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author | frosch <frosch@openttd.org> | 2020-05-03 22:05:13 +0200 |
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committer | frosch <github@elsenhans.name> | 2020-05-03 23:18:30 +0200 |
commit | 0f9dc88834fd6b44a62b1f3395e71653008f69e9 (patch) | |
tree | 8ac907c243ef4f0dd130c4b5a15f844a5a1224cf | |
parent | 68244393f1b590fd7f108854b197cbd16fa94686 (diff) | |
download | openttd-0f9dc88834fd6b44a62b1f3395e71653008f69e9.tar.xz |
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
-rw-r--r-- | src/vehicle_cmd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp index a5eb2087b..7383e1d4a 100644 --- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -151,7 +151,8 @@ CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint } if (refitting) { - value.AddCost(CmdRefitVehicle(tile, flags, v->index, cargo, nullptr)); + /* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */ + value.AddCost(CmdRefitVehicle(tile, flags, v->index, cargo | (1 << 16), nullptr)); } else { /* Fill in non-refitted capacities */ _returned_refit_capacity = e->GetDisplayDefaultCapacity(&_returned_mail_refit_capacity); |