diff options
author | rubidium <rubidium@openttd.org> | 2009-07-23 00:14:05 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-07-23 00:14:05 +0000 |
commit | f48cc9d4bf9c3b29a747c04ff72d2ed160609296 (patch) | |
tree | b1d3624f809b8c959b30ee323d51094aeacb05af | |
parent | b04ba7dcea92039c2e04f6ce9280fa3d488ebc3f (diff) | |
download | openttd-f48cc9d4bf9c3b29a747c04ff72d2ed160609296.tar.xz |
(svn r16923) -Codechange: move Cmd*Buoy* to waypoint_cmd.cpp and make them behave more like waypoints, e.g. reuse station signs of recently deleted buoys
-rw-r--r-- | src/station_cmd.cpp | 73 | ||||
-rw-r--r-- | src/waypoint_cmd.cpp | 108 | ||||
-rw-r--r-- | src/waypoint_func.h | 2 |
3 files changed, 100 insertions, 83 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 72271a219..b3724e241 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -1943,44 +1943,6 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags) return cost; } -/** Build a buoy. - * @param tile tile where to place the bouy - * @param flags operation to perform - * @param p1 unused - * @param p2 unused - */ -CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) -{ - if (!IsWaterTile(tile) || tile == 0) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); - - if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); - - /* allocate and initialize new station */ - if (!Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING); - - if (flags & DC_EXEC) { - Waypoint *st = new Waypoint(tile); - - st->string_id = STR_SV_STNAME_BUOY; - - st->facilities |= FACIL_DOCK; - st->owner = OWNER_NONE; - - st->build_date = _date; - - if (st->town == NULL) MakeDefaultWaypointName(st); - - MakeBuoy(tile, st->index, GetWaterClass(tile)); - - st->UpdateVirtCoord(); - InvalidateWindowData(WC_STATION_LIST, st->owner, 0); - InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_SHIPS); - } - - return CommandCost(EXPENSES_CONSTRUCTION, _price.build_dock); -} - /** * Tests whether the company's vehicles have this station in orders * When company == INVALID_COMPANY, then check all vehicles @@ -2003,41 +1965,6 @@ bool HasStationInUse(StationID station, CompanyID company) return false; } -/** - * Remove a buoy - * @param tile TileIndex been queried - * @param flags operation to perform - * @return cost or failure of operation - */ -static CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags) -{ - /* XXX: strange stuff, allow clearing as invalid company when clearing landscape */ - if (!Company::IsValidID(_current_company) && !(flags & DC_BANKRUPT)) return_cmd_error(INVALID_STRING_ID); - - Waypoint *st = Waypoint::GetByTile(tile); - - if (HasStationInUse(st->index, INVALID_COMPANY)) return_cmd_error(STR_BUOY_IS_IN_USE); - /* remove the buoy if there is a ship on tile when company goes bankrupt... */ - if (!(flags & DC_BANKRUPT) && !EnsureNoVehicleOnGround(tile)) return CMD_ERROR; - - if (flags & DC_EXEC) { - st->facilities &= ~FACIL_DOCK; - - InvalidateWindowWidget(WC_STATION_VIEW, st->index, SVW_SHIPS); - - /* We have to set the water tile's state to the same state as before the - * buoy was placed. Otherwise one could plant a buoy on a canal edge, - * remove it and flood the land (if the canal edge is at level 0) */ - MakeWaterKeepingClass(tile, GetTileOwner(tile)); - MarkTileDirtyByTile(tile); - - st->UpdateVirtCoord(); - st->delete_ctr = 0; - } - - return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_truck_station); -} - static const TileIndexDiffC _dock_tileoffs_chkaround[] = { {-1, 0}, { 0, 0}, diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index 0cc2718b2..9d5fe88a6 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -22,6 +22,7 @@ #include "newgrf_station.h" #include "viewport_func.h" #include "train.h" +#include "water.h" #include "table/strings.h" @@ -97,14 +98,16 @@ void MakeDefaultWaypointName(Waypoint *wp) /** * Find a deleted waypoint close to a tile. * @param tile to search from + * @param str the string to get the 'type' of + * @return the deleted nearby waypoint */ -static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) +static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile, StringID str) { Waypoint *wp, *best = NULL; uint thres = 8; FOR_ALL_WAYPOINTS(wp) { - if ((wp->facilities & ~FACIL_WAYPOINT) == 0 && wp->owner == _current_company) { + if ((wp->facilities & ~FACIL_WAYPOINT) == 0 && wp->string_id == str && (wp->owner == _current_company || wp->owner == OWNER_NONE)) { uint cur_dist = DistanceManhattan(tile, wp->xy); if (cur_dist < thres) { @@ -123,14 +126,14 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) * @param flags type of operation * @param p1 graphics for waypoint type, 0 indicates standard graphics * @param p2 unused + * @param text unused + * @return cost of operation or error * * @todo When checking for the tile slope, * distingush between "Flat land required" and "land sloped in wrong direction" */ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { - Waypoint *wp; - Slope tileh; Axis axis; /* if custom gfx are used, make sure it is within bounds */ @@ -148,7 +151,7 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 if (!CheckOwnership(owner)) return CMD_ERROR; if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR; - tileh = GetTileSlope(tile, NULL); + Slope tileh = GetTileSlope(tile, NULL); if (tileh != SLOPE_FLAT && (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) { return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED); @@ -157,8 +160,8 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ - wp = FindDeletedWaypointCloseTo(tile); - if (wp == NULL && !Waypoint::CanAllocateItem()) return CMD_ERROR; + Waypoint *wp = FindDeletedWaypointCloseTo(tile, STR_SV_STNAME_WAYPOINT); + if (wp == NULL && !Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING); if (flags & DC_EXEC) { if (wp == NULL) { @@ -207,12 +210,11 @@ CommandCost CmdBuildTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1 * @param tile from which to remove waypoint * @param flags type of operation * @param justremove will indicate if it is removed from rail or if rails are removed too + * @pre IsRailWaypointTile(tile) * @return cost of operation or error */ CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove) { - Waypoint *wp; - /* Make sure it's a waypoint */ if (!IsRailWaypointTile(tile) || (!CheckTileOwnership(tile) && _current_company != OWNER_WATER) || @@ -222,7 +224,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justre if (flags & DC_EXEC) { Track track = GetRailStationTrack(tile); - wp = Waypoint::GetByTile(tile); + Waypoint *wp = Waypoint::GetByTile(tile); wp->sign.MarkDirty(); wp->facilities &= ~FACIL_TRAIN; @@ -258,6 +260,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justre * @param flags type of operation * @param p1 unused * @param p2 unused + * @param text unused * @return cost of operation or error */ CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) @@ -265,6 +268,90 @@ CommandCost CmdRemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p return RemoveTrainWaypoint(tile, flags, true); } + +/** Build a buoy. + * @param tile tile where to place the bouy + * @param flags operation to perform + * @param p1 unused + * @param p2 unused + * @param text unused + * @return cost of operation or error + */ +CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +{ + if (!IsWaterTile(tile) || tile == 0) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); + if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + + if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); + + /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */ + Waypoint *wp = FindDeletedWaypointCloseTo(tile, STR_SV_STNAME_BUOY); + if (wp == NULL && !Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING); + + if (flags & DC_EXEC) { + if (wp == NULL) { + wp = new Waypoint(tile); + } else { + /* Move existing (recently deleted) buoy to the new location */ + wp->xy = tile; + InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); + } + + wp->string_id = STR_SV_STNAME_BUOY; + + wp->facilities |= FACIL_DOCK; + wp->owner = OWNER_NONE; + + wp->build_date = _date; + + if (wp->town == NULL) MakeDefaultWaypointName(wp); + + MakeBuoy(tile, wp->index, GetWaterClass(tile)); + + wp->UpdateVirtCoord(); + InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); + } + + return CommandCost(EXPENSES_CONSTRUCTION, _price.build_dock); +} + +/** + * Remove a buoy + * @param tile TileIndex been queried + * @param flags operation to perform + * @pre IsBuoyTile(tile) + * @return cost or failure of operation + */ +CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags) +{ + /* XXX: strange stuff, allow clearing as invalid company when clearing landscape */ + if (!Company::IsValidID(_current_company) && !(flags & DC_BANKRUPT)) return_cmd_error(INVALID_STRING_ID); + + Waypoint *wp = Waypoint::GetByTile(tile); + + if (HasStationInUse(wp->index, INVALID_COMPANY)) return_cmd_error(STR_BUOY_IS_IN_USE); + /* remove the buoy if there is a ship on tile when company goes bankrupt... */ + if (!(flags & DC_BANKRUPT) && !EnsureNoVehicleOnGround(tile)) return CMD_ERROR; + + if (flags & DC_EXEC) { + wp->facilities &= ~FACIL_DOCK; + + InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); + + /* We have to set the water tile's state to the same state as before the + * buoy was placed. Otherwise one could plant a buoy on a canal edge, + * remove it and flood the land (if the canal edge is at level 0) */ + MakeWaterKeepingClass(tile, GetTileOwner(tile)); + MarkTileDirtyByTile(tile); + + wp->UpdateVirtCoord(); + wp->delete_ctr = 0; + } + + return CommandCost(EXPENSES_CONSTRUCTION, _price.remove_truck_station); +} + + static bool IsUniqueWaypointName(const char *name) { const Waypoint *wp; @@ -282,6 +369,7 @@ static bool IsUniqueWaypointName(const char *name) * @param flags type of operation * @param p1 id of waypoint * @param p2 unused + * @param text the new name of the waypoint or an empty string when resetting to the default * @return cost of operation or error */ CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) diff --git a/src/waypoint_func.h b/src/waypoint_func.h index 70069859b..0709eee49 100644 --- a/src/waypoint_func.h +++ b/src/waypoint_func.h @@ -10,6 +10,8 @@ #include "waypoint_type.h" CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove); +CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags); + void ShowWaypointWindow(const Waypoint *wp); void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype); void MakeDefaultWaypointName(Waypoint *wp); |