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authorglx <glx@openttd.org>2007-12-02 20:13:12 +0000
committerglx <glx@openttd.org>2007-12-02 20:13:12 +0000
commit164d0a4710b4bc898abd5a1c31c827765fd8ed26 (patch)
tree9bf34721a2a41115690bf4e37bfcad9c6443ec55
parentb7d868112942fc2b76cab7e92a36a76089f87542 (diff)
downloadopenttd-164d0a4710b4bc898abd5a1c31c827765fd8ed26.tar.xz
(svn r11561) -Fix [FS#1504] (r11463): group list was not updated when removing the last group
-rw-r--r--src/group_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index a4cd5581a..e4e0361b1 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -40,10 +40,10 @@ static void BuildGroupList(grouplist_d* gl, PlayerID owner, VehicleType vehicle_
const Group *g;
uint n = 0;
- if (!(gl->l.flags & VL_REBUILD) || GetGroupArraySize() == 0) return;
+ if (!(gl->l.flags & VL_REBUILD)) return;
list = MallocT<const Group*>(GetGroupArraySize());
- if (list == NULL) {
+ if (GetGroupArraySize() != 0 && list == NULL) {
error("Could not allocate memory for the group-sorting-list");
}