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authorpeter1138 <peter1138@openttd.org>2017-04-04 00:00:43 +0000
committerpeter1138 <peter1138@openttd.org>2017-04-04 00:00:43 +0000
commitbf4499c64316cd9272511138e1d0afd157abf15e (patch)
tree771b70348c559ea2b6e4e712a8098d298ca25777
parent1eef97674cfa4d9e55bacee5241e804a1827dfe9 (diff)
downloadopenttd-bf4499c64316cd9272511138e1d0afd157abf15e.tar.xz
(svn r27846) -Fix [FS#5926]: Infinite loop in pathfinder when checking safe waiting position from a waypoint.
-rw-r--r--src/pathfinder/yapf/yapf_costrail.hpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/pathfinder/yapf/yapf_costrail.hpp b/src/pathfinder/yapf/yapf_costrail.hpp
index d9d89b12f..22103987a 100644
--- a/src/pathfinder/yapf/yapf_costrail.hpp
+++ b/src/pathfinder/yapf/yapf_costrail.hpp
@@ -418,9 +418,16 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
CFollowTrackRail ft(v);
TileIndex t = cur.tile;
Trackdir td = cur.td;
+ /* Arbitrary maximum tiles to follow to avoid infinite loops. */
+ uint max_tiles = 20;
while (ft.Follow(t, td)) {
assert(t != ft.m_new_tile);
t = ft.m_new_tile;
+ if (t == cur.tile || --max_tiles == 0) {
+ /* We looped back on ourself or found another loop, bail out. */
+ td = INVALID_TRACKDIR;
+ break;
+ }
if (KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) {
/* We encountered a junction; it's going to be too complex to
* handle this perfectly, so just bail out. There is no simple