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authortron <tron@openttd.org>2005-11-01 06:38:23 +0000
committertron <tron@openttd.org>2005-11-01 06:38:23 +0000
commitf6fdb150e79692f7f5990285c760461db427f7df (patch)
treefdffdc23c332b713e94ea46b99a528d690fdbe44
parent8ea1639603a8a8b57e9c174db29494cf8e2cbbd0 (diff)
downloadopenttd-f6fdb150e79692f7f5990285c760461db427f7df.tar.xz
(svn r3114) Close two gaps in the sprite array when loading openttd.grf. That's seven more free sprite slots, yay!
-rw-r--r--gfxinit.c4
-rw-r--r--table/sprites.h94
2 files changed, 49 insertions, 49 deletions
diff --git a/gfxinit.c b/gfxinit.c
index adfbce756..2cc573cc4 100644
--- a/gfxinit.c
+++ b/gfxinit.c
@@ -271,7 +271,7 @@ static const SpriteID trg1idx[] = {
* the old sprite-count offset from SPR_OPENTTD_BASE. With this there is no
* correspondence of any kind with the ID's in the grf file, but results in
* a maximum use of sprite slots. */
-#define OPENTTD_SPRITES_COUNT 101
+#define OPENTTD_SPRITES_COUNT 95
static const SpriteID _openttd_grf_indexes[] = {
SPR_IMG_AUTORAIL, SPR_CURSOR_WAYPOINT, // icons etc
134, 134, // euro symbol medium size
@@ -351,7 +351,7 @@ static void LoadSpriteTables(void)
assert(load_index == SPR_OPENTTD_BASE);
LoadGrfIndexed("openttd.grf", _openttd_grf_indexes, i++);
- load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1;
+ load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT;
LoadNewGRF(load_index, i);
}
diff --git a/table/sprites.h b/table/sprites.h
index 5045be201..125b84857 100644
--- a/table/sprites.h
+++ b/table/sprites.h
@@ -53,30 +53,30 @@ enum Sprites {
SPR_AUTORAIL_BASE = SPR_SLOPES_BASE + 78,
SPR_OPENTTD_BASE = SPR_AUTORAIL_BASE + 55, // can be lowered once autorail.grf is finalized
- SPR_BLOT = SPR_OPENTTD_BASE + 32, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
-
- SPR_PIN_UP = SPR_OPENTTD_BASE + 62, // pin icon
- SPR_PIN_DOWN = SPR_OPENTTD_BASE + 63,
- SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 66,
- SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 67,
- SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 94, // resize icon
- SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 101,
+ SPR_BLOT = SPR_OPENTTD_BASE + 29, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
+
+ SPR_PIN_UP = SPR_OPENTTD_BASE + 55, // pin icon
+ SPR_PIN_DOWN = SPR_OPENTTD_BASE + 56,
+ SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 59,
+ SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 60,
+ SPR_WINDOW_RESIZE = SPR_OPENTTD_BASE + 87, // resize icon
+ SPR_HOUSE_ICON = SPR_OPENTTD_BASE + 94,
// arrow icons pointing in all 4 directions
- SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 95,
- SPR_ARROW_UP = SPR_OPENTTD_BASE + 96,
- SPR_ARROW_LEFT = SPR_OPENTTD_BASE + 97,
- SPR_ARROW_RIGHT = SPR_OPENTTD_BASE + 98,
+ SPR_ARROW_DOWN = SPR_OPENTTD_BASE + 88,
+ SPR_ARROW_UP = SPR_OPENTTD_BASE + 89,
+ SPR_ARROW_LEFT = SPR_OPENTTD_BASE + 90,
+ SPR_ARROW_RIGHT = SPR_OPENTTD_BASE + 91,
/* Clone vehicles stuff */
- SPR_CLONE_AIRCRAFT = SPR_OPENTTD_BASE + 99,
- SPR_CLONE_ROADVEH = SPR_OPENTTD_BASE + 99,
- SPR_CLONE_TRAIN = SPR_OPENTTD_BASE + 99,
- SPR_CLONE_SHIP = SPR_OPENTTD_BASE + 99,
+ SPR_CLONE_AIRCRAFT = SPR_OPENTTD_BASE + 92,
+ SPR_CLONE_ROADVEH = SPR_OPENTTD_BASE + 92,
+ SPR_CLONE_SHIP = SPR_OPENTTD_BASE + 92,
+ SPR_CLONE_TRAIN = SPR_OPENTTD_BASE + 92,
/* Network GUI sprites */
- SPR_SQUARE = SPR_OPENTTD_BASE + 23, // colored square (used for newgrf compatibility)
- SPR_LOCK = SPR_OPENTTD_BASE + 22, // lock icon (for password protected servers)
- SPR_FLAGS_BASE = SPR_OPENTTD_BASE + 90, // start of the flags block (in same order as enum NetworkLanguage)
+ SPR_SQUARE = SPR_OPENTTD_BASE + 20, // colored square (used for newgrf compatibility)
+ SPR_LOCK = SPR_OPENTTD_BASE + 19, // lock icon (for password protected servers)
+ SPR_FLAGS_BASE = SPR_OPENTTD_BASE + 83, // start of the flags block (in same order as enum NetworkLanguage)
/* Manager face sprites */
SPR_GRADIENT = 874, // background gradient behind manager face
@@ -89,8 +89,8 @@ enum Sprites {
/* Sliced view shadow cells */
/* Maybe we have different ones in the future */
- SPR_MAX_SLICE = SPR_OPENTTD_BASE + 71,
- SPR_MIN_SLICE = SPR_OPENTTD_BASE + 71,
+ SPR_MAX_SLICE = SPR_OPENTTD_BASE + 64,
+ SPR_MIN_SLICE = SPR_OPENTTD_BASE + 64,
/* Unmovables spritenumbers */
SPR_UNMOVABLE_TRANSMITTER = 2601,
@@ -187,10 +187,10 @@ enum Sprites {
SPR_MGLV_TRACK_Y = 1175,
SPR_MGLV_TRACK_BASE = 1182,
SPR_MGLV_TRACK_N_S = 1199,
- SPR_WAYPOINT_X_1 = SPR_OPENTTD_BASE + 18,
- SPR_WAYPOINT_X_2 = SPR_OPENTTD_BASE + 19,
- SPR_WAYPOINT_Y_1 = SPR_OPENTTD_BASE + 20,
- SPR_WAYPOINT_Y_2 = SPR_OPENTTD_BASE + 21,
+ SPR_WAYPOINT_X_1 = SPR_OPENTTD_BASE + 15,
+ SPR_WAYPOINT_X_2 = SPR_OPENTTD_BASE + 16,
+ SPR_WAYPOINT_Y_1 = SPR_OPENTTD_BASE + 17,
+ SPR_WAYPOINT_Y_2 = SPR_OPENTTD_BASE + 18,
OFFSET_TILEH_IMPOSSIBLE = 0,
OFFSET_TILEH_1 = 14,
OFFSET_TILEH_2 = 15,
@@ -266,7 +266,7 @@ enum Sprites {
SPR_AIRPORT_RADAR_A = 2689,
SPR_AIRPORT_RADAR_B = 2690,
SPR_AIRPORT_RADAR_C = 2691,
- SPR_AIRPORT_HELIPAD = SPR_OPENTTD_BASE + 31,
+ SPR_AIRPORT_HELIPAD = SPR_OPENTTD_BASE + 28,
/* Road Stops */
/* Road stops have a ground tile and 3 buildings, one on each side
@@ -427,7 +427,7 @@ enum Sprites {
SPR_CROSSING_OFF_X_MAGLEV = 1394,
/* bridge type sprites */
- SPR_PILLARS_BASE = SPR_OPENTTD_BASE + 33,
+ SPR_PILLARS_BASE = SPR_OPENTTD_BASE + 30,
/* Wooden bridge (type 0) */
SPR_BTWDN_RAIL_Y_REAR = 2545,
@@ -737,12 +737,12 @@ enum Sprites {
SPR_IMG_ROCKS = 4084,
SPR_IMG_LIGHTHOUSE_DESERT = 4085, // XXX - is Desert image on the desert-climate
SPR_IMG_TRANSMITTER = 4086,
- SPR_IMG_LEVEL_LAND = SPR_OPENTTD_BASE + 68,
- SPR_IMG_BUILD_CANAL = SPR_OPENTTD_BASE + 65,
+ SPR_IMG_LEVEL_LAND = SPR_OPENTTD_BASE + 61,
+ SPR_IMG_BUILD_CANAL = SPR_OPENTTD_BASE + 58,
SPR_IMG_BUILD_LOCK = SPR_CANALS_BASE + 69,
- SPR_IMG_PLACE_SIGN = SPR_OPENTTD_BASE + 70,
+ SPR_IMG_PLACE_SIGN = SPR_OPENTTD_BASE + 63,
SPR_IMG_PAUSE = 726,
- SPR_IMG_FASTFORWARD = SPR_OPENTTD_BASE + 57,
+ SPR_IMG_FASTFORWARD = SPR_OPENTTD_BASE + 54,
SPR_IMG_SETTINGS = 751,
SPR_IMG_SAVE = 724,
SPR_IMG_SMALLMAP = 708,
@@ -778,8 +778,8 @@ enum Sprites {
/* OPEN TRANSPORT TYCOON in gamescreen */
SPR_OTTD_O = 4842,
SPR_OTTD_P = 4841,
- SPR_OTTD_E = SPR_OPENTTD_BASE + 16,
- SPR_OTTD_D = SPR_OPENTTD_BASE + 17,
+ SPR_OTTD_E = SPR_OPENTTD_BASE + 13,
+ SPR_OTTD_D = SPR_OPENTTD_BASE + 14,
SPR_OTTD_N = 4839,
SPR_OTTD_T = 4836,
SPR_OTTD_R = 4837,
@@ -902,16 +902,16 @@ enum Sprites {
SPR_IMG_WAYPOINT = SPR_OPENTTD_BASE + 3,
SPR_IMG_DEPOT_RAIL = 1294,
- SPR_IMG_DEPOT_MONO = SPR_OPENTTD_BASE + 12,
- SPR_IMG_DEPOT_MAGLEV = SPR_OPENTTD_BASE + 13,
+ SPR_IMG_DEPOT_MONO = SPR_OPENTTD_BASE + 9,
+ SPR_IMG_DEPOT_MAGLEV = SPR_OPENTTD_BASE + 10,
SPR_IMG_TUNNEL_RAIL = 2430,
SPR_IMG_TUNNEL_MONO = 2431,
SPR_IMG_TUNNEL_MAGLEV = 2432,
- SPR_IMG_CONVERT_RAIL = SPR_OPENTTD_BASE + 25,
- SPR_IMG_CONVERT_MONO = SPR_OPENTTD_BASE + 27,
- SPR_IMG_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 29
+ SPR_IMG_CONVERT_RAIL = SPR_OPENTTD_BASE + 22,
+ SPR_IMG_CONVERT_MONO = SPR_OPENTTD_BASE + 24,
+ SPR_IMG_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 26
};
/** Cursor sprite numbers */
@@ -928,7 +928,7 @@ typedef enum CursorSprites {
SPR_CURSOR_TREE = 2010,
SPR_CURSOR_BUY_LAND = 4792,
- SPR_CURSOR_LEVEL_LAND = SPR_OPENTTD_BASE + 69,
+ SPR_CURSOR_LEVEL_LAND = SPR_OPENTTD_BASE + 62,
SPR_CURSOR_TOWN = 4080,
SPR_CURSOR_INDUSTRY = 4081,
@@ -941,8 +941,8 @@ typedef enum CursorSprites {
/* dock cursors */
SPR_CURSOR_DOCK = 3668,
- SPR_CURSOR_CANAL = SPR_OPENTTD_BASE + 11,
- SPR_CURSOR_LOCK = SPR_OPENTTD_BASE + 64,
+ SPR_CURSOR_CANAL = SPR_OPENTTD_BASE + 8,
+ SPR_CURSOR_LOCK = SPR_OPENTTD_BASE + 57,
/* shared road & rail cursors */
SPR_CURSOR_BRIDGE = 2593,
@@ -975,12 +975,12 @@ typedef enum CursorSprites {
SPR_CURSOR_AUTOMAGLEV = SPR_OPENTTD_BASE + 6,
SPR_CURSOR_WAYPOINT = SPR_OPENTTD_BASE + 7,
- SPR_CURSOR_MONO_DEPOT = SPR_OPENTTD_BASE + 14,
- SPR_CURSOR_MAGLEV_DEPOT = SPR_OPENTTD_BASE + 15,
+ SPR_CURSOR_MONO_DEPOT = SPR_OPENTTD_BASE + 11,
+ SPR_CURSOR_MAGLEV_DEPOT = SPR_OPENTTD_BASE + 12,
- SPR_CURSOR_CONVERT_RAIL = SPR_OPENTTD_BASE + 26,
- SPR_CURSOR_CONVERT_MONO = SPR_OPENTTD_BASE + 28,
- SPR_CURSOR_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 30,
+ SPR_CURSOR_CONVERT_RAIL = SPR_OPENTTD_BASE + 23,
+ SPR_CURSOR_CONVERT_MONO = SPR_OPENTTD_BASE + 25,
+ SPR_CURSOR_CONVERT_MAGLEV = SPR_OPENTTD_BASE + 27,
/* road cursors */
SPR_CURSOR_ROAD_NESW = 1311,
@@ -991,7 +991,7 @@ typedef enum CursorSprites {
SPR_CURSOR_TRUCK_STATION = 2726,
SPR_CURSOR_ROAD_TUNNEL = 2433,
- SPR_CURSOR_CLONE = SPR_OPENTTD_BASE + 100,
+ SPR_CURSOR_CLONE = SPR_OPENTTD_BASE + 93,
} CursorSprite;
/// Animation macro in table/animcursors.h (_animcursors[])