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author | rubidium <rubidium@openttd.org> | 2009-01-10 10:41:22 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-10 10:41:22 +0000 |
commit | c8f3630e64bbdcfca462003e63eff8b49c3a3257 (patch) | |
tree | 8b9ac147b892430937b7a00d4f5a006d0a52e59a | |
parent | 3d6c09b38d54da55ba7688fab8acb5879a34c861 (diff) | |
download | openttd-c8f3630e64bbdcfca462003e63eff8b49c3a3257.tar.xz |
(svn r14953) -Fix (r14952): the "available aircraft" list caused a crash
-rw-r--r-- | src/build_vehicle_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 27a1e039f..70bface53 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -987,7 +987,7 @@ struct BuildVehicleWindow : Window { this->eng_list.Clear(); - const Station *st = GetStation(this->window_number); + const Station *st = this->listview_mode ? NULL : GetStationByTile(this->window_number); /* Make list of all available planes. * Also check to see if the previously selected plane is still available, |