diff options
author | belugas <belugas@openttd.org> | 2007-04-06 04:10:19 +0000 |
---|---|---|
committer | belugas <belugas@openttd.org> | 2007-04-06 04:10:19 +0000 |
commit | d4d5ce7ee56c91a5dd84cbb0b5d1df54e1c20b9f (patch) | |
tree | a1e7d7ce47984afb0335e16c0f45d7edc5977704 | |
parent | 15d360c7f6c9519a49b1210ce3100534eaf3001b (diff) | |
download | openttd-d4d5ce7ee56c91a5dd84cbb0b5d1df54e1c20b9f.tar.xz |
(svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible
-rw-r--r-- | src/dedicated.cpp | 1 | ||||
-rw-r--r-- | src/direction.h | 6 | ||||
-rw-r--r-- | src/economy.cpp | 3 | ||||
-rw-r--r-- | src/endian_check.cpp | 4 | ||||
-rw-r--r-- | src/rail_cmd.cpp | 4 | ||||
-rw-r--r-- | src/water_cmd.cpp | 60 | ||||
-rw-r--r-- | src/water_map.h | 2 | ||||
-rw-r--r-- | src/waypoint.cpp | 76 | ||||
-rw-r--r-- | src/waypoint.h | 4 | ||||
-rw-r--r-- | src/widget.cpp | 52 | ||||
-rw-r--r-- | src/win32.cpp | 18 | ||||
-rw-r--r-- | src/window.cpp | 84 | ||||
-rw-r--r-- | src/window.h | 2 |
13 files changed, 192 insertions, 124 deletions
diff --git a/src/dedicated.cpp b/src/dedicated.cpp index 9de472df5..8acf58022 100644 --- a/src/dedicated.cpp +++ b/src/dedicated.cpp @@ -63,6 +63,7 @@ void DedicatedFork() #else +/** Empty helper function call for NOT(UNIX and not MORPHOS) systems */ void DedicatedFork() {} #endif /* ENABLE_NETWORK */ diff --git a/src/direction.h b/src/direction.h index d0dd988eb..837fa149f 100644 --- a/src/direction.h +++ b/src/direction.h @@ -24,7 +24,7 @@ enum Direction { /** Define basic enum properties */ template <> struct EnumPropsT<Direction> : MakeEnumPropsT<Direction, byte, DIR_BEGIN, DIR_END, INVALID_DIR> {}; -typedef TinyEnumT<Direction> DirectionByte; +typedef TinyEnumT<Direction> DirectionByte; //typedefing-enumification of Direction static inline Direction ReverseDir(Direction d) { @@ -73,7 +73,7 @@ DECLARE_POSTFIX_INCREMENT(DiagDirection); /** Define basic enum properties */ template <> struct EnumPropsT<DiagDirection> : MakeEnumPropsT<DiagDirection, byte, DIAGDIR_BEGIN, DIAGDIR_END, INVALID_DIAGDIR> {}; -typedef TinyEnumT<DiagDirection> DiagDirectionByte; +typedef TinyEnumT<DiagDirection> DiagDirectionByte; //typedefing-enumification of DiagDirection static inline DiagDirection ReverseDiagDir(DiagDirection d) { @@ -137,7 +137,9 @@ static inline DiagDirection AxisToDiagDir(Axis a) /** * Convert an axis and a flag for north/south into a DiagDirection + * @param xy axis to convert * @param ns north -> 0, south -> 1 + * @return the desired DiagDirection */ static inline DiagDirection XYNSToDiagDir(Axis xy, uint ns) { diff --git a/src/economy.cpp b/src/economy.cpp index b3d635a02..aafad4a37 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -1690,6 +1690,7 @@ extern int GetAmountOwnedBy(const Player *p, PlayerID owner); /** Acquire shares in an opposing company. * @param tile unused + * @param flags type of operation * @param p1 player to buy the shares from * @param p2 unused */ @@ -1735,6 +1736,7 @@ int32 CmdBuyShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Sell shares in an opposing company. * @param tile unused + * @param flags type of operation * @param p1 player to sell the shares from * @param p2 unused */ @@ -1770,6 +1772,7 @@ int32 CmdSellShareInCompany(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * that company. * @todo currently this only works for AI players * @param tile unused + * @param flags type of operation * @param p1 player/company to buy up * @param p2 unused */ diff --git a/src/endian_check.cpp b/src/endian_check.cpp index 1cccb89eb..9c6fe7125 100644 --- a/src/endian_check.cpp +++ b/src/endian_check.cpp @@ -12,6 +12,10 @@ #include <stdio.h> #include <string.h> +/** Main call of the endian_check program + * @param argc argument count + * @param argv arguments themselves + * @return exit code */ int main (int argc, char *argv[]) { unsigned char EndianTest[2] = { 1, 0 }; int force_BE = 0, force_LE = 0, force_PREPROCESSOR = 0; diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 35a4e0030..be8e871ed 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -656,7 +656,7 @@ int32 CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* convert signals <-> semaphores */ cost = _price.build_signals + _price.remove_signals; } else { - // it is free to change orientation/pre-exit-combo signals + /* it is free to change orientation/pre-exit-combo signals */ cost = 0; } } @@ -741,7 +741,7 @@ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint3 track = TrackdirToTrack(trackdir); /* trackdir might have changed, keep track in sync */ - // copy the signal-style of the first rail-piece if existing + /* copy the signal-style of the first rail-piece if existing */ if (HasSignals(tile)) { signals = _m[tile].m3 & SignalOnTrack(track); if (signals == 0) signals = SignalOnTrack(track); /* Can this actually occur? */ diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 429583eac..c20983325 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file water_cmd.cpp */ + #include "stdafx.h" #include "openttd.h" #include "bridge_map.h" @@ -47,6 +49,7 @@ static void FloodVehicle(Vehicle *v); /** Build a ship depot. * @param tile tile where ship depot is built + * @param flags type of operation * @param p1 bit 0 depot orientation (Axis) * @param p2 unused */ @@ -76,7 +79,7 @@ int32 CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) ret = DoCommand(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return CMD_ERROR; - // pretend that we're not making land from the water even though we actually are. + /* pretend that we're not making land from the water even though we actually are. */ cost = 0; depot = AllocateDepot(); @@ -120,25 +123,25 @@ static int32 RemoveShipDepot(TileIndex tile, uint32 flags) return _price.remove_ship_depot; } -// build a shiplift +/** build a shiplift */ static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags) { int32 ret; int delta; - // middle tile + /* middle tile */ ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return CMD_ERROR; delta = TileOffsByDiagDir(dir); - // lower tile + /* lower tile */ ret = DoCommand(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return CMD_ERROR; if (GetTileSlope(tile - delta, NULL) != SLOPE_FLAT) { return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } - // upper tile + /* upper tile */ ret = DoCommand(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) return CMD_ERROR; if (GetTileSlope(tile + delta, NULL) != SLOPE_FLAT) { @@ -167,7 +170,7 @@ static int32 RemoveShiplift(TileIndex tile, uint32 flags) if (!CheckTileOwnership(tile)) return CMD_ERROR; - // make sure no vehicle is on the tile. + /* make sure no vehicle is on the tile. */ if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta)) return CMD_ERROR; @@ -190,6 +193,7 @@ static void MarkTilesAroundDirty(TileIndex tile) /** Builds a lock (ship-lift) * @param tile tile where to place the lock + * @param flags type of operation * @param p1 unused * @param p2 unused */ @@ -211,6 +215,7 @@ int32 CmdBuildLock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /** Build a piece of canal. * @param tile end tile of stretch-dragging + * @param flags type of operation * @param p1 start tile of stretch-dragging * @param p2 ctrl pressed - toggles ocean / canals at sealevel (ocean only allowed in the scenario editor) */ @@ -249,7 +254,7 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); } - // can't make water of water! + /* can't make water of water! */ if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue; ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); @@ -282,10 +287,10 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) case WATER_TILE_CLEAR: if (flags & DC_NO_WATER) return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER); - // Make sure no vehicle is on the tile + /* Make sure no vehicle is on the tile */ if (!EnsureNoVehicle(tile)) return CMD_ERROR; - // Make sure it's not an edge tile. + /* Make sure it's not an edge tile. */ if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) || !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) { return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); @@ -299,10 +304,10 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) case WATER_TILE_COAST: { Slope slope = GetTileSlope(tile, NULL); - // Make sure no vehicle is on the tile + /* Make sure no vehicle is on the tile */ if (!EnsureNoVehicle(tile)) return CMD_ERROR; - // Make sure it's not an edge tile. + /* Make sure it's not an edge tile. */ if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) || !IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) { return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); @@ -325,7 +330,7 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); if (_current_player == OWNER_WATER) return CMD_ERROR; - // move to the middle tile.. + /* move to the middle tile.. */ return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[GetSection(tile)]), flags); } @@ -339,7 +344,7 @@ static int32 ClearTile_Water(TileIndex tile, byte flags) } } -// return true if a tile is a water tile. +/** return true if a tile is a water tile. */ static bool IsWateredTile(TileIndex tile) { switch (GetTileType(tile)) { @@ -362,12 +367,12 @@ static bool IsWateredTile(TileIndex tile) } } -// draw a canal styled water tile with dikes around +/** draw a canal styled water tile with dikes around */ void DrawCanalWater(TileIndex tile) { uint wa; - // determine the edges around with water. + /* determine the edges around with water. */ wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0; wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1; wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2; @@ -378,25 +383,25 @@ void DrawCanalWater(TileIndex tile) if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59, PAL_NONE); if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60, PAL_NONE); - // right corner + /* right corner */ switch (wa & 0x03) { case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4, PAL_NONE); break; case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8, PAL_NONE); break; } - // bottom corner + /* bottom corner */ switch (wa & 0x06) { case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5, PAL_NONE); break; case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9, PAL_NONE); break; } - // left corner + /* left corner */ switch (wa & 0x0C) { case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6, PAL_NONE); break; case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10, PAL_NONE); break; } - // upper corner + /* upper corner */ switch (wa & 0x09) { case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7, PAL_NONE); break; case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11, PAL_NONE); break; @@ -524,7 +529,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) { TileIndex target = TILE_ADD(tile, ToTileIndexDiff(offs[0])); - // type of this tile mustn't be water already. + /* type of this tile mustn't be water already. */ if (IsTileType(target, MP_WATER)) return; if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[1]))) != 0 || @@ -534,7 +539,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[3]))) != 0 || TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[4]))) != 0) { - // make coast.. + /* make coast.. */ switch (GetTileType(target)) { case MP_RAILWAY: { TrackBits tracks; @@ -626,7 +631,7 @@ static void FloodVehicle(Vehicle *v) u = v; if (IsFrontEngine(v)) pass = 4; // driver - // crash all wagons, and count passangers + /* crash all wagons, and count passangers */ BEGIN_ENUM_WAGONS(v) if (IsCargoInClass(v->cargo_type, CC_PASSENGERS)) pass += v->cargo_count; v->vehstatus |= VS_CRASHED; @@ -653,7 +658,7 @@ static void FloodVehicle(Vehicle *v) } } -// called from tunnelbridge_cmd, and by TileLoop_Industry() +/** called from tunnelbridge_cmd, and by TileLoop_Industry() */ void TileLoop_Water(TileIndex tile) { static const TileIndexDiffC _tile_loop_offs_array[][5] = { @@ -675,11 +680,10 @@ void TileLoop_Water(TileIndex tile) TileLoopWaterHelper(tile, _tile_loop_offs_array[i]); } } - // _current_player can be changed by TileLoopWaterHelper.. reset it back - // here + /* _current_player can be changed by TileLoopWaterHelper.. reset it back here */ _current_player = OWNER_NONE; - // edges + /* edges */ if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //NE TileLoopWaterHelper(tile, _tile_loop_offs_array[2]); } @@ -713,11 +717,11 @@ static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode) default: return 0; } if (TileX(tile) == 0) { - // NE border: remove tracks that connects NE tile edge + /* NE border: remove tracks that connects NE tile edge */ ts &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT); } if (TileY(tile) == 0) { - // NW border: remove tracks that connects NW tile edge + /* NW border: remove tracks that connects NW tile edge */ ts &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER); } return ts * 0x101; diff --git a/src/water_map.h b/src/water_map.h index 1f769c9af..cb20bd15a 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file water_map.h */ + #ifndef WATER_MAP_H #define WATER_MAP_H diff --git a/src/waypoint.cpp b/src/waypoint.cpp index 919c96faa..a7e02d6f1 100644 --- a/src/waypoint.cpp +++ b/src/waypoint.cpp @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file waypoint.cpp */ + #include "stdafx.h" #include "openttd.h" @@ -39,7 +41,9 @@ static void WaypointPoolNewBlock(uint start_item) DEFINE_OLD_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL) -/* Create a new waypoint */ +/** + * Create a new waypoint + * @return a pointer to the newly created Waypoint */ static Waypoint* AllocateWaypoint() { Waypoint *wp; @@ -63,7 +67,9 @@ static Waypoint* AllocateWaypoint() return NULL; } -/* Update the sign for the waypoint */ +/** + * Update the sign for the waypoint + * @param wp Waypoint to update sign */ static void UpdateWaypointSign(Waypoint* wp) { Point pt = RemapCoords2(TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); @@ -71,7 +77,9 @@ static void UpdateWaypointSign(Waypoint* wp) UpdateViewportSignPos(&wp->sign, pt.x, pt.y - 0x20, STR_WAYPOINT_VIEWPORT); } -/* Redraw the sign of a waypoint */ +/** + * Redraw the sign of a waypoint + * @param wp Waypoint to redraw sign */ static void RedrawWaypointSign(const Waypoint* wp) { MarkAllViewportsDirty( @@ -81,7 +89,9 @@ static void RedrawWaypointSign(const Waypoint* wp) wp->sign.top + 48); } -/* Update all signs */ +/** + * Update all signs + */ void UpdateAllWaypointSigns() { Waypoint *wp; @@ -91,7 +101,10 @@ void UpdateAllWaypointSigns() } } -/* Internal handler to delete a waypoint */ +/** + * Internal handler to delete a waypoint + * @param wp Waypoint to delete + */ void DestroyWaypoint(Waypoint *wp) { RemoveOrderFromAllVehicles(OT_GOTO_WAYPOINT, wp->index); @@ -101,7 +114,10 @@ void DestroyWaypoint(Waypoint *wp) RedrawWaypointSign(wp); } -/* Set the default name for a waypoint */ +/** + * Set the default name for a waypoint + * @param wp Waypoint to work on + */ static void MakeDefaultWaypointName(Waypoint* wp) { Waypoint *local_wp; @@ -127,7 +143,10 @@ static void MakeDefaultWaypointName(Waypoint* wp) wp->town_cn = i; } -/* Find a deleted waypoint close to a tile. */ +/** + * Find a deleted waypoint close to a tile. + * @param tile to search from + */ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) { Waypoint *wp, *best = NULL; @@ -173,6 +192,7 @@ void AfterLoadWaypoints() /** Convert existing rail to waypoint. Eg build a waypoint station over * piece of rail * @param tile tile where waypoint will be built + * @param flags type of operation * @param p1 graphics for waypoint type, 0 indicates standard graphics * @param p2 unused * @@ -233,7 +253,7 @@ int32 CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) wp->grfid = statspec->grfid; wp->localidx = statspec->localidx; } else { - // Specified custom graphics do not exist, so use default. + /* Specified custom graphics do not exist, so use default. */ wp->stat_id = 0; wp->grfid = 0; wp->localidx = 0; @@ -253,7 +273,9 @@ int32 CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return _price.build_train_depot; } -/* Daily loop for waypoints */ +/** + * Daily loop for waypoints + */ void WaypointsDailyLoop() { Waypoint *wp; @@ -264,7 +286,13 @@ void WaypointsDailyLoop() } } -/* Remove a waypoint */ +/** + * Remove a waypoint + * @param tile from which to remove waypoint + * @param flags type of operation + * @param justremove will indicate if it is removed from rail or if rails are removed too + * @return cost of operation or error + */ int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove) { Waypoint *wp; @@ -297,10 +325,13 @@ int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove) return _price.remove_train_depot; } -/** Delete a waypoint +/** + * Delete a waypoint * @param tile tile where waypoint is to be deleted + * @param flags type of operation * @param p1 unused * @param p2 unused + * @return cost of operation or error */ int32 CmdRemoveTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { @@ -308,10 +339,13 @@ int32 CmdRemoveTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return RemoveTrainWaypoint(tile, flags, true); } -/** Rename a waypoint. +/** + * Rename a waypoint. * @param tile unused + * @param flags type of operation * @param p1 id of waypoint * @param p2 unused + * @return cost of operation or error */ int32 CmdRenameWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { @@ -349,7 +383,11 @@ int32 CmdRenameWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return 0; } -/* This hacks together some dummy one-shot Station structure for a waypoint. */ +/** + * This hacks together some dummy one-shot Station structure for a waypoint. + * @param tile on which to work + * @return pointer to a Station + */ Station *ComposeWaypointStation(TileIndex tile) { Waypoint *wp = GetWaypointByTile(tile); @@ -367,7 +405,13 @@ Station *ComposeWaypointStation(TileIndex tile) return &stat; } -/* Draw a waypoint */ +/** + * Draw a waypoint + * @param x coordinate + * @param y coordinate + * @param stat_id station id + * @param railtype RailType to use for + */ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype) { x += 33; @@ -378,7 +422,9 @@ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype) } } -/* Fix savegames which stored waypoints in their old format */ +/** + * Fix savegames which stored waypoints in their old format + */ void FixOldWaypoints() { Waypoint *wp; diff --git a/src/waypoint.h b/src/waypoint.h index 2a34d1104..9f268bfd6 100644 --- a/src/waypoint.h +++ b/src/waypoint.h @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file waypoint.h */ + #ifndef WAYPOINT_H #define WAYPOINT_H @@ -28,6 +30,8 @@ DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000) /** * Check if a Waypoint really exists. + * @param wp Waypoint to query + * @return the validity of the waypoint */ static inline bool IsValidWaypoint(const Waypoint *wp) { diff --git a/src/widget.cpp b/src/widget.cpp index 8d564ac8f..d0244a184 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file widget.cpp */ + #include "stdafx.h" #include "openttd.h" #include "functions.h" @@ -52,7 +54,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) switch (wi->type) { case WWT_SCROLLBAR: { - // vertical scroller + /* vertical scroller */ w->flags4 &= ~WF_HSCROLL; w->flags4 &= ~WF_SCROLL2; mi = wi->top; @@ -62,7 +64,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) break; } case WWT_SCROLL2BAR: { - // 2nd vertical scroller + /* 2nd vertical scroller */ w->flags4 &= ~WF_HSCROLL; w->flags4 |= WF_SCROLL2; mi = wi->top; @@ -72,7 +74,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) break; } case WWT_HSCROLLBAR: { - // horizontal scroller + /* horizontal scroller */ w->flags4 &= ~WF_SCROLL2; w->flags4 |= WF_HSCROLL; mi = wi->left; @@ -84,7 +86,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) default: return; //this should never happen } if (pos <= mi+9) { - // Pressing the upper button? + /* Pressing the upper button? */ w->flags4 |= WF_SCROLL_UP; if (_scroller_click_timeout == 0) { _scroller_click_timeout = 6; @@ -92,7 +94,7 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) } _left_button_clicked = false; } else if (pos >= ma-10) { - // Pressing the lower button? + /* Pressing the lower button? */ w->flags4 |= WF_SCROLL_DOWN; if (_scroller_click_timeout == 0) { @@ -102,7 +104,6 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) } _left_button_clicked = false; } else { - // Point pt = HandleScrollbarHittest(sb, mi, ma); if (pos < pt.x) { @@ -127,7 +128,8 @@ void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y) /** Returns the index for the widget located at the given position * relative to the window. It includes all widget-corner pixels as well. * @param *w Window to look inside - * @param x,y Window client coordinates + * @param x + * @param y Window client coordinates * @return A widget index, or -1 if no widget was found. */ int GetWidgetFromPos(const Window *w, int x, int y) @@ -135,8 +137,8 @@ int GetWidgetFromPos(const Window *w, int x, int y) uint index; int found_index = -1; - // Go through the widgets and check if we find the widget that the coordinate is - // inside. + /* Go through the widgets and check if we find the widget that the coordinate is + * inside. */ for (index = 0; index < w->widget_count; index++) { const Widget *wi = &w->widget[index]; if (wi->type == WWT_EMPTY || wi->type == WWT_FRAME) continue; @@ -294,14 +296,14 @@ void DrawWindowWidgets(const Window *w) goto draw_default; } - // vertical scrollbar + /* vertical scrollbar */ case WWT_SCROLLBAR: { Point pt; int c1,c2; assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! - // draw up/down buttons + /* draw up/down buttons */ clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_UP); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(UPARROW, r.left + 2 + clicked, r.top + clicked, 0x10); @@ -313,11 +315,11 @@ void DrawWindowWidgets(const Window *w) c1 = _colour_gradient[wi->color&0xF][3]; c2 = _colour_gradient[wi->color&0xF][7]; - // draw "shaded" background + /* draw "shaded" background */ GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2); GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | (1 << PALETTE_MODIFIER_GREYOUT)); - // draw shaded lines + /* draw shaded lines */ GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1); GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2); GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1); @@ -333,7 +335,7 @@ void DrawWindowWidgets(const Window *w) assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere! - // draw up/down buttons + /* draw up/down buttons */ clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_UP | WF_SCROLL2)); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(UPARROW, r.left + 2 + clicked, r.top + clicked, 0x10); @@ -345,11 +347,11 @@ void DrawWindowWidgets(const Window *w) c1 = _colour_gradient[wi->color&0xF][3]; c2 = _colour_gradient[wi->color&0xF][7]; - // draw "shaded" background + /* draw "shaded" background */ GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2); GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | (1 << PALETTE_MODIFIER_GREYOUT)); - // draw shaded lines + /* draw shaded lines */ GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1); GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2); GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1); @@ -360,7 +362,7 @@ void DrawWindowWidgets(const Window *w) break; } - // horizontal scrollbar + /* horizontal scrollbar */ case WWT_HSCROLLBAR: { Point pt; int c1,c2; @@ -378,17 +380,17 @@ void DrawWindowWidgets(const Window *w) c1 = _colour_gradient[wi->color&0xF][3]; c2 = _colour_gradient[wi->color&0xF][7]; - // draw "shaded" background + /* draw "shaded" background */ GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c2); GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c1 | (1 << PALETTE_MODIFIER_GREYOUT)); - // draw shaded lines + /* draw shaded lines */ GfxFillRect(r.left+10, r.top+2, r.right-10, r.top+2, c1); GfxFillRect(r.left+10, r.top+3, r.right-10, r.top+3, c2); GfxFillRect(r.left+10, r.top+7, r.right-10, r.top+7, c1); GfxFillRect(r.left+10, r.top+8, r.right-10, r.top+8, c2); - // draw actual scrollbar + /* draw actual scrollbar */ pt = HandleScrollbarHittest(&w->hscroll, r.left, r.right); DrawFrameRect(pt.x, r.top, pt.y, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL)) == (WF_SCROLL_MIDDLE | WF_HSCROLL) ? FR_LOWERED : FR_NONE); @@ -404,19 +406,19 @@ void DrawWindowWidgets(const Window *w) c1 = _colour_gradient[wi->color][3]; c2 = _colour_gradient[wi->color][7]; - //Line from upper left corner to start of text + /*Line from upper left corner to start of text */ GfxFillRect(r.left, r.top+4, r.left+4,r.top+4, c1); GfxFillRect(r.left+1, r.top+5, r.left+4,r.top+5, c2); - // Line from end of text to upper right corner + /* Line from end of text to upper right corner */ GfxFillRect(x2, r.top+4, r.right-1,r.top+4,c1); GfxFillRect(x2, r.top+5, r.right-2,r.top+5,c2); - // Line from upper left corner to bottom left corner + /* Line from upper left corner to bottom left corner */ GfxFillRect(r.left, r.top+5, r.left, r.bottom-1, c1); GfxFillRect(r.left+1, r.top+6, r.left+1, r.bottom-2, c2); - //Line from upper right corner to bottom right corner + /*Line from upper right corner to bottom right corner */ GfxFillRect(r.right-1, r.top+5, r.right-1, r.bottom-2, c1); GfxFillRect(r.right, r.top+4, r.right, r.bottom-1, c2); @@ -501,7 +503,7 @@ static int GetDropdownItem(const Window *w) if (item >= WP(w,dropdown_d).num_items || (HASBIT(WP(w,dropdown_d).disabled_state, item) && !HASBIT(WP(w,dropdown_d).hidden_state, item)) || WP(w,dropdown_d).items[item] == 0) return - 1; - // Skip hidden items -- +1 for each hidden item before the clicked item. + /* Skip hidden items -- +1 for each hidden item before the clicked item. */ for (counter = 0; item >= counter; ++counter) if (HASBIT(WP(w,dropdown_d).hidden_state, counter)) item++; diff --git a/src/win32.cpp b/src/win32.cpp index 45a3489bc..0b48575e0 100644 --- a/src/win32.cpp +++ b/src/win32.cpp @@ -84,7 +84,7 @@ void ShowOSErrorBox(const char *buf) MyShowCursor(true); MessageBox(GetActiveWindow(), MB_TO_WIDE(buf), _T("Error!"), MB_ICONSTOP); -// if exception tracker is enabled, we crash here to let the exception handler handle it. +/* if exception tracker is enabled, we crash here to let the exception handler handle it. */ #if defined(WIN32_EXCEPTION_TRACKER) && !defined(_DEBUG) if (*buf == '!') { _exception_string = buf; @@ -747,7 +747,7 @@ void FiosGetDrives() bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb) { - // hectonanoseconds between Windows and POSIX epoch + /* hectonanoseconds between Windows and POSIX epoch */ static const int64 posix_epoch_hns = 0x019DB1DED53E8000LL; const WIN32_FIND_DATA *fd = &ent->dir->fd; @@ -790,13 +790,13 @@ static int ParseCommandLine(char *line, char **argv, int max_argc) int n = 0; do { - // skip whitespace + /* skip whitespace */ while (*line == ' ' || *line == '\t') line++; - // end? + /* end? */ if (*line == '\0') break; - // special handling when quoted + /* special handling when quoted */ if (*line == '"') { argv[n++] = ++line; while (*line != '"') { @@ -831,13 +831,13 @@ void CreateConsole() coninfo.dwSize.Y = 500; SetConsoleScreenBufferSize(hand, coninfo.dwSize); - // redirect unbuffered STDIN, STDOUT, STDERR to the console + /* redirect unbuffered STDIN, STDOUT, STDERR to the console */ #if !defined(__CYGWIN__) *stdout = *_fdopen( _open_osfhandle((intptr_t)hand, _O_TEXT), "w" ); *stdin = *_fdopen(_open_osfhandle((intptr_t)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "r" ); *stderr = *_fdopen(_open_osfhandle((intptr_t)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" ); #else - // open_osfhandle is not in cygwin + /* open_osfhandle is not in cygwin */ *stdout = *fdopen(1, "w" ); *stdin = *fdopen(0, "r" ); *stderr = *fdopen(2, "w" ); @@ -1037,8 +1037,8 @@ void CSleep(int milliseconds) } -// Utility function to get the current timestamp in milliseconds -// Useful for profiling +/** Utility function to get the current timestamp in milliseconds + * Useful for profiling */ int64 GetTS() { static double freq; diff --git a/src/window.cpp b/src/window.cpp index d38abb4e2..19b1b4cd7 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -18,7 +18,7 @@ #include "genworld.h" #include "helpers.hpp" -// delta between mouse cursor and upper left corner of dragged window +/* delta between mouse cursor and upper left corner of dragged window */ static Point _drag_delta; static Window _windows[25]; @@ -101,7 +101,7 @@ static void DispatchLeftClickEvent(Window *w, int x, int y) if (w->desc_flags & WDF_DEF_WIDGET) { e.we.click.widget = GetWidgetFromPos(w, x, y); - if (e.we.click.widget < 0) return; /* exit if clicked outside of widgets */ + if (e.we.click.widget < 0) return; // exit if clicked outside of widgets /* don't allow any interaction if the button has been disabled */ if (IsWindowWidgetDisabled(w, e.we.click.widget)) return; @@ -157,7 +157,7 @@ static void DispatchRightClickEvent(Window *w, int x, int y) if (w->desc_flags & WDF_STD_TOOLTIPS) { e.we.click.widget = GetWidgetFromPos(w, x, y); if (e.we.click.widget < 0) - return; /* exit if clicked outside of widgets */ + return; // exit if clicked outside of widgets if (w->widget[e.we.click.widget].tooltips != 0) { GuiShowTooltips(w->widget[e.we.click.widget].tooltips); @@ -596,7 +596,7 @@ static Window *LocalAllocateWindow( DeleteWindow(w); } - // Set up window properties + /* Set up window properties */ memset(w, 0, sizeof(*w)); w->window_class = cls; w->flags4 = WF_WHITE_BORDER_MASK; // just opened windows have a white border @@ -685,7 +685,7 @@ static bool IsGoodAutoPlace1(int left, int top) if (left < 0 || top < 22 || right > _screen.width || bottom > _screen.height) return false; - // Make sure it is not obscured by any window. + /* Make sure it is not obscured by any window. */ FOR_ALL_WINDOWS(wz) { const Window *w = *wz; if (w->window_class == WC_MAIN_WINDOW) continue; @@ -714,7 +714,7 @@ static bool IsGoodAutoPlace2(int left, int top) if (left < -(width>>2) || left > _screen.width - (width>>1)) return false; if (top < 22 || top > _screen.height - (height>>2)) return false; - // Make sure it is not obscured by any window. + /* Make sure it is not obscured by any window. */ FOR_ALL_WINDOWS(wz) { const Window *w = *wz; if (w->window_class == WC_MAIN_WINDOW) continue; @@ -936,7 +936,7 @@ static void DecreaseWindowCounters() for (wz = _last_z_window; wz != _z_windows;) { w = *--wz; - // Unclick scrollbar buttons if they are pressed. + /* Unclick scrollbar buttons if they are pressed. */ if (w->flags4 & (WF_SCROLL_DOWN | WF_SCROLL_UP)) { w->flags4 &= ~(WF_SCROLL_DOWN | WF_SCROLL_UP); SetWindowDirty(w); @@ -993,7 +993,7 @@ static bool HandleDragDrop() ResetObjectToPlace(); if (w != NULL) { - // send an event in client coordinates. + /* send an event in client coordinates. */ e.event = WE_DRAGDROP; e.we.dragdrop.pt.x = _cursor.pos.x - w->left; e.we.dragdrop.pt.y = _cursor.pos.y - w->top; @@ -1038,7 +1038,7 @@ static bool HandleMouseOver() w = FindWindowFromPt(_cursor.pos.x, _cursor.pos.y); - // We changed window, put a MOUSEOVER event to the last window + /* We changed window, put a MOUSEOVER event to the last window */ if (last_w != NULL && last_w != w) { e.event = WE_MOUSEOVER; e.we.mouseover.pt.x = -1; @@ -1048,7 +1048,7 @@ static bool HandleMouseOver() last_w = w; if (w != NULL) { - // send an event in client coordinates. + /* send an event in client coordinates. */ e.event = WE_MOUSEOVER; e.we.mouseover.pt.x = _cursor.pos.x - w->left; e.we.mouseover.pt.y = _cursor.pos.y - w->top; @@ -1058,7 +1058,7 @@ static bool HandleMouseOver() w->wndproc(w, &e); } - // Mouseover never stops execution + /* Mouseover never stops execution */ return true; } @@ -1117,10 +1117,10 @@ static bool _dragging_window; static bool HandleWindowDragging() { Window* const *wz; - // Get out immediately if no window is being dragged at all. + /* Get out immediately if no window is being dragged at all. */ if (!_dragging_window) return true; - // Otherwise find the window... + /* Otherwise find the window... */ FOR_ALL_WINDOWS(wz) { Window *w = *wz; @@ -1132,7 +1132,7 @@ static bool HandleWindowDragging() int nx; int ny; - // Stop the dragging if the left mouse button was released + /* Stop the dragging if the left mouse button was released */ if (!_left_button_down) { w->flags4 &= ~WF_DRAGGING; break; @@ -1158,14 +1158,14 @@ static bool HandleWindowDragging() if (v == w) continue; // Don't snap at yourself if (y + w->height > v->top && y < v->top + v->height) { - // Your left border <-> other right border + /* Your left border <-> other right border */ delta = abs(v->left + v->width - x); if (delta <= hsnap) { nx = v->left + v->width; hsnap = delta; } - // Your right border <-> other left border + /* Your right border <-> other left border */ delta = abs(v->left - x - w->width); if (delta <= hsnap) { nx = v->left - w->width; @@ -1174,14 +1174,14 @@ static bool HandleWindowDragging() } if (w->top + w->height >= v->top && w->top <= v->top + v->height) { - // Your left border <-> other left border + /* Your left border <-> other left border */ delta = abs(v->left - x); if (delta <= hsnap) { nx = v->left; hsnap = delta; } - // Your right border <-> other right border + /* Your right border <-> other right border */ delta = abs(v->left + v->width - x - w->width); if (delta <= hsnap) { nx = v->left + v->width - w->width; @@ -1190,14 +1190,14 @@ static bool HandleWindowDragging() } if (x + w->width > v->left && x < v->left + v->width) { - // Your top border <-> other bottom border + /* Your top border <-> other bottom border */ delta = abs(v->top + v->height - y); if (delta <= vsnap) { ny = v->top + v->height; vsnap = delta; } - // Your bottom border <-> other top border + /* Your bottom border <-> other top border */ delta = abs(v->top - y - w->height); if (delta <= vsnap) { ny = v->top - w->height; @@ -1206,14 +1206,14 @@ static bool HandleWindowDragging() } if (w->left + w->width >= v->left && w->left <= v->left + v->width) { - // Your top border <-> other top border + /* Your top border <-> other top border */ delta = abs(v->top - y); if (delta <= vsnap) { ny = v->top; vsnap = delta; } - // Your bottom border <-> other bottom border + /* Your bottom border <-> other bottom border */ delta = abs(v->top + v->height - y - w->height); if (delta <= vsnap) { ny = v->top + v->height - w->height; @@ -1223,12 +1223,12 @@ static bool HandleWindowDragging() } } - // Make sure the window doesn't leave the screen - // 13 is the height of the title bar + /* Make sure the window doesn't leave the screen + * 13 is the height of the title bar */ nx = clamp(nx, 13 - t->right, _screen.width - 13 - t->left); ny = clamp(ny, 0, _screen.height - 13); - // Make sure the title bar isn't hidden by behind the main tool bar + /* Make sure the title bar isn't hidden by behind the main tool bar */ v = FindWindowById(WC_MAIN_TOOLBAR, 0); if (v != NULL) { int v_bottom = v->top + v->height; @@ -1345,15 +1345,15 @@ static bool HandleScrollbarScrolling() int pos; Scrollbar *sb; - // Get out quickly if no item is being scrolled + /* Get out quickly if no item is being scrolled */ if (!_scrolling_scrollbar) return true; - // Find the scrolling window + /* Find the scrolling window */ FOR_ALL_WINDOWS(wz) { Window *w = *wz; if (w->flags4 & WF_SCROLL_MIDDLE) { - // Abort if no button is clicked any more. + /* Abort if no button is clicked any more. */ if (!_left_button_down) { w->flags4 &= ~WF_SCROLL_MIDDLE; SetWindowDirty(w); @@ -1371,7 +1371,7 @@ static bool HandleScrollbarScrolling() i = _cursor.pos.y - _cursorpos_drag_start.y; } - // Find the item we want to move to and make sure it's inside bounds. + /* Find the item we want to move to and make sure it's inside bounds. */ pos = min(max(0, i + _scrollbar_start_pos) * sb->count / _scrollbar_size, max(0, sb->count - sb->cap)); if (pos != sb->pos) { sb->pos = pos; @@ -1482,7 +1482,7 @@ static bool MaybeBringWindowToFront(const Window *w) } /** Send a message from one window to another. The receiving window is found by - * @param w @see Window pointer pointing to the other window + * @param w see Window pointer pointing to the other window * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1500,8 +1500,8 @@ static void SendWindowMessageW(Window *w, uint msg, uint wparam, uint lparam) } /** Send a message from one window to another. The receiving window is found by - * @param wnd_class @see WindowClass class AND - * @param wnd_num @see WindowNumber number, mostly 0 + * @param wnd_class see WindowClass class AND + * @param wnd_num see WindowNumber number, mostly 0 * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1514,7 +1514,7 @@ void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int /** Send a message from one window to another. The message will be sent * to ALL windows of the windowclass specified in the first parameter - * @param wnd_class @see WindowClass class + * @param wnd_class see WindowClass class * @param msg Specifies the message to be sent * @param wparam Specifies additional message-specific information * @param lparam Specifies additional message-specific information @@ -1551,13 +1551,13 @@ void HandleKeypress(uint32 key) */ if (!IsGeneratingWorld()) _current_player = _local_player; - // Setup event + /* Setup event */ e.event = WE_KEYPRESS; e.we.keypress.key = GB(key, 0, 16); e.we.keypress.keycode = GB(key, 16, 16); e.we.keypress.cont = true; - // check if we have a query string window open before allowing hotkeys + /* check if we have a query string window open before allowing hotkeys */ if (FindWindowById(WC_QUERY_STRING, 0) != NULL || FindWindowById(WC_SEND_NETWORK_MSG, 0) != NULL || FindWindowById(WC_GENERATE_LANDSCAPE, 0) != NULL || @@ -1566,11 +1566,11 @@ void HandleKeypress(uint32 key) query_open = true; } - // Call the event, start with the uppermost window. + /* Call the event, start with the uppermost window. */ for (wz = _last_z_window; wz != _z_windows;) { Window *w = *--wz; - // if a query window is open, only call the event for certain window types + /* if a query window is open, only call the event for certain window types */ if (query_open && w->window_class != WC_QUERY_STRING && w->window_class != WC_SEND_NETWORK_MSG && @@ -1585,7 +1585,7 @@ void HandleKeypress(uint32 key) if (e.we.keypress.cont) { Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0); - // When there is no toolbar w is null, check for that + /* When there is no toolbar w is null, check for that */ if (w != NULL) w->wndproc(w, &e); } } @@ -1616,7 +1616,7 @@ static void HandleAutoscroll() if (vp != NULL) { x -= vp->left; y -= vp->top; - //here allows scrolling in both x and y axis + /* here allows scrolling in both x and y axis */ #define scrollspeed 3 if (x - 15 < 0) { WP(w, vp_d).scrollpos_x += (x - 15) * scrollspeed << vp->zoom; @@ -1685,7 +1685,7 @@ void MouseLoop(int click, int mousewheel) case 1: DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite); if (_thd.place_mode != 0 && - // query button and place sign button work in pause mode + /* query button and place sign button work in pause mode */ _cursor.sprite != SPR_CURSOR_QUERY && _cursor.sprite != SPR_CURSOR_SIGN && _pause_game != 0 && @@ -1736,7 +1736,7 @@ void HandleMouseEvents() */ if (!IsGeneratingWorld()) _current_player = _local_player; - // Mouse event? + /* Mouse event? */ click = 0; if (_left_button_down && !_left_button_clicked) { _left_button_clicked = true; @@ -1793,7 +1793,7 @@ void UpdateWindows() if ((*wz)->viewport != NULL) UpdateViewportPosition(*wz); } DrawTextMessage(); - // Redraw mouse cursor in case it was hidden + /* Redraw mouse cursor in case it was hidden */ DrawMouseCursor(); } diff --git a/src/window.h b/src/window.h index 7f48d523d..597c6e363 100644 --- a/src/window.h +++ b/src/window.h @@ -659,7 +659,7 @@ static inline bool IsWindowWidgetHidden(const Window *w, byte widget_index) * Sets the lowered/raised status of a widget. * @param w : Window on which the widget is located * @param widget_index : index of this widget in the window - * @param hidden_stat : status to use ie: lowered = true, raised = false + * @param lowered_stat : status to use ie: lowered = true, raised = false */ static inline void SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat) { |