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author | yexo <yexo@openttd.org> | 2011-03-03 20:26:19 +0000 |
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committer | yexo <yexo@openttd.org> | 2011-03-03 20:26:19 +0000 |
commit | b74de9ff7223b4402abdc1e0e8aad68a5187009e (patch) | |
tree | e886b4a1efff822443840a384a86b8886e3f99ea | |
parent | 18a2fadf35f1555085551adf7c6d9defd765ce20 (diff) | |
download | openttd-b74de9ff7223b4402abdc1e0e8aad68a5187009e.tar.xz |
(svn r22165) -Fix: [NewGRF] memory leak if an industry newgrf had more than one prop A or 15
-rw-r--r-- | src/newgrf.cpp | 44 |
1 files changed, 28 insertions, 16 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index cd1192443..a60e76789 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2524,6 +2524,20 @@ static bool ValidateIndustryLayout(const IndustryTileTable *layout, int size) return true; } +/** Clean the tile table of the IndustrySpec if it's needed. */ +static void CleanIndustryTileTable(IndustrySpec *ind) +{ + if (HasBit(ind->cleanup_flag, CLEAN_TILELAYOUT) && ind->table != NULL) { + for (int j = 0; j < ind->num_table; j++) { + /* remove the individual layouts */ + free((void*)ind->table[j]); + } + /* remove the layouts pointers */ + free((void*)ind->table); + ind->table = NULL; + } +} + static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, ByteReader *buf) { ChangeInfoResult ret = CIR_SUCCESS; @@ -2598,20 +2612,20 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, } case 0x0A: { // Set industry layout(s) - indsp->num_table = buf->ReadByte(); // Number of layaouts + byte new_num_layouts = buf->ReadByte(); // Number of layaouts /* We read the total size in bytes, but we can't rely on the * newgrf to provide a sane value. First assume the value is * sane but later on we make sure we enlarge the array if the * newgrf contains more data. Each tile uses either 3 or 5 * bytes, so to play it safe we assume 3. */ uint32 def_num_tiles = buf->ReadDWord() / 3 + 1; - IndustryTileTable **tile_table = CallocT<IndustryTileTable*>(indsp->num_table); // Table with tiles to compose an industry + IndustryTileTable **tile_table = CallocT<IndustryTileTable*>(new_num_layouts); // Table with tiles to compose an industry IndustryTileTable *itt = CallocT<IndustryTileTable>(def_num_tiles); // Temporary array to read the tile layouts from the GRF uint size; const IndustryTileTable *copy_from; try { - for (byte j = 0; j < indsp->num_table; j++) { + for (byte j = 0; j < new_num_layouts; j++) { for (uint k = 0;; k++) { if (k >= def_num_tiles) { grfmsg(3, "IndustriesChangeInfo: Incorrect size for industry tile layout definition for industry %u.", indid); @@ -2674,7 +2688,7 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, if (!ValidateIndustryLayout(copy_from, size)) { /* The industry layout was not valid, so skip this one. */ grfmsg(1, "IndustriesChangeInfo: Invalid industry layout for industry id %u. Ignoring", indid); - indsp->num_table--; + new_num_layouts--; j--; } else { tile_table[j] = CallocT<IndustryTileTable>(size); @@ -2682,7 +2696,7 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, } } } catch (...) { - for (int i = 0; i < indsp->num_table; i++) { + for (int i = 0; i < new_num_layouts; i++) { free(tile_table[i]); } free(tile_table); @@ -2690,9 +2704,12 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, throw; } + /* Clean the tile table if it was already set by a previous prop A. */ + CleanIndustryTileTable(indsp); /* Install final layout construction in the industry spec */ + indsp->num_table = new_num_layouts; indsp->table = tile_table; - SetBit(indsp->cleanup_flag, 1); + SetBit(indsp->cleanup_flag, CLEAN_TILELAYOUT); free(itt); break; } @@ -2755,8 +2772,11 @@ static ChangeInfoResult IndustriesChangeInfo(uint indid, int numinfo, int prop, throw; } + if (HasBit(indsp->cleanup_flag, CLEAN_RANDOMSOUNDS)) { + free((void*)indsp->random_sounds); + } indsp->random_sounds = sounds; - SetBit(indsp->cleanup_flag, 0); + SetBit(indsp->cleanup_flag, CLEAN_RANDOMSOUNDS); break; } @@ -7130,15 +7150,7 @@ static void ResetCustomIndustries() } /* We need to remove the tiles layouts */ - if (HasBit(ind->cleanup_flag, CLEAN_TILELAYOUT) && ind->table != NULL) { - for (int j = 0; j < ind->num_table; j++) { - /* remove the individual layouts */ - free((void*)ind->table[j]); - } - /* remove the layouts pointers */ - free((void*)ind->table); - ind->table = NULL; - } + CleanIndustryTileTable(ind); free(ind); } |