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author | Patric Stout <truebrain@openttd.org> | 2021-06-13 13:48:40 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-13 13:48:40 +0200 |
commit | 1e432fbd7124a617374e3db56f41a26541890ce5 (patch) | |
tree | 4afe8e206f26ee9823e5aaa9c3682f278c21c5ab | |
parent | f86c66cbd7aafa16188b80feda0be9f69587e34b (diff) | |
download | openttd-1e432fbd7124a617374e3db56f41a26541890ce5.tar.xz |
Fix 81062163: for (really) old games, station bus/truck station cache was not updated (#9366)
-rw-r--r-- | src/saveload/afterload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 40f11f507..b67d57a65 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1415,7 +1415,7 @@ bool AfterLoadGame() c->avail_roadtypes = GetCompanyRoadTypes(c->index); } - if (!IsSavegameVersionBefore(SLV_27)) AfterLoadStations(); + AfterLoadStations(); /* Time starts at 0 instead of 1920. * Account for this in older games by adding an offset */ |