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author | truelight <truelight@openttd.org> | 2006-08-19 12:01:04 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-19 12:01:04 +0000 |
commit | d0c21a1ea7091b7b149b84d2bee9b7b4b2a0e846 (patch) | |
tree | 9094839ba1d77c6b68ef8c322c4fc6618f490895 | |
parent | f0db35298455a3570738fc54e62ad28e13352df2 (diff) | |
download | openttd-d0c21a1ea7091b7b149b84d2bee9b7b4b2a0e846.tar.xz |
(svn r5950) -Fix: don't show Vital Windows EVER if you go to GM_MENU (tnx Darkvater)
-rw-r--r-- | genworld.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/genworld.c b/genworld.c index 3ecb0132b..e95ef4ab7 100644 --- a/genworld.c +++ b/genworld.c @@ -141,7 +141,7 @@ static void *_GenerateWorld(void *arg) if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE); /* Show all vital windows again, because we have hidden them */ - if (_gw.threaded) ShowVitalWindows(); + if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows(); _gw.active = false; _gw.thread = NULL; _gw.proc = NULL; @@ -203,7 +203,7 @@ void HandleGeneratingWorldAbortion(void) if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE); /* Show all vital windows again, because we have hidden them */ - if (_gw.threaded) ShowVitalWindows(); + if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows(); _gw.active = false; _gw.thread = NULL; _gw.proc = NULL; |