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author | rubidium <rubidium@openttd.org> | 2010-10-24 15:02:43 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-10-24 15:02:43 +0000 |
commit | 073b9658291e934a559ca16580fe11eb5d8d044f (patch) | |
tree | e13019403e055ae8e7208297d723d73552c51771 | |
parent | eb4cd82ed3581256a2f729b5bbd5408bb1d1e539 (diff) | |
download | openttd-073b9658291e934a559ca16580fe11eb5d8d044f.tar.xz |
(svn r21024) -Fix: erroneous tab
-rw-r--r-- | src/network/network_server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 8d867bb1e..4c6355b81 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -334,7 +334,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendWelcome() p->Send_string(_settings_client.network.network_id); this->Send_Packet(p); - /* Transmit info about all the active clients */ + /* Transmit info about all the active clients */ FOR_ALL_CLIENT_SOCKETS(new_cs) { if (new_cs != this && new_cs->status > STATUS_AUTHORIZED) { this->SendClientInfo(new_cs->GetInfo()); |