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author | frosch <frosch@openttd.org> | 2012-05-28 13:32:38 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-05-28 13:32:38 +0000 |
commit | 09bdd4c773c14cddd00a952fcc5c94593023064c (patch) | |
tree | 7255869d19cbc6835c6683a41c87bc75fb6d9bae | |
parent | 41c8df35db2c6cfa68f012c3b941631bd183f377 (diff) | |
download | openttd-09bdd4c773c14cddd00a952fcc5c94593023064c.tar.xz |
(svn r24297) -Codechange: Split DParam-setup for drawing setting values to a separate function.
-rw-r--r-- | src/settings_gui.cpp | 45 |
1 files changed, 29 insertions, 16 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 8426a1ae9..095825361 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1025,6 +1025,8 @@ struct SettingEntry { return this->d.entry.setting->desc.str_help; } + void SetValueDParams(uint first_param, int32 value); + private: void DrawSetting(GameSettings *settings_ptr, int x, int y, int max_x, int state, bool highlight); }; @@ -1276,6 +1278,30 @@ static const void *ResolveVariableAddress(const GameSettings *settings_ptr, cons } /** + * Set the DParams for drawing the value of a setting. + * @param first_param First DParam to use + * @param value Setting value to set params for. + */ +void SettingEntry::SetValueDParams(uint first_param, int32 value) +{ + assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND); + const SettingDescBase *sdb = &this->d.entry.setting->desc; + if (sdb->cmd == SDT_BOOLX) { + SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); + } else { + if ((sdb->flags & SGF_MULTISTRING) != 0) { + SetDParam(first_param++, sdb->str_val - sdb->min + value); + } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) { + SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0)); + value = abs(value); + } else { + SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0)); + } + SetDParam(first_param++, value); + } +} + +/** * Private function to draw setting value (button + text + current value) * @param settings_ptr Pointer to current values of all settings * @param left Left-most position in window/panel to start drawing @@ -1303,29 +1329,16 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false; SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE); + int32 value = (int32)ReadValue(var, sd->save.conv); if (sdb->cmd == SDT_BOOLX) { /* Draw checkbox for boolean-value either on/off */ - bool on = ReadValue(var, sd->save.conv) != 0; - - DrawBoolButton(buttons_left, button_y, on, editable); - SetDParam(1, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF); + DrawBoolButton(buttons_left, button_y, value != 0, editable); } else { - int32 value = (int32)ReadValue(var, sd->save.conv); - /* Draw [<][>] boxes for settings of an integer-type */ DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max); - - if ((sdb->flags & SGF_MULTISTRING) != 0) { - SetDParam(1, sdb->str_val - sdb->min + value); - } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) { - SetDParam(1, sdb->str_val + ((value >= 0) ? 1 : 0)); - value = abs(value); - } else { - SetDParam(1, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0)); - } - SetDParam(2, value); } + this->SetValueDParams(1, value); DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE); } |