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authorpeter1138 <peter1138@openttd.org>2006-06-30 20:16:14 +0000
committerpeter1138 <peter1138@openttd.org>2006-06-30 20:16:14 +0000
commitd0fcbf5b1a1a3ce7ed740ffcc4468867fd11abc7 (patch)
tree63a2f82705f1713680a62f75ac4cd53582e6b5d6
parentcbfdc35127f0e23a0d7b7b289ee526a0eda7ec22 (diff)
downloadopenttd-d0fcbf5b1a1a3ce7ed740ffcc4468867fd11abc7.tar.xz
(svn r5435) Fix (r5406): Make sure sea-level canals below bridge tiles don't flood.
-rw-r--r--water_cmd.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/water_cmd.c b/water_cmd.c
index 53c12daf4..ed1ad1807 100644
--- a/water_cmd.c
+++ b/water_cmd.c
@@ -654,7 +654,8 @@ void TileLoop_Water(TileIndex tile)
};
/* Ensure sea-level canals do not flood */
- if (IsTileType(tile, MP_WATER) && !IsTileOwner(tile, OWNER_WATER)) return;
+ if ((IsTileType(tile, MP_WATER) || IsTileType(tile, MP_TUNNELBRIDGE)) &&
+ !IsTileOwner(tile, OWNER_WATER)) return;
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {