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author | Patric Stout <truebrain@openttd.org> | 2021-06-08 15:42:27 +0200 |
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committer | Patric Stout <github@truebrain.nl> | 2021-06-14 21:58:05 +0200 |
commit | 0bb1d2fa8eaeb72213909100331c5c28e6decc9f (patch) | |
tree | 8e014464b33b2e6b0afb08a16429b0e7c0f34ca2 | |
parent | 4e4720f2178c9e0faf7233e55bec71e6ae19f9ad (diff) | |
download | openttd-0bb1d2fa8eaeb72213909100331c5c28e6decc9f.tar.xz |
Codechange: use SLE_STRUCT(LIST) for Town chunks
-rw-r--r-- | src/saveload/town_sl.cpp | 131 |
1 files changed, 73 insertions, 58 deletions
diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp index 581d26cd7..4151e3c75 100644 --- a/src/saveload/town_sl.cpp +++ b/src/saveload/town_sl.cpp @@ -113,7 +113,75 @@ void UpdateHousesAndTowns() RebuildTownCaches(); } -/** Save and load of towns. */ +class SlTownSupplied : public DefaultSaveLoadHandler<SlTownSupplied, Town> { +public: + inline static const SaveLoad description[] = { + SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION), + }; + + void Save(Town *t) const override + { + for (CargoID i = 0; i < NUM_CARGO; i++) { + SlObject(&t->supplied[i], this->GetDescription()); + } + } + + void Load(Town *t) const override + { + uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO; + for (CargoID i = 0; i < num_cargo; i++) { + SlObject(&t->supplied[i], this->GetDescription()); + } + } +}; + +class SlTownReceived : public DefaultSaveLoadHandler<SlTownReceived, Town> { +public: + inline static const SaveLoad description[] = { + SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION), + SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION), + }; + + void Save(Town *t) const override + { + for (int i = TE_BEGIN; i < TE_END; i++) { + SlObject(&t->received[i], this->GetDescription()); + } + } + + void Load(Town *t) const override + { + for (int i = TE_BEGIN; i < TE_END; i++) { + SlObject(&t->received[i], this->GetDescription()); + } + } +}; + +class SlTownAcceptanceMatrix : public DefaultSaveLoadHandler<SlTownAcceptanceMatrix, Town> { +public: + inline static const SaveLoad description[] = { + SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32), + SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16), + SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16), + }; + + void Load(Town *t) const override + { + /* Discard now unused acceptance matrix. */ + AcceptanceMatrix dummy; + SlObject(&dummy, this->GetDescription()); + if (dummy.area.w != 0) { + uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID; + SlSkipBytes(4 * arr_len); + } + } +}; + static const SaveLoad _town_desc[] = { SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(Town, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION), @@ -194,20 +262,10 @@ static const SaveLoad _town_desc[] = { SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use SLE_CONDNULL(30, SLV_2, SLV_REMOVE_TOWN_CARGO_CACHE), ///< old reserved space -}; -static const SaveLoad _town_supplied_desc[] = { - SLE_CONDVAR(TransportedCargoStat<uint32>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint32>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint32>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint32>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION), -}; - -static const SaveLoad _town_received_desc[] = { - SLE_CONDVAR(TransportedCargoStat<uint16>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint16>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint16>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION), - SLE_CONDVAR(TransportedCargoStat<uint16>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION), + SLEG_CONDSTRUCTLIST(SlTownSupplied, SLV_165, SL_MAX_VERSION), + SLEG_CONDSTRUCTLIST(SlTownReceived, SLV_165, SL_MAX_VERSION), + SLEG_CONDSTRUCTLIST(SlTownAcceptanceMatrix, SLV_166, SLV_REMOVE_TOWN_CARGO_CACHE), }; static void Save_HIDS() @@ -220,74 +278,31 @@ static void Load_HIDS() Load_NewGRFMapping(_house_mngr); } -SaveLoadTable GetTileMatrixDesc() -{ - /* Here due to private member vars. */ - static const SaveLoad _tilematrix_desc[] = { - SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32), - SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16), - SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16), - }; - - return _tilematrix_desc; -} - -static void RealSave_Town(Town *t) -{ - SlObject(t, _town_desc); - - for (CargoID i = 0; i < NUM_CARGO; i++) { - SlObject(&t->supplied[i], _town_supplied_desc); - } - for (int i = TE_BEGIN; i < NUM_TE; i++) { - SlObject(&t->received[i], _town_received_desc); - } -} - static void Save_TOWN() { for (Town *t : Town::Iterate()) { SlSetArrayIndex(t->index); - SlAutolength((AutolengthProc*)RealSave_Town, t); + SlObject(t, _town_desc); } } static void Load_TOWN() { int index; - uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO; while ((index = SlIterateArray()) != -1) { Town *t = new (index) Town(); SlObject(t, _town_desc); - for (CargoID i = 0; i < num_cargo; i++) { - SlObject(&t->supplied[i], _town_supplied_desc); - } - for (int i = TE_BEGIN; i < TE_END; i++) { - SlObject(&t->received[i], _town_received_desc); - } - if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) { SlErrorCorrupt("Invalid town name generator"); } - - if (!IsSavegameVersionBefore(SLV_166) && IsSavegameVersionBefore(SLV_REMOVE_TOWN_CARGO_CACHE)) { - /* Discard now unused acceptance matrix. */ - AcceptanceMatrix dummy; - SlObject(&dummy, GetTileMatrixDesc()); - if (dummy.area.w != 0) { - uint arr_len = dummy.area.w / AcceptanceMatrix::GRID * dummy.area.h / AcceptanceMatrix::GRID; - SlSkipBytes(4 * arr_len); - } - } } } /** Fix pointers when loading town data. */ static void Ptrs_TOWN() { - /* Don't run when savegame version lower than 161. */ if (IsSavegameVersionBefore(SLV_161)) return; for (Town *t : Town::Iterate()) { |