屋
@@ -1745,17 +1745,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :放置標誌
STR_PLANT_TREE_CAPTION :{WHITE}樹木
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...這邊已經有樹了
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}ä¸èƒ½åœ¨é€™é‚Šæ¤æ¨¹...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...太多標誌了
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}ä¸èƒ½åœ¨é€™é‚Šæ”¾ç½®æ¨™èªŒ...
-STR_SIGN_DEFAULT :標誌
+STR_DEFAULT_SIGN_NAME :標誌
STR_EDIT_SIGN_CAPTION :{WHITE}編輯標誌文字
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}ä¸èƒ½ä¿®æ”¹æ¨™èªŒå稱...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}無法刪除標誌...
STR_PLANT_TREE_TOOLTIP :{BLACK}é¸æ“‡è¦ç¨®æ¤çš„樹種
-STR_TREE_NAME_TREES :樹木
-STR_TREE_NAME_RAINFOREST :雨林
-STR_TREE_NAME_CACTUS_PLANTS :仙人掌
+STR_LAI_TREE_NAME_TREES :樹木
+STR_LAI_TREE_NAME_RAINFOREST :雨林
+STR_LAI_TREE_NAME_CACTUS_PLANTS :仙人掌
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}é¸æ“‡ç«è»Šç«™
@@ -1775,7 +1775,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}å¿…é ˆå…
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}太é è¿‘å¦ä¸€å€‹æ©Ÿå ´
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}必須先摧毀機場
-STR_QUERY_RENAME_STATION_CAPTION :修改車站ï¼è¼‰è²¨å€å稱
+STR_STATION_VIEW_RENAME_STATION_CAPTION :修改車站ï¼è¼‰è²¨å€å稱
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}ä¸èƒ½ä¿®æ”¹è»Šç«™å稱...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}評價
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}接å—貨物
@@ -1793,10 +1793,10 @@ STR_CARGO_RATING_OUTSTANDING :傑出
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}顯示所有指令內包å«é€™å€‹è»Šç«™çš„列車
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}顯示所有指令内包å«é€™å€‹è»Šç«™çš„車輛
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}顯示所有指令内包å«é€™åº§æ©Ÿå ´çš„飛機
-STR_SCHEDULED_SHIPS_TIP :{BLACK}顯示所有指令内包å«é€™å€‹ç¢¼é ­çš„船舶
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}顯示所有指令內包å«é€™å€‹è»Šç«™çš„列車
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}顯示所有指令内包å«é€™å€‹è»Šç«™çš„車輛
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}顯示所有指令内包å«é€™åº§æ©Ÿå ´çš„飛機
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}顯示所有指令内包å«é€™å€‹ç¢¼é ­çš„船舶
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}:{YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ä¸å†æŽ¥å— {STRING}
@@ -1829,47 +1829,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}變更è»
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}顯示接å—的貨物種類
STR_STATION_LIST_TOOLTIP :{BLACK}車站å稱 - 點é¸å稱å¯å°‡è»Šç«™ç½®æ–¼ç•«é¢ä¸­å¤®
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}é¸æ“‡æ©Ÿå ´å¤§å°ï¼é¡žåž‹
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ç«è»Šç«™
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :機棚
-STR_STATION_DESCRIPTION_AIRPORT :æ©Ÿå ´
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :貨é‹è¼‰è²¨å€
-STR_STATION_DESCRIPTION_BUS_STATION :公車站
-STR_STATION_DESCRIPTION_SHIP_DOCK :船塢
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ç«è»Šç«™
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :機棚
+STR_LAI_STATION_DESCRIPTION_AIRPORT :æ©Ÿå ´
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :貨é‹è¼‰è²¨å€
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :公車站
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :船塢
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}顯示設置地點的é‹è¼¸æ¶µè“‹ç¯„åœ
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}ä¸é¡¯ç¤ºè¨­ç½®åœ°é»žçš„é‹è¼¸æ¶µè“‹ç¯„åœ
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}顯示é‹è¼¸æ¶µè“‹ç¯„åœ
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}碼頭
-STR_STATION_DESCRIPTION_BUOY :浮標
+STR_LAI_STATION_DESCRIPTION_BUOY :浮標
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...被浮標擋ä½
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...車站範åœå¤ªå¤§
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...未開啟ä¸è¦å‰‡è»Šç«™åŠŸèƒ½
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}æŒ‰ä½ CTRL é¸æ“‡å¤šå€‹é …ç›®
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...未開啟ä¸è¦å‰‡è»Šç«™åŠŸèƒ½
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}æŒ‰ä½ CTRL é¸æ“‡å¤šå€‹é …ç›®
STR_UNDEFINED :(未定義字串)
-STR_STAT_CLASS_DFLT :é è¨­è»Šç«™
-STR_STAT_CLASS_WAYP :號誌站
+STR_STATION_CLASS_DFLT :é è¨­è»Šç«™
+STR_STATION_CLASS_WAYP :號誌站
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}船塢方å‘
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...必須建在水域上
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}ä¸èƒ½åœ¨æ­¤å»ºé€ èˆ¹å¡¢...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}é¸æ“‡èˆ¹å¡¢æ–¹å‘
-STR_WATER_DESCRIPTION_WATER :æ°´
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸或河邊
-STR_WATER_DESCRIPTION_SHIP_DEPOT :船塢
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :æ°´é“æ©‹
+STR_LAI_WATER_DESCRIPTION_WATER :æ°´
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸或河邊
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :船塢
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :æ°´é“æ©‹
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...ä¸èƒ½å»ºåœ¨æ°´åŸŸä¸Š
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}必須先移除é‹æ²³
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}必須先移除é‹æ²³
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}儲存éŠæˆ²
STR_SAVELOAD_LOAD_CAPTION :{WHITE}載入éŠæˆ²
STR_SAVELOAD_SAVE_BUTTON :{BLACK}儲存
STR_SAVELOAD_DELETE_BUTTON :{BLACK}刪除
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :æ—觀者, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :æ—觀者, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}空間尚有 {BYTES}
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}無法讀å–ç£ç¢Ÿ
STR_ERROR_GAME_SAVE_FAILED :{WHITE}éŠæˆ²å„²å­˜å¤±æ•—{}{STRING}
@@ -1885,12 +1885,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}列出ç£
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}ç›®å‰é¸å®šçš„存檔å稱
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}刪除目å‰é¸å®šçš„存檔
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}以é¸å®šçš„å稱儲存目å‰éŠæˆ²
-STR_NETWORK_SERVER_RANDOM_GAME :隨機產生新場景
-STR_LOAD_HEIGHTMAP :{WHITE}載入高度圖
-STR_SAVE_OSKTITLE :{BLACK}為存檔輸入一個å稱
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :隨機產生新場景
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}載入高度圖
+STR_SAVELOAD_OSKTITLE :{BLACK}為存檔輸入一個å稱
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}被 {STRING} æ“‹ä½
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}被 {STRING} æ“‹ä½
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :煤礦
STR_INDUSTRY_NAME_POWER_STATION :發電廠
@@ -1948,7 +1948,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}將工業置於畫é¢ä¸­å¤®
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}æ–°çš„ {STRING} 正在 {TOWN} 附近建造中ï¼
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}æ–°çš„ {STRING} 正在 {TOWN} 附近種æ¤ä¸­ï¼
-STR_INDUSTRY_BUILD_COST :{BLACK}費用:{YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}費用:{YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}無法在此新建這種工業...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...森林åªèƒ½ç¨®åœ¨é›ªç·šä»¥ä¸Š
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} 宣佈立å³é—œé–‰ï¼
@@ -1966,16 +1966,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}被å¦ä¸€æ¢éš§é“æ“‹ä½
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£ä¸èƒ½è¶…éŽåœ°åœ–é‚Šç·£
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧é“出å£ä¸èƒ½è¶…éŽåœ°åœ–é‚Šç·£
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}無法挖掘隧é“出å£
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}必須先摧毀隧é“
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}必須先摧毀橋樑
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}開始與çµæŸçš„ä½ç½®å¿…é ˆä¸åŒ
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋樑兩端ä¸åœ¨åŒå€‹æµ·æ‹”
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}橋樑太接近地é¢
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}開始與çµæŸçš„ä½ç½®å¿…é ˆä¸åŒ
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}橋樑兩端ä¸åœ¨åŒå€‹æµ·æ‹”
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}橋樑太接近地é¢
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}開始與çµæŸä½ç½®å¿…須在åŒä¸€ç›´ç·šä¸Š
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}隧é“å…¥å£åœ°é»žä¸é©åˆ
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :åŠæ©‹ï¼Œé‹¼è£½
STR_BRIDGE_NAME_GIRDER_STEEL :æ¡æ©‹ï¼Œé‹¼è£½
STR_BRIDGE_NAME_CANTILEVER_STEEL :懸臂橋,鋼製
@@ -1986,30 +1986,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :管橋,鋼製
STR_BRIDGE_TUBULAR_SILICON :管橋,玻璃纖維製
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}無法在此建造橋樑...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}無法在此挖掘隧é“...
-STR_TUNNEL_DESCRIPTION_RAILROAD :éµè·¯éš§é“
-STR_TUNNEL_DESCRIPTION_ROAD :公路隧é“
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :éµè·¯é‹¼åŠæ©‹
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :éµè·¯é‹¼æ¡æ©‹
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :éµè·¯é‹¼æ‡¸è‡‚æ©‹
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :éµè·¯é‹¼ç­‹æ··å‡åœŸåŠæ©‹
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :éµè·¯æœ¨æ©‹
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :éµè·¯æ°´æ³¥æ©‹
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :公路鋼åŠæ©‹
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :公路鋼æ¡æ©‹
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :公路鋼懸臂橋
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :公路鋼筋混å‡åœŸåŠæ©‹
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :公路木橋
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :公路水泥橋
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :éµè·¯ç®¡æ©‹
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :公路管橋
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :éµè·¯éš§é“
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :公路隧é“
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :éµè·¯é‹¼åŠæ©‹
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :éµè·¯é‹¼æ¡æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :éµè·¯é‹¼æ‡¸è‡‚æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :éµè·¯é‹¼ç­‹æ··å‡åœŸåŠæ©‹
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :éµè·¯æœ¨æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :éµè·¯æ°´æ³¥æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :公路鋼åŠæ©‹
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :公路鋼æ¡æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :公路鋼懸臂橋
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :公路鋼筋混å‡åœŸåŠæ©‹
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :公路木橋
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :公路水泥橋
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :éµè·¯ç®¡æ©‹
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :公路管橋
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}被æ±è¥¿æ“‹ä½
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :天線塔
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :燈塔
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :天線塔
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :燈塔
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :å…¬å¸ç¸½éƒ¨
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...被公å¸ç¸½éƒ¨æ“‹ä½
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ°
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :å…¬å¸æ‰€æœ‰åœŸåœ°
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ä¸èƒ½è³¼è²·é€™å¡ŠåœŸåœ°...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...您已經æ“有了ï¼
@@ -2055,7 +2055,7 @@ STR_SV_STNAME_FALLBACK :{STRING} 車站
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}難易度
-STR_OPTIONS_SAVE_CHANGES :{BLACK}儲存
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}儲存
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}ç°¡å–®
@@ -2128,8 +2128,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}é…色:
STR_LIVERY_CAPTION :{WHITE}æ–°é…色
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}å…¬å¸å稱
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}經ç†å§“å
-STR_QUERY_COMPANY_NAME_CAPTION :å…¬å¸å稱
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :經ç†å§“å
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :å…¬å¸å稱
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :經ç†å§“å
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}無法修改公å¸å稱...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}無法修改經ç†å稱...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} è²¡å‹™ç‹€æ³ {BLACK}{COMPANYNUM}
@@ -2153,11 +2153,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}總計:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}收入圖表
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}營é‹æ益圖表
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}銀行餘é¡
STR_FINANCES_LOAN_TITLE :{WHITE}貸款
-STR_MAX_LOAN :{WHITE}貸款上é™ï¼š{BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}貸款上é™ï¼š{BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}貸款 {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}å„Ÿé‚„ {SKIP}{SKIP}{CURRENCY}
@@ -2166,7 +2166,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}無法å†
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ä¸éœ€å„Ÿé‚„貸款
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...éœ€è¦ {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}無法償還貸款...
-STR_INSUFFICIENT_FUNDS :{WHITE}無法把貸款的錢æµé€šå‡ºåŽ»...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}無法把貸款的錢æµé€šå‡ºåŽ»...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}é¸æ“‡ç¶“ç†çš„新臉孔
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}變更公å¸äº¤é€šå·¥å…·é…色
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}變更經ç†å§“å
@@ -2176,10 +2176,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}å„Ÿé‚„è²
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(經ç†)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}æˆç«‹æ–¼ï¼š{WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}交通工具:
-STR_TRAINS :{WHITE}列車 {COMMA} 列
-STR_ROAD_VEHICLES :{WHITE}車輛 {COMMA} 部
-STR_AIRCRAFT :{WHITE}飛機 {COMMA} 架
-STR_SHIPS :{WHITE}船舶 {COMMA} 艘
+STR_COMPANY_VIEW_TRAINS :{WHITE}列車 {COMMA} 列
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}車輛 {COMMA} 部
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}飛機 {COMMA} 架
+STR_COMPANY_VIEW_SHIPS :{WHITE}船舶 {COMMA} 艘
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}ç„¡
STR_FACE_CAPTION :{WHITE}é¸æ“‡è‡‰å­”
STR_FACE_MALE_BUTTON :{BLACK}男性
@@ -2192,9 +2192,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}é¸æ“‡å¥
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}隨機產生新臉孔
STR_GRAPH_KEY_BUTTON :{BLACK}圖例
STR_GRAPH_KEY_TOOLTIP :{BLACK}顯示圖例
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}顯示詳細營é‹è©•æ¯”
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}顯示詳細營é‹è©•æ¯”
STR_GRAPH_KEY_CAPTION :{WHITE}顯示公å¸åœ–表的圖例
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}點é¸é€™è£¡é–‹é—œåœ–表上的公å¸è³‡æ–™
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}點é¸é€™è£¡é–‹é—œåœ–表上的公å¸è³‡æ–™
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}é‹é€è²¨ç‰©é‡
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}å…¬å¸æ•ˆçŽ‡æŒ‡æ¨™ (最高 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}å…¬å¸åƒ¹å€¼
@@ -2228,23 +2228,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :集團總è£
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :é‹è¼¸å¤§äº¨
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}建造總部
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建造ï¼æª¢è¦–å…¬å¸ç¸½éƒ¨
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公å¸ç¸½å€¼çš„ 1% 在其它地方建造新公å¸ç¸½éƒ¨
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公å¸ç¸½å€¼çš„ 1% 在其它地方建造新公å¸ç¸½éƒ¨
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}無法建造公å¸ç¸½éƒ¨...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}檢視總部
-STR_RELOCATE_HQ :{BLACK}æ¬ç§»ç¸½éƒ¨
-STR_COMPANY_JOIN :{BLACK}加入
-STR_COMPANY_JOIN_TIP :{BLACK}加入並æ“控此公å¸
-STR_COMPANY_PASSWORD :{BLACK}密碼
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}以密碼ä¿è­·æ‚¨çš„å…¬å¸ï¼Œé¿å…其他玩家 隨æ„接手
-STR_SET_COMPANY_PASSWORD :{BLACK}設定公å¸å¯†ç¢¼
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}æ¬ç§»ç¸½éƒ¨
+STR_COMPANY_VIEW_JOIN :{BLACK}加入
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}加入並æ“控此公å¸
+STR_COMPANY_VIEW_PASSWORD :{BLACK}密碼
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}以密碼ä¿è­·æ‚¨çš„å…¬å¸ï¼Œé¿å…其他玩家 隨æ„接手
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}設定公å¸å¯†ç¢¼
STR_COMPANY_PASSWORD_CANCEL :{BLACK}ä¸è¦å„²å­˜æ‰€è¼¸å…¥çš„密碼
STR_COMPANY_PASSWORD_OK :{BLACK}為公å¸è¨­å®šæ–°çš„密碼
STR_COMPANY_PASSWORD_CAPTION :{WHITE}å…¬å¸å¯†ç¢¼
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}é è¨­å…¬å¸å¯†ç¢¼
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}使用此密碼當作未來新公å¸çš„é è¨­ 密碼
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}é è¨­å…¬å¸å¯†ç¢¼
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}使用此密碼當作未來新公å¸çš„é è¨­ 密碼
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}å…¨çƒæ™¯æ°£ä½Žè¿·ï¼{}{}財務專家å°ç¶“æ¿Ÿè•­æ¢åšå‡ºæœ€å£žæ‰“ç®—ï¼
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}景氣回å‡ï¼{}{}湧ç¾çš„訂單讓工業界å°ç¶“濟活絡充滿信心ï¼
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切æ›å¤§ï¼å°è¦–窗
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切æ›å¤§ï¼å°è¦–窗
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}å…¬å¸åƒ¹å€¼ï¼š{WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}購買 25% å…¬å¸è‚¡ä»½
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售 25% å…¬å¸è‚¡ä»½
@@ -2254,7 +2254,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}無法è³
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}無法出售這間公å¸çš„股份...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% ç”± {COMPANY} æ“有)
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} 被 {STRING} 收購ï¼
-STR_PROTECTED :{WHITE}這間公å¸æ‰å‰›æˆç«‹ï¼Œé‚„ä¸èƒ½äº¤æ˜“股票...
+STR_ERROR_PROTECTED :{WHITE}這間公å¸æ‰å‰›æˆç«‹ï¼Œé‚„ä¸èƒ½äº¤æ˜“股票...
STR_LIVERY_DEFAULT :標準é…色
STR_LIVERY_STEAM :蒸汽機車
@@ -2280,14 +2280,14 @@ STR_LIVERY_LARGE_PLANE :大型飛機
STR_LIVERY_PASSENGER_TRAM :載客電車
STR_LIVERY_FREIGHT_TRAM :載貨電車
-STR_LIVERY_GENERAL_TIP :{BLACK}顯示通用é…色
-STR_LIVERY_TRAIN_TIP :{BLACK}顯示列車é…色
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}顯示車輛é…色
-STR_LIVERY_SHIP_TIP :{BLACK}顯示船舶é…色
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}顯示飛機é…色
-STR_LIVERY_PRIMARY_TIP :{BLACK}é¸æ“‡æ‰€é¸é…色的主色調
-STR_LIVERY_SECONDARY_TIP :{BLACK}é¸æ“‡æ‰€é¸é…色的副色調
-STR_LIVERY_PANEL_TIP :{BLACK}é¸æ“‡è¦ä¿®æ”¹çš„é…è‰²ï¼ŒæŒ‰ä½ CTRL å¯åŒæ™‚é¸æ“‡å¤šç¨®é…色,勾é¸æ–¹æ¡†å¯ 切æ›æ˜¯å¦ä½¿ç”¨é…色
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}顯示通用é…色
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}顯示列車é…色
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}顯示車輛é…色
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}顯示船舶é…色
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}顯示飛機é…色
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}é¸æ“‡æ‰€é¸é…色的主色調
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}é¸æ“‡æ‰€é¸é…色的副色調
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}é¸æ“‡è¦ä¿®æ”¹çš„é…è‰²ï¼ŒæŒ‰ä½ CTRL å¯åŒæ™‚é¸æ“‡å¤šç¨®é…色,勾é¸æ–¹æ¡†å¯ 切æ›æ˜¯å¦ä½¿ç”¨é…色
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (蒸氣)
@@ -2595,9 +2595,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(ä¸å¸è¼‰ä½†ç­
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}變更é¸å–指令的åœé è¡Œç‚º
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}變更é¸å–指令的è£è¼‰è¡Œç‚º
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}變更é¸å–指令的å¸è¼‰è¡Œç‚º
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}æ’入進階指令
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}æ’入進階指令
STR_ORDER_GO_TO_NEAREST_DEPOT :å‰å¾€æœ€è¿‘çš„æ©Ÿå» 
STR_ORDER_GO_TO_NEAREST_HANGAR :å‰å¾€æœ€è¿‘的機棚
STR_ORDER_NEAREST_DEPOT :最近的
@@ -2607,9 +2607,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :直接å‰å¾€ç¶­
STR_ORDER_TRAIN_DEPOT :æ©Ÿå» 
STR_ORDER_ROAD_VEHICLE_DEPOT :車庫
STR_ORDER_SHIP_DEPOT :船塢
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} 機棚
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} 機棚
STR_ORDER_DROP_GO_ALWAYS_DEPOT :總是進行
STR_ORDER_DROP_SERVICE_DEPOT :若需è¦å‰‡ç¶­è­·
@@ -2634,10 +2634,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :大於
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :大於或等於
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :為是
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :為å¦
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :跳到指令 {COMMA}
-STR_CONDITIONAL_NUM :跳到指令 {COMMA} ç•¶ç¬¦åˆ {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :跳到指令 {COMMA} ç•¶ç¬¦åˆ {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :跳到指令 {COMMA}
+STR_ORDER_CONDITIONAL_NUM :跳到指令 {COMMA} ç•¶ç¬¦åˆ {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :跳到指令 {COMMA} ç•¶ç¬¦åˆ {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}原地待命
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}é‹è¡Œä¸­ (未訂時刻表)
@@ -2660,18 +2660,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}列車å
STR_ORDERS_SKIP_BUTTON :{BLACK}è·³éŽ
STR_ORDERS_DELETE_BUTTON :{BLACK}刪除
STR_ORDERS_GO_TO_BUTTON :{BLACK}å‰å¾€
-STR_REFIT :{BLACK}改è£
-STR_REFIT_TIP :{BLACK}é¸æ“‡é€™å€‹æŒ‡ä»¤è¦æ”¹è£çš„貨物種類, æŒ‰ä½ CTRL 點é¸å¯ç§»é™¤æ”¹è£æŒ‡ä»¤
-STR_REFIT_ORDER :(改è£æˆ {STRING})
-STR_REFIT_STOP_ORDER :(è£è¼‰ {STRING} 並åœæ­¢ï¼‰
-STR_STOP_ORDER :(åœæ­¢)
-STR_TIMETABLE_VIEW :{BLACK}時刻表
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}切æ›è‡³æ™‚刻表檢視模å¼
-STR_ORDER_VIEW :{BLACK}指令
-STR_ORDER_VIEW_TOOLTIP :{BLACK}切到指令列表
+STR_ORDER_REFIT :{BLACK}改è£
+STR_ORDER_REFIT_TOOLTIP :{BLACK}é¸æ“‡é€™å€‹æŒ‡ä»¤è¦æ”¹è£çš„貨物種類, æŒ‰ä½ CTRL 點é¸å¯ç§»é™¤æ”¹è£æŒ‡ä»¤
+STR_ORDER_REFIT_ORDER :(改è£æˆ {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(è£è¼‰ {STRING} 並åœæ­¢ï¼‰
+STR_ORDER_STOP_ORDER :(åœæ­¢)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}時刻表
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}切æ›è‡³æ™‚刻表檢視模å¼
+STR_TIMETABLE_ORDER_VIEW :{BLACK}指令
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}切到指令列表
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (指令)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - 指令çµæŸ - -
-STR_SERVICE :{BLACK}維護
+STR_ORDER_SERVICE :{BLACK}維護
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} 購於:{LTBLUE}{NUM}{BLACK} 價值:{LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 價值:{LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2691,7 +2691,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}交通å·
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}一個分享這個指令的車輛無法抵é”車站
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}無法移動車輛...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}後端車頭一定è¦è·Ÿè‘—å‰ç«¯è»Šé ­
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}找ä¸åˆ°å‰å¾€é™„近機廠的路徑
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}維護間隔:{LTBLUE}{COMMA} 天{BLACK} 上次維護:{LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}維護間隔:{LTBLUE}{COMMA}%{BLACK} 上次維護:{LTBLUE}{DATE_LONG}
@@ -2711,10 +2711,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}時刻è¡
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改變目å‰é¸å®šå‘½ä»¤æ‰€éœ€çš„時間
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除目å‰é¸å®šå‘½ä»¤æ‰€è¨­å®šçš„時間
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}將誤點ï¼æ…¢åˆ†æ­¸é›¶ï¼Œå¦‚此交通工具將會 準時抵é”
-STR_SERVICE_HINT :{BLACK}è·³éŽé€™å€‹æŒ‡ä»¤ï¼Œé™¤éžéœ€è¦ç¶­è­·
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}費用:{CURRENCY} 載é‡ï¼š{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}營é‹æˆæœ¬ï¼š{CURRENCY} / å¹´{}容é‡ï¼š{CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY} 最高速度:{VELOCITY}{}容é‡ï¼š{CARGO}, {CARGO}{}營é‹æˆæœ¬ï¼š{CURRENCY}/å¹´
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY} 最高速度:{VELOCITY}{}容é‡ï¼š{CARGO}{}營é‹æˆæœ¬ï¼š{CURRENCY}/å¹´
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}è·³éŽé€™å€‹æŒ‡ä»¤ï¼Œé™¤éžéœ€è¦ç¶­è­·
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}費用:{CURRENCY} 載é‡ï¼š{WEIGHT_S}{}速度:{VELOCITY} 功率:{POWER}{}營é‹æˆæœ¬ï¼š{CURRENCY} / å¹´{}容é‡ï¼š{CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY} 最高速度:{VELOCITY}{}容é‡ï¼š{CARGO}, {CARGO}{}營é‹æˆæœ¬ï¼š{CURRENCY}/å¹´
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY} 最高速度:{VELOCITY}{}容é‡ï¼š{CARGO}{}營é‹æˆæœ¬ï¼š{CURRENCY}/å¹´
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}年齡:{LTBLUE}{STRING}{BLACK} 營é‹æˆæœ¬ï¼š{LTBLUE}{CURRENCY}/å¹´
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最高速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}載é‡ï¼š{LTBLUE}{WEIGHT_S} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY}
@@ -2734,27 +2734,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}無法倒轉列車方å‘...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}無法調轉車輛方å‘...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}無法迴轉由多節車廂組æˆçš„車輛
-STR_CLEAR_TIME :{BLACK}清除時刻表
-STR_RESET_LATENESS :{BLACK}歸零誤點ï¼æ…¢åˆ†
-STR_CHANGE_WAYPOINT_NAME :{BLACK}修改號誌站å稱
+STR_TIMETABLE_CLEAR_TIME :{BLACK}清除時刻表
+STR_TIMETABLE_RESET_LATENESS :{BLACK}歸零誤點ï¼æ…¢åˆ†
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}修改號誌站å稱
-STR_TRAIN_STOPPING :{RED}正在åœæ­¢
-STR_TRAIN_STOPPING_VEL :{RED}正在åœæ­¢ï¼Œ{VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :軌é“é¡žåž‹ä¸ç›¸å®¹
-STR_TRAIN_NO_POWER :{RED}沒有電力
-STR_TRAIN_START_NO_CATENARY :這個軌é“沒有電氣化,所以列車無法起動
-STR_TRAIN_STUCK :{ORANGE}正在等候路徑開放
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}正在åœæ­¢
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}正在åœæ­¢ï¼Œ{VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :軌é“é¡žåž‹ä¸ç›¸å®¹
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}沒有電力
+STR_ERROR_TRAIN_START_NO_CATENARY :這個軌é“沒有電氣化,所以列車無法起動
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}正在等候路徑開放
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}{STRING} å•ä¸–了ï¼
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}{STRING} å•ä¸–äº†ï¼ - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}ä¸èƒ½å‡ºå”®æ毀的交通工具...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}ä¸èƒ½æ”¹é€ å·²æ’žæ¯€çš„交通工具...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}ä¸èƒ½å‡ºå”®æ毀的交通工具...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}ä¸èƒ½æ”¹é€ å·²æ’žæ¯€çš„交通工具...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}無法為交通工具加入時刻表...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}交通工具åªèƒ½æ–¼è»Šç«™å…§å¾…命
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此交通工具將ä¸åœé æ­¤è»Šç«™
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}無法為交通工具加入時刻表...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}交通工具åªèƒ½æ–¼è»Šç«™å…§å¾…命
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此交通工具將ä¸åœé æ­¤è»Šç«™
STR_TIMETABLE_CHANGE_TIME :{BLACK}變更時刻
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}此交通工具目å‰æº–點
STR_TIMETABLE_STATUS_LATE :{BLACK}此交通工具目å‰æ…¢äº† {STRING}
@@ -2768,7 +2768,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}自動ä»
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...å¿…é ˆåœåœ¨è»Šåº«å†…
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}找ä¸åˆ°é™„近的車庫
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}強制車輛掉頭
-STR_ARTICULATED_RV_CAPACITY :{BLACK}容é‡ï¼š{LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}容é‡ï¼š{LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}車輛 {NUM} 部 {STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2795,11 +2795,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置浮標,å¯ç”¨ä½œå°Žèˆªé»ž
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}無法在此放置浮標...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}興建水é“æ©‹
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}無法興建水é“æ©‹...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}無法興建水é“æ©‹...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (改è£)
STR_REFIT_TITLE :{GOLD}é¸æ“‡è¦é‹é€çš„貨物種類:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}新容é‡ï¼š{GOLD}{CARGO}{}{BLACK}改è£è²»ç”¨ï¼š{GOLD}{CURRENCY}
-STR_REFITTABLE :(å¯æ”¹è£)
+STR_PURCHASE_INFO_REFITTABLE :(å¯æ”¹è£)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}æ©Ÿå ´
@@ -2812,7 +2812,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}興建æ©
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}市民慶賀 . . .{}é¦–æž¶é£›æ©ŸæŠµé” {STATION}ï¼
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}空難ï¼{}{COMMA} å乘客與機組員ä¸å¹¸ç½¹é›£æ–¼ {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}空難ï¼{}飛機燃油耗盡,{COMMA} å乘客與機組員ä¸å¹¸ç½¹é›£ï¼
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (時刻表)
@@ -2825,13 +2825,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}{TOWN} 附近的煤礦發生å塌而毀ï¼
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}洪水ï¼{}至少 {COMMA} 人失蹤,在洪水後宣告死亡
-STR_BRIBE_FAILED :{WHITE}您嘗試行賄的舉動
-STR_BRIBE_FAILED_2 :{WHITE}已被地方調查員發ç¾
-STR_BUILD_DATE :{BLACK}建於:{LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}您嘗試行賄的舉動
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}已被地方調查員發ç¾
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}建於:{LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}車站等級:{LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}車站類型:{LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF:{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}車站等級:{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}車站類型:{LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:{LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}詳細營é‹è©•æ¯”
STR_PERFORMANCE_DETAIL_KEY :{BLACK}詳細資料
@@ -2851,28 +2851,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}資金ï¼
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}貸款:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}總計:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}交通工具數é‡ï¼›åŒ…å«éµå…¬è·¯è»Šè¼›ã€ 船舶與飛機
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}車站å„部份數é‡ã€‚æ¯éƒ¨ä»½è»Šç«™ (ç«è»Šç«™ã€å…¬è»Šç«™ã€æ©Ÿå ´) 都算在内,就算連在一起亦然
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}使用兩年以上的交通工具之中,最低 收入車輛的æ益
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}å‰ä¸‰å¹´çš„單月最低收入
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}å‰ä¸‰å¹´çš„單月最高收入
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}å‰å››å­£é‹é€çš„貨物é‡
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}上一季é‹é€çš„貨物種類
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}這間公å¸çš„銀行存款
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}å…¬å¸çš„貸款金é¡
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}全部的總得分
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}交通工具數é‡ï¼›åŒ…å«éµå…¬è·¯è»Šè¼›ã€ 船舶與飛機
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}車站å„部份數é‡ã€‚æ¯éƒ¨ä»½è»Šç«™ (ç«è»Šç«™ã€å…¬è»Šç«™ã€æ©Ÿå ´) 都算在内,就算連在一起亦然
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}使用兩年以上的交通工具之中,最低 收入車輛的æ益
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}å‰ä¸‰å¹´çš„單月最低收入
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}å‰ä¸‰å¹´çš„單月最高收入
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}å‰å››å­£é‹é€çš„貨物é‡
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}上一季é‹é€çš„貨物種類
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}這間公å¸çš„銀行存款
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}å…¬å¸çš„貸款金é¡
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}全部的總得分
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF 設定
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}顯示 NewGRF 設定
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF 設定
-STR_NEWGRF_APPLY_CHANGES :{BLACK}儲存變動
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}切æ›è‰²ç›¤
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}切æ›æ‰€é¸ NewGRF 的色盤。{}若是該 NewGRF 檔在éŠæˆ²ä¸­çœ‹èµ·ä¾†æ˜¯ä¸€ç‰‡æ©˜è‰²ï¼Œ 您å¯ä»¥è©¦è©¦é€™éº¼åšä»¥è§£æ±ºå•é¡Œ
-STR_NEWGRF_SET_PARAMETERS :{BLACK}設定åƒæ•¸
-STR_NEWGRF_FILENAME :{BLACK}檔å:{SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}色盤: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF 編號:{SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5 雜湊值:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}儲存變動
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}切æ›è‰²ç›¤
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}切æ›æ‰€é¸ NewGRF 的色盤。{}若是該 NewGRF 檔在éŠæˆ²ä¸­çœ‹èµ·ä¾†æ˜¯ä¸€ç‰‡æ©˜è‰²ï¼Œ 您å¯ä»¥è©¦è©¦é€™éº¼åšä»¥è§£æ±ºå•é¡Œ
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}設定åƒæ•¸
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}檔å:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}色盤: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF 編號:{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 雜湊值:{SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}您正準備修改進行中的éŠæˆ²ï¼›é€™å¯èƒ½ä½¿ OpenTTD 當掉。{}您確定一定è¦é€™éº¼åšå—Žï¼Ÿ
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2895,34 +2895,34 @@ STR_NEWGRF_ERROR_INVALID_ID :嘗試使用的
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 包å«äº†æ¯€æçš„ sprite。所有毀æçš„ sprite 會以紅色å•è™Ÿ (?) 顯示。
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :包å«å¤šå€‹ Action 8 指令。
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}載入所é¸çš„設定值
-STR_NEWGRF_PRESET_SAVE :{BLACK}儲存設定值
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}儲存目å‰æ¸…單為設定值
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}輸入設定值å稱
-STR_NEWGRF_PRESET_DELETE :{BLACK}刪除設定值
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}刪除目å‰æ‰€é¸çš„設定值
-STR_NEWGRF_ADD :{BLACK}新增
-STR_NEWGRF_ADD_TIP :{BLACK}為清單加入新的 NewGRF 檔
-STR_NEWGRF_REMOVE :{BLACK}移除
-STR_NEWGRF_REMOVE_TIP :{BLACK}從清單移除é¸å®šçš„ NewGRF 檔
-STR_NEWGRF_MOVEUP :{BLACK}上移
-STR_NEWGRF_MOVEUP_TIP :{BLACK}å°‡é¸å®šçš„ NewGRF 檔往清單上方移動
-STR_NEWGRF_MOVEDOWN :{BLACK}下移
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}å°‡é¸å®šçš„ NewGRF 檔往清單下方移動
-STR_NEWGRF_FILE_TIP :{BLACK}列出已安è£çš„ NewGRF 檔案,點é¸æª” 案以修改設定
-STR_NEWGRF_PARAMETER :{BLACK}åƒæ•¸ï¼š{SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}輸入 NewGRF åƒæ•¸
-STR_NEWGRF_NO_INFO :{BLACK}沒有相關資訊
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}載入所é¸çš„設定值
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}儲存設定值
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}儲存目å‰æ¸…單為設定值
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}輸入設定值å稱
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}刪除設定值
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}刪除目å‰æ‰€é¸çš„設定值
+STR_NEWGRF_SETTINGS_ADD :{BLACK}新增
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}為清單加入新的 NewGRF 檔
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}移除
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}從清單移除é¸å®šçš„ NewGRF 檔
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}上移
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}å°‡é¸å®šçš„ NewGRF 檔往清單上方移動
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}下移
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}å°‡é¸å®šçš„ NewGRF 檔往清單下方移動
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}列出已安è£çš„ NewGRF 檔案,點é¸æª” 案以修改設定
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}åƒæ•¸ï¼š{SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}輸入 NewGRF åƒæ•¸
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}沒有相關資訊
STR_NEWGRF_ADD_CAPTION :{WHITE}å¯ç”¨çš„ NewGRF 檔案
STR_NEWGRF_ADD_FILE :{BLACK}加入設定
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}å°‡é¸å®šçš„ NewGRF 加入目å‰è¨­å®š
-STR_NEWGRF_RESCAN_FILES :{BLACK}é‡æ–°æŽƒæ檔案
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}æ›´æ–°å¯ç”¨çš„ NewGRF 檔案清單
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}å°‡é¸å®šçš„ NewGRF 加入目å‰è¨­å®š
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}é‡æ–°æŽƒæ檔案
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}æ›´æ–°å¯ç”¨çš„ NewGRF 檔案清單
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}無法新增檔案:GRF ID é‡è¤‡
-STR_NEWGRF_NOT_FOUND :{RED}找ä¸åˆ°ç¬¦åˆçš„檔案
-STR_NEWGRF_DISABLED :{RED}關閉
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}找ä¸åˆ°ç¬¦åˆçš„檔案
+STR_NEWGRF_SETTINGS_DISABLED :{RED}關閉
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}找ä¸åˆ°ç¬¦åˆçš„檔案 (已載入相容的 GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}已為找ä¸åˆ°çš„檔案載入相容的 GRF
@@ -2936,7 +2936,7 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}'{1:COMP
STR_NEWGRF_BUGGY :{WHITE}NewGRF「{0:STRING}ã€æ供了錯誤的資訊。
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}此存檔版本ä¸æ”¯æ´è·¯é¢é›»è»Šï¼Œå·²ç§»é™¤æ‰€æœ‰è·¯é¢é›»è»Š
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}此存檔版本ä¸æ”¯æ´è·¯é¢é›»è»Šï¼Œå·²ç§»é™¤æ‰€æœ‰è·¯é¢é›»è»Š
STR_CURRENCY_WINDOW :{WHITE}自訂幣值
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}匯率:{ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2947,16 +2947,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}改用æ
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}改用æ­å…ƒï¼š{ORANGE}æ°¸ä¸æ”¹ç”¨
STR_CURRENCY_PREVIEW :{LTBLUE}é è¦½ï¼š{ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}變更自訂幣值åƒæ•¸
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}é™ä½Žè‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}æå‡è‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}è¨­å®šè‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}設定貨幣的分隔符
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}為你的貨幣指定å‰ç½®å­—串
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}為你的貨幣指定後置字串
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}早點切æ›ç‚ºæ­å…ƒ(Euro)
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}晚點切æ›ç‚ºæ­å…ƒ(Euro)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}設定兌æ›æˆæ­å…ƒçš„年代
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}å°‡10000 Pound (£)æ›ç®—æˆä½ çš„幣值
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}é™ä½Žè‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}æå‡è‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}è¨­å®šè‡ªè¨‚å¹£å€¼å° 1 英鎊 (£) 的匯率
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}設定貨幣的分隔符
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}為你的貨幣指定å‰ç½®å­—串
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}為你的貨幣指定後置字串
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}早點切æ›ç‚ºæ­å…ƒ(Euro)
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}晚點切æ›ç‚ºæ­å…ƒ(Euro)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}設定兌æ›æˆæ­å…ƒçš„年代
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}å°‡10000 Pound (£)æ›ç®—æˆä½ çš„幣值
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2975,8 +2975,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - 船舶 {COMMA} 艘
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - 飛機 {COMMA} 架
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} 組交通工具的共用指令
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}顯示所有共用這份指令的交通工具
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} 組交通工具的共用指令
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}顯示所有共用這份指令的交通工具
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} 在車庫等待中
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} 正在車庫待命
@@ -3083,39 +3083,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}改è£è»
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}改è£è²¨èˆ¹ä»¥ä¾¿é‹é€ä¸åŒè²¨ç‰©
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改è£é£›æ©Ÿä»¥é‹é€å…¶ä»–貨物
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} æ©Ÿå» 
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 機廠,{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} 車庫
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 車庫,{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} 船塢
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 船塢,{VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}æ­£å‰å¾€ {STATION} 機棚
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}æ­£å‰å¾€ {STATION} 機棚,{VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 機廠維護中
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 機廠維護中,{VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}在 {TOWN} 車庫維護中
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}在 {TOWN} 車庫維護中,{VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 船塢維護中
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 船塢維護中,{VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}在 {STATION} 機棚維護中
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}在 {STATION} 機棚維護中,{VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}複製列車
-STR_CLONE_ROAD_VEHICLE :{BLACK}複製車輛
-STR_CLONE_SHIP :{BLACK}複製船舶
-STR_CLONE_AIRCRAFT :{BLACK}複製飛機
-
-STR_CLONE_TRAIN_INFO :{BLACK}這會購買一列相åŒçš„列車,包å«æ‰€æœ‰è»Šå»‚ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相åŒçš„è»Šè¼›ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_SHIP_INFO :{BLACK}這會購買一艘相åŒçš„èˆ¹èˆ¶ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相åŒçš„é£›æ©Ÿï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相åŒçš„列車,包å«æ‰€æœ‰è»Šå»‚,按下按鈕之後å†é»žé¸æ©Ÿå» å†…å¤–çš„å…¶ä»–åˆ—è»Šã€‚æŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相åŒçš„車輛,按下按鈕之後å†é»žé¸æ–¼è»Šåº«å†…æˆ–å¤–çš„è»Šè¼›ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相åŒçš„船舶,按下按鈕之後å†é»žé¸èˆ¹å¡¢å†…æˆ–å¤–çš„èˆ¹èˆ¶ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相åŒçš„飛機,按下此鈕之後å†é»žé¸æ©Ÿæ£šå†…æˆ–å¤–çš„é£›æ©Ÿï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} æ©Ÿå» 
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 機廠,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} 車庫
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 車庫,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}æ­£å‰å¾€ {TOWN} 船塢
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}æ­£å‰å¾€ {TOWN} 船塢,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}æ­£å‰å¾€ {STATION} 機棚
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}æ­£å‰å¾€ {STATION} 機棚,{VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 機廠維護中
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 機廠維護中,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}在 {TOWN} 車庫維護中
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}在 {TOWN} 車庫維護中,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}正在 {TOWN} 船塢維護中
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}正在 {TOWN} 船塢維護中,{VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}在 {STATION} 機棚維護中
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}在 {STATION} 機棚維護中,{VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}複製列車
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}複製車輛
+STR_DEPOT_CLONE_SHIP :{BLACK}複製船舶
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}複製飛機
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}這會購買一列相åŒçš„列車,包å«æ‰€æœ‰è»Šå»‚ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}這會將購買一部相åŒçš„è»Šè¼›ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}這會購買一艘相åŒçš„èˆ¹èˆ¶ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}這會購買一架相åŒçš„é£›æ©Ÿï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}這會購買一列相åŒçš„列車,包å«æ‰€æœ‰è»Šå»‚,按下按鈕之後å†é»žé¸æ©Ÿå» å†…å¤–çš„å…¶ä»–åˆ—è»Šã€‚æŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}這會購買一部相åŒçš„車輛,按下按鈕之後å†é»žé¸æ–¼è»Šåº«å†…æˆ–å¤–çš„è»Šè¼›ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}這會購買一艘相åŒçš„船舶,按下按鈕之後å†é»žé¸èˆ¹å¡¢å†…æˆ–å¤–çš„èˆ¹èˆ¶ï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}這會購買一架相åŒçš„飛機,按下此鈕之後å†é»žé¸æ©Ÿæ£šå†…æˆ–å¤–çš„é£›æ©Ÿï¼ŒæŒ‰ä½ CTRL 點é¸é‚„å¯å…±äº«æŒ‡ä»¤
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}æ–°è³¼éµè·¯è»Šè¼›
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}新電氣化列車
@@ -3185,28 +3185,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}將機æ£
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}您正準備出售車庫内所有車輛。確定嗎?
-STR_DEPOT_WRONG_DEPOT_TYPE :錯誤的機廠類型
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :錯誤的機廠類型
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}出售機廠内所有列車
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}出售車庫内所有車輛
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}出售船塢内所有船舶
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}出售機棚内所有飛機
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}出售機廠内所有列車
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}出售車庫内所有車輛
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}出售船塢内所有船舶
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}出售機棚内所有飛機
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}å–得所有命令内有這個機廠的列車
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}å–得所有命令内有這個車庫的車輛
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}å–得所有命令内有這個船塢的船舶
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}å–得所有命令内有這個機場機棚的 飛機
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}å–得所有命令内有這個機廠的列車
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}å–得所有命令内有這個車庫的車輛
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}å–得所有命令内有這個船塢的船舶
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}å–得所有命令内有這個機場機棚的 飛機
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}自動替æ›æ‰€æœ‰æ©Ÿå» å†…列車
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}自動替æ›æ‰€æœ‰è»Šåº«å†…車輛
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}自動替æ›æ‰€æœ‰èˆ¹å¡¢å†…船舶
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}自動替æ›æ‰€æœ‰æ©Ÿæ£šå†…飛機
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}自動替æ›æ‰€æœ‰æ©Ÿå» å†…列車
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}自動替æ›æ‰€æœ‰è»Šåº«å†…車輛
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}自動替æ›æ‰€æœ‰èˆ¹å¡¢å†…船舶
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}自動替æ›æ‰€æœ‰æ©Ÿæ£šå†…飛機
STR_REPLACE_VEHICLES_WHITE :{WHITE}æ›¿æ› {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}開始替æ›äº¤é€šå·¥å…·
STR_REPLACE_VEHICLES_STOP :{BLACK}åœæ­¢æ›¿æ›äº¤é€šå·¥å…·
-STR_NOT_REPLACING :{BLACK}ä¸æ›¿æ›
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}未é¸æ“‡äº¤é€šå·¥å…·
+STR_REPLACE_NOT_REPLACING :{BLACK}ä¸æ›¿æ›
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}未é¸æ“‡äº¤é€šå·¥å…·
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}é¸æ“‡è¦æ›¿æ›çš„車頭種類
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}é¸æ“‡æ‚¨æƒ³æ›¿æ›å·¦æ–¹é¸å®šè»Šé ­çš„新車頭類型
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}按下之後會åœæ­¢æ›¿æ›å·¦æ–¹æŒ‡å®šçš„車頭
@@ -3218,26 +3218,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}如果æ›
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替æ›ï¼š{ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}在車頭åŠè»Šå»‚替æ›ç•«é¢é–“切æ›ã€‚
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}交通工具已經åœç”¢
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}車輛已經åœç”¢
-STR_SHIP_NOT_AVAILABLE :{WHITE}船舶已經åœç”¢
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飛機已經åœç”¢
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}交通工具已經åœç”¢
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}車輛已經åœç”¢
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}船舶已經åœç”¢
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飛機已經åœç”¢
-STR_ENGINES :車頭
-STR_WAGONS :車廂
+STR_REPLACE_ENGINES :車頭
+STR_REPLACE_WAGONS :車廂
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}點é¸å¯åœæ­¢æ©Ÿå» å†…所有列車
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}點é¸å¯åœæ­¢è»Šåº«å†…所有汽車
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}點é¸å¯åœæ­¢èˆ¹å¡¢å†…所有船舶
-STR_MASS_STOP_HANGAR_TIP :{BLACK}點é¸å¯åœæ­¢æ©Ÿæ£šå†…所有飛機
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}點é¸å¯åœæ­¢æ©Ÿå» å†…所有列車
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點é¸å¯åœæ­¢è»Šåº«å†…所有汽車
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}點é¸å¯åœæ­¢èˆ¹å¡¢å†…所有船舶
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}點é¸å¯åœæ­¢æ©Ÿæ£šå†…所有飛機
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}點é¸å¯èµ·å‹•æ©Ÿå» å†…所有列車
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}點é¸å¯èµ·å‹•è»Šåº«å†…所有車輛
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}點é¸å¯èµ·å‹•èˆ¹å¡¢å†…所有船舶
-STR_MASS_START_HANGAR_TIP :{BLACK}點é¸å¯èµ·å‹•æ©Ÿæ£šå†…所有飛機
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}點é¸å¯èµ·å‹•æ©Ÿå» å†…所有列車
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}點é¸å¯èµ·å‹•è»Šåº«å†…所有車輛
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}點é¸å¯èµ·å‹•èˆ¹å¡¢å†…所有船舶
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}點é¸å¯èµ·å‹•æ©Ÿæ£šå†…所有飛機
-STR_MASS_STOP_LIST_TIP :{BLACK}點é¸å¯åœæ­¢æ¸…單中所有交通工具
-STR_MASS_START_LIST_TIP :{BLACK}點é¸å¯èµ·å‹•æ¸…單内所有交通工具
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}點é¸å¯åœæ­¢æ¸…單中所有交通工具
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}點é¸å¯èµ·å‹•æ¸…單内所有交通工具
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}標誌清單 - 標誌 {COMMA} 個
@@ -3246,14 +3246,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}é‡è¼‰å¤
############ Lists rail types
-STR_RAIL_VEHICLES :列車
-STR_ELRAIL_VEHICLES :電氣化列車
-STR_MONORAIL_VEHICLES :單軌列車
-STR_MAGLEV_VEHICLES :ç£æµ®åˆ—車
+STR_REPLACE_RAIL_VEHICLES :列車
+STR_REPLACE_ELRAIL_VEHICLES :電氣化列車
+STR_REPLACE_MONORAIL_VEHICLES :單軌列車
+STR_REPLACE_MAGLEV_VEHICLES :ç£æµ®åˆ—車
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}費用:{GOLD}{CURRENCY}{BLACK} 載é‡ï¼š{GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}速度:{GOLD}{VELOCITY}{BLACK} 功率:{GOLD}{POWER}
@@ -3280,70 +3280,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}產生
-STR_RANDOM :{BLACK}亂數化
-STR_RANDOM_HELP :{BLACK}改變地形產生的亂數種å­
-STR_WORLD_GENERATION_CAPTION :{WHITE}產生世界
-STR_RANDOM_SEED :{BLACK}亂數種å­ï¼š
-STR_RANDOM_SEED_HELP :{BLACK}點é¸å¯è¼¸å…¥äº‚數種å­
-STR_RANDOM_SEED_OSKTITLE :{BLACK}輸入亂數種å­
-STR_LAND_GENERATOR :{BLACK}地形產生器:
-STR_TREE_PLACER :{BLACK}æ¤æ¨¹æ¼”算法:
-STR_HEIGHTMAP_ROTATION :{BLACK}高度圖旋轉:
-STR_TERRAIN_TYPE :{BLACK}地形種類:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·å¹³é¢ï¼š
-STR_SMOOTHNESS :{BLACK}平滑度:
-STR_SNOW_LINE_HEIGHT :{BLACK}雪線高度:
-STR_DATE :{BLACK}日期:
-STR_NUMBER_OF_TOWNS :{BLACK}市鎮數é‡ï¼š
-STR_NUMBER_OF_INDUSTRIES :{BLACK}工業數é‡ï¼š
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}將雪線高度上移一層
-STR_SNOW_LINE_DOWN :{BLACK}將雪線高度下移一層
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}變更雪線高度
-STR_START_DATE_QUERY_CAPT :{WHITE}變更開始年份
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}縮放警告
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}ä¸å»ºè­°éŽåº¦ç¸®æ”¾åœ°åœ–。è¦ç¹¼çºŒç”¢ç”Ÿå—Žï¼Ÿ
-STR_HEIGHTMAP_NAME :{BLACK}高度圖å稱:
-STR_HEIGHTMAP_SIZE :{BLACK}大å°ï¼š{ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}產生
+STR_MAPGEN_RANDOM :{BLACK}亂數化
+STR_MAPGEN_RANDOM_HELP :{BLACK}改變地形產生的亂數種å­
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}產生世界
+STR_MAPGEN_RANDOM_SEED :{BLACK}亂數種å­ï¼š
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}點é¸å¯è¼¸å…¥äº‚數種å­
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}輸入亂數種å­
+STR_MAPGEN_LAND_GENERATOR :{BLACK}地形產生器:
+STR_MAPGEN_TREE_PLACER :{BLACK}æ¤æ¨¹æ¼”算法:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}高度圖旋轉:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形種類:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}æµ·å¹³é¢ï¼š
+STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}雪線高度:
+STR_MAPGEN_DATE :{BLACK}日期:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}市鎮數é‡ï¼š
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}工業數é‡ï¼š
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}將雪線高度上移一層
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}將雪線高度下移一層
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}變更雪線高度
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}變更開始年份
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}縮放警告
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}ä¸å»ºè­°éŽåº¦ç¸®æ”¾åœ°åœ–。è¦ç¹¼çºŒç”¢ç”Ÿå—Žï¼Ÿ
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}高度圖å稱:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}大å°ï¼š{ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}正在產生世界...
STR_GENERATION_ABORT :{BLACK}放棄
STR_GENERATION_ABORT_CAPTION :{WHITE}放棄產生地形
STR_GENERATION_ABORT_MESSAGE :{YELLOW}您確定è¦æ”¾æ£„產生地形嗎?
-STR_PROGRESS :{WHITE}å®Œæˆ {NUM}%
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}產生世界
-STR_TREE_GENERATION :{BLACK}產生樹木
-STR_UNMOVABLE_GENERATION :{BLACK}無法移動
-STR_CLEARING_TILES :{BLACK}產生粗地與岩石å€åŸŸ
-STR_SETTINGUP_GAME :{BLACK}設定éŠæˆ²
-STR_PREPARING_TILELOOP :{BLACK}執行單格迴圈中
-STR_PREPARING_GAME :{BLACK}準備éŠæˆ²ä¸­
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}這個動作會將難度變æˆè‡ªè¨‚
-STR_SE_FLAT_WORLD :{WHITE}平地
-STR_SE_FLAT_WORLD_TIP :{BLACK}產生平地
-STR_SE_RANDOM_LAND :{WHITE}隨機產生地形
-STR_SE_NEW_WORLD :{BLACK}建立新場景
-STR_SE_CAPTION :{WHITE}場景種類
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}將平地高度下移一層
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}將平地高度上移一層
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}修改平地高度
-STR_FLAT_WORLD_HEIGHT :{BLACK}平地高度:
+STR_GENERATION_PROGRESS :{WHITE}å®Œæˆ {NUM}%
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}產生世界
+STR_GENERATION_TREE_GENERATION :{BLACK}產生樹木
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}無法移動
+STR_GENERATION_CLEARING_TILES :{BLACK}產生粗地與岩石å€åŸŸ
+STR_GENERATION_SETTINGUP_GAME :{BLACK}設定éŠæˆ²
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}執行單格迴圈中
+STR_GENERATION_PREPARING_GAME :{BLACK}準備éŠæˆ²ä¸­
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}這個動作會將難度變æˆè‡ªè¨‚
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}平地
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}產生平地
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}隨機產生地形
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}建立新場景
+STR_SE_MAPGEN_CAPTION :{WHITE}場景種類
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}將平地高度下移一層
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}將平地高度上移一層
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}修改平地高度
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}平地高度:
STR_SMALLMAP_CENTER :{BLACK}å°‡å°åœ°åœ–移到目å‰åœ°é»ž
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}地圖邊緣:
-STR_NORTHWEST :{BLACK}西北方
-STR_NORTHEAST :{BLACK}æ±åŒ—æ–¹
-STR_SOUTHEAST :{BLACK}æ±å—æ–¹
-STR_SOUTHWEST :{BLACK}西å—æ–¹
-STR_BORDER_FREEFORM :{BLACK}自由地形
-STR_BORDER_WATER :{BLACK}水域
-STR_BORDER_RANDOM :{BLACK}隨機
-STR_BORDER_RANDOMIZE :{BLACK}隨機
-STR_BORDER_MANUAL :{BLACK}手動
+STR_MAPGEN_BORDER_TYPE :{BLACK}地圖邊緣:
+STR_MAPGEN_NORTHWEST :{BLACK}西北方
+STR_MAPGEN_NORTHEAST :{BLACK}æ±åŒ—æ–¹
+STR_MAPGEN_SOUTHEAST :{BLACK}æ±å—æ–¹
+STR_MAPGEN_SOUTHWEST :{BLACK}西å—æ–¹
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}自由地形
+STR_MAPGEN_BORDER_WATER :{BLACK}水域
+STR_MAPGEN_BORDER_RANDOM :{BLACK}隨機
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}隨機
+STR_MAPGEN_BORDER_MANUAL :{BLACK}手動
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}å°æ©Ÿå ´
@@ -3368,21 +3368,21 @@ STR_MEASURE_AREA :{BLACK}å€åŸŸï¼
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}長度:{NUM}{}高度差:{NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}å€åŸŸï¼š{NUM} x {NUM}{}高度差:{NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}轉é‹é€²å¸³ï¼š{LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...此路段為市鎮所有
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...æ­¤é“è·¯é¢å‘錯誤的方å‘
-
-STR_TRANSPARENCY_TOOLB :{WHITE}é€æ˜Žåº¦é¸é …
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}切æ›è»Šç«™æ¨™ç±¤æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_TREES_DESC :{BLACK}切æ›æ¨¹æœ¨æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}切æ›æˆ¿å±‹æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}切æ›å·¥æ¥­æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}切æ›å»ºç¯‰ç‰©æ˜¯å¦é€æ˜Žï¼Œå¦‚車站ã€å» æ£šã€è™ŸèªŒç«™ç­‰ï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}切æ›æ©‹æ¨‘是å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}切æ›å…¬ç”¨è¨­æ–½æ˜¯å¦é€æ˜Žï¼Œå¦‚燈塔ã€å¤©ç·šå¡”ç­‰ï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}切æ›ä¾›é›»ç·šæ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_LOADING_DESC :{BLACK}切æ›è£è¼‰é€²åº¦æŒ‡ç¤ºæ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}讓物件完全隱è—,而éžé€æ˜Žé¡¯ç¤º
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}轉é‹é€²å¸³ï¼š{LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...此路段為市鎮所有
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...æ­¤é“è·¯é¢å‘錯誤的方å‘
+
+STR_TRANSPARENCY_CAPTION :{WHITE}é€æ˜Žåº¦é¸é …
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}切æ›è»Šç«™æ¨™ç±¤æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}切æ›æ¨¹æœ¨æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}切æ›æˆ¿å±‹æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}切æ›å·¥æ¥­æ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}切æ›å»ºç¯‰ç‰©æ˜¯å¦é€æ˜Žï¼Œå¦‚車站ã€å» æ£šã€è™ŸèªŒç«™ç­‰ï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}切æ›æ©‹æ¨‘是å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}切æ›å…¬ç”¨è¨­æ–½æ˜¯å¦é€æ˜Žï¼Œå¦‚燈塔ã€å¤©ç·šå¡”ç­‰ï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}切æ›ä¾›é›»ç·šæ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}切æ›è£è¼‰é€²åº¦æŒ‡ç¤ºæ˜¯å¦é€æ˜Žï¼ŒæŒ‰ä½ CTRL 點é¸å¯éŽ–定
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}讓物件完全隱è—,而éžé€æ˜Žé¡¯ç¤º
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3392,7 +3392,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :所有列車
STR_GROUP_ALL_ROAD_VEHICLES :所有車輛
STR_GROUP_ALL_SHIPS :所有船舶
@@ -3401,24 +3401,24 @@ STR_GROUP_DEFAULT_TRAINS :未分組的列
STR_GROUP_DEFAULT_ROAD_VEHICLES :未分組的車輛
STR_GROUP_DEFAULT_SHIPS :未分組的船舶
STR_GROUP_DEFAULT_AIRCRAFTS :未分組的飛機
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :加入共享指令的交通工具
STR_GROUP_REMOVE_ALL_VEHICLES :移除所有交通工具
STR_GROUP_RENAME_CAPTION :{BLACK}為群組é‡æ–°å‘½å
-STR_GROUP_CAN_T_CREATE :{WHITE}無法建立群組...
-STR_GROUP_CAN_T_DELETE :{WHITE}無法移除群組...
-STR_GROUP_CAN_T_RENAME :{WHITE}無法é‡æ–°å‘½å群組...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}無法移除此群組的所有交通工具...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}無法加入交通工具到此群組...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}無法加入共享指令的交通工具到此群組...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}無法建立群組...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}無法移除群組...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}無法é‡æ–°å‘½å群組...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}無法移除此群組的所有交通工具...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}無法加入交通工具到此群組...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}無法加入共享指令的交通工具到此群組...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}群組 - 點é¸ç¾¤çµ„顯示其中的交通工具 清單
-STR_GROUP_CREATE_TIP :{BLACK}點é¸å¯å»ºç«‹ç¾¤çµ„
-STR_GROUP_DELETE_TIP :{BLACK}移除所é¸ç¾¤çµ„
-STR_GROUP_RENAME_TIP :{BLACK}為群組é‡æ–°å‘½å
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}點é¸å¯ä¿è­·æ­¤ç¾¤çµ„排除在全域自動替 æ›è¨­å®šä¹‹å¤–
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}群組 - 點é¸ç¾¤çµ„顯示其中的交通工具 清單
+STR_GROUP_CREATE_TOOLTIP :{BLACK}點é¸å¯å»ºç«‹ç¾¤çµ„
+STR_GROUP_DELETE_TOOLTIP :{BLACK}移除所é¸ç¾¤çµ„
+STR_GROUP_RENAME_TOOLTIP :{BLACK}為群組é‡æ–°å‘½å
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}點é¸å¯ä¿è­·æ­¤ç¾¤çµ„排除在全域自動替 æ›è¨­å®šä¹‹å¤–
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3479,35 +3479,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}å稱必須是唯一的
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}å稱必須是唯一的
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸‹ä¸€å€‹æ¨™èªŒ
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰å¾€å‰ä¸€å€‹æ¨™èªŒ
-STR_SIGN_OSKTITLE :{BLACK}輸入標誌å稱
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}å‰å¾€ä¸‹ä¸€å€‹æ¨™èªŒ
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}å‰å¾€å‰ä¸€å€‹æ¨™èªŒ
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}輸入標誌å稱
########
-STR_FUND_NEW_INDUSTRY :{BLACK}設立
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}探勘
-STR_BUILD_NEW_INDUSTRY :{BLACK}設立
-STR_INDUSTRY_SELECTION_HINT :{BLACK}從清單中é¸æ“‡åˆé©çš„工業
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}設立
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}探勘
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}設立
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}從清單中é¸æ“‡åˆé©çš„工業
############ Face formatting
STR_FACE_ADVANCED :{BLACK}進階
-STR_FACE_ADVANCED_TIP :{BLACK}進階é¸æ“‡æ–°è‡‰å­”
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}進階é¸æ“‡æ–°è‡‰å­”
STR_FACE_SIMPLE :{BLACK}簡易
-STR_FACE_SIMPLE_TIP :{BLACK}簡易é¸æ“‡æ–°è‡‰å­”
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}簡易é¸æ“‡æ–°è‡‰å­”
STR_FACE_LOAD :{BLACK}載入
-STR_FACE_LOAD_TIP :{BLACK}載入喜愛臉孔
+STR_FACE_LOAD_TOOLTIP :{BLACK}載入喜愛臉孔
STR_FACE_LOAD_DONE :{WHITE}您喜愛的臉孔已從 OpenTTD 設定檔中載入
STR_FACE_FACECODE :{BLACK}玩家臉孔編號
-STR_FACE_FACECODE_TIP :{BLACK}檢視或設定玩家臉孔編號
+STR_FACE_FACECODE_TOOLTIP :{BLACK}檢視或設定玩家臉孔編號
STR_FACE_FACECODE_CAPTION :{WHITE}檢視或設定玩家臉孔編號
STR_FACE_FACECODE_SET :{WHITE}新的臉孔編號已設定
STR_FACE_FACECODE_ERR :{WHITE}無法設定臉孔編號 - 應該è¦ä»‹æ–¼ 0 ~ 4,294,967,295 之間ï¼
STR_FACE_SAVE :{BLACK}儲存
-STR_FACE_SAVE_TIP :{BLACK}儲存喜愛臉孔
+STR_FACE_SAVE_TOOLTIP :{BLACK}儲存喜愛臉孔
STR_FACE_SAVE_DONE :{WHITE}這將被當æˆæ‚¨å–œæ„›çš„臉孔存入 OpenTTD 設定檔
STR_FACE_EUROPEAN :{BLACK}æ­æ´²äºº
STR_FACE_SELECT_EUROPEAN :{BLACK}é¸æ“‡æ­æ´²äººè‡‰å­”
@@ -3515,51 +3515,51 @@ STR_FACE_AFRICAN :{BLACK}éžæ´²äº
STR_FACE_SELECT_AFRICAN :{BLACK}é¸æ“‡éžæ´²äººè‡‰å­”
STR_FACE_YES :確定
STR_FACE_NO :å–消
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}增加é¬é¬šæˆ–耳飾
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}增加é¬é¬šæˆ–耳飾
STR_FACE_HAIR :髮型:
-STR_FACE_HAIR_TIP :{BLACK}改變髮型
+STR_FACE_HAIR_TOOLTIP :{BLACK}改變髮型
STR_FACE_EYEBROWS :眉毛:
-STR_FACE_EYEBROWS_TIP :{BLACK}改變眉毛
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}改變眉毛
STR_FACE_EYECOLOUR :眼ç é¡è‰²ï¼š
-STR_FACE_EYECOLOUR_TIP :{BLACK}改變眼ç é¡è‰²
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}改變眼ç é¡è‰²
STR_FACE_GLASSES :眼é¡ï¼š
-STR_FACE_GLASSES_TIP :{BLACK}增加眼é¡
-STR_FACE_GLASSES_TIP_2 :{BLACK}改變眼é¡
+STR_FACE_GLASSES_TOOLTIP :{BLACK}增加眼é¡
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}改變眼é¡
STR_FACE_NOSE :é¼»å­ï¼š
-STR_FACE_NOSE_TIP :{BLACK}改變鼻å­
+STR_FACE_NOSE_TOOLTIP :{BLACK}改變鼻å­
STR_FACE_LIPS :嘴唇:
STR_FACE_MOUSTACHE :é¬é¬šï¼š
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}改變嘴唇或é¬é¬š
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}改變嘴唇或é¬é¬š
STR_FACE_CHIN :下巴:
-STR_FACE_CHIN_TIP :{BLACK}改變下巴
+STR_FACE_CHIN_TOOLTIP :{BLACK}改變下巴
STR_FACE_JACKET :外套:
-STR_FACE_JACKET_TIP :{BLACK}改變外套
+STR_FACE_JACKET_TOOLTIP :{BLACK}改變外套
STR_FACE_COLLAR :衣領:
-STR_FACE_COLLAR_TIP :{BLACK}改變衣領
+STR_FACE_COLLAR_TOOLTIP :{BLACK}改變衣領
STR_FACE_TIE :領帶:
STR_FACE_EARRING :耳飾:
-STR_FACE_TIE_EARRING_TIP :{BLACK}改變領帶或耳飾
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}改變領帶或耳飾
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}號誌é¸æ“‡
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}無法轉æ›é€™è£¡çš„號誌...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}閉塞號誌 (懸臂){}當路網中有多列列車時,為了é¿å… 發生相撞æ„外就必須設置號誌
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}å…¥å£è™ŸèªŒ (懸臂){}當綠燈亮時,代表此號誌後有一個 以上的出å£è™ŸèªŒå‘ˆç¾ç¶ ç‡ˆï¼Œå¦å‰‡å°‡æœƒ 亮紅燈
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}出å£è™ŸèªŒ (懸臂){}與閉塞號誌類似,但它還會負責觸發 å‰é ­çš„å…¥å£è™ŸèªŒåŠçµ„åˆè™ŸèªŒ
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}組åˆè™ŸèªŒ (懸臂){}組åˆè™ŸèªŒåŒæ™‚具有入å£ï¼å‡ºå£è™ŸèªŒçš„ 特性,這å¯è®“玩家設置一å¡è»Šçš„é å‘Š 號誌
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}路徑號誌 (懸臂){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“。標準 路徑號誌å¯ä»¥å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}å–®å‘路徑號誌 (懸臂){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“ã€‚å–®å‘ è·¯å¾‘è™ŸèªŒç„¡æ³•å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}閉塞號誌 (電氣){}當路網中有多列列車時,為了é¿å… 發生相撞æ„外就必須設置號誌
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}å…¥å£è™ŸèªŒ (電氣){}當綠燈亮時,代表此號誌後有一個 以上的出å£è™ŸèªŒå‘ˆç¾ç¶ ç‡ˆï¼Œå¦å‰‡å°‡æœƒ 亮紅燈
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}出å£è™ŸèªŒ (電氣){}與閉塞號誌類似,但它還會負責觸發 å‰é ­çš„å…¥å£è™ŸèªŒåŠçµ„åˆè™ŸèªŒ
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}組åˆè™ŸèªŒ (電氣){}組åˆè™ŸèªŒåŒæ™‚具有入å£ï¼å‡ºå£è™ŸèªŒçš„ 特性,這å¯è®“玩家設置一å¡è»Šçš„é å‘Š 號誌
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}路徑號誌 (電氣){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“。標準 路徑號誌å¯ä»¥å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}å–®å‘路徑號誌 (電氣){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“ã€‚å–®å‘ è·¯å¾‘è™ŸèªŒç„¡æ³•å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
-STR_SIGNAL_CONVERT_TIP :{BLACK}號誌轉æ›{}當é¸å–時,點é¸åˆ°çš„ç¾æœ‰è™ŸèªŒå°‡æœƒ 轉æ›æˆé¢æ¿ä¸Šæ‰€é¸å–çš„é¡žåž‹åŠé¢¨æ ¼ï¼› è‹¥æŒ‰ä½ CTRL 則åªæœƒè®Šæ›´é¢¨æ ¼
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}變更等è·è™ŸèªŒæ‹–曳間隔
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}減少 (拉近)
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}增加 (拉é )
+STR_BUILD_SIGNAL_CAPTION :{WHITE}號誌é¸æ“‡
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}無法轉æ›é€™è£¡çš„號誌...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}閉塞號誌 (懸臂){}當路網中有多列列車時,為了é¿å… 發生相撞æ„外就必須設置號誌
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}å…¥å£è™ŸèªŒ (懸臂){}當綠燈亮時,代表此號誌後有一個 以上的出å£è™ŸèªŒå‘ˆç¾ç¶ ç‡ˆï¼Œå¦å‰‡å°‡æœƒ 亮紅燈
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出å£è™ŸèªŒ (懸臂){}與閉塞號誌類似,但它還會負責觸發 å‰é ­çš„å…¥å£è™ŸèªŒåŠçµ„åˆè™ŸèªŒ
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}組åˆè™ŸèªŒ (懸臂){}組åˆè™ŸèªŒåŒæ™‚具有入å£ï¼å‡ºå£è™ŸèªŒçš„ 特性,這å¯è®“玩家設置一å¡è»Šçš„é å‘Š 號誌
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}路徑號誌 (懸臂){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“。標準 路徑號誌å¯ä»¥å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}å–®å‘路徑號誌 (懸臂){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“ã€‚å–®å‘ è·¯å¾‘è™ŸèªŒç„¡æ³•å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}閉塞號誌 (電氣){}當路網中有多列列車時,為了é¿å… 發生相撞æ„外就必須設置號誌
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}å…¥å£è™ŸèªŒ (電氣){}當綠燈亮時,代表此號誌後有一個 以上的出å£è™ŸèªŒå‘ˆç¾ç¶ ç‡ˆï¼Œå¦å‰‡å°‡æœƒ 亮紅燈
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出å£è™ŸèªŒ (電氣){}與閉塞號誌類似,但它還會負責觸發 å‰é ­çš„å…¥å£è™ŸèªŒåŠçµ„åˆè™ŸèªŒ
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}組åˆè™ŸèªŒ (電氣){}組åˆè™ŸèªŒåŒæ™‚具有入å£ï¼å‡ºå£è™ŸèªŒçš„ 特性,這å¯è®“玩家設置一å¡è»Šçš„é å‘Š 號誌
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}路徑號誌 (電氣){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“。標準 路徑號誌å¯ä»¥å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}å–®å‘路徑號誌 (電氣){}路徑號誌å¯åœ¨åˆ—車能找到å‰å¾€ä¸‹å€‹ 安全åœè»Šé»žçš„路徑的å‰æ下,容許 多列列車進入åŒä¸€å€‹é–‰å¡žå€é–“ã€‚å–®å‘ è·¯å¾‘è™ŸèªŒç„¡æ³•å¾žè™ŸèªŒå¾Œæ–¹ç©¿éŽ
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}號誌轉æ›{}當é¸å–時,點é¸åˆ°çš„ç¾æœ‰è™ŸèªŒå°‡æœƒ 轉æ›æˆé¢æ¿ä¸Šæ‰€é¸å–çš„é¡žåž‹åŠé¢¨æ ¼ï¼› è‹¥æŒ‰ä½ CTRL 則åªæœƒè®Šæ›´é¢¨æ ¼
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}變更等è·è™ŸèªŒæ‹–曳間隔
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}減少 (拉近)
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加 (拉é )
########
############ on screen keyboard
@@ -3571,36 +3571,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}AI 設定
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}顯示 AI 設定
STR_AI_DEBUG :{WHITE}AI 除錯
-STR_AI_DEBUG_NAME_TIP :{BLACK}AI å稱
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI å稱
STR_AI_DEBUG_RELOAD :{BLACK}é‡æ–°è¼‰å…¥ AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}çµæŸ AIã€é‡æ–°è¼‰å…¥è…³æœ¬ã€é‡æ–°å•Ÿå‹• AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI 除錯視窗åªå¯æ–¼ä¼ºæœå™¨ä½¿ç”¨
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}çµæŸ AIã€é‡æ–°è¼‰å…¥è…³æœ¬ã€é‡æ–°å•Ÿå‹• AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI 除錯視窗åªå¯æ–¼ä¼ºæœå™¨ä½¿ç”¨
STR_AI_CONFIG_CAPTION :{WHITE}AI 組態
-STR_AI_CHANGE :{BLACK}é¸æ“‡ AI
-STR_AI_CONFIGURE :{BLACK}組態設定
-STR_AI_CHANGE_TIP :{BLACK}載入其他 AI
-STR_AI_CONFIGURE_TIP :{BLACK}設定 AI åƒæ•¸
-STR_AI_LIST_TIP :{BLACK}所有 AI 會在下次開始éŠæˆ²æ™‚載入
+STR_AI_CONFIG_CHANGE :{BLACK}é¸æ“‡ AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}組態設定
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}載入其他 AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}設定 AI åƒæ•¸
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}所有 AI 會在下次開始éŠæˆ²æ™‚載入
STR_AI_LIST_CAPTION :{WHITE}å¯ç”¨ AI
-STR_AI_AILIST_TIP :{BLACK}按一下é¸æ“‡ AI
-STR_AI_ACCEPT :{BLACK}接å—
-STR_AI_ACCEPT_TIP :{BLACK}é¸æ“‡æ¨™ç¤ºåˆ°çš„ AI
-STR_AI_CANCEL :{BLACK}å–消
-STR_AI_CANCEL_TIP :{BLACK}ä¸æ”¹è®Š AI
-STR_AI_CLOSE :{BLACK}關閉
-STR_AI_RESET :{BLACK}é‡è¨­
-STR_AI_HUMAN_PLAYER :人類玩家
-STR_AI_RANDOM_AI :隨機 AI
+STR_AI_LIST_TOOLTIP :{BLACK}按一下é¸æ“‡ AI
+STR_AI_LIST_ACCEPT :{BLACK}接å—
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}é¸æ“‡æ¨™ç¤ºåˆ°çš„ AI
+STR_AI_LIST_CANCEL :{BLACK}å–消
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}ä¸æ”¹è®Š AI
+STR_AI_SETTINGS_CLOSE :{BLACK}關閉
+STR_AI_SETTINGS_RESET :{BLACK}é‡è¨­
+STR_AI_CONFIG_HUMAN_PLAYER :人類玩家
+STR_AI_CONFIG_RANDOM_AI :隨機 AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI åƒæ•¸
-STR_AI_AUTHOR :{BLACK}作者: {STRING}
-STR_AI_VERSION :{BLACK}版本: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}正在é‹è¡Œä¸­çš„其中一個 AI 發生錯誤。請打開「AI 除錯ã€è¦–窗後擷å–螢幕圖片,將此å•é¡Œå›žå ±çµ¦ AI 作者。
+STR_AI_LIST_AUTHOR :{BLACK}作者: {STRING}
+STR_AI_LIST_VERSION :{BLACK}版本: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}正在é‹è¡Œä¸­çš„其中一個 AI 發生錯誤。請打開「AI 除錯ã€è¦–窗後擷å–螢幕圖片,將此å•é¡Œå›žå ±çµ¦ AI 作者。
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}市鎮噪音é™åˆ¶ï¼š{ORANGE}{COMMA}{BLACK} 最大:{ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}產生噪音:{GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}市鎮噪音é™åˆ¶ï¼š{ORANGE}{COMMA}{BLACK} 最大:{ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}產生噪音:{GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3614,21 +3614,21 @@ STR_CONTENT_TYPE_SCENARIO :場景
STR_CONTENT_TYPE_HEIGHTMAP :高度圖
STR_CONTENT_TITLE :{WHITE}內容下載中
STR_CONTENT_TYPE_CAPTION :{BLACK}é¡žåž‹
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}內容類型
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}內容類型
STR_CONTENT_NAME_CAPTION :{BLACK}å稱
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}內容å稱
-STR_CONTENT_MATRIX_TIP :{BLACK}按一下項目查看詳細資訊{}勾é¸å‰é¢çš„方塊å¯é¸æ“‡æ˜¯å¦ä¸‹è¼‰
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}內容å稱
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}按一下項目查看詳細資訊{}勾é¸å‰é¢çš„方塊å¯é¸æ“‡æ˜¯å¦ä¸‹è¼‰
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}å…¨é¸
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}將所有內容標示為è¦ä¸‹è¼‰
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}將所有內容標示為è¦ä¸‹è¼‰
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}é¸æ“‡å‡ç´šæª”
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}將所有已下載項目的å‡ç´šæª”標示為è¦ä¸‹è¼‰
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}將所有已下載項目的å‡ç´šæª”標示為è¦ä¸‹è¼‰
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}å–消全é¸
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}將所有內容標示為ä¸è¦ä¸‹è¼‰
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}將所有內容標示為ä¸è¦ä¸‹è¼‰
STR_CONTENT_FILTER_OSKTITLE :{BLACK}輸入篩é¸å­—串
-STR_CONTENT_FILTER_TIP :{BLACK}輸入篩é¸æ‰€ä½¿ç”¨çš„é—œéµå­—,å°æ–¼æ¸…單……
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}輸入篩é¸æ‰€ä½¿ç”¨çš„é—œéµå­—,å°æ–¼æ¸…單……
STR_CONTENT_FILTER_TITLE :{BLACK}éŽæ¿¾æ¢ä»¶ (標籤ï¼å稱):
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}下載
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}開始下載é¸æ“‡çš„內容
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}開始下載é¸æ“‡çš„內容
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}總下載大å°ï¼š{WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}內容資訊
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}你尚未é¸æ“‡ä¸‹è¼‰æ­¤é …ç›®
@@ -3661,6 +3661,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}無法è§
STR_INTRO_ONLINE_CONTENT :{BLACK}檢查線上內容
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}檢查有無最新或å¯æ›´æ–°çš„內容å¯ä¸‹è¼‰
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}線上尋找éºå¤±çš„內容
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}檢查線上是å¦å¯ä»¥ä¸‹è¼‰éºå¤±çš„內容
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}線上尋找éºå¤±çš„內容
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}檢查線上是å¦å¯ä»¥ä¸‹è¼‰éºå¤±çš„內容
########
diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt
index 066708d38..e8a5742c9 100644
--- a/src/lang/turkish.txt
+++ b/src/lang/turkish.txt
@@ -454,11 +454,11 @@ STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLAC
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Kargo türünü göster/gizle
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLACK}{STRING}
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Detaylı performans oranlarını göster
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Detaylı performans oranlarını göster
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Åžirket grafikleri anahtari
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Grafikte şirketi göstermek/gizlemek için tıkla
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Grafikte şirketi göstermek/gizlemek için tıkla
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Åžirketler Ligi
@@ -493,16 +493,16 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Para:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Kredi:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Toplam:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Araç sayısı; araba, tren uçak ve gemiler dahil
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}İstasyon parçaları. Tek bir istasyon halinde olsa bile istasyonun her parçasi ayri olarak sayılir (ör: tren istasyonu, otobüs durağı, havalimanı)
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}En az gelirli aracın kârı (2 yildan yasli tüm araçlar için)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Son 12 çeyrekte en az kârlı aydaki gelir
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Son 12 çeyrekte en çok kârlı aydaki gelir
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Son 4 çeyrekte taşınan kargo miktar
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Son çeyrekte taşınan farkli kargo türleri
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Bu şirketin bankadaki para miktarı
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Bu şirketin bankadan aldığı kredi miktarı
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Toplam puan
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Araç sayısı; araba, tren uçak ve gemiler dahil
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}İstasyon parçaları. Tek bir istasyon halinde olsa bile istasyonun her parçasi ayri olarak sayılir (ör: tren istasyonu, otobüs durağı, havalimanı)
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}En az gelirli aracın kârı (2 yildan yasli tüm araçlar için)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Son 12 çeyrekte en az kârlı aydaki gelir
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Son 12 çeyrekte en çok kârlı aydaki gelir
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Son 4 çeyrekte taşınan kargo miktar
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Son çeyrekte taşınan farkli kargo türleri
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Bu şirketin bankadaki para miktarı
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Bu şirketin bankadan aldığı kredi miktarı
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Toplam puan
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Caz Paketi
@@ -630,8 +630,8 @@ STR_STATUSBAR_SAVING_GAME :{RED}* * KAYD
# News message history
STR_MESSAGE_HISTORY :{WHITE}Mesaj Geçmişi
-STR_MESSAGE_HISTORY_TIP :{BLACK}En son haberlerin özetleri
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}En son haberlerin özetleri
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Mesaj
@@ -852,7 +852,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Görüne
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Tam ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Tam ekran oynamak için bunu isaretleyin
-STR_FULLSCREEN_FAILED :{WHITE}Tam ekran modu başarısız
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Tam ekran modu başarısız
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Ekran Çözünürlüğü
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Kullanılacak ekran çözünürlüğünü seçin
@@ -905,7 +905,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD
# Cheat window
STR_CHEATS :{WHITE}Hileler
-STR_CHEATS_TIP :{BLACK}Onay kutuları bu hilenin daha önce kullanılıp kullanmadığını bildirir.
+STR_CHEATS_TOOLTIP :{BLACK}Onay kutuları bu hilenin daha önce kullanılıp kullanmadığını bildirir.
STR_CHEATS_WARNING :{BLACK}Uyarı! Rakiplerine ihanet etmek üzeresin. Böyle bir davranışı sonsuza dek unutmayacaklarını akılda tut.
STR_CHEAT_MONEY :{LTBLUE}Parayı {CURRENCY} kadar arttır
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Oynanan ÅŸirket: {ORANGE}{COMMA}
@@ -920,14 +920,14 @@ STR_CHEAT_SETUP_PROD :{LTBLUE}Ãœretim
# Livery window
STR_LIVERY_CAPTION :{WHITE}Yeni Renk
-STR_LIVERY_GENERAL_TIP :{BLACK}Genel renk şemalarını göster
-STR_LIVERY_TRAIN_TIP :{BLACK}Tren renk düzenlerini göster
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Araba renk düzenlerini göster
-STR_LIVERY_SHIP_TIP :{BLACK}Gemi renk düzenlerini göster
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Uçakların renk şemalarını göster
-STR_LIVERY_PRIMARY_TIP :{BLACK}Seçili düzen için birincil rengi seç
-STR_LIVERY_SECONDARY_TIP :{BLACK}Seçili düzen için ikincil rengi seç
-STR_LIVERY_PANEL_TIP :{BLACK}Değiştirilecek bir renk düzeni seçin ya da CTRL+tıklama ile birden düzen seçin. Düzenin kullanımını açıp kapatmak için kutuya tıklayın.
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Genel renk şemalarını göster
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Tren renk düzenlerini göster
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Araba renk düzenlerini göster
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Gemi renk düzenlerini göster
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Uçakların renk şemalarını göster
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Seçili düzen için birincil rengi seç
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Seçili düzen için ikincil rengi seç
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Değiştirilecek bir renk düzeni seçin ya da CTRL+tıklama ile birden düzen seçin. Düzenin kullanımını açıp kapatmak için kutuya tıklayın.
STR_LIVERY_DEFAULT :Åžirket Rengi
STR_LIVERY_STEAM :Buharlı Lokomotif
@@ -965,19 +965,19 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Bayan su
STR_FACE_NEW_FACE_BUTTON :{BLACK}Yeni Surat
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Rastgele surat yap
STR_FACE_ADVANCED :{BLACK}GeliÅŸmiÅŸ
-STR_FACE_ADVANCED_TIP :{BLACK}Gelişmiş yüz seçimi.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Gelişmiş yüz seçimi.
STR_FACE_SIMPLE :{BLACK}Basit
-STR_FACE_SIMPLE_TIP :{BLACK}Basit yüz seçimi.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Basit yüz seçimi.
STR_FACE_LOAD :{BLACK}Yükle
-STR_FACE_LOAD_TIP :{BLACK}Tercih edilen yüzü yükle
+STR_FACE_LOAD_TOOLTIP :{BLACK}Tercih edilen yüzü yükle
STR_FACE_LOAD_DONE :{WHITE}Tercih edilen yüz OpenTTD ayar dosyasından yüklendi.
STR_FACE_FACECODE :{BLACK}Oyuncu yüzü no.
-STR_FACE_FACECODE_TIP :{BLACK}Oyuncu suratının numarasını göster/değiştir
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Oyuncu suratının numarasını göster/değiştir
STR_FACE_FACECODE_CAPTION :{WHITE}Oyuncu suratının numarasını göster/değiştir
STR_FACE_FACECODE_SET :{WHITE}Surat numarası ayarlandı.
STR_FACE_FACECODE_ERR :{WHITE}Oyuncu surat numarası ayarlanamadı - 0 ve 4.294.967.295 arasında bir sayı olmalı!
STR_FACE_SAVE :{BLACK}Kaydet
-STR_FACE_SAVE_TIP :{BLACK}Tercih edilen yüzü kaydet
+STR_FACE_SAVE_TOOLTIP :{BLACK}Tercih edilen yüzü kaydet
STR_FACE_SAVE_DONE :{WHITE}Bu surat OpenTTD ayar dosyasına kaydedilecek.
STR_FACE_EUROPEAN :{BLACK}Avrupalı
STR_FACE_SELECT_EUROPEAN :{BLACK}Beyaz yüz seç
@@ -985,49 +985,49 @@ STR_FACE_AFRICAN :{BLACK}AfrikalÄ
STR_FACE_SELECT_AFRICAN :{BLACK}Siyah yüz seç
STR_FACE_YES :Evet
STR_FACE_NO :Hayır
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Bıyık veya küpeyi etkinleştir
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Bıyık veya küpeyi etkinleştir
STR_FACE_HAIR :Saç:
-STR_FACE_HAIR_TIP :{BLACK}Saçı değiştir
+STR_FACE_HAIR_TOOLTIP :{BLACK}Saçı değiştir
STR_FACE_EYEBROWS :KaÅŸlar:
-STR_FACE_EYEBROWS_TIP :{BLACK}Kaşları değiştir
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Kaşları değiştir
STR_FACE_EYECOLOUR :Göz rengi:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Göz rengini değiştir
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Göz rengini değiştir
STR_FACE_GLASSES :Gözlük:
-STR_FACE_GLASSES_TIP :{BLACK}Gözlüğü etkinleştir
-STR_FACE_GLASSES_TIP_2 :{BLACK}Gözlüğü değiştir
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Gözlüğü etkinleştir
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Gözlüğü değiştir
STR_FACE_NOSE :Burun:
-STR_FACE_NOSE_TIP :{BLACK}Burnu deÄŸiÅŸtir
+STR_FACE_NOSE_TOOLTIP :{BLACK}Burnu deÄŸiÅŸtir
STR_FACE_LIPS :Dudak:
STR_FACE_MOUSTACHE :Bıyık:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Dudakları veya bıyığı değiştir
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Dudakları veya bıyığı değiştir
STR_FACE_CHIN :Çene:
-STR_FACE_CHIN_TIP :{BLACK}Çeneyi değiştir
+STR_FACE_CHIN_TOOLTIP :{BLACK}Çeneyi değiştir
STR_FACE_JACKET :Ceket:
-STR_FACE_JACKET_TIP :{BLACK}Ceketi deÄŸiÅŸtir
+STR_FACE_JACKET_TOOLTIP :{BLACK}Ceketi deÄŸiÅŸtir
STR_FACE_COLLAR :Yaka:
-STR_FACE_COLLAR_TIP :{BLACK}Yakayı değiştir
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Yakayı değiştir
STR_FACE_TIE :Kravat:
STR_FACE_EARRING :Küpe:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Kravatı veya küpeyi değiştir
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Kravatı veya küpeyi değiştir
# Content downloading window
STR_CONTENT_TITLE :{WHITE}İçerik indirme
STR_CONTENT_TYPE_CAPTION :{BLACK}Tür
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}İçeriğin türü
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}İçeriğin türü
STR_CONTENT_NAME_CAPTION :{BLACK}Ad
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}İçeriğin adı
-STR_CONTENT_MATRIX_TIP :{BLACK}Ayrıntıları görmek için bir satıra tıklayın{}İndirmek için seçim kutucuğuna tıklayın
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}İçeriğin adı
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Ayrıntıları görmek için bir satıra tıklayın{}İndirmek için seçim kutucuğuna tıklayın
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Tümünü seç
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Tüm içeriği indirilmek üzere işaretle
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Tüm içeriği indirilmek üzere işaretle
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Güncellemeleri seç
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Mevcut içeriğin güncellemesi olan tüm içeriği indirilmek üzere işaretle
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mevcut içeriğin güncellemesi olan tüm içeriği indirilmek üzere işaretle
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Tümünden seçimi kaldır
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Tüm içeriği indirilmemek üzere işaretle
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Tüm içeriği indirilmemek üzere işaretle
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Filtre metnini girin
-STR_CONTENT_FILTER_TIP :{BLACK}Listeyi filtrelemek için bir anahtar sözcük girin
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Listeyi filtrelemek için bir anahtar sözcük girin
STR_CONTENT_FILTER_TITLE :{BLACK}Etiket/isim filtresi:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Ä°ndir
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Seçili içeriği indirmeye başla
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Seçili içeriği indirmeye başla
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Toplam indirme boyutu: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}İÇERİK BİLGİSİ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Bunu indirmek üzere seçmediniz
@@ -1064,17 +1064,17 @@ STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Ä°ndirme
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{1:BYTES}'ın {0:BYTES}'ı indirildi ({2:NUM} %)
# Transparency settings window
-STR_TRANSPARENCY_TOOLB :{WHITE}Şeffaflık Seçenekleri
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Durak tabelaları için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Ağaçlar için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Evler için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Fabrikalar için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}İstasyonlar, garajlar tershaneler vb. için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Köprüler için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Antenler ve deniz fenerleri için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Tren elektrik hatları için şeffaflığı aç/kapat. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Transparan yükleme göstergesi. Kilitlemek için Ctrl ile tıklayın.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Nesneleri şeffaf değil görünmez yap
+STR_TRANSPARENCY_CAPTION :{WHITE}Şeffaflık Seçenekleri
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Durak tabelaları için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Ağaçlar için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Evler için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Fabrikalar için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}İstasyonlar, garajlar tershaneler vb. için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Köprüler için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Antenler ve deniz fenerleri için şeffaflık. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Tren elektrik hatları için şeffaflığı aç/kapat. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Transparan yükleme göstergesi. Kilitlemek için Ctrl ile tıklayın.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Nesneleri şeffaf değil görünmez yap
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Kapsama alanı
@@ -1112,28 +1112,28 @@ STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Tren ist
STR_STATION_BUILD_DRAG_DROP :{BLACK}Sürükle Bırak
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Sürükle bırak tekniğiyle istasyon kur
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Görüntülenecek istasyon türünü seçin
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Yapılacak istasyon türünü seçin
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Görüntülenecek istasyon türünü seçin
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Yapılacak istasyon türünü seçin
# Signal window
-STR_SIGNAL_SELECTION :{WHITE}Sinyal Seçimi
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Buradaki sinyaller dönüştürülemez...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Blok Sinyali (semafor){}Bu en temel sinyal tipidir, bir blok içinde aynı anda yalnız bir tren bulunmasına izin verir.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Giriş-Sinyali (semafor){}Yolun devam eden bölümünde en az bir yeşil çıkış sinyali olduğu sürece yeşil yanar. Aksi halde kırmızı yanar.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Çıkış Sinyali (semafor){}Blok sinyali ile aynı şekilde çalışır ancak giriş ve karışık ön sinyaller ile doğru rengi tetiklemek gerekmektedir.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Karışık Sinyal (semafor){}Karışık sinyal hem giriş hem de çıkış sinyali gibi davranır. Bu büyük ön sinyal "ağaçları" yapmanızı sağlar.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Yol Sinyali (semafor){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Standart yol sinyalleri arka taraftan geçişe izin verir.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Tek Yön Yol Sinyali (semafor){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Tek yön yol sinyalleri arka taraftan geçişe izin vermez.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Blok Sinyali (elektrikli){}En temel sinyal tipidir, bir blok içinde aynı anda yalnız bir tren bulunmasına izin verir.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Giriş-Sinyali (elektrikli){}Yolun devam eden bölümünde en az bir yeşil çıkış sinyali olduğu sürece yeşil yanar. Aksi halde kırmızı yanar.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Çıkış Sinyali (elektrikli){}Blok sinyali ile aynı şekilde çalışır ancak giriş ve karışık ön sinyaller ile doğru rengi tetiklemek gerekmektedir.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Karışık Sinyal (elektrikli){}Karışık sinyal hem giriş hem de çıkış sinyali gibi davranır. Bu büyük ön sinyal "ağaçları" yapmanızı sağlar.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Yol Sinyali (elektrikli){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Standart yol sinyalleri arka taraftan geçişe izin verir.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Tek Yön Yol Sinyali (elektrikli){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Tek yön yol sinyalleri arka taraftan geçişe izin vermez.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Sinyal Dönüştür{}Seçildiğinde, tıklama var olan sinyali seçili sinyal tür ve alt türüne çevirir, CTRL ile tıklama mevcut alt türü değiştirir.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Sinyal sürükleme yoğunluğu
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Sinyal sürükleme yoğunluğunu azalt
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Sinyal sürükleme yoğunluğunu arttır
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Sinyal Seçimi
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Buradaki sinyaller dönüştürülemez...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blok Sinyali (semafor){}Bu en temel sinyal tipidir, bir blok içinde aynı anda yalnız bir tren bulunmasına izin verir.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Giriş-Sinyali (semafor){}Yolun devam eden bölümünde en az bir yeşil çıkış sinyali olduğu sürece yeşil yanar. Aksi halde kırmızı yanar.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Çıkış Sinyali (semafor){}Blok sinyali ile aynı şekilde çalışır ancak giriş ve karışık ön sinyaller ile doğru rengi tetiklemek gerekmektedir.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Karışık Sinyal (semafor){}Karışık sinyal hem giriş hem de çıkış sinyali gibi davranır. Bu büyük ön sinyal "ağaçları" yapmanızı sağlar.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Yol Sinyali (semafor){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Standart yol sinyalleri arka taraftan geçişe izin verir.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Tek Yön Yol Sinyali (semafor){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Tek yön yol sinyalleri arka taraftan geçişe izin vermez.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Blok Sinyali (elektrikli){}En temel sinyal tipidir, bir blok içinde aynı anda yalnız bir tren bulunmasına izin verir.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Giriş-Sinyali (elektrikli){}Yolun devam eden bölümünde en az bir yeşil çıkış sinyali olduğu sürece yeşil yanar. Aksi halde kırmızı yanar.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Çıkış Sinyali (elektrikli){}Blok sinyali ile aynı şekilde çalışır ancak giriş ve karışık ön sinyaller ile doğru rengi tetiklemek gerekmektedir.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Karışık Sinyal (elektrikli){}Karışık sinyal hem giriş hem de çıkış sinyali gibi davranır. Bu büyük ön sinyal "ağaçları" yapmanızı sağlar.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Yol Sinyali (elektrikli){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Standart yol sinyalleri arka taraftan geçişe izin verir.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Tek Yön Yol Sinyali (elektrikli){}Yol sinyali, gelen tren güvenli bir durma noktasına yol ayırabiliyor ise bir sinyal bloğuna aynı anda birden fazla trenin girmesine izin verir. Tek yön yol sinyalleri arka taraftan geçişe izin vermez.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sinyal Dönüştür{}Seçildiğinde, tıklama var olan sinyali seçili sinyal tür ve alt türüne çevirir, CTRL ile tıklama mevcut alt türü değiştirir.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Sinyal sürükleme yoğunluğu
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Sinyal sürükleme yoğunluğunu azalt
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Sinyal sürükleme yoğunluğunu arttır
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Yol Yapımı
@@ -1158,9 +1158,9 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Tramvay
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Garaj Yönü
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Garaj yönünü seç
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Garaj yönünü seç
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tramvay Garı Yönü
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Tramvay garı yönü
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Tramvay garı yönü
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Otobüs Durağı Yönü
@@ -1224,40 +1224,40 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} çıkış noktası {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Ä°stenen: {WHITE}
-STR_NO_WAITING_CARGO :{BLACK}Hiç kargo yok
-STR_SELECT_ALL_FACILITIES :{BLACK}Tüm türleri seç
-STR_SELECT_ALL_TYPES :{BLACK}Tüm kargo türlerini seç (hiç beklemeyenler dahil)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Bu araç türü için mümkün olan lokomotif tasarimlari
-STR_MANAGE_LIST :{BLACK}Listeyi yönet
-STR_MANAGE_LIST_TIP :{BLACK}Listedeki tüm araçlara talimat ver
-STR_REPLACE_VEHICLES :Araçları Değiştir
-STR_SEND_FOR_SERVICING :Bakıma İçin Gönder
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Hiç kargo yok
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Tüm türleri seç
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Tüm kargo türlerini seç (hiç beklemeyenler dahil)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Bu araç türü için mümkün olan lokomotif tasarimlari
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Listeyi yönet
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Listedeki tüm araçlara talimat ver
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Araçları Değiştir
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Bakıma İçin Gönder
STR_ERROR_OWNED_BY :{WHITE}...sahibi {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Kargo
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Bilgi
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasite
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Toplam Kargo
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Bu trenin toplam kapasitesi:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Bu trenin toplam kapasitesi:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
-STR_MAPSIZE :{BLACK}Harita boyutu:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Harita boyutu:
+STR_MAPGEN_BY :{BLACK}*
STR_COMPANY_SOMEONE :birisi{SKIP}{SKIP}
STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında
STR_ABANDON_GAME_QUERY :{YELLOW}Oyunu bitirmek istediÄŸinizden emin misiniz?
STR_ABANDON_GAME_CAPTION :{WHITE}Ana Menüye Dön
-STR_SORT_ORDER_TIP :{BLACK}Sıralama türü seçin (azalan/artan)
-STR_SORT_CRITERIA_TIP :{BLACK}Sıralama kriteri seçin
-STR_FILTER_CRITERIA_TIP :{BLACK}Süzme kriterini seçin
-STR_SORT_BY :{BLACK}Sırala
+STR_TOOLTIP_SORT_ORDER :{BLACK}Sıralama türü seçin (azalan/artan)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Sıralama kriteri seçin
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Süzme kriterini seçin
+STR_BUTTON_SORT_BY :{BLACK}Sırala
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Mesaj
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mesaj (gönderen {STRING})
-STR_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Yapılamaz....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Bu alan temizlenemez....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orijinal kopyalama hakkı {COPYRIGHT} 1995 Chris Sawyer, Her hakkı saklıdır
@@ -1265,45 +1265,45 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD takımı
STR_QUIT_CAPTION :{WHITE}Çıkış
-STR_YES :{BLACK}Evet
-STR_NO :{BLACK}Hayır
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Oyundan çıkıp {STRING} sisteminize dönmek istediğinizden emin misiniz?
+STR_QUIT_YES :{BLACK}Evet
+STR_QUIT_NO :{BLACK}Hayır
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Oyundan çıkıp {STRING} sisteminize dönmek istediğinizden emin misiniz?
STR_JUST_NOTHING :Hiçbir şey
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Oyunda çok fazla araç var
STR_BUTTON_LOCATION :{BLACK}Göster
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Varsayılan
-STR_QUERY_CANCEL :{BLACK}Ä°ptal
-STR_QUERY_OK :{BLACK}Tamam
-STR_QUERY_RENAME :{BLACK}Yeni ad
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Varsayılan
+STR_BUTTON_CANCEL :{BLACK}Ä°ptal
+STR_BUTTON_OK :{BLACK}Tamam
+STR_BUTTON_RENAME :{BLACK}Yeni ad
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Servis aralığı değiştirilemiyor...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Pencereyi kapat
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Pencere başlığı - pencereyi hareket ettirmek için sürükle
-STR_STICKY_BUTTON :{BLACK}'Tüm pencereleri kapat' tuşuyla kapanmasın
-STR_RESIZE_BUTTON :{BLACK}Pencereyi boyutlandirmak için tıklayıp sürükle
+STR_TOOLTIP_STICKY :{BLACK}'Tüm pencereleri kapat' tuşuyla kapanmasın
+STR_TOOLTIP_RESIZE :{BLACK}Pencereyi boyutlandirmak için tıklayıp sürükle
STR_SAVELOAD_HOME_BUTTON :{BLACK}Su anki varsayılan kayıt/yükleme dizinine gitmek için tıklayın
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Bir arazi üzerinde bulunan binaları ve benzeri yapıları yık
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Araziyi alçalt
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Araziyi yükselt
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Araziyi alçalt
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Araziyi yükselt
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kaydırma çubuğu - listeyi aşağı/yukarı kaydırır
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kaydırma çubuğu - listeyi sağa/sola kaydır
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Bu seneki kâr: {CURRENCY} (geçen sene: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} sene ({COMMA})
-STR_AGE_RED :{RED}{COMMA} sene ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} sene ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} sene ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Tren
-STR_VEHICLE_ROAD_VEHICLE :Karayolu taşıtı
-STR_VEHICLE_SHIP :Gemi
-STR_VEHICLE_AIRCRAFT :Uçak
+STR_REPLACE_VEHICLE_TRAIN :Tren
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Karayolu taşıtı
+STR_REPLACE_VEHICLE_SHIP :Gemi
+STR_REPLACE_VEHICLE_AIRCRAFT :Uçak
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Arazi Bilgisi
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Temizleme fiyatı: {LTBLUE}Yok
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Temizleme fiyatı: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Kaldırıldığında kazanılacak: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Kaldırıldığında kazanılacak: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Yok
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Sahibi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Yolun sahibi: {LTBLUE}{STRING}
@@ -1312,11 +1312,11 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Demiryol
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Belediyesi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Hiçbiri
STR_VEHICLE_NAME_BUTTON :{BLACK}Ä°sim
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Ä°stenen: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Görüntüyü ortalamak için servisi tıklayın
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Görüntüyü ortalamak için servisi tıklayın
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}...önceki hedeften çok uzak
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
@@ -1327,7 +1327,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Yükselt
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Rastgele harita yarat
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Haritayı sıfırla
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Haritayı Sıfırla
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Haritada oyuncuya ait olan herÅŸeyi sil
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Haritada oyuncuya ait olan herÅŸeyi sil
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Oyuncuya ait olan herÅŸeyi silmek istediÄŸinize emin misiniz?
STR_FOUND_TOWN_CAPTION :{WHITE}Şehir Yapımı
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Yeni Åžehir
@@ -1337,11 +1337,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...harit
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...başka bir şehire çok yakın
STR_ERROR_SITE_UNSUITABLE :{WHITE}...yer uygun deÄŸil
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...çok fazla şehir var
-STR_CANNOT_GENERATE_TOWN :{WHITE}Åžehir kurulamaz
-STR_NO_SPACE_FOR_TOWN :{WHITE}...haritada boÅŸ yer yok
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Åžehir kurulamaz
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...haritada boÅŸ yer yok
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Şehrin boyutunu büyült
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}GeniÅŸlet
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Şehir yol yapmayacak. Yol yapımını Gelişmiş Ayarlar->Ekonomi->Şehirler'den etkinleştirebilirsiniz.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Şehir yol yapmayacak. Yol yapımını Gelişmiş Ayarlar->Ekonomi->Şehirler'den etkinleştirebilirsiniz.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Rastgele Åžehir
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Rastgele bir yerde ÅŸehir yarat
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Buraya {STRING} yapılamaz...
@@ -1355,20 +1355,20 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Deniz feneri koy
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Verici koy
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Çöl yap.{}Kaldırmak için CTRL'ye basılı tut
-STR_CREATE_LAKE :{BLACK}Su alanını belirle.{}Deniz seviyesinde CTRL tuşu basılı olmadığı sürece kanal yapar, basılıysa etraftakileri su altında bırakır
-STR_CREATE_RIVER :{BLACK}Irmak oluÅŸtur.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Su alanını belirle.{}Deniz seviyesinde CTRL tuşu basılı olmadığı sürece kanal yapar, basılıysa etraftakileri su altında bırakır
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Irmak oluÅŸtur.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Sil
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Bu ÅŸehri tamamen sil
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Senaryoyu kaydet
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Senaryoyu yükle
-STR_MENU_LOAD_HEIGHTMAP :Yükseklik haritası yükle
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Yükseklik haritası yükle
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Editörden çık
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Oyundan Çık
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Senaryoyu kaydet, senaryoyu yükle, editörden çık, oyundan çık
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Senaryoyu Yükle
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Senaryoyu Kaydet
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Bu senaryodan çıkmak istediğinizden emin misiniz ?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Bu senaryodan çıkmak istediğinizden emin misiniz ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...yalnızca nüfusu en az 1200 olan şehirlere yapılabilir
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Başlangıç tarihini 1 yıl gerilet
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Başlangıç tarihini 1 yıl ilerlet
@@ -1376,19 +1376,19 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...köpr
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Küçük
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Orta
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Büyük
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Rastgele
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Rastgele
STR_FOUND_TOWN_CITY :{BLACK}Åžehir
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Şehirler normal kasabalardan daha hızlı büyürler{}Ayarlara göre değişmekle birlikte, ilk kurulduklarında daha büyük olurlar.
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Şehir büyüklüğü seç
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Şehir büyüklüğü:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Kasaba yol yerleÅŸimi:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Bu kasaba için kullanılacak yol yerleşimini seç
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Orijinal
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Daha iyi yollar
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ÅŸebeke
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ÅŸebeke
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Rastgele
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Kasaba yol yerleÅŸimi:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Bu kasaba için kullanılacak yol yerleşimini seç
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Orijinal
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Daha iyi yollar
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ÅŸebeke
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ÅŸebeke
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Rastgele
STR_FUND_INDUSTRY_CAPTION :{WHITE}Yeni fabrika aç
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...yalnızca yağmur ormanlarında yapılabilir
@@ -1397,15 +1397,15 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...yalnÄ
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekran görüntüsü '{STRING}' olarak kaydedildi
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekran görüntüsü alınamadı!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Gelecekte kullanım için arazi satın al
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Kayıt işlemi sürüyor,{}lütfen bitene kadar bekleyin!
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Gelecekte kullanım için arazi satın al
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Kayıt işlemi sürüyor,{}lütfen bitene kadar bekleyin!
-STR_AUTOSAVE_FAILED :{WHITE}Otokayıt başarısız
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Otokayıt başarısız
-STR_HEADING_FOR_STATION :{LTBLUE}Gidiyor {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Gidiyor {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Talimat yok
-STR_NO_ORDERS_VEL :{LTBLUE}Talimat yok, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Gidiyor {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Gidiyor {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Talimat yok
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Talimat yok, {VELOCITY}
STR_PASSENGERS :yolcu
STR_BAGS :çanta
@@ -1416,9 +1416,9 @@ STR_CRATES :kasa
STR_RES_OTHER :diÄŸer
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Talimat listesi paylasilamiyor...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Talimat listesi kopyalanamiyor...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Paylaşılmış talimat sonu - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Talimat listesi paylasilamiyor...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Talimat listesi kopyalanamiyor...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Paylaşılmış talimat sonu - -
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} değiştirmeden sonra çok uzun oldu
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Hiçbir otomatik değiştirme/yenileme kuralı uygulanmadı.
@@ -1671,170 +1671,170 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Haritan
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :kapalı
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Ayar deÄŸerini deÄŸiÅŸtir
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Ayar deÄŸerini deÄŸiÅŸtir
-STR_TEMPERATE_LANDSCAPE :Ilıman iklim
-STR_SUB_ARCTIC_LANDSCAPE :SoÄŸuk iklim
-STR_SUB_TROPICAL_LANDSCAPE :Tropik iklim
-STR_TOYLAND_LANDSCAPE :Oyun bahçesi
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Ilıman iklim
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :SoÄŸuk iklim
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropik iklim
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Oyun bahçesi
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Gidiyor -> {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Gidiyor -> {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Gidiyor -> {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Gidiyor -> {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :{WAYPOINT} üzerinden git
-STR_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT} üzerinden durmaksızın git
+STR_ORDER_GO_TO_WAYPOINT :{WAYPOINT} üzerinden git
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :{WAYPOINT} üzerinden durmaksızın git
-STR_WAYPOINTNAME_CITY :Yerimi {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Yerimi {TOWN} #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} Şamandırası
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Şamandırası #{COMMA}
-STR_LANDINFO_WAYPOINT :Yerimi
+STR_FORMAT_WAYPOINT_NAME :Yerimi {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Yerimi {TOWN} #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Şamandırası
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Şamandırası #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Yerimi
-STR_WAYPOINT :{WHITE}Yerimi
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Yerimi türü seç
+STR_WAYPOINT_CAPTION :{WHITE}Yerimi
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Yerimi türü seç
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Yerimi adını değiştir
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Yerimi adı değiştirilemedi...
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Buraya tren yerimi yapılamaz...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Tren yerimi kaldırılamaz...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Yerimi adı değiştirilemedi...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Buraya tren yerimi yapılamaz...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tren yerimi kaldırılamaz...
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...Bu senaryoda hiç şehir yok
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Harita oluşturulması iptal edildi...{}...uygun yerleşim bölgesi yok
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...Bu senaryoda hiç şehir yok
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Harita oluşturulması iptal edildi...{}...uygun yerleşim bölgesi yok
-STR_MANY_RANDOM_TOWNS :{BLACK}Birçok rastgele şehir
-STR_RANDOM_TOWNS_TIP :{BLACK}Haritayı rastgele şehirlerle doldur
-STR_MANY_RANDOM_INDUSTRIES :Birçok rastgele fabrika
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Haritayı rastgele fabrikalarla doldur
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Fabrika yapılamıyor...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Birçok rastgele şehir
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Haritayı rastgele şehirlerle doldur
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Birçok rastgele fabrika
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Haritayı rastgele fabrikalarla doldur
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Fabrika yapılamıyor...
STR_LANDSCAPING_TOOLBAR :{WHITE}Arazi düzenleme
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Düzleştir
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Düzleştir
STR_TREES_RANDOM_TYPE :{BLACK}Rastgele türde ağaçlar
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Rastgele türde ağaçlar koy
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Rastgele türde ağaçlar koy
-STR_CANT_BUILD_CANALS :{WHITE}Buraya kanal yapılamaz...
-STR_LANDINFO_CANAL :Kanal
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Buraya kanal yapılamaz...
+STR_LAI_WATER_DESCRIPTION_CANAL :Kanal
-STR_CANT_BUILD_LOCKS :{WHITE}Buraya kilit yapılamaz...
-STR_LANDINFO_LOCK :Kilit
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Buraya kilit yapılamaz...
+STR_LAI_WATER_DESCRIPTION_LOCK :Kilit
-STR_CANT_PLACE_RIVERS :{WHITE}Burada nehirler yapamazsınız...
-STR_LANDINFO_RIVER :Nehir
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Burada nehirler yapamazsınız...
+STR_LAI_WATER_DESCRIPTION_RIVER :Nehir
-STR_BUOY_IS_IN_USE :{WHITE}...samandıra kullanımda!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...samandıra kullanımda!
-STR_LANDINFO_COORDS :{BLACK}Koordinatlar: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Koordinatlar: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}İstasyonun parçasi kaldırılamaz...
-STR_CANT_CONVERT_RAIL :{WHITE}Ray türü değiştirilemiyor...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}İstasyonun parçasi kaldırılamaz...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Ray türü değiştirilemiyor...
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Trenin hepsini satmak için lokomotifi buraya sürükle
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Trenin hepsini satmak için lokomotifi buraya sürükle
-STR_MESSAGES_DISABLE_ALL :{BLACK}Hepsini kapa
-STR_MESSAGES_ENABLE_ALL :{BLACK}Hepsini aç
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Hepsini kapa
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Hepsini aç
-STR_INDUSTRYDIR_CAPTION :{WHITE}Fabrikalar
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (%{COMMA} taşındı)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (%{COMMA}/%{COMMA} taşındı)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Fabrika adları - görüntüyü fabrikada merkezlemek için adına tıklayın
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Fabrikalar
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} (%{COMMA} taşındı)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} (%{COMMA}/%{COMMA} taşındı)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Fabrika adları - görüntüyü fabrikada merkezlemek için adına tıklayın
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...başka bir fabrikaya çok yakın
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...başka bir fabrikaya çok yakın
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ãœretimi deÄŸiÅŸtir
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Çok Oyunculu
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Oyuncu adı:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Oyuncuların görecegi adınızı seçin
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Ä°sminizi girin
-STR_NETWORK_CONNECTION :{BLACK}Bağlantı:
-STR_NETWORK_CONNECTION_TIP :{BLACK}İnternet ya da yerel ağ bağlantısı (LAN) oyunundan birini seçin
-
-STR_NETWORK_START_SERVER :{BLACK}Sunucu baÅŸlat
-STR_NETWORK_START_SERVER_TIP :{BLACK}Kendi sunucunu baÅŸlat
-
-STR_NETWORK_GAME_NAME :{BLACK}Ä°sim
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Oyunun ismi
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Dil, sunucu sürümü, vb.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Seçmek için listeden bir oyun tıklayın
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Geçen sefer katıldığınız sunucu:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Son oynadığınız sunucuya katılmak için tıklayın
-
-STR_NETWORK_FIND_SERVER :{BLACK}Sunucu bul
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Sunucu bulmak için bir agi ara
-STR_NETWORK_ADD_SERVER :{BLACK}Sunucu ekle
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Her zaman çalışan oyunlarına bakabilmek için bir sunucu ekle.
-STR_NETWORK_ENTER_IP :{BLACK}Sunucunun ip'sini ve portunu girin
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Oyuncular
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Bağlı oyuncular / en fazla oyuncu
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Harita ebadı
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Oyunun harita ebadı{}Alana göre sıralamak için tıklayın
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Tarih
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Güncel tarih
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Yıl
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Oyunda geçen{}yıl sayısı
-
-STR_NETWORK_GAME_INFO :{SILVER}OYUN BÄ°LGÄ°SÄ°
-STR_NETWORK_CLIENTS :{SILVER}Ä°stemciler: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Dil: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Set: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Harita boyutu: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Sunucu sürümü: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Sunucu adresi: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}BaÅŸlama tarihi: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Åžimdiki tarih: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Parola korumalı!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SUNUCU KAPALI
-STR_NETWORK_SERVER_FULL :{SILVER}SUNUCU DOLU
-STR_NETWORK_VERSION_MISMATCH :{SILVER}SÃœRÃœM UYUÅžMAZLIÄžI
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF UYUÅžMAZLIÄžI
-
-STR_NETWORK_JOIN_GAME :{BLACK}Oyuna gir
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Yeni çok oyunculu oyun başlat
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Oyun adı:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Bu oyun adı diğer oyuncuların server listesinde görünecek
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Ağ oyunu için bir isim girin
-STR_NETWORK_SET_PASSWORD :{BLACK}Parola koy
-STR_NETWORK_PASSWORD_TIP :{BLACK}Erişimi kısıtlamak için oyuna parola koy
-STR_NETWORK_SELECT_MAP :{BLACK}Harita seç:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Hangi haritada oynamak istiyorsun?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Ä°nternet
-STR_NETWORK_LAN_INTERNET :LAN / internet
-STR_NETWORK_INTERNET_ADVERTISE :Ä°nternet (reklam vererek)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} istemci
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Ä°zin verilen en fazla oyuncu:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}İzin verilen en fazla oyuncu sayısını seç. Her yerin dolması gerekmez
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} ÅŸirket
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}En fazla ÅŸirket:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Sunucudaki şirket sayısını sınırla
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} seyirci
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}En fazla izleyici:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Sunucudaki izleyici sayısını sınırla
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}KonuÅŸulan dil:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Diğer oyuncular sunucuda hangi dilin konuşulacağını bilecek
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Oyunu BaÅŸlat
-STR_NETWORK_START_GAME_TIP :{BLACK}Rastgele harita ya da senaryoda network oyunu aç
-STR_NETWORK_LOAD_GAME :{BLACK}Oyun Yükle
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Kayıtlı oyunu devam ettir (doğru oyuncu olarak bağlandığından emin ol)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Çok Oyunculu
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Oyuncu adı:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Oyuncuların görecegi adınızı seçin
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Ä°sminizi girin
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Bağlantı:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}İnternet ya da yerel ağ bağlantısı (LAN) oyunundan birini seçin
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Sunucu baÅŸlat
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Kendi sunucunu baÅŸlat
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Ä°sim
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Oyunun ismi
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Dil, sunucu sürümü, vb.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Seçmek için listeden bir oyun tıklayın
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Geçen sefer katıldığınız sunucu:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Son oynadığınız sunucuya katılmak için tıklayın
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Sunucu bul
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Sunucu bulmak için bir agi ara
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Sunucu ekle
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Her zaman çalışan oyunlarına bakabilmek için bir sunucu ekle.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Sunucunun ip'sini ve portunu girin
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Oyuncular
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Bağlı oyuncular / en fazla oyuncu
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Harita ebadı
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Oyunun harita ebadı{}Alana göre sıralamak için tıklayın
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Tarih
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Güncel tarih
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Yıl
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Oyunda geçen{}yıl sayısı
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}OYUN BÄ°LGÄ°SÄ°
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Ä°stemciler: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Dil: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Set: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Harita boyutu: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Sunucu sürümü: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Sunucu adresi: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}BaÅŸlama tarihi: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Åžimdiki tarih: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Parola korumalı!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SUNUCU KAPALI
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SUNUCU DOLU
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}SÃœRÃœM UYUÅžMAZLIÄžI
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF UYUÅžMAZLIÄžI
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Oyuna gir
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Yeni çok oyunculu oyun başlat
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Oyun adı:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Bu oyun adı diğer oyuncuların server listesinde görünecek
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Ağ oyunu için bir isim girin
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Parola koy
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Erişimi kısıtlamak için oyuna parola koy
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Harita seç:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Hangi haritada oynamak istiyorsun?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Ä°nternet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Ä°nternet (reklam vererek)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} istemci
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Ä°zin verilen en fazla oyuncu:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}İzin verilen en fazla oyuncu sayısını seç. Her yerin dolması gerekmez
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} ÅŸirket
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}En fazla ÅŸirket:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Sunucudaki şirket sayısını sınırla
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} seyirci
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}En fazla izleyici:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Sunucudaki izleyici sayısını sınırla
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}KonuÅŸulan dil:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Diğer oyuncular sunucuda hangi dilin konuşulacağını bilecek
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Oyunu BaÅŸlat
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Rastgele harita ya da senaryoda network oyunu aç
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Oyun Yükle
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Kayıtlı oyunu devam ettir (doğru oyuncu olarak bağlandığından emin ol)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Farketmez
@@ -1875,33 +1875,33 @@ STR_NETWORK_LANG_GREEK :Yunanca
STR_NETWORK_LANG_LATVIAN :Letonca
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Çok oyunculu oyun lobisi
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Çok oyunculu oyun lobisi
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Katılmaya hazırlanıyor: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Oyundaki tüm şirketlerin listesi. Birine katılabilir ya da boş yer varsa yeni bir tane açabilirsiniz
-STR_NETWORK_NEW_COMPANY :{BLACK}Yeni ÅŸirket
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Yeni bir ÅŸirket kur
-STR_NETWORK_SPECTATE_GAME :{BLACK}Oyunu izle
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Oyuna izlemek için katıl
-STR_NETWORK_JOIN_COMPANY :{BLACK}Åžirkete Katil
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Şirket yönetimine yardım et
-STR_NETWORK_REFRESH :{BLACK}Sunucuyu tazele
-STR_NETWORK_REFRESH_TIP :{BLACK}Sunucu bilgisini tazele
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Katılmaya hazırlanıyor: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Oyundaki tüm şirketlerin listesi. Birine katılabilir ya da boş yer varsa yeni bir tane açabilirsiniz
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Yeni ÅŸirket
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Yeni bir ÅŸirket kur
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Oyunu izle
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Oyuna izlemek için katıl
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Åžirkete Katil
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Şirket yönetimine yardım et
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Sunucuyu tazele
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Sunucu bilgisini tazele
-STR_NETWORK_COMPANY_INFO :{SILVER}ŞİRKET BİLGİSİ
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ŞİRKET BİLGİSİ
-STR_NETWORK_COMPANY_NAME :{SILVER}Şirket adı: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Kurulus: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Åžirket deÄŸeri: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Åžimdiki dengesi: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Geçen seneki geliri: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performans: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Şirket adı: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Kurulus: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Åžirket deÄŸeri: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Åžimdiki dengesi: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Geçen seneki geliri: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performans: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Araçlar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Ä°stasyon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Oyuncular: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Araçlar: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Ä°stasyon: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Oyuncular: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Bağlanıyor...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Bağlanıyor...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Bağlanıyor..
@@ -1917,49 +1917,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Åžirket
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} -> önünde olan oyuncular
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} indirildi
-STR_NETWORK_DISCONNECT :{BLACK}Bağlantıyı kes
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Bağlantıyı kes
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Vermek istediğiniz para miktarını girin
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Sunucu korumalı. Parola girin
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Şirket korumalı. Parola girin
-STR_NETWORK_CLIENT_LIST :{WHITE}Oyuncu listesi
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Oyuncu listesi
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Gözlemle
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Yeni Åžirket
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Network aygıtı bulunamadı veya ENABLE_NETWORK olmadan derlendi
-STR_NETWORK_ERR_NOSERVER :{WHITE}Network oyunu bulunamadı
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Sunucu isteÄŸe cevap vermedi
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}NewGRF uyuşmazlığı yüzünden bağlanılamadı
-STR_NETWORK_ERR_DESYNC :{WHITE}Network-Oyunu senkronizasyonu başarısız
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Network-Oyunu bağlatısı düştü
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Kayıtlı oyun yüklenemedi
-STR_NETWORK_ERR_SERVER_START :{WHITE}Sunucu başlatılamadı
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Bağlanamadı
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Bağlantı #{NUM} zaman aşımına uğradı
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Protokol hatası yapıldı ve bağlantı koparıldı
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}Bu istemcinin revizyonu sunucununki ile aynı değil
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Yanlış parola
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Sunucu dolu
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Sunucuya girmeniz yasaklandı
-STR_NETWORK_ERR_KICKED :{WHITE}Oyundan atıldınız
-STR_NETWORK_ERR_CHEATER :{WHITE}Bu sunucuda hileler kapalı
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Network aygıtı bulunamadı veya ENABLE_NETWORK olmadan derlendi
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Network oyunu bulunamadı
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Sunucu isteÄŸe cevap vermedi
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}NewGRF uyuşmazlığı yüzünden bağlanılamadı
+STR_NETWORK_ERROR_DESYNC :{WHITE}Network-Oyunu senkronizasyonu başarısız
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Network-Oyunu bağlatısı düştü
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Kayıtlı oyun yüklenemedi
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Sunucu başlatılamadı
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Bağlanamadı
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Bağlantı #{NUM} zaman aşımına uğradı
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Protokol hatası yapıldı ve bağlantı koparıldı
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Bu istemcinin revizyonu sunucununki ile aynı değil
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Yanlış parola
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Sunucu dolu
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Sunucuya girmeniz yasaklandı
+STR_NETWORK_ERROR_KICKED :{WHITE}Oyundan atıldınız
+STR_NETWORK_ERROR_CHEATER :{WHITE}Bu sunucuda hileler kapalı
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :genel hata
-STR_NETWORK_ERR_CLIENT_DESYNC :desync hatası
-STR_NETWORK_ERR_CLIENT_SAVEGAME :harita yüklenemiyor
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :bağlantı kaybedildi
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protokol hatası
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF uyuşmazlığı
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :izin verilmedi
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :ilginç paket alındı
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :yanlış düzeltme
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :isim kullanımda
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :yanlış parola
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :DoCommand için yanlış company-id
-STR_NETWORK_ERR_CLIENT_KICKED :sunucu tarafından atıldı
-STR_NETWORK_ERR_CLIENT_CHEATER :hile yapmaya çalıştı
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :sunucu dolu
+STR_NETWORK_ERROR_CLIENT_GENERAL :genel hata
+STR_NETWORK_ERROR_CLIENT_DESYNC :desync hatası
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :harita yüklenemiyor
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :bağlantı kaybedildi
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protokol hatası
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF uyuşmazlığı
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :izin verilmedi
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :ilginç paket alındı
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :yanlış düzeltme
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :isim kullanımda
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :yanlış parola
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :DoCommand için yanlış company-id
+STR_NETWORK_ERROR_CLIENT_KICKED :sunucu tarafından atıldı
+STR_NETWORK_ERROR_CLIENT_CHEATER :hile yapmaya çalıştı
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :sunucu dolu
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1969,15 +1969,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Oyun durdu (ist
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Oyun devam ediyor (istemci bağlandı)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Oyun devam ediyor (istemci bağlanamadı)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :ayrılıyor
-STR_NETWORK_CLIENT_JOINED :*** {STRING} oyuna katıldı
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} #{2:NUM} numaralı şirkete katıldı
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} gözlemcilere katıldı
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} yeni bir ÅŸirket kurdu (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} oyunu terketti ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} adını {STRING} olarak değiştirdi
-STR_NETWORK_GIVE_MONEY :*** {STRING} ÅŸirketinize {2:CURRENCY} verdi
-STR_NETWORK_GAVE_MONEY_AWAY :*** {1:STRING} oyuncusuna {2:CURRENCY} verdiniz
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :ayrılıyor
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} oyuna katıldı
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} #{2:NUM} numaralı şirkete katıldı
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} gözlemcilere katıldı
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} yeni bir ÅŸirket kurdu (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} oyunu terketti ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} adını {STRING} olarak değiştirdi
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} ÅŸirketinize {2:CURRENCY} verdi
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {1:STRING} oyuncusuna {2:CURRENCY} verdiniz
STR_NETWORK_CHAT_COMPANY_CAPTION :[Takım] :
STR_NETWORK_CHAT_COMPANY :[Takım] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Takım] -> {STRING}: {WHITE}{STRING}
@@ -1987,8 +1987,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Özel] -> {STR
STR_NETWORK_CHAT_ALL_CAPTION :[Herkes] :
STR_NETWORK_CHAT_ALL :[Herkes] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Ağ sohbeti için yazı girin
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Sunucu kapandı
-STR_NETWORK_SERVER_REBOOT :{WHITE} Sunucu baştan başlatılıyor...{}Lütfen bekleyin...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Sunucu kapandı
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Sunucu baştan başlatılıyor...{}Lütfen bekleyin...
STR_NETWORK_SERVER :Sunucu
STR_NETWORK_CLIENT :Ä°stemci
@@ -2002,19 +2002,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Åžirketle konuÅ
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Özel mesaj
-STR_NETWORK_SEND :{BLACK}Gönder
+STR_NETWORK_CHAT_SEND :{BLACK}Gönder
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}PNG'den yükseklik haritası yüklenemedi...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...dosya bulunamadı.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...resim türü işlenemiyor. 8 veya 24-bit PNG resmi gerekli.
-STR_PNGMAP_ERR_MISC :{WHITE}...yanlış bir şeyler oldu. (dosya bozuk olabilir)
+STR_ERROR_PNGMAP :{WHITE}PNG'den yükseklik haritası yüklenemedi...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...dosya bulunamadı.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...resim türü işlenemiyor. 8 veya 24-bit PNG resmi gerekli.
+STR_ERROR_PNGMAP_MISC :{WHITE}...yanlış bir şeyler oldu. (dosya bozuk olabilir)
-STR_BMPMAP_ERROR :{WHITE}Arazi BMP'den yüklenemedi...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...resim türü çevrilemedi.
+STR_ERROR_BMPMAP :{WHITE}Arazi BMP'den yüklenemedi...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...resim türü çevrilemedi.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Gider: {CURRENCY}
@@ -2028,13 +2028,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Tahmini
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Burada arazi yükseltilemez...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Burada arazi alçaltılamaz...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Burada toprağı düzleyemezsiniz...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Kayalar
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Engebeli arazi
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Çıplak arazi
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Çim
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Mera
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Karlı arazi
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Çöl
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Kayalar
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Engebeli arazi
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Çıplak arazi
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Çim
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Mera
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Karlı arazi
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Çöl
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Arazi yanlış yöne doğru meyilli
@@ -2042,11 +2042,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Ä°mkansi
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Kazı tünele hasar verebilir
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... zaten deniz seviyesinde
STR_ERROR_TOO_HIGH :{WHITE}... çok yüksek
-STR_ALREADY_LEVELLED :{WHITE}... zaten düz
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... zaten düz
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Uygun ray yok
STR_ERROR_ALREADY_BUILT :{WHITE}...zaten yapıldı
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Önce ray kaldırılmalı
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Yol tek yönlü veya kapalı
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Yol tek yönlü veya kapalı
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Demiryolu Yapımı
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Elektrikli Ray Yapımı
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Monoray Yapımı
@@ -2058,43 +2058,43 @@ STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Buraya s
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Buraya ray yapılamıyor...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Buradan ray kaldırılamıyor...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Buradan sinyaller kaldırılamıyor...
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Köprü seçimi - yapacağınız köprüyü seçin
-STR_RAILROAD_TRACK :Ray
-STR_RAILROAD_TRAIN_DEPOT :Tren garı
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Köprü seçimi - yapacağınız köprüyü seçin
+STR_LAI_RAIL_DESCRIPTION_TRACK :Ray
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Tren garı
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...alan baÅŸka bir ÅŸirkete ait
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Blok sinyalli ray
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Ön-sinayalli ray
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Çıkış-sinyalli ray
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :BirleÅŸik sinyalli ray
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Tek yön yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Blok ve ön sinyalli ray
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Blok ve çıkış sinyalli ray
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Blok ve birleÅŸik sinyalli ray
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Blok ve yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Blok ve tek yön sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Ön ve Çıkış sinyalli ray
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Ön ve birleşik sinyalli ray
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Ön- ve yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Ön- ve tek yön sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Çıkış ve birleşik sinyalli ray
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Çıkış- ve yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Çıkış- ve tek yön sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Karışık- ve yol sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Karışık- ve tek yön sinyalleri olan demiryolu
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Ön ve tek yön sinyalli ray
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Önce tren istasyonu kaldırılmalı
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Önce demiryolu yerimi kaldırılmalı
-STR_CREATE_SPLITTED_STATION :{YELLOW}Ayrı bir istasyon inşa et
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}Ayrı bir yerimi yap
-STR_SELECT_STATION_TO_JOIN :{BLACK}Ä°stasyonu birleÅŸtir
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Yerimini birleÅŸtir
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Blok sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ön-sinayalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Çıkış-sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :BirleÅŸik sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tek yön yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Blok ve ön sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Blok ve çıkış sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Blok ve birleÅŸik sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Blok ve yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Blok ve tek yön sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ön ve Çıkış sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ön ve birleşik sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ön- ve yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ön- ve tek yön sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Çıkış ve birleşik sinyalli ray
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Çıkış- ve yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Çıkış- ve tek yön sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Karışık- ve yol sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Karışık- ve tek yön sinyalleri olan demiryolu
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ön ve tek yön sinyalli ray
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Önce tren istasyonu kaldırılmalı
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Önce demiryolu yerimi kaldırılmalı
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Ayrı bir istasyon inşa et
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Ayrı bir yerimi yap
+STR_JOIN_STATION_CAPTION :{BLACK}Ä°stasyonu birleÅŸtir
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Yerimini birleÅŸtir
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Önce yol silinmeli
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Yol çalışmaları
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Yol çalışmaları
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Köprü Seç
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}...tek yönlü yollar kesişemez
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Yol buraya yapılamıyor...
@@ -2107,12 +2107,12 @@ STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Otobüs
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Kamyon durağı yapılamıyor...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Yolcu tramvayı istasyonu yapılamaz...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Yük tramvayı istasyonu yapılamaz...
-STR_ROAD_DESCRIPTION_ROAD :Yol
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Lambali yol
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Ağaçli yol
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Araba garı
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Hemzemin geçit
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramvay
+STR_LAI_ROAD_DESCRIPTION_ROAD :Yol
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Lambali yol
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Ağaçli yol
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Araba garı
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Hemzemin geçit
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramvay
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Otobüs durağı kaldırılamaz...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Kamyon durağı kaldırılamaz...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Yolcu tramvayı istasyonu kaldırılamıyor...
@@ -2120,12 +2120,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Yük tra
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Åžehirler
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Önce bina yıkılmalı
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Åžehir)
@@ -2138,9 +2138,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Ana gör
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Åžehrin ismini deÄŸiÅŸtir
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Geçen ayki yolcular: {ORANGE}{COMMA}{BLACK} mak: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Geçen ayki posta: {ORANGE}{COMMA}{BLACK} mak: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Kasaba büyümesi için gerekli kargo:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} gerekli
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :Geçen ay {SETX 20}{ORANGE}{CARGO}{BLACK} taşındı
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Kasaba büyümesi için gerekli kargo:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} gerekli
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :Geçen ay {SETX 20}{ORANGE}{CARGO}{BLACK} taşındı
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Yüksek ofis binasi
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Ofis binasi
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Küçük apartman
@@ -2170,7 +2170,7 @@ STR_SUBSIDIES_NONE :{ORANGE}Yok
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Verilen sübvansiyonlar:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} {STATION} -> {STATION}{YELLOW} ({COMPANY}{YELLOW}, {DATE_SHORT} tarihine kadar)
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} belediyesi bu şehir için başka havalimanına izin vermiyor
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} belediyesi gürültü endişesiyle havalimanına izin vermiyor
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} belediyesi gürültü endişesiyle havalimanına izin vermiyor
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Kulübe
STR_TOWN_BUILDING_NAME_HOUSES_1 :Evler
STR_TOWN_BUILDING_NAME_FLATS_1 :Daireler
@@ -2204,7 +2204,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{WHITE}{STRING}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{WHITE}{STRING}{}{YELLOW} Bir yıllık ayrıcalıklı nakliyat haklarını satın al. Belediye şehirde sadece senin şirketine yolcu ve kargo taşıma izni verir.{} Fiyat: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}{}{YELLOW}Yakalanma riskini göze alarak belediyeye rüşvet ver.{} Fiyat: {CURRENCY}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (inÅŸa halinde)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (inÅŸa halinde)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Eskimo Evi
STR_TOWN_BUILDING_NAME_TEPEES_1 :Çadır
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Çaydanlık ev
@@ -2214,17 +2214,17 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Kumbara
STR_PLANT_TREE_CAPTION :{WHITE}Ağaçlar
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...burada zaten ağaç var
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Buraya ağaç dikilemez...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...çok fazla tabela
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamiyor...
-STR_SIGN_DEFAULT :Tabela
+STR_DEFAULT_SIGN_NAME :Tabela
STR_EDIT_SIGN_CAPTION :{WHITE}Tabelayı değiştir
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tabela adı değiştirilemiyor...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tabelayı silemezsiniz...
STR_PLANT_TREE_TOOLTIP :{BLACK}Dikilecek ağaç türünü seçin
-STR_TREE_NAME_TREES :Ağaçlar
-STR_TREE_NAME_RAINFOREST :Yağmur Ormanı
-STR_TREE_NAME_CACTUS_PLANTS :Kaktüs Bitkileri
+STR_LAI_TREE_NAME_TREES :Ağaçlar
+STR_LAI_TREE_NAME_RAINFOREST :Yağmur Ormanı
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktüs Bitkileri
##id 0x3000
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Başka tren istasyonuna çok yakın
@@ -2241,7 +2241,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Önce tr
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Başka bir havalimanına çok yakın
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Önce havalimanı yıkılmalı
-STR_QUERY_RENAME_STATION_CAPTION :İstasyonu yeniden adlandır
+STR_STATION_VIEW_RENAME_STATION_CAPTION :İstasyonu yeniden adlandır
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ä°sim deÄŸiÅŸtirilemiyor...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Reyting
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Ä°stenen
@@ -2259,10 +2259,10 @@ STR_CARGO_RATING_OUTSTANDING :Mükemmel
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Talimat listesinde bu durak olan trenleri listele
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Talimat listesinde bu durak olan arabaları listele
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Talimat listesinde bu durak olan uçakları listele
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Talimat listesinde bu durak olan gemileri listele
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Talimat listesinde bu durak olan trenleri listele
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Talimat listesinde bu durak olan arabaları listele
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Talimat listesinde bu durak olan uçakları listele
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Talimat listesinde bu durak olan gemileri listele
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Önce otobüs durağı yıkılmalı
@@ -2283,41 +2283,41 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Ä°stasyo
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}İstenen kargoların listesini göster
STR_STATION_LIST_TOOLTIP :{BLACK}İstasyon isimleri - gitmek için istasyon ismini tıklayın
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Havalimanı boyutunu seç
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Tren istasyonu
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
-STR_STATION_DESCRIPTION_AIRPORT :Havalimanı
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Kamyon durağı
-STR_STATION_DESCRIPTION_BUS_STATION :Otobüs durağı
-STR_STATION_DESCRIPTION_SHIP_DOCK :Ä°skele
-STR_STATION_DESCRIPTION_BUOY :Şamandıra
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Tren istasyonu
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Hangar
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Havalimanı
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Kamyon durağı
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Otobüs durağı
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ä°skele
+STR_LAI_STATION_DESCRIPTION_BUOY :Şamandıra
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...yolda şamandıra var
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...istasyon çok yayılmış
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...özel istasyon ayarı kapalı
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Birden fazla şey seçmek için Ctrl'yi basılı tutun
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...özel istasyon ayarı kapalı
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Birden fazla şey seçmek için Ctrl'yi basılı tutun
STR_UNDEFINED :(tanımlanmamış sözcük)
-STR_STAT_CLASS_DFLT :Varsayılan istasyon
-STR_STAT_CLASS_WAYP :Yerimleri
+STR_STATION_CLASS_DFLT :Varsayılan istasyon
+STR_STATION_CLASS_WAYP :Yerimleri
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...suya yapılmali
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Buraya tersane yapılamaz...
-STR_WATER_DESCRIPTION_WATER :Su
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Sahil veya göl kenarı
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Tersane
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Su kemeri
+STR_LAI_WATER_DESCRIPTION_WATER :Su
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Sahil veya göl kenarı
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Tersane
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Su kemeri
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Suya yapılamaz
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Önce kanal kaldırılmalı
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Önce kanal kaldırılmalı
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Kaydet
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Yükle
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Kaydet
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Sil
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Gözlemci, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Gözlemci, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} bos
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Sürücü okunamıyor
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Oyun kaydedilemedi{}{STRING}
@@ -2333,12 +2333,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}SürücÃ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Kaydetmek için kullanılacak dosya adı
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Seçili oyunu sil
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Oyunu seçilen isimle kaydet
-STR_NETWORK_SERVER_RANDOM_GAME :Rastgele haritada oyna
-STR_LOAD_HEIGHTMAP :{WHITE}Yükseklik haritası yükle
-STR_SAVE_OSKTITLE :{BLACK}Kayıtlı oyun için bir isim girin
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Rastgele haritada oyna
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Yükseklik haritası yükle
+STR_SAVELOAD_OSKTITLE :{BLACK}Kayıtlı oyun için bir isim girin
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}yolda {STRING} var
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}yolda {STRING} var
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Kömür Madeni
STR_INDUSTRY_NAME_POWER_STATION :Elektrik Santrali
@@ -2404,23 +2404,23 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Ãœretir:
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Geçen ayki üretim:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}{STRING}{BLACK} (%{COMMA} taşındı)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Fabrikaya git
-STR_INDUSTRY_BUILD_COST :{BLACK}Fiyat: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Fiyat: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Buraya bu fabrikadan yapılamaz...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...Orman sadece kar sınırı üzerinde olabilir
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...sadece haritanin kenarlarına yapılabilir
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Yolda başka bir tünel var
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tünel haritanın dışında bitiyor
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tünel haritanın dışında bitiyor
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Tünelin diğer ucunda düzeltme yapılmasi gerekiyor
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Önce tünel yıkılmalı
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Önce köprü yıkılmalı
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Aynı noktada başlayıp bitemez
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Köprü uçları aynı seviyede değil
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Köprü bu arazi için çok alçakta
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Aynı noktada başlayıp bitemez
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Köprü uçları aynı seviyede değil
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Köprü bu arazi için çok alçakta
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Başlangıç ve bitiş aynı çizgi üzerinde olmalı
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Yer tünel girişi için uygun değil
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Çelik, Asma
STR_BRIDGE_NAME_GIRDER_STEEL :Çelik, Kirişli
STR_BRIDGE_NAME_CANTILEVER_STEEL :Çelik, Ağ
@@ -2431,30 +2431,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Çelik, Tüplü
STR_BRIDGE_TUBULAR_SILICON :Silikon, Tüplü
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Buraya köprü yapılamaz...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Buraya tünel yapılamaz...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Demiryolu Tüneli
-STR_TUNNEL_DESCRIPTION_ROAD :Karayolu Tüneli
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Çelik asma demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Çelik kirişli demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Çelik ağ demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Destekli beton asma demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Odun demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Çelik asma karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Çelik kirişli karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Çelik ağ karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Destekli beton asma karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Odun karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton karayolu köprüsü
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tüplü demiryolu köprüsü
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tüplü karayolu köprüsü
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Demiryolu Tüneli
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Karayolu Tüneli
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Çelik asma demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Çelik kirişli demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Çelik ağ demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Destekli beton asma demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Odun demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Beton demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Çelik asma karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Çelik kirişli karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Çelik ağ karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Destekli beton asma karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Odun karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Beton karayolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tüplü demiryolu köprüsü
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tüplü karayolu köprüsü
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Yolda birsey var
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Verici
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fener
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Verici
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fener
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Åžirket binasi
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...yolda ÅŸirket binasi var
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmış alan
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Burası satın alınamaz...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...zaten senin!
@@ -2502,7 +2502,7 @@ STR_SV_STNAME_FALLBACK :{STRING} {NUM}.
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Zorluk seviyesi
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Kaydet
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Kaydet
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Kolay
@@ -2574,8 +2574,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Renkler
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Renk:
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Åžirket ismi
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Müdür ismi
-STR_QUERY_COMPANY_NAME_CAPTION :Åžirketin ismi
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Yöneticinin ismi
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Åžirketin ismi
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Yöneticinin ismi
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Åžirket ismi deÄŸiÅŸtirilemez...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Yönetici ismi degitirilemez...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Hesaplar {BLACK}{COMPANYNUM}
@@ -2600,7 +2600,7 @@ STR_FINANCES_TOTAL_CAPTION :{WHITE}Toplam:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Banka Hesabı
STR_FINANCES_LOAN_TITLE :{WHITE}Kredi
-STR_MAX_LOAN :{WHITE}Azami Kredi: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Azami Kredi: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Ödünç al {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Öde {SKIP}{SKIP}{CURRENCY}
@@ -2609,7 +2609,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Daha faz
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...ödenecek kredi yok
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...{CURRENCY} gerekli
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kredi ödenemiyor...
-STR_INSUFFICIENT_FUNDS :{WHITE}Bankadan ödünç alınan para verilemez...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Bankadan ödünç alınan para verilemez...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Müdür için yeni surat seç
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Araç renklerini değiştir
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Müdürün ismini değiştir
@@ -2619,31 +2619,31 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Krediyi
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Yönetici)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}KuruluÅŸ: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Araçlar:
-STR_TRAINS :{WHITE}{COMMA} tren
-STR_ROAD_VEHICLES :{WHITE}{COMMA} araba
-STR_AIRCRAFT :{WHITE}{COMMA} uçak
-STR_SHIPS :{WHITE}{COMMA} gemi
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} araba
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} uçak
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} gemi
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Yok
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(Yönetici)
STR_BUY_COMPANY_MESSAGE :{WHITE}Şirketimizi satın alacak birilerini arıyoruz.{}{} {COMPANY} şirketini şu fiyata almak ister misiniz: {CURRENCY}?
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Şirket satın alınamaz...
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Bina Yap
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Åžirket binasi yap / ÅŸirket binasina bak
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Şirket değerinin %1'i karşılığında binanın yerini değiştir
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Şirket değerinin %1'i karşılığında binanın yerini değiştir
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Şirket binasi yapılamaz...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Binaya Bak
-STR_RELOCATE_HQ :{BLACK}Binayı Taşı
-STR_COMPANY_JOIN :{BLACK}Katıl
-STR_COMPANY_JOIN_TIP :{BLACK}Katıl ve bu şirket olarak oyna
-STR_COMPANY_PASSWORD :{BLACK}Parola
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Başkalarınin girmemesi için parola koy.
-STR_SET_COMPANY_PASSWORD :{BLACK}Şirket parolası
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Binayı Taşı
+STR_COMPANY_VIEW_JOIN :{BLACK}Katıl
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Katıl ve bu şirket olarak oyna
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Parola
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Başkalarınin girmemesi için parola koy.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Şirket parolası
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Girilen parolayı kaydetme
STR_COMPANY_PASSWORD_OK :{BLACK}Yeni parolayı şirkete ver
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Şirket parolası
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Öntanımlı şirket parolası
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Bu şirketin parolasını yeni şirketlerde öntanımlı olarak kullan
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pencere boyutunu büyült/küçült
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Öntanımlı şirket parolası
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Bu şirketin parolasını yeni şirketlerde öntanımlı olarak kullan
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Pencere boyutunu büyült/küçült
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Åžirket deÄŸeri: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}%25'ini satın al
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}%25'ini geri ver
@@ -2652,7 +2652,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Åžirketi
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Şirketin %25'i alınamıyor...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Şirketin %25'i satılamıyor...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}(%{COMMA} ortağı {COMPANY})
-STR_PROTECTED :{WHITE}Bu ÅŸirket hisselerini satacak kadar eski deÄŸil...
+STR_ERROR_PROTECTED :{WHITE}Bu ÅŸirket hisselerini satacak kadar eski deÄŸil...
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Buhar)
@@ -2959,9 +2959,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(BoÅŸaltma ve h
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Seçili emrin durma davranışını değiştir
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Seçili emrin doldurma davranışını değiştir
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Seçili emrin boşaltma davranışını değiştir
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}GeliÅŸmiÅŸ talimat ekle
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}GeliÅŸmiÅŸ talimat ekle
STR_ORDER_GO_TO_NEAREST_DEPOT :En yakın gara git
STR_ORDER_GO_TO_NEAREST_HANGAR :En yakın hangara git
STR_ORDER_NEAREST_DEPOT :en yakın
@@ -2971,9 +2971,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Durmaksızın b
STR_ORDER_TRAIN_DEPOT :Tren Garı
STR_ORDER_ROAD_VEHICLE_DEPOT :Araba Garajı
STR_ORDER_SHIP_DEPOT :Tershane
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Her zaman git
STR_ORDER_DROP_SERVICE_DEPOT :Gerekiyorsa bakıma gir
@@ -2998,10 +2998,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :büyüktür
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :büyük eşit
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :doÄŸrudur
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :yanlıştır
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Emre sıçra {COMMA}
-STR_CONDITIONAL_NUM :{COMMA} no'lu emre {STRING} {STRING} {COMMA} sağlandığında sıçra
-STR_CONDITIONAL_TRUE_FALSE :{COMMA} nolu emre {STRING} {STRING} sağlandığında sıçra
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Emre sıçra {COMMA}
+STR_ORDER_CONDITIONAL_NUM :{COMMA} no'lu emre {STRING} {STRING} {COMMA} sağlandığında sıçra
+STR_ORDER_CONDITIONAL_TRUE_FALSE :{COMMA} nolu emre {STRING} {STRING} sağlandığında sıçra
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Sefer yok
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Gezi (zamanlı değil)
@@ -3024,18 +3024,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Sadece g
STR_ORDERS_SKIP_BUTTON :{BLACK}Atla
STR_ORDERS_DELETE_BUTTON :{BLACK}Sil
STR_ORDERS_GO_TO_BUTTON :{BLACK}Git
-STR_REFIT :{BLACK}Modifiye
-STR_REFIT_TIP :{BLACK}Bu talimatta değiştirilecek kargo türünü seçin. Değiştirmeyi kaldırmak için Ctrl ile tıklayın
-STR_REFIT_ORDER :(Moifiye ile > {STRING})
-STR_REFIT_STOP_ORDER :(Kargo tipini {STRING} yap ve dur)
-STR_STOP_ORDER :(Dur)
-STR_TIMETABLE_VIEW :{BLACK}Zaman çizelgesi
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Zaman tablosu görünümüne geç
-STR_ORDER_VIEW :{BLACK}Talimatlar
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Emir görünümüne geç
+STR_ORDER_REFIT :{BLACK}Modifiye
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Bu talimatta değiştirilecek kargo türünü seçin. Değiştirmeyi kaldırmak için Ctrl ile tıklayın
+STR_ORDER_REFIT_ORDER :(Moifiye ile > {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Kargo tipini {STRING} yap ve dur)
+STR_ORDER_STOP_ORDER :(Dur)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Zaman çizelgesi
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Zaman tablosu görünümüne geç
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Talimatlar
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Emir görünümüne geç
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Talimatlar)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Talimatların Sonu - -
-STR_SERVICE :{BLACK}Bakım
+STR_ORDER_SERVICE :{BLACK}Bakım
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Tarih: {LTBLUE}{NUM}{BLACK} DeÄŸeri: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} DeÄŸeri: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3055,7 +3055,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}araç bu
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}bu emri paylaşan bir araç bu istasyona gidemiyor
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Araç hareket edemiyor...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Arkadaki lokomotif daima önündekini takip edecek
-STR_CARGO_N_A :yok{SKIP}
+STR_QUANTITY_N_A :yok{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Yakındaki bir gara gidecek yol yok
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Bakım zamanı: {LTBLUE}{COMMA}günde bir{BLACK} Son bakım: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Bakım zamanı: {LTBLUE}%{COMMA}{BLACK} Son bakım: {LTBLUE}{DATE_LONG}
@@ -3075,10 +3075,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Zaman ç
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi değiştir
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Seçili talimatın harcaması gereken süreyi sil
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Geç kalma sayacını sıfırla, böylece araç zamanında gitmiş sayılacak
-STR_SERVICE_HINT :{BLACK}Bakım gerekmiyorsa bunu atla
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY} Ağırlık: {WEIGHT_S}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY} Azami Hız: {VELOCITY}{}Kapasite: {CARGO}, {CARGO}{}İşletme Gideri: {CURRENCY}/yıl
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY} Azami Hız: {VELOCITY}{}Kapasite: {CARGO}{}İşletme Gideri: {CURRENCY}/yıl
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Bakım gerekmiyorsa bunu atla
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY} Ağırlık: {WEIGHT_S}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY}/sene{}Kapasite: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY} Azami Hız: {VELOCITY}{}Kapasite: {CARGO}, {CARGO}{}İşletme Gideri: {CURRENCY}/yıl
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY} Azami Hız: {VELOCITY}{}Kapasite: {CARGO}{}İşletme Gideri: {CURRENCY}/yıl
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}YaÅŸ: {LTBLUE}{STRING}{BLACK} Ä°ÅŸletme Gideri: {LTBLUE}{CURRENCY}/yr
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Azami Hız: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_S} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY}
@@ -3097,24 +3097,24 @@ STR_VEHICLE_STATUS_CRASHED :{RED}Çarptı!
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Tren çevrilemez...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Aracın yönü çevrilemiyor...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Birden fazla birimden oluşan araçlar çevrilemez
-STR_CLEAR_TIME :{BLACK}Zamanı Temizle
-STR_RESET_LATENESS :{BLACK}Gecikme sayacını sıfırla
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Yolimi adını değiştir
-STR_CHANGE_BUOY_NAME :{BLACK}Şamandıra adını değiştir
-
-STR_TRAIN_STOPPING :{RED}Frenliyor
-STR_TRAIN_STOPPING_VEL :{RED}Frenliyor, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Uyumsuz ray türleri
-STR_TRAIN_NO_POWER :{RED}Elektrik yok
-STR_TRAIN_START_NO_CATENARY :Bu rayda elektrik olmadiği için bu tren çalışamaz
-STR_TRAIN_STUCK :{ORANGE}BoÅŸ yol bekleniyor
-
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Hurda araçlar satılamaz...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Yok olmuş araç modifiye edilemez...
-
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Aracın zaman çizelgesi oluşturulamıyor...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Araçlar sadece istasyonlarda bekleyebilir.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Araç bu istasyonda durmuyor.
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Zamanı Temizle
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Gecikme sayacını sıfırla
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Yolimi adını değiştir
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Şamandıra adını değiştir
+
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Frenliyor
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Frenliyor, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Uyumsuz ray türleri
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Elektrik yok
+STR_ERROR_TRAIN_START_NO_CATENARY :Bu rayda elektrik olmadiği için bu tren çalışamaz
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}BoÅŸ yol bekleniyor
+
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Hurda araçlar satılamaz...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Yok olmuş araç modifiye edilemez...
+
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Aracın zaman çizelgesi oluşturulamıyor...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Araçlar sadece istasyonlarda bekleyebilir.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Araç bu istasyonda durmuyor.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Zamanı değiştir
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Bu araç zamanında çalışıyor
STR_TIMETABLE_STATUS_LATE :{BLACK}Bu araç {STRING} geç çalışıyor
@@ -3128,7 +3128,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Zaman ta
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...bir araba garajında duruyor olmalı
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Yerel garaj bulunamadı
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Aracı etrafta dolaşmaya zorla
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapasite: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapasite: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} araç{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -3141,39 +3141,39 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Buraya i
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT :{WHITE}Gemi tersanede durdurulmalı
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Şamandıra yerlestirilemez...
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Buraya su kemeri yapılamaz...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Buraya su kemeri yapılamaz...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Modifiye)
STR_REFIT_TITLE :{GOLD}Tasinacak kargo türünü seçin:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Yeni kapasite: {GOLD}{CARGO}{}{BLACK}Modifiye fiyatı: {GOLD}{CURRENCY}
-STR_REFITTABLE :(modifiyeli)
+STR_PURCHASE_INFO_REFITTABLE :(modifiyeli)
##id 0xA000
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Buraya havalimanı yapılamaz...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Şu an uçusta
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Uçak hangarda durdurulmalı
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Zaman çizelgesi)
##id 0xB000
-STR_BRIBE_FAILED :{WHITE}Rüsvet teşebbüsünüzü
-STR_BRIBE_FAILED_2 :{WHITE}Reha Muhtar açığa çıkardı
-STR_BUILD_DATE :{BLACK}Yapım: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Rüsvet teşebbüsünüzü
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}Reha Muhtar açığa çıkardı
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Yapım: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}İstasyon sınıfı: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}İstasyon türü: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}İstasyon sınıfı: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}İstasyon türü: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF ayarları
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Uygula
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Palet deÄŸiÅŸtir
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Seçili NewGRF'nin paletini değiştir.{}Bu işlemi bu NewGRF'nin grafikleri oyun içerisinde pembe görünüyorsa yapın.
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Parametreler
-STR_NEWGRF_FILENAME :{BLACK}Dosya adı: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palet: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Uygula
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palet deÄŸiÅŸtir
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Seçili NewGRF'nin paletini değiştir.{}Bu işlemi bu NewGRF'nin grafikleri oyun içerisinde pembe görünüyorsa yapın.
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parametreler
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Dosya adı: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palet: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Çalışan bir oyunu değiştirmek üzeresiniz; bu OpenTTD'yi çökertebilir.{}Emin misiniz?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3196,34 +3196,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Geçersiz ID ku
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bozuk bir sprayt içeriyor. Tüm bozuk spraytlar kırmızı bir soru işareti (?) olarak görünecektir.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Birden fazla Action 8 girişi içeriyor.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Seçili seçkiyi yükle
-STR_NEWGRF_PRESET_SAVE :{BLACK}Seçkiyi kaydet
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Şimdiki listeyi seçki olarak kaydet
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Seçki için isim girin
-STR_NEWGRF_PRESET_DELETE :{BLACK}Seçkiyi sil
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Seçili olan seçkiyi sil
-STR_NEWGRF_ADD :{BLACK}Ekle
-STR_NEWGRF_ADD_TIP :{BLACK}Listeye NewGRF dosyası ekle
-STR_NEWGRF_REMOVE :{BLACK}Kaldır
-STR_NEWGRF_REMOVE_TIP :{BLACK}Seçili NewGRF dosyasını listeden kaldır
-STR_NEWGRF_MOVEUP :{BLACK}Yukarı Taşı
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Seçili NewGRF dosyasını listenin yukarısına taşı
-STR_NEWGRF_MOVEDOWN :{BLACK}Aşağı Taşı
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Seçili NewGRF dosyasını listenin aşağısına taşı
-STR_NEWGRF_FILE_TIP :{BLACK}Yüklü NewGRF dosyalarının listesidir. Seçeneklerini değiştirmek için bir dosyayı tıklayın
-STR_NEWGRF_PARAMETER :{BLACK}Seçenekler: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}NewGRF seçeneklerini girin
-STR_NEWGRF_NO_INFO :{BLACK}Hiç bilgi yok
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Seçili seçkiyi yükle
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Seçkiyi kaydet
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Şimdiki listeyi seçki olarak kaydet
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Seçki için isim girin
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Seçkiyi sil
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Seçili olan seçkiyi sil
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Ekle
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Listeye NewGRF dosyası ekle
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Kaldır
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Seçili NewGRF dosyasını listeden kaldır
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Yukarı Taşı
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Seçili NewGRF dosyasını listenin yukarısına taşı
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Aşağı Taşı
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Seçili NewGRF dosyasını listenin aşağısına taşı
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Yüklü NewGRF dosyalarının listesidir. Seçeneklerini değiştirmek için bir dosyayı tıklayın
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Seçenekler: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}NewGRF seçeneklerini girin
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Hiç bilgi yok
STR_NEWGRF_ADD_CAPTION :{WHITE}Mümkün olan NewGRF dosyaları
STR_NEWGRF_ADD_FILE :{BLACK}Seçime ekle
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}seçili NewGRF'i ayarlarıma ekle
-STR_NEWGRF_RESCAN_FILES :{BLACK}Dosyaları tekrar tara
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Mümkün olan NewGRF dosyalarının listesini güncelle
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}seçili NewGRF'i ayarlarıma ekle
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Dosyaları tekrar tara
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Mümkün olan NewGRF dosyalarının listesini güncelle
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Dosya eklenemiyor: GRF ID çakışması
-STR_NEWGRF_NOT_FOUND :{RED}Eşleşen dosya bulunamadı
-STR_NEWGRF_DISABLED :{RED}Etkisiz
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Eşleşen dosya bulunamadı
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Etkisiz
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Eşleşen dosya bulunamadı (uyumlu GRF yüklendi)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Eksik dosyalar için uyumlu GRF(ler) yüklendi
@@ -3239,7 +3239,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}'{1:ENGINE}' için kargo tür değişim bilgisi yapımdan sonraki alım listesinden farklı. Bu otomatik yenileme-değiştirmenin kargo türünü doğru şekilde değiştirmesine engel olabilir.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' üretim yordamında sonsuz döngüye neden oldu.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Oyun tramvay desteği olmayan bir sürümde kaydedilmiş. Tüm tramvaylar kaldırılmıştır.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Oyun tramvay desteği olmayan bir sürümde kaydedilmiş. Tüm tramvaylar kaldırılmıştır.
STR_CURRENCY_WINDOW :{WHITE}Özel Para Birimi
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Çarpan: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -3250,16 +3250,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Euro'ya
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Euro'ya geç: {ORANGE}hiçbir zaman
STR_CURRENCY_PREVIEW :{LTBLUE}Önizleme: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Özel para birimini değiştir
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi azaltın
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi arttırın
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi belirleyin
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Para biriminiz için ondalık ayıracı belirleyin
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Para biriminiz için ön ek belirleyin
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Para biriminiz için son ek belirleyin
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Avro'ya daha erken geç
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Avro'ya daha sonra geç
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Avro'ya geçiş yılını seçin
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Sterlin'in (£) para biriminizdeki karşılığı
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi azaltın
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi arttırın
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Bir Sterlin'e (£) karşılık gelen para biriminizi belirleyin
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Para biriminiz için ondalık ayıracı belirleyin
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Para biriminiz için ön ek belirleyin
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Para biriminiz için son ek belirleyin
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Avro'ya daha erken geç
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Avro'ya daha sonra geç
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Avro'ya geçiş yılını seçin
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Sterlin'in (£) para biriminizdeki karşılığı
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3278,8 +3278,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Gemi
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Uçak
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}{COMMA} Aracın paylaşılan talimatları
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Aynı talimatlara sahip bütün araçları göster
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}{COMMA} Aracın paylaşılan talimatları
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Aynı talimatlara sahip bütün araçları göster
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Modifiye
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Kamyonu modifiye et
@@ -3381,39 +3381,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Kamyonu
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Başka bir yük taşımasi için modifiye et
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Başka bir yük taşımak için modifiye et
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} Tren Garına gidiyor
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN} Tren Garına gidiyor, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} Garajina gidiyor
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN} Garajina gidiyor, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Gidiyor: {TOWN} Tersanesi
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Gidiyor: {TOWN} Tersanesi, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}{STATION} Hangarına gidiyor
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION} Hangarına gidiyor, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} Garında Bakım
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Garında Bakım, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN} Garajinda Bakıma Gir
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Garajinda Bakım, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} Tersanesinde Bakım
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Tersanesinde Bakım, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION} Hangarında Bakım
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION} Hangarında Bakım, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Treni kopyala
-STR_CLONE_ROAD_VEHICLE :{BLACK}Arabayı kopyala
-STR_CLONE_SHIP :{BLACK}Gemiyi kopyala
-STR_CLONE_AIRCRAFT :{BLACK}Uçağı kopyala
-
-STR_CLONE_TRAIN_INFO :{BLACK}Tüm vagonlarla birlikte treni kopyalar. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Arabanın bir kopyasını yapar. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_SHIP_INFO :{BLACK}Geminin bir kopyasını oluşturur. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Uçağın bir kopyasını oluşturur. Ctrl-tıklama talimatları paylaştırır
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tüm vagonlarla birlikte treni kopyalar. Önce bu düğmeye sonra da garın içindeki veya dışındaki bir araca tıklayın. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Arabanın bir kopyasını yapar. Önce bu düğmeye sonra da garın içindeki veya dışındaki bir araca tıklayın. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Geminin bir kopyasını oluşturur. Önce bu düğmeye sonra da tersanenin içindeki veya dışındaki bir gemiye tıklayın. Ctrl-tıklama talimatları paylaştırır
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Uçağın bir kopyasını oluşturur. Önce bu düğmeye sonra da hangarın içindeki veya dışındaki bir uçaga tıklayın. Ctrl-tıklama talimatları paylaştırır
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}{TOWN} Tren Garına gidiyor
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}{TOWN} Tren Garına gidiyor, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}{TOWN} Garajina gidiyor
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}{TOWN} Garajina gidiyor, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Gidiyor: {TOWN} Tersanesi
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Gidiyor: {TOWN} Tersanesi, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}{STATION} Hangarına gidiyor
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}{STATION} Hangarına gidiyor, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}{TOWN} Garında Bakım
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Garında Bakım, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}{TOWN} Garajinda Bakıma Gir
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Garajinda Bakım, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}{TOWN} Tersanesinde Bakım
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}{TOWN} Tersanesinde Bakım, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}{STATION} Hangarında Bakım
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}{STATION} Hangarında Bakım, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Treni kopyala
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Arabayı kopyala
+STR_DEPOT_CLONE_SHIP :{BLACK}Gemiyi kopyala
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Uçağı kopyala
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Tüm vagonlarla birlikte treni kopyalar. Ctrl-tıklama talimatları paylaştırır
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Arabanın bir kopyasını yapar. Ctrl-tıklama talimatları paylaştırır
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Geminin bir kopyasını oluşturur. Ctrl-tıklama talimatları paylaştırır
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Uçağın bir kopyasını oluşturur. Ctrl-tıklama talimatları paylaştırır
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Tüm vagonlarla birlikte treni kopyalar. Önce bu düğmeye sonra da garın içindeki veya dışındaki bir araca tıklayın. Ctrl-tıklama talimatları paylaştırır
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Arabanın bir kopyasını yapar. Önce bu düğmeye sonra da garın içindeki veya dışındaki bir araca tıklayın. Ctrl-tıklama talimatları paylaştırır
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Geminin bir kopyasını oluşturur. Önce bu düğmeye sonra da tersanenin içindeki veya dışındaki bir gemiye tıklayın. Ctrl-tıklama talimatları paylaştırır
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Uçağın bir kopyasını oluşturur. Önce bu düğmeye sonra da hangarın içindeki veya dışındaki bir uçaga tıklayın. Ctrl-tıklama talimatları paylaştırır
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Yeni Tren
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Yeni Elektrikli Trenler
@@ -3483,38 +3483,38 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Hangarı
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Garajdaki bütün araçları satmak üzeresiniz. Emin misiniz?
-STR_DEPOT_WRONG_DEPOT_TYPE :Yanlış gar türü
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Yanlış gar türü
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Gardaki tüm trenleri sat
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Garajdaki tüm arabaları sat
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Tersanedeki tüm gemileri sat
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Hangardaki tüm hava araçlarıni sat
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Gardaki tüm trenleri sat
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Garajdaki tüm arabaları sat
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Tersanedeki tüm gemileri sat
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Hangardaki tüm hava araçlarıni sat
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Bu garı talimat listesinde içeren trenleri listele
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Bu garajı talimat listesinde içeren arabaları listele
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Bu tersaneyi talimat listesinde içeren gemileri listele
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Bu havalimanındaki hangarlardan birini talimat listesinde içeren uçakları listele
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Bu garı talimat listesinde içeren trenleri listele
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Bu garajı talimat listesinde içeren arabaları listele
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Bu tersaneyi talimat listesinde içeren gemileri listele
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Bu havalimanındaki hangarlardan birini talimat listesinde içeren uçakları listele
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Gardaki tüm trenleri otomatik yenile
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Garajdaki tüm arabaları otomatik yenile
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Tersanedeki tüm gemileri otomatik yenile
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Hangardaki tüm uçakları otomatik yenile
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Gardaki tüm trenleri otomatik yenile
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Garajdaki tüm arabaları otomatik yenile
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Tersanedeki tüm gemileri otomatik yenile
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Hangardaki tüm uçakları otomatik yenile
-STR_AVAILABLE_TRAINS :{BLACK}Kullanılabilir Trenler
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Kullanılabilir Arabalar
-STR_AVAILABLE_SHIPS :{BLACK}Kullanılabilir Gemiler
-STR_AVAILABLE_AIRCRAFT :{BLACK}Kullanılabilir Uçaklar
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Kullanılabilir Trenler
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Kullanılabilir Arabalar
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Kullanılabilir Gemiler
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Kullanılabilir Uçaklar
-STR_SEND_TRAIN_TO_DEPOT :Gara Gönder
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Garaja Gönder
-STR_SEND_SHIP_TO_DEPOT :Tersaneye Gönder
-STR_SEND_AIRCRAFT_TO_HANGAR :Hangara Gönder
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Gara Gönder
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Garaja Gönder
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Tersaneye Gönder
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Hangara Gönder
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} DeÄŸiÅŸtir
STR_REPLACE_VEHICLES_START :{BLACK}Araçları Değiştirmeye Başla
STR_REPLACE_VEHICLES_STOP :{BLACK}Araçları değiştirmeyi durdur
-STR_NOT_REPLACING :{BLACK}DeÄŸiÅŸtirilmiyor
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Hiç Araç Seçilmedi
+STR_REPLACE_NOT_REPLACING :{BLACK}DeÄŸiÅŸtirilmiyor
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Hiç Araç Seçilmedi
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Değiştirilecek türü seçin
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Değiştirilecek türün yerine geçecek türü seçin
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Değiştirme işlemini durdurmak için basın
@@ -3526,40 +3526,40 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Otomatik
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}DeÄŸiÅŸtiriyor: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Lokomotif ve vagon değişimi pencereleri arasında geçiş yap.
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tren kullanılamaz
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Araba kullanılamaz
-STR_SHIP_NOT_AVAILABLE :{WHITE}Gemi kullanılamaz
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Uçak kullanılamaz
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Tren kullanılamaz
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Araba kullanılamaz
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Gemi kullanılamaz
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Uçak kullanılamaz
-STR_ENGINES :Lokomotifler
-STR_WAGONS :Vagon
+STR_REPLACE_ENGINES :Lokomotifler
+STR_REPLACE_WAGONS :Vagon
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Gardaki tüm trenleri durdurmak için tıkla
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Garajdaki tüm arabaları durdurmak için tıkla
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Tersanedeki tüm gemileri durdurmak için tıkla
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Hangardaki tüm uçakları durdurmak için tıkla
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Gardaki tüm trenleri durdurmak için tıkla
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Garajdaki tüm arabaları durdurmak için tıkla
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Tersanedeki tüm gemileri durdurmak için tıkla
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Hangardaki tüm uçakları durdurmak için tıkla
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Gardaki tüm trenleri başlatmak için tıkla
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Garajdaki tüm arabaları başlatmak için tıkla
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Tersanedeki tüm gemileri başlatmak için tıkla
-STR_MASS_START_HANGAR_TIP :{BLACK}Hangardaki tüm uçakları başlatmak için tıkla
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Gardaki tüm trenleri başlatmak için tıkla
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Garajdaki tüm arabaları başlatmak için tıkla
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Tersanedeki tüm gemileri başlatmak için tıkla
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Hangardaki tüm uçakları başlatmak için tıkla
-STR_MASS_STOP_LIST_TIP :{BLACK}Listedeki tüm araçları durdurmak için bas
-STR_MASS_START_LIST_TIP :{BLACK}Listedeki tüm araçları başlatmak için bas
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Listedeki tüm araçları durdurmak için bas
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Listedeki tüm araçları başlatmak için bas
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Tabela Listesi - {COMMA} Tabela
############ Lists rail types
-STR_RAIL_VEHICLES :Demiryolu Araçları
-STR_ELRAIL_VEHICLES :Elektrikli Trenler
-STR_MONORAIL_VEHICLES :Monoray Araçları
-STR_MAGLEV_VEHICLES :Maglev Araçları
+STR_REPLACE_RAIL_VEHICLES :Demiryolu Araçları
+STR_REPLACE_ELRAIL_VEHICLES :Elektrikli Trenler
+STR_REPLACE_MONORAIL_VEHICLES :Monoray Araçları
+STR_REPLACE_MAGLEV_VEHICLES :Maglev Araçları
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Fiyat: {GOLD}{CURRENCY}{BLACK} Ağırlık: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Hız: {GOLD}{VELOCITY}{BLACK} Güç: {GOLD}{POWER}
@@ -3586,67 +3586,67 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}OluÅŸtur
-STR_RANDOM :{BLACK}Rastgele
-STR_RANDOM_HELP :{BLACK}Harita yapımı için kullanilan rastgele sayıyi değiştir
-STR_WORLD_GENERATION_CAPTION :{WHITE}Harita üretimi
-STR_RANDOM_SEED :{BLACK}Rastgele Sayı:
-STR_RANDOM_SEED_HELP :{BLACK}Rastgele bir sayı girmek için tıklayın
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Rastgele bir tohum girin
-STR_LAND_GENERATOR :{BLACK}Harita üretici:
-STR_TREE_PLACER :{BLACK}Ağaç algoritmasi:
-STR_HEIGHTMAP_ROTATION :{BLACK}Yükseklik haritası döndür:
-STR_TERRAIN_TYPE :{BLACK}Arazi türü:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Deniz seviyesi:
-STR_SMOOTHNESS :{BLACK}Düzlük seviyesi:
-STR_SNOW_LINE_HEIGHT :{BLACK}Kar yüksekliği:
-STR_DATE :{BLACK}Tarih:
-STR_NUMBER_OF_TOWNS :{BLACK}Şehir sayısı:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Fabrika sayısı:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Kar yüksekliğini bir arttır
-STR_SNOW_LINE_DOWN :{BLACK}Kar yüksekliğini bir azalt
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Kar yüksekliğini değiştir
-STR_START_DATE_QUERY_CAPT :{WHITE}Başlangıç yılını değiştir
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Ölcek uyarısı
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Kaynak haritanin boyutunu değiştirmek önerilmez. Harita oluşturmaya devam edilsin mi?
-STR_HEIGHTMAP_NAME :{BLACK}Yükseklik haritası adı:
-STR_HEIGHTMAP_SIZE :{BLACK}Boyut: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}OluÅŸtur
+STR_MAPGEN_RANDOM :{BLACK}Rastgele
+STR_MAPGEN_RANDOM_HELP :{BLACK}Harita yapımı için kullanilan rastgele sayıyi değiştir
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Harita üretimi
+STR_MAPGEN_RANDOM_SEED :{BLACK}Rastgele Sayı:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Rastgele bir sayı girmek için tıklayın
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Rastgele bir tohum girin
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Harita üretici:
+STR_MAPGEN_TREE_PLACER :{BLACK}Ağaç algoritmasi:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Yükseklik haritası döndür:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Arazi türü:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Deniz seviyesi:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Düzlük seviyesi:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Kar yüksekliği:
+STR_MAPGEN_DATE :{BLACK}Tarih:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Şehir sayısı:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Fabrika sayısı:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Kar yüksekliğini bir arttır
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Kar yüksekliğini bir azalt
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Kar yüksekliğini değiştir
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Başlangıç yılını değiştir
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Ölcek uyarısı
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Kaynak haritanin boyutunu değiştirmek önerilmez. Harita oluşturmaya devam edilsin mi?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Yükseklik haritası adı:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Boyut: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Harita oluÅŸturuluyor...
STR_GENERATION_ABORT :{BLACK}Ä°ptal
STR_GENERATION_ABORT_CAPTION :{WHITE}Harita Yapmayı iptal Et
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Oluşturmayı iptal etmek istediğinizden emin misiniz?
-STR_PROGRESS :{WHITE}%{NUM} tamamlandı
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Harita üretimi
-STR_TREE_GENERATION :{BLACK}Ağaç üretimi
-STR_UNMOVABLE_GENERATION :{BLACK}Tasinmaz üretimi
-STR_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluÅŸtur
-STR_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor
-STR_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor
-STR_PREPARING_GAME :{BLACK}Oyun hazırlanıyor
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Bu işlem zorluk seviyesini özel'e getirdi
-STR_SE_FLAT_WORLD :{WHITE}Düzlük alan
-STR_SE_FLAT_WORLD_TIP :{BLACK}Düzlük alan oluştur
-STR_SE_RANDOM_LAND :{WHITE}Rastgele alan
-STR_SE_NEW_WORLD :{BLACK}Yeni senaryo oluÅŸtur
-STR_SE_CAPTION :{WHITE}Senaryo türü
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Düzlüğü bir alçalt
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Düzlüğün yüksekliğini bir arttır
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Düzlüğün yüksekliğini değiştir
-STR_FLAT_WORLD_HEIGHT :{BLACK}Düzlüğün Yüksekliği:
+STR_GENERATION_PROGRESS :{WHITE}%{NUM} tamamlandı
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Harita üretimi
+STR_GENERATION_TREE_GENERATION :{BLACK}Ağaç üretimi
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Tasinmaz üretimi
+STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluÅŸtur
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor
+STR_GENERATION_PREPARING_GAME :{BLACK}Oyun hazırlanıyor
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Bu işlem zorluk seviyesini özel'e getirdi
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Düzlük alan
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Düzlük alan oluştur
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Rastgele alan
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Yeni senaryo oluÅŸtur
+STR_SE_MAPGEN_CAPTION :{WHITE}Senaryo türü
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Düzlüğü bir alçalt
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Düzlüğün yüksekliğini bir arttır
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Düzlüğün yüksekliğini değiştir
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Düzlüğün Yüksekliği:
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Harita kenarları:
-STR_NORTHWEST :{BLACK}Kuzeybatı
-STR_NORTHEAST :{BLACK}KuzeydoÄŸu
-STR_SOUTHEAST :{BLACK}Güneydoğu
-STR_SOUTHWEST :{BLACK}Güneybatı
-STR_BORDER_FREEFORM :{BLACK}Serbest
-STR_BORDER_WATER :{BLACK}Su
-STR_BORDER_RANDOM :{BLACK}Rastgele
-STR_BORDER_RANDOMIZE :{BLACK}Rastgele
-STR_BORDER_MANUAL :{BLACK}El ile
+STR_MAPGEN_BORDER_TYPE :{BLACK}Harita kenarları:
+STR_MAPGEN_NORTHWEST :{BLACK}Kuzeybatı
+STR_MAPGEN_NORTHEAST :{BLACK}KuzeydoÄŸu
+STR_MAPGEN_SOUTHEAST :{BLACK}Güneydoğu
+STR_MAPGEN_SOUTHWEST :{BLACK}Güneybatı
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Serbest
+STR_MAPGEN_BORDER_WATER :{BLACK}Su
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Rastgele
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Rastgele
+STR_MAPGEN_BORDER_MANUAL :{BLACK}El ile
############ Tooltip measurment
@@ -3655,9 +3655,9 @@ STR_MEASURE_AREA :{BLACK}Alan: {N
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Uzunluk: {NUM}{}Yükseklik farkı: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Alan: {NUM} x {NUM}{}Yükseklik farkı: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Aktarma Maliyeti: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...bu yol belediyeye ait
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...yol yanlış yönde
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Aktarma Maliyeti: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...bu yol belediyeye ait
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...yol yanlış yönde
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}%{NUM}{UPARROW}
STR_PERCENT_UP :{WHITE}%{NUM}{UPARROW}
@@ -3667,7 +3667,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}%{NUM}{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Bütün trenler
STR_GROUP_ALL_ROAD_VEHICLES :Bütün arabalar
STR_GROUP_ALL_SHIPS :Bütün Gemiler
@@ -3676,24 +3676,24 @@ STR_GROUP_DEFAULT_TRAINS :Gruplanmamış
STR_GROUP_DEFAULT_ROAD_VEHICLES :Gruplanmamış arabalar
STR_GROUP_DEFAULT_SHIPS :Gruplanmamış gemiler
STR_GROUP_DEFAULT_AIRCRAFTS :Gruplanmamış uçaklar
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Bütün paylaşılan araçlar
STR_GROUP_REMOVE_ALL_VEHICLES :Bütün araçları çıkar
STR_GROUP_RENAME_CAPTION :{BLACK}Grubun ismini deÄŸiÅŸtir
-STR_GROUP_CAN_T_CREATE :{WHITE}Grup oluşturulamıyor...
-STR_GROUP_CAN_T_DELETE :{WHITE}Bu grup silinemiyor...
-STR_GROUP_CAN_T_RENAME :{WHITE}Grubun ismi deÄŸiÅŸtirilemiyor...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Bu gruptaki bütün araçlar çıkartılamıyor...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Araç bu gruba eklenemiyor...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Paylaşılan araçlar bu gruba eklenemiyor...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Grup oluşturulamıyor...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Bu grup silinemiyor...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Grubun ismi deÄŸiÅŸtirilemiyor...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Bu gruptaki bütün araçlar çıkartılamıyor...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Araç bu gruba eklenemiyor...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Paylaşılan araçlar bu gruba eklenemiyor...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Gruplar - gruba ait araçları listelemek için grubun üzerine tıklayın
-STR_GROUP_CREATE_TIP :{BLACK}Grup oluşturmak için tıklayın
-STR_GROUP_DELETE_TIP :{BLACK}Seçili grubu sil
-STR_GROUP_RENAME_TIP :{BLACK}Seçili grubun ismini değiştir
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Bu grubu otomatik yenilemeden ayrı tutmak için tıklayın
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruplar - gruba ait araçları listelemek için grubun üzerine tıklayın
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Grup oluşturmak için tıklayın
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Seçili grubu sil
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Seçili grubun ismini değiştir
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Bu grubu otomatik yenilemeden ayrı tutmak için tıklayın
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3710,7 +3710,7 @@ STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_JUST_CURRENCY :{CURRENCY}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
@@ -3755,19 +3755,19 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}İsim daha önce kullanılmamış olmalı
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}İsim daha önce kullanılmamış olmalı
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Sonraki tabelaya git
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Önceki tabelaya git
-STR_SIGN_OSKTITLE :{BLACK}Tabela için bir isim girin
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Sonraki tabelaya git
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Önceki tabelaya git
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Tabela için bir isim girin
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Parayla Yap
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Tetkik arama
-STR_BUILD_NEW_INDUSTRY :{BLACK}Ä°nÅŸa et
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Bu listeden uygun fabrikayı seçin
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Parayla Yap
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Tetkik arama
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Ä°nÅŸa et
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Bu listeden uygun fabrikayı seçin
############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT :"1234567890*-\qwertyuıopğüasdfghjklşi,' zxcvbnmöç. .
@@ -3776,37 +3776,37 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :"!'^+%&/()=?_|Q
############ AI GUI
STR_AI_DEBUG :{WHITE}YZ Hata Ayıklama
-STR_AI_DEBUG_NAME_TIP :{BLACK}YZ adı
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}YZ adı
STR_AI_DEBUG_RELOAD :{BLACK}YZ'yı baştan yükle
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}YZ'yı öldür, kodu tekrar yükle ve YZ'yı tekrar başlat
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}YZ Hata Ayıklama penceresi sadece sunucu içindir
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}YZ'yı öldür, kodu tekrar yükle ve YZ'yı tekrar başlat
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}YZ Hata Ayıklama penceresi sadece sunucu içindir
STR_AI_CONFIG_CAPTION :{WHITE}YZ Yapılandırması
-STR_AI_CHANGE :{BLACK}YZ Seç
-STR_AI_CONFIGURE :{BLACK}Yapılandır
-STR_AI_CHANGE_TIP :{BLACK}Başka bir YZ yükle
-STR_AI_CONFIGURE_TIP :{BLACK}YZ parametrelerini yapılandır
-STR_AI_LIST_TIP :{BLACK}Sonraki oyunda yüklenecek tüm YZ'ler
+STR_AI_CONFIG_CHANGE :{BLACK}YZ Seç
+STR_AI_CONFIG_CONFIGURE :{BLACK}Yapılandır
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Başka bir YZ yükle
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}YZ parametrelerini yapılandır
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Sonraki oyunda yüklenecek tüm YZ'ler
STR_AI_LIST_CAPTION :{WHITE}Mevcut YZ'ler
-STR_AI_AILIST_TIP :{BLACK}YZ seçmek için bir tuşa basın
-STR_AI_ACCEPT :{BLACK}Kabul et
-STR_AI_ACCEPT_TIP :{BLACK}Vurgulanan YZ'yi seç
-STR_AI_CANCEL :{BLACK}Ä°ptal
-STR_AI_CANCEL_TIP :{BLACK}YZ'yi deÄŸiÅŸtirme
-STR_AI_CLOSE :{BLACK}Kapat
-STR_AI_RESET :{BLACK}Yeniden baÅŸlat
-STR_AI_HUMAN_PLAYER :Ä°nsan oyuncu
-STR_AI_RANDOM_AI :Rastgele YZ
+STR_AI_LIST_TOOLTIP :{BLACK}YZ seçmek için bir tuşa basın
+STR_AI_LIST_ACCEPT :{BLACK}Kabul et
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vurgulanan YZ'yi seç
+STR_AI_LIST_CANCEL :{BLACK}Ä°ptal
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}YZ'yi deÄŸiÅŸtirme
+STR_AI_SETTINGS_CLOSE :{BLACK}Kapat
+STR_AI_SETTINGS_RESET :{BLACK}Yeniden baÅŸlat
+STR_AI_CONFIG_HUMAN_PLAYER :Ä°nsan oyuncu
+STR_AI_CONFIG_RANDOM_AI :Rastgele YZ
STR_AI_SETTINGS_CAPTION :{WHITE}YZ Parametreleri
-STR_AI_AUTHOR :{BLACK}Yazar: {STRING}
-STR_AI_VERSION :{BLACK}Sürüm: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Çalışan YZ'lerden biri çakıldı. Lütfen bu durumu AI Hata Ayıklama Penceresi görüntüsüyle birlikte YZ'nin yazarına bildirin.
-STR_AI_NO_AI_FOUND :Yüklenecek uygun bir YZ bulunamadı.{}Bu YZ boş bir YZ'dir ve hiçbir şey yapmaz.{}'Çevrimiçi İçerik" sistemiyle pekçok YZ'yi indirebilirsiniz.
+STR_AI_LIST_AUTHOR :{BLACK}Yazar: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Sürüm: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Çalışan YZ'lerden biri çakıldı. Lütfen bu durumu AI Hata Ayıklama Penceresi görüntüsüyle birlikte YZ'nin yazarına bildirin.
+STR_ERROR_AI_NO_AI_FOUND :Yüklenecek uygun bir YZ bulunamadı.{}Bu YZ boş bir YZ'dir ve hiçbir şey yapmaz.{}'Çevrimiçi İçerik" sistemiyle pekçok YZ'yi indirebilirsiniz.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Kasabadaki gürültü sınırı: {ORANGE}{COMMA}{BLACK} En fazla: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Üretilen gürültü: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Kasabadaki gürültü sınırı: {ORANGE}{COMMA}{BLACK} En fazla: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Üretilen gürültü: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3816,6 +3816,6 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... baÄŸ
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... dosya yazılabilir değil
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}İndirilen sıkıştırılmış dosya açılamadı
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Eksik içeriği internetten bul
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Eksik içeriğin internetten bulunup bulunamadığını kontrol et
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Eksik içeriği internetten bul
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Eksik içeriğin internetten bulunup bulunamadığını kontrol et
########
diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt
index e61d9d9c2..6e638f4a8 100644
--- a/src/lang/ukrainian.txt
+++ b/src/lang/ukrainian.txt
@@ -283,7 +283,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Карт
STR_GAME_OPTIONS_CAPTION :{WHITE}Опції гри
STR_ERROR_MESSAGE_CAPTION :{YELLOW}ПовідомленнÑ
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}ÐŸÐ¾Ð²Ñ–Ð´Ð¾Ð¼Ð»ÐµÐ½Ð½Ñ Ð²Ñ–Ð´ {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Ðеможливо зробити це...
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Ðеможливо очиÑтити цю ділÑнку...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ÐвторÑьке право {COPYRIGHT} 1995 ÐšÑ€Ñ–Ñ Ð¡Ð¾Ð¹Ñ”Ñ€, Ð’ÑÑ– права захищені
@@ -291,9 +291,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 команда OpenTTD
STR_QUIT_CAPTION :{WHITE}Вийти
-STR_YES :{BLACK}Так
-STR_NO :{BLACK}ÐÑ–
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ви дійÑно бажаєте вийти до {STRING}?
+STR_QUIT_YES :{BLACK}Так
+STR_QUIT_NO :{BLACK}ÐÑ–
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ви дійÑно бажаєте вийти до {STRING}?
STR_JUST_NOTHING :нічого
STR_COLOUR_DARK_BLUE :Темно-Ñиній
@@ -354,11 +354,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ПуÑтелÑ
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Сніг
STR_NEWS_MESSAGE_CAPTION :{WHITE}ПовідомленнÑ
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}За замовч.
-STR_QUERY_CANCEL :{BLACK}Відміна
-STR_QUERY_OK :{BLACK}Так
-STR_QUERY_RENAME :{BLACK}Ðазва
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}За замовч.
+STR_BUTTON_CANCEL :{BLACK}Відміна
+STR_BUTTON_OK :{BLACK}Так
+STR_BUTTON_RENAME :{BLACK}Ðазва
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -375,16 +375,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Вант
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}ІнформаціÑ
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}МіÑткіÑÑ‚ÑŒ
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Повна міÑткіÑÑ‚ÑŒ
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Повна міÑткіÑÑ‚ÑŒ цього поїзду:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Повна міÑткіÑÑ‚ÑŒ цього поїзду:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Ðова гра
STR_INTRO_LOAD_GAME :{BLACK}Завантажити гру
STR_INTRO_MULTIPLAYER :{BLACK}Мережна гра
STR_INTRO_SCENARIO_EDITOR :{BLACK}Редактор Ñценарію
-STR_MAPSIZE :{BLACK}Розмір карти:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Розмір карти:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸
STR_COMPANY_SOMEONE :дехто{SKIP}{SKIP}
@@ -433,10 +433,10 @@ STR_FILE_MENU_QUIT_GAME :ПокинутÐ
STR_FILE_MENU_EXIT :Вихід
STR_ABANDON_GAME_QUERY :{YELLOW}Покинути гру?
STR_ABANDON_GAME_CAPTION :{WHITE}Покинути гру
-STR_SORT_ORDER_TIP :{BLACK}Виберіть порÑдок ÑÐ¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ (Ñпадаючий/зроÑтаючий)
-STR_SORT_CRITERIA_TIP :{BLACK}Виберіть критерій ÑортуваннÑ
-STR_FILTER_CRITERIA_TIP :{BLACK}Оберіть критерій виборки
-STR_SORT_BY :{BLACK}Сортувати
+STR_TOOLTIP_SORT_ORDER :{BLACK}Виберіть порÑдок ÑÐ¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ (Ñпадаючий/зроÑтаючий)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Виберіть критерій ÑортуваннÑ
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Оберіть критерій виборки
+STR_BUTTON_SORT_BY :{BLACK}Сортувати
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}за наÑеленнÑм
@@ -468,24 +468,24 @@ STR_SORT_BY_RUNNING_COST :за варті
STR_SORT_BY_POWER_VS_RUNNING_COST :за потужніÑÑ‚ÑŽ/вартіÑÑ‚ÑŽ екÑплуатації
STR_SORT_BY_CARGO_CAPACITY :за міÑткіÑÑ‚ÑŽ
-STR_NO_WAITING_CARGO :{BLACK}ЗвідÑи поки що нічого перевозити
-STR_SELECT_ALL_FACILITIES :{BLACK}Вибрати веÑÑŒ транÑпорт
-STR_SELECT_ALL_TYPES :{BLACK}Вибрати вÑÑ– типи вантажів
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Перелік доÑтупного транÑпорту
-STR_MANAGE_LIST :{BLACK}Редагувати ÑпиÑок
-STR_MANAGE_LIST_TIP :{BLACK}Дати Ð·Ð°Ð²Ð´Ð°Ð½Ð½Ñ Ð²Ñьому транÑпорту зі ÑпиÑку
-STR_REPLACE_VEHICLES :ОновленнÑ
-STR_SEND_FOR_SERVICING :Відправити на техоглÑд
-
-STR_AVAILABLE_TRAINS :{BLACK}ДоÑтупні поїзди
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтупні автомобілі
-STR_AVAILABLE_SHIPS :{BLACK}ДоÑтупні кораблі
-STR_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтупні літаки
-
-STR_SEND_TRAIN_TO_DEPOT :Відправити до депо
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Відправити до депо
-STR_SEND_SHIP_TO_DEPOT :Відправити до депо
-STR_SEND_AIRCRAFT_TO_HANGAR :Відправити в ангар
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}ЗвідÑи поки що нічого перевозити
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Вибрати веÑÑŒ транÑпорт
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Вибрати вÑÑ– типи вантажів
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Перелік доÑтупного транÑпорту
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Редагувати ÑпиÑок
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Дати Ð·Ð°Ð²Ð´Ð°Ð½Ð½Ñ Ð²Ñьому транÑпорту зі ÑпиÑку
+STR_VEHICLE_LIST_REPLACE_VEHICLES :ОновленнÑ
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Відправити на техоглÑд
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}ДоÑтупні поїзди
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтупні автомобілі
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}ДоÑтупні кораблі
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтупні літаки
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Відправити до депо
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Відправити до депо
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Відправити до депо
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Відправити в ангар
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -515,12 +515,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Опці
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ðе можна змінити інтервал обÑлуговуваннÑ...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Закрити вікно
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Заголовок вікна - потÑгніть Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ¼Ñ–Ñ‰ÐµÐ½Ð½Ñ Ð²Ñ–ÐºÐ½Ð°
-STR_STICKY_BUTTON :{BLACK}Закріпити вікно - воно не буде закриватиÑÑ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð¾ÑŽ "Закрити вÑÑ– вікна"
-STR_RESIZE_BUTTON :{BLACK}ÐатиÑніть Ñ– Ñ‚Ñгніть Ð´Ð»Ñ Ð·Ð¼Ñ–Ð½Ð¸ розміру вікна
+STR_TOOLTIP_STICKY :{BLACK}Закріпити вікно - воно не буде закриватиÑÑ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð¾ÑŽ "Закрити вÑÑ– вікна"
+STR_TOOLTIP_RESIZE :{BLACK}ÐатиÑніть Ñ– Ñ‚Ñгніть Ð´Ð»Ñ Ð·Ð¼Ñ–Ð½Ð¸ розміру вікна
STR_SAVELOAD_HOME_BUTTON :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÑ…Ð¾Ð´Ñƒ до поточного каталогу збереженнÑ/завантаженнÑ
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Зруйнувати будинки, дороги і т.п.
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ОпуÑтити ділÑнку землі
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ПіднÑти ділÑнку землі
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ОпуÑтити ділÑнку землі
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ПіднÑти ділÑнку землі
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Смуга прокрутки - прокручує ÑпиÑок вверх/вниз
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Смуга прокрутки - прокручує ÑпиÑок вліво/вправо
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Показати рельєф на карті
@@ -533,21 +533,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Пока
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Прибуток цього року: {CURRENCY} (торік: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} р{P ік оки оків} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} р{P ік оки оків} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Поїзд
-STR_VEHICLE_ROAD_VEHICLE :Ðвто
-STR_VEHICLE_SHIP :Корабель
-STR_VEHICLE_AIRCRAFT :Літак
+STR_REPLACE_VEHICLE_TRAIN :Поїзд
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Ðвто
+STR_REPLACE_VEHICLE_SHIP :Корабель
+STR_REPLACE_VEHICLE_AIRCRAFT :Літак
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} зіÑтаривÑÑ
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} дуже зіÑтаривÑÑ
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} зіÑтаривÑÑ Ñ– негайно потребує заміни
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ ділÑнку
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}ВартіÑÑ‚ÑŒ очиÑтки: {LTBLUE}неможливо
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}ВартіÑÑ‚ÑŒ очиÑтки: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Дохід при очиÑтці: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Дохід при очиÑтці: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :немає
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}ВлаÑник: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}ВлаÑник дороги: {LTBLUE}{STRING}
@@ -556,7 +556,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}ВлаÑ
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}МіÑцева влада: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :немає
STR_VEHICLE_NAME_BUTTON :{BLACK}Ðазва
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -668,7 +668,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Вибе
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клікніть на мелодії Ð´Ð»Ñ Ñ—Ñ— Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ Ð·Ñ– ÑпиÑку (лише Ðабір1 та Ðабір2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./відкл. випадкову програму
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð¿Ð¾ÐºÐ°Ð·Ñƒ в центрі екрану
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð¿Ð¾ÐºÐ°Ð·Ñƒ в центрі екрану
STR_INTRO_DIFFICULTY :{BLACK}СкладніÑÑ‚ÑŒ ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :ОÑтаннє повідомленнÑ
@@ -717,7 +717,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Змен
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Створити випадкову ділÑнку
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}ОчиÑтити ландшафт
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}ОчиÑтити ландшафт
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Видалити вÑÑŽ влаÑніÑÑ‚ÑŒ Ð³Ñ€Ð°Ð²Ñ†Ñ Ð· карти
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Видалити вÑÑŽ влаÑніÑÑ‚ÑŒ Ð³Ñ€Ð°Ð²Ñ†Ñ Ð· карти
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ви впевнені, що хочете видалити вÑÑŽ влаÑніÑÑ‚ÑŒ гравцÑ?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð»Ð°Ð½Ð´ÑˆÐ°Ñ„Ñ‚Ñƒ
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð¼Ñ–ÑÑ‚
@@ -731,11 +731,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...наÐ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...надто близько до іншого міÑта
STR_ERROR_SITE_UNSUITABLE :{WHITE}...невідповідне міÑце
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...забагато міÑÑ‚
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ðе можна Ñтворити міÑто
-STR_NO_SPACE_FOR_TOWN :{WHITE}...на карті немає вільного міÑцÑ
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ðе можна Ñтворити міÑто
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...на карті немає вільного міÑцÑ
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Збільшити розмір міÑта
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Розширити
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}МіÑто не буде будувати дороги. ВИ можете дозволити будівництво доріг у вікні Розширені налаштуваннÑ->Економіка->МіÑта.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}МіÑто не буде будувати дороги. ВИ можете дозволити будівництво доріг у вікні Розширені налаштуваннÑ->Економіка->МіÑта.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Випадкове міÑто
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Будувати міÑто у випадковому міÑці
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Ðеможливо будувати {STRING.z} тут...
@@ -749,13 +749,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Розм
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}ПоÑтавити маÑк
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}ПоÑтавити ретранÑлÑтор
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Позначити територію пуÑтелі.{}ÐатиÑніть Ñ– утримуйте CTRL, щоб відмінити
-STR_CREATE_LAKE :{BLACK}Позначити, де буде вода.{}Робити канал, поки не натиÑнений Ctrl на рівні морÑ, - тоді будуть затоплені околиці
-STR_CREATE_RIVER :{BLACK}ПроклаÑти річки.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Позначити, де буде вода.{}Робити канал, поки не натиÑнений Ctrl на рівні морÑ, - тоді будуть затоплені околиці
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}ПроклаÑти річки.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Видалити
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Видалити міÑто повніÑÑ‚ÑŽ
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Зберегти Ñценарій
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Завантажити Ñценарій
-STR_MENU_LOAD_HEIGHTMAP :Завантажити карту виÑот
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Завантажити карту виÑот
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Вийти з редактору
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Вихід
@@ -765,7 +765,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Збер
STR_INTRO_PLAY_SCENARIO :{BLACK}Грати за Ñценарієм
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Грати з карти виÑот
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Почати нову гру, викориÑтавши карту виÑот за ландшафт
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ви дійÑно бажаєте вийти з цього Ñценарію?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ви дійÑно бажаєте вийти з цього Ñценарію?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...можливо будувати лише у міÑтах з наÑеленнÑм не менш 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}ПеренеÑти початкову дату на 1 рік назад
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}ПеренеÑти початкову дату на 1 рік вперед
@@ -773,21 +773,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...кіÐ
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Мале
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Середнє
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Велике
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Довільний
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Довільний
STR_FOUND_TOWN_CITY :{BLACK}МіÑто
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}МегаполіÑи роÑтуть швидше за звичайні міÑта{}Вони більші при заÑнуванні, Ñкщо вказано у наÑтройках
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Вибір розміру міÑта
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Розмір міÑта:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Ð Ð¾Ð·Ð¼Ñ–Ñ‰ÐµÐ½Ð½Ñ ÑˆÐ»Ñхів у міÑÑ‚Ñ–:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Оберіть Ñ€Ð¾Ð·Ð¼Ñ–Ñ‰ÐµÐ½Ð½Ñ ÑˆÐ»Ñхів Ð´Ð»Ñ Ñ†ÑŒÐ¾Ð³Ð¾ міÑта:
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Оригінальне
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Кращі шлÑхи
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Сітка 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Сітка 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Довільне
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Ð Ð¾Ð·Ð¼Ñ–Ñ‰ÐµÐ½Ð½Ñ ÑˆÐ»Ñхів у міÑÑ‚Ñ–:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Оберіть Ñ€Ð¾Ð·Ð¼Ñ–Ñ‰ÐµÐ½Ð½Ñ ÑˆÐ»Ñхів Ð´Ð»Ñ Ñ†ÑŒÐ¾Ð³Ð¾ міÑта:
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Оригінальне
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Кращі шлÑхи
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Сітка 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Сітка 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Довільне
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Показує оÑтаннє Ð¿Ð¾Ð²Ñ–Ð´Ð¾Ð¼Ð»ÐµÐ½Ð½Ñ Ð°Ð±Ð¾ новини
STR_NEWS_MESSAGES_OFF :Відкл.
STR_NEWS_MESSAGES_SUMMARY :Коротко
@@ -887,10 +887,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * Ð
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Екран збережено в '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Помилка Ð·Ð±ÐµÑ€ÐµÐ¶ÐµÐ½Ð½Ñ ÐµÐºÑ€Ð°Ð½Ñƒ!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Купити ділÑнку Ð´Ð»Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ñƒ майбутньому
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Купити ділÑнку Ð´Ð»Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ñƒ майбутньому
STR_STATUSBAR_AUTOSAVE :{RED}ÐвтозбереженнÑ
STR_STATUSBAR_SAVING_GAME :{RED}* * ЗБЕРЕЖЕÐÐЯ ГРИ * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ЗбереженнÑ...{}зачекайте, доки завершитьÑÑ!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ЗбереженнÑ...{}зачекайте, доки завершитьÑÑ!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Вибрати програму 'Дорожні теми'
############ start of townname region
@@ -953,7 +953,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Вибе
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}В повний екран
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}ÐатиÑніть цю кнопку щоб грати в повний екран
-STR_FULLSCREEN_FAILED :{WHITE}Повноекранний режим не працює
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Повноекранний режим не працює
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Роздільна здатніÑÑ‚ÑŒ
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Виберіть роздільну здатніÑÑ‚ÑŒ екрану
@@ -966,12 +966,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Обер
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} відÑутн{P ий их их}/пошкоджен{P ий их их} файл{P "" а ів}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Додаткова Ñ–Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ базовий набір графіки
-STR_AUTOSAVE_FAILED :{WHITE}Помилка автозбереженнÑ
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Помилка автозбереженнÑ
-STR_HEADING_FOR_STATION :{LTBLUE}ПрÑмує до {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}ПрÑмує до {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Без завдань
-STR_NO_ORDERS_VEL :{LTBLUE}Без завдань, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}ПрÑмує до {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}ПрÑмує до {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Без завдань
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Без завдань, {VELOCITY}
STR_PASSENGERS :паÑÐжир
STR_BAGS :мішків
@@ -982,9 +982,9 @@ STR_CRATES :ЯщикИ
STR_RES_OTHER :інша
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Ðеможливо розділити ÑпиÑок завдань...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Ðеможливо Ñкопіювати ÑпиÑок завдань...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Кінець наказів - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Ðеможливо розділити ÑпиÑок завдань...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Ðеможливо Ñкопіювати ÑпиÑок завдань...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Кінець наказів - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} не може знайти шлÑÑ….
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} загубивÑÑ.
@@ -1253,15 +1253,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-роÐ
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :вимкнено
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Змініть значеннÑ
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Змініть значеннÑ
-STR_TEMPERATE_LANDSCAPE :Помірний ландшафт
-STR_SUB_ARCTIC_LANDSCAPE :Субарктичний ландшафт
-STR_SUB_TROPICAL_LANDSCAPE :Субтропічний ландшафт
-STR_TOYLAND_LANDSCAPE :Іграшковий ландшафт
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Помірний ландшафт
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Субарктичний ландшафт
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Субтропічний ландшафт
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Іграшковий ландшафт
STR_CHEATS :{WHITE}Гратиму нечеÑно
-STR_CHEATS_TIP :{BLACK}Галка показує, що Ви Ñтали грати нечеÑно
+STR_CHEATS_TOOLTIP :{BLACK}Галка показує, що Ви Ñтали грати нечеÑно
STR_CHEATS_WARNING :{BLACK}ПопередженнÑ! Ви збираєтеÑÑ Ð¾Ð±Ð¼Ð°Ð½ÑŽÐ²Ð°Ñ‚Ð¸ конкурентів. Зауважте, подібне безчеÑÑ‚Ñ Ð·Ð°Ð¿Ð°Ð¼'ÑтаєтьÑÑ Ð½Ð°Ð·Ð°Ð²Ð¶Ð´Ð¸.
STR_CHEAT_MONEY :{LTBLUE}Збільшити кошти на {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Грає Ñк компаніÑ: {ORANGE}{COMMA}
@@ -1273,177 +1273,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}ЗміÐ
STR_CHEAT_CHANGE_DATE :{LTBLUE}Змінити дату: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Дозволити зміну Ñ€Ñ–Ð²Ð½Ñ Ð²Ð¸Ñ€Ð¾Ð±Ð½Ð¸Ñ†Ñ‚Ð²Ð°: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}ПрÑмує до {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}ПрÑмує до {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}ПрÑмує до {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}ПрÑмує до {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Їхати через {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Їхати без зупинок через {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Їхати через {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Їхати без зупинок через {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Пункт {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Пункт {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Пункт
+STR_FORMAT_WAYPOINT_NAME :Пункт {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Пункт {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Пункт
-STR_WAYPOINT :{WHITE}Точка маршруту
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Виберіть тип точки маршруту
+STR_WAYPOINT_CAPTION :{WHITE}Точка маршруту
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Виберіть тип точки маршруту
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Перейменуйте точку маршруту
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Ðе можна перейменувати точку маршруту...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Ðе можна перейменувати точку маршруту...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ð’Ñтановити точку маршруту
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Тут не можна вÑтановити точку маршруту..
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Тут не можна прибрати точку маршруту..
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Тут не можна вÑтановити точку маршруту..
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Тут не можна прибрати точку маршруту..
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Будувати колію, викориÑтовуючи авторежим
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...у цьому Ñценарію немає міÑÑ‚
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ ÐºÐ°Ñ€Ñ‚Ð¸ перервана...{}...немає де розташувати міÑта
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...у цьому Ñценарію немає міÑÑ‚
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ ÐºÐ°Ñ€Ñ‚Ð¸ перервана...{}...немає де розташувати міÑта
-STR_MANY_RANDOM_TOWNS :{BLACK}Багато різних міÑÑ‚
-STR_RANDOM_TOWNS_TIP :{BLACK}Випадково розташувати міÑта по карті
-STR_MANY_RANDOM_INDUSTRIES :Багато різної промиÑловоÑÑ‚Ñ–
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Випадково розташувати промиÑловіÑÑ‚ÑŒ по карті
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðеможливо Ñтворити промиÑловіÑÑ‚ÑŒ...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Багато різних міÑÑ‚
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Випадково розташувати міÑта по карті
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Багато різної промиÑловоÑÑ‚Ñ–
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Випадково розташувати промиÑловіÑÑ‚ÑŒ по карті
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ðеможливо Ñтворити промиÑловіÑÑ‚ÑŒ...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Змінити ландшафт
STR_LANDSCAPING_TOOLBAR :{WHITE}Ландшафт
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Рівень землі
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Рівень землі
STR_TREES_RANDOM_TYPE :{BLACK}Дерева випадкового типу
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Садити дерева випадкового типу
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Садити дерева випадкового типу
-STR_CANT_BUILD_CANALS :{WHITE}Ðеможливо будувати канал тут...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ðеможливо будувати канал тут...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Будувати канали.
-STR_LANDINFO_CANAL :Канал
+STR_LAI_WATER_DESCRIPTION_CANAL :Канал
-STR_CANT_BUILD_LOCKS :{WHITE}Ðеможливо будувати шлюз тут...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Ðеможливо будувати шлюз тут...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Будувати шлюз
-STR_LANDINFO_LOCK :Шлюз
+STR_LAI_WATER_DESCRIPTION_LOCK :Шлюз
-STR_CANT_PLACE_RIVERS :{WHITE}Тут не можна зробити річку...
-STR_LANDINFO_RIVER :Річка
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Тут не можна зробити річку...
+STR_LAI_WATER_DESCRIPTION_RIVER :Річка
-STR_BUOY_IS_IN_USE :{WHITE}...бакен викориÑтовуєтьÑÑ!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...бакен викориÑтовуєтьÑÑ!
-STR_LANDINFO_COORDS :{BLACK}Координати: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координати: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Ðе можна зруйнувати чаÑтину Ñтанції...
-STR_CANT_CONVERT_RAIL :{WHITE}Тут не можна модернізувати колію...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Ðе можна зруйнувати чаÑтину Ñтанції...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Тут не можна модернізувати колію...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Модернізувати колію
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}ПеретÑгніть Ñюди поїзд Ð´Ð»Ñ Ð¹Ð¾Ð³Ð¾ продажу повніÑÑ‚ÑŽ
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}ПеретÑгніть Ñюди поїзд Ð´Ð»Ñ Ð¹Ð¾Ð³Ð¾ продажу повніÑÑ‚ÑŽ
STR_STATION_BUILD_DRAG_DROP :{BLACK}Малювати
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Будувати Ñтанцію за методом "перетÑгнути й відпуÑтити"
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Виберіть тип Ñтанції Ð´Ð»Ñ Ð²Ñ–Ð´Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð½Ñ
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Виберіть тип Ñтанції Ð´Ð»Ñ Ð·Ð°Ð±ÑƒÐ´Ð¾Ð²Ð¸
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Виберіть тип Ñтанції Ð´Ð»Ñ Ð²Ñ–Ð´Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð½Ñ
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Виберіть тип Ñтанції Ð´Ð»Ñ Ð·Ð°Ð±ÑƒÐ´Ð¾Ð²Ð¸
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}ПриÑкорити гру
STR_MESSAGE_HISTORY :{WHITE}ІÑÑ‚Ð¾Ñ€Ñ–Ñ Ð¿Ð¾Ð²Ñ–Ð´Ð¾Ð¼Ð»ÐµÐ½ÑŒ
-STR_MESSAGE_HISTORY_TIP :{BLACK}СпиÑок оÑтанніх нових повідомлень
-STR_MESSAGES_DISABLE_ALL :{BLACK}Вимкнути вÑÑ–
-STR_MESSAGES_ENABLE_ALL :{BLACK}Показувати вÑÑ–
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}СпиÑок оÑтанніх нових повідомлень
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Вимкнути вÑÑ–
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Показувати вÑÑ–
-STR_INDUSTRYDIR_CAPTION :{WHITE}ПромиÑловіÑÑ‚ÑŒ
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перевезено)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перевезено)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Ðазви підприємÑтв - клікніть на назві, щоб показати підприємÑтво у центрі
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}ПромиÑловіÑÑ‚ÑŒ
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% перевезено)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% перевезено)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ðазви підприємÑтв - клікніть на назві, щоб показати підприємÑтво у центрі
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...дуже близько до іншої промиÑловоÑÑ‚Ñ–
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...дуже близько до іншої промиÑловоÑÑ‚Ñ–
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Мережна гра
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Ім'Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Ім'Ñ, за Ñким тебе розпізнаватимуть інші гравці
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Введіть ваше ім'Ñ
-STR_NETWORK_CONNECTION :{BLACK}З'єднаннÑ:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Виберіть гру через інтернет або через локальну мережу(ЛОМ)
-
-STR_NETWORK_START_SERVER :{BLACK}Створити Ñервер
-STR_NETWORK_START_SERVER_TIP :{BLACK}Створити ваш влаÑний Ñервер
-
-STR_NETWORK_GAME_NAME :{BLACK}Ðазва
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Ðазва гри
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Мова, верÑÑ–Ñ Ñервера, та інше.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}ÐатиÑніть на гру із ÑпиÑку, щоб вибрати Ñ—Ñ—
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Сервер, до Ñкого під'єднувалиÑÑŒ воÑтаннє
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}ÐатиÑніть, щоб вибрати Ñервер, на Ñкому ви грали воÑтаннє
-
-STR_NETWORK_FIND_SERVER :{BLACK}Знайти Ñервер
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Пошук мережі Ð´Ð»Ñ Ñервера
-STR_NETWORK_ADD_SERVER :{BLACK}Додати Ñервер
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Додати Ñервер до ÑпиÑку, Ñкий завжди буде перевірÑтиÑÑŒ на поточні ігри.
-STR_NETWORK_ENTER_IP :{BLACK}Введіть адреÑу Ñервера
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Клієнти
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Клієнти в мережі/макÑ.клієнтів{}Компанії в мережі/макÑ.компаній
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Розмір карти
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Розмір карти гри{}Клікніть Ð´Ð»Ñ ÑÐ¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð·Ð° районом
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Дата
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Поточна дата
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Роки
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}КількіÑÑ‚ÑŒ років{}впродовж Ñких іде гра
-
-STR_NETWORK_GAME_INFO :{SILVER}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ гру
-STR_NETWORK_CLIENTS :{SILVER}Клієнти: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Мова: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Шаблон: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Розмір карти: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}ВерÑÑ–Ñ Ñерверу: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}ÐдреÑа Ñерверу: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Дата початку: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Поточна дата: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Захищено паролем!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}Сервер відключений
-STR_NETWORK_SERVER_FULL :{SILVER}Сервер зайнÑтий
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ВерÑÑ–Ñ Ð½Ðµ Ñпівпадає
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ПОМИЛКÐ
-
-STR_NETWORK_JOIN_GAME :{BLACK}ПриєднатиÑÑ
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Створити нову мережеву гру
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Ðазва гри:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Ðазва гри відображатиметьÑÑ Ñ–Ð½ÑˆÐ¸Ð¼ гравцÑм у меню мережної гри
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Введіть назву мережевої гри
-STR_NETWORK_SET_PASSWORD :{BLACK}Ð’Ñтановити пароль
-STR_NETWORK_PASSWORD_TIP :{BLACK}ЗахиÑÑ‚Ñ–Ñ‚ÑŒ вашу гру паролем, Ñкщо не бажаєте загального доÑтупу
-STR_NETWORK_SELECT_MAP :{BLACK}Виберіть карту:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Ðа Ñкій карті бажаєте грати?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :Локальна
-STR_NETWORK_INTERNET :Інтернет
-STR_NETWORK_LAN_INTERNET :Локальна/Інтернет
-STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клієнт{P "" а ів}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}МакÑ. клієнтів:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Виберіть макÑимальну кількіÑÑ‚ÑŒ клієнтів. Ðе вÑÑ– Ñлоти мають бути зайнÑÑ‚Ñ–
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компані{P Ñ Ñ— й}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}МакÑимум компаній:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Обмежує кількіÑÑ‚ÑŒ компаній на Ñервері
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} ÑпоглÑдач{P "" а ів}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}МакÑимум глÑдачів:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Обмежує кількіÑÑ‚ÑŒ глÑдачів на Ñервері
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Мова:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Інші гравці будуть знати Ñкою мовою ÑпілкуютьÑÑ Ð½Ð° Ñервері
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Почати гру
-STR_NETWORK_START_GAME_TIP :{BLACK}Почати нову мережну гру з випадковою картою або Ñценарієм
-STR_NETWORK_LOAD_GAME :{BLACK}Ð—Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð³Ñ€Ð¸
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Продовжити збережену мережну гру
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Мережна гра
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Ім'Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Ім'Ñ, за Ñким тебе розпізнаватимуть інші гравці
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Введіть ваше ім'Ñ
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}З'єднаннÑ:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Виберіть гру через інтернет або через локальну мережу(ЛОМ)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Створити Ñервер
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Створити ваш влаÑний Ñервер
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Ðазва
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Ðазва гри
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Мова, верÑÑ–Ñ Ñервера, та інше.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}ÐатиÑніть на гру із ÑпиÑку, щоб вибрати Ñ—Ñ—
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Сервер, до Ñкого під'єднувалиÑÑŒ воÑтаннє
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}ÐатиÑніть, щоб вибрати Ñервер, на Ñкому ви грали воÑтаннє
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Знайти Ñервер
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Пошук мережі Ð´Ð»Ñ Ñервера
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Додати Ñервер
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Додати Ñервер до ÑпиÑку, Ñкий завжди буде перевірÑтиÑÑŒ на поточні ігри.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Введіть адреÑу Ñервера
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Клієнти
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клієнти в мережі/макÑ.клієнтів{}Компанії в мережі/макÑ.компаній
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Розмір карти
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Розмір карти гри{}Клікніть Ð´Ð»Ñ ÑÐ¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð·Ð° районом
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Поточна дата
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Роки
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}КількіÑÑ‚ÑŒ років{}впродовж Ñких іде гра
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ гру
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Клієнти: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Мова: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Шаблон: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Розмір карти: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}ВерÑÑ–Ñ Ñерверу: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}ÐдреÑа Ñерверу: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата початку: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Поточна дата: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Захищено паролем!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}Сервер відключений
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}Сервер зайнÑтий
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ВерÑÑ–Ñ Ð½Ðµ Ñпівпадає
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ПОМИЛКÐ
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}ПриєднатиÑÑ
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Створити нову мережеву гру
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Ðазва гри:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Ðазва гри відображатиметьÑÑ Ñ–Ð½ÑˆÐ¸Ð¼ гравцÑм у меню мережної гри
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введіть назву мережевої гри
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Ð’Ñтановити пароль
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ЗахиÑÑ‚Ñ–Ñ‚ÑŒ вашу гру паролем, Ñкщо не бажаєте загального доÑтупу
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Виберіть карту:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Ðа Ñкій карті бажаєте грати?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :Локальна
+STR_NETWORK_SERVER_LIST_INTERNET :Інтернет
+STR_NETWORK_START_SERVER_LAN_INTERNET :Локальна/Інтернет
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} клієнт{P "" а ів}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}МакÑ. клієнтів:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Виберіть макÑимальну кількіÑÑ‚ÑŒ клієнтів. Ðе вÑÑ– Ñлоти мають бути зайнÑÑ‚Ñ–
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} компані{P Ñ Ñ— й}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}МакÑимум компаній:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Обмежує кількіÑÑ‚ÑŒ компаній на Ñервері
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} ÑпоглÑдач{P "" а ів}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}МакÑимум глÑдачів:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Обмежує кількіÑÑ‚ÑŒ глÑдачів на Ñервері
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Мова:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Інші гравці будуть знати Ñкою мовою ÑпілкуютьÑÑ Ð½Ð° Ñервері
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Почати гру
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Почати нову мережну гру з випадковою картою або Ñценарієм
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Ð—Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð³Ñ€Ð¸
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Продовжити збережену мережну гру
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Будь-Ñка
@@ -1484,33 +1484,33 @@ STR_NETWORK_LANG_GREEK :Грецька
STR_NETWORK_LANG_LATVIAN :ЛатвійÑька
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Мережева гра - кімната
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Мережева гра - кімната
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Підготовка до з'єднаннÑ: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}СпиÑок вÑÑ–Ñ… компаній приÑутніх у цій грі. Ви можете Ñк приєднатиÑÑŒ до компанії так Ñ– Ñтворити нову, Ñкщо Ñ” вільне міÑце
-STR_NETWORK_NEW_COMPANY :{BLACK}Ðова компаніÑ
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Створити нову компанію
-STR_NETWORK_SPECTATE_GAME :{BLACK}Гра глÑдачем
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}СпоÑтерігати за грою Ñк глÑдач
-STR_NETWORK_JOIN_COMPANY :{BLACK}ПриєднатиÑÑŒ до компанії
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Допомогти керувати цією компанією
-STR_NETWORK_REFRESH :{BLACK}Оновити Ñервер
-STR_NETWORK_REFRESH_TIP :{BLACK}Оновити інформацію про Ñервер
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Підготовка до з'єднаннÑ: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}СпиÑок вÑÑ–Ñ… компаній приÑутніх у цій грі. Ви можете Ñк приєднатиÑÑŒ до компанії так Ñ– Ñтворити нову, Ñкщо Ñ” вільне міÑце
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Ðова компаніÑ
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Створити нову компанію
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Гра глÑдачем
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}СпоÑтерігати за грою Ñк глÑдач
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}ПриєднатиÑÑŒ до компанії
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Допомогти керувати цією компанією
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Оновити Ñервер
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Оновити інформацію про Ñервер
-STR_NETWORK_COMPANY_INFO :{SILVER}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ компанію
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ компанію
-STR_NETWORK_COMPANY_NAME :{SILVER}Ðазва компанії: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}ЗаÑновано: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}ВартіÑÑ‚ÑŒ компанії: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Поточний баланÑ: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Прибуток торік: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}ПродуктивніÑÑ‚ÑŒ: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Ðазва компанії: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}ЗаÑновано: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}ВартіÑÑ‚ÑŒ компанії: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Поточний баланÑ: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Прибуток торік: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}ПродуктивніÑÑ‚ÑŒ: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}ТранÑпорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Станцій: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Гравців: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}ТранÑпорт: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Станцій: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Гравців: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}З'єднаннÑ...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}З'єднаннÑ...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) З'єднаннÑ..
@@ -1526,49 +1526,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Запи
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} клієнт{P "" и ів} перед вами
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} вже завантажено
-STR_NETWORK_DISCONNECT :{BLACK}Роз'єднаннÑ
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Роз'єднаннÑ
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Введіть Ñуму грошей, Ñку Ви хочете віддати
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер захищено паролем. Введіть пароль
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}ÐšÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ Ð·Ð°Ñ…Ð¸Ñ‰ÐµÐ½Ð° паролем. Введіть пароль
-STR_NETWORK_CLIENT_LIST :{WHITE}СпиÑок клієнтів
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}СпиÑок клієнтів
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}СпоÑтерігати
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Ðова компаніÑ
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Ðе знайдено мережевого приÑтрою або Ñкомпільовано без ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Ðе знайдено жодної мережної гри
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Сервер не відповів на запит
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Ðе можна з'єднатиÑÑŒ внаÑлідок неÑÐ¿Ñ–Ð²Ð¿Ð°Ð´Ð°Ð½Ð½Ñ NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}Помилка Ñинхронізації з мережною грою
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}З'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ð²Ñ‚Ñ€Ð°Ñ‡ÐµÐ½Ð¾
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Ðеможливо завантажити гру
-STR_NETWORK_ERR_SERVER_START :{WHITE}Ðеможливо запуÑтити Ñервер
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Ðеможливо з'єднатиÑÑ
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Тайм-аут з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Помилка протоколу - з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ñ€Ð¾Ð·Ñ–Ñ€Ð²Ð°Ð½Ð¾
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE}ВерÑÑ–Ñ ÐºÐ»Ñ–Ñ”Ð½Ñ‚Ð° не Ñпівпадає з верÑією Ñервера
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Пароль невірний
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Сервер переповнений
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Ð’Ð°Ñ Ð²Ñ–Ð´ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¾ від цього Ñерверу
-STR_NETWORK_ERR_KICKED :{WHITE}Ð’Ð°Ñ Ð²Ñ–Ð´ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¾ від гри
-STR_NETWORK_ERR_CHEATER :{WHITE}Ðа цьому Ñервері грати нечеÑно не можна
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Ðе знайдено мережевого приÑтрою або Ñкомпільовано без ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Ðе знайдено жодної мережної гри
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Сервер не відповів на запит
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Ðе можна з'єднатиÑÑŒ внаÑлідок неÑÐ¿Ñ–Ð²Ð¿Ð°Ð´Ð°Ð½Ð½Ñ NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}Помилка Ñинхронізації з мережною грою
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}З'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ð²Ñ‚Ñ€Ð°Ñ‡ÐµÐ½Ð¾
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Ðеможливо завантажити гру
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Ðеможливо запуÑтити Ñервер
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Ðеможливо з'єднатиÑÑ
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Тайм-аут з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Помилка протоколу - з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ñ€Ð¾Ð·Ñ–Ñ€Ð²Ð°Ð½Ð¾
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}ВерÑÑ–Ñ ÐºÐ»Ñ–Ñ”Ð½Ñ‚Ð° не Ñпівпадає з верÑією Ñервера
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Пароль невірний
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Сервер переповнений
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Ð’Ð°Ñ Ð²Ñ–Ð´ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¾ від цього Ñерверу
+STR_NETWORK_ERROR_KICKED :{WHITE}Ð’Ð°Ñ Ð²Ñ–Ð´ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¾ від гри
+STR_NETWORK_ERROR_CHEATER :{WHITE}Ðа цьому Ñервері грати нечеÑно не можна
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :фатальна помилка
-STR_NETWORK_ERR_CLIENT_DESYNC :помилка Ñинхронізації
-STR_NETWORK_ERR_CLIENT_SAVEGAME :неможливо завантажити карту
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ð²Ñ‚Ñ€Ð°Ñ‡ÐµÐ½Ð¾
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :помилка протоколу
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :ÐеÑÐ¿Ñ–Ð²Ð¿Ð°Ð´Ð°Ð½Ð½Ñ NewGRF
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :відмова авторизації
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :отримано неÑуміÑний пакет даних
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :невірна верÑÑ–Ñ Ð³Ñ€Ð¸
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :таке ім'Ñ Ð²Ð¶Ðµ Ñ”
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :пароль невірний
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :неправильний company-id в DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :відключено Ñервером від гри
-STR_NETWORK_ERR_CLIENT_CHEATER :Ñпроба грати нечеÑно
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Ñервер переповнений
+STR_NETWORK_ERROR_CLIENT_GENERAL :фатальна помилка
+STR_NETWORK_ERROR_CLIENT_DESYNC :помилка Ñинхронізації
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :неможливо завантажити карту
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :з'Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ð²Ñ‚Ñ€Ð°Ñ‡ÐµÐ½Ð¾
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :помилка протоколу
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :ÐеÑÐ¿Ñ–Ð²Ð¿Ð°Ð´Ð°Ð½Ð½Ñ NewGRF
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :відмова авторизації
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :отримано неÑуміÑний пакет даних
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :невірна верÑÑ–Ñ Ð³Ñ€Ð¸
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :таке ім'Ñ Ð²Ð¶Ðµ Ñ”
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :пароль невірний
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :неправильний company-id в DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :відключено Ñервером від гри
+STR_NETWORK_ERROR_CLIENT_CHEATER :Ñпроба грати нечеÑно
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Ñервер переповнений
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1578,15 +1578,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Гру приз
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Гру продовжено (клієнт приєднавÑÑ)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Гру продовжено (клієнту не вдалоÑÑ Ð¿Ñ€Ð¸Ñ”Ð´Ð½Ð°Ñ‚Ð¸ÑÑ)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :виходжу...
-STR_NETWORK_CLIENT_JOINED :*** {STRING} приєднавÑÑ Ð´Ð¾ гри
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} приєднавÑÑ Ð´Ð¾ компанії â„–{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} Ñтав ÑпоÑтерігачем
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} заÑнував нову компанію (â„–{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} покинув гру ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} змінив(-ла) Ñвоє ім'Ñ Ð½Ð° {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} дав Вашій компанії {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Ви дали {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :виходжу...
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} приєднавÑÑ Ð´Ð¾ гри
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} приєднавÑÑ Ð´Ð¾ компанії â„–{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} Ñтав ÑпоÑтерігачем
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} заÑнував нову компанію (â„–{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} покинув гру ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} змінив(-ла) Ñвоє ім'Ñ Ð½Ð° {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} дав Вашій компанії {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Ви дали {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Команда] :
STR_NETWORK_CHAT_COMPANY :[Команда] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Команда] до {STRING}: {WHITE}{STRING}
@@ -1596,8 +1596,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Приватн
STR_NETWORK_CHAT_ALL_CAPTION :[Ð’Ñім] :
STR_NETWORK_CHAT_ALL :[Ð’Ñім] {STRING}:{WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Введіть текÑÑ‚ Ð´Ð»Ñ Ð¼ÐµÑ€ÐµÐ¶ÐµÐ²Ð¾Ð³Ð¾ чату
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Сервер закрив ÑеанÑ
-STR_NETWORK_SERVER_REBOOT :{WHITE} ÐŸÐµÑ€ÐµÐ·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ñервера...{}Зачекайте...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Сервер закрив ÑеанÑ
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} ÐŸÐµÑ€ÐµÐ·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ñервера...{}Зачекайте...
STR_NETWORK_SERVER :Сервер
STR_NETWORK_CLIENT :Клієнт
@@ -1611,19 +1611,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :ПовідомÐ
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Приватне повідомленнÑ
-STR_NETWORK_SEND :{BLACK}Відправити
+STR_NETWORK_CHAT_SEND :{BLACK}Відправити
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Ðеможливо завантажити ландшафт з PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...файл не знайдено
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...неможливо конвертувати. Треба 8 чи 24-bit PNG формат.
-STR_PNGMAP_ERR_MISC :{WHITE}...помилка (можливо, зіпÑований файл).
+STR_ERROR_PNGMAP :{WHITE}Ðеможливо завантажити ландшафт з PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...файл не знайдено
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...неможливо конвертувати. Треба 8 чи 24-bit PNG формат.
+STR_ERROR_PNGMAP_MISC :{WHITE}...помилка (можливо, зіпÑований файл).
-STR_BMPMAP_ERROR :{WHITE}Ðеможливо завантажити ландшафт з BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...неможливо перетворити тип зображеннÑ
+STR_ERROR_BMPMAP :{WHITE}Ðеможливо завантажити ландшафт з BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...неможливо перетворити тип зображеннÑ
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Витрачено: {CURRENCY}
@@ -1637,13 +1637,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Приб
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Ðеможливо піднÑти ділÑнку...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Ðеможливо опуÑтити ділÑнку...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Тут не можна вирівнÑти землю...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :КаміннÑ
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Ðерівна землÑ
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :ПуÑтир
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Трава
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Поле
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑніжена землÑ
-STR_CLEAR_LAND_DESCRIPTION_DESERT :ПуÑтелÑ
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :КаміннÑ
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Ðерівна землÑ
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :ПуÑтир
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Трава
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ЗаÑніжена землÑ
+STR_LAI_CLEAR_DESCRIPTION_DESERT :ПуÑтелÑ
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Схил не в тому напрÑмку
@@ -1651,11 +1651,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Ðемо
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Роботи пошкодÑÑ‚ÑŒ тунель
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Вже понижено до Ñ€Ñ–Ð²Ð½Ñ Ð¼Ð¾Ñ€Ñ
STR_ERROR_TOO_HIGH :{WHITE}Дуже виÑоко
-STR_ALREADY_LEVELLED :{WHITE}... вже рівна
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... вже рівна
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ðевідповідний тип колії
STR_ERROR_ALREADY_BUILT :{WHITE}...вже побудовано
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Спочатку приберіть колію
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Дорога з одноÑтороннім рухом або блокована
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Дорога з одноÑтороннім рухом або блокована
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Будівництво залізниці
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Будувати електрифіковану колію
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Будівництво монорельÑа
@@ -1679,41 +1679,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Буду
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Будувати міÑÑ‚
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Будувати тунель
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Будувати/демонтувати колію або Ñигнали
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Вибір моÑту - натиÑніть на міÑÑ‚, Ñкий бажаєте збудувати
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Вибір моÑту - натиÑніть на міÑÑ‚, Ñкий бажаєте збудувати
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Вибір орієнтації депо
-STR_RAILROAD_TRACK :Залізнична коліÑ
-STR_RAILROAD_TRAIN_DEPOT :Залізничне депо
+STR_LAI_RAIL_DESCRIPTION_TRACK :Залізнична коліÑ
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Залізничне депо
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...Ñ†Ñ Ð´Ñ–Ð»Ñнка у влаÑноÑÑ‚Ñ– іншої компанії
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайними Ñигналами
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вхідними Ñигналами
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вихідними Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· одноÑторонніми розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним та пре-Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним та вихід-Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним Ñ– комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· нормальними Ñ– розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· нормальними та одноÑторонніми розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- та вихід-Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– одноÑторонніми розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– комбо-Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– одноÑторонніми розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· комбінованими Ñ– розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· комбінованими Ñ– одноÑторонніми розширеними Ñигналами
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· розширеними Ñ– одноÑторонніми розширеними Ñигналами
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Спочатку потрібно знеÑти залізничну Ñтанцію
-STR_CREATE_SPLITTED_STATION :{YELLOW}Побудувати окрему Ñтанцію
-STR_SELECT_STATION_TO_JOIN :{BLACK}Об'єднати Ñтанцію
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вхідними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вихідними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· одноÑторонніми розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним та пре-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним та вихід-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð·Ñ– звичайним Ñ– комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· нормальними Ñ– розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· нормальними та одноÑторонніми розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- та вихід-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· пре- Ñ– одноÑторонніми розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :ÐšÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– комбо-Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· вихідними Ñ– одноÑторонніми розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· комбінованими Ñ– розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· комбінованими Ñ– одноÑторонніми розширеними Ñигналами
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична ÐºÐ¾Ð»Ñ–Ñ Ð· розширеними Ñ– одноÑторонніми розширеними Ñигналами
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Спочатку потрібно знеÑти залізничну Ñтанцію
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Побудувати окрему Ñтанцію
+STR_JOIN_STATION_CAPTION :{BLACK}Об'єднати Ñтанцію
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Спочатку зруйнуйте дорогу
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Дорога ремонтуєтьÑÑ
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Дорога ремонтуєтьÑÑ
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Будівництво дороги
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Будівництво трамвайної колії
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Виберіть дорожній міÑÑ‚
@@ -1749,14 +1749,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Побу
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Вкл./відкл. одноÑторонні дороги
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Будувати/зруйнувати дорогу
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Будувати/демонтувати колію
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Виберіть Ð½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð½Ñ Ð´ÐµÐ¿Ð¾
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Виберіть орієнтацію трамвайного депо
-STR_ROAD_DESCRIPTION_ROAD :Дорога
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарÑми
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Дорога з наÑадженнÑми
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Ðвтомобільне депо
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Залізничний переїзд
-STR_ROAD_DESCRIPTION_TRAMWAY :Трамвайна дорога
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Виберіть Ð½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð½Ñ Ð´ÐµÐ¿Ð¾
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Виберіть орієнтацію трамвайного депо
+STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарÑми
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Дорога з наÑадженнÑми
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Ðвтомобільне депо
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Залізничний переїзд
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Трамвайна дорога
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Ðе можна знеÑти автобуÑну Ñтанцію...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Ðе можна знеÑти вантажну Ñтанцію...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Ðе можна знеÑти паÑажирÑьку трамвайну Ñтанцію...
@@ -1764,12 +1764,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Ðе мÐ
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}МіÑта
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Спочатку зруйнуйте Ñпоруду
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (міÑто)
@@ -1782,9 +1782,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Пока
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Змінити назву міÑта
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}ПаÑажирів за міÑÑць: {ORANGE}{COMMA}{BLACK} найбільше: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Пошти за міÑÑць: {ORANGE}{COMMA}{BLACK} найбільше: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний Ð´Ð»Ñ Ð·Ñ€Ð¾ÑÑ‚Ð°Ð½Ð½Ñ Ð¼Ñ–Ñта:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} потрібно
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} перевезено за оÑтанній міÑÑць
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний Ð´Ð»Ñ Ð·Ñ€Ð¾ÑÑ‚Ð°Ð½Ð½Ñ Ð¼Ñ–Ñта:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} потрібно
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} перевезено за оÑтанній міÑÑць
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Великий офіÑ
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :ОфіÑний район
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Будинки
@@ -1821,7 +1821,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}СубÑидію надано {STRING}!{}{}ÐŸÐµÑ€ÐµÐ²ÐµÐ·ÐµÐ½Ð½Ñ {STRING.r} з {STATION} до {STATION} принеÑе втричі більше прибутків наÑтупного року!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}СубÑидію надано {STRING}!{}{}ÐŸÐµÑ€ÐµÐ²ÐµÐ·ÐµÐ½Ð½Ñ {STRING.r} з {STATION} до {STATION} принеÑе вчетверо більше прибутків наÑтупного року!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE} Влада міÑта {TOWN} відмовлÑÑ” у будівництві ще одного аеропорту.
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}: міÑцева влада відмовлÑÑ” у дозволі на аеропорт з міркувань шуму
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}: міÑцева влада відмовлÑÑ” у дозволі на аеропорт з міркувань шуму
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Котеджі
STR_TOWN_BUILDING_NAME_HOUSES_1 :Будинки
STR_TOWN_BUILDING_NAME_FLATS_1 :Квартири
@@ -1857,7 +1857,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}ТранÑпортний безлад у міÑÑ‚Ñ– {TOWN}!{}{}РеконÑÑ‚Ñ€ÑƒÐºÑ†Ñ–Ñ Ð´Ð¾Ñ€Ñ–Ð³, фінанÑована компанією {STRING} принеÑе транÑпорту незручноÑÑ‚Ñ– протÑгом 6 міÑÑців!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (будуєтьÑÑ)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (будуєтьÑÑ)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Іглу
STR_TOWN_BUILDING_NAME_TEPEES_1 :Вігвам
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Чайник-Дім
@@ -1870,17 +1870,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Зробити
STR_PLANT_TREE_CAPTION :{WHITE}Дерева
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...Тут вже роÑте дерево
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Ðеможливо поÑадити тут дерево
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...дуже багато позначень
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Ðеможливо позначити міÑце
-STR_SIGN_DEFAULT :ПозначеннÑ
+STR_DEFAULT_SIGN_NAME :ПозначеннÑ
STR_EDIT_SIGN_CAPTION :{WHITE}Ð ÐµÐ´Ð°Ð³ÑƒÐ²Ð°Ð½Ð½Ñ Ð½Ð°Ð¿Ð¸Ñу
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Ðеможливо перейменувати міÑце...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Ðе можна видалити позначку...
STR_PLANT_TREE_TOOLTIP :{BLACK}Виберіть тип дерев
-STR_TREE_NAME_TREES :Дерева
-STR_TREE_NAME_RAINFOREST :Джунглі
-STR_TREE_NAME_CACTUS_PLANTS :КактуÑи
+STR_LAI_TREE_NAME_TREES :Дерева
+STR_LAI_TREE_NAME_RAINFOREST :Джунглі
+STR_LAI_TREE_NAME_CACTUS_PLANTS :КактуÑи
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Вибір Ñтанції
@@ -1900,7 +1900,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Споч
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Дуже близько до іншого аеропорту
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Спочатку зруйнуйте аеропорт
-STR_QUERY_RENAME_STATION_CAPTION :ÐŸÐµÑ€ÐµÐ¹Ð¼ÐµÐ½ÑƒÐ²Ð°Ð½Ð½Ñ Ñтанції
+STR_STATION_VIEW_RENAME_STATION_CAPTION :ÐŸÐµÑ€ÐµÐ¹Ð¼ÐµÐ½ÑƒÐ²Ð°Ð½Ð½Ñ Ñтанції
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Ðеможливо перейменувати Ñтанцію...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинг
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Приймає
@@ -1918,10 +1918,10 @@ STR_CARGO_RATING_OUTSTANDING :найкращÐ
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Показати вÑÑ– поїзди, Ñкі заходÑÑ‚ÑŒ на цю Ñтанцію
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Показати вÑÑ– авто, Ñкі заходÑÑ‚ÑŒ на цю Ñтанцію
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Показати вÑÑ– літаки, Ñкі залітають на цю Ñтанцію
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Показати вÑÑ– кораблі, Ñкі запливають на цю Ñтанцію
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Показати вÑÑ– поїзди, Ñкі заходÑÑ‚ÑŒ на цю Ñтанцію
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Показати вÑÑ– авто, Ñкі заходÑÑ‚ÑŒ на цю Ñтанцію
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Показати вÑÑ– літаки, Ñкі залітають на цю Ñтанцію
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Показати вÑÑ– кораблі, Ñкі запливають на цю Ñтанцію
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} більше не приймає {STRING}
@@ -1954,47 +1954,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Пере
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Показати ÑпиÑок Ð¿Ñ€Ð¸Ð¹Ð¼Ð°Ð½Ð½Ñ Ð²Ð°Ð½Ñ‚Ð°Ð¶Ñ–Ð²
STR_STATION_LIST_TOOLTIP :{BLACK}Ðазва Ñтанції - натиÑніть на назву, щоб показати в центрі екрану
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Виберіть розмір/тип аеропорту
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Залізнична ÑтанціÑ
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Ðнгар
-STR_STATION_DESCRIPTION_AIRPORT :Ðеропорт
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Вантажна ÑтанціÑ
-STR_STATION_DESCRIPTION_BUS_STATION :Зупинка
-STR_STATION_DESCRIPTION_SHIP_DOCK :Порт
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Залізнична ÑтанціÑ
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Ðнгар
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Ðеропорт
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Вантажна ÑтанціÑ
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Зупинка
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Порт
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}ПідÑвічувати зону дії Ñтанції
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Ðе підÑвічувати зону дії Ñтанції
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}ПідÑÐ²Ñ–Ñ‡ÐµÐ½Ð½Ñ Ð·Ð¾Ð½Ð¸ дії
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Порт
-STR_STATION_DESCRIPTION_BUOY :Бакен
+STR_LAI_STATION_DESCRIPTION_BUOY :Бакен
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...бакен на шлÑху
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...ÑÑ‚Ð°Ð½Ñ†Ñ–Ñ Ð·Ð°Ð½Ð°Ð´Ñ‚Ð¾ велика
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні Ñтанції відключені
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Утримуйте Ctrl Ð´Ð»Ñ Ð²Ð¸Ð±Ð¾Ñ€Ñƒ декількох пунктів
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...неоднорідні Ñтанції відключені
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Утримуйте Ctrl Ð´Ð»Ñ Ð²Ð¸Ð±Ð¾Ñ€Ñƒ декількох пунктів
STR_UNDEFINED :(невизначено)
-STR_STAT_CLASS_DFLT :Звичайна ÑтанціÑ
-STR_STAT_CLASS_WAYP :Пункт
+STR_STATION_CLASS_DFLT :Звичайна ÑтанціÑ
+STR_STATION_CLASS_WAYP :Пункт
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}ÐžÑ€Ñ–Ñ”Ð½Ñ‚Ð°Ñ†Ñ–Ñ Ð´ÐµÐ¿Ð¾
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...має бути збудовано на воді
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Ðеможливо будувати корабельне депо тут...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Виберіть орієнтацію корабельного депо
-STR_WATER_DESCRIPTION_WATER :Вода
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Берег
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Корабельне депо
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
+STR_LAI_WATER_DESCRIPTION_WATER :Вода
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Берег
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Корабельне депо
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Ðкведук
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Ðеможливо будувати на воді
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Спочатку потрібно прибрати канал
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Спочатку потрібно прибрати канал
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Зберегти гру
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Завантажити гру
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Зберегти
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Видалити
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :СпоÑтерігач, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :СпоÑтерігач, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} вільно
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Ðеможливо прочитати приÑтрій
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Помилка запиÑу гри{}{STRING}
@@ -2010,12 +2010,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}СпиÑ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Поточне вибране ім'Ñ Ñ„Ð°Ð¹Ð»Ñƒ Ð´Ð»Ñ Ð·Ð±ÐµÑ€ÐµÐ¶ÐµÐ½Ð½Ñ Ð³Ñ€Ð¸
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Стерти вибрану збережену гру
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Зберегти поточну гру, викориÑтовуючи вибране ім'Ñ Ñ„Ð°Ð¹Ð»Ñƒ
-STR_NETWORK_SERVER_RANDOM_GAME :Генерувати випадкову нову гру
-STR_LOAD_HEIGHTMAP :{WHITE}Завантажити ландшафт
-STR_SAVE_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Генерувати випадкову нову гру
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Завантажити ландшафт
+STR_SAVELOAD_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} на шлÑху
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} на шлÑху
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :{G=f}Вугільна шахта
STR_INDUSTRY_NAME_COAL_MINE.z :{G=f}вугільну шахту
@@ -2110,7 +2110,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Показати в центрі екрану
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}БудуєтьÑÑ {STRING} Ð±Ñ–Ð»Ñ {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}ÐаÑаджено {STRING} Ð±Ñ–Ð»Ñ {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}ВартіÑÑ‚ÑŒ: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}ВартіÑÑ‚ÑŒ: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Ðеможливо будувати тут...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...Ð»Ñ–Ñ Ð¼Ð¾Ð¶Ðµ бути поÑаджений вище від Ñ€Ñ–Ð²Ð½Ñ Ñнігу
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} невдовзі закриєтьÑÑ!
@@ -2128,16 +2128,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Інший тунель на шлÑху
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунель закінчитьÑÑ Ð¿Ð¾Ð·Ð° картою
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Тунель закінчитьÑÑ Ð¿Ð¾Ð·Ð° картою
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ðеможливо виконати будівництво іншого ÐºÑ–Ð½Ñ†Ñ Ñ‚ÑƒÐ½ÐµÐ»ÑŽ
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Спочатку зруйнуйте тунель
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Спочатку зруйнуйте міÑÑ‚
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Початок та кінець не можуть бути в одному міÑці
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Кінці моÑтів на різних рівнÑÑ…
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МіÑÑ‚ дуже низький Ð´Ð»Ñ Ñ†ÑŒÐ¾Ð³Ð¾ міÑцÑ
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Початок та кінець не можуть бути в одному міÑці
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Кінці моÑтів на різних рівнÑÑ…
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МіÑÑ‚ дуже низький Ð´Ð»Ñ Ñ†ÑŒÐ¾Ð³Ð¾ міÑцÑ
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Початок та кінець мають бути на одній лінії
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Ðевідповідне міÑце Ð´Ð»Ñ Ð¿Ð¾Ñ‡Ð°Ñ‚ÐºÑƒ тунелю
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :ПідвіÑний Ñталевий
STR_BRIDGE_NAME_GIRDER_STEEL :Балочний Ñталевий
STR_BRIDGE_NAME_CANTILEVER_STEEL :КаркаÑний Ñталевий
@@ -2148,30 +2148,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :ТрубчаÑÑ
STR_BRIDGE_TUBULAR_SILICON :ТрубчаÑтий кремнієвий
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Ðеможливо збудувати міÑÑ‚...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ðеможливо збудувати тунель...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Залізничний тунель
-STR_TUNNEL_DESCRIPTION_ROAD :Ðвтомобільний тунель
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Сталевий підвіÑний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Сталевий балочний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Сталевий каркаÑний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Залізобетонний підвіÑний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Дерев'Ñний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонний залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Сталевий підвіÑний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Сталевий балочний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Сталевий каркаÑний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Залізобетонний підвіÑний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Дерев'Ñний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонний автомобільний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ТрубчаÑтий залізничний міÑÑ‚
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑтий автомобільний міÑÑ‚
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Залізничний тунель
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Ðвтомобільний тунель
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Сталевий підвіÑний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Сталевий балочний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Сталевий каркаÑний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Залізобетонний підвіÑний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Дерев'Ñний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Бетонний залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Сталевий підвіÑний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Сталевий балочний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Сталевий каркаÑний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Залізобетонний підвіÑний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Дерев'Ñний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Бетонний автомобільний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ТрубчаÑтий залізничний міÑÑ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ТрубчаÑтий автомобільний міÑÑ‚
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Об'єкт на шлÑху
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :РетранÑлÑтор
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ—
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :РетранÑлÑтор
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :МаÑк
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Головний Ð¾Ñ„Ñ–Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ—
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...на шлÑху Головний офіÑ
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ð¦Ñ Ð´Ñ–Ð»Ñнка - влаÑніÑÑ‚ÑŒ компанії
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Ðеможливо купити цю ділÑнку ...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...це вже ваша влаÑніÑÑ‚ÑŒ!
@@ -2217,7 +2217,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Ста
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Рівень ÑкладноÑÑ‚Ñ–
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Зберегти
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Зберегти
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Легкий
@@ -2290,8 +2290,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}СхемÐ
STR_LIVERY_CAPTION :{WHITE}Ðова Ñхема кольорів
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Ðазва компанії
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Ім'Ñ ÐºÐµÑ€Ñ–Ð²Ð½Ð¸ÐºÐ°
-STR_QUERY_COMPANY_NAME_CAPTION :Ðазва компанії
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Ім'Ñ ÐºÐµÑ€Ñ–Ð²Ð½Ð¸ÐºÐ°
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Ðазва компанії
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Ім'Ñ ÐºÐµÑ€Ñ–Ð²Ð½Ð¸ÐºÐ°
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Ðеможливо змінити назву компанії...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Ðеможливо змінити ім'Ñ ÐºÐµÑ€Ñ–Ð²Ð½Ð¸ÐºÐ°...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} - фінанÑи {BLACK}{COMPANYNUM}
@@ -2315,11 +2315,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}ПідÑумок:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Графік доходів
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Графік операційного прибутку
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Рахунок
STR_FINANCES_LOAN_TITLE :{WHITE}Позика
-STR_MAX_LOAN :{WHITE}МакÑ. позика: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}МакÑ. позика: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Позичити {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Повернути {SKIP}{SKIP}{CURRENCY}
@@ -2328,7 +2328,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Ðемо
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...позика вже повернута
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...потрібно {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Ðеможливо повернути позику...
-STR_INSUFFICIENT_FUNDS :{WHITE}Ðеможливо передати гроші, позичені у банку...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Ðеможливо передати гроші, позичені у банку...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Вибрати нове Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ ÐºÐµÑ€Ñ–Ð²Ð½Ð¸ÐºÐ°
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Зміна кольору транÑпорту компанії
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Зміна імені керівника
@@ -2338,10 +2338,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Пове
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Керівник)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}ЗаÑновано у: {WHITE}{NUM} році
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}ТранÑпорт:
-STR_TRAINS :{WHITE}{COMMA} поїзд{P "" и ів}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} авто
-STR_AIRCRAFT :{WHITE}{COMMA} літак{P "" и ів}
-STR_SHIPS :{WHITE}{COMMA} кораб{P ель лі ів}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} поїзд{P "" и ів}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} авто
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} літак{P "" и ів}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} кораб{P ель лі ів}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Ðема
STR_FACE_CAPTION :{WHITE}Вибір обличчÑ
STR_FACE_MALE_BUTTON :{BLACK}Чоловік
@@ -2354,9 +2354,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Вибр
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Генерувати нове випадкове обличчÑ
STR_GRAPH_KEY_BUTTON :{BLACK}Ключ
STR_GRAPH_KEY_TOOLTIP :{BLACK}Показ ключа до графіків
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Показати детальні оцінки ефективноÑÑ‚Ñ–
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Показати детальні оцінки ефективноÑÑ‚Ñ–
STR_GRAPH_KEY_CAPTION :{WHITE}Ключ до графіків компанії
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}ÐатиÑніть тут Ð´Ð»Ñ Ð²ÐºÐ»./відкл. графіку окремої компанії
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}ÐатиÑніть тут Ð´Ð»Ñ Ð²ÐºÐ»./відкл. графіку окремої компанії
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}ДоÑтавка одиниці вантажу
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Рейтинг продуктивноÑÑ‚Ñ– компанії (найбільший рейтинг=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}ВартіÑÑ‚ÑŒ компанії
@@ -2390,23 +2390,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :ПрезидеÐ
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Магнат
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Будувати ОфіÑ
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Будувати ОфіÑ/Показати ОфіÑ
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПеренеÑÐµÐ½Ð½Ñ ÐžÑ„Ñ–Ñу в інше міÑце. Коштує 1% від вартоÑÑ‚Ñ– компанії
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}ПеренеÑÐµÐ½Ð½Ñ ÐžÑ„Ñ–Ñу в інше міÑце. Коштує 1% від вартоÑÑ‚Ñ– компанії
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Ðеможливо збудувати ОфіÑ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Показати ОфіÑ
-STR_RELOCATE_HQ :{BLACK}ПеренеÑти ОфіÑ
-STR_COMPANY_JOIN :{BLACK}ПриєднатиÑÑŒ
-STR_COMPANY_JOIN_TIP :{BLACK}ПриєднатиÑÑŒ Ñ– грати за цю компанію
-STR_COMPANY_PASSWORD :{BLACK}Пароль
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Пароль захищає вашу компанію від Ð¿Ñ€Ð¸Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ñ–Ð½ÑˆÐ¸Ñ… гравців.
-STR_SET_COMPANY_PASSWORD :{BLACK}Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¿Ð°Ñ€Ð¾Ð»ÑŽ
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}ПеренеÑти ОфіÑ
+STR_COMPANY_VIEW_JOIN :{BLACK}ПриєднатиÑÑŒ
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}ПриєднатиÑÑŒ Ñ– грати за цю компанію
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Пароль
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Пароль захищає вашу компанію від Ð¿Ñ€Ð¸Ñ”Ð´Ð½Ð°Ð½Ð½Ñ Ñ–Ð½ÑˆÐ¸Ñ… гравців.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¿Ð°Ñ€Ð¾Ð»ÑŽ
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Ðе запам'Ñтовувати введений пароль
STR_COMPANY_PASSWORD_OK :{BLACK}Дати компанії новий пароль
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Пароль компанії
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Пароль компанії за замовчуваннÑм
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}ВикориÑтовувати цей пароль компанії за замовчуваннÑм Ð´Ð»Ñ Ð½Ð¾Ð²Ð¸Ñ… компаній
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Пароль компанії за замовчуваннÑм
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}ВикориÑтовувати цей пароль компанії за замовчуваннÑм Ð´Ð»Ñ Ð½Ð¾Ð²Ð¸Ñ… компаній
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Світова економічна криза!{}{}ФінанÑиÑти очікують Ñпад виробництва та попиту!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Криза минула!{}{}Ð—Ð±Ñ–Ð»ÑŒÑˆÐµÐ½Ð½Ñ Ð²Ð¸Ñ€Ð¾Ð±Ð½Ð¸Ñ†Ñ‚Ð²Ð° внаÑлідок Ñтабілізації економіки надає впевненоÑÑ‚Ñ– підприємÑтвам!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Розмір вікна великий/малий
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Розмір вікна великий/малий
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}ВартіÑÑ‚ÑŒ компанії: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Купити 25% акцій компанії
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Продати 25% акцій компанії
@@ -2416,7 +2416,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Ðемо
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Ðеможливо продати 25% акцій цієї компанії...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% у влаÑноÑÑ‚Ñ– {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} викуплено {STRING}!
-STR_PROTECTED :{WHITE}Ð¦Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ Ð¿Ð¾ÐºÐ¸ ще не продаєтьÑÑ...
+STR_ERROR_PROTECTED :{WHITE}Ð¦Ñ ÐºÐ¾Ð¼Ð¿Ð°Ð½Ñ–Ñ Ð¿Ð¾ÐºÐ¸ ще не продаєтьÑÑ...
STR_LIVERY_DEFAULT :Стандартний колір
STR_LIVERY_STEAM :Паровози
@@ -2442,14 +2442,14 @@ STR_LIVERY_LARGE_PLANE :Великий
STR_LIVERY_PASSENGER_TRAM :ПаÑажирÑький трамвай
STR_LIVERY_FREIGHT_TRAM :Вантажний трамвай
-STR_LIVERY_GENERAL_TIP :{BLACK}Показати оÑновні кольорові Ñхеми
-STR_LIVERY_TRAIN_TIP :{BLACK}Показати кольорову Ñхему поїздів
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Показати кольорові Ñхеми Ð´Ð»Ñ Ð°Ð²Ñ‚Ð¾
-STR_LIVERY_SHIP_TIP :{BLACK}Показати кольорову Ñхему кораблів
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Показати кольорові Ñхеми літаків
-STR_LIVERY_PRIMARY_TIP :{BLACK}Виберіть оÑновний колір Ð´Ð»Ñ Ð¾Ð±Ñ€Ð°Ð½Ð¾Ñ— Ñхеми
-STR_LIVERY_SECONDARY_TIP :{BLACK}Оберіть другий колір Ð´Ð»Ñ Ñхеми
-STR_LIVERY_PANEL_TIP :{BLACK}Оберіть кольорову Ñхему Ð´Ð»Ñ Ð·Ð¼Ñ–Ð½Ð¸, чи декілька з Ctrl+клік. Клікніть на прÑмокутнику, щоб ввімкнути/вимкнути викориÑÑ‚Ð°Ð½Ð½Ñ Ñхем
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показати оÑновні кольорові Ñхеми
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показати кольорову Ñхему поїздів
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Показати кольорові Ñхеми Ð´Ð»Ñ Ð°Ð²Ñ‚Ð¾
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Показати кольорову Ñхему кораблів
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Показати кольорові Ñхеми літаків
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Виберіть оÑновний колір Ð´Ð»Ñ Ð¾Ð±Ñ€Ð°Ð½Ð¾Ñ— Ñхеми
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Оберіть другий колір Ð´Ð»Ñ Ñхеми
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Оберіть кольорову Ñхему Ð´Ð»Ñ Ð·Ð¼Ñ–Ð½Ð¸, чи декілька з Ctrl+клік. Клікніть на прÑмокутнику, щоб ввімкнути/вимкнути викориÑÑ‚Ð°Ð½Ð½Ñ Ñхем
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (паровий)
@@ -2757,9 +2757,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ðе розвÐ
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Змінити поведінку зупинки виділеного пункту
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Змінити поведінку Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð²Ð¸Ð´Ñ–Ð»ÐµÐ½Ð¾Ð³Ð¾ пункту
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Змінити поведінку Ñ€Ð¾Ð·Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð²Ð¸Ð´Ñ–Ð»ÐµÐ½Ð¾Ð³Ð¾ пункту
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Додати Ñкладний наказ
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Додати Ñкладний наказ
STR_ORDER_GO_TO_NEAREST_DEPOT :ПрÑмувати до найближчого депо
STR_ORDER_GO_TO_NEAREST_HANGAR :ПрÑмувати до найближчого ангару
STR_ORDER_NEAREST_DEPOT :найближчому
@@ -2769,9 +2769,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :ТехоглÑÐ
STR_ORDER_TRAIN_DEPOT :Залізничне депо
STR_ORDER_ROAD_VEHICLE_DEPOT :Ðвтомобільне депо
STR_ORDER_SHIP_DEPOT :Док
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Ðнгар
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Ðнгар
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Завжди рухатиÑÑŒ
STR_ORDER_DROP_SERVICE_DEPOT :ОбÑлуговувати при потребі
@@ -2796,10 +2796,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :більше н
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :більше або дорівнює
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :- так
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :- ні
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Перейти до наказу {COMMA}
-STR_CONDITIONAL_NUM :Перейти до наказу {COMMA}, Ñкщо {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Перейти до наказу {COMMA}, Ñкщо {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Перейти до наказу {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Перейти до наказу {COMMA}, Ñкщо {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Перейти до наказу {COMMA}, Ñкщо {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Ðе прÑмувати
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}ПрÑмує (не за розкладом)
@@ -2822,18 +2822,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Поїз
STR_ORDERS_SKIP_BUTTON :{BLACK}ПропуÑк
STR_ORDERS_DELETE_BUTTON :{BLACK}Видалити
STR_ORDERS_GO_TO_BUTTON :{BLACK}ПрÑмувати
-STR_REFIT :{BLACK}Переобладнати
-STR_REFIT_TIP :{BLACK}Оберіть, на Ñкий тип вантажу переобладнати у цьому завданні. Ctrl+клік Ð´Ð»Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð¸ переобладнаннÑ
-STR_REFIT_ORDER :(Переобладнати до {STRING})
-STR_REFIT_STOP_ORDER :(Переобладнати на {STRING} і зупинити)
-STR_STOP_ORDER :(зупинити)
-STR_TIMETABLE_VIEW :{BLACK}Розклад
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}ПереключитиÑÑŒ на розклад
-STR_ORDER_VIEW :{BLACK}ЗавданнÑ
-STR_ORDER_VIEW_TOOLTIP :{BLACK}ПереключитиÑÑŒ до вікна завдань
+STR_ORDER_REFIT :{BLACK}Переобладнати
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Оберіть, на Ñкий тип вантажу переобладнати у цьому завданні. Ctrl+клік Ð´Ð»Ñ Ð²Ð¸Ð´Ð°Ð»ÐµÐ½Ð½Ñ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð¸ переобладнаннÑ
+STR_ORDER_REFIT_ORDER :(Переобладнати до {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Переобладнати на {STRING} і зупинити)
+STR_ORDER_STOP_ORDER :(зупинити)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Розклад
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}ПереключитиÑÑŒ на розклад
+STR_TIMETABLE_ORDER_VIEW :{BLACK}ЗавданнÑ
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}ПереключитиÑÑŒ до вікна завдань
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Ðакази)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Кінець наказів - -
-STR_SERVICE :{BLACK}ТехоглÑд
+STR_ORDER_SERVICE :{BLACK}ТехоглÑд
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Рік випуÑку: {LTBLUE}{NUM}{BLACK} Ціна: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Ціна: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2853,7 +2853,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}Тран
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}ТранÑпорт зі Ñпільного розкладу не може йти на цю Ñтанцію
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Ðеможливо переміÑтити транÑпорт...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}задній потÑг буде завжди йти за переднім
-STR_CARGO_N_A :немає{SKIP}
+STR_QUANTITY_N_A :немає{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Ðеможливо знайти маршрут до міÑцевого депо
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Інтервал техоглÑду: {LTBLUE}{COMMA} днів{BLACK} ОÑтанній техоглÑд: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Інтервал техоглÑду: {LTBLUE}{COMMA}%{BLACK} ОÑтанній техоглÑд: {LTBLUE}{DATE_LONG}
@@ -2873,10 +2873,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Розк
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Змінити чаÑ, впродовж Ñкого має виконуватиÑÑŒ наказ
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}ОчиÑтити Ñ‡Ð°Ñ Ð´Ð»Ñ Ð²Ð¸Ð´Ñ–Ð»ÐµÐ½Ð¾Ð³Ð¾ наказу
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}ОчиÑтити лічильник запізненнÑ, щоб транÑпорт вÑтигнув
-STR_SERVICE_HINT :{BLACK}ПропуÑтити це завданнÑ, доки не буде потрібне обÑлуговуваннÑ
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY} Вага: {WEIGHT_S}{}ШвидкіÑÑ‚ÑŒ: {VELOCITY}{}ПотужніÑÑ‚ÑŒ: {POWER}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік{}МіÑткіÑÑ‚ÑŒ: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}ВартіÑÑ‚ÑŒ: {CURRENCY} МакÑ. швидкіÑÑ‚ÑŒ: {VELOCITY}{}МіÑткіÑÑ‚ÑŒ: {CARGO}, {CARGO}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}ВартіÑÑ‚ÑŒ: {CURRENCY} МакÑ. швидкіÑÑ‚ÑŒ: {VELOCITY}{}МіÑткіÑÑ‚ÑŒ: {CARGO}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ПропуÑтити це завданнÑ, доки не буде потрібне обÑлуговуваннÑ
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY} Вага: {WEIGHT_S}{}ШвидкіÑÑ‚ÑŒ: {VELOCITY}{}ПотужніÑÑ‚ÑŒ: {POWER}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік{}МіÑткіÑÑ‚ÑŒ: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}ВартіÑÑ‚ÑŒ: {CURRENCY} МакÑ. швидкіÑÑ‚ÑŒ: {VELOCITY}{}МіÑткіÑÑ‚ÑŒ: {CARGO}, {CARGO}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}ВартіÑÑ‚ÑŒ: {CURRENCY} МакÑ. швидкіÑÑ‚ÑŒ: {VELOCITY}{}МіÑткіÑÑ‚ÑŒ: {CARGO}{}ВартіÑÑ‚ÑŒ екÑплуатації: {CURRENCY}/рік
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Вік: {LTBLUE}{STRING}{BLACK} ВартіÑÑ‚ÑŒ екÑплуатації: {LTBLUE}{CURRENCY}/рік
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}МакÑ. швидкіÑÑ‚ÑŒ: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_S} {BLACK}ПотужніÑÑ‚ÑŒ: {LTBLUE}{POWER}{BLACK} МакÑ. швидкіÑÑ‚ÑŒ: {LTBLUE}{VELOCITY}
@@ -2896,27 +2896,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Ðеможливо розвернути поїзд...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Ðе можна розвернути поїзд...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Ðеможливо розвернути довгий транÑпорт
-STR_CLEAR_TIME :{BLACK}ОчиÑтити чаÑ
-STR_RESET_LATENESS :{BLACK}ОчиÑтити лічильник запізненнÑ
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Перейменувати точку маршруту
+STR_TIMETABLE_CLEAR_TIME :{BLACK}ОчиÑтити чаÑ
+STR_TIMETABLE_RESET_LATENESS :{BLACK}ОчиÑтити лічильник запізненнÑ
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Перейменувати точку маршруту
-STR_TRAIN_STOPPING :{RED}ЗупинÑєтьÑÑ
-STR_TRAIN_STOPPING_VEL :{RED}ЗупинÑєтьÑÑ, {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Залізничні колій неÑуміÑні
-STR_TRAIN_NO_POWER :{RED}Ðе електрифіковано
-STR_TRAIN_START_NO_CATENARY :Ðема електрики, поїзд Ñтоїть
-STR_TRAIN_STUCK :{ORANGE}Чекає, поки звільнитьÑÑ ÑˆÐ»ÑÑ…
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}ЗупинÑєтьÑÑ
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}ЗупинÑєтьÑÑ, {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Залізничні колій неÑуміÑні
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Ðе електрифіковано
+STR_ERROR_TRAIN_START_NO_CATENARY :Ðема електрики, поїзд Ñтоїть
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Чекає, поки звільнитьÑÑ ÑˆÐ»ÑÑ…
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}Став доÑтупним новий {STRING}!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Став доÑтупним новий {STRING}! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ðе можна продати знищений транÑпорт...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ðе можна переобладнати знищений транÑпорт...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Ðе можна продати знищений транÑпорт...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Ðе можна переобладнати знищений транÑпорт...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе можна вÑтановити розклад Ð´Ð»Ñ Ñ‚Ñ€Ð°Ð½Ñпорту...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ТранÑпорт може чекати тільки на ÑтанціÑÑ….
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Цей транÑпорт не зупинÑєтьÑÑ Ð½Ð° цій Ñтанції.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Ðе можна вÑтановити розклад Ð´Ð»Ñ Ñ‚Ñ€Ð°Ð½Ñпорту...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}ТранÑпорт може чекати тільки на ÑтанціÑÑ….
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Цей транÑпорт не зупинÑєтьÑÑ Ð½Ð° цій Ñтанції.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Змінити чаÑ
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Цей транÑпорт зараз прÑмує за розкладом
STR_TIMETABLE_STATUS_LATE :{BLACK}Цей транÑпорт запізнюєтьÑÑ Ð½Ð° {STRING}
@@ -2930,7 +2930,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Ðвто
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...авто повинно ÑтоÑти в депо
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Ðеможливо знайти міÑцеве депо
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Розвернути авто
-STR_ARTICULATED_RV_CAPACITY :{BLACK}МіÑткіÑÑ‚ÑŒ: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}МіÑткіÑÑ‚ÑŒ: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} транÑпорт{P "" и ів}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2957,11 +2957,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}РозміÑтити бакен, Ñкий можна викориÑтовувати Ñк точку маршруту
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Ðеможливо розміÑтити бакен тут...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Побудувати акведук
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Тут не можна побудувати акведук...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Тут не можна побудувати акведук...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (ПереобладнаннÑ)
STR_REFIT_TITLE :{GOLD}Виберіть вид вантажу Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ²ÐµÐ·ÐµÐ½Ð½Ñ:-
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ðова міÑткіÑÑ‚ÑŒ: {GOLD}{CARGO}{}{BLACK}ВартіÑÑ‚ÑŒ переобладнаннÑ: {GOLD}{CURRENCY}
-STR_REFITTABLE :(змінюєтьÑÑ)
+STR_PURCHASE_INFO_REFITTABLE :(змінюєтьÑÑ)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Ðеропорти
@@ -2974,7 +2974,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Буду
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Жителі ÑвÑткують . . .{}Перший літак з'ÑвивÑÑ Ð½Ð° {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}{}{COMMA} загиблих в авіакатаÑтрофі! Літак розбивÑÑ Ð±Ñ–Ð»Ñ {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}ÐвіакатаÑтрофа!{}Ð’ літака закінчилоÑÑŒ пальне, {COMMA} людей загинуло!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (розклад)
@@ -2987,13 +2987,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}ЗÑув ґрунту внаÑлідок обвалу на вугільній шахті Ð±Ñ–Ð»Ñ Ð¼Ñ–Ñта {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Повінь!{}Щонайменше {COMMA} зникло безвіÑти та загинуло!
-STR_BRIBE_FAILED :{WHITE}Ваша Ñпроба дати хабара була
-STR_BRIBE_FAILED_2 :{WHITE}викрита міÑцевим Ñлідчим
-STR_BUILD_DATE :{BLACK}Рік випуÑку: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Ваша Ñпроба дати хабара була
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}викрита міÑцевим Ñлідчим
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Рік випуÑку: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}ÐšÐ»Ð°Ñ Ñтанції: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Тип Ñтанції: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}ÐšÐ»Ð°Ñ Ñтанції: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Тип Ñтанції: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Детальна характериÑтика продуктивноÑÑ‚Ñ–
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Детально
@@ -3013,28 +3013,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Кошт
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Кредит:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}ПідÑумок:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Загальна кількіÑÑ‚ÑŒ транÑпорту
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Загальна кількіÑÑ‚ÑŒ Ñтанцій.
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Прибуток транÑпорту з найменшим доходом (з уÑього транÑпорту від 2 років)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Ðайменший міÑÑчний прибуток за оÑтанні 12 кварталів
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Ðайбільший міÑÑчний прибуток за оÑтанні 12 кварталів
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}КількіÑÑ‚ÑŒ одиниць вантажу, доÑтавлених за оÑтанні 4 квартали
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}КількіÑÑ‚ÑŒ видів вантажу, доÑтавлених за оÑтанній квартал
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Сума коштів на рахунку компанії
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Сума позики, наданої компанії
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Загальна кількіÑÑ‚ÑŒ балів
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Загальна кількіÑÑ‚ÑŒ транÑпорту
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Загальна кількіÑÑ‚ÑŒ Ñтанцій.
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Прибуток транÑпорту з найменшим доходом (з уÑього транÑпорту від 2 років)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ðайменший міÑÑчний прибуток за оÑтанні 12 кварталів
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Ðайбільший міÑÑчний прибуток за оÑтанні 12 кварталів
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}КількіÑÑ‚ÑŒ одиниць вантажу, доÑтавлених за оÑтанні 4 квартали
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}КількіÑÑ‚ÑŒ видів вантажу, доÑтавлених за оÑтанній квартал
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Сума коштів на рахунку компанії
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Сума позики, наданої компанії
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Загальна кількіÑÑ‚ÑŒ балів
STR_INTRO_NEWGRF_SETTINGS :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Показати наÑтройки NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð½Ð¾Ð²Ð¾Ñ— графіки
-STR_NEWGRF_APPLY_CHANGES :{BLACK}ЗаÑтоÑувати зміни
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Переключити палітру
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Переключити палітру обраного NewGRF.{}Зробіть це, Ñкщо графіка з цього NewGRF виглÑдає рожевою у грі
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¿Ð°Ñ€Ð°Ð¼ÐµÑ‚Ñ€Ñ–Ð²
-STR_NEWGRF_FILENAME :{BLACK}Ім'Ñ Ñ„Ð°Ð¹Ð»Ñƒ: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5Ñума: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}ЗаÑтоÑувати зміни
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Переключити палітру
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Переключити палітру обраного NewGRF.{}Зробіть це, Ñкщо графіка з цього NewGRF виглÑдає рожевою у грі
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¿Ð°Ñ€Ð°Ð¼ÐµÑ‚Ñ€Ñ–Ð²
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Ім'Ñ Ñ„Ð°Ð¹Ð»Ñƒ: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5Ñума: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Ви хочете зробити зміни у вже запущеній грі; це може привеÑти до завиÑÐ°Ð½Ð½Ñ OpenTTD.{}Ви впевнені що хочете зробити це?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -3057,34 +3057,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} міÑтить зіпÑований Ñпрайт. УÑÑ– зіпÑовані Ñпрайти будуть показані Ñк червоний знак Ð¿Ð¸Ñ‚Ð°Ð½Ð½Ñ (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :МіÑтить багато запиÑів Action 8.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Завантажити обрані наÑтройки
-STR_NEWGRF_PRESET_SAVE :{BLACK}ЗапиÑати наÑтройки
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}ЗапиÑати поточний ÑпиÑок Ñк наÑтройки
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Введіть назву наÑтройок
-STR_NEWGRF_PRESET_DELETE :{BLACK}Видалити наÑтройки
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Видалити обрані наÑтройки
-STR_NEWGRF_ADD :{BLACK}Додати
-STR_NEWGRF_ADD_TIP :{BLACK}Додати файли NewGRF до ÑпиÑку
-STR_NEWGRF_REMOVE :{BLACK}Видалити
-STR_NEWGRF_REMOVE_TIP :{BLACK}Видалити обрані файли NewGRF зі ÑпиÑку
-STR_NEWGRF_MOVEUP :{BLACK}Вище
-STR_NEWGRF_MOVEUP_TIP :{BLACK}ПереміÑтити вибрані файли вверх по ÑпиÑку
-STR_NEWGRF_MOVEDOWN :{BLACK}Ðижче
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}ПереміÑтити вибрані файли вниз по ÑпиÑку
-STR_NEWGRF_FILE_TIP :{BLACK}СпиÑок вÑтановлених NewGRF файлів. Клікніть на файлі, щоб змінити його параметри
-STR_NEWGRF_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Введіть параметри NewGRF
-STR_NEWGRF_NO_INFO :{BLACK}Ðемає доÑтупної інформації
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Завантажити обрані наÑтройки
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}ЗапиÑати наÑтройки
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}ЗапиÑати поточний ÑпиÑок Ñк наÑтройки
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Введіть назву наÑтройок
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Видалити наÑтройки
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Видалити обрані наÑтройки
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Додати
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}Додати файли NewGRF до ÑпиÑку
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Видалити
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Видалити обрані файли NewGRF зі ÑпиÑку
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Вище
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}ПереміÑтити вибрані файли вверх по ÑпиÑку
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Ðижче
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}ПереміÑтити вибрані файли вниз по ÑпиÑку
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}СпиÑок вÑтановлених NewGRF файлів. Клікніть на файлі, щоб змінити його параметри
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Введіть параметри NewGRF
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Ðемає доÑтупної інформації
STR_NEWGRF_ADD_CAPTION :{WHITE}ДоÑтупні NewGRF файли
STR_NEWGRF_ADD_FILE :{BLACK}Додати файл
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Додати вибраний NewGRF файл до Вашої конфігурації
-STR_NEWGRF_RESCAN_FILES :{BLACK}ПереÑканувати файли
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Оновити ÑпиÑок доÑтупних NewGRF файлів
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Додати вибраний NewGRF файл до Вашої конфігурації
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}ПереÑканувати файли
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Оновити ÑпиÑок доÑтупних NewGRF файлів
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ðе можу додати файл: однакові GRF ID
-STR_NEWGRF_NOT_FOUND :{RED}Таких файлів не знайдено
-STR_NEWGRF_DISABLED :{RED}Вимкнено
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Таких файлів не знайдено
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Вимкнено
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Відповідного GRF-файлу не знайдено (завантажено ÑуміÑний файл)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Ð”Ð»Ñ Ð²Ñ–Ð´Ñутніх GRF-файлів завантажені ÑуміÑні
@@ -3100,7 +3100,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Ð†Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ñ–Ñ Ð¿Ñ€Ð¾ вантаж/Ð¿ÐµÑ€ÐµÐ¾Ð±Ð»Ð°Ð´Ð½Ð°Ð½Ð½Ñ Ð´Ð»Ñ '{1:ENGINE}' відрізнÑєтьÑÑ Ð²Ñ–Ð´ ÑпиÑку покупки піÑÐ»Ñ Ð¿Ð¾Ð±ÑƒÐ´Ð¾Ð²Ð¸. Це може Ñпричинити невідповідноÑÑ‚Ñ– під Ñ‡Ð°Ñ Ð°Ð²Ñ‚Ð¾Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ/заміни.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' Ñпричинив неÑкінченний цикл у виклику виробництва
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Гра була запиÑана у верÑÑ–Ñ— без підтримки трамваїв. УÑÑ– трамваї були видалені.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Гра була запиÑана у верÑÑ–Ñ— без підтримки трамваїв. УÑÑ– трамваї були видалені.
STR_CURRENCY_WINDOW :{WHITE}Вибір грошової одиниці
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Валютний курÑ: {ORANGE}{0:CURRENCY} = Ј {1:COMMA}
@@ -3111,16 +3111,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}ПерÐ
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Перехід на євро: {ORANGE}ні
STR_CURRENCY_PREVIEW :{LTBLUE}ВідображеннÑ: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ñ–Ð½ÑˆÐ¾Ñ— грошової одиниці
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Зменшити кількіÑÑ‚ÑŒ Ñвоєї валюти за 1 фунт (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}Збільшити кількіÑÑ‚ÑŒ Ñвоєї валюти за 1 фунт (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Ð’Ñтановити обмінний ÐºÑƒÑ€Ñ Ñвоєї валюти до 1 фунта (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Ð’Ñтановити роздільник Ð´Ð»Ñ Ñвоєї валюти
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Ð’Ñтановити Ð¿Ñ€ÐµÑ„Ñ–ÐºÑ Ð´Ð»Ñ Ñвоєї валюти
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Ð’Ñтановити ÑÑƒÑ„Ñ–ÐºÑ Ð´Ð»Ñ Ñвоєї валюти
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Перейти на Євро раніше
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Перейти на Євро пізніше
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Визначити рік Ð²Ð²ÐµÐ´ÐµÐ½Ð½Ñ Ð„Ð²Ñ€Ð¾
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 фунтів (£) у вашій валюті
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Зменшити кількіÑÑ‚ÑŒ Ñвоєї валюти за 1 фунт (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Збільшити кількіÑÑ‚ÑŒ Ñвоєї валюти за 1 фунт (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Ð’Ñтановити обмінний ÐºÑƒÑ€Ñ Ñвоєї валюти до 1 фунта (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Ð’Ñтановити роздільник Ð´Ð»Ñ Ñвоєї валюти
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Ð’Ñтановити Ð¿Ñ€ÐµÑ„Ñ–ÐºÑ Ð´Ð»Ñ Ñвоєї валюти
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Ð’Ñтановити ÑÑƒÑ„Ñ–ÐºÑ Ð´Ð»Ñ Ñвоєї валюти
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Перейти на Євро раніше
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Перейти на Євро пізніше
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Визначити рік Ð²Ð²ÐµÐ´ÐµÐ½Ð½Ñ Ð„Ð²Ñ€Ð¾
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 фунтів (£) у вашій валюті
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -3139,8 +3139,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} кораб{P ель лі лів}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} літак{P "" и ів}
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Спільні маршрути {COMMA} транÑп.заÑоб{P у iв ів}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Показати транÑпорт з таким Ñамим маршрутом
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Спільні маршрути {COMMA} транÑп.заÑоб{P у iв ів}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Показати транÑпорт з таким Ñамим маршрутом
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} чакає в депо
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} чакає в депо
@@ -3247,39 +3247,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Пере
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Переобладнати корабель Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ²ÐµÐ·ÐµÐ½Ð½Ñ Ñ–Ð½ÑˆÐ¾Ð³Ð¾ виду вантажу
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Переобладнати літак Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ²ÐµÐ·ÐµÐ½Ð½Ñ Ñ–Ð½ÑˆÐ¾Ð³Ð¾ виду вантажу
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}ПрÑмує до {TOWN} депо
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} депо, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}ПрÑмує до {TOWN} дорожного депо
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} дорожного депо, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}ПрÑмує до {TOWN} корабельного депо
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} корабельного депо, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Летить до {STATION} ангару
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Летить до {STATION} ангару, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} депо
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} депо, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} дорожному депо
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} дорожному депо, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} корабельному депо
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} корабельному депо, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}ТехоглÑд в {STATION} ангарі
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}ТехоглÑд в {STATION} ангарі, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Клонувати
-STR_CLONE_ROAD_VEHICLE :{BLACK}Клонувати
-STR_CLONE_SHIP :{BLACK}Клонувати
-STR_CLONE_AIRCRAFT :{BLACK}Клонувати
-
-STR_CLONE_TRAIN_INFO :{BLACK}Будувати копію поїзда з уÑіма вагонами. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Будувати копію авто. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_SHIP_INFO :{BLACK}Будувати копію кораблÑ. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Будувати копію літака. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Будувати копію поїзда з уÑіма вагонами. ÐатиÑніть на цю кнопку Ñ– потім на поїзд в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Будувати копію авто. ÐатиÑніть на цю кнопку Ñ– потім на авто в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Будувати копію кораблÑ. ÐатиÑніть на цю кнопку, Ñ– потім на корабель в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Будувати копію літака. ÐатиÑніть на цю кнопку Ñ– потім на літак в ангарі або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}ПрÑмує до {TOWN} депо
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}ПрÑмує до {TOWN} дорожного депо
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} дорожного депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}ПрÑмує до {TOWN} корабельного депо
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}ПрÑмує до {TOWN} корабельного депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Летить до {STATION} ангару
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Летить до {STATION} ангару, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} депо
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} дорожному депо
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} дорожному депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}ТехоглÑд в {TOWN} корабельному депо
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}ТехоглÑд в {TOWN} корабельному депо, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}ТехоглÑд в {STATION} ангарі
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}ТехоглÑд в {STATION} ангарі, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Клонувати
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Клонувати
+STR_DEPOT_CLONE_SHIP :{BLACK}Клонувати
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Клонувати
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Будувати копію поїзда з уÑіма вагонами. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Будувати копію авто. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Будувати копію кораблÑ. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Будувати копію літака. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Будувати копію поїзда з уÑіма вагонами. ÐатиÑніть на цю кнопку Ñ– потім на поїзд в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Будувати копію авто. ÐатиÑніть на цю кнопку Ñ– потім на авто в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Будувати копію кораблÑ. ÐатиÑніть на цю кнопку, Ñ– потім на корабель в депо або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Будувати копію літака. ÐатиÑніть на цю кнопку Ñ– потім на літак в ангарі або ззовні. Утримуйте Ctrl Ð´Ð»Ñ Ñпільного завданнÑ
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Ðовий залізничний транÑпорт
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Ðовий електрозалізничний транÑпорт
@@ -3349,28 +3349,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Пока
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Ви впевнені, що хочете продати уÑÑ– машини в депо?
-STR_DEPOT_WRONG_DEPOT_TYPE :Ðеправильний тип депо
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Ðеправильний тип депо
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Продати вÑÑ– поїзди з депо
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Продати вÑÑ– автомобілі з депо
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Продати вÑÑ– кораблі з депо
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Продати вÑÑ– літаки з ангару
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Продати вÑÑ– поїзди з депо
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Продати вÑÑ– автомобілі з депо
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Продати вÑÑ– кораблі з депо
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Продати вÑÑ– літаки з ангару
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… поїздів, що заходÑÑ‚ÑŒ до цього депо
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… автомобілів, що заходÑÑ‚ÑŒ до цього депо
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… кораблів, що заходÑÑ‚ÑŒ до цього депо
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… літаків, що заходÑÑ‚ÑŒ до ангарів у цьому аеропорті
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… поїздів, що заходÑÑ‚ÑŒ до цього депо
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… автомобілів, що заходÑÑ‚ÑŒ до цього депо
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… кораблів, що заходÑÑ‚ÑŒ до цього депо
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Отримати ÑпиÑок уÑÑ–Ñ… літаків, що заходÑÑ‚ÑŒ до ангарів у цьому аеропорті
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Оновити вÑÑ– поїзди в депо
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Оновити вÑÑ– автомобілі в депо
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Оновити вÑÑ– кораблі в депо
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Оновити вÑÑ– літаки в ангарі
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Оновити вÑÑ– поїзди в депо
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Оновити вÑÑ– автомобілі в депо
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Оновити вÑÑ– кораблі в депо
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Оновити вÑÑ– літаки в ангарі
STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Почати оновленнÑ
STR_REPLACE_VEHICLES_STOP :{BLACK}Зупинити оновленнÑ
-STR_NOT_REPLACING :{BLACK}Ðе можна оновити
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ðе вибрано машину
+STR_REPLACE_NOT_REPLACING :{BLACK}Ðе можна оновити
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ðе вибрано машину
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Виберіть транÑпорт Ð´Ð»Ñ Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Виберіть новий транÑпорт, Ñким ви бажаєте замінити Ñтарий
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð¿Ñ€Ð¸Ð¿Ð¸Ð½ÐµÐ½Ð½Ñ Ð¿Ñ€Ð¾Ñ†ÐµÑу Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð¿Ð¾Ñ‚Ñгів, що вибрані ліворуч
@@ -3382,26 +3382,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Дозв
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}ОновленнÑ: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}ÐŸÐµÑ€ÐµÐºÐ»ÑŽÑ‡ÐµÐ½Ð½Ñ Ð¼Ñ–Ð¶ вікнами заміни потÑгів та вагонів.
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Поїзд недоÑтупний
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Ðвтомобіль недоÑтупний
-STR_SHIP_NOT_AVAILABLE :{WHITE}Корабель недоÑтупний
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Літак недоÑтупний
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Поїзд недоÑтупний
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Ðвтомобіль недоÑтупний
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Корабель недоÑтупний
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Літак недоÑтупний
-STR_ENGINES :ПотÑги
-STR_WAGONS :Вагони
+STR_REPLACE_ENGINES :ПотÑги
+STR_REPLACE_WAGONS :Вагони
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… поїздів, що в депо
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… авто, що в депо
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… кораблів, що в депо
-STR_MASS_STOP_HANGAR_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… літаків, що в ангарі
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… поїздів, що в депо
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… авто, що в депо
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… кораблів, що в депо
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… літаків, що в ангарі
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ поїздів з депо
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑÑ–Ñ… автомобілів з депо
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑÑ–Ñ… кораблів з депо
-STR_MASS_START_HANGAR_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ð»ÑŒÐ¾Ñ‚Ñƒ вÑÑ–Ñ… літаків з ангару
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ поїздів з депо
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑÑ–Ñ… автомобілів з депо
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑÑ–Ñ… кораблів з депо
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ð»ÑŒÐ¾Ñ‚Ñƒ вÑÑ–Ñ… літаків з ангару
-STR_MASS_STOP_LIST_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… авто, що у ÑпиÑку
-STR_MASS_START_LIST_TIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑього транÑпорту, що у ÑпиÑку
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð·ÑƒÐ¿Ð¸Ð½ÐºÐ¸ вÑÑ–Ñ… авто, що у ÑпиÑку
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}ÐатиÑніть Ð´Ð»Ñ Ð²Ð¸Ñ—Ð·Ð´Ñƒ вÑього транÑпорту, що у ÑпиÑку
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}СпиÑок позначень - {COMMA} Позначен{P Ð½Ñ Ð½Ñ ÑŒ}
@@ -3410,14 +3410,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Збій
############ Lists rail types
-STR_RAIL_VEHICLES :ЗалізницÑ
-STR_ELRAIL_VEHICLES :Електрифіковані поїзди
-STR_MONORAIL_VEHICLES :МонорельÑ
-STR_MAGLEV_VEHICLES :Магнітна подушка
+STR_REPLACE_RAIL_VEHICLES :ЗалізницÑ
+STR_REPLACE_ELRAIL_VEHICLES :Електрифіковані поїзди
+STR_REPLACE_MONORAIL_VEHICLES :МонорельÑ
+STR_REPLACE_MAGLEV_VEHICLES :Магнітна подушка
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Ціна: {GOLD}{CURRENCY}{BLACK} Вага: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}ШвидкіÑÑ‚ÑŒ: {GOLD}{VELOCITY}{BLACK} ПотужніÑÑ‚ÑŒ: {GOLD}{POWER}
@@ -3444,70 +3444,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Генерувати
-STR_RANDOM :{BLACK}Випадково
-STR_RANDOM_HELP :{BLACK}Змінити початкове Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð´Ð»Ñ Ð³ÐµÐ½ÐµÑ€Ð°Ñ‚Ð¾Ñ€Ð°
-STR_WORLD_GENERATION_CAPTION :{WHITE}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту
-STR_RANDOM_SEED :{BLACK}Випадкове чиÑло:
-STR_RANDOM_SEED_HELP :{BLACK}Клік Ð´Ð»Ñ Ð²Ð²Ð¾Ð´Ñƒ значеннÑ
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Введіть випадкове чиÑло
-STR_LAND_GENERATOR :{BLACK}Ландшафт:
-STR_TREE_PLACER :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ²:
-STR_HEIGHTMAP_ROTATION :{BLACK}Поворот рельєфу
-STR_TERRAIN_TYPE :{BLACK}Тип ландшафту:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Рівень морÑ:
-STR_SMOOTHNESS :{BLACK}Згладжений:
-STR_SNOW_LINE_HEIGHT :{BLACK}ВиÑота лінії Ñнігу:
-STR_DATE :{BLACK}Дата:
-STR_NUMBER_OF_TOWNS :{BLACK}МіÑта:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}ПромиÑловіÑÑ‚ÑŒ:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Підвищити лінію Ñнігу
-STR_SNOW_LINE_DOWN :{BLACK}Понизити лінію Ñнігу
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Змінити виÑоту лінії Ñнігу
-STR_START_DATE_QUERY_CAPT :{WHITE}Змінити рік початку гри
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Завелике значеннÑ
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Розміри дуже великі. Продовжити генерацію?
-STR_HEIGHTMAP_NAME :{BLACK}Ðазва рельєфу:
-STR_HEIGHTMAP_SIZE :{BLACK}Розмір: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Генерувати
+STR_MAPGEN_RANDOM :{BLACK}Випадково
+STR_MAPGEN_RANDOM_HELP :{BLACK}Змінити початкове Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð´Ð»Ñ Ð³ÐµÐ½ÐµÑ€Ð°Ñ‚Ð¾Ñ€Ð°
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту
+STR_MAPGEN_RANDOM_SEED :{BLACK}Випадкове чиÑло:
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Клік Ð´Ð»Ñ Ð²Ð²Ð¾Ð´Ñƒ значеннÑ
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Введіть випадкове чиÑло
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Ландшафт:
+STR_MAPGEN_TREE_PLACER :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ²:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Поворот рельєфу
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Тип ландшафту:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Рівень морÑ:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Згладжений:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}ВиÑота лінії Ñнігу:
+STR_MAPGEN_DATE :{BLACK}Дата:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}МіÑта:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}ПромиÑловіÑÑ‚ÑŒ:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Підвищити лінію Ñнігу
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Понизити лінію Ñнігу
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Змінити виÑоту лінії Ñнігу
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Змінити рік початку гри
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Завелике значеннÑ
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Розміри дуже великі. Продовжити генерацію?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ðазва рельєфу:
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Розмір: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ñвіту...
STR_GENERATION_ABORT :{BLACK}Перервати
STR_GENERATION_ABORT_CAPTION :{WHITE}Перервати генерацію Ñвіту
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ви дійÑно хочете перервати генерацію Ñвіту
-STR_PROGRESS :{WHITE}{NUM}% завершено
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту
-STR_TREE_GENERATION :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ²
-STR_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ–
-STR_CLEARING_TILES :{BLACK}Розкидати каміннÑ
-STR_SETTINGUP_GAME :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸
-STR_PREPARING_TILELOOP :{BLACK}Виконуємо цикл
-STR_PREPARING_GAME :{BLACK}ГенеруєтьÑÑ Ð³Ñ€Ð°
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Змінити рівень ÑкладноÑÑ‚Ñ–
-STR_SE_FLAT_WORLD :{WHITE}Рівнина
-STR_SE_FLAT_WORLD_TIP :{BLACK}Генерувати рівнину
-STR_SE_RANDOM_LAND :{WHITE}Випадково
-STR_SE_NEW_WORLD :{BLACK}Створити новий Ñценарій
-STR_SE_CAPTION :{WHITE}Тип Ñценарію
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}ПіднÑти рівень рівної землі на 1
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}ОпуÑтити рівень рівної землі на 1
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Змінити виÑоту Ñ€Ñ–Ð²Ð½Ñ Ñ€Ñ–Ð²Ð½Ð¾Ñ— землі
-STR_FLAT_WORLD_HEIGHT :{BLACK}ВиÑота Ñ€Ñ–Ð²Ð½Ñ Ð¼Ð¾Ñ€Ñ
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% завершено
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñвіту
+STR_GENERATION_TREE_GENERATION :{BLACK}ÐаÑÐ°Ð´Ð¶ÐµÐ½Ð½Ñ Ð´ÐµÑ€ÐµÐ²
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Ð“ÐµÐ½ÐµÑ€Ð°Ñ†Ñ–Ñ Ð½ÐµÑ€ÑƒÑ…Ð¾Ð¼Ð¾ÑÑ‚Ñ–
+STR_GENERATION_CLEARING_TILES :{BLACK}Розкидати каміннÑ
+STR_GENERATION_SETTINGUP_GAME :{BLACK}ÐÐ°Ð»Ð°ÑˆÑ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð³Ñ€Ð¸
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Виконуємо цикл
+STR_GENERATION_PREPARING_GAME :{BLACK}ГенеруєтьÑÑ Ð³Ñ€Ð°
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Змінити рівень ÑкладноÑÑ‚Ñ–
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Рівнина
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Генерувати рівнину
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Випадково
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Створити новий Ñценарій
+STR_SE_MAPGEN_CAPTION :{WHITE}Тип Ñценарію
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}ПіднÑти рівень рівної землі на 1
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}ОпуÑтити рівень рівної землі на 1
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Змінити виÑоту Ñ€Ñ–Ð²Ð½Ñ Ñ€Ñ–Ð²Ð½Ð¾Ñ— землі
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}ВиÑота Ñ€Ñ–Ð²Ð½Ñ Ð¼Ð¾Ñ€Ñ
STR_SMALLMAP_CENTER :{BLACK}Центрувати мінікарту Ñюди
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Краї карти:
-STR_NORTHWEST :{BLACK}північно-західний
-STR_NORTHEAST :{BLACK}північно-Ñхідний
-STR_SOUTHEAST :{BLACK}південно-Ñхідний
-STR_SOUTHWEST :{BLACK}південно-західний
-STR_BORDER_FREEFORM :{BLACK}вільний формат
-STR_BORDER_WATER :{BLACK}Вода
-STR_BORDER_RANDOM :{BLACK}Будь-Ñкий
-STR_BORDER_RANDOMIZE :{BLACK}Будь-Ñкий
-STR_BORDER_MANUAL :{BLACK}Вручну
+STR_MAPGEN_BORDER_TYPE :{BLACK}Краї карти:
+STR_MAPGEN_NORTHWEST :{BLACK}північно-західний
+STR_MAPGEN_NORTHEAST :{BLACK}північно-Ñхідний
+STR_MAPGEN_SOUTHEAST :{BLACK}південно-Ñхідний
+STR_MAPGEN_SOUTHWEST :{BLACK}південно-західний
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}вільний формат
+STR_MAPGEN_BORDER_WATER :{BLACK}Вода
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Будь-Ñкий
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Будь-Ñкий
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Вручну
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Малий
@@ -3532,21 +3532,21 @@ STR_MEASURE_AREA :{BLACK}ДілÑ
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Довжина: {NUM}{}Ð Ñ–Ð·Ð½Ð¸Ñ†Ñ Ð²Ð¸Ñот: {NUM} м
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}ДілÑнка: {NUM} x {NUM}{}Ð Ñ–Ð·Ð½Ð¸Ñ†Ñ Ð²Ð¸Ñот: {NUM} м
-STR_FEEDER_CARGO_VALUE :{BLACK}Плата за транÑфер: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...Ñ†Ñ Ð´Ð¾Ñ€Ð¾Ð³Ð° у влаÑноÑÑ‚Ñ– міÑта
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...дорога не в тому напрÑмку
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Опції прозороÑÑ‚Ñ–
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð·Ð½Ð°ÐºÑ–Ð² Ñтанцій. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_TREES_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð´ÐµÑ€ÐµÐ². Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð±ÑƒÐ´Ð¸Ð½ÐºÑ–Ð². Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð¿Ñ€Ð¾Ð¼Ð¸ÑловоÑÑ‚Ñ–. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ñпоруд, таких Ñк Ñтанції, депо тощо. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð¼Ð¾Ñтів. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ñпоруд, таких Ñк маÑки та антени. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð›Ð•ÐŸ. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Змінити прозоріÑÑ‚ÑŒ індикаторів завантаженнÑ. Утримуйте Ctrl, щоб заблокувати
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Зробити об'єкти невидимими, а не прозорими
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Плата за транÑфер: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...Ñ†Ñ Ð´Ð¾Ñ€Ð¾Ð³Ð° у влаÑноÑÑ‚Ñ– міÑта
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...дорога не в тому напрÑмку
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Опції прозороÑÑ‚Ñ–
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð·Ð½Ð°ÐºÑ–Ð² Ñтанцій. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð´ÐµÑ€ÐµÐ². Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð±ÑƒÐ´Ð¸Ð½ÐºÑ–Ð². Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð¿Ñ€Ð¾Ð¼Ð¸ÑловоÑÑ‚Ñ–. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ñпоруд, таких Ñк Ñтанції, депо тощо. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð¼Ð¾Ñтів. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ñпоруд, таких Ñк маÑки та антени. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Переключити прозоріÑÑ‚ÑŒ Ð´Ð»Ñ Ð›Ð•ÐŸ. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Змінити прозоріÑÑ‚ÑŒ індикаторів завантаженнÑ. Утримуйте Ctrl, щоб заблокувати
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Зробити об'єкти невидимими, а не прозорими
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3556,7 +3556,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :УÑÑ– поїзди
STR_GROUP_ALL_ROAD_VEHICLES :УÑÑ– автомобілі
STR_GROUP_ALL_SHIPS :УÑÑ– кораблі
@@ -3565,24 +3565,24 @@ STR_GROUP_DEFAULT_TRAINS :ÐезгрупÐ
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ðезгруповані автомобілі
STR_GROUP_DEFAULT_SHIPS :Ðезгруповані кораблі
STR_GROUP_DEFAULT_AIRCRAFTS :Ðезгруповані літаки
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Добавити Ñпільний транÑпорт
STR_GROUP_REMOVE_ALL_VEHICLES :ПозбутиÑÑ Ð²Ñього транÑпорту
STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу
-STR_GROUP_CAN_T_CREATE :{WHITE}Ðе можна Ñтворити групу...
-STR_GROUP_CAN_T_DELETE :{WHITE}Ðе можна Ñтерти групу...
-STR_GROUP_CAN_T_RENAME :{WHITE}Ðе можна перейменувати групу...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ðе можна позбутиÑÑ Ð²Ñього транÑпорту цієї групи...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ðе можна додати цей транÑпорт у групу...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ðе можна додати Ñпільний транÑпорт у групу...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Ðе можна Ñтворити групу...
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Ðе можна Ñтерти групу...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Ðе можна перейменувати групу...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Ðе можна позбутиÑÑ Ð²Ñього транÑпорту цієї групи...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Ðе можна додати цей транÑпорт у групу...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Ðе можна додати Ñпільний транÑпорт у групу...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Групи - клікніть на групі, щоб побачити ÑпиÑок транÑпорту цієї групи
-STR_GROUP_CREATE_TIP :{BLACK}Клікніть, щоб Ñтворити групу
-STR_GROUP_DELETE_TIP :{BLACK}Стерти вибрану групу
-STR_GROUP_RENAME_TIP :{BLACK}Перейменувати вибрану групу
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Клікніть, щоб захиÑтити групу від глобальної автозаміни
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Групи - клікніть на групі, щоб побачити ÑпиÑок транÑпорту цієї групи
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Клікніть, щоб Ñтворити групу
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клікніть, щоб захиÑтити групу від глобальної автозаміни
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3643,35 +3643,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Ðазва має бути унікальною
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ðазва має бути унікальною
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}ÐаÑтупне позначеннÑ
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Попереднє позначеннÑ
-STR_SIGN_OSKTITLE :{BLACK}Введіть назву знака
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}ÐаÑтупне позначеннÑ
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Попереднє позначеннÑ
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введіть назву знака
########
-STR_FUND_NEW_INDUSTRY :{BLACK}ФінанÑувати
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}ОглÑд
-STR_BUILD_NEW_INDUSTRY :{BLACK}Будувати
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Виберіть необхідне виробництво
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}ФінанÑувати
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}ОглÑд
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Будувати
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Виберіть необхідне виробництво
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Детальний
-STR_FACE_ADVANCED_TIP :{BLACK}Детальний вибір обличчÑ
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Детальний вибір обличчÑ
STR_FACE_SIMPLE :{BLACK}ПроÑтий
-STR_FACE_SIMPLE_TIP :{BLACK}ПроÑтий вибір обличчÑ
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}ПроÑтий вибір обличчÑ
STR_FACE_LOAD :{BLACK}Завантажити
-STR_FACE_LOAD_TIP :{BLACK}Завантажити обране обличчÑ
+STR_FACE_LOAD_TOOLTIP :{BLACK}Завантажити обране обличчÑ
STR_FACE_LOAD_DONE :{WHITE}Обране Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð±ÑƒÐ»Ð¾ завантажене з файлу конфігурації OpenTTD.
STR_FACE_FACECODE :{BLACK}ÐžÐ±Ð»Ð¸Ñ‡Ñ‡Ñ â„–
-STR_FACE_FACECODE_TIP :{BLACK}ПодивитиÑÑŒ та/чи змінити номер Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ
+STR_FACE_FACECODE_TOOLTIP :{BLACK}ПодивитиÑÑŒ та/чи змінити номер Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ
STR_FACE_FACECODE_CAPTION :{WHITE}ПодивитиÑÑŒ та/чи змінити номер Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ
STR_FACE_FACECODE_SET :{WHITE}Було вÑтановлено новий номер
STR_FACE_FACECODE_ERR :{WHITE}Ðе можна вÑтановити номер Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð³Ñ€Ð°Ð²Ñ†Ñ - це має бути чиÑло від 0 до 4,294,967,295!
STR_FACE_SAVE :{BLACK}Зберегти
-STR_FACE_SAVE_TIP :{BLACK}Зберегти обране обличчÑ
+STR_FACE_SAVE_TOOLTIP :{BLACK}Зберегти обране обличчÑ
STR_FACE_SAVE_DONE :{WHITE}Це Ð¾Ð±Ð»Ð¸Ñ‡Ñ‡Ñ Ð±ÑƒÐ´Ðµ збережене Ñк обране у файлі конфігурації OpenTTD.
STR_FACE_EUROPEAN :{BLACK}ЄвропейÑькі
STR_FACE_SELECT_EUROPEAN :{BLACK}Вибрати європейÑькі обличчÑ
@@ -3679,51 +3679,51 @@ STR_FACE_AFRICAN :{BLACK}Ðфри
STR_FACE_SELECT_AFRICAN :{BLACK}Вибрати африканÑькі обличчÑ
STR_FACE_YES :Так
STR_FACE_NO :ÐÑ–
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Дозволити вуÑа або Ñережки
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Дозволити вуÑа або Ñережки
STR_FACE_HAIR :ВолоÑÑÑ:
-STR_FACE_HAIR_TIP :{BLACK}Змінити волоÑÑÑ
+STR_FACE_HAIR_TOOLTIP :{BLACK}Змінити волоÑÑÑ
STR_FACE_EYEBROWS :Брова:
-STR_FACE_EYEBROWS_TIP :{BLACK}Змінити брова
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Змінити брова
STR_FACE_EYECOLOUR :Колір очей:
-STR_FACE_EYECOLOUR_TIP :{BLACK}Змінити колір очей:
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Змінити колір очей:
STR_FACE_GLASSES :ОкулÑри:
-STR_FACE_GLASSES_TIP :{BLACK}Дозволити окулÑри
-STR_FACE_GLASSES_TIP_2 :{BLACK}Змінити окулÑри
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Дозволити окулÑри
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Змінити окулÑри
STR_FACE_NOSE :ÐÑ–Ñ:
-STR_FACE_NOSE_TIP :{BLACK}Змінити ніÑ
+STR_FACE_NOSE_TOOLTIP :{BLACK}Змінити ніÑ
STR_FACE_LIPS :Губи:
STR_FACE_MOUSTACHE :ВуÑа:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Змінити губи або вуÑа
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Змінити губи або вуÑа
STR_FACE_CHIN :ПідборіддÑ:
-STR_FACE_CHIN_TIP :{BLACK}Змінити підборіддÑ
+STR_FACE_CHIN_TOOLTIP :{BLACK}Змінити підборіддÑ
STR_FACE_JACKET :Піджак:
-STR_FACE_JACKET_TIP :{BLACK}Змінити піджак
+STR_FACE_JACKET_TOOLTIP :{BLACK}Змінити піджак
STR_FACE_COLLAR :Комір
-STR_FACE_COLLAR_TIP :{BLACK}Змінити комір
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Змінити комір
STR_FACE_TIE :Краватка:
STR_FACE_EARRING :Сережки:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Змінити комір або Ñережки
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Змінити комір або Ñережки
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Вибір Ñигналів
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ðе можна конвертувати Ñигнали тут...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Звичайний Ñигнал (Ñемафор){}Сигнали необхідні Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾, щоб уникнути зіткнень поїздів на залізницÑÑ…, де більше одного поїзда.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Вхідний Ñигнал (Ñемафор){}Зелений, доки Ñ” один або більше зелених вихідних Ñигналів з наÑтупної Ñекції колії. Якщо нема - червоний.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Вихідний Ñигнал (Ñемафор){}ПоводитьÑÑ, Ñк звичайний Ñигнал, але необхідний Ð´Ð»Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»ÑŒÐ½Ð¾Ñ— роботи вхідного або комбінованого Ñигналів.
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Комбінований Ñигнал (Ñемафор){}Комбінований Ñигнал працює Ñк пара вхідний-вихідний Ñигнал. Це дозволÑÑ” будувати великі "дерева" Ñигналів.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Розширений Ñигнал (Ñемафор){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. Розширені Ñигнали можуть проходитиÑÑŒ з заднього боку.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}ОдноÑторонній розширений Ñигнал (Ñемафор){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. ОдноÑторонні розширені Ñигнали не можуть проходитиÑÑŒ з заднього боку.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Звичайний Ñигнал (електричний){}Сигнали необхідні Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾, щоб уникнути зіткнень поїздів на залізницÑÑ…, де більше одного поїзда.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Вхідний Ñигнал (електричний){}Зелений, доки Ñ” один або більше зелених вихідних Ñигналів з наÑтупної Ñекції колії. Якщо нема - червоний.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Вихідний Ñигнал (електричний){}ПоводитьÑÑ, Ñк звичайний Ñигнал, але необхідний Ð´Ð»Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»ÑŒÐ½Ð¾Ñ— роботи вхідного або комбінованого Ñигналів.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Комбінований Ñигнал (електричний){}Комбінований Ñигнал працює Ñк пара вхідний-вихідний Ñигнал. Це дозволÑÑ” будувати великі "дерева" Ñигналів.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Розширений Ñигнал (електричний){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. Розширені Ñигнали можуть проходитиÑÑŒ з заднього боку.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}ОдноÑторонній розширений Ñигнал (електричний){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. ОдноÑторонні розширені Ñигнали не можуть проходитиÑÑŒ з заднього боку.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Заміна Ñигналів{}Якщо активна, натиÑÐºÐ°Ð½Ð½Ñ Ð½Ð° Ñ–Ñнуючому Ñигналі замінить його на обраний тип Ñигналу, CTRL-натиÑÐºÐ°Ð½Ð½Ñ Ð±ÑƒÐ´Ðµ переключати Ñ–Ñнуючий варіант.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}ЧаÑтота Ñигналів при перетаÑкуванні
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Зменшити чаÑтоту Ñигналів
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Збільшити чаÑтоту Ñигналів
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Вибір Ñигналів
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Ðе можна конвертувати Ñигнали тут...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Звичайний Ñигнал (Ñемафор){}Сигнали необхідні Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾, щоб уникнути зіткнень поїздів на залізницÑÑ…, де більше одного поїзда.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Вхідний Ñигнал (Ñемафор){}Зелений, доки Ñ” один або більше зелених вихідних Ñигналів з наÑтупної Ñекції колії. Якщо нема - червоний.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Вихідний Ñигнал (Ñемафор){}ПоводитьÑÑ, Ñк звичайний Ñигнал, але необхідний Ð´Ð»Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»ÑŒÐ½Ð¾Ñ— роботи вхідного або комбінованого Ñигналів.
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Комбінований Ñигнал (Ñемафор){}Комбінований Ñигнал працює Ñк пара вхідний-вихідний Ñигнал. Це дозволÑÑ” будувати великі "дерева" Ñигналів.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Розширений Ñигнал (Ñемафор){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. Розширені Ñигнали можуть проходитиÑÑŒ з заднього боку.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}ОдноÑторонній розширений Ñигнал (Ñемафор){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. ОдноÑторонні розширені Ñигнали не можуть проходитиÑÑŒ з заднього боку.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Звичайний Ñигнал (електричний){}Сигнали необхідні Ð´Ð»Ñ Ñ‚Ð¾Ð³Ð¾, щоб уникнути зіткнень поїздів на залізницÑÑ…, де більше одного поїзда.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Вхідний Ñигнал (електричний){}Зелений, доки Ñ” один або більше зелених вихідних Ñигналів з наÑтупної Ñекції колії. Якщо нема - червоний.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Вихідний Ñигнал (електричний){}ПоводитьÑÑ, Ñк звичайний Ñигнал, але необхідний Ð´Ð»Ñ Ð½Ð¾Ñ€Ð¼Ð°Ð»ÑŒÐ½Ð¾Ñ— роботи вхідного або комбінованого Ñигналів.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбінований Ñигнал (електричний){}Комбінований Ñигнал працює Ñк пара вхідний-вихідний Ñигнал. Це дозволÑÑ” будувати великі "дерева" Ñигналів.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений Ñигнал (електричний){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. Розширені Ñигнали можуть проходитиÑÑŒ з заднього боку.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}ОдноÑторонній розширений Ñигнал (електричний){}Розширений Ñигнал дозволÑÑ” більше ніж одному поїзду одночаÑно заходити до блоку Ñигналів, Ñкщо поїзд може зарезервувати шлÑÑ… до безпечної точки оÑтанову. ОдноÑторонні розширені Ñигнали не можуть проходитиÑÑŒ з заднього боку.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна Ñигналів{}Якщо активна, натиÑÐºÐ°Ð½Ð½Ñ Ð½Ð° Ñ–Ñнуючому Ñигналі замінить його на обраний тип Ñигналу, CTRL-натиÑÐºÐ°Ð½Ð½Ñ Ð±ÑƒÐ´Ðµ переключати Ñ–Ñнуючий варіант.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}ЧаÑтота Ñигналів при перетаÑкуванні
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити чаÑтоту Ñигналів
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити чаÑтоту Ñигналів
########
############ on screen keyboard
@@ -3735,36 +3735,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Ð
STR_INTRO_AI_SETTINGS :{BLACK}Параметри AI
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Показати наÑтройки AI
STR_AI_DEBUG :{WHITE}Дебаг AI
-STR_AI_DEBUG_NAME_TIP :{BLACK}Ðазва AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Ðазва AI
STR_AI_DEBUG_RELOAD :{BLACK}Перезавантажити AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}Знищити AI, перезавантажити Ñкрипт, та реÑтартувати AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Вікно Дебаг AI доÑтупно тільки Ñерверу
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Знищити AI, перезавантажити Ñкрипт, та реÑтартувати AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Вікно Дебаг AI доÑтупно тільки Ñерверу
STR_AI_CONFIG_CAPTION :{WHITE}ÐšÐ¾Ð½Ñ„Ñ–Ð³ÑƒÑ€Ð°Ñ†Ñ–Ñ AI
-STR_AI_CHANGE :{BLACK}Вибір AI
-STR_AI_CONFIGURE :{BLACK}ÐаÑтроїти
-STR_AI_CHANGE_TIP :{BLACK}Завантажити інший AI
-STR_AI_CONFIGURE_TIP :{BLACK}ÐаÑтроїти параметри AI
-STR_AI_LIST_TIP :{BLACK}УÑÑ– AI, Ñкі будуть завантажені у наÑтупній грі
+STR_AI_CONFIG_CHANGE :{BLACK}Вибір AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}ÐаÑтроїти
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Завантажити інший AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}ÐаÑтроїти параметри AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}УÑÑ– AI, Ñкі будуть завантажені у наÑтупній грі
STR_AI_LIST_CAPTION :{WHITE}ДоÑтупні AI
-STR_AI_AILIST_TIP :{BLACK}Клікніть, щоб вибрати AI
-STR_AI_ACCEPT :{BLACK}ПрийнÑти
-STR_AI_ACCEPT_TIP :{BLACK}Вибрати виділений AI
-STR_AI_CANCEL :{BLACK}Відміна
-STR_AI_CANCEL_TIP :{BLACK}Ðе мінÑти AI
-STR_AI_CLOSE :{BLACK}Закрити
-STR_AI_RESET :{BLACK}СкиданнÑ
-STR_AI_HUMAN_PLAYER :Гравець-людина
-STR_AI_RANDOM_AI :Випадковий AI
+STR_AI_LIST_TOOLTIP :{BLACK}Клікніть, щоб вибрати AI
+STR_AI_LIST_ACCEPT :{BLACK}ПрийнÑти
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Вибрати виділений AI
+STR_AI_LIST_CANCEL :{BLACK}Відміна
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Ðе мінÑти AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Закрити
+STR_AI_SETTINGS_RESET :{BLACK}СкиданнÑ
+STR_AI_CONFIG_HUMAN_PLAYER :Гравець-людина
+STR_AI_CONFIG_RANDOM_AI :Випадковий AI
STR_AI_SETTINGS_CAPTION :{WHITE}Параметри AI
-STR_AI_AUTHOR :{BLACK}Ðвтор: {STRING}
-STR_AI_VERSION :{BLACK}ВерÑÑ–Ñ: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Один з поточних AI зазнав краху. Будь лаÑка, повідомте про це автора AI зі знімком налагоджувального вікна AI.
+STR_AI_LIST_AUTHOR :{BLACK}Ðвтор: {STRING}
+STR_AI_LIST_VERSION :{BLACK}ВерÑÑ–Ñ: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Один з поточних AI зазнав краху. Будь лаÑка, повідомте про це автора AI зі знімком налагоджувального вікна AI.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Ліміт шуму в міÑÑ‚Ñ–: {ORANGE}{COMMA}{BLACK} макÑ: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Генерований шум: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ліміт шуму в міÑÑ‚Ñ–: {ORANGE}{COMMA}{BLACK} макÑ: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Генерований шум: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3778,21 +3778,21 @@ STR_CONTENT_TYPE_SCENARIO :СценаріÐ
STR_CONTENT_TYPE_HEIGHTMAP :Карта виÑот
STR_CONTENT_TITLE :{WHITE}Ð—Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð·Ð¼Ñ–Ñту
STR_CONTENT_TYPE_CAPTION :{BLACK}Тип
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Тип вміÑту
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Тип вміÑту
STR_CONTENT_NAME_CAPTION :{BLACK}Ðазва
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Ðазва вміÑту
-STR_CONTENT_MATRIX_TIP :{BLACK}Клікніть на Ñ€Ñдку, щоб побачити деталі{}Клікніть позначку, щоб обрати його Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ðазва вміÑту
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Клікніть на Ñ€Ñдку, щоб побачити деталі{}Клікніть позначку, щоб обрати його Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Вибрати вÑÑ–
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Позначити Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð²ÐµÑÑŒ вміÑÑ‚
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Позначити Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð²ÐµÑÑŒ вміÑÑ‚
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Вибрати оновленнÑ
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Позначити веÑÑŒ вміÑÑ‚, що Ñ” оновленнÑм Ñ–Ñнуючого, Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Позначити веÑÑŒ вміÑÑ‚, що Ñ” оновленнÑм Ñ–Ñнуючого, Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}ЗнÑти позначки
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Ðе завантажувати нічого
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Ðе завантажувати нічого
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Введіть Ñтроку фільтру
-STR_CONTENT_FILTER_TIP :{BLACK}Введіть ключове Ñлово Ð´Ð»Ñ Ñ„Ñ–Ð»ÑŒÑ‚Ñ€Ð°Ñ†Ñ–Ñ– ÑпиÑку
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Введіть ключове Ñлово Ð´Ð»Ñ Ñ„Ñ–Ð»ÑŒÑ‚Ñ€Ð°Ñ†Ñ–Ñ– ÑпиÑку
STR_CONTENT_FILTER_TITLE :{BLACK}Фільтр за назвою:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Завантажити
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Почати Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð¾Ð±Ñ€Ð°Ð½Ð¾Ð³Ð¾ вміÑту
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Почати Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ Ð¾Ð±Ñ€Ð°Ð½Ð¾Ð³Ð¾ вміÑту
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Загальний розмір завантажень: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}ВміÑÑ‚ - інформаціÑ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Ви не обрали це Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
@@ -3825,6 +3825,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Ðе мÐ
STR_INTRO_ONLINE_CONTENT :{BLACK}Перевірити вміÑÑ‚ у Internet
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Перевірити новий та оновлений вміÑÑ‚ Ð´Ð»Ñ Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Знайти відÑутній вміÑÑ‚ в Інтернет
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Перевірити, чи можна знайти відÑутній вміÑÑ‚ в Інтернет
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Знайти відÑутній вміÑÑ‚ в Інтернет
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Перевірити, чи можна знайти відÑутній вміÑÑ‚ в Інтернет
########
diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt
index 5b262da1b..853ef1a45 100644
--- a/src/lang/unfinished/frisian.txt
+++ b/src/lang/unfinished/frisian.txt
@@ -198,26 +198,26 @@ STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
-STR_SORT_ORDER_TIP :{BLACK}Selektear skiftrjochting (oprinnend/ôfrinnend)
-STR_SORT_CRITERIA_TIP :{BLACK}Selektear skiftnoarm
-STR_FILTER_CRITERIA_TIP :{BLACK}Selekear filternoarm
-STR_SORT_BY :{BLACK}Skifte op
+STR_TOOLTIP_SORT_ORDER :{BLACK}Selektear skiftrjochting (oprinnend/ôfrinnend)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Selektear skiftnoarm
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selekear filternoarm
+STR_BUTTON_SORT_BY :{BLACK}Skifte op
STR_BUTTON_LOCATION :{BLACK}Lokaasje
-STR_QUERY_RENAME :{BLACK}Omneame
+STR_BUTTON_RENAME :{BLACK}Omneame
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Slút finster
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Finstertitel - hjirmei kinst it finster ferslepe
-STR_STICKY_BUTTON :{BLACK}Skerm as net-slútber markeare mei de kaai 'Slút alle skermen'
-STR_RESIZE_BUTTON :{BLACK}Klik en sleep om skermgrutte oan te passen
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wikselje tusken lytse/grutte skermgrutte
+STR_TOOLTIP_STICKY :{BLACK}Skerm as net-slútber markeare mei de kaai 'Slút alle skermen'
+STR_TOOLTIP_RESIZE :{BLACK}Klik en sleep om skermgrutte oan te passen
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Wikselje tusken lytse/grutte skermgrutte
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolbalke - rollet de list op/del
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rôlbalke - rôlje list links/rjochts
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Brek gebouen ensfh. ôf op in stikje lân
# Query window
-STR_DEFAULT :{BLACK}Standert
-STR_QUERY_CANCEL :{BLACK}Annulearje
-STR_QUERY_OK :{BLACK}OK
+STR_BUTTON_DEFAULT :{BLACK}Standert
+STR_BUTTON_CANCEL :{BLACK}Annulearje
+STR_BUTTON_OK :{BLACK}OK
# On screen keyboard window
@@ -288,7 +288,7 @@ STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Set in b
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Sla scenario op
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Laad scenario
-STR_MENU_LOAD_HEIGHTMAP :Laad hichtekaart
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Laad hichtekaart
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Slút de lânskipsbouer
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Ôfslúte
@@ -453,7 +453,7 @@ STR_GRAPH_CARGO_PAYMENT_CARGO :{TINYFONT}{BLAC
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Kaai foar bedriuwsgrafiken
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Klik hjir om te bedriuwstagong foar grafyk oan of út te sette
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klik hjir om te bedriuwstagong foar grafyk oan of út te sette
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Bedriuwskompetysjetabel
@@ -597,7 +597,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * PA
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
# News message history
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Berjocht
@@ -854,9 +854,9 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}Slút 'O
# Quit window
STR_QUIT_CAPTION :{WHITE}Ôfslúte
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Witte jo seker dat jo dit spul ôfslúte wolle en werom gean wolle nei {STRING}?
-STR_YES :{BLACK}Ja
-STR_NO :{BLACK}Nee
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Witte jo seker dat jo dit spul ôfslúte wolle en werom gean wolle nei {STRING}?
+STR_QUIT_YES :{BLACK}Ja
+STR_QUIT_NO :{BLACK}Nee
# Supported OSes
STR_OSNAME_WINDOWS :Windows
@@ -872,10 +872,10 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Ferlit Spul
STR_ABANDON_GAME_QUERY :{YELLOW}Wolsto echt dit lânskip slúte?
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Wolsto echt dit lânskip slúte?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Wolsto echt dit lânskip slúte?
# Cheat window
-STR_TOYLAND_LANDSCAPE :Boartersguodlânskip
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Boartersguodlânskip
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nei Kleurenskema
@@ -895,46 +895,46 @@ STR_FACE_NEW_FACE_BUTTON :{BLACK}Nei Gesi
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Meistje willekeurich nij gesicht
# Network server list
-STR_NETWORK_CONNECTION :{BLACK}Ferbining:
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Ynternet
-STR_NETWORK_PLAYER_NAME :{BLACK}Namme fan spieler:
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Ferbining:
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Ynternet
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Namme fan spieler:
-STR_NETWORK_GAME_NAME :{BLACK}Namme
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Namme fan dit spul
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Lângrutte
-STR_NETWORK_DATE_CAPTION :{BLACK}Datum
-STR_NETWORK_YEARS_CAPTION :{BLACK}Jieren
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Namme
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Namme fan dit spul
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Lângrutte
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Datum
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Jieren
-STR_NETWORK_MAP_SIZE :{SILVER}Lângrutte: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Tsjinnerferzje: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Start datum: {WHITE}{DATE_SHORT}
-STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER NET BESKIKBER
-STR_NETWORK_VERSION_MISMATCH :{SILVER}FERKEARDE FERZJE
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Lângrutte: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Tsjinnerferzje: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start datum: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER NET BESKIKBER
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}FERKEARDE FERZJE
-STR_NETWORK_ADD_SERVER :{BLACK}Tsjinner tafoegje
-STR_NETWORK_START_SERVER :{BLACK}Start tsjinner
-STR_NETWORK_START_SERVER_TIP :{BLACK}Start dien eigen tsjinner
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Tsjinner tafoegje
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start tsjinner
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start dien eigen tsjinner
# Start new multiplayer server
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Start in spul foar multispilers
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start in spul foar multispilers
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Spulnamme:
-STR_NETWORK_SELECT_MAP :{BLACK}Selektear in lân:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Spulnamme:
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Selektear in lân:
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN_INTERNET :LAN / Ynternet
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} taskôger{P "" s}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Maksimaal tal taskôgers:
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Ynternet
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} taskôger{P "" s}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimaal tal taskôgers:
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Start Spul
-STR_NETWORK_LOAD_GAME :{BLACK}Laad Spul
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Start Spul
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Laad Spul
# Network game languages
@@ -944,15 +944,15 @@ STR_NETWORK_LOAD_GAME :{BLACK}Laad Spu
# Network game lobby
-STR_NETWORK_PERFORMANCE :{SILVER}Prestaasje: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Prestaasje: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Auto's: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stasjons: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Spilers: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Auto's: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stasjons: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spilers: {WHITE}{STRING}
# Network connecting window
-STR_NETWORK_CONNECTING :{WHITE}Ferbyning meitsje...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Ferbyning meitsje...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Ferbyning meitsje...
@@ -985,20 +985,20 @@ STR_NETWORK_CHAT_TO_COMPANY :[Team] Oan {STR
STR_NETWORK_CHAT_CLIENT :[Privee] {STRING}: {WHITE}{STRING}
# Network messages
-STR_NETWORK_ERR_SERVER_START :{WHITE}Koe de tsjinner net starte
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Koe gjin ferbyning meitsje
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Koe de tsjinner net starte
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Koe gjin ferbyning meitsje
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :algemiene flater
-STR_NETWORK_ERR_CLIENT_SAVEGAME :koe it lân net lade
+STR_NETWORK_ERROR_CLIENT_GENERAL :algemiene flater
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :koe it lân net lade
############ End of leave-in-this-order
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} is in neie taskôger
-STR_NETWORK_NAME_CHANGE :*** {STRING} hat syn/har namme oanpast nei {STRING}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} is in neie taskôger
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} hat syn/har namme oanpast nei {STRING}
# Content downloading window
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
@@ -1038,8 +1038,8 @@ STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Levert:
# Join station window
-STR_SELECT_WAYPOINT_TO_JOIN :{BLACK}Kontrôlepost gearfoegje
-STR_CREATE_SPLITTED_WAYPOINT :{YELLOW}In apart kontrôlepost bouwe
+STR_JOIN_WAYPOINT_CAPTION :{BLACK}Kontrôlepost gearfoegje
+STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}In apart kontrôlepost bouwe
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Spoarwei Konstruksje
@@ -1060,8 +1060,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Treindep
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selektearje treindepot rjochting
# Rail waypoint construction window
-STR_WAYPOINT :{WHITE}Kontrôlepost
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Selectear type kontrôlepost
+STR_WAYPOINT_CAPTION :{WHITE}Kontrôlepost
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Selectear type kontrôlepost
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Treinstasjon Seleksje
@@ -1072,15 +1072,15 @@ STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Stasjon
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selektear lengte fan treinstasjon
-STR_STAT_CLASS_WAYP :Kontrôleposten
+STR_STATION_CLASS_WAYP :Kontrôleposten
# Signal window
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selektear Spoarbrêge
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Selektear brêge
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brêge seleksje - klik op de brêge dyst boue wolst
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brêge seleksje - klik op de brêge dyst boue wolst
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hingbrêge, Stiel
STR_BRIDGE_NAME_GIRDER_STEEL :Brêge mei balken, Stiel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Fakwurkbrêge, Stiel
@@ -1102,13 +1102,13 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Wikselje
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Autodepot rjochting
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Kies rjochting foar autodepot
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Kies rjochting foar autodepot
# Road vehicle station construction window
# Waterways toolbar (last two for SE only)
-STR_CREATE_LAKE :{BLACK}Tsjut wettergebied oan.{}Meitsje in kanaal, of ast' Ctrl op seenivo yndrukst, dan oerstreamt it gebied deromhinne
-STR_CREATE_RIVER :{BLACK}Rivier pleatse.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Tsjut wettergebied oan.{}Meitsje in kanaal, of ast' Ctrl op seenivo yndrukst, dan oerstreamt it gebied deromhinne
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Rivier pleatse.
# Ship depot construction window
@@ -1124,9 +1124,9 @@ STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Fleanfji
# Landscaping toolbar
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Ferleech in hoekje lân
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ferheech in hoekje lân
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Keapje lân om letter te brûken
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Ferleech in hoekje lân
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ferheech in hoekje lân
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Keapje lân om letter te brûken
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Beammen
@@ -1144,7 +1144,7 @@ STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Fergruts
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Ferlyts gebiet om te ferheegjen/ferleegjen
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Meitsje samar wat lân
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Set it lânskip werom
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Alle spilerbesittings fan'e kaart fuortsmite
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Alle spilerbesittings fan'e kaart fuortsmite
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Lânskip weromsette
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Bisto der wis fan alle spilerbesittings fuort te smiten?
@@ -1160,28 +1160,28 @@ STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Grutte
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Lyts
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Middel
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grut
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Samar in getal
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Samar in getal
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Selektear de grutte fan 'e stêd
STR_FOUND_TOWN_CITY :{BLACK}Stêd
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Stêden groeien flugger as doarpen{}Ôfhinklik fan ynstellings binne se grutter at se makke wurde
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Strjittenpatroan
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selektear strjittenpatroan foar dit plak
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Orizjiniel
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bettere diken
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 raster
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 raster
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Samar
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Strjittenpatroan
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Selektear strjittenpatroan foar dit plak
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Orizjiniel
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Bettere diken
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 raster
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 raster
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Samar
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Betelje nije yndustry
-STR_INDUSTRY_BUILD_COST :{BLACK}Kostet: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kostet: {YELLOW}{CURRENCY}
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Lân Gebiet Ynformaasje
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Kosten om leech te meitsjen: {LTBLUE}N/B
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Kosten om leech te meitsjen: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Netto omset: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Netto omset: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/B
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigner: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Dykeigener: {LTBLUE}{STRING}
@@ -1193,65 +1193,65 @@ STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akseptea
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Rotsen
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Rûch lân
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Leech lân
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gers
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Fjilden
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Snie
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Woastine
-
-STR_RAILROAD_TRACK :Spoarwei
-STR_RAILROAD_TRAIN_DEPOT :Treindepot
-
-STR_ROAD_DESCRIPTION_ROAD :Wei
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Wei mei strjitteljochten
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Wei mei beammen oan 'e siden
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autodepot
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Dyk/spoar krusing
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rotsen
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rûch lân
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Leech lân
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gers
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fjilden
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snie
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Woastine
+
+STR_LAI_RAIL_DESCRIPTION_TRACK :Spoarwei
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Treindepot
+
+STR_LAI_ROAD_DESCRIPTION_ROAD :Wei
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Wei mei strjitteljochten
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Wei mei beammen oan 'e siden
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Autodepot
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Dyk/spoar krusing
# Houses come directly from their building names
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (yn oanbou)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (yn oanbou)
-STR_TREE_NAME_TREES :Beammen
-STR_TREE_NAME_RAINFOREST :Reinwâld
-STR_TREE_NAME_CACTUS_PLANTS :Kaktussen
+STR_LAI_TREE_NAME_TREES :Beammen
+STR_LAI_TREE_NAME_RAINFOREST :Reinwâld
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Kaktussen
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Treinstasjon
-STR_STATION_DESCRIPTION_AIRPORT :Fleanfjild
-STR_STATION_DESCRIPTION_BUS_STATION :Bushalte
-STR_STATION_DESCRIPTION_SHIP_DOCK :Haven
-STR_STATION_DESCRIPTION_BUOY :Boei
-STR_LANDINFO_WAYPOINT :Kontrôlepost
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Treinstasjon
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Fleanfjild
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bushalte
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Haven
+STR_LAI_STATION_DESCRIPTION_BUOY :Boei
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Kontrôlepost
-STR_WATER_DESCRIPTION_WATER :Wetter
+STR_LAI_WATER_DESCRIPTION_WATER :Wetter
# Industries come directly from their industry names
-STR_TUNNEL_DESCRIPTION_RAILROAD :Spoartunnel
-STR_TUNNEL_DESCRIPTION_ROAD :Tunnel
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Spoartunnel
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Tunnel
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stielen spoarfakwurkbrêge
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stielen brêge mei balken
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stielen spoarfakwurkbrêge
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Fersterke betonnen spoarhingbrêge
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houten spoarbrêge
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonnen spoarbrêge
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Buis Spoarbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Stielen spoarfakwurkbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Stielen brêge mei balken
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Stielen spoarfakwurkbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Fersterke betonnen spoarhingbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Houten spoarbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Betonnen spoarbrêge
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Buis Spoarbrêge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stielen hingbrêge
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stielen brêge mei balken
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stielen fakwurkbrêge
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Fersterke betonnen hingbrêge
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houten brêge
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen brêge
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis Brêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Stielen hingbrêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Stielen brêge mei balken
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Stielen fakwurkbrêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Fersterke betonnen hingbrêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Houten brêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Betonnen brêge
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Buis Brêge
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendmast
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fjoertoer
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Sendmast
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Fjoertoer
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Haadkantoar Bedriuw
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriuw
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD
@@ -1264,7 +1264,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spul Ops
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Spul Lade
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Sla Scenario op
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Laad Scenario
-STR_LOAD_HEIGHTMAP :{WHITE}Laad Hichtemap
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Laad Hichtemap
STR_SAVELOAD_HOME_BUTTON :{BLACK}Hjir klikke om nei standert opslach- en laadtriemtafel te gean
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List fan skiven, mappen en bestânen
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Fuortsmite
@@ -1272,8 +1272,8 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Opslaan
# World generation
-STR_MAPSIZE :{BLACK}Lângrutte:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Lângrutte:
+STR_MAPGEN_BY :{BLACK}*
# Strings for map borders at game generation
@@ -1296,7 +1296,7 @@ STR_BY :{BLACK}*
# NewGRF (self) generated warnings/errors
# NewGRF related 'general' warnings
-STR_POPUP_CAUTION_CAPTION :{WHITE}Warskôging!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Warskôging!
@@ -1359,7 +1359,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}Gjin
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Tsjinsten dy't al subsydzje krije:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} fan {STATION} nei {STATION}{YELLOW} ({COMPANY}{YELLOW}, oant {DATE_SHORT})
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik om te sentrearen op yndusty/stêd
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik om te sentrearen op yndusty/stêd
# Station list window
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
@@ -1388,13 +1388,13 @@ STR_CARGO_RATING_VERY_GOOD :Hiel Goed
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dit stasjon
-STR_QUERY_RENAME_STATION_CAPTION :Jou stasjon in oare namme
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Jou stasjon in oare namme
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze kontrôlepost
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Namme fan kontrôlepost oanpasse
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Namme fan kontrôlepost oanpasse
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Sintrearje it byld op de lokaasje fan dizze boei
-STR_CHANGE_BUOY_NAME :{BLACK}Namme fan boei oanpasse
+STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Namme fan boei oanpasse
STR_EDIT_WAYPOINT_NAME :{WHITE}Namme fan kontrôlepost oanpasse
@@ -1455,8 +1455,8 @@ STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Ferkeapj
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Keapje 25% oandielen fan dit bedriuw
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Ferkeapje 25% oandielen fan dit bedriuw
-STR_QUERY_COMPANY_NAME_CAPTION :Bedriuwsnamme
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Namme fan Direkteur
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Bedriuwsnamme
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Namme fan Direkteur
STR_BUY_COMPANY_MESSAGE :{WHITE}Wy sykje in transportbedriuw om ús bedriuw oer te nimmen.{}{}Wolsto {COMPANY} foar {CURRENCY} keapje?
@@ -1486,12 +1486,12 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produsea
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Fertsjinste dit jier: {CURRENCY} (ferline jier: {CURRENCY})
-STR_SEND_FOR_SERVICING :Stjoer foar ûnderhâldsbeurt
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Stjoer foar ûnderhâldsbeurt
-STR_SEND_TRAIN_TO_DEPOT :Stjoer nei depot
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Stjoer nei depot
-STR_SEND_SHIP_TO_DEPOT :Stjoer nei depot
-STR_SEND_AIRCRAFT_TO_HANGAR :Stjoer nei hangaar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Stjoer nei depot
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Stjoer nei depot
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Stjoer nei depot
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Stjoer nei hangaar
@@ -1532,10 +1532,10 @@ STR_SEND_AIRCRAFT_TO_HANGAR :Stjoer nei hang
# Autoreplace window
-STR_VEHICLE_TRAIN :Trein
-STR_VEHICLE_ROAD_VEHICLE :Auto
-STR_VEHICLE_SHIP :Skip
-STR_VEHICLE_AIRCRAFT :Fleanmasine
+STR_REPLACE_VEHICLE_TRAIN :Trein
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Auto
+STR_REPLACE_VEHICLE_SHIP :Skip
+STR_REPLACE_VEHICLE_AIRCRAFT :Fleanmasine
@@ -1556,8 +1556,8 @@ STR_VEHICLE_AIRCRAFT :Fleanmasine
# Messages in the start stop button in the vehicle view
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Ûnderweis nei {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ûnderweis nei {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Ûnderweis nei {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Ûnderweis nei {WAYPOINT}, {VELOCITY}
@@ -1566,8 +1566,8 @@ STR_VEHICLE_NAME_BUTTON :{BLACK}Namme
# The next two need to stay in this order
-STR_AGE :{COMMA} jier{P "" ren} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} jier{P "" ren} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} jier{P "" ren} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} jier{P "" ren} ({COMMA})
@@ -1577,9 +1577,9 @@ STR_AGE_RED :{RED}{COMMA} ji
# Extra buttons for train details windows
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Totale kapasiteit fan dizze trein:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Totale kapasiteit fan dizze trein:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Fracht
@@ -1611,8 +1611,8 @@ STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Totale F
# String parts to build the order string
-STR_GO_TO_WAYPOINT :Lâns {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Oanienwei lâns {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Lâns {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Oanienwei lâns {WAYPOINT}
@@ -1634,21 +1634,21 @@ STR_GO_NON_STOP_TO_WAYPOINT :Oanienwei lâns
# AI debug window
-STR_AI_NO_AI_FOUND :Gjin geskikte compjûterspiler fûn.{}Disse compjûterspiler is in dummy en docht neat.{}Jo kinne compjûterspilers delhelje fan 'Online Inhâld' ôf.
+STR_ERROR_AI_NO_AI_FOUND :Gjin geskikte compjûterspiler fûn.{}Disse compjûterspiler is in dummy en docht neat.{}Jo kinne compjûterspilers delhelje fan 'Online Inhâld' ôf.
# AI configuration window
# Available AIs window
-STR_AI_VERSION :{BLACK}Ferzje: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Ferzje: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
-STR_AI_ACCEPT :{BLACK}Akseptearje
-STR_AI_CANCEL :{BLACK}Annulearje
+STR_AI_LIST_ACCEPT :{BLACK}Akseptearje
+STR_AI_LIST_CANCEL :{BLACK}Annulearje
# AI Parameters
-STR_AI_CLOSE :{BLACK}Slúte
+STR_AI_SETTINGS_CLOSE :{BLACK}Slúte
# Vehicle loading indicators
@@ -1692,7 +1692,7 @@ STR_ERROR_SITE_UNSUITABLE :{WHITE}...terre
STR_ERROR_ALREADY_BUILT :{WHITE}...is al bout
STR_ERROR_OWNED_BY :{WHITE}...is fan {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...gebiet is fan in oar bedriuw
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} yn it paad
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} yn it paad
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} gemiente stiet dit net ta
@@ -1720,13 +1720,13 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Kin net
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Kin net 25% oandielen fan dit bedriuw ferkeapje...
# Town related errors
-STR_CANNOT_GENERATE_TOWN :{WHITE}Kin gjin stêd bouwe
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Kin gjin stêd bouwe
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Kin de namme net feroarje...
STR_ERROR_CAN_T_BUILD_TOWN_HERE :{WHITE}Kin hjir gjin stêd boue...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...te ticht by de râne fan 'e map
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...te ticht by in oare stêd
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...te folle stêden
-STR_NO_SPACE_FOR_TOWN :{WHITE}...der is gjin romte mear op'e kaart
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...der is gjin romte mear op'e kaart
# Industry related errors
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Kin hjir gjin {STRING} boue...
@@ -1768,11 +1768,11 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Fleanfji
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Foeget mear dan ien kontrôlepost gear
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Te ticht by in oar kontrôlepost
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kin jirre gjin kontrôlepost bouwe...
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kin de namme fan it kontrôlepost net oanpasse...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Kin jirre gjin kontrôlepost bouwe...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kin de namme fan it kontrôlepost net oanpasse...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kin kontrôlepost jirre net fuorthelje...
-STR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Kontrôlepost op it spoar earst ferwiderje
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kin kontrôlepost jirre net fuorthelje...
+STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Kontrôlepost op it spoar earst ferwiderje
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boei yn it paad
# Depot related errors
@@ -1811,7 +1811,7 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Kin hjir
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Kin hjir gjin brêge boue...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Brêge moat earst fuorthelle wurde
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Begjin en ein kin net op itselde plak wêze
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Begjin en ein kin net op itselde plak wêze
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begjin en ein moatte op ien lijn wêze
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...beide úteinden fan'e brêge moatte op lân lizze
@@ -2135,24 +2135,24 @@ STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
-STR_BUOYNAME_CITY :{TOWN} Boei
-STR_BUOYNAME_CITY_SERIAL :{TOWN} Boei #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} Boei
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Boei #{COMMA}
STR_FORMAT_COMPANY_NUM :(Bedriuw {COMMA})
-STR_WAYPOINTNAME_CITY :{TOWN} Kontrôlepost
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Kontrôlepost #{COMMA}
+STR_FORMAT_WAYPOINT_NAME :{TOWN} Kontrôlepost
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Kontrôlepost #{COMMA}
-STR_SIGN_DEFAULT :Buordsje
+STR_DEFAULT_SIGN_NAME :Buordsje
STR_COMPANY_SOMEONE :immen{SKIP}{SKIP}
# Viewport strings
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
@@ -2191,11 +2191,11 @@ STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_SHORT :{WHITE}{DATE_SHORT}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_BLACK_SMALL_ARROW_UP :{BLACK}{SMALLUPARROW}
STR_BLACK_SMALL_ARROW_DOWN :{BLACK}{SMALLDOWNARROW}
diff --git a/src/lang/unfinished/greek.txt b/src/lang/unfinished/greek.txt
index 2d67ef606..7703dd8e5 100644
--- a/src/lang/unfinished/greek.txt
+++ b/src/lang/unfinished/greek.txt
@@ -159,7 +159,7 @@ STR_SMALLMAP_CAPTION :{WHITE}ΧάÏÏ„
STR_GAME_OPTIONS_CAPTION :{WHITE}Επιλογές ΠαιχνιδιοÏ
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Μήνυμα
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Μήνυμα από {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}ΠÏοσοχή!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}ΠÏοσοχή!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Αυτό δεν γίνεται....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Αυτή η πεÏιοχή είναι αδÏνατο να καθαÏιστεί...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ΑÏχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηÏοÏνται
@@ -167,9 +167,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Η ομάδα του OpenTTD
STR_QUIT_CAPTION :{WHITE}Έξοδος
-STR_YES :{BLACK}Îαι
-STR_NO :{BLACK}Όχι
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουÏος/η ότι θέλετε να παÏατήσετε το παιχνίδι και να επιστÏέψετε στο {STRING};
+STR_QUIT_YES :{BLACK}Îαι
+STR_QUIT_NO :{BLACK}Όχι
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουÏος/η ότι θέλετε να παÏατήσετε το παιχνίδι και να επιστÏέψετε στο {STRING};
STR_JUST_NOTHING :Τίποτα
STR_COLOUR_DARK_BLUE :ΣκοÏÏο Μπλε
@@ -230,11 +230,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ΈÏημος
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Χιόνι
STR_NEWS_MESSAGE_CAPTION :{WHITE}Μήνυμα
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}ΠÏοεπιλογή
-STR_QUERY_CANCEL :{BLACK}ΑκÏÏωση
-STR_QUERY_OK :{BLACK}Εντάξει
-STR_QUERY_RENAME :{BLACK}Μετονομασία
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}ΠÏοεπιλογή
+STR_BUTTON_CANCEL :{BLACK}ΑκÏÏωση
+STR_BUTTON_OK :{BLACK}Εντάξει
+STR_BUTTON_RENAME :{BLACK}Μετονομασία
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -251,16 +251,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}ΦοÏÏ„
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}ΠληÏοφοÏίες
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}ΧωÏητικότητες
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Συνολικό ΦοÏτίο
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωÏητικότητα φοÏτίου του Ï„Ïαίνου:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Συνολική χωÏητικότητα φοÏτίου του Ï„Ïαίνου:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Îέο Παιχνίδι
STR_INTRO_LOAD_GAME :{BLACK}ΦόÏτωση ΠαιχνιδιοÏ
STR_INTRO_MULTIPLAYER :{BLACK}Πολοί παίκτες
STR_INTRO_SCENARIO_EDITOR :{BLACK}ΔιαμόÏφωση ΣεναÏίου
-STR_MAPSIZE :{BLACK}Διάσταση χάÏτη:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Διάσταση χάÏτη:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Επιλογές ΠαιχνιδιοÏ
STR_COMPANY_SOMEONE :κάποιος{SKIP}{SKIP}
@@ -309,10 +309,10 @@ STR_FILE_MENU_QUIT_GAME :Έξοδος α
STR_FILE_MENU_EXIT :Έξοδος
STR_ABANDON_GAME_QUERY :{YELLOW}Είστε σίγουÏος ότι θέλετε να εγκαταλείψετε το παιχνίδι;
STR_ABANDON_GAME_CAPTION :{WHITE}Εγκατάλειψη ΠαιχνιδιοÏ
-STR_SORT_ORDER_TIP :{BLACK}Επιλογή σειÏάς ταξινόμησης (καθοδικά/ανοδικά)
-STR_SORT_CRITERIA_TIP :{BLACK}Επιλογή κÏιτηÏίου ταξινόμησης
-STR_FILTER_CRITERIA_TIP :{BLACK}Επιλέξτε κÏιτήÏια φιλτÏαÏίσματος
-STR_SORT_BY :{BLACK}Ταξινόμηση κατά
+STR_TOOLTIP_SORT_ORDER :{BLACK}Επιλογή σειÏάς ταξινόμησης (καθοδικά/ανοδικά)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Επιλογή κÏιτηÏίου ταξινόμησης
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Επιλέξτε κÏιτήÏια φιλτÏαÏίσματος
+STR_BUTTON_SORT_BY :{BLACK}Ταξινόμηση κατά
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Πληθυσμός
@@ -344,24 +344,24 @@ STR_SORT_BY_RUNNING_COST :Κόστος Σ
STR_SORT_BY_POWER_VS_RUNNING_COST :ΔÏναμη/Κόστος ΣυντήÏησης
STR_SORT_BY_CARGO_CAPACITY :ΧωÏητικότητα ΦοÏτίου
-STR_NO_WAITING_CARGO :{BLACK}Κανένα εμπόÏευμα κανενός Ï„Ïπου δεν πεÏιμένει
-STR_SELECT_ALL_FACILITIES :{BLACK}Επιλογή όλων των εγκαταστάσεων
-STR_SELECT_ALL_TYPES :{BLACK}Επιλογή όλων των Ï„Ïπων φοÏτίου (συμπεÏιλαμβανομένου φοÏτίου μη-αναμονής)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}ΠÏοβολή λίστας διαθέσιμων σχεδίων μηχανών για τον Ï„Ïπο οχήματος.
-STR_MANAGE_LIST :{BLACK}ΔιαχείÏιση λίστας
-STR_MANAGE_LIST_TIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
-STR_REPLACE_VEHICLES :Αντικατέστησε τα οχήματα
-STR_SEND_FOR_SERVICING :Στείλε για επισκευή
-
-STR_AVAILABLE_TRAINS :{BLACK}Διαθέσιμα ΤÏένα
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Διαθέσιμα Οχήματα
-STR_AVAILABLE_SHIPS :{BLACK}Διαθέσιμα Πλοία
-STR_AVAILABLE_AIRCRAFT :{BLACK}Διαθέσιμα ΑεÏοσκάφη
-
-STR_SEND_TRAIN_TO_DEPOT :Στείλε στο υπόστεγο
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλε στο αμαξοστασίο
-STR_SEND_SHIP_TO_DEPOT :Στείλε στο ναυπηγείο
-STR_SEND_AIRCRAFT_TO_HANGAR :Στείλε στο υπόστεγο
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Κανένα εμπόÏευμα κανενός Ï„Ïπου δεν πεÏιμένει
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Επιλογή όλων των εγκαταστάσεων
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Επιλογή όλων των Ï„Ïπων φοÏτίου (συμπεÏιλαμβανομένου φοÏτίου μη-αναμονής)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}ΠÏοβολή λίστας διαθέσιμων σχεδίων μηχανών για τον Ï„Ïπο οχήματος.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ΔιαχείÏιση λίστας
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Στείλε οδηγίες σε όλα τα οχήματα σε αυτή λίστα
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Αντικατέστησε τα οχήματα
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Στείλε για επισκευή
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Διαθέσιμα ΤÏένα
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Διαθέσιμα Οχήματα
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Διαθέσιμα Πλοία
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Διαθέσιμα ΑεÏοσκάφη
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Στείλε στο υπόστεγο
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλε στο αμαξοστασίο
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Στείλε στο ναυπηγείο
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Στείλε στο υπόστεγο
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -391,12 +391,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Επιλ
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Δεν μποÏεί να αλλάξει το διάστημα της συντήÏησης...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Κλείσιμο παÏαθÏÏου
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Τίτλος παÏαθÏÏου - σÏÏετε για να το μετακινήσετε
-STR_STICKY_BUTTON :{BLACK}Σημείωση Î±Ï…Ï„Î¿Ï Ï„Î¿Ï… παÏαθÏÏου να μην κλείνει από το πλήκτÏο 'Κλείσιμο ΠαÏαθÏÏων'
-STR_RESIZE_BUTTON :{BLACK}Κάντε κλίκ και σÏÏετε για να αλλάξετε το μέγεθος του παÏαθÏÏου
+STR_TOOLTIP_STICKY :{BLACK}Σημείωση Î±Ï…Ï„Î¿Ï Ï„Î¿Ï… παÏαθÏÏου να μην κλείνει από το πλήκτÏο 'Κλείσιμο ΠαÏαθÏÏων'
+STR_TOOLTIP_RESIZE :{BLACK}Κάντε κλίκ και σÏÏετε για να αλλάξετε το μέγεθος του παÏαθÏÏου
STR_SAVELOAD_HOME_BUTTON :{BLACK}Κάντε κλίκ εδώ για να πάτε στον Ï„Ïέχων φάκελλο αποθήκευσης
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση των κτηÏίων κ.λπ. σε συγκεκÏιμένο τετÏάγωνο
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Χαμηλώστε μια γωνία του εδάφους
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Ανυψώστε μια γωνία του εδάφους
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}ΜπάÏα ΚÏλισης - μετακινεί την λίστα πάνω/κάτω
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}ΜπάÏα κίνησης - κινεί τη λίστα αÏιστεÏά/δεξιά
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Εμφάνιση πεÏιγÏαμμάτων εδάφους στο χάÏτη
@@ -409,21 +409,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Εναλ
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}ΚέÏδος αυτό το έτος: {CURRENCY} (Ï€ÏοηγοÏμενο έτος: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} χÏόν{P ος ια} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} χÏόν{P ος ια} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} χÏόν{P ος ια} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} χÏόν{P ος ια} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :ΤÏαίνο
-STR_VEHICLE_ROAD_VEHICLE :Όχημα
-STR_VEHICLE_SHIP :Πλοίο
-STR_VEHICLE_AIRCRAFT :ΑεÏοσκάφος
+STR_REPLACE_VEHICLE_TRAIN :ΤÏαίνο
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Όχημα
+STR_REPLACE_VEHICLE_SHIP :Πλοίο
+STR_REPLACE_VEHICLE_AIRCRAFT :ΑεÏοσκάφος
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} παλαιώνει
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} ξεπεÏνά το ÏŒÏιο ηλικίας
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} πάλιωσε Ï€Î¿Î»Ï ÎºÎ±Î¹ χÏειάζεται επειγόντως αλλαγή
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}ΠληÏοφοÏίες ΠεÏιοχής Εδάφους
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Κόστος καθαÏισμοÏ: {LTBLUE}Îœ/Δ
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Κόστος καθαÏισμοÏ: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Îφελος όταν καθαÏιστεί: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Îφελος όταν καθαÏιστεί: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :Μη Διαθέσιμο
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Ιδιοκτήτης: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Ιδιοκτήτης της Οδός: {LTBLUE}{STRING}
@@ -432,7 +432,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Ιδιο
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Τοπική αÏχή: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Κανένα
STR_VEHICLE_NAME_BUTTON :{BLACK}Όνομα
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1{G ος η ο}
@@ -544,7 +544,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Κάντ
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Κάντε κλικ στο Ï„ÏαγοÏδι για να το αφαιÏέσετε από το Ï€ÏόγÏαμμα (ΠÏοσαÏμοσμένο 1 ή 2 μόνο)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή τυχαίας αναπαÏαγωγής on/off στο Ï€ÏόγÏαμμα
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Εμφάνιση παÏαθÏÏου επιλογής Î¼Î¿Ï…ÏƒÎ¹ÎºÎ¿Ï ÎºÎ¿Î¼Î¼Î±Ï„Î¹Î¿Ï
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηÏεσία για κεντÏάÏισμα στην βιομηχανία/πόλη
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάντε κλίκ στην υπηÏεσία για κεντÏάÏισμα στην βιομηχανία/πόλη
STR_INTRO_DIFFICULTY :{G=f}{BLACK}Δυσκολία ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφοÏά νέων
@@ -593,7 +593,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Μείω
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}ΔημιουÏγία τυχαίου εδάφους
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}ΕπαναφοÏά τοπίου
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}ΕπαναφοÏά Τοπίου
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}ΑφαίÏεση όλων των ιδιοκτησιών παικτών από το χάÏτη
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}ΑφαίÏεση όλων των ιδιοκτησιών παικτών από το χάÏτη
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Είστε σίγουÏος ότι θέλετε να αφαιÏέσετε όλες τις ιδιοκτησίες παικτών;
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}ΔημιουÏγία τοπίου
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}ΔημιουÏγία πόλης
@@ -607,11 +607,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...ποÎ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...Ï€Î¿Î»Ï ÎºÎ¿Î½Ï„Î¬ σε άλλη πόλη
STR_ERROR_SITE_UNSUITABLE :{WHITE}...ακατάλληλη πεÏιοχή
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...πάÏα πολλές πόλεις
-STR_CANNOT_GENERATE_TOWN :{WHITE}ΑδÏνατο να χτιστοÏν πόλεις
-STR_NO_SPACE_FOR_TOWN :{WHITE}...δεν υπάÏχει αλλος χώÏος στον χάÏτη
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}ΑδÏνατο να χτιστοÏν πόλεις
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...δεν υπάÏχει αλλος χώÏος στον χάÏτη
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}ΑÏξηση μεγέθους πόλεως
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Επέκταση
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Η πόλη δεν θα οικοδομεί δÏόμους. ΜποÏείτε να ενεÏγοποιήσετε την κατασκευή οδών μέσω των ΠÏοχωÏημένων Επιλογών->Οικονομία->Πόλεις.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Η πόλη δεν θα οικοδομεί δÏόμους. ΜποÏείτε να ενεÏγοποιήσετε την κατασκευή οδών μέσω των ΠÏοχωÏημένων Επιλογών->Οικονομία->Πόλεις.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Τυχαία Πόλη
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Χτίσιμο πόλης σε τυχαία τοποθεσία
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}ΑδÏνατο να χτιστεί {G ο η το} {STRING} εδώ...
@@ -625,13 +625,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Τοπο
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Τοποθέτηση φάÏου
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Τοποθέτηση αναμεταδότη
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}ΟÏίστε πεÏιοχή εÏήμου.{}Πατήστε και κÏατήστε το CTRL για αφαίÏεση
-STR_CREATE_LAKE :{BLACK}ΠÏοσδιοÏισμός θαλάσσιας επιφάνειας.{}ΔημιουÏγία καναλιοÏ, εκτός εάν το πλήκτÏο CTRL είναι κÏατημένο στο επίπεδο της θάλασσας, όπου θα πλημμυÏίσει τις παÏακείμενες πεÏιοχές.
-STR_CREATE_RIVER :{BLACK}Τοποθέτησε ποτάμια
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}ΠÏοσδιοÏισμός θαλάσσιας επιφάνειας.{}ΔημιουÏγία καναλιοÏ, εκτός εάν το πλήκτÏο CTRL είναι κÏατημένο στο επίπεδο της θάλασσας, όπου θα πλημμυÏίσει τις παÏακείμενες πεÏιοχές.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Τοποθέτησε ποτάμια
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}ΔιαγÏαφή
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}ΔιαγÏάφη της πόλης ολοκληÏωτικά
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Αποθήκευση σεναÏίου
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :ΦόÏτωση σεναÏίου
-STR_MENU_LOAD_HEIGHTMAP :ΦόÏτωση heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :ΦόÏτωση heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Έξοδος από το Ï€ÏόγÏαμμα επεξεÏγασίας
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Έξοδος
@@ -641,7 +641,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ
STR_INTRO_PLAY_SCENARIO :{BLACK}Παιξτε το ΣενάÏιο
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Παίξτε Heightmap
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Εκκίνηση νέου παιχνιδιοÏ, χÏησιμοποιώντας heightmap για χάÏτη
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Είστε σίγουÏοι οτι θέλετε να παÏατήσετε το σενάÏιο;
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Είστε σίγουÏοι οτι θέλετε να παÏατήσετε το σενάÏιο;
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...μποÏεί να χτιστεί μόνο σε πόλεις με πληθυσμό άνω των 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χÏόνο πίσω
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χÏόνο μπÏοστά
@@ -649,21 +649,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...καÎ
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}ΜικÏÏŒ
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Μεσαίο
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Μεγάλο
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Τυχαίο
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Τυχαίο
STR_FOUND_TOWN_CITY :{BLACK}Πόλη
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Οι πόλεις αναπτÏσσονται ταχÏτεÏα από τις απλές κωμοπόλεις{}Ανάλογα με τις Ïυθμίσεις, είναι μεγαλÏτεÏες όταν ιδÏÏονται
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Επιλογή μεγέθους πόλης
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Μέγεθος πόλης:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Σχέδιο δÏόμων πόλεως
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Επιλογή σχεδίου δÏόμων που χÏησιμοποιείται για αυτή την πόλη
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}ΑÏχικό
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}ΚαλÏτεÏοι δÏόμοι
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Πλέγμα 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Πλέγμα 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Τυχαίο
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Σχέδιο δÏόμων πόλεως
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Επιλογή σχεδίου δÏόμων που χÏησιμοποιείται για αυτή την πόλη
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}ΑÏχικό
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}ΚαλÏτεÏοι δÏόμοι
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Πλέγμα 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Πλέγμα 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Τυχαίο
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Εμφάνιση τελευταίου μηνÏματος ή αναφοÏάς νέων
STR_NEWS_MESSAGES_OFF :Κλειστό
STR_NEWS_MESSAGES_SUMMARY :ΠεÏιγÏαφή
@@ -763,10 +763,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * Π
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}ΦωτογÏαφία εικόνας αποθηκεÏθηκε επιτυχώς ÏŽÏ‚ '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}ΦωτογÏαφία εικόνας απέτυχε!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}ΑγοÏά γης για μελλοντική χÏήση
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}ΑγοÏά γης για μελλοντική χÏήση
STR_STATUSBAR_AUTOSAVE :{RED}ΑΥΤΟΜΑΤΗ ΑΠΟΘΗΚΕΥΣΗ
STR_STATUSBAR_SAVING_GAME :{RED}* * ΑΠΟΘΗΚΕΥΣΗ ΠΑΙΧÎΙΔΙΟΥ * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Η αποθήκευση είναι σε εξέλιξη,{}παÏακαλώ πεÏιμένετε να τελειώσει!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Η αποθήκευση είναι σε εξέλιξη,{}παÏακαλώ πεÏιμένετε να τελειώσει!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Επιλογή Ï€ÏογÏάμματος 'Ezy Street στυλ μουσικής'
############ start of townname region
@@ -829,7 +829,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Επιλ
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Σε όλη την οθόνη
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}ΤσεκάÏεται αυτό το κουτάκι ωστε να παίξετε το OpenTTD σε όλη την οθόνη
-STR_FULLSCREEN_FAILED :{WHITE}ΠλήÏεις Οθόνη απέτυχε
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}ΠλήÏεις Οθόνη απέτυχε
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Ανάλυση οθόνης
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Διαλέξτε την ανάλυση της οθόνης που θέλετε
@@ -842,12 +842,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Επιλ
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} αÏχείο που λείπε ή είναι κατεστÏαμμένο{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Επιπλέον πληÏοφοÏίες σχετικά με το βασικό σετ γÏαφικών
-STR_AUTOSAVE_FAILED :{WHITE}Το αυτόματο σώσιμο απέτυχε
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Το αυτόματο σώσιμο απέτυχε
-STR_HEADING_FOR_STATION :{LTBLUE}Πάει Ï€Ïος {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Πάει Ï€Ïος {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Δεν έχει οδηγίες
-STR_NO_ORDERS_VEL :{LTBLUE}Δεν έχει οδηγίες, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Πάει Ï€Ïος {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Πάει Ï€Ïος {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Δεν έχει οδηγίες
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Δεν έχει οδηγίες, {VELOCITY}
STR_PASSENGERS :Επιβάτες
STR_BAGS :Σάκκοι
@@ -858,9 +858,9 @@ STR_CRATES :Κουτιά
STR_RES_OTHER :άλλα
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}ΑδÏνατο να μοιÏαστεί η λίστα εντολών...
-STR_CANT_COPY_ORDER_LIST :{WHITE}ΑδÏνατο να αντιγÏαφεί η λίστα εντολών...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Τέλος ΜοιÏασμένων Οδηγιών - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}ΑδÏνατο να μοιÏαστεί η λίστα εντολών...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}ΑδÏνατο να αντιγÏαφεί η λίστα εντολών...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Τέλος ΜοιÏασμένων Οδηγιών - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} δεν μποÏεί να βÏει δÏόμο να συνεχίσει
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} χάθηκε
@@ -1126,15 +1126,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-μέÎ
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :απενεÏγοποιημένο
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Αλλαγή τιμής ÏÏθμισης
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Αλλαγή τιμής ÏÏθμισης
-STR_TEMPERATE_LANDSCAPE :ΣυγκÏατημένο τοπίο
-STR_SUB_ARCTIC_LANDSCAPE :Πολικό τοπίο
-STR_SUB_TROPICAL_LANDSCAPE :ΥποτÏοπικό τοπίο
-STR_TOYLAND_LANDSCAPE :Παιχνιδιάστικο τοπίο
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :ΣυγκÏατημένο τοπίο
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Πολικό τοπίο
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :ΥποτÏοπικό τοπίο
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Παιχνιδιάστικο τοπίο
STR_CHEATS :{WHITE}Cheats
-STR_CHEATS_TIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε χÏησιμοποιήσει αυτό το cheat Ï€Ïίν
+STR_CHEATS_TOOLTIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε χÏησιμοποιήσει αυτό το cheat Ï€Ïίν
STR_CHEATS_WARNING :{BLACK}ΠÏοσοχή! Είστε έτοιμος να Ï€Ïοδώσετε τους φίλους ανταγωνιστές σας. Θυμηθείτε ότι αυτή η ντÏοπή θα μείνει για πάντα.
STR_CHEAT_MONEY :{LTBLUE}ΑÏξηση χÏημάτων κατά {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Παίζετε με την εταιÏία: {ORANGE}{COMMA}
@@ -1146,177 +1146,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}ΑλλÎ
STR_CHEAT_CHANGE_DATE :{LTBLUE}Αλλαγή ημ/νίας: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}ΕνεÏγοποίηση δυνατότητας αλλαγής τιμών παÏαγωγής: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Καθ' οδόν {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}ΠοÏεία Ï€Ïος {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Καθ' οδόν {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}ΠοÏεία Ï€Ïος {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Πήγαινε μέσω {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Πήγαινε χωÏίς στάση μέσω {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Πήγαινε μέσω {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Πήγαινε χωÏίς στάση μέσω {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Σημείο καθοδηγήσης {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :{TOWN} Σημείο καθοδηγήσης #{COMMA}
-STR_BUOYNAME_CITY :{TOWN} ΣημαδοÏÏα
-STR_BUOYNAME_CITY_SERIAL :{TOWN} ΣημαδοÏÏα #{COMMA}
-STR_LANDINFO_WAYPOINT :Σημείο ποÏείας
+STR_FORMAT_WAYPOINT_NAME :Σημείο καθοδηγήσης {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Σημείο καθοδηγήσης #{COMMA}
+STR_FORMAT_BUOY_NAME :{TOWN} ΣημαδοÏÏα
+STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} ΣημαδοÏÏα #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Σημείο ποÏείας
-STR_WAYPOINT :{WHITE}Σημείο ποÏείας
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Επιλογή Ï„Ïπου σημείου ποÏείας
+STR_WAYPOINT_CAPTION :{WHITE}Σημείο ποÏείας
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Επιλογή Ï„Ïπου σημείου ποÏείας
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}ΔιαμόÏφωση ονόματος σημείου ποÏείας
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}ΑδÏνατο να αλλαχτεί το όνομα του σημείου ποÏείας...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}ΑδÏνατο να αλλαχτεί το όνομα του σημείου ποÏείας...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}ΜετατÏοπή γÏαμμής σε σημείο ποÏείας
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}ΑδÏνατο να χτιστεί σημείο ποÏείας Ï„Ïένου εδώ...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}ΑδÏνατο να αφαιÏεθεί το σημείο ποÏείας Ï„Ïένου από εδώ...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}ΑδÏνατο να χτιστεί σημείο ποÏείας Ï„Ïένου εδώ...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}ΑδÏνατο να αφαιÏεθεί το σημείο ποÏείας Ï„Ïένου από εδώ...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Κατασκευή σιδηÏοδÏομικής γÏαμμής χÏησιμοποιώντας την Αυτόματη ΓÏαμμή
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάÏχει καμία πόλη στην πίστα
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Η δημιουÏγία του χάÏτη εγκαταλήφτηκε...{}...Δεν υπάÏχουν κατάλληλες τοποθεσίες για πόλεις
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...δεν υπάÏχει καμία πόλη στην πίστα
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Η δημιουÏγία του χάÏτη εγκαταλήφτηκε...{}...Δεν υπάÏχουν κατάλληλες τοποθεσίες για πόλεις
-STR_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
-STR_RANDOM_TOWNS_TIP :{BLACK}Κάλυψη του χάÏτη με τυχαία τοποθετημένες πόλεις
-STR_MANY_RANDOM_INDUSTRIES :Πολλές τυχαίες βιομηχανίες
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Γέμισε τον χάÏτη με τυχαίες τοποθετημένες βιομηχανίες
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δεν γίνεται να δημιουÏγηθοÏν βιομηχανίες...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Πολλές τυχαίες πόλεις
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυψη του χάÏτη με τυχαία τοποθετημένες πόλεις
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Πολλές τυχαίες βιομηχανίες
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Γέμισε τον χάÏτη με τυχαίες τοποθετημένες βιομηχανίες
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δεν γίνεται να δημιουÏγηθοÏν βιομηχανίες...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Ανοίξτε την μπάÏα εÏγαλείων μοÏφοποίησης εδάφους για ανÏψωση/βÏθιση γης, δενδÏοφÏτευση, κλπ.
STR_LANDSCAPING_TOOLBAR :{WHITE}ΜοÏφοποίηση εδάφους
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Επιπεδοποίηση γης
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Επιπεδοποίηση γης
STR_TREES_RANDOM_TYPE :{BLACK}ΔέντÏα τυχαίου Ï„Ïπου
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Βάλε δέντÏα τυχαίου Ï„Ïπου
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Βάλε δέντÏα τυχαίου Ï„Ïπου
-STR_CANT_BUILD_CANALS :{WHITE}Δεν μποÏεί να χτιστεί κανάλι εδώ
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Δεν μποÏεί να χτιστεί κανάλι εδώ
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}ΔημιουÏγία καναλιών.
-STR_LANDINFO_CANAL :Κανάλι
+STR_LAI_WATER_DESCRIPTION_CANAL :Κανάλι
-STR_CANT_BUILD_LOCKS :{WHITE}Δεν μποÏεί να χτιστεί υδατοφÏάκτης εδώ...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Δεν μποÏεί να χτιστεί υδατοφÏάκτης εδώ...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Κατασκευή ΥδατοφÏάκτη
-STR_LANDINFO_LOCK :Κλείδωμα
+STR_LAI_WATER_DESCRIPTION_LOCK :Κλείδωμα
-STR_CANT_PLACE_RIVERS :{WHITE}Δεν μποÏοÏν να τοποθετηθοÏν ποτάμια εδώ...
-STR_LANDINFO_RIVER :Ποτάμι
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Δεν μποÏοÏν να τοποθετηθοÏν ποτάμια εδώ...
+STR_LAI_WATER_DESCRIPTION_RIVER :Ποτάμι
-STR_BUOY_IS_IN_USE :{WHITE}...σημαδοÏÏα σε χÏήση
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...σημαδοÏÏα σε χÏήση
-STR_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Συντεταγμένες: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Δεν μποÏεί να αφαιÏεθεί μέÏος του σταθμοÏ...
-STR_CANT_CONVERT_RAIL :{WHITE}Δεν γίνεται να μετατÏαπεί ο Ï„Ïπος της σιδηÏοτÏοχιάς εδώ...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Δεν μποÏεί να αφαιÏεθεί μέÏος του σταθμοÏ...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Δεν γίνεται να μετατÏαπεί ο Ï„Ïπος της σιδηÏοτÏοχιάς εδώ...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}ΜετατÏέψτε/Αλλάξτε τον Ï„Ïπο της γÏαμμής
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}ΣÏÏε την μηχανή του Ï„Ïένου για να διαγÏαφεί ολόκληÏο το Ï„Ïένο
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}ΣÏÏε την μηχανή του Ï„Ïένου για να διαγÏαφεί ολόκληÏο το Ï„Ïένο
STR_STATION_BUILD_DRAG_DROP :{BLACK}Έλξη & πτώση
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Φτιάξε ένα σταθμό χÏησιμοποιόντας έλξη & πτώση
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Επέλεξε τον Ï„Ïπο του ÏƒÏ„Î±Î¸Î¼Î¿Ï Ï€Ïος χτίσιμο
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Επέλεξε τον Ï„Ïπο του ÏƒÏ„Î±Î¸Î¼Î¿Ï Ï€Ïος χτίσιμο
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}ΓÏήγοÏη ταχÏτητα παιχνιδιοÏ
STR_MESSAGE_HISTORY :{WHITE}ΙστοÏικό Μηνυμάτων
-STR_MESSAGE_HISTORY_TIP :{BLACK}Λίστα των Ï€Ïόσφατων μηνυμάτων ειδήσεων
-STR_MESSAGES_DISABLE_ALL :{BLACK}ΑπενεÏγοποίηση όλων
-STR_MESSAGES_ENABLE_ALL :{BLACK}ΕνεÏγοποίηση όλων
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Λίστα των Ï€Ïόσφατων μηνυμάτων ειδήσεων
+STR_SMALLMAP_DISABLE_ALL :{BLACK}ΑπενεÏγοποίηση όλων
+STR_SMALLMAP_ENABLE_ALL :{BLACK}ΕνεÏγοποίηση όλων
-STR_INDUSTRYDIR_CAPTION :{WHITE}Βιομηχανίες
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% μεταφέÏθηκαν)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% μεταφέÏθηκαν)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - click στο ονομα για κεντÏάÏισμα στην βιομηχανία
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Βιομηχανίες
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% μεταφέÏθηκαν)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% μεταφέÏθηκαν)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - click στο ονομα για κεντÏάÏισμα στην βιομηχανία
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...Ï€Î¿Î»Ï ÎºÎ¿Î½Ï„Î¬ σε άλλη βιομηχανία
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...Ï€Î¿Î»Ï ÎºÎ¿Î½Ï„Î¬ σε άλλη βιομηχανία
STR_CONFIG_GAME_PRODUCTION :{WHITE}Αλλαγή παÏαγωγής
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Παιχνίδι πολλών παιχτών
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Όνομα παίκτη:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Αυτό είναι το όνομα με το οποίο θα σας αναγνωÏίζουν οι άλλοι παίκτες
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομά σας
-STR_NETWORK_CONNECTION :{BLACK}ΣÏνδεση:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Επιλέξτε Î¼ÎµÏ„Î±Î¾Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï ÏƒÏ„Î¿ ίντεÏνετ η Ï„Î¿Ï€Î¹ÎºÎ¿Ï (LAN) παιχνιδιοÏ
-
-STR_NETWORK_START_SERVER :{BLACK}Εκκίνηση διακομιστή
-STR_NETWORK_START_SERVER_TIP :{BLACK}Ξεκινήστε το δικό σας διακομιστή
-
-STR_NETWORK_GAME_NAME :{BLACK}Όνομα
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Όνομα του παιχνιδιοÏ
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Γλώσσα, έκδοση διακομιστή, κλπ.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Κάντε κλικ σε ένα παιχνίδι από την λίστα για το επιλέξετε
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Ο διακομιστής που συμμετείχατε την τελευταία φοÏά:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Κάντε κλικ για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φοÏά
-
-STR_NETWORK_FIND_SERVER :{BLACK}Î’Ïείτε το διακομιστή
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Ψάξτε το δίκτυο για ένα διακομιστή
-STR_NETWORK_ADD_SERVER :{BLACK}ΠÏοσθέστε ένα διακομιστή
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}ΠÏοσθέστε ένα διακομιστή στην λίστα ο οποίος θα ελέγχεται κάθε φοÏά για παιχνίδια.
-STR_NETWORK_ENTER_IP :{BLACK}Εισάγετε τη διεÏθυνση του οικοδεσπότη
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Συμμετέχοντες
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Συμμετέχοντες online / μέγιστος αÏιθμός συμμετεχόντων {}ΕταιÏίες online / μέγιστος αÏιθμός εταιÏιών
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Μέγεθος χάÏτη
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Μέγεθος χάÏτη του παιχνιδιοÏ{}Κάντε κλικ για ταξινόμηση ανά πεÏιοχή
-
-STR_NETWORK_DATE_CAPTION :{BLACK}ΗμεÏομηνία
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}ΤÏέχουσα ημεÏομηνία
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}ΧÏόνια
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}ΑÏιθμός χÏόνων{}που Ï„Ïέχει το παιχνίδι
-
-STR_NETWORK_GAME_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΠΑΙΧÎΙΔΙΟΥ
-STR_NETWORK_CLIENTS :{SILVER}Συμμετέχοντες:: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Γλώσσα: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Μέγεθος χάÏτη: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Έκδοση διακομιστή: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}ΔιεÏθυνση διακομιστή: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}ΗμεÏομηνία έναÏξης: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}ΤÏέχουσα ημεÏομηνία: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}ΠÏοστατευμένο με κωδικό!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}ΔΙΑΚΟΜΙΣΤΗΣ ΕΚΤΟΣ ΛΕΙΤΟΥΡΓΙΑΣ
-STR_NETWORK_SERVER_FULL :{SILVER}ΔΙΑΚΟΜΙΣΤΗΣ ΓΕΜΑΤΟΣ
-STR_NETWORK_VERSION_MISMATCH :{SILVER}ΑÎΑÎΤΙΣΤΟΙΧΙΑ ΕΚΔΟΣΗΣ
-STR_NETWORK_GRF_MISMATCH :{SILVER}ΑÎΑÎΤΙΣΤΟΙΧΙΑ NEWGRF
-
-STR_NETWORK_JOIN_GAME :{BLACK}Συμμετοχή σε παιχνίδι
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}ΈναÏξη νέου Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Όνομα παιχνιδιοÏ:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Το όνομα του Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î¸Î± εμφανιστεί στους άλλους παίκτες στο Î¼ÎµÎ½Î¿Ï ÎµÏ€Î¹Î»Î¿Î³Î®Ï‚ Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομα του Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï
-STR_NETWORK_SET_PASSWORD :{BLACK}Θέστε κωδικό
-STR_NETWORK_PASSWORD_TIP :{BLACK}ΠÏοστατέψτε το παιχνίδι με έναν κωδικό εάν δε θέλετε να είναι δημοσίως Ï€Ïοσβάσιμο
-STR_NETWORK_SELECT_MAP :{BLACK}Επιλέξτε έναν χάÏτη:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Σε ποιό χάÏτη θέλετε να παίξετε;
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :ΊντεÏνετ
-STR_NETWORK_LAN_INTERNET :LAN / ΊντεÏνετ
-STR_NETWORK_INTERNET_ADVERTISE :ΊντεÏνετ (αναγγελία)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} συμμετ{P έχων εχόντων}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Μέγιστος αÏιθμός συμμετεχόντων:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Επιλέξτε τον μέγιστο αÏιθμό συμμετεχόντων. Δεν είναι ανάγκη να γεμίσουν όλες οι θέσεις
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} εταιÏί{P α ες}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Μέγιστος αÏιθμός εταιÏιών:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}ΠεÏιοÏισμός του διακομιστή σε συγκεκÏιμένο αÏιθμό εταιÏιών
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} θεατ{P ής ές}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Μέγιστος αÏιθμός θεατών:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}ΠεÏιοÏισμός του διακομιστή σε συγκεκÏιμένο αÏιθμό θεατών
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}ΟμιλοÏμενη γλώσσα:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Οι υπόλοιποι παίκτες θα γνωÏίζουν ποια γλώσσα ομιλείται στο διακομιστή
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}ΈναÏξη παιχνιδιοÏ
-STR_NETWORK_START_GAME_TIP :{BLACK}ΈναÏξη νέου Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î±Ï€ÏŒ τυχαίο χάÏτη ή σενάÏιο
-STR_NETWORK_LOAD_GAME :{BLACK}ΦόÏτωση παιχνιδιοÏ
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Συνέχεια ενός αποθηκευμένου Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î¼Îµ πολλοÏÏ‚ παίκτες (επιβεβαιώστε πως συνδέεστε ως ο σωστός παίκτης)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Παιχνίδι πολλών παιχτών
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Όνομα παίκτη:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Αυτό είναι το όνομα με το οποίο θα σας αναγνωÏίζουν οι άλλοι παίκτες
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομά σας
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}ΣÏνδεση:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Επιλέξτε Î¼ÎµÏ„Î±Î¾Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï ÏƒÏ„Î¿ ίντεÏνετ η Ï„Î¿Ï€Î¹ÎºÎ¿Ï (LAN) παιχνιδιοÏ
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Εκκίνηση διακομιστή
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Ξεκινήστε το δικό σας διακομιστή
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Όνομα
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Όνομα του παιχνιδιοÏ
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Γλώσσα, έκδοση διακομιστή, κλπ.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Κάντε κλικ σε ένα παιχνίδι από την λίστα για το επιλέξετε
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Ο διακομιστής που συμμετείχατε την τελευταία φοÏά:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Κάντε κλικ για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φοÏά
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Î’Ïείτε το διακομιστή
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Ψάξτε το δίκτυο για ένα διακομιστή
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}ΠÏοσθέστε ένα διακομιστή
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}ΠÏοσθέστε ένα διακομιστή στην λίστα ο οποίος θα ελέγχεται κάθε φοÏά για παιχνίδια.
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Εισάγετε τη διεÏθυνση του οικοδεσπότη
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Συμμετέχοντες
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Συμμετέχοντες online / μέγιστος αÏιθμός συμμετεχόντων {}ΕταιÏίες online / μέγιστος αÏιθμός εταιÏιών
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Μέγεθος χάÏτη
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Μέγεθος χάÏτη του παιχνιδιοÏ{}Κάντε κλικ για ταξινόμηση ανά πεÏιοχή
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}ΗμεÏομηνία
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}ΤÏέχουσα ημεÏομηνία
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}ΧÏόνια
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}ΑÏιθμός χÏόνων{}που Ï„Ïέχει το παιχνίδι
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΠΑΙΧÎΙΔΙΟΥ
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Συμμετέχοντες:: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Γλώσσα: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Μέγεθος χάÏτη: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Έκδοση διακομιστή: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}ΔιεÏθυνση διακομιστή: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}ΗμεÏομηνία έναÏξης: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}ΤÏέχουσα ημεÏομηνία: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}ΠÏοστατευμένο με κωδικό!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}ΔΙΑΚΟΜΙΣΤΗΣ ΕΚΤΟΣ ΛΕΙΤΟΥΡΓΙΑΣ
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}ΔΙΑΚΟΜΙΣΤΗΣ ΓΕΜΑΤΟΣ
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}ΑÎΑÎΤΙΣΤΟΙΧΙΑ ΕΚΔΟΣΗΣ
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}ΑÎΑÎΤΙΣΤΟΙΧΙΑ NEWGRF
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Συμμετοχή σε παιχνίδι
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}ΈναÏξη νέου Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Όνομα παιχνιδιοÏ:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Το όνομα του Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î¸Î± εμφανιστεί στους άλλους παίκτες στο Î¼ÎµÎ½Î¿Ï ÎµÏ€Î¹Î»Î¿Î³Î®Ï‚ Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Εισάγετε το όνομα του Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Θέστε κωδικό
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}ΠÏοστατέψτε το παιχνίδι με έναν κωδικό εάν δε θέλετε να είναι δημοσίως Ï€Ïοσβάσιμο
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Επιλέξτε έναν χάÏτη:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Σε ποιό χάÏτη θέλετε να παίξετε;
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :ΊντεÏνετ
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / ΊντεÏνετ
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :ΊντεÏνετ (αναγγελία)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} συμμετ{P έχων εχόντων}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Μέγιστος αÏιθμός συμμετεχόντων:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Επιλέξτε τον μέγιστο αÏιθμό συμμετεχόντων. Δεν είναι ανάγκη να γεμίσουν όλες οι θέσεις
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} εταιÏί{P α ες}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Μέγιστος αÏιθμός εταιÏιών:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}ΠεÏιοÏισμός του διακομιστή σε συγκεκÏιμένο αÏιθμό εταιÏιών
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} θεατ{P ής ές}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Μέγιστος αÏιθμός θεατών:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}ΠεÏιοÏισμός του διακομιστή σε συγκεκÏιμένο αÏιθμό θεατών
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}ΟμιλοÏμενη γλώσσα:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Οι υπόλοιποι παίκτες θα γνωÏίζουν ποια γλώσσα ομιλείται στο διακομιστή
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}ΈναÏξη παιχνιδιοÏ
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}ΈναÏξη νέου Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î±Ï€ÏŒ τυχαίο χάÏτη ή σενάÏιο
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}ΦόÏτωση παιχνιδιοÏ
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Συνέχεια ενός αποθηκευμένου Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î¼Îµ πολλοÏÏ‚ παίκτες (επιβεβαιώστε πως συνδέεστε ως ο σωστός παίκτης)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Οποιαδήποτε
@@ -1357,33 +1357,33 @@ STR_NETWORK_LANG_GREEK :ΕλληνικÎ
STR_NETWORK_LANG_LATVIAN :Λετονικά
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Αίθουσας Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Αίθουσας Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î³Î¹Î± πολλοÏÏ‚ παίκτες
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}ΠÏοετοιμασία για συμμετοχή: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Λίστα όλων των εταιÏιών αυτή τη στιγμή στο παιχνίδι. ΜποÏείτε είτε να συμμετάσχετε σε μία ή να δημιουÏγήσετε μια νέα αν υπάÏχει κενή θέση
-STR_NETWORK_NEW_COMPANY :{BLACK}Îέα εταιÏία
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}ΔημιουÏγία νέας εταιÏίας
-STR_NETWORK_SPECTATE_GAME :{BLACK}ΠαÏακολοÏθηση παιχνιδιοÏ
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Δείτε το παιχνίδι ως θεατής
-STR_NETWORK_JOIN_COMPANY :{BLACK}Συμμετοχή σε εταιÏία
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Βοηθείστε στην διαχείÏιση αυτής της εταιÏίας
-STR_NETWORK_REFRESH :{BLACK}Ανανέωση διακομιστή
-STR_NETWORK_REFRESH_TIP :{BLACK}Ανανεώση πληÏοφοÏιών του διακομιστή
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}ΠÏοετοιμασία για συμμετοχή: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Λίστα όλων των εταιÏιών αυτή τη στιγμή στο παιχνίδι. ΜποÏείτε είτε να συμμετάσχετε σε μία ή να δημιουÏγήσετε μια νέα αν υπάÏχει κενή θέση
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Îέα εταιÏία
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}ΔημιουÏγία νέας εταιÏίας
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}ΠαÏακολοÏθηση παιχνιδιοÏ
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Δείτε το παιχνίδι ως θεατής
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Συμμετοχή σε εταιÏία
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Βοηθείστε στην διαχείÏιση αυτής της εταιÏίας
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Ανανέωση διακομιστή
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Ανανεώση πληÏοφοÏιών του διακομιστή
-STR_NETWORK_COMPANY_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΕΤΑΙΡΙΑΣ
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΕΤΑΙΡΙΑΣ
-STR_NETWORK_COMPANY_NAME :{SILVER}Όνομα εταιÏίας: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}ΊδÏυση: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Αξία εταιÏίας: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}ΤÏέχων ισοζυγίο: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Έσοδα τελευταίας χÏονιάς: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Απόδοση: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Όνομα εταιÏίας: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}ΊδÏυση: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Αξία εταιÏίας: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}ΤÏέχων ισοζυγίο: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Έσοδα τελευταίας χÏονιάς: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Απόδοση: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Οχήματα: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Σταθμοί: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Παίχτες: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Οχήματα: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Σταθμοί: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Παίχτες: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}ΣÏνδεση...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}ΣÏνδεση...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) ΣÏνδεση..
@@ -1399,48 +1399,48 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}ΑνεÏ
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} Συμμετέχοντες{P "" s} είναι Ï€Ïιν από σας
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} κατέβηκαν μέχÏι Ï„ÏŽÏα
-STR_NETWORK_DISCONNECT :{BLACK}ΑποσÏνδεση
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}ΑποσÏνδεση
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Εισάγετε το πόσο των χÏήματων που θέλετε να δώσετε
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Ο διακομιστής Ï€ÏοστατεÏεται από κωδικό. Εισάγετε κωδικό
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Η εταιÏία Ï€ÏοστατεÏεται από κωδικό. Εισάγετε κωδικό
-STR_NETWORK_CLIENT_LIST :{WHITE}Λίστα συμμετεχόντων
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Λίστα συμμετεχόντων
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}ΠαÏακολοÏθηση
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Îεα εταιÏία
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE}Δεν βÏέθηκε συσκευή δικτÏου ή έγινε μεταγλώτηση χώÏις παÏάμετÏο ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE}Δεν βÏέθηκε κάποιο δικτυακό παιχνίδι
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Ο διακομιστής δεν απάντησε στο αίτημα
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Απέτυχε η σÏνδεση λόγο ασυμφωνίας NewGRF
-STR_NETWORK_ERR_DESYNC :{WHITE}ΣυγχÏονισμός Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î±Ï€Î­Ï„Ï…Ï‡Îµ
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Χάθηκε η σÏνδεση Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE}Δεν είναι δυνατό το φόÏτωμα αποθηκευμένου παιχνιδιοÏ
-STR_NETWORK_ERR_SERVER_START :{WHITE}Δεν είναι δυνατή η εκκίνηση του διακομιστή
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Η σÏνδεση δεν είναι δυνατή
-STR_NETWORK_ERR_TIMEOUT :{WHITE}Τελειώσε ο χÏόνος της σÏνδεσης #{NUM}
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE}Έγινε ενα λάθος Ï€Ïωτόκολλου και η σÏνδεση έκλεισε
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Η υποέκδοση του πελάτη δεν ταιÏιάζει με την υποέκδοση του διακομιστή
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE}Λανθασμένος κωδικός
-STR_NETWORK_ERR_SERVER_FULL :{WHITE}Ο διακομιστής είναι γεμάτος
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE}Έχει απαγοÏευτεί η είσοδος σας από το διακομιστή
-STR_NETWORK_ERR_KICKED :{WHITE} Έχετε εκδιωχτεί από το παιχνίδι
-STR_NETWORK_ERR_CHEATER :{WHITE}Η χÏήση cheats δεν επιτÏέπεται σε αυτό το διακομιστή
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Δεν βÏέθηκε συσκευή δικτÏου ή έγινε μεταγλώτηση χώÏις παÏάμετÏο ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Δεν βÏέθηκε κάποιο δικτυακό παιχνίδι
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Ο διακομιστής δεν απάντησε στο αίτημα
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Απέτυχε η σÏνδεση λόγο ασυμφωνίας NewGRF
+STR_NETWORK_ERROR_DESYNC :{WHITE}ΣυγχÏονισμός Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î±Ï€Î­Ï„Ï…Ï‡Îµ
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Χάθηκε η σÏνδεση Î´Î¹ÎºÏ„Ï…Î±ÎºÎ¿Ï Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Δεν είναι δυνατό το φόÏτωμα αποθηκευμένου παιχνιδιοÏ
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Δεν είναι δυνατή η εκκίνηση του διακομιστή
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Η σÏνδεση δεν είναι δυνατή
+STR_NETWORK_ERROR_TIMEOUT :{WHITE}Τελειώσε ο χÏόνος της σÏνδεσης #{NUM}
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Έγινε ενα λάθος Ï€Ïωτόκολλου και η σÏνδεση έκλεισε
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Η υποέκδοση του πελάτη δεν ταιÏιάζει με την υποέκδοση του διακομιστή
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Λανθασμένος κωδικός
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Ο διακομιστής είναι γεμάτος
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Έχει απαγοÏευτεί η είσοδος σας από το διακομιστή
+STR_NETWORK_ERROR_KICKED :{WHITE} Έχετε εκδιωχτεί από το παιχνίδι
+STR_NETWORK_ERROR_CHEATER :{WHITE}Η χÏήση cheats δεν επιτÏέπεται σε αυτό το διακομιστή
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :Γενικό Ï€Ïόβλημα
-STR_NETWORK_ERR_CLIENT_DESYNC :ΠÏόβλημα συγχÏονισμοÏ
-STR_NETWORK_ERR_CLIENT_SAVEGAME :Δεν είναι δυνατή η φοÏτώση του χάÏτη
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :Η σÏνδεση χάθηκε
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :Λάθος Ï€Ïωτόκολλου
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Μη εξουσιοδοτημένο
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :λήψη πεÏίεÏγων πακέτων
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :λάθος έκδοση
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :το όνομα χÏησιμοποιείται
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :λάθος κωδικός
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :λάθος company-id στο DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :Εκδιωχθήκατε από το διακομιστή
-STR_NETWORK_ERR_CLIENT_CHEATER :Ï€Ïοσπαθησε να χÏησιμοποιησει cheat
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :Διακομιστής γεμάτος
+STR_NETWORK_ERROR_CLIENT_GENERAL :Γενικό Ï€Ïόβλημα
+STR_NETWORK_ERROR_CLIENT_DESYNC :ΠÏόβλημα συγχÏονισμοÏ
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :Δεν είναι δυνατή η φοÏτώση του χάÏτη
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :Η σÏνδεση χάθηκε
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :Λάθος Ï€Ïωτόκολλου
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :Μη εξουσιοδοτημένο
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :λήψη πεÏίεÏγων πακέτων
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :λάθος έκδοση
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :το όνομα χÏησιμοποιείται
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :λάθος κωδικός
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :λάθος company-id στο DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :Εκδιωχθήκατε από το διακομιστή
+STR_NETWORK_ERROR_CLIENT_CHEATER :Ï€Ïοσπαθησε να χÏησιμοποιησει cheat
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :Διακομιστής γεμάτος
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1450,15 +1450,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :ΠαÏση πα
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Συνέχιση Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï (πελάτης συνδέθηκε)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Συνέχιση Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï (πελάτης απέτυχε να συνδεθεί)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :αποχώÏηση
-STR_NETWORK_CLIENT_JOINED :*** {STRING} συμμετέχει στο παιχνίδι
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} συμμετέχει στην εταιÏία #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} συμμετέχει στους θεατές
-STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} ξεκίνησε μια νεα εταιÏία (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** {STRING} αποχώÏηση από το παιχνίδι ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** {STRING} άλλαξε το όνομα του/της σε {STRING}
-STR_NETWORK_GIVE_MONEY :*** {STRING} έδωσε στην εταιÏία σας {2:CURRENCY}
-STR_NETWORK_GAVE_MONEY_AWAY :*** Δώσατε {1:STRING} {2:CURRENCY}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :αποχώÏηση
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} συμμετέχει στο παιχνίδι
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} συμμετέχει στην εταιÏία #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} συμμετέχει στους θεατές
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} ξεκίνησε μια νεα εταιÏία (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} αποχώÏηση από το παιχνίδι ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} άλλαξε το όνομα του/της σε {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} έδωσε στην εταιÏία σας {2:CURRENCY}
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Δώσατε {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Ομάδα] :
STR_NETWORK_CHAT_COMPANY :[Ομάδα] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Ομάδα] Σε {STRING}: {WHITE}{STRING}
@@ -1468,8 +1468,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[ΠÏοσωπι
STR_NETWORK_CHAT_ALL_CAPTION :[Σε όλους] :
STR_NETWORK_CHAT_ALL :[Σε όλους] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Εισάγετε το κείμενο για δικτυακή συζήτηση
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} Ο διακομιστής έκλεισε την συνεδÏία
-STR_NETWORK_SERVER_REBOOT :{WHITE} Ο διακομιστής κάνει επανεκκίνηση...{}ΠαÏακαλώ πολÏ...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} Ο διακομιστής έκλεισε την συνεδÏία
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Ο διακομιστής κάνει επανεκκίνηση...{}ΠαÏακαλώ πολÏ...
STR_NETWORK_SERVER :Διακομιστής
STR_NETWORK_CLIENT :Πελάτης
@@ -1483,19 +1483,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Μιλήστε
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :ΠÏοσωπικό μήνυμα
-STR_NETWORK_SEND :{BLACK}Στείλε
+STR_NETWORK_CHAT_SEND :{BLACK}Στείλε
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Δεν είναι δυνατή η φόÏτωση από PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...το αÏχείο δεν βÏέθηκε.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...δεν είναι δυνατή η μετατÏοπή του Ï„Ïπου εικόνας. 8 ή 24-bit PNG εικόνα χÏείαζεται.
-STR_PNGMAP_ERR_MISC :{WHITE}...άπλα κάτι πήγε στÏαβά. Συγνώμη. (πιθανώς κατεστÏαμμένο αÏχείο)
+STR_ERROR_PNGMAP :{WHITE}Δεν είναι δυνατή η φόÏτωση από PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...το αÏχείο δεν βÏέθηκε.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...δεν είναι δυνατή η μετατÏοπή του Ï„Ïπου εικόνας. 8 ή 24-bit PNG εικόνα χÏείαζεται.
+STR_ERROR_PNGMAP_MISC :{WHITE}...άπλα κάτι πήγε στÏαβά. Συγνώμη. (πιθανώς κατεστÏαμμένο αÏχείο)
-STR_BMPMAP_ERROR :{WHITE}Αδυναμία φόÏτωσης τοπίου από το ΒΜΡ...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...αδÏνατη η μετατÏοπή Ï„Ïπου εικόνας
+STR_ERROR_BMPMAP :{WHITE}Αδυναμία φόÏτωσης τοπίου από το ΒΜΡ...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...αδÏνατη η μετατÏοπή Ï„Ïπου εικόνας
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Κόστος: {CURRENCY}
@@ -1509,13 +1509,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Υπολ
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ΑδÏνατο να υψωθεί η γη εδώ...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}ΑδÏνατο να χαμηλώσει η γη εδώ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}ΑδÏνατο να έÏθει στο ίδιο επίπεδο η γη εδώ...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :ΠέτÏες
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :ΣκληÏÏŒ έδαφος
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Γυμνό έδαφος
-STR_CLEAR_LAND_DESCRIPTION_GRASS :ΓÏασίδι
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :ΧωÏάφια
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Χιονισμένο έδαφος
-STR_CLEAR_LAND_DESCRIPTION_DESERT :ΈÏημος
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :ΠέτÏες
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :ΣκληÏÏŒ έδαφος
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Γυμνό έδαφος
+STR_LAI_CLEAR_DESCRIPTION_GRASS :ΓÏασίδι
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :ΧωÏάφια
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Χιονισμένο έδαφος
+STR_LAI_CLEAR_DESCRIPTION_DESERT :ΈÏημος
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Το έδαφος έχει λάθος κλίση
@@ -1523,11 +1523,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ΑδÏν
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Η εκσκαφή θα κατέστÏεφε το τοÏνελ
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Ήδη στο επίπεδο της θάλασσας
STR_ERROR_TOO_HIGH :{WHITE}...Ï€Î¿Î»Ï ÏˆÎ·Î»Î¬
-STR_ALREADY_LEVELLED :{WHITE}... ήδη επίπεδο
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... ήδη επίπεδο
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Μη συμβατή σιδηÏοτÏοχιά
STR_ERROR_ALREADY_BUILT :{WHITE}...ήδη χτισμένο
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}ΠÏέπει να αφαιÏεθεί ο σιδηÏόδÏομος Ï€Ïώτα
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Η δÏόμος είναι μονόδÏομος ή μπλοκαÏισμένος
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Η δÏόμος είναι μονόδÏομος ή μπλοκαÏισμένος
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή ΣιδηÏόδÏομου
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή ηλεκτÏοδοτουμένου σιδηÏόδÏομου
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή μονοτÏόχιου σιδηÏοδÏόμου
@@ -1551,32 +1551,32 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Κατα
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Κατασκευή γέφυÏας σιδηÏόδÏομου
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Κατασκευή τοÏνελ σιδηÏόδÏομου
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Εναλλαγή κατασκευής/αφαίÏεσης για σιδηÏόδÏομους και σηματοδότες
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυÏας - κάντε κλικ στην γέφυÏα της Ï€Ïοτίμησής σας για κατασκευή
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυÏας - κάντε κλικ στην γέφυÏα της Ï€Ïοτίμησής σας για κατασκευή
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Επιλογή Ï€ÏÎ¿ÏƒÎ±Î½Î±Ï„Î¿Î»Î¹ÏƒÎ¼Î¿Ï Î±Î¼Î±Î¾Î¿ÏƒÏ„Î±ÏƒÎ¯Î¿Ï…
-STR_RAILROAD_TRACK :ΣιδηÏόδÏομος
-STR_RAILROAD_TRAIN_DEPOT :Αμαξοστάσιο
+STR_LAI_RAIL_DESCRIPTION_TRACK :ΣιδηÏόδÏομος
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Αμαξοστάσιο
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...αυτή η πεÏιοχή είναι ιδιοκτησία άλλης εταιÏείας
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Κομματι σιδηÏόδÏομου με σηματοδότες τμήματος
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Κομματι σιδηÏόδÏομου με Ï€Ïο-σηματοδότες
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Κομματι σιδηÏόδÏομου με σηματοδότες εξόδου
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Κομματι σιδηÏόδÏομου με συνδιασμένους σηματοδότες
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες Ï„Ïοχιάς
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες μονόδÏομης Ï„Ïοχιάς
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Κομμάτι σιδηÏόδÏομου με Ï€Ïο-σηματοδότες και τμήματος
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και εξόδου
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και συνδιασμένους
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και Ï„Ïοχιάς
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και μονόδÏομης Ï„Ïοχιάς
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Κομμάτι σιδηÏόδÏομου με Ï€Ïο και εξόδου σηματοδότες
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}ΠÏέπει Ï€Ïώτα να αφαίÏεσετε τον σταθμό σιδηÏοδÏομου
-STR_CREATE_SPLITTED_STATION :{YELLOW}Χτίστε ένα ξεχωÏιστό σταθμό
-STR_SELECT_STATION_TO_JOIN :{BLACK}Ενώστε σταθμό
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Κομματι σιδηÏόδÏομου με σηματοδότες τμήματος
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Κομματι σιδηÏόδÏομου με Ï€Ïο-σηματοδότες
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Κομματι σιδηÏόδÏομου με σηματοδότες εξόδου
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Κομματι σιδηÏόδÏομου με συνδιασμένους σηματοδότες
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες Ï„Ïοχιάς
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες μονόδÏομης Ï„Ïοχιάς
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Κομμάτι σιδηÏόδÏομου με Ï€Ïο-σηματοδότες και τμήματος
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και εξόδου
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και συνδιασμένους
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και Ï„Ïοχιάς
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Κομμάτι σιδηÏόδÏομου με σηματοδότες τμήματος και μονόδÏομης Ï„Ïοχιάς
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Κομμάτι σιδηÏόδÏομου με Ï€Ïο και εξόδου σηματοδότες
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}ΠÏέπει Ï€Ïώτα να αφαίÏεσετε τον σταθμό σιδηÏοδÏομου
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Χτίστε ένα ξεχωÏιστό σταθμό
+STR_JOIN_STATION_CAPTION :{BLACK}Ενώστε σταθμό
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}ΠÏέπει Ï€Ïώτα να αφαιÏεθεί ο δÏόμος
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}ΈÏγα οδοποιϊας σε εξέλιξη
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}ΈÏγα οδοποιϊας σε εξέλιξη
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή ΔÏόμου
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Κατασκευή Ï„ÏοχιοδÏομοÏ(Ï„Ïαμ)
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Επιλογή ΓέφυÏας ΔÏόμου
@@ -1611,24 +1611,24 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Κατα
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Κατασκευή τοÏνελ Ï„ÏοχιόδÏομοÏ(Ï„Ïαμ)
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}ΕνεÏγοποίηση/ΑπενεÏγοποίηση μονόδÏομων
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Εναλλαγή κατασκευής/αφαίÏεσης για αυτοκινητόδÏομους
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Επιλογή Ï€ÏÎ¿ÏƒÎ±Î½Î±Ï„Î¿Î»Î¹ÏƒÎ¼Î¿Ï Î±Î¼Î±Î¾Î¿ÏƒÏ„Î±ÏƒÎ¯Î¿Ï… οχημάτων
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Επιλογή Ï€ÏÎ¿ÏƒÎ±Î½Î±Ï„Î¿Î»Î¹ÏƒÎ¼Î¿Ï Î±Î¼Î±Î¾Î¿ÏƒÏ„Î±ÏƒÎ¯Î¿Ï… Ï„Ïαμ
-STR_ROAD_DESCRIPTION_ROAD :ΔÏόμος
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ΔÏόμος με φωτισμό
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :ΔÏόμος με δέντÏα
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Αμαξοστάσιο οχημάτων
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ΔιασταÏÏωση δÏόμου/σιδηÏόδÏομου
-STR_ROAD_DESCRIPTION_TRAMWAY :ΤÏοχιόδÏομος(Ï„Ïαμ)
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Επιλογή Ï€ÏÎ¿ÏƒÎ±Î½Î±Ï„Î¿Î»Î¹ÏƒÎ¼Î¿Ï Î±Î¼Î±Î¾Î¿ÏƒÏ„Î±ÏƒÎ¯Î¿Ï… οχημάτων
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Επιλογή Ï€ÏÎ¿ÏƒÎ±Î½Î±Ï„Î¿Î»Î¹ÏƒÎ¼Î¿Ï Î±Î¼Î±Î¾Î¿ÏƒÏ„Î±ÏƒÎ¯Î¿Ï… Ï„Ïαμ
+STR_LAI_ROAD_DESCRIPTION_ROAD :ΔÏόμος
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ΔÏόμος με φωτισμό
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :ΔÏόμος με δέντÏα
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Αμαξοστάσιο οχημάτων
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :ΔιασταÏÏωση δÏόμου/σιδηÏόδÏομου
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :ΤÏοχιόδÏομος(Ï„Ïαμ)
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}ΑδÏνατο να αφαιÏεθεί η στάση λεωφοÏείων...
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Πόλεις
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Το κτίÏιο Ï€Ïέπει Ï€Ïώτα να κατεδαφιστεί
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Πόλη)
@@ -1641,9 +1641,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Κεντ
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Αλλαγή ονόματος πόλεως
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Επιβάτες τον Ï€ÏοηγοÏμενο μήνα: {ORANGE}{COMMA}{BLACK} μεγ: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}ΑλληλογÏαφία τον Ï€ÏοηγοÏμενο μήνα: {ORANGE}{COMMA}{BLACK} μεγ: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}ΕμποÏεÏματα που χÏειάζονται για την ανάπτυξη της πόλης:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} απαιτείται
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} παÏαδόθηκε τον τελευταίο μήνα
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}ΕμποÏεÏματα που χÏειάζονται για την ανάπτυξη της πόλης:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} απαιτείται
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} παÏαδόθηκε τον τελευταίο μήνα
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Ψηλό συγκÏότημα γÏαφείων
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :ΣυγκÏότημα γÏαφείων
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :ΜικÏÏŒ συγκÏότημα διαμεÏισμάτων
@@ -1680,7 +1680,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Η επιχοÏήγηση υπηÏεσίας απονεμήθη στην εταιÏεία {STRING}!{}{}Η υπηÏεσία για {STRING} από το σταθμό {STATION} Ï€Ïος το σταθμό {STATION} θα χÏεώνεται Ï„Ïιπλά για το επόμενο έτος!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Η επιχοÏήγηση υπηÏεσίας απονεμήθη στην εταιÏεία {STRING}!{}{}Η υπηÏεσία για {STRING} από το σταθμό {STATION} Ï€Ïος το σταθμό {STATION} θα χÏεώνεται τετÏαπλά για το επόμενο έτος!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Η τοπική αÏχή της πόλης {TOWN} αÏνείται να επιτÏέψει τη δημιουÏγία νέου αεÏοδÏομίου
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Οι τοπικές αÏχές αÏνοÏνται να δώσουν την άδεια για αεÏοδÏόμιο λογω ανησυχιών για τον θόÏυβο
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} Οι τοπικές αÏχές αÏνοÏνται να δώσουν την άδεια για αεÏοδÏόμιο λογω ανησυχιών για τον θόÏυβο
STR_TOWN_BUILDING_NAME_COTTAGES_1 :ΧωÏάφια
STR_TOWN_BUILDING_NAME_HOUSES_1 :Σπίτια
STR_TOWN_BUILDING_NAME_FLATS_1 :ΔιαμεÏίσματα
@@ -1716,7 +1716,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Χαώδης κίνηση στην πόλη {TOWN}!{}{}ΧÏηματοδοτήθηκε Ï€ÏόγÏαμμα επανακατασκευής των δÏόμων από την εταιÏεία {STRING} και Ï€Ïοκαλεί 6 μήνες μιζέÏιας στους οδηγοÏÏ‚!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (υπό κατασκευή)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (υπό κατασκευή)
STR_TOWN_BUILDING_NAME_IGLOO_1 :ΙγκλοÏ
STR_TOWN_BUILDING_NAME_TEPEES_1 :Σκηνές ινδιάνων
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Σπίτι-ΚαφετιέÏα
@@ -1729,17 +1729,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :ΤοποθέτÎ
STR_PLANT_TREE_CAPTION :{WHITE}ΔέντÏα
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...υπάÏχει ήδη δέντÏο εδώ
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Δεν γίνεται να φυτευθεί δέντÏο εδώ...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...πάÏα πολλοί σηματοδότες
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Δεν γίνεται να τοποθετηθεί σηματοδότης εδώ...
-STR_SIGN_DEFAULT :Πινακίδα
+STR_DEFAULT_SIGN_NAME :Πινακίδα
STR_EDIT_SIGN_CAPTION :{WHITE}Αλλαγή κειμένου πινακίδας
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Δεν γίνεται να αλλαχθεί το κείμενο της πινακίδας...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Δεν μποÏεί να διαγÏαφεί η πινακίδα
STR_PLANT_TREE_TOOLTIP :{BLACK}Επιλέξτε Ï„Ïπο δέντÏου για φÏτευση
-STR_TREE_NAME_TREES :ΔέντÏα
-STR_TREE_NAME_RAINFOREST :Δάσος
-STR_TREE_NAME_CACTUS_PLANTS :Κάκτοι
+STR_LAI_TREE_NAME_TREES :ΔέντÏα
+STR_LAI_TREE_NAME_RAINFOREST :Δάσος
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Κάκτοι
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Επιλογή ΣιδηÏοδÏÎ¿Î¼Î¹ÎºÎ¿Ï Î£Ï„Î±Î¸Î¼Î¿Ï
@@ -1759,7 +1759,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}ΠÏέπ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Î Î¿Î»Ï ÎºÎ¿Î½Ï„Î¬ σε άλλο αεÏοδÏόμιο
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}ΠÏέπει να κατεδαφιστεί το αεÏοδÏόμιο Ï€Ïώτα
-STR_QUERY_RENAME_STATION_CAPTION :Μετονομασία πεÏιοχής σταθμοÏ/φόÏτωσης
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Μετονομασία πεÏιοχής σταθμοÏ/φόÏτωσης
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}ΑδÏνατο να μετονομαστεί ο σταθμός...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Βαθμολογίες
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Δέχεται
@@ -1777,10 +1777,10 @@ STR_CARGO_RATING_OUTSTANDING :ΚαταπληÎ
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Εμφάνιση όλων των Ï„Ïαίνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Εμφάνιση όλων των οχημάτων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Εμφάνιση όλων των αεÏοπλάνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Εμφάνιση όλων των αεÏοπλάνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Εμφάνιση όλων των Ï„Ïαίνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Εμφάνιση όλων των οχημάτων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Εμφάνιση όλων των αεÏοπλάνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Εμφάνιση όλων των αεÏοπλάνων που έχουν αυτό το σταθμό στο δÏομολόγιο τους
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}Ο σταθμός {STATION} δεν δέχεται πια {STRING}
@@ -1812,37 +1812,37 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Αλλα
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Εμφάνιση λίστας αποδεκτών φοÏτίων
STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - Κλικ στο όνομα για κεντÏάÏισμα εικόνας
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Επιλογή μεγέθους/Ï„Ïπου αεÏοδÏομίου
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ΣιδηÏοδÏομικός σταθμός
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Υπόστεγο ΑεÏοσκαφών
-STR_STATION_DESCRIPTION_AIRPORT :ΑεÏοδÏόμιο
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ΧώÏος φόÏτωσης φοÏτηγών
-STR_STATION_DESCRIPTION_BUS_STATION :Στάση λεωφοÏείων
-STR_STATION_DESCRIPTION_SHIP_DOCK :ΑποβάθÏα πλοίων
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ΣιδηÏοδÏομικός σταθμός
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Υπόστεγο ΑεÏοσκαφών
+STR_LAI_STATION_DESCRIPTION_AIRPORT :ΑεÏοδÏόμιο
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :ΧώÏος φόÏτωσης φοÏτηγών
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Στάση λεωφοÏείων
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :ΑποβάθÏα πλοίων
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Εμφάνιση κάλυψης του Ï€ÏοτεινοÏμενου τόπου
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Μη εμφάνιση κάλυψης του Ï€ÏοτεινοÏμενου τόπου
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Κάλυψη πεÏιοχής
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Λιμάνι
-STR_STATION_DESCRIPTION_BUOY :ΣημαδοÏÏα
+STR_LAI_STATION_DESCRIPTION_BUOY :ΣημαδοÏÏα
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...σημαδοÏÏα στη μέση
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...ο σταθμός είναι υπεÏβολικά απλωμένος
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ανομοιόμοÏφοι σταθμοί απενεÏγοποιημένοι
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}ΚÏατήστε πατημένο το Ctrl για να επιλέξετε πεÏισσοτέÏα αντικείμενα
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...ανομοιόμοÏφοι σταθμοί απενεÏγοποιημένοι
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}ΚÏατήστε πατημένο το Ctrl για να επιλέξετε πεÏισσοτέÏα αντικείμενα
STR_UNDEFINED :(αποσδιόÏιστο)
-STR_STAT_CLASS_DFLT :Εξ οÏÎ¹ÏƒÎ¼Î¿Ï ÏƒÏ„Î±Î¸Î¼ÏŒÏ‚
-STR_STAT_CLASS_WAYP :Σημείο καθοδηγήσης
+STR_STATION_CLASS_DFLT :Εξ οÏÎ¹ÏƒÎ¼Î¿Ï ÏƒÏ„Î±Î¸Î¼ÏŒÏ‚
+STR_STATION_CLASS_WAYP :Σημείο καθοδηγήσης
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}ΠÏοσανατολισμός Αποθήκης Πλοίων
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...Ï€Ïέπει να χτιστεί στο νεÏÏŒ
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}ΑδÏνατο να χτιστεί αποθήκη πλοίων εδώ...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Επιλέξτε τον Ï€Ïοσανατολισμό της αποθήκης πλοίων
-STR_WATER_DESCRIPTION_WATER :ÎεÏÏŒ
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Ακτή ή όχθη ποταμοÏ
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Αποθήκη πλοίων
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Κανάλι
+STR_LAI_WATER_DESCRIPTION_WATER :ÎεÏÏŒ
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Ακτή ή όχθη ποταμοÏ
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Αποθήκη πλοίων
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Κανάλι
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...ΑδÏνατο να χτιστεί στο νεÏÏŒ
##id 0x4000
@@ -1850,7 +1850,7 @@ STR_SAVELOAD_SAVE_CAPTION :{WHITE}Αποθ
STR_SAVELOAD_LOAD_CAPTION :{WHITE}ΦόÏτωση ΠαιχνιδιοÏ
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Αποθήκευση
STR_SAVELOAD_DELETE_BUTTON :{BLACK}ΔιαγÏαφή
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Θεατής, {SKIP}{STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Θεατής, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεÏθεÏα
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}ΑδÏνατη η ανάγνωση του δίσκου
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Αποθήκευση Î Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï Î‘Ï€Î­Ï„Ï…Ï‡Îµ{}{STRING}
@@ -1866,11 +1866,11 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστ
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}ΤÏέχον όνομα για το αποθηκευμένο παιχνίδι
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}ΔιαγÏαφή του επιλεγμένου αποθηκευμένου παιχνιδιοÏ
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Αποθήκευση παιχνιδιοÏ, χÏησιμοποιώντας το επιλεγμένο όνομα
-STR_NETWORK_SERVER_RANDOM_GAME :ΔημιουÏγία τυχαίου νέου παιχνιδιοÏ
-STR_LOAD_HEIGHTMAP :{WHITE}ΦόÏτωση Heightmap
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :ΔημιουÏγία τυχαίου νέου παιχνιδιοÏ
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}ΦόÏτωση Heightmap
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} στη μέση
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} στη μέση
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :ΟÏυχείο ΆνθÏακα
STR_INDUSTRY_NAME_POWER_STATION :Σταθμός ΗλεκτÏισμοÏ
@@ -1924,7 +1924,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}ΚεντÏάÏισμα εικόνας στην πεÏιοχή της βιομηχανίας
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Îέο {STRING} υπό κατασκευή κοντά στην πόλη {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Îέα {STRING} φυτεÏεται κοντά στην πόλη {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Κόστος: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Κόστος: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}ΑδÏνατο να χτιστεί αυτός ο Ï„Ïπος βιομηχανίας εδώ...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...το δάσος μποÏεί να φυτευτεί μόνο πάνω από την γÏαμμή χιονιοÏ
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}Η βιομηχανία {STRING} ανακοίνωσε άμεσο κλείσιμο!
@@ -1943,12 +1943,12 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Άλλο
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}ΑδÏνατο να γίνει εκσκαφή γης στην άλλη άκÏη του τοÏνελ
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}ΠÏέπει Ï€Ïώτα να καταστÏαφεί το τοÏνελ
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}ΠÏέπει Ï€Ïώτα να καταστÏαφεί η γέφυÏα
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Δεν γίνεται να ξεκινάει και να τελειώνει στο ίδιο σημείο
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Η γέφυÏα δεν καταλήγει στο ίδιο επίπεδο
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Η γέφυÏα είναι Ï€Î¿Î»Ï Ï‡Î±Î¼Î·Î»Î® για το έδαφος
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Δεν γίνεται να ξεκινάει και να τελειώνει στο ίδιο σημείο
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Η γέφυÏα δεν καταλήγει στο ίδιο επίπεδο
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Η γέφυÏα είναι Ï€Î¿Î»Ï Ï‡Î±Î¼Î·Î»Î® για το έδαφος
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Η αÏχή και το τέλος Ï€Ïέπει να είναι σε ευθεία
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Ακατάλληλη τοποθεσία για είσοδο τοÏνελ
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Ατσάλινη, με ΑναÏτήσεις
STR_BRIDGE_NAME_GIRDER_STEEL :Με ΔοκοÏÏ‚, Ατσάλινη
STR_BRIDGE_NAME_CANTILEVER_STEEL :ΚÏεμαστή, Ατσάλινη
@@ -1959,30 +1959,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :ΦυσοÏνα,
STR_BRIDGE_TUBULAR_SILICON :Σωλήνας, Σιλικόνη
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}ΑδÏνατο να χτιστεί γέφυÏα εδώ...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}ΑδÏνατο να χτιστεί τοÏνελ εδώ...
-STR_TUNNEL_DESCRIPTION_RAILROAD :ΤοÏνελ σιδηÏόδÏομου
-STR_TUNNEL_DESCRIPTION_ROAD :ΤοÏνελ δÏόμου
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ατσάλινη σιδηÏοδÏομική γέφυÏα με αναÏτήσεις
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ατσάλινη σιδηÏοδÏομική γέφυÏα με δοκοÏÏ‚
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ατσάλινη κÏεμαστή σιδηÏοδÏομική γέφυÏα
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ΣιδηÏοδÏομική γέφυÏα από ενισχυμένο τσιμέντο
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :ΞÏλινη σιδηÏοδÏομική γέφυÏα
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Τσιμεντένια σιδηÏοδÏομική γέφυÏα
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ατσάλινη γέφυÏα δÏόμου με αναÏτήσεις
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ατσάλινη γέφυÏα δÏόμου με δοκοÏÏ‚
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ατσάλινη κÏεμαστή γέφυÏα δÏόμου
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ΓέφυÏα δÏόμου από ενισχυμένο τσιμέντο
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :ΞÏλινη γέφυÏα δÏόμου
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Τσιμεντένια γέφυÏα δÏόμου
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ΚυλινδÏική σιδηÏοδÏομική γέφυÏα
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ΚυλινδÏική γέφυÏα δÏόμου
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :ΤοÏνελ σιδηÏόδÏομου
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :ΤοÏνελ δÏόμου
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Ατσάλινη σιδηÏοδÏομική γέφυÏα με αναÏτήσεις
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Ατσάλινη σιδηÏοδÏομική γέφυÏα με δοκοÏÏ‚
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Ατσάλινη κÏεμαστή σιδηÏοδÏομική γέφυÏα
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :ΣιδηÏοδÏομική γέφυÏα από ενισχυμένο τσιμέντο
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :ΞÏλινη σιδηÏοδÏομική γέφυÏα
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Τσιμεντένια σιδηÏοδÏομική γέφυÏα
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ατσάλινη γέφυÏα δÏόμου με αναÏτήσεις
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ατσάλινη γέφυÏα δÏόμου με δοκοÏÏ‚
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ατσάλινη κÏεμαστή γέφυÏα δÏόμου
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :ΓέφυÏα δÏόμου από ενισχυμένο τσιμέντο
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :ΞÏλινη γέφυÏα δÏόμου
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Τσιμεντένια γέφυÏα δÏόμου
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :ΚυλινδÏική σιδηÏοδÏομική γέφυÏα
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :ΚυλινδÏική γέφυÏα δÏόμου
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Αντικείμενο στη μέση
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Αναμεταδότης
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ΦάÏος
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏείας
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Αναμεταδότης
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :ΦάÏος
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ΚεντÏικά ΓÏαφεία ΕταιÏείας
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...κεντÏικά γÏαφεία εταιÏείας στη μέση
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏεία
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιόκτητη γή από εταιÏεία
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}ΑδÏνατο να αγοÏαστεί το έδαφος...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...είστε ήδη ιδιοκτήτης!
@@ -2029,7 +2029,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Στα
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Βαθμός Δυσκολίας
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Αποθήκευση
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Αποθήκευση
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}ΕÏκολο
@@ -2102,8 +2102,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}ΧÏωμÎ
STR_LIVERY_CAPTION :{WHITE}Îέος ΧÏωματισμός
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Όνομα ΕταιÏείας
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Όνομα Διευθυντή
-STR_QUERY_COMPANY_NAME_CAPTION :Όνομα ΕταιÏείας
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Όνομα Διευθυντή
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Όνομα ΕταιÏείας
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Όνομα Διευθυντή
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}ΑδÏνατο να αλλάξει το όνομα της εταιÏείας...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}ΑδÏνατο να αλλάξει το όνομα του διευθυντή...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Οικονομικά {BLACK}{COMPANYNUM}
@@ -2127,11 +2127,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}ΣÏνολο:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}ΓÏάφημα Εισοδήματος
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}ΓÏάφημα ΕνεÏγών Εσόδων
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Ισολογισμός ΤÏαπέζης
STR_FINANCES_LOAN_TITLE :{WHITE}Δάνειο
-STR_MAX_LOAN :{WHITE}Μέγιστο Δάνειο: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Μέγιστο Δάνειο: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Δανεισμός {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}ΠληÏωμή {SKIP}{SKIP}{CURRENCY}
@@ -2140,7 +2140,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}ΑδÏν
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...δεν υπάÏχει δάνειο Ï€Ïος αποπληÏωμή
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...ΑπαιτοÏνται {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}ΑδÏνατη η αποπληÏωμή του δανείου...
-STR_INSUFFICIENT_FUNDS :{WHITE}Δεν είναι δυνατόν να δοθοÏν χÏήματα που είναι δανεισμένα από την Ï„Ïάπεζα...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Δεν είναι δυνατόν να δοθοÏν χÏήματα που είναι δανεισμένα από την Ï„Ïάπεζα...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Επιλογή νέου Ï€Ïοσώπου διευθυντή
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Αλλαγή της εμφάνισης των οχημάτων της εταιÏείας
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Αλλαγή του ονόματος του διευθυντή
@@ -2150,10 +2150,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Αποπ
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Manager)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Εγκαινιασμένος: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Οχήματα:
-STR_TRAINS :{WHITE}{COMMA} Ï„Ïαίν{P ο α}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} {P όχημα οχήματα} δÏόμου
-STR_AIRCRAFT :{WHITE}{COMMA} αεÏοσκάφος
-STR_SHIPS :{WHITE}{COMMA} πλοί{P ο α}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} Ï„Ïαίν{P ο α}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} {P όχημα οχήματα} δÏόμου
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} αεÏοσκάφος
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} πλοί{P ο α}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Κανένα
STR_FACE_CAPTION :{WHITE}Επιλογή ΠÏοσώπου
STR_FACE_MALE_BUTTON :{BLACK}ΑÏσενικό
@@ -2167,7 +2167,7 @@ STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Δημι
STR_GRAPH_KEY_BUTTON :{BLACK}Κλειδί
STR_GRAPH_KEY_TOOLTIP :{BLACK}Εμφάνιση ÎºÎ»ÎµÎ¹Î´Î¹Î¿Ï ÏƒÏ„Î± γÏαφήματα
STR_GRAPH_KEY_CAPTION :{WHITE}ΓÏαφήματα ÎºÎ»ÎµÎ¹Î´Î¹Î¿Ï ÎµÏ„Î±Î¹Ïείας
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Κάντε κλικ εδώ για ενναλαγή εμφάνισης της εταιÏείας στο γÏάφημα
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Κάντε κλικ εδώ για ενναλαγή εμφάνισης της εταιÏείας στο γÏάφημα
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Μονάδες φοÏτίου που παÏαδόθηκαν
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Ποσοστά απόδοσης εταιÏείας (μέγιστη τιμή=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Αξία εταιÏείας
@@ -2201,23 +2201,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :ΠÏόεδÏοÏ
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Μεγιστάνας
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Χτίσιμο ΑÏχηγείου
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Χτίστιμο αÏχηγείου εταιÏείας / Ï€Ïοβολή αÏχηγείου
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ανοικοδόμηση του αÏχηγείου της εταιÏίας σε άλλο μέÏος, με κόστος το 1% της αξίας της εταιÏίας
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ανοικοδόμηση του αÏχηγείου της εταιÏίας σε άλλο μέÏος, με κόστος το 1% της αξίας της εταιÏίας
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}ΑδÏνατο να χτιστεί αÏχηγείο εταιÏείας...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}ΠÏοβολή ΑÏχηγείου
-STR_RELOCATE_HQ :{BLACK}Ανοικοδόμηση ΑÏχηγείου
-STR_COMPANY_JOIN :{BLACK}Συμμετοχή
-STR_COMPANY_JOIN_TIP :{BLACK}Συμμετοχή και παιχνίδι ως αυτή η εταιÏία
-STR_COMPANY_PASSWORD :{BLACK}Κωδικός
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}ΠÏοστατεÏστε την εταιÏία με κωδικό ώστε να αποφÏγετε την συμμετοχή ανεπιθÏμητων παικτών.
-STR_SET_COMPANY_PASSWORD :{BLACK}Θέστε τον κωδικό της εταιÏίας
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Ανοικοδόμηση ΑÏχηγείου
+STR_COMPANY_VIEW_JOIN :{BLACK}Συμμετοχή
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Συμμετοχή και παιχνίδι ως αυτή η εταιÏία
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Κωδικός
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}ΠÏοστατεÏστε την εταιÏία με κωδικό ώστε να αποφÏγετε την συμμετοχή ανεπιθÏμητων παικτών.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Θέστε τον κωδικό της εταιÏίας
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Îα μην αποθηκευτεί ο κωδικός
STR_COMPANY_PASSWORD_OK :{BLACK}Δώστε στην εταιÏία νέο κωδικό
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Κωδικός εταιÏίας
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}ΠÏοεπιλεγμένος κωδικός εταιÏίας
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}ΧÏήση Î±Ï…Ï„Î¿Ï Ï„Î¿Ï… ÎºÏ‰Î´Î¹ÎºÎ¿Ï Ï‰Ï‚ Ï€Ïοεπιλογή για τις νέες εταιÏίες
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}ΠÏοεπιλεγμένος κωδικός εταιÏίας
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}ΧÏήση Î±Ï…Ï„Î¿Ï Ï„Î¿Ï… ÎºÏ‰Î´Î¹ÎºÎ¿Ï Ï‰Ï‚ Ï€Ïοεπιλογή για τις νέες εταιÏίες
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Παγκόσμια ΥποχώÏηση!{}{}Οι οικονομολόγοι φοβοÏνται τα χειÏότεÏα καθώς η οικονομία πιάνει πάτο!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}ΥποχώÏηση Τέλος!{}{}ΚέÏδη στο εμπόÏιο δίνει σιγουÏιά στις βιομηχανίες καθώς η οικονομία δυναμώνει!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Εναλλαγή μεγάλου/μικÏÎ¿Ï Ï€Î±ÏαθÏÏου
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Εναλλαγή μεγάλου/μικÏÎ¿Ï Ï€Î±ÏαθÏÏου
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Αξία εταιÏείας: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}ΑγοÏά μεÏιδίου 25% στην εταιÏεία
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Πώληση μεÏιδίου 25% της εταιÏείας
@@ -2227,7 +2227,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}ΑδÏν
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}ΑδÏνατη η πώληση μεÏιδίου 25% της εταιÏείας...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% είναι ιδιοκτησία της {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}Η {STRING} εξαγοÏάστηκε από την {STRING}!
-STR_PROTECTED :{WHITE}Αυτή η εταιÏεία δεν είναι αÏκετά ÏŽÏιμη για συναλλαγή μετοχών ακόμα...
+STR_ERROR_PROTECTED :{WHITE}Αυτή η εταιÏεία δεν είναι αÏκετά ÏŽÏιμη για συναλλαγή μετοχών ακόμα...
STR_LIVERY_DEFAULT :ΠÏότυπο Μοτίβου ΧÏωμάτων
STR_LIVERY_STEAM :Ατμοκίνητη Μηχανή
@@ -2253,14 +2253,14 @@ STR_LIVERY_LARGE_PLANE :Μεγάλο Α
STR_LIVERY_PASSENGER_TRAM :Επιβατηγό ΤÏαμ
STR_LIVERY_FREIGHT_TRAM :ΕμποÏικό ΤÏάμ
-STR_LIVERY_GENERAL_TIP :{BLACK}Εμφάνιση γενικών χÏωματικών μοτίβων
-STR_LIVERY_TRAIN_TIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων Ï„Ïαίνων
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων οχημάτων δÏόμου
-STR_LIVERY_SHIP_TIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων πλοίων
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων αεÏοσκαφών
-STR_LIVERY_PRIMARY_TIP :{BLACK}Επιλογή του Î²Î±ÏƒÎ¹ÎºÎ¿Ï Ï‡Ïώματος για το επιλεγμένο μοτίβο
-STR_LIVERY_SECONDARY_TIP :{BLACK}Επιλογή του δευτεÏεÏοντος χÏώματος για το επιλεγμένο μοτίβο
-STR_LIVERY_PANEL_TIP :{BLACK}Επιλέξτε το χÏωματικό μοτίβο για αλλαγή ή πολλά μοτίβα με Ctrl+Κλικ. Κάντε κλικ στο κουτάκι για να επιλέξετε τη χÏήση του μοτίβου
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Εμφάνιση γενικών χÏωματικών μοτίβων
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων Ï„Ïαίνων
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων οχημάτων δÏόμου
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων πλοίων
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Εμφάνιση χÏωματικών μοτίβων αεÏοσκαφών
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Επιλογή του Î²Î±ÏƒÎ¹ÎºÎ¿Ï Ï‡Ïώματος για το επιλεγμένο μοτίβο
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Επιλογή του δευτεÏεÏοντος χÏώματος για το επιλεγμένο μοτίβο
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Επιλέξτε το χÏωματικό μοτίβο για αλλαγή ή πολλά μοτίβα με Ctrl+Κλικ. Κάντε κλικ στο κουτάκι για να επιλέξετε τη χÏήση του μοτίβου
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Ατμοκίνητο)
@@ -2403,9 +2403,9 @@ STR_ORDER_UNLOAD_NO_LOAD :(ΞεφόÏτω
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Αλλάξε τη συμπεÏιφοÏά στάσης για την τονισμένη εντολή
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Αλλάξε τη συμπεÏιφοÏά φόÏτωσης για την τονισμένη εντολή
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Αλλάξε τη συμπεÏιφοÏά ξεφόÏτωσης για την τονισμένη εντολή
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Εισαγώγη μιας Ï€ÏοχωÏημένης εντολής
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Εισαγώγη μιας Ï€ÏοχωÏημένης εντολής
STR_ORDER_GO_TO_NEAREST_DEPOT :Πήγαινε στο κοντινότεÏο αμαξοστάσιο
STR_ORDER_GO_TO_NEAREST_HANGAR :Πήγαινε στο κοντινότεÏο υπόστεγο
STR_ORDER_NEAREST_DEPOT :το κοντινότεÏο
@@ -2415,9 +2415,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :ΕπισκευÎ
STR_ORDER_TRAIN_DEPOT :Αμαξοστάσιο Ï„Ïαίνων
STR_ORDER_ROAD_VEHICLE_DEPOT :Αμαξοστάσιο οχημάτων
STR_ORDER_SHIP_DEPOT :Îαυπηγείο Πλοίων
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Υπόστεγο
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Υπόστεγο
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Πάντα πήγαινε
STR_ORDER_DROP_SERVICE_DEPOT :Επισκευή έαν χÏειάζεται
@@ -2438,7 +2438,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :είναι πε
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :είναι πεÏισσότεÏο ή ισο από
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :είναι αληθές
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :είναι ψευδές
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Μη ταξιδέψεις
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Ταξίδεψε (όχι Ï€ÏογÏαμματισμένο)
@@ -2459,12 +2459,12 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Τα Ï„Ï
STR_ORDERS_SKIP_BUTTON :{BLACK}ΠαÏέλειψε
STR_ORDERS_DELETE_BUTTON :{BLACK}ΔιέγÏαψε
STR_ORDERS_GO_TO_BUTTON :{BLACK}Πήγαινε Στο
-STR_STOP_ORDER :(Στάση)
-STR_TIMETABLE_VIEW :{BLACK}ΠÏογÏαμματισμός
-STR_ORDER_VIEW :{BLACK}Οδηγίες
+STR_ORDER_STOP_ORDER :(Στάση)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}ΠÏογÏαμματισμός
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Οδηγίες
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Εντολές)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Τέλος Εντολών - -
-STR_SERVICE :{BLACK}Επισκευή
+STR_ORDER_SERVICE :{BLACK}Επισκευή
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Κατασκευασμένο: {LTBLUE}{NUM}{BLACK} Αξία: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Αξία: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2483,7 +2483,7 @@ STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}το ÏŒÏ
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}Το όχημα δεν μποÏεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}όχημα που μοιÏάζεται αυτή την εντολή δεν μποÏεί να πάει σε αυτό τον σταθμό
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Δεν μποÏεί να μετακινηθεί το όχημα...
-STR_CARGO_N_A :Μ/Δ{SKIP}
+STR_QUANTITY_N_A :Μ/Δ{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}ΑδÏνατο να βÏέθει δÏόμος για το τοπικό αμαξοστάσιο
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Διάστημα επισκευών: {LTBLUE}{COMMA}μέÏες{BLACK} Τελευταία επισκευή: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Διάστημα επισκευών: {LTBLUE}{COMMA}%{BLACK} Τελευταία επισκευή: {LTBLUE}{DATE_LONG}
@@ -2495,10 +2495,10 @@ STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}ΠαÏο
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}ΠαÏουσίαση λεπτομεÏίων των βαγονιών
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}ΠαÏουσίαση χωÏητικότητας κάθε βαγονιοÏ
STR_ORDERS_DELETE_TOOLTIP :{BLACK}ΔιαγÏάφη της επιλεγμένης εντολής
-STR_SERVICE_HINT :{BLACK}ΠαÏάλειψη αυτής της εντολής εκτός αν χÏειάζεται επισκευή
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY} ΒάÏος: {WEIGHT_S}{}ΤαχÏτητα: {VELOCITY} ΙπποδÏναμη: {POWER}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ{}ΧωÏητικότητα: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY} Μεγ. ΤαχÏτητα: {VELOCITY}{}ΧωÏητικότητα: {CARGO}, {CARGO}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY} Μεγ. ΤαχÏτητα: {VELOCITY}{}ΧωÏητικότητα: {CARGO}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}ΠαÏάλειψη αυτής της εντολής εκτός αν χÏειάζεται επισκευή
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY} ΒάÏος: {WEIGHT_S}{}ΤαχÏτητα: {VELOCITY} ΙπποδÏναμη: {POWER}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ{}ΧωÏητικότητα: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY} Μεγ. ΤαχÏτητα: {VELOCITY}{}ΧωÏητικότητα: {CARGO}, {CARGO}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY} Μεγ. ΤαχÏτητα: {VELOCITY}{}ΧωÏητικότητα: {CARGO}{}Κόστος ΛειτουÏγίας: {CURRENCY}/χÏ
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Ηλικία: {LTBLUE}{STRING}{BLACK} Κόστος ΛειτουÏγίας: {LTBLUE}{CURRENCY}/χÏ
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Μεγ. ταχÏτητα: {LTBLUE}{VELOCITY}
@@ -2523,7 +2523,7 @@ STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Δεν Î
##id 0x9800
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Κατασκευή καναλιοÏ
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Δεν μποÏεί να χτιστεί κανάλι εδώ...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Δεν μποÏεί να χτιστεί κανάλι εδώ...
##id 0xA000
@@ -2538,9 +2538,9 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}ΚατάÏÏευση ανθÏακωÏυχείου αφήνει καταστÏοφικό Ïήγμα κοντά στο {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}ΠλημμÏÏα!{}Τουλάχιστον {COMMA} αγνοοÏμενοι, το πιθανότεÏο νεκÏοί μετά από μεγάλη πλημμÏÏα!
-STR_BRIBE_FAILED :{WHITE}Η δωÏοδοκία έγινε
-STR_BRIBE_FAILED_2 :{WHITE}αντιληπτή από πεÏιφεÏειακό επιθεωÏητή
-STR_BUILD_DATE :{BLACK}Κατασκευή: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Η δωÏοδοκία έγινε
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}αντιληπτή από πεÏιφεÏειακό επιθεωÏητή
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Κατασκευή: {LTBLUE}{DATE_LONG}
STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
@@ -2550,13 +2550,13 @@ STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}.
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Ρυθμίσεις NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Εμφάνιση Ïυθμίσεων NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Ρυθμίσεις NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}ΕφαÏμογή αλλαγών
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Εναλλαγή παλέτας
-STR_NEWGRF_SET_PARAMETERS :{BLACK}ΡÏθμιση παÏαμέτÏων
-STR_NEWGRF_FILENAME :{BLACK}Όνομα αÏχείου: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}ΕφαÏμογή αλλαγών
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Εναλλαγή παλέτας
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}ΡÏθμιση παÏαμέτÏων
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Όνομα αÏχείου: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}ΠÏοειδοποίηση: {SILVER}{STRING}
@@ -2568,15 +2568,15 @@ STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} απαιτεί έκδοση OpenTTD {STRING} ή μεγαλÏτεÏη.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Άγνωστη ιδιότητα Action 0
-STR_NEWGRF_ADD :{BLACK}ΠÏόσθεσε
-STR_NEWGRF_ADD_TIP :{BLACK}ΠÏόσθεσε ένα αÏχείο NewGRF στη λίστα
-STR_NEWGRF_REMOVE :{BLACK}ΑφαίÏεσε
-STR_NEWGRF_REMOVE_TIP :{BLACK}ΑφαίÏεσε ένα αÏχείο NewGRF από τη λίστα
-STR_NEWGRF_PARAMETER :{BLACK}ΠαÏάμετÏοι: {SILVER}{STRING}
-STR_NEWGRF_NO_INFO :{BLACK}Δεν υπάÏχουν διαθέσιμες πληÏοφοÏίες
+STR_NEWGRF_SETTINGS_ADD :{BLACK}ΠÏόσθεσε
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}ΠÏόσθεσε ένα αÏχείο NewGRF στη λίστα
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}ΑφαίÏεσε
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}ΑφαίÏεσε ένα αÏχείο NewGRF από τη λίστα
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}ΠαÏάμετÏοι: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Δεν υπάÏχουν διαθέσιμες πληÏοφοÏίες
-STR_NEWGRF_DISABLED :{RED}ΑπενεÏγοποιημένο
+STR_NEWGRF_SETTINGS_DISABLED :{RED}ΑπενεÏγοποιημένο
STR_BROKEN_VEHICLE_LENGTH :{WHITE}ΤÏένο'{VEHICLE}' που ανήκει στην '{COMPANY}' έχει μη έγκυÏο μήκος. Πιθανόν να Ï€ÏοέÏχεται από Ï€Ïόβλημα του NewGRFs. Το Παιχνίδι μποÏεί ν΄αποσυγχÏονιστεί ή να κÏασάÏει.
@@ -2591,16 +2591,16 @@ STR_CURRENCY_SUFFIX :{LTBLUE}ΕπίÎ
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Αλλαγή σε ΕυÏÏŽ: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Αλλαγή σε ΕυÏÏŽ: {ORANGE}ποτέ
STR_CURRENCY_PREVIEW :{LTBLUE}ΠÏοεπισκόπιση: {ORANGE}{6:CURRENCY}
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Μείωση του Ï€Î¿ÏƒÎ¿Ï Ï„Î·Ï‚ ισοτιμίας σας για μία λίÏα (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}ΑÏξηση του Ï€Î¿ÏƒÎ¿Ï Ï„Î·Ï‚ ισοτιμίας σας για μία λίÏα (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Ρυθμίστε τη συναλλαγματική ισοτιμία του νομίσματος για μια λίÏα (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}ΟÏίστε το διαχωÏιστικό για το νόμισμά σας
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}ΟÏίστε το Ï€Ïόθεμα για το νόμισμά σας
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}ΟÏίστε το επίθεμα για το νόμισμά σας
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Îα γίνει η μετάβαση σε ΕυÏÏŽ νωÏίτεÏα
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Îα γίνει η μετάβαση σε ΕυÏÏŽ αÏγότεÏα
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Θέστε το χÏόνο που γίνεται η μετάβαση σε ΕυÏÏŽ
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 ΛίÏες (£) στο νόμισμά σας
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Μείωση του Ï€Î¿ÏƒÎ¿Ï Ï„Î·Ï‚ ισοτιμίας σας για μία λίÏα (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}ΑÏξηση του Ï€Î¿ÏƒÎ¿Ï Ï„Î·Ï‚ ισοτιμίας σας για μία λίÏα (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Ρυθμίστε τη συναλλαγματική ισοτιμία του νομίσματος για μια λίÏα (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}ΟÏίστε το διαχωÏιστικό για το νόμισμά σας
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}ΟÏίστε το Ï€Ïόθεμα για το νόμισμά σας
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}ΟÏίστε το επίθεμα για το νόμισμά σας
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Îα γίνει η μετάβαση σε ΕυÏÏŽ νωÏίτεÏα
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Îα γίνει η μετάβαση σε ΕυÏÏŽ αÏγότεÏα
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Θέστε το χÏόνο που γίνεται η μετάβαση σε ΕυÏÏŽ
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 ΛίÏες (£) στο νόμισμά σας
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2664,7 +2664,7 @@ STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Αναπ
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}ΑεÏοσκάφος μη διαθέσιμο
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}ΑεÏοσκάφος μη διαθέσιμο
@@ -2677,7 +2677,7 @@ STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}ΑεÏο
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
########### For showing numbers in widgets
@@ -2688,8 +2688,8 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}ΔημιουÏγία
-STR_RANDOM :{BLACK}Τυχαία δημιουÏγία
+STR_MAPGEN_GENERATE :{WHITE}ΔημιουÏγία
+STR_MAPGEN_RANDOM :{BLACK}Τυχαία δημιουÏγία
# Strings for map borders at game generation
@@ -2713,12 +2713,12 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Όλα τα Ï„Ïαίνα
STR_GROUP_ALL_ROAD_VEHICLES :Όλα τα οχήματα δÏόμου
STR_GROUP_ALL_SHIPS :Όλα τα πλοία
STR_GROUP_ALL_AIRCRAFTS :Όλα τα αεÏοπλάνα
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
@@ -2781,23 +2781,23 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα Ï€Ïέπει να είναι μοναδικό
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα Ï€Ïέπει να είναι μοναδικό
#### Improved sign GUI
########
-STR_BUILD_NEW_INDUSTRY :{BLACK}Κατασκευή
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Κατασκευή
############ Face formatting
STR_FACE_NOSE :ÎœÏτη:
STR_FACE_LIPS :Χείλια:
STR_FACE_MOUSTACHE :Μουστάκι:
STR_FACE_COLLAR :ΚολλάÏο:
-STR_FACE_COLLAR_TIP :{BLACK}Αλλαγή κολλάÏου
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Αλλαγή κολλάÏου
STR_FACE_TIE :ΓÏαβάτα:
STR_FACE_EARRING :ΣκουλαÏίκι:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Αλλαγή γÏαβάτας ή σκουλαÏικιοÏ
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Αλλαγή γÏαβάτας ή σκουλαÏικιοÏ
########
############ signal GUI
@@ -2810,24 +2810,24 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
############ AI GUI
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Εμφάνιση Ïυθμίσεων AI
STR_AI_CONFIG_CAPTION :{WHITE}ΡÏθμιση AI
-STR_AI_CHANGE :{BLACK}Επιλόγη AI
-STR_AI_CONFIGURE_TIP :{BLACK}ΡÏθμιση των παÏαμέτÏων ενός AI
+STR_AI_CONFIG_CHANGE :{BLACK}Επιλόγη AI
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}ΡÏθμιση των παÏαμέτÏων ενός AI
STR_AI_LIST_CAPTION :{WHITE}Διαθέσιμο AI
-STR_AI_ACCEPT :{BLACK}Αποδοχή
-STR_AI_CANCEL :{BLACK}ΆκυÏο
-STR_AI_CLOSE :{BLACK}Κλείσιμο
-STR_AI_HUMAN_PLAYER :ΑνθÏώπινος παίκτης
-STR_AI_RANDOM_AI :Τυχαίο AI
+STR_AI_LIST_ACCEPT :{BLACK}Αποδοχή
+STR_AI_LIST_CANCEL :{BLACK}ΆκυÏο
+STR_AI_SETTINGS_CLOSE :{BLACK}Κλείσιμο
+STR_AI_CONFIG_HUMAN_PLAYER :ΑνθÏώπινος παίκτης
+STR_AI_CONFIG_RANDOM_AI :Τυχαίο AI
STR_AI_SETTINGS_CAPTION :{WHITE}ΠαÏάμετÏοι AI
-STR_AI_AUTHOR :{BLACK}ΣυγγÏαφέας: {STRING}
-STR_AI_VERSION :{BLACK}Έκδοση: {NUM}
-STR_AI_URL :{BLACK}Ιστιοσελίδα: {STRING}
-STR_AI_NO_AI_FOUND :Δεν βÏέθηκε κατάλληλο AI για φόÏτωση.{}Αυτό το AI είναι ένα ψεÏτικο AI και δεν θα κάνει τίποτα.{}ΜποÏείτε να κατεβάσετε διάφοÏα AΙ από το σÏστημα 'Online πεÏιεχομένου"
+STR_AI_LIST_AUTHOR :{BLACK}ΣυγγÏαφέας: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Έκδοση: {NUM}
+STR_AI_LIST_URL :{BLACK}Ιστιοσελίδα: {STRING}
+STR_ERROR_AI_NO_AI_FOUND :Δεν βÏέθηκε κατάλληλο AI για φόÏτωση.{}Αυτό το AI είναι ένα ψεÏτικο AI και δεν θα κάνει τίποτα.{}ΜποÏείτε να κατεβάσετε διάφοÏα AΙ από το σÏστημα 'Online πεÏιεχομένου"
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Επίπεδο θοÏÏβου στη πόλη: {ORANGE}{COMMA}{BLACK} μέγιστο: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}ΠαÏαγόμενος θόÏυβος: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Επίπεδο θοÏÏβου στη πόλη: {ORANGE}{COMMA}{BLACK} μέγιστο: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}ΠαÏαγόμενος θόÏυβος: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -2841,9 +2841,9 @@ STR_CONTENT_NAME_CAPTION :{BLACK}Όνομ
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Επιλογή όλων
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Επιλέξτε αναβαθμίσεις
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Αποεπιλογή όλων
-STR_CONTENT_FILTER_TIP :{BLACK}Εισάγετε μια λέξη για να φιλτÏαÏιστεί η λίστα για
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Εισάγετε μια λέξη για να φιλτÏαÏιστεί η λίστα για
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Κατέβασμα
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}ΈναÏξη κατεβάσματος του επιλεγμένου πεÏιεχόμενου
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}ΈναÏξη κατεβάσματος του επιλεγμένου πεÏιεχόμενου
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Συνολικό μέγεθος κατεβάσματος: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΠΕΡΙΕΧΟΜΕÎΟΥ
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Δεν έχετε επιλέξει αυτό για να κατέβει
@@ -2876,6 +2876,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Δεν Î
STR_INTRO_ONLINE_CONTENT :{BLACK}Έλεγχος Online πεÏιεχομένου
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Έλεγχος για νέο και ανανεωμένο πεÏιεχόμενο για κατέβασμα
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Αναζήτηση μη εγκατεστήμενου πεÏιεχομένου online
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Έλεγχος πότε μη εγκατεστημένο πεÏιεχόμενο μποÏεί να βÏεθεί online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Αναζήτηση μη εγκατεστήμενου πεÏιεχομένου online
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Έλεγχος πότε μη εγκατεστημένο πεÏιεχόμενο μποÏεί να βÏεθεί online
########
diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt
index 7fe93c633..4807a7237 100644
--- a/src/lang/unfinished/ido.txt
+++ b/src/lang/unfinished/ido.txt
@@ -91,9 +91,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 La kruo OpenTTD
STR_QUIT_CAPTION :{WHITE}Livas
-STR_YES :{BLACK}Yes
-STR_NO :{BLACK}Ne
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Kad tu esas certa ke tu volas livar OpenTTD ed rivenar a {STRING}?
+STR_QUIT_YES :{BLACK}Yes
+STR_QUIT_NO :{BLACK}Ne
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Kad tu esas certa ke tu volas livar OpenTTD ed rivenar a {STRING}?
STR_JUST_NOTHING :Nulo
STR_COLOUR_DARK_BLUE :Obskur-blua
@@ -154,10 +154,10 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Dezerto
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Nivo
STR_NEWS_MESSAGE_CAPTION :{WHITE}Sendajo
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_QUERY_CANCEL :{BLACK}Anular
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Rinomizar
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_CANCEL :{BLACK}Anular
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Rinomizar
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Kargajo
@@ -198,10 +198,10 @@ STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLAC
############ range for service numbers starts
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Treni
-STR_VEHICLE_ROAD_VEHICLE :Voy-vehili
-STR_VEHICLE_SHIP :Bateli
-STR_VEHICLE_AIRCRAFT :Aeroplani
+STR_REPLACE_VEHICLE_TRAIN :Treni
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Voy-vehili
+STR_REPLACE_VEHICLE_SHIP :Bateli
+STR_REPLACE_VEHICLE_AIRCRAFT :Aeroplani
############ range for days starts (also used for the place in the highscore window)
############ range for days ends
@@ -387,7 +387,7 @@ STR_VEHICLE_AIRCRAFT :Aeroplani
##id 0x5000
##id 0x5800
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Faro
############ WARNING, using range 0x6000 for strings that are stored in the savegame
diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt
index 457e5a474..64c06a001 100644
--- a/src/lang/unfinished/macedonian.txt
+++ b/src/lang/unfinished/macedonian.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Мапа
STR_GAME_OPTIONS_CAPTION :{WHITE}Опции на Играта
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Порака
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Порака од {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Внимание!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Внимание!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Ова не е можно....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Ðе може да Ñе иÑчиÑти оваа облаÑÑ‚....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинален copyright {COPYRIGHT} 1995 Chris Sawyer, Сите права Ñе задржани
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 OpenTTD тимот
STR_QUIT_CAPTION :{WHITE}Ðапушти
-STR_YES :{BLACK}Да
-STR_NO :{BLACK}Ðе
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Дали Ñте Ñигурни дека Ñакате да ја напуштите OpenTTD и да Ñе вратите во {STRING}?
+STR_QUIT_YES :{BLACK}Да
+STR_QUIT_NO :{BLACK}Ðе
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Дали Ñте Ñигурни дека Ñакате да ја напуштите OpenTTD и да Ñе вратите во {STRING}?
STR_JUST_NOTHING :Ðишто
STR_COLOUR_DARK_BLUE :Темоно Сина
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ПуÑтина
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Снег
STR_NEWS_MESSAGE_CAPTION :{WHITE}Порака
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Зададено
-STR_QUERY_CANCEL :{BLACK}Откажи
-STR_QUERY_OK :{BLACK}Во ред
-STR_QUERY_RENAME :{BLACK}Преименувај
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Зададено
+STR_BUTTON_CANCEL :{BLACK}Откажи
+STR_BUTTON_OK :{BLACK}Во ред
+STR_BUTTON_RENAME :{BLACK}Преименувај
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_UNIX :Unix
@@ -249,16 +249,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Това
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Информација
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Капацитети
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Вкупно Товар
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Вкупен капацитет на овој воз:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Вкупен капацитет на овој воз:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Ðова Игра
STR_INTRO_LOAD_GAME :{BLACK}Вчитај Игра
STR_INTRO_MULTIPLAYER :{BLACK}Повеќе играчи
STR_INTRO_SCENARIO_EDITOR :{BLACK}Сценарио едитор
-STR_MAPSIZE :{BLACK}Големина на мапа:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Големина на мапа:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Опции на Играта
STR_COMPANY_SOMEONE :некој{SKIP}{SKIP}
@@ -306,9 +306,9 @@ STR_FILE_MENU_QUIT_GAME :Ðапушти
STR_FILE_MENU_EXIT :Излез
STR_ABANDON_GAME_QUERY :{YELLOW}Дали Ñте Ñигурни дека Ñакате да ја напуштите играта?
STR_ABANDON_GAME_CAPTION :{WHITE}Ðапушти ја Играта
-STR_SORT_ORDER_TIP :{BLACK}Изберете начин на Ñортирање (намалувачки/зголемувачки)
-STR_SORT_CRITERIA_TIP :{BLACK}Изберете критериум за Ñортирање
-STR_SORT_BY :{BLACK}Сортирање Ñпоред
+STR_TOOLTIP_SORT_ORDER :{BLACK}Изберете начин на Ñортирање (намалувачки/зголемувачки)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Изберете критериум за Ñортирање
+STR_BUTTON_SORT_BY :{BLACK}Сортирање Ñпоред
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}ÐаÑеленоÑÑ‚
@@ -338,22 +338,22 @@ STR_SORT_BY_RUNNING_COST :ПотрошуÐ
STR_SORT_BY_POWER_VS_RUNNING_COST :МоќноÑÑ‚/Потрошувачка
STR_SORT_BY_CARGO_CAPACITY :Капацитет за товар
-STR_NO_WAITING_CARGO :{BLACK}Ðе чека никаков товар
-STR_SELECT_ALL_FACILITIES :{BLACK}Избери ги Ñите објекти
-STR_SELECT_ALL_TYPES :{BLACK}Избери ги Ñите видови товар (including no waiting cargo)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Преглед на лиÑта на доÑтапни мотори за овој вид на возило
-STR_MANAGE_LIST :{BLACK}Менаџирање на лиÑта
-STR_MANAGE_LIST_TIP :{BLACK}ИÑпрати ги инÑтрукциите на Ñите возила во лиÑтата
-STR_REPLACE_VEHICLES :Замени ги возилата
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ðе чека никаков товар
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Избери ги Ñите објекти
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Избери ги Ñите видови товар (including no waiting cargo)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Преглед на лиÑта на доÑтапни мотори за овој вид на возило
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Менаџирање на лиÑта
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}ИÑпрати ги инÑтрукциите на Ñите возила во лиÑтата
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Замени ги возилата
-STR_AVAILABLE_TRAINS :{BLACK}ДоÑтапни Возови
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтапни Возила
-STR_AVAILABLE_SHIPS :{BLACK}ДоÑтапни Бродови
-STR_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтапни Летала
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}ДоÑтапни Возови
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}ДоÑтапни Возила
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}ДоÑтапни Бродови
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}ДоÑтапни Летала
-STR_SEND_TRAIN_TO_DEPOT :ИÑпрати во Гаража
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :ИÑпрати во Гаража
-STR_SEND_SHIP_TO_DEPOT :ИÑпрати во Гаража
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :ИÑпрати во Гаража
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :ИÑпрати во Гаража
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :ИÑпрати во Гаража
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -384,8 +384,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Ðе мÐ
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Затвори го прозорецот
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}ÐаÑлов на прозорец - влечи тука за да го помеÑтиш прозорецот
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Уривање згради итн. на квадратна облаÑÑ‚
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Снижи агол на земјата
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Подигни агол на земјата
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Снижи агол на земјата
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Подигни агол на земјата
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}ПомеÑтувач - ја помеÑтува лиÑтата нагоре/надолу
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Прикажи ги контурите на земјата на мапа
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Прикажи ги возилата на мапа
@@ -397,14 +397,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Вклу
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Годинашна заработка: {CURRENCY} (лани: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} година{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} година{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} година{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} година{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Воз
-STR_VEHICLE_ROAD_VEHICLE :Патно возило
-STR_VEHICLE_SHIP :Брод
-STR_VEHICLE_AIRCRAFT :Летало
+STR_REPLACE_VEHICLE_TRAIN :Воз
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Патно возило
+STR_REPLACE_VEHICLE_SHIP :Брод
+STR_REPLACE_VEHICLE_AIRCRAFT :Летало
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Информации за земјишна облаÑÑ‚
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Цена за чиÑтење: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Цена за чиÑтење: {RED}{CURRENCY}
@@ -413,7 +413,7 @@ STR_LAND_AREA_INFORMATION_OWNER :{BLACK}СопÑ
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Локална влаÑÑ‚: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Ðишто
STR_VEHICLE_NAME_BUTTON :{BLACK}Име
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1-в
@@ -512,7 +512,7 @@ STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS :{BLACK}Зачу
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Кликни на пеÑна за да ја додадеш во тековниот програм (Ñамо СопÑтвен1 или СопÑтвен2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вклучи/иÑклучи мешање за програм
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Прикажи диалог за избор на пеÑна
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Кликни на ÑÐµÑ€Ð²Ð¸Ñ Ð·Ð° да Ñе центрира погледот на индуÑтријата/градот
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Кликни на ÑÐµÑ€Ð²Ð¸Ñ Ð·Ð° да Ñе центрира погледот на индуÑтријата/градот
STR_INTRO_DIFFICULTY :{BLACK}Тежина ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :ПоÑледната порака/веÑÑ‚
@@ -562,7 +562,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...прÐ
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...премногу блиÑку до друг град
STR_ERROR_SITE_UNSUITABLE :{WHITE}...неÑоодветно меÑто
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...премногу градови
-STR_CANNOT_GENERATE_TOWN :{WHITE}Ðе може да Ñе направи град
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Ðе може да Ñе направи град
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Зголеми го градот
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Рашири
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Случаен Град
@@ -600,7 +600,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Секој ме
-STR_AUTOSAVE_FAILED :{WHITE}ÐвтоматÑкото Ñнимање неуÑпешно
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}ÐвтоматÑкото Ñнимање неуÑпешно
STR_BAGS :вреќи
@@ -651,7 +651,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Изгр
-STR_CANT_BUILD_CANALS :{WHITE}Ðе може да Ñе направи канал овде...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Ðе може да Ñе направи канал овде...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Гради канали.
@@ -711,13 +711,13 @@ STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Град
##### PNG-MAP-Loader
-STR_BMPMAP_ERROR :{WHITE}Ðе може да Ñе вчита пејÑажот од BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...не може да Ñе конвертира типот на Ñлика.
+STR_ERROR_BMPMAP :{WHITE}Ðе може да Ñе вчита пејÑажот од BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...не може да Ñе конвертира типот на Ñлика.
##id 0x0800
##id 0x1000
-STR_ALREADY_LEVELLED :{WHITE}... веќе рамно
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... веќе рамно
@@ -745,7 +745,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Изгр
##id 0x3800
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Водовод
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Водовод
##id 0x4000
@@ -759,8 +759,8 @@ STR_BRIDGE_DESCRIPTION_AQUEDUCT :Водовод
##id 0x5000
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Краевите на моÑтот не Ñе на иÑта виÑина
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑтот е пренизок за теренот
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Краевите на моÑтот не Ñе на иÑта виÑина
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}МоÑтот е пренизок за теренот
STR_BRIDGE_TUBULAR_SILICON :Цилиндричен, СиликонÑки
##id 0x5800
@@ -784,7 +784,7 @@ STR_BRIDGE_TUBULAR_SILICON :ЦилиндрÐ
##id 0x7000
-STR_AIRCRAFT :{WHITE}{COMMA} авион
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} авион
@@ -805,7 +805,7 @@ STR_AIRCRAFT :{WHITE}{COMMA}
##id 0x9000
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Капацитет: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Капацитет: {LTBLUE}
@@ -825,7 +825,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Изгр
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}ГрадÑка проÑлава . . .{}Првиот авион приÑтигна на {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}ÐвионÑка неÑреќа!{}{COMMA} загинати во пожарот на {STATION}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
##id 0xB000
@@ -837,9 +837,9 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Штета предизвикана од рудник за јаглен во близина на {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Поплави!{}Ðајмалку {COMMA} иÑчезнати лица, Ñе претпоÑтавува дека Ñе загинати!
-STR_BRIBE_FAILED :{WHITE}Твојот обид за поткуп беше
-STR_BRIBE_FAILED_2 :{WHITE}разоткриен од локалната инÑпекција
-STR_BUILD_DATE :{BLACK}Изградба: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Твојот обид за поткуп беше
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}разоткриен од локалната инÑпекција
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Изградба: {LTBLUE}{DATE_LONG}
STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
@@ -949,7 +949,7 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Пози
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Ðвионот е недоÑтапен
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Ðвионот е недоÑтапен
@@ -1047,15 +1047,15 @@ STR_BLACK_7 :{BLACK}7
########
-STR_BUILD_NEW_INDUSTRY :{BLACK}Изгради
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Изгради
############ Face formatting
########
############ signal GUI
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Влез Ñигнализација (електрика){}Зелено е Ñе додека има барем еден зелен излез-Ñигнал во продолжението на траката, во Ñпротивно е црвено.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Излез Сигнализација (електрика){}Се однеÑува на иÑÑ‚ начин како блок-Ñигналот, но потребно е да ја има точната боја на влезен и комбо преÑигнал.
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Комбо-Сигнал (електрика){}Комбо Ñигнализацијата има функција и на обете влезна и како излезна Ñигнализација. Ова овозможува да Ñе направи голема мрежа од пре-Ñигнализација.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Влез Ñигнализација (електрика){}Зелено е Ñе додека има барем еден зелен излез-Ñигнал во продолжението на траката, во Ñпротивно е црвено.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Излез Сигнализација (електрика){}Се однеÑува на иÑÑ‚ начин како блок-Ñигналот, но потребно е да ја има точната боја на влезен и комбо преÑигнал.
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбо-Сигнал (електрика){}Комбо Ñигнализацијата има функција и на обете влезна и како излезна Ñигнализација. Ова овозможува да Ñе направи голема мрежа од пре-Ñигнализација.
########
############ on screen keyboard
diff --git a/src/lang/unfinished/malay.txt b/src/lang/unfinished/malay.txt
index d9a9ba61e..3d8eb4bb6 100644
--- a/src/lang/unfinished/malay.txt
+++ b/src/lang/unfinished/malay.txt
@@ -139,7 +139,7 @@ STR_SMALLMAP_CAPTION :{WHITE}MAP-{STR
STR_GAME_OPTIONS_CAPTION :{WHITE}Pilihan Permainan
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Pesanan
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Pesanan dari {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Amaran!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Amaran!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Tidak boleh lakukan....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Tidak boleh bersihkan kawasan....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hakcipta terpelihara{COPYRIGHT} 1995 Chris Sawyer, All rights reserved
@@ -147,9 +147,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2008 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}Keluar
-STR_YES :{BLACK}Ya
-STR_NO :{BLACK}Tidak
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Anda pasti mahu keluar dari OpenTTD dan kembali ke {STRING}?
+STR_QUIT_YES :{BLACK}Ya
+STR_QUIT_NO :{BLACK}Tidak
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Anda pasti mahu keluar dari OpenTTD dan kembali ke {STRING}?
STR_JUST_NOTHING :Tiada
STR_COLOUR_DARK_BLUE :Biru Gelap
@@ -210,10 +210,10 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Padang Pasir
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Salji
STR_NEWS_MESSAGE_CAPTION :{WHITE}Pesanan
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_QUERY_CANCEL :{BLACK}Batal
-STR_QUERY_OK :{BLACK}OK
-STR_QUERY_RENAME :{BLACK}Tukar Nama
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_CANCEL :{BLACK}Batal
+STR_BUTTON_OK :{BLACK}OK
+STR_BUTTON_RENAME :{BLACK}Tukar Nama
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -230,16 +230,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Kargo
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Maklumat
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Kapasiti
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Jumlah Kargo
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Jumlah kapasiti kargo keretapi ini:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Jumlah kapasiti kargo keretapi ini:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Permainan Baru
STR_INTRO_LOAD_GAME :{BLACK}Muat Permainan
STR_INTRO_MULTIPLAYER :{BLACK}Ramai pemain
STR_INTRO_SCENARIO_EDITOR :{BLACK}Pengarang Senario
-STR_MAPSIZE :{BLACK}Saiz peta:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Saiz peta:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Pilihan Permainan
STR_COMPANY_SOMEONE :Seseorang{SKIP}{SKIP}
@@ -286,9 +286,9 @@ STR_FILE_MENU_QUIT_GAME :Tinggalkan Perm
STR_FILE_MENU_EXIT :Keluar
STR_ABANDON_GAME_QUERY :{YELLOW}Anda pasti mahu meninggalkan permainan ini?
STR_ABANDON_GAME_CAPTION :{WHITE}Tinggalkan Permainan
-STR_SORT_CRITERIA_TIP :{BLACK}Pilih kriteria aturan
-STR_FILTER_CRITERIA_TIP :{BLACK}Pilih kriteria tapisan
-STR_SORT_BY :{BLACK}Menyusun mengikuti
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Pilih kriteria aturan
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Pilih kriteria tapisan
+STR_BUTTON_SORT_BY :{BLACK}Menyusun mengikuti
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Bilangan Penduduk
@@ -314,23 +314,23 @@ STR_SORT_BY_POWER :Tenaga
STR_SORT_BY_INTRO_DATE :Tarikh Pengenalan
STR_SORT_BY_CARGO_CAPACITY :Kapasiti Kargo
-STR_NO_WAITING_CARGO :{BLACK}Tiada kargo menunggu
-STR_SELECT_ALL_FACILITIES :{BLACK}Pilih semua kemudahan
-STR_SELECT_ALL_TYPES :{BLACK}Pilih semua kargo (termasuk kargo tiada menunggu)
-STR_MANAGE_LIST :{BLACK}Kendali senarai
-STR_MANAGE_LIST_TIP :{BLACK}Hantar arahan pada semua kenderaan didalam senarai
-STR_REPLACE_VEHICLES :Tukar kenderaan
-STR_SEND_FOR_SERVICING :Hantar untuk servis
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Tiada kargo menunggu
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Pilih semua kemudahan
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Pilih semua kargo (termasuk kargo tiada menunggu)
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Kendali senarai
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Hantar arahan pada semua kenderaan didalam senarai
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Tukar kenderaan
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Hantar untuk servis
-STR_AVAILABLE_TRAINS :{BLACK}Keretapi sedia ada
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Kenderaan sedia ada
-STR_AVAILABLE_SHIPS :{BLACK}Kapal sedia ada
-STR_AVAILABLE_AIRCRAFT :{BLACK}Kapal terbang sedia ada
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Keretapi sedia ada
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Kenderaan sedia ada
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Kapal sedia ada
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Kapal terbang sedia ada
-STR_SEND_TRAIN_TO_DEPOT :Hantar ke pangkalan
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Hantar ke pangkalan
-STR_SEND_SHIP_TO_DEPOT :Hantar ke pangkalan
-STR_SEND_AIRCRAFT_TO_HANGAR :Hantar ke bangsal Kapal Terbang
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Hantar ke pangkalan
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Hantar ke pangkalan
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Hantar ke pangkalan
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Hantar ke bangsal Kapal Terbang
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -360,10 +360,10 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Pilihan
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak boleh tukar jarak waktu perkhidmatan...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Tutup window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Tajuk tetingkap - seret ini untuk pindahkan tetingkap
-STR_RESIZE_BUTTON :{BLACK}Klik dan seret untuk mensaizkan tetingkap
+STR_TOOLTIP_RESIZE :{BLACK}Klik dan seret untuk mensaizkan tetingkap
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Runtuhkan bangunan dll. atas sebuah tanah
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rendahkan hujung tanah
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Meninggikan hujung tanah
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Rendahkan hujung tanah
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Meninggikan hujung tanah
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bar penatal - Menatal senarai atas/bawah
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Tunjukan bentuk muka bumi
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Tunjukkan kenderaan di peta
@@ -375,14 +375,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Togol na
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Keuntungan tahun ini: {CURRENCY} (tahun lalu: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} tahun ({COMMA})
-STR_AGE_RED :{RED}{COMMA} tahun ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} tahun ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} tahun ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Keretapi
-STR_VEHICLE_ROAD_VEHICLE :Kenderaan Jalan
-STR_VEHICLE_SHIP :Kapal
-STR_VEHICLE_AIRCRAFT :Kapal Terbang
+STR_REPLACE_VEHICLE_TRAIN :Keretapi
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Kenderaan Jalan
+STR_REPLACE_VEHICLE_SHIP :Kapal
+STR_REPLACE_VEHICLE_AIRCRAFT :Kapal Terbang
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} menjadi semakin lama
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} menjadi terlalu lama
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} menjadi terlalu lama dan memerlukan penggantian dengan segera
@@ -397,7 +397,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Pemilik
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Pihak berkuasa: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Tiada
STR_VEHICLE_NAME_BUTTON :{BLACK}Nama
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :Pertama
@@ -505,7 +505,7 @@ STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS :{BLACK}Simpan s
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik atas trek muzik untuk menambahkan ke program semasa (Custom1 atau Custom2 sahaja)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Togol program kocok buka/tutup
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Paparkan tingkap pilihan trek muzik
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik di atas servis untuk mendapatkan pandangan tengah pada industri/bandar
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik di atas servis untuk mendapatkan pandangan tengah pada industri/bandar
STR_INTRO_DIFFICULTY :{BLACK}Kesukaran ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Utusan/laporan berita terakhir
@@ -553,7 +553,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Menurunk
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Hasilkan secara rawak
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Membentuk lanskap semula
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Membentuk lanskap semula
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Keluarkan semua harta pemain dari peta
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Keluarkan semua harta pemain dari peta
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Anda pasti untuk membuang semua harta milik pemain?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Pembentukan lanskap
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Pembentukan bandar
@@ -567,11 +567,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...terla
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...terlalu hampir kepada bandar lain
STR_ERROR_SITE_UNSUITABLE :{WHITE}...kawasan tidak sesuai
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...terlalu banyak bandar
-STR_CANNOT_GENERATE_TOWN :{WHITE}Tidak boleh bina bandar
-STR_NO_SPACE_FOR_TOWN :{WHITE}...ruang tidak mencukupi di dalam peta
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Tidak boleh bina bandar
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...ruang tidak mencukupi di dalam peta
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Besarkan saiz bandar
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Kembangkan
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Bandar ini tidak akan membina jalan. Anda boleh membenarkan pembinaan jalan melalui Advanced Settings->Economy->Towns.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Bandar ini tidak akan membina jalan. Anda boleh membenarkan pembinaan jalan melalui Advanced Settings->Economy->Towns.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Bandar Secara Rawak
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Bina bandar secara rawak
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Tidak boleh bina {STRING} di sini...
@@ -585,7 +585,7 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Letak ka
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Letak rumah api
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Letak alat pemancar
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Pilih kawasan gurun {}Tekan dan kekalkan CTRL untuk menanggalkannya
-STR_CREATE_RIVER :{BLACK}Letak sungai.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Letak sungai.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Buang
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Buang bandar ini sepenuhnya
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Simpan senario
@@ -597,7 +597,7 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Simpan s
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Muat Senario
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Simpan Senario
STR_INTRO_PLAY_SCENARIO :{BLACK}Main Senario
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Anda pasti mahu meninggalkan senario ini?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Anda pasti mahu meninggalkan senario ini?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... hanya boleh dibina di bandar dengan populasi lebih atau sama dengan 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Pindah tarikh permulaan 1 tahun belakang
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Pindah tarikh permulaan 1 tahun ke hadapan
@@ -605,20 +605,20 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... peng
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Kecil
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Sederhana
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Besar
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Rambang
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Rambang
STR_FOUND_TOWN_CITY :{BLACK}Bandar
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Pilih saiz bandar
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Saiz bandar
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Susunan jalan raya bandar:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pilih susunan jalan untuk bandar ini
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Asal
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jalan raya lebih baik
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Grid 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Grid 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Rawak
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Susunan jalan raya bandar:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Pilih susunan jalan untuk bandar ini
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Asal
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Jalan raya lebih baik
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Grid 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Grid 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Rawak
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Tunjukkan utusan atau laporan berita terakhir
STR_NEWS_MESSAGES_OFF :Padam
STR_NEWS_MESSAGES_SUMMARY :Ringkasan
@@ -711,10 +711,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * DI
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Tangkapan skrin berjaya disimpan sebagai '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Tangkapan skrin gagal!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk kegunaan masa hadapan
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Beli tanah untuk kegunaan masa hadapan
STR_STATUSBAR_AUTOSAVE :{RED}SIMPANAN AUTOMATIK
STR_STATUSBAR_SAVING_GAME :{RED}* * SIMPAN PERMAINAN * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Penyimpanan sedang berjalan,{}sila tunggu sehingga selesai!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Penyimpanan sedang berjalan,{}sila tunggu sehingga selesai!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Pilih program 'Muzik gaya Ezy Street'
############ start of townname region
@@ -757,7 +757,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Pilih ba
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Skrin Penuh
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Tanda kotak ini untuk bermain OpenTTD dalam mod skrin penuh
-STR_FULLSCREEN_FAILED :{WHITE}Mod skrin penuh gagal
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Mod skrin penuh gagal
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolusi Skrin
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pilih resolusi skrin untuk digunakan
@@ -771,10 +771,10 @@ STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} fail
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Maklumat tambahan tentang set grafik asas ini
-STR_HEADING_FOR_STATION :{LTBLUE}Menuju ke {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Menuju ke {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Tiada perintah
-STR_NO_ORDERS_VEL :{LTBLUE}Tiada perintah, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Menuju ke {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Menuju ke {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Tiada perintah
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Tiada perintah, {VELOCITY}
STR_PASSENGERS :penumpang
STR_BAGS :beg
@@ -865,8 +865,8 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Tukar i
STR_CHEAT_CHANGE_DATE :{LTBLUE}Tukar tarikh: {ORANGE} {DATE_SHORT}
-STR_GO_TO_WAYPOINT :Pergi melalui {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Pergi terus-menerus melalui {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Pergi melalui {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Pergi terus-menerus melalui {WAYPOINT}
@@ -874,23 +874,23 @@ STR_GO_NON_STOP_TO_WAYPOINT :Pergi terus-men
-STR_MANY_RANDOM_TOWNS :{BLACK}Banyak bandar rawak
-STR_MANY_RANDOM_INDUSTRIES :Many industri rawak
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak boleh menjana industri..
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Banyak bandar rawak
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many industri rawak
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak boleh menjana industri..
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Bina terusan.
-STR_LANDINFO_CANAL :Terusan
+STR_LAI_WATER_DESCRIPTION_CANAL :Terusan
-STR_CANT_PLACE_RIVERS :{WHITE}Tidak boleh letak sungai di sini...
-STR_LANDINFO_RIVER :Sungai
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Tidak boleh letak sungai di sini...
+STR_LAI_WATER_DESCRIPTION_RIVER :Sungai
-STR_CANT_CONVERT_RAIL :{WHITE}Tidak boleh tukar jenis landasan di sini...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Tidak boleh tukar jenis landasan di sini...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Menukarkan/Meningkatkan jenis landasan
@@ -910,23 +910,23 @@ STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Menukark
-STR_NETWORK_LANGUAGE :{SILVER}Bahasa: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Saiz peta: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Versi pelayan: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Alamat pelayan: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Tarikh permulaan: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Tarikh sekarang: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Bahasa: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Saiz peta: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versi pelayan: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Alamat pelayan: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Tarikh permulaan: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Tarikh sekarang: {WHITE}{DATE_SHORT}
-STR_NETWORK_SELECT_MAP :{BLACK}Pilih peta:
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Internet
-STR_NETWORK_LAN_INTERNET :LAN / Internet
-STR_NETWORK_INTERNET_ADVERTISE :Internet (iklankan)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} pelanggan
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Pilih peta:
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Internet
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (iklankan)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} pelanggan
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Mana-mana
@@ -940,13 +940,13 @@ STR_NETWORK_LANG_DUTCH :Belanda
-STR_NETWORK_COMPANY_NAME :{SILVER}Nama syarikat: {WHITE}{STRING}
-STR_NETWORK_VALUE :{SILVER}Nilai syarikat: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun lepas: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nama syarikat: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Nilai syarikat: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Pendapatan tahun lepas: {WHITE}{CURRENCY}
-STR_NETWORK_VEHICLES :{SILVER}Kenderaan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Stesen-stesen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Pemain: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Kenderaan: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stesen-stesen: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Pemain: {WHITE}{STRING}
############ Leave those lines in this order!!
@@ -957,18 +957,18 @@ STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES}
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Masukkan jumlah wang anda hendak memberikan
-STR_NETWORK_ERR_NOSERVER :{WHITE}Tidak boleh jumpa permainan rangkaian
-STR_NETWORK_ERR_NOCONNECTION :{WHITE}Pelayan itu tidak menjawabkan permohonan ini
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE}Tidak boleh sambung kerana NewGRF yang tidak sama
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE}Permainan rangkaan telah dihilang
-STR_NETWORK_ERR_SERVER_START :{WHITE}Tidak boleh memulakan pelayan ini
-STR_NETWORK_ERR_CLIENT_START :{WHITE}Tidak boleh bersambung
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Kata laluan salah
-STR_NETWORK_ERR_KICKED :{WHITE} Anda telah ditendang keluar daripada permainan ini
+STR_NETWORK_ERROR_NOSERVER :{WHITE}Tidak boleh jumpa permainan rangkaian
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Pelayan itu tidak menjawabkan permohonan ini
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Tidak boleh sambung kerana NewGRF yang tidak sama
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Permainan rangkaan telah dihilang
+STR_NETWORK_ERROR_SERVER_START :{WHITE}Tidak boleh memulakan pelayan ini
+STR_NETWORK_ERROR_CLIENT_START :{WHITE}Tidak boleh bersambung
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Kata laluan salah
+STR_NETWORK_ERROR_KICKED :{WHITE} Anda telah ditendang keluar daripada permainan ini
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_SAVEGAME :tidak boleh memuatkan peta
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :sambungan terhilang
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :tidak boleh memuatkan peta
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :sambungan terhilang
############ End of leave-in-this-order
############ Leave those lines in this order!!
############ End of leave-in-this-order
@@ -988,17 +988,17 @@ STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}
STR_INCOME_FLOAT_COST :{RED}Kos: {CURRENCY}
STR_MESSAGE_ESTIMATED_COST :{WHITE}Kos Jangkaan: {CURRENCY}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Untung Jangkaan: {CURRENCY}
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Batu
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Rumput
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Tanah diliputi salji
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Batu
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Rumput
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tanah diliputi salji
##id 0x1000
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Bina stesen kereta api
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Bina isyarat kereta api
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Bina jambatan kereta api
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Bina terowong kereta api
-STR_RAILROAD_TRACK :Landasan keretapi
-STR_RAILROAD_TRAIN_DEPOT :Depot keretapi
+STR_LAI_RAIL_DESCRIPTION_TRACK :Landasan keretapi
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depot keretapi
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...kawasan sudah dimiliki oleh syarikat lain
@@ -1018,22 +1018,22 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bina ter
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Hidupkan/Matikan jalan raya sehala
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Togol bina/buang untuk pembinaan jalan raya
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Togol bina/buang untuk pembinaan landasan trem
-STR_ROAD_DESCRIPTION_ROAD :Jalan
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan berlampu
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Jalan dibarisi pokok
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depot kenderaan jalan
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Simpangan jalan/landasan
-STR_ROAD_DESCRIPTION_TRAMWAY :Landasan trem
+STR_LAI_ROAD_DESCRIPTION_ROAD :Jalan
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan berlampu
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Jalan dibarisi pokok
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depot kenderaan jalan
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Simpangan jalan/landasan
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Landasan trem
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Tidak boleh membuang stesen bas...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Tidak boleh membuang stesen lori...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Tidak boleh membuang stesen trem penumpang...
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Bandar
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Bangunan mesti diruntuhkan dahulu
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Bandar raya)
@@ -1088,18 +1088,18 @@ STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Kempen iklan be
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Membeli hak penangkutan esklusif
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (sedang dibina)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (sedang dibina)
##id 0x2800
STR_PLANT_TREE_CAPTION :{WHITE}Pokok
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Tidak boleh menanam pokok di sini...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...terlalu banyak papan tanda
-STR_SIGN_DEFAULT :Papan tanda
+STR_DEFAULT_SIGN_NAME :Papan tanda
STR_EDIT_SIGN_CAPTION :{WHITE}Gubarkan teks papan tanda
STR_PLANT_TREE_TOOLTIP :{BLACK}Sila pilihkan jenis pokok untuk ditanam
-STR_TREE_NAME_TREES :Pokok
-STR_TREE_NAME_RAINFOREST :Hutan rimba
+STR_LAI_TREE_NAME_TREES :Pokok
+STR_LAI_TREE_NAME_RAINFOREST :Hutan rimba
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Pilihan Stesen Keretapi
@@ -1126,19 +1126,19 @@ STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Tengahka
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Tukarkan nama stesen
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Tunjukkan senarai kargo yang diterima
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Pilih saiz/jenis lapangan kapal terbang
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Stesen keretapi
-STR_STATION_DESCRIPTION_AIRPORT :Lapangan kapal terbang
-STR_STATION_DESCRIPTION_BUS_STATION :Stesen bas
-STR_STATION_DESCRIPTION_SHIP_DOCK :Perlabuhan kapal
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Stesen keretapi
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Lapangan kapal terbang
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Stesen bas
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Perlabuhan kapal
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Perlabuhan
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...mesti dibina atas air
-STR_WATER_DESCRIPTION_WATER :Air
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Depot kapal
+STR_LAI_WATER_DESCRIPTION_WATER :Air
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depot kapal
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Tidak boleh dibina atas air
##id 0x4000
@@ -1196,9 +1196,9 @@ STR_LIVERY_SMALL_PLANE :Kapal Terbang K
STR_LIVERY_LARGE_PLANE :Kapal Terbang Besar
STR_LIVERY_PASSENGER_TRAM :Trem Penumpang
-STR_LIVERY_PRIMARY_TIP :{BLACK}Pilih warna pertama untuk skim yang dipilih
-STR_LIVERY_SECONDARY_TIP :{BLACK}Pilih warna kedua untuk skim yang dipilih
-STR_LIVERY_PANEL_TIP :{BLACK}Pilih skim warna untuk menukarkanya atau berbilang skim dengan Ctrl+Klik. Klik kotak untuk menukarkan pakaian skim ini
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Pilih warna pertama untuk skim yang dipilih
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Pilih warna kedua untuk skim yang dipilih
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Pilih skim warna untuk menukarkanya atau berbilang skim dengan Ctrl+Klik. Klik kotak untuk menukarkan pakaian skim ini
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
@@ -1255,14 +1255,14 @@ STR_PERFORMANCE_DETAIL_INT :{BLACK}{NUM}
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Kadar pertukaran: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Tukar ke Euro: {ORANGE}{5:NUM}
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}Tetapkan kadar pertukaran mata wang anda untuk stau Paun (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Tetapkan pemisah mata wang anda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Tetapkan permulaan untuk mata wang anda
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Tetapkan akhiran untuk mata wang anda
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Tukar ke Euro dahulu
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Tukar ke Euro kemudian
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Tetapkan tahun untuk menukar ke Euro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}Mata wang anda berbanding 10000 Pound (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Tetapkan kadar pertukaran mata wang anda untuk stau Paun (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Tetapkan pemisah mata wang anda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Tetapkan permulaan untuk mata wang anda
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Tetapkan akhiran untuk mata wang anda
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Tukar ke Euro dahulu
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Tukar ke Euro kemudian
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Tetapkan tahun untuk menukar ke Euro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}Mata wang anda berbanding 10000 Pound (£)
############ Vehicle lists
@@ -1319,25 +1319,25 @@ STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Nama kap
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Menggantikan: {ORANGE}{SKIP}{SKIP}{STRING}
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kenderaan tidak boleh didapati sekarang
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Kenderaan tidak boleh didapati sekarang
-STR_SHIP_NOT_AVAILABLE :{WHITE}Kapal tidak boleh didapati sekarang
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Kapal terbang tidak boleh didapati sekarang
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Kenderaan tidak boleh didapati sekarang
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Kenderaan tidak boleh didapati sekarang
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Kapal tidak boleh didapati sekarang
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Kapal terbang tidak boleh didapati sekarang
-STR_ENGINES :Enjin
+STR_REPLACE_ENGINES :Enjin
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Klik untuk menghentikan semua kereta api di dalam depot
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik untuk menghentikan semua kenderaan di dalam depot
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Klik untuk menghentikan semua kapal di dalam depot
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Klik untuk menghentikan semua kapal terbang di dalam hangar
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik untuk menghentikan semua kereta api di dalam depot
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik untuk menghentikan semua kenderaan di dalam depot
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Klik untuk menghentikan semua kapal di dalam depot
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik untuk menghentikan semua kapal terbang di dalam hangar
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Klik untuk memulakan semua kereta api di dalam depot
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Klik untuk memulakan semua kenderaan di dalam depot
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Klik untuk memulakan semua kapal di dalam depot
-STR_MASS_START_HANGAR_TIP :{BLACK}Klik untuk memulakan semua kapal terbang di dalam hangar
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik untuk memulakan semua kereta api di dalam depot
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik untuk memulakan semua kenderaan di dalam depot
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik untuk memulakan semua kapal di dalam depot
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Klik untuk memulakan semua kapal terbang di dalam hangar
-STR_MASS_STOP_LIST_TIP :{BLACK}Klik untuk menghentikan semua kenderaan di dalam senarai
-STR_MASS_START_LIST_TIP :{BLACK}Klik untuk memulakan semua kenderaan di dalam senarai
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Klik untuk menghentikan semua kenderaan di dalam senarai
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Klik untuk memulakan semua kenderaan di dalam senarai
STR_SHORT_DATE :{WHITE}{DATE_TINY}
@@ -1372,7 +1372,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Muatan:
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Kumpulan - klik sebuah kumpulan untuk menaraikan semua kenderaan di dalam kumpulan
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Kumpulan - klik sebuah kumpulan untuk menaraikan semua kenderaan di dalam kumpulan
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -1447,9 +1447,9 @@ STR_FACE_NO :Tidak
########
############ AI GUI
-STR_AI_AUTHOR :{BLACK}Penulis: {STRING}
-STR_AI_VERSION :{BLACK}Versi: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
+STR_AI_LIST_AUTHOR :{BLACK}Penulis: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Versi: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
########
############ town controlled noise level
diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt
index e33b695c9..b30bdba00 100644
--- a/src/lang/unfinished/persian.txt
+++ b/src/lang/unfinished/persian.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}نقشه
STR_GAME_OPTIONS_CAPTION :{WHITE}تنظیمات بازی
STR_ERROR_MESSAGE_CAPTION :{YELLOW}پیام
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}پیام از {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}اخطار!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}اخطار!
STR_ERROR_CAN_T_DO_THIS :{WHITE}نمی‌توانم انجام دهم
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}این منطقه پاک نمی‌شود
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 The OpenTTD team
STR_QUIT_CAPTION :{WHITE}خروج
-STR_YES :{BLACK}بله
-STR_NO :{BLACK}خیر
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}آیا می‌خواهید از بازی خارج شوید و برگردید به{STRING}?
+STR_QUIT_YES :{BLACK}بله
+STR_QUIT_NO :{BLACK}خیر
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}آیا می‌خواهید از بازی خارج شوید و برگردید به{STRING}?
STR_JUST_NOTHING :هیچی
STR_COLOUR_DARK_BLUE :آبی تیره
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}صحرا
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}برÙ
STR_NEWS_MESSAGE_CAPTION :{WHITE}پیغام
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}حالت قراردادی
-STR_QUERY_CANCEL :{BLACK}لغو
-STR_QUERY_OK :{BLACK}تایید
-STR_QUERY_RENAME :{BLACK}نام گزاری
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}حالت قراردادی
+STR_BUTTON_CANCEL :{BLACK}لغو
+STR_BUTTON_OK :{BLACK}تایید
+STR_BUTTON_RENAME :{BLACK}نام گزاری
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}محمو
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}اطلاعات
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}ضرÙیت ها
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}مجموع بار
-STR_TOTAL_CAPACITY_TEXT :{BLACK}مجموع ظرÙیت بار این قطار:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}مجموع ظرÙیت بار این قطار:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}بازی جدید
STR_INTRO_LOAD_GAME :{BLACK}ادامه بازی های قبلی
STR_INTRO_MULTIPLAYER :{BLACK}بازی چند Ù†Ùره
STR_INTRO_SCENARIO_EDITOR :{BLACK}ساخت سناریو
-STR_MAPSIZE :{BLACK}اندازه نقشه:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}اندازه نقشه:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}تنضیمات بازی
STR_COMPANY_SOMEONE :یک Ù†Ùر{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :رها کردن
STR_FILE_MENU_EXIT :خروج
STR_ABANDON_GAME_QUERY :{YELLOW}آیا مطمئن هستی که میخواهی این بازی را از بین ببری؟
STR_ABANDON_GAME_CAPTION :{WHITE}رها کردن بازی
-STR_SORT_ORDER_TIP :{BLACK}انتخاب طرز مرتب کردن (نزولی/صعودی)
-STR_SORT_CRITERIA_TIP :{BLACK}انتخاب معیار مرتب کردن
-STR_FILTER_CRITERIA_TIP :{BLACK}انتخاب معیار پایش
-STR_SORT_BY :{BLACK}مرتب کردن بر اساس
+STR_TOOLTIP_SORT_ORDER :{BLACK}انتخاب طرز مرتب کردن (نزولی/صعودی)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}انتخاب معیار مرتب کردن
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}انتخاب معیار پایش
+STR_BUTTON_SORT_BY :{BLACK}مرتب کردن بر اساس
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}جمعیت
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :هزینه کا
STR_SORT_BY_POWER_VS_RUNNING_COST :توان/هزینه کارکرد
STR_SORT_BY_CARGO_CAPACITY :ظرÙیت محموله
-STR_NO_WAITING_CARGO :{BLACK}هیچ نوع محموله در انتظار نیست
-STR_SELECT_ALL_FACILITIES :{BLACK}انتخاب تمامی تسهیلات
-STR_SELECT_ALL_TYPES :{BLACK}انتخاب همه ی انواع محموله ها (شامل محموله های در انتظار)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}مشاهده ی تمامی موتورهای موجود برای این نوع وسیله ی نقلیه
-STR_MANAGE_LIST :{BLACK}اداره ی لیست
-STR_MANAGE_LIST_TIP :{BLACK}Ùرستادن دستورالعمل ها برای تمامی وسایل نقیله موجود در این لیست
-STR_REPLACE_VEHICLES :جایگزین کردن وسایل نقلیه
-STR_SEND_FOR_SERVICING :Ùرستادن برای سرویس
-
-STR_AVAILABLE_TRAINS :{BLACK}قطارهای موجود
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}خودروهای موجود
-STR_AVAILABLE_SHIPS :{BLACK}کشتی های موجود
-STR_AVAILABLE_AIRCRAFT :{BLACK}هواپیماهای موجود
-
-STR_SEND_TRAIN_TO_DEPOT :Ùرستادن به ایستگاه Ù†Ú¯Ù‡ داری ÙÙ†ÛŒ
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Ùرستادن به ایستگاه Ù†Ú¯Ù‡ داری ÙÙ†ÛŒ
-STR_SEND_SHIP_TO_DEPOT :Ùرستادن به مقر ÙÙ†ÛŒ
-STR_SEND_AIRCRAFT_TO_HANGAR :Ùرستادن به آشیانه
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}هیچ نوع محموله در انتظار نیست
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}انتخاب تمامی تسهیلات
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}انتخاب همه ی انواع محموله ها (شامل محموله های در انتظار)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}مشاهده ی تمامی موتورهای موجود برای این نوع وسیله ی نقلیه
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}اداره ی لیست
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Ùرستادن دستورالعمل ها برای تمامی وسایل نقیله موجود در این لیست
+STR_VEHICLE_LIST_REPLACE_VEHICLES :جایگزین کردن وسایل نقلیه
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Ùرستادن برای سرویس
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}قطارهای موجود
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}خودروهای موجود
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}کشتی های موجود
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}هواپیماهای موجود
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Ùرستادن به ایستگاه Ù†Ú¯Ù‡ داری ÙÙ†ÛŒ
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Ùرستادن به ایستگاه Ù†Ú¯Ù‡ داری ÙÙ†ÛŒ
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Ùرستادن به مقر ÙÙ†ÛŒ
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Ùرستادن به آشیانه
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,8 +390,8 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}تنضی
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}امکان تغییر Ùواصل زمانی سرویس وجود ندارد...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}بستن پنجره
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}تخریب ساختمان و ... در بخشی از زمین
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}پایین آوردن گوشه ی نقشه
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}بال آوردن گوشه ی نقشه
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}پایین آوردن گوشه ی نقشه
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}بال آوردن گوشه ی نقشه
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}حاشیه ی زمین را در نقشه نشان بده
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}وسایل حمل Ùˆ نقل را در صÙحه نشن بده
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}کارخانه ها را در نقشه نشان بده
@@ -401,14 +401,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}نشان
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}سود امسال : {CURRENCY} (سود پارسال: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA}سال{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} سال{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA}سال{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} سال{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :قطار
-STR_VEHICLE_ROAD_VEHICLE :ماشین
-STR_VEHICLE_SHIP :کشتی
-STR_VEHICLE_AIRCRAFT :هواپیما
+STR_REPLACE_VEHICLE_TRAIN :قطار
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :ماشین
+STR_REPLACE_VEHICLE_SHIP :کشتی
+STR_REPLACE_VEHICLE_AIRCRAFT :هواپیما
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} بسیار قدیمی شده و سریعا احتیاج به جایگزینی دارد
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}اطلاعات زمین
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}هزینه پاک کردن: {LTBLUE}0
@@ -416,7 +416,7 @@ STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}هزین
STR_LAND_AREA_INFORMATION_OWNER_N_A :0
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}مالک: {LTBLUE}{STRING}
STR_VEHICLE_NAME_BUTTON :{BLACK}نام
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1
@@ -562,7 +562,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}انتخ
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}اندازه ی شهر :
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK} اخرین پیغام یا گزارش را نشان بده
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
@@ -630,7 +630,7 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * ت
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE} تصویر با موÙقیت در {STRING} ذخیره شد
STR_ERROR_SCREENSHOT_FAILED :{WHITE}تصئیر ذخیره نشد
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}خرید زمین برای استÙاده های بعدی
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}خرید زمین برای استÙاده های بعدی
STR_STATUSBAR_AUTOSAVE :{RED}ذخیره اتوماتیک
############ start of townname region
@@ -758,12 +758,12 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}مخار
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}در آمد تقریبی: {CURRENCY}
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}نمی شود اÙزایش ارتÙاع اد
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}نمی توان ارتÙاع زمین را Ú©Ù… کرد
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :صخره
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :سرزمین سنگلاخی
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :سرزمین بایر
-STR_CLEAR_LAND_DESCRIPTION_GRASS :چمن
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :زمین پوشیده از برÙ
-STR_CLEAR_LAND_DESCRIPTION_DESERT :صحرا
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :صخره
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :سرزمین سنگلاخی
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :سرزمین بایر
+STR_LAI_CLEAR_DESCRIPTION_GRASS :چمن
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :زمین پوشیده از برÙ
+STR_LAI_CLEAR_DESCRIPTION_DESERT :صحرا
##id 0x1000
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}ترکیب ریل غیر ممکن است
@@ -790,8 +790,8 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}ساخت
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK} ساخت پل راه آهن
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK} ساخت تونل راه آهن
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}تغییر بین حذ٠یا ساخت چراغ راهنمایی و ریل
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK} ساخت پل - بر روی پل مورد نظر خود کلیک کنید تا ساخته شود
-STR_RAILROAD_TRACK :قطعه ریل راه آهن
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK} ساخت پل - بر روی پل مورد نظر خود کلیک کنید تا ساخته شود
+STR_LAI_RAIL_DESCRIPTION_TRACK :قطعه ریل راه آهن
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE} این ناحیه توسط شرکت دیگری تصاحب شده
@@ -811,14 +811,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}ساخت
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}ساخت پل ماشین رو
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}ساخت تون ماشین رو
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK} تغییر بین ساخت/حذ٠جاده
-STR_ROAD_DESCRIPTION_ROAD :جاده
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :جاده با چراغ راهنمایی رانندگی
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :جاده 3 لاین
+STR_LAI_ROAD_DESCRIPTION_ROAD :جاده
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :جاده با چراغ راهنمایی رانندگی
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :جاده 3 لاین
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}شهرها
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE} اول باید ساختمان تخریب شود
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}جمعیت: {ORANGE}{COMMA}{BLACK} خانه ها: {ORANGE}{COMMA}
@@ -863,7 +863,7 @@ STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :ساخت مجس
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :ساخت اختمان های جدید
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (در دست ساخت)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (در دست ساخت)
STR_TOWN_BUILDING_NAME_IGLOO_1 :ایگلو
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :خانه-قوری
@@ -873,16 +873,16 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :قرار داد
STR_PLANT_TREE_CAPTION :{WHITE}درختان
STR_ERROR_TREE_ALREADY_HERE :{WHITE} قبلا اینجا درخت کشته شده است
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE} اینجا نمی شود درخت کاشت
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE} تعداد لامات بسیار زیاد شده
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}اینجا نمی شود علامت ساخت
-STR_SIGN_DEFAULT :علامت
+STR_DEFAULT_SIGN_NAME :علامت
STR_EDIT_SIGN_CAPTION :{WHITE}تغییر نام علامت
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}نمی شود اسم علامت را عوض کرد
STR_PLANT_TREE_TOOLTIP :{BLACK}نوع درخت را مشخص کنید تا کاشته شود
-STR_TREE_NAME_TREES :درختان
-STR_TREE_NAME_RAINFOREST :جنگل بارانی
-STR_TREE_NAME_CACTUS_PLANTS :کاکتوس
+STR_LAI_TREE_NAME_TREES :درختان
+STR_LAI_TREE_NAME_RAINFOREST :جنگل بارانی
+STR_LAI_TREE_NAME_CACTUS_PLANTS :کاکتوس
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}انتخاب ایستگاه راه آهن
@@ -898,7 +898,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE} اول
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE} به Ùرودگاه دیگری بسیار نزدیک شده
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE} اول باید Ùرودگاه تخریب شود
-STR_QUERY_RENAME_STATION_CAPTION :نام گذاری محوطه ایستگاه/بارگیری
+STR_STATION_VIEW_RENAME_STATION_CAPTION :نام گذاری محوطه ایستگاه/بارگیری
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}نام این ایستگاه را نمی شود تغییر داد
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}رده بندی
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}قبول می کند
@@ -934,13 +934,13 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}تغیی
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}نشان دادن لیست کالاهای قابل دریاÙت
STR_STATION_LIST_TOOLTIP :{BLACK}نام ایستگاه ها- بر روی نام کلیک کنید تا مرکز صÙحه را بر روی ایستگاه قرار دهد
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}انتخاب اندازه/نوع Ùرودگاه
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :ایستگاه راه آهن
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :آشیانه هواپیما
-STR_STATION_DESCRIPTION_AIRPORT :Ùرودگاه
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :محوطه بارگیری کامیون
-STR_STATION_DESCRIPTION_BUS_STATION :ایستگاه اتوبوس
-STR_STATION_DESCRIPTION_SHIP_DOCK :اسکله
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :ایستگاه راه آهن
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :آشیانه هواپیما
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Ùرودگاه
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :محوطه بارگیری کامیون
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :ایستگاه اتوبوس
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :اسکله
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}نور ناحیه ی اطرا٠ایستگاه
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}اسکله
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}ایستگاه زیادی پخش شده است
@@ -948,8 +948,8 @@ STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}ایست
##id 0x3800
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE} باید بر روی آب ساخته شود
-STR_WATER_DESCRIPTION_WATER :آب
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :خلیج یا ساحل رودخانه
+STR_LAI_WATER_DESCRIPTION_WATER :آب
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :خلیج یا ساحل رودخانه
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}نمی شود بر روی آب ساخت
##id 0x4000
@@ -1016,7 +1016,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}مرکز تصویر را روی کارخانه قرار بده
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK} {STRING} جدیدی در مجاورت {TOWN} در حال ساخت است!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK} {STRING} جدیدی در مجاورت {TOWN} در حال کاشته شدن است!
-STR_INDUSTRY_BUILD_COST :{BLACK}خرج: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}خرج: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}این نوع کاخانه را در اینجا نمی شود ساخت...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...جنگل باید بالای خط بر٠کاشته شود
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}{STRING} تعطیلی Ùوری خود را اعلام کرد!
@@ -1032,27 +1032,27 @@ STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...ÙÙ‚Ø
##id 0x5000
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}اول باید تونل خراب شود
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}اول باید پل خراب شود
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE} محل شروع و پایاننمی توانند در یک نقطه باشند
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE} محل شروع و پایاننمی توانند در یک نقطه باشند
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}محل شروع پایان باید در یک خط باشند
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}محل برای شروع تونل نا مناسب است
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_WOODEN :چوبی
STR_BRIDGE_NAME_TUBULAR_STEEL :لوله ای،Ùولادی
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE} اینجا نمی شود پل ساخت
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE} اینجا نمی شود تونل ساخت
-STR_TUNNEL_DESCRIPTION_RAILROAD :تونل راه آهن
-STR_TUNNEL_DESCRIPTION_ROAD :تونل ماشین رو
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :پل راه آهن چوبی
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :پل ماشین رو چوبی
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :پل لوله ای راه آهن
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :پل جاده ای لوله ای
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :تونل راه آهن
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :تونل ماشین رو
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :پل راه آهن چوبی
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :پل ماشین رو چوبی
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :پل لوله ای راه آهن
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :پل جاده ای لوله ای
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}چیزی در مسیر قرار گرÙته
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Ùانوس دریایی
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :ساختمان اصلی شرکت
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}ساختمان اصلی شرکت در مسیر قرار گرÙته است
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :زمین خریداری شده
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}نمی توان این ناحیه را خرید
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE} قبلا توسط شرکت خریداری شده
@@ -1085,7 +1085,7 @@ STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}حد ا
STR_NUM_CUSTOM :انتخابی
##id 0x7000
-STR_AIRCRAFT :{WHITE}{COMMA} هواپیما
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} هواپیما
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}مبلغ پرداختی محموله ها
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINYFONT}{BLACK}روز های گذشته در حمل
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINYFONT}{BLACK}مبلغ پرداختی برای 10 واحد (یا 10000لیتر) به ازای 20 مربع
@@ -1104,7 +1104,7 @@ STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}ساخت
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}ساخت / دیدن ساختمان مرکزی
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}ساختمان مرکزی را نمی شود اینجا ساخت ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}دیدن ساختمان مرکزی
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}تغییر دادن اندازه ÛŒ صÙحه
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}تغییر دادن اندازه ÛŒ صÙحه
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}ارزش شرکت: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}25% سهام شرکت را بخر
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}25% سهام شرکت را بÙروش
@@ -1407,7 +1407,7 @@ STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}نمی Ø
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}نمی شود دستور را حذ٠کرد
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}این دستور تغییر نمی کند...
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE} ...این وسیله را نمی توان حرکت داد
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}مسیری به ایستگاه راه آهن پیدا نمیشود
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Ùاصله ÛŒ زمانی بین تعمیرات دوره ای: {LTBLUE}{COMMA}روز {BLACK} آخیرین تعمسرات: {LTBLUE}{DATE_LONG}
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}قطار را مجبور کن بدون صبر برای علامت ترخیص شروع به حرکت کند
@@ -1429,7 +1429,7 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}جهت قطار را نمی شود تغییر داد...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}نمیتوان جهت حرکت وسیله را معکوس کرد...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}نمیتوان جهت وسایلی که از چند قطعه تشکیل شده اند را معکوس کرد
-STR_CLEAR_TIME :{BLACK}پاک کردن زمان
+STR_TIMETABLE_CLEAR_TIME :{BLACK}پاک کردن زمان
@@ -1452,7 +1452,7 @@ STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}نمیت
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (تعمیر مجدد)
STR_REFIT_TITLE :{GOLD}انتخاب محموله قابل حمل:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}ظرÙیت جدید : {GOLD}{CARGO}{}{BLACK} بهای تعمیر مجدد: {GOLD}{CURRENCY}
-STR_REFITTABLE :(قابل تعمیر)
+STR_PURCHASE_INFO_REFITTABLE :(قابل تعمیر)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Ùرودگاه ها
@@ -1464,7 +1464,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}ساخت
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}جشن شهروندان . . .{}اولین هواپیما به {STATION} می رسد!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}تصاد٠هواپیما!{}{COMMA} مرگ در انÙجار در {STATION}
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
##id 0xB000
@@ -1642,7 +1642,7 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}نمای
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}هواپیما در دسترس نیست
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}هواپیما در دسترس نیست
@@ -1758,29 +1758,29 @@ STR_BLACK_7 :{BLACK}7
STR_INTRO_AI_SETTINGS :{BLACK}تنظیمات هوش مصنوعی
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}نمایش تنظیمات هوش مصنوعی
STR_AI_DEBUG :{WHITE}رÙع اشکالات هوش مصنوعی
-STR_AI_DEBUG_NAME_TIP :{BLACK}نام هوش مصنوعی
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}نام هوش مصنوعی
STR_AI_DEBUG_RELOAD :{BLACK}بازگشایی مجدد هوش مصنوعی
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}از بین بردن هوش مصنوعی. بازگشایی اسکریپت. و شروع مجدد هوش مصنوعی
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}صÙحه رÙع اشکال هوش مصنوعی Ùقط برای سرور قابل دسترس است
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}از بین بردن هوش مصنوعی. بازگشایی اسکریپت. و شروع مجدد هوش مصنوعی
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}صÙحه رÙع اشکال هوش مصنوعی Ùقط برای سرور قابل دسترس است
STR_AI_CONFIG_CAPTION :{WHITE}تنظیمات هوش مصنوعی
-STR_AI_CHANGE :{BLACK}انتخاب هوش مصنوعی
-STR_AI_CONFIGURE :{BLACK}تنظیم
-STR_AI_CHANGE_TIP :{BLACK}باز گشایی یک هوش مصنوعی دیگر
-STR_AI_CONFIGURE_TIP :{BLACK}تنظبم پارامتر های مربوط به هوش مصنوعی
-STR_AI_LIST_TIP :{BLACK}همه هوشهای مصنوعی که در بازی بعد بازگشایی می شوند
+STR_AI_CONFIG_CHANGE :{BLACK}انتخاب هوش مصنوعی
+STR_AI_CONFIG_CONFIGURE :{BLACK}تنظیم
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}باز گشایی یک هوش مصنوعی دیگر
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}تنظبم پارامتر های مربوط به هوش مصنوعی
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}همه هوشهای مصنوعی که در بازی بعد بازگشایی می شوند
STR_AI_LIST_CAPTION :{WHITE}هوش مصنوعی های موجود
-STR_AI_AILIST_TIP :{BLACK}برای انتخلب هوش مصنوعی کلیک کنید
-STR_AI_ACCEPT :{BLACK}قبول
-STR_AI_ACCEPT_TIP :{BLACK}انتخاب هوش مصنوعی مشخص شده
-STR_AI_CANCEL :{BLACK}لغو
-STR_AI_CANCEL_TIP :{BLACK}هوش مصنوعی را تغییر نده
-STR_AI_CLOSE :{BLACK}بستن
-STR_AI_RESET :{BLACK}بازنشاندن
-STR_AI_HUMAN_PLAYER :بازیکن آدمیزاد
-STR_AI_RANDOM_AI :انتخاب هوش مصنوعی به صورت اتÙاقی
+STR_AI_LIST_TOOLTIP :{BLACK}برای انتخلب هوش مصنوعی کلیک کنید
+STR_AI_LIST_ACCEPT :{BLACK}قبول
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}انتخاب هوش مصنوعی مشخص شده
+STR_AI_LIST_CANCEL :{BLACK}لغو
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}هوش مصنوعی را تغییر نده
+STR_AI_SETTINGS_CLOSE :{BLACK}بستن
+STR_AI_SETTINGS_RESET :{BLACK}بازنشاندن
+STR_AI_CONFIG_HUMAN_PLAYER :بازیکن آدمیزاد
+STR_AI_CONFIG_RANDOM_AI :انتخاب هوش مصنوعی به صورت اتÙاقی
STR_AI_SETTINGS_CAPTION :{WHITE}پارامترهای هوش مصنوعی
-STR_AI_VERSION :{BLACK}نسخه: {NUM}
-STR_AI_URL :{BLACK}آدرس اینترنتی: {STRING}
+STR_AI_LIST_VERSION :{BLACK}نسخه: {NUM}
+STR_AI_LIST_URL :{BLACK}آدرس اینترنتی: {STRING}
########
############ town controlled noise level
@@ -1797,21 +1797,21 @@ STR_CONTENT_TYPE_SCENARIO :سناریو
STR_CONTENT_TYPE_HEIGHTMAP :نقشه
STR_CONTENT_TITLE :{WHITE} در حال دانلود
STR_CONTENT_TYPE_CAPTION :{BLACK}نوع
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}نوع محتوی
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}نوع محتوی
STR_CONTENT_NAME_CAPTION :{BLACK}نام
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}نام محتوی
-STR_CONTENT_MATRIX_TIP :{BLACK}برای مشاهده ی جزئیات روی خط کلیک کنید {}برای اتنخاب برای دانلود روی چک باکس کلیک کنید
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}نام محتوی
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}برای مشاهده ی جزئیات روی خط کلیک کنید {}برای اتنخاب برای دانلود روی چک باکس کلیک کنید
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}انتخاب تمامی موارد
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}علامت گذاری تمامی موارد را برای دانلود
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}علامت گذاری تمامی موارد را برای دانلود
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}انتخاب موارد ارتقاع
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK} علامت گذاری برای دانلود ٠تمام مواردی که برای ارتقاع محتوی موجود لازم می باشد
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK} علامت گذاری برای دانلود ٠تمام مواردی که برای ارتقاع محتوی موجود لازم می باشد
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}پاک کردن تمام انتخاب ها
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}علامت گذاری تمامی موارد را برای عدم دانلود
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}علامت گذاری تمامی موارد را برای عدم دانلود
STR_CONTENT_FILTER_OSKTITLE :{BLACK}وارد کردن رشته پایش
-STR_CONTENT_FILTER_TIP :{BLACK}وارد کردن واژه کلیدی برای پایش لیست
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}وارد کردن واژه کلیدی برای پایش لیست
STR_CONTENT_FILTER_TITLE :{BLACK}برچسب/پایش بر اساس نام
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}دانلود
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}شروع به دانلود موارد انتخاب شده
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}شروع به دانلود موارد انتخاب شده
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}حجم کل دانلود: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}اطلاعات محتوی
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER} شما این گزینه را برای دانلود انتخاب نکرده اید
@@ -1844,6 +1844,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}بازگ
STR_INTRO_ONLINE_CONTENT :{BLACK}چک کردن محتوی آنلاین
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}بررسی وجود مجموعه ها و به روز رسانی های جدید در اینترنت
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}یاÙتن مجموعه ای Ú©Ù‡ Ú©Ù… است در اینترنت
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK} بررسی اینکه آیا مجموعه ای Ú©Ù‡ Ú©Ù… است در اینترنت یاÙت Ù…ÛŒ شود یا نه
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}یاÙتن مجموعه ای Ú©Ù‡ Ú©Ù… است در اینترنت
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK} بررسی اینکه آیا مجموعه ای Ú©Ù‡ Ú©Ù… است در اینترنت یاÙت Ù…ÛŒ شود یا نه
########
diff --git a/src/lang/unfinished/thai.txt b/src/lang/unfinished/thai.txt
index 243403191..ad29439f1 100644
--- a/src/lang/unfinished/thai.txt
+++ b/src/lang/unfinished/thai.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}à¹à¸œà¸
STR_GAME_OPTIONS_CAPTION :{WHITE}à¸à¸²à¸£à¸•à¸±à¹‰à¸‡à¸„่าของเà¸à¸¡
STR_ERROR_MESSAGE_CAPTION :{YELLOW}ข้อความ
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}ข้อความจาภ{STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}คำเตือน!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}คำเตือน!
STR_ERROR_CAN_T_DO_THIS :{WHITE}ไม่สามารถทำได้....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ไม่สามารถทำให้พื้นที่นี้โล่งได้....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ลิขสิทธิ์เดิม {COPYRIGHT} ค.ศ.1995 ของ Chris Sawyer, สงวนลิขสิทธิ์
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2008 ของ The OpenTTD team
STR_QUIT_CAPTION :{WHITE}ออà¸à¸ˆà¸²à¸à¹€à¸à¸¡
-STR_YES :{BLACK}ใช่
-STR_NO :{BLACK}ไม่
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}คุณà¹à¸™à¹ˆà¹ƒà¸ˆà¸§à¹ˆà¸²à¸ˆà¸°à¸­à¸­à¸à¸ˆà¸²à¸à¹€à¸à¸¡ OpenTTD à¹à¸¥à¹‰à¸§à¸à¸¥à¸±à¸šà¸ªà¸¹à¹ˆ {STRING}?
+STR_QUIT_YES :{BLACK}ใช่
+STR_QUIT_NO :{BLACK}ไม่
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}คุณà¹à¸™à¹ˆà¹ƒà¸ˆà¸§à¹ˆà¸²à¸ˆà¸°à¸­à¸­à¸à¸ˆà¸²à¸à¹€à¸à¸¡ OpenTTD à¹à¸¥à¹‰à¸§à¸à¸¥à¸±à¸šà¸ªà¸¹à¹ˆ {STRING}?
STR_JUST_NOTHING :ไม่มีอะไร
STR_COLOUR_DARK_BLUE :สีà¸à¸£à¸¡à¸—่า
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}ทะเลทราย
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}หิมะ
STR_NEWS_MESSAGE_CAPTION :{WHITE}ข้อความ
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}ค่าปà¸à¸•à¸´
-STR_QUERY_CANCEL :{BLACK}ยà¸à¹€à¸¥à¸´à¸
-STR_QUERY_OK :{BLACK}ตà¸à¸¥à¸‡
-STR_QUERY_RENAME :{BLACK}เปลี่ยนชื่อ
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}ค่าปà¸à¸•à¸´
+STR_BUTTON_CANCEL :{BLACK}ยà¸à¹€à¸¥à¸´à¸
+STR_BUTTON_OK :{BLACK}ตà¸à¸¥à¸‡
+STR_BUTTON_RENAME :{BLACK}เปลี่ยนชื่อ
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -249,16 +249,16 @@ STR_ERROR_OWNED_BY :{WHITE}...เà¸
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}สินค้า
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}ข้อมูล
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}ปริมาณที่รับได้
-STR_TOTAL_CAPACITY_TEXT :{BLACK}ความจุสินค้าทั้งหมดของรถไฟขบวนนี้:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}ความจุสินค้าทั้งหมดของรถไฟขบวนนี้:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}เริ่มเà¸à¸¡à¹ƒà¸«à¸¡à¹ˆ
STR_INTRO_LOAD_GAME :{BLACK}เปิดเà¸à¸¡à¹€à¸”ิม
STR_INTRO_MULTIPLAYER :{BLACK}เล่นหลายคน
STR_INTRO_SCENARIO_EDITOR :{BLACK}โปรà¹à¸à¸£à¸¡à¹à¸à¹‰à¸‰à¸²à¸
-STR_MAPSIZE :{BLACK}ขนาดà¹à¸œà¸™à¸—ี่:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}ขนาดà¹à¸œà¸™à¸—ี่:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}ตั้งค่าเà¸à¸¡
STR_COMPANY_SOMEONE :บางคน{SKIP}{SKIP}
@@ -306,7 +306,7 @@ STR_FILE_MENU_QUIT_GAME :เลิà¸à¹€
STR_FILE_MENU_EXIT :ออà¸à¸ˆà¸²à¸à¹€à¸à¸¡
STR_ABANDON_GAME_QUERY :{YELLOW}à¹à¸™à¹ˆà¹ƒà¸ˆà¸™à¸°à¸§à¹ˆà¸²à¸ˆà¸°à¹€à¸¥à¸´à¸à¹€à¸¥à¹ˆà¸™à¹€à¸à¸¡à¸™à¸µà¹‰?
STR_ABANDON_GAME_CAPTION :{WHITE}เลิà¸à¹€à¸¥à¹ˆà¸™
-STR_SORT_BY :{BLACK}เรียงตาม
+STR_BUTTON_SORT_BY :{BLACK}เรียงตาม
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}ประชาà¸à¸£
@@ -327,10 +327,10 @@ STR_SORT_BY_INTRO_DATE :วันเป
-STR_SEND_TRAIN_TO_DEPOT :ส่งเข้าอู่ซ่อมบำรุง
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :ส่งเข้าอู่ซ่อมรถ
-STR_SEND_SHIP_TO_DEPOT :ส่งเข้าอู่ต่อเรือ
-STR_SEND_AIRCRAFT_TO_HANGAR :ส่งเข้าโรงเà¸à¹‡à¸šà¹€à¸„รื่องบิน
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :ส่งเข้าอู่ซ่อมบำรุง
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :ส่งเข้าอู่ซ่อมรถ
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :ส่งเข้าอู่ต่อเรือ
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :ส่งเข้าโรงเà¸à¹‡à¸šà¹€à¸„รื่องบิน
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -361,8 +361,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}ไมà¹
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}ปิดหน้าต่าง
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}หัวของหน้าต่าง - คลิà¸à¸„้างà¹à¸¥à¹‰à¸§à¸¥à¸²à¸à¹€à¸žà¸·à¹ˆà¸­à¹€à¸¥à¸·à¹ˆà¸­à¸™à¸«à¸™à¹‰à¸²à¸•à¹ˆà¸²à¸‡
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ทำลายสิ่งà¸à¹ˆà¸­à¸ªà¸£à¹‰à¸²à¸‡à¹à¸¥à¸°à¸­à¸·à¹ˆà¸™à¹† ในพื้นที่ช่องนั้น
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ขุดส่วนมุมของที่ดินให้ต่ำลง
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ถมส่วนมุมของที่ดินให้สูงขึ้น
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}ขุดส่วนมุมของที่ดินให้ต่ำลง
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}ถมส่วนมุมของที่ดินให้สูงขึ้น
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}à¹à¸–บเลื่อน - ใช้เลื่อนรายà¸à¸²à¸£à¸‚ึ้นลง
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}à¹à¸ªà¸”งโครงร่างของพื้นดินบนà¹à¸œà¸™à¸—ี่
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}à¹à¸ªà¸”งยานยนต์บนà¹à¸œà¸™à¸—ี่
@@ -374,14 +374,14 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}เปà¸
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}à¸à¸³à¹„รของปีนี้: {CURRENCY} (ปีที่ผ่านมา: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} ปี ({COMMA})
-STR_AGE_RED :{RED}{COMMA} ปี ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} ปี ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ปี ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :รถไฟ
-STR_VEHICLE_ROAD_VEHICLE :รถยนต์
-STR_VEHICLE_SHIP :เรือ
-STR_VEHICLE_AIRCRAFT :อาà¸à¸²à¸¨à¸¢à¸²à¸™
+STR_REPLACE_VEHICLE_TRAIN :รถไฟ
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :รถยนต์
+STR_REPLACE_VEHICLE_SHIP :เรือ
+STR_REPLACE_VEHICLE_AIRCRAFT :อาà¸à¸²à¸¨à¸¢à¸²à¸™
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} เริ่มเà¸à¹ˆà¸²à¹à¸¥à¹‰à¸§
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} เà¸à¹ˆà¸²à¸¡à¸²à¸à¹à¸¥à¹‰à¸§
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} เà¸à¹ˆà¸²à¸¡à¸²à¸à¹à¸¥à¹‰à¸§ à¹à¸¥à¸°à¸„วรเปลี่ยนใหม่ในทันที
@@ -396,7 +396,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}เจà¹
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}อาณาบริเวณ: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :ไม่มี
STR_VEHICLE_NAME_BUTTON :{BLACK}ชื่อ
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :อันดับที่ 1
@@ -556,8 +556,8 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...ตà¸
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...ใà¸à¸¥à¹‰à¸à¸±à¸šà¹€à¸¡à¸·à¸­à¸‡à¸­à¸·à¹ˆà¸™à¸¡à¸²à¸à¹€à¸à¸´à¸™à¹„ป
STR_ERROR_SITE_UNSUITABLE :{WHITE}...พื้นที่นั้นไม่เหมาะสม
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...มีเมืองมาà¸à¹€à¸à¸´à¸™à¹„ป
-STR_CANNOT_GENERATE_TOWN :{WHITE}ไม่สามารถสร้างเมืองใดได้อีà¸
-STR_NO_SPACE_FOR_TOWN :{WHITE}...มีพื้นที่บนà¹à¸œà¸™à¸—ี่ไม่มาà¸à¸žà¸­
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}ไม่สามารถสร้างเมืองใดได้อีà¸
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...มีพื้นที่บนà¹à¸œà¸™à¸—ี่ไม่มาà¸à¸žà¸­
@@ -597,7 +597,7 @@ STR_INTRO_TOOLTIP_QUIT :{BLACK}ออà¸
STR_STATUSBAR_SAVING_GAME :{RED}* * à¸à¸³à¸¥à¸±à¸‡à¸šà¸±à¸™à¸—ึà¸à¹€à¸à¸¡ * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}ขณะนี้à¸à¸³à¸¥à¸±à¸‡à¸šà¸±à¸™à¸—ึà¸,{}โปรดรอจนà¸à¸§à¹ˆà¸²à¸ˆà¸°à¹€à¸ªà¸£à¹‡à¸ˆ!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}ขณะนี้à¸à¸³à¸¥à¸±à¸‡à¸šà¸±à¸™à¸—ึà¸,{}โปรดรอจนà¸à¸§à¹ˆà¸²à¸ˆà¸°à¹€à¸ªà¸£à¹‡à¸ˆ!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}เลือà¸à¹€à¸žà¸¥à¸‡à¸Ÿà¸±à¸‡à¸£à¸²à¸¢à¸à¸²à¸£à¹€à¸žà¸¥à¸‡ Ezy Street
############ start of townname region
@@ -625,10 +625,10 @@ STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :โรมาเ
-STR_HEADING_FOR_STATION :{LTBLUE}มุ่งหน้าสู่ {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}มุ่งหน้าสู่ {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}ไม่มีสถานที่ที่ต้องไป
-STR_NO_ORDERS_VEL :{LTBLUE}ไม่มีสถานที่ที่ต้องไป, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}มุ่งหน้าสู่ {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}มุ่งหน้าสู่ {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}ไม่มีสถานที่ที่ต้องไป
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}ไม่มีสถานที่ที่ต้องไป, {VELOCITY}
STR_PASSENGERS :คน
STR_BAGS :ถุง
@@ -639,9 +639,9 @@ STR_CRATES :ลัง
STR_RES_OTHER :อื่นๆ
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}ไม่สามารถใช้รายà¸à¸²à¸£à¸ªà¸–านที่ร่วมà¸à¸±à¸™à¹„ด้
-STR_CANT_COPY_ORDER_LIST :{WHITE}ไม่สามารถคัดลอà¸à¸£à¸²à¸¢à¸à¸²à¸£à¸ªà¸–านที่ได้
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - สิ้นสุดรายà¸à¸²à¸£à¸—ี่ใช้ร่วมà¸à¸±à¸™ - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}ไม่สามารถใช้รายà¸à¸²à¸£à¸ªà¸–านที่ร่วมà¸à¸±à¸™à¹„ด้
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}ไม่สามารถคัดลอà¸à¸£à¸²à¸¢à¸à¸²à¸£à¸ªà¸–านที่ได้
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - สิ้นสุดรายà¸à¸²à¸£à¸—ี่ใช้ร่วมà¸à¸±à¸™ - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} ไม่สามารถหาทางไปต่อได้.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} à¸à¸³à¸¥à¸±à¸‡à¸«à¸¥à¸‡à¸—าง.
diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt
index 1fe605865..5b487287e 100644
--- a/src/lang/unfinished/urdu.txt
+++ b/src/lang/unfinished/urdu.txt
@@ -96,8 +96,8 @@ STR_ERROR_CAN_T_DO_THIS :{WHITE}ÛŒÛ Ù†Û
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}ÛŒÛ Ø¬Ú¯Û ØµØ§Ù Ù†Ûیں کر سکتا۔۔۔
STR_QUIT_CAPTION :{WHITE}باÛر نکلو
-STR_YES :{BLACK}Ûاں
-STR_NO :{BLACK}Ù†Ûیں
+STR_QUIT_YES :{BLACK}Ûاں
+STR_QUIT_NO :{BLACK}Ù†Ûیں
STR_JUST_NOTHING :Ú©Ú†Ú¾ Ù†Ûیں
STR_COLOUR_DARK_BLUE :Ú¯Ûرا نیلا
@@ -160,9 +160,9 @@ STR_FILE_MENU_QUIT_GAME :کھیل چھو
STR_FILE_MENU_EXIT :باÛر نکلو
STR_ABANDON_GAME_QUERY :{YELLOW}کیا آپ Ú©Ùˆ یقین ÛÛ’ Ú©Û Ø¢Ù¾ اس کھیل Ú©Ùˆ چھوڑنا Ú†Ø§Û Ø±ÛÛ’ Ûیں؟
STR_ABANDON_GAME_CAPTION :{WHITE}کھیل چھوڑ دو
-STR_SORT_ORDER_TIP :{BLACK} (ترتیب کا Ø·Ø±ÛŒÙ‚Û Ù…Ù†ØªØ®Ø¨ کریں (Ú©Ù… Ûوتا/بڑھتا
-STR_SORT_CRITERIA_TIP :{BLACK}ترتیب کا Ø·Ø±ÛŒÙ‚Û Ù…Ù†ØªØ®Ø¨ کریں
-STR_SORT_BY :{BLACK}سے ترتیب دو
+STR_TOOLTIP_SORT_ORDER :{BLACK} (ترتیب کا Ø·Ø±ÛŒÙ‚Û Ù…Ù†ØªØ®Ø¨ کریں (Ú©Ù… Ûوتا/بڑھتا
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}ترتیب کا Ø·Ø±ÛŒÙ‚Û Ù…Ù†ØªØ®Ø¨ کریں
+STR_BUTTON_SORT_BY :{BLACK}سے ترتیب دو
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}آبادی
@@ -175,16 +175,16 @@ STR_SORT_BY_NUMBER :تعداد
STR_SORT_BY_PROFIT_LAST_YEAR :Ù¾Ú†Ú¾Ù„Û’ سال کا مناÙع
STR_SORT_BY_CARGO_CAPACITY :سامان کی گنجایش
-STR_NO_WAITING_CARGO :{BLACK}کسی قسم کا کویی سامان انتظار Ù†Ûیں کر رÛا ÛÛ’
-STR_SELECT_ALL_FACILITIES :{BLACK}تمام سÛولتوں کا انتخاب کرو
-STR_SELECT_ALL_TYPES :{BLACK}تمام قسم کا سامان کا انتخاب کرو (بشمول غیر منتظر سامان کے)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}اس قسم Ú©ÛŒ گاڑیوں کےلیے دستیاب انجنوں Ú©ÛŒ ÙÛرست دیکھو
-STR_MANAGE_LIST :{BLACK}ÙÛرست کا انتظام کرو
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}کسی قسم کا کویی سامان انتظار Ù†Ûیں کر رÛا ÛÛ’
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}تمام سÛولتوں کا انتخاب کرو
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}تمام قسم کا سامان کا انتخاب کرو (بشمول غیر منتظر سامان کے)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}اس قسم Ú©ÛŒ گاڑیوں کےلیے دستیاب انجنوں Ú©ÛŒ ÙÛرست دیکھو
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}ÙÛرست کا انتظام کرو
-STR_AVAILABLE_TRAINS :{BLACK}دستیاب ریل گاڑیاں
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}دستیاب گاڑیاں
-STR_AVAILABLE_SHIPS :{BLACK}دستیاب کشتیاں
-STR_AVAILABLE_AIRCRAFT :{BLACK}دستیاب Ûوایی جÛاز
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}دستیاب ریل گاڑیاں
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}دستیاب گاڑیاں
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}دستیاب کشتیاں
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}دستیاب Ûوایی جÛاز
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}کمپنی کی مالیاتی معلومات دکھاو
@@ -203,8 +203,8 @@ STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}زمین
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}کھڑکی بند کرو
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Ú©Ú¾Ú‘Ú©ÛŒ کا نام - Ú©Ú¾Ú‘Ú©ÛŒ Ú©Ùˆ Ûلانے کیلیے اسے Ù¾Ú©Ú‘ کر Ûلاو
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}زمین Ú©Û’ ایک مربے پر عمارتیں ÙˆØºÛŒØ±Û Ú¯Ø±Ø§Ùˆ
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}زمین کا ایک Ú©Ù†Ø§Ø±Û Ù†ÛŒÚ†Û’ کرو
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}زمین کا ایک Ú©Ù†Ø§Ø±Û Ø§ÙˆÙ†Ú†Ø§ کرو
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}زمین کا ایک Ú©Ù†Ø§Ø±Û Ù†ÛŒÚ†Û’ کرو
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}زمین کا ایک Ú©Ù†Ø§Ø±Û Ø§ÙˆÙ†Ú†Ø§ کرو
############ range for service numbers starts
############ range for service numbers ends
@@ -219,10 +219,10 @@ STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}زمین
-STR_CREATE_RIVER :{BLACK}دریا رکھو.
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}دریا رکھو.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}مٹائو
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}اس Ø´Ûر Ú©Ùˆ پورا مٹا دو
-STR_MENU_LOAD_HEIGHTMAP :اونچائی کا Ù†Ù‚Ø´Û Ø¯Ú©Ú¾Ø§Ø¦Ùˆ
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :اونچائی کا Ù†Ù‚Ø´Û Ø¯Ú©Ú¾Ø§Ø¦Ùˆ
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :باÛر نکلو
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}اونچائی کے نقشے کو کھیلو
@@ -234,18 +234,18 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...پل
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{G=m}{BLACK}چھوٹا
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{G=m}{BLACK}درمیانÛ
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{G=m}{BLACK}بڑا
-STR_SELECT_TOWN_SIZE_RANDOM :{G=m}{BLACK}کوئی سا
+STR_FOUND_TOWN_SIZE_RANDOM :{G=m}{BLACK}کوئی سا
STR_FOUND_TOWN_CITY :{BLACK}Ø´Ûر
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Ø´Ûر کا حجم منتخب کرو
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Ø´Ûر کا حجم:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Ø´Ûر Ú©ÛŒ سڑکوں کا پھیلائو:
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}اس Ø´Ûر کیلئے سڑکوں کا بھیلائو منتخب کرو
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}اصلی
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}بÛتر سڑکیں
-STR_SELECT_LAYOUT_RANDOM :{G=f}{BLACK}کوئٰ سی
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Ø´Ûر Ú©ÛŒ سڑکوں کا پھیلائو:
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}اس Ø´Ûر کیلئے سڑکوں کا بھیلائو منتخب کرو
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}اصلی
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}بÛتر سڑکیں
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{G=f}{BLACK}کوئٰ سی
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}آخری پیغام یا خبر دکھائو
STR_NEWS_MESSAGES_OFF :بند
STR_NEWS_MESSAGES_SUMMARY :خلاصÛ
diff --git a/src/lang/unfinished/vietnamese.txt b/src/lang/unfinished/vietnamese.txt
index 5e5d1ee49..fe45f07e5 100644
--- a/src/lang/unfinished/vietnamese.txt
+++ b/src/lang/unfinished/vietnamese.txt
@@ -145,15 +145,15 @@ STR_SMALLMAP_CAPTION :{WHITE}Bản đ
STR_GAME_OPTIONS_CAPTION :{WHITE}Tùy chá»n Trò chÆ¡i
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Thông điệp
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Tin nhắn từ {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Chú ý!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Chú ý!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Không thể làm việc này....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Không thể dá»n dẹp khu vá»±c này....
STR_ABOUT_VERSION :{BLACK}OpenTTD phiên bản {REV}
STR_QUIT_CAPTION :{WHITE}Thoát
-STR_YES :{BLACK}Äồng ý
-STR_NO :{BLACK}Không đồng ý
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Bạn có chắc chắn muốn thoát khá»i OpenTTD và trở lại {STRING}?
+STR_QUIT_YES :{BLACK}Äồng ý
+STR_QUIT_NO :{BLACK}Không đồng ý
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Bạn có chắc chắn muốn thoát khá»i OpenTTD và trở lại {STRING}?
STR_JUST_NOTHING :Không màu
STR_COLOUR_DARK_BLUE :Xanh da trá»i đậm
@@ -214,11 +214,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Sa mạc
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Tuyết
STR_NEWS_MESSAGE_CAPTION :{WHITE}Thông điệp
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Mặc định
-STR_QUERY_CANCEL :{BLACK}Thôi
-STR_QUERY_OK :{BLACK}Äồng ý
-STR_QUERY_RENAME :{BLACK}Äổi tên
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Mặc định
+STR_BUTTON_CANCEL :{BLACK}Thôi
+STR_BUTTON_OK :{BLACK}Äồng ý
+STR_BUTTON_RENAME :{BLACK}Äổi tên
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -235,16 +235,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Toa xe
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Thông tin
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Sức chứa
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Tổng số toa xe
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Tổng số toa xe (sức chứa) của đoàn tàu:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Tổng số toa xe (sức chứa) của đoàn tàu:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Chơi mới
STR_INTRO_LOAD_GAME :{BLACK}Tải
STR_INTRO_MULTIPLAYER :{BLACK}Nhiá»u ngÆ°á»i chÆ¡i
STR_INTRO_SCENARIO_EDITOR :{BLACK}Trình biên tập kịch bản
-STR_MAPSIZE :{BLACK}Kích thước bản đồ:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Kích thước bản đồ:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Tùy chá»n trò chÆ¡i
STR_COMPANY_SOMEONE :ai đó{SKIP}{SKIP}
@@ -280,9 +280,9 @@ STR_FILE_MENU_QUIT_GAME :Thoát trò chÆ
STR_FILE_MENU_EXIT :Thoát
STR_ABANDON_GAME_QUERY :{YELLOW}Bạn có chắc chắn muốn thoát khá»i trò chÆ¡i không?
STR_ABANDON_GAME_CAPTION :{WHITE}Thoát
-STR_SORT_ORDER_TIP :{BLACK}Chá»n thứ tá»± sắp xếp (giảm dần/tăng dần)
-STR_SORT_CRITERIA_TIP :{BLACK}Chá»n tiêu chí sắp xếp
-STR_SORT_BY :{BLACK}Sắp xếp bởi
+STR_TOOLTIP_SORT_ORDER :{BLACK}Chá»n thứ tá»± sắp xếp (giảm dần/tăng dần)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Chá»n tiêu chí sắp xếp
+STR_BUTTON_SORT_BY :{BLACK}Sắp xếp bởi
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Dân số
@@ -310,22 +310,22 @@ STR_SORT_BY_RUNNING_COST :Chi phí chạy
STR_SORT_BY_POWER_VS_RUNNING_COST :Năng lượng/Chi phí chạy
STR_SORT_BY_CARGO_CAPACITY :Dung lượng toa xe
-STR_NO_WAITING_CARGO :{BLACK}Không có bất kỳ loại toa xe nào Ä‘ang chá»
-STR_SELECT_ALL_TYPES :{BLACK}Chá»n tất cả loại toa xe (including no waiting cargo)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Xam danh sách các động cơ thiết kế cho loại toa xe này.
-STR_MANAGE_LIST :{BLACK}Quản lý danh sách
-STR_MANAGE_LIST_TIP :{BLACK}Gửi chỉ dẫn tới toàn bộ phương tiện trong danh sách
-STR_REPLACE_VEHICLES :Thay phương tiện
-STR_SEND_FOR_SERVICING :Gửi tới dịch vụ sửa chữa
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Không có bất kỳ loại toa xe nào Ä‘ang chá»
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Chá»n tất cả loại toa xe (including no waiting cargo)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Xam danh sách các động cơ thiết kế cho loại toa xe này.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Quản lý danh sách
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Gửi chỉ dẫn tới toàn bộ phương tiện trong danh sách
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Thay phương tiện
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Gửi tới dịch vụ sửa chữa
-STR_AVAILABLE_TRAINS :{BLACK}Tàu sẵn có
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Xe sẵn có
-STR_AVAILABLE_AIRCRAFT :{BLACK}Máy bay sẵn có
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Tàu sẵn có
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Xe sẵn có
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Máy bay sẵn có
-STR_SEND_TRAIN_TO_DEPOT :Gửi vỠxưởng
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Gửi vỠxưởng
-STR_SEND_SHIP_TO_DEPOT :Gửi vỠxưởng
-STR_SEND_AIRCRAFT_TO_HANGAR :Gá»­i vá» Hangar
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Gửi vỠxưởng
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Gửi vỠxưởng
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Gửi vỠxưởng
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Gá»­i vá» Hangar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Tạm dừng trò chơi
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Lưu, thoat trò chơi, thoát
@@ -335,14 +335,14 @@ STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Hiển t
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Hiển thị thư mục thành phố
############ range for service numbers starts
-STR_AGE :{COMMA} năm{P "" s} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} năm{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} năm{P "" s} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} năm{P "" s} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Tàu
-STR_VEHICLE_ROAD_VEHICLE :Xe cá»™
-STR_VEHICLE_SHIP :Tàu thủy
-STR_VEHICLE_AIRCRAFT :Máy bay
+STR_REPLACE_VEHICLE_TRAIN :Tàu
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Xe cá»™
+STR_REPLACE_VEHICLE_SHIP :Tàu thủy
+STR_REPLACE_VEHICLE_AIRCRAFT :Máy bay
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} đang cũ đi
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} đang xuống cấp
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} Ä‘ang xuống cấp trầm trá»ng và cần được thay thế ngay lập tức
@@ -382,7 +382,7 @@ STR_MONTH_DEC :Tháng MÆ°á»i
STR_TOOLBAR_SOUND_MUSIC :Âm thanh/aamm nhạc
-STR_MENU_LOAD_HEIGHTMAP :Tải bản đồ độ cao
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Tải bản đồ độ cao
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Thoat khá»i trình biên tập
STR_SCENEDIT_FILE_MENU_QUIT :Thoát
diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt
index 7c7ac9189..513478285 100644
--- a/src/lang/welsh.txt
+++ b/src/lang/welsh.txt
@@ -158,7 +158,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Map - {S
STR_GAME_OPTIONS_CAPTION :{WHITE}Dewisiadau Gêm
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Neges
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Neges oddi wrth {STRING}
-STR_POPUP_CAUTION_CAPTION :{WHITE}Rhybudd!
+STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Rhybudd!
STR_ERROR_CAN_T_DO_THIS :{WHITE}Does dim modd gwneud hynny....
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Does dim modd clirio’r ardal hon....
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hawlfraint Wreiddiol {COPYRIGHT} 1995 Chris Sawyer, Holl cedwir pob hawl
@@ -166,9 +166,9 @@ STR_ABOUT_VERSION :{BLACK}fersiwn
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2009 Y tîm OpenTTD
STR_QUIT_CAPTION :{WHITE}Gadael
-STR_YES :{BLACK}Iawn
-STR_NO :{BLACK}Na
-STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ydych chi eisiau gadael y gêm a dychwelyd i {STRING}?
+STR_QUIT_YES :{BLACK}Iawn
+STR_QUIT_NO :{BLACK}Na
+STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Ydych chi eisiau gadael y gêm a dychwelyd i {STRING}?
STR_JUST_NOTHING :Dim
STR_COLOUR_DARK_BLUE :Glas Tywyll
@@ -229,11 +229,11 @@ STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Anialwch
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Eira
STR_NEWS_MESSAGE_CAPTION :{WHITE}Neges
-STR_QUERY_CAPTION :{WHITE}{STRING}
-STR_DEFAULT :{BLACK}Rhagosodiad
-STR_QUERY_CANCEL :{BLACK}Diddymu
-STR_QUERY_OK :{BLACK}Iawn
-STR_QUERY_RENAME :{BLACK}Ailenwi
+STR_WHITE_STRINGN :{WHITE}{STRING}
+STR_BUTTON_DEFAULT :{BLACK}Rhagosodiad
+STR_BUTTON_CANCEL :{BLACK}Diddymu
+STR_BUTTON_OK :{BLACK}Iawn
+STR_BUTTON_RENAME :{BLACK}Ailenwi
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
@@ -250,16 +250,16 @@ STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Llwyth
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Gwybodaeth
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Cyfansymau Gallu Cludo
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Cyfanswm Cargo
-STR_TOTAL_CAPACITY_TEXT :{BLACK}Cyfanswm cynhwysedd cargo y trên hwn:
-STR_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
-STR_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Cyfanswm cynhwysedd cargo y trên hwn:
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO})
+STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME :{BLACK}Gêm Newydd
STR_INTRO_LOAD_GAME :{BLACK}Llwytho Gêm
STR_INTRO_MULTIPLAYER :{BLACK}Amlchwaraewr
STR_INTRO_SCENARIO_EDITOR :{BLACK}Golygydd Senario
-STR_MAPSIZE :{BLACK}Maint Map:
-STR_BY :{BLACK}*
+STR_MAPGEN_MAPSIZE :{BLACK}Maint Map:
+STR_MAPGEN_BY :{BLACK}*
STR_INTRO_GAME_OPTIONS :{BLACK}Dewisiadau Gêm
STR_COMPANY_SOMEONE :rhywun{SKIP}{SKIP}
@@ -308,10 +308,10 @@ STR_FILE_MENU_QUIT_GAME :Rhoi'r gorau i'
STR_FILE_MENU_EXIT :Gadael
STR_ABANDON_GAME_QUERY :{YELLOW}Ydych chi'n siwr eich bod chi eisiau rhoi'r gorau i'r gêm?
STR_ABANDON_GAME_CAPTION :{WHITE}Rhoi'r gorau i Gêm
-STR_SORT_ORDER_TIP :{BLACK}Dewiswch drefn trefnu (disgynnol/esgynnol)
-STR_SORT_CRITERIA_TIP :{BLACK}Dewiswch drefn trefnu
-STR_FILTER_CRITERIA_TIP :{BLACK}dewis criteria hidlyr
-STR_SORT_BY :{BLACK}Trefnu yn ôl
+STR_TOOLTIP_SORT_ORDER :{BLACK}Dewiswch drefn trefnu (disgynnol/esgynnol)
+STR_TOOLTIP_SORT_CRITERIAP :{BLACK}Dewiswch drefn trefnu
+STR_TOOLTIP_FILTER_CRITERIA :{BLACK}dewis criteria hidlyr
+STR_BUTTON_SORT_BY :{BLACK}Trefnu yn ôl
### The first three are also used as 'Sort by' buttons, the rest only in dropdowns
STR_SORT_BY_POPULATION :{BLACK}Poblogaeth
@@ -343,24 +343,24 @@ STR_SORT_BY_RUNNING_COST :Côst Rhedeg
STR_SORT_BY_POWER_VS_RUNNING_COST :Côst Pŵer/Rhedeg
STR_SORT_BY_CARGO_CAPACITY :Gallu cludo Llwyth
-STR_NO_WAITING_CARGO :{BLACK}Nid oes llwyth o unrhyw fath yn disgwyl
-STR_SELECT_ALL_FACILITIES :{BLACK}Dewis pob cyfleuster
-STR_SELECT_ALL_TYPES :{BLACK}Dewis pob math llwyth (gan gynnwys llwythi dim aros)
-STR_AVAILABLE_ENGINES_TIP :{BLACK}Gweld rhestr o'r cynlluniau modur sydd ar gael ar gyfer y math cerbyd hwn.
-STR_MANAGE_LIST :{BLACK}Golygu'r rhestr
-STR_MANAGE_LIST_TIP :{BLACK}Anfon y cyfarwyddiadau at bob cerbyd yn y rhestr
-STR_REPLACE_VEHICLES :Cyfnewid Cerbydau
-STR_SEND_FOR_SERVICING :Gyrru i dderbyn Gwasanaeth
-
-STR_AVAILABLE_TRAINS :{BLACK}Trenau sydd ar gael
-STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Cerbydau sydd ar gael
-STR_AVAILABLE_SHIPS :{BLACK}Llongau sydd ar gael
-STR_AVAILABLE_AIRCRAFT :{BLACK}Awyrennau sydd ar gael
-
-STR_SEND_TRAIN_TO_DEPOT :Gyrru i Ddepo
-STR_SEND_ROAD_VEHICLE_TO_DEPOT :Gyrru i Ddepo
-STR_SEND_SHIP_TO_DEPOT :Gyrru i Ddepo
-STR_SEND_AIRCRAFT_TO_HANGAR :Gyrru i Awyrendy
+STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nid oes llwyth o unrhyw fath yn disgwyl
+STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Dewis pob cyfleuster
+STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Dewis pob math llwyth (gan gynnwys llwythi dim aros)
+STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Gweld rhestr o'r cynlluniau modur sydd ar gael ar gyfer y math cerbyd hwn.
+STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Golygu'r rhestr
+STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Anfon y cyfarwyddiadau at bob cerbyd yn y rhestr
+STR_VEHICLE_LIST_REPLACE_VEHICLES :Cyfnewid Cerbydau
+STR_VEHICLE_LIST_SEND_FOR_SERVICING :Gyrru i dderbyn Gwasanaeth
+
+STR_VEHICLE_LIST_AVAILABLE_TRAINS :{BLACK}Trenau sydd ar gael
+STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :{BLACK}Cerbydau sydd ar gael
+STR_VEHICLE_LIST_AVAILABLE_SHIPS :{BLACK}Llongau sydd ar gael
+STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :{BLACK}Awyrennau sydd ar gael
+
+STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Gyrru i Ddepo
+STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Gyrru i Ddepo
+STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Gyrru i Ddepo
+STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Gyrru i Awyrendy
STR_GRAPH_X_LABEL_MONTH :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINYFONT}{STRING}{} {STRING}{}{NUM}
@@ -390,12 +390,12 @@ STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Dewisiad
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Methu newid hyd y cyfnod rhwng pob gwasanaeth...
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Clau Ffenestr
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Teitl ffenestr - llusgwch hwn i symud ffenestr
-STR_STICKY_BUTTON :{BLACK}Peri na fydd y fysell 'cau pob Ffenestr' yn cau'r ffenestr hon
-STR_RESIZE_BUTTON :{BLACK}Cliciwch a llusgo er mwyn newid maint y ffenestr
+STR_TOOLTIP_STICKY :{BLACK}Peri na fydd y fysell 'cau pob Ffenestr' yn cau'r ffenestr hon
+STR_TOOLTIP_RESIZE :{BLACK}Cliciwch a llusgo er mwyn newid maint y ffenestr
STR_SAVELOAD_HOME_BUTTON :{BLACK}Cliciwch yma i newid i'r cyfeiriadur cadw/llwytho diofyn cyfredol
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Dymchwel adeiladau ayb. ar sgwâr o dir
-STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Gostwng cornel o dir
-STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Codi cornel o dir
+STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Gostwng cornel o dir
+STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Codi cornel o dir
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bar sgrolio - sgrolio'r rhestr i fyny neu i lawr
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bar sgrolio - sgrolio'r rhestr i'r chwith neu i'r dde
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Dangos cyfuchlinau tir ar y map
@@ -408,21 +408,21 @@ STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toglu da
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Elw eleni: {CURRENCY} (llynedd: {CURRENCY})
############ range for service numbers starts
-STR_AGE :{COMMA} b{P "lwyddyn" lynyddoedd} ({COMMA})
-STR_AGE_RED :{RED}{COMMA} b{P "" lynyddoedd} ({COMMA})
+STR_VEHICLE_INFO_AGE :{COMMA} b{P "lwyddyn" lynyddoedd} ({COMMA})
+STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} b{P "" lynyddoedd} ({COMMA})
############ range for service numbers ends
-STR_VEHICLE_TRAIN :Mae Trên
-STR_VEHICLE_ROAD_VEHICLE :Mae Cerbyd Ffordd
-STR_VEHICLE_SHIP :Mae Llong
-STR_VEHICLE_AIRCRAFT :Mae Awyren
+STR_REPLACE_VEHICLE_TRAIN :Mae Trên
+STR_REPLACE_VEHICLE_ROAD_VEHICLE :Mae Cerbyd Ffordd
+STR_REPLACE_VEHICLE_SHIP :Mae Llong
+STR_REPLACE_VEHICLE_AIRCRAFT :Mae Awyren
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}Mae {VEHICLE} yn heneiddio
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE} Mae {VEHICLE} yn hynod o hen
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE} Mae {VEHICLE} yn hynod o hen ac angen ei ddisodli
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Gwybodath Ardal Tir
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Côst i'w glirio: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Côst i'w glirio: {RED}{CURRENCY}
-STR_REVENUE_WHEN_CLEARED :{BLACK}Elw o'i glirio: {LTBLUE}{CURRENCY}
+STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Elw o'i glirio: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Perchennog: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Perchennog ffordd: {LTBLUE}{STRING}
@@ -431,7 +431,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Perchenn
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Awdurdod Lleol: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Dim
STR_VEHICLE_NAME_BUTTON :{BLACK}Enw
-STR_VEHICLE_NAME_SMALL :{TINYFONT}{BLACK}{VEHICLE}
+STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1af
@@ -543,7 +543,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Cliciwch
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Cliciwch i dynnu trac cerddoriaeth o'r rhaglen gyfredol (Cyfaddas 1 Neu Cyfaddas 2 yn unig)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Togu cymysgu trefn raglen ymlaen neu i ffwrdd
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Dangos y ffenestr dewis traciau cerddoriaeth
-STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliciwch ar y gwasanaeth i ganoli'r olygfa ar y diwydiant neu dref
+STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Cliciwch ar y gwasanaeth i ganoli'r olygfa ar y diwydiant neu dref
STR_INTRO_DIFFICULTY :{BLACK}Anhawster ({STRING})
STR_DATE_LONG_SMALL :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Neges/Adroddiad newyddion ddiwethaf
@@ -592,7 +592,7 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Lleihau'
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Cynhyrchu Tir ar Hap
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Ailosod Tirwedd
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Ailosod Tirwedd
-STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Dileu holl eiddo'r chwaraewr o'r map
+STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Dileu holl eiddo'r chwaraewr o'r map
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ydych chi'n siwr eich bod chi eisiau dileu holl eiddo'r chwaraewr o'r map?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Cynhyrchu tirwedd
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Cynhyrchu Trefi
@@ -606,11 +606,11 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...rhy a
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...rhy agos i dref arall
STR_ERROR_SITE_UNSUITABLE :{WHITE}...safle anaddas
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...gormod o drefi
-STR_CANNOT_GENERATE_TOWN :{WHITE}Methu adeiladu unrhyw drefi
-STR_NO_SPACE_FOR_TOWN :{WHITE}...nid oes mwy o le ar y map
+STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Methu adeiladu unrhyw drefi
+STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nid oes mwy o le ar y map
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Cynyddu maint tref
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Ehangu
-STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Ni fydd y dref yn adeiladu ffyrdd. Gallwch alluogi adeiladu ffyrdd yn Gosodiadau Uwch->Economi->Trefi.
+STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Ni fydd y dref yn adeiladu ffyrdd. Gallwch alluogi adeiladu ffyrdd yn Gosodiadau Uwch->Economi->Trefi.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Tref ar hap
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Adeiladu tref mewn safle ar hap
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Ni ellir adeiladu {STRING} yma...
@@ -624,13 +624,13 @@ STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Gosod ar
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE :{BLACK}Gosod goleudu
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER :{BLACK}Gosod mast darlledu
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Pennu ardal anialwch.{}Gwasgwch a dal CTRL i lawr i gael gwared ohono
-STR_CREATE_LAKE :{BLACK}Pennu ardal Dŵr.{}Creu camlas, oni bai fod CTRL yn cael ei ddal i lawr ar lefel y môr, fydd yn gorlifo'r ardal o'i gwmpas yn lle
-STR_CREATE_RIVER :{BLACK}Creu afonydd.
+STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Pennu ardal Dŵr.{}Creu camlas, oni bai fod CTRL yn cael ei ddal i lawr ar lefel y môr, fydd yn gorlifo'r ardal o'i gwmpas yn lle
+STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Creu afonydd.
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Dileu
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Dileu'r dref hon yn llwyr
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Cadw senario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Llwytho senario
-STR_MENU_LOAD_HEIGHTMAP :Llwytho heightmap
+STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Llwytho heightmap
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Gadael golygydd
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :Gadael
@@ -640,7 +640,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Cadw Sen
STR_INTRO_PLAY_SCENARIO :{BLACK}Chwarae Senario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Chwarae Map Uchder
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Dechrau gêm newydd, gan ddefnyddio'r map uchder fel tirwedd
-STR_QUIT_SCENARIO_QUERY :{YELLOW}Ydych chi'n siwr eich bod chi eisiau gadael y senario hwn?
+STR_ABANDOM_SCENARIO_QUERY :{YELLOW}Ydych chi'n siwr eich bod chi eisiau gadael y senario hwn?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...gellir ei adeiladu'n unig mewn trefi gyda phoblogaeth o 1200 neu fwy
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Symud y dyddiad cychwyn yn ôl 1 blwyddyn
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Symud y dyddiad cychwyn ymlaen 2 flynedd
@@ -648,21 +648,21 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...rhaid
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Bach
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Canolig
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Mawr
-STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Ar hap
+STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Ar hap
STR_FOUND_TOWN_CITY :{BLACK}Dinas
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Mae dinasoedd yn tyfu'n gynt na threfi arferol{}Yn dibynnu ar y gosodiadau, maent hefyd yn fwy pan gânt eu sefydlu
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Dewiswch maint y dref
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Maint tref:
-STR_TOWN_ROAD_LAYOUT :{YELLOW}Cynllun ffyrdd tref
-STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Dewiswch y cynllun ffyrdd i'w ddefnyddio ar gyfer y dref hon
-STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Gwreiddiol
-STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Gwell ffyrdd
-STR_SELECT_LAYOUT_2X2_GRID :{BLACK}Grid 2x2
-STR_SELECT_LAYOUT_3X3_GRID :{BLACK}Grid 3x3
-STR_SELECT_LAYOUT_RANDOM :{BLACK}Ar hap
+STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Cynllun ffyrdd tref
+STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Dewiswch y cynllun ffyrdd i'w ddefnyddio ar gyfer y dref hon
+STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Gwreiddiol
+STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Gwell ffyrdd
+STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}Grid 2x2
+STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}Grid 3x3
+STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Ar hap
-STR_NEWS_MESSAGE :{STRING} - {STRING}
+STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Dangos y neges neu'r adroddiad newyddion ddiwethaf...
STR_NEWS_MESSAGES_OFF :I Ffwrdd
STR_NEWS_MESSAGES_SUMMARY :Crynodeb
@@ -762,10 +762,10 @@ STR_STATUSBAR_PAUSED :{YELLOW}* * WE
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Cadwyd y ciplun yn llwyddiannus fel '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Methodd y ciplun!
-STR_TERRAFORM_TOOLTIP_PURCHASE_LAND :{BLACK}Prynu tir ar gyfer defnydd yn y dyfodol
+STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Prynu tir ar gyfer defnydd yn y dyfodol
STR_STATUSBAR_AUTOSAVE :{RED}AWTOGADW
STR_STATUSBAR_SAVING_GAME :{RED}* * CADW GÊM * *
-STR_SAVE_STILL_IN_PROGRESS :{WHITE}Mae'r gêm wrthi'n cael ei chadw,{}Arhoswch nes y bydd y broses wedi'i chwblhau!
+STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Mae'r gêm wrthi'n cael ei chadw,{}Arhoswch nes y bydd y broses wedi'i chwblhau!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Dewis y rhaglen 'Ezy Scoedent style music'
############ start of townname region
@@ -828,7 +828,7 @@ STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Dewiswch
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Sgrin Llawn
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marciwch y blwch hwn i chwarae Open TTD gyda Sgrin Llawn
-STR_FULLSCREEN_FAILED :{WHITE}Methodd y modd sgrin llawn
+STR_ERROR_FULLSCREEN_FAILED :{WHITE}Methodd y modd sgrin llawn
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Cydraniad Sgrin
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Dewiswch y cydraniad sgrin i'w defnyddio
@@ -841,12 +841,12 @@ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Dewiswch
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} ar goll/corrupted file{P "" iau}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}gwybodaeth ychwanegol am y set sall graffeg
-STR_AUTOSAVE_FAILED :{WHITE}Methodd yr Awtogadw
+STR_ERROR_AUTOSAVE_FAILED :{WHITE}Methodd yr Awtogadw
-STR_HEADING_FOR_STATION :{LTBLUE}Ar ei ffordd i {STATION}
-STR_HEADING_FOR_STATION_VEL :{LTBLUE}Ar ei ffordd i {STATION}, {VELOCITY}
-STR_NO_ORDERS :{LTBLUE}Dim gorchmynion
-STR_NO_ORDERS_VEL :{LTBLUE}Dim gorchmynion, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION :{LTBLUE}Ar ei ffordd i {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Ar ei ffordd i {STATION}, {VELOCITY}
+STR_VEHICLE_STATUS_NO_ORDERS :{LTBLUE}Dim gorchmynion
+STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}Dim gorchmynion, {VELOCITY}
STR_PASSENGERS :teithiwr
STR_BAGS :bag
@@ -857,9 +857,9 @@ STR_CRATES :crât
STR_RES_OTHER :arall
STR_NOTHING :
-STR_CANT_SHARE_ORDER_LIST :{WHITE}Does dim modd rhannu'r rhestr gorchmynion...
-STR_CANT_COPY_ORDER_LIST :{WHITE}Does dim modd copïo'r rhestr gorchmynion...
-STR_END_OF_SHARED_ORDERS :{SETX 10}- - Diwedd y Gorchmynion sydd wedi'u Rhannu - -
+STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Does dim modd rhannu'r rhestr gorchmynion...
+STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Does dim modd copïo'r rhestr gorchmynion...
+STR_ORDERS_END_OF_SHARED_ORDERS :{SETX 10}- - Diwedd y Gorchmynion sydd wedi'u Rhannu - -
STR_NEWS_TRAIN_IS_STUCK :{WHITE}Mae {VEHICLE} yn methu dod o hyd i lwybr er mwyn parhau.
STR_NEWS_TRAIN_IS_LOST :{WHITE} Mae {VEHICLE} ar goll.
@@ -1128,15 +1128,15 @@ STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Y-faint
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :analluogwyd
-STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Newid gwerth gosodiad
+STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Newid gwerth gosodiad
-STR_TEMPERATE_LANDSCAPE :Tirwedd Tymherus
-STR_SUB_ARCTIC_LANDSCAPE :Tirwedd Is-arctig
-STR_SUB_TROPICAL_LANDSCAPE :Tirwedd Is-drofannol
-STR_TOYLAND_LANDSCAPE :Tirwedd Teganau
+STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Tirwedd Tymherus
+STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Tirwedd Is-arctig
+STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tirwedd Is-drofannol
+STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Tirwedd Teganau
STR_CHEATS :{WHITE}Twyllo
-STR_CHEATS_TIP :{BLACK}Mae'r blychau marcio'n dangos os ydych chi wedi twyllo neu beidio, gan nodi sut
+STR_CHEATS_TOOLTIP :{BLACK}Mae'r blychau marcio'n dangos os ydych chi wedi twyllo neu beidio, gan nodi sut
STR_CHEATS_WARNING :{BLACK}Rhybudd! Rydych chi ar fin bradychu eich cydgystadleuwyr. Cofiwch y bydd y fath gywilydd yn cael ei gofio hyd tragwyddoldeb.
STR_CHEAT_MONEY :{LTBLUE}Cynyddu arian {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Chwarae fel cwmni: {ORANGE}{COMMA}
@@ -1148,177 +1148,177 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Newid h
STR_CHEAT_CHANGE_DATE :{LTBLUE}Newid dyddiad: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Galluogi newid graddfeydd cynhyrchu: {ORANGE}{STRING}
-STR_HEADING_FOR_WAYPOINT :{LTBLUE}Mynd am {WAYPOINT}
-STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Mynd am {WAYPOINT}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT :{LTBLUE}Mynd am {WAYPOINT}
+STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Mynd am {WAYPOINT}, {VELOCITY}
-STR_GO_TO_WAYPOINT :Mynd trwy {WAYPOINT}
-STR_GO_NON_STOP_TO_WAYPOINT :Mynd heb stopio drwy {WAYPOINT}
+STR_ORDER_GO_TO_WAYPOINT :Mynd trwy {WAYPOINT}
+STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Mynd heb stopio drwy {WAYPOINT}
-STR_WAYPOINTNAME_CITY :Pwynt Llwybr {TOWN}
-STR_WAYPOINTNAME_CITY_SERIAL :Pwynt Llwybr {TOWN} #{COMMA}
-STR_LANDINFO_WAYPOINT :Pwynt Llwybr
+STR_FORMAT_WAYPOINT_NAME :Pwynt Llwybr {TOWN}
+STR_FORMAT_WAYPOINT_NAME_SERIAL :Pwynt Llwybr {TOWN} #{COMMA}
+STR_LAI_STATION_DESCRIPTION_WAYPOINT :Pwynt Llwybr
-STR_WAYPOINT :{WHITE}Pwynt Llwybr
-STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Dewiswch math Pwynt Llwybr
+STR_WAYPOINT_CAPTION :{WHITE}Pwynt Llwybr
+STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Dewiswch math Pwynt Llwybr
-STR_WAYPOINT_VIEWPORT :{WAYPOINT}
-STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WAYPOINT}
+STR_VIEWPORT_WAYPOINT :{WAYPOINT}
+STR_VIEWPORT_WAYPOINT_TINY :{TINYFONT}{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Golygu enw Pwynt Llwybr
-STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Does dim modd newid enw Pwynt Llwybr...
+STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Does dim modd newid enw Pwynt Llwybr...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Newid rheilffordd yn bwynt llwybr
-STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Does dim modd adeiladu pwynt llwybr trên yma...
-STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Does dim modd tynnu'r pwynt llwybr trên yma...
+STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Does dim modd adeiladu pwynt llwybr trên yma...
+STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Does dim modd tynnu'r pwynt llwybr trên yma...
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Adeiladu trac yn defnyddio'r modd Awtoreilffordd
-STR_NO_TOWN_IN_SCENARIO :{WHITE}...nid oes tref yn y senario hwn
-STR_COULD_NOT_CREATE_TOWN :{WHITE}Ataliwyd creu map...{}...nid oedd lleoliadau addas ar gyfer trefi
+STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...nid oes tref yn y senario hwn
+STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Ataliwyd creu map...{}...nid oedd lleoliadau addas ar gyfer trefi
-STR_MANY_RANDOM_TOWNS :{BLACK}Llawer o drefi ar hap
-STR_RANDOM_TOWNS_TIP :{BLACK}Gorchuddio'r map gyda threfi wedi'i lleoli ar hap
-STR_MANY_RANDOM_INDUSTRIES :Llawer o ddiwydiannau ar hap
-STR_RANDOM_INDUSTRIES_TIP :{BLACK}Gorchuddio'r map gyda diwydiannau wedi'i lleoli ar hap
-STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Doedd dim modd cynhyrchu diwydiannau...
+STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Llawer o drefi ar hap
+STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Gorchuddio'r map gyda threfi wedi'i lleoli ar hap
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Llawer o ddiwydiannau ar hap
+STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Gorchuddio'r map gyda diwydiannau wedi'i lleoli ar hap
+STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Doedd dim modd cynhyrchu diwydiannau...
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Agor y bar offer tirweddu er mwyn codi neu ostwng tir, plannu coed ayb.
STR_LANDSCAPING_TOOLBAR :{WHITE}Tirweddu
-STR_LEVEL_LAND_TOOLTIP :{BLACK}Gwastatáu Tir
+STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Gwastatáu Tir
STR_TREES_RANDOM_TYPE :{BLACK}Coed o fath ar hap
-STR_TREES_RANDOM_TYPE_TIP :{BLACK}Gosod coed o fath ar hap
+STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Gosod coed o fath ar hap
-STR_CANT_BUILD_CANALS :{WHITE}Methu adeiladu camlesi yma...
+STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Methu adeiladu camlesi yma...
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Adeiladu camlesi.
-STR_LANDINFO_CANAL :Camlas
+STR_LAI_WATER_DESCRIPTION_CANAL :Camlas
-STR_CANT_BUILD_LOCKS :{WHITE}Methu adeiladu lociau yma...
+STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Methu adeiladu lociau yma...
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Adeiladu lociau
-STR_LANDINFO_LOCK :Loc
+STR_LAI_WATER_DESCRIPTION_LOCK :Loc
-STR_CANT_PLACE_RIVERS :{WHITE}Methu gosod afonydd yma...
-STR_LANDINFO_RIVER :Afon
+STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Methu gosod afonydd yma...
+STR_LAI_WATER_DESCRIPTION_RIVER :Afon
-STR_BUOY_IS_IN_USE :{WHITE}...bwi mewn defnydd!
+STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bwi mewn defnydd!
-STR_LANDINFO_COORDS :{BLACK}Cyfeirnodau: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
+STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Cyfeirnodau: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
-STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Methu tynnu rhan o orsaf...
-STR_CANT_CONVERT_RAIL :{WHITE}Methu trosi'r math rheilffordd hwn...
+STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Methu tynnu rhan o orsaf...
+STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Methu trosi'r math rheilffordd hwn...
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Trosi/Diweddaru math y rheilffordd
-STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Llusgwch injan y trên yma i werthu'r holl drên
+STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Llusgwch injan y trên yma i werthu'r holl drên
STR_STATION_BUILD_DRAG_DROP :{BLACK}Llusgo a Gollwng
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Adeiladu gorsaf gan ddefnyddio llusgo a gollwng
-STR_SELECT_STATION_CLASS_TIP :{BLACK}Dewiswch y dosbarth o orsaf i'w dangos
-STR_SELECT_STATION_TYPE_TIP :{BLACK}Dewiswch y math o orsaf i'w hadeiladu
+STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Dewiswch y dosbarth o orsaf i'w dangos
+STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Dewiswch y math o orsaf i'w hadeiladu
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Cyflymu'r gêm
STR_MESSAGE_HISTORY :{WHITE}Hanes Negeseuon
-STR_MESSAGE_HISTORY_TIP :{BLACK}Rhestr o'r negeseuon newyddion diweddaraf
-STR_MESSAGES_DISABLE_ALL :{BLACK}Analluogi popeth
-STR_MESSAGES_ENABLE_ALL :{BLACK}Galluogi popeth
+STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}Rhestr o'r negeseuon newyddion diweddaraf
+STR_SMALLMAP_DISABLE_ALL :{BLACK}Analluogi popeth
+STR_SMALLMAP_ENABLE_ALL :{BLACK}Galluogi popeth
-STR_INDUSTRYDIR_CAPTION :{WHITE}Diwydiannau
-STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% wedi'i gludo)
-STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% wedi'i gludo)
-STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY}
-STR_INDUSTRYDIR_LIST_CAPTION :{BLACK}Enwau diwydiannau - cliciwch ar enw i ganoli'r sgrin ar ddiwydiant
+STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Diwydiannau
+STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% wedi'i gludo)
+STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% wedi'i gludo)
+STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
+STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Enwau diwydiannau - cliciwch ar enw i ganoli'r sgrin ar ddiwydiant
-STR_INDUSTRY_TOO_CLOSE :{WHITE}...rhy agos i ddiwydiant arall
+STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...rhy agos i ddiwydiant arall
STR_CONFIG_GAME_PRODUCTION :{WHITE}Newid cynnyrch
############ network gui strings
-STR_NETWORK_MULTIPLAYER :{WHITE}Amlchwaraewr
-
-STR_NETWORK_PLAYER_NAME :{BLACK}Enw chwaraewr:
-STR_NETWORK_ENTER_NAME_TIP :{BLACK}Byddwch chi'n ymddangos i'r chwaraewyr eraill dan yr enw hwn
-STR_NETWORK_PLAYER_NAME_OSKTITLE :{BLACK}Rhowch eich enw
-STR_NETWORK_CONNECTION :{BLACK}Cysylltiad:
-STR_NETWORK_CONNECTION_TIP :{BLACK}Dewiswch rhwng gêm rhyngrwyd neu gêm Rwydwaith Ardal Leol (LAN)
-
-STR_NETWORK_START_SERVER :{BLACK}Dechrau'r gweinydd
-STR_NETWORK_START_SERVER_TIP :{BLACK}Dechrau eich gweinydd eich hun
-
-STR_NETWORK_GAME_NAME :{BLACK}Enw
-STR_NETWORK_GAME_NAME_TIP :{BLACK}Enwi'r gêm
-STR_NETWORK_INFO_ICONS_TIP :{BLACK}Iaith, fersiwn gweinydd, ayb.
-STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Cliciwch gêm o'r rhestr i'w ddewis
-STR_NETWORK_LAST_JOINED_SERVER :{BLACK}Y gweinydd yr ymunoch chi ag o ddiwethaf:
-STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Cliciwch i ddewis y gweinydd y chwaraeoch chi ddiwethaf
-
-STR_NETWORK_FIND_SERVER :{BLACK}Canfod gweinydd
-STR_NETWORK_FIND_SERVER_TIP :{BLACK}Chwilio'r rhwydwaith am weinydd
-STR_NETWORK_ADD_SERVER :{BLACK}Ychwanegu gweinydd
-STR_NETWORK_ADD_SERVER_TIP :{BLACK}Ychwanegu gweinydd i'r rhestr a fydd yn cael ei wirio bob tro am gemau sy'n rhedeg
-STR_NETWORK_ENTER_IP :{BLACK}Rhowch gyfeiriad y gwesteiwr
-
-STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
-STR_NETWORK_CLIENTS_CAPTION :{BLACK}Cleientiaid
-STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Cleientiaid ar-lein / uchafswm cleientiaid{}Cwmnïau ar-lein / uchafswm cwmnïau
-
-STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
-STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Maint map
-STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Maint map y gêm{}Cliciwch i drefnu'n ôl ardal
-
-STR_NETWORK_DATE_CAPTION :{BLACK}Dyddiadau
-STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Dyddiad cyfredol
-
-STR_NETWORK_YEARS_CAPTION :{BLACK}Blynyddoedd
-STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Nifer y blynyddoedd{}y bu'r gêm yn rhedeg
-
-STR_NETWORK_GAME_INFO :{SILVER}GWYBODAETH AM Y GÊM
-STR_NETWORK_CLIENTS :{SILVER}Cleientiaid: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
-STR_NETWORK_LANGUAGE :{SILVER}Iaith: {WHITE}{STRING}
-STR_NETWORK_TILESET :{SILVER}Set Teils: {WHITE}{STRING}
-STR_NETWORK_MAP_SIZE :{SILVER}Maint Map: {WHITE}{COMMA}x{COMMA}
-STR_NETWORK_SERVER_VERSION :{SILVER}Fersiwn Gweinydd: {WHITE}{STRING}
-STR_NETWORK_SERVER_ADDRESS :{SILVER}Cyfeiriad Gweinydd: {WHITE}{STRING}
-STR_NETWORK_START_DATE :{SILVER}Dyddiad Cychwyn: {WHITE}{DATE_SHORT}
-STR_NETWORK_CURRENT_DATE :{SILVER}Dyddiad Presennol: {WHITE}{DATE_SHORT}
-STR_NETWORK_PASSWORD :{SILVER}Wedi'i Ddiogelu gan Gyfrinair!
-STR_NETWORK_SERVER_OFFLINE :{SILVER}GWEINYDD ALL-LEIN
-STR_NETWORK_SERVER_FULL :{SILVER}GWEINYDD LLAWN
-STR_NETWORK_VERSION_MISMATCH :{SILVER}FERSIWN ANGHYDNAWS
-STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF ANGHYDNAWS
-
-STR_NETWORK_JOIN_GAME :{BLACK}Ymuno â gêm
-
-
-STR_NETWORK_START_GAME_WINDOW :{WHITE}Dechrau gêm newydd amlchwaraewr
-
-STR_NETWORK_NEW_GAME_NAME :{BLACK}Enw gêm:
-STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}Bydd y gêm yn weladwy i chwaraewyr amlchwaraewr eraill yn y ddewislen dewis gêm
-STR_NETWORK_NEW_GAME_NAME_OSKTITLE :{BLACK}Rhowch enw ar gyfer y gêm rhwydwaith
-STR_NETWORK_SET_PASSWORD :{BLACK}Gosod cyfrinair
-STR_NETWORK_PASSWORD_TIP :{BLACK}Diogelwch eich gêm â chyfrinair os nad ydych am i fynediad ato fod yn gyhoeddus
-STR_NETWORK_SELECT_MAP :{BLACK}Dewiswch fap:
-STR_NETWORK_SELECT_MAP_TIP :{BLACK}Pa fap hoffech chi chwarae?
-STR_NETWORK_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
-STR_NETWORK_LAN :LAN
-STR_NETWORK_INTERNET :Rhyngrwyd
-STR_NETWORK_LAN_INTERNET :LAN / Rhyngrwyd
-STR_NETWORK_INTERNET_ADVERTISE :Rhyngrwyd (hysbysebu)
-STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cleient{P "" iau}
-STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Uchafswm cleientiaid:
-STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Dewiswch uchafswm y cleientiaid. Does dim rhaid llanw pob slot
-STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} cwmn{P i ïau}
-STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Uchafswm cwmnïau:
-STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}rhoi cyfyngiad penodol ar sawl cwmni mae'r gweinydd yn ei ganiatáu
-STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} gwyl{P iwr wyr}
-STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Uchafswm gwylwyr:
-STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}rhoi cyfyngiad penodol ar sawl gwyliwr mae'r gweinydd yn ei ganiatáu
-STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Iaith i'w siarad:
-STR_NETWORK_LANGUAGE_TIP :{BLACK}Rhoi gwybod i'r chwaraewyr pa iaith y dylid ei siarad ar y gweinydd
-STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
-STR_NETWORK_START_GAME :{BLACK}Dechrau Gêm
-STR_NETWORK_START_GAME_TIP :{BLACK}Dechrau gêm rwydwaith newydd gyda map ar hap neu senario
-STR_NETWORK_LOAD_GAME :{BLACK}Llwytho Gêm
-STR_NETWORK_LOAD_GAME_TIP :{BLACK}Parhau gyda gêm amlchwaraewr sydd wedi'i chadw (sicrhewch eich bod yn cysylltu fel y chwaraewr cywir)
+STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Amlchwaraewr
+
+STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Enw chwaraewr:
+STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}Byddwch chi'n ymddangos i'r chwaraewyr eraill dan yr enw hwn
+STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Rhowch eich enw
+STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Cysylltiad:
+STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Dewiswch rhwng gêm rhyngrwyd neu gêm Rwydwaith Ardal Leol (LAN)
+
+STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Dechrau'r gweinydd
+STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Dechrau eich gweinydd eich hun
+
+STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Enw
+STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Enwi'r gêm
+STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Iaith, fersiwn gweinydd, ayb.
+STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Cliciwch gêm o'r rhestr i'w ddewis
+STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Y gweinydd yr ymunoch chi ag o ddiwethaf:
+STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Cliciwch i ddewis y gweinydd y chwaraeoch chi ddiwethaf
+
+STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Canfod gweinydd
+STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Chwilio'r rhwydwaith am weinydd
+STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Ychwanegu gweinydd
+STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Ychwanegu gweinydd i'r rhestr a fydd yn cael ei wirio bob tro am gemau sy'n rhedeg
+STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Rhowch gyfeiriad y gwesteiwr
+
+STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Cleientiaid
+STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Cleientiaid ar-lein / uchafswm cleientiaid{}Cwmnïau ar-lein / uchafswm cwmnïau
+
+STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Maint map
+STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Maint map y gêm{}Cliciwch i drefnu'n ôl ardal
+
+STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Dyddiadau
+STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Dyddiad cyfredol
+
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Blynyddoedd
+STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Nifer y blynyddoedd{}y bu'r gêm yn rhedeg
+
+STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GWYBODAETH AM Y GÊM
+STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Cleientiaid: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
+STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Iaith: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_TILESET :{SILVER}Set Teils: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Maint Map: {WHITE}{COMMA}x{COMMA}
+STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Fersiwn Gweinydd: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Cyfeiriad Gweinydd: {WHITE}{STRING}
+STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Dyddiad Cychwyn: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Dyddiad Presennol: {WHITE}{DATE_SHORT}
+STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Wedi'i Ddiogelu gan Gyfrinair!
+STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}GWEINYDD ALL-LEIN
+STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}GWEINYDD LLAWN
+STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}FERSIWN ANGHYDNAWS
+STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF ANGHYDNAWS
+
+STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Ymuno â gêm
+
+
+STR_NETWORK_START_SERVER_CAPTION :{WHITE}Dechrau gêm newydd amlchwaraewr
+
+STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Enw gêm:
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}Bydd y gêm yn weladwy i chwaraewyr amlchwaraewr eraill yn y ddewislen dewis gêm
+STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Rhowch enw ar gyfer y gêm rhwydwaith
+STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Gosod cyfrinair
+STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Diogelwch eich gêm â chyfrinair os nad ydych am i fynediad ato fod yn gyhoeddus
+STR_NETWORK_START_SERVER_SELECT_MAP :{BLACK}Dewiswch fap:
+STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP :{BLACK}Pa fap hoffech chi chwarae?
+STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO :{BLACK}{SKIP}{STRING}
+STR_NETWORK_SERVER_LIST_LAN :LAN
+STR_NETWORK_SERVER_LIST_INTERNET :Rhyngrwyd
+STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Rhyngrwyd
+STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Rhyngrwyd (hysbysebu)
+STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} cleient{P "" iau}
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Uchafswm cleientiaid:
+STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Dewiswch uchafswm y cleientiaid. Does dim rhaid llanw pob slot
+STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} cwmn{P i ïau}
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Uchafswm cwmnïau:
+STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}rhoi cyfyngiad penodol ar sawl cwmni mae'r gweinydd yn ei ganiatáu
+STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} gwyl{P iwr wyr}
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Uchafswm gwylwyr:
+STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}rhoi cyfyngiad penodol ar sawl gwyliwr mae'r gweinydd yn ei ganiatáu
+STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Iaith i'w siarad:
+STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Rhoi gwybod i'r chwaraewyr pa iaith y dylid ei siarad ar y gweinydd
+STR_NETWORK_START_SERVER_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
+STR_NETWORK_START_SERVER_START_GAME :{BLACK}Dechrau Gêm
+STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Dechrau gêm rwydwaith newydd gyda map ar hap neu senario
+STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Llwytho Gêm
+STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Parhau gyda gêm amlchwaraewr sydd wedi'i chadw (sicrhewch eich bod yn cysylltu fel y chwaraewr cywir)
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :Unrhyw
@@ -1359,33 +1359,33 @@ STR_NETWORK_LANG_GREEK :Groeg
STR_NETWORK_LANG_LATVIAN :Latfieg
############ End of leave-in-this-order
-STR_NETWORK_GAME_LOBBY :{WHITE}Cyntedd Gemau Amlchwaraewr
+STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Cyntedd Gemau Amlchwaraewr
-STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Paratoi i ymuno: {ORANGE}{STRING}
-STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Rhestr o'r holl gwmnïau yn y gêm. Gellwch unai ymuno ag un neu ddechrau un newydd os oes slot cwmni'n rhydd
-STR_NETWORK_NEW_COMPANY :{BLACK}Cwmni newydd
-STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Creu cwmni newydd
-STR_NETWORK_SPECTATE_GAME :{BLACK}Gwylio gêm
-STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Gwylio'r gêm fel gwyliwr
-STR_NETWORK_JOIN_COMPANY :{BLACK}Ymuno â chwmni
-STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Helpu rheoli'r cwmni hwn
-STR_NETWORK_REFRESH :{BLACK}Adnewyddu'r gweinydd
-STR_NETWORK_REFRESH_TIP :{BLACK}Adnewyddu'r wybodaeth am y gweinydd
+STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Paratoi i ymuno: {ORANGE}{STRING}
+STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}Rhestr o'r holl gwmnïau yn y gêm. Gellwch unai ymuno ag un neu ddechrau un newydd os oes slot cwmni'n rhydd
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Cwmni newydd
+STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Creu cwmni newydd
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Gwylio gêm
+STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Gwylio'r gêm fel gwyliwr
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Ymuno â chwmni
+STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Helpu rheoli'r cwmni hwn
+STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Adnewyddu'r gweinydd
+STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Adnewyddu'r wybodaeth am y gweinydd
-STR_NETWORK_COMPANY_INFO :{SILVER}GWYBODAETH CWMNI
+STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}GWYBODAETH CWMNI
-STR_NETWORK_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
-STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
-STR_NETWORK_VALUE :{SILVER}Company Gwerth: {WHITE}{CURRENCY}
-STR_NETWORK_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
-STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Last year's incwm: {WHITE}{CURRENCY}
-STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
+STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company Gwerth: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's incwm: {WHITE}{CURRENCY}
+STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
-STR_NETWORK_VEHICLES :{SILVER}Cerbydau: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_STATIONS :{SILVER}Gorsafoedd: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
-STR_NETWORK_PLAYERS :{SILVER}Chwaraewyr: {WHITE}{STRING}
+STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Cerbydau: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Gorsafoedd: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
+STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Chwaraewyr: {WHITE}{STRING}
-STR_NETWORK_CONNECTING :{WHITE}Wrthi'n Cysylltu...
+STR_NETWORK_CONNECTING_CAPTION :{WHITE}Wrthi'n Cysylltu...
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Wrthi'n Cysylltu..
@@ -1401,49 +1401,49 @@ STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Estyn gw
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} cleient{P "" iau}o'ch blaen
STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES} / {BYTES} wedi eu llwytho i lawr hyd yn hyn
-STR_NETWORK_DISCONNECT :{BLACK}Datgysylltu
+STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Datgysylltu
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Nodwch faint o arian yr hoffech chi ei roi
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Mae'r gweinydd wedi'i ddiogelu. Rhowch y cyfrinair.
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Mae'r cwmni wedi'i ddiogelu. rhowch y cyfrinair.
-STR_NETWORK_CLIENT_LIST :{WHITE}Rhestr Cleientiaid
+STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Rhestr Cleientiaid
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Gwylio
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Cwmni Newydd
-STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} Ni ddaethpwyd o hyd i ddyfeisiau rhwydwaith, neu ni chafodd y gêm ei chrynhoi gyda ENABLE_NETWORK
-STR_NETWORK_ERR_NOSERVER :{WHITE} Methu darganfod unrhyw gemau rhwydwaith
-STR_NETWORK_ERR_NOCONNECTION :{WHITE} Ni atebodd y gweinydd y cais
-STR_NETWORK_ERR_NEWGRF_MISMATCH :{WHITE} Doedd dim modd cysylltu oherwydd nid oedd y NewGRF yn cyfateb
-STR_NETWORK_ERR_DESYNC :{WHITE} Methodd y cydamseru rhwng y rhwydwaith a'r gêm
-STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Collwyd y cysylltiad rhwng y rhwydwaith a'r gêm
-STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Doedd dim modd llwytho'r gêm a gadwyd
-STR_NETWORK_ERR_SERVER_START :{WHITE} Methwyd a chychwyn y gweinydd
-STR_NETWORK_ERR_CLIENT_START :{WHITE} Doedd dim modd cysylltu
-STR_NETWORK_ERR_TIMEOUT :{WHITE} Daeth cyfnod cyswllt #{NUM} i ben
-STR_NETWORK_ERR_SERVER_ERROR :{WHITE} Caewyd y cyswllt oherwydd gwall protocol
-STR_NETWORK_ERR_WRONG_REVISION :{WHITE} Nid y fersiwn y cleient yn cyfateb i fersiwn y gweinydd
-STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Cyfrinair anghywir
-STR_NETWORK_ERR_SERVER_FULL :{WHITE} Mae'r gweinydd yn llawn
-STR_NETWORK_ERR_SERVER_BANNED :{WHITE} Rydych chi wedi'ch gwahardd o'r gweinydd hwn
-STR_NETWORK_ERR_KICKED :{WHITE} YCafoch chi eich cicio o'r gêm
-STR_NETWORK_ERR_CHEATER :{WHITE} Ni chaniateir twyllo ar y gweinydd hwn
+STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE} Ni ddaethpwyd o hyd i ddyfeisiau rhwydwaith, neu ni chafodd y gêm ei chrynhoi gyda ENABLE_NETWORK
+STR_NETWORK_ERROR_NOSERVER :{WHITE} Methu darganfod unrhyw gemau rhwydwaith
+STR_NETWORK_ERROR_NOCONNECTION :{WHITE} Ni atebodd y gweinydd y cais
+STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE} Doedd dim modd cysylltu oherwydd nid oedd y NewGRF yn cyfateb
+STR_NETWORK_ERROR_DESYNC :{WHITE} Methodd y cydamseru rhwng y rhwydwaith a'r gêm
+STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE} Collwyd y cysylltiad rhwng y rhwydwaith a'r gêm
+STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE} Doedd dim modd llwytho'r gêm a gadwyd
+STR_NETWORK_ERROR_SERVER_START :{WHITE} Methwyd a chychwyn y gweinydd
+STR_NETWORK_ERROR_CLIENT_START :{WHITE} Doedd dim modd cysylltu
+STR_NETWORK_ERROR_TIMEOUT :{WHITE} Daeth cyfnod cyswllt #{NUM} i ben
+STR_NETWORK_ERROR_SERVER_ERROR :{WHITE} Caewyd y cyswllt oherwydd gwall protocol
+STR_NETWORK_ERROR_WRONG_REVISION :{WHITE} Nid y fersiwn y cleient yn cyfateb i fersiwn y gweinydd
+STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE} Cyfrinair anghywir
+STR_NETWORK_ERROR_SERVER_FULL :{WHITE} Mae'r gweinydd yn llawn
+STR_NETWORK_ERROR_SERVER_BANNED :{WHITE} Rydych chi wedi'ch gwahardd o'r gweinydd hwn
+STR_NETWORK_ERROR_KICKED :{WHITE} YCafoch chi eich cicio o'r gêm
+STR_NETWORK_ERROR_CHEATER :{WHITE} Ni chaniateir twyllo ar y gweinydd hwn
############ Leave those lines in this order!!
-STR_NETWORK_ERR_CLIENT_GENERAL :gwall cyffredinol
-STR_NETWORK_ERR_CLIENT_DESYNC :gwall dadgydamseru
-STR_NETWORK_ERR_CLIENT_SAVEGAME :methwyd llwytho'r map
-STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :collwyd y cyswllt
-STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :gwall protocol
-STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH :NewGRF ddim yn cyfateb
-STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :heb ei awdurdodi
-STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :wedi derbyn paced od
-STR_NETWORK_ERR_CLIENT_WRONG_REVISION :fersiwn anghywir
-STR_NETWORK_ERR_CLIENT_NAME_IN_USE :enw eisoes mewn defnydd
-STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :cyfrinair anghywir
-STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH :id-cwmni anghywir yn DoCommand
-STR_NETWORK_ERR_CLIENT_KICKED :wedi cael cic gan y gweinydd
-STR_NETWORK_ERR_CLIENT_CHEATER :yn ceisio twyllo
-STR_NETWORK_ERR_CLIENT_SERVER_FULL :gweinydd llawn
+STR_NETWORK_ERROR_CLIENT_GENERAL :gwall cyffredinol
+STR_NETWORK_ERROR_CLIENT_DESYNC :gwall dadgydamseru
+STR_NETWORK_ERROR_CLIENT_SAVEGAME :methwyd llwytho'r map
+STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :collwyd y cyswllt
+STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :gwall protocol
+STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF ddim yn cyfateb
+STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :heb ei awdurdodi
+STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :wedi derbyn paced od
+STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :fersiwn anghywir
+STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :enw eisoes mewn defnydd
+STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :cyfrinair anghywir
+STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :id-cwmni anghywir yn DoCommand
+STR_NETWORK_ERROR_CLIENT_KICKED :wedi cael cic gan y gweinydd
+STR_NETWORK_ERROR_CLIENT_CHEATER :yn ceisio twyllo
+STR_NETWORK_ERROR_CLIENT_SERVER_FULL :gweinydd llawn
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE :*** {2:STRING}
############ Leave those lines in this order!!
@@ -1453,15 +1453,15 @@ STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT :Gêm wedi'i sei
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT :Gêm wedi'i ddadseibio (wedi cysylltu â chleient)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Gêm wedi'i ddadseibio (wedi methu cysylltu â chleient)
############ End of leave-in-this-order
-STR_NETWORK_CLIENT_LEAVING :wrthi'n gadael
-STR_NETWORK_CLIENT_JOINED :*** Mae {STRING} wedi ymuno â'r gêm
-STR_NETWORK_CLIENT_COMPANY_JOIN :*** Mae {STRING} wedi ymuno â chwmni #{2:NUM}
-STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** Mae {STRING} wedi ymuno â'r gwylwyr
-STR_NETWORK_CLIENT_COMPANY_NEW :*** Mae {STRING} wedi dechrau cwmni newydd (#{2:NUM})
-STR_NETWORK_CLIENT_LEFT :*** Mae {STRING} wedi gadael y gêm ({2:STRING})
-STR_NETWORK_NAME_CHANGE :*** Mae {STRING} wedi newid ei (h)enw i {STRING}
-STR_NETWORK_GIVE_MONEY :*** Rhoddodd {STRING} {2:CURRENCY} i'ch cwmni
-STR_NETWORK_GAVE_MONEY_AWAY :*** Fe roddoch chi {2:CURRENCY} {1:STRING}
+STR_NETWORK_MESSAGE_CLIENT_LEAVING :wrthi'n gadael
+STR_NETWORK_MESSAGE_CLIENT_JOINED :*** Mae {STRING} wedi ymuno â'r gêm
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** Mae {STRING} wedi ymuno â chwmni #{2:NUM}
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** Mae {STRING} wedi ymuno â'r gwylwyr
+STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** Mae {STRING} wedi dechrau cwmni newydd (#{2:NUM})
+STR_NETWORK_MESSAGE_CLIENT_LEFT :*** Mae {STRING} wedi gadael y gêm ({2:STRING})
+STR_NETWORK_MESSAGE_NAME_CHANGE :*** Mae {STRING} wedi newid ei (h)enw i {STRING}
+STR_NETWORK_MESSAGE_GIVE_MONEY :*** Rhoddodd {STRING} {2:CURRENCY} i'ch cwmni
+STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** Fe roddoch chi {2:CURRENCY} {1:STRING}
STR_NETWORK_CHAT_COMPANY_CAPTION :[Tîm] :
STR_NETWORK_CHAT_COMPANY :[Tîm] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Tîm] i {STRING}: {WHITE}{STRING}
@@ -1471,8 +1471,8 @@ STR_NETWORK_CHAT_TO_CLIENT :[Preifat] To {S
STR_NETWORK_CHAT_ALL_CAPTION :[Pawb] :
STR_NETWORK_CHAT_ALL :[Pawb] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}teipiwch destun ar gyfer sgwrs rwydwaith
-STR_NETWORK_SERVER_SHUTDOWN :{WHITE} caeodd y gweinydd y sesiwn
-STR_NETWORK_SERVER_REBOOT :{WHITE} Mae'r gweinydd yn ailgychwyn...{}Arhoswch...
+STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE} caeodd y gweinydd y sesiwn
+STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE} Mae'r gweinydd yn ailgychwyn...{}Arhoswch...
STR_NETWORK_SERVER :Gweinydd
STR_NETWORK_CLIENT :Cleient
@@ -1486,19 +1486,19 @@ STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak â chwmni
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Neges breifat
-STR_NETWORK_SEND :{BLACK}Anfon
+STR_NETWORK_CHAT_SEND :{BLACK}Anfon
############ end network gui strings
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Methwyd llwytho tirwedd o PNG...
-STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...ni ddaethpwyd o hyd i'r ffeil.
-STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...nid oedd modd trosi math y ddelwedd. rhaid cael delwedd PNG 8 neu 24-bit.
-STR_PNGMAP_ERR_MISC :{WHITE}...aeth rhywbeth o'i le (mwy na thebyg roedd y ffeil wedi'i llygru)
+STR_ERROR_PNGMAP :{WHITE}Methwyd llwytho tirwedd o PNG...
+STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...ni ddaethpwyd o hyd i'r ffeil.
+STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...nid oedd modd trosi math y ddelwedd. rhaid cael delwedd PNG 8 neu 24-bit.
+STR_ERROR_PNGMAP_MISC :{WHITE}...aeth rhywbeth o'i le (mwy na thebyg roedd y ffeil wedi'i llygru)
-STR_BMPMAP_ERROR :{WHITE}Methu llwytho delwedd o BMP...
-STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...nid oedd modd trosi math y ddelwedd.
+STR_ERROR_BMPMAP :{WHITE}Methu llwytho delwedd o BMP...
+STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nid oedd modd trosi math y ddelwedd.
##id 0x0800
STR_INCOME_FLOAT_COST_SMALL :{TINYFONT}{RED}Côst: {CURRENCY}
@@ -1512,13 +1512,13 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Amcangyf
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Does dim modd codi tir yma...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Does dim modd gostwng tir yma...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Does dim modd lefelu tir yma...
-STR_CLEAR_LAND_DESCRIPTION_ROCKS :Creigiau
-STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND :Tir garw
-STR_CLEAR_LAND_DESCRIPTION_BARE_LAND :Tir moel
-STR_CLEAR_LAND_DESCRIPTION_GRASS :Gwair
-STR_CLEAR_LAND_DESCRIPTION_FIELDS :Caeau
-STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND :Tir ag eira
-STR_CLEAR_LAND_DESCRIPTION_DESERT :Anialdir
+STR_LAI_CLEAR_DESCRIPTION_ROCKS :Creigiau
+STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Tir garw
+STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Tir moel
+STR_LAI_CLEAR_DESCRIPTION_GRASS :Gwair
+STR_LAI_CLEAR_DESCRIPTION_FIELDS :Caeau
+STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tir ag eira
+STR_LAI_CLEAR_DESCRIPTION_DESERT :Anialdir
##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Mae'r tir yn goleddu i'r cyfeiriad anghywir
@@ -1526,11 +1526,11 @@ STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Cyfuniad
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Byddai cloddio yno'n difrodi twnnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}Eisoes ar lefel y môr
STR_ERROR_TOO_HIGH :{WHITE}Rhy uchel
-STR_ALREADY_LEVELLED :{WHITE}... mae eisoes yn fflat
+STR_ERROR_ALREADY_LEVELLED :{WHITE}... mae eisoes yn fflat
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Dim trac rheilffordd addas
STR_ERROR_ALREADY_BUILT :{WHITE}...eisoes wedi'i adeiladu
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Rhaid tynnu'r trac rheilffordd yn gyntaf
-STR_ERR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Mae'r ffordd yn ffordd un-ffordd, neu wedi'i blocio
+STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Mae'r ffordd yn ffordd un-ffordd, neu wedi'i blocio
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :{WHITE}Adeiladu Rheilffyrdd
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :{WHITE}Adeiladu Rheilffyrdd Trydan
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :{WHITE}Adeiladu Monoreilffyrdd
@@ -1554,41 +1554,41 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Adeiladu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Adeiladu pont reilffordd
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Adeiladu twnnel rheilffordd
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toglu adeiladu/tynnu ar gyfer traciau a signalau
-STR_BUILD_BRIDGE_SELECTION_TOOLTIP :{BLACK}Dewi pont - cliciwch ar y bont rydych chi'n dymuno ei hadeiladu
+STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Dewi pont - cliciwch ar y bont rydych chi'n dymuno ei hadeiladu
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Dewiswch gyfeiriad depo rheilffordd
-STR_RAILROAD_TRACK :Trac rheilffordd
-STR_RAILROAD_TRAIN_DEPOT :Rheilffordd trên depo
+STR_LAI_RAIL_DESCRIPTION_TRACK :Trac rheilffordd
+STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rheilffordd trên depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...mae'r ardal yn eiddo i gwmni arall
-STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Trac rheilffordd gyda signalau cyffredin
-STR_RAILROAD_TRACK_WITH_PRESIGNALS :Trac rheilffordd gyda chynsignalau
-STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Trac rheilffordd gyda allsignalau
-STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Trac rheilffordd gyda chyfunsignalau
-STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Trac rheilffordd gyda signalau llwybr
-STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Trac rheilffordd gyda signalau llwybr un-ffordd
-STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Trac rheilffordd gyda signalau bloc a rhagsignalau
-STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Trac rheilffordd gyda signalau bloc a signalau gadael
-STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Trac rheilffordd gyda signalau bloc a signalau cyfun
-STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Trac rheilffordd gyda signalau bloc a signalau llwybr
-STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trac rheilffordd gyda signalau bloc a signalau llwybr un-ffordd
-STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau gadael
-STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau cyfun
-STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau llwybr
-STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau llwybr un-ffordd
-STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Trac rheilffordd gyda signalau gadael a signalau cyfun
-STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Trac rheilffordd gyda signalau gadaela signalau llwybr
-STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trac rheilffordd gyda signalau gadael a signalau llwybr un-ffordd
-STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS :Trac rheilffordd gyda signalau cyfun a signalau llwybr
-STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trac rheilffordd gyda signalau cyfuna signalau llwybr un-ffordd
-STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS :Trac rheilffordd gyda signalau llwybr a signalau llwybr un-ffordd
-STR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Rhaid dymchwel yr orsaf yn gyntaf
-STR_CREATE_SPLITTED_STATION :{YELLOW}Adeiladu gorsaf ar wahân
-STR_SELECT_STATION_TO_JOIN :{BLACK}Uno gorsaf
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trac rheilffordd gyda signalau cyffredin
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trac rheilffordd gyda chynsignalau
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trac rheilffordd gyda allsignalau
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trac rheilffordd gyda chyfunsignalau
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trac rheilffordd gyda signalau llwybr
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trac rheilffordd gyda signalau llwybr un-ffordd
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trac rheilffordd gyda signalau bloc a rhagsignalau
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trac rheilffordd gyda signalau bloc a signalau gadael
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trac rheilffordd gyda signalau bloc a signalau cyfun
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trac rheilffordd gyda signalau bloc a signalau llwybr
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trac rheilffordd gyda signalau bloc a signalau llwybr un-ffordd
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau gadael
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau cyfun
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau llwybr
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trac rheilffordd gyda rhagsignalau a signalau llwybr un-ffordd
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trac rheilffordd gyda signalau gadael a signalau cyfun
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trac rheilffordd gyda signalau gadaela signalau llwybr
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trac rheilffordd gyda signalau gadael a signalau llwybr un-ffordd
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trac rheilffordd gyda signalau cyfun a signalau llwybr
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trac rheilffordd gyda signalau cyfuna signalau llwybr un-ffordd
+STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trac rheilffordd gyda signalau llwybr a signalau llwybr un-ffordd
+STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Rhaid dymchwel yr orsaf yn gyntaf
+STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Adeiladu gorsaf ar wahân
+STR_JOIN_STATION_CAPTION :{BLACK}Uno gorsaf
##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Rhaid clirio'r ffordd yn gyntaf
-STR_ROAD_WORKS_IN_PROGRESS :{WHITE}Mae gwaith yn cael ei wneud ar y ffordd
+STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Mae gwaith yn cael ei wneud ar y ffordd
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Adeiladu Ffyrdd
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Adeiladu Tramffordd
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Dewiswch Bont Ffordd
@@ -1624,14 +1624,14 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Adeiladu
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Gweithredu/dadweithredu ffyrdd un-ffordd
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}toglu adeiladu/clirio ar gyfer adeiladu ffyrdd
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toglu adeiladu/dileu ar gyfer adeiladu tramffordd
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Dewiswch gyfeiriad depo cerbyd ffordd
-STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT :{BLACK}Dewis cyfeiriad y garej cerbyd tram
-STR_ROAD_DESCRIPTION_ROAD :Ffordd
-STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ffordd gyda goleuadau stryd
-STR_ROAD_DESCRIPTION_TREE_LINED_ROAD :Ffordd gyda coed wedi'i plannu
-STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depo cerbyd ffordd
-STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Croesfan wastad ffordd/rheilffordd
-STR_ROAD_DESCRIPTION_TRAMWAY :Tramffordd
+STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Dewiswch gyfeiriad depo cerbyd ffordd
+STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Dewis cyfeiriad y garej cerbyd tram
+STR_LAI_ROAD_DESCRIPTION_ROAD :Ffordd
+STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ffordd gyda goleuadau stryd
+STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Ffordd gyda coed wedi'i plannu
+STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Depo cerbyd ffordd
+STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Croesfan wastad ffordd/rheilffordd
+STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramffordd
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Methu dileu gorsaf fysiau...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Methu dileu gorsaf lorïau...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Methu dileu gorsaf tramiau teithwyr...
@@ -1639,12 +1639,12 @@ STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Methu di
##id 0x2000
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Trefi
-STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA})
-STR_TOWN_LABEL :{WHITE}{TOWN}
-STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
-STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
-STR_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
-STR_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
+STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
+STR_VIEWPORT_TOWN :{WHITE}{TOWN}
+STR_VIEWPORT_TOWN_TINY_BLACK :{TINYFONT}{BLACK}{TOWN}
+STR_VIEWPORT_TOWN_TINY_WHITE :{TINYFONT}{WHITE}{TOWN}
+STR_VIEWPORT_SIGN_SMALL_BLACK :{TINYFONT}{BLACK}{SIGN}
+STR_VIEWPORT_SIGN_SMALL_WHITE :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Rhaid dymchwel adeilad yn gyntaf
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Dinas)
@@ -1657,9 +1657,9 @@ STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Canoli'r
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}newid enw'r dref
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}teithiwr mis diwethaf: {ORANGE}{COMMA}{BLACK} uchafswm: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Post mis diwethaf: {ORANGE}{COMMA}{BLACK} uchafswm: {ORANGE}{COMMA}
-STR_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo angen i tyfi'r tref:
-STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} angen
-STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dosbarthu mis diwethaf
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo angen i tyfi'r tref:
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} angen
+STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dosbarthu mis diwethaf
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Bloc swyddfa uchel
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Bloc swyddfa
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Bloc bach o fflatiau
@@ -1696,7 +1696,7 @@ STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Cymhorthdal wedi ei ddyfarnu i {STRING}! Bydd y gwasanaeth {}{}{STRING} o {STATION} i {STATION} yn talu teirgwaith yn fwy am y flwyddyn nesaf!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}Cymhorthdal wedi ei ddyfarnu i {STRING}! Bydd y gwasanaeth {}{}{STRING} o {STATION} i {STATION} yn talu pedair gwaith yn fwy am y flwyddyn nesaf!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Mae awdurdod lleol {TOWN} yn gwrthod caniatáu i faes awyr arall gael ei adeiladu ger y dref hon
-STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Mae awdurdod lleol {TOWN} wedi gwrthod caniatâd ar gyfer maes awyr oherwydd pryderon ynglŷn â sw^n
+STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Mae awdurdod lleol {TOWN} wedi gwrthod caniatâd ar gyfer maes awyr oherwydd pryderon ynglŷn â sw^n
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Bythynnod
STR_TOWN_BUILDING_NAME_HOUSES_1 :Tai
STR_TOWN_BUILDING_NAME_FLATS_1 :Fflatiau
@@ -1732,7 +1732,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{WHITE}{STRING}
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}Anrhefn traffig yn {TOWN}!{}{}Daw gwaith ffordd a ariannwyd gan {STRING} â 6 mis o boen i deithwyr ffordd y dref!
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
-STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (wrthi'n cael ei adeiladu)
+STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (wrthi'n cael ei adeiladu)
STR_TOWN_BUILDING_NAME_IGLOO_1 :Iglw
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tipi
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :TÅ· Tebot
@@ -1745,17 +1745,17 @@ STR_LANDSCAPING_MENU_PLACE_SIGN :Gosod arwydd
STR_PLANT_TREE_CAPTION :{WHITE}Coed
STR_ERROR_TREE_ALREADY_HERE :{WHITE}...coeden eisoes yma
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Methu plannu coeden yma...
-STR_SIGN_WHITE :{WHITE}{SIGN}
+STR_WHITE_SIGN :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS :{WHITE}...gormod o arwyddion
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Methu gosod arwydd yma...
-STR_SIGN_DEFAULT :Arwydd
+STR_DEFAULT_SIGN_NAME :Arwydd
STR_EDIT_SIGN_CAPTION :{WHITE}Golygu testun arwydd
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Methu newid enw arwydd...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Methu dileu arwydd...
STR_PLANT_TREE_TOOLTIP :{BLACK}Dewiswch y math o goeden i'w phlannu
-STR_TREE_NAME_TREES :Coed
-STR_TREE_NAME_RAINFOREST :Coedwig law
-STR_TREE_NAME_CACTUS_PLANTS :Planhigion Cactws
+STR_LAI_TREE_NAME_TREES :Coed
+STR_LAI_TREE_NAME_RAINFOREST :Coedwig law
+STR_LAI_TREE_NAME_CACTUS_PLANTS :Planhigion Cactws
##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Dewiswch Orsaf Reilffordd
@@ -1775,7 +1775,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Rhaid dy
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Rhy agos i faes awyr arall
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Rhaid dymchwel maes awyr yn gyntaf
-STR_QUERY_RENAME_STATION_CAPTION :Ailenwi gorsaf/ardal lwytho
+STR_STATION_VIEW_RENAME_STATION_CAPTION :Ailenwi gorsaf/ardal lwytho
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Methu ailenwi gorsaf...
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Perfformiad
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Derbyn
@@ -1793,10 +1793,10 @@ STR_CARGO_RATING_OUTSTANDING :Rhagorol
############ range for rating ends
### station view strings
-STR_SCHEDULED_TRAINS_TIP :{BLACK}Dangos pob trên sydd â'r orsaf hon yn eu hamserlen
-STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Dangos pob cerbyd ffordd sydd â'r orsaf hon yn eu hamserlen
-STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Dangos pob awyren sydd â'r orsaf hon yn eu hamserlen
-STR_SCHEDULED_SHIPS_TIP :{BLACK}Dangos pob llong sydd â'r orsaf hon yn eu hamserlen
+STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Dangos pob trên sydd â'r orsaf hon yn eu hamserlen
+STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Dangos pob cerbyd ffordd sydd â'r orsaf hon yn eu hamserlen
+STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Dangos pob awyren sydd â'r orsaf hon yn eu hamserlen
+STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Dangos pob llong sydd â'r orsaf hon yn eu hamserlen
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}Nid yw {STATION} bellach yn derbyn {STRING}
@@ -1829,47 +1829,47 @@ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Newid en
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Dangos rhestr o'r llwythi sy'n cael eu derbyn
STR_STATION_LIST_TOOLTIP :{BLACK}Enwau Gorsafoedd - cliciwch ar enw i ganoli'r brif olygfa ar yr orsaf
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Dewiswch maint/math y maes awyr
-STR_STATION_SIGN :{STATION} {STATIONFEATURES}
-STR_STATION_SIGN_TINY :{TINYFONT}{STATION}
-STR_STATION_DESCRIPTION_RAILROAD_STATION :Gorsaf reilffordd
-STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Awyrendy
-STR_STATION_DESCRIPTION_AIRPORT :Maes awyr
-STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ardal llwytho lorïau
-STR_STATION_DESCRIPTION_BUS_STATION :Gorsaf fysiau
-STR_STATION_DESCRIPTION_SHIP_DOCK :Doc llongau
+STR_VIEWPORT_STATION :{STATION} {STATIONFEATURES}
+STR_VIEWPORT_STATION_TINY :{TINYFONT}{STATION}
+STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Gorsaf reilffordd
+STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Awyrendy
+STR_LAI_STATION_DESCRIPTION_AIRPORT :Maes awyr
+STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ardal llwytho lorïau
+STR_LAI_STATION_DESCRIPTION_BUS_STATION :Gorsaf fysiau
+STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Doc llongau
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Amlygu'r ardal fydd yn cael ei ddylanwadu
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Peidio amlygu'r ardal fydd yn cael ei ddylanwadu
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Amlygu ardal ddylanwad
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Doc
-STR_STATION_DESCRIPTION_BUOY :Bwi
+STR_LAI_STATION_DESCRIPTION_BUOY :Bwi
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bwi yn y ffordd
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...mae'r orsaf yn rhy wasgaredig
-STR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...analluogwyd gorsafoedd anunffurf
-STR_USE_CTRL_TO_SELECT_MORE :{BLACK}Gwasgwch a daliwch CTRL i ddewis mwy nag un
+STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...analluogwyd gorsafoedd anunffurf
+STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Gwasgwch a daliwch CTRL i ddewis mwy nag un
STR_UNDEFINED :(llinyn anniffiniedig)
-STR_STAT_CLASS_DFLT :Gorsaf Ddiofyn
-STR_STAT_CLASS_WAYP :Pwyntiau llwybr
+STR_STATION_CLASS_DFLT :Gorsaf Ddiofyn
+STR_STATION_CLASS_WAYP :Pwyntiau llwybr
##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Cyfeiriad Depo Llong
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...rhaid ei adeiladu ar ddŵr
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Methu adeiladu depo llong yma...
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Dewiswch gyfeiriad y depo llong
-STR_WATER_DESCRIPTION_WATER :Dŵr
-STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Arfordir neu lan afon
-STR_WATER_DESCRIPTION_SHIP_DEPOT :Depo Llong
-STR_BRIDGE_DESCRIPTION_AQUEDUCT :Traphont
+STR_LAI_WATER_DESCRIPTION_WATER :Dŵr
+STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Arfordir neu lan afon
+STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Depo Llong
+STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Traphont
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Methu adeiladu ar ddŵr
-STR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Rhaid dymchwel camlas yn gyntaf
+STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Rhaid dymchwel camlas yn gyntaf
##id 0x4000
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Cadw Gêm
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Llwytho Gêm
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Cadw
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Dileu
-STR_DEFAULT_SAVEGAME_NAME :{COMPANY}, {STRING}
-STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Gwyliwr, {SKIP}{STRING}
+STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
+STR_SAVEGAME_NAME_SPECTATOR :Gwyliwr, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} yn rhydd
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Methu darllen y gyriant
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Methwyd â Chadw Gêm{}{STRING}
@@ -1885,12 +1885,12 @@ STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Rhestr o
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Enw sydd wedi'i dewis ar gyfer gêm wedi'i chadw
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Dileu'r gêm wedi'i chadw sydd wedi'i dewis
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Cadw'r gêm hwn gan ddefnyddio'r enw sydd wedi'i dewis
-STR_NETWORK_SERVER_RANDOM_GAME :Cynhyrchu gêm newydd ar hap
-STR_LOAD_HEIGHTMAP :{WHITE}Llwytho Heightmap
-STR_SAVE_OSKTITLE :{BLACK}Rhowch enw ar gyfer y gêm a gadwyd
+STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME :Cynhyrchu gêm newydd ar hap
+STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Llwytho Heightmap
+STR_SAVELOAD_OSKTITLE :{BLACK}Rhowch enw ar gyfer y gêm a gadwyd
##id 0x4800
-STR_OBJECT_IN_THE_WAY :{WHITE}{STRING} yn y ffordd
+STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} yn y ffordd
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE :Gorsaf Lo
STR_INDUSTRY_NAME_POWER_STATION :Gorsaf Bŵer
@@ -1948,7 +1948,7 @@ STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Canoli'r brif olygfa ar y diwydiant
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}{STRING} newydd wrthi'n cael ei adeiladu wrth {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}{STRING} newydd wrthi'n cael ei phlannu wrth {TOWN}!
-STR_INDUSTRY_BUILD_COST :{BLACK}Côst: {YELLOW}{CURRENCY}
+STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Côst: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Does dim modd adeiladu diwydiant o'r math hwn yma...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...dim ond uwch ben y llinell eira mae modd plannu fforest
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIGFONT}{BLACK}Mae {STRING} yn datgan eu bod ar fin cau!
@@ -1966,16 +1966,16 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIGFONT}{BLACK
##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}mae twnnel arall yn y ffordd
-STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Byddai'r twnel yn gorffen y tu allan i'r map
+STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Byddai'r twnel yn gorffen y tu allan i'r map
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Does dim modd cloddio'r tir ar ben arall y twnnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Rhaid dymchwel twnnel yn gyntaf
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Rhaid dymchwel pont yn gyntaf
-STR_ERROR_CANNOT_START_AND_END_ON :{WHITE}Does dim modd cychwyn a gorffen yn yr un man
-STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Nid yw dau ben y bont ar yr un lefel
-STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Mae'r bont yn rhy isel ar gyfer y tirwedd
+STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Does dim modd cychwyn a gorffen yn yr un man
+STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Nid yw dau ben y bont ar yr un lefel
+STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Mae'r bont yn rhy isel ar gyfer y tirwedd
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Rhaid i'r cychwyn a'r diwedd fod mewn llinell
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Mae'r safle'n anaddas ar gyfer mynedfa twnnel
-STR_BUILD_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
+STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Crog, Dur
STR_BRIDGE_NAME_GIRDER_STEEL :Hytrawst, Dur
STR_BRIDGE_NAME_CANTILEVER_STEEL :Canttilifer, Dur
@@ -1986,30 +1986,30 @@ STR_BRIDGE_NAME_TUBULAR_STEEL :Tiwbaidd, Dur
STR_BRIDGE_TUBULAR_SILICON :Tiwbaidd, Silicon
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Methu adeiladu pont yma...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Methu adeiladu twnnel yma...
-STR_TUNNEL_DESCRIPTION_RAILROAD :Twnnel rheilffordd
-STR_TUNNEL_DESCRIPTION_ROAD :Twnnel ffordd
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont reilffordd grog o ddur
-STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont reilffordd hytrawst o ddur
-STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont reilffordd cantilifer o ddur
-STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont reilffordd grog o goncrit cyfnerth
-STR_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont reilffordd bren
-STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont reilffordd goncrit
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont ffordd grog o ddur
-STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont ffordd hytrawst o ddur
-STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont ffordd cantilifer o ddur
-STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont ffordd grog o goncrit cyfnerth
-STR_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont ffordd bren
-STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont ffordd goncrit
-STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont reilffordd diwbaidd
-STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ffordd diwbaidd
+STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Twnnel rheilffordd
+STR_LAI_TUNNEL_DESCRIPTION_ROAD :Twnnel ffordd
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Pont reilffordd grog o ddur
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE :Pont reilffordd hytrawst o ddur
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Pont reilffordd cantilifer o ddur
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Pont reilffordd grog o goncrit cyfnerth
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Pont reilffordd bren
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Pont reilffordd goncrit
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Pont ffordd grog o ddur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Pont ffordd hytrawst o ddur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Pont ffordd cantilifer o ddur
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Pont ffordd grog o goncrit cyfnerth
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Pont ffordd bren
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Pont ffordd goncrit
+STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Pont reilffordd diwbaidd
+STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Pont ffordd diwbaidd
##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Gwrthrych yn y ffordd
-STR_UNMOVABLE_DESCRIPTION_TRANSMITTER :Darlledydd
-STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Goleudy
-STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni
+STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Darlledydd
+STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Goleudy
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Pencadlys Cwmni
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}...pencadlys cwmni yn y ffordd
-STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen
+STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Tir mae cwmni berchen
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Does dim modd prynu'r darn yma o dir...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}...rydych chi eisoes yn berchen arno!
@@ -2055,7 +2055,7 @@ STR_SV_STNAME_FALLBACK :{STRING} Gorsaf
##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Lefel Anhawster
-STR_OPTIONS_SAVE_CHANGES :{BLACK}Cadw
+STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Cadw
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Hawdd
@@ -2128,8 +2128,8 @@ STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cynllun L
STR_LIVERY_CAPTION :{WHITE}Cynllun Lliw Newydd
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Enw Cwmni
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Enw Rheolwr
-STR_QUERY_COMPANY_NAME_CAPTION :Enw Cwmni
-STR_QUERY_PRESIDENT_S_NAME_CAPTION :Enw Rheolwr
+STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Enw Cwmni
+STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Enw Rheolwr
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Does dim modd newid enw'r cwmni...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Does dim modd newid enw'r rheolwr...
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Cyllid {BLACK}{COMPANYNUM}
@@ -2153,11 +2153,11 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Cyfanswm:
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY}{COMPANYNUM}
STR_GRAPH_INCOME_CAPTION :{WHITE}Graff Incwm
-STR_CURRCOMPACT :{CURRCOMPACT}
+STR_JUST_CURRCOMPACT :{CURRCOMPACT}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Graff Elw Gweithredu
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Balans Banc
STR_FINANCES_LOAN_TITLE :{WHITE}Benthyciad
-STR_MAX_LOAN :{WHITE}Uchafswm Benthyciad: {BLACK}{CURRENCY}
+STR_FINANCES_MAX_LOAN :{WHITE}Uchafswm Benthyciad: {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON :{BLACK}Benthyg {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON :{BLACK}Ad-dalu {SKIP}{SKIP}{CURRENCY}
@@ -2166,7 +2166,7 @@ STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Does dim
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}...nid oes benthyciad i'w ad-dalu
STR_ERROR_CURRENCY_REQUIRED :{WHITE}...angen {CURRENCY}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Does dim modd ad-dalu benthyciad...
-STR_INSUFFICIENT_FUNDS :{WHITE}Does dim modd rhoi arian sydd wedi ei fenthyg gan y banc i ffwrdd...
+STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Does dim modd rhoi arian sydd wedi ei fenthyg gan y banc i ffwrdd...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Dewiswch wyneb newydd ar gyfer y rheolwr
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Newid lifrau cerbydau'r cwmni
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Newid enw'r rheolwr
@@ -2176,10 +2176,10 @@ STR_FINANCES_REPAY_TOOLTIP :{BLACK}Ad-dalu
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENTNAME}{}{GOLD}(Rheolwr)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Sefydlwyd: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Cerbydau:
-STR_TRAINS :{WHITE}{COMMA} tr{P "ên" enau}
-STR_ROAD_VEHICLES :{WHITE}{COMMA} cerbyd{P "" au} ffordd
-STR_AIRCRAFT :{WHITE}{COMMA} awyren{P "" nau}
-STR_SHIPS :{WHITE}{COMMA} llong{P "" au}
+STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tr{P "ên" enau}
+STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} cerbyd{P "" au} ffordd
+STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} awyren{P "" nau}
+STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} llong{P "" au}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Dim
STR_FACE_CAPTION :{WHITE}Dewiswch Wyneb
STR_FACE_MALE_BUTTON :{BLACK}Gwrywaidd
@@ -2192,9 +2192,9 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Dewis wy
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Cynhyrchu wyneb newydd ar hap
STR_GRAPH_KEY_BUTTON :{BLACK}Allwedd
STR_GRAPH_KEY_TOOLTIP :{BLACK}Dangos allwedd i'r graffiau
-STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Dangos manwl amcangyfrif perfformiad
+STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Dangos manwl amcangyfrif perfformiad
STR_GRAPH_KEY_CAPTION :{WHITE}Allwedd i'r graffiau cwmni
-STR_GRAPH_KEY_COMPANY_SELECTION :{BLACK}Cliciwch yma i doglu cofnod cwmni ymlaen neu i ffwrdd
+STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Cliciwch yma i doglu cofnod cwmni ymlaen neu i ffwrdd
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Llwythi wedi'u cludo (mewn unedau)
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Graddfeydd Perfformiad Cwmni (gradd uchaf=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Gwerth Cwmnïau
@@ -2228,23 +2228,23 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Llywydd
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Teicŵn
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Adeiladu Pencadlys
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Adeiladu pencadlys cwmni
-STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ailadeiladu pencadlys cwmni mewn man arall am 1% o werth y cwmni
+STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Ailadeiladu pencadlys cwmni mewn man arall am 1% o werth y cwmni
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Methu adeiladu pencadlys cwmni...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Gweld pencadlys cwmni
-STR_RELOCATE_HQ :{BLACK}Ail-leoli pencadlys cwmni
-STR_COMPANY_JOIN :{BLACK}Ymuno
-STR_COMPANY_JOIN_TIP :{BLACK}Ymuno a chwarae fel y cwmni hwn
-STR_COMPANY_PASSWORD :{BLACK}Cyfrinair
-STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Cyfrinair - diogelwch eich cwmni er mwyn rhwystro defnyddwyr heb awdurdod rhag ymuno.
-STR_SET_COMPANY_PASSWORD :{BLACK}Gosod cyfrinair cwmni
+STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Ail-leoli pencadlys cwmni
+STR_COMPANY_VIEW_JOIN :{BLACK}Ymuno
+STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Ymuno a chwarae fel y cwmni hwn
+STR_COMPANY_VIEW_PASSWORD :{BLACK}Cyfrinair
+STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Cyfrinair - diogelwch eich cwmni er mwyn rhwystro defnyddwyr heb awdurdod rhag ymuno.
+STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Gosod cyfrinair cwmni
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Peidio cadw'r cyfrinair a roddwyd
STR_COMPANY_PASSWORD_OK :{BLACK}Rhoi'r cyfrinair newydd i'r cwmni
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Cyfrinair cwmni
-STR_MAKE_DEFAULT_COMPANY_PASSWORD :{BLACK}Cyfrinair rhagosodedig cwmni
-STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP :{BLACK}Defnyddio'r cyfrinair cwmni hwn fel y rhagosodiad ar gyfer cwmnïau
+STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Cyfrinair rhagosodedig cwmni
+STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Defnyddio'r cyfrinair cwmni hwn fel y rhagosodiad ar gyfer cwmnïau
STR_NEWS_BEGIN_OF_RECESSION :{BIGFONT}{BLACK}Dirwasgiad Byd-eang!{}{}Mae arbenigwyr ariannol yn ofni'r gwaethaf wrth i'r economi gwympo!
STR_NEWS_END_OF_RECESSION :{BIGFONT}{BLACK}Dirwasgiad ar Ben!{}{}Mae cynnydd mewn masnach yn rhoi hyder i ddiwydiant wrth i'r economi gryfhau!
-STR_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toglu maint ffenestri mawr/bach
+STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toglu maint ffenestri mawr/bach
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Prynu cyfran o 25% o'r cwmni
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Gwerthu cyfran o 25% o'r cwmni
@@ -2254,7 +2254,7 @@ STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Methu pr
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Methu gwerthu cyfran o 25% o'r cwmni ...
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% yn eiddo {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}Mae {STRING} wedi cael ei brynu gan {STRING}!
-STR_PROTECTED :{WHITE}Nid yw'r cwmni hwn yn ddigon da ar gyfer cyfnewid cyfrandaliadau eto...
+STR_ERROR_PROTECTED :{WHITE}Nid yw'r cwmni hwn yn ddigon da ar gyfer cyfnewid cyfrandaliadau eto...
STR_LIVERY_DEFAULT :Lifrau cyffredin
STR_LIVERY_STEAM :Injan Stêm
@@ -2280,14 +2280,14 @@ STR_LIVERY_LARGE_PLANE :Awyren Fawr
STR_LIVERY_PASSENGER_TRAM :Tram teithwyr
STR_LIVERY_FREIGHT_TRAM :Tram Nwyddau
-STR_LIVERY_GENERAL_TIP :{BLACK}Dangos cynllun lliw cyffredinol
-STR_LIVERY_TRAIN_TIP :{BLACK}Dangos cynllun lliw trenau
-STR_LIVERY_ROAD_VEHICLE_TIP :{BLACK}Dangos cynllun lliw cerbydau ffordd
-STR_LIVERY_SHIP_TIP :{BLACK}Dangos cynllun lliw llongau
-STR_LIVERY_AIRCRAFT_TIP :{BLACK}Dangos cynllun lliw awyrennau
-STR_LIVERY_PRIMARY_TIP :{BLACK}Dewiswch brif lliw y cynllun sydd wedi'i ddewis
-STR_LIVERY_SECONDARY_TIP :{BLACK}Dewiswch ail liw y cynllun sydd wedi'i ddewis
-STR_LIVERY_PANEL_TIP :{BLACK}Dewiswch gynllun lliw i'w newid, neu nifer o gynlluniau lliw trwy glicio ar CTRL+clic. Cliciwch ar y bocs i doglu defnydd y cynllun
+STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Dangos cynllun lliw cyffredinol
+STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Dangos cynllun lliw trenau
+STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Dangos cynllun lliw cerbydau ffordd
+STR_LIVERY_SHIP_TOOLTIP :{BLACK}Dangos cynllun lliw llongau
+STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Dangos cynllun lliw awyrennau
+STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Dewiswch brif lliw y cynllun sydd wedi'i ddewis
+STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Dewiswch ail liw y cynllun sydd wedi'i ddewis
+STR_LIVERY_PANEL_TOOLTIP :{BLACK}Dewiswch gynllun lliw i'w newid, neu nifer o gynlluniau lliw trwy glicio ar CTRL+clic. Cliciwch ar y bocs i doglu defnydd y cynllun
##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Stêm)
@@ -2595,9 +2595,9 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Dim dadlwytho,
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Newid ymddygiad stopio o'r gorchymyn a amlygwyd
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Newid ymddygiad llwytho'r gorchymyn a amlygwyd
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Newid ymddygiad dadlwythio'r gorchymyn a amlygwyd
-STR_GO_TO_STATION :{STRING} {STATION} {STRING}
+STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
-STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Mewnosod gorchymyn uwch
+STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP :{BLACK}Mewnosod gorchymyn uwch
STR_ORDER_GO_TO_NEAREST_DEPOT :Mynd i'r depo agosaf
STR_ORDER_GO_TO_NEAREST_HANGAR :Mynd i'r awyrendy agosaf
STR_ORDER_NEAREST_DEPOT :yr agosaf
@@ -2607,9 +2607,9 @@ STR_ORDER_SERVICE_NON_STOP_AT :Gwasanaethu heb
STR_ORDER_TRAIN_DEPOT :Depo Trên
STR_ORDER_ROAD_VEHICLE_DEPOT :Depo Cerbydau Ffordd
STR_ORDER_SHIP_DEPOT :Depo Llongau
-STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
-STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
-STR_GO_TO_HANGAR :{STRING} {STATION} Awyrendy
+STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {TOWN} {STRING}
+STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
+STR_ORDER_GO_TO_HANGAR_FORMAT :{STRING} {STATION} Awyrendy
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Mynd bob tro
STR_ORDER_DROP_SERVICE_DEPOT :Gwasanaethu os oes angen
@@ -2634,10 +2634,10 @@ STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :yn fwy na
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :yn fwy neu'n llai na
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :yn wir
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :yn anghywir
-STR_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
-STR_CONDITIONAL_UNCONDITIONAL :Neidio i orchymyn {COMMA}
-STR_CONDITIONAL_NUM :Neidio i orchymyn {COMMA} pan {STRING} {STRING} {COMMA}
-STR_CONDITIONAL_TRUE_FALSE :Neidio i orchymyn {COMMA} pan {STRING} {STRING}
+STR_ORDER_CONDITIONAL_VALUE :{SKIP}{BLACK}{COMMA}
+STR_ORDER_CONDITIONAL_UNCONDITIONAL :Neidio i orchymyn {COMMA}
+STR_ORDER_CONDITIONAL_NUM :Neidio i orchymyn {COMMA} pan {STRING} {STRING} {COMMA}
+STR_ORDER_CONDITIONAL_TRUE_FALSE :Neidio i orchymyn {COMMA} pan {STRING} {STRING}
STR_TIMETABLE_NO_TRAVEL :{SETX 30}Dim teithio
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :{SETX 30}Teithio (heb ei amserlenu)
@@ -2660,18 +2660,18 @@ STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Gellir n
STR_ORDERS_SKIP_BUTTON :{BLACK}Hepgor
STR_ORDERS_DELETE_BUTTON :{BLACK}Dileu
STR_ORDERS_GO_TO_BUTTON :{BLACK}Mynd i
-STR_REFIT :{BLACK}Ailffitio
-STR_REFIT_TIP :{BLACK}Dewiswch y math o lwyth yr hoffech chi ailffitio gyda'r gorchymyn hwn. Cliciwch Ctrl-clic er mwyn diddymu'r cyfarwyddyd hwn.
-STR_REFIT_ORDER :(Ailffitio i {STRING})
-STR_REFIT_STOP_ORDER :(Ailfitio i {STRING} a stopio)
-STR_STOP_ORDER :(Stopio)
-STR_TIMETABLE_VIEW :{BLACK}Amserlen
-STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Newid i'r golwg amserlen
-STR_ORDER_VIEW :{BLACK}Gorchmynion
-STR_ORDER_VIEW_TOOLTIP :{BLACK}Newid i'r golwg gorchmynion
+STR_ORDER_REFIT :{BLACK}Ailffitio
+STR_ORDER_REFIT_TOOLTIP :{BLACK}Dewiswch y math o lwyth yr hoffech chi ailffitio gyda'r gorchymyn hwn. Cliciwch Ctrl-clic er mwyn diddymu'r cyfarwyddyd hwn.
+STR_ORDER_REFIT_ORDER :(Ailffitio i {STRING})
+STR_ORDER_REFIT_STOP_ORDER :(Ailfitio i {STRING} a stopio)
+STR_ORDER_STOP_ORDER :(Stopio)
+STR_ORDERS_TIMETABLE_VIEW :{BLACK}Amserlen
+STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Newid i'r golwg amserlen
+STR_TIMETABLE_ORDER_VIEW :{BLACK}Gorchmynion
+STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Newid i'r golwg gorchmynion
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Gorchmynion)
STR_ORDERS_END_OF_ORDERS :{SETX 10}- - Diwedd Gorchmynion - -
-STR_SERVICE :{BLACK}Gwasanaeth
+STR_ORDER_SERVICE :{BLACK}Gwasanaeth
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Adeiladwyd: {LTBLUE}{NUM}{BLACK} Gwerth: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Gwerth: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2691,7 +2691,7 @@ STR_ERROR_CAN_T_ADD_ORDER :{WHITE}ni all y
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}ni all cerbyd sy'n rhannu'r gorchymyn hwn fynd i'r orsaf honno
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Methu symud y cerbyd...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}Bydd yr injan ôl wastad yn dilyn ei gymar blaen
-STR_CARGO_N_A :N/A{SKIP}
+STR_QUANTITY_N_A :N/A{SKIP}
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Methu dod o hyd i ffordd i'r depo lleol
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Bwlch rhwng gwasanaeth: {LTBLUE}{COMMA}days{BLACK} Gwasanaeth diwethaf: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}bwlch rhwng gwasanaeth: {LTBLUE}{COMMA}%{BLACK} Gwasanaeth diwethaf: {LTBLUE}{DATE_LONG}
@@ -2711,10 +2711,10 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Amserlen
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Newid faint o amser y dylai'r gorchymyn a amlygwyd ei gymryd
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clirio faint o amser y dylai'r gorchymyn a amlygwyd ei gymryd.
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Ailosod y mesurydd hwyrni, fel y bydd y cerbyd ar amser
-STR_SERVICE_HINT :{BLACK}Hepgor y gorchymyn hwn os nad oes angen gwasanaeth
-STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Côst: {CURRENCY} Pwysau: {WEIGHT_S}{}Cyflymder: {VELOCITY} Pŵer: {POWER}{}Côst Rhedeg: {CURRENCY}/bl{}Gallu cludo: {CARGO}
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Côst: {CURRENCY} Cyflym. Max: {VELOCITY}{}Cynhwysedd: {CARGO}, {CARGO}{}Côst Rhedfa: {CURRENCY}/yr
-STR_VEHICLE_INFO_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Côst: {CURRENCY} Cyflym. Max: {VELOCITY}{}Cynhwysedd: {CARGO}{}Cost Rhedfa: {CURRENCY}/bl
+STR_ORDER_SERVICE_TOOLTIP :{BLACK}Hepgor y gorchymyn hwn os nad oes angen gwasanaeth
+STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Côst: {CURRENCY} Pwysau: {WEIGHT_S}{}Cyflymder: {VELOCITY} Pŵer: {POWER}{}Côst Rhedeg: {CURRENCY}/bl{}Gallu cludo: {CARGO}
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Côst: {CURRENCY} Cyflym. Max: {VELOCITY}{}Cynhwysedd: {CARGO}, {CARGO}{}Côst Rhedfa: {CURRENCY}/yr
+STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Côst: {CURRENCY} Cyflym. Max: {VELOCITY}{}Cynhwysedd: {CARGO}{}Cost Rhedfa: {CURRENCY}/bl
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Oed: {LTBLUE}{STRING}{BLACK} Cost Rhedfa: {LTBLUE}{CURRENCY}/bl.
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}cyflymder uchaf: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pwys: {LTBLUE}{WEIGHT_S} {BLACK}Pŵer: {LTBLUE}{POWER}{BLACK} Cyflym. Max: {LTBLUE}{VELOCITY}
@@ -2734,27 +2734,27 @@ STR_NEWS_TRAIN_CRASH :{BIGFONT}{BLACK
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Methu gwrthdroi cyfeiriad trên...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}ddim yn medru reversio'r cerbyd...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}Methu troi cerbydau sy'n meddu ar sawl uned
-STR_CLEAR_TIME :{BLACK}Clirio Amser
-STR_RESET_LATENESS :{BLACK}Ailosod Mesurydd Hwyrni
-STR_CHANGE_WAYPOINT_NAME :{BLACK}Newid enw pwynt llwybro
+STR_TIMETABLE_CLEAR_TIME :{BLACK}Clirio Amser
+STR_TIMETABLE_RESET_LATENESS :{BLACK}Ailosod Mesurydd Hwyrni
+STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Newid enw pwynt llwybro
-STR_TRAIN_STOPPING :{RED}Wrthi'n stopio
-STR_TRAIN_STOPPING_VEL :{RED}Wrthi'n stopio {VELOCITY}
-STR_INCOMPATIBLE_RAIL_TYPES :Mathau rheilffordd anghydnaws
-STR_TRAIN_NO_POWER :{RED}Dim Pŵer
-STR_TRAIN_START_NO_CATENARY :Does gan y trac ddim catena felly does dim modd i't trên gychwyn
-STR_TRAIN_STUCK :{ORANGE}Aros am lwybr clir
+STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}Wrthi'n stopio
+STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Wrthi'n stopio {VELOCITY}
+STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Mathau rheilffordd anghydnaws
+STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Dim Pŵer
+STR_ERROR_TRAIN_START_NO_CATENARY :Does gan y trac ddim catena felly does dim modd i't trên gychwyn
+STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Aros am lwybr clir
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIGFONT}{BLACK}{STRING} newydd yn awr ar gael!
STR_NEWS_NEW_VEHICLE_TYPE :{BIGFONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} ar gael yn awr! - {ENGINE}
-STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Methu gwerthu cerbyd sydd wedi'i ddinistrio...
-STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Methu ailffitio'r cerbyd sydd wedi'i ddinistrio...
+STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Methu gwerthu cerbyd sydd wedi'i ddinistrio...
+STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Methu ailffitio'r cerbyd sydd wedi'i ddinistrio...
-STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Methu amserlennu cerbyd...
-STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Dim ond mewn gorsafoedd y gall cerbydau aros.
-STR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Nid yw'r cerbyd hwn yn aros yn yr orsaf hon.
+STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Methu amserlennu cerbyd...
+STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Dim ond mewn gorsafoedd y gall cerbydau aros.
+STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Nid yw'r cerbyd hwn yn aros yn yr orsaf hon.
STR_TIMETABLE_CHANGE_TIME :{BLACK}Newid Amser
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Mae'r cerbyd hwn yn rhedeg ar hyn o bryd
STR_TIMETABLE_STATUS_LATE :{BLACK}Mae'r cerbyd hwn yn rhedeg {STRING} yn hwyr ar hyn o bryd
@@ -2768,7 +2768,7 @@ STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Llenwch
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}...rhaid iddo fod wedi'i stopio mewn depo cerbyd ffordd
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Methu dod o hyd i'r depo lleol
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Gorfodi cerbyd i droi rownd
-STR_ARTICULATED_RV_CAPACITY :{BLACK}Cynhwysedd: {LTBLUE}
+STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Cynhwysedd: {LTBLUE}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} cerbyd{P "" au}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
@@ -2795,11 +2795,11 @@ STR_NEWS_FIRST_SHIP_ARRIVAL :{BIGFONT}{BLACK
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Gosod bwi a ellir ei ddefnyddio fel pwynt llwybr
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Methu gosod bwi yma...
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Adeiladu traphont
-STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Methu adeiladu traphont yma...
+STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Methu adeiladu traphont yma...
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Ailffitio)
STR_REFIT_TITLE :{GOLD}Dewiswch y math o lwyth i'w gario:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}bellach yn gallu cario: {GOLD}{CARGO}{}{BLACK}Côst o ailffitio: {GOLD}{CURRENCY}
-STR_REFITTABLE :(gallu ailffitio)
+STR_PURCHASE_INFO_REFITTABLE :(gallu ailffitio)
##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Meysydd Awyr
@@ -2812,7 +2812,7 @@ STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Adeiladu
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIGFONT}{BLACK}Mae'r trigolion yn dathlu . . .{}Mae'r awyren gyntaf wedi cyrraedd {STATION}!
STR_NEWS_AIRCRAFT_CRASH :{BIGFONT}{BLACK}Damwain Awyren!{}Bu farw {COMMA} mewn tanchwa yn {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIGFONT}{BLACK}Awyren wedi syrthio!{}Rhedodd yr awyren allan o danwydd, bu farw {COMMA} yn y ddamwain!
-STR_ORDER_STATION_SMALL :{TINYFONT}{BLACK}{STATION}
+STR_TINY_BLACK_STATIONL :{TINYFONT}{BLACK}{STATION}
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Amserlen)
@@ -2825,13 +2825,13 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Ymsuddiant mwynglawdd glo ger {TOWN} yn creu llanast!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Llifogydd!{}O leiaf {COMMA} ar goll, wedi'i tybio'n farw wedi glaw mawr!
-STR_BRIBE_FAILED :{WHITE}Cafodd eich ymgais i lwgrwobrwyo ei
-STR_BRIBE_FAILED_2 :{WHITE}ddarganfod gan ymchwilydd ardal
-STR_BUILD_DATE :{BLACK}Adeiladwyd: {LTBLUE}{DATE_LONG}
+STR_ERROR_BRIBE_FAILED :{WHITE}Cafodd eich ymgais i lwgrwobrwyo ei
+STR_ERROR_BRIBE_FAILED_2 :{WHITE}ddarganfod gan ymchwilydd ardal
+STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Adeiladwyd: {LTBLUE}{DATE_LONG}
-STR_TILEDESC_STATION_CLASS :{BLACK}Dosbarth gorsaf: {LTBLUE}{STRING}
-STR_TILEDESC_STATION_TYPE :{BLACK}Math gorsaf: {LTBLUE}{STRING}
-STR_TILEDESC_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Dosbarth gorsaf: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Math gorsaf: {LTBLUE}{STRING}
+STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_PERFORMANCE_DETAIL :{WHITE}Graddio perfformiad manwl
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Allwedd
@@ -2851,28 +2851,28 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Arian:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Benthyciad:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Cyfanswm:
############ End of order list
-STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Nifer y cerbydau; mae hyn yn cynnwys cerbydau ffordd, trenau, llongau ac awyrennau
-STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Nifer y rhannau gorsaf. Mae pob rhan o orsaf (e.e. gorsaf drenau, gorsaf fysiau a meysydd awyr) yn cael eu cyfrif, hyd yn oed os ydyn nhw wedi'u cysylltu fel un gorsaf
-STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}Elw'r cerbyd gyda'r incwm lleiaf (o bob cerbyd dros 2 flwydd oed)
-STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Cyfanswm yr arian a enillwyd yn y mis gyda'r elw isaf o'r 12 chwarter ddiwethaf
-STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Cyfanswm yr arian a enillwyd yn y mis gyda'r elw isaf o'r 12 chwarter ddiwethaf
-STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Cyfanswm yr unedau llwyth a gludwyd yn y 4 chwarter diwethaf
-STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Nifer y mathau gwahanol o lwythi a gludwyd yn y chwarter diwethaf
-STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Cyfanswm yr arian sydd gan y cwmni hwn yn y banc
-STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Cyfanswm yr arian mae'r cwmni hwn wedi ei fenthyg ar hyn o bryd
-STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Cyfanswm y pwyntiau allan o'r pwyntiau posib
+STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nifer y cerbydau; mae hyn yn cynnwys cerbydau ffordd, trenau, llongau ac awyrennau
+STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Nifer y rhannau gorsaf. Mae pob rhan o orsaf (e.e. gorsaf drenau, gorsaf fysiau a meysydd awyr) yn cael eu cyfrif, hyd yn oed os ydyn nhw wedi'u cysylltu fel un gorsaf
+STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Elw'r cerbyd gyda'r incwm lleiaf (o bob cerbyd dros 2 flwydd oed)
+STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cyfanswm yr arian a enillwyd yn y mis gyda'r elw isaf o'r 12 chwarter ddiwethaf
+STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cyfanswm yr arian a enillwyd yn y mis gyda'r elw isaf o'r 12 chwarter ddiwethaf
+STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Cyfanswm yr unedau llwyth a gludwyd yn y 4 chwarter diwethaf
+STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Nifer y mathau gwahanol o lwythi a gludwyd yn y chwarter diwethaf
+STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Cyfanswm yr arian sydd gan y cwmni hwn yn y banc
+STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Cyfanswm yr arian mae'r cwmni hwn wedi ei fenthyg ar hyn o bryd
+STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Cyfanswm y pwyntiau allan o'r pwyntiau posib
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Gosodiadau NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Dangos gosodiadau NewGRF
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Gosodiadau NewGRF
-STR_NEWGRF_APPLY_CHANGES :{BLACK}Gweithredu newidiadau
-STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Toglu palet
-STR_NEWGRF_TOGGLE_PALETTE_TIP :{BLACK}Toglu palet y NewGRFa ddewiswyd.{}Gwnech hyn pan fo graffegau'r NewGRF yn edrych yn binc yn y gêm
-STR_NEWGRF_SET_PARAMETERS :{BLACK}Gosod paramedrau
-STR_NEWGRF_FILENAME :{BLACK}Enw Ffeil: {SILVER}{STRING}
-STR_NEWGRF_PALETTE :{BLACK}Palet: {SILVER}{STRING}
-STR_NEWGRF_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
-STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Gweithredu newidiadau
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toglu palet
+STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toglu palet y NewGRFa ddewiswyd.{}Gwnech hyn pan fo graffegau'r NewGRF yn edrych yn binc yn y gêm
+STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Gosod paramedrau
+STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Enw Ffeil: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palet: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Rydych ar fin gwneud newidiadau i gêm sy'n rhedeg; all hyn beri i OpenTTD grashio.{}Ydych chi'n siŵr eich bod chi eisiau gwneud hyn?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
@@ -2895,34 +2895,34 @@ STR_NEWGRF_ERROR_INVALID_ID :Ceisio defnyddi
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Mae'r {STRING} yn cynnwys corlun llygredig. Bydd corluniaid llygredig yn cael eu dangos gyda mark cwestiwn coch (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Mae'n cynnwys nifer o gofnodion Gweithred 8.
-STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Llwytho'r rhagosodiad a ddewiswyd
-STR_NEWGRF_PRESET_SAVE :{BLACK}Cadw rhagosodiad
-STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Cadw'r rhestr gyfredol fel rhagosodiad
-STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Rhoi enw ar gyfer y rhagosodiad
-STR_NEWGRF_PRESET_DELETE :{BLACK}Dileu rhagosodiad
-STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Dileu'r rhagosodiad a ddewiswyd
-STR_NEWGRF_ADD :{BLACK}Ychwanegu
-STR_NEWGRF_ADD_TIP :{BLACK}ychwanegu ffeil NewGRF i'r rhestr
-STR_NEWGRF_REMOVE :{BLACK}Tynnu
-STR_NEWGRF_REMOVE_TIP :{BLACK}Tynnu'r ffeil NewGRF sydd wedi'i ddewis o'r rhestr
-STR_NEWGRF_MOVEUP :{BLACK}Symud i Fyny
-STR_NEWGRF_MOVEUP_TIP :{BLACK}Symud y ffeil NewGRF sydd wedi'i ddewis i fyny'r rhestr
-STR_NEWGRF_MOVEDOWN :{BLACK}Symud i Lawr
-STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Symud y ffeil NewGRF sydd wedi'i ddewis i lawr y rhestr
-STR_NEWGRF_FILE_TIP :{BLACK}Rhestr o bob ffeil NewGRF sydd wedi'u gosod. Cliciwch ar ffeil i newid ei baramedrau
-STR_NEWGRF_PARAMETER :{BLACK}Paramedrau: {SILVER}{STRING}
-STR_NEWGRF_PARAMETER_QUERY :{BLACK}Rhoi paramedrau NewGRF newydd
-STR_NEWGRF_NO_INFO :{BLACK}Dim gwybodaeth newydd ar gael
+STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Llwytho'r rhagosodiad a ddewiswyd
+STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Cadw rhagosodiad
+STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Cadw'r rhestr gyfredol fel rhagosodiad
+STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Rhoi enw ar gyfer y rhagosodiad
+STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Dileu rhagosodiad
+STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Dileu'r rhagosodiad a ddewiswyd
+STR_NEWGRF_SETTINGS_ADD :{BLACK}Ychwanegu
+STR_NEWGRF_SETTINGS_ADD_TOOLTIP :{BLACK}ychwanegu ffeil NewGRF i'r rhestr
+STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Tynnu
+STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Tynnu'r ffeil NewGRF sydd wedi'i ddewis o'r rhestr
+STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Symud i Fyny
+STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Symud y ffeil NewGRF sydd wedi'i ddewis i fyny'r rhestr
+STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Symud i Lawr
+STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Symud y ffeil NewGRF sydd wedi'i ddewis i lawr y rhestr
+STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Rhestr o bob ffeil NewGRF sydd wedi'u gosod. Cliciwch ar ffeil i newid ei baramedrau
+STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paramedrau: {SILVER}{STRING}
+STR_NEWGRF_SETTINGS_PARAMETER_QUERY :{BLACK}Rhoi paramedrau NewGRF newydd
+STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Dim gwybodaeth newydd ar gael
STR_NEWGRF_ADD_CAPTION :{WHITE}Ffeiliau NewGRF sydd ar gael
STR_NEWGRF_ADD_FILE :{BLACK}Ychwanegu
-STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ychwanegu'r ffeil NewGRF a ddewiswyd i'ch ffurfwedd
-STR_NEWGRF_RESCAN_FILES :{BLACK}Ailsganio ffeiliau
-STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Diweddaru'r rhestr o ffeiliau NewGRF sydd ar gael
+STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Ychwanegu'r ffeil NewGRF a ddewiswyd i'ch ffurfwedd
+STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Ailsganio ffeiliau
+STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Diweddaru'r rhestr o ffeiliau NewGRF sydd ar gael
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Does dim modd ychwanegu'r ffeil: ID GRF dyblyg
-STR_NEWGRF_NOT_FOUND :{RED}Ni ddarganfuwyd ffeil sy'n cyfateb
-STR_NEWGRF_DISABLED :{RED}Analluogwyd
+STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Ni ddarganfuwyd ffeil sy'n cyfateb
+STR_NEWGRF_SETTINGS_DISABLED :{RED}Analluogwyd
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ni ddarganfuwyd ffeil sy'n cyfateb (GRF cytûn wedi'i lwytho)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Llwythwyd GRF(au) cytûn yn lle'r rhai coll
@@ -2938,7 +2938,7 @@ STR_NEWGRF_BUGGY :{WHITE}Mae NewG
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Mae'r wybodaeth cargo/ailffitio ar gyfer '{1:ENGINE}' yn wahanol i'r rhestr brynu wedi'r adeiladu. Gall hyn beri i awtoadnewyddy/-ddisodli fethu ag ailfitio'n gywir.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' creu lwp anorffen yn y production callback.
-STR_LOADGAME_REMOVED_TRAMS :{WHITE}Cafodd y gêm ei gadw mewn fersiwn heb dram. Cafodd y tramiau eu dileu.
+STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Cafodd y gêm ei gadw mewn fersiwn heb dram. Cafodd y tramiau eu dileu.
STR_CURRENCY_WINDOW :{WHITE}Arian cyfaddas
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Cyfradd gyfnewid: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
@@ -2949,16 +2949,16 @@ STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Newid i
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Newid i'r Ewro: {ORANGE}byth
STR_CURRENCY_PREVIEW :{LTBLUE}Rhagolwg: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Newid paramedrau arian cyfaddas
-STR_TOOLTIP_DECREASE_EXCHANGE_RATE :{BLACK}Llehad yr swm o eich arian cyfred am un Punt (£)
-STR_TOOLTIP_INCREASE_EXCHANGE_RATE :{BLACK}amlhau yr swm o eich arian cyfred am un Punt (£)
-STR_TOOLTIP_SET_EXCHANGE_RATE :{BLACK}newid y raddfa gyfnewid o eich arian cyfred i un Punt (£)
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR :{BLACK}Creu yr ysgar i eich arian Cyfred
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX :{BLACK}Creu yr rhagddodiad i eich arian Cyfred
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX :{BLACK}Creu yr olddodiad i eich arian Cyfred
-STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Newid i'r Ewro yn gynnar.
-STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO :{BLACK}Newid i'r Ewro yn hwyrach
-STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO :{BLACK}Set yr blwyddyn i newid i'r Ewro
-STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW :{BLACK}10000 Punt (£) yn eich arian cyfaddas
+STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Llehad yr swm o eich arian cyfred am un Punt (£)
+STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}amlhau yr swm o eich arian cyfred am un Punt (£)
+STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}newid y raddfa gyfnewid o eich arian cyfred i un Punt (£)
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Creu yr ysgar i eich arian Cyfred
+STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Creu yr rhagddodiad i eich arian Cyfred
+STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Creu yr olddodiad i eich arian Cyfred
+STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Newid i'r Ewro yn gynnar.
+STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Newid i'r Ewro yn hwyrach
+STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set yr blwyddyn i newid i'r Ewro
+STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Punt (£) yn eich arian cyfaddas
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
@@ -2977,8 +2977,8 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Llong{P "" au}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Awyrennau
-STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Rhestr wedi'i rhannu {COMMA} Cerbyd{P "" au}
-STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Dangos pob cerbydau sy'n rhannu'r amserlen hon
+STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Rhestr wedi'i rhannu {COMMA} Cerbyd{P "" au}
+STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Dangos pob cerbydau sy'n rhannu'r amserlen hon
STR_NEWS_TRAIN_IS_WAITING :{WHITE}Mae {VEHICLE} yn aros yn y depo
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}Mae {VEHICLE} yn aros yn y depo
@@ -3085,39 +3085,39 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Ailffiti
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Ailffitio cargo llong i gario llwyth o fath gwahanol
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Ailffitio awyren i gario llwyth o fath gwahanol
-STR_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Mynd am Ddepo Trên {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Mynd am Ddepo Trên {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Mynd am Ddepo Ffordd {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Mynd am Ddepo Ffordd {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Mynd am Ddepo Llong {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Mynd am Ddepo Llong{TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR :{ORANGE}Mynd am Awyrendy {STATION}
-STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Mynd am Awyrendy {STATION}, {VELOCITY}
-
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Gwasanaeth yn Nepo Trên {TOWN}
-STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Gwasanaeth yn Nepo Trên {TOWN}, {VELOCITY}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Mynd am wasanaeth Ddepo Ffordd {TOWN}
-STR_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Ddepo Ffordd {TOWN}, {VELOCITY}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Mynd am wasanaeth i Ddepo Llong {TOWN}
-STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Depo Llong {TOWN}, {VELOCITY}
-STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Mynd am wasanaeth i Awyrendy {STATION}
-STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Awyrendy {STATION}, {VELOCITY}
-
-
-STR_CLONE_TRAIN :{BLACK}Dyblygu Trên
-STR_CLONE_ROAD_VEHICLE :{BLACK}Dyblygu Cerbyd
-STR_CLONE_SHIP :{BLACK}Dyblygu Llong
-STR_CLONE_AIRCRAFT :{BLACK}Dyblygu Awyren
-
-STR_CLONE_TRAIN_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r trên gan gynnwys pob un o'i gerbydau. Bydd Ctrl-clic yn rhannu'r gorchmynion.
-STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}Bydd hyn yn adeiladu copi o the cerbyd ffordd. Bydd Ctrl-clic yn rhannu'r gorchmynion
-STR_CLONE_SHIP_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r llong. Bydd Ctrl-clic yn rhannu'r gorchmynion
-STR_CLONE_AIRCRAFT_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r awyren. Bydd Ctrl-clic yn rhannu'r gorchmynion
-
-STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r trên gan gynnwys pob cerbyd. Cliciwch ar y botwm hwn ac yna ar drên sydd unai tu allan neu tu mewn y depo. Bydd Ctrl-clic yn rhannu'r gorchmynion.
-STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o a cerbyd ffordd. Cliciwch ar y botwm hwn ac yna ar gerbyd ffordd sydd unai tu allan neu tu mewn y depo. Bydd Ctrl-clic yn rhannu'r gorchmynion.
-STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o a llong. Cliciwch a y botwm hwn ac yna ar long tu mewn neu tu allan i'r depo. Bydd Ctrl-clic yn rhannu'r gorchmynion
-STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Bydd hyn yn adeiladu copi o awyren. Cliciwch ar y botwm hwn ac yna ar awyren sydd unai tu mewn neu tu allan i'r awyrendy. Bydd Ctrl-clic yn rhannu'r gorchmynion
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT :{ORANGE}Mynd am Ddepo Trên {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_VEL :{ORANGE}Mynd am Ddepo Trên {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT :{ORANGE}Mynd am Ddepo Ffordd {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_VEL :{ORANGE}Mynd am Ddepo Ffordd {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT :{ORANGE}Mynd am Ddepo Llong {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Mynd am Ddepo Llong{TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR :{ORANGE}Mynd am Awyrendy {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_VEL :{ORANGE}Mynd am Awyrendy {STATION}, {VELOCITY}
+
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE :{LTBLUE}Gwasanaeth yn Nepo Trên {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL :{LTBLUE}Gwasanaeth yn Nepo Trên {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE :{LTBLUE}Mynd am wasanaeth Ddepo Ffordd {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_ROAD_VEHICLE_DEPOT_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Ddepo Ffordd {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Mynd am wasanaeth i Ddepo Llong {TOWN}
+STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Depo Llong {TOWN}, {VELOCITY}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Mynd am wasanaeth i Awyrendy {STATION}
+STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Mynd am wasanaeth i Awyrendy {STATION}, {VELOCITY}
+
+
+STR_DEPOT_CLONE_TRAIN :{BLACK}Dyblygu Trên
+STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Dyblygu Cerbyd
+STR_DEPOT_CLONE_SHIP :{BLACK}Dyblygu Llong
+STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Dyblygu Awyren
+
+STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r trên gan gynnwys pob un o'i gerbydau. Bydd Ctrl-clic yn rhannu'r gorchmynion.
+STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Bydd hyn yn adeiladu copi o the cerbyd ffordd. Bydd Ctrl-clic yn rhannu'r gorchmynion
+STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r llong. Bydd Ctrl-clic yn rhannu'r gorchmynion
+STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r awyren. Bydd Ctrl-clic yn rhannu'r gorchmynion
+
+STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o'r trên gan gynnwys pob cerbyd. Cliciwch ar y botwm hwn ac yna ar drên sydd unai tu allan neu tu mewn y depo. Bydd Ctrl-clic yn rhannu'r gorchmynion.
+STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o a cerbyd ffordd. Cliciwch ar y botwm hwn ac yna ar gerbyd ffordd sydd unai tu allan neu tu mewn y depo. Bydd Ctrl-clic yn rhannu'r gorchmynion.
+STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Bydd hyn yn adeiladu copi o a llong. Cliciwch a y botwm hwn ac yna ar long tu mewn neu tu allan i'r depo. Bydd Ctrl-clic yn rhannu'r gorchmynion
+STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Bydd hyn yn adeiladu copi o awyren. Cliciwch ar y botwm hwn ac yna ar awyren sydd unai tu mewn neu tu allan i'r awyrendy. Bydd Ctrl-clic yn rhannu'r gorchmynion
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION :{WHITE}Cerbydau Rheilffordd Newydd
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION :{WHITE}Cerbydau Rheilffordd Trydan Newydd
@@ -3187,28 +3187,28 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Canoli'r
### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Rydych chi ar fin gwerthu pob cerbyd yn y depo. Ydych chi'n siwr?
-STR_DEPOT_WRONG_DEPOT_TYPE :math depo anghywir
+STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :math depo anghywir
-STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP :{BLACK}Gwerthu pob trên yn y depo
-STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TIP :{BLACK}Gwerthu pob cerbyd ffordd yn y depo
-STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP :{BLACK}Gwerthu pob llong yn y depo
-STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP :{BLACK}Gwerthu pob awyren yn yr awyrendy
+STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Gwerthu pob trên yn y depo
+STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Gwerthu pob cerbyd ffordd yn y depo
+STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Gwerthu pob llong yn y depo
+STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Gwerthu pob awyren yn yr awyrendy
-STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP :{BLACK}Dangos rhestr o bob trên gyda'r depo presennol yn eu gorchmynion
-STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TIP :{BLACK}Dangos rhestr o bob cerbyd ffordd gyda'r depo presennol yn eu gorchmynion
-STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP :{BLACK}Dangos rhestr o bob llong gyda'r depo presennol yn eu gorchmynion
-STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP :{BLACK}Dangos rhestr o bob awyren gyda unrhyw awyrendy yn y maes awyr hwn yn eu gorchmynion
+STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Dangos rhestr o bob trên gyda'r depo presennol yn eu gorchmynion
+STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Dangos rhestr o bob cerbyd ffordd gyda'r depo presennol yn eu gorchmynion
+STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Dangos rhestr o bob llong gyda'r depo presennol yn eu gorchmynion
+STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Dangos rhestr o bob awyren gyda unrhyw awyrendy yn y maes awyr hwn yn eu gorchmynion
-STR_DEPOT_AUTOREPLACE_TRAIN_TIP :{BLACK}Awtoddisodli pob trên yn y depo
-STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TIP :{BLACK}Awtoddisodli pob cerbyd ffordd yn y depo
-STR_DEPOT_AUTOREPLACE_SHIP_TIP :{BLACK}Awtoddisodli pob llong yn y depo
-STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Awtoddisodli pob awyren yn yr awyrendy
+STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Awtoddisodli pob trên yn y depo
+STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Awtoddisodli pob cerbyd ffordd yn y depo
+STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Awtoddisodli pob llong yn y depo
+STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Awtoddisodli pob awyren yn yr awyrendy
STR_REPLACE_VEHICLES_WHITE :{WHITE}Disodli {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Dechrau Disodli Cerbydau
STR_REPLACE_VEHICLES_STOP :{BLACK}Dechrau Disodli Cerbydau
-STR_NOT_REPLACING :{BLACK}Ddim yn disodli
-STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Dim cerbyd wedi'i ddewis
+STR_REPLACE_NOT_REPLACING :{BLACK}Ddim yn disodli
+STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Dim cerbyd wedi'i ddewis
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Dewiswch y math injan i'w ddisodli
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Dewiswch y math injan newydd yr hoffech chi ei ddefnyddio yn lle'r math injan ar y chwith
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Gwasgwch i atal disodli'r math injan sydd wedi'i ddewis ar y chwith
@@ -3220,26 +3220,26 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gwneud i
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Disodli: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Newid rhwng y sgrin ddisodli wagenni a'r un injans.
-STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Nid yw'r cerbyd ar gael
-STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Nid yw'r cerbyd ar gael
-STR_SHIP_NOT_AVAILABLE :{WHITE}Nid yw'r llong ar gael
-STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Nid yw'r awyren ar gael
+STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Nid yw'r cerbyd ar gael
+STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Nid yw'r cerbyd ar gael
+STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Nid yw'r llong ar gael
+STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Nid yw'r awyren ar gael
-STR_ENGINES :Injanau
-STR_WAGONS :Wagenni
+STR_REPLACE_ENGINES :Injanau
+STR_REPLACE_WAGONS :Wagenni
-STR_MASS_STOP_DEPOT_TRAIN_TIP :{BLACK}Clicio i stopio pob trên sydd tu mewn i'r depo
-STR_MASS_STOP_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clicio i stopio pob cerbyd ffordd sydd tu mewn i'r depo
-STR_MASS_STOP_DEPOT_SHIP_TIP :{BLACK}Clicio i stopio pob llong sydd tu mewn i'r depo
-STR_MASS_STOP_HANGAR_TIP :{BLACK}Clicio i stopio pob awyren sydd tu mewn i'r awyrendy
+STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Clicio i stopio pob trên sydd tu mewn i'r depo
+STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clicio i stopio pob cerbyd ffordd sydd tu mewn i'r depo
+STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Clicio i stopio pob llong sydd tu mewn i'r depo
+STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Clicio i stopio pob awyren sydd tu mewn i'r awyrendy
-STR_MASS_START_DEPOT_TRAIN_TIP :{BLACK}Clicio i gychwyn pob trên sydd tu mewn i'r depo
-STR_MASS_START_DEPOT_ROAD_VEHICLE_TIP :{BLACK}Clicio i gychwyn pob cerbyd ffordd sydd tu mewn i'r depo
-STR_MASS_START_DEPOT_SHIP_TIP :{BLACK}Clicio i gychwyn pob llong sydd tu mewn i'r depo
-STR_MASS_START_HANGAR_TIP :{BLACK}Clicio i gychwyn pob awyren sydd tu mewn i'r awyrendy
+STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Clicio i gychwyn pob trên sydd tu mewn i'r depo
+STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Clicio i gychwyn pob cerbyd ffordd sydd tu mewn i'r depo
+STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Clicio i gychwyn pob llong sydd tu mewn i'r depo
+STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Clicio i gychwyn pob awyren sydd tu mewn i'r awyrendy
-STR_MASS_STOP_LIST_TIP :{BLACK}Clicio i stopio pob cerbyd yn y rhestr
-STR_MASS_START_LIST_TIP :{BLACK}Clicio i gychwyn pob cerbyd yn y rhestr
+STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Clicio i stopio pob cerbyd yn y rhestr
+STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Clicio i gychwyn pob cerbyd yn y rhestr
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Rhestr Arwyddion - {COMMA} Arwydd{P "" ion}
@@ -3248,14 +3248,14 @@ STR_NEWS_ORDER_REFIT_FAILED :{WHITE}Stopiodd
############ Lists rail types
-STR_RAIL_VEHICLES :Cerbydau Rheilffordd
-STR_ELRAIL_VEHICLES :Cerbydau Rheilffordd Drydan
-STR_MONORAIL_VEHICLES :Cerbydau Monoreilffordd
-STR_MAGLEV_VEHICLES :Cerbydau Maglef
+STR_REPLACE_RAIL_VEHICLES :Cerbydau Rheilffordd
+STR_REPLACE_ELRAIL_VEHICLES :Cerbydau Rheilffordd Drydan
+STR_REPLACE_MONORAIL_VEHICLES :Cerbydau Monoreilffordd
+STR_REPLACE_MAGLEV_VEHICLES :Cerbydau Maglef
############ End of list of rail types
-STR_TINY_BLACK :{TINYFONT}{BLACK}{COMMA}
+STR_TINY_BLACK_COMA :{TINYFONT}{BLACK}{COMMA}
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Côst: {GOLD}{CURRENCY}{BLACK} Pwysau: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Cyflymder: {GOLD}{VELOCITY}{BLACK} Pŵer: {GOLD}{POWER}
@@ -3282,70 +3282,70 @@ STR_NUM_3 :{BLACK}{SKIP}{S
########### String for New Landscape Generator
-STR_GENERATE :{WHITE}Cynhyrchu
-STR_RANDOM :{BLACK}Ar hap
-STR_RANDOM_HELP :{BLACK}Newid yr hedyn hap syn cael ei ddefnyddio ar gyfer Cynhyrchu Tirwedd
-STR_WORLD_GENERATION_CAPTION :{WHITE}Cynhyrchu Byd
-STR_RANDOM_SEED :{BLACK}Hedyn Hap
-STR_RANDOM_SEED_HELP :{BLACK}Cliciwch i fewnbynnu hedyn hap
-STR_RANDOM_SEED_OSKTITLE :{BLACK}Rhowch hedyn hap
-STR_LAND_GENERATOR :{BLACK}Cynhyrchydd Tir:
-STR_TREE_PLACER :{BLACK}Algorithm Coed:
-STR_HEIGHTMAP_ROTATION :{BLACK}Cylchdro Map Uchder:
-STR_TERRAIN_TYPE :{BLACK}Math Tirwedd:
-STR_QUANTITY_OF_SEA_LAKES :{BLACK}Lefel y Môr:
-STR_SMOOTHNESS :{BLACK}Llyfnder:
-STR_SNOW_LINE_HEIGHT :{BLACK}Uchder Llinell Eira:
-STR_DATE :{BLACK}Dyddiad:
-STR_NUMBER_OF_TOWNS :{BLACK}Nifer trefi:
-STR_NUMBER_OF_INDUSTRIES :{BLACK}Nifer diwydiannau:
-STR_GENERATE_DATE :{BLACK}{DATE_LONG}
-STR_SNOW_LINE_UP :{BLACK}Symud y llinell eira un yn uwch
-STR_SNOW_LINE_DOWN :{BLACK}Symud y llinell eira un yn is
-STR_SNOW_LINE_QUERY_CAPT :{WHITE}Newid uchder Llinell Eira
-STR_START_DATE_QUERY_CAPT :{WHITE}Newid y flwyddyn gychwyn
-STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Rhybudd Graddfa
-STR_HEIGHTMAP_SCALE_WARNING_MESSAGE :{YELLOW}Ni argymhellir newid gormod ar faint y map gwreiddiol. Parhau gyda'r cynhyrchu?
-STR_HEIGHTMAP_NAME :{BLACK}Enw'r Map Uchder
-STR_HEIGHTMAP_SIZE :{BLACK}Maint: {ORANGE}{NUM} x {NUM}
+STR_MAPGEN_GENERATE :{WHITE}Cynhyrchu
+STR_MAPGEN_RANDOM :{BLACK}Ar hap
+STR_MAPGEN_RANDOM_HELP :{BLACK}Newid yr hedyn hap syn cael ei ddefnyddio ar gyfer Cynhyrchu Tirwedd
+STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Cynhyrchu Byd
+STR_MAPGEN_RANDOM_SEED :{BLACK}Hedyn Hap
+STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Cliciwch i fewnbynnu hedyn hap
+STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Rhowch hedyn hap
+STR_MAPGEN_LAND_GENERATOR :{BLACK}Cynhyrchydd Tir:
+STR_MAPGEN_TREE_PLACER :{BLACK}Algorithm Coed:
+STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Cylchdro Map Uchder:
+STR_MAPGEN_TERRAIN_TYPE :{BLACK}Math Tirwedd:
+STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Lefel y Môr:
+STR_MAPGEN_SMOOTHNESS :{BLACK}Llyfnder:
+STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Uchder Llinell Eira:
+STR_MAPGEN_DATE :{BLACK}Dyddiad:
+STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Nifer trefi:
+STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Nifer diwydiannau:
+STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
+STR_MAPGEN_SNOW_LINE_UP :{BLACK}Symud y llinell eira un yn uwch
+STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Symud y llinell eira un yn is
+STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Newid uchder Llinell Eira
+STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Newid y flwyddyn gychwyn
+STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Rhybudd Graddfa
+STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ni argymhellir newid gormod ar faint y map gwreiddiol. Parhau gyda'r cynhyrchu?
+STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Enw'r Map Uchder
+STR_MAPGEN_HEIGHTMAP_SIZE :{BLACK}Maint: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD :{WHITE}Wrthi'n cynhyrchu'r byd...
STR_GENERATION_ABORT :{BLACK}Diddymu
STR_GENERATION_ABORT_CAPTION :{WHITE}Diddymu Cynhyrchu Byd
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Ydych chi eisiau diddymu cynhyrchu'r byd?
-STR_PROGRESS :{WHITE}{NUM}% cyflawn
-STR_GENERATION_PROGRESS :{BLACK}{NUM} / {NUM}
-STR_WORLD_GENERATION :{BLACK}Cynhyrchu Byd
-STR_TREE_GENERATION :{BLACK}Cynhyrchu Coed
-STR_UNMOVABLE_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol
-STR_CLEARING_TILES :{BLACK}Cynhyrchu ardaloedd creigiog a chnapiog
-STR_SETTINGUP_GAME :{BLACK}Gosod gêm yn ei le
-STR_PREPARING_TILELOOP :{BLACK}Rhedeg dolen teiliau
-STR_PREPARING_GAME :{BLACK}Paratoi gêm
-STR_DIFFICULTY_TO_CUSTOM :{WHITE}Newidiodd y weithred hon y gêm i un personol
-STR_SE_FLAT_WORLD :{WHITE}Tir Gwastad
-STR_SE_FLAT_WORLD_TIP :{BLACK}Cynhyrchu Tir Gwastad
-STR_SE_RANDOM_LAND :{WHITE}Tir ar hap
-STR_SE_NEW_WORLD :{BLACK}Creu senario newydd
-STR_SE_CAPTION :{WHITE}math senario
-STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Symud uchder tir gwastad un yn uwch
-STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Symud uchder tir gwastad un yn is
-STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Newid uchder tir gwastad
-STR_FLAT_WORLD_HEIGHT :{BLACK}uchder tir gwastad:
+STR_GENERATION_PROGRESS :{WHITE}{NUM}% cyflawn
+STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
+STR_GENERATION_WORLD_GENERATION :{BLACK}Cynhyrchu Byd
+STR_GENERATION_TREE_GENERATION :{BLACK}Cynhyrchu Coed
+STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Cynhyrchu Nodweddion Ansymudol
+STR_GENERATION_CLEARING_TILES :{BLACK}Cynhyrchu ardaloedd creigiog a chnapiog
+STR_GENERATION_SETTINGUP_GAME :{BLACK}Gosod gêm yn ei le
+STR_GENERATION_PREPARING_TILELOOP :{BLACK}Rhedeg dolen teiliau
+STR_GENERATION_PREPARING_GAME :{BLACK}Paratoi gêm
+STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Newidiodd y weithred hon y gêm i un personol
+STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Tir Gwastad
+STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Cynhyrchu Tir Gwastad
+STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Tir ar hap
+STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Creu senario newydd
+STR_SE_MAPGEN_CAPTION :{WHITE}math senario
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Symud uchder tir gwastad un yn uwch
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Symud uchder tir gwastad un yn is
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Newid uchder tir gwastad
+STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}uchder tir gwastad:
STR_SMALLMAP_CENTER :{BLACK}Canoli'r map bach ar y lleoliad presennol
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
-STR_BORDER_TYPE :{BLACK}Ymylon mapiau:
-STR_NORTHWEST :{BLACK}Gog. Orllewin
-STR_NORTHEAST :{BLACK}Gog. Ddwyrain
-STR_SOUTHEAST :{BLACK}De Ddwyrain
-STR_SOUTHWEST :{BLACK}De Orllewin
-STR_BORDER_FREEFORM :{BLACK}Ffurfrydd
-STR_BORDER_WATER :{BLACK}Dw^r
-STR_BORDER_RANDOM :{BLACK}Ar hap
-STR_BORDER_RANDOMIZE :{BLACK}Ar hap
-STR_BORDER_MANUAL :{BLACK}Â Llaw
+STR_MAPGEN_BORDER_TYPE :{BLACK}Ymylon mapiau:
+STR_MAPGEN_NORTHWEST :{BLACK}Gog. Orllewin
+STR_MAPGEN_NORTHEAST :{BLACK}Gog. Ddwyrain
+STR_MAPGEN_SOUTHEAST :{BLACK}De Ddwyrain
+STR_MAPGEN_SOUTHWEST :{BLACK}De Orllewin
+STR_MAPGEN_BORDER_FREEFORM :{BLACK}Ffurfrydd
+STR_MAPGEN_BORDER_WATER :{BLACK}Dw^r
+STR_MAPGEN_BORDER_RANDOM :{BLACK}Ar hap
+STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Ar hap
+STR_MAPGEN_BORDER_MANUAL :{BLACK}Â Llaw
########### String for new airports
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Bach
@@ -3370,21 +3370,21 @@ STR_MEASURE_AREA :{BLACK}Ardal: {
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Hyd: {NUM}{}Gwahaniaeth uchder: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Ardal: {NUM} x {NUM}{}Gwahaniaeth uchder: {NUM} m
-STR_FEEDER_CARGO_VALUE :{BLACK}Credydau Trosi: {LTBLUE}{CURRENCY}
-STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...mae'r ffordd hon yn eiddo i dref
-STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...mae'r ffordd yn gorwedd yn y cyfeiriad anghywir
-
-STR_TRANSPARENCY_TOOLB :{WHITE}Dewisiadau Tryloywder
-STR_TRANSPARENT_SIGNS_DESC :{BLACK}Toglu tryloywder ar gyfer arwyddion gorsafoedd. Ctrl+Clic i gloi.
-STR_TRANSPARENT_TREES_DESC :{BLACK}Toglu tryloywder ar gyfer coed. Ctrl+Clic i gloi.
-STR_TRANSPARENT_HOUSES_DESC :{BLACK}Toglu tryloywder ar gyfer tai. Ctrl+Clic i gloi.
-STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Toglu tryloywder ar gyfer diwydiannau. Ctrl+Clic i gloi.
-STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Toglu tryloywder ar gyfer eitemau adeiladwy fel gorsafoedd, depos a pwyntiau llwybro. Ctrl+Clic i gloi.
-STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Toglu tryloywder ar gyfer pontydd. Ctrl+Clic i gloi.
-STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Toglu tryloywder ar gyfer adeiledau fel goleudai ac antenau. Ctrl+Clic i gloi.
-STR_TRANSPARENT_CATENARY_DESC :{BLACK}Toglu tryloywder ar gyfer catenâu. Ctrl+Clic i gloi.
-STR_TRANSPARENT_LOADING_DESC :{BLACK}Toglu tryloywder ar gyfer dangosyddion llwytho. Ctrl+Clic i gloi.
-STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Gosod gwrthrychau'n anweledig yn hytrach nac yn dryloyw
+STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Credydau Trosi: {LTBLUE}{CURRENCY}
+STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...mae'r ffordd hon yn eiddo i dref
+STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...mae'r ffordd yn gorwedd yn y cyfeiriad anghywir
+
+STR_TRANSPARENCY_CAPTION :{WHITE}Dewisiadau Tryloywder
+STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer arwyddion gorsafoedd. Ctrl+Clic i gloi.
+STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer coed. Ctrl+Clic i gloi.
+STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer tai. Ctrl+Clic i gloi.
+STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer diwydiannau. Ctrl+Clic i gloi.
+STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer eitemau adeiladwy fel gorsafoedd, depos a pwyntiau llwybro. Ctrl+Clic i gloi.
+STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer pontydd. Ctrl+Clic i gloi.
+STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer adeiledau fel goleudai ac antenau. Ctrl+Clic i gloi.
+STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer catenâu. Ctrl+Clic i gloi.
+STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toglu tryloywder ar gyfer dangosyddion llwytho. Ctrl+Clic i gloi.
+STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Gosod gwrthrychau'n anweledig yn hytrach nac yn dryloyw
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3394,7 +3394,7 @@ STR_PERCENT_UP_DOWN_SMALL :{TINYFONT}{WHIT
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UPARROW}{DOWNARROW}
##### Mass Order
-STR_GROUP_TINY_NAME :{TINYFONT}{GROUP}
+STR_TINT_GROUP :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS :Pob trên
STR_GROUP_ALL_ROAD_VEHICLES :Pob cerbyd ffordd
STR_GROUP_ALL_SHIPS :Pob llong
@@ -3403,24 +3403,24 @@ STR_GROUP_DEFAULT_TRAINS :Trenau heb eu g
STR_GROUP_DEFAULT_ROAD_VEHICLES :Cerbydau ffordd heb eu grwpio
STR_GROUP_DEFAULT_SHIPS :Llongau heb eu grwpio
STR_GROUP_DEFAULT_AIRCRAFTS :Awyrenau heb eu grwpio
-STR_GROUP_TINY_NUM :{TINYFONT}{COMMA}
+STR_TINY_COMMA :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE :Ychwanegu cerbyd a rennir
STR_GROUP_REMOVE_ALL_VEHICLES :Dileu pob cerbyd
STR_GROUP_RENAME_CAPTION :{BLACK}Ailenwi grw^p
-STR_GROUP_CAN_T_CREATE :{WHITE}Methu creu grw^p
-STR_GROUP_CAN_T_DELETE :{WHITE}Methu dileu'r grw^p hwn...
-STR_GROUP_CAN_T_RENAME :{WHITE}Methu ailenwi'r grw^p...
-STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Methu dileu pob cerbyd o'r grw^p hwn...
-STR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Methu ychawnegu'r cerbyd i'r grw^p hwn...
-STR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Methu ychwanegu cerbyd a rennir i'r grw^p...
+STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Methu creu grw^p
+STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Methu dileu'r grw^p hwn...
+STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Methu ailenwi'r grw^p...
+STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Methu dileu pob cerbyd o'r grw^p hwn...
+STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Methu ychawnegu'r cerbyd i'r grw^p hwn...
+STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Methu ychwanegu cerbyd a rennir i'r grw^p...
-STR_GROUPS_CLICK_ON_GROUP_FOR_TIP :{BLACK}Grw^p - cliciwch ar grw^p i restru pob cerbyd yn y grw^p hwn
-STR_GROUP_CREATE_TIP :{BLACK}Cliciwch i greu grw^p
-STR_GROUP_DELETE_TIP :{BLACK}Dileu'r grŵp a ddewiswyd
-STR_GROUP_RENAME_TIP :{BLACK}Ailenwi'r grw^p a ddewiswyd
-STR_GROUP_REPLACE_PROTECTION_TIP :{BLACK}Cliciwch i amddiffyn y grw^p rhag awtoddisodli gêm-eang
+STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grw^p - cliciwch ar grw^p i restru pob cerbyd yn y grw^p hwn
+STR_GROUP_CREATE_TOOLTIP :{BLACK}Cliciwch i greu grw^p
+STR_GROUP_DELETE_TOOLTIP :{BLACK}Dileu'r grŵp a ddewiswyd
+STR_GROUP_RENAME_TOOLTIP :{BLACK}Ailenwi'r grw^p a ddewiswyd
+STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Cliciwch i amddiffyn y grw^p rhag awtoddisodli gêm-eang
#### String control codes and their formatting
STR_COMPANY_NAME :{COMPANY}
@@ -3481,35 +3481,35 @@ STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
-STR_NAME_MUST_BE_UNIQUE :{WHITE}Rhaid i'r enw fod yn unigryw
+STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Rhaid i'r enw fod yn unigryw
#### Improved sign GUI
-STR_NEXT_SIGN_TOOLTIP :{BLACK}Mynd i'r arwydd nesaf
-STR_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mynd i'r arwydd blaenorol
-STR_SIGN_OSKTITLE :{BLACK}Rhowch enw ar gyfer yr arwydd
+STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Mynd i'r arwydd nesaf
+STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Mynd i'r arwydd blaenorol
+STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Rhowch enw ar gyfer yr arwydd
########
-STR_FUND_NEW_INDUSTRY :{BLACK}Ariannu
-STR_PROSPECT_NEW_INDUSTRY :{BLACK}Archwilio
-STR_BUILD_NEW_INDUSTRY :{BLACK}Adeiladu
-STR_INDUSTRY_SELECTION_HINT :{BLACK}Dewiswch ddiwydiant o'r rhestr
+STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Ariannu
+STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Archwilio
+STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Adeiladu
+STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Dewiswch ddiwydiant o'r rhestr
############ Face formatting
STR_FACE_ADVANCED :{BLACK}Uwch
-STR_FACE_ADVANCED_TIP :{BLACK}Dewis wyneb uwch.
+STR_FACE_ADVANCED_TOOLTIP :{BLACK}Dewis wyneb uwch.
STR_FACE_SIMPLE :{BLACK}Syml
-STR_FACE_SIMPLE_TIP :{BLACK}Dewis wyneb symln.
+STR_FACE_SIMPLE_TOOLTIP :{BLACK}Dewis wyneb symln.
STR_FACE_LOAD :{BLACK}Llwytho
-STR_FACE_LOAD_TIP :{BLACK}Llwytho hoff wyneb
+STR_FACE_LOAD_TOOLTIP :{BLACK}Llwytho hoff wyneb
STR_FACE_LOAD_DONE :{WHITE}Cafodd eich hoff wyneb ei lwytho o'r ffeil ffurfweddu OpenTTD.
STR_FACE_FACECODE :{BLACK}Wyneb chwaraewr rhif:
-STR_FACE_FACECODE_TIP :{BLACK}Gweld ac/neu osod rhif wyneb chwaraewr
+STR_FACE_FACECODE_TOOLTIP :{BLACK}Gweld ac/neu osod rhif wyneb chwaraewr
STR_FACE_FACECODE_CAPTION :{WHITE}Gweld ac/neu osod rhif wyneb chwaraewr
STR_FACE_FACECODE_SET :{WHITE}Cafodd rhif wyneb newydd ei osod.
STR_FACE_FACECODE_ERR :{WHITE}Doedd dim modd gosod rhif wyneb chwaraewr - rhaid iddo dod yn rhif rhwng 0 a 4,294,967,295!
STR_FACE_SAVE :{BLACK}Cadw
-STR_FACE_SAVE_TIP :{BLACK}Cadw hoff wyneb
+STR_FACE_SAVE_TOOLTIP :{BLACK}Cadw hoff wyneb
STR_FACE_SAVE_DONE :{WHITE}bydd yr wyneb hwn yn cael ei gadw fel eich ffefryn yn y ffeil ffurfweddu OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Ewropeiaidd
STR_FACE_SELECT_EUROPEAN :{BLACK}Dewis o blith wynebau ewropeaidd
@@ -3517,51 +3517,51 @@ STR_FACE_AFRICAN :{BLACK}Affrican
STR_FACE_SELECT_AFRICAN :{BLACK}Dewis gwynebau affricanaidd
STR_FACE_YES :Iawn
STR_FACE_NO :Na
-STR_FACE_MOUSTACHE_EARRING_TIP :{BLACK}Galluogi mwstásh neu glustdlws
+STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Galluogi mwstásh neu glustdlws
STR_FACE_HAIR :Gwallt:
-STR_FACE_HAIR_TIP :{BLACK}Newid gwallt
+STR_FACE_HAIR_TOOLTIP :{BLACK}Newid gwallt
STR_FACE_EYEBROWS :Aeliau:
-STR_FACE_EYEBROWS_TIP :{BLACK}Newid aeliau
+STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Newid aeliau
STR_FACE_EYECOLOUR :Lliw llygaid
-STR_FACE_EYECOLOUR_TIP :{BLACK}Newid lliw llygaid
+STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Newid lliw llygaid
STR_FACE_GLASSES :Sbectol:
-STR_FACE_GLASSES_TIP :{BLACK}Galluogi sbectol
-STR_FACE_GLASSES_TIP_2 :{BLACK}Newid sbectol
+STR_FACE_GLASSES_TOOLTIP :{BLACK}Galluogi sbectol
+STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Newid sbectol
STR_FACE_NOSE :Trwyn:
-STR_FACE_NOSE_TIP :{BLACK}Newid trwyn
+STR_FACE_NOSE_TOOLTIP :{BLACK}Newid trwyn
STR_FACE_LIPS :Gwefusau:
STR_FACE_MOUSTACHE :Mwstásh:
-STR_FACE_LIPS_MOUSTACHE_TIP :{BLACK}Newid gwefusau neu fwstásh
+STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Newid gwefusau neu fwstásh
STR_FACE_CHIN :Gen:
-STR_FACE_CHIN_TIP :{BLACK}Newid gen
+STR_FACE_CHIN_TOOLTIP :{BLACK}Newid gen
STR_FACE_JACKET :Siaced:
-STR_FACE_JACKET_TIP :{BLACK}Newid siaced
+STR_FACE_JACKET_TOOLTIP :{BLACK}Newid siaced
STR_FACE_COLLAR :Coler:
-STR_FACE_COLLAR_TIP :{BLACK}Newid coler
+STR_FACE_COLLAR_TOOLTIP :{BLACK}Newid coler
STR_FACE_TIE :Tei:
STR_FACE_EARRING :Clustlws:
-STR_FACE_TIE_EARRING_TIP :{BLACK}Newid tei neu glustlws
+STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Newid tei neu glustlws
########
############ signal GUI
-STR_SIGNAL_SELECTION :{WHITE}Dewis Signal
-STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Methu trosi signalau yma...
-STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP :{BLACK}Signal Blocio (semaffor){}Dyma'r math mwyaf sylfaenol o signal, sy'n caniatáu dimond un trên yn yr un sgwâr ar yr un pryd.
-STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Signal-Mynediad (semaffor){}Gwyrdd cyhyd a bod un neu fwy o signalau gadael yn wyrdd yn y rhan o'r trac sy'n dilyn. Fel arall bydd yn dangos yn goch.
-STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Signal Gadael (semaffor){}Ymddwyn yn yr un ffordd â signal bloc ond yn angenrheidiol ar gyfer gweithredu'r lliw cywir ar rag-signalau mynediad a chyfun
-STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Signal Cyfun (semaffor){}Mae'r signal cyfun yn gweithredu fel signal mynediad ac fel signal gadael. Mae hyn yn eich galluogi i adeiladu "coed" o ragsignalau,
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Signal Llwybr (semaffor){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Gellir pasio signalau llwybro cyffredin o'r ochr gefn.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}Signal Llwybr Un-ffordd (semaffor){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Ni ellir pasio signalau llwybr un-ffordd o'r ochr gefn.
-STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Signal Bloc (trydan){}Dyma'r math mwyaf sylfaenol o signal, sy'n caniatáu i un trên yn unig fod yn yr un bloc ar yr un pryd.
-STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Signal mynediad (trydan){}Bydd yn dangos golau gwyrdd cyhyd â bod un neu fwy o Signalau Gadael gwyrdd ar y darn o drac sy'n dilyn. Fel arall bydd yn dangos golau coch.
-STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Signal Gadael (trydan){}Ymddwyn yn yr un ffordd â signal bloc ond yn angenrheidiol ar gyfer gweithredu'r lliw cywir ar rag-signalau mynediad a chyfun
-STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Signal Cyfun (trydan){}Mae'r signal cyfun yn gweithredu fel signal mynediad ac fel signal gadael. Mae hyn yn eich galluogi i adeiladu "coed" o ragsignalau,
-STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Signal Llwybr (trydan){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Gellir pasio signalau llwybro cyffredin o'r ochr gefn.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}Signal Llwybr Un-ffordd (trydan){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Ni ellir pasio signalau llwybr un-ffordd o'r ochr gefn.
-STR_SIGNAL_CONVERT_TIP :{BLACK}Trosi Signal{}Pan fydd wedi'i ddewis, bydd clicio ar signal sydd eisoes yn bodoli yn ei drosi i'r math a'r amrywiad signal a ddewiswyd, Bydd Ctrl+Clic yn toglu'r amrywiad sy'n bodoli.
-STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dwysedd llusgo signalau
-STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Cynyddu dwysedd llusgo signalau
-STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP :{BLACK}Cynyddu amlder y signalau wrth lusgo
+STR_BUILD_SIGNAL_CAPTION :{WHITE}Dewis Signal
+STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Methu trosi signalau yma...
+STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Signal Blocio (semaffor){}Dyma'r math mwyaf sylfaenol o signal, sy'n caniatáu dimond un trên yn yr un sgwâr ar yr un pryd.
+STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Signal-Mynediad (semaffor){}Gwyrdd cyhyd a bod un neu fwy o signalau gadael yn wyrdd yn y rhan o'r trac sy'n dilyn. Fel arall bydd yn dangos yn goch.
+STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Signal Gadael (semaffor){}Ymddwyn yn yr un ffordd â signal bloc ond yn angenrheidiol ar gyfer gweithredu'r lliw cywir ar rag-signalau mynediad a chyfun
+STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Signal Cyfun (semaffor){}Mae'r signal cyfun yn gweithredu fel signal mynediad ac fel signal gadael. Mae hyn yn eich galluogi i adeiladu "coed" o ragsignalau,
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Signal Llwybr (semaffor){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Gellir pasio signalau llwybro cyffredin o'r ochr gefn.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Signal Llwybr Un-ffordd (semaffor){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Ni ellir pasio signalau llwybr un-ffordd o'r ochr gefn.
+STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Signal Bloc (trydan){}Dyma'r math mwyaf sylfaenol o signal, sy'n caniatáu i un trên yn unig fod yn yr un bloc ar yr un pryd.
+STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Signal mynediad (trydan){}Bydd yn dangos golau gwyrdd cyhyd â bod un neu fwy o Signalau Gadael gwyrdd ar y darn o drac sy'n dilyn. Fel arall bydd yn dangos golau coch.
+STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Signal Gadael (trydan){}Ymddwyn yn yr un ffordd â signal bloc ond yn angenrheidiol ar gyfer gweithredu'r lliw cywir ar rag-signalau mynediad a chyfun
+STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Signal Cyfun (trydan){}Mae'r signal cyfun yn gweithredu fel signal mynediad ac fel signal gadael. Mae hyn yn eich galluogi i adeiladu "coed" o ragsignalau,
+STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Signal Llwybr (trydan){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Gellir pasio signalau llwybro cyffredin o'r ochr gefn.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Signal Llwybr Un-ffordd (trydan){}Mae signal llwybr yn caniatáu i fwy nag un trên symud i mewn i floc signal ar yr un pryd, os oes modd i'r trên gadw llwybr yn glir at fan aros diogel. Ni ellir pasio signalau llwybr un-ffordd o'r ochr gefn.
+STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Trosi Signal{}Pan fydd wedi'i ddewis, bydd clicio ar signal sydd eisoes yn bodoli yn ei drosi i'r math a'r amrywiad signal a ddewiswyd, Bydd Ctrl+Clic yn toglu'r amrywiad sy'n bodoli.
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dwysedd llusgo signalau
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Cynyddu dwysedd llusgo signalau
+STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Cynyddu amlder y signalau wrth lusgo
########
############ on screen keyboard
@@ -3573,36 +3573,36 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
STR_INTRO_AI_SETTINGS :{BLACK}Gosodiadau Ai
STR_INTRO_TOOLTIP_AI_SETTINGS :{BLACK}Dangos Gosodiadau AI
STR_AI_DEBUG :{WHITE}Dadfygio AI
-STR_AI_DEBUG_NAME_TIP :{BLACK}Enw'r AI
+STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Enw'r AI
STR_AI_DEBUG_RELOAD :{BLACK}Ail-lwytho AI
-STR_AI_DEBUG_RELOAD_TIP :{BLACK}lladd yr AI, ail-lwytho'r sgript ac ailgychwyn yr AI
-STR_AI_DEBUG_SERVER_ONLY :{YELLOW}Mae'r Ffenestr Ddadfygio AI ar gael yn unig ar gyfer y gweinydd
+STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}lladd yr AI, ail-lwytho'r sgript ac ailgychwyn yr AI
+STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Mae'r Ffenestr Ddadfygio AI ar gael yn unig ar gyfer y gweinydd
STR_AI_CONFIG_CAPTION :{WHITE}Ffurfweddiad AI
-STR_AI_CHANGE :{BLACK}Dewis AI
-STR_AI_CONFIGURE :{BLACK}Ffurfweddu
-STR_AI_CHANGE_TIP :{BLACK}Llwytho AI arall
-STR_AI_CONFIGURE_TIP :{BLACK}ffurfweddu paramedrau'r AI
-STR_AI_LIST_TIP :{BLACK}Pob AIau a gaiff eu llwytho ar gyfer y gem nesaf
+STR_AI_CONFIG_CHANGE :{BLACK}Dewis AI
+STR_AI_CONFIG_CONFIGURE :{BLACK}Ffurfweddu
+STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Llwytho AI arall
+STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}ffurfweddu paramedrau'r AI
+STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Pob AIau a gaiff eu llwytho ar gyfer y gem nesaf
STR_AI_LIST_CAPTION :{WHITE}AIau sydd ar gael
-STR_AI_AILIST_TIP :{BLACK}Cliciwch i ddewis AI
-STR_AI_ACCEPT :{BLACK}Derbyn
-STR_AI_ACCEPT_TIP :{BLACK}Dewis yr AI a amlygwyd
-STR_AI_CANCEL :{BLACK}Canslo
-STR_AI_CANCEL_TIP :{BLACK}Peidio newid AI
-STR_AI_CLOSE :{BLACK}Cau
-STR_AI_RESET :{BLACK}Ailosod
-STR_AI_HUMAN_PLAYER :Chwaraewr dynol
-STR_AI_RANDOM_AI :AI ar hap
+STR_AI_LIST_TOOLTIP :{BLACK}Cliciwch i ddewis AI
+STR_AI_LIST_ACCEPT :{BLACK}Derbyn
+STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Dewis yr AI a amlygwyd
+STR_AI_LIST_CANCEL :{BLACK}Canslo
+STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Peidio newid AI
+STR_AI_SETTINGS_CLOSE :{BLACK}Cau
+STR_AI_SETTINGS_RESET :{BLACK}Ailosod
+STR_AI_CONFIG_HUMAN_PLAYER :Chwaraewr dynol
+STR_AI_CONFIG_RANDOM_AI :AI ar hap
STR_AI_SETTINGS_CAPTION :{WHITE}Paramedrau AI
-STR_AI_AUTHOR :{BLACK}Awdur: {STRING}
-STR_AI_VERSION :{BLACK}Fersiwn: {NUM}
-STR_AI_URL :{BLACK}URL: {STRING}
-STR_AI_PLEASE_REPORT_CRASH :{WHITE}Mae un o'r AIau a oedd yn rhedeg wedi crashio. Gyrrwch adroddiad am hyn i awdur yr AI ynghyd á llun sgrin o'r Ffenestr Ddadfygio.
+STR_AI_LIST_AUTHOR :{BLACK}Awdur: {STRING}
+STR_AI_LIST_VERSION :{BLACK}Fersiwn: {NUM}
+STR_AI_LIST_URL :{BLACK}URL: {STRING}
+STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Mae un o'r AIau a oedd yn rhedeg wedi crashio. Gyrrwch adroddiad am hyn i awdur yr AI ynghyd á llun sgrin o'r Ffenestr Ddadfygio.
########
############ town controlled noise level
-STR_NOISE_IN_TOWN :{BLACK}Uchafswm swn mewn trefi: {ORANGE}{COMMA}{BLACK} uchafswm: {ORANGE}{COMMA}
-STR_STATION_NOISE :{BLACK}Swn a gynhyrchir: {GOLD}{COMMA}
+STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Uchafswm swn mewn trefi: {ORANGE}{COMMA}{BLACK} uchafswm: {ORANGE}{COMMA}
+STR_STATION_BUILD_NOISE :{BLACK}Swn a gynhyrchir: {GOLD}{COMMA}
########
############ Downloading of content from the central server
@@ -3616,21 +3616,21 @@ STR_CONTENT_TYPE_SCENARIO :Senario
STR_CONTENT_TYPE_HEIGHTMAP :Map Uchder
STR_CONTENT_TITLE :{WHITE}Cynnwys wrthi'n llwytho i lawr
STR_CONTENT_TYPE_CAPTION :{BLACK}Math
-STR_CONTENT_TYPE_CAPTION_TIP :{BLACK}Math y cynnwys
+STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Math y cynnwys
STR_CONTENT_NAME_CAPTION :{BLACK}Enw
-STR_CONTENT_NAME_CAPTION_TIP :{BLACK}Enw'r cynnwys
-STR_CONTENT_MATRIX_TIP :{BLACK}Cliciwch ar linell i weld ei fanylion{}Cliciwch ar flwch ticio i'w ddewis er mwyn ei lwytho i lawr
+STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Enw'r cynnwys
+STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Cliciwch ar linell i weld ei fanylion{}Cliciwch ar flwch ticio i'w ddewis er mwyn ei lwytho i lawr
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Dewis y cyfan
-STR_CONTENT_SELECT_ALL_CAPTION_TIP :{BLACK}Marcio'r cynnwys i gyd er mwyn cael ei lwytho i lawr
+STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcio'r cynnwys i gyd er mwyn cael ei lwytho i lawr
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Dewis uwchraddiadau
-STR_CONTENT_SELECT_UPDATES_CAPTION_TIP :{BLACK}Marcio'r holl gynnwys sydd yn uwchraddiad ar gyfer cynnwys sydd eisioes yn bodoli ac i'w lwytho i lawr
+STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marcio'r holl gynnwys sydd yn uwchraddiad ar gyfer cynnwys sydd eisioes yn bodoli ac i'w lwytho i lawr
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Dad-ddewis y cyfan
-STR_CONTENT_UNSELECT_ALL_CAPTION_TIP :{BLACK}Marcio'r holl gynnwys nad yw i'w lwytho i lawr
+STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marcio'r holl gynnwys nad yw i'w lwytho i lawr
STR_CONTENT_FILTER_OSKTITLE :{BLACK}Rhowch linyn hidlydd
-STR_CONTENT_FILTER_TIP :{BLACK}Rhowch allweddair er mwyn ei ddefnyddio i hidlo'r rhestr
+STR_CONTENT_FILTER_TOOLTIP :{BLACK}Rhowch allweddair er mwyn ei ddefnyddio i hidlo'r rhestr
STR_CONTENT_FILTER_TITLE :{BLACK}Hidlydd enw/tag:
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Llwytho i lawr
-STR_CONTENT_DOWNLOAD_CAPTION_TIP :{BLACK}Dechrau lwytho'r cynnwys a ddewiswyd i lawr
+STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Dechrau lwytho'r cynnwys a ddewiswyd i lawr
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Cyfanswm maint y llwyth: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}GWYBODAETH AM Y CYNNWYS
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Ni ddewisoch chi hwn i'w lwytho i lawr
@@ -3663,6 +3663,6 @@ STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Doedd di
STR_INTRO_ONLINE_CONTENT :{BLACK}Gwirio Cynnwys Ar-lein
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Gwirio am gynnwys newydd neu wedi'i ddiweddaru i'w lwytho i lawr
-STR_CONTENT_INTRO_MISSING_BUTTON :{BLACK}Canfod cynnwys coll arlein
-STR_CONTENT_INTRO_MISSING_BUTTON_TIP :{BLACK}Gwirio a ellir cael hyd i'r cynnwys coll arlein
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Canfod cynnwys coll arlein
+STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Gwirio a ellir cael hyd i'r cynnwys coll arlein
########
diff --git a/src/main_gui.cpp b/src/main_gui.cpp
index 0e04b6045..c8f4413a0 100644
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -67,7 +67,7 @@ void HandleOnEditText(const char *str)
uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
/* Give 'id' the money, and substract it from ourself */
- DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
+ DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
} break;
#endif /* ENABLE_NETWORK */
default: NOT_REACHED();
diff --git a/src/misc_cmd.cpp b/src/misc_cmd.cpp
index 1e5365d0c..d6c9a3446 100644
--- a/src/misc_cmd.cpp
+++ b/src/misc_cmd.cpp
@@ -238,7 +238,7 @@ CommandCost CmdRenameCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (!reset) {
if (strlen(text) >= MAX_LENGTH_COMPANY_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueCompanyName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueCompanyName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
@@ -274,7 +274,7 @@ CommandCost CmdRenamePresident(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (!reset) {
if (strlen(text) >= MAX_LENGTH_PRESIDENT_NAME_BYTES) return CMD_ERROR;
- if (!IsUniquePresidentName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniquePresidentName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 9efa302cd..b75223f1f 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -162,7 +162,7 @@ public:
Money cost = costclear.GetCost();
if (cost < 0) {
cost = -cost; // Negate negative cost to a positive revenue
- str = STR_REVENUE_WHEN_CLEARED;
+ str = STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED;
} else {
str = STR_LAND_AREA_INFORMATION_COST_TO_CLEAR;
}
@@ -179,7 +179,7 @@ public:
SetDParam(1, TileY(tile));
SetDParam(2, TileHeight(tile));
SetDParamStr(3, tmp);
- GetString(this->landinfo_data[line_nr], STR_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
+ GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
line_nr++;
/* Local authority */
@@ -194,28 +194,28 @@ public:
/* Build date */
if (td.build_date != INVALID_DATE) {
SetDParam(0, td.build_date);
- GetString(this->landinfo_data[line_nr], STR_BUILD_DATE, lastof(this->landinfo_data[line_nr]));
+ GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_BUILD_DATE, lastof(this->landinfo_data[line_nr]));
line_nr++;
}
/* Station class */
if (td.station_class != STR_NULL) {
SetDParam(0, td.station_class);
- GetString(this->landinfo_data[line_nr], STR_TILEDESC_STATION_CLASS, lastof(this->landinfo_data[line_nr]));
+ GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_STATION_CLASS, lastof(this->landinfo_data[line_nr]));
line_nr++;
}
/* Station type name */
if (td.station_name != STR_NULL) {
SetDParam(0, td.station_name);
- GetString(this->landinfo_data[line_nr], STR_TILEDESC_STATION_TYPE, lastof(this->landinfo_data[line_nr]));
+ GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_STATION_TYPE, lastof(this->landinfo_data[line_nr]));
line_nr++;
}
/* NewGRF name */
if (td.grf != NULL) {
SetDParamStr(0, td.grf);
- GetString(this->landinfo_data[line_nr], STR_TILEDESC_NEWGRF_NAME, lastof(this->landinfo_data[line_nr]));
+ GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_NEWGRF_NAME, lastof(this->landinfo_data[line_nr]));
line_nr++;
}
@@ -1289,27 +1289,27 @@ struct QueryStringWindow : public QueryStringBaseWindow
static const Widget _query_string_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // QUERY_STR_WIDGET_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 259, 0, 13, STR_QUERY_CAPTION, STR_NULL}, // QUERY_STR_WIDGET_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 259, 0, 13, STR_WHITE_STRINGN, STR_NULL}, // QUERY_STR_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 259, 14, 29, 0x0, STR_NULL}, // QUERY_STR_WIDGET_BACKGROUND
{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 27, 0x0, STR_NULL}, // QUERY_STR_WIDGET_TEXT
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 86, 30, 41, STR_DEFAULT, STR_NULL}, // QUERY_STR_WIDGET_DEFAULT
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 87, 172, 30, 41, STR_QUERY_CANCEL, STR_NULL}, // QUERY_STR_WIDGET_CANCEL
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 173, 259, 30, 41, STR_QUERY_OK, STR_NULL}, // QUERY_STR_WIDGET_OK
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 86, 30, 41, STR_BUTTON_DEFAULT, STR_NULL}, // QUERY_STR_WIDGET_DEFAULT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 87, 172, 30, 41, STR_BUTTON_CANCEL, STR_NULL}, // QUERY_STR_WIDGET_CANCEL
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 173, 259, 30, 41, STR_BUTTON_OK, STR_NULL}, // QUERY_STR_WIDGET_OK
{ WIDGETS_END},
};
static const NWidgetPart _nested_query_string_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, QUERY_STR_WIDGET_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_STR_WIDGET_CAPTION), SetDataTip(STR_QUERY_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_STR_WIDGET_CAPTION), SetDataTip(STR_WHITE_STRINGN, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, QUERY_STR_WIDGET_BACKGROUND),
NWidget(WWT_EDITBOX, COLOUR_GREY, QUERY_STR_WIDGET_TEXT), SetMinimalSize(256, 12), SetPadding(2, 2, 2, 2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_DEFAULT), SetMinimalSize(87, 12), SetDataTip(STR_DEFAULT, STR_NULL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_CANCEL), SetMinimalSize(86, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_OK), SetMinimalSize(87, 12), SetDataTip(STR_QUERY_OK, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_DEFAULT), SetMinimalSize(87, 12), SetDataTip(STR_BUTTON_DEFAULT, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_CANCEL), SetMinimalSize(86, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_STR_WIDGET_OK), SetMinimalSize(87, 12), SetDataTip(STR_BUTTON_OK, STR_NULL),
EndContainer(),
};
@@ -1450,8 +1450,8 @@ static const Widget _query_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_RED, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // QUERY_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_RED, 11, 209, 0, 13, STR_NULL, STR_NULL}, // QUERY_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_RED, 0, 209, 14, 81, 0x0, /*OVERRIDE*/STR_NULL}, // QUERY_WIDGET_BACKGROUND
-{WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 90, 62, 73, STR_NO, STR_NULL}, // QUERY_WIDGET_NO
-{WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 120, 190, 62, 73, STR_YES, STR_NULL}, // QUERY_WIDGET_YES
+{WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 90, 62, 73, STR_QUIT_NO, STR_NULL}, // QUERY_WIDGET_NO
+{WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 120, 190, 62, 73, STR_QUIT_YES, STR_NULL}, // QUERY_WIDGET_YES
{ WIDGETS_END },
};
@@ -1463,8 +1463,8 @@ static const NWidgetPart _nested_query_widgets[] = {
NWidget(WWT_PANEL, COLOUR_RED, QUERY_WIDGET_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 48),
NWidget(NWID_HORIZONTAL), SetPIP(20, 29, 19),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, QUERY_WIDGET_NO), SetMinimalSize(71, 12), SetDataTip(STR_NO, STR_NULL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, QUERY_WIDGET_YES), SetMinimalSize(71, 12), SetDataTip(STR_YES, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, QUERY_WIDGET_NO), SetMinimalSize(71, 12), SetDataTip(STR_QUIT_NO, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, QUERY_WIDGET_YES), SetMinimalSize(71, 12), SetDataTip(STR_QUIT_YES, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
EndContainer(),
@@ -1512,8 +1512,8 @@ enum SaveLoadWindowWidgets {
static const Widget _load_dialog_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SLWW_CLOSE
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 256, 0, 13, STR_NULL, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SLWW_WINDOWTITLE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, // SLWW_SORT_BYNAME
-{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_GREY, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, // SLWW_SORT_BYDATE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_TOOLTIP_SORT_ORDER}, // SLWW_SORT_BYNAME
+{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_GREY, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_TOOLTIP_SORT_ORDER}, // SLWW_SORT_BYDATE
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 256, 26, 47, 0x0, STR_NULL}, // SLWW_BACKGROUND
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 256, 48, 153, 0x0, STR_NULL}, // SLWW_FILE_BACKGROUND
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON}, // SLWW_HOME_BUTTON
@@ -1523,7 +1523,7 @@ static const Widget _load_dialog_widgets[] = {
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // SLWW_SAVE_OSK_TITLE
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // SLWW_DELETE_SELECTION
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // SLWW_SAVE_GAME
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 245, 256, 142, 153, 0x0, STR_RESIZE_BUTTON}, // SLWW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 245, 256, 142, 153, 0x0, STR_TOOLTIP_RESIZE}, // SLWW_RESIZE
{ WIDGETS_END},
};
@@ -1535,8 +1535,8 @@ static const NWidgetPart _nested_load_dialog_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetMinimalSize(128, 12), SetDataTip(STR_SORT_BY_NAME, STR_SORT_ORDER_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetMinimalSize(129, 12), SetDataTip(STR_SORT_BY_DATE, STR_SORT_ORDER_TIP), SetResize(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetMinimalSize(128, 12), SetDataTip(STR_SORT_BY_NAME, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetMinimalSize(129, 12), SetDataTip(STR_SORT_BY_DATE, STR_TOOLTIP_SORT_ORDER), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetMinimalSize(257, 22), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
@@ -1572,18 +1572,18 @@ static const NWidgetPart _nested_load_dialog_widgets[] = {
static const Widget _save_dialog_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SLWW_CLOSE
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 256, 0, 13, STR_NULL, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SLWW_WINDOWTITLE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, // SLWW_SORT_BYNAME
-{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_GREY, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, // SLWW_SORT_BYDATE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_TOOLTIP_SORT_ORDER}, // SLWW_SORT_BYNAME
+{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_GREY, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_TOOLTIP_SORT_ORDER}, // SLWW_SORT_BYDATE
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 256, 26, 47, 0x0, STR_NULL}, // SLWW_BACKGROUND
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 256, 48, 167, 0x0, STR_NULL}, // SLWW_FILE_BACKGROUND
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON}, // SLWW_HOME_BUTTON
{ WWT_INSET, RESIZE_RB, COLOUR_GREY, 2, 243, 50, 150, 0x0, STR_SAVELOAD_LIST_TOOLTIP}, // SLWW_DRIVES_DIRECTORIES_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 245, 256, 60, 150, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // SLWW_SCROLLBAR
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // SLWW_CONTENT_DOWNLOAD
-{ WWT_EDITBOX, RESIZE_RTB, COLOUR_GREY, 2, 254, 154, 165, STR_SAVE_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP}, // SLWW_SAVE_OSK_TITLE
+{ WWT_EDITBOX, RESIZE_RTB, COLOUR_GREY, 2, 254, 154, 165, STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP}, // SLWW_SAVE_OSK_TITLE
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 127, 168, 179, STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP}, // SLWW_DELETE_SELECTION
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 128, 244, 168, 179, STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP}, // SLWW_SAVE_GAME
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 245, 256, 168, 179, 0x0, STR_RESIZE_BUTTON}, // SLWW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 245, 256, 168, 179, 0x0, STR_TOOLTIP_RESIZE}, // SLWW_RESIZE
{ WIDGETS_END},
};
@@ -1595,8 +1595,8 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetMinimalSize(128, 12), SetDataTip(STR_SORT_BY_NAME, STR_SORT_ORDER_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetMinimalSize(129, 12), SetDataTip(STR_SORT_BY_DATE, STR_SORT_ORDER_TIP), SetResize(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetMinimalSize(128, 12), SetDataTip(STR_SORT_BY_NAME, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetMinimalSize(129, 12), SetDataTip(STR_SORT_BY_DATE, STR_TOOLTIP_SORT_ORDER), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetMinimalSize(257, 22), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
@@ -1609,7 +1609,7 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(WWT_EDITBOX, COLOUR_GREY, SLWW_SAVE_OSK_TITLE), SetMinimalSize(253, 12), SetPadding(3, 2, 2, 2), SetResize(1, 0),
- SetDataTip(STR_SAVE_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
+ SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_DELETE_SELECTION), SetMinimalSize(128, 12),
@@ -1711,7 +1711,7 @@ public:
STR_SAVELOAD_LOAD_SCENARIO,
STR_SAVELOAD_SAVE_CAPTION,
STR_SAVELOAD_SAVE_SCENARIO,
- STR_LOAD_HEIGHTMAP,
+ STR_SAVELOAD_LOAD_HEIGHTMAP,
};
this->vscroll.cap = 10;
@@ -1886,7 +1886,7 @@ public:
case SLWW_CONTENT_DOWNLOAD:
if (!_network_available) {
- ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
#if defined(ENABLE_NETWORK)
switch (_saveload_mode) {
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp
index 58447ad68..ea8cad7b9 100644
--- a/src/network/core/tcp_game.cpp
+++ b/src/network/core/tcp_game.cpp
@@ -57,7 +57,7 @@ NetworkRecvStatus NetworkClientSocket::CloseConnection(bool error)
_switch_mode = SM_MENU;
_networking = false;
extern StringID _switch_mode_errorstr;
- _switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_LOSTCONNECTION;
return NETWORK_RECV_STATUS_CONN_LOST;
}
diff --git a/src/network/network.cpp b/src/network/network.cpp
index cff0f456c..bbf26f74d 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -210,20 +210,20 @@ void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_se
break;
case NETWORK_ACTION_COMPANY_SPECTATOR:
colour = CC_DEFAULT;
- strid = STR_NETWORK_CLIENT_COMPANY_SPECTATE;
+ strid = STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE;
break;
case NETWORK_ACTION_COMPANY_JOIN:
colour = CC_DEFAULT;
- strid = STR_NETWORK_CLIENT_COMPANY_JOIN;
+ strid = STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN;
break;
case NETWORK_ACTION_COMPANY_NEW:
colour = CC_DEFAULT;
- strid = STR_NETWORK_CLIENT_COMPANY_NEW;
+ strid = STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW;
break;
- case NETWORK_ACTION_JOIN: strid = STR_NETWORK_CLIENT_JOINED; break;
- case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_CLIENT_LEFT; break;
- case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_NAME_CHANGE; break;
- case NETWORK_ACTION_GIVE_MONEY: strid = self_send ? STR_NETWORK_GAVE_MONEY_AWAY : STR_NETWORK_GIVE_MONEY; break;
+ case NETWORK_ACTION_JOIN: strid = STR_NETWORK_MESSAGE_CLIENT_JOINED; break;
+ case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_MESSAGE_CLIENT_LEFT; break;
+ case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_MESSAGE_NAME_CHANGE; break;
+ case NETWORK_ACTION_GIVE_MONEY: strid = self_send ? STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY : STR_NETWORK_MESSAGE_GIVE_MONEY; break;
case NETWORK_ACTION_CHAT_COMPANY: strid = self_send ? STR_NETWORK_CHAT_TO_COMPANY : STR_NETWORK_CHAT_COMPANY; break;
case NETWORK_ACTION_CHAT_CLIENT: strid = self_send ? STR_NETWORK_CHAT_TO_CLIENT : STR_NETWORK_CHAT_CLIENT; break;
default: strid = STR_NETWORK_CHAT_ALL; break;
@@ -266,7 +266,7 @@ static void NetworkError(StringID error_string)
static void ServerStartError(const char *error)
{
DEBUG(net, 0, "[server] could not start network: %s",error);
- NetworkError(STR_NETWORK_ERR_SERVER_START);
+ NetworkError(STR_NETWORK_ERROR_SERVER_START);
}
static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs)
@@ -313,21 +313,21 @@ StringID GetNetworkErrorMsg(NetworkErrorCode err)
/* List of possible network errors, used by
* PACKET_SERVER_ERROR and PACKET_CLIENT_ERROR */
static const StringID network_error_strings[] = {
- STR_NETWORK_ERR_CLIENT_GENERAL,
- STR_NETWORK_ERR_CLIENT_DESYNC,
- STR_NETWORK_ERR_CLIENT_SAVEGAME,
- STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
- STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
- STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH,
- STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
- STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
- STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
- STR_NETWORK_ERR_CLIENT_NAME_IN_USE,
- STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD,
- STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH,
- STR_NETWORK_ERR_CLIENT_KICKED,
- STR_NETWORK_ERR_CLIENT_CHEATER,
- STR_NETWORK_ERR_CLIENT_SERVER_FULL
+ STR_NETWORK_ERROR_CLIENT_GENERAL,
+ STR_NETWORK_ERROR_CLIENT_DESYNC,
+ STR_NETWORK_ERROR_CLIENT_SAVEGAME,
+ STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST,
+ STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR,
+ STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH,
+ STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED,
+ STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED,
+ STR_NETWORK_ERROR_CLIENT_WRONG_REVISION,
+ STR_NETWORK_ERROR_CLIENT_NAME_IN_USE,
+ STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD,
+ STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH,
+ STR_NETWORK_ERROR_CLIENT_KICKED,
+ STR_NETWORK_ERROR_CLIENT_CHEATER,
+ STR_NETWORK_ERROR_CLIENT_SERVER_FULL
};
if (err >= (ptrdiff_t)lengthof(network_error_strings)) err = NETWORK_ERROR_GENERAL;
@@ -456,7 +456,7 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, NULL, STR_NETWORK_ERR_CLIENT_CONNECTION_LOST);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, NULL, STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST);
/* Inform other clients of this... strange leaving ;) */
FOR_ALL_CLIENT_SOCKETS(new_cs) {
@@ -707,7 +707,7 @@ public:
virtual void OnFailure()
{
- NetworkError(STR_NETWORK_ERR_NOCONNECTION);
+ NetworkError(STR_NETWORK_ERROR_NOCONNECTION);
}
virtual void OnConnect(SOCKET s)
@@ -865,7 +865,7 @@ static bool NetworkReceive()
#else
int n = WaitSelect(FD_SETSIZE, &read_fd, &write_fd, NULL, &tv, NULL);
#endif
- if (n == -1 && !_network_server) NetworkError(STR_NETWORK_ERR_LOSTCONNECTION);
+ if (n == -1 && !_network_server) NetworkError(STR_NETWORK_ERROR_LOSTCONNECTION);
/* accept clients.. */
for (SocketList::iterator s = _listensockets.Begin(); s != _listensockets.End(); s++) {
@@ -929,7 +929,7 @@ static bool NetworkDoClientLoop()
#else
if (_sync_seed_1 != _random.state[0]) {
#endif
- NetworkError(STR_NETWORK_ERR_DESYNC);
+ NetworkError(STR_NETWORK_ERROR_DESYNC);
DEBUG(desync, 1, "sync_err: %d; %d\n", _date, _date_fract);
DEBUG(net, 0, "Sync error detected!");
NetworkClientError(NETWORK_RECV_STATUS_DESYNC, NetworkClientSocket::Get(0));
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index 8c288bcf5..7a144967f 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -492,7 +492,7 @@ static const Widget _chat_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 11, 319, 0, 13, 0x0, STR_NULL}, // background
{ WWT_EDITBOX, RESIZE_RIGHT, COLOUR_GREY, 75, 257, 1, 12, STR_NETWORK_CHAT_OSKTITLE, STR_NULL}, // text box
-{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 258, 319, 1, 12, STR_NETWORK_SEND, STR_NULL}, // send button
+{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 258, 319, 1, 12, STR_NETWORK_CHAT_SEND, STR_NULL}, // send button
{ WIDGETS_END},
};
@@ -503,7 +503,7 @@ static const NWidgetPart _nested_chat_window_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EDITBOX, COLOUR_GREY, NWCW_TEXTBOX), SetMinimalSize(183, 12), SetPadding(1, 0, 1, 64), SetResize(1, 0),
SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NWCW_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_SEND, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NWCW_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
EndContainer(),
EndContainer(),
EndContainer(),
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index ae1f59530..7b6e99207 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -348,7 +348,7 @@ extern StringID _switch_mode_errorstr;
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)
{
/* We try to join a server which is full */
- _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
return NETWORK_RECV_STATUS_SERVER_FULL;
@@ -357,7 +357,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_BANNED)
{
/* We try to join a server where we are banned */
- _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_BANNED;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_BANNED;
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
return NETWORK_RECV_STATUS_SERVER_BANNED;
@@ -453,25 +453,25 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR)
case NETWORK_ERROR_NOT_AUTHORIZED:
case NETWORK_ERROR_NOT_EXPECTED:
case NETWORK_ERROR_COMPANY_MISMATCH:
- _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_ERROR;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_ERROR;
break;
case NETWORK_ERROR_FULL:
- _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL;
break;
case NETWORK_ERROR_WRONG_REVISION:
- _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_REVISION;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_REVISION;
break;
case NETWORK_ERROR_WRONG_PASSWORD:
- _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_PASSWORD;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_PASSWORD;
break;
case NETWORK_ERROR_KICKED:
- _switch_mode_errorstr = STR_NETWORK_ERR_KICKED;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_KICKED;
break;
case NETWORK_ERROR_CHEATER:
- _switch_mode_errorstr = STR_NETWORK_ERR_CHEATER;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_CHEATER;
break;
default:
- _switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_LOSTCONNECTION;
}
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
@@ -505,7 +505,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)();
} else {
/* NewGRF mismatch, bail out */
- _switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH;
}
return ret;
}
@@ -576,7 +576,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
if (maptype == MAP_PACKET_START) {
file_pointer = FioFOpenFile("network_client.tmp", "wb", AUTOSAVE_DIR);;
if (file_pointer == NULL) {
- _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
@@ -603,7 +603,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
if (maptype == MAP_PACKET_NORMAL) {
/* We are still receiving data, put it to the file */
if (fwrite(p->buffer + p->pos, 1, p->size - p->pos, file_pointer) != (size_t)(p->size - p->pos)) {
- _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
@@ -621,7 +621,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
/* The map is done downloading, load it */
if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) {
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
- _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR;
+ _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
/* If the savegame has successfully loaded, ALL windows have been removed,
@@ -781,7 +781,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT)
ci = NetworkFindClientInfoFromClientID(client_id);
if (ci != NULL) {
- NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_CLIENT_LEAVING);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_MESSAGE_CLIENT_LEAVING);
delete ci;
} else {
DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id);
@@ -808,7 +808,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_SHUTDOWN)
{
- _switch_mode_errorstr = STR_NETWORK_SERVER_SHUTDOWN;
+ _switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_SHUTDOWN;
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
@@ -820,7 +820,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME)
* COMPANY_SPECTATOR is currently 255, so to avoid long wait periods
* set the max to 10. */
_network_reconnect = min(_local_company + 1, 10);
- _switch_mode_errorstr = STR_NETWORK_SERVER_REBOOT;
+ _switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_REBOOT;
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp
index 9cfca1571..84fca14ae 100644
--- a/src/network/network_content_gui.cpp
+++ b/src/network/network_content_gui.cpp
@@ -33,7 +33,7 @@ static const NWidgetPart _nested_network_content_download_status_window_widgets[
NWidget(NWID_SPACER), SetMinimalSize(350, 55),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(125, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCDSWW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCDSWW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
NWidget(NWID_SPACER), SetFill(true, false),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
@@ -167,7 +167,7 @@ public:
/* When downloading is finished change cancel in ok */
if (this->downloaded_bytes == this->total_bytes) {
- this->nested_array[NCDSWW_CANCELOK]->widget_data = STR_QUERY_OK;
+ this->nested_array[NCDSWW_CANCELOK]->widget_data = STR_BUTTON_OK;
}
this->SetDirty();
@@ -398,7 +398,7 @@ public:
this->SetWidgetDisabledState(NCLWW_SELECT_ALL, !show_select_all);
this->SetWidgetDisabledState(NCLWW_SELECT_UPDATE, !show_select_upgrade);
- this->widget[NCLWW_CANCEL].data = filesize == 0 ? STR_AI_CLOSE : STR_AI_CANCEL;
+ this->widget[NCLWW_CANCEL].data = filesize == 0 ? STR_AI_SETTINGS_CLOSE : STR_AI_LIST_CANCEL;
this->DrawWidgets();
@@ -745,27 +745,27 @@ static const Widget _network_content_list_widgets[] = {
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_CONTENT_TITLE, STR_NULL}, // NCLWW_CAPTION
{ WWT_PANEL, RESIZE_RB, COLOUR_LIGHT_BLUE, 0, 449, 14, 277, 0x0, STR_NULL}, // NCLWW_BACKGROUND
-{ WWT_EDITBOX, RESIZE_LR, COLOUR_LIGHT_BLUE, 210, 440, 20, 31, STR_CONTENT_FILTER_OSKTITLE, STR_CONTENT_FILTER_TIP}, // NCLWW_FILTER
+{ WWT_EDITBOX, RESIZE_LR, COLOUR_LIGHT_BLUE, 210, 440, 20, 31, STR_CONTENT_FILTER_OSKTITLE, STR_CONTENT_FILTER_TOOLTIP}, // NCLWW_FILTER
/* LEFT SIDE */
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 8, 20, 36, 47, STR_EMPTY, STR_NULL}, // NCLWW_CHECKBOX
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 21, 110, 36, 47, STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TIP}, // NCLWW_TYPE
-{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_WHITE, 111, 190, 36, 47, STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TIP}, // NCLWW_NAME
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 21, 110, 36, 47, STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TOOLTIP}, // NCLWW_TYPE
+{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_WHITE, 111, 190, 36, 47, STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TOOLTIP}, // NCLWW_NAME
-{ WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 8, 190, 48, 244, (14 << 8) | 1, STR_CONTENT_MATRIX_TIP}, // NCLWW_MATRIX
+{ WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 8, 190, 48, 244, (14 << 8) | 1, STR_CONTENT_MATRIX_TOOLTIP}, // NCLWW_MATRIX
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_LIGHT_BLUE, 191, 202, 36, 244, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // NCLWW_SCROLLBAR
/* RIGHT SIDE */
{ WWT_PANEL, RESIZE_LRB, COLOUR_LIGHT_BLUE, 210, 440, 36, 244, 0x0, STR_NULL}, // NCLWW_DETAILS
/* BOTTOM */
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 252, 263, STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TIP}, // NCLWW_SELECT_ALL
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 252, 263, STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TIP}, // NCLWW_SELECT_UPDATE
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 252, 263, STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TIP}, // NCLWW_UNSELECT
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 226, 326, 252, 263, STR_QUERY_CANCEL, STR_NULL}, // NCLWW_CANCEL
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 334, 434, 252, 263, STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TIP}, // NCLWW_DOWNLOAD
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 252, 263, STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP}, // NCLWW_SELECT_ALL
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 252, 263, STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP}, // NCLWW_SELECT_UPDATE
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 252, 263, STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP}, // NCLWW_UNSELECT
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 226, 326, 252, 263, STR_BUTTON_CANCEL, STR_NULL}, // NCLWW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 334, 434, 252, 263, STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP}, // NCLWW_DOWNLOAD
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 266, 277, 0x0, STR_RESIZE_BUTTON }, // NCLWW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 266, 277, 0x0, STR_TOOLTIP_RESIZE }, // NCLWW_RESIZE
{ WIDGETS_END},
};
@@ -785,12 +785,12 @@ static const NWidgetPart _nested_network_content_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_CHECKBOX), SetMinimalSize(13, 12), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_TYPE), SetMinimalSize(90, 12),
- SetDataTip(STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_NAME), SetMinimalSize(80, 12), SetResize(1, 0),
- SetDataTip(STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TOOLTIP),
EndContainer(),
NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NCLWW_MATRIX), SetMinimalSize(183, 197), SetResize(2, 14),
- SetDataTip((14 << 8) | 1, STR_CONTENT_MATRIX_TIP),
+ SetDataTip((14 << 8) | 1, STR_CONTENT_MATRIX_TOOLTIP),
EndContainer(),
NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NCLWW_SCROLLBAR),
EndContainer(),
@@ -798,7 +798,7 @@ static const NWidgetPart _nested_network_content_list_widgets[] = {
/* Right side. */
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NCLWW_FILTER), SetMinimalSize(231, 12), SetDataTip(STR_CONTENT_FILTER_OSKTITLE, STR_CONTENT_FILTER_TIP),
+ NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NCLWW_FILTER), SetMinimalSize(231, 12), SetDataTip(STR_CONTENT_FILTER_OSKTITLE, STR_CONTENT_FILTER_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NCLWW_DETAILS), SetMinimalSize(231, 209), SetResize(0, 1), EndContainer(),
EndContainer(),
@@ -809,18 +809,18 @@ static const NWidgetPart _nested_network_content_list_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
NWidget(NWID_SELECTION),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_SELECT_ALL), SetMinimalSize(101, 12),
- SetDataTip(STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_SELECT_UPDATE), SetMinimalSize(101, 12),
- SetDataTip(STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(7, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_UNSELECT), SetMinimalSize(101, 12),
- SetDataTip(STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(7, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(7, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NCLWW_DOWNLOAD), SetMinimalSize(101, 12),
- SetDataTip(STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TIP),
+ SetDataTip(STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(15, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetResize(1, 0),
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index cb0e8c4f8..8e6ba0c71 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -34,14 +34,14 @@ static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
extern void SwitchToMode(SwitchMode new_mode);
static const StringID _connection_types_dropdown[] = {
- STR_NETWORK_LAN_INTERNET,
- STR_NETWORK_INTERNET_ADVERTISE,
+ STR_NETWORK_START_SERVER_LAN_INTERNET,
+ STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
INVALID_STRING_ID
};
static const StringID _lan_internet_types_dropdown[] = {
- STR_NETWORK_LAN,
- STR_NETWORK_INTERNET,
+ STR_NETWORK_SERVER_LIST_LAN,
+ STR_NETWORK_SERVER_LIST_INTERNET,
INVALID_STRING_ID
};
@@ -249,13 +249,13 @@ protected:
SetDParam(1, cur_item->info.clients_max);
SetDParam(2, cur_item->info.companies_on);
SetDParam(3, cur_item->info.companies_max);
- DrawString(this->widget[NGWW_CLIENTS].left, this->widget[NGWW_CLIENTS].right, y, STR_NETWORK_GENERAL_ONLINE, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[NGWW_CLIENTS].left, this->widget[NGWW_CLIENTS].right, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_CENTER);
/* map size */
if (!this->IsWidgetHidden(NGWW_MAPSIZE)) {
SetDParam(0, cur_item->info.map_width);
SetDParam(1, cur_item->info.map_height);
- DrawString(this->widget[NGWW_MAPSIZE].left, this->widget[NGWW_MAPSIZE].right, y, STR_NETWORK_MAP_SIZE_SHORT, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[NGWW_MAPSIZE].left, this->widget[NGWW_MAPSIZE].right, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_CENTER);
}
/* current date */
@@ -384,7 +384,7 @@ public:
/* Edit box to set client name */
this->DrawEditBox(NGWW_CLIENT);
- DrawString(0, this->widget[NGWW_CLIENT].left - 5, 23, STR_NETWORK_PLAYER_NAME, TC_FROMSTRING, SA_RIGHT);
+ DrawString(0, this->widget[NGWW_CLIENT].left - 5, 23, STR_NETWORK_SERVER_LIST_PLAYER_NAME, TC_FROMSTRING, SA_RIGHT);
/* Sort based on widgets: name, clients, compatibility */
switch (this->servers.SortType()) {
@@ -412,16 +412,16 @@ public:
/* Draw the right menu */
GfxFillRect(this->widget[NGWW_DETAILS].left + 1, 43, this->widget[NGWW_DETAILS].right - 1, 92, 157);
if (sel == NULL) {
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 58, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
} else if (!sel->online) {
DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 132, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
} else { // show game info
uint16 y = 100;
const uint16 x = this->widget[NGWW_DETAILS].left + 5;
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 48, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, sel->info.map_name, TC_BLACK, SA_CENTER); // map name
@@ -430,47 +430,47 @@ public:
SetDParam(1, sel->info.clients_max);
SetDParam(2, sel->info.companies_on);
SetDParam(3, sel->info.companies_max);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_CLIENTS);
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CLIENTS);
y += 10;
SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_LANGUAGE); // server language
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
y += 10;
- SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_TILESET); // tileset
+ SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_TILESET); // tileset
y += 10;
SetDParam(0, sel->info.map_width);
SetDParam(1, sel->info.map_height);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_MAP_SIZE); // map size
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
y += 10;
SetDParamStr(0, sel->info.server_revision);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_VERSION); // server version
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
y += 10;
SetDParamStr(0, sel->address.GetAddressAsString());
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_ADDRESS); // server address
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
y += 10;
SetDParam(0, sel->info.start_date);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_START_DATE); // start date
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
y += 10;
SetDParam(0, sel->info.game_date);
- DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_CURRENT_DATE); // current date
+ DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
y += 10;
y += 2;
if (!sel->info.compatible) {
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
} else if (sel->info.clients_on == sel->info.clients_max) {
/* Show: server full, when clients_on == max_clients */
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
} else if (sel->info.use_password) {
- DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
+ DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
}
y += 10;
@@ -546,7 +546,7 @@ public:
SetDParamStr(0, _settings_client.network.connect_to_ip);
ShowQueryString(
STR_JUST_RAW_STRING,
- STR_NETWORK_ENTER_IP,
+ STR_NETWORK_SERVER_LIST_ENTER_IP,
NETWORK_HOSTNAME_LENGTH, // maximum number of characters including '\0'
0, // no limit in pixels
this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
@@ -781,42 +781,42 @@ GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
static const Widget _network_game_window_widgets[] = {
/* TOP */
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // NGWW_CLOSE
-{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, // NGWW_CAPTION
+{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_NETWORK_SERVER_LIST_CAPTION, STR_NULL}, // NGWW_CAPTION
{ WWT_PANEL, RESIZE_RB, COLOUR_LIGHT_BLUE, 0, 449, 14, 263, 0x0, STR_NULL}, // NGWW_MAIN
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 9, 85, 23, 35, STR_NETWORK_CONNECTION, STR_NULL}, // NGWW_CONNECTION
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_BTN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 9, 85, 23, 35, STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL}, // NGWW_CONNECTION
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 90, 181, 22, 33, STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP}, // NGWW_CONN_BTN
-{ WWT_EDITBOX, RESIZE_LR, COLOUR_LIGHT_BLUE, 290, 440, 22, 33, STR_NETWORK_PLAYER_NAME_OSKTITLE, STR_NETWORK_ENTER_NAME_TIP}, // NGWW_CLIENT
+{ WWT_EDITBOX, RESIZE_LR, COLOUR_LIGHT_BLUE, 290, 440, 22, 33, STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP}, // NGWW_CLIENT
/* LEFT SIDE */
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, // NGWW_NAME
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, // NGWW_CLIENTS
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_MAP_SIZE_CAPTION, STR_NETWORK_MAP_SIZE_CAPTION_TIP}, // NGWW_MAPSIZE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_DATE_CAPTION, STR_NETWORK_DATE_CAPTION_TIP}, // NGWW_DATE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_YEARS_CAPTION, STR_NETWORK_YEARS_CAPTION_TIP}, // NGWW_YEARS
-{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_WHITE, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, // NGWW_INFO
-
-{ WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 10, 190, 54, 208, (11 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 70, 42, 53, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP}, // NGWW_NAME
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP}, // NGWW_CLIENTS
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 150, 42, 53, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP}, // NGWW_MAPSIZE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP}, // NGWW_DATE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 71, 130, 42, 53, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP}, // NGWW_YEARS
+{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_WHITE, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP}, // NGWW_INFO
+
+{ WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 10, 190, 54, 208, (11 << 8) + 1, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_LIGHT_BLUE, 191, 202, 42, 208, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // NGWW_SCROLLBAR
-{ WWT_TEXT, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 211, 222, STR_NETWORK_LAST_JOINED_SERVER, STR_NULL}, // NGWW_LASTJOINED_LABEL
-{ WWT_PANEL, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 223, 236, 0x0, STR_NETWORK_CLICK_TO_SELECT_LAST}, // NGWW_LASTJOINED
+{ WWT_TEXT, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 211, 222, STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL}, // NGWW_LASTJOINED_LABEL
+{ WWT_PANEL, RESIZE_RTB, COLOUR_LIGHT_BLUE, 10, 190, 223, 236, 0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST}, // NGWW_LASTJOINED
/* RIGHT SIDE */
{ WWT_PANEL, RESIZE_LRB, COLOUR_LIGHT_BLUE, 210, 440, 42, 236, 0x0, STR_NULL}, // NGWW_DETAILS
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, // NGWW_JOIN
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NGWW_REFRESH
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 215, 315, 215, 226, STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL}, // NGWW_JOIN
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 330, 435, 215, 226, STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP}, // NGWW_REFRESH
{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 330, 435, 197, 208, STR_INTRO_NEWGRF_SETTINGS, STR_NULL}, // NGWW_NEWGRF
/* BOTTOM */
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, // NGWW_FIND
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, // NGWW_ADD
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, // NGWW_START
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 334, 434, 246, 257, STR_QUERY_CANCEL, STR_NULL}, // NGWW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 246, 257, STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP}, // NGWW_FIND
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 246, 257, STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP}, // NGWW_ADD
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 226, 326, 246, 257, STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP}, // NGWW_START
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 334, 434, 246, 257, STR_BUTTON_CANCEL, STR_NULL}, // NGWW_CANCEL
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON }, // NGWW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 252, 263, 0x0, STR_TOOLTIP_RESIZE }, // NGWW_RESIZE
{ WIDGETS_END},
};
@@ -829,7 +829,7 @@ NWidgetPart _nested_network_game_widgets[] = {
/* TOP */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE, NGWW_CLOSE),
- NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NGWW_CAPTION), SetMinimalSize(439, 14), SetDataTip(STR_NETWORK_MULTIPLAYER, STR_NULL), // XXX Add default caption tooltip!
+ NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NGWW_CAPTION), SetMinimalSize(439, 14), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_NULL), // XXX Add default caption tooltip!
EndContainer(),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetResize(1, 0),
@@ -837,18 +837,18 @@ NWidgetPart _nested_network_game_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(9, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0,1), // Text is one pixel further down
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetMinimalSize(77, 13), SetDataTip(STR_NETWORK_CONNECTION, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetMinimalSize(77, 13), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(4, 0),
NWidget(NWID_VERTICAL),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN), SetMinimalSize(92, 12),
- SetDataTip(STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0,2), // Text ends two pixels further down
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(108, 0), SetFill(1,0), SetResize(1,0),
NWidget(NWID_VERTICAL),
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
- SetDataTip(STR_NETWORK_PLAYER_NAME_OSKTITLE, STR_NETWORK_ENTER_NAME_TIP),
+ SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0,2), // Text ends two pixels further down
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(9, 0),
@@ -860,23 +860,23 @@ NWidgetPart _nested_network_game_widgets[] = {
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME), SetMinimalSize(61, 12), SetResize(1, 0),
- SetDataTip(STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP),
+ SetDataTip(STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS), SetMinimalSize(20, 12),
- SetDataTip(STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP),
+ SetDataTip(STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE), SetMinimalSize(20, 12),
- SetDataTip(STR_NETWORK_MAP_SIZE_CAPTION, STR_NETWORK_MAP_SIZE_CAPTION_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE), SetMinimalSize(20, 12), SetDataTip(STR_NETWORK_DATE_CAPTION, STR_NETWORK_DATE_CAPTION_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS), SetMinimalSize(20, 12), SetDataTip(STR_NETWORK_YEARS_CAPTION, STR_NETWORK_YEARS_CAPTION_TIP),
+ SetDataTip(STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE), SetMinimalSize(20, 12), SetDataTip(STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS), SetMinimalSize(20, 12), SetDataTip(STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO), SetMinimalSize(40, 12), SetDataTip(STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO), SetMinimalSize(40, 12), SetDataTip(STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP),
EndContainer(),
NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetMinimalSize(181, 155), SetResize(1,1),
- SetDataTip((11 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT),
+ SetDataTip((11 << 8) + 1, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetResize(1, 0),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetMinimalSize(181, 12), SetFill(1,0),
- SetDataTip(STR_NETWORK_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
+ SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetMinimalSize(181, 14), SetFill(1,0), SetResize(1, 0),
- SetDataTip(0x0, STR_NETWORK_CLICK_TO_SELECT_LAST),
+ SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
@@ -895,9 +895,9 @@ NWidgetPart _nested_network_game_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_JOIN_GAME, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(14, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetMinimalSize(106, 12), SetDataTip(STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetMinimalSize(106, 12), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
@@ -910,13 +910,13 @@ NWidgetPart _nested_network_game_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(10, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(7, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(7, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(7, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0,6),
EndContainer(),
@@ -1043,7 +1043,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
}
if (pos == 0) {
- DrawString(this->widget[NSSW_SELMAP].left + 4, this->widget[NSSW_SELMAP].right - 4, y, STR_NETWORK_SERVER_RANDOM_GAME, TC_DARK_GREEN);
+ DrawString(this->widget[NSSW_SELMAP].left + 4, this->widget[NSSW_SELMAP].right - 4, y, STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME, TC_DARK_GREEN);
} else {
DrawString(this->widget[NSSW_SELMAP].left + 4, this->widget[NSSW_SELMAP].right - 4, y, item->title, _fios_colours[item->type] );
}
@@ -1065,7 +1065,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
case NSSW_SETPWD: // Set password button
this->widget_id = NSSW_SETPWD;
SetDParamStr(0, _settings_client.network.server_password);
- ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
break;
case NSSW_SELMAP: { // Select map
@@ -1108,19 +1108,19 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
case NSSW_CLIENTS_TXT: // Click on number of clients
this->widget_id = NSSW_CLIENTS_TXT;
SetDParam(0, _settings_client.network.max_clients);
- ShowQueryString(STR_JUST_INT, STR_NETWORK_NUMBER_OF_CLIENTS, 4, 50, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, 4, 50, this, CS_NUMERAL, QSF_NONE);
break;
case NSSW_COMPANIES_TXT: // Click on number of companies
this->widget_id = NSSW_COMPANIES_TXT;
SetDParam(0, _settings_client.network.max_companies);
- ShowQueryString(STR_JUST_INT, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, 3, 50, this, CS_NUMERAL, QSF_NONE);
break;
case NSSW_SPECTATORS_TXT: // Click on number of spectators
this->widget_id = NSSW_SPECTATORS_TXT;
SetDParam(0, _settings_client.network.max_spectators);
- ShowQueryString(STR_JUST_INT, STR_NETWORK_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
break;
case NSSW_LANGUAGE_BTN: { // Language
@@ -1220,45 +1220,45 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
static const Widget _network_start_server_window_widgets[] = {
/* Window decoration and background panel */
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW }, // NSSW_CLOSE
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL}, // NSSW_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_START_SERVER_CAPTION, STR_NULL}, // NSSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 419, 14, 243, 0x0, STR_NULL}, // NSSW_BACKGROUND
/* Set game name and password widgets */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL}, // NSSW_GAMENAME_LABEL
-{ WWT_EDITBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 100, 272, 22, 33, STR_NETWORK_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_NEW_GAME_NAME_TIP}, // NSSW_GAMENAME
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 90, 22, 34, STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL}, // NSSW_GAMENAME_LABEL
+{ WWT_EDITBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 100, 272, 22, 33, STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP}, // NSSW_GAMENAME
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 285, 405, 22, 33, STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP}, // NSSW_SETPWD
/* List of playable scenarios */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL}, // NSSW_SELECT_MAP_LABEL
-{ WWT_INSET, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 110, 43, 55, STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL}, // NSSW_SELECT_MAP_LABEL
+{ WWT_INSET, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 271, 62, 216, STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP}, // NSSW_SELMAP
{ WWT_SCROLLBAR, RESIZE_NONE, COLOUR_LIGHT_BLUE, 259, 270, 63, 215, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // NSSW_SCROLLBAR
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 63, 75, STR_NETWORK_CONNECTION, STR_NULL}, // NSSW_CONNTYPE_LABEL
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 63, 75, STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL}, // NSSW_CONNTYPE_LABEL
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 77, 88, STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP}, // NSSW_CONNTYPE_BTN
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL}, // NSSW_CLIENTS_LABEL
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 95, 107, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL}, // NSSW_CLIENTS_LABEL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP}, // NSSW_CLIENTS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 109, 120, STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP}, // NSSW_CLIENTS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP}, // NSSW_CLIENTS_BTNU
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL}, // NSSW_COMPANIES_LABEL
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 127, 139, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL}, // NSSW_COMPANIES_LABEL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP}, // NSSW_COMPANIES_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 141, 152, STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP}, // NSSW_COMPANIES_TXT
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP}, // NSSW_COMPANIES_BTNU
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL}, // NSSW_SPECTATORS_LABEL
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT
-{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 159, 171, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL}, // NSSW_SPECTATORS_LABEL
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP}, // NSSW_SPECTATORS_BTND
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 292, 397, 173, 184, STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP}, // NSSW_SPECTATORS_TXT
+{ WWT_IMGBTN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP}, // NSSW_SPECTATORS_BTNU
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL}, // NSSW_LANGUAGE_LABEL
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 191, 203, STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL}, // NSSW_LANGUAGE_LABEL
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_LIGHT_BLUE, 280, 410, 205, 216, STR_NETWORK_START_SERVER_LANGUAGE_COMBO, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP}, // NSSW_LANGUAGE_BTN
/* Buttons Start / Load / Cancel */
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 260, 360, 224, 235, STR_QUERY_CANCEL, STR_NULL}, // NSSW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 40, 140, 224, 235, STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP}, // NSSW_START
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 150, 250, 224, 235, STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP}, // NSSW_LOAD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 260, 360, 224, 235, STR_BUTTON_CANCEL, STR_NULL}, // NSSW_CANCEL
{ WIDGETS_END},
};
@@ -1266,28 +1266,28 @@ static const Widget _network_start_server_window_widgets[] = {
static const NWidgetPart _nested_network_start_server_window_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE, NSSW_CLOSE),
- NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NSSW_CAPTION), SetDataTip(STR_NETWORK_START_GAME_WINDOW, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NSSW_CAPTION), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
/* Set game name and password widgets. */
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 14),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetMinimalSize(81, 13), SetDataTip(STR_NETWORK_NEW_GAME_NAME, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetMinimalSize(81, 13), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(173, 12), SetPadding(0, 0, 1, 9),
- SetDataTip(STR_NETWORK_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_NEW_GAME_NAME_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetMinimalSize(121, 12), SetPadding(0, 0, 1, 12),
- SetDataTip(STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 9),
NWidget(NWID_VERTICAL),
/* List of playable scenarios. */
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetMinimalSize(101, 13), SetDataTip(STR_NETWORK_SELECT_MAP, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetMinimalSize(101, 13), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
NWidget(NWID_SPACER), SetFill(true, false),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_INSET, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetDataTip(STR_NULL, STR_NETWORK_SELECT_MAP_TIP),
+ NWidget(WWT_INSET, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(249, 155),
NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR), SetPadding(1, 1, 1, 0),
@@ -1297,61 +1297,61 @@ static const NWidgetPart _nested_network_start_server_window_widgets[] = {
NWidget(NWID_VERTICAL),
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
NWidget(NWID_SPACER), SetMinimalSize(0, 28),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_CONNECTION, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetMinimalSize(131, 12),
- SetDataTip(STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_LAN_INTERNET_COMBO, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12),
- SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP),
+ SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetMinimalSize(106, 12),
- SetDataTip(STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(13, 12),
- SetDataTip(SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP),
+ SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12),
- SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP),
+ SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetMinimalSize(106, 12),
- SetDataTip(STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(13, 12),
- SetDataTip(SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP),
+ SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12),
- SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP),
+ SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetMinimalSize(106, 12),
- SetDataTip(STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(13, 12),
- SetDataTip(SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP),
+ SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetMinimalSize(131, 13), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetMinimalSize(131, 12),
- SetDataTip(STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP),
+ SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_COMBO, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
EndContainer(),
EndContainer(),
/* Buttons Start / Load / Cancel. */
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_HORIZONTAL), SetPIP(40, 9, 59),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetMinimalSize(101, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
EndContainer(),
@@ -1454,7 +1454,7 @@ struct NetworkLobbyWindow : public Window {
/* Draw info about selected company when it is selected in the left window */
GfxFillRect(174, 39, 403, 75, 157);
- DrawString(this->widget[NLWW_DETAILS].left + 10, this->widget[NLWW_DETAILS].right - 10, 50, STR_NETWORK_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
+ DrawString(this->widget[NLWW_DETAILS].left + 10, this->widget[NLWW_DETAILS].right - 10, 50, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);
if (this->company != INVALID_COMPANY && !StrEmpty(this->company_info[this->company].company_name)) {
const uint x = this->widget[NLWW_DETAILS].left + 10;
y = 80;
@@ -1463,31 +1463,31 @@ struct NetworkLobbyWindow : public Window {
SetDParam(1, gi->clients_max);
SetDParam(2, gi->companies_on);
SetDParam(3, gi->companies_max);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_CLIENTS);
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CLIENTS);
y += 10;
SetDParamStr(0, this->company_info[this->company].company_name);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_COMPANY_NAME);
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
y += 10;
SetDParam(0, this->company_info[this->company].inaugurated_year);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_INAUGURATION_YEAR); // inauguration year
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
y += 10;
SetDParam(0, this->company_info[this->company].company_value);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_VALUE); // company value
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
y += 10;
SetDParam(0, this->company_info[this->company].money);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_CURRENT_BALANCE); // current balance
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
y += 10;
SetDParam(0, this->company_info[this->company].income);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_LAST_YEARS_INCOME); // last year's income
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
y += 10;
SetDParam(0, this->company_info[this->company].performance);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_PERFORMANCE); // performance
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
y += 10;
SetDParam(0, this->company_info[this->company].num_vehicle[0]);
@@ -1495,7 +1495,7 @@ struct NetworkLobbyWindow : public Window {
SetDParam(2, this->company_info[this->company].num_vehicle[2]);
SetDParam(3, this->company_info[this->company].num_vehicle[3]);
SetDParam(4, this->company_info[this->company].num_vehicle[4]);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_VEHICLES); // vehicles
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
y += 10;
SetDParam(0, this->company_info[this->company].num_station[0]);
@@ -1503,11 +1503,11 @@ struct NetworkLobbyWindow : public Window {
SetDParam(2, this->company_info[this->company].num_station[2]);
SetDParam(3, this->company_info[this->company].num_station[3]);
SetDParam(4, this->company_info[this->company].num_station[4]);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_STATIONS); // stations
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
y += 10;
SetDParamStr(0, this->company_info[this->company].clients);
- DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_PLAYERS); // players
+ DrawString(x, this->widget[NLWW_DETAILS].right, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
}
}
@@ -1562,24 +1562,24 @@ struct NetworkLobbyWindow : public Window {
static const Widget _network_lobby_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW }, // NLWW_CLOSE
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL}, // NLWW_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_LIGHT_BLUE, 11, 419, 0, 13, STR_NETWORK_GAME_LOBBY_CAPTION, STR_NULL}, // NLWW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 419, 14, 234, 0x0, STR_NULL}, // NLWW_BACKGROUND
-{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 419, 22, 34, STR_NETWORK_PREPARE_TO_JOIN, STR_NULL}, // NLWW_TEXT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 419, 22, 34, STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL}, // NLWW_TEXT
/* company list */
{ WWT_PANEL, RESIZE_NONE, COLOUR_WHITE, 10, 155, 38, 49, 0x0, STR_NULL}, // NLWW_HEADER
-{ WWT_MATRIX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 155, 50, 190, (10 << 8) + 1, STR_NETWORK_COMPANY_LIST_TIP}, // NLWW_MATRIX
+{ WWT_MATRIX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 10, 155, 50, 190, (10 << 8) + 1, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP}, // NLWW_MATRIX
{ WWT_SCROLLBAR, RESIZE_NONE, COLOUR_LIGHT_BLUE, 156, 167, 38, 190, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // NLWW_SCROLLBAR
/* company info */
{ WWT_PANEL, RESIZE_NONE, COLOUR_LIGHT_BLUE, 173, 404, 38, 190, 0x0, STR_NULL}, // NLWW_DETAILS
/* buttons */
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 200, 211, STR_NETWORK_JOIN_COMPANY, STR_NETWORK_JOIN_COMPANY_TIP}, // NLWW_JOIN
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 215, 226, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP}, // NLWW_NEW
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 200, 211, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP}, // NLWW_SPECTATE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NLWW_REFRESH
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 278, 388, 200, 211, STR_QUERY_CANCEL, STR_NULL}, // NLWW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 200, 211, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP}, // NLWW_JOIN
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 10, 151, 215, 226, STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP}, // NLWW_NEW
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 200, 211, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP}, // NLWW_SPECTATE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 158, 268, 215, 226, STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP}, // NLWW_REFRESH
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 278, 388, 200, 211, STR_BUTTON_CANCEL, STR_NULL}, // NLWW_CANCEL
{ WIDGETS_END},
};
@@ -1587,16 +1587,16 @@ static const Widget _network_lobby_window_widgets[] = {
static const NWidgetPart _nested_network_lobby_window_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE, NLWW_CLOSE),
- NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NLWW_CAPTION), SetDataTip(STR_NETWORK_GAME_LOBBY, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, NLWW_CAPTION), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
- NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_PREPARE_TO_JOIN, STR_NULL), SetMinimalSize(410, 13), SetPadding(8, 0, 0, 10),
+ NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetMinimalSize(410, 13), SetPadding(8, 0, 0, 10),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 15),
/* Company list. */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 12), SetFill(false, false), EndContainer(),
- NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 141), SetDataTip((10 << 8) + 1, STR_NETWORK_COMPANY_LIST_TIP),
+ NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 141), SetDataTip((10 << 8) + 1, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP),
EndContainer(),
NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
@@ -1607,17 +1607,17 @@ static const NWidgetPart _nested_network_lobby_window_widgets[] = {
/* Buttons. */
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 31),
NWidget(NWID_VERTICAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetMinimalSize(142, 12), SetDataTip(STR_NETWORK_JOIN_COMPANY, STR_NETWORK_JOIN_COMPANY_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetMinimalSize(142, 12), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetMinimalSize(142, 12), SetDataTip(STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetMinimalSize(142, 12), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
EndContainer(),
NWidget(NWID_VERTICAL), SetPadding(0, 0, 0, 6),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetMinimalSize(111, 12), SetDataTip(STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetMinimalSize(111, 12), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetMinimalSize(111, 12), SetDataTip(STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetMinimalSize(111, 12), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
EndContainer(),
NWidget(NWID_VERTICAL), SetPadding(0, 0, 0, 9),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetMinimalSize(111, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetMinimalSize(111, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 15),
EndContainer(),
EndContainer(),
@@ -1682,8 +1682,8 @@ enum ClientListWidgets {
static const Widget _client_list_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 237, 0, 13, STR_NETWORK_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 238, 249, 0, 13, STR_NULL, STR_STICKY_BUTTON},
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 237, 0, 13, STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 238, 249, 0, 13, STR_NULL, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 249, 14, 14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL},
{ WIDGETS_END},
@@ -1692,7 +1692,7 @@ static const Widget _client_list_widgets[] = {
static const NWidgetPart _nested_client_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, CLW_CLOSE),
- NWidget(WWT_CAPTION, COLOUR_GREY, CLW_CAPTION), SetDataTip(STR_NETWORK_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_GREY, CLW_CAPTION), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, CLW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, CLNWND_ROWSIZE + 2), EndContainer(),
@@ -2140,16 +2140,16 @@ struct NetworkJoinStatusWindow : Window {
};
static const Widget _network_join_status_window_widget[] = {
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 249, 0, 13, STR_NETWORK_CONNECTING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // NJSW_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 249, 0, 13, STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // NJSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 249, 14, 84, 0x0, STR_NULL}, // NJSW_BACKGROUND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 75, 175, 69, 80, STR_NETWORK_DISCONNECT, STR_NULL}, // NJSW_CANCELOK
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 75, 175, 69, 80, STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL}, // NJSW_CANCELOK
{ WIDGETS_END},
};
static const NWidgetPart _nested_network_join_status_window_widgets[] = {
- NWidget(WWT_CAPTION, COLOUR_GREY, NJSW_CAPTION), SetDataTip(STR_NETWORK_CONNECTING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_GREY, NJSW_CAPTION), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_GREY, NJSW_BACKGROUND),
- NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetPadding(55, 74, 4, 75), SetDataTip(STR_NETWORK_DISCONNECT, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetPadding(55, 74, 4, 75), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
EndContainer(),
};
@@ -2258,11 +2258,11 @@ static const Widget _ncp_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 299, 0, 13, STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 299, 14, 50, 0x0, STR_NULL},
-{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 5, 100, 19, 30, STR_COMPANY_PASSWORD, STR_NULL},
-{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 101, 294, 19, 30, STR_SET_COMPANY_PASSWORD, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 101, 294, 35, 46, STR_MAKE_DEFAULT_COMPANY_PASSWORD, STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 149, 51, 62, STR_QUERY_CANCEL, STR_COMPANY_PASSWORD_CANCEL},
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 150, 299, 51, 62, STR_QUERY_OK, STR_COMPANY_PASSWORD_OK},
+{ WWT_TEXT, RESIZE_NONE, COLOUR_GREY, 5, 100, 19, 30, STR_COMPANY_VIEW_PASSWORD, STR_NULL},
+{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 101, 294, 19, 30, STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL},
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 101, 294, 35, 46, STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 149, 51, 62, STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL},
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 150, 299, 51, 62, STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK},
{ WIDGETS_END},
};
@@ -2275,21 +2275,21 @@ static const NWidgetPart _nested_ncp_window_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 5),
NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
NWidget(NWID_VERTICAL),
- NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetMinimalSize(96, 12), SetDataTip(STR_COMPANY_PASSWORD, STR_NULL),
+ NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetMinimalSize(96, 12), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
NWidget(NWID_SPACER), SetFill(false, true),
EndContainer(),
NWidget(NWID_VERTICAL),
- NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_SET_COMPANY_PASSWORD, STR_NULL),
+ NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
- SetDataTip(STR_MAKE_DEFAULT_COMPANY_PASSWORD, STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP),
+ SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetMinimalSize(150, 12), SetDataTip(STR_QUERY_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetMinimalSize(150, 12), SetDataTip(STR_QUERY_OK, STR_COMPANY_PASSWORD_OK),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetMinimalSize(150, 12), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetMinimalSize(150, 12), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
EndContainer(),
};
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index 1ae3d64b0..6ea632ff1 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -981,7 +981,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_QUIT)
NetworkGetClientName(client_name, sizeof(client_name), cs);
- NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, NULL, STR_NETWORK_CLIENT_LEAVING);
+ NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, client_name, NULL, STR_NETWORK_MESSAGE_CLIENT_LEAVING);
FOR_ALL_CLIENT_SOCKETS(new_cs) {
if (new_cs->status > STATUS_AUTH) {
diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp
index 2cec02245..7f8cfdf68 100644
--- a/src/newgrf_gui.cpp
+++ b/src/newgrf_gui.cpp
@@ -67,18 +67,18 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, uint bott
/* Draw filename or not if it is not known (GRF sent over internet) */
if (c->filename != NULL) {
SetDParamStr(0, c->filename);
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_FILENAME);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_FILENAME);
}
/* Prepare and draw GRF ID */
snprintf(buff, lengthof(buff), "%08X", BSWAP32(c->grfid));
SetDParamStr(0, buff);
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_GRF_ID);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_GRF_ID);
/* Prepare and draw MD5 sum */
md5sumToString(buff, lastof(buff), c->md5sum);
SetDParamStr(0, buff);
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_MD5SUM);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_MD5SUM);
/* Show GRF parameter list */
if (show_params) {
@@ -89,16 +89,16 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, uint bott
} else {
SetDParam(0, STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE);
}
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_PARAMETER);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_PARAMETER);
/* Draw the palette of the NewGRF */
SetDParamStr(0, c->windows_paletted ? "Windows" : "DOS");
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_PALETTE);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_PALETTE);
}
/* Show flags */
- if (c->status == GCS_NOT_FOUND) y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_NOT_FOUND);
- if (c->status == GCS_DISABLED) y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_DISABLED);
+ if (c->status == GCS_NOT_FOUND) y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_NOT_FOUND);
+ if (c->status == GCS_DISABLED) y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_DISABLED);
if (HasBit(c->flags, GCF_COMPATIBLE)) y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_COMPATIBLE_LOADED);
/* Draw GRF info if it exists */
@@ -107,7 +107,7 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint w, uint bott
SetDParamStr(1, c->info);
y = DrawStringMultiLine(x, x + w, y, bottom, STR_BLACK_STRING);
} else {
- y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_NO_INFO);
+ y = DrawStringMultiLine(x, x + w, y, bottom, STR_NEWGRF_SETTINGS_NO_INFO);
}
}
@@ -241,9 +241,9 @@ static const Widget _newgrf_add_dlg_widgets[] = {
{ WWT_INSET, RESIZE_RB, COLOUR_GREY, 2, 292, 16, 119, 0x0, STR_NULL }, // ANGRFW_GRF_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 295, 306, 14, 121, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST }, // ANGRFW_SCROLLBAR
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 306, 122, 224, 0x0, STR_NULL }, // ANGRFW_GRF_INFO
-{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 0, 146, 225, 236, STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TIP }, // ANGRFW_ADD
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 147, 294, 225, 236, STR_NEWGRF_RESCAN_FILES, STR_NEWGRF_RESCAN_FILES_TIP }, // ANGRFW_RESCAN
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 295, 306, 225, 236, 0x0, STR_RESIZE_BUTTON }, // ANGRFW_RESIZE
+{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 0, 146, 225, 236, STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TOOLTIP }, // ANGRFW_ADD
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 147, 294, 225, 236, STR_NEWGRF_ADD_RESCAN_FILES, STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP }, // ANGRFW_RESCAN
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 295, 306, 225, 236, 0x0, STR_TOOLTIP_RESIZE }, // ANGRFW_RESIZE
{ WIDGETS_END },
};
@@ -260,8 +260,8 @@ static const NWidgetPart _nested_newgrf_add_dlg_widgets[] = {
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, ANGRFW_GRF_INFO), SetResize(1, 0), SetMinimalSize(307, 103), EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ANGRFW_ADD), SetMinimalSize(147, 12), SetResize(1, 0), SetDataTip(STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ANGRFW_RESCAN), SetMinimalSize(148, 12), SetDataTip(STR_NEWGRF_RESCAN_FILES, STR_NEWGRF_RESCAN_FILES_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ANGRFW_ADD), SetMinimalSize(147, 12), SetResize(1, 0), SetDataTip(STR_NEWGRF_ADD_FILE, STR_NEWGRF_ADD_FILE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ANGRFW_RESCAN), SetMinimalSize(148, 12), SetDataTip(STR_NEWGRF_ADD_RESCAN_FILES, STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, ANGRFW_RESIZE),
EndContainer(),
};
@@ -416,8 +416,8 @@ struct NewGRFWindow : public Window {
has_compatible |= HasBit(c->flags, GCF_COMPATIBLE);
}
if (has_missing || has_compatible) {
- this->widget[SNGRFS_CONTENT_DOWNLOAD].data = STR_CONTENT_INTRO_MISSING_BUTTON;
- this->widget[SNGRFS_CONTENT_DOWNLOAD].tooltips = STR_CONTENT_INTRO_MISSING_BUTTON_TIP;
+ this->widget[SNGRFS_CONTENT_DOWNLOAD].data = STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON;
+ this->widget[SNGRFS_CONTENT_DOWNLOAD].tooltips = STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP;
} else {
this->widget[SNGRFS_CONTENT_DOWNLOAD].data = STR_INTRO_ONLINE_CONTENT;
this->widget[SNGRFS_CONTENT_DOWNLOAD].tooltips = STR_INTRO_TOOLTIP_ONLINE_CONTENT;
@@ -494,7 +494,7 @@ struct NewGRFWindow : public Window {
case SNGRFS_PRESET_SAVE:
this->query_widget = widget;
- ShowQueryString(STR_EMPTY, STR_NEWGRF_PRESET_SAVE_QUERY, 32, 100, this, CS_ALPHANUMERAL, QSF_NONE);
+ ShowQueryString(STR_EMPTY, STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY, 32, 100, this, CS_ALPHANUMERAL, QSF_NONE);
break;
case SNGRFS_PRESET_DELETE:
@@ -584,7 +584,7 @@ struct NewGRFWindow : public Window {
case SNGRFS_APPLY_CHANGES: // Apply changes made to GRF list
if (this->execute) {
ShowQuery(
- STR_POPUP_CAUTION_CAPTION,
+ STR_NEWGRF_POPUP_CAUTION_CAPTION,
STR_NEWGRF_CONFIRMATION_TEXT,
this,
NewGRFConfirmationCallback
@@ -603,7 +603,7 @@ struct NewGRFWindow : public Window {
static char buff[512];
GRFBuildParamList(buff, this->sel, lastof(buff));
SetDParamStr(0, buff);
- ShowQueryString(STR_JUST_RAW_STRING, STR_NEWGRF_PARAMETER_QUERY, 63, 250, this, CS_ALPHANUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_RAW_STRING, STR_NEWGRF_SETTINGS_PARAMETER_QUERY, 63, 250, this, CS_ALPHANUMERAL, QSF_NONE);
break;
}
@@ -616,7 +616,7 @@ struct NewGRFWindow : public Window {
case SNGRFS_CONTENT_DOWNLOAD:
if (!_network_available) {
- ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERROR_NOTAVAILABLE, 0, 0);
} else {
#if defined(ENABLE_NETWORK)
/* Only show the things in the current list, or everything when nothing's selected */
@@ -746,22 +746,22 @@ static const Widget _newgrf_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW }, // SNGRFS_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 299, 0, 13, STR_NEWGRF_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS }, // SNGRFS_CAPTION
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_MAUVE, 0, 299, 14, 29, STR_NULL, STR_NULL }, // SNGRFS_BACKGROUND1
-{ WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_YELLOW, 10, 103, 16, 27, STR_EMPTY, STR_NEWGRF_PRESET_LIST_TIP }, // SNGRFS_PRESET_LIST
-{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_YELLOW, 104, 196, 16, 27, STR_NEWGRF_PRESET_SAVE, STR_NEWGRF_PRESET_SAVE_TIP }, // SNGRFS_PRESET_SAVE
-{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_YELLOW, 197, 289, 16, 27, STR_NEWGRF_PRESET_DELETE, STR_NEWGRF_PRESET_DELETE_TIP }, // SNGRFS_PRESET_DELETE
+{ WWT_DROPDOWN, RESIZE_RIGHT, COLOUR_YELLOW, 10, 103, 16, 27, STR_EMPTY, STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP }, // SNGRFS_PRESET_LIST
+{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_YELLOW, 104, 196, 16, 27, STR_NEWGRF_SETTINGS_PRESET_SAVE, STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP }, // SNGRFS_PRESET_SAVE
+{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_YELLOW, 197, 289, 16, 27, STR_NEWGRF_SETTINGS_PRESET_DELETE, STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP }, // SNGRFS_PRESET_DELETE
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_MAUVE, 0, 299, 30, 45, STR_NULL, STR_NULL }, // SNGRFS_BACKGROUND2
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 79, 32, 43, STR_NEWGRF_ADD, STR_NEWGRF_ADD_TIP }, // SNGRFS_ADD
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 80, 149, 32, 43, STR_NEWGRF_REMOVE, STR_NEWGRF_REMOVE_TIP }, // SNGRFS_REMOVE
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 150, 219, 32, 43, STR_NEWGRF_MOVEUP, STR_NEWGRF_MOVEUP_TIP }, // SNGRFS_MOVE_UP
-{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_YELLOW, 220, 289, 32, 43, STR_NEWGRF_MOVEDOWN, STR_NEWGRF_MOVEDOWN_TIP }, // SNGRFS_MOVE_DOWN
-{ WWT_MATRIX, RESIZE_RB, COLOUR_MAUVE, 0, 287, 46, 115, 0x501, STR_NEWGRF_FILE_TIP }, // SNGRFS_FILE_LIST
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 79, 32, 43, STR_NEWGRF_SETTINGS_ADD, STR_NEWGRF_SETTINGS_ADD_TOOLTIP }, // SNGRFS_ADD
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 80, 149, 32, 43, STR_NEWGRF_SETTINGS_REMOVE, STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP }, // SNGRFS_REMOVE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 150, 219, 32, 43, STR_NEWGRF_SETTINGS_MOVEUP, STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP }, // SNGRFS_MOVE_UP
+{ WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_YELLOW, 220, 289, 32, 43, STR_NEWGRF_SETTINGS_MOVEDOWN, STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP }, // SNGRFS_MOVE_DOWN
+{ WWT_MATRIX, RESIZE_RB, COLOUR_MAUVE, 0, 287, 46, 115, 0x501, STR_NEWGRF_SETTINGS_FILE_TOOLTIP }, // SNGRFS_FILE_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 288, 299, 46, 115, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST }, // SNGRFS_SCROLLBAR
{ WWT_PANEL, RESIZE_RTB, COLOUR_MAUVE, 0, 299, 116, 238, STR_NULL, STR_NULL }, // SNGRFS_NEWGRF_INFO
-{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_MAUVE, 0, 99, 239, 250, STR_NEWGRF_SET_PARAMETERS, STR_NULL }, // SNGRFS_SET_PARAMETERS
-{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_MAUVE, 100, 199, 239, 250, STR_NEWGRF_TOGGLE_PALETTE, STR_NEWGRF_TOGGLE_PALETTE_TIP }, // SNGRFS_TOGGLE_PALETTE
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_MAUVE, 200, 299, 239, 250, STR_NEWGRF_APPLY_CHANGES, STR_NULL }, // SNGRFS_APPLY_CHANGES
+{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_MAUVE, 0, 99, 239, 250, STR_NEWGRF_SETTINGS_SET_PARAMETERS, STR_NULL }, // SNGRFS_SET_PARAMETERS
+{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_MAUVE, 100, 199, 239, 250, STR_NEWGRF_SETTINGS_TOGGLE_PALETTE, STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP }, // SNGRFS_TOGGLE_PALETTE
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_MAUVE, 200, 299, 239, 250, STR_NEWGRF_SETTINGS_APPLY_CHANGES, STR_NULL }, // SNGRFS_APPLY_CHANGES
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_MAUVE, 0, 287, 251, 262, STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT }, // SNGRFS_CONTENT_DOWNLOAD
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 288, 299, 251, 262, 0x0, STR_RESIZE_BUTTON }, // SNGRFS_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 288, 299, 251, 262, 0x0, STR_TOOLTIP_RESIZE }, // SNGRFS_RESIZE
{ WIDGETS_END },
};
@@ -772,29 +772,29 @@ static const NWidgetPart _nested_newgrf_widgets[] = {
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, SNGRFS_BACKGROUND1),
NWidget(NWID_HORIZONTAL), SetPadding(2, 10, 2, 10),
- NWidget(WWT_DROPDOWN, COLOUR_YELLOW, SNGRFS_PRESET_LIST), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_EMPTY, STR_NEWGRF_PRESET_LIST_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_PRESET_SAVE), SetMinimalSize(93, 12), SetDataTip(STR_NEWGRF_PRESET_SAVE, STR_NEWGRF_PRESET_SAVE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_PRESET_DELETE), SetMinimalSize(93, 12), SetDataTip(STR_NEWGRF_PRESET_DELETE, STR_NEWGRF_PRESET_DELETE_TIP),
+ NWidget(WWT_DROPDOWN, COLOUR_YELLOW, SNGRFS_PRESET_LIST), SetMinimalSize(94, 12), SetResize(1, 0), SetDataTip(STR_EMPTY, STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_PRESET_SAVE), SetMinimalSize(93, 12), SetDataTip(STR_NEWGRF_SETTINGS_PRESET_SAVE, STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_PRESET_DELETE), SetMinimalSize(93, 12), SetDataTip(STR_NEWGRF_SETTINGS_PRESET_DELETE, STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, SNGRFS_BACKGROUND2),
NWidget(NWID_HORIZONTAL), SetPadding(2, 10, 2, 10),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_ADD), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_ADD, STR_NEWGRF_ADD_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_REMOVE), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_REMOVE, STR_NEWGRF_REMOVE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_MOVE_UP), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_MOVEUP, STR_NEWGRF_MOVEUP_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_MOVE_DOWN), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_MOVEDOWN, STR_NEWGRF_MOVEDOWN_TIP), SetResize(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_ADD), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_SETTINGS_ADD, STR_NEWGRF_SETTINGS_ADD_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_REMOVE), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_SETTINGS_REMOVE, STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_MOVE_UP), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_SETTINGS_MOVEUP, STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, SNGRFS_MOVE_DOWN), SetMinimalSize(70, 12), SetDataTip(STR_NEWGRF_SETTINGS_MOVEDOWN, STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_MATRIX, COLOUR_MAUVE, SNGRFS_FILE_LIST), SetMinimalSize(288, 70), SetDataTip(0x501, STR_NEWGRF_FILE_TIP), SetResize(1, 14),
+ NWidget(WWT_MATRIX, COLOUR_MAUVE, SNGRFS_FILE_LIST), SetMinimalSize(288, 70), SetDataTip(0x501, STR_NEWGRF_SETTINGS_FILE_TOOLTIP), SetResize(1, 14),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, SNGRFS_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, SNGRFS_NEWGRF_INFO), SetResize(1, 0), SetMinimalSize(300, 123), EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_SET_PARAMETERS), SetMinimalSize(100, 12), SetDataTip(STR_NEWGRF_SET_PARAMETERS, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_SET_PARAMETERS), SetMinimalSize(100, 12), SetDataTip(STR_NEWGRF_SETTINGS_SET_PARAMETERS, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_TOGGLE_PALETTE), SetMinimalSize(100, 12), SetResize(1, 0),
- SetDataTip(STR_NEWGRF_TOGGLE_PALETTE, STR_NEWGRF_TOGGLE_PALETTE_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_APPLY_CHANGES), SetMinimalSize(100, 12), SetDataTip(STR_NEWGRF_APPLY_CHANGES, STR_NULL),
+ SetDataTip(STR_NEWGRF_SETTINGS_TOGGLE_PALETTE, STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_APPLY_CHANGES), SetMinimalSize(100, 12), SetDataTip(STR_NEWGRF_SETTINGS_APPLY_CHANGES, STR_NULL),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, SNGRFS_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(288, 12), SetResize(1, 0),
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp
index 964673103..a90c862bc 100644
--- a/src/newgrf_station.cpp
+++ b/src/newgrf_station.cpp
@@ -91,13 +91,13 @@ void ResetStationClasses()
/* Set up initial data */
_station_classes[0].id = 'DFLT';
- _station_classes[0].name = STR_STAT_CLASS_DFLT;
+ _station_classes[0].name = STR_STATION_CLASS_DFLT;
_station_classes[0].stations = 1;
_station_classes[0].spec = MallocT<StationSpec*>(1);
_station_classes[0].spec[0] = NULL;
_station_classes[1].id = 'WAYP';
- _station_classes[1].name = STR_STAT_CLASS_WAYP;
+ _station_classes[1].name = STR_STATION_CLASS_WAYP;
_station_classes[1].stations = 1;
_station_classes[1].spec = MallocT<StationSpec*>(1);
_station_classes[1].spec[0] = NULL;
diff --git a/src/news_gui.cpp b/src/news_gui.cpp
index b1b99dd2e..86c368e04 100644
--- a/src/news_gui.cpp
+++ b/src/news_gui.cpp
@@ -842,10 +842,10 @@ struct MessageHistoryWindow : Window {
static const Widget _message_history_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 387, 0, 13, STR_MESSAGE_HISTORY, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 388, 399, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 387, 14, 139, 0x0, STR_MESSAGE_HISTORY_TIP},
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 388, 399, 0, 13, 0x0, STR_TOOLTIP_STICKY},
+{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 387, 14, 139, 0x0, STR_MESSAGE_HISTORY_TOOLTIP},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_BROWN, 388, 399, 14, 127, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 388, 399, 128, 139, 0x0, STR_RESIZE_BUTTON},
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 388, 399, 128, 139, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
@@ -853,15 +853,15 @@ static const NWidgetPart _nested_message_history[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, MHW_CLOSEBOX), SetMinimalSize(11, 14), SetDataTip(STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW),
NWidget(WWT_CAPTION, COLOUR_BROWN, MHW_CAPTION), SetMinimalSize(377, 14), SetDataTip(STR_MESSAGE_HISTORY, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_STICKYBOX, COLOUR_BROWN, MHW_STICKYBOX), SetMinimalSize(12, 14), SetDataTip(0x0, STR_STICKY_BUTTON),
+ NWidget(WWT_STICKYBOX, COLOUR_BROWN, MHW_STICKYBOX), SetMinimalSize(12, 14), SetDataTip(0x0, STR_TOOLTIP_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PANEL, COLOUR_BROWN, MHW_BACKGROUND), SetMinimalSize(388, 125), SetDataTip(0x0, STR_MESSAGE_HISTORY_TIP), SetResize(1, 12),
+ NWidget(WWT_PANEL, COLOUR_BROWN, MHW_BACKGROUND), SetMinimalSize(388, 125), SetDataTip(0x0, STR_MESSAGE_HISTORY_TOOLTIP), SetResize(1, 12),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_BROWN, MHW_SCROLLBAR), SetMinimalSize(12, 114), SetDataTip(0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST), SetResize(0, 1),
- NWidget(WWT_RESIZEBOX, COLOUR_BROWN, MHW_RESIZEBOX), SetMinimalSize(12, 12), SetDataTip(0x0, STR_RESIZE_BUTTON),
+ NWidget(WWT_RESIZEBOX, COLOUR_BROWN, MHW_RESIZEBOX), SetMinimalSize(12, 12), SetDataTip(0x0, STR_TOOLTIP_RESIZE),
EndContainer(),
EndContainer(),
};
diff --git a/src/openttd.cpp b/src/openttd.cpp
index df2996b1a..9fddfcb2e 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1175,7 +1175,7 @@ static void DoAutosave()
DEBUG(sl, 2, "Autosaving to '%s'", buf);
if (SaveOrLoad(buf, SL_SAVE, AUTOSAVE_DIR) != SL_OK) {
- ShowErrorMessage(INVALID_STRING_ID, STR_AUTOSAVE_FAILED, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_AUTOSAVE_FAILED, 0, 0);
}
}
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 2d09acb73..306a1f274 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -191,7 +191,7 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
OrderLoadFlags load = order->GetLoadType();
OrderUnloadFlags unload = order->GetUnloadType();
- SetDParam(1, STR_GO_TO_STATION);
+ SetDParam(1, STR_ORDER_GO_TO_STATION);
SetDParam(2, STR_ORDER_GO_TO + ((v->type == VEH_TRAIN || v->type == VEH_ROAD) ? order->GetNonStopType() : 0));
SetDParam(3, order->GetDestination());
@@ -213,19 +213,19 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
case OT_GOTO_DEPOT:
if (v->type == VEH_AIRCRAFT) {
if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
- SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
+ SetDParam(1, STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT);
SetDParam(3, STR_ORDER_NEAREST_HANGAR);
} else {
- SetDParam(1, STR_GO_TO_HANGAR);
+ SetDParam(1, STR_ORDER_GO_TO_HANGAR_FORMAT);
SetDParam(3, order->GetDestination());
}
SetDParam(4, STR_EMPTY);
} else {
if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
- SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
+ SetDParam(1, STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT);
SetDParam(3, STR_ORDER_NEAREST_DEPOT);
} else {
- SetDParam(1, STR_GO_TO_DEPOT);
+ SetDParam(1, STR_ORDER_GO_TO_DEPOT_FORMAT);
SetDParam(3, Depot::Get(order->GetDestination())->town_index);
}
@@ -239,27 +239,27 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
}
if (!timetable && (order->GetDepotActionType() & ODATFB_HALT)) {
- SetDParam(6, STR_STOP_ORDER);
+ SetDParam(6, STR_ORDER_STOP_ORDER);
}
if (!timetable && order->IsRefit()) {
- SetDParam(6, (order->GetDepotActionType() & ODATFB_HALT) ? STR_REFIT_STOP_ORDER : STR_REFIT_ORDER);
+ SetDParam(6, (order->GetDepotActionType() & ODATFB_HALT) ? STR_ORDER_REFIT_STOP_ORDER : STR_ORDER_REFIT_ORDER);
SetDParam(7, CargoSpec::Get(order->GetRefitCargo())->name);
}
break;
case OT_GOTO_WAYPOINT:
- SetDParam(1, (order->GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
+ SetDParam(1, (order->GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS) ? STR_ORDER_GO_NON_STOP_TO_WAYPOINT : STR_ORDER_GO_TO_WAYPOINT);
SetDParam(2, order->GetDestination());
break;
case OT_CONDITIONAL:
SetDParam(2, order->GetConditionSkipToOrder() + 1);
if (order->GetConditionVariable() == OCV_UNCONDITIONALLY) {
- SetDParam(1, STR_CONDITIONAL_UNCONDITIONAL);
+ SetDParam(1, STR_ORDER_CONDITIONAL_UNCONDITIONAL);
} else {
OrderConditionComparator occ = order->GetConditionComparator();
- SetDParam(1, (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) ? STR_CONDITIONAL_TRUE_FALSE : STR_CONDITIONAL_NUM);
+ SetDParam(1, (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) ? STR_ORDER_CONDITIONAL_TRUE_FALSE : STR_ORDER_CONDITIONAL_NUM);
SetDParam(3, STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE + order->GetConditionVariable());
SetDParam(4, STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS + occ);
@@ -437,7 +437,7 @@ private:
if (this->vehicle->GetNumOrders() != 0 && _ctrl_pressed == 0) return false;
if (DoCommandP(this->vehicle->tile, this->vehicle->index | (u->index << 16), _ctrl_pressed ? CO_SHARE : CO_COPY,
- _ctrl_pressed ? CMD_CLONE_ORDER | CMD_MSG(STR_CANT_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_CANT_COPY_ORDER_LIST))) {
+ _ctrl_pressed ? CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_COPY_ORDER_LIST))) {
this->selected_order = -1;
ResetObjectToPlace();
}
@@ -837,7 +837,7 @@ public:
}
if (i - this->vscroll.pos < this->vscroll.cap) {
- str = shared_orders ? STR_END_OF_SHARED_ORDERS : STR_ORDERS_END_OF_ORDERS;
+ str = shared_orders ? STR_ORDERS_END_OF_SHARED_ORDERS : STR_ORDERS_END_OF_ORDERS;
DrawString(this->widget[ORDER_WIDGET_ORDER_LIST].left + 2, this->widget[ORDER_WIDGET_ORDER_LIST].right - 2, y, str, (i == this->selected_order) ? TC_WHITE : TC_BLACK);
}
}
@@ -1231,8 +1231,8 @@ public:
static const Widget _orders_train_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // ORDER_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 371, 0, 13, STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // ORDER_WIDGET_CAPTION
- { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // ORDER_WIDGET_STICKY
+ { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // ORDER_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 371, 14, 75, 0x0, STR_ORDERS_LIST_TOOLTIP}, // ORDER_WIDGET_ORDER_LIST
@@ -1242,23 +1242,23 @@ static const Widget _orders_train_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 124, 247, 88, 99, STR_ORDERS_DELETE_BUTTON, STR_ORDERS_DELETE_TOOLTIP}, // ORDER_WIDGET_DELETE
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 0, 123, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_NON_STOP}, // ORDER_WIDGET_NON_STOP_DROPDOWN
{ WWT_TEXTBTN, RESIZE_TB, COLOUR_GREY, 0, 111, 76, 87, STR_ORDER_NON_STOP, STR_ORDER_TOOLTIP_NON_STOP}, // ORDER_WIDGET_NON_STOP
- { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 88, 99, STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
+ { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 88, 99, STR_EMPTY, STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 359, 88, 99, STR_ORDERS_GO_TO_BUTTON, STR_ORDERS_GO_TO_TOOLTIP}, // ORDER_WIDGET_GOTO
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 124, 247, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD_DROPDOWN
{ WWT_TEXTBTN, RESIZE_TB, COLOUR_GREY, 124, 235, 76, 87, STR_ORDER_TOGGLE_FULL_LOAD, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD
{ WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD_DROPDOWN
{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 359, 76, 87, STR_ORDER_TOGGLE_UNLOAD, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD
- { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 124, 247, 76, 87, STR_REFIT, STR_REFIT_TIP}, // ORDER_WIDGET_REFIT
- { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_NULL, STR_SERVICE_HINT}, // ORDER_WIDGET_SERVICE_DROPDOWN
- { WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 359, 76, 87, STR_SERVICE, STR_SERVICE_HINT}, // ORDER_WIDGET_SERVICE
+ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 124, 247, 76, 87, STR_ORDER_REFIT, STR_ORDER_REFIT_TOOLTIP}, // ORDER_WIDGET_REFIT
+ { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_NULL, STR_ORDER_SERVICE_TOOLTIP}, // ORDER_WIDGET_SERVICE_DROPDOWN
+ { WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 359, 76, 87, STR_ORDER_SERVICE, STR_ORDER_SERVICE_TOOLTIP}, // ORDER_WIDGET_SERVICE
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 0, 123, 76, 87, STR_NULL, STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP}, // ORDER_WIDGET_COND_VARIABLE
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 124, 247, 76, 87, STR_NULL, STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP}, // ORDER_WIDGET_COND_COMPARATOR
- { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP}, // ORDER_WIDGET_COND_VALUE
+ { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_ORDER_CONDITIONAL_VALUE,STR_ORDER_CONDITIONAL_VALUE_TOOLTIP}, // ORDER_WIDGET_COND_VALUE
- { WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 372, 383, 76, 87, SPR_SHARED_ORDERS_ICON, STR_VEH_WITH_SHARED_ORDERS_LIST_TIP}, // ORDER_WIDGET_SHARED_ORDER_LIST
+ { WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 372, 383, 76, 87, SPR_SHARED_ORDERS_ICON, STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP}, // ORDER_WIDGET_SHARED_ORDER_LIST
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 88, 99, 0x0, STR_RESIZE_BUTTON}, // ORDER_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 88, 99, 0x0, STR_TOOLTIP_RESIZE}, // ORDER_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -1268,7 +1268,7 @@ static const NWidgetPart _nested_orders_train_widgets[] = {
NWidget(NWID_LAYERED),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_TIMETABLE_VIEW), SetMinimalSize(61, 14), SetDataTip(STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_TIMETABLE_VIEW), SetMinimalSize(61, 14), SetDataTip(STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP),
EndContainer(),
NWidget(WWT_CAPTION, COLOUR_GREY, ORDER_WIDGET_CAPTION), SetDataTip(STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
@@ -1314,15 +1314,15 @@ static const NWidgetPart _nested_orders_train_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_REFIT), SetMinimalSize(124, 12), SetDataTip(STR_REFIT, STR_REFIT_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_REFIT), SetMinimalSize(124, 12), SetDataTip(STR_ORDER_REFIT, STR_ORDER_REFIT_TOOLTIP),
NWidget(NWID_LAYERED),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ORDER_WIDGET_SERVICE), SetMinimalSize(112, 12),
- SetDataTip(STR_SERVICE, STR_SERVICE_HINT), SetResize(1, 0),
+ SetDataTip(STR_ORDER_SERVICE, STR_ORDER_SERVICE_TOOLTIP), SetResize(1, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_SERVICE_DROPDOWN), SetMinimalSize(124, 12),
- SetDataTip(STR_NULL, STR_SERVICE_HINT), SetResize(1, 0),
+ SetDataTip(STR_NULL, STR_ORDER_SERVICE_TOOLTIP), SetResize(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
@@ -1332,11 +1332,11 @@ static const NWidgetPart _nested_orders_train_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_COND_VARIABLE), SetMinimalSize(124, 12), SetDataTip(STR_NULL, STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_COND_COMPARATOR), SetMinimalSize(124, 12), SetDataTip(STR_NULL, STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_COND_VALUE), SetMinimalSize(124, 12),
- SetDataTip(STR_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP), SetResize(1, 0),
+ SetDataTip(STR_ORDER_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP), SetResize(1, 0),
EndContainer(),
EndContainer(),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, ORDER_WIDGET_SHARED_ORDER_LIST), SetMinimalSize(12, 12), SetDataTip(SPR_SHARED_ORDERS_ICON, STR_VEH_WITH_SHARED_ORDERS_LIST_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, ORDER_WIDGET_SHARED_ORDER_LIST), SetMinimalSize(12, 12), SetDataTip(SPR_SHARED_ORDERS_ICON, STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP),
EndContainer(),
/* Second button row. */
@@ -1348,7 +1348,7 @@ static const NWidgetPart _nested_orders_train_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, ORDER_WIDGET_GOTO), SetMinimalSize(112, 12), SetDataTip(STR_ORDERS_GO_TO_BUTTON, STR_ORDERS_GO_TO_TOOLTIP), SetResize(1, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_GOTO_DROPDOWN), SetMinimalSize(124, 12), SetDataTip(STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP), SetResize(1, 0),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_GOTO_DROPDOWN), SetMinimalSize(124, 12), SetDataTip(STR_EMPTY, STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP), SetResize(1, 0),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, ORDER_WIDGET_RESIZE),
EndContainer(),
@@ -1367,8 +1367,8 @@ static const WindowDesc _orders_train_desc(
static const Widget _orders_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // ORDER_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 371, 0, 13, STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // ORDER_WIDGET_CAPTION
- { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // ORDER_WIDGET_STICKY
+ { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // ORDER_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 371, 14, 75, 0x0, STR_ORDERS_LIST_TOOLTIP}, // ORDER_WIDGET_ORDER_LIST
@@ -1378,23 +1378,23 @@ static const Widget _orders_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 124, 247, 88, 99, STR_ORDERS_DELETE_BUTTON, STR_ORDERS_DELETE_TOOLTIP}, // ORDER_WIDGET_DELETE
{ WWT_EMPTY, RESIZE_TB, COLOUR_GREY, 0, 0, 76, 87, 0x0, 0x0}, // ORDER_WIDGET_NON_STOP_DROPDOWN
{ WWT_EMPTY, RESIZE_TB, COLOUR_GREY, 0, 0, 76, 87, 0x0, 0x0}, // ORDER_WIDGET_NON_STOP
- { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 88, 99, STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
+ { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 248, 371, 88, 99, STR_EMPTY, STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 359, 88, 99, STR_ORDERS_GO_TO_BUTTON, STR_ORDERS_GO_TO_TOOLTIP}, // ORDER_WIDGET_GOTO
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 0, 185, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD_DROPDOWN
{ WWT_TEXTBTN, RESIZE_TB, COLOUR_GREY, 0, 173, 76, 87, STR_ORDER_TOGGLE_FULL_LOAD, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD
{ WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 186, 371, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD_DROPDOWN
{ WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 186, 359, 76, 87, STR_ORDER_TOGGLE_UNLOAD, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD
- { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 185, 76, 87, STR_REFIT, STR_REFIT_TIP}, // ORDER_WIDGET_REFIT
- { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 186, 371, 76, 87, STR_NULL, STR_SERVICE_HINT}, // ORDER_WIDGET_SERVICE_DROPDOWN
- { WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 186, 359, 76, 87, STR_SERVICE, STR_SERVICE_HINT}, // ORDER_WIDGET_SERVICE
+ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 185, 76, 87, STR_ORDER_REFIT, STR_ORDER_REFIT_TOOLTIP}, // ORDER_WIDGET_REFIT
+ { WWT_DROPDOWN, RESIZE_RTB, COLOUR_GREY, 186, 371, 76, 87, STR_NULL, STR_ORDER_SERVICE_TOOLTIP}, // ORDER_WIDGET_SERVICE_DROPDOWN
+ { WWT_TEXTBTN, RESIZE_RTB, COLOUR_GREY, 186, 359, 76, 87, STR_ORDER_SERVICE, STR_ORDER_SERVICE_TOOLTIP}, // ORDER_WIDGET_SERVICE
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 0, 123, 76, 87, STR_NULL, STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP}, // ORDER_WIDGET_COND_VARIABLE
{ WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 124, 247, 76, 87, STR_NULL, STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP}, // ORDER_WIDGET_COND_COMPARATOR
- { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP}, // ORDER_WIDGET_COND_VALUE
+ { WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 248, 371, 76, 87, STR_ORDER_CONDITIONAL_VALUE,STR_ORDER_CONDITIONAL_VALUE_TOOLTIP}, // ORDER_WIDGET_COND_VALUE
- { WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 372, 383, 76, 87, SPR_SHARED_ORDERS_ICON, STR_VEH_WITH_SHARED_ORDERS_LIST_TIP}, // ORDER_WIDGET_SHARED_ORDER_LIST
+ { WWT_PUSHIMGBTN, RESIZE_LRTB, COLOUR_GREY, 372, 383, 76, 87, SPR_SHARED_ORDERS_ICON, STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP}, // ORDER_WIDGET_SHARED_ORDER_LIST
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 88, 99, 0x0, STR_RESIZE_BUTTON}, // ORDER_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 88, 99, 0x0, STR_TOOLTIP_RESIZE}, // ORDER_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -1405,7 +1405,7 @@ static const NWidgetPart _nested_orders_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_TIMETABLE_VIEW), SetMinimalSize(61, 14),
- SetDataTip(STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP),
+ SetDataTip(STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP),
EndContainer(),
NWidget(WWT_CAPTION, COLOUR_GREY, ORDER_WIDGET_CAPTION), SetDataTip(STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
@@ -1422,15 +1422,15 @@ static const NWidgetPart _nested_orders_widgets[] = {
NWidget(NWID_SELECTION),
/* Refit + service buttons. */
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_REFIT), SetMinimalSize(186, 12), SetDataTip(STR_REFIT, STR_REFIT_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_REFIT), SetMinimalSize(186, 12), SetDataTip(STR_ORDER_REFIT, STR_ORDER_REFIT_TOOLTIP),
NWidget(NWID_LAYERED),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ORDER_WIDGET_SERVICE), SetMinimalSize(174, 12),
- SetDataTip(STR_SERVICE, STR_SERVICE_HINT), SetResize(1, 0),
+ SetDataTip(STR_ORDER_SERVICE, STR_ORDER_SERVICE_TOOLTIP), SetResize(1, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_SERVICE_DROPDOWN), SetMinimalSize(186, 12),
- SetDataTip(STR_NULL, STR_SERVICE_HINT), SetResize(1, 0),
+ SetDataTip(STR_NULL, STR_ORDER_SERVICE_TOOLTIP), SetResize(1, 0),
EndContainer(),
EndContainer(),
/* load + unload buttons. */
@@ -1472,11 +1472,11 @@ static const NWidgetPart _nested_orders_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_COND_VARIABLE), SetMinimalSize(124, 12), SetDataTip(STR_NULL, STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_COND_COMPARATOR), SetMinimalSize(124, 12), SetDataTip(STR_NULL, STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_COND_VALUE), SetMinimalSize(124, 12), SetResize(1, 0),
- SetDataTip(STR_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP),
+ SetDataTip(STR_ORDER_CONDITIONAL_VALUE, STR_ORDER_CONDITIONAL_VALUE_TOOLTIP),
EndContainer(),
EndContainer(),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, ORDER_WIDGET_SHARED_ORDER_LIST), SetMinimalSize(12, 12), SetDataTip(SPR_SHARED_ORDERS_ICON, STR_VEH_WITH_SHARED_ORDERS_LIST_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, ORDER_WIDGET_SHARED_ORDER_LIST), SetMinimalSize(12, 12), SetDataTip(SPR_SHARED_ORDERS_ICON, STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP),
EndContainer(),
/* Second button row. */
@@ -1488,7 +1488,7 @@ static const NWidgetPart _nested_orders_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, ORDER_WIDGET_GOTO), SetMinimalSize(112, 12), SetDataTip(STR_ORDERS_GO_TO_BUTTON, STR_ORDERS_GO_TO_TOOLTIP), SetResize(1, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_GOTO_DROPDOWN), SetMinimalSize(124, 12), SetDataTip(STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP), SetResize(1, 0),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, ORDER_WIDGET_GOTO_DROPDOWN), SetMinimalSize(124, 12), SetDataTip(STR_EMPTY, STR_ORDERS_GO_TO_DROPDOWN_TOOLTIP), SetResize(1, 0),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, ORDER_WIDGET_RESIZE),
EndContainer(),
@@ -1507,8 +1507,8 @@ static const WindowDesc _orders_desc(
static const Widget _other_orders_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // ORDER_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 371, 0, 13, STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // ORDER_WIDGET_CAPTION
- { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // ORDER_WIDGET_STICKY
+ { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 311, 371, 0, 13, STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP}, // ORDER_WIDGET_TIMETABLE_VIEW
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 372, 383, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // ORDER_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 371, 14, 85, 0x0, STR_ORDERS_LIST_TOOLTIP}, // ORDER_WIDGET_ORDER_LIST
@@ -1534,7 +1534,7 @@ static const Widget _other_orders_widgets[] = {
{ WWT_EMPTY, RESIZE_NONE, COLOUR_GREY, 0, 0, 0, 0, 0x0, STR_NULL}, // ORDER_WIDGET_SHARED_ORDER_LIST
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 74, 85, 0x0, STR_RESIZE_BUTTON}, // ORDER_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 372, 383, 74, 85, 0x0, STR_TOOLTIP_RESIZE}, // ORDER_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -1548,7 +1548,7 @@ static const NWidgetPart _nested_other_orders_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, ORDER_WIDGET_TIMETABLE_VIEW), SetMinimalSize(61, 14),
- SetDataTip(STR_TIMETABLE_VIEW, STR_TIMETABLE_VIEW_TOOLTIP),
+ SetDataTip(STR_ORDERS_TIMETABLE_VIEW, STR_ORDERS_TIMETABLE_VIEW_TOOLTIP),
EndContainer(),
NWidget(WWT_CAPTION, COLOUR_GREY, ORDER_WIDGET_CAPTION), SetDataTip(STR_ORDERS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
diff --git a/src/osk_gui.cpp b/src/osk_gui.cpp
index 302278e6d..e1c9d0e83 100644
--- a/src/osk_gui.cpp
+++ b/src/osk_gui.cpp
@@ -250,14 +250,14 @@ struct OskWindow : public Window {
};
static const Widget _osk_widgets[] = {
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 255, 0, 13, STR_QUERY_CAPTION, STR_NULL}, // OSK_WIDGET_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 255, 0, 13, STR_WHITE_STRINGN, STR_NULL}, // OSK_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 255, 14, 29, 0x0, STR_NULL}, // OSK_WIDGET_TEXT_BACKGROUND
{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 2, 253, 16, 27, 0x0, STR_NULL}, // OSK_WIDGET_TEXT
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 255, 30, 139, 0x0, STR_NULL}, // OSK_WIDGET_KEYS_BACKGROUND
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 3, 108, 35, 46, STR_QUERY_CANCEL, STR_NULL}, // OSK_WIDGET_CANCEL
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 111, 216, 35, 46, STR_QUERY_OK, STR_NULL}, // OSK_WIDGET_OK
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 3, 108, 35, 46, STR_BUTTON_CANCEL, STR_NULL}, // OSK_WIDGET_CANCEL
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 111, 216, 35, 46, STR_BUTTON_OK, STR_NULL}, // OSK_WIDGET_OK
{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 219, 252, 35, 46, SPR_OSK_BACKSPACE, STR_NULL}, // OSK_WIDGET_BACKSPACE
{ WWT_PUSHIMGBTN, RESIZE_NONE, COLOUR_GREY, 3, 27, 67, 82, SPR_OSK_SPECIAL, STR_NULL}, // OSK_WIDGET_SPECIAL
@@ -367,8 +367,8 @@ static NWidgetBase *MakeTopKeys(int *biggest_index)
NWidgetHorizontal *hor = new NWidgetHorizontal;
int key_height = 12;
- AddKey(hor, key_height, 6 * 2, WWT_TEXTBTN, OSK_WIDGET_CANCEL, STR_QUERY_CANCEL, biggest_index);
- AddKey(hor, key_height, 6 * 2, WWT_TEXTBTN, OSK_WIDGET_OK, STR_QUERY_OK, biggest_index);
+ AddKey(hor, key_height, 6 * 2, WWT_TEXTBTN, OSK_WIDGET_CANCEL, STR_BUTTON_CANCEL, biggest_index);
+ AddKey(hor, key_height, 6 * 2, WWT_TEXTBTN, OSK_WIDGET_OK, STR_BUTTON_OK, biggest_index);
AddKey(hor, key_height, 2 * 2, WWT_PUSHIMGBTN, OSK_WIDGET_BACKSPACE, SPR_OSK_BACKSPACE, biggest_index);
return hor;
}
@@ -442,7 +442,7 @@ static NWidgetBase *MakeSpacebarKeys(int *biggest_index)
static const NWidgetPart _nested_osk_widgets[] = {
- NWidget(WWT_CAPTION, COLOUR_GREY, OSK_WIDGET_CAPTION), SetDataTip(STR_QUERY_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_GREY, OSK_WIDGET_CAPTION), SetDataTip(STR_WHITE_STRINGN, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, OSK_WIDGET_TEXT_BACKGROUND),
NWidget(WWT_EDITBOX, COLOUR_GREY, OSK_WIDGET_TEXT), SetMinimalSize(252, 12), SetPadding(2, 2, 2, 2),
EndContainer(),
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 05497a898..d1a468492 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -365,9 +365,9 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
if (IsNormalRoad(tile)) {
- if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
+ if (HasRoadWorks(tile)) return_cmd_error(STR_ERROR_ROAD_WORKS_IN_PROGRESS);
- if (GetDisallowedRoadDirections(tile) != DRD_NONE) return_cmd_error(STR_ERR_CROSSING_ON_ONEWAY_ROAD);
+ if (GetDisallowedRoadDirections(tile) != DRD_NONE) return_cmd_error(STR_ERROR_CROSSING_ON_ONEWAY_ROAD);
RoadTypes roadtypes = GetRoadTypes(tile);
RoadBits road = GetRoadBits(tile, ROADTYPE_ROAD);
@@ -2257,58 +2257,58 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
td->owner[0] = GetTileOwner(tile);
switch (GetRailTileType(tile)) {
case RAIL_TILE_NORMAL:
- td->str = STR_RAILROAD_TRACK;
+ td->str = STR_LAI_RAIL_DESCRIPTION_TRACK;
break;
case RAIL_TILE_SIGNALS: {
const StringID signal_type[6][6] = {
{
- STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS,
- STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
- STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
- STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS
},
{
- STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS,
- STR_RAILROAD_TRACK_WITH_PRESIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS
},
{
- STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXITSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS
},
{
- STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_COMBOSIGNALS,
- STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS
},
{
- STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_PBSSIGNALS,
- STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS
},
{
- STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS,
- STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS,
- STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS,
- STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS,
- STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS,
- STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS,
+ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS
}
};
@@ -2326,7 +2326,7 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
}
case RAIL_TILE_DEPOT:
- td->str = STR_RAILROAD_TRAIN_DEPOT;
+ td->str = STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT;
break;
default:
diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp
index af12b1c1a..80f17d936 100644
--- a/src/rail_gui.cpp
+++ b/src/rail_gui.cpp
@@ -160,7 +160,7 @@ static void PlaceRail_Waypoint(TileIndex tile)
} else {
/* Tile where we can't build rail waypoints. This is always going to fail,
* but provides the user with a proper error message. */
- DoCommandP(tile, 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT));
+ DoCommandP(tile, 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT));
}
}
@@ -240,7 +240,7 @@ static void GenericPlaceSignals(TileIndex tile)
}
DoCommandP(tile, p1, 0, CMD_BUILD_SIGNALS |
- CMD_MSG((w != NULL && _convert_signal_button) ? STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE),
+ CMD_MSG((w != NULL && _convert_signal_button) ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE),
CcPlaySound1E);
}
}
@@ -754,7 +754,7 @@ struct BuildRailToolbarWindow : Window {
break;
case DDSP_CONVERT_RAIL:
- DoCommandP(end_tile, start_tile, _cur_railtype, CMD_CONVERT_RAIL | CMD_MSG(STR_CANT_CONVERT_RAIL), CcPlaySound10);
+ DoCommandP(end_tile, start_tile, _cur_railtype, CMD_CONVERT_RAIL | CMD_MSG(STR_ERROR_CAN_T_CONVERT_RAIL), CcPlaySound10);
break;
case DDSP_REMOVE_STATION:
@@ -762,20 +762,20 @@ struct BuildRailToolbarWindow : Window {
if (this->IsWidgetLowered(RTW_BUILD_STATION)) {
/* Station */
if (_remove_button_clicked) {
- DoCommandP(end_tile, start_tile, 0, CMD_REMOVE_FROM_RAIL_STATION | CMD_MSG(STR_CANT_REMOVE_PART_OF_STATION), CcPlaySound1E);
+ DoCommandP(end_tile, start_tile, 0, CMD_REMOVE_FROM_RAIL_STATION | CMD_MSG(STR_ERROR_CAN_T_REMOVE_PART_OF_STATION), CcPlaySound1E);
} else {
HandleStationPlacement(start_tile, end_tile);
}
} else {
/* Waypoint */
if (_remove_button_clicked) {
- DoCommandP(end_tile, start_tile, 0, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_CANT_REMOVE_TRAIN_WAYPOINT), CcPlaySound1E);
+ DoCommandP(end_tile, start_tile, 0, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound1E);
} else {
TileArea ta(start_tile, end_tile);
uint32 p1 = _cur_railtype | (select_method == VPM_FIX_X ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;
uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16;
- CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_CANT_BUILD_TRAIN_WAYPOINT), CcPlaySound1E, "" };
+ CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT), CcPlaySound1E, "" };
ShowSelectWaypointIfNeeded(cmdcont, ta);
}
}
@@ -1095,7 +1095,7 @@ public:
break;
}
case BRSW_NEWST_LIST: {
- Dimension d = GetStringBoundingBox(STR_STAT_CLASS_DFLT);
+ Dimension d = GetStringBoundingBox(STR_STATION_CLASS_DFLT);
for (StationClassID statclass = STAT_CLASS_BEGIN; statclass < (StationClassID)GetNumStationClasses(); statclass++) {
if (statclass == STAT_CLASS_WAYP) continue;
for (uint16 j = 0; j < GetNumCustomStations(statclass); j++) {
@@ -1146,7 +1146,7 @@ public:
for (uint16 i = this->vscroll.pos; i < _railstation.station_count && i < (uint)(this->vscroll.pos + this->vscroll.cap); i++) {
const StationSpec *statspec = GetCustomStationSpec(_railstation.station_class, i);
- StringID str = STR_STAT_CLASS_DFLT;
+ StringID str = STR_STATION_CLASS_DFLT;
if (statspec != NULL && statspec->name != 0) {
if (HasBit(statspec->callbackmask, CBM_STATION_AVAIL) && GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) {
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, 0, FILLRECT_CHECKER);
@@ -1407,9 +1407,9 @@ static const NWidgetPart _nested_newstation_builder_widgets[] = {
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRSW_BACKGROUND),
/* begin newstations gui additions. */
- NWidget(WWT_DROPDOWN, COLOUR_GREY, BRSW_NEWST_DROPDOWN), SetMinimalSize(134, 12), SetFill(1, 0), SetPadding(3, 7, 3, 7), SetDataTip(STR_BLACK_STRING, STR_SELECT_STATION_CLASS_TIP),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, BRSW_NEWST_DROPDOWN), SetMinimalSize(134, 12), SetFill(1, 0), SetPadding(3, 7, 3, 7), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_STATION_CLASS_TOOLTIP),
NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
- NWidget(WWT_MATRIX, COLOUR_GREY, BRSW_NEWST_LIST), SetMinimalSize(122, 71), SetFill(1, 0), SetDataTip(0x501, STR_SELECT_STATION_TYPE_TIP),
+ NWidget(WWT_MATRIX, COLOUR_GREY, BRSW_NEWST_LIST), SetMinimalSize(122, 71), SetFill(1, 0), SetDataTip(0x501, STR_STATION_BUILD_STATION_TYPE_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, BRSW_NEWST_SCROLL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
@@ -1616,29 +1616,29 @@ public:
static const NWidgetPart _nested_signal_builder_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, BSW_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BSW_CAPTION), SetDataTip( STR_SIGNAL_SELECTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BSW_CAPTION), SetDataTip( STR_BUILD_SIGNAL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_NORM), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_ENTRY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_EXIT), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_COMBO), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_PBS), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_PBS_OWAY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP), EndContainer(),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, BSW_CONVERT), SetMinimalSize(22, 27), SetDataTip(SPR_IMG_SIGNAL_CONVERT, STR_SIGNAL_CONVERT_TIP),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_NORM), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_ENTRY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_EXIT), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_COMBO), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_PBS), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_SEMAPHORE_PBS_OWAY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP), EndContainer(),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, BSW_CONVERT), SetMinimalSize(22, 27), SetDataTip(SPR_IMG_SIGNAL_CONVERT, STR_BUILD_SIGNAL_CONVERT_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_NORM), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_ENTRY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_EXIT), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_COMBO), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_PBS), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_PBS_OWAY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_DRAG_SIGNALS_DENSITY), SetDataTip(STR_NULL, STR_DRAG_SIGNALS_DENSITY_TIP),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_NORM), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_ENTRY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_EXIT), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_COMBO), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_PBS), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_ELECTRIC_PBS_OWAY), SetMinimalSize(22, 27), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BSW_DRAG_SIGNALS_DENSITY), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 13),
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, BSW_DRAG_SIGNALS_DENSITY_DECREASE), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP),
- NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, BSW_DRAG_SIGNALS_DENSITY_INCREASE), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, BSW_DRAG_SIGNALS_DENSITY_DECREASE), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_LEFT, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP),
+ NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, BSW_DRAG_SIGNALS_DENSITY_INCREASE), SetMinimalSize(9, 12), SetDataTip(SPR_ARROW_RIGHT, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
EndContainer(),
@@ -1823,16 +1823,16 @@ struct BuildRailWaypointWindow : PickerWindowBase {
static const NWidgetPart _nested_build_waypoint_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, BRWW_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BRWW_CAPTION), SetDataTip(STR_WAYPOINT, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, BRWW_CAPTION), SetDataTip(STR_WAYPOINT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_1), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_2), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_3), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_4), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TIP), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_5), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_1), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_2), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_3), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_4), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TOOLTIP), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BRWW_WAYPOINT_5), SetMinimalSize(66, 60), SetDataTip(0x0, STR_WAYPOINT_GRAPHICS_TOOLTIP), EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(WWT_HSCROLLBAR, COLOUR_DARK_GREEN, BRWW_SCROLL),
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index f428898b0..a7484d305 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -244,7 +244,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
const RoadBits other = GetOtherRoadBits(tile, rt);
const Foundation f = GetRoadFoundation(tileh, present);
- if (HasRoadWorks(tile) && _current_company != OWNER_WATER) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
+ if (HasRoadWorks(tile) && _current_company != OWNER_WATER) return_cmd_error(STR_ERROR_ROAD_WORKS_IN_PROGRESS);
/* Autocomplete to a straight road
* @li on steep slopes
@@ -476,7 +476,7 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
case MP_ROAD:
switch (GetRoadTileType(tile)) {
case ROAD_TILE_NORMAL: {
- if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
+ if (HasRoadWorks(tile)) return_cmd_error(STR_ERROR_ROAD_WORKS_IN_PROGRESS);
other_bits = GetOtherRoadBits(tile, rt);
if (!HasTileRoadType(tile, rt)) break;
@@ -1458,14 +1458,14 @@ static TrackStatus GetTileTrackStatus_Road(TileIndex tile, TransportType mode, u
}
static const StringID _road_tile_strings[] = {
- STR_ROAD_DESCRIPTION_ROAD,
- STR_ROAD_DESCRIPTION_ROAD,
- STR_ROAD_DESCRIPTION_ROAD,
- STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS,
- STR_ROAD_DESCRIPTION_ROAD,
- STR_ROAD_DESCRIPTION_TREE_LINED_ROAD,
- STR_ROAD_DESCRIPTION_ROAD,
- STR_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
+ STR_LAI_ROAD_DESCRIPTION_ROAD,
};
static void GetTileDesc_Road(TileIndex tile, TileDesc *td)
@@ -1476,7 +1476,7 @@ static void GetTileDesc_Road(TileIndex tile, TileDesc *td)
switch (GetRoadTileType(tile)) {
case ROAD_TILE_CROSSING: {
- td->str = STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING;
+ td->str = STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING;
RoadTypes rts = GetRoadTypes(tile);
rail_owner = GetTileOwner(tile);
if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
@@ -1485,13 +1485,13 @@ static void GetTileDesc_Road(TileIndex tile, TileDesc *td)
}
case ROAD_TILE_DEPOT:
- td->str = STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT;
+ td->str = STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT;
road_owner = GetTileOwner(tile); // Tile has only one owner, roadtype does not matter
break;
default: {
RoadTypes rts = GetRoadTypes(tile);
- td->str = (HasBit(rts, ROADTYPE_ROAD) ? _road_tile_strings[GetRoadside(tile)] : STR_ROAD_DESCRIPTION_TRAMWAY);
+ td->str = (HasBit(rts, ROADTYPE_ROAD) ? _road_tile_strings[GetRoadside(tile)] : STR_LAI_ROAD_DESCRIPTION_TRAMWAY);
if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
break;
diff --git a/src/road_gui.cpp b/src/road_gui.cpp
index c4611a5a7..3480821e7 100644
--- a/src/road_gui.cpp
+++ b/src/road_gui.cpp
@@ -627,7 +627,7 @@ struct BuildRoadToolbarWindow : Window {
static const Widget _build_road_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 250, 0, 13, STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 251, 262, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 251, 262, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION}, // RTW_ROAD_Y
@@ -676,7 +676,7 @@ static const WindowDesc _build_road_desc(
static const Widget _build_tramway_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 228, 0, 13, STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 229, 240, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 229, 240, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_TRAMWAY_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_TRAMWAY_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_Y
@@ -734,7 +734,7 @@ void ShowBuildRoadToolbar(RoadType roadtype)
static const Widget _build_road_scen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 184, 0, 13, STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 185, 196, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 185, 196, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION}, // RTW_ROAD_Y
@@ -801,7 +801,7 @@ struct BuildRoadDepotWindow : public PickerWindowBase {
this->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
if ( _cur_roadtype == ROADTYPE_TRAM) {
this->widget[BRDW_CAPTION].data = STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION;
- for (int i = BRDW_DEPOT_NE; i <= BRDW_DEPOT_NW; i++) this->widget[i].tooltips = STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT;
+ for (int i = BRDW_DEPOT_NE; i <= BRDW_DEPOT_NW; i++) this->widget[i].tooltips = STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP;
}
this->FindWindowPlacementAndResize(desc);
}
@@ -841,10 +841,10 @@ static const Widget _build_road_depot_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // BRDW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 139, 0, 13, STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // BRDW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 139, 14, 121, 0x0, STR_NULL}, // BRDW_BACKGROUND
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NE
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SE
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SW
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NW
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP}, // BRDW_DEPOT_NE
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP}, // BRDW_DEPOT_SE
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP}, // BRDW_DEPOT_SW
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP}, // BRDW_DEPOT_NW
{ WIDGETS_END},
};
@@ -858,18 +858,18 @@ static const NWidgetPart _nested_build_road_depot_widgets[] = {
NWidget(NWID_HORIZONTAL_LTR),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(NWID_VERTICAL),
- NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_NW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT),
+ NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_NW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
- NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_SW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT),
+ NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_SW), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(NWID_VERTICAL),
- NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_NE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT),
+ NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_NE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
- NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_SE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT),
+ NWidget(WWT_PANEL, COLOUR_GREY, BRDW_DEPOT_SE), SetMinimalSize(66, 50), SetDataTip(0x0, STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 7345806c1..958ead338 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -181,7 +181,7 @@ void RoadVehUpdateCache(RoadVehicle *v)
*/
CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
- if (!IsEngineBuildable(p1, VEH_ROAD, _current_company)) return_cmd_error(STR_ROAD_VEHICLE_NOT_AVAILABLE);
+ if (!IsEngineBuildable(p1, VEH_ROAD, _current_company)) return_cmd_error(STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE);
const Engine *e = Engine::Get(p1);
/* Engines without valid cargo should not be available */
@@ -195,7 +195,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (!IsRoadDepotTile(tile)) return CMD_ERROR;
if (!IsTileOwner(tile, _current_company)) return CMD_ERROR;
- if (HasTileRoadType(tile, ROADTYPE_TRAM) != HasBit(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_DEPOT_WRONG_DEPOT_TYPE);
+ if (HasTileRoadType(tile, ROADTYPE_TRAM) != HasBit(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_ERROR_DEPOT_WRONG_DEPOT_TYPE);
uint num_vehicles = 1 + CountArticulatedParts(p1, false);
@@ -339,7 +339,7 @@ CommandCost CmdSellRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
RoadVehicle *v = RoadVehicle::GetIfValid(p1);
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_SELL_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE);
if (!v->IsStoppedInDepot()) {
return_cmd_error(STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT);
@@ -2019,7 +2019,7 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT);
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_REFIT_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
if (new_cid >= NUM_CARGO) return CMD_ERROR;
diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp
index 4107ac608..26a96323e 100644
--- a/src/roadveh_gui.cpp
+++ b/src/roadveh_gui.cpp
@@ -50,7 +50,7 @@ void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
}
}
- GetString(capacity, STR_ARTICULATED_RV_CAPACITY, lastof(capacity));
+ GetString(capacity, STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY, lastof(capacity));
bool first = true;
for (CargoID i = 0; i < NUM_CARGO; i++) {
@@ -111,7 +111,7 @@ void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
/* Draw Transfer credits text */
SetDParam(0, feeder_share);
- DrawString(left, right, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE);
+ DrawString(left, right, y + 33 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
/**
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index 6c82203dd..bf067409d 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -472,7 +472,7 @@ bool AfterLoadGame()
/* Check if all NewGRFs are present, we are very strict in MP mode */
GRFListCompatibility gcf_res = IsGoodGRFConfigList();
if (_networking && gcf_res != GLC_ALL_GOOD) {
- SetSaveLoadError(STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH);
+ SetSaveLoadError(STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH);
/* Restore the signals */
ResetSignalHandlers();
return false;
@@ -521,7 +521,7 @@ bool AfterLoadGame()
/* make sure there is a town in the game */
if (_game_mode == GM_NORMAL && !ClosestTownFromTile(0, UINT_MAX)) {
- SetSaveLoadError(STR_NO_TOWN_IN_SCENARIO);
+ SetSaveLoadError(STR_ERROR_NO_TOWN_IN_SCENARIO);
/* Restore the signals */
ResetSignalHandlers();
return false;
@@ -1601,7 +1601,7 @@ bool AfterLoadGame()
FOR_ALL_ROADVEHICLES(v) {
if (v->First() == v && HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM)) {
if (_switch_mode_errorstr == INVALID_STRING_ID || _switch_mode_errorstr == STR_NEWGRF_COMPATIBLE_LOAD_WARNING) {
- _switch_mode_errorstr = STR_LOADGAME_REMOVED_TRAMS;
+ _switch_mode_errorstr = STR_WARNING_LOADGAME_REMOVED_TRAMS;
}
delete v;
}
diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp
index a541b2006..88be40d72 100644
--- a/src/saveload/saveload.cpp
+++ b/src/saveload/saveload.cpp
@@ -1783,7 +1783,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
/* An instance of saving is already active, so don't go saving again */
if (_ts.saveinprogress && mode == SL_SAVE) {
/* if not an autosave, but a user action, show error message */
- if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
+ if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_SAVE_STILL_IN_PROGRESS, 0, 0);
return SL_OK;
}
WaitTillSaved();
@@ -1988,7 +1988,7 @@ void GenerateDefaultSaveName(char *buf, const char *last)
SetDParam(2, _date);
/* Get the correct string (special string for when there's not company) */
- GetString(buf, !Company::IsValidID(cid) ? STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME : STR_DEFAULT_SAVEGAME_NAME, last);
+ GetString(buf, !Company::IsValidID(cid) ? STR_SAVEGAME_NAME_SPECTATOR : STR_SAVEGAME_NAME_DEFAULT, last);
SanitizeFilename(buf);
}
diff --git a/src/settings.cpp b/src/settings.cpp
index eca75e727..1dcccaef5 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -810,7 +810,7 @@ static bool DifficultyChange(int32)
{
if (_game_mode == GM_MENU) {
if (_settings_newgame.difficulty.diff_level != 3) {
- ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_WARNING_DIFFICULTY_TO_CUSTOM, 0, 0);
_settings_newgame.difficulty.diff_level = 3;
}
InvalidateWindowClasses(WC_SELECT_GAME);
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index e631b34f5..44bbed511 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -277,7 +277,7 @@ struct GameOptionsWindow : Window {
case GOW_FULLSCREEN_BUTTON: // Click fullscreen on/off
/* try to toggle full-screen on/off */
if (!ToggleFullScreen(!_fullscreen)) {
- ShowErrorMessage(INVALID_STRING_ID, STR_FULLSCREEN_FAILED, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_FULLSCREEN_FAILED, 0, 0);
}
this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
this->SetDirty();
@@ -467,8 +467,8 @@ static const Widget _game_difficulty_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREEN, 10, 357, 28, 39, STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL}, // GDW_HIGHSCORE
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 262, 0x0, STR_NULL}, // GDW_SETTING_BG
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 263, 278, 0x0, STR_NULL}, // GDW_LOWER_BG
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL}, // GDW_ACCEPT
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 186, 266, 265, 276, STR_QUERY_CANCEL, STR_NULL}, // GDW_CANCEL
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 105, 185, 265, 276, STR_DIFFICULTY_LEVEL_SAVE, STR_NULL}, // GDW_ACCEPT
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 186, 266, 265, 276, STR_BUTTON_CANCEL, STR_NULL}, // GDW_CANCEL
{ WIDGETS_END},
};
@@ -497,8 +497,8 @@ static const NWidgetPart _nested_game_difficulty_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(105, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetMinimalSize(81, 12), SetDataTip(STR_OPTIONS_SAVE_CHANGES, STR_NULL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetMinimalSize(81, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetMinimalSize(81, 12), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(103, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
@@ -1505,7 +1505,7 @@ struct GameSettingsWindow : Window {
this->valuewindow_entry = pe;
SetDParam(0, value);
- ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPT, 10, 100, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
}
}
@@ -1555,7 +1555,7 @@ static const Widget _settings_selection_widgets[] = {
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 411, 0, 13, STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SETTINGSEL_CAPTION
{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 399, 14, 187, 0x0, STR_NULL}, // SETTINGSEL_OPTIONSPANEL
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 400, 411, 14, 175, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // SETTINGSEL_SCROLLBAR
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_RESIZE_BUTTON}, // SETTINGSEL_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 400, 411, 176, 187, 0x0, STR_TOOLTIP_RESIZE}, // SETTINGSEL_RESIZE
{ WIDGETS_END},
};
@@ -1791,24 +1791,24 @@ static const Widget _cust_currency_widgets[] = {
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 229, 0, 13, STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // CUSTCURR_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 229, 14, 119, 0x0, STR_NULL}, // CUSTCURR_BACKGROUND
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 19, 21, 29, STR_BLACK_SMALL_ARROW_LEFT, STR_TOOLTIP_DECREASE_EXCHANGE_RATE}, // CUSTCURR_RATE_DOWN
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 29, 21, 29, STR_BLACK_SMALL_ARROW_RIGHT, STR_TOOLTIP_INCREASE_EXCHANGE_RATE}, // CUSTCURR_RATE_UP
-{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 21, 29, STR_CURRENCY_EXCHANGE_RATE, STR_TOOLTIP_SET_EXCHANGE_RATE}, // CUSTCURR_RATE
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 19, 21, 29, STR_BLACK_SMALL_ARROW_LEFT, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP}, // CUSTCURR_RATE_DOWN
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 29, 21, 29, STR_BLACK_SMALL_ARROW_RIGHT, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP}, // CUSTCURR_RATE_UP
+{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 21, 29, STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP}, // CUSTCURR_RATE
-{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 33, 41, 0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR}, // CUSTCURR_SEPARATOR_EDIT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 33, 41, STR_CURRENCY_SEPARATOR, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR}, // CUSTCURR_SEPARATOR
+{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 33, 41, 0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP}, // CUSTCURR_SEPARATOR_EDIT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 33, 41, STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP}, // CUSTCURR_SEPARATOR
-{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 45, 53, 0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX}, // CUSTCURR_PREFIX_EDIT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 45, 53, STR_CURRENCY_PREFIX, STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX}, // CUSTCURR_PREFIX
+{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 45, 53, 0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP}, // CUSTCURR_PREFIX_EDIT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 45, 53, STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP}, // CUSTCURR_PREFIX
-{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 57, 65, 0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX}, // CUSTCURR_SUFFIX_EDIT
-{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 57, 65, STR_CURRENCY_SUFFIX, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX}, // CUSTCURR_SUFFIX
+{ WWT_PUSHBTN, RESIZE_NONE, COLOUR_DARK_BLUE, 10, 29, 57, 65, 0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP}, // CUSTCURR_SUFFIX_EDIT
+{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 57, 65, STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP}, // CUSTCURR_SUFFIX
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 19, 69, 77, STR_BLACK_SMALL_ARROW_LEFT, STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO}, // CUSTCURR_YEAR_DOWN
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 29, 69, 77, STR_BLACK_SMALL_ARROW_RIGHT, STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO}, // CUSTCURR_YEAR_UP
-{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 69, 77, STR_CURRENCY_SWITCH_TO_EURO, STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO}, // CUSTCURR_YEAR
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 19, 69, 77, STR_BLACK_SMALL_ARROW_LEFT, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP}, // CUSTCURR_YEAR_DOWN
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_YELLOW, 20, 29, 69, 77, STR_BLACK_SMALL_ARROW_RIGHT, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP}, // CUSTCURR_YEAR_UP
+{ WWT_TEXT, RESIZE_NONE, COLOUR_BLUE, 35, 227, 69, 77, STR_CURRENCY_SWITCH_TO_EURO, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP}, // CUSTCURR_YEAR
-{ WWT_LABEL, RESIZE_NONE, COLOUR_BLUE, 2, 227, 93, 101, STR_CURRENCY_PREVIEW, STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW}, // CUSTCURR_PREVIEW
+{ WWT_LABEL, RESIZE_NONE, COLOUR_BLUE, 2, 227, 93, 101, STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP}, // CUSTCURR_PREVIEW
{ WIDGETS_END},
};
@@ -1821,43 +1821,43 @@ static const NWidgetPart _nested_cust_currency_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, CUSTCURR_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 2),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_TOOLTIP_DECREASE_EXCHANGE_RATE),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_TOOLTIP_INCREASE_EXCHANGE_RATE),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_TOOLTIP_SET_EXCHANGE_RATE),
+ NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 2),
- NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR),
+ NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SEPARATOR, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SEPARATOR),
+ NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 2),
- NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX),
+ NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_PREFIX, STR_TOOLTIP_SET_CUSTOM_CURRENCY_PREFIX),
+ NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 2),
- NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX),
+ NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetMinimalSize(20, 9), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SUFFIX, STR_TOOLTIP_SET_CUSTOM_CURRENCY_SUFFIX),
+ NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 2),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_TOOLTIP_DECREASE_CUSTOM_CURRENCY_TO_EURO),
- NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_TOOLTIP_INCREASE_CUSTOM_CURRENCY_TO_EURO),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetMinimalSize(10, 9), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(5, 0),
- NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SWITCH_TO_EURO, STR_TOOLTIP_SET_CUSTOM_CURRENCY_TO_EURO),
+ NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetMinimalSize(193, 9), SetDataTip(STR_CURRENCY_SWITCH_TO_EURO, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW), SetMinimalSize(226, 9),
- SetDataTip(STR_CURRENCY_PREVIEW, STR_TOOLTIP_CUSTOM_CURRENCY_PREVIEW), SetPadding(15, 1, 18, 2),
+ SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
EndContainer(),
};
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 86586ddfe..3a20d9197 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -745,7 +745,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
{
UnitID unit_num;
- if (!IsEngineBuildable(p1, VEH_SHIP, _current_company)) return_cmd_error(STR_SHIP_NOT_AVAILABLE);
+ if (!IsEngineBuildable(p1, VEH_SHIP, _current_company)) return_cmd_error(STR_ERROR_SHIP_NOT_AVAILABLE);
const Engine *e = Engine::Get(p1);
CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
@@ -845,7 +845,7 @@ CommandCost CmdSellShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p
Ship *v = Ship::GetIfValid(p1);
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_SELL_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE);
if (!v->IsStoppedInDepot()) {
return_cmd_error(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT);
@@ -916,7 +916,7 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT);
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_REFIT_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
/* Check cargo */
if (!ShipVehInfo(v->engine_type)->refittable) return CMD_ERROR;
diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp
index f6ddfa437..d4681acd2 100644
--- a/src/ship_gui.cpp
+++ b/src/ship_gui.cpp
@@ -65,5 +65,5 @@ void DrawShipDetails(const Vehicle *v, int left, int right, int y)
/* Draw Transfer credits text */
SetDParam(0, v->cargo.FeederShare());
- DrawString(left, right, y + 33, STR_FEEDER_CARGO_VALUE);
+ DrawString(left, right, y + 33, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
diff --git a/src/signs.cpp b/src/signs.cpp
index ae5ef4d7c..a02147921 100644
--- a/src/signs.cpp
+++ b/src/signs.cpp
@@ -39,7 +39,7 @@ void Sign::UpdateVirtCoord()
{
Point pt = RemapCoords(this->x, this->y, this->z);
SetDParam(0, this->index);
- this->sign.UpdatePosition(pt.x, pt.y - 6, STR_SIGN_WHITE);
+ this->sign.UpdatePosition(pt.x, pt.y - 6, STR_WHITE_SIGN);
}
/** Update the coordinates of all signs */
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp
index d83908cf6..570ca70ae 100644
--- a/src/signs_gui.cpp
+++ b/src/signs_gui.cpp
@@ -154,10 +154,10 @@ struct SignListWindow : Window, SignList {
static const Widget _sign_list_widget[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 14, 137, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 14, 125, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 126, 137, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
@@ -349,33 +349,33 @@ struct SignWindow : QueryStringBaseWindow, SignList {
static const Widget _query_sign_edit_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // QUERY_EDIT_SIGN_WIDGET_CLOSEBOX
-{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 259, 0, 13, STR_QUERY_CAPTION, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_CAPTION
+{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 259, 0, 13, STR_WHITE_STRINGN, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 259, 14, 29, STR_NULL, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_PANEL
-{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 27, STR_SIGN_OSKTITLE, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_TEXT (Text field)
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 60, 30, 41, STR_QUERY_OK, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_OK
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 61, 120, 30, 41, STR_QUERY_CANCEL, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_CANCEL
+{ WWT_EDITBOX, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 27, STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_TEXT (Text field)
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 60, 30, 41, STR_BUTTON_OK, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_OK
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 61, 120, 30, 41, STR_BUTTON_CANCEL, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_CANCEL
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 121, 180, 30, 41, STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_DELETE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 181, 237, 30, 41, STR_NULL, STR_NULL }, // QUERY_EDIT_SIGN_WIDGET_FILL
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 238, 248, 30, 41, STR_BLACK_SMALL_ARROW_LEFT, STR_PREVIOUS_SIGN_TOOLTIP }, // QUERY_EDIT_SIGN_WIDGET_PREVIOUS
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 249, 259, 30, 41, STR_BLACK_SMALL_ARROW_RIGHT, STR_NEXT_SIGN_TOOLTIP }, // QUERY_EDIT_SIGN_WIDGET_NEXT
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 238, 248, 30, 41, STR_BLACK_SMALL_ARROW_LEFT, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP }, // QUERY_EDIT_SIGN_WIDGET_PREVIOUS
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 249, 259, 30, 41, STR_BLACK_SMALL_ARROW_RIGHT, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP }, // QUERY_EDIT_SIGN_WIDGET_NEXT
{ WIDGETS_END },
};
static const NWidgetPart _nested_query_sign_edit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CAPTION), SetDataTip(STR_QUERY_CAPTION, STR_NULL),
+ NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CAPTION), SetDataTip(STR_WHITE_STRINGN, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PANEL),
- NWidget(WWT_EDITBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_TEXT), SetMinimalSize(256, 12), SetDataTip(STR_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2),
+ NWidget(WWT_EDITBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_TEXT), SetMinimalSize(256, 12), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_OK), SetMinimalSize(61, 12), SetDataTip(STR_QUERY_OK, STR_NULL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_QUERY_CANCEL, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_OK), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_DELETE), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL),
NWidget(WWT_PANEL, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_FILL), SetFill(1, 1), EndContainer(),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_PREVIOUS_SIGN_TOOLTIP),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_NEXT), SetMinimalSize(11, 12), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_NEXT_SIGN_TOOLTIP),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(STR_BLACK_SMALL_ARROW_LEFT, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_NEXT), SetMinimalSize(11, 12), SetDataTip(STR_BLACK_SMALL_ARROW_RIGHT, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP),
EndContainer(),
};
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 6f4b1da80..6bad664b5 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -50,7 +50,7 @@ enum SmallMapWindowWidgets {
static const Widget _smallmap_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SM_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 337, 0, 13, STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SM_WIDGET_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 338, 349, 0, 13, 0x0, STR_STICKY_BUTTON}, // SM_WIDGET_STICKYBOX
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 338, 349, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // SM_WIDGET_STICKYBOX
{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 349, 14, 157, 0x0, STR_NULL}, // SM_WIDGET_MAP_BORDER
{ WWT_INSET, RESIZE_RB, COLOUR_BROWN, 2, 347, 16, 155, 0x0, STR_NULL}, // SM_WIDGET_MAP
{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 261, 158, 201, 0x0, STR_NULL}, // SM_WIDGET_LEGEND
@@ -64,9 +64,9 @@ static const Widget _smallmap_widgets[] = {
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 158, 179, SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER}, // SM_WIDGET_CENTERMAP
{ WWT_IMGBTN, RESIZE_LRTB, COLOUR_BROWN, 262, 283, 180, 201, SPR_IMG_TOWN, STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF}, // SM_WIDGET_TOGGLETOWNNAME
{ WWT_PANEL, RESIZE_RTB, COLOUR_BROWN, 0, 337, 202, 213, 0x0, STR_NULL}, // SM_WIDGET_BOTTOMPANEL
-{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 0, 99, 202, 213, STR_MESSAGES_ENABLE_ALL, STR_NULL}, // SM_WIDGET_ENABLEINDUSTRIES
-{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 100, 201, 202, 213, STR_MESSAGES_DISABLE_ALL, STR_NULL}, // SM_WIDGET_DISABLEINDUSTRIES
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 338, 349, 202, 213, 0x0, STR_RESIZE_BUTTON}, // SM_WIDGET_RESIZEBOX
+{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 0, 99, 202, 213, STR_SMALLMAP_ENABLE_ALL, STR_NULL}, // SM_WIDGET_ENABLEINDUSTRIES
+{ WWT_TEXTBTN, RESIZE_TB, COLOUR_BROWN, 100, 201, 202, 213, STR_SMALLMAP_DISABLE_ALL, STR_NULL}, // SM_WIDGET_DISABLEINDUSTRIES
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 338, 349, 202, 213, 0x0, STR_TOOLTIP_RESIZE}, // SM_WIDGET_RESIZEBOX
{ WIDGETS_END},
};
@@ -122,8 +122,8 @@ static const NWidgetPart _nested_smallmap_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_BROWN, SM_WIDGET_BOTTOMPANEL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_BROWN, SM_WIDGET_ENABLEINDUSTRIES), SetMinimalSize(100, 12), SetDataTip(STR_MESSAGES_ENABLE_ALL, STR_NULL),
- NWidget(WWT_TEXTBTN, COLOUR_BROWN, SM_WIDGET_DISABLEINDUSTRIES), SetMinimalSize(102, 12), SetDataTip(STR_MESSAGES_DISABLE_ALL, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_BROWN, SM_WIDGET_ENABLEINDUSTRIES), SetMinimalSize(100, 12), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
+ NWidget(WWT_TEXTBTN, COLOUR_BROWN, SM_WIDGET_DISABLEINDUSTRIES), SetMinimalSize(102, 12), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
@@ -1144,7 +1144,7 @@ enum ExtraViewportWindowWidgets {
static const Widget _extra_view_port_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 287, 0, 13, STR_EXTRA_VIEW_PORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 288, 299, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 288, 299, 0, 13, 0x0, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 299, 14, 33, 0x0, STR_NULL},
{ WWT_INSET, RESIZE_RB, COLOUR_GREY, 2, 297, 16, 31, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 0, 21, 34, 55, SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN},
@@ -1153,7 +1153,7 @@ static const Widget _extra_view_port_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 172, 298, 34, 55, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT},
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 299, 299, 34, 55, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 287, 56, 67, 0x0, STR_NULL},
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 288, 299, 56, 67, 0x0, STR_RESIZE_BUTTON},
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 288, 299, 56, 67, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index 06c3a8c9a..6d007dfcc 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -418,7 +418,7 @@ void Station::UpdateVirtCoord()
SetDParam(0, this->index);
SetDParam(1, this->facilities);
- this->sign.UpdatePosition(pt.x, pt.y, STR_STATION_SIGN);
+ this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
}
/** Update the virtual coords needed to draw the station sign for all stations. */
@@ -743,14 +743,14 @@ bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
* the uniform-stations code wouldn't handle it well */
TILE_LOOP(t, cur_ta.w, cur_ta.h, cur_ta.tile) {
if (!st->TileBelongsToRailStation(t)) { // there may be adjoined station
- _error_message = STR_NONUNIFORM_STATIONS_DISALLOWED;
+ _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
return false;
}
}
/* check so the orientation is the same */
if (GetRailStationAxis(cur_ta.tile) != axis) {
- _error_message = STR_NONUNIFORM_STATIONS_DISALLOWED;
+ _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
return false;
}
@@ -770,7 +770,7 @@ bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
new_ta.tile = cur_ta.tile;
new_ta.w += cur_ta.w;
} else {
- _error_message = STR_NONUNIFORM_STATIONS_DISALLOWED;
+ _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
return false;
}
}
@@ -884,7 +884,7 @@ CommandCost FindJoiningBaseStation(StationID existing_station, StationID station
*/
CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
{
- return FindJoiningBaseStation<Station, STR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
+ return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
}
/**
@@ -898,7 +898,7 @@ CommandCost FindJoiningStation(StationID existing_station, StationID station_to_
*/
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
{
- return FindJoiningBaseStation<Waypoint, STR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
+ return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
}
/**
@@ -1207,7 +1207,7 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected
/* Do not allow removing from stations if non-uniform stations are not enabled
* The check must be here to give correct error message
*/
- if (!_settings_game.station.nonuniform_stations) return_cmd_error(STR_NONUNIFORM_STATIONS_DISALLOWED);
+ if (!_settings_game.station.nonuniform_stations) return_cmd_error(STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED);
/* If we reached here, the tile is valid so increase the quantity of tiles we will remove */
quantity++;
@@ -1490,7 +1490,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
/* If it is a drive-through stop check for valid axis */
if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR;
/* Road bits in the wrong direction */
- if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_DRIVE_THROUGH_ERROR_DIRECTION);
+ if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
if (!CheckIfAuthorityAllowsNewStation(tile, flags)) return CMD_ERROR;
@@ -1502,7 +1502,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (HasBit(cur_rts, ROADTYPE_ROAD)) {
road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
if (road_owner == OWNER_TOWN) {
- if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD);
+ if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
} else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE && !CheckOwnership(road_owner)) {
return CMD_ERROR;
}
@@ -1865,7 +1865,7 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
if (_settings_game.economy.station_noise_level) {
/* do not allow to build a new airport if this raise the town noise over the maximum allowed by town */
if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
- authority_refuse_message = STR_LOCAL_AUTHORITY_REFUSES_NOISE;
+ authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
}
} else {
uint num = 0;
@@ -2428,16 +2428,16 @@ static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
StringID str;
switch (GetStationType(tile)) {
default: NOT_REACHED();
- case STATION_RAIL: str = STR_STATION_DESCRIPTION_RAILROAD_STATION; break;
+ case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
case STATION_AIRPORT:
- str = (IsHangar(tile) ? STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_STATION_DESCRIPTION_AIRPORT);
+ str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
break;
- case STATION_TRUCK: str = STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
- case STATION_BUS: str = STR_STATION_DESCRIPTION_BUS_STATION; break;
+ case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
+ case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
case STATION_OILRIG: str = STR_INDUSTRY_NAME_OIL_RIG; break;
- case STATION_DOCK: str = STR_STATION_DESCRIPTION_SHIP_DOCK; break;
- case STATION_BUOY: str = STR_STATION_DESCRIPTION_BUOY; break;
- case STATION_WAYPOINT: str = STR_LANDINFO_WAYPOINT; break;
+ case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
+ case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
+ case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
}
td->str = str;
}
@@ -2877,7 +2877,7 @@ CommandCost CmdRenameStation(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (!reset) {
if (strlen(text) >= MAX_LENGTH_STATION_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueStationName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
@@ -3126,7 +3126,7 @@ CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
case STATION_OILRIG:
SetDParam(0, STR_INDUSTRY_NAME_OIL_RIG);
- return_cmd_error(STR_OBJECT_IN_THE_WAY);
+ return_cmd_error(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY);
}
}
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index a1e3a6aa9..407cb8182 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -278,7 +278,7 @@ public:
wi->top = 14;
wi->bottom = 24;
wi->data = 0;
- wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE;
+ wi->tooltips = STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE;
if (HasBit(this->cargo_filter, cs->Index())) this->LowerWidget(SLW_CARGOSTART + i);
i++;
@@ -604,25 +604,25 @@ const StringID CompanyStationsWindow::sorter_names[] = {
static const Widget _company_stations_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SLW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 345, 0, 13, STR_STATION_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SLW_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, // SLW_STICKY
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 346, 357, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // SLW_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 345, 37, 161, 0x0, STR_STATION_LIST_TOOLTIP}, // SLW_LIST
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 346, 357, 37, 149, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // SLW_SCROLLBAR
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON}, // SLW_RESIZE
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 346, 357, 150, 161, 0x0, STR_TOOLTIP_RESIZE}, // SLW_RESIZE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRAIN
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRUCK
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_BUS
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_AIRPLANE
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_SHIP
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 70, 83, 14, 24, 0x0, STR_SELECT_ALL_FACILITIES}, // SLW_FACILALL
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 13, 14, 24, STR_TRAIN, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE}, // SLW_TRAIN
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 27, 14, 24, STR_LORRY, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE}, // SLW_TRUCK
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 28, 41, 14, 24, STR_BUS, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE}, // SLW_BUS
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 42, 55, 14, 24, STR_PLANE, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE}, // SLW_AIRPLANE
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 56, 69, 14, 24, STR_SHIP, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE}, // SLW_SHIP
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 70, 83, 14, 24, 0x0, STR_STATION_LIST_SELECT_ALL_FACILITIES}, // SLW_FACILALL
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 84, 88, 14, 24, 0x0, STR_NULL}, // SLW_PAN_BETWEEN
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 89, 102, 14, 24, 0x0, STR_NO_WAITING_CARGO}, // SLW_NOCARGOWAITING
-{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 116, 14, 24, 0x0, STR_SELECT_ALL_TYPES}, // SLW_CARGOALL
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 89, 102, 14, 24, 0x0, STR_STATION_LIST_NO_WAITING_CARGO}, // SLW_NOCARGOWAITING
+{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 116, 14, 24, 0x0, STR_STATION_LIST_SELECT_ALL_TYPES}, // SLW_CARGOALL
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 117, 357, 14, 24, 0x0, STR_NULL}, // SLW_PAN_RIGHT
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP}, // SLW_SORTBY
-{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 243, 25, 36, 0x0, STR_SORT_CRITERIA_TIP}, // SLW_SORTDROPBTN
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 25, 36, STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER}, // SLW_SORTBY
+{ WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 243, 25, 36, 0x0, STR_TOOLTIP_SORT_CRITERIAP}, // SLW_SORTDROPBTN
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 244, 357, 25, 36, 0x0, STR_NULL}, // SLW_PAN_SORT_RIGHT
{ WIDGETS_END},
};
@@ -634,20 +634,20 @@ static const NWidgetPart _nested_company_stations_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_GREY, SLW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_TRAIN), SetMinimalSize(14, 11), SetDataTip(STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_TRUCK), SetMinimalSize(14, 11), SetDataTip(STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_BUS), SetMinimalSize(14, 11), SetDataTip(STR_BUS, STR_USE_CTRL_TO_SELECT_MORE),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_AIRPLANE), SetMinimalSize(14, 11), SetDataTip(STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_SHIP), SetMinimalSize(14, 11), SetDataTip(STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE),
- NWidget(WWT_PANEL, COLOUR_GREY, SLW_FACILALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_SELECT_ALL_FACILITIES), SetFill(false, false), EndContainer(),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_TRAIN), SetMinimalSize(14, 11), SetDataTip(STR_TRAIN, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_TRUCK), SetMinimalSize(14, 11), SetDataTip(STR_LORRY, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_BUS), SetMinimalSize(14, 11), SetDataTip(STR_BUS, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_AIRPLANE), SetMinimalSize(14, 11), SetDataTip(STR_PLANE, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_SHIP), SetMinimalSize(14, 11), SetDataTip(STR_SHIP, STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE),
+ NWidget(WWT_PANEL, COLOUR_GREY, SLW_FACILALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_SELECT_ALL_FACILITIES), SetFill(false, false), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLW_PAN_BETWEEN), SetMinimalSize(5, 11), SetDataTip(0x0, STR_NULL), SetFill(false, false), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLW_NOCARGOWAITING), SetMinimalSize(14, 11), SetDataTip(0x0, STR_NO_WAITING_CARGO), SetFill(false, false), EndContainer(),
- NWidget(WWT_PANEL, COLOUR_GREY, SLW_CARGOALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_SELECT_ALL_TYPES), SetFill(false, false), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_GREY, SLW_NOCARGOWAITING), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_NO_WAITING_CARGO), SetFill(false, false), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_GREY, SLW_CARGOALL), SetMinimalSize(14, 11), SetDataTip(0x0, STR_STATION_LIST_SELECT_ALL_TYPES), SetFill(false, false), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, SLW_PAN_RIGHT), SetDataTip(0x0, STR_NULL), SetResize(1, 0), SetFill(true, true), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_SORTBY), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, SLW_SORTDROPBTN), SetMinimalSize(163, 12), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, SLW_SORTBY), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, SLW_SORTDROPBTN), SetMinimalSize(163, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL, COLOUR_GREY, SLW_PAN_SORT_RIGHT), SetDataTip(0x0, STR_NULL), SetResize(1, 0), SetFill(true, true), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -681,18 +681,18 @@ void ShowCompanyStations(CompanyID company)
static const Widget _station_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 236, 0, 13, STR_STATION_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 237, 248, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 237, 248, 0, 13, 0x0, STR_TOOLTIP_STICKY},
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 236, 14, 65, 0x0, STR_NULL}, // SVW_WAITING
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 237, 248, 14, 65, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 248, 66, 97, 0x0, STR_NULL}, // SVW_ACCEPTLIST / SVW_RATINGLIST
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 59, 98, 109, STR_BUTTON_LOCATION, STR_STATION_VIEW_CENTER_TOOLTIP}, // SVW_LOCATION
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 60, 120, 98, 109, STR_STATION_VIEW_RATINGS_BUTTON, STR_STATION_VIEW_RATINGS_TOOLTIP}, // SVW_RATINGS / SVW_ACCEPTS
-{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 121, 180, 98, 109, STR_QUERY_RENAME, STR_STATION_VIEW_RENAME_TOOLTIP}, // SVW_RENAME
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 181, 194, 98, 109, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // SVW_TRAINS
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 195, 208, 98, 109, STR_LORRY, STR_SCHEDULED_ROAD_VEHICLES_TIP }, // SVW_ROADVEHS
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 209, 222, 98, 109, STR_PLANE, STR_SCHEDULED_AIRCRAFT_TIP }, // SVW_PLANES
-{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 223, 236, 98, 109, STR_SHIP, STR_SCHEDULED_SHIPS_TIP }, // SVW_SHIPS
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 237, 248, 98, 109, 0x0, STR_RESIZE_BUTTON},
+{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 121, 180, 98, 109, STR_BUTTON_RENAME, STR_STATION_VIEW_RENAME_TOOLTIP}, // SVW_RENAME
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 181, 194, 98, 109, STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP }, // SVW_TRAINS
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 195, 208, 98, 109, STR_LORRY, STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP }, // SVW_ROADVEHS
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 209, 222, 98, 109, STR_PLANE, STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP }, // SVW_PLANES
+{ WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_GREY, 223, 236, 98, 109, STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP }, // SVW_SHIPS
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 237, 248, 98, 109, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
@@ -710,11 +710,11 @@ static const NWidgetPart _nested_station_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_LOCATION), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_LOCATION, STR_STATION_VIEW_CENTER_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_ACCEPTS), SetMinimalSize(61, 12), SetDataTip(STR_STATION_VIEW_RATINGS_BUTTON, STR_STATION_VIEW_RATINGS_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_RENAME), SetMinimalSize(60, 12), SetResize(1, 0), SetDataTip(STR_QUERY_RENAME, STR_STATION_VIEW_RENAME_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_TRAINS), SetMinimalSize(14, 12), SetDataTip(STR_TRAIN, STR_SCHEDULED_TRAINS_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_ROADVEHS), SetMinimalSize(14, 12), SetDataTip(STR_LORRY, STR_SCHEDULED_ROAD_VEHICLES_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_PLANES), SetMinimalSize(14, 12), SetDataTip(STR_PLANE, STR_SCHEDULED_AIRCRAFT_TIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_SHIPS), SetMinimalSize(14, 12), SetDataTip(STR_SHIP, STR_SCHEDULED_SHIPS_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_RENAME), SetMinimalSize(60, 12), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_STATION_VIEW_RENAME_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_TRAINS), SetMinimalSize(14, 12), SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_ROADVEHS), SetMinimalSize(14, 12), SetDataTip(STR_LORRY, STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_PLANES), SetMinimalSize(14, 12), SetDataTip(STR_PLANE, STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SVW_SHIPS), SetMinimalSize(14, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, SVW_RESIZE),
EndContainer(),
};
@@ -1003,7 +1003,7 @@ struct StationViewWindow : public Window {
case SVW_RENAME:
SetDParam(0, this->window_number);
- ShowQueryString(STR_STATION_NAME, STR_QUERY_RENAME_STATION_CAPTION, MAX_LENGTH_STATION_NAME_BYTES, MAX_LENGTH_STATION_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
+ ShowQueryString(STR_STATION_NAME, STR_STATION_VIEW_RENAME_STATION_CAPTION, MAX_LENGTH_STATION_NAME_BYTES, MAX_LENGTH_STATION_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
break;
case SVW_TRAINS: { // Show a list of scheduled trains to this station
@@ -1182,17 +1182,17 @@ enum JoinStationWidgets {
static const Widget _select_station_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 199, 0, 13, STR_SELECT_STATION_TO_JOIN, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
+{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_DARK_GREEN, 11, 199, 0, 13, STR_JOIN_STATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RB, COLOUR_DARK_GREEN, 0, 187, 14, 79, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_DARK_GREEN, 188, 199, 14, 67, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 188, 199, 68, 79, 0x0, STR_RESIZE_BUTTON},
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_DARK_GREEN, 188, 199, 68, 79, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
static const NWidgetPart _nested_select_station_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, JSW_WIDGET_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, JSW_WIDGET_CAPTION), SetDataTip(STR_SELECT_STATION_TO_JOIN, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, JSW_WIDGET_CAPTION), SetDataTip(STR_JOIN_STATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, JSW_PANEL), SetMinimalSize(188, 66), SetResize(1, 10), EndContainer(),
@@ -1222,7 +1222,7 @@ struct SelectStationWindow : Window {
FindStationsNearby<T>(this->area, true);
- this->widget[JSW_WIDGET_CAPTION].data = T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_SELECT_WAYPOINT_TO_JOIN : STR_SELECT_STATION_TO_JOIN;
+ this->widget[JSW_WIDGET_CAPTION].data = T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CAPTION : STR_JOIN_STATION_CAPTION;
this->FindWindowPlacementAndResize(desc);
}
@@ -1234,7 +1234,7 @@ struct SelectStationWindow : Window {
uint y = 17;
if (this->vscroll.pos == 0) {
- DrawString(3, this->widget[JSW_PANEL].right - 2, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_CREATE_SPLITTED_WAYPOINT : STR_CREATE_SPLITTED_STATION);
+ DrawString(3, this->widget[JSW_PANEL].right - 2, y, T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT : STR_JOIN_STATION_CREATE_SPLITTED_STATION);
y += 10;
}
diff --git a/src/strings.cpp b/src/strings.cpp
index c4b4a7cc2..25c992e44 100644
--- a/src/strings.cpp
+++ b/src/strings.cpp
@@ -751,7 +751,7 @@ static char *FormatString(char *buff, const char *str, int64 *argv, uint casei,
* 8bit - cargo type
* 16-bit - cargo count */
CargoID cargo = GetInt32(&argv);
- StringID cargo_str = (cargo == CT_INVALID) ? STR_CARGO_N_A : CargoSpec::Get(cargo)->quantifier;
+ StringID cargo_str = (cargo == CT_INVALID) ? STR_QUANTITY_N_A : CargoSpec::Get(cargo)->quantifier;
buff = GetStringWithArgs(buff, cargo_str, argv++, last);
break;
}
@@ -864,7 +864,7 @@ static char *FormatString(char *buff, const char *str, int64 *argv, uint casei,
int64 temp[2];
temp[0] = wp->town->index;
temp[1] = wp->town_cn + 1;
- StringID str = ((wp->string_id == STR_SV_STNAME_BUOY) ? STR_BUOYNAME_CITY : STR_WAYPOINTNAME_CITY);
+ StringID str = ((wp->string_id == STR_SV_STNAME_BUOY) ? STR_FORMAT_BUOY_NAME : STR_FORMAT_WAYPOINT_NAME);
if (wp->town_cn != 0) str++;
buff = GetStringWithArgs(buff, str, temp, last);
}
@@ -995,7 +995,7 @@ static char *FormatString(char *buff, const char *str, int64 *argv, uint casei,
if (si->name != NULL) {
buff = strecpy(buff, si->name, last);
} else {
- buff = GetStringWithArgs(buff, STR_SIGN_DEFAULT, NULL, last);
+ buff = GetStringWithArgs(buff, STR_DEFAULT_SIGN_NAME, NULL, last);
}
break;
}
diff --git a/src/subsidy_gui.cpp b/src/subsidy_gui.cpp
index 3b24625b9..2c4baf5e2 100644
--- a/src/subsidy_gui.cpp
+++ b/src/subsidy_gui.cpp
@@ -173,10 +173,10 @@ struct SubsidyListWindow : Window {
static const Widget _subsidies_list_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // SLW_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_BROWN, 11, 307, 0, 13, STR_SUBSIDIES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // SLW_CAPTION
-{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 308, 319, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // SLW_STICKYBOX
-{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 307, 14, 126, 0x0, STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER}, // SLW_PANEL
+{ WWT_STICKYBOX, RESIZE_LR, COLOUR_BROWN, 308, 319, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // SLW_STICKYBOX
+{ WWT_PANEL, RESIZE_RB, COLOUR_BROWN, 0, 307, 14, 126, 0x0, STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER}, // SLW_PANEL
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_BROWN, 308, 319, 14, 114, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // SLW_SCROLLBAR
-{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 308, 319, 115, 126, 0x0, STR_RESIZE_BUTTON}, // SLW_RESIZEBOX
+{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_BROWN, 308, 319, 115, 126, 0x0, STR_TOOLTIP_RESIZE}, // SLW_RESIZEBOX
{ WIDGETS_END},
};
@@ -188,7 +188,7 @@ static const NWidgetPart _nested_subsidies_list_widgets[] = {
NWidget(WWT_STICKYBOX, COLOUR_BROWN, SLW_STICKYBOX),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PANEL, COLOUR_BROWN, SLW_PANEL), SetMinimalSize(308, 113), SetDataTip(0x0, STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER), SetResize(1, 1), EndContainer(),
+ NWidget(WWT_PANEL, COLOUR_BROWN, SLW_PANEL), SetMinimalSize(308, 113), SetDataTip(0x0, STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER), SetResize(1, 1), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_BROWN, SLW_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_BROWN, SLW_RESIZEBOX),
diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h
index f665fc5b5..ffd3c0c69 100644
--- a/src/table/bridge_land.h
+++ b/src/table/bridge_land.h
@@ -746,43 +746,43 @@ const BridgeSpec _orig_bridge[] = {
string with description name on rail name on road
| | | | */
MBR( 0, 0, 16, 80, 32, 0xA24, PAL_NONE,
- STR_BRIDGE_NAME_WOODEN, STR_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_BRIDGE_DESCRIPTION_ROAD_WOODEN),
+ STR_BRIDGE_NAME_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN, STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),
MBR( 0, 0, 2, 112, 48, 0xA26, PALETTE_TO_STRUCT_RED,
- STR_BRIDGE_NAME_CONCRETE, STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE, STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE),
+ STR_BRIDGE_NAME_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE),
MBR(1930, 0, 5, 144, 64, 0xA25, PAL_NONE,
- STR_BRIDGE_NAME_GIRDER_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE, STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
+ STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
MBR( 0, 2, 10, 168, 80, 0xA22, PALETTE_TO_STRUCT_CONCRETE,
- STR_BRIDGE_NAME_SUSPENSION_CONCRETE, STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE, STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE),
+ STR_BRIDGE_NAME_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE),
MBR(1930, 3, 16, 185, 96, 0xA22, PAL_NONE,
- STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
+ STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
MBR(1930, 3, 16, 192, 112, 0xA22, PALETTE_TO_STRUCT_YELLOW,
- STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
+ STR_BRIDGE_NAME_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL),
MBR(1930, 3, 7, 224, 160, 0xA23, PAL_NONE,
- STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
+ STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
MBR(1930, 3, 8, 232, 208, 0xA23, PALETTE_TO_STRUCT_BROWN,
- STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
+ STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
MBR(1930, 3, 9, 248, 240, 0xA23, PALETTE_TO_STRUCT_RED,
- STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
+ STR_BRIDGE_NAME_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL),
MBR(1930, 0, 2, 240, 256, 0xA27, PAL_NONE,
- STR_BRIDGE_NAME_GIRDER_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE, STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
+ STR_BRIDGE_NAME_GIRDER_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE, STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL),
MBR(1995, 2, 16, 255, 320, 0xA28, PAL_NONE,
- STR_BRIDGE_NAME_TUBULAR_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
+ STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
MBR(2005, 2, 32, 380, 512, 0xA28, PALETTE_TO_STRUCT_YELLOW,
- STR_BRIDGE_NAME_TUBULAR_STEEL, STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
+ STR_BRIDGE_NAME_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL),
MBR(2010, 2, 32, 510, 608, 0xA28, PALETTE_TO_STRUCT_GREY,
- STR_BRIDGE_TUBULAR_SILICON, STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL)
+ STR_BRIDGE_TUBULAR_SILICON, STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL, STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL)
};
#undef MBR
diff --git a/src/table/railtypes.h b/src/table/railtypes.h
index ff7f8dd8d..9f0f266aa 100644
--- a/src/table/railtypes.h
+++ b/src/table/railtypes.h
@@ -43,7 +43,7 @@ static const RailtypeInfo _original_railtypes[] = {
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION,
STR_RAIL_MENU_RAILROAD_CONSTRUCTION,
STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION,
- STR_RAIL_VEHICLES,
+ STR_REPLACE_RAIL_VEHICLES,
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE,
},
@@ -115,7 +115,7 @@ static const RailtypeInfo _original_railtypes[] = {
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION,
STR_RAIL_MENU_ELRAIL_CONSTRUCTION,
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION,
- STR_ELRAIL_VEHICLES,
+ STR_REPLACE_ELRAIL_VEHICLES,
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE,
},
@@ -183,7 +183,7 @@ static const RailtypeInfo _original_railtypes[] = {
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION,
STR_RAIL_MENU_MONORAIL_CONSTRUCTION,
STR_BUILD_VEHICLE_TRAIN_MONORAIL_CAPTION,
- STR_MONORAIL_VEHICLES,
+ STR_REPLACE_MONORAIL_VEHICLES,
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE,
},
@@ -251,7 +251,7 @@ static const RailtypeInfo _original_railtypes[] = {
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION,
STR_RAIL_MENU_MAGLEV_CONSTRUCTION,
STR_BUILD_VEHICLE_TRAIN_MAGLEV_CAPTION,
- STR_MAGLEV_VEHICLES,
+ STR_REPLACE_MAGLEV_VEHICLES,
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE,
},
diff --git a/src/table/unmovable_land.h b/src/table/unmovable_land.h
index 32a28e926..573891cd2 100644
--- a/src/table/unmovable_land.h
+++ b/src/table/unmovable_land.h
@@ -94,9 +94,9 @@ static const DrawTileSprites _unmovable_display_datas[] = {
#undef TILE_SPRITE_LINE
const UnmovableSpec _original_unmovable[] = {
- {STR_UNMOVABLE_DESCRIPTION_TRANSMITTER, 1, 1},
- {STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 1, 1},
+ {STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER, 1, 1},
+ {STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE, 1, 1},
{STR_TOWN_BUILDING_NAME_STATUE_1, 1, 1},
- {STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 10, 2},
- {STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 1, 1},
+ {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND, 10, 2},
+ {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 1, 1},
};
diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp
index 34b7e19fa..64a0ea649 100644
--- a/src/terraform_cmd.cpp
+++ b/src/terraform_cmd.cpp
@@ -368,7 +368,7 @@ CommandCost CmdLevelLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/* Check range of destination height */
if (h > MAX_TILE_HEIGHT) return_cmd_error((oldh == 0) ? STR_ERROR_ALREADY_AT_SEA_LEVEL : STR_ERROR_TOO_HIGH);
- if (p2 == 0) _error_message = STR_ALREADY_LEVELLED;
+ if (p2 == 0) _error_message = STR_ERROR_ALREADY_LEVELLED;
/* make sure sx,sy are smaller than ex,ey */
int ex = TileX(tile);
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index cc05cd1d0..e3a337669 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -315,18 +315,18 @@ static const NWidgetPart _nested_terraform_widgets[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LOWER_LAND), SetMinimalSize(22,22),
- SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND),
+ SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_RAISE_LAND), SetMinimalSize(22,22),
- SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND),
+ SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LEVEL_LAND), SetMinimalSize(22,22),
- SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP),
+ SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_SEPERATOR), SetMinimalSize(4, 22), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_DEMOLISH), SetMinimalSize(22,22),
SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_BUY_LAND), SetMinimalSize(22,22),
- SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_TERRAFORM_TOOLTIP_PURCHASE_LAND),
+ SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLANT_TREES), SetMinimalSize(22,22),
SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22,22),
@@ -519,11 +519,11 @@ static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DEMOLISH), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LOWER_LAND), SetMinimalSize(22, 22),
- SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND),
+ SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_RAISE_LAND), SetMinimalSize(22, 22),
- SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND),
+ SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LEVEL_LAND), SetMinimalSize(22, 22),
- SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP),
+ SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_ROCKS), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_DESERT_LIGHTHOUSE), SetMinimalSize(22, 22),
@@ -547,9 +547,9 @@ static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_NEW_SCENARIO), SetMinimalSize(160, 12),
- SetFill(1, 0), SetDataTip(STR_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
+ SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_RESET_LANDSCAPE), SetMinimalSize(160, 12),
- SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
+ SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
EndContainer(),
};
diff --git a/src/timetable_cmd.cpp b/src/timetable_cmd.cpp
index 4e12743b4..2a50156b6 100644
--- a/src/timetable_cmd.cpp
+++ b/src/timetable_cmd.cpp
@@ -82,13 +82,13 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (wait_time != order->wait_time) {
switch (order->GetType()) {
case OT_GOTO_STATION:
- if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_TIMETABLE_NOT_STOPPING_HERE);
+ if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
break;
case OT_CONDITIONAL:
break;
- default: return_cmd_error(STR_TIMETABLE_ONLY_WAIT_AT_STATIONS);
+ default: return_cmd_error(STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS);
}
}
diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp
index f2a9d4965..9f6ad279e 100644
--- a/src/timetable_gui.cpp
+++ b/src/timetable_gui.cpp
@@ -291,18 +291,18 @@ struct TimetableWindow : Window {
case TTV_CLEAR_TIME: { // Clear waiting time button.
uint32 p1 = PackTimetableArgs(v, this->sel_index);
- DoCommandP(0, p1, 0, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE));
+ DoCommandP(0, p1, 0, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
} break;
case TTV_RESET_LATENESS: // Reset the vehicle's late counter.
- DoCommandP(0, v->index, 0, CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE));
+ DoCommandP(0, v->index, 0, CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
break;
case TTV_AUTOFILL: { // Autofill the timetable.
uint32 p2 = 0;
if (!HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(p2, 0);
if (_ctrl_pressed) SetBit(p2, 1);
- DoCommandP(0, v->index, p2, CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE));
+ DoCommandP(0, v->index, p2, CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
} break;
}
@@ -322,7 +322,7 @@ struct TimetableWindow : Window {
uint32 p2 = minu(time, UINT16_MAX);
- DoCommandP(0, p1, p2, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_CAN_T_TIMETABLE_VEHICLE));
+ DoCommandP(0, p1, p2, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
}
virtual void OnResize(Point delta)
@@ -335,8 +335,8 @@ struct TimetableWindow : Window {
static const Widget _timetable_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // TTV_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 326, 0, 13, STR_TIMETABLE_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // TTV_CAPTION
- { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 327, 387, 0, 13, STR_ORDER_VIEW, STR_ORDER_VIEW_TOOLTIP}, // TTV_ORDER_VIEW
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 388, 399, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // TTV_STICKY
+ { WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 327, 387, 0, 13, STR_TIMETABLE_ORDER_VIEW, STR_TIMETABLE_ORDER_VIEW_TOOLTIP}, // TTV_ORDER_VIEW
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 388, 399, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // TTV_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 387, 14, 95, STR_NULL, STR_TIMETABLE_TOOLTIP}, // TTV_TIMETABLE_PANEL
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 388, 399, 14, 95, STR_NULL, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // TTV_SCROLLBAR
@@ -344,12 +344,12 @@ static const Widget _timetable_widgets[] = {
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 399, 96, 117, STR_NULL, STR_NULL}, // TTV_SUMMARY_PANEL
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 109, 118, 129, STR_TIMETABLE_CHANGE_TIME, STR_TIMETABLE_WAIT_TIME_TOOLTIP}, // TTV_CHANGE_TIME
- { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 110, 219, 118, 129, STR_CLEAR_TIME, STR_TIMETABLE_CLEAR_TIME_TOOLTIP}, // TTV_CLEAR_TIME
- { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 220, 337, 118, 129, STR_RESET_LATENESS, STR_TIMETABLE_RESET_LATENESS_TOOLTIP}, // TTV_RESET_LATENESS
+ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 110, 219, 118, 129, STR_TIMETABLE_CLEAR_TIME, STR_TIMETABLE_CLEAR_TIME_TOOLTIP}, // TTV_CLEAR_TIME
+ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 220, 337, 118, 129, STR_TIMETABLE_RESET_LATENESS, STR_TIMETABLE_RESET_LATENESS_TOOLTIP}, // TTV_RESET_LATENESS
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 338, 387, 118, 129, STR_TIMETABLE_AUTOFILL, STR_TIMETABLE_AUTOFILL_TOOLTIP}, // TTV_AUTOFILL
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 388, 387, 118, 129, STR_NULL, STR_NULL}, // TTV_EMPTY
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 388, 399, 118, 129, STR_NULL, STR_RESIZE_BUTTON}, // TTV_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 388, 399, 118, 129, STR_NULL, STR_TOOLTIP_RESIZE}, // TTV_RESIZE
{ WIDGETS_END }
};
@@ -358,7 +358,7 @@ static const NWidgetPart _nested_timetable_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, TTV_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, TTV_CAPTION), SetDataTip(STR_TIMETABLE_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_ORDER_VIEW), SetMinimalSize(61, 14), SetDataTip( STR_ORDER_VIEW, STR_ORDER_VIEW_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_ORDER_VIEW), SetMinimalSize(61, 14), SetDataTip( STR_TIMETABLE_ORDER_VIEW, STR_TIMETABLE_ORDER_VIEW_TOOLTIP),
NWidget(WWT_STICKYBOX, COLOUR_GREY, TTV_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -368,8 +368,8 @@ static const NWidgetPart _nested_timetable_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, TTV_SUMMARY_PANEL), SetMinimalSize(400, 22), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_CHANGE_TIME), SetMinimalSize(110, 12), SetDataTip(STR_TIMETABLE_CHANGE_TIME, STR_TIMETABLE_WAIT_TIME_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_CLEAR_TIME), SetMinimalSize(110, 12), SetDataTip(STR_CLEAR_TIME, STR_TIMETABLE_CLEAR_TIME_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_RESET_LATENESS), SetMinimalSize(118, 12), SetDataTip(STR_RESET_LATENESS, STR_TIMETABLE_RESET_LATENESS_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_CLEAR_TIME), SetMinimalSize(110, 12), SetDataTip(STR_TIMETABLE_CLEAR_TIME, STR_TIMETABLE_CLEAR_TIME_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_RESET_LATENESS), SetMinimalSize(118, 12), SetDataTip(STR_TIMETABLE_RESET_LATENESS, STR_TIMETABLE_RESET_LATENESS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, TTV_AUTOFILL), SetMinimalSize(50, 12), SetDataTip(STR_TIMETABLE_AUTOFILL, STR_TIMETABLE_AUTOFILL_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, TTV_EMPTY), SetMinimalSize(0, 12), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX,COLOUR_GREY, TTV_RESIZE),
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 45ef1d1c7..771370b97 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -215,7 +215,7 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
#ifdef ENABLE_NETWORK
if (widget == TBN_COMPANIES && _networking) {
/* Add the client list button for the companies menu */
- list->push_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST, CTMN_CLIENT_LIST, false));
+ list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
if (_local_company == COMPANY_SPECTATOR) {
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 88222fe72..743a07b88 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -330,7 +330,7 @@ void Town::UpdateVirtCoord()
SetDParam(0, this->index);
SetDParam(1, this->population);
this->sign.UpdatePosition(pt.x, pt.y - 24,
- _settings_client.gui.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL);
+ _settings_client.gui.population_in_label ? STR_VIEWPORT_TOWN_POP : STR_VIEWPORT_TOWN);
}
/** Update the virtual coords needed to draw the town sign for all towns. */
@@ -631,7 +631,7 @@ static void GetTileDesc_Town(TileIndex tile, TileDesc *td)
if (!house_completed) {
SetDParamX(td->dparam, 0, td->str);
- td->str = STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION;
+ td->str = STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION;
}
if (hs->grffile != NULL) {
@@ -1576,7 +1576,7 @@ CommandCost CmdBuildTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (size > TS_RANDOM) return CMD_ERROR;
if (layout > TL_RANDOM) return CMD_ERROR;
- if (!VerifyTownName(townnameparts, &par)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!VerifyTownName(townnameparts, &par)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
CommandCost cost = TownCanBePlacedHere(tile);
if (CmdFailed(cost)) return cost;
@@ -1777,7 +1777,7 @@ bool GenerateTowns(TownLayout layout)
if (Town::GetNumItems() == 0) {
if (_game_mode != GM_EDITOR) {
extern StringID _switch_mode_errorstr;
- _switch_mode_errorstr = STR_COULD_NOT_CREATE_TOWN;
+ _switch_mode_errorstr = STR_ERROR_COULD_NOT_CREATE_TOWN;
}
}
return false; // we are still without a town? we failed, simply
@@ -2283,7 +2283,7 @@ CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (!reset) {
if (strlen(text) >= MAX_LENGTH_TOWN_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueTownName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueTownName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
@@ -2304,7 +2304,7 @@ void ExpandTown(Town *t)
* but do this only onces per openttd run. */
static bool warned_no_roads = false;
if (!_settings_game.economy.allow_town_roads && !warned_no_roads) {
- ShowErrorMessage(INVALID_STRING_ID, STR_TOWN_EXPAND_WARN_NO_ROADS, 0, 0);
+ ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, 0, 0);
warned_no_roads = true;
}
@@ -2445,7 +2445,7 @@ static void TownActionBribe(Town *t)
/* only show errormessage to the executing player. All errors are handled command.c
* but this is special, because it can only 'fail' on a DC_EXEC */
- if (IsLocalCompany()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
+ if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED_2, STR_ERROR_BRIBE_FAILED, 0, 0);
/* decrease by a lot!
* ChangeTownRating is only for stuff in demolishing. Bribe failure should
diff --git a/src/town_gui.cpp b/src/town_gui.cpp
index b589f24d7..a0e2d245c 100644
--- a/src/town_gui.cpp
+++ b/src/town_gui.cpp
@@ -326,7 +326,7 @@ public:
}
if (cargo_needed_for_growth > 0) {
- DrawString(2, this->width - 2, y += 10, STR_CARGO_FOR_TOWNGROWTH);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
CargoID first_food_cargo = CT_INVALID;
StringID food_name = STR_CARGO_PLURAL_FOOD;
@@ -347,20 +347,20 @@ public:
if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
SetDParam(0, first_food_cargo);
SetDParam(1, this->town->act_food);
- DrawString(2, this->width - 2, y += 10, STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
} else {
SetDParam(0, food_name);
- DrawString(2, this->width - 2, y += 10, STR_CARGO_FOR_TOWNGROWTH_REQUIRED);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED);
}
if (cargo_needed_for_growth > 1) {
if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
SetDParam(0, first_water_cargo);
SetDParam(1, this->town->act_water);
- DrawString(2, this->width - 2, y += 10, STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
} else {
SetDParam(0, water_name);
- DrawString(2, this->width - 2, y += 10, STR_CARGO_FOR_TOWNGROWTH_REQUIRED);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED);
}
}
}
@@ -371,7 +371,7 @@ public:
if (_settings_game.economy.station_noise_level) {
SetDParam(0, this->town->noise_reached);
SetDParam(1, this->town->MaxTownNoise());
- DrawString(2, this->width - 2, y += 10, STR_NOISE_IN_TOWN);
+ DrawString(2, this->width - 2, y += 10, STR_TOWN_VIEW_NOISE_IN_TOWN);
}
}
@@ -445,13 +445,13 @@ public:
static const Widget _town_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_BROWN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // TVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_BROWN, 11, 171, 0, 13, STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // TVW_CAPTION
-{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_BROWN, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // TVW_STICKY
+{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_BROWN, 248, 259, 0, 13, 0x0, STR_TOOLTIP_STICKY}, // TVW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 259, 14, 105, 0x0, STR_NULL}, // TVW_VIEWPORTPANEL
{ WWT_INSET, RESIZE_NONE, COLOUR_BROWN, 2, 257, 16, 103, 0x0, STR_NULL}, // TVW_VIEWPORTINSET
{ WWT_PANEL, RESIZE_NONE, COLOUR_BROWN, 0, 259, 106, 137, 0x0, STR_NULL}, // TVW_INFOPANEL
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 0, 85, 138, 149, STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP}, // TVW_CENTERVIEW
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 86, 127, 138, 149, STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP}, // TVW_SHOWAUTHORITY
-{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 172, 247, 0, 13, STR_QUERY_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP}, // TVW_CHANGENAME
+{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 172, 247, 0, 13, STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP}, // TVW_CHANGENAME
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 128, 171, 138, 149, STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP}, // TVW_EXPAND
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_BROWN, 172, 259, 138, 149, STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP}, // TVW_DELETE
{ WIDGETS_END},
@@ -461,7 +461,7 @@ static const NWidgetPart _nested_town_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN, TVW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
- NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_QUERY_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
NWidget(WWT_STICKYBOX, COLOUR_BROWN, TVW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, TVW_VIEWPORTPANEL),
@@ -511,8 +511,8 @@ static const NWidgetPart _nested_town_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_NAME, STR_SORT_ORDER_TIP), SetFill(1, 0),
- NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_POPULATION, STR_SORT_ORDER_TIP), SetFill(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 164), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
SetFill(1, 0), SetResize(0, 10), EndContainer(),
@@ -818,7 +818,7 @@ static const NWidgetPart _nested_found_town_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
- SetDataTip(STR_MANY_RANDOM_TOWNS, STR_RANDOM_TOWNS_TIP), SetPadding(0, 2, 0, 2),
+ SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
/* Town size selection. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
@@ -836,7 +836,7 @@ static const NWidgetPart _nested_found_town_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
- SetDataTip(STR_SELECT_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
+ SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
@@ -844,21 +844,21 @@ static const NWidgetPart _nested_found_town_widgets[] = {
/* Town roads selection. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
- NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_TOWN_ROAD_LAYOUT, STR_NULL),
+ NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_SELECT_LAYOUT_ORIGINAL, STR_SELECT_TOWN_ROAD_LAYOUT),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_SELECT_LAYOUT_BETTER_ROADS, STR_SELECT_TOWN_ROAD_LAYOUT),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_SELECT_LAYOUT_2X2_GRID, STR_SELECT_TOWN_ROAD_LAYOUT),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_SELECT_LAYOUT_3X3_GRID, STR_SELECT_TOWN_ROAD_LAYOUT),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
- SetDataTip(STR_SELECT_LAYOUT_RANDOM, STR_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
+ SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
EndContainer(),
};
@@ -916,7 +916,7 @@ public:
_generating_world = false;
if (t == NULL) {
- ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
+ ShowErrorMessage(STR_ERROR_NO_SPACE_FOR_TOWN, STR_ERROR_CAN_T_GENERATE_TOWN, 0, 0);
} else {
ScrollMainWindowToTile(t->xy);
}
@@ -928,7 +928,7 @@ public:
_generating_world = true;
UpdateNearestTownForRoadTiles(true);
if (!GenerateTowns(town_layout)) {
- ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
+ ShowErrorMessage(STR_ERROR_NO_SPACE_FOR_TOWN, STR_ERROR_CAN_T_GENERATE_TOWN, 0, 0);
}
UpdateNearestTownForRoadTiles(false);
_generating_world = false;
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 00c08ca7b..59850b0c3 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -829,7 +829,7 @@ static void AddRearEngineToMultiheadedTrain(Train *v)
CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
/* Check if the engine-type is valid (for the company) */
- if (!IsEngineBuildable(p1, VEH_TRAIN, _current_company)) return_cmd_error(STR_RAIL_VEHICLE_NOT_AVAILABLE);
+ if (!IsEngineBuildable(p1, VEH_TRAIN, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE);
const Engine *e = Engine::Get(p1);
CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
@@ -1241,7 +1241,7 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (callback != CALLBACK_FAILED) {
StringID error = STR_NULL;
- if (callback == 0xFD) error = STR_INCOMPATIBLE_RAIL_TYPES;
+ if (callback == 0xFD) error = STR_ERROR_INCOMPATIBLE_RAIL_TYPES;
if (callback < 0xFD) error = GetGRFStringID(GetEngineGRFID(dst_head->engine_type), 0xD000 + callback);
if (error != STR_NULL) {
@@ -1443,7 +1443,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (p2 > 1) return CMD_ERROR;
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_SELL_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE);
v = v->GetFirstEnginePart();
Train *first = v->First();
@@ -2086,7 +2086,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (CheckTrainStoppedInDepot(v) < 0) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED);
- if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_CAN_T_REFIT_DESTROYED_VEHICLE);
+ if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
/* Check cargo */
if (new_cid >= NUM_CARGO) return CMD_ERROR;
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index c2c6a8afd..1a8209119 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -282,7 +282,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
}
/* draw total cargo tab */
- DrawString(left, right, y + 2, STR_TOTAL_CAPACITY_TEXT);
+ DrawString(left, right, y + 2, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
y += 14;
@@ -291,10 +291,10 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
SetDParam(2, i); // {SHORTCARGO} #1
SetDParam(3, max_cargo[i]); // {SHORTCARGO} #2
SetDParam(4, _settings_game.vehicle.freight_trains);
- DrawString(left, right, y + 2, FreightWagonMult(i) > 1 ? STR_TOTAL_CAPACITY_MULT : STR_TOTAL_CAPACITY);
+ DrawString(left, right, y + 2, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
}
}
SetDParam(0, feeder_share);
- DrawString(left, right, y + 15, STR_FEEDER_CARGO_VALUE);
+ DrawString(left, right, y + 15, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
}
diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp
index 30908dfd2..5078c33fd 100644
--- a/src/transparency_gui.cpp
+++ b/src/transparency_gui.cpp
@@ -126,22 +126,22 @@ public:
static const NWidgetPart _nested_transparency_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, TTW_WIDGET_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, TTW_WIDGET_CAPTION), SetDataTip(STR_TRANSPARENCY_TOOLB, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, TTW_WIDGET_CAPTION), SetDataTip(STR_TRANSPARENCY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, TTW_WIDGET_STICKYBOX),
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_SIGNS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_TRANSPARENT_SIGNS_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_TREES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_TRANSPARENT_TREES_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_HOUSES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TOWN, STR_TRANSPARENT_HOUSES_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_INDUSTRIES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_INDUSTRY, STR_TRANSPARENT_INDUSTRIES_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BUILDINGS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BRIDGES), SetMinimalSize(43, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BRIDGE, STR_TRANSPARENT_BRIDGES_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_STRUCTURES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_TRANSPARENT_STRUCTURES_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_CATENARY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_BUILD_X_ELRAIL, STR_TRANSPARENT_CATENARY_DESC),
- NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_LOADING), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRAINLIST, STR_TRANSPARENT_LOADING_DESC),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_SIGNS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_TRANSPARENT_SIGNS_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_TREES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_TRANSPARENT_TREES_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_HOUSES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TOWN, STR_TRANSPARENT_HOUSES_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_INDUSTRIES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_INDUSTRY, STR_TRANSPARENT_INDUSTRIES_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BUILDINGS), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_BRIDGES), SetMinimalSize(43, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BRIDGE, STR_TRANSPARENT_BRIDGES_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_STRUCTURES), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_TRANSPARENT_STRUCTURES_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_CATENARY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_BUILD_X_ELRAIL, STR_TRANSPARENT_CATENARY_TOOLTIP),
+ NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_WIDGET_LOADING), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_TRAINLIST, STR_TRANSPARENT_LOADING_TOOLTIP),
EndContainer(),
/* Panel with 'inivisibility' buttons. */
- NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_WIDGET_END), SetMinimalSize(219, 13), SetDataTip(0x0, STR_TRANSPARENT_INVISIBLE_DESC),
+ NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_WIDGET_END), SetMinimalSize(219, 13), SetDataTip(0x0, STR_TRANSPARENT_INVISIBLE_TOOLTIP),
EndContainer(),
};
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index 653ba8bd5..522772442 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -549,9 +549,9 @@ static void GetTileDesc_Trees(TileIndex tile, TileDesc *td)
TreeType tt = GetTreeType(tile);
if (IsInsideMM(tt, TREE_RAINFOREST, TREE_CACTUS)) {
- td->str = STR_TREE_NAME_RAINFOREST;
+ td->str = STR_LAI_TREE_NAME_RAINFOREST;
} else {
- td->str = tt == TREE_CACTUS ? STR_TREE_NAME_CACTUS_PLANTS : STR_TREE_NAME_TREES;
+ td->str = tt == TREE_CACTUS ? STR_LAI_TREE_NAME_CACTUS_PLANTS : STR_LAI_TREE_NAME_TREES;
}
td->owner[0] = GetTileOwner(tile);
diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp
index 3bdc0a838..c46351034 100644
--- a/src/tree_gui.cpp
+++ b/src/tree_gui.cpp
@@ -170,7 +170,7 @@ static const Widget _build_trees_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 37, 70, 110, 155, 0x0, STR_PLANT_TREE_TOOLTIP}, // BTW_TYPE_32
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 72, 105, 110, 155, 0x0, STR_PLANT_TREE_TOOLTIP}, // BTW_TYPE_33
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 107, 140, 110, 155, 0x0, STR_PLANT_TREE_TOOLTIP}, // BTW_TYPE_34
-{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP}, // BTW_TYPE_RANDOM
+{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP}, // BTW_TYPE_RANDOM
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 140, 170, 181, STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP}, // BTW_MANY_RANDOM
{ WIDGETS_END},
};
@@ -227,7 +227,7 @@ static const NWidgetPart _nested_build_trees_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
- NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP),
+ NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_MANY_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index b57095768..3858c3603 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -214,7 +214,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
TileIndex tile_end = end_tile;
if (tile_start == tile_end) {
- return_cmd_error(STR_ERROR_CANNOT_START_AND_END_ON);
+ return_cmd_error(STR_ERROR_CAN_T_START_AND_END_ON);
}
Axis direction;
@@ -247,7 +247,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
CommandCost terraform_cost_north = CheckBridgeSlopeNorth(direction, &tileh_start, &z_start);
CommandCost terraform_cost_south = CheckBridgeSlopeSouth(direction, &tileh_end, &z_end);
- if (z_start != z_end) return_cmd_error(STR_BRIDGEHEADS_NOT_SAME_HEIGHT);
+ if (z_start != z_end) return_cmd_error(STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT);
if (IsBridgeTile(tile_start) && IsBridgeTile(tile_end) &&
GetOtherBridgeEnd(tile_start) == tile_end &&
@@ -330,7 +330,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
TileIndexDiff delta = (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
for (TileIndex tile = tile_start + delta; tile != tile_end; tile += delta) {
- if (GetTileMaxZ(tile) > z_start) return_cmd_error(STR_BRIDGE_TOO_LOW_FOR_TERRAIN);
+ if (GetTileMaxZ(tile) > z_start) return_cmd_error(STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN);
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) {
/* Disallow crossing bridges for the time being */
@@ -495,7 +495,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
Slope end_tileh;
for (;;) {
end_tile += delta;
- if (!IsValidTile(end_tile)) return_cmd_error(STR_TUNNEL_THROUGH_MAP_BORDER);
+ if (!IsValidTile(end_tile)) return_cmd_error(STR_ERROR_TUNNEL_THROUGH_MAP_BORDER);
end_tileh = GetTileSlope(end_tile, &end_z);
if (start_z == end_z) break;
@@ -1229,9 +1229,9 @@ static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
TransportType tt = GetTunnelBridgeTransportType(tile);
if (IsTunnel(tile)) {
- td->str = (tt == TRANSPORT_RAIL) ? STR_TUNNEL_DESCRIPTION_RAILROAD : STR_TUNNEL_DESCRIPTION_ROAD;
+ td->str = (tt == TRANSPORT_RAIL) ? STR_LAI_TUNNEL_DESCRIPTION_RAILROAD : STR_LAI_TUNNEL_DESCRIPTION_ROAD;
} else { // IsBridge(tile)
- td->str = (tt == TRANSPORT_WATER) ? STR_BRIDGE_DESCRIPTION_AQUEDUCT : GetBridgeSpec(GetBridgeType(tile))->transport_name[tt];
+ td->str = (tt == TRANSPORT_WATER) ? STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT : GetBridgeSpec(GetBridgeType(tile))->transport_name[tt];
}
td->owner[0] = GetTileOwner(tile);
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp
index 8c76b010e..6c99cad7a 100644
--- a/src/vehicle_cmd.cpp
+++ b/src/vehicle_cmd.cpp
@@ -70,7 +70,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
switch (v->type) {
case VEH_TRAIN:
- if ((v->vehstatus & VS_STOPPED) && Train::From(v)->tcache.cached_power == 0) return_cmd_error(STR_TRAIN_START_NO_CATENARY);
+ if ((v->vehstatus & VS_STOPPED) && Train::From(v)->tcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_CATENARY);
break;
case VEH_SHIP:
@@ -517,7 +517,7 @@ CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (!reset) {
if (strlen(text) >= MAX_LENGTH_VEHICLE_NAME_BYTES) return CMD_ERROR;
- if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 3d9724a9c..335094a43 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -390,7 +390,7 @@ static const Widget _vehicle_refit_widgets[] = {
{ WWT_SCROLLBAR, RESIZE_BOTTOM, COLOUR_GREY, 228, 239, 28, 139, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST}, // VRW_SCROLLBAR
{ WWT_PANEL, RESIZE_TB, COLOUR_GREY, 0, 239, 140, 161, 0x0, STR_NULL}, // VRW_INFOPANEL
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 227, 162, 173, 0x0, STR_NULL}, // VRW_REFITBUTTON
- { WWT_RESIZEBOX, RESIZE_TB, COLOUR_GREY, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON}, // VRW_RESIZEBOX
+ { WWT_RESIZEBOX, RESIZE_TB, COLOUR_GREY, 228, 239, 162, 173, 0x0, STR_TOOLTIP_RESIZE}, // VRW_RESIZEBOX
{ WIDGETS_END},
};
@@ -682,22 +682,22 @@ enum VehicleListWindowWidgets {
static const Widget _vehicle_list_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 247, 0, 13, 0x0, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS},
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
- { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
- { WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 247, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 248, 259, 0, 13, 0x0, STR_TOOLTIP_STICKY},
+ { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 80, 14, 25, STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER},
+ { WWT_DROPDOWN, RESIZE_NONE, COLOUR_GREY, 81, 247, 14, 25, 0x0, STR_TOOLTIP_SORT_CRITERIAP},
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 248, 259, 14, 25, 0x0, STR_NULL},
{ WWT_MATRIX, RESIZE_RB, COLOUR_GREY, 0, 247, 26, 181, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_GREY, 248, 259, 26, 181, 0x0, STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST},
/* Widget to be shown for other companies hiding the following 6 widgets */
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 0, 247, 182, 193, 0x0, STR_NULL},
- { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 105, 182, 193, 0x0, STR_AVAILABLE_ENGINES_TIP},
- { WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 106, 223, 182, 193, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP},
+ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 105, 182, 193, 0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP},
+ { WWT_DROPDOWN, RESIZE_TB, COLOUR_GREY, 106, 223, 182, 193, STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP},
- { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 224, 235, 182, 193, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP},
- { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 236, 247, 182, 193, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP},
+ { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 224, 235, 182, 193, SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP},
+ { WWT_PUSHIMGBTN, RESIZE_TB, COLOUR_GREY, 236, 247, 182, 193, SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP},
{ WWT_PANEL, RESIZE_RTB, COLOUR_GREY, 248, 247, 182, 193, 0x0, STR_NULL},
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 248, 259, 182, 193, 0x0, STR_RESIZE_BUTTON},
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 248, 259, 182, 193, 0x0, STR_TOOLTIP_RESIZE},
{ WIDGETS_END},
};
@@ -709,8 +709,8 @@ static const NWidgetPart _nested_vehicle_list[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLW_WIDGET_SORT_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_SORT_BY, STR_SORT_ORDER_TIP),
- NWidget(WWT_DROPDOWN, COLOUR_GREY, VLW_WIDGET_SORT_BY_PULLDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_SORT_CRITERIA_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLW_WIDGET_SORT_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
+ NWidget(WWT_DROPDOWN, COLOUR_GREY, VLW_WIDGET_SORT_BY_PULLDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIAP),
NWidget(WWT_PANEL, COLOUR_GREY, VLW_WIDGET_EMPTY_TOP_RIGHT), SetMinimalSize(12, 12), SetResize(1, 0),
EndContainer(),
EndContainer(),
@@ -725,13 +725,13 @@ static const NWidgetPart _nested_vehicle_list[] = {
NWidget(WWT_PANEL, COLOUR_GREY, VLW_WIDGET_OTHER_COMPANY_FILLER),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, VLW_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12),
- SetDataTip(0x0, STR_AVAILABLE_ENGINES_TIP),
+ SetDataTip(0x0, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12),
- SetDataTip(STR_MANAGE_LIST, STR_MANAGE_LIST_TIP),
+ SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VLW_WIDGET_STOP_ALL), SetMinimalSize(12, 12),
- SetDataTip(SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP),
+ SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, VLW_WIDGET_START_ALL), SetMinimalSize(12, 12),
- SetDataTip(SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP),
+ SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, VLW_WIDGET_EMPTY_BOTTOM_RIGHT), SetMinimalSize(0, 12), SetResize(1, 0),
EndContainer(),
EndContainer(),
@@ -753,7 +753,7 @@ static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y)
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
- DrawString(left, right, y, STR_ORDER_STATION_SMALL);
+ DrawString(left, right, y, STR_TINY_BLACK_STATIONL);
y += 6;
if (++i == 4) break;
@@ -803,11 +803,11 @@ void BaseVehicleListWindow::DrawVehicleListItems(int x, VehicleID selected_vehic
if (v->name != NULL) {
/* The vehicle got a name so we will print it */
SetDParam(0, v->index);
- DrawString(x + 19, this->widget[VLW_WIDGET_LIST].right, y, STR_VEHICLE_NAME_SMALL);
+ DrawString(x + 19, this->widget[VLW_WIDGET_LIST].right, y, STR_TINY_BLACK_VEHICLE);
} else if (v->group_id != DEFAULT_GROUP) {
/* The vehicle has no name, but is member of a group, so print group name */
SetDParam(0, v->group_id);
- DrawString(x + 19, this->widget[VLW_WIDGET_LIST].right, y, STR_GROUP_TINY_NAME, TC_BLACK);
+ DrawString(x + 19, this->widget[VLW_WIDGET_LIST].right, y, STR_TINT_GROUP, TC_BLACK);
}
if (this->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, this->widget[VLW_WIDGET_LIST].right, y);
@@ -848,10 +848,10 @@ struct VehicleListWindow : public BaseVehicleListWindow {
/* Set up the window widgets */
this->widget[VLW_WIDGET_LIST].tooltips = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type;
- this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS + this->vehicle_type;
+ this->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vehicle_type;
if (window_type == VLW_SHARED_ORDERS) {
- this->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST;
+ this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION;
} else {
this->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vehicle_type;
}
@@ -1015,17 +1015,17 @@ struct VehicleListWindow : public BaseVehicleListWindow {
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
static StringID action_str[] = {
- STR_REPLACE_VEHICLES,
- STR_SEND_FOR_SERVICING,
+ STR_VEHICLE_LIST_REPLACE_VEHICLES,
+ STR_VEHICLE_LIST_SEND_FOR_SERVICING,
STR_NULL,
INVALID_STRING_ID
};
static const StringID depot_name[] = {
- STR_SEND_TRAIN_TO_DEPOT,
- STR_SEND_ROAD_VEHICLE_TO_DEPOT,
- STR_SEND_SHIP_TO_DEPOT,
- STR_SEND_AIRCRAFT_TO_HANGAR
+ STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT,
+ STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT,
+ STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT,
+ STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR
};
/* XXX - Substite string since the dropdown cannot handle dynamic strings */
@@ -1199,7 +1199,7 @@ static const Widget _vehicle_details_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // VLD_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 352, 0, 13, STR_VEHICLE_DETAILS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // VLD_WIDGET_CAPTION
{ WWT_PUSHTXTBTN, RESIZE_LR, COLOUR_GREY, 353, 392, 0, 13, STR_VEHICLE_NAME_BUTTON, STR_NULL /* filled in later */}, // VLD_WIDGET_RENAME_VEHICLE
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 393, 404, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // VLD_WIDGET_STICKY
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 393, 404, 0, 13, STR_NULL, STR_TOOLTIP_STICKY}, // VLD_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_GREY, 0, 404, 14, 55, 0x0, STR_NULL}, // VLD_WIDGET_TOP_DETAILS
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 10, 101, 106, STR_BLACK_SMALL_ARROW_UP, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP}, // VLD_WIDGET_INCREASE_SERVICING_INTERVAL
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 0, 10, 107, 112, STR_BLACK_SMALL_ARROW_DOWN, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP}, // VLD_WIDGET_DECREASE_SERVICING_INTERVAL
@@ -1210,7 +1210,7 @@ static const Widget _vehicle_details_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 96, 194, 113, 124, STR_VEHICLE_DETAIL_TAB_INFORMATION, STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP}, // VLD_WIDGET_DETAILS_TRAIN_VEHICLES
{ WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_GREY, 195, 293, 113, 124, STR_VEHICLE_DETAIL_TAB_CAPACITIES, STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP}, // VLD_WIDGET_DETAILS_CAPACITY_OF_EACH
{ WWT_PUSHTXTBTN, RESIZE_RTB, COLOUR_GREY, 294, 392, 113, 124, STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP}, // VLD_WIDGET_DETAILS_TOTAL_CARGO
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 393, 404, 113, 124, 0x0, STR_RESIZE_BUTTON}, // VLD_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 393, 404, 113, 124, 0x0, STR_TOOLTIP_RESIZE}, // VLD_WIDGET_RESIZE
{ WIDGETS_END},
};
@@ -1374,7 +1374,7 @@ struct VehicleDetailsWindow : Window {
/* Draw running cost */
SetDParam(1, v->age / DAYS_IN_LEAP_YEAR);
- SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_AGE : STR_AGE_RED);
+ SetDParam(0, (v->age + DAYS_IN_YEAR < v->max_age) ? STR_VEHICLE_INFO_AGE : STR_VEHICLE_INFO_AGE_RED);
SetDParam(2, v->max_age / DAYS_IN_LEAP_YEAR);
SetDParam(3, v->GetDisplayRunningCost());
DrawString(2, this->width - 2, 15, STR_VEHICLE_INFO_AGE_RUNNING_COST_YR);
@@ -1512,7 +1512,7 @@ static void ShowVehicleDetailsWindow(const Vehicle *v)
static const Widget _vehicle_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW }, // VVW_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_GREY, 11, 237, 0, 13, STR_VEHICLE_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS }, // VVW_WIDGET_CAPTION
- { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, // VVW_WIDGET_STICKY
+ { WWT_STICKYBOX, RESIZE_LR, COLOUR_GREY, 238, 249, 0, 13, 0x0, STR_TOOLTIP_STICKY }, // VVW_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RB, COLOUR_GREY, 0, 231, 14, 103, 0x0, STR_NULL }, // VVW_WIDGET_PANEL
{ WWT_INSET, RESIZE_RB, COLOUR_GREY, 2, 229, 16, 101, 0x0, STR_NULL }, // VVW_WIDGET_VIEWPORT
{ WWT_PUSHBTN, RESIZE_RTB, COLOUR_GREY, 0, 237, 104, 115, 0x0, 0x0 /* filled later */ }, // VVW_WIDGET_START_STOP_VEH
@@ -1523,7 +1523,7 @@ static const Widget _vehicle_view_widgets[] = {
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_DETAILS
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_CLONE_VEH
{ WWT_PANEL, RESIZE_LRB, COLOUR_GREY, 232, 249, 104, 103, 0x0, STR_NULL }, // VVW_WIDGET_EMPTY_BOTTOM_RIGHT
- { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 238, 249, 104, 115, 0x0, STR_RESIZE_BUTTON }, // VVW_WIDGET_RESIZE
+ { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_GREY, 238, 249, 104, 115, 0x0, STR_TOOLTIP_RESIZE }, // VVW_WIDGET_RESIZE
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP }, // VVW_WIDGET_TURN_AROUND
{ WWT_PUSHIMGBTN, RESIZE_LR, COLOUR_GREY, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP }, // VVW_WIDGET_FORCE_PROCEED
{ WIDGETS_END},
@@ -1662,7 +1662,7 @@ struct VehicleViewWindow : Window {
this->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP + v->type;
this->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP + v->type;
this->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP + v->type;
- this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_TRAIN_INFO + v->type;
+ this->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_VEHICLE_VIEW_CLONE_TRAIN_INFO + v->type;
/*
* fill in data and tooltip codes for the widgets and
@@ -1771,25 +1771,25 @@ struct VehicleViewWindow : Window {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (Train::From(v)->tcache.cached_power == 0) {
- str = STR_TRAIN_NO_POWER;
+ str = STR_VEHICLE_STATUS_TRAIN_NO_POWER;
} else {
str = STR_VEHICLE_STATUS_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
- str = STR_TRAIN_STOPPING + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_TRAIN_STOPPING + _settings_client.gui.vehicle_speed;
}
} else { // no train
str = STR_VEHICLE_STATUS_STOPPED;
}
} else if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_TRAIN_STUCK) && !v->current_order.IsType(OT_LOADING)) {
- str = STR_TRAIN_STUCK;
+ str = STR_VEHICLE_STATUS_TRAIN_STUCK;
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.GetType()) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.GetDestination());
SetDParam(1, v->GetDisplaySpeed());
- str = STR_HEADING_FOR_STATION + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_HEADING_FOR_STATION + _settings_client.gui.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
@@ -1803,9 +1803,9 @@ struct VehicleViewWindow : Window {
SetDParam(1, v->GetDisplaySpeed());
}
if (v->current_order.GetDepotActionType() & ODATFB_HALT) {
- str = STR_HEADING_FOR_TRAIN_DEPOT + 2 * v->type + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT + 2 * v->type + _settings_client.gui.vehicle_speed;
} else {
- str = STR_HEADING_FOR_TRAIN_DEPOT_SERVICE + 2 * v->type + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_HEADING_FOR_TRAIN_DEPOT_SERVICE + 2 * v->type + _settings_client.gui.vehicle_speed;
}
} break;
@@ -1816,7 +1816,7 @@ struct VehicleViewWindow : Window {
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
SetDParam(0, v->current_order.GetDestination());
- str = STR_HEADING_FOR_WAYPOINT + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT + _settings_client.gui.vehicle_speed;
SetDParam(1, v->GetDisplaySpeed());
break;
}
@@ -1830,7 +1830,7 @@ struct VehicleViewWindow : Window {
default:
if (v->GetNumOrders() == 0) {
- str = STR_NO_ORDERS + _settings_client.gui.vehicle_speed;
+ str = STR_VEHICLE_STATUS_NO_ORDERS + _settings_client.gui.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
diff --git a/src/viewport.cpp b/src/viewport.cpp
index f26e7086e..a7966a522 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -1080,7 +1080,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
right > t->sign.left &&
left < t->sign.left + t->sign.width_normal) {
AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
- _settings_client.gui.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
+ _settings_client.gui.population_in_label ? STR_VIEWPORT_TOWN_POP : STR_VIEWPORT_TOWN,
t->index, t->population);
}
}
@@ -1096,7 +1096,7 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
right > t->sign.left &&
left < t->sign.left + t->sign.width_normal * 2) {
AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
- _settings_client.gui.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
+ _settings_client.gui.population_in_label ? STR_VIEWPORT_TOWN_POP : STR_VIEWPORT_TOWN,
t->index, t->population);
}
}
@@ -1112,8 +1112,8 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
top < t->sign.top + ScaleByZoom(12, dpi->zoom) &&
right > t->sign.left &&
left < t->sign.left + ScaleByZoom(t->sign.width_small, dpi->zoom)) {
- AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_TOWN_LABEL_TINY_BLACK, t->index, 0);
- AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_TOWN_LABEL_TINY_WHITE, t->index, 0);
+ AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_VIEWPORT_TOWN_TINY_BLACK, t->index, 0);
+ AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_VIEWPORT_TOWN_TINY_WHITE, t->index, 0);
}
}
break;
@@ -1131,7 +1131,7 @@ static void AddStation(const BaseStation *st, bool tiny, uint16 width)
/* Don't draw if the display options are disabled */
if (!HasBit(_display_opt, is_station ? DO_SHOW_STATION_NAMES : DO_SHOW_WAYPOINT_NAMES)) return;
- StringID str = (is_station ? STR_STATION_SIGN : STR_WAYPOINT_VIEWPORT) + tiny;
+ StringID str = (is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT) + tiny;
AddStringToDraw(st->sign.left + 1, st->sign.top + 1, str, st->index, st->facilities, (st->owner == OWNER_NONE || !st->IsInUse()) ? 0xE : _company_colours[st->owner], width);
}
@@ -1220,7 +1220,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi)
top < si->sign.top + 12 &&
right > si->sign.left &&
left < si->sign.left + si->sign.width_normal) {
- AddSign(si, STR_SIGN_WHITE, si->sign.width_normal);
+ AddSign(si, STR_WHITE_SIGN, si->sign.width_normal);
}
}
break;
@@ -1233,7 +1233,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi)
top < si->sign.top + 24 &&
right > si->sign.left &&
left < si->sign.left + si->sign.width_normal * 2) {
- AddSign(si, STR_SIGN_WHITE, si->sign.width_normal);
+ AddSign(si, STR_WHITE_SIGN, si->sign.width_normal);
}
}
break;
@@ -1248,7 +1248,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi)
top < si->sign.top + ScaleByZoom(12, dpi->zoom) &&
right > si->sign.left &&
left < si->sign.left + ScaleByZoom(si->sign.width_small, dpi->zoom)) {
- AddSign(si, IsTransparencySet(TO_SIGNS) ? STR_SIGN_SMALL_WHITE : STR_SIGN_SMALL_BLACK, si->sign.width_small | 0x8000);
+ AddSign(si, IsTransparencySet(TO_SIGNS) ? STR_VIEWPORT_SIGN_SMALL_WHITE : STR_VIEWPORT_SIGN_SMALL_BLACK, si->sign.width_small | 0x8000);
}
}
break;
@@ -1425,7 +1425,7 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
if (ss->width != 0) {
/* Do not draw signs nor station names if they are set invisible */
- if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_SIGN_WHITE) continue;
+ if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) continue;
int x = UnScaleByZoom(ss->x, zoom) - 1;
int y = UnScaleByZoom(ss->y, zoom) - 1;
@@ -1440,8 +1440,8 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
}
/* Draw the rectangle if 'tranparent station signs' is off,
- * or if we are drawing a general text sign (STR_SIGN_WHITE) */
- if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_SIGN_WHITE) {
+ * or if we are drawing a general text sign (STR_WHITE_SIGN) */
+ if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_WHITE_SIGN) {
DrawFrameRect(
x, y, x + w, bottom, (Colours)ss->colour,
IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
@@ -1453,7 +1453,7 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
SetDParam(1, ss->params[1]);
/* if we didn't draw a rectangle, or if transparant building is on,
* draw the text in the colour the rectangle would have */
- if (IsTransparencySet(TO_SIGNS) && ss->string != STR_SIGN_WHITE && ss->width != 0) {
+ if (IsTransparencySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN && ss->width != 0) {
/* Real colours need the IS_PALETTE_COLOUR flag
* otherwise colours from _string_colourmap are assumed. */
colour = (TextColour)_colour_gradient[ss->colour][6] | IS_PALETTE_COLOUR;
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 52247e8c0..d168f2df4 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -687,15 +687,15 @@ static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
switch (GetWaterTileType(tile)) {
case WATER_TILE_CLEAR:
switch (GetWaterClass(tile)) {
- case WATER_CLASS_SEA: td->str = STR_WATER_DESCRIPTION_WATER; break;
- case WATER_CLASS_CANAL: td->str = STR_LANDINFO_CANAL; break;
- case WATER_CLASS_RIVER: td->str = STR_LANDINFO_RIVER; break;
+ case WATER_CLASS_SEA: td->str = STR_LAI_WATER_DESCRIPTION_WATER; break;
+ case WATER_CLASS_CANAL: td->str = STR_LAI_WATER_DESCRIPTION_CANAL; break;
+ case WATER_CLASS_RIVER: td->str = STR_LAI_WATER_DESCRIPTION_RIVER; break;
default: NOT_REACHED(); break;
}
break;
- case WATER_TILE_COAST: td->str = STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK; break;
- case WATER_TILE_LOCK : td->str = STR_LANDINFO_LOCK; break;
- case WATER_TILE_DEPOT: td->str = STR_WATER_DESCRIPTION_SHIP_DEPOT; break;
+ case WATER_TILE_COAST: td->str = STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK; break;
+ case WATER_TILE_LOCK : td->str = STR_LAI_WATER_DESCRIPTION_LOCK; break;
+ case WATER_TILE_DEPOT: td->str = STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT; break;
default: NOT_REACHED(); break;
}
@@ -1143,7 +1143,7 @@ static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int
static CommandCost TerraformTile_Water(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
{
/* Canals can't be terraformed */
- if (IsWaterTile(tile) && IsCanal(tile)) return_cmd_error(STR_MUST_DEMOLISH_CANAL_FIRST);
+ if (IsWaterTile(tile) && IsCanal(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_CANAL_FIRST);
return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp
index 94a959e78..b31ff65ad 100644
--- a/src/waypoint_cmd.cpp
+++ b/src/waypoint_cmd.cpp
@@ -33,7 +33,7 @@ void Waypoint::UpdateVirtCoord()
{
Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
SetDParam(0, this->index);
- this->sign.UpdatePosition(pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT);
+ this->sign.UpdatePosition(pt.x, pt.y - 0x20, STR_VIEWPORT_WAYPOINT);
/* Recenter viewport */
InvalidateWindowData(WC_WAYPOINT_VIEW, this->index);
}
@@ -378,7 +378,7 @@ CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
Waypoint *wp = Waypoint::GetByTile(tile);
- if (HasStationInUse(wp->index, INVALID_COMPANY)) return_cmd_error(STR_BUOY_IS_IN_USE);
+ if (HasStationInUse(wp->index, INVALID_COMPANY)) return_cmd_error(STR_ERROR_BUOY_IS_IN_USE);
/* remove the buoy if there is a ship on tile when company goes bankrupt... */
if (!(flags & DC_BANKRUPT) && !EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
@@ -432,7 +432,7 @@ CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
if (!reset) {
if (strlen(text) >= MAX_LENGTH_STATION_NAME_BYTES) return CMD_ERROR;
- if (!IsUniqueWaypointName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
+ if (!IsUniqueWaypointName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
diff --git a/src/waypoint_gui.cpp b/src/waypoint_gui.cpp
index 70aafeb07..4f515769d 100644
--- a/src/waypoint_gui.cpp
+++ b/src/waypoint_gui.cpp
@@ -45,9 +45,9 @@ public:
this->CreateNestedTree(desc);
if (this->vt == VEH_TRAIN) {
- this->nested_array[WAYPVW_SHOW_VEHICLES]->SetDataTip(STR_TRAIN, STR_SCHEDULED_TRAINS_TIP);
+ this->nested_array[WAYPVW_SHOW_VEHICLES]->SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP);
this->nested_array[WAYPVW_CENTERVIEW]->tool_tip = STR_WAYPOINT_VIEW_CENTER_TOOLTIP;
- this->nested_array[WAYPVW_RENAME]->tool_tip = STR_CHANGE_WAYPOINT_NAME;
+ this->nested_array[WAYPVW_RENAME]->tool_tip = STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME;
}
this->FinishInitNested(desc, window_number);
@@ -111,7 +111,7 @@ public:
{
if (str == NULL) return;
- DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME), NULL, str);
+ DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), NULL, str);
}
};
@@ -119,7 +119,7 @@ public:
static const NWidgetPart _nested_waypoint_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, WAYPVW_CLOSEBOX),
- NWidget(WWT_CAPTION, COLOUR_GREY, WAYPVW_CAPTION), SetDataTip(STR_WAYPOINT_VIEWPORT, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
+ NWidget(WWT_CAPTION, COLOUR_GREY, WAYPVW_CAPTION), SetDataTip(STR_VIEWPORT_WAYPOINT, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, WAYPVW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WAYPVW_VIEWPORTPANEL),
@@ -129,8 +129,8 @@ static const NWidgetPart _nested_waypoint_view_widgets[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WAYPVW_CENTERVIEW), SetMinimalSize(100, 12), SetFill(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_BUOY_VIEW_CENTER_TOOLTIP),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WAYPVW_RENAME), SetMinimalSize(100, 12), SetFill(1, 0), SetDataTip(STR_QUERY_RENAME, STR_CHANGE_BUOY_NAME),
- NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WAYPVW_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_SCHEDULED_SHIPS_TIP),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WAYPVW_RENAME), SetMinimalSize(100, 12), SetFill(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_BUOY_VIEW_CHANGE_BUOY_NAME),
+ NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WAYPVW_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
EndContainer(),
};
diff --git a/src/widget.cpp b/src/widget.cpp
index 0e675e9cf..54ac5db72 100644
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -1963,13 +1963,13 @@ NWidgetLeaf::NWidgetLeaf(WidgetType tp, Colours colour, int index, uint16 data,
case WWT_STICKYBOX:
this->SetFill(false, false);
this->SetMinimalSize(WD_STICKYBOX_WIDTH, 14);
- this->SetDataTip(STR_NULL, STR_STICKY_BUTTON);
+ this->SetDataTip(STR_NULL, STR_TOOLTIP_STICKY);
break;
case WWT_RESIZEBOX:
this->SetFill(false, false);
this->SetMinimalSize(WD_RESIZEBOX_WIDTH, 12);
- this->SetDataTip(STR_NULL, STR_RESIZE_BUTTON);
+ this->SetDataTip(STR_NULL, STR_TOOLTIP_RESIZE);
break;
case WWT_CLOSEBOX: