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author | glx <glx@openttd.org> | 2008-06-13 15:18:29 +0000 |
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committer | glx <glx@openttd.org> | 2008-06-13 15:18:29 +0000 |
commit | fd08e7b51ab1d842fc40d407f3f0bb3d42018e96 (patch) | |
tree | c96df3e339041c18700ea4fe678ee8194258b385 | |
parent | 24d35c58b70b82d4862ce1c6da50a02238ea5f36 (diff) | |
download | openttd-fd08e7b51ab1d842fc40d407f3f0bb3d42018e96.tar.xz |
(svn r13508) -Fix (r7733): incorrect usage of strtoul
-rw-r--r-- | src/genworld_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 7296346df..e080973f8 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -477,7 +477,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { * (use random seed) it should not be possible to be * entered into the input field; the generate seed * button can be used instead. */ - _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, sizeof(this->edit_str_buf) - 1), MAX_UVALUE(uint32) - 1); + _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), MAX_UVALUE(uint32) - 1); return state; } |