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author | belugas <belugas@openttd.org> | 2007-12-01 01:31:05 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-12-01 01:31:05 +0000 |
commit | aa0d37854deb7e7fa93d63e449ad478b7c452344 (patch) | |
tree | e2e72e326a48ed919fb832288c86901d7da9bab2 | |
parent | 6b68c6557b115426d967e0c753df757020c3340a (diff) | |
download | openttd-aa0d37854deb7e7fa93d63e449ad478b7c452344.tar.xz |
(svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.
In reference to FS#1492, and other "bugs" like that one
-rw-r--r-- | src/industry_cmd.cpp | 2 | ||||
-rw-r--r-- | src/lang/english.txt | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index ca920aabc..c7cd020ab 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1238,7 +1238,7 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable if (ind_behav & (INDUSTRYBEH_ONLY_INTOWN | INDUSTRYBEH_TOWN1200_MORE)) { if (!IsTileType(cur_tile, MP_HOUSE)) { - _error_message = STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS; + _error_message = STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE; return false; } if (CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR))) return false; diff --git a/src/lang/english.txt b/src/lang/english.txt index a689d8d75..4e72f5970 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -749,6 +749,7 @@ STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ? STR_029C_QUIT_EDITOR :{WHITE}Quit Editor STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 +STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE :{WHITE}...can only be built over a house STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land |