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authortron <tron@openttd.org>2005-03-11 14:14:54 +0000
committertron <tron@openttd.org>2005-03-11 14:14:54 +0000
commitd755b7908e6df3a3f8912cc137d39ff0518a0686 (patch)
tree8b1c4c6e1c18d1df14c66a89598848c693ba9cbb
parenteab8b9a116091735e80aab152642f49cdd7b880a (diff)
downloadopenttd-d755b7908e6df3a3f8912cc137d39ff0518a0686.tar.xz
(svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome)
-rw-r--r--os2.c309
-rw-r--r--unix.c109
-rw-r--r--win32.c214
3 files changed, 310 insertions, 322 deletions
diff --git a/os2.c b/os2.c
index 40ccd66af..bbe26497f 100644
--- a/os2.c
+++ b/os2.c
@@ -23,31 +23,39 @@
#include <SDL.h>
#endif
+static inline int strcasecmp(const char* s1, const char* s2)
+{
+ return stricmp(s1, s2);
+}
+
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
static FiosItem *_fios_items;
static int _fios_count, _fios_alloc;
-static FiosItem *FiosAlloc()
+static FiosItem *FiosAlloc(void)
{
if (_fios_count == _fios_alloc) {
_fios_alloc += 256;
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
}
-
return &_fios_items[_fios_count++];
}
-int compare_FiosItems (const void *a, const void *b) {
- const FiosItem *da = (const FiosItem *) a;
- const FiosItem *db = (const FiosItem *) b;
+int compare_FiosItems(const void *a, const void *b)
+{
+ const FiosItem *da = (const FiosItem *)a;
+ const FiosItem *db = (const FiosItem *)b;
int r;
if (_savegame_sort_order < 2) // sort by date
- r = da->mtime < db->mtime ? -1 : 1;
+ r = da->mtime < db->mtime ? -1 : 1;
else
- r = stricmp(da->title[0] ? da->title : da->name, db->title[0] ? db->title : db->name);
+ r = strcasecmp(
+ da->title[0] != '\0' ? da->title : da->name,
+ db->title[0] != '\0' ? db->title : db->name
+ );
if (_savegame_sort_order & 1) r = -r;
return r;
@@ -62,9 +70,9 @@ static DIR *my_opendir(char *path, char *file)
return opendir(paths);
}
-static void append_path(char *out, char *path, char *file)
+static void append_path(char *out, const char *path, const char *file)
{
- if ((path[2] == '\\') && (path[3] == 0))
+ if (path[2] == '\\' && path[3] == '\0')
sprintf(out, "%s%s", path, file);
else
sprintf(out, "%s\\%s", path, file);
@@ -91,27 +99,27 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
_fios_path = _fios_save_path;
// Parent directory, only if not of the type C:\.
- if (_fios_path[3] != 0) {
+ if (_fios_path[3] != '\0') {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
// Show subdirectories first
dir = my_opendir(_fios_path, "*.*");
if (dir != NULL) {
- while ((dirent = readdir(dir))) {
+ while ((dirent = readdir(dir)) != NULL) {
append_path(filename, _fios_path, dirent->d_name);
- if (!stat(filename, &sb)) {
- if (S_ISDIR(sb.st_mode)) {
- if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
- {
- fios = FiosAlloc();
- fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, dirent->d_name);
- sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
- }
- }
+ if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
+ strcmp(fd.cFileName, ".") != 0 &&
+ strcmp(fd.cFileName, "..") != 0) {
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_DIR;
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", dirent->d_name);
}
}
closedir(dir);
@@ -128,38 +136,38 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show savegame files
- * .SAV OpenTTD saved game
- * .SS1 Transport Tycoon Deluxe preset game
- * .SV1 Transport Tycoon Deluxe (Patch) saved game
- * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
+ /* Show savegame files
+ * .SAV OpenTTD saved game
+ * .SS1 Transport Tycoon Deluxe preset game
+ * .SV1 Transport Tycoon Deluxe (Patch) saved game
+ * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
dir = my_opendir(_fios_path, "*.*");
if (dir != NULL) {
- while ((dirent = readdir(dir))) {
+ while ((dirent = readdir(dir)) != NULL) {
+ char *t;
+
append_path(filename, _fios_path, dirent->d_name);
- if (!stat(filename, &sb)) {
- if (!S_ISDIR(sb.st_mode)) {
- char *t = strrchr(dirent->d_name, '.');
- if (t && !stricmp(t, ".sav")) { // OpenTTD
- *t = 0; // cut extension
- fios = FiosAlloc();
- fios->type = FIOS_TYPE_FILE;
- fios->mtime = sb.st_mtime;
- fios->title[0] = 0;
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
- int ext = 0; // start of savegame extensions in _old_extensions[]
- if (t && ((ext++, !stricmp(t, ".ss1")) || (ext++, !stricmp(t, ".sv1")) || (ext++, !stricmp(t, ".sv2"))) ) { // TTDLX(Patch)
- *t = 0; // cut extension
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->type = FIOS_TYPE_OLDFILE;
- fios->mtime = sb.st_mtime;
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
- GetOldSaveGameName(fios->title, filename);
- }
- }
+ if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
+
+ t = strrchr(dirent->d_name, '.');
+ if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_FILE;
+ fios->mtime = sb.st_mtime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
+ if (t != NULL && (
+ strcasecmp(t, ".ss1") == 0 ||
+ strcasecmp(t, ".sv1") == 0 ||
+ strcasecmp(t, ".sv2") == 0
+ )) { // TTDLX(Patch)
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLDFILE;
+ fios->mtime = sb.st_mtime;
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ GetOldSaveGameName(fios->title, filename);
}
}
}
@@ -170,15 +178,18 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// Drives
{
- unsigned save, disk, disk2, total;
+ uint save;
+ uint disk;
+ uint total;
/* save original drive */
_dos_getdrive(&save);
/* get available drive letters */
-
for (disk = 1; disk < 27; ++disk)
{
+ uint disk2;
+
_dos_setdrive(disk, &total);
_dos_getdrive(&disk2);
@@ -186,9 +197,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
{
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
- fios->title[0] = disk + 'A'-1;
- fios->title[1] = ':';
- fios->title[2] = 0;
+ sprintf(fios->title, "%c:", 'A' + disk - 1);
}
}
@@ -218,28 +227,28 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
_fios_path = _fios_scn_path;
// Parent directory, only if not of the type C:\.
- if (_fios_path[3] != 0 && mode != SLD_NEW_GAME) {
+ if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
// Show subdirectories first
dir = my_opendir(_fios_path, "*.*");
if (dir != NULL) {
- while ((dirent = readdir(dir))) {
+ while ((dirent = readdir(dir)) != NULL) {
append_path(filename, _fios_path, dirent->d_name);
- if (!stat(filename, &sb)) {
- if (S_ISDIR(sb.st_mode)) {
- if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
- {
- fios = FiosAlloc();
- fios->mtime = 0;
- fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, dirent->d_name);
- sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
- }
- }
+ if (!stat(filename, &sb) && (S_ISDIR(sb.st_mode)
+ strcmp(dirent->d_name, ".") != 0 &&
+ strcmp(dirent->d_name, "..") != 0 &&
+ ) {
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_DIR;
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", dirent->d_name);
}
}
closedir(dir);
@@ -248,37 +257,37 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show scenario files
- * .SCN OpenTTD style scenario file
- * .SV0 Transport Tycoon Deluxe (Patch) scenario
- * .SS0 Transport Tycoon Deluxe preset scenario
+ /* Show scenario files
+ * .SCN OpenTTD style scenario file
+ * .SV0 Transport Tycoon Deluxe (Patch) scenario
+ * .SS0 Transport Tycoon Deluxe preset scenario
*/
dir = my_opendir(_fios_path, "*.*");
if (dir != NULL) {
- while ((dirent = readdir(dir))) {
+ while ((dirent = readdir(dir)) != NULL) {
+ char *t;
+
append_path(filename, _fios_path, dirent->d_name);
- if (!stat(filename, &sb)) {
- if (!S_ISDIR(sb.st_mode)) {
- char *t = strrchr(dirent->d_name, '.');
- if (t && !stricmp(t, ".scn")) { // OpenTTD
- *t = 0; // cut extension
- fios = FiosAlloc();
- fios->type = FIOS_TYPE_SCENARIO;
- fios->mtime = sb.st_mtime;
- fios->title[0] = 0;
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
- int ext = 3; // start of scenario extensions in _old_extensions[]
- if (t && ((ext++, !stricmp(t, ".sv0")) || (ext++, !stricmp(t, ".ss0"))) ) { // TTDLX(Patch)
- *t = 0; // cut extension
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->type = FIOS_TYPE_OLD_SCENARIO;
- fios->mtime = sb.st_mtime;
- GetOldScenarioGameName(fios->title, filename);
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
- }
- }
+ if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
+
+ t = strrchr(dirent->d_name, '.');
+ if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_SCENARIO;
+ fios->mtime = sb.st_mtime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
+ mode == SLD_NEW_GAME) {
+ if (t != NULL && (
+ strcasecmp(t, ".sv0") == 0 ||
+ strcasecmp(t, ".ss0") == 0
+ )) { // TTDLX(Patch)
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLD_SCENARIO;
+ fios->mtime = sb.st_mtime;
+ GetOldScenarioGameName(fios->title, filename);
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
}
}
}
@@ -321,7 +330,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
// Free the list of savegames
-void FiosFreeSavegameList()
+void FiosFreeSavegameList(void)
{
free(_fios_items);
_fios_items = NULL;
@@ -331,50 +340,35 @@ void FiosFreeSavegameList()
// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
- static char str_buffr[512];
char *path = _fios_path;
char *s;
- switch(item->type) {
- case FIOS_TYPE_DRIVE:
- sprintf(path, "%c:\\", item->title[0]);
- break;
-
- case FIOS_TYPE_PARENT:
- // Skip drive part
- path += 3;
- s = path;
- while (*path) {
- if (*path== '\\')
- s = path;
- path++;
+ switch (item->type) {
+ case FIOS_TYPE_DRIVE:
+ sprintf(path, "%c:\\", item->title[0]);
+ break;
+
+ case FIOS_TYPE_PARENT:
+ s = strrchr(path, '\\');
+ if (s != NULL) *s = '\0';
+ break;
+
+ case FIOS_TYPE_DIR:
+ s = strchr(item->name, '\\');
+ if (s != NULL) *s = '\0';
+ strcat(path, "\\");
+ strcat(path, item->name);
+ break;
+
+ case FIOS_TYPE_FILE:
+ case FIOS_TYPE_OLDFILE:
+ case FIOS_TYPE_SCENARIO:
+ case FIOS_TYPE_OLD_SCENARIO: {
+ static char str_buffr[512];
+
+ sprintf(str_buffr, "%s\\%s", path, item->name);
+ return str_buffr;
}
- *s = 0;
- break;
-
- case FIOS_TYPE_DIR:
- // Scan to end
- while (*++path);
- // Add backslash?
- if (path[-1] != '\\') *path++ = '\\';
-
- strcpy(path, item->name);
- break;
-
- case FIOS_TYPE_FILE:
- FiosMakeSavegameName(str_buffr, item->name);
- return str_buffr;
-
- case FIOS_TYPE_OLDFILE:
- sprintf(str_buffr, "%s\\%s.%s", _fios_path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
-
- case FIOS_TYPE_SCENARIO:
- sprintf(str_buffr, "%s\\%s.scn", path, item->name);
- return str_buffr;
- case FIOS_TYPE_OLD_SCENARIO:
- sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
}
return NULL;
@@ -389,7 +383,7 @@ StringID FiosGetDescText(const char **path)
char drive;
*path = _fios_path;
- drive = *path[0] - 'A'+1;
+ drive = *path[0] - 'A' + 1;
_getdiskfree(drive, &free);
@@ -399,7 +393,7 @@ StringID FiosGetDescText(const char **path)
void FiosMakeSavegameName(char *buf, const char *name)
{
- if(_game_mode==GM_EDITOR)
+ if (_game_mode == GM_EDITOR)
sprintf(buf, "%s\\%s.scn", _fios_path, name);
else
sprintf(buf, "%s\\%s.sav", _fios_path, name);
@@ -438,7 +432,7 @@ const DriverDesc _music_driver_descs[] = {
/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
Not needed for OS/2. */
-byte GetOSVersion()
+byte GetOSVersion(void)
{
return 2; // any arbitrary number bigger then 0
}
@@ -479,7 +473,7 @@ static void ChangeWorkingDirectory(char *exe)
{
char *s = strrchr(exe, '\\');
if (s != NULL) {
- *s = 0;
+ *s = '\0';
chdir(exe);
*s = '\\';
}
@@ -534,21 +528,20 @@ void DeterminePaths(void)
{
char *s;
- _path.game_data_dir = malloc( MAX_PATH );
+ _path.game_data_dir = malloc(MAX_PATH);
ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
#if defined SECOND_DATA_DIR
- _path.second_data_dir = malloc( MAX_PATH );
- ttd_strlcpy( _path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
+ _path.second_data_dir = malloc(MAX_PATH);
+ ttd_strlcpy(_path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
#endif
#if defined(USE_HOMEDIR)
{
- char *homedir;
- homedir = getenv("HOME");
+ const char *homedir = getenv("HOME");
- if(!homedir) {
- struct passwd *pw = getpwuid(getuid());
- if (pw) homedir = pw->pw_dir;
+ if (homedir == NULL) {
+ const struct passwd *pw = getpwuid(getuid());
+ if (pw != NULL) homedir = pw->pw_dir;
}
_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
@@ -556,14 +549,14 @@ void DeterminePaths(void)
#else /* not defined(USE_HOMEDIR) */
- _path.personal_dir = malloc( MAX_PATH );
+ _path.personal_dir = malloc(MAX_PATH);
ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
// check if absolute or relative path
s = strchr(_path.personal_dir, '\\');
// add absolute path
- if (s==NULL || _path.personal_dir != s) {
+ if (s == NULL || _path.personal_dir != s) {
getcwd(_path.personal_dir, MAX_PATH);
s = strchr(_path.personal_dir, 0);
*s++ = '\\';
@@ -575,7 +568,7 @@ void DeterminePaths(void)
s = strchr(_path.personal_dir, 0);
// append a / ?
- if (s[-1] != '\\') { s[0] = '\\'; s[1] = 0; }
+ if (s[-1] != '\\') strcpy(s, "\\");
_path.save_dir = str_fmt("%ssave", _path.personal_dir);
_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
@@ -586,6 +579,9 @@ void DeterminePaths(void)
if (_config_file == NULL)
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
+ _highscore_file = str_fmt("%shs.dat", _path.personal_dir);
+ _log_file = str_fmt("%sopenttd.log", _path.personal_dir);
+
#if defined CUSTOM_LANG_DIR
// sets the search path for lng files to the custom one
_path.lang_dir = malloc( MAX_PATH );
@@ -606,7 +602,7 @@ void DeterminePaths(void)
// Switches OpenTTD to a console app at run-time, instead of a PM app
// Necessary to see stdout, etc
-void OS2_SwitchToConsoleMode()
+void OS2_SwitchToConsoleMode(void)
{
PPIB pib;
PTIB tib;
@@ -645,7 +641,7 @@ static void OS2MidiPlaySong(const char *filename)
MidiSendCommand("play song from 0");
}
-static void OS2MidiStopSong()
+static void OS2MidiStopSong(void)
{
MidiSendCommand("close all");
}
@@ -655,7 +651,7 @@ static void OS2MidiSetVolume(byte vol)
MidiSendCommand("set song audio volume %d", ((vol/127)*100));
}
-static bool OS2MidiIsSongPlaying()
+static bool OS2MidiIsSongPlaying(void)
{
char buf[16];
mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
@@ -667,7 +663,7 @@ static const char *OS2MidiStart(const char * const *parm)
return 0;
}
-static void OS2MidiStop()
+static void OS2MidiStop(void)
{
MidiSendCommand("close all");
}
@@ -681,4 +677,7 @@ const HalMusicDriver _os2_music_driver = {
OS2MidiSetVolume,
};
-bool InsertTextBufferClipboard(Textbuf *tb) {return false;}
+bool InsertTextBufferClipboard(Textbuf *tb)
+{
+ return false;
+}
diff --git a/unix.c b/unix.c
index 6ff092b64..8c39ceb48 100644
--- a/unix.c
+++ b/unix.c
@@ -45,13 +45,14 @@ static FiosItem *FiosAlloc(void)
return &_fios_items[_fios_count++];
}
-int compare_FiosItems (const void *a, const void *b) {
- const FiosItem *da = (const FiosItem *) a;
- const FiosItem *db = (const FiosItem *) b;
+int compare_FiosItems(const void *a, const void *b)
+{
+ const FiosItem *da = (const FiosItem *)a;
+ const FiosItem *db = (const FiosItem *)b;
int r;
if (_savegame_sort_order < 2) // sort by date
- r = da->mtime < db->mtime ? -1 : 1;
+ r = da->mtime < db->mtime ? -1 : 1;
else
r = strcasecmp(
da->title[0] != '\0' ? da->title : da->name,
@@ -92,7 +93,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
}
// Show subdirectories first
- dir = opendir(_fios_path[0] ? _fios_path : "/");
+ dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
snprintf(filename, lengthof(filename), "%s/%s",
@@ -100,10 +101,11 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
dirent->d_name[0] != '.') {
fios = FiosAlloc();
- fios->mtime = 0;
fios->type = FIOS_TYPE_DIR;
- fios->title[0] = '\0';
- sprintf(fios->name, "%s/ (Directory)", dirent->d_name);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s/ (Directory)", dirent->d_name);
}
}
closedir(dir);
@@ -120,15 +122,15 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show savegame files
- * .SAV OpenTTD saved game
- * .SS1 Transport Tycoon Deluxe preset game
- * .SV1 Transport Tycoon Deluxe (Patch) saved game
- * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
+ /* Show savegame files
+ * .SAV OpenTTD saved game
+ * .SS1 Transport Tycoon Deluxe preset game
+ * .SV1 Transport Tycoon Deluxe (Patch) saved game
+ * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
if (dir != NULL) {
- while ((dirent = readdir(dir))) {
+ while ((dirent = readdir(dir)) != NULL) {
char *t;
snprintf(filename, lengthof(filename), "%s/%s",
@@ -137,25 +139,21 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
t = strrchr(dirent->d_name, '.');
if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
- *t = '\0'; // cut extension
fios = FiosAlloc();
fios->type = FIOS_TYPE_FILE;
fios->mtime = sb.st_mtime;
- fios->title[0] = 0;
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
- int ext = 0; // start of savegame extensions in _old_extensions[]
if (t != NULL && (
- (ext++, strcasecmp(t, ".ss1") == 0) ||
- (ext++, strcasecmp(t, ".sv1") == 0) ||
- (ext++, strcasecmp(t, ".sv2") == 0)
+ strcasecmp(t, ".ss1") == 0 ||
+ strcasecmp(t, ".sv1") == 0 ||
+ strcasecmp(t, ".sv2") == 0
)) { // TTDLX(Patch)
- *t = '\0'; // cut extension
fios = FiosAlloc();
- fios->old_extension = ext - 1;
fios->type = FIOS_TYPE_OLDFILE;
fios->mtime = sb.st_mtime;
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
GetOldSaveGameName(fios->title, filename);
}
}
@@ -163,8 +161,8 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
closedir(dir);
}
- *num = _fios_count;
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+ *num = _fios_count;
return _fios_items;
}
@@ -185,6 +183,14 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
}
_fios_path = _fios_scn_path;
+ // Parent directory, only if not of the type C:\.
+ if (_fios_path[1] != '\0' && mode != SLD_NEW_GAME) {
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
+ strcpy(fios->title, ".. (Parent directory)");
+ }
+
// Show subdirectories first
dir = opendir(_fios_path[0] ? _fios_path : "/");
if (dir != NULL) {
@@ -194,10 +200,11 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
dirent->d_name[0] != '.') {
fios = FiosAlloc();
- fios->mtime = '\0';
fios->type = FIOS_TYPE_DIR;
- fios->title[0] = '\0';
- sprintf(fios->name, "%s/ (Directory)", dirent->d_name);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s/ (Directory)", dirent->d_name);
}
}
closedir(dir);
@@ -206,49 +213,46 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show scenario files
- * .SCN OpenTTD style scenario file
- * .SV0 Transport Tycoon Deluxe (Patch) scenario
- * .SS0 Transport Tycoon Deluxe preset scenario
+ /* Show scenario files
+ * .SCN OpenTTD style scenario file
+ * .SV0 Transport Tycoon Deluxe (Patch) scenario
+ * .SS0 Transport Tycoon Deluxe preset scenario
*/
dir = opendir(_fios_path[0] ? _fios_path : "/");
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
- snprintf(filename, MAX_PATH, "%s/%s", _fios_path, dirent->d_name);
+ snprintf(filename, lengthof(filename), "%s/%s",
+ _fios_path, dirent->d_name);
if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
t = strrchr(dirent->d_name, '.');
- if (t != NULL && strcasecmp(t, ".scn") != 0) { // OpenTTD
- *t = '\0'; // cut extension
+ if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
fios = FiosAlloc();
fios->type = FIOS_TYPE_SCENARIO;
fios->mtime = sb.st_mtime;
fios->title[0] = '\0';
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
- int ext = 3; // start of scenario extensions in _old_extensions[]
if (t != NULL && (
- (ext++, strcasecmp(t, ".sv0") == 0) ||
- (ext++, strcasecmp(t, ".ss0") == 0)
- )) {// TTDLX(Patch)
- *t = '\0'; // cut extension
+ strcasecmp(t, ".sv0") == 0 ||
+ strcasecmp(t, ".ss0") == 0
+ )) { // TTDLX(Patch)
fios = FiosAlloc();
- fios->old_extension = ext-1;
fios->type = FIOS_TYPE_OLD_SCENARIO;
fios->mtime = sb.st_mtime;
GetOldScenarioGameName(fios->title, filename);
- ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+ ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
}
}
}
closedir(dir);
}
- *num = _fios_count;
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+ *num = _fios_count;
return _fios_items;
}
@@ -264,7 +268,6 @@ void FiosFreeSavegameList(void)
// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
- static char str_buffr[512];
char *path = _fios_path;
char *s;
@@ -282,22 +285,14 @@ char *FiosBrowseTo(const FiosItem *item)
break;
case FIOS_TYPE_FILE:
- FiosMakeSavegameName(str_buffr, item->name);
- return str_buffr;
-
case FIOS_TYPE_OLDFILE:
- sprintf(str_buffr, "%s/%s.%s",
- _fios_path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
-
case FIOS_TYPE_SCENARIO:
- sprintf(str_buffr, "%s/%s.scn", path, item->name);
- return str_buffr;
+ case FIOS_TYPE_OLD_SCENARIO: {
+ static char str_buffr[512];
- case FIOS_TYPE_OLD_SCENARIO:
- sprintf(str_buffr, "%s/%s.%s",
- path, item->name, _old_extensions[item->old_extension]);
+ sprintf(str_buffr, "%s/%s", path, item->name);
return str_buffr;
+ }
}
return NULL;
diff --git a/win32.c b/win32.c
index 849c66e08..e439113ec 100644
--- a/win32.c
+++ b/win32.c
@@ -1520,6 +1520,13 @@ void ShowOSErrorBox(const char *buf)
}
#endif
+#ifndef __MINGW32__
+static inline int strcasecmp(const char* s1, const char* s2)
+{
+ return stricmp(s1, s2);
+}
+#endif
+
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
@@ -1544,15 +1551,16 @@ static HANDLE MyFindFirstFile(const char *path, const char *file,
return FindFirstFile(paths, fd);
}
-int CDECL compare_FiosItems (const void *a, const void *b) {
+int CDECL compare_FiosItems(const void *a, const void *b)
+{
const FiosItem *da = (const FiosItem *)a;
const FiosItem *db = (const FiosItem *)b;
int r;
if (_savegame_sort_order < 2) // sort by date
- r = da->mtime < db->mtime ? -1 : 1;
+ r = da->mtime < db->mtime ? -1 : 1;
else
- r = stricmp(
+ r = strcasecmp(
da->title[0] != '\0' ? da->title : da->name,
db->title[0] != '\0' ? db->title : db->name
);
@@ -1561,6 +1569,7 @@ int CDECL compare_FiosItems (const void *a, const void *b) {
return r;
}
+
// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
{
@@ -1568,7 +1577,6 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
HANDLE h;
FiosItem *fios;
int sort_start;
- char buf[MAX_PATH];
if (_fios_save_path == NULL) {
_fios_save_path = malloc(MAX_PATH);
@@ -1581,13 +1589,13 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
_fios_path = _fios_save_path;
// Parent directory, only if not of the type C:\.
- if (_fios_path[3] != 0) {
+ if (_fios_path[3] != '\0') {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
-
// Show subdirectories first
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
@@ -1597,8 +1605,10 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
strcmp(fd.cFileName, "..") != 0) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, fd.cFileName);
- sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@@ -1607,39 +1617,40 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show savegame files
- * .SAV OpenTTD saved game
- * .SS1 Transport Tycoon Deluxe preset game
- * .SV1 Transport Tycoon Deluxe (Patch) saved game
- * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
+ /* Show savegame files
+ * .SAV OpenTTD saved game
+ * .SS1 Transport Tycoon Deluxe preset game
+ * .SV1 Transport Tycoon Deluxe (Patch) saved game
+ * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
- if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
- char *t = strrchr(fd.cFileName, '.');
- if (t && !stricmp(t, ".SAV")) { // OpenTTD
+ char *t;
+
+ if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) continue;
+
+ t = strrchr(fd.cFileName, '.');
+ if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_FILE;
+ fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
+ if (t != NULL && (
+ strcasecmp(t, ".ss1") == 0 ||
+ strcasecmp(t, ".sv1") == 0 ||
+ strcasecmp(t, ".sv2") == 0
+ )) { // TTDLX(Patch)
+ char buf[MAX_PATH];
+
fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLDFILE;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_FILE;
- fios->title[0] = 0;
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
- int ext = 0; // start of savegame extensions in _old_extensions[]
- if (t != NULL && (
- (ext++, stricmp(t, ".SS1") == 0) ||
- (ext++, stricmp(t, ".SV1") == 0) ||
- (ext++, stricmp(t, ".SV2") == 0)
- )) { // TTDLX(Patch)
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->mtime = *(uint64*)&fd.ftLastWriteTime;
- sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_OLDFILE;
- GetOldSaveGameName(fios->title, buf);
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- }
+ GetOldSaveGameName(fios->title, buf);
}
}
} while (FindNextFile(h, &fd));
@@ -1651,18 +1662,17 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
// Drives
{
char drives[256];
- char *s;
+ const char *s;
+
GetLogicalDriveStrings(sizeof(drives), drives);
- s=drives;
- while (*s) {
+ for (s = drives; *s != '\0';) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
- fios->title[0] = s[0];
- fios->title[1] = ':';
- fios->title[2] = 0;
- while (*s++) {}
+ sprintf(fios->title, "%c:", s[0]);
+ while (*s++ != '\0') {}
}
}
+
*num = _fios_count;
return _fios_items;
}
@@ -1674,7 +1684,6 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
WIN32_FIND_DATA fd;
HANDLE h;
int sort_start;
- char buf[MAX_PATH];
if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
if (_fios_scn_path == NULL)
@@ -1688,6 +1697,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
+ fios->mtime = 0;
strcpy(fios->title, ".. (Parent directory)");
}
@@ -1700,8 +1710,10 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
strcmp(fd.cFileName, "..") != 0) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
- strcpy(fios->name, fd.cFileName);
- sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
+ fios->mtime = 0;
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ snprintf(fios->title, lengthof(fios->title),
+ "%s\\ (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@@ -1710,40 +1722,39 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
// this is where to start sorting
sort_start = _fios_count;
- /* Show scenario files
- * .SCN OpenTTD style scenario file
- * .SV0 Transport Tycoon Deluxe (Patch) scenario
- * .SS0 Transport Tycoon Deluxe preset scenario
+ /* Show scenario files
+ * .SCN OpenTTD style scenario file
+ * .SV0 Transport Tycoon Deluxe (Patch) scenario
+ * .SS0 Transport Tycoon Deluxe preset scenario
*/
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
- if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
- char *t = strrchr(fd.cFileName, '.');
+ char *t;
+
+ if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) continue;
+
+ t = strrchr(fd.cFileName, '.');
+ if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
+ fios = FiosAlloc();
+ fios->type = FIOS_TYPE_SCENARIO;
+ fios->mtime = *(uint64*)&fd.ftLastWriteTime;
+ fios->title[0] = '\0';
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
+ } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
+ mode == SLD_NEW_GAME) {
+ if (t != NULL && (
+ strcasecmp(t, ".sv0") == 0 ||
+ strcasecmp(t, ".ss0") == 0
+ )) { // TTDLX(Patch)
+ char buf[MAX_PATH];
- if (t != NULL && !stricmp(t, ".SCN")) { // OpenTTD
fios = FiosAlloc();
+ fios->type = FIOS_TYPE_OLD_SCENARIO;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_SCENARIO;
- fios->title[0] = '\0';
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
- mode == SLD_NEW_GAME) {
- int ext = 3; // start of scenario extensions in _old_extensions[]
-
- if (t != NULL && (
- (ext++, stricmp(t, ".SV0") == 0) ||
- (ext++, stricmp(t, ".SS0") == 0)
- )) { // TTDLX(Patch)
- fios = FiosAlloc();
- fios->old_extension = ext-1;
- fios->mtime = *(uint64*)&fd.ftLastWriteTime;
- sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
- fios->type = FIOS_TYPE_OLD_SCENARIO;
- GetOldScenarioGameName(fios->title, buf);
- ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
- }
+ GetOldScenarioGameName(fios->title, buf);
+ ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
}
}
} while (FindNextFile(h, &fd));
@@ -1770,6 +1781,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
return _fios_items;
}
+
// Free the list of savegames
void FiosFreeSavegameList(void)
{
@@ -1781,53 +1793,35 @@ void FiosFreeSavegameList(void)
// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
- static char str_buffr[512];
char *path = _fios_path;
+ char *s;
switch (item->type) {
- case FIOS_TYPE_DRIVE:
- sprintf(path, "%c:\\", item->title[0]);
- break;
-
- case FIOS_TYPE_PARENT: {
- char *s;
-
- // Skip drive part
- path += 3;
- s = path;
- for (; *path != '\0'; path++) {
- if (*path== '\\') s = path;
- }
- *s = '\0';
- break;
- }
-
- case FIOS_TYPE_DIR:
- // Scan to end
- while (*++path != '\0');
- // Add backslash?
- if (path[-1] != '\\') *path++ = '\\';
-
- strcpy(path, item->name);
- break;
+ case FIOS_TYPE_DRIVE:
+ sprintf(path, "%c:\\", item->title[0]);
+ break;
- case FIOS_TYPE_FILE:
- FiosMakeSavegameName(str_buffr, item->name);
- return str_buffr;
+ case FIOS_TYPE_PARENT:
+ s = strrchr(path, '\\');
+ if (s != NULL) *s = '\0';
+ break;
- case FIOS_TYPE_OLDFILE:
- sprintf(str_buffr, "%s\\%s.%s",
- _fios_path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
+ case FIOS_TYPE_DIR:
+ s = strchr(item->name, '\\');
+ if (s != NULL) *s = '\0';
+ strcat(path, "\\");
+ strcat(path, item->name);
+ break;
- case FIOS_TYPE_SCENARIO:
- sprintf(str_buffr, "%s\\%s.scn", path, item->name);
- return str_buffr;
+ case FIOS_TYPE_FILE:
+ case FIOS_TYPE_OLDFILE:
+ case FIOS_TYPE_SCENARIO:
+ case FIOS_TYPE_OLD_SCENARIO: {
+ static char str_buffr[512];
- case FIOS_TYPE_OLD_SCENARIO:
- sprintf(str_buffr, "%s\\%s.%s",
- path, item->name, _old_extensions[item->old_extension]);
- return str_buffr;
+ sprintf(str_buffr, "%s\\%s", path, item->name);
+ return str_buffr;
+ }
}
return NULL;