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author | belugas <belugas@openttd.org> | 2007-12-02 00:59:48 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-12-02 00:59:48 +0000 |
commit | e2b4afaa4bee468f28949befb212a4817e02aa6f (patch) | |
tree | 68bdc5a0895c60e5fc244269181b673e4bb5c169 | |
parent | 7be55559b8772820bcd36e2cb02ff6bb8c4a24dc (diff) | |
download | openttd-e2b4afaa4bee468f28949befb212a4817e02aa6f.tar.xz |
(svn r11551) -Codechange: Introduction of widget control members on struct Window. These "new" members have the exact same functionalities as their pure functions "genitors"
Ex: "Window::SetWidgetLoweredState(byte widget_index, bool lowered_stat)" is the member corresponding to "SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat)"
-rw-r--r-- | src/window.cpp | 64 | ||||
-rw-r--r-- | src/window.h | 152 |
2 files changed, 216 insertions, 0 deletions
diff --git a/src/window.cpp b/src/window.cpp index 789ef9603..b12e69b21 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -80,6 +80,70 @@ void RaiseWindowButtons(Window *w) } } +void CDECL Window::SetWidgetsDisabledState(bool disab_stat, int widgets, ...) +{ + va_list wdg_list; + + va_start(wdg_list, widgets); + + while (widgets != WIDGET_LIST_END) { + SetWidgetDisabledState(widgets, disab_stat); + widgets = va_arg(wdg_list, int); + } + + va_end(wdg_list); +} + +void CDECL Window::SetWidgetsHiddenState(bool hidden_stat, int widgets, ...) +{ + va_list wdg_list; + + va_start(wdg_list, widgets); + + while (widgets != WIDGET_LIST_END) { + SetWidgetHiddenState(widgets, hidden_stat); + widgets = va_arg(wdg_list, int); + } + + va_end(wdg_list); +} + +void CDECL Window::SetWidgetsLoweredState(bool lowered_stat, int widgets, ...) +{ + va_list wdg_list; + + va_start(wdg_list, widgets); + + while (widgets != WIDGET_LIST_END) { + SetWidgetLoweredState(widgets, lowered_stat); + widgets = va_arg(wdg_list, int); + } + + va_end(wdg_list); +} + +void Window::RaiseButtons() +{ + uint i; + + for (i = 0; i < this->widget_count; i++) { + if (IsWidgetLowered(i)) { + RaiseWidget(i); + InvalidateWidget(i); + } + } +} + +void Window::InvalidateWidget(byte widget_index) +{ + const Widget *wi = &this->widget[widget_index]; + + /* Don't redraw the window if the widget is invisible or of no-type */ + if (wi->type == WWT_EMPTY || IsWidgetHidden(widget_index)) return; + + SetDirtyBlocks(this->left + wi->left, this->top + wi->top, this->left + wi->right + 1, this->top + wi->bottom + 1); +} + void HandleButtonClick(Window *w, byte widget) { LowerWindowWidget(w, widget); diff --git a/src/window.h b/src/window.h index 9a80c44be..0036f6955 100644 --- a/src/window.h +++ b/src/window.h @@ -278,6 +278,26 @@ struct Window { WindowMessage message; Window *parent; byte custom[WINDOW_CUSTOM_SIZE]; + + void SetWidgetDisabledState(byte widget_index, bool disab_stat); + void DisableWidget(byte widget_index); + void EnableWidget(byte widget_index); + bool IsWidgetDisabled(byte widget_index); + void SetWidgetHiddenState(byte widget_index, bool hidden_stat); + void HideWidget(byte widget_index); + void ShowWidget(byte widget_index); + bool IsWidgetHidden(byte widget_index); + void SetWidgetLoweredState(byte widget_index, bool lowered_stat); + void ToggleLoweredState(byte widget_index); + void LowerWidget(byte widget_index); + void RaiseWidget(byte widget_index); + bool IsWidgetLowered(byte widget_index); + + void RaiseButtons(); + void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets, ...); + void CDECL SetWidgetsHiddenState(bool hidden_stat, int widgets, ...); + void CDECL SetWidgetsLoweredState(bool lowered_stat, int widgets, ...); + void InvalidateWidget(byte widget_index); }; struct querystr_d { @@ -818,4 +838,136 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y); */ void ResizeButtons(Window *w, byte left, byte right); + +/** + * Sets the enabled/disabled status of a widget. + * By default, widgets are enabled. + * On certain conditions, they have to be disabled. + * @param widget_index : index of this widget in the window + * @param disab_stat : status to use ie: disabled = true, enabled = false + */ +inline void Window::SetWidgetDisabledState(byte widget_index, bool disab_stat) +{ + assert(widget_index < this->widget_count); + SB(this->widget[widget_index].display_flags, WIDG_DISABLED, 1, !!disab_stat); +} + +/** + * Sets a widget to disabled. + * @param widget_index : index of this widget in the window + */ +inline void Window::DisableWidget(byte widget_index) +{ + SetWidgetDisabledState(widget_index, true); +} + +/** + * Sets a widget to Enabled. + * @param widget_index : index of this widget in the window + */ +inline void Window::EnableWidget(byte widget_index) { SetWidgetDisabledState(widget_index, false); } + +/** + * Gets the enabled/disabled status of a widget. + * @param widget_index : index of this widget in the window + * @return status of the widget ie: disabled = true, enabled = false + */ +inline bool Window::IsWidgetDisabled(byte widget_index) +{ + assert(widget_index < this->widget_count); + return HasBit(this->widget[widget_index].display_flags, WIDG_DISABLED); +} + +/** + * Sets the hidden/shown status of a widget. + * By default, widgets are visible. + * On certain conditions, they have to be hidden. + * @param widget_index index of this widget in the window + * @param hidden_stat status to use ie. hidden = true, visible = false + */ +inline void Window::SetWidgetHiddenState(byte widget_index, bool hidden_stat) +{ + assert(widget_index < this->widget_count); + SB(this->widget[widget_index].display_flags, WIDG_HIDDEN, 1, !!hidden_stat); +} + +/** + * Sets a widget hidden. + * @param widget_index : index of this widget in the window + */ +inline void Window::HideWidget(byte widget_index) +{ + SetWidgetHiddenState(widget_index, true); +} + +/** + * Sets a widget visible. + * @param widget_index : index of this widget in the window + */ +inline void Window::ShowWidget(byte widget_index) +{ + SetWidgetHiddenState(widget_index, false); +} + +/** + * Gets the visibility of a widget. + * @param widget_index : index of this widget in the window + * @return status of the widget ie: hidden = true, visible = false + */ +inline bool Window::IsWidgetHidden(byte widget_index) +{ + assert(widget_index < this->widget_count); + return HasBit(this->widget[widget_index].display_flags, WIDG_HIDDEN); +} + +/** + * Sets the lowered/raised status of a widget. + * @param widget_index : index of this widget in the window + * @param lowered_stat : status to use ie: lowered = true, raised = false + */ +inline void Window::SetWidgetLoweredState(byte widget_index, bool lowered_stat) +{ + assert(widget_index < this->widget_count); + SB(this->widget[widget_index].display_flags, WIDG_LOWERED, 1, !!lowered_stat); +} + +/** + * Invert the lowered/raised status of a widget. + * @param widget_index : index of this widget in the window + */ +inline void Window::ToggleLoweredState(byte widget_index) +{ + assert(widget_index < this->widget_count); + ToggleBit(this->widget[widget_index].display_flags, WIDG_LOWERED); +} + +/** + * Marks a widget as lowered. + * @param widget_index : index of this widget in the window + */ +inline void Window::LowerWidget(byte widget_index) +{ + SetWidgetLoweredState(widget_index, true); +} + +/** + * Marks a widget as raised. + * @param widget_index : index of this widget in the window + */ +inline void Window::RaiseWidget(byte widget_index) +{ + SetWidgetLoweredState(widget_index, false); +} + +/** + * Gets the lowered state of a widget. + * @param widget_index : index of this widget in the window + * @return status of the widget ie: lowered = true, raised= false + */ +inline bool Window::IsWidgetLowered(byte widget_index) +{ + assert(widget_index < this->widget_count); + return HasBit(this->widget[widget_index].display_flags, WIDG_LOWERED); +} + #endif /* WINDOW_H */ |