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author | rubidium <rubidium@openttd.org> | 2010-12-07 21:08:08 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-12-07 21:08:08 +0000 |
commit | df410fd7ed6a4ad36d59f4eb9c84138437cb8a0c (patch) | |
tree | 6247fa60709b3e184851a2de0fc9038a41172d8b | |
parent | b3eb3b96b9928069583cf2ade0ab09a26d93db85 (diff) | |
download | openttd-df410fd7ed6a4ad36d59f4eb9c84138437cb8a0c.tar.xz |
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
-rw-r--r-- | src/lang/english.txt | 5 | ||||
-rw-r--r-- | src/saveload/saveload.cpp | 3 | ||||
-rw-r--r-- | src/settings_gui.cpp | 1 | ||||
-rw-r--r-- | src/settings_type.h | 1 | ||||
-rw-r--r-- | src/table/settings.h | 1 |
5 files changed, 10 insertions, 1 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 12feae3d7..d5a23bde4 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1216,6 +1216,11 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-20 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31) STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatically pause when starting a new game: {ORANGE}{STRING1} +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}When paused allow: {ORANGE}{STRING1} +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :no actions +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :all non-construction actions +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :all but landscape modifying actions +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :all actions STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Use the advanced vehicle list: {ORANGE}{STRING1} STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Off STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Own company diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index d196dd3fd..9c0926200 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -218,8 +218,9 @@ * 151 20918 * 152 21171 * 153 21263 + * 154 21426 */ -extern const uint16 SAVEGAME_VERSION = 153; ///< Current savegame version of OpenTTD. +extern const uint16 SAVEGAME_VERSION = 154; ///< Current savegame version of OpenTTD. SavegameType _savegame_type; ///< type of savegame we are loading diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index c0f75b9c5..f48411e02 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1324,6 +1324,7 @@ static SettingEntry _settings_construction[] = { SettingEntry("station.never_expire_airports"), SettingEntry("construction.freeform_edges"), SettingEntry("construction.extra_tree_placement"), + SettingEntry("construction.command_pause_level"), }; /** Construction sub-page */ static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)}; diff --git a/src/settings_type.h b/src/settings_type.h index 3550c2ad9..bf6a926ed 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -211,6 +211,7 @@ struct ConstructionSettings { uint8 industry_platform; ///< the amount of flat land around an industry bool freeform_edges; ///< allow terraforming the tiles at the map edges uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game + uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused }; /** Settings related to the AI. */ diff --git a/src/table/settings.h b/src/table/settings.h index 376ec6284..c21192c01 100644 --- a/src/table/settings.h +++ b/src/table/settings.h @@ -371,6 +371,7 @@ const SettingDesc _settings[] = { SDT_CONDOMANY(GameSettings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, _roadsides, STR_NULL, CheckRoadSide, NULL), SDT_BOOL(GameSettings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_SETTING_BUILDONSLOPES, NULL), + SDT_CONDVAR(GameSettings, construction.command_pause_level, SLE_UINT8,154, SL_MAX_VERSION, 0,MS|NN, 1, 0, 3, 1, STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL, NULL), SDT_CONDBOOL(GameSettings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_AUTOSLOPE, NULL), SDT_BOOL(GameSettings, construction.extra_dynamite, 0, 0, true, STR_CONFIG_SETTING_EXTRADYNAMITE, NULL), SDT_BOOL(GameSettings, construction.longbridges, 0,NN, true, STR_CONFIG_SETTING_LONGBRIDGES, NULL), |