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author | Darkvater <darkvater@openttd.org> | 2005-09-15 22:42:59 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-15 22:42:59 +0000 |
commit | 141924455193275572e8b43fd6702ff05120656e (patch) | |
tree | 1cbb1baa1805c769ce2cfef99bffcfc5b23b9e6d | |
parent | e9401f09a71532508620689659046c6688a31ba4 (diff) | |
download | openttd-141924455193275572e8b43fd6702ff05120656e.tar.xz |
(svn r2955) Fix: make ottd start with the last resolution you had set (custom) (win32)
-rw-r--r-- | gfx.c | 2 | ||||
-rw-r--r-- | main_gui.c | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -1974,8 +1974,6 @@ bool ChangeResInGame(int w, int h) if ((_screen.width != w || _screen.height != h) && !_video_driver->change_resolution(w, h)) return false; - _cur_resolution[0] = w; - _cur_resolution[1] = h; return true; } diff --git a/main_gui.c b/main_gui.c index 86fec3d1e..88bceae17 100644 --- a/main_gui.c +++ b/main_gui.c @@ -2478,6 +2478,8 @@ void ShowVitalWindows(void) void GameSizeChanged(void) { + _cur_resolution[0] = _screen.width; + _cur_resolution[1] = _screen.height; RelocateAllWindows(_screen.width, _screen.height); ScreenSizeChanged(); MarkWholeScreenDirty(); |