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author | rubidium <rubidium@openttd.org> | 2014-10-23 10:50:34 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-10-23 10:50:34 +0000 |
commit | 1d27ae9bdaa056b37de19233354ee76b43f0aad4 (patch) | |
tree | 8f96da644bc886f2a5b1dd2b70b4d72c9229eae4 | |
parent | 0c0f660059f76624b4bdf2beef784d2a28d6c3b8 (diff) | |
download | openttd-1d27ae9bdaa056b37de19233354ee76b43f0aad4.tar.xz |
(svn r27036) -Fix [FS#6148] (r26928): crash when changing smallmap colour when the smallmap window has not been opened yet
-rw-r--r-- | src/smallmap_gui.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index 18c0fc25a..dea0caa39 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -279,6 +279,9 @@ static SmallMapColourScheme _heightmap_schemes[] = { */ void BuildLandLegend() { + /* The smallmap window has never been initialized, so no need to change the legend. */ + if (_heightmap_schemes[0].height_colours == NULL) return; + /* * The general idea of this function is to fill the legend with an appropriate evenly spaced * selection of height levels. All entries with STR_TINY_BLACK_HEIGHT are reserved for this. |